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They are not Amiga owners. Their job is to get the story from "reliable sources" and present it to the public. And most of these writers will head tu the sources they trust most. In the case of the original Associated Press story, they quoted an editor for ,1 PC newsletter. From the comments quoted, it was apparent that the gentleman had very little hands-on knowledge of the Amiga or its capabilities. And, since this was the first story generated on the problems of Commodore, the errors continue to multiply. Checks And Balances Normally in a case like this, it is up to the writer to get as many different sources of information as possible and present an overall and balanced report to the public. In the case of the two stories mentioned, there were never anv comments from Commodore. The only pro Amiga information available was supplied by Amiga dealers and owners. Commodore's continued silence could seriously jeopardize the Amiga market and the value of the Amiga technology in general. However, Commodore's corporate vision has never been focused beyond its own thin walls, What Is At Stake? In this issue, we have printed several releases from Amiga vendors who have sworn lo continue their support for the Amiga market. Blue Ribbon Soundworks, SMG, CEI, Amigaman, DKB, and more have made a commitment to the Amiga market to continue their work. I am certain that there arc many other vendors who have also decided to continue supporting their Amiga customers. The problem is that the industry also needs to hear from their customer base. Early reports have shown Amiga dealers and distributors arc doing a good business as consumers have been buying in increased quantity. The problem is that the vendors may not all be receiving this news. Last July, we published a phonebook containing the address and telephone numbers of over 600 vendors. AC's GUIDE for Summer '94 has just been mailed to all subscribers and is on dealers shelves now. With these two resources, the Amiga community has an excellent opportunity to once again contact Amiga companies, show them their support, and offer suggestions Oil continued product Why Bother? As I stated last month, the Amiga technology

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Document sans nom Fred Fish Collection Reaches Disk 1000 m i! Uff.v A Reviews The Commodore Breakup Brilliance 2.0
• Cocoon Morph
• FinaiWriter 2.0 In This Issue
• Digital FX: Create Oil Painting Effects and more
• A Survival Guide to CD-ROM Part II AMIGA LIVES!
• Amiga Vendors respond with loyalty pledge to Amiga customers!
• Several Companies vie to buy the Amiga Technology.
Imagine No Limits... Unlimited Power, Unlimited Expansion n Parallel Processing Acceleration System For The fimiga . ¦ |JJ| „ i i ¦i iiiiiinii mmm 5001 Fax: (805) 730 - 7332 ART BY ARTASIA PRODUCTIONS Circle 103 on Render Service card.
All other products mentioned in this ad are trademarks and or registered trademarks of their respective companies.
Strength in Numbers GVP is the best Solution On any Amiga0 Great Valley Products has been the technological leader in Amiga peripheral and enhancement products since 1988, We consistently provide you with the best quality add-ons for the Amiga computer.,, bar none!
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CIRCLE 32a ON REAPER SERVICE CARO TBCPIus™ This professional quality, ail digital timc- basc-correctur |TBC) uses state-of-the-art 8-bit 4:2:1 video signal processing.. .P us it provides a real-time video frame-grabberand 16.7 million color frame-buffo: ... P us there is a full SMPTE EBU time-code receiver generator... Plus this incredihle product will transcode composite and Y C inputs,..P us a _ 3 channel video input switcher (in composite 1 1) r and Y C) ...Plus programmable video 1 U v special effects! J ~)LvS CIRCLE 330 ON READER SERVICE CARD ¦ Performance Series II™ At 50Mhz, you can
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CIRCLE 332 ON READER SERVICE CARD L J G-Lock™ Bring live video, audio and Amiga graphics together and do it on any Amiga! Get connected with the world of video with our built-in transcoder to convert input video to composite, Y C, RGB or YUV outputs! Full support for AGA systems as well as the 'classic' Amiga 500, 2000 and 3000. Acclaimed interface controls make this easy to use and simple to control. Scala’ users even get an EX module to use G-Lock in their multimedia applications.
Add G-Luek s included dual-input audio panel and it’s simply the best choice for every personal Amiga owner.
CIRCLE 333 ON READER SERVICE CARO IV-24’“ 2.0 The Ultimate Genlock This is what you have been searching for in a professional quality genlock (or your Amiga 2000,3000 or 4000. This integrated hardware design provides the crispest, cleanest genlocked video on the Amiga desktop. With options for RGB, composite, SVHS, Betacam and M-U compatible inputs & outputs as well as a 24-bit, 16.7 million color ftame-huffer and real-time framegrabber digitizer, this is the Amiga genlock every professional needs. Powerful included software completes this picture as the Ultimate Genlock.
CIRCLE 334 ON READER SERVICE CARD EGS 28 24 Speclrtim. Performance Series II. Image FX, G-Lock. IV-24. G-Force -030 Comim. G-ftrte 040 33 CoiirDo, 4006 SCSI II, loExiendcr.
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G-Force '030 Combo™ GVP’s classic Combo card accelerates your Amiga 2000 to new heights! This integrated design slips into the processor option slot in your system and instantly provides dramatic performance improvements. Easily add up to 16MB of fast 32-bit RAM. Gain expansion and versatility with our powerful SCSI 11 interface, allowing you to connect up to 7 devices such as hard drives, SyQuest removables or CD-ROM drives.
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CIRCLE 333 ON READER SERVICE CARD 4008 SCSI 11™ Bring the world of SCSI within your reach with this easy-to-install board. Instantly gain access to thousands of peripherals such as hartl drives, SyQuest removable media and CD-ROMs, Add up to 7 devices to your Amiga 4000 and smile. As a leader in Amiga peripheral technology since 1938, wc still maintain support for A2000 owners too, even providing SMB of RAM expansion on the card.
Advanced surface-mount technology allows any user to mount a 3.5" drive directly to the card, providing for maximum convenience. Get the GVP SCSI difference!
CIRCLE 337 ON READER SERVICE CARD ioExtender™ Feeling trapped? Let GVP extend your horizons with our easy-to-use iuExtendci. Contained on a single card, you will find an additional parallel port, allowing you to connect a printer and a digitizer (such as DSS8+) at the same time. No more messy, unreliable switch boxes! Wc include two, that's right, two high-speed, FIFO buffered serial ports. No more dropped data or hogged-down computers when transferring data via modem (at speeds in excess of 57,600!). Free your ports and regain performance on your Amiga with ioExtender!
».,. CIRCLE 333 ON READER SERVICE CARD 4K PhonePak VFX’ 2.0 If you are calling for VoiccMatl Press I. If you would like to send a Fax, Press 2, If you would like ro have this automated, scheduled, time date stamped and call you when you have new mail, get PhonePak VFX 2.0 today! Fully integrated, allowing unlimited mailboxes and private fax receiving. Send faxes from any program that prints. Call in remotely and retrieve faxes sent earlier. Plain paper or paperless faxing.
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CIRCLE 338 ON READER SERVICE CARD DSS8+™ ?5511+ Clearly Superior! This is the quietest, most professional and attractive digital sound sampler yet made. Assembled of high-impact clear polycarbonate, this is the sound sampler to own for the Amiga. The versatile Digital Sound Studio software includes a multifaceted program for sampling, editing, song composition, stereo sound playback as well as creation of .MOD format songs.
5GVPJIT (((stereo))} CIRCLE 340 ON READER SERVICE CARD CONTENTS Volume 9 Number 7 July 1994 In This Issue 20 Recoloring WordPerfect by Dave Senger Create a colorful new look to the icons of that old time favorite, WordPerfect.
Cocoon Morph, p.16 22 Accent on MultiMedia PartIV by R. Shamms Mortier This installment investigates the hardware end of the Amiga’s involvement in MultiMedia.
25 A Survival Guide to CD-ROM, Part II by Mark Rickan The second in a four part series designed to take the confusion out of CD-ROM devices.
57 1994 Reader’s Choice Awards Ballot Amazing Computing’s 3rd Annual Reader’s Choice Awards promises to be the best yet. The past year has brought the most interesting explosion of new products the Amiga market has ever seen, increasing the competition for the old favorites. Cast a vote for your favorite products.
6 Fred Fish index The Fred Fish collection has reached a major milestone with the release of disk number 1000.
1994 Readers Choice Awards Ballot, p.57 Reviews 14 Brilliance 2.0 by Shamms Mortier A review of the latest update to Digital Creations Brilliance True-Brilliance.
