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the Amiga market. Even with exceptionally short lead times, extra effort was made to place stories at-or even after-deadline. While I was preparing this editorial, I reviewed the effort that AC has made in the last year: May 1990-AC was first to inform Amiga users about the features of NewTek's Video Toaster, while it was still in prototype, in a sneak preview. AC broke all sorts ofrecords in air shipping an Amiga 3000backand forth between Commodore and our editorial offices to introduce the newest, most professional Amiga to its readers. June 1990-AC alerted the Amiga market to the new KCS Power PC Board for the A500, released by Pulsar at World Of Commodore in New York. We also covered the details of Commodore's elaborate launch of the A3000, as well as a full report on the rest of WOA New York. July 1990-AC was the first magazine to show Commodore's highly secretive CDTV in this issue, with a full complement of specifications and pictures. August 1990-As AC showcased an active cable television company using Amigas in everyday video production, we also reported on the ground-breaking work being conducted in Chicago by FASA Corporation, TTR Development, ESP Corporation, and Incredible Technologies with BattleTech. This story was so noteworthy that CNN and even The New York Times did feature stories about it-months later. October 1990-The Amiga was responsible for the multiscreen advanced multimedia presentation created at Georgia Tech on behalf of the Atlanta Organizing Committee which helped Atlanta win the honor of being host city for the 1996 Summer Olympic Games. The Amiga had succeeded in playing a primary role in the most prestigious multimedia presentation of the year, and AC readers got the story as the announcement was being made. January 1991-AC was the first to provide Amiga users with complete coverage of the Kain, Germany Amiga '90 show, CBM's activities at COMDEX in Las Vegas, and the very successful World Of Commodore in Toronto. Keeping It Going From show reports to new product announcements, the AmaziPlg Computing staff has consistently pushed to bring the latest events to the Amiga public.
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BUSINESS APPLICATIONS: ? Gold Disk Office ? Bgraphics ? DataTAX ? Desktop Budget PLUS!
Sharing Your Amiga Hard Drive With The Bridgeboard TENTS CON MS-DOS has long ruled the workplace, but given its great versatility combined with the development of more and better business software the 9-to-5 Amiga's stock is rising. AC's focus on business begins on page 34.
Reviews Xetec’s Cdx-650 .. 10 by Lonnie Watson CD-ROM technology for the Amiga.
Distant Suns Libraries 18 by Jeff James Distant Suns expansion disks for those with inquiring minds.
ANIMagic .....22 by Rajesh Goel A graphics tool to spice up your presentations.
In This Issue Sharing Your Amiga Hard Drive With The Bridgeboard .48 by Gene Rawls Piece together the puzzle, .partition your hard drive to run both ArrigaDOS and MS-DOS operating systems.
More Ports For Your Amiga ......61 by Jeff Lavin Departments Building an I O Expansion Board for under $ 70.00. Editorial Content ..... 4 Feedback ..... 6 List of Advertisers ...80 Public Domain Software ....92 And Furthermore ....96 Learn how to become an Amiga Developer. AC talks with CBM’s Jeff Scherb. Head of the CATS developer support program.
4gfi£3| jjjgg 1 - E The serial interface board for Jeff Lavin's I O Expansion Board. See page 61.
Icover by Ernest P Viveiros. Sr Doing Business Columns New Products And Other Neat Stuff .14 by John Rezendes ICD announces the AdlDE an autobooting hard drive controller...and more!
Bug Bytes ..29 by John Steiner New upgrades are in the works for PageStream and Professional Page.
Diversions AC’s new games column begins with Red Storm Rising. Dragon Lord and Ishido: The Way Of Stones.
.54 Medley ......,72 by Phil Saunders A look at the different types of music software currently available.
Roomers ....75 by The Bandito Could there be new hardware in store for NewTek’s Video Toaster in ’91 ?
PD Serendipity .78 by Aimee B. Abren Change a GIF picture and convert it to IFF SHAM format with the GIFMachine. Pfus, more updates to the Fred Fish Collection.
The 9-to-5 Amiga ...34 by Daryell Sipper Don’t look now, but there's a new face in the office.
¦ B Gold Disk Office ......39 by Chuck Raudonis The integrated business package that’s actually five programs in one.
DataTAX.... S . 41 by Daryell Sipper Do your taxes the easy way.
Gold Disk’s Desktop Budget 42 by Chuck Raudonis Here's one good reason to put yourself on a budget. - ' Bgraphics ...46 by Chuck Raudonis A dedicated business graphics generator.
C Notes From The C Group .85 by Stephen Kemp Creating a reminder program to display messages on chosen days.
In the next issue of AC: THE VIDEO TOASTER!
Video Consultant Frank McMahon reviews the Toaster after a month of working extensively with NewTek’s amazing new video computer at home and in a commercial cable television studio.
AC is the first Amiga publication to put the Toaster to work in a commercial TV operation! You'll see how it performs at the center of a “live-on-tape” rock video production, and a whole lot more!
CES - LAS VEGAS!
CES - Las Vegas (January 10-13} marked Commodore's official worldwide introduction of CDTV. You'll be interested to learn that CDTV comes with more features than anyone ever thought possible! Plus, get the first details on Commodore’s announcement of a new peripheral that will bring CDTV technology to any Amiga!
AC will be the only Amiga publication to provide complete, timely coverage of al] the CDTV announcements and everything else new for the Amiga at the Consumer Electronics Show!
In short, the March issue of Amazing Computing will be loaded with information you simply won't find anywhere else!
But then, that 's nothing new.
Amazing Computing Cor Tbe Commotion1 A MICA' ADMINISTRATION Joyce Hicks Publisher: Assistant Publisher: Admin. Assistant: Circulation Manager: Asst. Circulation: Corporate Trainer: Traffic Manager: Robert J. Hicks Alisa Hammond Doris Gamble Traci Desmarats Virginia Terry Hicks Robert Gamble International Coordinator: Donna Viveiros Marketing Manager: Ernest P. Viveiros Sr.
Marketing Associate: G’eg Young Programming Artist: E. Paul EDITORIAL Managing Editor: Don Hicks Associate Editor: El zabeth Fedorzyn Hardware Editor: Ernest P. Viveiros Sr.
Technical Editor: J. Michael Morrison Technical Associate: Ambe B. Abren Copy Editor: John Rezendes Video Consuttant: Frank McMahon Art Director: W lliam Fries Photographer: Paul Michael Illustrator: Brian Fox Graphic Designer: Kim Kerrigan Research & Editorial Support: Alisa Hammond Production Assistant: Miilissa-Mae Lavoie ADVERTISING SALES Advertising Manager: Donna Marie 1-508-678-42DO 1-800-345-331)0 FAX 1-5O0-675-')OO2 SPECIAL THANKS TO: Buddy Terrell & Byrd Press Bob al Riverside Art. Ltd.
Swansea One Hour Photo Pride Offset, Warwick, Rl Printers Service & Supply, Inc. Mach l Photo Amazing Computing For TheCommodore Amiga1 s' (ISSN 0886-94801 is published monthly by PiM Publications. Inc., Currant Road. P.O. Box
669. Fall River. MA 02722-0669.
Subscnptions in Ihe U.S., 12 issues tor 524,00. In Canada & Mexico, surface 534.00: (oreign surface lor 544,00 Second-Class Postage paid at Fall River. MA 02722 and additional mailing offices.
POSTMASTER- Send address changes to PiM Publications Inc.. P.O. Box 869, Fall River. MA 02722-0869. Printed in the U.S.A. Copyright© January 1991 by PiM Publications, Inc. All rights reserved.
Firs! Class or Air Mail rates available upon -equest. PiM Publications .Inc. maintains Ihe right to refuse any advertis ng.
PiM Pubtcations Inc. is not obligated to return unsolicited materials. All requested returns must be received with a self-addressed stamped mailer.
Send article submissions in both manuscript anti disk format with your name, address, telephone, and Social Security Number on each to the Associate Editor. Requests lor Author's Guides should be directed to the address listed above.
AMIGA'” is a registered trademark of Commodore-Amiga, Inc. EDITORIAL MM Stop the presses!
Commodore Business Machines has announced that Harry Copperman will advance from the office of President of Commodore Business Machines USA to Vice-President of Commodore Business Machines International. Jim Dionne, former General Manager of Commodore Business Machines Canada will become the General Manager of Commodore Business Machines USA (see the World of Amiga story 'Toronto, Canada" on page 31 of AC 6.1, January 1991). No information is available at press time as to why the top CBM USA title was changed from president to general manager as Mr. Dionne (an eleven-year veteran of CBM)
took the post. Mr. Copperman's new responsibilities at CBM International will include development of Amiga multimedia strategies.
Commodore also announced staff reductions in its USA operations, primarily in the areas of administration and factory overhead. This appears to be standard operating procedure most for US companies this past quarter.
While both Mr. Copperman and Mr. Dionne were unavailable for comment at press time, it is important to note that the promotion of each is in keeping with the best interest of the Amiga. Harry Copperman's elevation to Vice President of Commodore Business Machines International will allow him to continue to promoteona world wide scale the Amiga's superior technology in the area of multi- media. Since Mr. Copperman is also experienced in the marketing of both IBM and Apple computers, he is clearly the best candidate for this position.
Jim Dionne's continued success in promoting the growth of Commodore product sales in the Canadian market makes him a natural to fill the post at C BM USA. Our congratulations to both men and to CBM.
An Anniversary With this issue, Amazing Computing enters its sixth year of Amiga coverage. As always, the inclusion of the above story, long after the rest of the magazine has gone to press, demonstrates AC's commitment to its readers. Six years is a long time to present a monthly magazine in a market as diversified and rapidly changing as the Amiga market. Even with exceptionally short lead times, extra effort was made to place stories at or even after deadline.
While I was preparing this editorial, I reviewed the effort that AC has made in the last year: May 1990 AC was first to inform Amiga users about the features of Newtek's Video Toaster, while it was still in proto type, i n a sneak preview. AC broke all sortsof records inair shipping an Amiga 3000 back and forth between Commodore and our editorial offices to introduce the newest, most professional Amiga to its readers.
June 1990 AC alerted the Amiga market to the new KCS Power PC Board for the A500, released by Pulsar at World Of Commodore in New York. We also covered the details of Commodore's elaborate launch of the A3000, as well as a full report on the rest of WOA New York.
July 1990 AC was the first magazine to show Commodore's highly secretive CDTV in this issue, with a full complement of specifica tions and pictures.
August 1990 As AC showcased an active cable television company using Amigas in everyday video production, we also reported on the ground-breaking work being conducted in Chicago by FASA Corporation, TTR Development, ESP Corporation, and Incredible Technologies with BattleTech. This story was so noteworthy that CNN and even The New York Times d id fea tu re stories about it months later.
October 1990 The Amiga was responsible for the multiscreen advanced multimedia presentation created at Georgia Tech on behalf of the Atlanta Organizing Committee which helped Atlanta win the honor of being host city for the 1996 Summer Olympic Games. The Amiga had succeeded in playing a primary role in the most prestigious multimedia presentation of the year, and AC readers got the story as the announcement was being made.
January 1991 AC was the first to provide Amiga users with complete coverage of the Koln, Germany Amiga '90 show, CBM's activities at COMDEX in Las Vegas, and the very successful World Of Commodore in Toronto.
Keeping It Going From show reports to new product announcements, the Amazing Computing staff has consistently pushed to bring the latest events to the Amiga public. While it may appear that this is important to us in helping to sell magazines (and it is), it is just as important for tiie Amiga marketplace.
In a market as diversified and as vibrant as this, we must follow every new development. It isn't just a matter of AC outperforming its competition. We do this to make the market grow.
When an Amiga developer creates a new product that increases the capability of the Amiga, or a news event greatly changes the way we think of the Amiga, the Amiga market has grown. It is our responsibility to provide such information. And that has been our intention since February 1986.
I apologize to any of you who think I am bragging. I am not. AC began with the idea that solid information and unique coverage provided on a timely basis, plus a clearly demonstrated commitment to our readers, would prove beneficial to everyone. And while I am very proud of what we have been able to do, 1 feel the pressure we are under to continue this tradition in the very challenging years ahead. The Amiga has a great many tools and features that make it a remarkable, exciting computer and its future looks even brighter than its past. We cannot rest. Our work has only just begun.
IT MAKES A LOT OF SENSE TO BUY A MAST PRODUCT
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FANTASTICALLY FANTABULOUS What else could describe a produduct
that amazed visitors to our booth at the LA Ami Expo $ 495
COLORBURST $ 495 TRUE 24 BIT COLOR FOR ANY AMIGA YES! Every
Single pixel on your amiga screen can be any of 16.8 million
colors. The color is equal to or better than a Mac. Colorburst
supports many video modes and allows digital fade in out.
Dynamic white balance correction is possible. Real time image
processing is a reality.
It can be configured as a third hardware playfield allowing Amiga graphics to be overlaid - great for animation. We do not use HAM or Composite Y-C mixing, this is pure 24 bit RGB - there is no blurring of colors or loss of definition with colorburst. This product generates BROADCAST QUALITY IMAGES for both PAL & NTSC systems.
FURTHER INFORMATION ON THIS EXCITING PRODUCT IS A !!!! MUST MAST MUST MAST MUST MAST MUST !!!!
WE CHALLENGE COMPETITORS TO MATCH OUR CLARITY, COLOR & PRICE GIVES YOU CONTROL OVER YOUR AMIGA HARDWARE CREATE YOUR OWN GAMES, GRAPHICS PRESENTATIONS, AND EDUCATIONAL PROGRAMS WITH MINIMAL PROGRAMMING EXPERIENCE IT'S NEW, ITS ULTRAFAST, IT'S EASY TO USE Blitz Basic puts you in control of the Amigas custom sound and graphics chips. Now you can write sophisticated programs that previously needed 'C’ or Assembler. Blitz is a fully integrated programming language that puts you in control of your Amiga.
Unlike s-l-o-w interpreters, Blitz is a true compiler that generates native object code.
Spectacular graphics can be generated with a minimum of commands using the custom chip specific commands included with Blitz. This Basic language enables you to produce QUALITY COMMERCIAL CODE.
$ 149 FEATURES:
• Lightning Fast Compiler • Fasl Oplimised Object Code ¦ Rewrite
of Amiga Graphics Libraries
• Integrated Editor Compiler
• Special Effects such as FADE IN FADE OUT ¦ Basic Commands 1o
handle IFF Brushes, Anim Brushes and Sound Files
• Direct access to and control of Sprites, Blitter and Audio
• Supports Dual Playfield, HAM & EHB
• Queue system makes blits easy to use
• Number of screens only limited by memory
• Vertical Interupt command allows smooth animation
• Double Buffering, Page Flipping are easily achieved
• Sound Sequencer included
• Machine Language Subroutines can be added IMPORTANT NOTE - When
you see the demo of VECTOR BALLS, remember that the images are
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convince you of the POWER OF BLITZ. The source listing will
convince you of its SIMPLICITY Demo disks are availablefor$ 5.
You may also load them off the MAST BBS (702)359 0132 or (702)
359 0137 FIREBALL - True DMA SCSI interface for the A2000, for
sustained performance in a multitasking computer $ 149
OCTOPLUS - 8 MB RAM for A2000 With 2Mb $ 269 Extra 2mb $ 119
STARBLAZER 8 MB RAM & SCSI INTERFACE FOR A500 AND A1000 While many vendors want you to buy a hard drive before memory (because their memory expansions are inside the drive unit), we believe that many customers need memory first.
Additionally many people don’t want a bulky hard drive right beside the computer, our customers prefer the flexibility offered by an independant external drive that can be placed at a convenient location and even plugged into a different SCSI interface on anothercomputer.
Starblazer is an 8 MB memory and SCSI interface in a miniscule case only slightly larger than our very popular Minimegs. It is available populated to 2.4,6,8 megabytes, with or without the SCSI interface installed.
STARBLAZER is real zero wait state ram that lets your Amiga run at full speed. Don't be misled into buying memory that plugs into the A501 slot and is advertised as "fast ram", it is always slow old chip memory. Starblazer includes the MAST Bytemachine SCSI Interface. Starblazer Plus includes WordMASTer
- a SCSI interface that uses a 16 bit interface for high
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autoboots, automounts and is very fast. Starblazer with 2 MB
Included from $ 299. Call for pricing options.
YOU HAVE TO SEE THIS TO BELIEVE THAT THERE IS SO MUCH POWER IN SUCH A SMALL PACKAGE Bytemachine $ 89 WordMASTer $ 119 ENHANCED UNIDRIVE The only Amiga external floppy drive in the worid that includes digital track display, hardware write protect switch and inbuilt hardware virus detection system - for only $ 149 why would you want to buy any other. PS. The box looks great.___________ UNIDRIVE For those on a budget who still want a great looking, reliable and quiet drive, how about the good o'l Unidrive. At a list price of $ 119, this is a very attractive deal.
A2000 Internal Floppy S83 Fujitsu Quality Hard Drives 45 meg $ 339 90--- ** __ meg $ 539 182 meg $ 770 672 meg $ 2295 136 meg $ 669 410 meg $ 1795
1. 2 GIG $ 3900 SYQUEST INTERNAL $ 519 SYQUEST EXTERNAL $ 625
CARTRIDGES $ 95 EXTERNAL HARD DRIVES: Tiny Tiger Deluxe - add
$ 189 to internal drive prices Tiny Tiger Budget - add $ 129 to
Internal drive prices MAST MIDI INTERFACE with Integrated
SMPTE to MIDI TIME CODE ! CONVERTER. $ 199 DEALERS WELCOME Send
for our color catalogue- there is more than you see here!!
MEMORY AND STORAGE TECHNOLOGY 1395 GREG ST. SPARKS NV 89431 (702) 359 0444 Australia (02) 281 7411 Germany (0221) 771 0918 Sweden (40) 190710 Austria (0)3 16-373763 CABLE FOIL FIX I recently purchased an Applied Engineering heavy duty power supply to accommodate my ever-expanding A50Q system. The power supply works fine except that it causes my monitor (1080) to display a somewhat annoying interference pattern over the normal Workbench screen. The constantly shifting lines are worse than interlace mode and make the display hard on the eyes.
1 tried movingthesupplvaroundand disconnecting peripherals, but the pattern remained. When I called AE's technical service, i was informed that my monitor cable is insufficiently shielded for such J a heavy supply. Not wanting to replace an otherwise working cable, 1 tried wrapping it with aluminum foil along its entire length.
Fortunately, this quick fix eliminated the problem entirely and returned my normal rock solid screen. Perhaps AE should package a roll of aluminum foil with each new supply?
Sincerely, David Wright Bedford, VA MANUAL INSTRUCTION I just finished reading Keith Cameron's excellent article on stripping the Workbench disk in the November issue. CBM ought to hire Mr. Cameron to write their manuals. 1 bought my first A500 in late 1987 and was shocked by what was foisted onto the consumer as documentation. Happily, the "Enhancer" manual enclosed with my new A5Q0 is much better. There is no excuse for anyone needing to learn by trial and error, as Keith said hedid. Most haven't thetimeor motivation to do so 1 didn't.
Sincerely, Barlow Soper Ruston, LA SOFTWARE SHORTFALL 1 am writing with the hope of giving an idea for a new product to an Amiga Developer. Has anyone out there ever considered writing software to support oneof the numerous parallel port Ethernet adapters produced for IBM laptops on the Amiga, It shouldn't be too difficult unless the Amiga's parallel port isn't fast enough to handle the I O. With one of these Ethernet adapters and the right software any Amiga indudingSOOsand 1000s could be connected to a UNIX, Novell or other network. Let's see, an A500 with 4 meg RAM, a 40 meg Hard Drive, the
GfxBase X-Window software and a parallel port Ethernet adapter with networking software might produce a mean little X-Win- dow workstation. I want one!
Are you listening Commodore?
Sincerely, Hamilton L. Davies Miami, FL LIBRARY BOOK CORRECTION For anyone who programs in AmigaBASIC and uses the LIBRARY statement to access features not supported by AmigaBASIC, here is some advice. If you have the space for it, particularly if you have a hard drive, put the .bmap files in the LIBS: directory. This way you do not have to do a CHDIR command, before the LIBRARY call. Remember, however, case counts in the LIBRARY statement: LIBRARY "dos.library" (CORRECT) LIBRARY "Dos.Library" (INCORRECT) Don't worry that some .library files, such as intuition.library and graphics.library are
not found in the LIBS: directory they are in the Kickstart ROM or loaded from the Kickstart disk on the Amiga 1000.
The book "Advanced Amiga BASIC" by Tom R. Halfhill ar.d Charles Brannon incorrectly states that AmigaBASIC looks only in the current directory for the .bmap file.
Sincerely, jonas S. Green Cambridge, MA COMPATIBILITY IS THE KEY 1 love your magazine except for one problem: As any Amiga 3000 owner who does animation can tell you, there is a real problem with A3000 compatibility in animation and multimedia software. Even mainstream programs, such as DeluxePaint III, DeluxeVideo, Disney Animation Studio, and Sculpt 4Dall either crash on the machine or work only partially with significant discrepancies, such as failure to do overscan.
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This is not just a function of the new operating system, but is related to the A3000 hardware itself.
Thankfully, compatible updates for these products are in the works for some, though not all, of these products and I expect to soon have the ideal multimedia machine.
In the meantime, however, I am spendingalotofmoneyonsoftware which is turning out to be only partially compatible with my machine. The response from manufacturers is less than heartening, though some very responsive companies (such as the makers of the now-compatible Perfect Sound 3) do exist.
Even phone calls for information to manufacturers can be misleading. I have received numerous opposing facts about A3000 compatibility when calling Electronic Arts. A phone call to the software support number for the makersof Disney's Animation Studio revealed that the com- pnnydid not even have access totheA3000 to test their product.
The point is, when you do a review or a product "roundup", it would be extremely valuable if you would simplystate whether the product is A3000 and or Workbench 2.0 compatible.
Then, finally, I can make an informed decision and stop throwing my money away.
Thank you, Steven Mussev Whiteman AFB, MO ATTENTION PROGRAM TESTERS This is not a question or comment, but a plea for help. I am in the process of creating an engineering program for the Amiga. It is a coordinate geometry program 1 intend to cali Ami-CoGo and 1 intend to place the program in the public domain. My plea for help involves a request for help to test the program operation. 1 am working on the program by myself and do not have time to test all the possible options. It is extremely important that as much testing be done as possible to avoid disaterous erroneous results of
All that will be required is someone with a civil engineering or a surveying background to test the program's many options. As it presently stands, the program has about fifty commands. Each command averages about three options. I will supply a copy of the program and documentation to anyone who has the necessary qualifications. I think that it will be responsible on my part to require any volunteers to sign a non-release agreement until the program is fully tested and is reliable.
Thank you very much for your help.
D. Benson Carson City, NV 89702 DEAR CNN: IT'S SPELLED A-M-l-G-A!
I love your comments and features.
Keep up the great work!
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On December 3,1 spotted the Amiga on cable TV in the CNN Headline News and CNN News. The latter featured a story on the "Students lor a Free Kuwait" in Pomona, California, a cable TV show using Amigas for its production, foreign news gathering and overseas faxes. The Amigas were shown, but [there was] no mention of the name.
On CNN Headline News's "Science And Technology Today", the Atlanta Olympics presentation was given a lavish four-minute review in virtually every aspect. It was an excellent display on the graphics, user interface and features of the system. Ruefully, when they broke down the hardware elements, they reported "...utilizing CD-ROM and two computer systems..." in a nameless generic reference without mention of Amiga proper. My bitter beef is that any regular viewer of CNN knows their reporters, primarily all Mac userson the news set, go out of their way to mention the technology,
education or health features, but the Amiga, even whenstarkly viewed, is given mute reference. Is this simple neglect or overt favoritism or outright contempt for the Amiga?
I am sending CNN a letter of complaint, and 1 hope fellow users on Amiga bulletin boards follow suit.
Thank you, James W. Greenidge Jamaica, New York All letters nre subject to editing. Questions or continents should be scut to: Amazing Computing
P. O. Box 869 Fall River, MA 02722-0869 Attn.: Feedback Readers
whose letters are published will receive five public domain
disks free of charge.
Trumpcard 500... The Only A500 Expansion System That Offers Free Hardware Upgrades for the A2000 and A3000!
Trumpcard 500 expansion cards are the same cards sold by IYS lor the A2000 and the A3000. The ultra reliable Trumpcard SCSI disk controller. Trumpcard Professional, the ultimate high performance SCSI disk controller, and Meta4. A 512k • 4.M fast RAM expansion card, all work flawlessly in the Trumpcard 500 expan- , sion chassis. So when you upgrade to an A2000,2500. Or 3000. Just pull the cards from the Trumpcard 500 chassis and plug them into the new computer. No problems, no sweat, no charge. JM
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Xetec’s Cdx-650 A few months ago I read about a new device from Xetec, Inc. a CD- ROM device for the Amiga bearing the name Cdx-650. Since it was the first of its type to make an appearance, I didn't want to let this one slip by without a look, so I quickly ordered it. As is common in the Watson market, the actual device did not make its way to me until nearly two months later, but I am happy to say it was well worth the wait.
By Lonnie The Cdx-650 is, in fact, a Chinon CD- ROM device along with driver installa- tion software. This CD-ROM device is a read-only ISO-9660 format device and is the same one used in Commodore's yet- to-be-released CDTV. Presu mably this will allow CDTV-formatted Cds to be played in it. Since there is not a single CDTV CD device available yet to the general public, 1 was unable to test this assumption.
The unit can be purchased in two formats, internal (CDx-650i) and external (CDx-650e). The internal device must mount in the 5.25" drive bay. The external unit sits in one of Xetec's FastTrak expansion cases and comes complete with power supply and connecting cables. A quick look through the brief but fairly complete documentation showed installation to be rather straightforward.
Internal installation involves the usual disassembling of your Amiga 2000 and screwing tire unit into its home in the 5.25" drive bay. Then one end of the included cable (a 50-pin SCSI ribbon cable w three 50-pin SCSI header connectors on it), is plugged into the back of the ROM reader.
The middle connector then is placed on the back of your existing hard drive; finally, the end connector is plugged into your existing hard drive controller.
.. the Xetec Cdx-650 is definately a must for anyone who wants to have CD-ROM capability and does not want to wait for who knows how long...” The external unit is even simpler to install, its cable is a standard 25-pin to 25- pin Mac-type SCSI cable. One end of this cable plugs into the back of the reader, (marked MOST adapter); the other end plugs into the hard drive controller's external port.
There are a few things to keep in mind when doing all this, one of which is what drive is at the end of the SCSI chain.
By convention, the last drive in a SCSI chain must have terminating resistors installed on the drive. Most anyone who has a hard drive in their machine will have terminating resistors already installed on that drive. Anyone with an external hard drive will also have terminating resistors installed on the drive.
If you connect the CD-ROM reader to the end of a terminated drive, you will have to remove the termination from that drive and throw the terminating DIP switch on the back of the reader. The other thing to keep in mind is the SCSI address settings. SCSI drives use a scheme called "address numbers" to allow thecontroller to differentiate between different drives on the system. SCSI controllers usually allow 7 drives to be addressed on any single SCSI bus. The CD-ROM unit as shipped is preset as device 5. Most hard drives are set up as 0 or 1, but this is not always the case. SCSI address
conflicts will create a nonbooting system.
What if you don't have a hard drive already? Well, Xetec has a hard drive controller card called the FastCard. They also have a smaller version called, appropriately enough, the Mini FastCard. Setting up a system using any of these cards is supposed to be the same as above except you would have only the CD-ROM on the card. Doingso, however, will present you with the only problem I found with the device: It seems that, if you try to install the CD-ROM on a hard drive controller that does not already have a hard drive on it, the CD-ROM will not be mounted.
Xetec has provided software that will list all the SCSI devices out there and, indeed, the Cdx-650 shows up but Amiga DOS has no idea it's there and, as such, the unit is completely unusable. I tried this with practically every configuration I was able to devise but still couldn't get the CD-ROM reader to mount using it as the only drive on any controller (not just Xetec's). For me this was not necessarily a problem as I have Commodore's 2091 installed in my system (I use it for my A- MAX partition). I was able to plug my external CD-ROM into the back of the 2091, set up the jumpers and
terminators as necessary and, low and behold, there it was: CD-ROM! I am still unable to figure out why this problem exists and several calls to Xetec headquarters have provided me with no further answers (although the folks at Xetec were more than helpful). To be fair, I really feel that the problem exists due to software. The CD-ROM reader is accessed through a spell file system handler. It is possible that a small bug in that handler would result in the above prob- 1-800-468-4503 CALL FOR DISCOUNT PRICING ORDERS 1-704-683-4093 _INQUIRIES_ HARDWARE: VIDEO TOASTER *1,495
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20 V. RESTOCKING FEE ON HARDVAPr UE aR[ not RESFCNSISlE FOR TYPOGRapic ERRORS PRICES SUSjECT TO CHANGE WITHOUT notice
lcm. My suggestion is that, if you are looking for larger storage
than floppy drives supply, you should get a hard disk first
as the CD-ROM render is a read-only device and, as such, is
quite impractical as a program storage device. Having pur
chased a hard disk you can easily place this device on the
controller that operates your existing hard drive. This is
where the CD-ROM device and its driver software shine. The
CD-ROM is compatible with a whole host of hard drives from
Commodore including the2091 and 2090a, the590 hard drive
for the 500, and the built-in hard drive controller on the
A3000; it is also compatible with Supra's WordSync, and
GVP's SCSI hard drives. The ROM will not work directly with
an A2000 equipped with a GVP accelerator card as the GVP
hard drive controller included on that card is not SCSI. To
use the CD-ROM on such a 2000 will require you to pur
chases separate hard drive controller and place at least one
hard drive on that controller as well as the CD-ROM.
That one problem aside, the Xetec Cdx-650 is definitely a must for anyone who wants to have CD-ROM capability and doesn't want to have to wait for who knows how long for it. The Cdx-650 will even play regular audio Cds. Included with the installation software is a little program that brings up a graphic display resembling a standard CD player. The Cdx-650 boasts 8 times oversampling and to my untrained ear sounds as good as my fairly expensive JVC CD player. Connecting audio to the device can be done in two ways. There are line audio outs on the back of the reader (3 pins). The signal here
is just like any line out on any good CD player and can be wired as such. There is also a small headphone jack on the front of the reader. Here you plug in any standard headphone like those used on "walkmans". It truly is a versatile device.
But wait! Along with the Cdx-650 CD-ROM device, Xetec has published a CD called "Fish & More". This glowing little disk is, in fact, a CD with over 500 megs of public domain and shareware programs, pictures, animations, utilities, songs, text files, and other goodies. There are 70 animations on this little gem, as well as 180 games, 48 programming languages, and 720 pictures!
The collection contains the Fred Fish collection up to disk 370 and over 180 megs of other material! This is definitely a frequent BBSer's dream come true and is, in fact, the reason I bought the CD-ROM Having purchased a hard disk, you can easily place [the CD-ROM reader] on the controller that operates your existing hard drive. This is where the CD-ROM device and its driver software shine... in the first place. To buy the Fred Fish collection in such a complete state would easily cost over $ 1000 and then you would have hundreds of disks to contend with.
With the CD, I have it all at my fingertips and can locate most anything with ease.
Perhaps the most beautiful thing about all this is that, no matter how much I mess up, I can't erase the ROM and lose that data.
Marty Hickinger at Xetec has gone through great pains to make all that data easy to get at and use. The software is separated into two main categories (Drawers), "Fish" being one and "More" being the other. In each drawer there are subdrawers for ani- mationsand pictures, u tili ties, demos, and audio utilities. To be fair, there is a small degree of duplication on some of these, but the amount of material that appears twice hardly requires discussion.
Access to all this is surprisingly fast.
While the CD-ROM reader has an access time of something like 300 milliseconds, the actual transfer is quite quick. I'm not saying that it's as fast as a hard drive but overall the speed is not an issue. All in all.
Fish & More is quite an accomplishment.
The CD-ROM sets itself up as a standard write-protected hard disk device. As far as DOS is concerned, it is simply a huge write-protected disk drive. The installation software that allows you to run the unit with most hard disk controllers also has some other settings that allow you to further control the drive. The ISO 9660 CD format stipulates that disk sectors arc 2048 bytes long each. The Cdx-650 actually reads disk blocks in that 2Ksize. You can, however, provide better controller flexibility by telling the driver software to emulate 512 byte sectors (the standard sector size of
most other Amiga drive devices).Thesoftwareinstallation can also enable or disable write delete errors. Say you are running a game off the drive (there are 180 of them you know!). This game may want to save a high score list BANC, you get a "VOLUME FISH & MORE Is Write Protected" error message on the Workbench. Cancel will get you out of it but you then have to send the Workbench screen to the back to see your game again. Some of the early games would also crash here but the software handler can be told to emulate writes to the disk surface and DOS will have no idea that those writes did not
actually take place: A rather rude but effective way to getaround the requester problem and still be transparent to the user.
All in all I am very impressed with the ROM device. Working at an Amiga dealer, I have sold the CD-ROM drive to others and can say that it works well on every system I've had it on. I even take it back and forth to work, demonstrating to quite a few people the virtues of CD- ROM. 1 had to wait a few months for it but, now that 1 have Xetec's Cdx-650, I wouldn't trade it off for anything.
• AC* Cdx-650i: $ 599.00 Cdx~650e: $ 699.00 Inquiry 271 Xetec,
inc. 2804 Arnold Road Salina, KS 67401
(913) 827-0685 MIDI Sample Wrench 16 Bit Visual Sound Sample
Editor "MIDI Sample Wrench is a well written and
professional program. It is the most powerful Amiga sample
editor of any kind I have seen." - AmigaWorld, March 1990
Full cut and paste CD quality editing with advanced digital
signal processing tools. AmigaDOS 2.0 compatible.
? Extensive Equalization ? Envelope Generation ? Rate Transposition ? FFTs ? Crossfade Looping ? Signal Compression ? Freehand Draw ? Transfer Functions SpeakerSim Loudspeaker CAD With SpeakerSim, you can quickly design and update loudspeaker systems. No more "cut and try" experiments. Graph the optimal response BEFORE you build.
? Simulates vented and closed-box O Small signal and max power ? High and Low pass filters (1st-3rd) ? Adjustable parameter variations O AmigaDOS 2.0 compatible Supports Standard Sample Dump, E-MAX, EPS, DSS-1, Prophet 2000, FZ-1, all Akai, S-770, TX16W and more.
Dissidents 730 Dawes Avenue Utica, New York 13502 USA
(315) 797-0343 disED High Performance Text Editor ? 100%
optimized 68000 assembly for speed and small size ? Menu
and mouse support with command key rebinding ? Contains a
variety of useful word processing functions ? AmigaDOS 2.0
M. A.S.T.-ER THE POSSIBILITIES Memory And Storage Technology
(M. A.S.T.) is now producing a profes- sional-quality, 24-bit
colorcard called ColorBurst. A complete, ready-to-use system,
ColorBurst includes hardware, Sculpt, Silver, Digi-View
loaders, a 24- bit IFF paint and image-processing program,
and a slide program.
AMONG THE PRODUCTS FEATURED THIS MONTH:
• M.A.S.T.'s ColorBurst
• Spirit Technology's X-RAM
• Gold Disk's All-In-One
• Taliesin's ProVector 2.0
• ICD, Inc.'s AdlDE ColorBurst has 1.5 megabytes of chip RAM
built-in, and its Video Coprocessor enables many special
effects including 24-bit vertical scrolling in real time, dual
playfield displays, dual 24-bit display, double buffering and
page flipping, as well as explodes, dissolves, or wipes in any
shape or pattern; you can also change graphics modes, priority
modes, display modes, and palettes on any scan line. Each pixel
is described by its own 24-bit number.
ColorBurst is capable of continuous, double-buffered, full overscan, and flicker-free 24-bit animation at 20 frames second or 60 frames second in 8-bit mode. ColorBurst updates changes to the screen instantly so you can see your results as you go. Availability in both NTSC and PAL versions, powerful features, and broadcast quality are all benefits of ColorBurst. ColorBurst, price: $ 499.00, Memory And Storage Technology, 1395 Greg St., Sparks, NV S9431, (702) 359-0444. Inquiry 273 by John Rezendes COOL COLORFONTS CV Designs has updated and added to their Cool Colorfonts' line creating The Cool
Colorfonts Collection. This package, which consists of fonts with sizes in-between other font creations, is designed to act as a complement to other graphic packages.
There are three disks in the new portion of the package, each with its own characteristics. Disk 1 includes Modern and Bold Heavy Colorfonts; Disk 2 features Serif and Sanserif Colorfonts, and Disk 3 has a Gold Brass font and a Written Script ColoTfont. (The disks may be purchased separately or together as the Collection.) The fonts are easily importable into any paint or video program supporting the Colorfonts standard and are sized in 80 to 55 lines high.
Colorfonts require 1 Meg and Paint Video Program. Cool Colorfonts Collection, price: 516.95!disk or S40.00for all three, CV Designs, 61 Clewley Rond, Medford, MA 02155, (617) 391-9224.
TRAVEL1N’ RAM Spirit Technology has announced the release of X-RAM, an 8MB RAM board housed in an external chassis that plugs into their 86-pin expansion port. It is actually a 100-pin board with an 86- pin adapter interface, thereby giving it a "travel" appearance. To use it in an A2000, simply take it out of the chassis and plug it into an A2000 100-pin expansion slot.
By using Spirit's X-RAM on an A1000, users will already have an 8MB A2000 RAM board in the event of an upgrade to an A2000. The same holds true with the A500 adapter. X-RAM populates in 2MB increments with 1 meg x 1 DRAMS. X-RAM, price: $ 270.00 (OK), Spirit Technology, 220 West 2950 South, Salt Lake City, UT 84115, (800) 433-
7572. Inquiry 277 E-Z FM Synthesizer The Other Guys have begun
shipping the E-Z FM Synthesizer, an easy-to-use software
program for creating instruments and sounds for the Amiga.
Features include DX-7-like sounds, over 75 examples, six
fully independent operators, availability of 32 FM
algorithms, full waveform-examining capabilities
(including a waveform animator), and logical screen layout.
The E-Z FM Synthesizer creates sounds and instruments for, among other programs, Synthia Professional, Synthia II, Amiga Vision, Deluxe Music, and Sonix.
I GOLD DISK'S 1 LLINONi: E-Z FM requires a minimum 512K, and is Amiga DOS 2.0-compatible. E-Z FM Synthesizer, price: $ 59.95, The Other Gui s, 55 North Main Street, Suite 301-D,
P. O. Box H, Logan, UT 84321,(801) 753-
7620. Inquiry 281 FACE DANCING Spectrum HoloByte has released
Faces...Tris III, the third game in the Soviet series by
Alexey Pajitnov. Once again, players are presented with the
task of positioning falling pieces, only this time the
blocks represent the different facial features of various
people. As they fall, you must stack the pieces in correct
order so as to form any one of the 60 colorful faces. As in
Tetris, it is important not to allow the stacks to get too
high; if they reach the top, the game is over. A complete
face earns points and perfect faces are worth bonus points.
Quick reflexes and recognition are a requirement in order to advance in the ten levels of difficulty and achieve success. Added features to FACES...'TRIS III include a special customizing feature which allows for the creation of new faces by using a paint program, a tournament mode for up to ten players, original musical themes throughout every level of play, and a scoring system for the top ten high scorers.
Faces.. Tris III requires a minimum 512K with 1MB necessary for sound.
Faces...'Tris III, price: $ 39.95, Spectrum Holo Byte, 2061 Challenge Drive, Alameda, CA 94501, (415) 522-0107. Inquiry 282 ALL-ENCOMPASSING New from Gold Disk is Gold Disk's All-In-One, a complete package containing six programs and a videotape tutorial designed to help set up and use the Amiga 500. The package includes programs that explore the areas of word processing, painting, music creation even gaming!
"Write" is an easy-to-use, highspeed word processor. Resumes, reports, and long documents can all be handled with advanced features such as search and replace, cut, copy and paste, spell checking, and document analysis.
"Paint" provides graphic tools and friendly icon bar interface to allow anyone to create colorful pictures.
Painting tools include custom brushes, an airbrush, and full Amiga font support. "Music" has full music notation, an on-screen piano keyboard, a selection of instruments, volume, tuning, and tempo control which makes it easier in creating new songs. The ability to print sheet music adds to the versatility of this program. Three games Silhouette, Bouncer-Shaker, and Intrigue are challenging additions to this comprehensive package.
Gold Disk's All-In-One ¦will run on any 500, 1000,2000,2500, or 3000 with a minimum 512K RAM. Gold Disk's All-In- One, price: $ 79.95, Gold Disk, 5155 Spectrum Way, Unit 5, Mississauga, Ontario, Canada L4W 5Al, (416) 602-4000.
Inquiry 280 CAN-DO INTRO PAK INOVAtronics has announced the release of a no-nonsense guide for their CanDo authoring system called The CanDo Intro Pak. Consisting of a 100- page book and disk, the Intro Pak includes several CanDo example decks that are accompanied by easy-to- understand tutorials revealing how to make practical use of CanDo's abilities.
The package also includes information on CanDo installation, setting of Tool I vpes, and tips from experts on buttons & menus, scripting techniques, technica. Topics, and general aids. Intro Pak requj.es CanDo vl.02, The CanDo Intro Pak, price: $ 39.95 plus $ 3.50 s&h, INOVAtronics, Inc., 8499 Greenville Ave, Suite 209B, Dallas, TX 75231, (214) 340-
4991. Inquiry 283 i) GRAPHIC DESIGNER Graphic Designer, New
Horizons Software's new structured drawing program, allows
users to create detailed and precise drawings from the
simple to the complex. The program treats graphic elements
as independent objects not a collection of pixels that may
be modified and arranged.
Features include smoothable curves using a Bezier smoothing algorithm, multiple drawing layers, and a flexible text-handling system that allows for the use of any Amiga font, size, style, and an unlimited number of multicolored patterns. Graphic Designer also includes an Arexx port with a complete macro language, which makes automating the creation of drawings and interaction with other Arexx programs possible.
Control over printing, reduction, enlargement, sideways printing, and adjustable print density are provided.
Drawings of over 64 square feet can be assembled with the program.
Graphic Designer requires 512K of memory and Kickstart 1.2 or later.
Graphic Designer, price $ 125.00, Neiv Horizons Software, Inc., P.O. Box 43167, Austin, TX 7S745, (512) 323-1925. Inquiry 284 LABELDEX!
Easy Script! Software's latest, LabelDex!, solves the problems of organizing, managing names, addresses, phone numbers, fax numbers, floppy disk libraries, and electronic mail addresses you accumulate as you work.
LabelDex! Provides access to searching, sorting, and easy phone dialing, and prints address pages, rotary Pro Vector file cards, mailing labels, envelopes, and phone numbers. It automatically logs your floppy disks catalog info straight from the floppy and can then automatically format and print professional- looking 3.5" disk labels.
A variety of printers are supported including LaserJet, DeskJet, Laser PostScript, and Epson-compatible.
Ready-to-use standard label formats are provided and specially sized laser and pin-fed labels are also available. Users can also create and save Arexx scripts and control other multitasking Arexx- compatible programs.
LabelDex!, price: $ 74.95, EasyScript!, 10006 Covington Drive, Huntsville, AL 35803, (205) 881-6297. Inquiry 285 PROVECTOR 2.0 Taliesin Inc. has announced the release of ProVector 2.0, a structured drawing program that works with any Amiga computer. Features such as a multiple level "undo", a complete and flexible "layers" system, and the ability to flow text to any path such as a curve have been included in the package.
ProVector 2.0 has many additional benefits for artists and illustrators including AmigaDOS-2.0 compatibility; support for any Amiga-compatible printer; the ability to save files in ProVector (IFF-DR2D), IFF-ILBM, HP- GL, or PostScript format; as well as a dithering routine to simulate 256 onscreen colors.
Users may create drawings compatible with Amiga desktop publishing programs, or create bitmapped paintings compatible with DeluxePaint III and other programs.
ProVector 2.0 is NTSC and PAL- compatible, features multiple windows with cut and paste function, and is Arexx-compa tible.
ProVector 2.0 allows the graphic artist to create complex artwork without requiring an expertise in mathematics, and includes a fast and accurate freehand drawing tool as well as Bezier tools. ProVector 2.0, price: $ 299.95, Taliesin, Inc., 1327 Corte De Los Vecinos, Walnut Creek, CA 94598, (415) 256-1195.
Inquiry 286 REMOTELY POSSIBLE Communications Systems Engineering has announced the release of Proimage 1.1, a custom, menu-driven software program designed to display and update color IFF images in a seamless fashion. In addition to animations, Prolmage 1.1 supports hi-res images in up to 4096 colors and is designed for remote operation.
Users may control this program from anywhere in the world as long as they have a phone and modem. A powerful scripting capability provides total control over sequencing pages in a loop or random fashion and the ability in setting exact dates and times for those pages. The additions and deletions can be done without taking the system off line, creating the seamless look to the program. Features of Prolmage include a user base with multiple users and password level control, a resolution up to 736 X 482, and a delay or dwell which is programmable in seconds.
Applications already in use include bulletin board systems, video classified channels, remote kiosks, pay-per-view announcement channels, business presentations, interactive systems, and closed circuit communication message centers. The system can be customized to fit the users exact needs. Prolmage, Communications System Engineering, 20 Trafalgar Square, Suite 430, Nashua, NH 03063, (603) 883-3910. Inquiry 278 SCARY STUFF Accolade has a new release in the graphic adventure category and the star is none other than the most famous spokesperson for ghouls and goblins: Elvira. In Elvira,
Mistress of the Dark, players are lead on a ghostly and grisly role-playing adventure through a demon-filled medieval castle. Recent castle renovations have aliowed hundreds of evil spirits into the realm of the living and they are all in search of the 'The Scroll of Spiritual Mastery".
The location of the scroll must be determined as well as that of the six keys needed to open the chest it is housed in. Along with the game comes a book of spells for Elvira to conjure up in the kitchen. Some creatures can be fended off with combat; others can only be stopped by magical spells. Exploration, combat, and intriguing puzzles are all involved in the nearly 800 locations in the castle, dungeon, catacombs, courtyard, gardens, hedge maze, and castle moat.
The game features real-time, hand- to-hand combat with a variety of weapons and the physical effects taking place on all adversaries. The attention to detail and the network of puzzles work well in the spooky environment, with Elvira's presence adding tremendously to the game's aura. Elvira, Mistress Of The Dark, price: $ 59.95, Accolade, 550 South Winchester Boulevard, Suite 200, San Jose, CA 95128, (408) 985-1700. Inquiry 275 IDE FROM ICD ICD, Inc. has announced the release of AdlDE, an autobooting IDE (Intelligent Device Electronics) hard drive controller which gives Amiga owners access to
2.5- and 3.5-inch hard drives.
An affordable and easily installed device, AdlDE fits nicely into any Amiga 500,1000, or 2000-series computer and supports full autobooting under Kickstart version 1.3 and higher.
AdlDE is also compatible with other devices on the external expansion port (SCSI cards, memory cards, etc.) and allows booting from external floppies when desired. Measuring in at just 3.32 X 1.62 inches, AdlDE is the smallest host adapter developed for the Amiga.
AdlDE, price: $ 159.95. ICD, Inc., 1220 Rock Street, Rockford, IL 61101, (815) 968-
2228. Inquiry 276 ALL IN THE FAMILY Norris Software Ltd. Has an
nounced the release of norgen 2, an update to Version 1 of
the company's genealogical database. In norgen 2, there is
no logical limit on the number of records, the length of
any given record, the length of any one data field within a
record, or the number of siblings, marriages, children, or
notes in a record.
The only restraint is storage. There are over 10 user-defined fields, a powerful search facility, linkage to IFF pictures, and an enhanced set of standard genealogical reports.
All reports can be sent to screen, printer, or text files, and all screen buffers can be printed. Custom utilities are available to reorganize the entire database, to verify the accuracy of logical and physical indexes, and to restart on demand.
The genealogical database supports all Amiga models, single floppy to hard disk systems, European PAL monitors, the Alternate Key set, and foreign Keymaps, norgen 2, price: $ 99.95, Norris Software Ltd., 3208 West Lake Street, Suite 65, Minneapolis, Minnesota 55416, (612) 827-2766. Inquiry 279
• AC- ASTHE MOST POPULAR astronomy program available for the
Amiga, Distant Suns is widely regarded in the Amiga community
as an excellent package for both educational and recreational
use [see review in AC V5.4, April 1990].
The universe is expanding...well, at least exploration of it is.
Distant Suns Libraries by Jeff James Yet, while Distant Suns comes with a wide range of options and features to accommodate the needs of most amateur Amiga astronomy buffs, there are always those of us out there who want more. If you've been hoping to see what the Andromeda galaxy (M31) looks like up close, or feel like you cannot sleep another wink until you know the magnitude (brightness ) o f a t lea st 20,000 Stella r objects, then your wait is over.
Virtual Reality Laboratoriesand Mike Smithwick, the author of Distant Suns, have come up with three additional disks to expand the usefulness of Distant Suns: Skymap-Level 1 (Skvmap) and Deep-sky Objects-Level 1 (DSO), which are both reviewed here, plus the Yale Bright Star Catalog. Skymap and the Yale Catalog add tens of thousands of new stars and their appropriate data to Distant Suns, while DSO adds over 200 images of galaxies, nebulas and star-clusters. Unfortunately, you can't find these expansion disks at your local Amiga dealer; they can only be purchased directly from Virtual Real
Skymap consists of two non-pro tected diskettes loaded with data on more than 20,000 additional "Distant Suns". The data for these stars (such as their location, luminosity, etc.) was taken directly from NASA's own deep-star catalog, which is comprised of relevant information on over a quarter-million stars. Skymap-Level 1 includes the brightest stars from that catalog, or those with magnitudes of 7.25 or brighter.
In astronomy, magnitude refers to the apparent brightness of a stellar object.
The lower the magnitude number, the brighter the object. The dimmest objects visible to the unaided eye have a magnitude of around 6.5. Only a single printed sheet of instructions accompanies the diskettes; this sheet quickly points out that Skymap requires at least 1.35 megabytes of hard disk space, along with at least 1 megabyte of RAM. If your system meets those requirements, you must then go into the CLI to do a little command line entry in order to join two text files on the Skymap disks together on your hard disk, as well as to replace the stars.bin file in your distant_suns data
stars directory with the larger stars.bin file from the Skymap disks. Everything you need togetSkymapupand running is detailed on the instruction sheet, although I would have preferred an icon-based installation routine.
Once Skymap has been successfully installed on your Amiga, be prepared for longer loading times when booting Distant Suns. With the sheer amount of data contained in the new stars.binfile, Distant Suns takes nearly a minute just to boot itself past the title screen. The program itself runs quite a bit slower as well, especially in redrawing the visible field of stars. Since plotting the positions of and drawing over 20,000 stars does take some time, the instruction sheet recommends that you limit your field of view by using the "Show mag" menu item in Distant Suns' systems menu. Unless you
have an '020- or '030-based Amiga, limiting your magnification is the easiest way to speed the display up.
If you liked the three sample star images supplied on the original Distant Suns diskette for galaxies M3, M57, and M101, you'll love what DSO has to offer.
The Best Assembler Macro68 Suggested retail price: US$ 150 Resource, the powerful disassembler for the Amiga that has received rave reviews, now has a big brother.
Macro68 is a powerful new assembler for the entire line of Amiga personal computers.
Macro68 supports the entire Motorola M68000 Family including the MC68030 and MC68040 CPUs, MC68882 FPU and MC68851 MMU. The Amiga Copper is supported also.
Like the original version, This fast, mufti-pass assembler supports both the old and new Motorola M68000 Family ReSource’030 will tear apart assembly language syntax, and comes with a utility to convert old-style syntax source your code like no other program, code painlessly. The new syntax was developed by Motorola specifically to And it will do so even faster now, support the addressing capabilities of the new generation of CPUs. Because ReSource’030 is written in native MC68030 code. This means that it won’t run on a vanilla 68000, but will fly on an A3000, or another machine with a
68020 030 board.
Macro68 boasts macro power unparalleled in products of this class.
There are many new and innovative assembler directives. For instance, a special structure offset directive assures maximum compatibility with the Amiga's interface conventions. A user-accessible file provides the ability to customize directives and run-time A ReSource’030 supports the new Motorola M68000 messages from the assembler. An AREXX(tm) interface Family assembly language syntax, and is a perfect provides "real-time" communication with the editor of companian to Macro68.
Your choice. A number of directives enable Macro68 If you're new to Resource, here are a few facts: Resource is an intelligent interactive disassembler for the Amiga programmer. Resource will enable you to explore the Amiga. Find out how your favorite program works. Examine your own compiled code.
To communicate with AmigaDos(tm).
Possibly the most unique feature of Macro68 is the use of a shared-library, which allows resident preassembled include files for incredibly fast assemblies. Resource wiii load save anyfile, read disk tracks, or disassemble directly from memory. Symbols are created automatically, and virtually all Amiga symbol Macro68 is compatible with the bases are supported. Additionally, you may create your own symbol bases, directives used by most popular assemblers. Output file formats 'If you’re serious about disassembling code, look no further!
Include executable object, ¦ linkable object, binary image, The original Resource continues to be available for owners of 68000 based machines, and Motorola S records, Both versions of Resource require at least 1 meg of ram.
Suggested retail prices: Original Resource, US$ 95, ReSource’030, US$ 150 Requires at least 1 meg of memory. A Resource The Best Disassembler The Puzzle Factory, Inc. Distributors for the U.S. and Canada Dealer Inquires invited
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Veneta OR 97487 Quality software tools for the Amiga" Orders: (800) 828-9952 VISA, MasterCard, check or money order accepted-no CODs.
IlflBBSftl I V7S4 Amiga and AmigaDOS are trademarks of Commodore-Amiga, Inc. Customer Service: (503) 935-3709 DSO provides over 200 images of galaxies, nebulas and star clusters for you to examine with the "Identify" option listed in the Distant Suns "Display menu".
DSO is delivered on one diskette accompanied by a single sheet of instructions which details usage and installation in the same concise fashion as that for Skymap. DSO's hardware requirements are more modest; while Skymap demands a hard disk and at least one megabyte of RAM, 1 didn't run into any problems running Distant Suns in dfO: and DSO in dfl: on a dual-floppy, 1 MB Amiga 500.
DSO can easily be installed on a hard disk by following the brief instructions outlined on the instruction sheet, or you can simply leave DSO in one of your disk drives, as Distant Suns will automatically detect its presence and fetch the image data from disk when needed. Nearly all the objects from the Messier Star Catalog are included, as well as over 100 NGC (New General Catalog) objects.
Die-hard astronomy buffs with fairly loaded Amigas complete with a hard disk and extra RAM: Skymap Level-1 could just be just what you're looking for to expand the scope of the original Distant Suns. However, the amount of storage space (both in RAM and on hard disk) that Skymap-Levell requires precludes it from being used by Distant Suns owners with modest hardware configurations. Distant Suns itself contains well over 2,200 stars, which is more than adequate for a casual student of astronomy. If you want even more star data, you might want to take a lookat the Yale Bright Star Catalog expan
sion disk, with data on more than 7,000 additional stars.
As for the Deep-sky Objects disk, I heartily recommend it to every owner of Distant Suns. DSO runs on any machine that runs the original program, and to simply point to an obscure pinprick of a star and see a detailed photograph of how it looks to professional astronomers using high-powered visual instruments can be very satisfying. Skymap-Leve! 1 Price; $ 25.00 System requirements (all of these products require Distant Suns to operate): 1 MB RAM, hard disk.
Inquiry 267 Yale Bright Star Catalog Price: $ 18.00 Inquiry 268 Deep-sky Objects-Level 1 Price $ 30.00 System requirements: 1 MB RAM.
Inquiry 269 Virtual Reality Laboratories, Inc. 2341 Ganador Court San Luis Obispo, CA 93401
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(3 am to 5 pm PST) for PageStream AC Disks Source code and executable programs included for all articles printed in Amazing Computing.
1AC V3.8and V3.9 Gels In MultiForth Parts I & II; Learn how to use Gels in MultiForth. Author: John Bushakra FFP & IEEE: An Example of using FFP & IEEE math routines in Modular. Author: Steve Faiwiszewski CAI: A Computer Aided Instruction program with editor written in AmigaBASIC. Author: Paul Castonguay Tumblin’ Tols: A complete game written in Assembly language. Save the tailing babies in this game.
Author; David Ashley Vgad: A gadget editor that allows you to easily create gadgets. The program then generates C code that you can use in your own programs. Author: Stephen Vermeulen MenuEd: A menu editor that allows you to easily create menus. The program then generates C code that you can use in your own programs. Author: David Pehrson Bspread: A powerful spread sheet program written in AmigaBASIC. Author; Bryan Cately 2 AC V4.3 and V4.4 Fractals Part I: Art introduction to die basics of fractals with examples in AmigaBASIC, Tiue BASIC, and C, Author: Paul Casiorguay Shared Libraries: C
source and executable code that show the use of shargd libraries. Author: John Baez MultiSort: Sorting and interasK couimunicatjon in Modula-2. Author: Steve Fawiszewski Double Playlield: Shows how lo use dual piayfelds in AmigaBASiC. Author: Robert D'Asio '63 1 Math Part I: Programming the GS881 math coprocessor chip in C Author: Road Predmore Argo; Passingorguments to an AmigaBASiC program from the CLI. Auto: Brian Zupke 3 AC V4.5 and V4.6 Dig itized Sound: Using die Audio .device to play digitized sounds in Moduia-2. Author: Len A. Wire ‘381 Math Part II: Pari II ol programming the 68881
math coprocessor chip using a fractal sample.
Author: Read Predmore At Your Request: Using the syslem-sapplied requestors from AmigaBASiC. Author: John F. Weiderhirn Insla Sound; Topping sound from AmigaBASiC using the Wave command. Author: Greg Slringtellow MIDI Out: A MIDI program that you can expand upon. Written in C. Author: Br. Seraphim Winslow Diskless Compiler: Selling up a compiler environment that doesn't need floppies. Author: Chuck Raudonis 4 AC V4.7 and V4.8 Fractals Pari II: Part II00 fractals and graphics on the Arnica in AmigaBASiC and True BASIC, Author: Paul Castonguay Analog Joysticks: The code for using analog
joysticks on the Amiga. Written in C. Author: David Kmzer C Notes: A small program to search a file (or a spechc string in C. Author: Stephen Kemp Better String Gadgets: How to tap the power ol string gadgets In C. Author: John Bushakra On Your Alert: Using ihe system's alerts from AmigaBASiC. Author: John F. Wiederhirn Batch Files: Executing batch liles from AmigaBASiC. Author: Mark Aydeliotte 0 Notes: The beginning of a utility program in C. Author: Stephen Kemp SAC V4.9 Memory Squares: Test your memory with this AmigaBASiC game. Author: Mike Morrison High Octane Colors: Use dithering in
AmigaBASiC to get the appearance ol many moro colors Author: Robed D'Aslo Cell Animation: Using cell animation in Modula-2. Author; Nicholas Cirasella Improving Graphics: Improve the way your program looks no matter what screen it opens on. In C. Author: Richard Martin Gels In Muitl-Forth-Part 3: The third and final part on using Gels in Forth, Author: John Bushakra C Moles V4.9: Look al a simple utility program in C. Author: Stephen Kemp 1 D_Cells: A program that simulates a one-dimensiona) cellular automata. Author: Hussali Wallace Colourscope: A shareware program that shows different
graphic designs. Author; Russell Wallace SfiowlLBM: A program that displays lores, hl-res, interlace and HAM IFF pictures. Author: Russell Wallace LabyrinthJI: Roll playing text adventure game. Author: Russell Wallace Most: Ten fie reader that will display one or more files. The program will automatically format the text for you Author: Russell Wallace Terminator: A Virus protection program. Author: Russell Wa-lace 6 AC V4.10 and V4.11 Typlng Tutor: A program written in AmigaBASiC that will help you improve your typing. Author: Mike Morrison Glatl's Gadgets: Using gadgets in Assembly language.
Author: Jeff Glatt Function Evalualor: A program that accepts matiamatical functions and evaluates them. Written in C. Author: Randy Finch Fractals: Part III: AmigaBASiC code shows you how to save load pictures to disk Author: Paul Castonguay More Requestors: Using system calls in AmigaBASiC to build requestors. Author: John Wiederhirn Multi-Forth: Implementing the ARP library from Forth. Author: Lonnie A. Watson Search Utility: A file search utility written in C, Author: Stephen Kemp 12 13 Fast Pics: Rewriting the pixel drawing routine in Assembly language for speed. Author: Scott Steinman 64
Colors: Using extra-half-brite mode in AmigaBASiC. Aut-on Bryan Ca:!ey Fast Fractals: A fast fractal program written in C with Assembly language subroutines.
Author: Hugo M. H. Lyppeis Multitasking in Fortran: All the hard work is done here so you can multitask in Fortran. Author: Jim Locker 7 AC V4.12 and V5.1 Atom Part II: Information on how lo 501 up your own Arexx programs with examples. Author Steve Gilmer Leggo My LOGO: A Logo program that generates a Christmas iree with decorations. Auto; Mike Morrison Trees and Recursion: An introduction to binary trees and how 10 use recursion. Written in C. Auto: Forest Arnold C Notes: A look at two data compressing techniques in C. Author: Stephen Kemp Animation? BASICally: Using ceil animation with
AmigaBASiC. Author: Mike Morrison Menu Builder: A utility Iq help build menus in your own programs. Written in C. Author: Tony Preston, Dual Demo: How lo use dual playlields 10 make your own arcade games Written in C. Author: Thomas Eshelman.
Scanning the Screen: Part four in the fractals series. This article covers drawing 10 the screen. In AmigaBASiC and True BASIC. Author: Paul Castonguay.
C Notes: ReoursNe functions in C. Author: Stephen Kemp.
8 AC V5.2 and V5.3 Dynamic Memory!: Flexible string gadget requester using dynamic memory allocation. Author: Randy Pinch.
Cell Assembly language from BASIC: Add speed 10 your programswith Assembly. Auto: Marin F. Combs.
Conundrum: An AmigaBASiC program mat is a puzzle-like game, similar to Ihe game Simon. Author: Dave Senger.
Music Tiller: Generates a litler display lo accompany the audio on a VCR recording. Author Brian Zupke C Notes From the C Group: Writing functions ihiat accept a variable number ol arguments, Author: Stephen Kemp Screen Saver: A quick remedy to prolong Ihe lile of your monitor. Author: Bryan Cadey 9 AC V5.4 and V5.5 Bridging The 3.5" Chasm: Making Amiga 3.5* drives compatible with IBM 3.5* drives. Author: Kad D. Beisom.
Ham Bone: A neal program that illustrates programming in HAM mode. Author: Robert D’Asio.
Handling Gadget and Mouse IntulEvants: More gadgets in Assembly language. Author: Jeff Glatt.
Super Bitmaps in BASIC: Holding a graphics display larger than the monitor screen. Author: Jason Cahill Rounding Qtf Your Numbers; Programming roulnes lo make rounding your numbers a lithe easier.
Author: Sedgwick Simons Mouse Gadgets: Faster BASIC mouse input Aulhor: Michael Fahrion Print Utility: A homemade print utility, with some extra added features. Author. Brian Zupke BiO’feedback Lie detector Device: Build your own lie detector device. Author John lovine.
Do It By Remote: Birtd an Amga-operated remole controller for your home. Author: Andre Theberge AC V5.6 and V5.7 Convergence; Part five ol the Fractal series. Aulhor: Paul Castonguay Amiga Turtle Graphics: Computer graphics and programming with a LOGO-like graphics system.
Author: Dylan Mnflamee C Notes: Doing Imkec 1st and doubly linked lists in C. Author: Stephen Kemp TreeTraversal & Tree Search: Two common methods for traversing trees. Author: Forest W, Arnold Exceptional Conduct: A quick response to user requests, achieved tirough efficient program logic.
Author: Mark Cashmon.
Gelling 10 the Point: Custom Intuition pointers in AmigaBASiC. Aulhor; Robert D’Asto Crunchy Frog II: Adding windows and other odds and ends. Author: Jim Fiore Synchronlcily: Right and lei! Brain lateralization Author: John lovine C Notes From the C Group: Doubly linked lists revisited. Author: Stephen Kemp Poor Man's Spreadsheet: A simple spreadsheet program [hat demonstrates manipulating arrays.
Author: Geny L. Penrose.
AC V5.8, V5.9 and AC V5.10 Fully Utilizing Ihe 63381 Malh Coprocessor Part III: Timings and Turbo_Pixel Function. Author: Read Predmore.
C Notes From the C Group 5.B & 5.10: Functions supporting coubiy inked lists, and a program that wil examine an ¦archive lile and remove any fifes dial have been extracted. Auto: Stephen Kemp Time Out!: Accessing the Amiga's system trmer devrce via Modula-2. Author Marik Cashman Stock-Pert folio; A program to organize and track investments, music libraries, mailing lists, etc. in AmigaBASiC.
Author: G.L. Penrose.
CygCC: An Arexx programming tutorial. Author: Duncan Thomson.
Programming in C on a Floppy System: Begin lo develop programs in C with iust one meqabyte of RAM.
Author: Paul Miller.
Koch Flakes: Using the preprocessor to organize your programming. Author: Paul Castonguay Audiolllusion: Exnerience an amazing audio illusion generated on the Amiga in Benchmark Modula-2.
Author: Craig Zupke Pictures: IFF pic lures Irom past Amazing Computing issues.
AC V5.11, V5.12 & V6.1 Keyboard Input In Assembly: Fourth in a series ol Assembly 68000 programming tutorials. Author: Jeff Glatt.
A Shared Library for Matrix Manipulations: Creating a shared library can be easy. Author: Randy Finch.
C Notes From The C Group: A discussion on cryptography. Author: Stephen Kemp ZoomBox: Attaches a zoom box to an Intuition window and allows the user to toggle the window's size and its position. Author: John Leonard AC V6.2 Notes 62: A reminder program that allows you to display a message on a chosen day.
Author: Stephen Kemp For PDS orders, please use form on page 95.
%!' Presentation Powerhouse by Rajesh Go el ANIMagic is not another paint program; rather, it is a graphics tool much in the style of The Director (The Right Answers Group) and Elan Performer (Elan Design).
That is to say, it is one of those programs that you may not absolutely need, but if you do have it, it is sure to spice up your presentations.
ANIMagic allows you to take pictures and or ANIMs and combine them in many exciting ways and in a very intuitive manner, it performs wipes and transitions much like the Digital Video Effect Generator machines that are found in most broadcast studios today, the majordifferencebeing that those machines create effects with live video, while ANIMagic does the same thing with IFF pictures and ANIM files.
A few caveats before we take a plunge into this marvelous piece of software engineering, the first being that this program is incredibly memory hungry. The manual says that 1 meg is recommended; in actuality, that is just barely enough, if you plan to do anything with large ANIM files or even anything beyond lo-res (320 X 200) pictures, then you really should have at least 2 megs of RAM, although even more would be better.
The second bit of advice I can offer you is that ANIMagic is also very power- hungry. By that, I mean that it needs a 68020 or 68030 board to perform its magic. On a standard Amiga 2000HD with 3 megs of RAM and the 1 meg Fat Agnus, one 50 frame, full-screen effect required approximately 2.5 hours to achieve. On a 68020, however, it took just 20 minutes to achieve the same effect.
My third piece of ad vice is that you run this program on a system with a hard drive, especially if you intend to work mostly with hi-res and HAM images. The resultant 10- frame animations can be as big as 600K!
On a positive note, the ANIMagic manual is one of the best that I have ever encountered. It is well written and the tutorials range from the simple to very complex without insuiting the user's intelligence. Another plus for all those who have a 68020 or 68030 accelerator board with math coprocessors is that ANIMagic also comes in a 68020 version optimized for faster CPUs and dedicated math processors. This benefit is included free of charge on the second disk.
Another plus is on-line help which is activated by pressing the 'Help' key.
Once you press help, the cursor turns into a question mark then, all you have to do is position the dot at the bottom of the question mark on the appropria te gadget.
Just click and it brings up a small window containing a quick summary of the gadget's features and operations.
Why should you get ANIMagic?
Every artist that I know has a vast library of pictures which he or she displays in the most common way: in a slideshow program. While slideshow programs are nice, they canbe boring and are apt to put everyone to sleep after the first few pictures. With ANIMagic and a bit of pre-planning, you can grab an audience by its eyeballs and hold it there until you are finished. In fact, this could very well be the single most important Amiga product for getting people interested in your new works and ideas.
Summary of effects ANIMagic performs quite a few effects (the manual estimates that there are more than 900 possible combinations all together), such as: Horizontal Blinds, in which picture 1 rotates like Venetian blinds and reveals picture 2, either on the backside of the blinds or in the background; Vertical Blinds, which is identical to the Horizontal Blinds effect, rotated 90 degrees; Pageturn, where picture 1 lifts up like a page of a book or a magazine and reveals picture 2 underneath; Confetti, in which a picture dribbles down, blows upward, or explodes from anywhere on the
screen, then comes together again to form a coherent picture; and Dribble, in which picture 2 dribbles down in long, thin, vertical strips over the face of picture 1.
ANIMagic control panel with reversed colors, February 1991 23 In fact, ANIMagic includes 24 predesigned effects called DVEmaps (Digital Video maps) which are nothing more than very sophisticated scripts. The beauty of this program is that you can create new DVEmaps on the fly without having to type in or edit a script!
The ANIMagic begins For the purposes of this article, we will create a small animation using the Horizontal Blinds, Confetti, Pageturn, and Dribble maps with four IFF pictures.
When you first run ANIMagic, you should get the Aegis ANIMagic ti tie screen and the "No Project File Found" screen.
Just dick 'OK' and load up a picture or ANIM file. You should get the picture (or first frame of animation) with the colors all out of kilter. Just dick on the picture, anywhere on the lower half of the screen and you will see the picture as it should be.
On the screen you should then see a window titled 'ANIMagic', several gadgets, the last line entitled 'SI:' followed by the name of your picture and its dimensions, and a diamond-shaped button. This is the Edit Bay Size Toggle gadget. Simply click on this and the ANIMagic window (called Edit Bay) doubles in size. Now, press the right mouse buttonand from the 'Project' menu, select 'Open » Still ANIM'. This should give you the file requestor. Load your second image now.
The second picture should now be loaded and displayed on screen with its colors reversed. Since this is the second picture and we want the first picture that we loaded to be displayed, click on the 'SI:' gadget. If you keep the left mouse button down, you should see a window pop up with the names of both of the pictures. Move the highlighter bar over the name of the first picture. Once that is down, move down to the 'S2:' gadget and select the name of the second file.
Now click on the 'NoMap' button and select 'DVE Mapping'. This brings up the 'DVE Control' screen. Finally, wecome to the heart of the program its nerve center and engine. Go to the 'Project'menu and open DVE. Use the file requestor to enter the DVEMaps directory and select the HB!ind6.map. Click the 'Preview7 button and you should see a wireframe of the intended effect. What we want is for the center blinds to rotate first and cause the effect to spread outward, so click on the 'Grid' button.
The 'H Grid' button pops up a highlighted window that lets you select the dimension in which the effect will take WORLD Formerly AmiEXPO AmigaWorld Expo brings you the Amiga, the world's first , LlSif&BXE computer! At AmigaWorld Expo you’ll find:
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AmigaWorld Expo • 465 Columbus Avenue. Suite 285 ¦Valhalla, NY 10595 place. The settings won't effect the Hblind6.mapsoyou can leave them alone.
The width and height gadgets allow you to specify how many parts you want the effect to be broken into. If you type '2' in the width window the effect will take place on 12 blinds (6 blinds on the left half of the screen and 6 blinds on the right half). Go to the 'DIR:' gadget and select 'Center- Out'. Since we specified 'Cen- ter- Out' as our direction, the left bottom and the right top blind pieces will be the first to rotate, since they are the center- above: Frame 7 of 15 Confetti-ized it’s a ticker tape parade!
Below: Frame 7 of 15 once again; here, Pageturn flips one picture to reveal another.
Most tiles. Close the window, go back to 'DVE Control' screen, select preview,and see what happens.
This program truly invites experimentation, so you should change a few numbers here, clickon a few buttons there, hit preview, and see how the effects change. Back to the grid screen, where the 'Progressive Delay'sets time between two different and adjacent blind pieces. 'DIR:' controls direction of movement, and the pendulum gadgets below control the Ease In and Ease Out delays. Basically, Ease In makes the effect speed up in the beginning, and Ease Out hurries the effect at the end, thus giving an animation the illusion of speeding up or slowing down. The 'Symmetry' and 'Primitive
Orientation' gadgets can be useful but they are not really all that powerful, so we ignore them here.
Finally, we come to the most important part of the 'Grid Control' menu the 'Grid Origin' section. The sixteen buttons here control where on the screen effects originate from. This can be demonstrated fully using the Confetti.map, so let's go back to the DVE screen, preview, go to Grid, choose one of the effect originate buttons (16), go back to the DVE screen, and preview. Repeat those steps until you feel that you understand the effect of each button. The 'C' is the Custom button; this allows you to specify the area where an effect begins and ends. It is useful when you want to animate
separate parts of a picture using different effects.
Keep 'H Grid' as is, leave width and height set to ‘V & '2', respectively, and keep 'Delay' at TOO'. 'DIR:' should be out and the grid origin should be default (the button next to the Custom Button). Go back to 'DVE Control', and make sure that the 'Core DVE' window shows 'HBIind6'.
If it doesn't, then click on the window and highlight the correct effect. Set 'No.
Frames' to 15, click on preview, and see that it is indeed the Horizontal Blind effect. Quit out of the DVE screen and you should end up on the main ANIMagic screen.
Go to the 'Project' menu and select 'Record » Create ANIM File...'. Select pathand destination of the ANIM file that we're creating and hit 'OK'. From the ANIMagic screen, dick on the red 'R' button which is set above the 'D:' window.
This is the 'Record to Disk' button. Click 'OK' on the requestor and this animation takes about 30 minutes.
Once the Hblind ANIM is done, just open the third file and bring it up in the 'Siwindow. Your display ought to read something like this: 'SI:' Contains the third file that we just opened.
'S2:' Contains the second file (Pic 2 from tire Hblind AN1M) that we opened.
Select DVE Mapping. Open the Confetti.map effect and click on the 'Grid' option. Select the sixth button from the grid origin options (that is the button with a dot in the center of the screen). Select Center- Out as you r direction and go back to the DVE Screen. Clickon 'Backdrop', go to 'Backdrop' gadget, and select 'S2:' instead of 'Blank'. Close window, and welcome back to the DVE screen. Make sure that the number of frames is 15 and go back to the main ANIMagic screen. Click on 'Apply Append', and select 'OK'.
So far, we have seen what the Hblindb.map can do and we have used Confetti.map, originating it from the center of the screen.
By now, your system's memory should be getting low, so the best thing to do here is to bring up the first picture in 'SI:'. Go to the 'Project' menu and select 'Destroy'. This deletes the object in 'SI:' and frees up the RAM that was needed to hold that image, ANIM, or buffer. Do the same with the second picture. Load up the fourth picture, place itin 'S2:'; the third pic should be in 'SI:'. Select DVE Mapping and load the 'Page_turn.map'. You may want to experiment with the different settings, but the default is my favorite, just make sure that the 'Backdrop' is set to 'S2:', and record
this effect. Please note that the number of frames is entirely up to you to determine, depending on available memory and storage; I chose 15 because it produces some very smooth effects. Of course, the time needed to generate the effect is entirely dependent on your hardware configuration, so all you '020ers and '030ers may be done in a few minutes, whereas the 1 Meg Floppy users may have to wait as much as 45 minutes.
Load the first picture again, so we can now use the DRIBBLE.map. Preview and you'll see that the 'Si:' pic dribbles down over the 'S2:' pic (or whatever you set your background to). But what makes this effect even better is one si mple change.
See the button next to 'No. Frames:' marked 'FWD'? Just click on that and highlight 'Reverse'. Preview this and you will agree that the new effect looks better.
By reversing the motion of the effect, the 'SI:' pic lifts up in tiny little curtains at random times, ratherthan dribblingdown over the backdrop (S2) and marring its beauty. This produces a curtain effect reminiscent of old theater or opera houses.
It also adds a bit of mystery to your presentation because people are naturally curious and want to see what is behind this curtain. In fact, to add a bit of spice to the presentation, you may want to either lengthen it to 20 frames or shorten it to 10.
Varying the number of frames for each effect makes for a less uniform and more exciting presentation, but deciding which effects function to use is a matter of individual taste and complexity, and also depends on the working palette of pictures or animations. Of course, your best choice is often discovered only through experimentation.
Now that we have seen how to use the basic DVEmaps to create some fantastic effects, let's save our work, see what we've done, and go on to more complex ventures. Go to the 'Project' menu on the main ANIMagic (Edit Bay) screen and select 'Record » Close ANIM File...'. Destroy whatever pictures you have in 'SI:' until only one picture remains. Now load up the ANIM that we've been working on and play it by clicking on the 'Play' gadget -it appears on the first row of gadgets, and looks just like the play button on your VCR.
You may have noticed that the first time the animation played, it played fine but the second time it played, video artifacts (blocks, smears, streaks, etc.) appeared. Don't worry, this is normal and it just means that the ANIM has not been looped yet. Click on the right mouse button to stop the ANIM from playing and click on the 'Infinite Loop' (second row, fifth gadget, looks like a figure 8 laid on its side) button, then select 'OK' and wait a few seconds. When the screen stops flashing and the edit bay is back, play the ANIM to make sure that it has looped correctly. Once you are
sure that it loops correctly, select 'Save » ANIM File...' and save your creation.
So much for the basic stuff. Now let us discuss the more complex (and interesting) uses of ANIMagic. One of the more novel uses that I've found for the program came about at the TV station where I work as a graphics consultant. I went there one day to set up some other software and while 1 was there, the DVE machine (a $ 20,000 hardware unit) died. A scheduled news program was half an hour away, but we had absolutely no news graphics ready because normally we use the DVE to just freeze videotape and display selected images in quarter size atop the newscaster's shoulders.
On this day, we quickly frame- grabbed the images that we needed and picked the cleanest grabs. Great, we had the graphics we needed, but they were all full size. The problem was to reduce them to approximately 1 4 size without introducing any extra video artifacts and without losing any picture quality. Here's how we solved our dilemma: I quickly booted up ANIMagic, loaded up the first image, popped onto the DVE screen, loaded up the HblindB.mnp (it's one of the fastest effects), set number of frames to 1, set direction to reverse, set backdrop to blank, and cropped the image to
Tocrop animage, you must go to the 'Grid' screen and select the 'Custom Grid Path' button (that is the 'C' button in the 'Grid Origin' section). Selecting 'Custom Grid Path' brings up a blank screen actually, it is your backdrop image). The first step is to move the mouse to the top left spot on the screen (if the image is overscanned, you will end up off-screen), keep the left mouse button (LMB) down and drag it to the bottom left of the screen.
By doing this, we are selecting the full image as our origin image. Now, move to the center of the first top row on your monitorand again, press LMBdown,keep it down and drag-select a small rectangle that occupies the first quadrant of your screen. If you have done it correctly, you will automatically jump to thegrid screen.
Then it is a matter of quitting back to the main screen, creating a 1-frame ANIM, and loading and genlocking out the background. Of course, we had 25 pictures, so I made the ANIM, closed it, loaded it into ANIMagic, clicked on 'Range Forward' (last button, second row), and saved the stills. That's another good use for ANIMagic: it can be used to separate ANIM files into separate stills, to edit the stills, and then save the edited stills. Then load up ANIMagic, 'Record » Create ANIM...' (use plain.map for the first still), load up the second screen, and 'Record » Append Frame..'. This is
particularly suited for HAM animations because De- IuxePaint III (Electronic Arts) can handle the individual frames of a non-HAM ANIM, but I have yet to find a program that does the same for HAM animations.
Ever see the NewTek Demo Reel 3 and wish you could play your AN!Ms simultaneously on-screen on those small monitors, just as the NewTek wizards did with their ANIMs? Well, just select which map you want to use, go to 'Backdrop', and select 'Custom' from the 'Destination Placement...' window. Again, just drag dick a box where you want your ANIM to appear on screen, go back to the 'Edit Bay' and record. Is that simple, or what?
Now let us say that you have a picture with lots of stuff on-screen. It could be your company's logo, a screen filled with multiple images, or whatever, and you want to add some pizzazz to it. You could simply perform "ANIMagic" to the entire screen, but that's too mundane for our tastes. So what do vou do?
J Go to 'Backdrop', 'Crop Source V and set it to custom. Select which part you want to animate, set 'Backdrop' to 'Si:', select 'Destination Placement...', and set it to custom. Either by eyeballing it or placing transparencies on-screen and marking which part of 'SIyou cropped, select the same coordinates for your destination. Now set the backdrop to whatever you want it to be: 'SI:', 'S2:', blank, or some other color. I just set the backdrop to 'SI:' so that I could crop the destination area with some degree of accuracy.
¦AC* ANIMagic Price: S139.95 Inquiry 258 Oxxi Aegis Development 1339 E. 28th Street Long Beach, CA 90806
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• Ail Amiga sold by us will be serviced within 72 hrs in shop.
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¦ We will also have our own editing suite with VTRs TBCs. And the famous NEWTEK TOASTER for presentation purposes NEWTEK VIDEO TOASTER UPGRADES FIXES UPDATES » NEW RELEASES CHECKING THE ELECTRONIC mailbag this month, I received a letter from Bill Hamilton who inquired as to a couple of software developers that have apparently either moved or gone out of business.
The first is East-West Software, formerly at 73 Lorna Lane, Suffern, NY 10901. They offer a CAD parts software package. Mr. Hamilton tried to order this package in July, and has not heard from them since. The other company is Transtime Technologies Corp., formerly at 810 Sheridan Drive, Tonawanda, NY 14150-7892. They marketed a database package very early on for the Amiga called DAT AM AT. There exists the possibility that this program is still available from another supplier, or is being marketed under another name. If you have any knowledge as to the current status of either of these compa
nies or their products, please pass on the information.
IT APPEARS THE DESKTOP publishing wars are still raging. On the heels of a major release of PageStream version
2. 0 is version 2.1. Features of this upgrade include the ability
to import and edit Professional Draw clip files (Professional
Draw is an illustrator program published by Gold Disk}. The
upgrade also provides faster text typing, much faster display
of Adobe type I text with support for Adobe bitmaps,
redesigned color palette requestors, and improved PostScript
and IFF printer drivers. Several bugs were fixed, improving
import for documents originally saved in PageStream 1.8 format
with EPS graphics. Some font repairs were made, and there was
an internal program cleanup and reorganization. Registered
users of version 2.0 have probably already received this
upgrade. If you haven't registered your PageStream, do it
today. Contact: Soft Logik Corporation, 11131 S. Towne Square
Suite F, St. Louis, MO 63123, (314) 894-
3280. Inquirt 200 Meanwhile, Gold Disk developers have been
working on Professional Page version 2,0. New features
include style tagging, rotation of text or graphics boxes
at any angle, automatic page numbering, and a built-in word
processor with 90,000-word dictionary.
The program also previews up to six pages on screen simultaneously. Color desktop publishing is made easier with the built-in Pantone Matching System color selector. Over 65,000 colors are predefined, and color dithering allows up to 1,000 colors to be viewed at the same time. Color images from 24-bit image scanners can now be printed directly from Professional Page, either as Color PostScript documents or as color separations, directly to laser typesetting film. The upgrade is being sent at no charge to registered version
1. 3 owners who purchased the program after August 1, 1990.
Upgrades for those who purchased Professional Page before
August 1 are S75.00. Contact: Gold Disk, Inc., 5155 Spectrum
Way, Unit 5, Mississauga, Ontario, Canada L4W5A1,
(416) 602-4000. Inquiry 201 LAST MONTH I REPORTED on the release
of Quarterback Tools version
1. 2A. I began using a copy of the software and almost
immediately noticed some unusual problems with regard to disk
identification. The program could not find alt of the
partitions on my hard disks, and also misjudged the size and
location of at least one partition. 1 called Betty Chamberlain
of Central Coast Software, and she informed me that they are
aware of the problem, which is apparently occurring only in
Commodore- manufactured 2090 and 2090A drive controllers.
According to Ms. Chamberlain, if you are using Quarterback Tools on hard drives accessed by either of these Introducing Mlfont" the Mac-to-Amiga* screen font conversion utility.
Mlfoni' gives font-starved Ppage users easy access to the vast array of Mac PostScript fonts, including the Adobe Type Librarv . The most popular and extensive collection available today!
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Controllers, you could be risking serious data loss. CCS should have a fix available shortly, in the form of a free upgrade to version 1.3 which will be sent to all registered users as soon as it is complete. It was to be ready within a week of my call, so if you have not received the upgrade yet, give CCS a call.
If you own a 2000HD or 2500, it is quite easy to determine whether it has a 2090A or 2091 controller. The 2091 has only one drive partition called Workbench. The 2090A has three Boot, Workbench, and Work. The 2090 controller was only sold as an add-on, and was never included in the 2000HD.
It is not capable of automatically booting directly from the hard disk, and must be booted from a floppy start-up disk. As with version 1.2A, upgrades may be obtained by downloading from a BBS. Contact: Central Const Software, 424 Vista Avenue, Golden, CO 80401,
(303) 526-1030. Inquiry 202 Mlfont™ is extremely east- to use.
Just tcil it where your files are and it does the rest.
And now .. .
Screen fonts for the Adobe Type Library''" of more than 800 typefaces arc available on Amiga disk direct from Mirror Image Productions!
Yesterday', there were a handful of PostScript® fonts usable with Professional Page.
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(416) 495-7469 IMPULSE HAS ANNOUNCED an extension of their
original deadline for Turbo Silver owners to upgrade to
Imagine, the company's new 3-D modeling program. Users
wishing to upgrade from Turbo Silver can purchase Imagine
for just $ 150.00 until March 1st.
Call Impulse for answers to your questions pertaining to the upgrade.
Contact: impulse, Inc., 6S70 Shingle Creek Parkway H112, Minneapolis, MN 55430,
(612) 566-0221. Inquiry 203 VISTA PRO THE NEW expanded version
of Vista, from Virtual Reality Labs, Inc. has been shipping
since mid-November. Vistapro now displays any Amiga
resolution, including the 24- bit IFF format used in
several framebuffers. An infinite zoom and infinite
lighting controls have also been added. Built-in Gouraud
shading completely eliminates the triangle polygon look
prevalent in Vista pictures that resulted from the "camera"
being too close to the landscape surface. A disk of more
landscape files comes with Vistapro, as does a special
version of the program for accelerated Amiga systems.
Vistapro requires 3 megabytes of RAM.
Those who wish to upgrade from Vista to Vistapro can do so for $ 35.00. The suggested list price for Vistapro is $ 149.00. Conflict: Virtual Reality Laboratories, Inc., 2341 Ganador Court, San Luis Obispo, CA 93401, (305) 545-8515. Inquiry 204 COMMODORE ANNOUNCED an "upgrade" of the Amiga 2000HD and 2500 systems. Effective late last November, all A2000HD and A2500 systems come with the same 50-megabyte hard disk that became standard equipment in the Amiga 3000 last August.
Commodore's Service Division has also made it clear to dealers that upgrading an Amiga 500 to use the 1 megabyte Fatter Agnus will void the warranty.
Perhaps more important is the fact that, since the modification requires the cutting of traces on the board, Commodore will not exchange the board for a new one should the modified board fail out of warranty. What that means is that the end user who makes this modification risks paying the full retail price of a very expensive motherboard if their modified board ever fails.
Attention all Ppage* users: GETTING TIRED OF THE SAME OLD FACES?
Commodore's reason for this policy is twofold. Amiga 500 engineers insist that the A500 does not operate reliably with all software due to timing considerations, and the Fatter Agnus upgrade information was not to be released publicly. The other reason is that cutting traces on the board is not a task left to amateurs, and Commodore service has been getting some badly mangled circuit boards, according to an instructor at an Amiga dealer service school. Commodore Business Machines, 1200 Wilson Drive, West Chester, PA 19380, (215) 431-9100.
Inquiry 205 If you have any workarounds or bugs to report, or if you know of any upgrades to commercial software, you may write to John Steiner, c o Amazing Computing, P.O. Box 869, Fall River, MA 02722...or leave Email to Publisher on People Link or 73075,1735 on CompuServe. *AC* wsmmzwk EXPLOSION!
GVP storage solutions keep up with you ¦ Your Amiga® is doing more today than anyone would have guessed a few short years ago. Color graphics. Scanned images. Multi-media. Video Imaging. You need storage solutions that can keep up with these data-hungry revolutions in computing. Without a revolutionary hassle.
I_I No matter what your mass storage needs, GVP has it! Complete plug-and- play storage solutions for your Amiga, from 50MB to 600MB. From Hard- Disk-Cards to Removable-Caitiidge Hard Disk to Rewritable Optical to Streaming Tape.
'-l -- I . ¦ If you use your Amiga for Graphics, DTP, Image Filing, Database Management, Video Imaging, Multi-Media, CAD CAM, System-Wide Backup, then you need our removable-meaia storage solutions... , SH-R550Q Ricoh 50MB Removable Hard Disk Drive: Features you cannot ignore.
• Increased storage capacity: 48MB formatted under Amiga DOS
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reliability, unlike the competition.
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Mounts internal in Amiga 2000* 5.25" drive bay or external with CVP’s IMPACT XC (see photo below).
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• High performance with backup speeds of over 6MB per minute when
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S1I-M09200E 600 shown here in
• Comes standard with GVP’s comprehensive TAPESTORE backup and
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GVP’s New FA WSTROM™ SCSI driver
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IfiSP fcwsfSjW Hard-Disk+RAM-Card Y Educational pricing program now available.
TAPESTORE, ftAASTfiOM. Series II. And GVP are Mdemafc cl Gital Valey Products Inc Amiga and Amiga 2000 are registered trademarks el Comtucdore-Amiga, Inc, GREAT VALLEY PRODUCTS INC. Available on GSA schedule thrcdgh SMS Data Products Crouo. Inc. GSA 4GSOCK-90-AGS-52A2 1-800-331 -1767 5227 600 Clark Avenue, King of Prussia, PA 19406 For more information, or for nearest dealer, call today. Dealer inquiries welcome.
Tel. (215) 337-8770 * FAX (215) 337-9922 Circle 123 on Reader Service card.
Are you needs a subscrib ype of person ly good reasp a magazine?
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A great video computer. A great games computer. A great electronic publishing computer. A great business computer ... The 9-to-5 Amiga by Dnryell Sipppcr Huh? What? Business and the Amiga?
Unfortunately, that is still the basic perception of the Amiga within the mainstream business community. This has understandably frustrated many Amiga users over the years. The Software Publishers Association's final sales report for 1989 clearly underscores the failure of the Amiga to establish a presence in and captu re a share of the business market. Seventy-five percent of the software sold in 1989 was MS-DOS, fourteen percent was Macintosh. The Amiga isn't even mentioned in the report.
The bottom line is that in the business sector of the computer market, MS- DOS is the master, with the Mac a distant second. This doesn't mean you can't use your Amiga for business. It just means you have to be a bit more realistic about your decision, until such time as more business applications are developed for the Amiga platform (see the review of Gold Disk Office, also in this issue).