16 Cocoon Morph by Shamms Mortier DevWare’s Cocoon morphing program features motion morphing and more.
19 FinalWriter 2.0 by Merrill Callaway New menu items including Undo Redo, Font Style Strip and faster graphics are covered in this upgrade review.
Features 63 Online by Rob Hays This month, a look at the Amiga sections on the Byte Information Exchange(BIX). File of the month AlertPatch 3.0 31 Digital Image Special F X by William Frawley Displaced Textures and other new operators found in ADPro 2.5 are explored in part 9 in this series.
65 PD Update by Henning Vahlenkamp This month, a look at ARTM 2.0, DiskSpareDevice 1.6, GoldED 0.98, MagicWB 1,2p. TitleClock 3.3, andViewtek 2.1. Columns The Commodore Breakup-part 1 Page 55 8 New Products & Other Neat Stuff Mr AMOS Club Programmers Pack, The Data Flyer SCSI+, Cinema 4D, DesktopMAGIC2.0, DICE3.0, Alpha Paint, Sequel v1.2, Fury of the Furries, Super Methane Bros, Brutal Football, Fire & Ice round out the items found in this issue’s New Products.
29 Bug Bytes by John Steiner Amiga modem connection problems; Ramworks and Workbench 2.0 revisited; Workbench 2.1 Gurus & more; GVP’s I O Extender fix are among the topics discussed in this month’s Bug Bytes.
38 Inside Arexx by Merrill Callaway Create a Glossary function for FinalWriter using Arexx.
47 Sync Tips by Oran Sands Video color correction with your Amiga.
50 Roomers by The Bandito Commodore’s financial problems; NewTek news top The Bandito’s list this month.
59 cli directory by Keith Cameron Keith continues with part four of his comprehensive AmigaDOS glossary.
74 Diversions This month: Hired Guns from Psygnosis Ltd., Fighter Duel Pro 2 from Jaeger Software, and A-Train Construction Set from Maxis Software.
Departments Editorial 6 List of Advertisers ......72 Feedback ...61 Fred Fish Index ...67 And Furthermore .80 And furthermore... The Trenton Computer Festival offers something for everyone. There Amiga users as well as others can find information, values, and more.
Amazing Computing For The Commodore AMIGA' ADMINISTRATION Publisher: Joyce Hicks Assistant Publisher: Administrative Asst.: Circulation Manager: Asst. Circulation: Traffic Manager: Production Manager: Robert J. Hicks Donna Viveiros Doris Gamble Traci Desmarais Robert Gamble Ernesl P. Viveiros EDITORIAL Managing Editor: Associate Editor: Hardware Editor: Video Consultant: Art Consultant: Illustrator: Contributing Editor: Don Hicks Jeffrey Gamble Ernest P. Viveiros Sr.
Oran Sands Perry Kivolowitz Brian Fox Merrill Callaway ADVERTISING Advertising Coordinator: Traci Desmarais Amazing Computing For The Commodore Amiga"1 (ISSN 1053-4547) is published monthly by PiM Publications. Inc.. Currant Road. P.O Box2140. Foil River, M A 02722-
2140. Phone 1-508-678-4200.1-8O345-3360. and FAX I-508 675-6002.
U. S subscription rate is 529.95 for one year. Subscriptions
outside the U.S. are as follows: Canada & Mexico S3S.95(U,S,
(unds)ons year only; Foreign Surtoce 549.97. All payments must
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Second-Class Postage paid at Fall River. MA 02722 and additional mailing offices.
POSTMASTER Send address changes to PiM Publications Inc.. P.O. Box 2140. Fall River,MA 02722-2140. Printed in the U.S.A. Entire contents copyright; 1993byPrM Publications, Inc. All lights reserved- No part of this publico!ion may be leproduced without written permission from PiM Publications, Inc.. Additional First Class or Air Mail rales available upon request. PiM Publications, inc. maintains the right to refuse any advertising.
PiM Publications Inc. is not obligated to return unso'icited materials. All requested returns must be received with o sett-addressed stamped mailer.
Send article submissions in both manuscript and disk format with your name, address, telephone, and Social Security Number on each to 1he Associate Editor.
Requests for Author's Guides should be directed to the address listed above.
AMIGA™ is a registered trademark of Commodore-AMIGA, Inc.. Commodore Business Machines, International Dstrbutored in the U S. & Ccnado by intemctoncl Peocacal Dfstrtoutors 674 Vn de la vole, ste 2M, Solona Beach. CA 92075 & Ingram Penodicols Inc. 1226 Hell Quoker Blvd.. La Verne TN 37086 1-508-678-4200, 1-800-345-3360, PAX 1-508-675-6002 Printed in U S A THE Amiga Imaging Specialists 35mm Slide 5 Negative Imaging Color Prints Transparencies and MORE!
ANY Amiga format (incl. JPEG & New AGA modes) Call TODAY and ask about our FREE TRIAL DEFER!
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Til 00 Get The First Family Of Amiga Imaging Products At Factory Direct Prices!
List Price MUX?!' Price Description Product Name Aft Department Professional® 2.5 The number one Amiga color image processing package._ $ 299.00 $ 173.00 MorphPlus™ The finest morphing available on the Amiga, plus other great effects.
$ 295.00 $ 142.00 T-Rexx Professional™ Complete control over the Toaster and 11 other related products.
$ 249.00 $ 135.00 True Print 24® Advanced 24-bit colcr or 8-bit grayscale pnnling on standard Amiga prinlers.
$ 89.00 $ 59.00 CygnusEd Professional™ The leading Amiga text editor. Fully Arexx compatible.
$ 119.95 $ 67.00 ADPro MorphPlus Add-Ons ProCONTROL™ A point-and-click batch processing front end for ADPro or MorphPlus.
$ 90.00 $ 57.00 Professional Conversion Pack TIFF. Targa. Alias. SGI, Wavefront, Sun Raster, X Windows. PICT and Rendition formats- S 90.00 $ 52.00 $ _ 89.95 $ 57.00 $ 200.00 $ 114.00 $ 200.00 $ 118.00 CGM Loader_ Allows reading of images in the CGM image file format._ Epson Scanner Driver A WYSIWYG driver tor Epson lull page flatbed color scanners.
HP ScanJet lie Driver _ A WYSIWYG driver for the HP ScanJet lie full page flat bed color scanner AbsKclS Driver Read and write digital Video tapes in the Abekas Digital Disk Recorder format. $ 200.00 $ 133.00 Lasergraphics LFR Driver A driver for the Lasergtaphics LFR and LFR+ digital film recorders. $ 250.00_ $ 173.00 Polaroid CI3000 CI5000 Driver A driver for the Polaroid CI-3000, CI-5000 or Ci-50005 digital lilm recorders._$ 200.00_$ 127.00 ORDER NOW! (608)273-0473 Shipping charges will be added to each order. All registered or unregistered trademarks are property of their respective holders.
Circle 102 on Reader Service card.
1111 im ( iimiyi "There is nothing wrong in change if it is in the right direction. To improve is to change, so to be perfect is to have changed often."
Sir Winston Churchill Last month, when I discussed the current trials and tribulations of Commodore, I said it felt as if we were experiencing an intermission during a Shakespearean play. Guess what, no one has started the show yet and this may be the biggest problem for all Amiga users.
Commodore has never been known for their ability to arouse public support.
They have never been noted for their ability to turn lemons into lemonade. But, they have been known to take a bad situation and create a disaster. At least there is some satisfaction in noting their consistency.
Hock Tan, Where Are You?
Mr. Hock Tan is the financial officer for Commodore International. His offices are in West Chester, PA. Where many parts of the international controlling company for Commodore exist. Mr. Tan is also the official spokesperson for Commodore. He is the only person who is allowed to discuss Commodore's position or options.
Unfortunately, Commodore has apparently given him this role and then instructed him not to speak.
Amazing Computing has been calling his office for any sort of comment for more than two months. Calls are placed on an almost daily basis. However, Mr. Tan has yet to return a single phone call.
No one at Commodore International has offered an official statement or even the courtesy of a "no comment".
This is not just a blackout of Amiga magazines or even just Amazing Computing (thank you, Bandito). Since Commodore made their liquidation announcement, our offices have received a number of calls from news reporters around the country. They all need background from Commodore and Commodore is not talking.