Prospective business computer users first define their specific needs, and then search for the appropriate software to manage those tasks. Purchasing the necessary hardware may actually be one of the last things that is considered.
But as an Amiga die-hard, you enjoy using the Amiga and have no desire to buy another computer to run your business. You want to use the Amiga and you most certainly can!
A business computer is different As a business user, you develop a different perspective about your computer than you will as a hobbyist or a home user. And you ought to think differently.
Obviously, the computing needs of your successful business operation have nothing in common with the computing needs of your children, for example.
Remember the phrase "time is money"? Don't even consider using the same configuration you'd buy for your kids. You'll go crazy. This means you'll need to purchase things like a hard drive and extra memory right up front. A properly equipped business computer will not only be a pleasure to work with-it will help you to be more productive.
The more Amiga, the better Remember, we're talking general business here, not video, games, or hobbies. You want your business computer to grow along with your business and mature as your business matures. It also must be extremely flexible, because your needs may change drastically! You want expansion capabilities. So, while either is more than capable of meeting the challenge early on, you might want to look beyond your A500 or A1000 for business purposes, since it's just a little more The Hewlett-Packard IIP II you are thinking about starting your own small business or already have you no
doubt long to generate the sharp, crisp, professional-looking documents that only a good laser printer can produce.
Good news! Within the last year and a halt, several companies have introduced laser printers that are more affordable for the small business and home user.
Fortunately, one of those companies is Hewlett-Packard. The new H-P IIP is in every way worthy of the company whose Series II LaserJets have become an industry standard.
My 300 dot-per-inch IIP came with 2.5 megabytes of RAM and a lower cassette paper tray. The total cost at the time was a little over $ 1,730, though lower prices can now be found. The extra RAM and paper tray were worth the extra money to me; both have improved the capabilities of my system.
Installation is extremely easy; my printer was up and running in less than an hour. The high quality of engineering is evident, and the manual is laid out well and easy to follow. An addition start-up guide is provided, and that should really be all you need to start printing.
The print cartridge itself is an all-in-one type, which means the drum and toner are contained in one cartridge. That makes installation very clean and easy.
The IIP offers both serial and parallel ports. I have my A1Q00 connected to the parallel port and have never experienced a problem. A jumper inside the back of the printer determines the port, so only one port can be used at a time.
One of the first things you'll notice about a laser printer is its paper speed. The IIP is rated at 4 pages per minute, which may sound slow when compared to that of other laser printers. But if you've never used a laser printer before, you'll be very pleased with this page rate as it's faster than most dot matrix printers, and of course much quieter. A credit to the printer's controller and software is the relatively short amount of time it takes the IIP 1o begin printing a job. Most of the correspondence and graphics I've done have been printed in a reasonable amount of time.
Normal printing is performed with paper from a multipurpose tray.
Unfortunately, this tray only holds about 50 sheets of paper. That is not a great inconvenience, but noticeable. An optional lower cassette tray that holds about 250 sheets of paper is offered. I have the 8-112" x 11" paper tray; other sizes are available.
Though many users can get by without the optional $ 195 lower cassette tray, most will find additional RAM to be a necessity. With its advanced graphics capabilities, the Amiga makes this decision even more likely; graphics use a tot of memory, particularly during the process of printing. I was unable to obtain extra RAM for a fewdays due to an ordering backlog, but I noticed the need for it immediately. I was glad to receive the RAM card shortly thereafter.
The IIP can rotate fonts and print in both the portrait and landscape mode, which is a real convenience. I have a few spreadsheets and database lists that fit the landscape mode perfectly, although much Amiga software doesn't support the landscape mode. Software that does support difficult to expand them later. The greater expansion capabilities of an A2000 series or an A3000 will probably do more to enhance the value of all your computer investments along the way.
As already noted, a hard drive is a must. Don't consider anything smaller than 40 megabytes, and if you are planning to work a lot with graphics, you will need closer to 60 megabytes or more. Remember, your Amiga is a multitasking wizard. The more you realize its capabilities, the more you'll demand of it. So, buy as much memory as you can possibly afford. Of course, that goes for RAM as well. Two megabytes or more of RAM really does make a difference.
There's another reason why you'll want the nearly limitless expansion capabilities offered by an A2Q00 or A3000. Earlier, we admitted that MS-DOS and Macintosh control the business computer market. Sadly, there are presently a number of rather "sideways" printing usually does so using Amiga bitmapped fonts, rather than a printer's fonts (this results in Ihe dreaded ugly jaggies).
Fortunately, the IIP can be switched to this mode from the control panel and the software doesn't know the difference. It's an extra step, but I wish developers would recognize that some printers' can print sideways without resorting to bitmapped fonts.
The IIP comes with a 10- and 12-point Courier font, including boldface and italics, and a Line Printer font. The boldface and italics styles can be mixed. Superscripts and subscripts are also supported, as well as underline. Fonts can be downloaded, but I haven't found any Amiga software to support this feature. Font cartridges are available from Hewlett-Packard and third-party vendors.
I've had no problems with the Workbench 1.3 LaserJet printer driver. The only changes I've made were to WordPerfect's Series II printer driver. I had to add the HP's built-in capability to print italics, but the modifications and renaming of the driver were very easy.
The printer's control panel is very intuitive and easy to operate. A complete set of status messages are available. A self test can be performed, as well as a printing of all the available fonts currently in memory.
The IIP is an easy printer to use. It works as advertised. I’ve never had a problem with it. I’ve printed graphics, newsletters, and business correspondence with very satisfying results. The only time I have really needed the manual was in the installation of some conlrol codes (printing sideways) which allow me to print envelopes wilhoutstopping to reconfigure the printer from the control panel.
I've also adapted the printer to my PostScript needs with a Pacific DataPacificPage Persona! Edition emuiatorcartridge. Switching between the two print modes (PCL and PostScript) is easy, and I’ve enjoyed the diversity and low cost of this setup.
Even with the advent of the LaserJet Series III (scalable fonts), I don'1 regret my decision to buy the IIP. It's small, fulfills my printing needs, and is very quiet. It's output is extremely pleasing to the eye and professional. My PostScript emulator cartridge gives me all the scalable font technology I presently need. I still have my dot matrix printer, but it collects a lot more dust than it used to.
If you would like to upgrade to an affordable laser printer, don’t have great speed or paper output demands, and are on a tight budget, then I highly suggest the H-P IIP D.S. LaserJet IIP Price: $ 1495.00 System requirements: Computer with standard parallel or serial port.
Inquiry 206 Hewlett-Packard Company 19310 Pruneridge Avenue Cupertino, CA 95014 1-800-752-0900 blatant absences in Amiga business software. A Bridgeboard or A-Max can help you easily overcome this shortfall. There's no room for snobbery here, this is business! The Amiga is versatile enough to offer these capabilities. The wise business person will take advantage of them, and utilize all the best software of three business worlds!
The basic business software library To operate your business, you will need at least a basic software library. That includes a word processor for correspondence, a database to maintain your client list, an accounting package to do the books, and a spreadsheet for number crunching. Some other not-so-apparent needs might include mail-merge capabilities, a hard drive back-up program, a hard drive mainte- Most of us are familiar with the difference between PostScript and bitmapped output. PostScript fonts and graphics are mathematically defined and can be drawn at almost any size the user
desires without producing the horrible jaggies. PoslScript is the closest thing that exists to an industry-wide standard within Ihe computer marketplace. Anyone doing any kind of artwork or page layout and design sooner or later desires to have PostScript compatibility.
PostScript Emulation With An HP Printer Getting PostScript output from our Amigas, however, isn’t as easy as we’d like. Most of the available software doesn’t support PostScript at all; and that which does requires a PostScript printer, ol course. Given the expense of a PostScript printer, many Amiga PostScript users resort to a typesetting service.
Because of my particular business needs, I decided to fully investigate my PostScript options. I found an answer in the Pacific Data Products Company.
Pacific Data offers a variety of cartridges for the Hewlett-Packard LaserJet II, IIP, HD and III printers, all designed for adapting those printers 1or different output capabilities. They also market font cartridges, plotter emulators, and PostScript emulators. Pacific Data makes the PacificPage Personal Edition PostScript emulator cartridge for my printer the H-P IIP LaserJet.
I have used this cartridge tor several months now, and have not had a single problem with it. I've sent PostScript files using Pro Page and Pro Draw and have been extremely satisfied with the results. I've designed booklets, brochures, and flyers with Pro Page, proofed them on my PoslScript set-up, and then uploaded them lo a typesetter. The results have always been very professional. I have also edited and printed my user group's monthly newsletter with satisfying results, and have also played with WordPerfect and obtained the expected good output.
The Personal Edition cartridge cost me about $ 380. The cost of my IIP (including an extra 2 megabytes of RAM and a lower cassette paper tray) was $ 1730. So my PostScript printer cost me a little over $ 2100. Not bad!
The cartridge requires no modifications, no software drivers, no controllers just plug it into the printer. The cartridge does require 2.5 megabytes of memory lo operate. It comes with two small manuals and an update sheet. Naturally, everything is written to accommodate the MS- DOS world, but luckily, it all works with no hitches. A 5-1 4" disk is included for installing the software switches to change from PostScript to PCL (H- P's Printer Control Language) and vice versa. The manuals explain how to perform the switches in ’’non-DOS" systems.
The manuals are easy to read and set-up is extremely uncomplicated. A troubleshooting guide is offered, as well explanations of the nance and data recovery program, a DOS CLI manager, and a time and schedule manager.
Judging specific software needs Even when considering your initial business software purchases, you must define the specific needs of your business. Is a basic word processor acceptable, or do you need professional writing features? How about spell checking and a thesaurus?
And how is your (or your assistant's) grammar? Yes, there are word processors that are equipped to correct bad grammar.
Can you survive with a flat-file database, or will you need a relational database? Are you going to be on the phone much of the day? Consider an automatic phone dialer. Will you need a drawing program? Bitmapped, structured, and drafting programs are available. What kind of standard forms will your business require? Why not design your own? Are you going to produce your own brochures and company literature? If so, you'll need a page layout and design package. Will you need to create presentation graphics?
Printer status messages. If you are using a Bridgeboard, the applications manual offers set-up information for several software packages, such as Ventura Publisher, PageMaker, WordPertect 5.0, and Microsoft Windows and Word.
The printer always boots up in the PostScript mode whenever the cartridge is installed. The printer also runs an internal self test during startup. The cartridge remaps the control buttons of the printer and the messages displayed are changed, too. It oilers the standard 35 PostScript font selections and font and print tests are included.
Though switching back and forth from PostScript to PCL is easily performed from the printer's control panel, it doesn't take long to realize Ihe software method is more convenient. I've written several slart-up scripts for changing between programs, such as between Pro Page and WordPerfect. Within these scripts is the printer command that changes Ihe printer to the appropriate mode. It's that simple.
The current version of this cartridge is 4.00. Pacific Data claims an overall 40% increase in speed over the version I originally purchased
(2. 34). I upgraded to the new version for $ 99, and my
unscientific tests since then (using Pro Page 1.31) show an
average 20% speed increase, with aclual increases ranging
from 7% to 53%.
I don't have access to a true PostScript printer, so I can't compare print times. I've read that printing time with the cartridge can be 1 2 to 1 3 slower than with a LaserWriter IINT, but this “slow down" isn't noticeable by me.
I'm sure even the new cartridge is still slower than an actual PostScript printer. I actually spend more time daily using the PCL mode than the PostScript mode, so the benefits of low cost and diversity far outweigh printing time considerations anyway. Most part-time PostScript users will probably agree with me.
I highly recommend the Pacific Data Personal Edition PostScript emulator for the Hewlett-Packard IIP. Most of us can’t justify the cost of a full-fledged PostScript printer. This cartridge offers a more-than-reason- able compromise. D.S. PacificPage Personal Edition Price: $ 495.00 System requirements: 2.5MB of printer RAM Inquiry 207 Pacific Data Products 9125 Rehco Road San Diego, CA 92121
(619) 552-0880 Then there is project management. Do you need
telecommunications capabilities? Have you considered a
DOS conversion progra m, i n the l i kely event so me o f
your clients require files from you (or supply information
to you) in MS-DOSor Macintosh format? Are you going to
calculate your own taxes? How are you going to perform some
of your other financial calculations, such as those
pertaining to loans and start-up costs? How are you going
to keep track of your jobs and clients? Is Arexx required
to merge some of your applications?
What Amiga business software exists?
Only about 10% of Amiga software can be classified as mainstream business software. This is a far cry from what can be found in the MS-DOS and Macintosh worlds. Even so, a very respectable selection of software exists to meet the needs of today's Amiga business user. Which products should you choose?
That decision wilt be defined by your specific needs.
I recommend using AC's Guide To The Commodore Amiga to locate the products you think your business requires. Call the vendors of the products that are most suited to your needs and ask for their literature, as well as demo versions of their programs.
Read every magazine review you can get your hands on. Ask your friends and associates, visit your local Amiga users group (again, check AC's Guide), or log on to a bulletin board. As before making any critical business decision, do all of your homework.
Your business will be much better off in the long run as a result.
One important note about public domain and shareware software. There's a lot out there for the Amiga. Feel free to use these programs, but remember one thing: there are no guarantees. PD software is usually developed for Pun, not for profit, if a particular piece of software has a devastating bug or problem within it, the programmer is under no obligation to help you (or your business). By all means, use these programs if they fit your needs. Some of them are very good and do provide an inexpensive way of "getting your feet wet''. Just remember the potential risks.
Some of the best in the business At this point, I'd like to present some of my own personal favorites among Amiga business software. Depending on your own specific requirements, any of those shown here would be good investments, in my opinion.
Among the top professional-level Amiga word processing packages best suited to general business uses are WordPerfect
4. 1, ProWrite 3.1 and excellence! All have a built-in spell
checker and thesaurus, while ProWrite and excellence! Are able
to integrate graphics with text; excellence! Also adds a
built-in grammar and style checker.
Another powerful graphics word processor with built-in spell checker is Pen Pal. With added features like a built-in, flat- file database, a forms designer and a label printer, Pen Pal addresses several of the basic business software needs in one integrated package. Gold Disk Office (reviewed in this issue) also addresses multiple business needs in one fully integrated package.
DataRetrieve and Microfiche Filer Plus are good flat-file database packages, while Professional DataRetrieve and Superbase Professional 3.0 are two of the best relational database management packages. Analyze! Is a spreadsheet program to consider, while Home Office Advantage is an Arexx-compatible integrated spreadsheet and database package that also creates structured 2-D and 3-D charts and graphs.
Design and layout your brochures, mailers, and related materials on Professional Page, PageStream or Saxon Publisher; use Form Action or Top Form to create professional-looking business forms. Your remaining paperwork letters, contracts and legal forms can easily be produced using Ultra-Forms or MicroLawyer, Other useful Amiga programs can put you in charge of your business' project, time and schedule management (Project Master, Who! What! When! Where!, WordPerfect Library); telecom- (contimied on page 52) SO YA ANNA WORK WITH VIDEO... YOU CAN DO IT!
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Gold Disk Office by Chuck Raudonis w V W hat do you do if
you want to type a narrative document, back up your
narrative with a detail report from a database, move the
raw data to a spreadsheet for analysis, graph theanalysis
and then drop the whole thing into a desktop publishing
program to produce a finished document with high-resolution
fonts and graphics? You go out and purchase five different
programs and spend something approaching the national debt
of several small countries, or you buy Gold Disk Office.
Gold Disk Office is an integrated package that combines a word processor, spreadsheet, graphing program, flnt-filedatabase, and a full-function page layout-style desktop publishing system.
The key word here is integrated. Data can be moved from almost any module to any other module (see accompanying table for interchange capabilities). The result: a package far more valuable than any of its components, taken separately, would otherwise be.
Like all good Amiga programs, the "Office suite" of programs makes good use of the keyboard and the mouse. Text in the word processor and cells in the spreadsheet and graph modules can be selected with the mouse or the various arrow key combinations. Almost every major menu function has an Amiga key alternative so you don't have to leave the keyboard to perform any essential functions.
The word processor can stand on its own with any word processing package on themarket. Writesupportsall thestandard Amiga text styles and character sets. Macros are also fully sup ported; up to 10 macros can be defined to the program. Each macro is assigned to a function key and can encompass up to 99 keystrokes. In addition, two of the macros can be activated via the mouse. Write has a search-and-replace feature that cannot only search and replace text strings, butalso functions on text forma tting codes such as bold, italic and others.
There is also an integrated spell checker. The spell checker can be run stand-alone to check standard ASCII files, or it can be invoked from within Write to check the document that is being worked on. The spell checker comes with a 90,000-word dictionary, and the user can define his or her own entries and add them to the dictionary for future use. The entire dictionary is loaded into RAM when the program is loaded. Because of this, the program is amazingly fast.
Printing in Write is fairly sophisticated. Options include Auto-Hyphenation, Data Merge for form letters, and Single, Double or Triple spacing. Documents can be printed to disk or to a printer, and there is a very nice screen preview option that allows you to see documents as they will appear when printed.
The screen preview option in most other programs is a reduced- size lookat the overall format of the page. Write'sscreen preview is a full-size look at the output with complete scrolling capabilities.
If the full-featured printing functions of Write are not powerful enough for the application that you have in mind, just import the document into the Page formatting module and get typeset-quality output.
Another nice aspect of the Write module is its index-genera- tion capabilities. As you type your document, any phrases or words that you want to index are tagged. When the document is finished, the index is generated as another file.
The Calc module is a full-featured spreadsheet program that can store up to 32,000 rows by 32,000 columns (if you can put enough memory to do that in your Amiga). Besides the standard spreadsheet functions of add, subtract, etc., Calc has as rich a function set as any spreadsheet that I have ever worked with. In addition to thestandard businessand statistical functions included with the package, the package provides the user with a full set of mathematical functions, trigonometric functions, table lookup, spreadsheet formatting functions and date and time functions.
Each cell on the worksheet can be formatted as to color and type style.
At this point, I should mention one of my few complaints about Gold Disk Office, it seems that the programmers implemented the standard system-defined date function to handle all dates within all modules of the package. All dates are stored as the number of days since 01 01 78. This is an efficient method of storing such data, but it is impossible to store a date earlier than this date. So, if you are trying to build a spreadsheet or database that includes dates prior to 1978, it cannot be stored in the system- defined date format. If the datesare not necessary Recalculations, it is
possible to store them as text strings. But it is impossible to calculate differences between any pre-'78 dates. This is unacceptable in any computer system.
CrifCG ucc'u ts Sample Pie Clnrt ¦ t B» 8 i sin, 0I Bus ? 1011(1 I 1(115 Income Per Year Gold Disk Office Calc has powerful macro capabilities. Unlike Write's limitation of 10 macros, any number of macros can be recorded.
Besides macros. Calc supports an Arexx interface. If you have the Arexx package, you can control the Calc module from Arexx ports.
Calc also has some very nice Preferences options. You can set the number of iterations that are processed each time the spreadsheet is recalculated. This is nice if you have several cells that are interrelated. The spreadsheet can be set to five or six iterations and the needed calculations will be resolved down to an accurate value. Even the cell advance feature can be customized. The user can set the number of cells and the direction to move after cell input is finished and the return key is pressed.
Each cell can have a note attached to it. This note can be used to document the origin of the number or can be a general comment about the feature, or even an explanation of the calculation involved in the cell. This is an exceptionally useful feature.
The Graph module is an extension of the Calc module. The two programs employ the same user interface. The major difference between the two programs is that Graph only works with values. Graph does not perform any calculations.
Graph has a full range of built-in chart types. Graph produces line, bar,scatter, high low, area, column, 3-D column, step, pie, and 3-D pie charts. Each chart type can be customized to the user's specifications. All areas of the charts and all the screen text can be colored as desired, and individual text items can be set to any font available on the system. This feature, combined with the proportional Helvetica and Times Roman fonts from Workbench, can be used to produce very professional-looking charts.
Graph also allows the user to control the final look of the finished chart in other ways. The slices of a pie chart can be individually exploded, or all slices can be exploded at once.
Horizontal and vertical grids can be overlaid on the chart to make the graph easier to understand. The maximum and minimum values for the Y-axis can be customized if you wish. Bar and Column charts can be stacked, overlapped or printed side-by- side. The Graph module uses the Workbench screen, a custom screen or a custom interlaced screen. The custom and custom interlaced screens can be opened in either 2, 3 or 4 bitplanes to produce 4-, 8- or 16-color palettes. The color palettes on the custom screens are entirely user-customizable with a standard Amiga color requester.
Graphs produced in the Graph module can be saved as IFF files, in CAD format (Aegis Draw Plus format) or as Professional Draw Clip files for importing into the Page module. Graph supports the standard Amiga print drivers and prints in either of two formats. The regular print is just like any Amiga printout with the standard resolution. The Enhanced print option allows printing with more detail than in a standard print. This method uses more memory, but produces better output.
The File module is a bit of a disappointment. It is strictly a bare-bones, flat-file database with few advanced features. If you need to keep simple lists of names and addresses to merge with your form letters, or just want to keep some simple data in the system to sort and review in one of several ways, this module fills the need. It would be impossible to produce any sophisticated applications utilizing this database. The date problem mentioned above cripples even the simplest of applications in the File module.
The file d a ta in tercha ngeoptionsin the accompany i ng ta b le reveal that File cannot be the destination for data from other modules. It also lacks the capability to import data from ASCII files. With this lack of interface capability, it is impossible to get any data into this database from external systems.
Databases can be maintained in a spreadsheet-like interface, or the user can design custom screens for full-screen input of records. The screen editor that is used to design the full-screen input is very simplistic. There are few tools provided to the user; the editor even lacks tools like cut-and-paste. If a screen is designed with 10 rows of fields and text and the user wants to insert a line in the middle of the screen to add some new fields, it cannot be done. To perform this task, the user must type over all the misplaced lines and start over.
While getting data into a File database is cumbersome, it is easy to create indices that allow the user to view the data in a certain desired order. Indexes can be created on single fields, or combinations offields,and the usercansorton many fields. Thus, it is possible to sort a file by Last Name, First Name and Middle Initial. In addition to sorting thedatabase in any method desired, it is also possible to assign filters to the data. A filter limits the amount of records that are viewed at once, to show only the desired records for the analysis at hand. In the interactive mode, you can
search the database for the next record that meets a specific criteria. After the database is filtered of unwanted records, store the pointers to the desired records as a set for future use. A (continued on page 45) Doing your taxes the easy ivay dataTAX by Daryell Sipper I IMP U.S. Indwdaaf Income Tax Return it 90 Label Use US iabsl Present hone address pi ease print type.
DM All forms, schedules, and worksheets are fully integrated.
I II don't enjoy doing taxes but I don't hate doing them, either. I've maintained my tax records on a spreadsheet for the past few years, a practice which has helped me to understand taxes much better. Using the template as a year-long tax planner, I add or update the necessary information and my spreadsheet shows my tax status.
Last year, however, I decided to take a peek at Tax Break. Naturally, I compared it to my spreadsheet and found that it compared very favorably. This year, Tax Break has a new name, dataTAX, and some nice new features as well.
DataTAX is written and sold by Datamax Research Corporation. It is packaged with a bootable system disk, a help disk and user manual. By the way, dataTAX also comes Taxes 5 State £ local incone taxes,.
You S Real estate taxes...... Paid 7 Other taxes 8 Add lines 5 to 7, Total taxes----- see Page I fgpM 1848 SCHEDULES A S B 1996 Schedule A - Itemized Deductions (Hied 1 Medical and dental expenses (Bental 2 1846 Line 32.....« bjenses 3 Enter 7.5 of 1 ine 2 .M_ 4 Total hedical and dental in an MS-DOS version. File formats of each version are identical, so swapping your data from one system to another is easy.
This review is based on my work with the "Headstart" edition of dataTAX, itself one of the new features offered by Datamax Research to users last fall. Users were not required to purchase this edition, but for $ 15 (in addition to a $ 29 upgrade) they were able to start preparing their tax returns in November. By sending in his or her registration card, a user automatically received the final version in mid-January of this year, at no additional cost. That version contains the final IRS forms and instructions, updated help screens and documentation, and another new feature, electronic filing.
DataTAX is a real help to the majority of those considering the purchase of a tax preparation planning program. It includes Forms 1040 and 1040A, plus Schedules A, B, C, D, E, F, R, and SE.
Forms 2106,2441, 3903, 4562, 4868,8606, and 8615 are also included. Several worksheets are available, such as those needed to calculate child care expenses, self-employed health insurance, or IRA deductions.
DataTAX requires 512K of RAM and one disk drive. Users with 1MB can copy all of the forms to memory and are encouraged to do so, as this speeds up the program considerably. This program multitasks well. I had it running concurrently with Nag Plus, FreD, DiskMaster, and WordPerfect. Workbench 2.0 is also supported and the program utilizes the new 640 x 480 productivity mode.
I encountered no problems installing the program on my hard drive, though I wishcompanies would provide automatic installation programs. I don't mind doing (continued on page 44) Gold Disk's Desktop Budget by Chuck Randoms One of the first reasons that many people give for buying a home computer is: "I can use it to help organize my home finances and establish an accurate working budget". However, if you were to take a survey of the number of home computer users that actually do their family's budget on their computer, I think you would find that number to be remarkably small.
Why does this gap between intent and execution exist? In a word software! Until recently, budget software has only sometimes been complete, not necessarily easy to use, and frequently difficult to understand. Unless you had already established a strict working budget "manually" and understood the workings of budgets in general, the probability of wanting to dive right in and start planning a budget on a computer was not very high.
But now, Gold Disk has produced a budgeting program that is as easy to use as the Amiga itself. In fact, the core of the program operates exactly like the Amiga Workbench. If you are comfortable clicking on icons and selecting from the Workbench menu, you already know how to manipulate Desktop Budget. To process a transaction, select the account for the transaction (i.e., where the money is coming from) and double click on its icon.
The details of the transaction (date, amount, etc.) are entered into a window that appears upon the double click. When the "OK" gadget is clicked in this window, an icon that represents that transaction appears on the screen. This icon is picked up and placed over the icon for the destination of the funds (i.e., where you spent the money). What could be easier?
Desktop Budget employs a "virtual" desktop that is somewhat similar to a Workbench window in that it is smaller than necessary to hold all of the icons that are in the drawer. The virtual desktop has a scroll bar at the bottom of the screen which can be scrolled horizontally to open up a more effective work space.
Let's look at a the steps needed to create and maintain a simple budget in Desktop Budget. Our example will have only one source of income (your job), one expense item (food), and one checking account. Obviously, a real-world example will have many expense categories, numerous sources of income (hopefully!), and different accounts for checking, savings, and investments.
The first step is to create the budget files. Like any well- conceived Amiga program, Desktop Budget has a "new" option on the menus. You assign the files names and Desktop Budget creates the necessary files and the first icon for you. This icon represents the entire budget. Whenever you want to perform an action on all of the accounts, use this icon.
When the files are created, Desktop Budget presents you with a "budget definition" window. This window allows you to create any type of object that is needed to run your budget. There are four different types of objects: accounts, budget categories, filters, and, of course, a trashcan. This trashcan functions just like the Workbench trashcan. To discard something, pick it up and place it over the trashcan and it is gone. Filters allow you to look at any subset of the total number of transactions; we will discuss them when we get to the report section. Accoun ts can be any of the following
sub-types: checking, savings, credit, or cash; budget categories are either income, expense, or asset.
''Desktop Budget provides a comprehensive set of reports which allow you to analyze your budget any way you like."
The most handy thing to have around in case of an error is a trashcan, so let's create one of those first. To create any object in Desktop Budget the procedure is the same. Enter the name of the object and select the gadget that defines its type. If the object is an account or a budget category, you must also select its sub-type.
We will create four objects in our budget: a checking account called "Checking", an income budget category designated "Paycheck", an expense budget category titled "Food", and our trashcan. This whole process takes no Longer than a few minutes.
Icons set Desktop Budget apart from other traditional budgeting programs in terms of ease of use. Each object has an icon assigned to it for use on the virtual desktop. Gold Disk supplies a wide variety of ready-made icons for your use, plus a nice icon editor so you can create your own. For our example, we will use some of the standard icons supplied bv Gold Disk. "Checking" will be marked by an icon that looks like a miniature check; "Paycheck", by an icon that looks like a dollar bill with wings; "Food" is assigned an icon that resembles a bag of groceries; and you know what the trashcan
will look like!
The beauty of this system is that when you want to write a check against the food account, you click on the check icon, create a check transaction, and then drop it on the bag of groceries! What could be more intuitive?
Once the objects are created, you must actually establish a budget. This is the most difficult part of the whole process, in that you must estimate income and expense levels for an entire year.
Once you have estimated the amounts for each object, Desktop Budget is then able to tell you whether you will have any money left over at the end of the year or whether you need another job!
These values can be entered as monthly values or, if it is easier, just enter the total annual figures and Desktop Budget will calculate the monthly values for you. If you need some assistance calculating a value, Desktop Budget provides a software calculator. This calculator is integrated with Desktop Budget via the Amiga clipboard, and can be used to calculate any item. The result can be clicked on and placed directly into the gadget that needs the number.
If you really don't have a good estimate of your monthly and annual spending amounts, do not worry: changing your estimates Later is easy.
Once your budget is established, it is time to start sticking to it. As mentioned earlier, to register income in our test budget, double clickon the flying dollar bill to makea deposit slip appear.
Fill in the details of the deposit, click OK, and a deposit icon that looks just like the icon from which the account came shows up on the workbench. Pick up the icon and drop it on its destination. To wri te a check, just double cli ck on the check icon. A check appea rs, and the rest of the transaction is the same. If a transaction is to be split among several accounts, just indicate the amount(s) to be split and Desktop Budget provides multiple icons that you can drop on the various destinations. The system also provides a mechanism that allows you to format repeating payments, such as your
mortgage or your car payment. If you wish, these payments can be posted to your budget automatically when they are due.
Desktop Budget provides a comprehensive set of reports which allow you to analyze your budget any way you like. The simplest form of report is the easiest to use. To continue the Workbench analogy, you just point and click. To see a report that contains the transactions for a budget category or categories, select the appropriate icons and press Amiga-R, and a report showing all the transactions for those categories appears. If you have to modify a transaction, just point at it on the report and click on it. The selected transaction is retrieved for editing. In addition to the simple
transaction report, Desktop Budget provides a full set of predefined reports to allow you to look at a total overview of your budget, income, and spending.
All of these reports are structured to let you look at the data in various ways. Review the data on a monthly or year-to-date basis and analyze it in raw dollars, or as a percentage against your entire budget. Filters let you narrow or define your selection further, such as to only report on transactions between certain dates or involving certain amounts of money, etc. The Desktop Budget system has a print spooler built into it.
When a report is selected for printing it is sent first to the spooler so the user almost immediately regains control of the system to continue processing. The package also has a series of built-in graphs to allow you to easily visualize the status of your budget.
The graphs can be viewed on screen, printed, or saved as in IFF file.
While the system saves graphs in IFF format, it does not do so in a standard image size, so not all packages will accept the Hies. IFF is supposed to be a standard format. Why Gold Disk would go to the trouble of producing IFF files and not make them standard is beyond me.
(continued on page 60) (dataTAX, continued from page 41) installations myself, but many people do mind and shouldn't be forced to do them.
The new manual is improved and much smaller than the previous version; users now have to look elsewhere for anv necessary tax-specific information. The manual covers operations of both the Amiga and MS-DOS versions, I would prefer two separate manuals, but the manual is small enough that this represents only a minor inconvenience.
There are no keyboard templates or handy reference cards, but this information is found in an on-line help file. To Datamax's credit, all of the help screens can be printed from within dataTAX.
There's a wealth of information in these help files, and 1 do recommend printing them. By doing so, you will end up with a valuable "supplementary" manual, including a list of all the keyboard shortcu ts.
DataTAX takes a few moments to load, even from a hard drive. Floppy drive users require a bit more patience. The program loads in a minimum-system mode, which includes a black-and-white screen.
I changed the color to a light blue screen to match the color of the 1040 form. This information is saved with the program's preferences file, so you need not worry about it again.
As with many programs, vou really don't appreciate the potential of dataTAX until you spend some time with it. 1 have become comfortable using dataTAX and I believe all users will quickly adjust to it.
You might not expect this from a tax program, but dataTAX is easy-to-use and intuitive.
Numbers are entered easily and calculations are made fairly quickly. The online help which is available for many line entries creates a very user-friendly environment. An on-line calcu la toris included, along with a paste function to simplify any scratch-pad work.
You ca n prepare two retu rns si mu lta- neously. It really doesn't matter where you start working as all forms, schedules, and worksheets are fully integrated. You can itemize all line entries, such as listing all the charitable organizations you contributed to. The program automatically recalculates every time you change a cell, and your "bottom line" tax status is always d is played at the bo t tom of the screen.
Each data file is saved to the "Tax_Returns" drawer; dataTAX automatically looks in this directory for data files. 71115 is another convenient new feature.
The program saves an icon with each data file and you can start dataTAX from these icons. The icon default tool is saved as ":Tax-90 dataTAX". That's because all files and drawers are located in a directory called 'Tax-90 " and dataTAX expects to find this directory in the root directory, whether on a floppy or hard drive. While this sounds like a problem for those who set up their hard drives with many subdirectories, it is easily overcome by editing the default tool of the master icon in the "Forms" drawer.
The program provides two ways to print the 1040 form: as an easy-to-read text version, or as an IRS-approved facsimile.
All other forms are printed only as text versions, and quickly at that; the facsimile- version 1040 takes a few minutes to print because it's a graphic dump.
Why these distinctions? The IRS accepts only graphics versions of the 1040 form, whereas other forms are acceptable for submission "as is". The 1040 facsimile image is scanned at 120 dots per inch (dpi). The original image is scanned at this "low" resolution so that it works on 9-pin dot matrix printers. The image does look a bit "jaggy", but it is an approved facsimile. Besides, a 300-dpi scanned image would be a huge file and there's only so much room on a floppy disk.
You can normally expect a refund in 6 to 8 weeks when filing your Federal taxes by mail. The new electronic filing feature reduces that time to about 2 to 3 weeks. Electronic filing is a three-step process:
(1) Create the tax return,
(2) Check the return forerrorsand verify that it qualifies for
(3) Send the return to an IRS-approved service bureau, which
typically charges about SI5 for processing.
Datamax Research has really gone the extra mile here for Amiga users. Step 2 would normally prevent Amiga users from filing electronically because the checking process is performed by the service bureau and they use MS-DOS software.
Datamax has provided a workaround to this problem. All a dataT AX user has to do is send the tax return to Datamax's BBS. The data file is small and only takes about 30 seconds to upload. Datamax performs the data checking and sends your tax return to an approved service bureau. The best part is that you still pay only $ 15.
Complaints? Sure, there are a few' minorones. DataTAX includes no state tax forms, so I can complete only half of my tax returns with it. Admittedly, most state tax forms are based upon federal tax forms, so in reality, dataTAX is doing more than half the work. Nevertheless, New York and California forms are planned for next year, and I hope Datamax finds a way to offer other state tax modules in future versions.
There are a few forms that some tax filers will find missing: 2119 Saleof Your Home, 3800 General Business Credit, 4684 Casualties and Thefts, 4797 Sale of Business Property, 4972 Tax on Lump Sum Distributions, 6251 Alternative MinimumTax,8283 Noncash Charitable Contributions, 8582 Passive Activity Loss Limi tations, a nd 1040ES Es tima ted Tax Worksheet.
Another feature I would like to see added is a tax interview to help users determine which forms to fill out. There should also be some import capabilities fromspreadsheetoraccountingprograms.
This w'ouid be especially helpful forsmall business owners.
These are hoped-for enhancements, however, and not deficiencies. I like dataTAX. The Datamax staff is providing a top-notch package and I found them to be most supportive and easy to talk to.
Datamax offers voice, BBS, and FAX support, inaddition to providing the electronic filing service. They are also very pro-Amiga. I appreciate theirattitude and open-mindedness in listening to new suggestions for improvements.
Rather than complain about the lack of mainstream business software for the Amiga, we can challenge this dilemma by supporting the worthy programs that do exist. DataTAX is such a program. It's easy to use, reasonably priced, and an excellent value. It should continue to improve with each subsequent release and I believe that the more we support it, the better it will become. *AC* dataTAX V5.0 Pfice: S75.00 System requirements: 512K min., one disk drive; 1MB recommended.
Inquiry 259 Datamax Research Corp. 269 Portage Rd. Box 1147 Lewiston, NY 14092
(416) 250-7424 F-BASK3.0 NOW SHIPPING The reviewers have labeled
F-BASIC: The FASTEST Growing FASTEST Performing AMIGA
Language (Gold Disk Office, continued from page 40) set
canbe used asa merge file in the Writemodule to, for
example, select a II clients loca ted in a certain zip code
and print a form letter with the name and address of each
client filled in.
File has a built-in report generator that allows the user to set headers and footers, select the fields to include in a report, set break fields and the fields to be totaled. File also has an Arexx interface.
The last module in Office is the Page module. Gold Disk developers took their Professional Page program, removed a few of the more sophisticated features, and included it in Office.
Those features that were removed do notreduce the functionality of the Page module for the average user. The system does not import EPS or Aegis Draw files like Pro Page, but it does import bitmapped IFF files, Professional Draw Clip files from either Pro Draw or the Graph module, plain ASCII text files, Office Write files, WordPerfect, Scribble!, Textcraft and Textcraft Plus files.
Page is a true page layout tool. The user divides pages into columns and areas using boxes. The text or graphics files are inserted into these boxes, which are linked into groups. If a file is too large for one box, it will flow into the next box in the group, even if the next box is not on the same page. Place a graphic anywhere on the page and the text either wraps around it or, if desired, it flows right over it. This feature makes it possible to place a gray-scaled graphic in the background (i.e., a corporate logo under a report). Using Page, it is possible to crop and size a graphic as
Page also has built-in drawing tools. The user can draw lines, rectangles, ellipses (circles) and polygons directly on a page.
Page uses the multitasking capabilities of the Amiga. If Write is running in the background while Page is running, select "Write" from the Edit menu and the text file that is in the current box will load into Write and be prepared for editing. If the user does not have enough memory to load both programs, Page has its own built-in text editor. It is not as full-featured as Write, but it is functional.
Table 1 - Data Interchange Options Source Destination Calc File Write Graph Par File X X X X Write X X X Calc X X X X Graph X X The best feature of the entire Gold Disk Office package is the output capabilities of Page. Page supports Compugraphic Fonts.
These fonts are stored, not as bitmaps like the standard Amiga fonts, but as algorithms that describe the fonts. This means that when printed, the fonts can be adjusted to print at the maximum resolution of the printer chosen. Page uses the standard Amiga Circle 110 on Reader Service card.
Printer drivers, but the output created is of a quality not seen before. Even 9-pin dot matrix printers can produce near typeset- quality output. The output from these font sets must be seen to be believed. The package comes with one CG Font. Gold Disk has an entire library of fonts that can be purchased to add to the capability of the system.
With the ability to type a document in Write and quickly drop that file into Page and produce typeset quality output, this package is worth its price even if you are only looking for a word processor. The only weak component of this suite of programs is the File database module it's just not up to the high standards of the other modules. If you require a full-fea tured, high-powered database, you must look elsewhere, but if you are like most people and are just looking for a convenient place to maintain a mailing list, this database fills the bill.
The other pieces of the suite are excellent. Gold Disk Office is a convenient, integrated system in which all the pieces work efficiently together. I think you will be pleased with it.
- AC- Gold Disk Office Price: $ 295.00 Inquiry 270 Gold Disk Inc.
5155 Spectrum Woy, Unit 5 Mississauga, Ontario Canada L4W SAL
* A Beginner Can Immediately Use F-BASIC
* An Expert Can NEVER Outgrow F-BASIC F-BASIC 3.0 With User s
Manual & Sample Programs Dis Only S99S6 F-BASIC 3.0 With
Complete Source Level DeBugger OnlyS15995 F-BASIC Is Available
Only From: DELPHI NOETIC SYSTEMS. INC. Post Office Box 7722
Rapid City. SD 57703-7722 Send Check or Money Order, or Write
For Into Credit Card otCOD Call (505) 348-079’ F-BASlC
i!iaroq-M«rBfluar5emaTko!Dr4S Ire AMIGA is 4 rrtf) siti:d£]
IradnrrtiirH q( Gornmodore'AMIGA Inc BGRAPHICS A Business
Graphics Package by Chuck Raudonis V V ith the release of
Bgraphics by Technical Resource Systems Library, there is a
new style tool for the Amiga community.
Bgraphics is a dedicated business graphics generator which produces Line, Column, Bar and Pie charts. Each chart type has several variations.
Line charts can be produced in XY, XV Area, Scatter and Regression formats. The XY is a standard line chart that maps data as points on a line (Figure 3). The XY Area chart plots the same lines as the XY chart, but the area under the chart is filled in with color (Figure 1). This type of chart more clearly shows the relationship between values as it is easier to see the differences among lines with the added color. Scatter charts are similar to XY Line charts, except that they only plot the points of data and are not joined with a line. Regression charts are identical to Scatter charts, but a
regression trend line is added to measure trends of the plotted points. This is useful for tracking trends within a set of widely scattered data points.
Column and Bar charts are available in the same formats.
Column charts are vertical charts with the X-axis on the bottom and bars radiating up and down. Bar charts are horizontal charts with the X-axis rising vertically and the bars radiating left to right.
Column and Bar charts can be produced in Single, Absolute, Stacked and Overlap formats. The Single format prints charts radiating from the X-axis with positive and negative values all radiating in the same direction. Absolute charts are similar to Single charts, except that negative values radiate in the opposite direction of positive values. Stacked charts, as the name implies, show all the bare stacked on top of one another (Figure 2). Overlap charts are similar to Single charts except that the bars slightly overlap each other. Column charts are also available in one format that Bar charts
are not. The Step chart format prints the columns adjacent to each other.
Pie charts can be done as wire frame or filled charts. It is possible to produce Pie charts that compare the values in a single category; or, a proportion of various categories can be made. For example: Given three sets of da ta (Fixed Costs, Variable Costs and Profits) for the twelve months of a year, it is possible to create a Pie chart that graphs all twelve months of Profits data, ora chart that compares the totals of the costs and profits.
All charts can be produced in 2-D or 3-D. A chart produced in 3-D is drawn in a manner that creates an extruded effect for each charted value. A legend can be produced to identify each data set. Bgraphics also provides an option to tageach graph item with the data value that is underlying the graph, which in turn prints the data valueover the graph item that represents it. Grids can be placed on both the X and Y axes. The axes can be defined using any method the user chooses. The range of each axis can be defined as desired; major and minor tick marks can be defined and grids can be assigned.
All text items on the screens can be customized, and any combination of fonts, colors, styles and sizes can be assigned to the various text items on the screen. This flexibility allows the user to create a very nice looking chart. Freeform text can be placed anywhere on the screen.
Bgraphics allows utilization of IFF images in conjunction with the business graphics being produced. Any IFF image can be imported and used as a background for the charts. If the user wants to provide a corporate logo or a presentation theme or title on every slide, the repeating pattern isstoredinanIFFfiie,andthe file is imported as the background for all graphics in the presentation. IFF Brushes can also be imported and placed anywhere on the screen. Brushes can be used to import dip art into presentations for impact. In addition, IFF Brushes can be used to actually form the graphs. For
example, a brush in the shape of an ear of corn could be used to illustrate the annual production of corn from a factory. Bgraphics can create the bars in a bar chart by stacking several copies of the Brush image to produce the height needed to represent the data. Using this feature, your charts become self documenting. One need not include a legend on a graph if the bars look exactly like the item being charted.
The onlv problem with the implementation of IFF Brushes is in the handling of the Zero or Background color. The standard implementation of the zero color is to render it transparent. This means that any areas in the brush that are of color Zero should show whatever is behind the brush. In Bgraphics, the zero color is printed in the Zero color. This causes problems when you want to use large brushes to overlay the graph, or you want to overlay brushes over an IFF Background. This problem can be worked around with some creative chart design. In addition to providing for IFF input, the package
has an IFF workbench called the Transfer Slate. Using this Slate, any number of charts and graphi- cal elements can be combined and placed into an IFF image. This image can then be imported into any drawing or paint program and embellished with the tools in the second program.
Bgraphics also has several built-in drawing tools, that provide the user with the ability to draw hollow and filled boxes, lines and arrows.
Bgraphics always renders its charts in the same order so it is easy to predict the final outcome. The order is as follows: The IFF background is laid down, the graph itself is drawn, any drawn objects are then placed on the chart, and lastly, the movable objects, such as text and IFF Brushes,are rendered.This allows the user to build the chart and know that, based on these rules, all charts will come out the same in the final printing.
The user can let Bgraphics size the graph into the active window, or the graph can be sized manually. The ability to size graphs manually is useful for sizing graphs to place several on one page. Since all of the major drawing and overlay items are created as gadgets, it is easy to customize the charts that Bgraphics produces. If the location of the text annotation tha t was just added is not quite right, grab it with the mouse and move it over! It really cannot be made any easier than this.
Bgraphics can use any Amiga font as well as multiple fonts per chart. Most text items can be defined separately so a different font and size can be utilized for each item if the user wants. The package also provides a simple spreadsheet-like interface to facilitate data entry for the graph values. The interface is not meant to replace a spreadsheet, but it can do simple columnar math and provides a clean method to review data and make minor changes. The system can import any ASCII data file as input for the charts, so interface to any program is easy.
One of the disappointing features of the program is its pattern editor. The user has the ability to define the patterns that are used to fill the bars and pie charts. Given the system's graphics capabilities, one would expect a graphics-based pattern editor with a mouse interface to permit alteration of the pattern using some drawing tools. However, the pattern definition editor produces a window that is full of ones and zeroes. To turn a pixel in the pattern on or off, a one or a zero is inserted into the appropriate position in the window. This is primitive at best, but it is effective.
It gets the job done.
Overall, Bgraphics is a handy package to have for your presentations in the business arena. If you are going to make presentations for clients, potential investors, or your boss, this package will provide you with the tools needed to prepare your presentation quickly and efficiently. With the addition of automatic 3-D text and drawing tools to match the 3-D chart effects, this package could produce even better charts. Even without any additions, it is possible to produce professional-looking charts quickly and easily.
Months top to bottom: Figure J, Sample Area Graph Figure 2, Sample Stacked Column Figure 3, Sample Line Graph
• AC* Bgraphics Price: $ 295.00 Inquiry 257 Brown-Wagh
Publishing, Inc. 16795 Lark Avenue, Suite 210 Los Gatos, CA
(408) 395-3838 Sharing Your Amiga Hard Drive With The Bridgeboard
by Gene Rawls I am not nn Amiga Guru. Yet, I am no longer a
beginner, either. Recently, I sat down in front of an
Amiga 2000HD with an A2286 Bridgeboard stilt in its box,
and set a goal for myself: To become familiar with the
system and complete all the necessary hardwareand software
reconfigurations. Toachieve this, I felt it necessary to
take the following three-step approach: I had come across a
great jigsaw puzzle, each piece of the puzzle being a
section in a chapter in one of many manuals...
1) Learn the basics of Workbench and the CL1.
2) Install the 5-1 4" floppy drive and the A2286 Bridgeboard.
3) Partition the 40MB hard drive to allow access and storage from
both Amiga and PC software.
And finally realized that the steps were all there, but it was up to me to piece them together. I had come across a great jigsaw puzzle, each piece of the puzzle being a section in a chapter in one of many manuals.
The finished product is very impressive, and well worth the effort. But when all was said and done on my system, 1 was left asking, "Why is this a secret?" Had I stumbled upon a "cover- up"? After all, my local dealer offered to do all of this for me for a "nominal" fee of SI 30. Perhaps Commodore has provided its dealers with a top-secret document which lays out this process. I, on the other hand, feel this information should be available to all.
I do not know if this is how the manufacturer intended the process to be completed, but it is effective (i.e., it works). Amiga Gurus probably know of other solutions to this perplexing problem, and I would love to read them, In the meantime, my homegrown hard disk partitioning guide follows.
Sound simple? For experienced users it is especially the first two steps. They were easily accomplished. The Introduction to the Commodore Amiga 2000 manual is very well written and it takes just a few hours to understand the basics of AmigaDOS, Workbench, and the CLI. The Amiga A22S6 A20S8 Bridgeboard User's Guide, enclosed ¦with the Bridgeboard, also lays out the hardware installation in solid detail. Things were moving along fine as 1 pressed toward my goal.
At this point, I had a single Amiga partition on my hard drive. My machine would boot from the hard drive. I could also boot from the PC Bridgebonrd's Install diskette, select the PC Icon, select the PCMONO Icon, insert the MS-DOS 3.3 diskette in the 5-1 4" drive, and start a PC MS-DOS session. I felt good about my progress thus far, but one thing still troubled me: In all the reading I had done to that point, I had never seen any mention of reconfiguring the hard drive to be shared between the Amiga and PC operating systems.
To be sure, the Bridgeboard manual refers to the need and possibility, but nowhere is the process laid out in easy-to-follow steps. There is no, "So you want to partition your hard drive for the Bridgeboard?" Section in any manual. I checked everywhere REPARTITION THE HARD DRIVE The Amiga 2000HDarrives with the 40MB hard drive formatted in one partition.
Contained on this partition is Workbench, Amiga Extras, AmigaBASIC, the printer drivers, and the 2091 Installation Software for hard drives. Out of the package, your Amiga can be booted from the hard drive and all processing will function as documented.
This is fine unless you wish to use the hard drive from both the Amiga and the PC side. The hard drive must be split (partitioned) into at least two parts. These partitions are then viewed by the operating systems as separate drives. A partition can then be allocated (or defined) to either the Amiga or PC systems.
To repartition your hard drive, follow the directions provided in the Partitioning section in the Amiga 2000HD manual (p.
36) . If you have installed a different hard drive, thereshould
bean overview on partitioning the drive. In anv event, the
instructions will be similar. Briefly, they are as follows
[Please note: This procedure will destroy oil date oil the
1) Double click HDToolbox.
2) Select "Partition Drive".
3) Drag the pointer to shrink the first partition.
4) Select "New Partition".
5) Click on the remaining partition(s).
6) Name the partitions and make them bootable.
7) Select "OK".
8) On Main Screen, select "Save Changes to Drive"
9) Select "EXIT".
This will leave your hard drive split into two empty partitions. If you wish to keep any data on the hard disk, back it up to diskette before partitioning the drive. The partitioning software will make all of this quite evident to you before allowing you to clear the disk.
REBUILDING THE AMIGA DRIVE ENVIRONMENT The fact that the drive has been cleared means you must now reboot your Amiga with a copy of the Workbench 3-1 2" diskette in your dfO: drive. This will allow you to continue with the task at hand. The next step is to rebuild your Amiga partition so the machine will boot directly from it (i.e., get rid of the need for the floppy Workbench).
This step is very simple; all you must do is "initialize" this hard partition. The simplest way to accomplish this is to "click" on the empty disk's icon (DHO). Then hold down the right mouse button and select Disk Initialization on the Workbench pulldown File menu. You may then want to grab a cup of coffee and check out the comics in the paper. Disk initialization will format and verify the entire partition, which takes twenty to thirty minutes (or more, depending on partition sizes).
Thenextthingto do is to get all necessary programs and files back onto your newly formatted partition. The Amiga 2091 Installation Software diskette, provided with the 2000HD, makes this very easy.
Insert the diskette in a floppy drive and double click to bring up its icons. Click on the "InstallHD" icon, hold down the SHIFT key and double click on the Workbench icon (the icon remains on the screen from booting). The program then prompts for a copy of the Workbench and Extras diskettes to be placed in a floppy drive and copies all necessary files to your hard drive. This process is laid out in detail in the introduction to the Amiga 2000HD manual (p. 19).
Once completed, reboot your Amiga without a floppy disk inserted, This should bring up the Workbench screen, with three icons Workbench, RAM disk, and Empty Partition on the side. From this time on, you may use this partition as a true Amiga hard drive. Files and programs can be written to and deleted from it, with the ease of use expected on the Amiga, with no special considerations.
REBUILDING THE PC ENVIRONMENT Now you have your hard drive partitioned and your basic Amiga software installed on one partition. In order for the remaining partition to be used by the PC system, several steps must be followed. These steps are detailed in the Amiga A2286 A20S8 Bridgeboard User's Guide but, unfortunately, they are randomly placed within the manual. Here are the remaining steps, presented first briefly for reference, and then discussed separately in detail:
1) Set up the drive on the Amiga side.
2) Partition and format the drive from the PC.
3) Install the Bridgeboard software on the drive.
4) Install all necessary PC software on the drive.
SET UP THE PC DRIVE ON THE AMIGA SIDE When properly set up, an Amiga file can be used by the Bridgeboard as if it were a PC hard drive.
This includes the ability to boot directly from the hard drive at power up. To enable the Bridgeboard to access the Amiga file at power up, PCDisk must be running on the Amiga. To ensure this, simply add the following command after the BindDrivers command in your startup- sequence file: run nili sys:pc pcdisk Next, the partition must be set up on the Amiga side to allow the Bridgeboard to access it. This is done using the AmigaDOS MAKEAB (MAKE AutoBoot) command. Simply enter the following command from any CLI: makeab drive : directory [filename] where drive is the device name given when
you created the partition, directory is a specific drawer name (I chose "PC"), and [filename] is an optional qualifier. MAKEAB then prompts for the number of beads, sectors per track, and cylinders. The formula, as given in the Amiga A2286 A20SS Bridgeboard User's Guide (p. 88) is as follows: Bytes = Heads * Cylinders * Sectors Track * 512 As an example, I selected the following values to emulate a 20MB hard drive (one-half of my 40MB drive).
Heads: 4 Sectors Track: 17 Cylinders: 602 These numbers were arrived at quite simply (no thanks to the manual). Four heads and 17 sectors per track are very common for PC hard drives. This left a simple equation to solve to determine the maximum available cylinders: 512 = 34816 17 20 * 1048576 (1 megabyte) 34816 = 602 DH1 :PC). Save this file to complete all necessary steps on the Amiga side.
Most of the remaining steps are completed on the PC system.
The drive must be set up and formatted to allow the DOS operating system to reside on it. Once the DOS system has been copied onto the drive, the PC automatically power up.
PARTITION AND FORMAT THE DRIVE FROM THE PC Since you have just defined the drive to the Amiga, the pseudo-PC hard drive is unformatted and does not contain any of the necessary MS-DOS software from which the PC is booted.
Therefore, you must boot the PC with the MS-DOS disk number 1 of 3 in the 5-1 4” drive. This enables you to execute the remaining MS-DOS commands needed to configure, format, and set up the PC disk.
Configuring the pseudo disk is accomplished using the Fdisk command. Enter "FDISK" at the MS-DOS prompt. Select option 1 to create one primary DOS partition. If you desire a more complicated disk layout, a detailed discussion of Fdisk is found in the PCMS-DOS manual, Appendix D 'Configuring Your Hard Disk" (pp. 285-296). Fdisk is a menu-driven program that is very easy to follow.
Now that the primary DOS partition has been created, it must be formatted before the operating system can be copied to it. This is done using the FORMAT command. Since you want the primary DOS partition to be bootable, you must include the " s" switch in the command. Enter the following command: format c: s The divisor, 34816, comes in handy when determining the maximum cylinders for any size partition.
As you probably expect by now, this will take quite awhile.
MAKEAB verifies the total number of bytes to be allocated and prompts you to continue. If all is to your liking, allow the creation to continue, and refill your coffee cup. For large volumes, this takes quite some time. Once this is completed, yourpartitionis allocated in theproper AutoBoot format for the Bridgeboard to access it as a standard PC drive. The only remaining step on the Amiga side is to tell the system to AutoBoot from this drive at power up.
The Janus software looks for a file named ABOOT.CTRL in the SYS:PC SYSTEM drawer to.
Locate the proper device from which to boot MS- DOS. Create the file SYS:PC SYSTEM ABOOT.CTRL and enter the name given to the device in the MAKEAB command (e.g., I IBoard 512k..... 1 Meg
1. 5 Megs .. 2 Megs ...
2. 5 Megs .. 3 Megs ...
3. 5 Megs.. 4 Megs...
4. 5 Megs .. 5 Megs ...
5. 5 Megs.. 6 Megs ... Pricing .128.00 .158.00
588. 00 .218.00
243. 00 .268.00
293. 00 .318.00
423. 00 .448.00
473. 00 .498.00 mBLOWOUT 256X4 DRAM $ 7.50 1X8 SIMM Module $ 55.00
ompTater apply Go.
INSTALL THE BRIDGEBOARD SOFTWARE ON THE PC DRIVE Now that the PC disk is formatted, it can beused to store any PC programs or data. You have sucessfully created the desired PC hard drive; however, the Amiga software and MS-DOS operating system software (required to autoboot from this drive) have yet to be installed.
Fortunately, Commodore provides a nice program to copy the necessary Amiga programs to the drive. The PCInstall diskette, included with the Bridgeboard, contains the "Bridgelnstall" program ("Bridgelnsta!1512" for those without the 1 meg RAM chip). Insert this diskette in the Amiga 3-1 2" drive and double click this icon. The required programs will be installed on your DOS partition. This is briefly discussed in the Amiga A22S6 A208S Bridgeboard User's Guide, in the section "Boot DirectTo An Amiga Hard Drive" (p. 50).
INSTALL MS-DOS ON THE PC DRIVE The final step is to install the MS-DOS operating system programs on the PC drive. This is explained in the Amiga A2286 A208S Bridgeboard User's Guide, section 4.4, "Hard Disk Setup PC Side" (p. 51). The process consists of issuing three "XCOPY" commands to copy the contents of the three MS-DOS disks onto the hard drive.
Since you booted the PC from the 5-1 4" diskette, it is your default drive. This means your current prompt will be "A:". Enter the following command to copy disk 1 of 3 to the hard drive (drive C:): xcopy a: c: s The s is necessary to copy all files and subdirectories to the hard drive. The "XCOPY" program is one of the files copied to the hard drive. Therefore, you can change your working drive to "C" before copying the next two diskettes. This is accomplished by entering the following command: c: Next, remove disk 1 of 3 and insert disk 2 of 3 in the 5-1 4" drive and enter the following
command: xcopy a: c: s Now both disks 1 and 2 are installed 011 the hard drive. Remove disk 2 of 3 and insert disk 3 of 3 in the 5-1 4" drive and enter the same command again: xcopy a: c: s When this disk has completed copying, the entire MS-DOS operating system is installed on your hard drive. Since you formatted the partition with the s option, it is bootable. You can test your work by rebooting the PC (Ctrl-Alt-Del) with nothing in the 5-1 4" drive. You should see the boot take place from the hard drive. Since you told the Amiga software to look for this partition at power up
(ABOOT.CTRL), MS-DOS will automatically boot wheneveryou turn 011 your Amiga. By the time you have opened the Workbench and opened the PC icons, DOS will be waiting for you.
The PC hard drive can now be used as a standard drive for storing programs and data files. New programs can be run from the 5-1 4" drive or copied from diskette onto the hard drive and run from there. Meanwhile, the other half of the physical drive is formatted for and accessible from the Amiga side.
If you have followed ail the steps outlined here, you have brought complete user flexibility to your existing Amiga PC environment with a minimal investment in hardware, time, and fees (remember, it saved me $ 130). But the best part of all is that, by stepping through the necessary details, you have gained a very thorough understanding of how the Bridgeboard really works. This is by far the greatest benefit from doing your own work on your Amiga. *AC* S Board The revolutionary BASEBoard RAM expansion for the Amiga 500 installs easily in minutes and holds up to 6 MEGAB YTES of memory
(upgradeable in 512k increments). The BASEBoard fits into the A501 slot of your A500 and includes a battery backed clock calendar.
Whether you're a programmer, Amiga artist or a “take no prisoners" gamer, the BASEBoard is the perfect solution for all your memory needs.
Add 2 MEGS to your Amiga 500 for only A special factory purchase has allowed us to offer the ICD AdRam 520' FULLY POPULATED at an unbelievable price!
The board installs easily in minutes and requires no soldering or modification. The AdRam 520 is 100% compatabie with both the Fat and Super (1 MEG) Agnus.
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Munications (A-Talk III, Baud Bandit); budgeting (Desktop Budget); accounting (Easy Ledgers, Nimbus); and tax preparation and planning (Tax Break, Tax Plan).
Depending on your needs, also consider programs for drawing, calendar making, automatic phone dialing, DOS conversion, hard drive back-up, maintenance and data recovery, and more.
What's missing from this picture?
Although the Amiga has been around for five years, a number of very useful business applications still have not been developed as stand-alone packages for this platform. What follows is my own wish list of stand-alone, full-featured business software packages for the Amiga, or (where noted) features I would like to see incorporated within existing packages. A number of the applications listed here are available to Amiga business users, but only within other word processing and related packages, whereas MS-DOS and Macintosh equivalents are readily available as stand-alone programs.
Business plan analysis Grammar & style checker Financial analysis & planning OCR (optical character recognition) software State tax preparation & planning Word processor file conversion Automatic table of contents and index generation within desktop publishing program Floppy Hard drive cache software hardware Client time and billing Ready made business letter templates Ready made business contract templates Ready made business form templates User industry-specific spell checking dictionaries Organizational chart creator Flow chart creator Statistical analysis Dedicated business presentation
graphics Legal assistance Will creator Employee handbook creator Employee schedule creator Resume creator CD-ROM software Product information DataRetrieve Price: $ 79.95 Inquiry 213 Professional DataRetrieve Price: $ 295.00 Inquiry 214 Abacus Software 5370 52nd Streel S.E. Grand Rapids, Ml 49512
(616) 6980-0330 Pen Pal by Softwood Company Price: $ 149.95
Inquiry 212 Project Master Price: $ 195.00 Inquiry 227
Easy Ledgers Price: $ 295.00 Inquiry 232 Brown-Wagh
Publishing. Inc. 1 6795 Lark Avenue, Suite 210 Los Galos,
(408) 395-3838 A2088D Bridgeboard Price: $ 699.95 Inquiry 237
Commodore Business Machines 1200 Wilson Drive Westchester.
(215) 431-9100 Ultra-Forms Vol. I PageStream Price: $ 29.95
Inquiry 224 Vol. I Professional Page Price: $ 29.95 Inquiry
225 Corwyn International 977 Seminole Trail. Suite 275
Charlottesville, VA 22901
(800) 542-8505 Top Form Price: $ 99.00 Inquiry 223 Designing
Minds, Inc. 3006 N. Main Street Logan, UT 84321
(801) 752-2501 Home Office Advantage Price: $ 199.95 Inquiry 218
Gold Disk Office Price: $ 295.00 Inquiry 219 Professional
Page Price: $ 395.00 Inquiry 201 Desktop Budget Price:
$ 69.95 Inquiry 231 Gold Disk, Inc. 5155 Spectrum Way, Unit
5 Mississauga, Ontario Canada L4W 5A1
(416) 602-4000 Form Action Price: $ 69.96 Inquiry 222
Iconoclassic Software, Inc.
P. O. Box 31323 Richmond, VA 23294
(804) 359-4085 excellence! 2.0 Price: $ 199.95 Inquiry 211
Price: $ 99.95 Inquiry 217 Micro-Systems Software 12798 Forest Hill Blvd., Ste. 202 West Palm Beach, FL 33414
(407) 790-0772 Pro Write 3.1 Price: $ 175.00 Inquiry 210 New
Horizons Software, Inc. 206 Wild Basin Rd., Suite 109
Austin, TX 78746
(512) 328-6650 That's a formidable list. Now you can see why the
Bridgeboard and A-MAX II are worthwhile considerations
for Amiga business users. The power and versatility of
programs such as Lotus 1-2-3, Excel, Turbo Tax, PageMaker,
Ventura Publisher, and WordPerfect (and others) present
suitable justifications and strong arguments for investing
in IBM and Macintosh emulators.
There's something else to consider. If your business requires you to travel, you'll eventually think about buying and using a laptop computer to maximize the hours spent traveling, and there are no Amiga laptops available. If you will need a laptop, you will also need to invest in MS-DOS software for it. To transfer your work once you return home, your Amiga software will have to be file compatible, or you'll have to run those same MS-DOS packages on your Amiga via your Bridgeboard.
What peripherals may be required to complement your 9- to-5 Amiga? Business needs vary, but other items you might consider are extra disk drives, a dot-matrix color printer, a laser printer, a PostScript cartridge, an optical scanner, printer buffers, more memory (you can never have too much), an accelerator board, a math coprocessor, a modem, a tape back-up system, removable media storage, and a flicker eliminator. And don't forget the new Enhanced Chip Set and DOS 2.0. Conclusion As one of a growing new breed the Amiga business user assess clearly what your business needs, what you want,
and always track the bottom line what you can afford. Many choices are available to you and only you can make the often difficult final decisions. The Amiga is a versatile and powerful computer. Once the Unix version is available, it vvill have the ability to run four different operating systems.
Today, there's little reason not to use an Amiga to run your business, just keep in mind some of the realities associated with your decision to do just that. Given the fact that your clients will probably require MS-DOS or Macintosh compatibility anyway, you'll want to purchase a Bridgeboard or A-MAX II.
I 714-283-0499 800-942-9505 15448 FELDSPAR DR., CHINO HILLS, CA. 91709 Aamiga Warehouse 714-283-0498 800-942-9505 MASTER 3A-1 Disk Drive $ 79.95 goldenIMAGE HAND SCANNER MASTER 3A-1D RC500 (A501 clone) 2-8 MB BOARD (A2000) OPTICAL MOUSE OPTO-MECHANICAL WE WILL BEAT ANY FHICE ON ANY OF THESE PRODUCTS.
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That isn't as bad as it sounds, however. To impress potential clients, just tell them you have three computer platforms to meet any and all of their potential needs. And how many businesses small or large can put three computers to work for their clients?
• AC* A-Talk III Price: S99.95 Inquiry 229 Nimbus 1.4 Price:
$ 159.00 Inquiry 233 Tax Break Price: $ 79.95 Inquiry 234 OXXl,
Inc. 1339 East 28th Street Long Beach, CA 90806
(213) 427-1227 Superbase Professional 3.0 Price: 3349.95 Inquiry
216 Precision Software Inc. 8404 Sterling St., Suite A
Irving. TX 75063
(214) 929-4888 MicroLawyer Price: £59.95 Inquiry 226 Baud Bandit
Price: $ 49.95 Inquiry 230 Progressive Peripherals &
Software 464 Kalamath Street Denver, CO 80204
(303) 825-4144 Tax Plan Price: $ 34.95 Inquiry 235 Quality
P. O. Box 805 Hudson, MA 01749
(800) 225-5800 A-MAX II Price: $ 249.95 Inquiry 236 ReadySoft.
Inc. 30 Wertheim Court, Unit 2 Richmond Hill. Ontario
Canada L4B 1B9
(416) 731-4175 Saxon Publisher Price: $ 450.00 Inquiry 221 Saxon
Industries 14 Rockcress Gardens Nepean, Ontario Canada K2G
(613) 228-8043 PageStream 2.0 Price: $ 299.00 Inquiry 220 Soft
Logik Corporation 11131 S. Towne Sq., Suite F St. Louis, MO
(314) 894-8608 Microfiche Filer Plus Price: $ 179.00 Inquiry 215
Software Visions. Inc. 12625 La Tortola San Diego, CA
(619) 538-6263 Who! What! When! Where!
Price: $ 79.95 Inquiry 228 The Blue Ribbon SoundWorks, Ltd.
1293 Briardale NE Atlanta, GA 30306
(404) 377-1514 WordPerfect 4.1 Price: $ 250.00 Inquiry 208
WordPerfect Library Price: $ 129.00 Inquiry 209 WordPerfect
Corporation 1555 N, Technology Way Orem, UT 84057
(801) 225-5000 Diversions . . .
Red Storm Rising by Rob Hays Red Storm Rising, based on the best-seliing novel by Tom Ciancy and Larry Bond, is another in a line of military simulations from MicroProse. If you haven't read the book, the premise is that an oil refinery disaster has forced the Russians to attack Western Europe. Their plan: to destroy the NATO forces there quickly, and then proceed to the Middle East unopposed. The book was written well before the outbreak of democracy in Eastern Europe and the current situation in the Middle East. MicroProse has taken the submarine warfare situations from the book and given
you control of some of the high-tech weapons systems used by the United States.
To begin the game you choose one of four time periods, ranging from 1984 to 1996. This determines the size of the Russian fleet you will face, as well as the type and efficiency of available weapons systems. Next, you are presented with a picture of a Russian vessel. If you fail to match it with one in the manual, you are initially restricted to the training scenarios. Once you match the picture, choose the class of Games reviewed this month: Red Storm Rising Ishido: The Way of Stones Dragon Lord Neuromancer Berlin 1948 A-10 Tank Killer Star Control submarine you wish to command, and one of
four levels of difficulty. For your first taste of warfare, choose from one of two training missions, eight battle simulations, or the fullblown Red Storm Rising campaign.
In the full campaign, you must navigate your sub through the Norwegian Sea area, avoiding Russian patrol planes and spy satellites which report your position to the enemy. Sophisticated NATO patrol planes and satellites report the Russians' current position to you. Occasionally, you are even able to receive news broadcasts detailing the progress of the war in Europe, and if NATO is losing, the map display shows the creeping Red Tide from the East.
Once you locate an enemy force, or if you have chosen one of the battle simulations, the screen changes to a tactical display. The main display is divided into a large central area, with two smaller areas to the left. The top one of these shows your current speed, depth, and course. The lower area provides information on enemy contacts, torpedoes, your weapons status, and other data, depending on which function you've selected. The central area is your main tactical display, allowing you to keep track of your targets and the threats to your survival. When not watching for enemy torpedoes
or ships, this area can also display water conditions, sonar information, and an on-line database of Russian ships.
The modern submarine skipper has a multitude of weapons and sensors at his disposal, including wire-guided torpedoes, cruise missiles, sonar, and radar. Of course, many choices also means many different control keys to use. A keyboard overlay and quick reference guide help in finding the correct key to press in the heat of battle. If you are stuck with no idea of what to do, touch the Help key and a screen of hints for your current situation will appear.
Animated sequences mark such events as the launching of your own weapons and the arrival of both side's weapons at their respective targets. These animations are well done, though definitely not state-of-the-art. They accurately reflect the actions taking place, such as a cruise missile breaking the surface of the sea, then the rocket motor igniting to speed it off.
No matter how realistic sequences like this are, after twenty or thirty times they become annoying. Thankfully, you can cancel them by pushing any key.
Red Storm Rising is supplied on two non-copy protected disks and comes with a four-color map of the Norwegian Sea Theater of Operations, in addition to the keyboard overlay and reference guide mentioned earlier. The excellent 100-page manual is divided into three sections, the first detailing game play, the second providing background information on strategy and tactics, and the third being a reference section of information on U.S. and Russian ships and weapons. You are given the opportunity to save a game in progress whenever you encounter an enemy force. Even though each saved game takes
only 500 bytes of room, you are limited to a maximum of five saved games on any one disk.
The game loads intelligently into your computer.
Depending on how much free memory you have, it loads some or all of the pictures and animations needed. If you have more than a megabyte free it will play entirely from RAM, eliminating disk accesses.
MicroProse furnishes a script covering installation of the game onto your hard disk, and therein lies the only problem I encountered with Red Storm Rising. The script asks for the name of the drive (or partition) you wish to install the game on, then proceeds to create a directory and copy the needed files. Unfortunately, when copying the third file, the script tries to create the directory on the source disk and copy the file to there, rather than to the destination. If you have write- protected the source, you get an error requester. If you have not write-protect it, you get an extra
directory on the disk with one file in it, and all of the rest of the files where they belong.
Of course, the game won't run without that file, and calls forth the Guru when you try. The ReadMe file included on the disk details which files have to be copied to run the game from the hard disk successfully, so it is a relatively simple matter to remedy the problem. Perhaps someone more familiar with scripts may be able to diagnose the problem better than I. Red Storm Rising multitasks well, with two stipulations.
The first pertains to memory: the game requires approximately 240 kilobytes of Chip RAM, and takes up a little over one megabyte total RAM if you have it available. The second stipulation is not mentioned in the documentation, but you must start Red Storm Rising second before you can get back to the Workbench via "Left Amiga N". You must at least have a CLI open before starting the game if you want to multitask.
Red Storm Rising continues the recent MicroProse trend toward enhanced games brought to the Amiga from other computer platforms. The graphics and sound are much improved over the IBM version of this game, and they have added a new option for the Amiga. You can now accelerate the passage of time; for instance, when closing the range to a target. If you are interested in modern submarine warfare strategy and tactics, Red Storm Rising is an excellent choice.
Ishido: The Way of Stones Ishido is played on an eight-by-twelve board, using a set of seventy-two tiles or "stones". There are six suits of stones, with two stones of each of six colors in every suit. The object of the game is to put all the stones on the board, following Ishido's placement rules.
The computer-generated setup for a game places one stone in each of the corners of the board, plus two stones in the upper left and lower right of the four central squares of the board. There is one stone of each color and one stone of each suit in the initial set of six. Subsequent stones are drawn randomly from the remaining 66 and are placed one at a time on the board according to the following rules: IF KHTS H»l » 300 FI f nsz* I *9 - com oct noun SeftBIHG EM Oci a KEEMLIM SIC SUSP 1CT-7HP SOL ft I CRS SPD £27 IS ¦SHIMS t 2i ms ENEHV T0EPED0 APPROACHING Red Slorm Rising Ishido: The Way of
Stones by Lazorence S. Lichtmann Cribbage enjoyed considerable popularity in the U.S. Navy in years gone by because it could be played in ten- or fifteen-minute sessions, squeezed in-between other activities.
I'm always looking for my own "computer cribbages" strategy games with simple rules and formations which can be played in short sessions without requiring one to spend an hour to get reacquainted with a complex scenario or intermediate position. The classic Shanghai and the more recent Tower of Babel are two of the best Amiga "cribbages" I know of. Now I ve found a third Ishido: The Way of Stones, from Accolade.
(3) Ishido consists of a single disk, a manual, a magic code
wheel, and a background atmosphere booklet, and comes in a
box sturdy enough to give you a secure feeling about the
safety of your code wheel. As you have surely divined, the
code wheel is a copy protection mechanism. Fortunately, it is
the only one. The Ishido disk can be copied in the normal
manner, and the publishers have thoughtfully provided
instructions for installing the game on a hard disk.
Rrrrr ils ¥ *
* I mm • m | ¦ ?
I* r • * a '1 • i • A 1 1 • • A A A ¦ A u jfi if U ¦ ¦ if A stone may be placed on the board only next to an existing stone or stones.
To place a stone next to one existing stone for a 1-way match, the new stone must match the old in either color or suit, or both.
To place a stone next to two existing stones for a 2-way match, the new stone must match the color of one of the old stones, and the suit of the other.
(4) To place a stone next to three stones for a 3-way match, the
suit of two and the color of the third must match, or the
color of two and the suit of the third must match.
(5) To place a stone next to four stones for a 4-way match, the
suit of two and the color of the other two must match.
Ishido can be played using either "ancient" or "modern" scoring, with the modern system being much more complex and challenging. In ancient scoring, the object is simply to play all the stones, with as many 4-way matches as possible. In modern scoring, the object is to accumulate as many points as possible. One point is awarded for a 1-way match, 2 for a 2- way, 4 for a 3-way, and 8 for a 4-way, for stones placed in the central six-bv-ten region of the board (that is, no points are awarded for stones placed around the rim of the board). Each successive 4-way match doubles the point values.
Thus, after the third 4-way match has been made, subsequent 1-ways are worth 8 points, 2-ways tally 16 points, and so on. Furthermore, 1000 points are awarded if all the stones can be placed on the board, 500 points if all but one can be placed, and 100 points if all but two can be placed. Ishido maintains both a log of each day's high scores (for both scoring methods) and an overall log.
Numerous playing modes are provided. Ishido can be played solitaire, or against one other person, with players alternating turns in the placing of stones. This may be done competitively, with each player's actions scored separately, or cooperatively, with the two trying to achieve the highest possible single score. There is also a Tournament Mode, in which any number of people may play the same complete game to achieve the highest score. Computer opponents are provided for ail the modes. It is even possible to have the computer play a game against itself.
Despite Ishido being a simple strategy game, tremendous effort has been invested in making it attractive. Eight different sets of beautifully-designed stones are provided to set the atmosphere; these range from Norse runes to gemstones. Each set has a distinctive matching board which may be used with its native stone set or any of the other sets. If this doesn't provide enough visual variety, Ishido supplies a simple, specialized paint program which allows the creation of new stone sets.
On-line help is available for those who desire it. The program can be asked to display the possible legal placements for the tile just drawn. It is also possible to cheat by looking ahead to see how the stones will be drawn from those remaining. However, taking either of these actions costs you any chance for immortality on the high-scores list!
Ishido's integration with the Amiga is very good. Game play and stone-set editing are performed strictly with the mouse, and all options are selected via standard Intuition menus.
Because of the doubling of point values by 4-way matches, the importance of getting an early four-way in modern scoring cannot be overemphasized. The best way to achieve this is to work from the stones which appear at the center of the board in the setup.
When setting up four-way matches, try to avoid committing to the need for one specific stone too early. Early 4-ways are most easily achieved by working so that any of a particular color can be used around one side of the central square, and any of a particular suit around the other. Also, don't forget to keep track of what stones have been played. It's useless (and highly frustrating) to set up a 4-way requiring a particular color and suit, only to discover that both stones of that type have already been placed elsewhere.
Ishido is a splendid little game. Simple to leam and to play, it is nevertheless absorbing and challenging because of the twin necessities of coping with the random draw and using space on the board efficiently. Even' effort has been made to keep it from quickly going stale by providing varied playing options and making the game visually entertaining. If you're looking for a cribbage-tvpe game for the Amiga, you won't do better than ishido.
Dragon Lord by Miguel Mulct Legends of dragons have been passed along from generation to generation for years, but most stories deal with how dragons terrorize the countryside of their own free will. In "Dragon Lord", however, you get the opportunity to control these great beasts of yore. You assume the role of one of three great Dragonmasters, all of whom are searching for the secret to immortality'. This secret is revealed if you can find the three magic Talismans that allow you to enter Dwarf Mountain, where the secret is kept.
You begin the game with one dragon at your disposal; you can send the beast off to conquer the surrounding villages in search of a Talisman. Conquering these villages adds to your wealth, which you need lots of in order to buy precious ingredients for the concocting of magical spells. These spells can be cast on dragons to heal them or make them stronger, or on villages to make them more (or less) prosperous. Spells are most important, however, when cast upon your dragon eggs.
Berlin 1948 Remember, you need at least three dragons to find the three Talismans, and you are given only one "live" dragon to start.
Other dragons must be hatched from eggs. You can influence the eggs to make the dragon stronger, smarter, wiser, or to hasten their hatching. If you try to hatch dragons without using magic, in fact, there is a good chance your opponents will beat you to the goal.
"Dragon Lord" is primarily a strategy game, with some arcade action thrown in for good measure. Up to three people can play at once, although they must take turns at the keyboard. During each move, a player can cast spells, buy ingredients, or send dragons out on missions. If you don't want to control the dragon, the computer will do this for you.
It's important to start hatching eggs right away, or you won't have enough muscle to compete with the opposing Dragon Lords later on.
The game is easy to play but difficult to win, because although you know the general characteristics of the ingredients you use for spells, you have to learn exactly how to cast the spells you want. A basic spell book starts you out, but the rest you discover on your own. Once you start mastering spells, then you have to decide what's the best way to find and defend the Talismans. If you decide to fly a dragon yourself, you'll get to wreak havoc on the poor villagers below.
This game from Spotlight, a division of Cinemaware, features excellent use of Amiga graphics and sound. The interface is completely icon-driven, via joystick or mouse. The documentation is well done, although i would have appreciated a little more help with the spells. The game moves somewhat slowly, especially with three human players, as there is plenty for each person to do during each move.
Overall, "Dragon Lord" is a highly original strategy game which you probably won't master quickly, but will have fun playing.
Neuromancer by John I ovine Neuromancer is a role-playing game based on the bestselling novel of the same title by William Gibson. While reading this excellent book will not give you any specific dues to playing the game, it will give you some idea as to how things work.
You play a "cowboy", which is a code name for a computer hacker. The game takes place in the future the year 2058, to be exact. Computer technology has advanced far beyond the rudimentary capabilities of today. In this future setting, you attach electrodes to the temporal area of your head, flip a switch on your cyberdeck, and jack into cyberspace.
Cyberspace is a virtual reality of networks and information. The electronic data is given a three-dimensional form by your cyberdeck. In other words, databases which are pure electronic information are given the appearance of buildings.
These buildings (or information) are protected by ICE (Intrusion Countermeasure Electronics) and Als (Artificial Intelligence entities). These two security systems have the ability to fight back and possibly kill you.
Your role in life is to find out who's killing all the cowboys, by "flatlining" their brains in cyberspace. Flatlining is an insidious means of killing, achieved through delivery of a neural shock to the brains of victims. The idea behind it is to keep victims brain dead long enough for their physical body to also cease functioning.
You start the game off in Chiba City with little money and no cyberdeck. As you progress into the game, you acquire a cyberdeck, skill chips, software, and a ROM construct. The ROM construct is the memory trace patterns of a deceased cowboy. His role is to help you get past security systems and Als in cyberspace without being killed.
You'll need to access various BBSes throughout the game and read the mail to find link codes and passwords, and also to download better software.
To help you get started, go first to Shin's and pick up your UBX deck. Then go to Gentleman's Loser and jack into the Cheap Hotel's database. Edit your bill so you don't owe them any money, then order the caviar from room service. Edit the bill again to pay for the caviar.
Ask the girl Shiva in Gentleman's about a chip and she'll give you a skill chip, which you then install. Then ask her about a pass, and be sure to take the one she offers.
Pick up the caviar order at the Cheap Hotel and then go to Crazy Edo's. He'll trade Comlink 2.0 communication software for the caviar. You'll find more Comlinks around the BBS's.
Go to Finn at Metro and ask about a joystick. Buy the joystick and bring it to the monks at the House of Pong; in return, they'll give you two more skill chips.
To further help you along the way, here are some link codes and passwords: Link Code Database Password Cheapo Cheap Hotel Cockroach Regfeliow Regular Fellows Vis tor Chaos Panther Modems Mainline Soften SEA Permafrost Fuji Fuji Electric Uchikatsu Loser Gentleman Loser Loser Keisatsu Tactical Police Supertac Berlin 1948 by Miguel Mulct The premise behind "Berlin 1948" derives from a heretofore unknown event of purely historical fiction that took place right after the end of World War II. As you might remember from your history lessons, 1948 was the year that the Soviet Union put up the Berlin
Wall, effectively isolating West Berlin from the rest of the free world.
The event? In response to the Berlin Wall, the United States moves several atomic bombs into England, one of which is stolen by the Soviets to give them an upper hand during the crisis. In order to prevent World War III, the CIA sends in its best agent Sam Porter in order to retrieve the atomic weapon and prevent an international incident.
"Berlin 1948" starts with your arrival to the divided city.
Your only clue is a note directing you to a local bookstore in search of more information. You view Sam from overhead, moving him by pointing to where you want to go and clicking.
Interaction with other characters takes place by pointing and clicking on those characters. From there, you assemble your questions and statements by choosing the appropriate icons.
Although the interface is completely icon driven and no typing is required, it does take a little getting used to.
Game graphics are only fair, but the most notable omission is the lack of sound support. Cars "honk" on the screen, but not a peep comes from the speakers. Even the introduction lacks true Amiga sound; instead, a cassette tape provides the soundtrack (incidentally, I found the tape difficult to synchronize with the introduction presented on the screen, despite numerous attempts). The other problem I find with the game is the frequent and annoyingly slow disk accesses. I played the game on a stock Amiga 1000 with 2 floppies, and found gameplay to be very slow. Perhaps the game performs better
when played on an Amiga 3000 with a hard drive.
The plot of Berlin 1948 is interesting, and I did like the game interface once 1 got used to it. If you are looking for action, however, you won't find a lot of it here. Try this one before you buy.
A-10 Tank Killer by Miguel Mulct If you have ever seen a "Warthog" on the ground, you no doubt understand how these planes got their nickname they are ugly! Once they take flight, though, you'd be amazed at how highly maneuverable and quick A-lOs can be. Specializing in destroying ground targets (i.e., tanks) and in providing air support for troops, these planes are actually spectacular in their own way.
"A-10 Tank Killer" gives you the opportunity to pilot a "Warthog", first on a training mission and then on through several different combat missions. These missions include taking out bridges deep in enemy territory, or providing cover top- A-10 Tank Killer or gr°und troops- You select your armaments prior to flight, bottom: Star Control anc* then choose the best way to accomplish the objectives set for you by your commanding officer. Although these planes can fly low, you still have to worry about Surface to Air Missiles (SAMs) and enemy aircraft which are trying to blow you out of the sky.
Lucky for you, the A-10 is a sturdy bird, able to fly on one engine or with just one wing (really!).
Unfortunately, "A-10 Tank Killer" appears to be a port of the IBM version. The screen shots on the back of the box are from the IBM VGA version, not the Amiga version. Although the Amiga graphics are adequate (they look like most of the other 3-D flight simulators out there), they are not spectacular.
The digitized flight panel lacks a great deal of detail on the Amiga I think the programmers would have been better off just drawing it out by hand. Sound effects are also adequate, but nothing to write home about.
Despite these shortcomings, I find A-10 Tank Killer to be fun and challenging to fly. Since you're dealing with ground targets most of the time, you have to learn to fly at low altitudes and speeds easier said than done. The missions are quite different from those included with most other jet simulators, and thus keep me interested in continuing game play. This game is for those of you who like to fly, but hope to master a different type of fighting aircraft.
Star Control by Miguel Millet Our last stop this month is in the year 2612, where mankind suddenly finds itself thrust into intergalactic conflict.
It seems that although Earthlings never realized it, life indeed always existed on other planets. Unfortunately, these beings were engaged in a struggle for their existence against the Ur- Quan Empire a race which enslaves the planets it conquers.
The Alliance of Free Stars has approached Earth, hoping to enlist our aid in defeating the Ur-Quans. Earth has agreed to help, and now all are fighting for freedom throughout the galaxy.
"Star Control" is an action arcade game and a strategy game rolled into one, and you can choose to play it as either or as both. In the arcade sequences, you have your choice of several ships with which to fight the enemy. Each ship has its own characteristics primarily different weapons and propulsion systems. You must choose carefully, as the enemy ships vary in their capabilities and may or may not be defeated with the ship you choose. The actual battles take place on a two- dimensional star field, complete with a gravity generating planet in the center. Slug it out with the enemy here,
and the winner gains control of that particular sector of space. Game play during this sequence is reminiscent of the old arcade "Space Wars" game, although the Amiga's excellent sound and graphics make it more entertaining and exciting.
Strategically, "Star Control" allows you to participate in several different scenarios in which your goal is to explore space, find minerals to gain monetary strength, and build spacecraft in order to defeat the enemy. Of course, the Ur- Quans are trying to do the same thing. The field of play for the strategy portion is represented as a rotating, 3-D star field which can take a little getting used to. When two opposing ships try to occupy the same sector of space, the game reverts to the arcade sequence. You can play the scenarios provided with the game, or devise your own with the included
"Star Control" features excellent sound and graphics, as well as numerous interesting features. Two players can compete against each other, or you can watch the computer play itself in order to learn strategy. The inclusion of the scenario editor allows you to make up your own game, if you wish. If you're not good at strategy, there is even a special "Pystron" mode in which you fight all the battles, but the computer makes all the strategic decisions. The "Cyborg" mode is just the opposite, allowing you to provide the brains, while the computer provides the brawn. There's even a keyboard
editor, which allows you to assign vital functions to the keys YOU want to use.
All in all, "Star Control" is a good game which should keep you busy for hours.
• AC- Product Information Red Storm Rising Price: $ 54.95 Inquiry
260 MicroProse Software, Inc. 100 Lakefront Drive Hunt Valley.
(301) 771-1151 Ishido: The Way of Stones Price: $ 54.95 Inquiry
262 Accolade 550 S. Winchester Blvd Suite 200 San Jose, CA
(400) 935-1700 A-10 Tank Killer Price: $ 49.95 Inquiry 265 Sierra
P. O. Box 485 Coarsegold, CA 93614 800) 344-7448 orders 209)
683-4468 Star Control Price: $ 49.95 Inquiry 266 Accolade 550
S. Winchester Blvd.
Suite 200 San Jose, CA 95128 408) 985-1700 Neuromancer Price: $ 44.95 Inquiry 261 Interplay Productions 3710 S. Susan, Suite 100 Santa Ana, CA 92704 714) 549-9001 Dragon Lord Price: $ 49.95 Inquiry 263 Cinemawore Corporation 4165 Thousand Oaks Blvd.
Westlake Village, CA 91362 805) 495-6515 Berlin 1948 Price: $ 39.95 Inquiry 264 Electronic Zoo 3431-A Benson Ave, Baltimore. MD 21227
(301) 646-5031 (Desktop Budget, continued from page 43)
Reconciling your bank statements to your budget couldn't be
made any easier than this system makes it. When the
reconcile option is selected, you are presented with a
running list of the transactions that have not been cleared
yet. Those that have cleared and are present on your bank
statement are tagged "cleared" by selecting that gadget for
the transaction. When you are finished clearing the
transactions listed on your bank statement, Desktop
Budget presents you with a trial balance to compare with
the bank's balance.
Desktop Budget also lets you mark the progress of other assets, tracking original purchase prices, initial asset equities and current market values. If you make an effort to keep the current market value fields up to date, Desktop Budget is able to provide you with a net worth statement and a capital gains report. I wouldn't want to maintain a multistock portfolio with the options on this system, but then, that is not the true purpose of this feature. Its value lies in providing you with a quick look at your major assets.
Desktop Budget's memory requirements are quite substantial if you want to utilize its graphing features. The box indicates that a minimum 5I2K Amiga is needed to run it, but the manual indicates that a 1 megabyte Amiga is required. The Latter is true if you want to utilize the graphics; otherwise, a 512K Amiga will run the package, minus its graphics capabilities. Also note, if you wish to use the graphics features of Desktop Budget on an Amiga with a hard drive, you will actually need more than 1MB of memory, since the buffers that are allocated for the hard drive reduce the amount of
available memory, to the point where Desktop Budget (again) cannot activate the graphing functions. If you have a hard drive, boot off of the Desktop Budget diskette and you will then have full functionality with just 1 MB of memory.
This is possible due to the fact that when you boot from the diskette your hard drive partitions are not mounted, and the buffer space is not allocated.
While budgeting can be an involved and sometimes difficult process, it is something that nearly everyone should try on a regular basis. Keeping therequired records manually just adds to the complexity of this already daunting task. A well-planned and executed computer system eases the record-keeping and analysis portions of budgeting. If you finally decide to take the big step and organize your finances, take a look at Desktop Budget, it contains all the features that you need to get started and is really easy to use. *AO Desktop Budget Price: S69.95 Inquiry 272 Gold Disk 5155 Spectrum Way.
Unit 5 Mississauga, Ontario Canada L4W 5A1
(416) 602-4000 Corrections!!!