Certainly these are trying times at Commodore. The efforts of the individuals to keep a project going under an uncertain future such as Commodore's must be very frustrating. Yet, while it is easy to sympathize with Mr. Tan's position, his lack of effort has caused Commodore to once again make matters worse.
The Press At least two major papers have published stories on the demise of Commodore, The Los Angelos Times and The Washington Post.
In both cases the editors have seen the wit in saying "Adios Amiga" in their headlines. It did not matter that in both cases the stories discussed buyers for the Amiga and its future technology. The chance to run a catchy headline instead of a correct one apparently was too great.
In the case of The I..A. Times article it is understandable. Tts author, Richard O'Reilly, obviously had a basic understanding of the Amiga and its technology.
However, he apparently did not understand the difference between the Amiga and its competitors. The price performance or even the adaptability of the Amiga system was shunned as he noted, "Its video features are already available on specialized add-in boards for the Macintosh and the PC, so the industry it created will live on without it."
We honestly cannot blame these reporters and editors for these slants.
They are not Amiga owners. Their job is to get the story from "reliable sources" and present it to the public. And most of these Writers will head to the sources they trust most.
In the case of the original Associated Press story, they quoted an editor for a PC newsletter. From the comments quoted, it was apparent that the gentleman had very little hands-on knowledge of the Amiga or its capabilities. And, since this was the first story generated on the problems of Commodore, the errors continue to multiply.
Checks And Balances Normally in a case like this, it is up to the writer to get as many different sources of information as possible and present an overall and balanced report to the public.
In the case of the two stories mentioned, there were never any comments from Commodore. The only pro Amiga information available was supplied by Amiga dealers and owners.
Commodore's continued sitence could seriously jeopardize the Amiga market and the value of the Amiga technology in general. However, Commodore's corporate vision has never been focused beyond its own thin waits.
What Is At Stake?
In this issue, we have printed several releases from Amiga vendors who have sworn to continue their support for the Amiga market. Blue Ribbon Soundworks, SMG, CEI, Amigaman, DKB, and more have made a commitment to the Amiga market to continue their work. 1 am certain that there are many other vendors who have also decided to continue supporting their Amiga customers.
The problem is that the industry also needs to hear from their customer base.
Early reports have shown Amiga dealers and distributors are doing a good business as consumers have been buying in increased quantity. The problem is that the vendors may not all be receiving this news.
Last July, we published a phonebook containing the address and telephone numbers of over 600 vendors. AC’s GUIDE for Summer '94 has just been mailed to all subscribers and is on dealers shelves now. With these two resources, the Amiga community has an excellent opportunity to once again contact Amiga companies, show them their support, and offer suggestions on continued product.
Why Bother?
As I stated last month, the Amiga technology is too valuable to be ignored.
Whoever buys this technology is going to want to get the most they can from it, This means they will need to support the full line of the Amiga. Even if a large company only wants the Amiga for just a portion of its capability, they will still be open to someone licensing the technology and continuing the line as well as the research and development.
With Commodore's continued "cone of silence”, it once again falls upon the Amiga community to sustain the Amiga market. It is our responsibility to make sure the coverage of the Amiga remains accurate and that the market maintains its energy and direction.
The good part about all of this is that Commodore should soon be out of the Amiga market, which is the best news the Amiga market has ever had. The Amiga has always relied heavily upon the shoulders of its users. They, more than anyone else, continued the viability of the Amiga long after the "marketing heads" and "industry observers" had written it off.
The Amiga sincerely has its best opportunity ever. Anyone picking up the Amiga is bound to want to support it more heavily than it has been supported in the past. Making that worthwhile, as always, is in the hands of the people who know it best, the Amiga community.
Sincerely, 6 Amazing Computing Got a Great Idea for a mo gram?
Make it Real with CanDo!
CanDo Lets you convert your ideas into reality.
CanDo is a software authoring system that gives you the power of a programming language, yet makes creating your program's interface as easy as using a paint program. Because CanDo is tailor-made for the Amiga, all of the exciting Graphics. Sounds, and mouse-driven Objects that are built into your computer are at your fingertips. This gives you everything you need to make your ideas come to life.
CanDo Makes real programs real easy.
Painlessly creating your interface is just the beginning. The key to making real programs is CanDo's English-like scripting language. Even if you’re a beginner, you can still use CanDo's tools to write programs for you. While easy to learn and use, the commands are so powerful you can create programs which would take 10 times longer to write using a language such as C - even presuming you had years of programming experience.
CanDo Is programming for the rest of us... Ordinary people all over the world are using CanDo to create real applications such as: databases, utilities, animated multimedia presentations, kiosks, training systems, and all sorts of games. CanDo enables you to explore your imagination and make the things you never thought you had the time or experience to do.
You CanDo It!
LK.C- VZORONICS interactive media inovalronics, Inc. 8499 Greenville Avenue Suite 209B Dallas, TX 75231 USA Tel: [2 14) 3.40-4991 FAX: (2 14) 340-8514 Inovatronics, Lid. Unit 11, Enterprise Centre Cranbome Road Pollers Bar Hertfordshire EN6 3DG ENGLAND Tel: +44-707-662861 FAX: +44-707-660992 Inovatronics GmbH Im Heidhamp 11 W-5000 Cologne 91 GERMANY Telephone +49-22 I -875 126 FAX +49-22 1 -8704747 Circle 114 on Reader Service card.
Fury of the Furries Thu Tinies nre very mischievous creatures with a very strange sense of humor. Some rebel Tinies who had been on a mission to the planet Earth arrive home only to find that their own home is in chaos. An evil Tiny has captured their king and gained control of the marvellous machine. Sklumph has been turned into a planet of terror!
NEW PRODUCTS and ot bern&at New CD32 Games Called, the Wicked One, the villain is a true paranoid seeing enemies everywhere. He has had a huge machine built to metamorphose all who oppose him. Most of the Tinies on Sklumph during the takeover have been reduced to a mindless state, while the rest are aggressive nomadic beasts.
The returning Tinies immediately help by putting their natural abilities to work.
These include swimming (aboveand underwater), throwing balls of fire, using a rope (to more about and grab objects), and even eating some elements of the scenery.
Only you can help the true Tinies regain control of llieir planet by guiding them through over a hundred levels of Sklumph. A current game can be saved but you will need a free slot in your CD 's nonvolatile RAM. After every five levels your game will automatically be saved. There is also a Pause Resume option. The manual has instructions in English, French, German, Italian and Spanish. The game is distributed by Mindscape, 60 Leveroni Court, Novato, CA 94949, (415) 8S3-3000, Inquiry 234.
Super Methane Brothers.
Meet Puff and Blow the two heroic young adventurers from the Kingdom of Chronos.
Super Methane Brothers is a 1 or 2 player game in the magical mystical Tower of Time. Puff and Blow are taken through more than 100 single-screen chambers where they will meet an array of bad guys and a huge amount of collectibles (including toys, fruit and food), secret bonuses and hidden levels. The objective is to escape from the evil clutches of the Key Keeper by completing the 10(J floors of the Tower.
Puff and Blow must defeat all of the key Keeper's minions which appear on ever}' floor within the time allotted, using power-ups and other useful objects to help them on their way. They must also find the four fragments of the Golden Key of Doom, which is guarded by the Key Keeper in his various guises. The final piece of the Key is awarded when the Key Keeper is defeated in the final conflict in the bell tower.
Apache Software Ltd., First Floor, 42 North Road, Sleaford Lincolnshire, England NG34 7AW, Tel (0529 ) 302100, FAX (0529) 305400. Inquiry 235.
Brutal Football This is an all action, no holds barred game of mutant football combat where heads will roll and injury time means just that.
This is football with a new set of rules, NO RULES! It is a one or two player game with four breeds of rock hard players.
There are two ways to win, either out score the opposition or slaughter six out of seven of their players. Each game lasts seven minutes and once it begins there are no rules. If the game ends in a tic, the ball is eliminated and injury time is played. This is a fight to the death with the first person to kill six opponents winning.
There is a league game mode in which vou can set up conference play and keep statistics for each team. There is even a locker room where you will see your players in various states of disrepair. Your job here is to try and rckim your players to match condition and have them ready for the next game. The manual is written in English, French and Italian.
Millennium Interactive Ltd, Quern House, Mill Court, Great Shelford, Cambridge CB2 5LD UK, Customer Support (0223) 846023, Inquiry 236.