The column “And furthermore...” appearing on page 96 of AC’s December, 1990 issue (“The Need for a National Amiga Users Association”) was written by Mike Halvorson, President of Impulse, Inc., and Chairman of the Amiga Developers Association, We thank Mr. Halvorson both for his fine contribution to that issue and for his tireless work leading toward the establishment of a National Amiga Users Association. AC fully supports Mr. Halvorson in this effort.
Please note the following three changes to the article which begins on page 26 of the January 1991 issue, entitled "Electronic Color Splitter” by Greg Epley.
Under the subtitle VIDEO STANDARDS, TERMINOLOGY, AND RESULTS, carrying over to near the bottom of the first column on page 27, substitute the following passage for that starting with the next-to-last sentence (“Those 262.5 lines are what your video digitizer sees”) there: The vertical resolution your video digitizer sees depends on the vertical resolution your video source provides. For example, my 4-head VCR doesn't give me quite a full frame (525 lines) in freeze-frame mode; if 1 step forward a frame using frame advance i get portions of the frame I was not getting in the previous frame. I
estimate I’m getting about 350 lines ot vertical resolution in freeze-frame on my 4-head VCR. Some video sources may offer more depending on how the freeze-frame works, which determines how many lines of complete picture information you're sending to your digitizer. Now you can begin to see why images captured with the Panasonic camera (600 lines) look so much better lhan the images captured off a VCR (about 350 lines). Certainly there are other factors which can affect resolution and final image quality, but those are beyond the scope of this article.
Under Ihe subtitle GREAT OUTPUT on page 28, the entire passage should read: Using Ihe Digi-View digitizer, I noticed a horizontal band of interference about 12 15 pixels high across the top of images digitized in overscan modes with the capture mode set to "Slow Color Camera". This capture mode produces the best pictures on average. The band doesn't seem to appear in non-overscan modes and I didn't notice this band with the capture mode set to “Normal Scan", even on overscan images. Since this band doesn't appear when displaying these images with softwarethat properly handles overscan, it's
not a serious problem. I bypassed the Splitter and found no changes. Obviously this unusual quirk is somehow related to Ihe way the “Slow Color Camera" capture mode in Digi-View operates in combination with a live video source. The Digi-View digitizer wasn't originally designed for this kind of source anyway.
Finally, under the subtitle SOME HINTS FOR DIGI-VIEW OWNERS, carrying over to page 29, the passage beginning midway through the eleventh line down in the first column on that page (“... 704 x 480 color image from my VCR due to the 5 minute time limit....") should instead read: ... 704 X480color image from my VCR due to the 5 minute time limit.
You should use the "Slow Color Camera" capture mode for your final images. “Normal Scan" rarely produces an acceptable image; however, some video modes such as hi-res only allow "Normal Scan" as your best option. Additionally, it’s difficult to set the "Position" and "Tracking” controls properly if you switch from one capture mode to another. Vertical "Position" adjustments seem to have no effect in “Slow Color Camera" capture mode; they do work in “Normal Scan" capture mode. Horizontal “Position" adjustments seem to work equally in both capture modes. If you notice a fuzzy vertical area in
your image when making your red pass, you can use the "Tracking" slider to get rid of it; experience seems to be the best teacher. Make sure that you have any tracking controls on your video source properly adjusted before playing with the Tracking" or “Position" controls for the digitizer.
Also in January we slated on pages 34 and 35 that the new PC AT emulator was created by the California-based company Talon Technology, inc., but Talon only distributes 1he product in the United States. The company that actually manufactures the PC AT emulator is Vortex Computer Systeme and their address is Vortex Computer Systeme, Sallerstrasse 51-53, D-7101 Slein Bei Heilbornn, Germany 071-31-59-
We apologize for these errors and hope that they did not cause any major inconveniences. Ed- fM'M* A W ',y " Nv More Ports for Your Amiga: m mm An I O Expansion i liUji ;jj ANN.
Board ; '• .
V -a n% ; ' A AC by Jeff Lavin ANA NAAxA- 2 1990,1991 The Puzzle Factory M .any in the Amiga community have built Brad Fowles' excellent "LUCAS" accelerator board, which introduced the idea of "Public Domain Hardware"! In this article I will present another public domain hardware project for tire Amiga which will enable one to add two parallel ports and two serial ports to the Amiga 500,1000 or 2000 for $ 70.00. Furthermore, it will be possible to easily and inexpensively upgrade to four parallel ports and or four serial ports at any time.
The hardware consists of a small printed circuit board with a 40-pin cable and DIP jumper that plugs into the socket occupied by CIA B, and a small pcb that contains the serial interface (see Photo 1, p. 63). CIA B is physically moved onto the 1 O Expansion board.
RAISON D’ETRE As a hardware hacker of long standing, I own a number of small computers and have equipped them with all sorts of hardware, from extra ports to EPROM programmers; I have longed to do the same with the Amiga. Since the Amiga uses a pair of 8520's (actually 6526's) for its I O, I figured it would be a piece of cake to add more 65 68XX family peripheral chips and be up and running. The only problem was that, because there is no obvious chip select decoding, I could never figure out how the 8520's were addressed. One day a friend came by and we were able to figure out that the I O
chips are "automatically" selected when certain addresses are generated by logic hidden in the PALS. Now that the final piece of the puzzle was in place, I wasted no time and had a prototype in my Amiga in two weeks.
HOW IT WORKS This hardware hack is possible because of two things the designers of the Amiga did for us:
1. ) The address space where the CIAs "live" is incompletely
decoded. This means the 16 CIA registers are echoed
repeatedly over a large range.
2. ) The locations where software is supposed to address the
CIA registers is completely specified over a much smaller
These two facts make it possible for us to take the chip select from one CIA, and divide it into four parts. The addresses in the upper part are routed to the CIA normally, and we "steal" the addresses from the remainder of the space for our own use (see Diagram 1, p. 67). Because the "hard" part (most of the address decoding and the bus timing) has been done for us, we can get away with nothing more complicated than an additional address decoder to split off our address space.
Unfortunately, this hack is not possible on the A3000 for the same reason that it is possible on earlier Amigas. The address decoding on the A3000 is complete; there are no "extra" incompletely decoded addresses to "steal".
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Circle 132 on Reader Service card.
As you will note from Table 1 (p. 69), the VIA and ACIA registers are still echoed over a pretty wide address range. We have specified where to address them for the same reason that Commodore has specified addresses for the CIAs: To ensure software compatibility (see Table 2, p. 69). We would very much like tosee enough people build these boards to createan installed software base. So programmers, please use these addresses when you are writing all those neat multiline BBS programs and multiuser applications, as well as process control programs, robotics demos, etc. THE DISCLAIMER This is a
simple hack, and if you get the bare boards, or a parts kit, you should have no trouble putting it together and having it running on your Amiga in short order. You do not need to understand how this board works to enjoy using it, but it will help if you have to fix it. While not hard to build, this project is designed for the technically inclined. If you have no experience solderingor handling electronic components, don't try this project as your first one! Please understand that conducting this project will void your warranty and, if you damage your Amiga, or have other problems, you are
Because the RF shield is modified in order to install this board (on an Amiga 1000), it's your responsibility to comply with FCC regulations concerning RFI. If your neighbors complain of RFI on their TV sets, you must solve the problem. I may be able to offer advice for some problems, but 1 will not be a repair resource for this project. I check BIX regularly, and my email address is jblavin. Usenet users may also send email to firstname.lastname@example.org, and please check your return path for accuracy, Alternatively, you can leave a message on my BBS, The Symposium, 24 hrs, 2400 baud, at (503)
While every effort has been made to make these instructions as accurate and complete as possible, this author, The Puzzle Factory, Inc. and or Amazing Computing cannot be held responsible for any damages incurred as a result of undertaking this project.
ASSEMBLY If you're still with me, the first step is to get the bare board and all the required parts. Detailed assembly instructions will be supplied, on disk, with your order. See below for details and sources. Carefully follow the instructions that come with the boards and solder sockets for all the Ics onto the boards. Solder the capacitors, resistors, and the crystal into place. Solder the dual-row and single-row headers, being especially careful of solder bridges. Install all the other parts. Cut two pieces of wire about 8 inches long (28-30 gauge stranded wire will work well here), and
solder one end of each wire to the posts of J3. Assemble the DIP adapter cable. Place the board on a piece of conductive foam or some foil. Install the Ics. One or both of the VIAs and or DAClAs may be installed a t this time. If you choose to install only one of either chip at this point, install it in the socket indicated.
A500 INSTALLATION We did not have an opportunity to install or test the I O Expansion Board in an Amiga 500 before the editorial deadline.
As the A500 and A2000 are electronically similar, we don't anticipate any problems. We do plan to include A500 installation instructions in the assembly manual that will be included with all I O board orders.
A1QQQ INSTALLATION Remove power from the Amiga. Remove the plastic cover from the Amiga base unit. Admire all the names. Remove the RF shield and set it aside. You needn't remove the disk drive, but it will help if you unplug its cable from the motherboard and fold itout of the way. Just in backof the internal drive are the two CIAs.
Gently pry CIA B (that's the one closest to the daughterboard) out of its socket, and install it on the I O Expansion Board at Ul. Be careful to orient it correctly. Remove the conductive material from the board and place it on the left side of the Amiga, near and to the rear of the three custom chips. Carefully insert the 40-pin DIP jumper on the end of cable, CA1, into the CIA B socket, ensuring that all 40 pins line up correctly. Then connect the 20x2 socket on the other end of the cable onto the header at PI on the I O Expansion Board. As long as you are careful and don't use excessive
force, you should have no problems with this part of the installation.
1 0 Expansion Board Serial Interface Board Photo 1 Now we'll connect the two wires we attached to J3 earlier.
These wires bring A14 and A15 into the address decoder. These signals are not available from the CIA socket, so we must look elsewhere. A good place to pick up these signals is from the back of the daughterboard. A15 is located at U2L, pin 10, and A14 is located at U2K, pin 13 (see Diagram 2, p. 69). Solder the wire from the pad marked "A15" on the I O Expansion Board to U2L, pin 10, and solder the wire from the pad marked "A14" on the I O Board to U2K, pin 13. This just about completes the electronic installation.
A2000 INSTALLATION Note: The following installation was done on a Rev 4.2 motherboard; other motherboards may be somewhat different.
Remove power from the Amiga. Five screws hold the case together, 4 on the sides and 1 at the back. Unscrew them and slide off the top part of the case. Make a sketch indicating the orientation of all cables connecting the drive bay and the motherboard and or other cards (such as hard drive controller cards), then unplug them. Remove the power supply drive bay by unscrewing 2 screws in front and 4 in the back. At this point the motherboard should be completely exposed.
Underneath where the power supply was, before you removed it, are the two Cl As. Gently pry CIA B (labeled U301) out of its socket, and install it on the I O Expansion Board at Ul. Be careful to orient it correctly.
One of the most difficult decisions you will have is where to mount the I O Board. The location you choose will depend on how crowded your 2000 is, whether you have a board in the CPU slot, etc., so it's not possible to give definite instructions. Note that this decision will affect how you'll want to assemble the 40-pin DIP jumper, so hold off the construction of this cable until you have resolved the board's final location. One idea is especially attractive: Mount the I O Board on a bare Zorro card, or maybe even a real Zorro card (a HD controller with unused space reserved for a hard disk
would be ideal). This will give itsufficient mechanical sturdiness, and make it extremely easy to obtain A14 and A15 as well as additional power and ground lines.
After you have determined where the I O Board is to be installed, remove the conductive material from the board and install it. Assemble the 40-pin DIP jumper cable, CA1, and carefully insert the DIP plug into the CIA B socket, ensuring that all 40 pins line up correctly. Then connect the 20x2 socket on the other end of the cable onto the header at PI on the I O Expansion Board, As long as you are careful and don't use excessive force, you should have no problems with this part of the installation.
AC's TECH Dealers AC's TECH For The Commodore Amiga is available now at the following Amazing Dealers. If your local Amiga dealer is not on this List - tell them thev should be!
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Contents January, 1991 Vol. 1 No. 1 ? Advanced Disassembling: Magic Macros with ReSource ? Building the VidCell: 256 Grey-Scale Digitizer ? An Introduction to Interprocess Communication with Arexx ? An Introduction to the ilbm.library ? The Use of Recursive Programming Techniques in Conjunction with DOS and EDIT for Hard Disk Backup ? The FastBoot Super Boot Block: Creating a Bootable, Recoverable RAM Disk ? AmigaDOS for Programmers ? Adapting Mattel’s PowerGlove to the Amiga ? Using Proportional Gadgets from Absoft’s FORTRAN Be sure to get your copy today ... before they're ALL GONE!
Get the Premiere January 1991 Issue for $ 14.95. Charter One-year Subscription - Four Issues - only $ 39.95!
(limited time only) AC's TECH - from the Amiga technical information publishing leader - P.i.M. Publications, Inc. Continue the Winning Tradition With the SAS C' Development System for AmigaDOS" Ever since the Amiga' was introduced, the Lattice* C Compiler has been the compiler of choice.
Now SAS C picks up where Lattice C left off. SAS Institute adds the experience and expertise of one of the world’s largest independent software companies to the solid foundation built by Lattice, Inc. Lattice C’s proven track record provides the compiler with the following features: ? SAS C Compiler ? Macro Assembler ? Global Optimizer ? LSE Screen Editor ? Blink Overlay Linker ? Code Profiler ? Extensive Libraries ? Make Utility ? Source Level Debugger ? Programmer Utilities.
SAS C surges ahead with a host of new features for the SAS C Development System for AmigaDOS, Release 5.10: ? Workbench environment for all users ? Additional library functions ? Release 2.0 support for the Point-and-ctick program to set power programmer default options ? Improved code generation ? Automated utility to set up new projects.
Be the leader of the pack! Run with the SAS C Development System for AmigaDOS. For a free brochure or to order Release 5.10 of the product, call SAS Institute at 919-677-8000, extension 5042.
Circle 12G on Reader Service card.
Now we'll connect the two wires we attached to J3 earlier.
These wires bring A14 and A15 into the address decoder. These signals are not available from the C1IA socket, so we must look elsewhere. There are only a few sources of A14 and A15 in the
2000. The unbuffered signals areavailable at the 68000 68010, the
ROM, and Agnus. The use of the unbuffered address lines is
not recommended. Instead, grab A14 and A15fromU601
(an74LS245) or one of the 100-pin "Zorro II" slots, as
follows: U601 A14 - pin 12 A15 - pin 11 “Zorro II” slot A14
- pin 41 A15 - pin 43 This just about completes the
MECHANICAL INSTALLATION (Note: As the following section was written primarily for an A1000, only some portions will be applicable to other Amigas. We encourage you to read this section even if you own an A2000.)
Most of the remainder of the work is of a mechanical nature.
At this point you must make some decisions. First of all, decide exactly where and how you want to secure the I O Expansion Board in place. In my own At 000,1 set one end of the board on top of the power harness, and supported the other end with plastic standoffs.
Where do you want to mount the connectors for the serial ports? You will find that the four D-subminiature connectors will fit handily over theexistingrow of connectors on the Amiga's rear apron (see Illustration 1, p. 70). Each serial interface board connects to the I O Expansion Board with a 20-pin ribbon cable and header sockets. The first two ports, Port 1 and Port 2, are connected to P4 on the I O Expansion Board, while Port 3 and Port 4 are connected to P5.
What kind of connectors do you want to use for the parallel ports? You could use D-subminiature connectors for the parallel ports if you can find a way to tell them apart from the serial ports.
Centronics-type connectors are another option for the parallel ports. After deciding what type of connectors to use, either solder or crimp ribbon cable to them, as appropriate, and install them temporarily. Experiment with different wire routings until you are satisfied with the arrangement. Now attach the other end of the ribbon cable to the I O Board connectors, making sure to attach grounds to the two ground pads provided near pin 1 of P2 and P3.
Whatever connectors you do end up using will have to be installed somewhere. You will need to make cutouts for the connectors, and also cutouts in the RF shield. One option may be to just leave the shield off entirely, but remember that you are responsible for any RF1 that results from your modifications. This completes the installation.
DEBUGGING (Note: The following section was written primarily for an A1000. With the exception of references to Kickstart, most of the remainder will be applicable to other Amigas.)
Before you start permanently attaching things to your Amiga, you will want to try things out. For simplicity, you may apply power to the I O Expansion Board without having the Interface Board(s) connected. If you power up, and nothing at all happens (i.e., the screen doesn't change color, the power LED does not come on, etc.), turn the power off immediately, as you probably have a short circuit. Visually inspect the board and, if you find nothing wrong, remove all the chips, except for the CIA at Ul, and temporarily insert a jumper from U6, pin 1 to U6, pin
7. This will have the effect of making the CIA look electrically
to the Amiga as if the 1 O Board wasn't thereat all. T rv
powering up again. If you get the Kickstart disk icon this
time, you can pretty well suspect a bad IC, ora missing signal
(or ground). One other thing you may try at this time is to
solder a 10K resistor between the reset pin of any of the
chips U2-U5 and +5V. On some Amigas the built-in pull-up
resistor may be insufficient. If none of these remedies get
you running, it's hardware debugging time, and I wish you
If the Amiga does all or any of the following:
1. ) Refuses to accept the Kickstart disk
2. ) The disk drive chatters and buzzes
3. ) Refuses to read the Workbench disk
4. ) Reads Workbench properly, but the access light goes on and
off, drive double-steps, etc. BRIDGEBOARD USERS!
¦ Don't waste money, slots, or desk space buying extra IBM-compatible or Amiga floppy drives! The Bridge Drive Commander + gives you direct access to all your internal and external Amiga drives from the Bridgeboard, and direct access to IBM type 360K and 720K drives from AmigaDOS, Bridge Drive Commander + is totally transparent and automatic. Put an IBM type disk in any drive and use it just like on any IBM compatible! Put in an Amiga disk and return to Amiga use! Just that simple, just that fast! One drive can use Amiga disks at the same time another is using IBM- compatible disks. Disks are
completely usable by other Amiga and IBM-compatible computers. Ail hardware, no software drivers to load, no precious memory or expansion slots used up. Plugs onto motherboard at internal drive connector. (No soldering or wiring changes.) Compatible with all Bridgeboards (8088. 80286), SideCar. All accelerator boards (any 680x0). Hard disks and other hardware and software.
Bridge Drive Commander + .S 97.50 MJ SYSTEMS Dept 10A, 1222 Brookwood Road, Madison. Wl 53711 1-800-448-4564 (24 hours MasterCard VISA) Product names are trademarks of their respecfve companies.
Circle 149 on Reader Service card.
It is possible that you may be experiencing some noise problems, depending on when your Amiga was made. The first thing to suspect in this case is the PALs on the daughterboard. Run additional ground and +5V busses to all 4 PALs and both tower sockets. If this doesn't do the trick, run an extra ground lead directly to the I O Expansion Board at the pad marked Diagram 1 1 2 74F139 Y3 Y5 VI YO iZ 7+F139 G Y3 9
N. C. Y2 nr DACIA 1 0| Oil Y1 It™
N. C. YO ~ DACIA0 CS ¦ VIAO CS2 Parts List I O EXPANSION BOARD
PARTS LIST PCB1 I'O Expansion Board circuit board U1 8520
integrated circuit (CIA B from Amiga) U2, U3 R65C22P1 VIA
integrated circuit U4, U5 R6EC52P1 DACIA integrated circuit U6
4F139 integrated circuit U7 74LS90 integrated circuit
(optional for MIDI) X1 3,6864 Mhz crystal OSC1
5. 0 Mhz TTL clock oscillator (optional for MIDI) R1, R2 1K 1 4W
5% resistor C1, C2 f 8 pf capacitor 03 22 uf 6.3V decoupling
capacitor C4-C10 .01 uf decoupling capacitor P1 20x2 pin
dual-row header P2, P3 20x1 pin single-row male header P4, P5
10x2 pin dual-row header J1. J2 3x1 pin single-row header J3
2x1 pin single-row header S1.S2 Shorting jumpers, gold inlay
S01-S05 40 pin DIP socket SOS 16 pin DIP socket S07 14 pin DIP
socket (Optional for MIDI) This parts list is for building a
4 4 port board. Depending on which set of parts you order, and
whether you are building 2 or 4 ports, you may receive fewer
parts than this.
INTERFACE BOARD PARTS LIST PCB2 Serial Interface Board U1.U2 MAX238CNG R1, R2 1K 1 4W 5% resistor (Optional) C1.C5
4. 7 uf 25V Capacitor, charge pump C2, C6
4. 7 uf 25V Capacitor, charge pump C3, C7 10 u! 25V Capacitor,
charge pump C4, C8 10 ut 25V Capacitor, charge pump P1 10x2
pin dual-row header P2, P3 25 pin right-angle pcb mate D-sub
connector S01.S02 24 pin DIP socket on .300” centers Please
note that this parts list will build 1 Interface Board, which
will provide 2 ports. For4 serial ports, 2 Interface Boards
CABLE PARTS LIST N1 20x2 pin dual-row socket connector N2.N3 10x2 pin dual-row socket connector CA1 40 pin DIP plug with 9” 28 ga. Ribbon cable, rainbow CA2 20 conductor, 28 ga. Ribbon cable, rainbow Please note that this parts list will connect the I O Expansion Board to the Amiga and to 1 Interface Board, which will provide 2 ports. For 4 serial ports, more parts are required.
CLOCK PARTS LIST PCB3 Clock Calendar Board lit OKI MSM5832 Real-time Clock calendar integrated circuit X1
32. 768 Khz clock crystal C1
4. 7 uf 6.3V decoupling capacitor C2 20 pf disc capacitor C3 5-35
pt variable capacitor R1
2. 7K 1 4W 5% resistor R2 100 ohm 1 4W 5% resistor (Not required
with lithium battery) D1 1N4000 diode (Not required wilh
lithium battery) SOI 18 pin DIP socket P1 20x1 pin single-row
right-angle socket connector B1 NiCad or Lithium battery
Please note that the above clock parts are readily available,
but not from us, except for the printed circuit board, PCB3.
Adjacent to PI, pin 1. A + 5 power lead may also be connected to the pad marked "+" adjacent to PI, pin 39, but should not normally be necessary. This should solve the problem. The only other possibility is to try a new 8520 (or 6526, which is considerably cheaper). A bad CIA is possible in this case, because the signals may be too weak to overcome the extra capacitive loading of the cable. If the CIA worked fine before it was installed in the I O Board, but will not work correctly in the board, try' swapping it with the other CIA before buying a new one.
SOFTWARE Of course, hardware is next to useless without software to drive it. This section describes the software available for the I O Expansion Board. Please note that, although every effort has been made to ensure completeness and compatibility, this article is being written in the middle of December for general release in February. All of the software is not yet written or finalized, although the device drivers are nearing completion. I have made the decision to go ahead with publication, and believe that the software wil 1 be ready by the time you read this.
Please contact us if you find any major incompatibilities or bugs.
THE SERIAL DRIVER Almost all programs wri t ten for the Amiga that use the serial port (with the notable exception of some MIDI software) access it indirectly via a standard software module called "serial.device". As a result, most existing software will work fine with the I O Board given a suitable driver, and we supply one, named "newser.device". Simply copy i t to your "DEVS:" directory and you're in business. Most programs will permit you to change the device name (from serial.device to newser.device) as well as the unit number (indicating which port is to be used), or you may use
the supplied Iopatch utility, described below (see "Support Programs").
The newser.device supports 15 standard baud rates, from 50 to 38,400 baud, plus MIDI (31,250 baud). It also supports full hardware handshaking. Up to four units may be open at one time, although the cpu may not be able to keep up with all four units running above 2400 baud.
A more technical discussion of the serial driver is beyond the scope of this article. However, it is worth noting that, as with all other programs relating to the i O Board, we supply complete assembly language source code of the driver. If you encounter a problem and all else fails it's possible to fix it yourself. (Please be sure to send the author, Dan Babcock, a copy of the fixed version!) Technical questions, comments, praise, and criticism regarding the serial driver should be directed to Mr. Babcock at the following address: Dan Babcock
P. O. Box 1532 Southgate, MI 48193 PeopleLink; DANBABCOCK
internet: email@example.com commands, such as TYPE or LIST,
or with any program that does serial or parallel I O via
AmigaDOS, rather than directly via the Exec-level
"newser.device" or "eightbit.device". Although this sort of
capability is not frequently used, it is useful from time to
In a perfect world, DOS-level support would mean nothing more than an appropriate MountList entry, specifying a driver name of "newser.device" or "eightbit.device", and some unit Diagram 2 PIN IQ BIS L K THE PARALLEL DRIVER The four parallel ports on the I O Expansion Board are controlled by the eightbit.device. Thereare no known differences between this device and the VI.3 parallel.device. Applications should not experience any problems communicating with the eightbit.device on the device level.
Full assembly language source code of the driver is supplied with the I O Expansion board. (If you find and fix any bugs, please be sure to send the author, Paul Coward, a copy of the fixed version!) Any questions, comments, praise, etc. pertaining to the parallel driver may be directed to Mr. Coward at the following address: Paul Coward 12 Dinmorc St., Moorooka Brisbane, Queensland 4105, Australia (Mail may also be forwarded to Paul through The Puzzle Factory.)
DOS-LEVEL SUPPORT "DOS-level support" refers to the ability to get and send data via the serial and parallel ports with standard AmigaDOS FOIL SIDE OF DAUGHTERBOARD (AMIGA 1000) number of your choosing, corresponding to a DOS name such as "SERI:" or "PAR2:". Unfortunately, Commodore supplied a version of the Port-Handier and Aux-Handler with Workbench VI ,3 that doesn't permit this; rather, they're hard-coded to use either "serial.device" or "parallel.device". The printer.device suffers from a similar limitation. At the time of this writing, we don't have a solution, other than using Iopatch.
However, we expect to have replacement handlers ready by the time you read this. In addition, the handlers in Workbench V2.0 have the capability to use any device and unit, so this whole problem is non-existent if you have V2.0. REGISTER SUMMARY VIA 0 BASE ADDRESS - SBF1000 VIA 1 BASE ADDRESS - 5BF50D0 ACIA 0 BASE ADDRESS - 5BF500Q ACIA 1 BASE ADDRESS - 5BF50OQ DACIA OFFSETS IER1 I SRI 50000 Crl FRl CSRl 50100 CDRi ACRl 50200 TDRl fORl 50300 :er2 ISR2 50400 CR2 FR2 CSR2 50500 CDR2 AC 32 50600 7DR2 RDR2 50700 VIA OFFSETS ORA - 50000 T2CL .
50600 ORB 50100 T2CH - 50500 DDRA - 50200 SHR - SOAOO DDRB - 50300 ACR • 50B00 net - $ 0400 PCR - SOCOO T1CH - 50500 IFR - 50D00 TILL - 50600 IER - 50E0Q T1LH - 50700 FRA - 5QFOO or 0 1 0 1 0 1 0 1 1 0 1 10 1 1 0 X 10 1 10 1 Table 2 Table 1 NOTE: The boxed area describes the bits that are needed to address CIA B. The bits identified by an ‘R are used for register selection. All the other bits are ‘Don’t Care', bul it is suggested that the following conventions are used in order to satisfy Commodore-Amiga's guidelines lor addressing the CIAs, as well as making program exchange possible for use
of the VIAs and ACIAs.
1 1111 0 0 1 1111 0 1 1 1111 10 1 1111 10 1 1111 11 R«1 -Time Clock C aUtida ( Semi Inteiface Board Semi Interface Eoan piulPiullclChi Dual FualUt Chip] pDual S r al Chip| Dual S«ial Chip Midi Baud Clock DOExpruionBoard Illustration 1 SUPPORT PROGRAMS Several programs are available for use with the I O Expansion Board. SERprefs functions much the same as the serial section of Preferences, but allows vou to set and save parameters for all four units of the nevvser.device.Thesea re saved in "S:SeriaI- Preferences".
Many programs allow you to specify the device name and unit number, so that using an alternate device driver is no problem. For those applications that insist on using a particular device, we have written a nice little hack called Iopatch. This program SetFunctionOs the exec OpenDevice call. The user puts this program in his startup-sequence, or otherwise invokes it, before running his application program. This patch will make a small window appear, whenever OpenDeviceO is called, with a choice of units, 0-4. Unit 0 will select the internal serial or parallel port, and units 1-4 will select
one of the newser.device or eightbit.device units. Please note that the names of both drivers have been selected to be the same length as the names of the original devices. This has been done to facilitate file-zapping as a last resort. Of course, software that names the newser.device or eightbit.device specifically may be written .
A suite of simple test programs to check the I O Expansion Board hardware can save you hours of hardware debugging time. Chip selects, as well as read and write signals, are generated for all chips. One program simulates a very simple character- oriented terminal program for checking an ACIA.
A nice little program to drive a real-time clock-calendar is also available. The clock hardware, based on the OKI MSM5832, is capable of generating interrupts at 1024 hz, once per second, once per minute, or hourly. Software to take advantage of this feature is left as an exercise for the student. See the Sources section for availability of a bare board for this dock.
CREDITS I would like to thank Dan Babcock for the many hours he put in writing and debugging the serial device driver. This was surely one of the most difficult parts of this project. Paul Coward, of DigiSoft, provided us with the parallel device driver, no small achievement either. Jim Cooper, of The Software Distillery, made many helpful suggestions concerning software issues, especially in the area of DOS compatibility, and helped us get up to speed.
Bit! Seymour provided invaluable help in layout and preproduc- Where do I get the kit?
Bare boards and other hard-to-find parts may be obtained from The Puzzle Factory. Detailed assembly instructions will be supplied, on disk, with kits 1,1 A, 2,2A and 3. In particular, the CMOS serial and parallel chips, as well as Ihe Maxim chips may be difficult to find in single quantities.
Other parts may be found at Ihe mail order electronic supply lirms listed below, or any good parts house. The Puzzle Factory will make only the fallowing items available for an indefinite period of time. Please do not request custom kits:
• BAREBOARDS (1) . BAREBOARDS2 (1A) 1 PCB1 I O Expansion Board 1
PCB1 I O Expansion Board 1 PCB2 Serial Interface Board 320.00 2
PCB2 Serial Interface Board $ 25.00
• ALMOSTBARE (2) . ALMOSTBARE2 (2A) Everything in BAREBOARDS, and
the following Ics: Everything in BAREBOARDS2, and the following
Ics: 1 each: R65C22P1, R65C52P1, MAX238CNG $ 45.00 2 each:
R65C22P1, R65C52P1 4 each: MAX238CNG $ 70.00 FOUR_PORTS (3)
Everything in ALMOSTBARE. And enough parts to build a complete
I O System with 2 serial and 2 parallel ports.
U7, OSC1, S07 not included.) $ 70.00 MIDI_UP (5) 1 each: U7, OSC1, S07 S6.00 ¦ FOURJIORE (4) All parts necessary to add 2 serial and 2 parallel ports to FOUR_PORTS.
(U7, OSC1, S07 not included.) $ 40.00 CLOCKBOARD (6) 1 PCB3 Clock Calendar Board suitable for building a real-time clock calendar based on he OKI MSM5832. Instructions for assembling ihe clock are included on disk. (Parts are readily available, but not from us.) $ 6.50 Shipping Prices for up to 1 lb. If shipping several kits, call for pricing.
North America UPS Ground $ 3.00 Overseas UPS Blue Label, or Small Packet Air $ 5.00 Small Packet Air only $ 8.00 Federal Express Overnite $ CALL Federal Express Overnite $ CALL Prices are subject to change without notice. Please call for prices and availability before ordering. All prices are in U.S. dollars. Visa, MasterCard and Money Orders are preferred. No CODs will be accepted.
Tion of the PCBs, and also provided design help. Finally, this task was made easier by the help and encouragment of Doug Sears and Grace Lavin.
Suppliers CONCLUSION 1 think this is a pretty neat little hack. I also feel that it is simple enough that if I hadn't come up with it, someone else would have. It provides some much-needed additional I O for the Amiga 500, 1000 or 2000 at a rock-bottom price. If enough software becomes available to warrant it, I will try to set up some sort of software clearing house for use with this board. Keep an eye on BIX or my BBS, The Symposium, for any news. Meanwhile, I hope you enjoy using this board. And don't let the blue smoke out! .AO The Puzzle Factory, Inc. Mouser Electronics 2401 Hwy 287 North
(800) 346-6873 Mouser Electronics 12 Emory Ave.
Randolph. NJ 07869
(600) 346-6873 Jameco Electronics 1355 Shoreway Road Belmont, CA
P. O. Sox 986 Venera, OR 97486
(503) 935-3709 Digi-Key. Corporation 701 Brooks Ave. South
P. O. Box 677 Thief River Falls, NM 56701-0677
(600) 344-4539 Mouser Electronics 11433 Woodside Ave.
Saniee, CA 92071
(800) 346-6873 JDR Microdevices 2233 Branham Lane San Jose. CA
(800) 538-5000 Saunders w The right software can turn your Amiga
into a great music machine... E DEBUTED THIS COLUMN in
January with a discussion of MIDI interfaces and
synthesizers. This month, we'll get into the software of
Amiga music. The right software can turn your Amiga into a
great music machine. With that in mind, I'll describe the
various kinds of software presently available and discuss
what each kind does. This should give you a good feel for
Sequencers are the most important MIDI software. Essentially, a sequencer records a performance from a MIDI keyboard, stores it in the Amiga, and then replays it through the Amiga's MIDI interface. Most sequencers allow some degree of editing to remove mistakes and to combine different performances. A sequencer records MIDI note data, not the actual sounds produced by the keyboard. Once the data is stored, it can be sent to the Amiga's internal voices, to another MIDI keyboard, or back to the original keyboard. This allows you to experiment with different sounds after a recording is
There are a number of different factors to consider when choosing a sequencer, including timing resolution, editing capabilities, and the ability to synchronize with other hardware. By far the most important consideration is how comfortable you are with the sequencer's user interface. There are numerous MIDI sequencers available for the Amiga; among the best are Microillusions' Music-X, Dr. T's Keyboard Controlled Sequencer, The Blue Ribbon SoundWorks' Bars&Pipes, and Passport Design's Master Tracks Pro. Demo versions are available for all four of these sequencers, and it is well worth your
time to try all four before deciding on one. Many users end up with more than one sequencer as each offers unique features.
Sequence editors provide specialized editing for MIDI sequences. One such editor.
Dr. T's Tiger Cub, allows real-time graphic editing of MIDI sequences as well as graphic editing of continuous controller information.
While Tiger Cub links directly with Dr. T's Keyboard Controlled Sequencer, it can also be used to edit files generated by other sequencers and then imported as MIDI files.
In practice, many musicians find that no one sequencer fulfills all their editing needs, so they often record sequences in one sequencer and then transfer them to another for editing. The Amiga's multitasking operating system, and the fact that most Amiga sequencers support standard MIDI files, facilitates moving sequences from one program to another.
Sound editors allow you to record and modify sounds and play them back on the Amiga. Most audio digitizers come with software to record and edit sounds, but stand-alone software like Aegis AudioMaster III has additional features, and is easier to use. AudioMaster allows for the sampling of sounds at higher sampling rates, thereby improving sound quality. Graphic editing of sounds also makes it much easier to create IFF instruments for use in other programs. Another noteworthy program in this category is Synthia II, which generates sounds on the Amiga by computer algorithms. Synthia is
basically a software-based Erase Controllers... Clear Deletes Pitches... Velocities... Durations... Controllers. • Pitch Bends... Tine Reverse... Quantize... Ccn&resszExpand Channel Assijh.
‘ 1 |254 3 t 1 4 3 t I 242 3 ( 4 3 3 1 5 429 3 C I 76 11 7 8 JE 8 347 3 t 9 its 3 1 18 8 3 1 II 488 3 ( 12 & 3 Kn h 4 jo jj 13 246 3 08 F 5 73 214 14 2 3 04 A 5 64 212 IB 463 3 Oft f 5 56 241 16 1 3 Oft A 5 60 24?
17 258 3 Oft f 5 40 133 18 129 3 Oil f 5 48 418 19 13 3 Oft A 5 40 418 28 888 3 Oil At 5 56 56 Dr. T’s Keyboard Controlled Sequencer records MIDI performances.
Patch editors modify synthesizer sounds using a graphic interface.
®- h release: 18
- 2 release: decay: 3?
Sustain! 99 ST synthesizer which creates IFF instruments. It can also be used to edit and process digitized sounds. Some sound editors can also create special effects like echo and pitch bending in real time. These can be amusing, although not always musically useful.
Note editors allow you to hand enter scores using traditional music notation, and play them back using the computer's voices and MIDI. The score can usually be saved as a SMUS file and used in other Amiga programs. Instead of playing the part into the computer, you use the mouse and or Amiga keyboard to enter each note. A music editor allows people with limited performance skills to enter complex music. The chief drawback is that it takes a long time to enter a score by hand and the music is likely to be more precise and "sterile" sounding, without the emotion of a human performance. There
are editing tricks to add dynamics and "human" touches to scores entered by hand, but these can be tedious.
Deluxe Music Construction Set and Aegis Sonix are two of the better-known note editors; MED is a public domain equivalent.
Patch editors allow you to edit patches on a MIDI synthesizer. A patch editor usually provides graphic editing of all the parameters that control the sound of a synthesizer. It is generally much easier to modify sounds on the computer than by using the synthesizer's controls. In fact, some MIDI modules, like the Roland MT-32 and the EMU Proteus, only allow patch editing via computer. Dr. T's and Sound Quest each make a wide variety of patch editors for many MIDI synthesizers. There are also "generic" patch editors available which support many different synthesizers; however, generic programs
may lack graphic editing and may not support all the features of a particular synthesizer. Some sequencers (like Music-X) also have provisions for patch editing built in.
Patch librarians store patches for MIDI synthesizers. The idea is simple: Instead of the number of patches being limited by the synthesizer's memory, the computer stores banks of patches on disk and shuffles them to and from the synthesizer via MIDI. Most patch editors are also patch librarians; however, it is also possible to buy programs just to store and organize patches. Generic patch librarians are more successful than generic patch editors because they don't need to support graphic editing and special features.
Sample editors are a combination of sound editors and patch editors. They create ? Da* jf*k Dm: tracks tb Srj ? Sr; To nit Iraas m ? Sent 1 Odrlrtr tr** ¦- ? ?«r Rll Tradu Qknler Eoit ? FVG 0 St Backup ? Plas Scrwn ? 'us ? Era wot ? Talc ? Rw w* and edit sounds on professional MIDI samplers, A real sampler can create as many as thirty-two 16-bit, 44 kilohertz samples, which sound much better than the Amiga's four 8-bit, 14 kilohertz voices. MIDI Sample Wrench V1.3 by dissidents and Synthia Professional by The Other Guys are the two premier sample editors for the Amiga. Synthia Professional can
also create 16-bit sounds from its software algorithms.
Algorithmic composition software creates music from preprogrammed rules. This class of software includes a wide variety of programs, ranging from those that modify user sequences to those that create music from graphics files. Dr. T's M creates MIDI sequences based on user-edited algorithms. The user can modify a number of parameters, and the program then creates music based on the user's choices. Dr. T's Level II sequencer records a MIDI sequence, and then creates rhythmic and melodic variations based on modifiable parameters. There are also software programs which create musical sequences
from fractals, IFF graphics, and even DNA sequences! Finally there are programs like Music Mouse and Instant Music which allow you to "play" Product Information MIDI Sample Wrench VI .3 Music-X Keyboard Controlled SequencerV1.6 Synthia II Price: S279.00 Price: $ 299.95 Price: $ 249.00 Price: $ 124.95 Inquiry 248 Inquiry 238 Inquiry 239 Inquiry 244 dissidents Microiiiuslons Level 11 Synthia Professional 730 Dowes Avenue
P. O. Box 3475 Price: $ 349.00 Price: $ 395.00 Utica, NY 13502
Granada Hills. CA 91394 Inquiry 250 Inquiry 247
(818) 785-7345 Tiger Cub The Other Guys Price: $ 99.00 55 N. Main,
Suite 301D Music Mouse Bars&Pipes Inquiry 242
P. O. Box H Price: S79.0C Price: $ 249.95 M Logon, UT 84321
Inquiry 251 Inquiry 240 Price: $ 199.00
(801) 753-7620 Opcode Systems The Blue Ribbon SoundWorks, Ltd.
Inquiry 249 1024 Hamilton Court 1293 Briardcle NE Copyist Apprentice Aegis AudioMaster III Menlo Park, CA 94025 Atlanta. GA 30306 Price: $ 99.00 Price: $ 99.95
(404) 377-1514 Inquiry 253 Inquiry 243 Copyist DTP Aegis Sonix
Deluxe Music Construction Set Master Tracks Pro Price:
$ 339.00 Price; $ 79,95 Price: $ 99.95 Price: $ 395.00 Inquiry
254 Inquiry 246 Inquiry 245 Inquiry 241 Copyist Level I
Oxxl Aegls Development Instant Music Passport Designs, Inc.
Price: $ 99.00 1339 E. 28th Street Price: $ 19.95 625
Miramontes Street Inquiry 255 Long Beach, CA 90806 Inquiry
252 Half Moon Bay, CA 94019 Copyist Professlonol
(213) 427-1227 dist, by Electronic Arts
(415) 72 0280 Price: $ 275.00 1820 Gateway Drive inquiry 256 San
Mateo, CA 94404 Dr. T’s Music Software, inc.
(800) 345-4525 220 Boylston St. 306 Boston, MA 02167
(617) 244-6954 music using the mouse while the Amiga joins in an
accompaniment derived from artificial intelligence
Music-scoring software produces printed musical notation from music files. This kind of software either converts a MIDI sequence to music notation (like Dr. T's Copyist) or requires the user to type in the score by hand. Dr. T's makes several versions of the Copyist, which produces good- quality output. Deluxe Music Construction Set also has decent score-printing capabilities. This is one category where the Amiga could use more competition.
While the Copyist is a capable program, other computers have more sophisticated score-printing software available.
While this list covers the basic categories of music software available for the Amiga, it is not by any means complete. There are a number of niche products that fulfill specific musical needs. Check AC's Guide To Tlw Commodore AMIGA for a complete list of music software. The amount of music software available for the Amiga has grown tremendously over the past year. The only categories now missing are film- scoring software and MIDI drum machine editing, I would also like to see a program that allows for the editing of MIDI sequences using conventional music notation (Bars&Fipes Profes
sional, it is promised, will include music notation editing).
What does a beginner need? It depends on what he or she wants to do.
If you want to type in songs and play them back, either Aegis Sonix by Oxxi Aegis or Deluxe Music Construction Set by Electronic Arts are suitable. Both can create SMUS files appropriate for use in DeluxeVideo and other multimedia applications. If you want to get started in MIDI sequencing, Dr. T's Tiger Cub looks like a great choice. It combines a MIDI sequencer, graphic editor, and score printer in one package for under a hundred dollars. That's a great deal!
Files created by Tiger Cub are also compatible with any of the more advanced sequencers if or when you outgrow its capabilities, if you are a serious musician, try one or all of the professional sequencers mentioned earlier. The demo versions will give you a good idea of each sequencer's capabilities and interface. Work with the demos and select the sequencer you're most comfortable with. *AC* [The statements and projections presented in “Roomers" are rumors in the purest sense. The bits of information are gathered In a third-party source from whispers inside the industry. At press time,
they remain unconfirmed and are printed for entertainment value only. Accordingly, the staff and associates of Amazing Computing™ cannot be held responsible for the reports made in this column.J ] ' (v iUm P 1 R O E R S THE NEWS FROM COMDEX: Atari is still trying to get people to buy Sts. The company's latest attempt to do that has produced the Mega STE series or perhaps it's "Son of the Revenge of the Bride of Atari". The Mega STE series stuffs their STE into a TT-style box; that's basically an ST with Atari's rather anemic blitter chip (which no software bothers to support) added in. Oh,
and they have yet another version of their dumb laser printer, too, that relies on the Atari for all of its intelligence.
Sounds like a wise decision, doesn't it?
Looks like Atari has another smash seller in the grand tradition of the ST series. AO the ST needs is OS 2 and it's ready to conquer the world. The Bandito believes that Atari can sell somewhere in the double digits, if they try hard.
NEWTEK'S VIDEO TOASTER was a hit at COMDEX. Those staid IBM types had never seen real video at a real price. Oh, sure, last year IBM showed some poorly digitized video at slow frame rates running from an unreleased multikilobuck add-in card, but that looked like a Victrola next to the Toaster. The Bandito hears that both IBM and Apple waved big wads of money at NewTek. Apple begged and by The Bandito pleaded with NewTek to put the Video Toaster on a Macintosh, but the Topeka Gang refused. Even IBM got down on its knees and whined for a PS Toaster.
No dice. Aside from the fact that NewTek would essentially have to put an Amiga on a card to make it work, they have no interest in supporting those other computers. So there.
The Bandito has heard that the Video Toaster will be displayed at one of the big Macintosh-only shows. No, not because NewTek is planning to bring it out for the Macintosh, but to show all those Mac fans what they're missing. Kind of a poke in the eye for Apple and all those Mac people who are touting "multimedia" with super- expensive video kludge cards that merely succeed in putting grainy, slow video on the desktop. So what good is that? The Bandito can get a Watchman TV and put it on top of the monitor for a lot less. Anyway, it just seems like a great way to waste time, rather than a way
to do business. Helocar, anyone?
ALSO, WORD HAS IT that new Video Toaster hardware add-ons, providing some of the most-requested features, are due in 1991. The Bandito's informant collapsed during questioning, but it seems certain that more video effects will be added. Also look for a software upgrade to add features, particularly new digital video effects. User-defined video effects are possible, with full x-y rotation of real-time video. And according to The Bandito's inside information, the Video Toaster is fully D2-compatible (that's the high-end digital video standard for production video). All the Toaster needs is the
proper interface, which is in development. No word yet on one other most- requested feature: PAL video support.
The Bandito will seek more data on this later.
Early reviews from Toaster users are positive. One of the more famous Toasterites is musician Todd Rundgren, who is using the Video Toaster and several Amigas to produce his latest music video. Amiga 3-D superstar Allen Hastings is working with Rundgren to provide one of his amazing animations to be used in the video. Apparently, Rundgren has been converted from a Macintosh fan into a Toaster fanatic. And he won't likely be the East one, either.
MANY OF THE BANDITO'S loyal data customers have been wondering about Commodore's ability to bring out products when they say they're going to. After all, Workbench 2.0 and CDTV were both supposed to be out this past fall. Neither one made it under the deadline. What happened?
Well, Workbench 2.0 was delayed to ensure compatibility with popular applications. It seems some of the larger developers let out wicked screams when their pet money-making software refused to run under the new operating system. So Commodore has obliged them by making changes, and also by giving the developers time to revise their software. Everybody's happy but the customers, who have to wait even longer.
And CDTV is now scheduled for a grand spring introduction. The Bandito, referencing his handy pocket marketing calendar, translates this to mean fall in the standard Gregorian calendar used iMUMStH cm US ABOUT SUOE, VIDEO, OR OTP PRESENTATION SERVICES Studio Set -25+Disks-$ 199.95 J $ 25.00 each 2-Disk Volume MultiVisions ¦ Displayer - $ 25. J X Tiller Set - Backdrops ¦ $ 79.95 Wedding Set- $ 49.95 + ART LIBRARIES FOR YOUR AMIGA Animator Set ¦ Anims - $ 49.95 ) Knowledgeable Assistance tor your Amiga Video Needs, 1ST for Amiga COLOR Desktop Video Art CV Designs 61 Clewley Road 617-391*9224 Clrcla
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By human beings (marketing types are, by most definitions, not quite human).
The Bandito was disappointed but not terribly surprised to not find one under the Christmas tree as originally promised. These things take time, you know. And Commodore wisely decided that it would be a good idea to have some software ready for the device first.
A later introduction allows more time for the software to be readied. And it also gives Commodore a chance to improve the player, possibly finding a way to offer full-motion video and compact disc-qualitv audio.
So how is Commodore doing at lining up software support for CDTV?
Just OK, since they're not offering a great deal of help. Sure, they'll master the disc for you, but the development tools are still mostly nonexistent.
Money? You want monev? Ha! Those that are developing for CDTV are doing it only because they see the potential for a future market, not necessarily for CDTV, but certainly for technology like it. So what titles are lined up for CDTV?
The Bandito has heard about BattleChess, It Came From the Desert, Jack Nicklaus Golf, and others.
The dream for developers is a world full of CD-ROM-based systems (whether CD-I, CDTV, or even Pcs with CD-ROM players) where there can be one disc that supports all those different Standards. After all, there is plenty of room on a CD-ROM for the software drivers necessary to support all of those different systems, and the sound and graphics could be the same for all of them. Developers salivate at the mere thought of "one SKU fits all". No more printing multiple boxes and manuals, with all the added costs. And no more software piracy, either. At least, not until read write Cds become popular
enough that the discs cost less than the price of game software, which according to The Bandito's crystal ball is quite a ways off.
Commodore stock has zoomed back up recently, heading over the 10 mark. Not bad for a stock that was hovering around 4 and 5 not too long ago. Looks like analysts are starting to believe in the product lineup, and the prospects for CDTV. The Bandito expects it to climb even further, especially now that the Video Toaster is having an impact. How high is up? The Bandito remembers when Commodore stock hit 65 back in the heyday of the C64. But will we see that again?
THE BANDITO ALWAYS keeps a data channel open to the Pacific Northwest, ivhere the Microsoft Empire plots to take over all of cyberspace. The latest plan in their nefarious scheme is based on the enormous success of Windows
3. 0. This GUI (Graphic User Interface) has been taking the IBM
world by storm, since those poor schlubs have never seen one
before. Of course, Windows 3.0 is still fairly sad, and the
installation procedure makes preparing a space shuttle for
lift-off look as easy as filling up your car at the gas
But now the Microsofties are plotting to put Windows on every computer by creating a 680x0-based version of their popular new OS. Their main target is to take over the Macintosh, but they may try to run on the Amiga as well. You may recoil in horror at the thought, but Commodore is all for the idea. Heck, West Chester is pushing for the idea, salivating (their turn now) at the thought of being able to run all of that IBM software. Or maybe it's the thought of finally being able to sell the Amiga in large quantities to corporate America. In any case, it won't happen until 1992 if it happens
at all. So don't hold your breath.
Microsoft just had a big multimedia conference, which, of course, touted their attempts to turn miserable DOS machines into Amigas. The Bandito was particularly amused when Microsoft outlined their concept of a multimedia machine: an 80286, a CD-ROM, a sound board (with maybe three voices), and 640 x 480 x 16 color graphics, with 2 megabytes of RAM and a hard drive for about $ 2500. Of course, you could put together an Amiga system that would blow that away for the same price or less. Try CDTV, for instance. And then the Microsofties had the effrontery to claim that this would be the first
multimedia PC. They expect several manufacturers to produce such a beast by 1992. No word on when customers would materialize...perhaps by 1995?
IT'S A REAL PARADOX, sezThe Bandito that, while many of the best action games for the Amiga come from Europe, many of the worst Amiga versions of games originated on other computers are also done in Europe.
Ultima V, for instance, is not sbmething to boast about, and it was done by a European group. Seems the Eurofolk expect a 512K machine with only one disk drive. That's fine, but you'd think when a game needs a lot of disk swapping it would at least be designed to recognize a second disk drive. Or maybe if you have a megabyte of memory or more, the game could be loaded into RAM so you don't have to swap disks. Get a due, would you? The Bandito is tired of swapping disks.
But this does point up a threat to the Amiga. The Amiga, for all of its amazing powers, has not improved its graphics or sound capabilities in 5 years.
That's a long time in the computer business, and the rest of the pack is finally starting to catch up.
The new Macintosh LC, for instance, can simultaneously display 32,000 colors on a 512 x 384 screen with no tricks, like shifting the palette every Line. Commodore should seriously consider taking something like the DCTV technology and building it right into every Amiga, so that all Amigas can boast 24-bit style graphics. It’d be even better if you could do that with realtime animation. Maybe some of the video wizards out there could do something like that. Any geniuses for hire?
THE A500 HAS FINALLY broken the $ 500 barrier, as The Bandito predicted.
Will the sales be there, as the retailers are hoping? The returns aren't all in yet, but The Bandito is still checking.
Commodore has been putting out some great TV commercials, though. The Bandito caught one where they showed a "flight simulator" on a videogame, and then showed Wings and Falcon on the Amiga 500. The clincher was: If you want your kid to not only fly an airplane, but design one, draw one, and write about one, get an Amiga instead of a videogame. Sounds good to The Bandito. But are the parents buying it?
A THIRD-PARTY developer is reportedly working on an affordable alternative to the Bridgeboard. Specs include a 16 Mhz 80386 and 1 meg of RAM, which can be used by the Amiga. It's designed specifically for the A2000 series, of course, though it will also fit A third-party developer is reportedly working on an affordable alternative to the Bridgeboard. Specs include a 16 Mhz 80386 and 1 meg of RAM... into the A3000. The software would work like the Janus stuff from Commodore, allowing you to run PC software in a window on the Workbench.
Marketing plans aren't final, and there's still more engineering to be done. Keep your eyes open for a fall introduction, though. This might be a big seller for those business buyers.
The market for Amiga CAD software is reaily healing up nicely these days. The Bandito is pleased to see several high-powered programs on the market. Now, if Commodore can take that 1200 x 800 pixel monitor out of the labs and bring it to market, we'd really see some drafting action.
AMIGA GRAPHICS whiz Dan Silva has been working on a 3-D animation project for Autodesk. It's part of a software package called 3-D Studio which provides 3-D object creation, animation, and rendering for MS-DOS machines.
The Amiga '90 show in Germany attracted more than 60,000 people, the largest Amiga show ever. The crowd was jammed in staring at the latest wonders of the Amiga line, including the new A3000UX. This baby is designed for the UNIX market, and it's very impressive for those of you who like that sort of thing. Personally, The Bandito prefers the Workbench.
THE INTRODUCTION of Dynamic Hi- Res mode and Sliced HAM modes opened the speculation on when we'd see a paint program that could work in these new modes. At the World Of Amiga show in Chicago, Lake Forest Logic introduced a program called Macro Paint that allows this. Does this mean a new battle in the paint wars?
Could be. The Bandito hears that Digi- Paint 4 will offer this capability as well, along with a fistful of new paint tools that give you much of the power of DeluxePaint (such as Fills and Grid).
When will we see this? Look for it when the leaves begin to turn green, sez The Bandito.
What about the venerable DeluxePaint? Don't expect anything more than a maintenance upgrade to support Workbench 2.0. It's possible that this beloved program may get as much support in the future as DeluxeMusic. Now that would really be a crime... THERE ARE SOME interesting video developments for the Amiga coming from down under. A young Aussie hacker has created a video paintbox system for the Amiga which he claims outperforms the Quantel Paintbox, which is the video industry standard.
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Plugs into the Amiga's RGB port. The software generates 16 million colors at 768 x 580 pixel resolution. And all this for under a thousand dollars retail. The product name is Colorburst.
Is this competition for the ToasterPaint package included with the Video Toaster? Maybe. ToasterPaint has you work in HAM mode and the images are then rendered in 24 bits, whereas Colorburst images are done directly in 24 bits. However, this direct process is currently the subject of lawsuits by the folks at Quantel, who claim a patent on certain processes relating to real-time, 24-bit painting for video systems.
They're suing other paintbox manufacturers in some closely watched litigation. If they win, ToasterPaint is safe, but Colorburst may not be so lucky. If Quantel loses, ToasterPaint may get some real-time features. The Bandito supposes that Quantel is just a dinosaur fighting to stay alive while all of these feisty Little mammals are clawing their way up the food chain. They'd better wake up soon, though. The traditional video business is being turned upside down, and those who don't adapt will die.
• AC* PD Sere,nd pita UPDATES Liner V2.00 Use Liner to create
outlines for your notes. Load a previously made outline or
create a new one. Liner makes editing simple with the arrow
keys. Characters as well as lines can be highlighted when more
than one change is needed.
Some of Linear's options include the common Cut, Copy, and Paste, and Search Replace. The Print option allows you to choose between sending your outline to the printer or saving it to a disk (as an ASCII file).
New features to version 2.00 include the ability to have a "continuation" line. If you type to the end of a line and need more room, you can hit Shift-Return to bring the cursor to the next line. This "continuation" will not have a new line number, making it a continuation from the previous line. Another new feature is the inclusion of a 2-way Arexx port.
Insight into the World of Public Domain Software for the Amiga Liner V2.00 is an upgrade to VI.32 on Fred Fish disk 285 and can be found on Fred Fish disk 394. Liner can be executed from the CL1 or Workbench.
Author: Dave Schreiber Road Route V1.6 Road Route helps in planning the best way of getting from one place to another.
Two main files are used in planning your trip, Cities and Routes. Both can be updated if a city, road or highway is missing from the file. There is no limit as to how many roads or cities can be entered. Road segments show mileage and driving time to help you plan your trip more efficiently. Road Route will read the files and then determine the best way to get to your destination.
Road Route VI.6 is an update to VI.5 on Fred Fish disk 35S and can be found on disk 396. Author: Jim Butterfield DCIock VI.29 DCIock is a simple clock utility that displays the date and time in the Workbench title bar. When the correct files are loaded, type DCIock at the CL1 prompt to run.
(continued on page 82) by Aimee B. Abren VideoMaster The Integrated Desktop Video System For Amiga Computers mm Wipe MU': ‘"'"MB Vvidfech VideoMaster integrates in a single system all the functions necessary lo transform the Amiga computer into a fully featured multimedia workstation without using the video slot. VideoMaster performs the following functions: ? Genlocks the Amina graphics to incoming composite (PAL or NTSC) or S-Video source (S-VHS, Hi8 or ED-BETA).
? The genlocked video production is available in composite and S-Video formats as well as RGB for optimum graphics.
? A built-in RGB splitter provides for direct connection to a digitizer including a compatible interface to Digi-View Gold 4.0. ? A special effects generator produces horizontal, vertical, circle and inverted wipes-automatically limed or manually controlled.
Two Models NTSC (RS-I70A) and S-Video PAL and S-Video 625 The S-Video. Y C signal is processed independently in. Through and out.
“Glitch Free” Switches Cut to any Amiga Reference video combination in the next frame of your recording with no flicker or artifacts.
Dissolve Control Bars Dissolve to any Amiga Reference Video combination. Also dissolve to black.
Wipe Switches and Control Bar Vertical, horizontal and circle wipes limed by VideoMaster or controlled manually.
Inverted or combined multiple wipes for special and unusual effects.
Digitize External Images Connect your Digi-Vicw Gold 4.0 digitizer, set RGB splitter to Auto and VideoMaster will synchronize the digitizer to R, G and B signals. Under manual control, select RGB sequence and interface to most commercially available digitizcrs- no B & W camera with color-wheel required.
The S-VIDEO GENLOCK for alt Amigas A-500 A-1000 A-200O A-250O A-3000 RGB Processor VideoMaster generates RGB video and graphics for direct connection to an RGB monitor or projector. The standard Amiga monitor can display reference video and Amiga graphics optimally in RGB mode.
Transcoding Create composite productions from S- Video reference source. Create S-Video productions from composite reference video. VideoMaster output is continuously available in all three formats. (Composite.
S-Video. And RGB).
Record with No Reference Video In No problem! VideoMaster generates interna] sync to allow the Amiga artist to record his animation in cither composite or S-Video.
Amiga RGB Session No recabling! Set VideoMaster to Off Bypass and develop RGB graphics for your next production.
Key Out Compatible with the video mixer in your studio ensemble.
Leave your Amiga Video Slot Open For use with other video add-on cards that add sizzle to your productions.
External Power Supply Required for A-500. Optional for all other Amigas.
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Warranty and Support VideoMaster comes w ith a full year warranty and 800 number for customer service and support.
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Of Advert List isers Pleose use a Reader Service card to contact those advertisers who have sparked your interest. Advertisers want to hear from you. This is the best way they have of determining the Amiga community's interests and needs, Take a moment now to contact the companies with products you want to learn more about. And, if you decide to contact an advertiser directly, please te!l them you saw their advertisement o Amazing Computing For Tbe Commodore Amiga!
Advertiser Page Reader Service Number Advertiser Page Reader Service Number Aamiga Warehouse 53 109 Michaelongelo Productions 38 127 AmigaWorld Expo 24-25 165 Micro Computer Supply Co.
51 124 Applied Engineering CIV 113 MicroEd Enterprises 8 125 CV Designs 76 116 Mirror Image 30 128 Delphi Noetic 45 110 MJ Systems 67 149 Delta Graphics 83 118 One Byte 87 121 dissidents 13 117 Parth Galen 83 115 Great Valley Products 31 123 Puzzle Factory, The 19 129 Grapevine Group, The 93 147 Romeo Computer Supplies 83 120 Hunter Group, The 81 111 SAS Institute 66 126 ICD CHI 108 Shereff Systems 80 134 Integral Systems 52 119 Smokey Mountain Solutions 12 135 Interactive Video Systems 7 140 Software House 28 154 9 114 Sterling Connection, The 20 131
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(PD Serendipity, continued from page 78) Dclock comes complete with an alarm option, a speech option that tells you the time using the Amiga's voice, plus the capability to change the colors.
There is also an option to set Dclock to beep when a specific hour has been reached. Dclock also supports some hot keys.
A small bug has been fixed in the speech rexx server. In addition, the beep sound is different.
Dclock VI.29 is an update to VI.27 on Fred Fish disk 388 and can be found on Fred Fish disk 398. Author: OlafBarthel.
GMC V9.6 GMC is a console handler complete with command-line editing, function- key support, iconify function, local and global configuration, and much more.
Function keys can be assigned in four levels (alone, Shift, Ctrl, or Alt key) and they can be turned on or off. There is also on-line help for function of the handler.
Changes to GMC V9.6 include one which activates the Workbench window when the right mouse button is pressed; further, an error in the output of the history list has been removed.
GMC V9.6 is an update to V9.2 on Fred Fish disk 387 and can be found on Fred Fish disk 397. Author: OlafBarthel.
KeyMacro VI.6 Key Macro is a keyboard macro handler that supports hot keys. Each key can have up to eight functions.
KeyMacro uses script files, and needs the arp.library and Null-Handier to run.
Edit the script where key combinations are defined and then KeyMacro updates the macro list.
The Return key now works where it didn't in version 1.4. Also, the
mxm. library has been removed and key names are no longer
KeyMacro Vl.6 is an update to VIA on Fred Fish disk 354 and can be found on Fred Fish disk 398. Author: Olaf Barthel.
Dmouse V1.24 Dmouse is a mouse-intuition input handler enhancer. This program has several interesting features. After a set amount of seconds, Dmouse blanks the screen like a screen saver if the mouse and or keyboard are idle. When the mouse pointer is moved over a window, the window automatically becomes active.
Other features include a mouse accelerator and one that gives you the ability to bring windows to front back by clicking on the window with the mouse. All features included with Dmouse can be turned on and off.
Dmohsc V2.24 is an update to V1.20 on Fred Fish disk 258 and can be found on Fred Fish disk 407. Author: Matt Dillon.
DirWork V1.12 DirWork is a small utility to help you get around directories quickly and easily. It can display IFF pictures at the click of a mouse button. If you use the show utility built-in, it loads the next picture in memory while you are still looking at the first.
The left mouse button acts as the selector deselector to a file or directory. The right mouse button recognizes the selected file and types the file to screen if it is a text file, or shows the file if it is a picture.
DirWork can be "put to sleep" until needed. Simply hit the correct key combination to return its window to the screen. You can also put DirWork in your startup-sequence to have it readily available.
DirWork is shareware, so if you try this program and decide you like it, please send the author a donation for a job well done.
DirWork VI.12 is an update to the version found on Fred Fish disk 328 and can be found on Fred Fish disk 406.
Shareware. Author: Chris Hatties.
FixDisk VI.2 FixDisk is a recoverable disk program. Use FixDisk to scan an entire disk or a single directory. Use the Check Files - Deleted Checks to see if some deleted files are non-deletable.
Other features let you check file integrity, recover unreadable tracks, and fix damaged directory pointers.
FixDisk VI.2 is an update to VI.0 on Fred Fish disk 223 and can be found on Fred Fish disk 405. Author: Werner Guenther.
Check4Mem V3 From a batch file, Check4Mem allows you to check for a certain amount of memory. It checks for FAST, CHIP, or contiguous memory.
Check4Mem V3 is an update to the version on Fred Fish disk 242 and can be found on Fred Fish disk 412. Author: Jonathan Potter.
FuIIView V2.02 FullView is a simple text viewer.
This viewer open gadgets at the bottom of the screen so users can work with the full 80 columns on the screen.
FuIIView can be started with the CLI or Workbench. Once loaded, you will find the expected options, such as Load, Save, Print and Search. Among others is a Scroll option that allows you to select the scrolling speed and an Iconify option, to iconify FullView's window on the Workbench.
Changes to version 2.02 include some bug fixes. The IFF viewer is improved and the slow speed on the scrolling option scrolls at a comfortable speed.
FuIIView V2.02 is an upiiate to Vl.l on Fred Fish disk 287 and can be found on Fred Fish disk 412. Author: Jonathan Potter.
Image-Ed V2.4 Image-Ed is an image editor that allows you to draw and edit images up Ham It Up! (v. 1.02) Asixleen 256-color chart?
With RGB CMY values take Ihoauesswork out of color selection .
Aexpanded "Blender' ( Die nds S saves more « color paieftes lastl A Works with DigiPainl1" ond Deluxe Painf1' r Introducing... Newt HamltUp! Clip Art A Backgrounds, gradients, J textuies created with 9 HomllUpl's smooth blends Displays and prints all 4096 Amiga colors!
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To 150 by 90 in sixteen different colors.
Several tools are included with Image- Fd, such as Curve and Polygon Copy, Flood fill and Complement, as well as those for Stretching and Condensing.
All tools can be selected with the keyboard using logical keys, or via the mouse with drop-down menus.
Other features include a selection of brush sizes, on-screen selection of colors, and the ability to write the image as AmigaBASIC sprites and BOBs.
Image-Ed V2A is an update to V2.2 on Fred Fish disk 242 and can be found on Fred Fish disk 412. This program is shareware. Author: Jonathan Potter.
OSK V1.2 OSK makes it possible to type without a keyboard. When the program is run, a picture of the Amiga 3000 2000 500 keyboard is displayed on screen, Each letter or key is a gadget. To use a key, simply click on its gadget.
The Shift, Alt, Caps, and Ctrl keys can be used by clicking once to turn them on, and again to turn them off.
OSK can also change its keyboard to that of an Amiga 1000. Click the gadget to change the keyboard pattern, click it again to change it back. You can specify the keyboard pattern that OSK opens to.
OSK can be iconified this creates a small icon on the Workbench representing OSK. To activate, double-click on the icon. It can de- iconify from the Workbench as already stated, or through the CLI using OSK-i.
OSK VI.2 is an update to the versioti on Fred Fish disk 287. This program is shareware. Author: Jonathan Potter.
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Green, Brown. Purple. Yellow COLOR PAPER Color Paper 200
sheets assorted Bright Pack: 9' 2x11 S10.90 pk PaslelPack:
9Vix11 S 8.90 pk Color Certificate Paper: 100 sheets S
9.95 pk Color Banner Paper: 45 tt. roll $ 8.95 pk Mm cadets
S25.CC Minimum S&H £4 00 Call tor other ripixjns and suppues
Prce and spec afe subject to change w o noice RAMCO COMPUTER
P. O. Box 175, Mameno, IL 60950 U.S.A. (USA) 800-522-6922 or
815-460-8081 (Canada) 800-621-5444 Circle 120 on Reader
Printlmage VI.0 Printlmage is an easy way to print IFF ILBM pictures. Once loaded, Printlmage displays a small window containing gadgets, including Load new image, Stop printing, and Exit program.
You can load HAM and overscanned pictures.
To run Printlmage you need the req.library. Printlmage VI.0 can be found on Fred Fish disk 394. This program is shareware.
Author: Olaf Bnrthel.
Circle 115 on Reader Service card.
ColorCatch V1.0 ColorCatch allows you to save the front-most screen colors as an executable file to a disk. Three gadgets are included: Catch color, Save as, and an option to save with or without an icon.
Once the screen colors are saved as an executable file, you can install the file by simply typing the file name at the CLI prompt, If you saved the file with an icon, you can load the file from the Workbench by double clicking on the icon.
ColorCatch VI.0 can be found on Fred Fish disk 396. Author: Preben Nielsen.
Formatter V2.7 Formatter was created to make formatting floppy disks faster. A window opens containing gadgets for the command-line parameters Drive, NAME K, FAST S, INSTALL S, VERIFY S, AUTOSTART S, and FFS S.
Quick keys are also supported if you want to access the gadget by using the keyboard as a toggle.
Formatter is shareware, so if you intend to use this program, please send the author a donation. This program needs the arp.librarv to run.
FOR YOUR NEWEST AMIGA USER!
Learn the Alphabet and Have Fun Animation. Pictures. Letters, and Song $ 30.00 Check or COD - Maryland Residents Add 5% Dealer Inquiries Welcome PARTH GALEN 6281 Trotter Road. Clarksville. Maryland 21029
(301) 53 i - 3527 Pulsar Power PC 4mb 2630 Card (25mhz 6K030)
2232 Multi-Serial port card 1950 Multisync Monitor AE High
density 3.5" drive Mi Graph Hand Scanner Sharp JX-300 Color
Scanner Sharp JX-100 Color Scanner Xapshot stiil video
camera Canon RP-420 Video printer Gold Disk Office Disney
Animation Studio BibleRcader Amax II Home Front Wings
Shadow of the Beast II Black Gold Heart of the Dragon Pool
of Radiance Check Mate Over Run Second Front Formatter V1.7
can be found on Fred Fish disk 393. Author: Olaf Barthcl.
396 Washineton Street Wellesley, MA 02181
(617) 237 6846 Store hours: Mon.-Thur. 1(1-6.Fri. 10-8,Sat. 9-5
Commodore authorized repair nn-premisc. Low fiat labor
rale, plus parts mm se Estes Circle 107 on Reader Sevice
GIFMachine V2.104 GIFMachine can taken picture stored in CompuServe's GIF format and convert it to IFF SHAM format or 24-bit 1LBM. GIFMachines also comes with several options. Use NOBORDER to have GIFMachine remove the border from an image. XFLIP or YFLIP flips the image horizontally or vertically, respectively. Using the DEEP option tells GIFMachine to write a 24-bit ILBM instead of a SHAM file.
GIFMachine V2.104can be found on Fred Fish disk 405. You need KickStart 2.0 to run GIFMachine. Author: Christopher Wichura.
The Memory Location MadBlanker V2.0 MadBlanker is a screen saver utility. A small box bounces around the screen until there is input from the keyboard or the mouse. There are a few toggle switches that let you change the color of the blank screen or the size of the box. Set the number of seconds you want MadBlanker to wait before appearing.
MadBlanker V2.0 can lie found on Fred Fish disk 407. Author: K. Mnrdani-Bcy.
Note: MadBlanker takes up lots of memory and CPU time.
DiskPrint V2.3e DiskPrint is a label-printing program for 3.5" disks designed for public domain disks. The label data files load into memory so labels for Fred Fish disks are available without having to wait for AmigaDOS to read the full directories or type anything in.
DiskPrint can be started through Workbench or the CLI. When loaded, DiskPrint opens a window containing gadgets displaying the disk name and contents. From here you can select if the disk is shareware, a back-up disk or public domain.
The Memory Location Amiga specialists! Full service Commodore dealer.
Commodore authorized Educational dealer.
DiskPrint V. 2.3e can be found on Fred Fish disk 411. You need the nrp.library to run DiskPrint. This program is shareware.
Author: fan Geissler.
PCStatus Vl.l PCStatus is for BridgeBoard owners, providing them the capability to monitor the status of every PC window that is opened. PCStatus opens a status window for every open PC window. Here, it monitors the CAPS, SCROLL, NUM, and Tns keys, as well as any changes in the CapsLock key outside the PC window. This allows the PC and the Amiga to have the same Caps-Lock status.
PCStatus Vf.l only works with the A2088 XT and the Z2286 AT boards. It has been designed to work with Workbench 2.0's icons, but it also works with versions 1.2 and 1.3. PCSbifus Vl.l can be found on Fred Fish disk 355. This program is shareware.
Author: Alexander Hagen.
These updates and programs can be found in the Fred Fish Collection, disks 391 - 412. As of this writing, Fred Fish is up to disk 420.
For a complete listing of Fred Fish disks 1 - 390, please consult AC's GUIDE To The Commodore Amiga. Fora listing of the most recent additions to the Fred Fish Collection, please turn to page 92 of this issue of AC.
Please note: Fred Fish disk 395, containing the game DragonCave, is presently on hold due to copyright questions.
WELL, IT'S TIME TO REVIEW THE LATEST issue of Amazing Computing. Now that it has arrived, you can sit back, relax, and take your time perusing the pages. Month after month, most readers probably perform the same routine. For those of us behind the scenes, however, it is a slightly different story.
Months before readers receive a particular issue, the actual work begins. Along the way are a series of deadlines that the columnists, writers, and magazine editors must remember and work within. Missing one or more of the deadlines can delay when the issue is completed and subsequently when you receive it, so it is important to not miss these dates.
At first, it may be difficult for you to identify with the monthly scenario faced by magazine contributors. If you consider the numerous dates you must make note of during a year, however, perhaps you will better appreciate the situation.
There are anniversaries to remember, birthdav cards to send, candv to select for that someone special on St. Valentine's Day, not to mention the flowers for Mom on Mother's Day. And, of course, those Christmas cards have to get out early to heat the rush at the Post Office. How many of these dates can you forget without suffering serious retribution? This month, I want to present a program that helps keep me out of the doghouse. REM1ND.C is shown in Listing One. This program reads a "reminder" file and looks for messages that need to be displayed promptly. The program also offers the chance to
point out a few simple solutions to programming problems.
First, take a look at the sample reminder file, REMIND.DAT, in Listing Two. You will notice that it is a simple ASCII text file and can be created with almost nnv editor or word processor. The syntax required is fairlv flexible and can be shown like this: [ iC-l DD YY tni ! Your "essase here Of course MM DD YY simply represents the month, day, and year upon which you want the message displayed.
The program will allow you to substitute hyphens for the date separators if you so prefer. Dates indicated as [4-1-91] or [4 1 91 ] would both display the appropriate message on April 1,
The NN parameter is optional and represents the number of days ahead of the date specified that you want the message to begin appearing. For instance, specifying [2 14 91 5] would indicate that you want the message associated with February 14,1991, to appear on February 9,10,11,12, and 13 as well. This is an easy way to give yourself plenty of preparation time for a specified event. If the "number of days" parameter is omitted then the message will only display on the date specified.
Of course certain dates, like birthdays and some holidays, occur on the same day each year. Therefore, the program has been designed to handle "wildcard" indicators in any of the date positions. If you substitute any portion of the date with an asterisk (“), it will use the equivalent portion from the current date. For example, [12 1 *] will match December 1 in any year. Likewise, [* l *] would match the first day of every month of any year. Using wildcards will probably reduce the number of changes that you have to make each year to the reminder file.
Messages associated with the dates can be a variable number of lines long. A message can begin on the same line as the date and the program will continue printing lines until the next date indicator (or HOF) is found. This will allow you to include alt the text required to remind you of the importance of a given date. After 20 lines have printed (if you have that much text) and after all the messages for a given date are displayed, the program will pause to give you a chance to read the messages before continuing. This is useful if you execute the program in a "startup" batch file where
subsequent programs might erase some of the information from the display.
Now that you know the basic function of the program, it's time to focus on several other key issues. First, you will notice that, after reading a line from the REMIND.DAT file, a function named exptab is called. This function expands embedded tab characters from the input buffer by substituting spaces in the output buffer.
Some editors use tab compression techniques to reduce the size of files that are saved on disk. Many times this can save quite a bit of space. Program source files, for example, tend to have a lot of "white space" because of indention styles many programmers use. By assuming some "standard" tab stop convention, it is possible to replace several spaces with 1 tab character in the saved information. When the program loads the text again, the tabs are replaced with spaces using the reverse technique.
Normally, while sending text to the console, you don't have to worry about tab characters, as they are handled automatically. However, when in raw mode (while in some environments), the DOS console will not expand tabs for you.
Trying to display the information in the same format as it appears in the reminder file, I have included this function. This program assumes that tabs represent an 8th character stop.
Exptab substitutes the proper number of spaces to fill the buffer to the next 8th position. You may not require this function but I sometimes find it useful in the MS-DOS environment.
The remainder of the column will be devoted to the discussion of date handling. Dates are not the simplest item for a program to handle. If you examine the program you will find that the current date is retrieved using a SAS (Lattice) library function, getclk. The date comes back in an 8-byte character array, where each character represents some portion of the date and time.
Position 0 = Day of week Position 1 = The year number (minus 1900) Position 2 = Number of the month (1-12) Position 3 = Day number (1-31) Position 4 = Hours (0-23) Position 5 = Minutes (0-59) Position 6 - Seconds (0-59) Position 7 = Hundredths of Seconds (0-99) In this program we are only concerned with positions 1, 2, and 3. Using this format vou can easily display a date using the printf functions to turn the digits into characters. The function sprintf is used to change the date into a character string formatted much the same as that expected from the reminder file. Formatting a date,
however, is the easy part.
The hard thing to do with dates is math and comparisons for several reasons. First, consider the comparison of two dates. Using our "eyes” it is relatively easy; instead, think of how you would make a computer do it. To write the code to compare two dates using strings or even the format returned from the getclk function, you would probably start with the years. If the years matched, you would likely check the month next. Finally, the days would have to be compared. It doesn't really matter the order in which you perform the comparisons, because finding a match will always require 3 checks.
So, comparing two dates like this requires a little code, but let's go one step further. Now, how do you decide whether a date falls within a particular range (like the one specified by the number-of-days parameter in our program)? If the day number is 10 and the number of days range is less than 10, it is simply one more compare does the date fall within the requested day number minus the range? But wait! What if the range for this example was 20 days? This means you would have to go back to the previous month. And remember, different months have a different number of days. Of course, you
musn't forget leap years with February 29th. It's getting a little more difficult now, isn't it?
I've found that the easiest way to compare dates and ranges of dates efficiently is to change each date value into an absolute number of days from a given date. The function date2ahs, included in this program, does this task. Because I adopted this function from a program that needed to handle dates prior to 1900, it uses 1801 as the base date. A formula is used to determine the number of days that have passed since the base year. The number of years is multiplied by 365. Years are divided by 4 to determine how many leap days have occurred in those years (note: it is important to choose a base
year that will allow you to determine the leap years easily).
Next, an array named mocum (which stands for "month cumulative") is used to determine how many days have passed since the beginning of the current year. Finally, the day of the month is added to complete the formula.
Using absolute dates makes it very simple to compare dates and ranges of dates. For instance, the date 2 14 91 is an absolute date of 69442 using the formula specified. If you want to know if the date 2 10 91 falls within 5 days of St. Valentine's Day, you would ultimately perform the following calculation: if (€9442 = 6?-l?SI Si (£9493 (59442-51!) ... A match.
As you can see, tins is a much simpler method of date comparison. It also makes it easy to add days to a date or to find out how many days have elapsed between two dates (by simply subtracting). The latter is a useful function when aging accounts for financial applications.
There are several considerations regarding dates that 1 have intentionally ignored. You will notice that the program only allows a certain range for valid dates. Leap year calculations are a little more complicated than I have lead you to believe. Rather than try to make the "ultimate" date routine, date2abs represents a range that is acceptable to current requirements and handles this range of leap years easily.
Well, that completes this month's column, and I got it done before my deadline (which doesn't always happen- even ivith my reminder). I hope you find the program as useful as I do. For years I have used a version of this program each day in my startup code at work. You may want to try experimenting by changing your machine date to give the program a test drive. Good luck!
Listing One, REMIND.C ¦ ¦ ¦ This program reads PtHIMD.DAT ar.d locks for messages chat need * * be displayed today, “he program supports “wildcard" portions * • of dates so that important dates can he kept from year to year. ' !* It also supports displaying the resrace t! Number cf days in * I* advance of the date required. * * Compiled using CAS (Lattice) c. • • The original version of this particular program was written by * ' ny friend Gary Lining, Z Ii*er aided the “wildcard" support ar.d *!
F* rewrote the program for “star.diri" C. *
• include S7TTC.H ? Include STRI!*G.H ? Include STT'_T3.H
?include D0S.H fdefine forever for(;;} ?define THUS 1 ?define
FALSE 0 int valdate(int month,int day,int year); long
date2abs(char 'date); int clipstr(char *src); char 'aster(char
'in); int aatch_date(int ndays,char *mdate,chax *tdate); int
make_a_date (char *in,char r.date, char 'tdate); void
exptafc(int tabcount,char *src,char 'dst.int max); char rules(J
¦ I "VtKeads the file REMIMD.DAT, which should be in the
formatAn n" " t[nun dd yyl nf ] message n t itessage n n"
“ tlf you substitute any portion of the date with an asterisk
(•}, it r," "Vtvill indicate to use the equivalent portion
from the current dateAn' " tFor example: [12 1 *] will match
December 1 in any year An' " tlhe optional numter-cf-days
command ( n) indicates the number n' " tof days prior to the
date that you want to start receiving the n* " tnessage. If
the Jt switch is not used, the message is only shovn rT “ tcn
the date specified An" " tThe message terminates when the
r.ext date is encountered A n n* J; ¦ JAH FZ3 MAR A??, HAY JUH
JUL AUG SE? OCT NOV DSC • static ir.t ffiomax[ ( 31, 28, 31,
30, 31, 30, 31, 31, 30, 31, 30, 31 |; static int nocumU- 0,
31, 59, 90,120,151,161,212,243,213,304,334 |; cam (int argc,
char *argv[J| ( int ndays,lines; char message,mdate,
tdate; char sfcuf,buf,*p: char today;
print!(" n"); * start by printing a line * * Ho message has
been displayed yet * * Ho lines and r.o number of days * *
look for switches * * show name of program * * shew the
rules of program • * if lines printed then pause • message ¦
FALSE; lines ¦ ndays - 0; if (argc 1) exit_look:
printf("REMIKD n*); printf(rules); out; if (lines)( printf
"tress ar.y key to continue. tAs",tdate); getcharO; * wait
for a keypress * I exit(l); ¦ exit the program * Wq take
P. O. Box 455 Quaker Hill, CT 06375
(800) 441-BYTE. In a (203) 443-4623 YOUR OHE-STOP MiSA STORE
Authorized dealer for Commodore-flmlga Computers, Great
Valley Products (GVP), Authorized Commodore-Amlga Service
Authorized Amiga Graphics Dealer, AMIGA 15 A REGISTERED TRADEMARK OP COMMODORE AMIGA, INC. Circle 121 on Reader Service card.
L ] -- if ((ifp - fcper. "REMIND.DAT", 'r')) ilULL) ( ' open file V printf (’REMIND:Cannot open REMIND.DATVn"),* 1* no find * goto exit iook; ) • exit with rules * getclk(today); * get date time " sprintf (tdate, A02dA02d 102d'’,tccay,today, today  +80); sfcuf - 0; • make sure Hull at last position possible * fcrever f • read all lines • if (fgets(sfcuf,100,ifp) HULL) • * get a line " fclose(ifp); • nothing left ' goto out; j • wait for key •7 exptab(8,sbuf,buf,100); ¦ expand tab stops ' clipstr(buf); * clip trailing spaces ' if ((p - strchr(buf,‘[’)) !-
HULL)[ • beginning indicator * if (strchr(buf,']') !- IlULL) ¦ ending indicator ' message - FALSE; * turn off message * ndays - nake_a_date(++p,mdate,tdate); * make date ' if (match date(ndays,sdate,tdate))( • check range ' message - TRUE; « do it ' sprint f (sfcuf, *U Is'.mdare,(strchr(buf,' n*i| ; ] ) I if (message) * a message was begun ' printfris',buf); • print line ¦ if (++lir.es - 20) * pause between pages ' lines ¦ 0; ¦ Start next page ¦ printf ("Press any key to continue. t*s" ,tdate) .* getcharO; printf " r*); ) ' This function takes the input date and
compares it to today's date * to determine whether the message should be displayed.
• If the optional number of days is indicated it is used to check * whether the date falls within range.
' . int aatch_date(int ndays,char 'svdate.char *tdate) ( long tddate, rvddate; tddate - datelabs(tdate); * make ar. Absolute number • mddate ~ date2abs(mdate); * make an absolute number ¦ if (mddate - tddate)( * is a natch possible . if (tddate (mddate-r.days)) !* if falls within range * return(TRUE); ¦ * this is a natch * return(FALSE); * ' no match here *
* This function checks to see whether the
r. ext portion of the date .
* string contains a wildcard asterisk.
* 1 char 'aster(char *in) [ char *p; for(;'in ‘ *;in++); *
skip leading spaces if (('in ‘O' |[ 'in '9') (4 *in !- *
if not a valid item return(HULL); f* nothing to do P -
strpbrfc(in,"* -¦); * check for wildcards if Ip ** HULL || 'p
!- ’*') • if not ar. Asterisk return(in); ' return pointer
return(p); * return asterisk This function rake the inpur
buffer and parses cut the date for comparison. Wildcards are
replaced with the corresponding info from todays date string.
If (year % 4 0 fiS year t- 1900) return (TR'JI); return(FALSE); *----------------------------------- * This function turns a date string into an absolute number of days int .take a date char *in,char *mdate,char *tdate) char *p; int set,* * from a set dace. Absolute dates can be used easily in math, * The number of days since the beginning of the year that have * passed are retrieved from the nocun array.
Long date2abs char 'date) I * clear cut data setr.enlndate, 10,0); for (set ¦ 0;set 3;) • three rte.ts to find if (p - aster (p)) ¦¦ NULL) * if invalid i return(0): * return scrr.cpvIndate, *p *¦= '*')? Tdate:p),2); * if asterisk copy absday - Or ndate*-; * go to next position * if •r.date ‘O’ || *sdate 29‘H * make a two character * month - atoi(date);
* mdate - *(ndate-i); * string if only one * day ¦
atoi(date+3); ¦(ndate-1) - *0'; f* character so far * year ¦
atoi(date+G); 1 if (year 1300) year +- 1900; p -
strpbrklp,- -]'); * look for next position * if (p irjLi n
*p ']') * if at end * if (vaidate(month, day,year))
return(01; f* return * if (month 2) adate*+; I* go to next
position * absday - leap(year); pos!* increment input •
year 1801; tdate +- 3; i* adjust position in today * absday
+¦ ( long(year * 365) + year if |+*sflt 3) f* if not done
yet * return(absday);
• ndate*- *¦ f* insert a slash * } else 1 return (0) ; return
(atoi (p)}; * return number of days * * if any " 1
10. 19 int month,day, year; * not date yet * convert the month
value * convert the day value f* convert the year value *
check for valid dates * if greater than Feb. * is this a
leap year * normalise the year
2) + mocumfmonth-1] + day; * return formula value ' This
function expands the tab characters found in the source string
• while copying into the destination string for a easiaua
• The tab stop position is passed as a parameter. Normally, every 8th " position is considered a tab stop for most DOS operation.
Void e::ptab(int tabcount,char *sre,char *dst,int int i,]; char c; if (tabccunt 0 II max »» Q) strcpy(dst,src); return,* * if no steps or 3 * just ecpy * return J • Validate checks date values to ensure they fall within the range • supported by the functions.
Find end first back of: spaces get off null once not a space move back one increase length • if on a space I * return length * This function determines whether a particular year ; leap ; * - ..... * Remove trailing spaces from a string and return the resulting length int clipstr(char *src} char *s; s ¦ strchr(src, 0); £or(;s !• src;s“) if (*s 0) s-; if (*s !* ' ’) s++; break; I I if (*s -- ’ ') *s - ‘ 0r; return(strlen(src|); for (i-]-0; c = src[ij) != " 0',* ++i) * look for Nall if (c -¦ * t ’) * if a ta do ( * expand dst++J ¦ 1 * put in spaces if j -- nax-1) * as long
as room break; } while (jitabcour.t !* 0): f* until tabs top reached | else dst [ jT*** j “ c; * copy character if (; -¦ tax-lj * if max is reached break; I dst I]] - 0; f* terminate with Hull Listing Two, REMIND.DAT [* * *] Message all wildcards This is the next line, [2 * *] Month 2, day wild, year wild.
[2 14 *] Month 2, day 14, year wild.
St, Valentine's Day.
(2 29 *] if you see this then it must be a leap year.
[3 17 *] St. Patrick's Day.
[4 ! •1 April Fool's Day [9 13 91] Watch out! Friday the 13th.
[12 13 91]Uh, Oh! Another Friday the 13th.
[12 2Q * 20J Christmas is coming - Don't forget to send cards.
Don't wait to the last minute to start shopping.
[12 25 *] Christinas. What are you doing cn this computer?
You should be with your family, [5 12 91 5] Mother's Day on Sunday.
Better get flowers and send cards.
Static leap(int year)
• AC* Vol. 1 No. 1 Premiere, 1986 Highlights include: "Super
Spheres", An Abasic Graphics Program, by Kelly Kauffman "Date
Virus", by J. Foust "EZ-Tcrm", An Abasie terminal program, by
Kelly Kauffman "Miga Mania", Programming fixes & mouse care, by
P. Kivolowitz "Inside CLI", A guided insight into AmigaDos, by
G. Musser « Vol. 1 No. 2 1986 Highlights include: "Inside CLI:
Part Two", Investigating CLI & ED, by G. Musser "Online and the
CTS Fabitc 2424 ADI I Modem", by J. Foust "Supcrterm V 1.0", A
terminal program in Amiga Basic, by K. Kauffman "A Workbench
"More" Program", by Rick Wirch Vol. 1 No. 3 1986 Highlights
include: "Forth!", A tutorial "Deluxe Draw!!", An AmigaBASiC
art program, by R. Wirch "AmigaBASiC", A beginner's tutorial
"Inside CLI: Part 3", by George Musser ¦« Vol. 1 No. 4 1986
Highlights include: "Build Your Own 51 4" Drive Connector", by
E. Viveiros "AmigaBASiC Tips", by Rich Wirch "Scrimpcr Part
One", A program to print Amiga screen, by P. Kivolowitz ft’
Vol. 1 No. 5 1986 Highlights include: "The HS1 to RGB
Conversion Tool", Color manipulation in BASIC, by S. Pietrowicz
"Scrimpen Part Two" by Perry- Kivolowitz "Building Tools", by
* Vol. 1 No. 6 1986 Highlights include: "Mailing List", A basic
mail list program, by Kelly Kauffman "Pointer Image Editor", by
Stephen Pietrowicz "Scrimpen Part Three", by Perry Kivolowitz
"Optimize Your AmigaBasic Programs For Speed", by Steve
• a Vol. 1 No. 7 1986 Highlights include: "Try 3-D", An
introduction to 3-D graphics, by Jim Meadows "Window Requesters
in Amiga Basic", by Steve Michel "1 C What I Think", A few C
graphic progs, by R. Peterson "Your Menu Sir!", Programming
AmigaBASiC menus, by B. Cat ley "Linking C Programs with
Assembler Routines", by G. Hull Vol. 1 No. 8 1986 Highlights
include: "Computers in the Classroom", by Robert Frizelle
"Using Your Printer With The Amiga" "Using Fonts from
AmigaBASiC”, bv Tim Jones "Screen SaVer", Monitor protection
program in C, by P. Kivolowitz "A Tale of Three EMACS", by
Steve Poling ".bmap File Reader in AmigaBASiC", by T Jones
• *; Vol. 1 No. 9 1986 Highlights include; "The Loan Information
Program", A BASIC program for your financial options, by Brian
Cailev "Starling Your Own Amiga-Related Business", by W.