Dangerous Streets The greatest fighters on Earth are ready for battle. These S mighty challengers each have their own unique death winning Special Move. Only the meanest fighter can survive these Dangerous Streets. The game features 8 fighters who know no mercy; easy, normal, hard plus speed options; sharp graphics and slick animation; head to head or computer combat; thundering MIDI sound track; and specially enhanced AGA. Try the tournament mode to see if you can become boss of the streets. Flair Software, Meadowfiled House, Ponteland, Newcastle, England NE20 9SD, inquiry 237.
Fire & Ice Glemm has tracked down the escaped wicked magician, Suten. Suten is on Earth and he must be stopped, but Glemm needs a local hero, Cool Coyote, In rapid arcade fashion.
Cool Coyote must jump, run, and battle bis way from the frozen North to the blazing South. Using ice pellets, airbombs, rain clouds, sheilds, and "the Sonic Bark." Secret exits, secret lands, multiple countries, and a variety of difficult antagonists populate this busy test of intelligence and skill. By Graftgold, Published bv Renegade, Cl, Metropolitan Wharf, Wapping Wall, London, England El 9SS, Inquiry 238.
Maintain your edge... AC's GUIDE gives you the latest in Amiga products and availability; now subscribe to the magazines that will keep you in the know.
Subscribe to the best resources available for the AMIGA AC's GUIDE TECH Amazing Computing Amazing Computing, the first Amiga monthly magazine, remains the first in new prod 11 ct an non nceme nts, unbiased reviews, and in- depth reporting. Acs unique columns like Roomers and Bug Bytes, step-by-step programming articles, and entertaining tutorials have made it the magazine of choice with devoted Amiga fans. With AC you remain on the cutting edge of Amiga product development.
AC's GUIDE remains the world's best resource for Amiga product information.
A compilation of new product announcements from AC and exhaustive research, AC's GUIDE is a constantly updated reference to the ever- changing Amiga market.
With an AC SuperSub, you will receive 12 issues of Amazing Computing and two issues of AC's GUIDE at a t re m e ndou s savings.
AC's TECH was the first disk-based technical magazine for the Amiga. This quarterly collection of programs, techniques, and developer issues has been created for Amiga owners who want to do more with their Amigas. If you want to expand your Amiga knowledge beyond the ordinary, then AC's TECH is a must.
Complete your Amazing Computing library and FRS collection Mail or FAX (508-675-6002) the enclosed order form or call toll-free in U.S. or Canada, 800-345-3360.
Foreign orders please call 508-678-4200.
Gunship 2000 This multi-helicopter gunship simulation is a detailed presentation of helicopter combat operations, allowing you to control up to five distinct helicopters. Starting out as a Warrant Officer Candidate (WOC) you select your own squadron and give it a nickname. You then receive the necessary training you will need for helicopter combat.
When you complete this phase you are promoted to Warrant Officer (WOl) and graduate to single Helicopter Missions. You are now in command in one of two theaters against opposing forces in a variety of missions. Success here will earn you the rank of commissioned officer which then opens the door to the endless variety and challenge of Flight and Campaign Missions.
In Flight Missions you are in charge of 5 helicopters. How Special Thanks Some foreign Amiga and CD32 games have been provided by: Amigaman Computer Basics, Inc. 1490 N. Heritage Rd, Hermitage, PA 16148
(800) 258-0533 FAX (412)962-0279 & British Magazine Distributors
you employ your own copter in conjunction with the other
four will determine your success or failure. The Campaign
Mission puts you and your crew in continuous combat mode.
While you cannot win the campaign on your own, your success of failure does have an impact on the ultimate outcome. MicroProse Software, Inc., The Ridge, Chipping Sodbury, Bristol BS17 6AY UK, Tel (0454) 329510 inquiry 239.
The Ryder Cup Ryder Cup golf contains all the tools necessary for a good match. You can analyze every course, every' hole and every shot. Detail is the key as you match your efforts with a high calibre of players.
The mechanics of the swings from the tee to green have been closely studied and replicated for realism. The incredible detail of the courses make you feel as if you were actually there. The manual written in English, French, German and Italian gives a good overview of the history of the tournament. Matches include Fourball, Foursome and Singles play and can be set for combinations of morning and afternoon games. The computer can also keep detailed scores on all matches in progress for each day. Ocean of America, 1855 O'Toole Ave Suite d-102, San Jose, CA 95131, (408) 390-9600, FAX (408)
954-0243. Inquiry 240.
Mr AMOS Club Programmers Pack The PLAYFIFLD! AMOS programmers group is distributing the new Mr AMOS Club Programmers Pack here in the United States ($ 29.00). The Pack comes from the Mr AMOS Club, an extremely popular AMOS club from the UK.
M. A.P.P. is a large 7 disk collection of AMOS and AMOS
Professional public domain programs. Over 500 programs are
included and cover manv areas an AMOS programmer will need.
Demos, Converters, rainbow makers, animation systems, string
bank creators, IFF viewers, drawing programs, starfield
creators, vector makers, sinus scrollers and a great deal more
are included, all in AMOS source code to learn from.
PLAYFIELD! PO Box 450884 Sunrise, FL 33345- 0884, (305)
846-7969, Inquiry 210.
A Rose by Any Other Name is now Reality.
ASDG, a prominent Amiga hardware and software developer has adopted a new name. The metamorphosis is effective immediately. ASDG, Inc. is now Elastic Reality, Inc. Their address and phone number remains the same.
Elastic Reality, Inc., 925 Stewart Street, Madison, W1 53713, (608) 273-6585, Inquiry 209.
SCSI from your IDE The DataFlyer SCSI+ is a SCSI 16 bit controller that offers great performance at an attractive cost (SI 29.95 for A1200, S149.95 for A4000). Users can now operate SCSI devices and their original IDE AT drive at the same time. The DataFlyer SCSI+ allows the user to attach SCSI drives, SyQuest removable drives, CD ROMs, Flopticals and tape backup systems. The A4000 model mounts directly onto the IDE AT header, the A1200 version mounts internally directly on the IDE AT header with no need to remove the shield. As it does mount directly onto the IDE header, it cannot AutoBoot.
This can only occur from the CPU slot. The DataFlyer will AutoMount from the existing IDE harddrive or from the booting Workbench disk.
Expansion Systems, 44862 Osgood Rd., Fremont, CA 94539, (510) 656-2890, Fax (510) 656-5131, Inquiry 208.
Amiga Assembler Insider Guide This guide has been written for the new user who wishes to learn to write programs in the native code of the Amiga computer - Assembly Language (£14.95). Practical results are achieved through short examples which demonstrate different programming skills.
Each program in the book can be assembled and run in under one minute. This is programming for the novice, made all the easier through the mini Insider Guides which summarize important operations and fundamental concepts. Bruce Smith Books Ltd., 106 Smug Oak Centre, Lye Lane, Bricket Wood, Herts, AL2 3UG United Kingdom, (0923) 893493, FAX (0923) 894366, Inquiry 211.
Mediadesk Announces Two New Amiga Tools: Cinema 4D Cinema 4D is animation software designed for the ambitious Amiga-users at home and in expanding professional environments, who need to create photo-realistic 3-D graphics and animation for presentations, video productions and multi-media (S198.00). This complete 3-D modeling, rendering and animation package runs on ail Amiga models (A500-A4000) with at least 1.5 MB of RAM and OS ISTOP LOOKING!