Simpson "Keep Track of Your Business Usage for Taxes", by J.
Rummer "Using Fonts from AmigaBASiC: Part Two", by Tim Jones
"6SOOO Macros On The Amiga", by G. Hull AC'S Back Issue Index
Vol. 2 No. 1, January 1987 Highlights include: “What Digi-View
Is... Or, What Genlock Should Be!", by J. Foust "AmigaBASiC
Titles", by Bryan Catley "A Public Domain Modula-2 System", by
Warren Block "One Drive Compile", by Douglas Lovell "A Megabyte
Without Megabucks", An internal megabyte upgrade, by Chris
Irving ¦« Vol. 2 No. 2, February 1987 Highlights include: "The
Modem", Efforts of a BBS sysop, by Joseph L, Rothman "The ACO
Project....Graphic Teleconferencing on the Amiga", by S. R.
Pietrowicz "Right Simulator II: A Cross Country Tutorial", by
John Rafferty "A Disk Librarian In AmigaBASiC", by John Kennan
"Creating And Using Amiga Workbench Icons", byC. Hansel "Build
Your Own MIDI Interface", by Richard Rae "AmigaDOS Operating
System Calls and Disk File Management", by D. Haynie "Working
with the Workbench", by Louis A. Mamakos
* Vol. 2 No. 3, March 1987 Highlights include: "An Analysis Of
The New Amiga Pcs 1A2000 &c A500)”, by J. Foust "Subscripts and
Superscripts in AmigaBASiC", by I. Smith "AmigaTrix", Amiga
shortcuts, by W. Block "Intuition Gadgets", by Harriet Maybeck
Tolly "Forth!", Put sound in your Forth programs, by Jon Bryan
"Assembly Language on the Amiga", by Chris Marlin "AmigaNotes",
No stereo? Y not?, by Rick Rae ¥ Vol. 2 No. 4, April 1987
Highlights include: "Jim Sachs Interview", by S. Hull "The
Mouse That Got Restored", by Jerry Hull and Bob Rhode
"Household Inventory System in AmigaBASiC", by B, Catley
"Secrets of Screen Dumps", by Natkun Okun "Amigatrix II", More
Amiga shortcuts, by Warren Block Vol. 2 No. 5, May 1987
Highlights include: "Writing a SoundScape Module", Programming
with MIDI, Amiga and SoundScape in C, by T. Fay "Programming in
68000 Assembly Language", by C. Marlin "Using FutureSound with
AmigaBASiC", Programming utility with real digitized STEREO, by
J. Meadows "Waveform Workshop In AmigaBASiC". By J. Shields
"Intuition Gadgets: Part II", by H. MaybeckTolly ft' Vol. 2 No.
6, June 1987 Highlights include: "Modula-2 AmigaDQS Utilities",
by S. Faiwiszewski "Amiga Expansion Peripherals", by J. Fousl
"What You Should Know Before Choosing an Amiga 1000 Expansion
Device", by S. Grant "68000 Assembly Language Programming", by
* Vol. 2 No. 7, July 1987 Highlights include; "Video and Your
Amiga", by Oran Sands HI "Amigas & Weather Forecasting", by
Brenden Larson "Quality Video from a Quality Computer", by O.
Sands "Is IFF Really a Standard?", by John Foust "All About
Printer Drivers", by Richard Bielak "68000 Assembly Language",
by Chris Martin Vol. 2 No. 8, August 1987 Highlights include:
"Amiga Entertainment Products" "Modula-2 Programming" "Assembly
Language" "Disk-2-Disk", by Malt hew Leeds "Skinny C Programs",
by Robert Riemersma, Jr.
Vol. 2 No. 9, September 1987 Highlights include: "Modula-2 Programming", Raw console dev. Events, by 5 Faiwiszewski "AmigaBASiC Patterns", by Brian Calley "Programming with Soundscapc", by T. Fay "Bill Volk, Vice-President Aegis Development", interview by Steve Hull "JimGoodnow, Developerof Manx 'C'"f interview by Harriet M Tolly ¦* Vol. 2 No. 10, October 1987 Highlights include: "Max Headroom and the Amiga", by John Foust 'Taking the Perfect Screen Shot", by Keith Conforti "Amiga Artist: Brian Williams", by John Foust "All About On-line Conferencing", by Richard Rae "Amiga BASIC Structures",
by Steve Michel "Quick and Dirty Bobs", by Michael Swinger "Fast File I O with Modula-2", by Steve Faiwiszewski "Window I O", by Read Predmore Vol. 2 No. 11, November 1987 Highlights include: "Jez San Interview", StarGlider aulhor speaks!, by Ed Bercovitz "Do-it-yourself Improvements To The Amiga Genlock" "Modula-2 Programming", Devices, I O, & serial port, by S. Faiwiszewski "68000 Assembly Language", by Chris Marlin "The AMICUS Network", by John Foust "C Animation: Part II", by Mike Swinger "SoundScape Part III", VU Meter and more, by Todor Fay "Fun with Amiga Numbers", by Alan Barnett "File
Browser", by Bryan Catley ¦is' Vol. 2 No. 12, December 1987 Highlights include: 'The Sony Connection", by Stewart Cobb "CLI Arguments in C", by Paul Castonguay "MIDI Interface Adaptor", by Barry- Massoni "Modula-2", Command line calculator, bv S. Faiwiszewski "AmigaNotes", Audio charges made in the A5G0 &A20OG, by Rick Rae "Animation for C Rookies: Part III", by M. Swinger 'The Big Picture", Assembly language programming, by Warren Ring "Insider Kwikstart Review", RAM & ROM expansion: Comments & installation tips, by Ernest P. Viveiros, Sr.
"Forth!", DumpRPort utility for your Multi-Forth toolbox, by Jon Bryan %' Vol. 3 No. 1, January 1988 Highlights include: "AmigaNotes", Amiga digital music generation, by Rich Rae "C Animation: Part IV", by Michael Swinger "Forth", Sorting out Amiga CHIP and FAST memory, by John Bryan 'The Big Picture", CLI system calls and manipulating disk files, by Warren Ring "6S000 Assembly Language Programming”, Create a multicolor screen without using Intuition routines, by Chris Marlin "Modula-2 Programming", by S. Faiwiszewski 'The Ultimate Video Accessory: Part IP', by L. White "FormatMasten
Professional Disk Formatting Engine”, by
C. Mann "BSpread", Full featured AmigaBASiC spreadsheet, by
liryan Catley « Vol. 3 No. 2, February 1988 Highlights
include: "Laser Light Shows with the Amiga", by Patrick Murphy
'The Ultimate Video Accessory: Part III", by L. White "Photo
Quality Reproduction with the Amiga and Digi- View", by
Stephen Lebans "Solutions To Linear Algebra Through Matrix
Computations", by Robert Ellis "Modula-2 Programming",
Catching up with Calc, by Steve Faiwiszewski "68000 Assembler
Language Programming", by Chris Martin "AiRT", Icon-based
program language, by 5. Faiwiszewski V Vol. 3 No. 3, March
1988 Highlights include: "Desktop Video: Part IV", by Larry
White "The Hidden Power of CLI Batch File Processing", by J-
Rothman "A Conference With Eric Graham”, edited by John Foust
"Perry Kivolowitz Interviewed", by Ed Bercovitz "Jean
"Moebius" Giraud Interviewed", by Ed Fadigan "PAL Help", A1000
expansion reliability, by Perry Kivolowitz "Boolean Function
Minimization”, bv Steven M. Hart "Amiga Serial Port and MIDI
Com paltbil ity for Your A100Q", by L. Ritter and G. Rentz
"Electric Network Solutions the Matrix Way", by Robert Ellis
"Modula-2 Programming”, The gameport device and simple sprites
in action, by Steve Faiwiszewski "The Big Picture", Unified
Field Theory by Warren Ring ¥ Vol. 3 No. 4, April 19S8
Highlights include: "Writing A SoundScape Patch Librarian", by
T. Fay "Upgrade Your A1000 lo A5C0 20Q0 Audio Power", by H.
Bassen "Gels in Multi-Forth", by John Bushakra "Macrobatics",
Easing the trauma of Assembly language programming, by Patrick
J. Horgan "The Ultimate Video Accesory: Part V", by Larry
White 'The Big Picture Part II: Unified Field Theory", by W.
Ring ¥ Vol. 3 No. 5, May 1988 Highlights include: "Interactive
Startup Sequence", by L'do Pernisz "AmigaTrix 111", by Warren
Block "Proletariat Programming", Public domain compilers, by P
Quaid The Companion", Amiga’s event-handling capability, by
P. Gosselin "The Big Picture, Unified FieldTheory: Part III",by
W. Ring "Modula-2", Termination modules for Benchmark and TDI
compilers, by Steve Faiwiszewski "68000 Assembly Language",
Peeling away the complication of display routines, by Chris
Martin "The Command Line: The First Installment", by Rich
Falconburg ¥ Vol. 3 No. 6, June 1988 Highlights include:
"Reassigning Workbench Disks", by John Kennan "An IFF Reader
in Multi-Forth", by Warren Block "Basic Directory Service
Program", Programming alternative to the GimmeeZeroZero, by
Bryan Catley An Amiga Forum Conference with Jim Mackraz The
Amiga market as seen by the "Stepfather of Intuition."
The Command Line: Exploring the multi-lalented LIST command", by Rich Falconburg ¥ Vol. 3 No. 1, July 1988 Highlights include: "An Interview with 'Anim Man Gary Bonham" by B. Larson "Roll Those Presses!", The dandy, demanding world of desktop publishing, by Barney Schwartz "Linked Lists in C", by W. E. Gammill "C Notes from the C Group", The unknown "C" of basic object and data types, by Stephen Kemp ¥ Vol. 3 No. 8, August 19SS Highlights include: "The Developing Amiga", A gaggle of great programming tools, by Stephen R. Pielrowicz "Modula-2 Programming", Libraries and the FFP and IEE math
routines, by Steve Faiwiszewski "C Notes from the C Group: Arrays and pointers unmasked", by Stephen Kemp "TrackMouse", Converting a standard Atari trackball into a peppy Amiga TrackMouse, by Darryl Joyce "Amiga Interface for Blind Users", by Carl W. Mann Tumblin' Tots", Assembly language program, by D. Ashley ¥ Vol. 3 No. 9, September 1988 Highlights include: 'The Kidco Tapes", A Georgia elementary school puls desktop video to work, by John Dandurand "Speeding Up Your System", Floppy disk caching, by Tony Preston "Computer-Aided Instruction", Authoring system in AmigaBASIC, by Paul Castonguay
"Gels in Multi-Forth, Par! II: Screenplay", by John Bushakra "AmigaNotes: How IFF sound samples are stored”, by Richard Rae "C Notes from the C Group", Operators, expressions, and statements in C uncovered, by Stephen Kemp ¥ Vol. 3 No. 10, October 1988 Highlights include: "The Command Line:NEWCLI: A painless way to create a new console window", by Rich Falconburg "Record Keeping for Freelancers: A Supcrbase Professional Tutorial", by Marion Dcland "On The Crafting of Programs", Optimization kicks off our series on programming savvy, by David J. I lankins "Bob and Ray Meet Frankenstein",
Create, animate, and metamorphose graphics objects in AmigaBASIC, by R D'Asto "Digital Signal Processing in AmigaBASIC", Perform your own digital experiments with Fast Fourier Transforms, bv Robert Ellis "HAM AmigaBASIC", Pack your AmigaBASIC progs with many of the Amiga's 4096 shades, by Bryan Catley "CAI Computer Aided Instruction: Part II", by Paul Castonguay Don’t Miss An Amazing Issue Subscribe Today!
¥ Vol. 3 No. 11, November 1988 Highlights include: "Structures in C", by Paul Castonguay "On The Crafting of Programs", Speed up your progs, by D. Hankins "Desktop Video VI: Adding the Third Dimension”, by L White "More Linked Lists in C Techniques and Applications", Procedures for managing lists,storing diverse data types in the same list, and putting lists to workin your programs, by Forest
W. Arnold "BASIC Linker", Combine individual routines from your
program library’ to create an executable program, by B. Zupke
¥ Vol. 3 No. 12, December 1988 Highlights include: "The
Command Line: What to do when the commands of AmigaDos fail",
by Rich Falconburg "Converting Patch Librarian Files", by Phil
Saunders "The Creation of Don Bluth's Dragon's Lair", by R
Linden "Easy Menus in Jforth", by Phil Burk "Extending Amiga
Basic", The use of library calls from within AmigaBASIC, by
John Kennan "Gelling Started In Assembly", by Jeff Glatt "C
Notes From The C Group: Program or function control coding”,
by Stephen Kemp "AmigaDos, Assembly Language, And FileNotes",
Weapons in the war against file overload; accurate,
descriptive file naming, by Dan Huth ¥ Vol. 4 No. 1, January
1989 Highlights include: "Desklop Video", by Richard Starr
"Industrial Strength Menus", by Robert D"Asto "Scrolling
Through SuperBilMap Windows", by Read Predmore "Sync Tips: Dot
crawl, the Amiga and composite video devices", by Oran J.
Sands "Stop-Molion Animation On The Amiga”, by Brian Zupke
"The Command Line: New and Improved Assembly Language
Commands", by Rich Falconburg "Pointers, Function Pointers,
and Pointer Declarations in C", by Forest W. Arnold "Death of
a Process". Developinganerror-handlingmodulein Modula-2, by
Mark Cashman ¥ Vol. 4 No. 2, February 1989 Highlights include:
"Max Morehead Interview”, by Richard Rie "A Common User
Interface for the Amiga", by Jim Bayless "SPYjProgramming
Intrigue In Modula -2", by Steve Faiwiszewski "Sync Tips:
Getting inside the gcnlock",by Oran Sands "On the Crafting of
Programs: A common standard for C programming?”, by D J.
Hankins "C Notes from the C Group: An introduction to unions",
by Steven Kemp "The Command Line: Your Workbench Screen
Editor", by Rich Falconburg "An Introduction to Arexx
programming", by Steve Faiwizewski $ ¦’ Vol. 4 No. 3, March
1989 Highlights include: "Fractal Fundamentals”, by Paul
Castonguay "Image Processing With Photosynthesis", by Gerald
Hull "Benchmark 1: Fully UtiHzing The MC68S81", Part I:
Turbocharging the savage benchmark, by Read Predmore "Breaking
the Bmap Barrier", Streamline AmigaBASIC library access with
Quick lib, by Robert D'Asto "Double Play", AmigaBA51C program
yields double vision, by Robert IT Asto "The Video Desk: The
Amiga meets Nikon Camera", by Larry White ¥ Vol. 4 No. 4,
April 1989 Highlights include: "AmiEXPO Artand VideoContest
Winners”, bySlcve Jacobs "Adding the Not-So-Hard Disk", by J
P. Twardy 'The Max Hard Drive Kit", A hard drive installation
project, using Palomax’s Max kit, by Donald W. Morgan "Sync
Tips: A clearer picture of video and computer resolutions”, by
Oran J. Sands "Passing Arguments", Step-by-step on how to pass
data from the CLI to AmigaBASIC, by Brian Zupke "Creating a
Shared Library", by John Baez ¥ Vol. 4 No. 5, May 1989
Highlights include: 'The Business of Video", by Steve Gillmor
"Building Your Own Stereo Digitizer”, by Andre Thebcrge "MIDI
Out Interface", by Br. Seraphim Winslow "Digitized Sounds in
Modula-2", by Len A. White "Sync Tips: The secrets hid den
beneath the flicker mode", by Oran J. Sands "Insta Sound in
AmigaBASIC", by Greg Stringfellow "C Notes from the C Group:
Formatted output functions", by Stephen Kemp Vol. 4 No. 6,
June 1989 Highlights include: "Adventures in Arexx", by Steve
Gillmor "Al Your Request: Design your own requesters in
AmigaBASIC”, by John F. Weiderhirn "Exploring Amiga Disk
Structures”, by David Martin "Diskless Compile in C", by Chuck
Raudonis "Programming the '881 Part II”, A discussion on how
to calculate Mandelbrot &: Julia sets, by Read Predmore "C
Notes from the C Group: Ways Io avoid problems when passing
parameters between functions", by Stephen Kemp ¥ Vol. 4 No. 7,
July 1989 Highlights include: "An Inside look at UllraCard”,
by Steve Gillmor "Adapting Analog Joysticks to the Amiga”, by
David Kinzer "Using Coordinate Systems: Part II of the
Fractals series addresses the basis of computer graphics”, by
P.Castonguay Plus A Look At Amiga Entertainment % Vol. 4 No,
8, August 1989 Highlights include: "Getting Started in Video”,
by Richard Starr "C Notes: Directing program's via the Command
Line”, by Stephen Kemp "Executing Batch Fites in AmigaBASIC",
by Mark Aydellotte "Building a Better String Gadget", by John
Bushakra "On Your Alert: Using System Alerts from BASIC”, by
F. Wiederhim ¥ Vol. 4 No. 9, September 1989 Highlights include:
"Digitizing Color Slides And Negatives on the Amiga", by Ron
Gull "Improving Your Graphics Programming”, by R Martin "Cell
Animation In Modula-2”, by Nicholas Cirasella "More Requesters
In AmigaBASIC”, by John R Wiederhim "DeluxePaint III The
Inside Story", EA's Dan Silva tells how DeluxePaint III
evolved, by Ben & Jean Means "Amiga In Desktop Presentation",
Presentation techniques to enhance your meetings and seminars,
by John Steiner "Multitasking In Fortran”, by Jim Locker "Gels
In Multi-Forth: Part 111”, by John Bushakra ¥ Vol. 4 No. 10,
October 1989 Highlights include: "BetterTrackMouse", A true
one-handed trackball mouse, by Robert Katz "Conference with
Will Wright and Brian Conrad of SimCity fame", edited by
Richard Rae "A1000 Rejuvenator, Conference with Gregory
Tibbs", edited by Richard Rae "APL & The Amiga”, by Henry
Lippert "Saving 16-color pictures in high-resolution”. Part
Three of the Fractals Series, by Paul Castonguay "More
requesters in AmigaBASIC", by John Wiederhim "Glatt's
Gadgets", Adding gadgets in Assembly, by Jeff Glatt "Function
Evaluator in C", by Randy Finch "Big Machine On Campus",
Humboldt State University in Northern California goes Amiga,
by Joel Hagen.
Typing Tutor”, by Mike”Chip" Morrison ¥ Vol. 4 No. 11, November 1989 Highlights Include: The Amiga Hardware Interface", by John lovine "The Command Line: Examine the features in the AmigaDOS 1.3 Enhancer software package", by Rich Falconburg ”C Notes from the C Group: Creating your own libraries in C", by Stephen Kemp "APL & The Amiga, Part II", by Henry Lippert "FastPixO", A faster pixel-drawing routine for the Aztec C compiler, by Scott Stcmman "64 Colors In AmigaBASIC”, by Bryan Catley "Fast Fractals ", Generate Madelbrot Fractals at lightning speed, by Hugo M.H. Lyppens "Multitasking in
Fortran", by Jim Locker Vol. 4 No. 12, December 1989 Highlights Include: The MIDI Must Go Thru", by Br. Seraphim Winslow "View From the Inside: Bars&Pipes", Bars&Pipes designer gives a lour of Blue Ribbon Bakery's music program, by Melissa Jordan Grey "ARexx Pail H", by Steve Gillmor "A CLI Beginner's Questions Answered", by Mike Morrison Trees and Recursion", by Forest W. Arnold "C Notes from the C Group", A look at two compressing data techniques, by Stephen Kemp The Command Line: Exploring commands in AmigaDOS", by Rich Falconburg "Amiga Circuits", The techniques required lo input
information via the parallel port, by John lovine
* ¥ Vol. 5 No. 1, January 1990 Highlights include: The Making Of
The 1989 BADGE Killer Demo Contest Winner, The Sentinel”, by
Bradley W. Schenck "Animation For Everyone", by Barry Solomon
"Animation With Sculpt-Animate 4D” by Lonnie Watson "Animation?
BASICally!", Using Cell animation in AmigaBASIC, by Mike
Morrison "Menu Builder", Building menus with Intuition,by T.
Proton "Facing Ihe CLI", Disk structures and startup-sequences,
by Mike Morrison "Dual Demo", Programming an arcade game, by
Thomas Hshelman "Scanning The Screen", Part Four in the
Fractals Series, by Paul Castunguay "It's Colder Than 3ou
Think”, Calculating the wind chill temperature, by Robert
Klimaszewski « Vol. 5 No. 2, February 1990 Highlights include:
"A Beginner's Guide to Desktop Publishing On The Amiga", by
John Steiner "A Desktop Publishing Primer", Clearing up some of
the mystery surrounding printers, "Resizing the shelt CLI
Window", by William A. Jones "Call Assembly Language from
BASIC", by Martin F. Combs "You Too Can Have A Dynamic Memory",
Flexible string gadget requester using dynamic memory
allocation, by Randy Finch "An Amiga Conundrum", An AmigaBASIC
program for a puzzle-like game, by David Senger "View From The
Inside: Scan lab”, ASIXJ's President shares die development of
Scan Lib, by Perry KivolowitZ "AMI GAN ET”, by Ernest P.
V Vol. 5 No. 3, March 1990 Highlights include: “Screen Aid". A quick remedy to prolong the life of your monitor, by Bryan Cailcy "An Introduction to MIDI”, by K. Shamms Mortier "The Other Guys' Synlhia Professional", review by David Duberman "Passport's Master Tracks Pro vs. Blue Ribbon Bakery's Bars&Pipes", by Ben Means "Microillusions' Music-X", review by Kob Bryanion "Diemer Development's C-ZAR", review by R. Shamms Mortier "Dr. T's Keyboard Controlled Sequencer", review by Phil Saunders "MusicTiller", Generating a tiller display to accompany the audio on a VCR recording, by Brian Zupke «
Vol. 5 No. 4, April 1990 Highlights include: "Handling MS-DOS Files”, Adapting your Amiga to MS- DOS using a 5.23" disk drive, by Jim Locker "Bridging the 3.5" Chasm", Making Amiga 3.5" drives compatible with IBM 3.5" drives, by Karl D. Bel so m "Bridgeboard Q 6c A", by Marion Deljnd "Handling Gadget & Mouse IntuiEvents", More gadgets in Assembly, by Jeff Glatt "Ham Bones", Programming in HAM mode in Amiga BASIC, by Robert D'Asto "Gambling with your video, Amiga-style", Problems with trading genlocks with your friends, by Oran Sands "Distant Suns", review by Mike Hubburl ¦« Vol. 5 No. 5 May
1990 Highlights include: "Commodore's Amiga 3000", preview "Newtek's Video Toaster", preview "Getting started With Deluxe Video 111", tutorial by David Johnson "Do It By Remote", Building an Amiga-operated remote controller for your home, by Andre Thoberge “Turn Your Amiga 1000 Into A ROM-based Machine”, by GtvrgeGibeau Jr Sc Dwight Blubaugh "Super Bitmaps In BASIC", I ioldinga graphics display larger than the monitor screen, by Jason Cahill "Rounding Off Your Numbers", by Scdgewick Simons Jr "Faster BASIC Mouse Input”, by Michael S- Fahrion "Print Utility", by Brian Zupke
* Vol. 5 No. 6, June 1990 Highlights include: "Convergence", Pan
Five of the Fractal series, by Paul Castonguay "C++: An
introduction to object-oriented Amiga programming", by Scot I D
Steinman "APL and The Amiga: Primitive Functions and Their
Execution", by Henry T. Lippert "Amiga Turtle Graphics”, by
Dylan McNarr.ee "Building A Rapid Fire Joy slick", by John
lovine "The AM 512”, Upgrade your A50U to a 1 megabyte machine,
by James Bentley "PageStream 1.8”, review by John Steiner
"WordPerfect Macros”, bv Mike Hubbartt "DigiMate IIP', review
by Frank McMahon "Tree 3 raversal and Tree Search", Two methods
for traversing trees, by Forest VV. Arnold "Crunchy Frog II",
by Jim Fiore "Getting to the Point: Custom Intuition Pointers
In AmigaBASIC", by Robert D'Aslo "Synchrunkity3. Right 6c Left
Brain Latcialization", by John lovine “Snap, Crackle, 6c POP!”.
Fixing a monitor bugon Commodore monitors, by Richard Landry «
Vol. 5 No. 8, August 1990 Highlights include: "Mimetics'
FrameBuffer", review by Lonnie Watson "The VidTcch Scanlock",
review by Oran Sands "Amigas in Television”, The Amiga in a
cable television operation, by Frank McMahon "Desktop Video in
a University Setting", The Amiga at work at North Dakota State
University, by John Steiner "Credit Text Scroller", review by
Frank McMahon "Grap hie Suggestions", Other ways tou.se your
Amiga in video production, by Bill Burketl "Title Screens Thai
Shine: Adding light sources with DcIuxcPaint 111”, by Frank
McMahon "The Amiga goes to the Andys", by Curt Kass "Breaking
the RAM Barrier", Longer, faster, smoother animations with only
one meg of RAM, by Frank McMahon "Fully Utilizing the 6SS81
Math Coprocessor Timings and Turbo_Pixcl functions", by Read
Predmore "AFL and the Amiga: Part IV”, by Henry T. Lippert
"Sound Quest's MidiQuest", review by Hal Bclden « Vol. 5 No. 9,
September 1990 Highlights include: "Dr. Ts Keyboard Controlled
Sequencer 3.0 ", review by Phil Saunders "Acting On Impulse", A
visit to Impulse, by John Steiner "3-D Professional", review by
David Dubennan "Progiamming In C on a Floppy System", Yes even
a stock A500 with a 512K RAM expander, by Paul Miller "Time
Out", Accessing the Amiga's system timer device via Modula-2,
by Mark Cashrnan "Stock Portfolio", An original program to
organize your investments, music libiary, mailing lists, etc.,
by C L. Penrose "Voicc-Ccnlrolled Joystick", by John lovine
"FrameGrabber", review by Lonnie Watson "KARAfonts”, review by
R Shamms Mortier "Gradient Color Dithering on the Amiga Made
Easy", by Francis Gardino "Sculpt Script", by Christian Aubert
"The Art Department", review by R Shamms Mortier "Scene
Generator”, review bv R. Shamnis Mortier "Breaking the Color
Limit with FageIU*nder3D", review by R. Shamnis Mortier %! Vol.
5 No. 10, October 1990 Highlights include: "Notes on PostScript
Printing with Dr. T's Copyist", by Hal Bclden "BioMelal", Make
the Amiga flex its first electric muscle, by John lovine
"Atlanta 1996”, Will Atlanta host the 19% Summer Olympics?
Their best salesperson is an Amiga 2500.
"Be A VAR!", With Commodore’s new Value Addtxl Resaler program, creating specialized Amiga applications could make you a VAR.
"CAD Overview: X-CAD Designer, X-CAD Professional, IntroCAD Plus, Aegis Draw 2000, UltraDcsign", by Douglas Bullard ”5a on Publisher", review by David Duberman "Autol’rompt", review by Frank McMahon "Centaur’s World Atljs V2.0", review by Jeff James "Sound Tools for the Amiga", Sunrize Industries' Perfect Sound and MichTron’s Master Sound, reviews by M. Kevelson "ProMolion", review by Michael Dispczio "Stripping Layers Off Workbench”, Remove unneeded files on your Workbench to make room lor other programs, by Keith Cameron "Audio Illusion", Produce fascinating auditory illusions on your Amiga,
by Craig Zupke "Call Assembly Language From Modula-2", Integrating small, fast machine language programs into BASIC, by Marlin Combs "Koch Flakes", Using Ihe preprocessor to perform selective compilation, by Paul Castonguay "New Products and Other Neat Stuff". Walt Disney animation comes to the Amiga, Alaska on videodisc, more.
"P D Serendipity", A look at SID V1 06 a directory utility for the Amiga, by Aim e Abren "Bug Bytes”, Upgrades this month include: F-BA5IC 3.0, ProVVrite 3.1, and shareware program CeoTime 1.2, by John Steiner "Roomers ", Will those people who bought an Agnus upgrade for their A2000 have to buy it again to get the new Denise chip?, by The Bandito "C Notes from the C Gioup", A program that examines an archive file and removes any files that have been extracted, by Stephen Kemp it' Vol. 5 No. 11, November 1990 Highlights include: "Getting A Lot For A Little", A comparison of the available Amiga
archive programs, by Greg Epley "Amiga Vision", review by John Steiner "Video Expo New York", The Cammp multimedia show and Commodore in Manhattan "High Density Media Comes to the Amiga”, Applied Engineering's AEHD drive, review by John Steiner "Fixing The Flicker", MicroWays Advanced Graphics Adaptor 2000, by John Steiner "The KCS Power PC Board", If you have an Amiga 500, and need IBM PC XT software compatibility, the KCS Power PC Board can help, by Ernest P Viveiros, Jr.
"Build An Amiga 2000 Keyboard For The Amiga 1000", Get a better-feeling keyboard for under S7.00, by Phillip R. Combs "Looking Beyond the Baud Rate", The Baud Bandit 2400 & Baud Bandit MNP Level 5 Plus modems, by Ernest P. Viveiros, Jr.
"New Products and Other Neat Stuff*, Draw 4D, A-MAX II, and Ihe GVP Series IIRH-5500 top this month's list "Bug Bylcs", The DeskJet 500 has been released by Hewlett- Packard, by John Steiner T'D Serendipity", more updates to the Fred Fish library. Plus, a look at SuperView 3 0, an IFF display program, by Aimed B. Abren "C Notes From The C Group", Programming with definitions known as "enumerated" data types, by’ Stephen Kemp "SAS C Compiler", review by Bruce M. Drake "Mind ware's 3D Text Animator", review by Frank McMahon "A Little Closer to Excellence", Micro-Systems Software's
excellence!2.0, review by Kim Schaffer V Vol. 5 No. 12, December 1990 Highlights include: 'Twin Peaks Amiga Show Report", AC traveled to AmiEXPO in Anaheim, C A and World of Amiga in Chicago, II. To report on the newest and brightest Amiga products.
"Information X-Changc", Keeping up lodateonlhelateslnews via hardware, software, and cable TV', by Rick Broida "Stepper Motors", Part One of three part series on building a simple stepper motor, by John Lovine "New Products", Gold Disk Office, Music-X, Jr., and holiday games.
"Bug Bytes”, Workbench upgraded to 2.01 and Music-X upgraded to 1.1, by John Steiner "C Notes From The C Group”, A discussion on cryptography, by Stephen Kemp "PD Serendipity", New CLI utilities and updates to the Fred Fish Collection, by Aimte B. Abren "Pro Video Post", review by Frank McMahon "Feeding The Memory Monster”, the ICD AdRAM 540 and AdKAM 560D, review by Ernest P. Viveiros, Jr.
"McGee 6c McGee Visits Katie's Farm", review by Jeff James "MathVision 2.0", review by R Shamms Mortier "Wings", review by Rick Broida "Making A Name For Yourself", Creatinglogos on the Amiga, by Frank McMahon "Hard Disk Primer For Floppy Users",Taking Ihe sting out of the transition from floppies to hard drive, by Rob Hays "Shotgun Approach To Programming With AmigaBASIC, Bringing the fundamentals of AmigaBASIC programming into perspective, by' Mike Morrison e Vol. 6 No. 1, January 1991 Highlights include: "On The Road" coverage of Germany's Amiga '90, COMDEX in Nevada, and The World of
Commodore Amiga in Toronto,Canada “Electronic Color Splitter", an inexpensive way to grab images off video sources, by Greg Epley "SketchM aster", review by Ernest P. Viveiros, Jr.
"Professional Draw 2.0", review by R Shamms Mortier "Spell-A-Fari”, review by Jeff James "Programming in AmigaBASIC", by Mike Morrison "ZoomBox", by John Leonard "New Products And Other Neat Stuff”, QuickWriteby New Horizons, PowerMonger by Electronic Arts, and VistaPro by Virtual Reality Laboratories, by John Rezendes "Medley", AC’s music column discusses MIDI, by Phil Saunders "Bug Bytes”, a few problems with PageStream 2.0 and Quarterback Tools is now shipping, by John Steiner "PD Serendipity", change from PAL to NTSC easily with NTSC-PAL and Fred Fish updates, by Aimee Abren "C Notes From
The C Group”, a pop quiz to test your C programming knowledge, by Stephen Kemp "Roomers", fearless predictions for the new year, by The Bandito "Snapshot", Electronic Arts’ The Immortal, by R. Bradley Andrews "The Animation Studio”, Disneyr’s classic approach in a character animation program, by Frank McMahan "Forensic Animation”, the Amiga helps out in the courtroom, by Andrew Liehtman "Cartoon Animation", back to the basics, by D. L. Richardson "Animation Chart”, twenty-two animation packages and features "Memory 6c Animation", even 512K users can animate!, by Chris Boyce "Animation Extras”,
by David Duberman The Fred Fish Collection Due lo the increasing size ol the Fred Fish Collection, only the latest disks aro represented here. For a complete list ol all AC.
AMICUS, and Fred Fish Disks, cataloged and cross-referenced for your convenience, please consult the currant AC's Guide To The Commodore Amiga available at your local Amazing Dealer.
EiKmiUMOS Kc« Ancmer screen hack, speo'caiiy tor A50C -COCO owners. I don't wan* to spd an surprises but reported causes some machnes to crash Bnary orty Autoor; Tony Solomon, Paul Fortin Pet A 3-D hrc&cn pettong program with provisions tor roonSnale translation on both ares, paramewoequations. Art s&ndardzed notaton cl the pc* lirxton |s*y wtich now works as speaXd J Thrsisvm»on
S. i.ari update to rer son 4 1 onosk 1’5. Urn some enhancemens
arc tug ires, Binary grty Ajinor: Terr Gntz Poi S S An
ertenoed verson o! Me OL-system (stnngtewni- ngi described n
TX Soence ol Fractal images (edaedbyFXfger andSaupe) The base
algonton nas been eipaXto aX mooted enensneiy. Ax looping
commaxs seniar to tto» kwX n other T tne grapfccs s sens
(Logo. Eici ha *e been added Support tof trree-d enscral
drawing, with per specbve, is also inctodsd Verson 1.Q, bnary
ort Author: Terry Grti 'Vilid Useful command-i-ne tab to
space' and 'space lo tao'expansion utiiiy. Several command
line options lo specify size seBngs and the abity lo protect
ma- tenal enclosed by cSetimiterstquotes, brackets, carais.
Etc.) Irom eipansron. Version i .03, &mary only.
Author: Paul Ksmk Zpioi Graphs formulas based on 4-D compiet number planes. Zptoi currently supports toe Mandelbrot set.
Julia sets, and Plxemx cuvcs, wto over 500 mapping variations. The main functions supported include sm(zk smfnz), z*z. E"z. Z*n. Sqrt(z). Costz). Coshtf).
Tan z). Tartyz), iog(z), In(z) and nlz Vers-an 120.
Bmary orty Author: Terr G-mz Ftfd FiSh Disk 333 Ftp Alow* you to qwtoy and easiy switch xiween vanous screens. Can dose screens, put them up. And activate windows. Has toe tr»qua teaa e cl sorting screens in a way mat at-t x bars are noe ai one time. This ts version 2.0, bnary only Autoor: Lars Eggert ReadmeMasier a rwiy hnte oata&ase tor fimjng nose programs that you know erfl somewhere I17?) N me ArugaLCDrsk Ltrar . Mariams a keyword dctcrwy c I ne Ccnterts oescripbora nai atows searowg b disk amber, program tine, author's name, or some ctoer Oescnpbve word. CurcnSy supports Gsks 1-
360. An upcaie to me verson on dsk number 163 Brery orty. Authcr:
HaraidWofash SeiCocn A utfity n set or read the hardware
oocx on a 5prtf Technolog memory et pan son toa-'d Wck j n
i namer sm Aar to toe SelCtock uttr wrtch is suppfced by
Commodore wm A-ngas nat rave hardware docks as standard
equpment includes source m PCQPascal and assembler. Author:
WB Kusche SM Small utity to center ix display. Recoded
verson ol 'ScreenShiir by Anson Man (Dsk 63). Only hall me
size. Includes source. Autoor; Anson Man, Lallico V5.04
receding by Diver Wagner Effld Fl5tl.DisK.3il Curses A imk
library containing many ol the Wrminal independant standard
‘curses' functions Designed pnmarJy lor those interested in
porting mx screen based programs to the Amiga Version MO.
Binary only. Author: Smcn John Ra bCUd Eco An ECHO
replacement whch allows many escape sequences for rotors.
Te»1 Styes. Cursor postmng system variables. Art much more.
Has PURE W set and can be made resident. Version 3 40,
includes route Author; Dax de Jud-ctous Fractalab tnvessgas
the realm of fractals and aKw yyj imagination to on wx
Vvtualy an i nra,ted rur-tier cl these seff- sniar curves
can be created win Fractal Lab. Hdudes several mterestrg
sampieS- VefSkm 1 0. Tjnary only A.mor. Ter Gintz listrtot
A 2D picdsng program buf: around the PLPLOT piottog itxar .
La pnoppie advantage is mat i; suppers a variety of graphics
Output s sent to a window on the Amga s screen.
Through comrr.aX Ine opdons, me yaph can to sent to any preferences punter with grapftts capasriry. Stored as an iff tie stored n hpgl iormaL sared r Aeg-s Draw forma, or stored as an Encapsulated Postscript Fae. A variety ol Ime sl Vs and rotors are available Includes source.
Author Fiodonck R Baipam and Anthony M. Rcbardson ti£ BtiLCJiU32 BTNTape A -Belter Than Nothing* SCSI tape device handier, it provides flat fie access lo a SCSI lape drve from appiicatcn programs us g sr.pie DOS cat s to ReadOandWntell. II can aJso be used wJi me Anga TAR uti-ty tor 4sk backups. Fites may span multiple tape vohmes and may start at any tape btotk Trtstondter regies a *$ CSi fcrect' compattto ruid osk ctoivi Verson i Q, ncJjdes souce. Author: Robert Reffiemeyer Cm Graphs knear h xtcm r two dnensens, simhai to a Manoetoroi plot YouManwiiral-aaar tnction Ike t05 i''2*y"2) and Cpiot
treats eacn po-n on the screen as an X-Y coorftnaie. Cotor- scal-rg it according to its magntude tor a preset range ol mputs Includes some very nice sample ere a tons Verson 1 0. Bnary only. Aifflor: Terry Gntz Pmode Very sfnpte command ime uttoy to sex escape sequences to toe printer to change prrj styles Specfoaify tested a NEC PE Pus bul it shoJd wOfV wD TkJh pnrteii included souce sXJd make it easy to aodnotify escape sepjences.
Autron: Dina oe Judobus SetNoCkc* Very saT.pe program to set toe NOCUCK tag in toe pj&o secton of a backdsk unt Ortywooswih rerscn 36 ax up ol trackdsk dewoe rcuoes SOU CO Author Marc Souther Spades Amiga izX version ot the popvAar card flame This is a single phiyer version, where you play ox haX aX the computer pays your partner aX ai» your two opponents. Version M,includes soiree.
Author: GregSlelmack Efgd FISH DISK 333 FitelO Ixdsstoentsfiieretjuesler. This is verson 1.9, an update 10 version 1 6 on dsk 343. Binary onfy.
Author Jell Gjatt. Discounts Software FoniCcrtrtrt A printer torn converson program lo convert standard Ar ga tores into a form su'abe lor downloading to a pmto lhal supports user defined pnreer fores Verson 10. Includes source. Author: OtafOsen Barnet FmcLb A proyam Dai asows you 10 add or remove reu function i&anes Author. Jett Gta:. Dssceis 5cfrwa;e ILBMLO A shared ttorary titm Jfarary lo readwnte IFF Fies, denv«d from the EA IFF code, atox W|ih vaXus enhancements Verson 03,1 partial update lo verson on disk 343 Author; Jelt Glart. Disstoents Software UbTooi A program mai atows you to
develop C or assemtjty code, ax then guckly tum it into a srurX ic ary Also generates al support files tor ycut Itrary includng Pragma fees (both Mam ax Ladoe1. Bmap Stes. Ndude Ites. C intertace glue lies Can be ustd to maka a denice. Tc Author vert Gian, Oss tents So-We PnreSpcoi A sr.al pre spo&ng sx-cd dra-y that provides an easy way 10 prrt graprvcs ax ten tor 2ry appcaten Ccanprniascaleiloranytengtoor curr p any part or al ol a rastport Tales ca-e o cpeax tne printer oevce and manages its cwn res&rces Verson O.f.bmary only, wtto source code eia-Tpes Author: Jen Gian. Dissidents Software
Reixlntuiton The is a Areu hjncton Wxary that atows you to open wmdowsscreens from an Arem scr.pt, attach menus, gadgets, (fee) requesters, load aX save ILBM pcture files, auto-iequesters, prim lent aX graphic dumps, aX completely interact wtlh toe user in an intuition environment. Adds aJ ol those Amiga features IX! Areix lacks Author: Jefl Dan. Ds&denis Software Re«U) A shared iirary mat can be easJy used by any C or assembly programmer to aX an Artexi rterta to hs programs, KarxJes al of toe rressy details ndudng message creation rteteten aX emor raXfng Aotocv Jeff Glaa, Diss-oeres
Software Freflfiapjaai ArtapirsJ Some more aarra'X porters to chocse tom to
* ven* up your display environment Otoet poraers kom Bob are on
tksks 332 aX 3W. Bnary only.
Author; Bob McKan. Po-nfcr aomascn prpgram by Tim Kemp liner A shareware cutiner whose I jnoon is to create cudmes lor notes Of eiport 10other programs.
Lner can save an cutne as ASCII text. AX ts dipboard compasUe Enhancements over the previous verson include support lor Akeix, Workberich. Cverscamed screens, more than cx ine 01 ten per Outvne on per a preferences fee.
AX search rppiace Verson 2 00. An upgrade to ve'-son 132 on ask i35 rcutes C sourw.
Autoor Dave SchreKtef Pcs Some miscellaneous pictures with a ’cartoon* theme. Author: BobMcKam Phnilmags A simple program that provides an easy way to pnnt IFF ILBM images Version 1,0. Includes source Author: Otaf Osen Barthel EfgflflStlCMJfli Tfis disk is on Xid due to copyngnt questions El£d-Ei£tiC.l3k3a GctorCaxh A utlity (hat lets you grab colors tron a screen aX savetoenasaneieaitabiefee. Version 1,0.
Iiwudes source n assemfcter. Author: Preben N«isen NewLrok A proyam Hal changes the system gadget m an toe screens aX windows Version I 0. Nduoes source in assembter Author; PrebenN tsen P Bar An ed-tor to change toe pa.iem n toe wirdows drag bar aX save toe pattern as an eieartatw fiie wito an icon lootng like toe pattern. Version I Q. inOuctes source n assemibtet. Authcr: Pieben Net sen P Calender A Mbe calender program wftch lets you look through years aX months using toe arTpw-keys.
Version 1 0, iXudes souce n assemtier Author Preben Nxsen PC lock A Use oock program ertch shows toe ire aX the available OiP ax FAST memory. Version vQ, includes source n assembler, hfttx Preben Nielsen Pfier Averygoodaxsmaltterer jeaer toinkorco ywjr own prograrj. Vewn 1.0. ncludes Some n assem Wet Author Preben Nielsen Resident a lesxJent startup mxJe tor Artec C. Verscn 10.
Mdudes source Author DafGfsen Barthul RoadRoule Tnp planner program lo IX Test road icute’ between any tw ponts of travel Features nclude IX user cusiomization of CITIES aX ROADS fees lo sul travel interests aX provision lor very large City menus aX itineraries. Also indudes RoadScan, a checker lor RoadRouie files (CITIES aX ROADS). Very large fees may contain goofs (dues wim no roads, tne same road entered hwee, eto). 01 oxaes irkreci road rci as fast as reimport} Txse are pointed out. Together with areas wftere users irvghi wrsh to make economies in tx data base Version 1 6. An update to
verson 15 on disk 353. Rductes so-jree Aufion Jim Bu5ertie*d TxroTopazTwo Tert speed up programs like Fastfcnts.
Aiows repiasment ol toe Topaz -60 lore from xto CLI ax WorkBtnch- IncOdes a program to measure to speed ol Text speed up programs Vurjion 1 0, nuulei tource n assomblef. Author Preten Nidsen rrrtfiaft Pish 391 DKBTrace A complete ray tracer that supports artxtn.7 quadx surfaces (spheres, eifipsods. Cores.
CylXers planes, etc.). constructive scfidgeometry, and various shadng models (retecaon. Relracxn, marble, wood. AX many otoets). It also has soecaf case code to handte spheres, panes, wangles. AX smooth trangtes. Byusngfxse speoal pnrre *«. Tx render rg can x rox much more quckJy than by usmg tx more gexfai quaorcs This s verscn 2 0 aX moudes source n C Autoor DaX EiX* fiedfistiiii&jaa Coock A ‘Dumb Clock' ubfify toal d-spia s toe date aX Dme m toe Workbench screen tflte bar. Toctudesan Areix mterbca Ths is version 1,29, an update to version 1,27 on disk 333. Ixfudes source. Autoor: Olaf Banxt
Formatter A la sier aX more user friendly floppy disk formatter toat is also an erample of tww to lormal Amiga fee systems n gjneral aX get AmigaDOS to accept toem. Formatting without verily takes about 50 secoXs, with venly takes about 100 seccXs.
Ver&on 2.7. ndudes source. Author: Otel BartXl GWC A consde Xxter wnh com max fine editing aX functiom key support GMC provides erteXec command kre ed-ting. Function key asygnr cm r tour levels, enenoed commaX ine history, enhne Xip ler I jxtcrs m toe Xntfer, aX an ironfy fuxson Also mdudes an output butter Idunp to pnnler aX wXcw). Liename completer, scnpl ton:sen. Ua» fmtion. Prompt beeper, pathname n wXowFte.ctose gadget tor KS 2 0. Etc Tftst* verson 9 6. An update to version 9 2 W C5k 33 7.
Shareware, binary onfy. Author: Goetz Wueier HunkFur* A progam to 'dsassefflbte' a-ny grren AmigaDOS hurk tie. Which includes eieoitabtes. Tinker bpranes. Inker otyecf ties, oreXyed files, elc.
Wntlen as an eiercse by tx airthcr la team a tew tomgs about At iDOS XnksffucSjres. Includes source. Author Daf Bartoet Ke Macro A ke ybca-'d n aero program, rorJ-gcrabte va a te it ftte. Rat a.sc suoports Xtkey program ereaton You can map up to e re tonctons to each key.
IrduJx keys such as cursor keys, toe retorn key, esc Ver«ni 6. An upcat*»versicn 14 on disk
334. Includes uxxce Author Dal 3anXt EfKHisnmsLaaa AuloCLl A
'PopCLF type replacement that works with WorkBench 2.0. Also
fires tx problem wth PopCll crashing me machine if used on a
PAL AmQa to open a CLI window with a rertcaJ &ze greater
lhan 200 Ires Other tearjres include an cpconal Function key
press wnh tx quafiXr to eiecute an Sicnpl He. Version If,
bnary only. AutXr fic Wi’son CCUb An tmptemertatoi d the
standard C njntne library, rrtha tew ert*a goocSes thrown in
Supports a large nur&erol torctons ndudmg Stream 10. Low-te
vet to. Stong. Memory. IrftX k$ L sonix.ftrTW- process
control aX more Version 3 0, nciudes source aX several
utfity programs Ajtoor Robert w, Airecht PretryWiX&ws Three
cJtffereri C routnes to add vareus borders msde cf wjbcws.
Includes source ax a demo. Author: Thom Robertscn I
raoDspiay A sn- ie prog-am that continuously mentors aX
tkspteys IX currert track Scr each Boppy disk, incudes
source. Author Daf Barnet Eieflfanflmma DrreWars DnreWars rs
2 Shareware shoo! En up game that pa you. BO: or Of t l
agamst a cocpuier vna toar 15 about to destroy al US,
records of raq* positions djng operaSon Desert SreekJ- in
1. 0. you must Sy fifD: nroi h tx ccmpmers ax desboy aa
careaTjnated cftps aX dsks. Aufor: Joe Pi'Net T x Software
Dsstey's N ET; Fie system usng Mart Diton 5 pa-aitel port code
Usng a special DB25 cabte. Fwo Anigas can X ronrteCted wa toe
parallel port One Arr.193 can mount tX ether as a device ax
read write the lies as il tXy were locaJ.
Verscn 2.4, binary orJy Author: Doug Walker, JoX Toebes, Matt Diton ReqLto A runtime, reentrant library designed to make ti easier lor programmers to use powerful, easy to use requesters, lor communicating with users.
Inctodes such fincdons as a rotor requester, file requesier. Message dsftey requester aX many fin:tons to make LX creaton of gadgets tor your own cusiom requesters easer. Binary only. Autoor: Coin For aX Bruce Dawson SelCPU A program designed to altow tx user 10 delect aX modify various parameters related to 32 bl CPUs.
Incudes commands to enable or disable toa tcri data cacxs. Switch on or &tf ne t)30 burst cache fix U requesl use the MMU lo nxi a ROM mage from 32-bl memory. AX to report vanous parameters when cased from a senpt. Tins 1$ verson 160, an update to version 1,5 on oak 223.
Toetodes source. Author. DaveMayrve SF2 Fie search uslty. Defauil searching starts from IX root directory cl tx specified device and oescexs down into its subdrectories. Searchog ndudes tookng nto antorve ties generated by vanous ccmpressttn utKhes. Ar jrre fees e-Xng win a ARC. LHZ. HP ax 2C0 are oirrerejy supported Lou of com,taX kx optons. Requires ARP 1.3 (rev,39.l). Version2O.tmaryort .shareware Autoor, AxreaSjafcifi fitflflHlJflLifll DcUKS CcmpteteCRCitoeck files for Odks Cci-400 using toe bnk program. Txse were made tk'eciy from m rrASter qsks TX is an update to toe fists on ask 293
AuiXr: Fred Fish Happy Sax A created usix toe treely distnbuiabe program MED V.2,10 Player program included.
Autteor: Alex Van Slate* Fred Fish Disk 402 Adoc A lieely redislnbutablu Xlp utility for IX Amiga, Afows you lo have permanent Xlp on any subject you want. Major (eaiureis automatic searching of X word on which you cScked. Includes a 50 Kb help fee (French only) cn al intution ax Dos luncbon cat’s. Thrsis version 3.10. bray onfy, French aXEngSsh versions. Autocr: Deres GDJNELLE Aprl A freely reismbuabte frrtrg uoiry lor iX Amiga.
Major features are U ireutcn irtertace, prewew function, page setecbon. N*gns setup, fix nu“Xrng. AX more This rS irerstoh 262. Binary ort , French aX Engish vewre, Autoor Derrs GDJNELLE.
Pcopy An lreuton based dsi copter tor Am aDOS (fisks teaming high speed dsccpy w.fi write verify, data recovery trom damaged tracJs. Fun mui tasking rompasDirty.&X a user friendly ireerlace. This is version 2.12. an update lo version 2.t 5 on cSsk 363.
Win new date recovery routines aX some bug lies Bmry only Autoor D*k Re*$ PLW Phone Lne-WatoXf. For usera cl Hayes ccmpaEibte modems. Mentors toe senal port and records a! Incoming carts. W ows a remote user to togn. Recerre ax tears a message, ax transfer fifes via Zmodennetxr&ecton. TwoferelDOS access. Ssabied DOS requeslys aX more. Ths is verson 30. An update to veraon 2 0 on t)isk372.
New features include tie ability to del me external programs as menu op&cns lhal can be executed by toe remote user. Shareware. T nary only. Author: Christian Fries PnnjStudo Very nee ©town based general purpose pnnt utfity lhal pnnts text wth a variety of options Prints several graphic formats with yet more options Pnni any pah ol a pctur©. Pnnt screens and windows, save screens and windows as IFF files, modty color pafettes. Change printing parameters and loss more! Tins is version 1.25. an update lo verson 12 on risk 365. Shareware, bnary orty Author Andreas Krebs StdFtla A nodule mat can
be inked with any I mu ton based program lo provide a standard hie requester similar to the one mAmigaDOS 2.0. Evenifyou use me standard requestor under 20. It is useful to have one available for use i! You need to run on pre-20 systems, includessrxra.Autoor: Jell Lydsatiand Peter daSilva FfWt FlshJDish 4Q3 FuQsk A program to recover as much as possible Irom a detective disk. It can somelm es recover damaged (unreadable! Iracks. Check file integrity, check the rtrectory structure, undelete files, copy or show Wes. Fix corrupted directory pointers, elc. Fun intuition interlace. Ths is version
12. An update to version 1.0 on disk 223. Binary only. Author: Werner Guenther KawaiEdrior A Kawai K4 ectlor apparently some kind of midi based music synthesizer) Version 1.0. shareware, binary onfy. Author; Jan Saucke NiKyTerm NiftyTerm is anh1SYTl02Vr52 emulator lor the Amiga. It was ong©a1y designed lo be used with Dnet. But i( has been expanded so that it may be used as a normal termnai emulator. Niltytenn was designed lo be a good emulation ol these terminals, as well as being fairly small and last Verson 1.0. binary onfy, source available Irom authors. Aj*hor: Chnstopher Newmar, Todd
Wjiamson PokerDemo Demo version ol some Sdtore card games from UnSano Creations, hcfudes ‘Accordion’.
• Calculation*. 'Poker Solitaire*, and 'SeaHaven Towers'. B©ary
only. Autoor: Steve Franas RenHostbb Trts rs a shared tbrary
package tosimpify the Are»i host cream management procedure.
Re x* message parsng is also included making it possible to control Arexx Irom programs Such as AmigaBASlC (can you imagine AmigaBASiC controlling ArmgaTeX?). This is version 36.K an update a version 34.12 on fisk 355 Differences mcfode a lew bug fuesand new timcbons Lnduoes source. Author; OafBanhel Fred Fish Disk 4M LHArc An archive program like Arc and Zoo. With a heavy emphasis maximum compression for minim um archive sue. Using LZHUF compression. This is verson 1.30. an upcale te version 1.21 ontfcsk 333.
E©ary orty. Aunor: Pacto Zoets NGTC Release One ol a tnvia game based on *Sar Trek: The Next Generation' TV series. Contains over 500 questions on Season One ol the seres with over 50 auSc Video dues. This disk contains the game modUe and pan 1 of the Tnvia Database.
You H LIST have tS$ k 405 whfeh contains the rest ol the Tnvia Database and the required player program. Created with The Director. Binary crty.
Author: Gregory Epiey Ftrtilsh Plsk.405 GtFMachmeA program that ml convert CompuServe GIF image files into IFF SHAM and 24bit LBUs. It offers a number ol extra opsons like dithering. Horizontal and verocal ftp. As well as automate border removal Requires KickStart version 2.0 or greater to run, Veision 2.104, includes Source. Auttior; Christopher Wichura NGTC Release One ola tnvia game based on 'Star Trek: The Neit Generation* TV series Contains over 500 questions on Season One ol the series with over 56 audio vtoeo dues. This disk contains part 2 of the Trivia Database and the ‘Projector’
You MUST have disk 404 which contains the rest of the Tnvia Database and the game module. Created with The Drector. Binary orty Author Gregory Eftey fred Fish Disk 406 ATCopy A program to copy fifes Irom the Am a side ol a system equipped with a PC AT bridgeboard. To the PC side, us©g wildcards. Copies drectly through the shared memory. Supports CLI and WcrkEench usage. Versen 23. Shareware, brwy only. Author: Peter Vorwerk DirWork A Iasi small simple efficent shareware Dv Utility lhal gets directories oil floppies m about hall Ibe normal tme. Configurable optons and buttons, as we I as all
the usual features. This is Version 1.12. an update to toe cos on disk 326. B©ary only. Atfhor.
Chns Hames DUS DlSK-Masherts a utiity that allows users to compress and arcTsve entire floppy disks. Offers lour difterenl types of compression, extended virus checking ol boot blocks, and data encrypts on.
Requires at feast 5i 2K ol memory Ths is version I 01. Binary only. Author: SDS Software GruAwk GNU awk is the GNU Praia's mptemerfiaton ol the AWK programming language it conforms to the definition and description cl the language m The AWK Programming language, by Aho, Kemughan, and Weinberger, with the additional features defined © the System V Retease 4 version cl UNIX awk. Version 2.10 beta, includes source. Author.
Paul Rubin, Jay Fentason, Arnold Robbins, el at.
GnuGrep The grep program Irom me GNU project. Replaces grep Igrep. Egrep, and bmgrep This is an update to v son 13 on disk 295 and now handles AtvqiDOS style wWcard speofutons. Includes source. Author Many (see README He) MadBiankerAcule screen Wanker mat bounces a transpareni rectangle axrgnd on the screen, like a theater spcHght. W.th configurate optcos which ©dude sue and whether or not you want the rectangle to change sue. Version 2.0, includes source. Author:
K. Mardam-Bey frrt r i5ii Dish 4Q7
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• YOUR AMIGA 500 POWER SUPPLY is realty a tiny "35 watt" supply.
By adding anylhing more than (he 512K plug-in board over taites
the capacity ol Ihe‘supply’. To avoid problems, consider our
fastest selling Amiga upgrades: A500 Heavy Duly 'Switching" 5$
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Ian cooled supply (drives 5 hard floppies) $ 99.95. Dmouse A
versatile screen & mouse Wanker, auto window activator, mouse
accelerator, popcli, pop window to Ironi push window to back,
etc, widget. This is Dmouse version 1,24, an update tc version
120 on dsk 253. Incudes source Author: Matt Dftm Bex
FlexisareptecementicriheUNiX'tex'ltexical analyzer generator)
program lhal is faster than lex, and freely redistributable
This is version 2.3, an update to the verson on disk 155
Authors: Jef Poskanzer. Vem Paxson. Wisam Lottos. Elal.
Wonoer Sound Wonderseund is an additive ham one instrument design tool with a separate envelope design window and 16 relative harmonic strength arri pnase angle controls. Version 1.4, binary only.
Author: Jeffrey Harrington Fred Rsh Disk 4Dfi Dcmd A utiity that monitors a CLTs console 10 and copes it to a user spewed He, The console 10 is unafectedby Ihis monrtonng. Version 1,00.
Indudes source. Author: Matthew Dilton KekDate Saves and retrieves the current system dale stamp to the first sector cl the kukstart cfek. This is handy tor At COO users w-th ajtobootng hard dnves, smce it can save the system time across system resets and power cycles Version 10. Includes source.
Author: Joe Porfcka ktomDie A cuts littfe‘screen hack". Be sure to turn up the
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Sound, ftmary only, source avaiaofe from author.
Autoor DandDo ey Post An e iceflent Post Scr.pt ©!erpr eter lor the Amiga THE GRAPEVINE GROUP, INC. 3 Chestnut St. Sulfern, NY 10901 914-357*2424 1 -800-292-7445 Prices subject to change when supports the lull Adobe language and type I PostScript lonls. Tndudes Charter lontn Roman.
Hale, Bold, and Bold-Italic, and Courier font m Roman, Roman-OUque, Bold, and BoJd-Obique.
Requires Arp Ibrary V39- and ConMan V13+.
Version 1.3, rctedes scorce in C. Author; Adrian Ayfwa.'d ElClElalDlsiLiM Circle 147 on Reader Service card.
Trek An excellent shaiewaro Star Trek game. The oOje-ct ol me game ts to stay alive, healthy, and mantain me Enterprise m good concS Bon As Caplan ol the Shp. You mua gs on missions where you show pxr common sense and tevfei headedness, An overly cauScis Captain wil loose hi s shp as well as a careless or irrational Captain Ths distribution unpacks into two almost full disks.
Version 1.0, binary only. Author: Tobias Rchter Fr«aHahBisK41P MechBght A role playing game where you explore a world, buy or hnd items, and fight against robots and aJ«ns.
During the game you are ask« to perform certain tasks. This is version 1,0, binary only. Author: Florian Marquardt Vtt VLT is both a VT100 emulator and a Tektronix (4014 plus st±sel ol 4105) emulator. CurrenSy ri use at SlAC (Stantord Linear Accelerator Center).
Although the VT100 part was cngmaly based on Daw Weckeret ai. S Vti00, many enhancements were made. Features ©elude use ol ARP, an Arexx port. XMODEM 1KGRC and Kermit protocols, supped lor add tonal serial ports.
EitemaJ fife transfer protocols i XPR). A ‘chat' mode, and scrotibackrev©* tvstory buffer. It comes tn two versions, one wiffi Tektronix emtiaacn. And ort© without. The Tektronix emulation allows saving IFF files. PostScript fites, and porting bitmaps to the pnnter. This is verson 4 S46. An update to verson 4.428 on dsk 308. Binary only. Author: Wiy Large veto Fred fish DlakAU BPDI Ctmo version ol a new strategy game written in GFA-BASIC. German verson only. Binary only.
Author: OirkHasse DiskPrnt Pnnts labels tor 3i* disks, pnma'tly lor PD fitxary tSsks. Label data fies can be leafed into memory so labels ter spfeoal dsks are avalabfe withom having to type anything in or without ha wig to wart lor AmgaDOS to read © the full directory. Version 2,3e. Shareware, bnary only. Author: JanGeisster Mod A design lor artitoal jnieibgenea (Al) based upon Ingjslcs. The ©CkxJed anvnaton shews how one node on a syntex ire-e lushes cut frte curertiy adrve ccncept © a mod contempiaing a scene ol tie external world through the eye. Includes five documents describing the
theory behind the arumalon. Author: Arthur Murray PCStaius Bndgetoard user s program ra: cfispiays the status ol the CAPS. NUM. INS. And SCROLL key © a sepa'aie w-nctow on every PC screen, ajso, both he Amiga and the PC wB use the same status ol the Caps Lock key. Version 20, shareware, binary only. Author: Alexander Hagen Cr 6520A CIA ...$ 17.95 AMIGA COMMODORE REPLACEMENT CHIPS. PARTS AND liPGRADES t 8364 Paula .$ 39.95
1. 3 kiekslart ROM ......S 29.95 6562 Denise -
1 2 Bill- S 39 95 5719 Gary Upgratlfl S 17.25 256
x 4 80NS Dip .....S 6.95 1 x 4 MEG 80
Zip(A3000) .....$ 47.95 A50I - 512K RAM
Board ......$ 09.95 256 X 4 ¦ 80(Slala A3000) S 9.25
63000- 16 MHZ .$ 35.00 63020- 16 MHZ
$ 09.95 63030- 25 MHZ
S191.00 Fax 914-357-6243 We Strip
Worldwide Iron Another game about ihe ightcyefe race sequence
in the science fete© computer film ‘Tron*. One or two piayerc
and other opsons. Written © GFA-BASIC ane then com- pted. Ths
is verson 1.23. an update o rttson 1,1 on (Ssk 355. Maw
©cuctes source inGf A BASIC. AuThcr: Oirk Hasse Fred Fish Disk
412 AutoAddRAM Allows you to add several non-autoconfig memory
boa-cs at once, opttonatfy specifying pnor.ty and memory Chunk
2. 03, b©ary only. Author: Jonathan Potter Check4Mem Ajows you lo
check from a baien fife lor a specified amount ol memory with
If the requirements are not meL a WARN returrcode is generated. This is version 3, an update to re version on tf sk 242. Binary cniy.
Author: Jonathan Potter CcpperBarsA simple but pretty demo of some roiling copper bars. Author: Jonathan Potter Copper Master This program a tows you to easily create your own custom copper lists tor the Workbench screen Authcr: Jonathan Potter CustReq A gtonfeed ASK command tor your startup- sequence, it generates a requester with toe specified text, positive and negative gadgets (either o( which can be the default), and an optional timeout value. Tins is version 4, an update to the version on disk 242, binary only. Author: Jonathan Potter DredoryOpus A sJtfi?y disabled demonstration version
of a powerful ccmmeroal directory ualty. Very user fnendl y and conligurabfe, with many leatues, Binary only. Author: Jonathan Potter FACtock Front Analog Clock. This dock program always Itays at the very frcnt of the display. Bnary only.
Author; Jonathan Potter FtilView A text viewer that uses gadgets at the bottom ot the screen (thus can rtsplay text 60 columns wide), opens up to trie full height ol the Workbench screen, has last scrolling, and can work with fifes compressed by PowefPacker, Also shews IFF pctues Ths is verson 2ti2. An update to version ! On disk 2S7. Bnary orty. Author: Jcnafian Pctter Image-Ed An icon editor that allows you lo draw and edit images up to 150 by 90, in up to 16 colors. Allows freehand drawing, empty or fiGed rectangles, ettpses. Triangles. F©es axws, and polygons, copy, fcp about i or i axis,
sfretcftng and conoensing.
Food M and complement, text with selection and loading of lont styfe. Undo, magrxficd and normal sized images, and two active drawing screens at orce. This $ version 2.4, an update to version 2.2 on disk 242. Shareware, binary orty. Source available from author. Author Jonathan Pctter A2000 Hsavy Duly Power Suppiy$ l47.00 A2000 Keyboard .$ 114.95 Keyboard lorAIOOO ...$ 129.95 A500 Keyboard ....$ 103.50 Service Manual A5Q0 $ 35.50 Service manual A1000 ..$ 29.95 Service Manual A2000 ..$ 39.00 Amiga
Diagnostician ..$ 14.95 Schematics Available $ CALL 63851 - 16 MHZ ..$ 69.00 63031 - 20 MHZ ..$ 79.00 68832 - 16 MHZ .$ 129.00 vtsa JoyMouse A stable program that aSows you to use a joystick as a nouse. Binary orty. Author: Jonathan Potter JPDirUti A directory-uilt'es type program with many du«-© commands, and 16 customizable gadgets. User configurabia in many ways. Can be iccniEed to Workbench screen. This is version 1.12. an update to VERSION 1.11 on disk 287, Binary only. Author:
Jonathan Potter No Req A very short program teat alternately turns on and oft DOS requesters, llsetii for buteta boards or ether systems that may be unattended lor bng penods ol firne. Includes source in assembly.
Author; Jonathan Potter OSK A software keyboard, which allows you to type using toe mouse. Can be made to send keystrokes to any window, and can be icortfed. This is version 12, an update to the version cndisk 237. B©ary only. Author: Jonathan Potter PopWo A srraJt uS»y which -pops open’ to gve you information about the status ot your devices and memory. This is verson 4.0, an update to version
3. 0 cn disk 242. Binary orty. Author; Jonathan Poaer SuperRay A
versafrfe sound playing mfiry. Mat will play any file, with
user definable volume and speed. Wl also play lies randomly
from a ist. Binary orty.
Author: Jonathan Potter SwapName A variant on the ‘rename’ command that instead swaps toe names ot two fifes. Bnary orty. Author: Jonathan Potter TCTacToe A simple TicTacToe game. Binary orty. Author Jonathan Pocer ZeroVirus A lull ©tegrated virus checker and feJer, wilh boo Stock save and restore features. Finds both bootoiock and fte based viruses. Uses B'aiafiies to recognise viruses, and has ’onW Brarrfife eating taciibes. Can be corv5ed to Workbench screen.
This is verson III t .15, an update to version 2.01 on disk287. Binary orty, Author: Jonathan Potter FrrtFiStiQM413 Aerotoons Animations win antofopomorphed arerair as the center Of tnex humor. Includes 'Swiss Army F-16 In Combat' and "Stealthy Marue-er ll Autoor: Eric Schwartz Juggene Some cute "juggler’ animations irom Eric Schwartz, incudes ’Juggette Artm *juggette_2', and ‘Juggler Demo 2*. Author: Enc Schwartz Frwl Ffoh Disk 414 Arums Some more cute animations from Enc Schwartz.
Includes ’Batman*, 'LateNghT, and ‘Termrar.
Auhoc Ere Schwartz Din AI brary that allows you to share image and text objects between programs. The dmJi&ra y is ideal il you wan: lo write an edtor and a DTP program that can share text. Or a drawing program and a DTP program that can share a brush, Requires AmigaDOS 2.5. This is version 1.0. some source inpuded. Author; JomfTytferghefo bia A shareware uti'ity that alcws you to prr: isttogs or other te«l fi'es pn Postscrps printers, with Nader, page nurribers. And mufscotenn pages Can pent m portrait or landscape onentaion. This is verson 90O4b. An update lo version B912a on disk 363.
Bnary arty. Author: Bertrand Gros PPArvm Anansmpbyertor nomaltrFANiMoptSiDPaifil
ill. ...] ties or ANIM fifes crunched wifo PowerPackef. The
decuntfang is done automatically as the file is read.
Features many command fine options, palette change during
animation, iu.1 overscan PAL NTSC supper! And yet a is only
7K. Compatible wfo AmigaOS 20. Scire new 2.0 features |ASL
requester) Supported Version T O. brvary only. Aufoor: Nco
Frarxxws PPLib A shared ttrary to make lie easy lor people
*rw wrsh to wnia programs mat support PowerPacker.
Loading crunched tiles from C or assembly is made fasL short and easy. This is verson 34.2, an update to verson 34.1 on ask 371. And lutes a relatively serious bug Library txnaryorty. Source erampfes "Xtuded- Author; Niro Francois Wrap A program to trap a 5oipt-Arimate 4D image around a sphere or Cylinder. You can even use reNted surfaces lo construct planetary objects or other tenured shapes. Verson l .32, shareware, bnarycrfy, Aufoor; Martm KoisMien Fred Fish Disk 415 CBBS A WORH-fAe BBS system for use in amateur radio, OngraDy written for I3M-PC compatibles, it was poled to the Amiga by
Pete Hardie. This is version 6,7Ta. An update to Version 6. Icon disk 24T.
Binary only, source available from Pele Hardie, Authors; Hank Oredson, the CBBS group, Pete HanSa File Types This program can recognze dfterem kinds cf ties m a drectory. Currently recognized r,pes a,a executable and IFF (all lypes, ILBM, 6SVX etc.). Includes listing the whole contents ol a directory or ortiy [fcs of one or more types. This is version 2.1, and includes assembly source. Author; Sebastian leske tied I A rvca sharewa-e edtorwim team mode, a command language, menu customization, hypeneii. Online help, a teach mode, spi-t widows, copy and paste. Undo, and other user conlgjra&liiy
and cusamiza&uty features. This is verson 2.6c. an update lo version 2.5d on disk 237 B-nary only.
Ay Dor: Fuck, StfeS Fred Fish Disk 416 Budget A program to help wiih managing personal finances. Version t.30t, binary only. Author: Le Lay Serge CamJIe Ceo*. Two programs to putctocks on fog W8 screea The executabfes are smal (2Kb) and take Ifife processor!me (1.5%) to run. Verson t.4. Beth programs require ARP, So-jrce in C is included.
Author; Stuart Mitchell inioiicated A mce ltdle screen hack which affects Vo mouse.
Saying any more would sped the tun. Inckides source. Author; Thomas Afcers Quantizer FLCLQ Cctof qusrzzer wtich con.-erts 24 tot Vue color images into 256, or fess, color mages, lises a fairly sophisticated atgonLhm. Mixing med-an-cui.
Popularity, and a custom atgomtim, Includes a version lor Amiga's with a math coprocessor.
Version i .0, shareware, bnary onfy. Author; Chnsicphe Labovsse arc Fredenc Louguet SoundEdZcr An fiSVX stereo sound life «Sicr wnaen in assembly language lor speed and mmmi n size, Thtsi$ V,S3.anupdatetoV.80ondsk 355, Many new features including a working digitizer, raw loads, raw mac toads, Erne markers, rate converters, detey. Ramp, Fi ters, scroti, and it will iccnfy. Binary onfy. Authors: Howard Dortch. KUe Ccnel, Matt Gerald Usis A group ol smal utilTy programs requrng ARP.
¦Du’ displays the d.$ h space used by a d-rectory, 'Head* displays the firsl Imes of a file and ‘Cookie* dspiays a humorous message. All executables are very smal (fess than one disk btock each).
Assembly source is «P'jded. Au3w; Stuart Michel VVTF WTF (Window To Front) is a He hack whtoh brings a wirWow to the front wrier cSoubie-ciicked.
Includes source. Author: Thomas Albers Fred Fish Disk 417 Ajen Program to create custom atori bo ids and standefcne programs to csptay them. Each alert can be Up So 7 Ines ot up to 77 characters per line.
Ver&on3.6, shareware, binary only. Author; Thomas Jansen Coyote Another cute animation from Enc Schwart2. This one is ‘Coyote 2; The Road Test’, Enc’5 tribute lo Chuck Jones. Has foe typical Rcadrumer and Coyote mayhem. Author: Enc Schwartz DasaEasy A database program when includes a phene dialer, speech output, a simple screen editor lor making and modifying the database definitions. A screen pnni function, tomt teller pwtng. Sorting, searching, and two smat sample databases.
Version t v binary only, source available from author Aufoor. J. Date HoH MemLook Gives a graphical view ol your machine's entire memory area. Featuresmomory gauge and controllable scroLing speed via the cursor keys.
Version 2.0, an update lo version 1.1B on disk 364.
Includes source in assemHy. Author. Thomas Jansen MostCunen! T wo programs (hat are to M used with 8 Lennar, Qisscns Aquarium program. Tha first progran creates a rww button called ‘.Mosi Current*. The second program updates the index rite so nal the ‘Most Current’ button is sel tor ail entries that are the most current versions of the* set Version 1.0, inciudes scute in C. Author; Peter A. Phetps Quiz A simple Ouz game. Cunenl quz subjects rxiude 'BiWe', 'Indians’, ‘New England’, "Physics', and ‘Slates'. Binary only. Author: J. Dae Holl WBGauge A uNity to paich AmigaOS 2.0 lo bring back the
little gauge Li the fefi border of disk windows, showing the rate of avaflabfe space on the disk. Version
1. 0, brary onfy. Author; Jean-Mche! Rorgeas What is A neat ti
tle utsry which not only recognizes a wxfc variety ol fie
types executables. IFF. Icons, zoo liies, etc), tut prints
rtetesiing information about the structure or contents of the
recognized fife types, such as what iibranes, devices,
resources, fonts. E:c. A program uses, Tbs is version 2.0. an
update to version i ,2a on disk 334, and is for AmigaDOS 2,0
only. Binary only, Author; Jomt Tyberghein fred.HafiDlsMIS
AtMowes Another ol Eric's cute animations, tbs one starnng his
cartoon creation 'Amy (he SquneT and her boyfriend in some
hrynks at the movies. Aufoor; Eric Schwartz BootCACHE Utility
lo turn oil the 63O20 6&Q30 instruction and data caches upon
rebooting. This improves chances ol ofol programs (especially
games) working on Amigas with one of these processors e g me
A300Q). Verson i.o. mcdudes scuce in assembly. Author Wco
Francois UP A program to pnnl text fifes on an HP LaserJet
pnnter. Supports landscape or portrait modes, use ol any bud)
in font, automatic downloading ol soft fonts, extremely fast
printing, one or two logical pages on a szigfe paper, multiple
styes ol page headers, adjustable page length and width, user
speeded tch and point cl a lent, sefectabfe margins and tab
spacing, miXtpte copies, optional fine numbers, and more.
Version 1.01. binary only.
Author; Khal J Aldoseri ModulaDels implementation and Delxubon modules lor the Amiga's Graphcs, htubon, and Math fibranes. To be used wzn the UodUa 2 compfer Fom disk 24 Includes a sojcs erampfe of usrng Lie modules.
Binary only lor the res! Of the (fcstnb ion Author: Jonas Green PSX A puWc scteen manager lor AmigaDDS 2.0. Lets you open, manipulate, and dose pub to screens, set the g'obal pu&fic screen bits, and provides a good example cl using GadTods and ReaCArgs.
Txbdes source, Aujnjr; Steve Tibtett PubSaeensTwo utfdes to manipulate pubic screens. You can open and close them, or ask tor inform awn, Publics is the workbench version ol PubSaeen ArmgaDOS 2.0orty. This is version 1,0, binary only. Author: Jorrit Tyberghein Runmng A classical maze and puzzfe game. You run around m a maze and ty to calSi the gnosis cr sprders. Ft is completely muitaasking ‘riendly and compatible with AmigaDOS 12i .3 and 2.0. You can design your own levels. Binary ofiy. Author; Joml TyNf en SoeenX A program designed to make getang si saeens easier, paraaiarry screens nat are
tost bertnd ether screens that don't gt-.e you depn gadge:s.
You can pop tnem to the front, push (hem to the back, save me screen to an if F He, print it. And even Iry to dose it This is vers-on 3.0. an update to version 2.1 on disk 158. Binary orty. Author; Steve Ttbet Fred Fish Disk 419 Parfil ParameteraWe Menu. ParM a ows you to bufld menus to run whatever program you have on a disk. ParM can run programs either in workbench or CLI mode. This is an alternative to MyMenu wtuch can rut only when WorkBench is loaded.
ParM can have it s own Use wrttow. Cr can atach menus to the CU window you are running rt hem.
Thrs is ver&on 25r. An updaie to version 1.1 on disk 375. Includes source. Author; Silvan Rougier and Pierre Camelte ReqAzlec An enlianced version ol tha interface to req library tor Aztec C 50 Includes source in assembly.
Author; F rrg Carret’e.
ReqLib A runtime, reentrant library designed to make it easier lor programmers to use powerful, easy to use requesters, for communicating with users, includes Such functions as a color requestor, file requester. Nessa9e display requester and many lUKdons fo make the creabon ol gadgets for your own custom requesters easer. This is version 25.
An update to version t 2 on dsk 400 Binary orty.
Aufoor; Cotn Fox and Bnvce Dawson Selectors A Patotle replacement program lhal does a lot more in only 3K Can saxe and load color files, and update preferences Includes source in C, Author; Pferre canene.
Vac: This is a pon ol Berkeley Yacc for the Am. a, This Yact has t?een made as compaiibte as possibfe wth the AtfiT Yacc. And is completely public domam, Hole (hat il is MOT the so-caied Decus Yacc, whch tsvtas smpiy a repackaging of the proprietary AT&T Yacc. Ths is an update lo foe verson on dt$ k 199. Tndudes source, Aufoor: Bob Corbett et- at.
Fffrtf Fish D15K.42Q BooIX Yet another virus kiler. BootXcan check the boofofoek cl a disk, check memory lor any resident v-ruses. And scan a disk lor link viruses, ft can toad boctbfock fibrane s for you to wnte on your disks as an alternative for the bonng DOS install bootbto*.
H can load bra n ffes so you can add any new boctbiocks that BootX does not yet recognize.
BootX is vbTiuen completely in assembly lor maximum speed and minimum size. Version 3.40, binary only. Author: Peter Stuer IffZSrc A uti.ly fo con-.en Fp pcfores Of brushes fo Sour« iC or assembly). The biplanes, mask, coforma?
And image ara wnnen lo a file. You can convert multiple ffes at once. Supports new 2.0 Applcon wndows like IccnEd). AmigaDOS 2.0 oriy.
Version l.O, binary only. Author: Joml TybefgNin MenuWrtler Ajcws yog to write a menu to foe tootboek to a cSsk. A2ow$ up to 35 enfies of 39 characters long.
WAh commands up lo 31 characiers long. The loader also aJcws batch lies to be executed Includes a butt in wus detector. Version 3.1, binary only, source available from author. Author: Peter Stuer QixkKelp Wfo foe QuckHeipubfitfes you can make your own help files Lke *man* in UNIX (it is not conpatbfe however). AmgaDOS 20 only. Version 2.0, brury only. Author; Jorrit Tyberghem ShowGadgels A simple jtiifiy to view all gadgets in a window. Includes source. Aufoor: Jomt TybergNm Space War A two player gam e with each pfayer centreing a spaceshp The object is fo shoct foe other player, gaming one
pom for each ml The game ends when a player reaches fdty points. Verson 1.) 1, bnary only, Aufox: Jell Petkau Systolo A program which reports interesting Inform an on about Hie conlgurawn ol your machine, including some speed comparisons with other cor.figuratons, versons of foe 03 software, etc Verpon1.94.an update to version 14 on dsk 363. Btfary onty.
Author: Nc Wilson TTDDD Texfoal TDDD is an ASCII version of Turbo Silver's TDDD object and cell descnplton files. The TTDDD formal enables users to algorithmfoa y generate objects, scenes, and animations, includes programs to convert between TDDC and TTDDD formats. Version t .0. shaieware. Bmary only.
Author: Gfenn M Lewis WinMan A very simple utiity to manipulate windows. H adds some menus to trie wotkbench, which you can use to shnnk. Maximize, tfe or cascade you windows.
AmigaDOS 2.0 only Version 1.0. includes source.
Author; JomtTytfergnem liCflMluslon To the best of out knowledga.lhe mateiiais in this libtary are freely distr bulable. This means they were either publicly posted and placed in Ihe public domain by limit authors, or they have restrictions published in their liies to which we have adhered. It you become aware ol any violation of the authws'wishes. Please contact us by mail.
This list iscompiled and published as aservice to the Commodore Amiga community for informational purposes only. Its use is restricted lo noncommercial groupsonly! Any duplication lor commercial purposes is strictly forbidden, As a part of Amazing Computing1'’, this list is inherently copyrighted. Anyinfringementonthisproprietarycopy- right without expressed written permission of the publishers will incur the full force of legal actions.
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AMICUS_ (numbers 1 through 26) Fred Fish Disks _ (numbers 1 through 420; FF395 is currently unavailable. Please remember Fred Fish Disks 57, 80, & 87 have been removed from the collection) Complete Today, or Telephone 1-800-345-3360 filial 11101 Qlll In Amazing Computing's premiere issue. We talked with Commodore's developer support group a hi discussed how an individual or company could become an Amiga developer, and what would be the advantages of such a venture. As we enter our sixth year, we feel it is only fitting to return to Commodore Business Machines and sec hoiv Amiga developers are
created and supported today.
One of the main important areas at CBM is the CATS (Commodore Applications and Technical Support) program. As Wee President of CATS in the United States, Jeff Scherb bears a range of responsibilities for creating and supporting new products and developers for the Amiga.
In early December 1989, Mr. Scherb began his post as VP of CATS. We were fortunate enough to be able to talk with Mr. Scherb recently about the programs CATS has created and the level of support that CATS has made available to the Amiga community, “There are two million Amigas out there and that is a big enough installed base for some millionaires to be made in the Amiga developer community."
AC: What were some of the reasons yon came to CBM and the Amiga?
Scherb: I came for several reasons, but reason number one was that I am a "techno-geek" at heart and I fell in love with the Amiga technology. It still amazes me to this day.
AC: What is the basic function of CATS?
Scherb: CATS has three missions: Mission number one is to evangelize the Amiga. That means to go out and knock on people's doors to get new developers to support the machine, to get existing developers to keep pushing the technology, and to get developers to till holes in the product line.
Mission number two picks up where evangelism leaves off. Once somebody gets evangelized and gets convinced to do something, we want to make sure it happens.
There are a bunch of people here who have the title "Project Coordinator" and their job is to work with the third party in whatever respect is necessary to make sure that it happens.
Mission number three is technical support. If a developer has a problem, he calls us up and we take care of him.
AC: Du yon do a lot of on-line liandholding like that?
Scherb: Yes we do. Actually we have two different levels of the program, the Commercial Developer Program and the Certified Developer Program.
The Commercial Developers are eligible for on-line telephone support. They can call during whatever hours we have set up and they can talk to a human being who happens to be an expert in whatever Amiga area they need.
The Certified Developers get their on-line support through BIX (BYTE Information Exchange). We have somebody devoted to BIX who spends about 80% of his day working with developers on BIX. Although anyone can ask questions on BIX, these special sections are devoted to Certified Developers only.
AC: Can anyone with $ 4511.00 become a Commercial Developer?
Scherb: No. There is an application process and we review them. You need to have a product on the market or very close to the market. You need to be a commercial entity.
Where individuals can join as Certified Developer, you really need to be in the business of building Amiga hardware or software to become a commercial developer.
AC: What have you accomplished at CAT'S?
Scherb: When I began, we had been given the three missions 1 listed above in the belief that, instead of being reactive, CATS should be proactive with software and hardware developers. 1 have built the evangelism group from one to four people. We have added to the technical support group. We added CATS Europe to our group. We have concentrated on improving everything that we do. We have tried to raise the level of the group and raise the level of service so that we are second to none. I think we still have a ways to go, but I think we have made a lot of progress.
AC: Wjrrrf are your future plans for CATS?
Scherb: There are a number of tilings that I want to do in the technical area. I want to focus more on setting technical standards for example, multimedia standards, new IFF forms.
AMIGA DEVELOPER SUPPORT Certified Developer Program Annual Fee: $ 75.00 Features: Subscription to CATS' Amiga Mail (a bimonthly technical newsletter), a subscription to Amiga Mail Market (a quarterly newsletter on marketing Amiga products), discounts on Amiga hardware, internal documentation and technical updates from CBM, early information on new products and new system software, invitations to the developers conferences, and a special discount coupon for BIX.
Commercial Developer Program Annual Fee: $ -150.00 Features: All those features available through the Certified Developer Program, plus early advances of system software, pre-release product testing (CBM will test your product and vou can test theirs), discounts on Amiga hardware, access to additional BIX conferences, discounts for developers conferences, and a $ 40.00 coupon on any manuals that CATS sells.
We do that now, but 1 want to do it much more actively.
We want to continue to improve the technical journals that we publish. We want to do more evangelism. We want to get out there and talk to more developers about writing for the Amiga.
We also have some internal software projects that we arc going to accomplish.
AC: You are running a developers conference in Milan, Italy in February and a DevCon in Denver, Colorado September 4 lo 7. What can a developer expect to return with after a developers conference?
Scherb: We are trying to run separate tracks.
If you are interested in hardware development, you can attend all of the hardware sessions. If you are interested in the operating system, you can attend all those sessions. We are expanding our coverage of the marketing and business issues as well. That is an area that CATS can do some good with the developers. How do you advertise? How do vou package? How do you market? basic information that can help people.
The Amiga developers are an amazing group.
I don't think there is another group like them anywhere in the world, They are the most technically brilliant people 1 have ever met, but a lot of them could use some help in their marketing and advertising. I want CATS to be a more full-service organization. We will do the technical stuff, but also look at the business stuff.
AC: Cun you describe an average Amiga developer?
Scherb: That's a tough question. I would say that a large portion of them are technically brilliant, they love the Amiga technology, they would like to make a living at it, and they are generally a small operation.
My goal is for those guys to become bigger operations and to make a lot of money at it. One of the things I said at the last DevCon in Atlanta was, 'I want to see some millionaires in this audience. There are two million Amigas out there and that is a big enough installed base for some millionaires to be made in the Amiga developer community.' If I can do that, then 1 have been successful.
AC. Is there any message you would like lo leave with the Amiga community?
Scherb: 1 say it every chance I get. I write a column in even' issue of Amiga Mail, and every issue I am on a different soap box. I think developers should take advantage of CATS as much as possible. We are here to help. If there is something we can do that we are not thinking of doing, call us and suggest it. Chances are we will do it. We have taken a lot of suggestions from developers. If there are ways that we can support the developers better, I want to know about it because that is what we are here for.
Commodore Business Machines, Inc. 1200 Wilson Road Westchester. PA 19380 Inquiry 287 This is the most cost effective way to increase the speed of your computer.
AtLSpeed 1CD expands its line of innovative enhancement products for the Amiga with the introduction of AdSpeed, a low cost, full featured 14.3 megahertz accelerator for all 68000-based Amiga computers.
AdSpeed differs from other accelerators by using an intelligent I6K static RAM cache to allow zero wait state execution of many operations at twice the regular speed. All programs will show improvement. No 68000 or 68020 accelerator without on board RAM will make an Amiga run faster.
AdSpeed continues ICD's tradition of providing the best product available.
These are some of the features that set it apart from the rest:
• Works with all 68000-based Amiga computers, including the 500,
• Simple no solder installation just remove the computer's
68000 and plug AdSpeed into its socket.
• Low power, high speed CMOS 68000 CPU for full 100% instruction
¦ Software selectable speeds, with a true 7.16 megahertz mode for ! 00% compatibility. Switches speeds on the fly without rebooting the computer.
• 32 kilobytes of high speed static RAM 16K of data instruction
cache and 16K of cache tag memory.
• Full read and write -through cache for greatest speed.
• Bus monitoring to prevent DMA conflicts.
• ICD's famous quality, dependability, and support.
• Worlds smallest 68000 accelerator. (Photo above is actual
ICD. Incorporated 1220 Rock Street Rockford, IL 61101 USA
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Combine the raw power of your Amiga with the utility7 of a modem and the indispensable convenience of a fax machine - and you’ve got a DataLink Send-Fax™ modem front Applied Engineering.
Send faxes directly from your Amiga’s screen* without ever printing a “hard copy” of the information. The exclusive AE Send-Fax™ software installs itself as a printer option in “Preferences”.
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Compile your own fax-number phonebook for instantaneous dialing. Preview your faxes even program AE Send-Fax to send faxes to entire distribution lists. And you can fax to lengthy distribution lists late at night, when rates are lowest. The next day a report confirms your faxes were received.
Best of all, AE Send-Fax comes with the finest modems you can buy the DataLink series. 2400 bps modems that redefine the ait of telecommunications by delivering unparalleled reliability' and unmatched technical excellence.
The result? Standard features like complete communications software included free, full Hayes AT compatibility, asychronous data fonnat, auto answer, non-volatile memory, automatic tone and pulse dialing, remote access, built-in diagnostics, FCC certified designs, free tech support, five year warranties and more. And upgradeability to MNP-5 with 4800 bps throughput speeds and error-free data transfer.
DataLink 2000™ (top) is an internal 2400 bps modem for A2000 3000 series machines. It can be configured with the MNP-5 Send-Fax package or either option individually. DataLink Express™ (bottom) works externally with ALL personal computers and features another AE exclusive, our “Line Engaged" indicator to show a shared phone line is in use, The MNP-5 data compression and error correction option must be present on DataLink Express in order to include AE Send-Fax.
Order today! To order or for more information, see your dealer or call (214) 241-6060 today, 9 am to 11 pm, 7 days. Or send check or money order to Applied Engineering. MasterCard, VISA and C.O.D. welcome. Texas residents add 8 Yi% sales tax. Add $ 10 outside U.S.A. DataLink 2000 ....$ 159 w MNP-5 .$ 189 AE Send-Fax™ option $ 39 DataLink Express $ 249 w MNP-5 $ 299 w MNP-5 and AE Send-Fax ...$ 349 AE Send-Fax (field upgrade requires MNP-5) . $ 79
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1 Multimedia Design • CDTV and CD-Rom Development 2 int valdatefint month,int day,int year) 3 Vol. 5 No. 7July 1990 Highlights include: "Commodore announces CD TV" "Apples, Oranges, and MIPS: 68030-bascd Accelerators For The Amiga 21)00", by Ernest P. Viveiros, Jr.
"Pixound”, review by R Shamms Mortier "Hyperchurd", review by Howard Ba&sen "Exccplional Conduct” Quick response to user requests, through efficient program logic, by Mark Cashmun "Poor Man's Spreadsheet". A simple spicadshtvl program that demonstrates manipulating arrays, by Gerry L Ivnrosc