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CD-32 $ 299
- 68EC020 Cpu @ 14 Mhz
- AGA 32-Bii Chipset 2 MB RAM
- 600 MB CD-ROM Drive
- Double Speed CD-ROM
- 11 Button Controller
- T.VJComp SVHS Output
- MPEG Module Available
- Computer chasis optional A1200 $ 329
- 68 ECO 20 Cpu® 14 Mhz
- AGA 32-Bit Chipset
- 2 MB RAM
- Hand Drive Controller
- 88QK Floppy Drive
- PCMCIA Expansion Slot
- T.WComp RGB Output
- Kickstart AmigaDos 3,x
- Upgradeable via Trapdoor 1200HD $ 549
- 68EC020 Cpu® 14 Mhz
- AGA 32-Bit Chipset
- 2 MB RAM
- 130 MB Hard Drive
- 880 K Floppy Drive
- 150-pin Expansion Slot
- Four channel digital sound
- Multi-tasking Operating
- 210 Si 340 MB available 1200 030 $ 899
• 68EC030 Cpu @ 40 Mhz
- 68882 Math Chip Option
- 4 MB RAM
- 130 MB Hard Dnve
- 88QK Floppy Drive
- Clock Calendar &. Battery
- MS-DOS file compatible
- 800X600 on 1942 Monitor
- 33,40 Si 50 Mhz available 4000 030 $ 1,299
- 68EC030 Cpu ® 25 Mhz
- Math Chip Optional
- 4 MB RAM
- 130 MB Hard Drive
- 1.76 MB Floppy Drive
- Four Zorro 111 Slots
- Three IBM ISA Slots
- One Video Slot
- Upgradeable into 4000 040 4000 040LC $ 1,599
- 68LC040 Cpu @ 25 Mhz
- Math Chip Optional
- 6 MB RAM
- 130 MB Hard Drive
- 1.76 MB Floppy Drive
- Four Zorro 11] Slots
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4000 040 $ 1,799
- 68040 Cpu @25 Mhz
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- Pull 040 with MMU& FPU 4000 Tower $ 2,199
- 68040 Cpu @ 25 Mhz
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' incluJc the new 'AGA' ehijnri for dunninj; graphics Jk sound. Over 16 nullum colors are huili-in, rod display resolutions; aikin i real multitasking arc |ust vine of the tealuio ihll nut found im those ‘nthei' platform*! The new I am if) of Amiga s All Amig jnuiTAikin $ 3,599 $ 3,699 $ 3599 $ 3999 $ 4299 $ 4599
- Amiga 4000 Computer
- 130 MB Hard Drive
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- Includes Sleepwalker Sc PinBall
- 4000 030 & CD-ROM $ 1569
- 4000 040LC & CD-ROM $ 1869
- 4000 040 & CD-ROM $ 2169
- 4000 Tower & CD-ROM $ 2469 The Ideal Multi-media lysirm Capable
of reading 150-9660 (IBM). Photo-CD (Kodak) & CD-Audio ilisci,
it will also run moat CDTV & CD-32 Titles!
$ 1,569 Amiga 4000 CD-ROM!
The mud powerful Amiga ever offered! This system hn* a powerful 68CWO CPU at it's heart tunning at 40 Mhz. The built-in Math chip can crunch through 3D renderings literally 400 times the speed of in Amiga 500. Reducing renJenrig time from days to minutes. If you have always wanted to create picture A ammitiore. Like you see on TV, this w the system capable of Aung it!
- Amiga 4000 Computer
- 68040 CPU @ 40Mhz
- 8 MB RAM (exp to 146 MB!)
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Amiga 4000 @ 40Mhz $ 3,099
- 4000 030 & Toaster S3699
- 4000 WQLC & Toaster $ 3999
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- 4000 Tower & Toaster $ 4599 The mod affordable Video Toaster
vyrtem* ever!
Now the power of the New-Tek Vnloo Toaster ta within reach of more users than ever!
- Amiga 4000 Computer
- 10 MB RAM
- 130 M B Hard Drive
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Computer 68040 CPU @ 4QMhz 20 MB RAM (exp. To 146 MB!)
540 MB Fast SCSMI Hard Drive Toaster 4000 Card Version 3.1 At 40 Mhz, this is the mod powerful Video Toaster ever! Longer animations than ever before are ptwsiblr with 20 MB of RAM!
Lightwave rendering* have never heed fader, with 60% m»re processing power than regular 4000's. The hard drive » as fad u they come, thanks in the hu i It - in Fa*t SCSI-1! Interface and all this dill leaves room tor TBC Cards!
40 Mhz Toaster 4000!
$ 5,699
- Amiga 4000 Computer ¦ 14 MB RAM
* 550 MB & a 130 MB Hard Drive
- Personal Animation Recorder Card Thaw systems uill produce
60fp, broadcast ( Uslily ammanorw up to 5 minutes long and pby
them directly from the ‘PAR* Card in tme 24-bit!
Personal Animation System 4000 030 4000 040LC 4000 040 4000 Tower
P. ) in tin f Animation, MusicS: Video Software Antm Workshop
Version 2.0 (A MUST!) S 99 Deluxe Paint 4.5(AGA Version!) S109
Disney Animation Studio $ 29 Brilliance Paint it Animation (24
Bit on AGA!) S 79 Caligari24 (Thefastes rendering program
cver) $ 119 Real 3D version 2-0 (Collisions, Gravity & Wind!)
S379 Imagine 3.0 (Brand New Version! Now In Stock!) S379 Light
Rave 3.1 (Lightwave Emulator) $ 339 Sparks (Particle Animation
for Lightwave) $ 99 T-Rexx Professional Version 2,1 (for
Toaster) SI 19 Swipes (for Video Toaster) S 89 Art Department
Professional (AdPro Version 2.5) S139 Montage (The ultimate
Charaacr Generator) S225 Pcggcr (on-the-fly IFF picture
compression!) S 69 Bars Si Pipes Professional Verson 2.0 S215
CD-32 & Encyclopedia!
$ 429
- Grolliers Encyclopedia on CD-ROM!
- Timetableof Business, Politics & Media on CD!
- World Vista Allas on CD-ROM!
Deluxe Music Version 2.0 (Much Improved!) $ 79 Super Jam Version LI (Very Easy to Use!) S 79 WaveMaker for Lightwave LightRavc $ 129 WaveLink (Double Lightwave LightRave Speed!) $ 99 Distant Suns Version 5.0 (AGA w 256 Colors) 5 59 Image F.X (Painting, Inuge processing morphing) SI69!
QuarterBack Version 6,0 S 59 Quarter Back Tools Deluxe S 69 AmiBack &. AmiBack Tools (Two Programs!) S 55 SAS C & C++ Version 65 (Develop men I 5ystero) 5239 DevPac Version 3 (Assembler) S 69 EDGE Professional Text Editor $ 59 Home Front Version 25 $ 29 Final Copy* Word Processor (with spell checker) S 39 Pro Calc (Probably the best Amiga spreadsheet) S109 ProPage 4.1 (The standard in Amiga Publishing) $ 75 ProDraw 3.0(Full featured structured Drawing) S 75 1 We've got it at the lowest price!
Brilliance only $ 79 Regular Price $ 219, Supplies limited lo 26!
RocGcn (Low cost, high qua lity externa I genlock) $ 199 GVP G-Lock (Super inpose Graphics on Video) 5375 SuperGen SX (Broadcast quality Genlock) $ 689 TBC III from DPS (Low cost leader in TBC'*) 5669 TBC IV from DPS (Updated version) 5789 GVP TBC Plus (TimeBase Corrector from GVP) 5675 Kitchen Sync (Two complete TBC's on one card!) SI 189 Retina 24 Bit Card 2MB (First & still great!) 5299 Picasso 11 (24 Bit Retargets hie Graphics Card) 5429 GVP Spectrum (24 bit cards with pass-thru) 5459 M erlin 24 Bit Video board with 2M B VR AM 5569 Toccaltal6(Best Value on 16-bil sound!) $ 469 CD-32 MPEG Card
$ 279 w ith any movie, FREE!
Apva ypre Now. BUN Ray Cyrua, Bi*.k Ram. Bob Jov. Erv Clapton. I Fatal Anrenion, Hurt fiTRedOcinhr,Ir fcucrt Pny*™L NakedGun2Vi I P«tvt Gknu. Rayboy Murage, Slwi, Swr Tick 6, The Firm, Top Gun [ DataFlyer 400GSX SCSI Controller for 2 3 4000 5 79 FastLane Z3 FAST SCSI-11 Controller for 3 4000 5499 5 49 DKB 4091 FAST SCSMI Controller S139 AlfaData External 88QK External Floppy Drive 5 49 PowerComputing 1.76MB Externa!Floppy 5149 MultiFace III Card with twtjSerial* one Parallel 5 79 $ 169 Emplant Color Macintosh Emulator (IBM Soon!) 5249 5289 AMAX Color Macintosh Emulator 5469 GVP DSS8+ Digital
Sound Studio Vlab Video Digitizer with 301ps recording 5369 Vlab Y C (VLab with Super VHS connections) 5469 AD1Q12 Board & Studio 16 (Four Track) 5449 AD516 Board* Studio 16 Software Version 3.0 51149 Personal Animation Recorder by DPS 51459 Video Toaster (with computer purchase only) S1S49 Personal Component Adaptor (YC4+for Toasto-) 5259 Accdcrdtnrs £ Sfmxxy Boards Warp Engine 4028 (28Mhz & SCSMI for 400OWO) 5719 Warp Engine4033(33Mhz& SCSMI with CPU) 51189 Warp Engine4D10(40Mhz & SCSMI w-ah CPU) $ 1389 GVP 1230,68030 @ 50Mhz (0MB & no FPU) $ 199 Amiga 1230,68030 @ 40Mhz (OM B & no FPU) 5325
Am tga 1230,68030 @ 33Mhz (0MB & no FPU) 5375 CSA 12 Gauge (33 Mhz) with SCSI (0M B 0FPU) 5429 CSA 12 Guagc (50 Mhz) with SCSI (OM B 0FPU) 5559 MBX 1200zStyle RAM Board with 1MB RAM 5139 4MB SIMM for Amiga 4000's. MBX 1200z, etc, 5157 50 Mhz 68882 FPU for 400Cy030 or 1230 Boards 5 98 1 We 've got it at the lowest price !
A570 CD-ROM only $ 89 Regular PriceS299, Supplies limited to 17) Printers Star NX 1001 (9 pm Blick A White with NLQ) S! 19 Star NX-1040 (9 pin Color with NLQ) $ 139 Star NX-2430 (24 pin Black with Letter Quality) $ 179 Star NX-2450 (24 pm Color, LQ & SheetFecder!) $ 219 Star NX-2480 (24 pin Color whh LQ * 330 cps!) 5239 Star SJ-144 (Color Wax InkJet * Laser Quality!) $ 449 Pr uncr a (Best cokx output of ANY printer) $ 649 Hewlett Packard DeskJet 520(600dpi!) $ 269 Hewlett Packard DeskJet 500c (300dpi Color!) $ 369 Hewlett Packard DeskJ et 560c (600 dpi & Color!) $ 549 Hewlett Packard LaserJet 4
(600X600tifn. 2MB) S6S9 5289 S 69 $ 129 Supra 2400 Modem Supra 14.400Modem Fax with Caller-1 DU!
GP FAX Software for Supra Modems Best Data Products 14,400 Baud Fax Modem Alta Data SOO dpi Hand Scamxr (Black & white) AlfaData 400dpi Hand Scanner (262,000Colors) Epson ES300C 24-bn Color Scanner 5359 5 79 Monitors Wilh Amiga Alone Commodore 1950 Mu hiscan 5299 5399 Commodore 1960 MuhiScan 5339 5439 Commodore 1942S MuhiScan w Slereo 5349 5449 We’ve got it at toe lowest price! L Supra 14400Modem $ 139 I Regular Price $ 229, Supplies limited to 18) NEW 1962 MuhiScan Monitor 54291 «69 NEW 1440 MuhiScan Monitor $ 429 $ 469 NEW 1428 Bi-Scan (640X400 £ 800X600) S269 S299 IDEK17' Muld-Scan
(NTSCS: VGA) S9I9 S959 IDEK 20* Mult.-Scan (CLEARANCE!!) 5999 5999 (we expect to have I4‘ ttxxtiht* hackm slack fythc tea?you remdthu) CD-ROM & Controller for 200 y3000 4000 $ 219 Double Speed CD-ROM £ Controller $ 249 IOMEGA I50i M B Bcrnouli Box * cartridge $ 469 Syquest 105MB Kit for4000 (or 20003000 uith CD) $ 359 DataFlyer XDS External Case Controller for 1200 $ 65 We've got it at the lowest price!
1 CD-ROM & Controller $ 21.
Regular Price $ 449, Supplies limited to50] 11X1 mJCV ’Oi-p.ic IX’UU MliJ rau it, XT hc mauc Bit one fa u,t era; j ire wv v hink will aj'.. rr.[ici!ty convert to fore cm fundv '*tien you nlu in onJer rod vre iu!hon*c ywurcroi. IJwrefocv. Nu5' v,r7 sliKnjty u *-.:*] ly charred try other tmza, tari ft duLta or feca Ttiu xdd rctfccU p.-xsJoct* & pnciric iviiUFIc li js *« of April C9 94 By the lime y.-J rviJ tnu add in I he July 9* vrme Ihinc* nn lr will hivr dunged, f'T Seller vt for wonc! If you tec aoyihmg advrrbaod ai a Jtrwor pnevby an woe cltt. Pfeare ore use i .¦ Jinr.tcvJ There w,|| he .
13* re«t-*;kinf l« on mder* rcfu«ciVcar*rell*Vrei umed (caeepi of ctnr*e for de fee use i retcmed fur repair or Mcharecl. Allc mert it NTSC 120 aJvcrtKd, -rime Ucm» art very iMpular and JereanJ eacvcJ* wprlv. -• call ''nkr early* Items urmponniy ovrt of jiock will he »p«si! rdcred »r«J vhipocd wtscri »*«il*Sk; irany Areyoo rodfy rcedmg tbit j*ut to wAar mtomeioaav m* month ? Anuta Rutoa' ___ i......__t __f __ . _ _____ _ lew. Lhan ) reedary other tasa, tenth, dubia or fetm. Ttii* kJJ relkcti jwduct* A pncinit *v»«U»ilc i, ji»i of April 29)9*' By the ume y.'*j rvid (hU add fntbc July 94
«or%w X -we'd beat it’ Specul rsjishix 4em« ire br'irtil in £W1 pnr-fiiJ .ifder* irvJ Jllpt'cd lu U« tn Lvi quintdK*, ro delivery linc» ire rvl Lj»nr.!ceJ There will PC i 15* rvywktnc Vi'ti I fd H •“ ii “rill v*v fk line iny *ticre ,n CiruZ USA Meaico While we ilo ivr neu to nunlaui povJ tnv’erioriC' of inc prisJuvU iJveriiv.'. tme ecra» art ’- 11 *" of elite it uidemt, pleete tak for Jeuili before crJtruig Sony, but «vv can't be rei|* nttblc for dinwve, tkrby*of baa dunre vhifpt if, «•' ptjw: mvjrc vivironlcr Amiga, ASDG, AlfaDaU, Axiom Software, Beat Data Products, CSA, Digital
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We have the best prices on: CD-32 Titles $ 1S £ up!
CbaoH Engine Global Effect Liheratkn Overkill Trolla Chuck Rock Golden Collectrxi Laaihoert Pinball Turican 3 CJ'a Elephant Autk;i GroDkra Liverpool Footbal) Pirate* Gold Urklnnn2 A(fi«l Chicken Dvtidk Encyclopedia Loat Vikinga Riac of the Robot* US Football Arabian Kuijilil* Dupowblc Hero fiimic** Rrcurda II Lot in Trilogy Sabre W'halea Voyage BattlcChtau D Gcilctnliill Gulp Lunar-C Samurai Zool2 But va.The Workl Dangeriara Slrert* Gunilup 2000 MagwLuid Dizzy Sennblc Socoer Budy Bkrsv* Deep Core ii« e with the Chin Manchnin Soccer Suftoo the Sorcerer BeantKrd Dutecder ofihe Hired Gun a Mean
Arena* Sleepwalker Vie are tour CD-32 Boas-rt Crown 2 Humana 1 Ac 2 Mkrtcusn Soccer Kid jlure' We utre the £rf Brutal Sparta DeoaU the Meaace Inaight Technology Mreph Speed Ball 2 ¦Ica re at .VlTlfT Atnerrca * ship the CD"J2 *k utc the Football Digger a Intrrnatiuoal Karate Myth Summer Olympix Bubba 6e Styx Elite 2 J a me* Find II Naughty Onn Super Puny Sargeat tcievtm of Bubble * St]iie«k Champion Football Jaittoi Pond 111 Nick Faldo Gull Super Methane Broa Oiltr' Meat 0tk* are Cicmi Deluxe Fire Si Ice John Barnet Soccer Nigel Marmfl Racti g TFX Sts $ 29! Sotoe of Utoe Cohort II FireForce
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Shipping & Handling Software* Paiphcnth £ Accauada 0-20lb* S5 lb 2-3 Days Over 20tba add ,5Mb 2-3 Days Con uniters £ Moaimrs CD-32 or A1200 $ 19 5-9 Days A4000 or 4QOOT $ 39 5-9Days Monitor $ 29 5-9Days These are the average rates * delivery times in business days for ground service within Canada & the USA and include all regular shipping, handling, duty, brokerage, customs clearance and door to door delivery. Some orders may require special handling, installation etc., therefore this is only a guideline Delivery’ rates 5: limes are not guaranteed.
UPS FedEX Mail will not accept claims for damage loss without insurance. Insurance is 4% of insurred amount.
C noi Cantdiifi your Circle 107 on Reader Service card.
Versions 1.3 and higher.
Graphic cards are supported.
Cinema 4D also reads all major file formats such as Imagine, Reflections and DXF. Available by August 1,1994.
DesktopMAGIC 2.0 DesktopMAGIC 2.0 is a unique, practical screensaver which combines the power of graphics, animation, music, and sound effects ($ 39.95). The user can choose from over 25 screensaver modules and combine them with over 60 sound effects. Makes full use of the Amiga's graphic and sound capabilities while preventing phosphor burn-in. Easy installation using Commodore Installer. Phone and e-mail support. Comes on 3 disks which run on ail Amiga systems from OS 1.3 and higher and is fully compatible with graphic cards, mediadesk, 1875 South Bascom Ave Bldg 116 Suite 204 Campbell, CA
95008, (80D) 30- mdesk - Sales, (408) 374-7595 - Tech Support, (408) 374-7596 - FAX, Cinema 4D, Inquiry 212, DesktopMAGIC 2.0 Inquiry 213.
Add Inexpensive PC Bus Power to Your Amiga 0G2 Bus+ The GG2 Bus+ (formerly GoldenGate 11 bridgecard) lets you add IBM-compatible hardware to your Amiga ($ 199.95 plus S+H). The most common additions are extra parallel and serial ports, and network cards. The GG2 Bus+ supports almost all non-DMA AT-compatible (8MHz bus capable) PC plug-in boards, IDE hard drive controllers, non- DMA ethemet boards, VGA boards, A D boards, etc. Access to the PC cards is at full Amiga Zorro II bus speed unless wait state support is turned on. The following drivers are included: ibmser. Device, ibmpri nt. Device,
ibmlDE.device, NelOOO.device, NE2000.device (the last two are SANA-11 ethemet drivers for the Novell NE1000 and NE2000 boards and compatibles). Since the Ethernet drivers are SANA- 11 compliant, you can use your GG2 Ethernet combination with all of the popular network packages. GG2 Bus+ can be used with software-based MS- DOS emulators. Software Results Enterprises, 2447 N 4th St Ste B, Columbus, OH 43202- 2706, (614) 262-9146, FAX (614) 267-2683, Inquiry 215.
Video For Amiga Beginners Amiga Workbench 3 Basics Tutorial Video This video is the ideal introduction to the graphical user interface which all users of the A1200, A4Q00 and A3000 use to operate their computer (£14.99 inc VAT). The complete beginner will appreciate the step by step examples on all subjects, from fromatting disks to using the Preferences tools.
Floppy disk and hard disk machines are catered to. Great animations help to increase the viewer's understanding of the concepts involved. Picture in picture display means that the presenter can demonstrate mouse and keyboard actions while the changing computer screen remains in view. The video is over 1 hour long and, of course, the viewer can rewind to check important actions over and over until learned and the tape can be reused at any time for reference.
Bruce Smith Books Ltd., 106 Smug Oak Centre, Lye Lane, Bricket Wood, Herts, AL2 3UG United Kingdom, (0923) 893493, FAX (0923) 894366, Inqutr 214.
Adding The Human Touch LightWave Organic Modeling Motion Blur Publishing has announced the publication of its second book of tutorials for users of 3D graphics software.
It is a concentrated course in the use of LightWave Modeler's Spline Curves and Patch features. Starting with a simple four-sided figure, the tutorials proceed to creating different types of 3D patches including a stylized rocket noseeoneand a pair of harlequin lips. The final project involves creation of a seamless human hand, after which. Motion Blur asserts, the user will have the confidence and ability to create any type of organic shape. The book is the first volume in the LightWave Power Tutorial Series; future volumes will cover animation, texture mapping, and other topics. Motion Blur
Publishing, 915A Stambaugh Street, Redwood City, CA 94063, (415) 364-2009, inquiry 217 Roll The DICE Famous Freeware C Goes Commercial DICE 3.0 Obvious Implementations Corp., Inc announced a new C Compiler system for the Amiga.
DICE 3.0 is based on the popular freeware compiler of the same name. Its focus is on productivity with a fast turnaround, a visual programming environment, and featuring seamless integration with any editor. The help system can return information on any library function, structure or AutoDoc in under a second. Error handling is fully integrated with your editor.
Source to most of the libraries is included, as well as manv examples to help beginners get started programming in C and programming the Amiga. DICE is only $ 150, students and 5AS C owners pay only $ 95.
Owners of the registered version pay just S75, students who own the registered version pay just S65. Add $ 8 for international shipping. Obvious Implementations Corp., PO Box 4487, Cary, NC 27519-4487, USA (800) 761-2042, (919) 859- 7407, Inquiry 216.
Add To Your Toaster Capability!
Toaster Toolkit 4000 Promising to break all barriers for harnessing creative control over the NewTek Video Toaster Environment, Toaster Toolkit 4000 works with Video Toaster versions 2.0,3.0 and 4000 systems. Its six powertools include - Toaster Sequence Editor, Toaster Project Editor, Color Font Converter, ANIMtoFX, FxtoANIM, and FrameStore Compressor. The Toaster was designed to let you have interactive control over it, but Arexx programming skills were a must. Toaster Toolkit 4000's Sequence Editor changes al! Of that, allowing you to create, execute, save and manipulate sequences
graphically...easily! All Arexx commands are shown in plain English., DevWare Inc., 12520 Kirkham Court Ste 1, Poway, CA 92064, (800) 879-0759, Inquiry 218 Real Time Animation Improved Magic Lantern Version 1.5 Terra Nova Development annnounced that Magic Lantern version 1.5 is now shipping ($ 95.00). All registered users of previous versions will receive an upgrade disk to 1.5 automatically. Magic Lantern allows users to create, edit and display animations in real time in up to 16 million colors on a variety of display cards and all Amiga display modes (including AG A). Some of the new
features include support for EGS animations in 8,16 and 24 bit in all resolutions, support for the GVP Spectrum card , stereo sound, faster Workbench
3. 0 double buffering and much more. Other Magic Lantern features
include: synchronized sound support, enforcing a frame rate,
hard disk playback of animations and editing existing
animations. Terra Nova Development, PO Box 2202, Ventura, CA
93002-2202, Inquiry 219.
Secure Software For the Amiga AmigaHASP A hardware-based system used to protect software from piracy and illegal use, AmigaHASP prevents unauthorized access and execution of the protected software. The protection key connects to the RS232 serial port of the Amiga and contains a unique electronic code, recognized bv the protected software. During runtime, the protected program checks whether an AmigaHASP key with the appropriate code is connected to the computer's serial port. In addition, the keys contain 128 bytes of non-volatile read write memory. This internal memory enables the developer
to customize and program individual keys, for purposes such as user identification, multiple program module authorization, software demoing, version control, and storing sensitive data. Aladdin Knowledge Systems Ltd, 15 Beit Oved St, Tel Aviv, Israel 61110, 972-3-5375795, FAX 972-3- 5375796, Aladdin Software Security, Inc., The Empire State Building, 350 Fifth Ave Ste 7204, New York, NY 10118, (800) 223- 4277, (212) 223-4277, FAX (212) 564-3377.
Inquiry 220.
Stots & Graphs Simple Stat Graph (SSG) Douglas Stockman announced Simple Stat Graph ($ 79.95). SSG is an entry level statistical and graphical data analysis program for the Amiga. The goal was to create a commercial quality program and to that end SSG relies heavily on the Amiga's Intuition interface, uses the CBM supplied Installer program for installation, includes on-line AmigaGuide help and has a high quality 200 page manual. The distribution set includes three floppy disks and a 3-ring bound manual.
Technical support is very limited due to the low cost. The interactive data manipulation capabilities are impressive while SSG's batch jobs ease repetitive data analysis tasks.
Douglas Stockman, MD, 38 Trvon Park, Rochester, NY 14609, Inquiry 221 Graphics in TRANSITION TRANSITION TRANSITION is a low cost, powerful graphics conversion and processing program ($ 59.95). Ideal for multiplatform conversion it handles IFF, GIF, PBM+, BMP, JPEG conversions etc. TRANSITION also does JPEG optimization and numerous color and color correction processes.
TRANSITION has built in batch processing, no AREXX or additional modules are required. It is available now and will soon be part of the upcoming TRANSITION CD ROM disk geared toward AMIGA owners. Micro R&D, PO Box 130,721 "O" Street, Loup City, NE 68853, (308) 745- 1243, FAX (308) 745-1246, Inquiry 222 36-bit Toaster Painting Alpha Paint In no Vision Technology announced Alpha Paint, the first professional 36-bit Paint and Image Enhancement application for the Video Toaster ($ 699.95). It has a wide variety of 24-bit Painting, Masking and Image Enhancement tools, and a full 12-bit Alpha
Channel for Anti- Aliasing, Biending and Compositing. Designed to achieve network caliber results Alpha also features one-of-a- kind Key Transiucency and Soft-edge Feathering effects over live video. A fully integrated native Toaster application, Alpha Paint is designed as an all-in-one professional paint solution with no additional programs, CHIP RAM or graphics hardware required. It is fully compatible with Video Toaster system
2. 0,3.0, 3.1, and Toaster 4000.
InnoVision Technology, 1933 Davis St Suite 238, San Leandro, CA 94577, (510) 638-8432, FAX
(510) 638-6453, Inquiry 223.
Physics in Motion Physics Laboratory in Mechanics This multimedia physics program teaches kinematics, dynamics, statics, universal gravitation, work and energy, impulse and momentum, and rotational kinematics ($ 59.95). An interactive laboratory notebook describes and allows the student to simulate 27 different experiments. The notebook gives instructions on how to perform the experiments by using everyday objects. Results are entered into the computerized notebook. An equation animation section teaches students the algebra used when rearranging equations. Also included are history, math, and
unit reference sections. Opportunity with Learning (OWL), 460 Summer Ave, Reading, MA 01867-3819, (617) 944-1745, BBS
(617) 942-7216, Inquiry 224 CBM Lost Its Shirt, You Can Wear It!
Commodore-Amiga Bankruptcy T-Shirt This T-Shirt designed by former Commodore employees, signed on the back bv members of the Amiga development team, and featuring a large "Eject" button on the front, commemorates the end of an era in personal computing. The T-Shirt is availabale for $ 19 plus shipping, $ 4 for US Canada, $ 8 international. Please state size(s) when ordering. Obvious Implementations Corp., PO Box 4487, Cary, NC 27519-4487, USA (800) 761-2042, or (919) 859-7407, Inquiry 225 Make A Note!
Sequel's Sequel Sequel vl.2 Version 1.2 of Dicmcr Development's Sequel™ music sequencing software for the Amiga is now shipping free to registered users ($ 139.95 list).
New in this version:
1. The user can transpose note playback up and down on the fly by
semitones to accompany singers and musicians in all keys. Drum
tracks, whose notes represent sounds, can be excluded from
2. Songs that are chained together from separate files can now be
"unchained" into one long file, letting players overdub across
the song's seams.
3. More user preferences are saved to disk. These include the
Metronome sounds, both MIDI and AMIGA In, Out, and Thru
Enables and the Color Palette.
Diemer Development has been an Amiga software developer and publisher specializing in MIDI since 1987, and has publicly stated that they will continue to upgrade Sequel in the wake of Commodore's demise. Diemer Development, 12814 Landale St Studio City, CA 91604-1351,
(818) 762-0804, Inquiry 226 Get Noticed!
Have you created a new product or service for the Amiga? Have you updated your current products? Get your news to the Amiga community through Amazing Computing.
To file your story with the magazine with one of the shortest lend times in the industry, mail or fax your information to: AC New Products
P. O.Box 2140 Fall River, MA 02722
(508) 678-4200 FAX (508) 675-6002.
REVIEWS REVIEWS Brilliance 2.0
R. Shamms Mortier There hasn't been so much excitement about a
2-D painting program since the days when the two giants
battling it out for Amiga creative hearts consisted of the
first edition of Deluxe Paint from Electronic Arts and the now
obscured Aegis Images software from Aegis Development. There
was really a sense at that time that though the battle was
often bloody and hard fought, that the winner was bound to be
the budding Amiga artist. After all, when competitive
marketing works the way it should, the consumer benefits in
the long run (at least that's what I was told in civics class
almost a half-century ago). Well history is indeed tempted to
repeat itself in the current digital war between Electronic
Arts and its Dpaint flagship and Digital Creations'
Brilliance True-Brilliance software. Electronic Arts has
pulled back from Amiga development a lot since the birth of
the Amiga, and it is hoped that the threat of facing Digital
Creations' master painting software will shake loose
continued development on Amiga wares (especially Dpaint) from
Electronic Arts. To the victor goes the spoils, and in this
case, the "victor" will be the Amiga artist and animator if
each developer motivates the other info new unexplored
creative territories.
As most Amiga obsessives In the know realize, “Brilliance" is really two separate programs in one package, Brilliance and True-Brilliance. The lower end program of the two, “Brilliance", was written as a "register based” painting and animation program, and it supports from 2 to 256 colors on-screen (though for the enlarged palettes you should still run Brilliance on an Amiga 1200 4000 machine). “True-Brilliance", on the other hand, is AGA targeted for the A-1200 and A-4000 user only, and allows painting in HAM8, Brilliance HAM8 screens are so much like true 24-bit screens, it's very hard to
discern the difference (hence the name “True" Brilliance).
True-Brilliance was designed especially for the Amiga artist uninterested in working in HAM modes. True- Brilliance Amiga artists and animators, however, are treated to HAM6 or the newer HAM8 screens modes, allowing for close to 24-bit color imaging in the case of HAM8. Brilliance True-Brilliance has a hardware key (dongle) protection scheme. Unfortunately, the prevalence of software piracy and the damage it does (no matter how innocent or irrelevant you might think It is) has made this a necessity with many developers.
2. 0 versus 1.0 Most of the Brilliance True-Brilliance software
has been rewritten to address user feedback and to remove
anomalies (yes..."bugs") from the 1.0 version, and also to
enhance the speed at which the software works. Experienced
users of Brilliance know that they have the capacity to create
paintings on separate pages that are next to each other (like
page 1 and 2). Now Brilliance artists can take advantage of
the "RubThru" tool and its new alliance with the transparency
setting. The topmost page can “show through" elements painted
on the page underneath. In 1.0, it was only possible to do
this at full strength, so that a background sometimes
interfered with the foreground image, or detracted from it by
coming in at full strength, With 2.0, it is now possible to do
a Rub-Thru so that the second image is brought in with a user
selectable transparency level. This effectively ghosts out the
background image, and applies what 3-D animators call a ‘fog
effect", so that the foreground imagery remains distinct. In
addition, Brilliance 2.0 allows you to select any number of
frames in its Animation Control Window to flip through (“page
flips") as a “pencil test" of an animation segment. Even
though you might have hundreds of frames in an on-screen
animation, you can input any number you'd like and flip
through just that number from your present screen. This should
allow for the further refinement of animated segments.
Both Dpaint and Brilliance have a "Move Requester". A Move Requester allows you to animate brushes more or less automatically. If you have a number of screens (say 30) set as an animation sequence, a brush can be painted down anywhere on frame 1.
Then the Move Requester is opened up, and numeric controls are applied to the brush to tell it how far to move and how to rotate. The Dpaint Move Requester gives you control over the Brushes movement and rotation in all planes, The Brilliance Move Requester adds a graphic way of accomplishing the same feat, by allowing you to actually paint down the Brush manually at its start and end positions.
As far as the variability of Move Requesters goes, Brilliance shines above Dpaint in this area. In Brilliance
2. 0 alt of the settings used in the Brilliance Move Requester
can now be saved out and applied later to any imported Brush,
Among other useful settings in the Move Requester of both
Dpaint and Brilliance is "Trails" which allows you to add
previously drawn images to the one being drawn presently,
providing a visual “trail" that moves "behind" the animated
Briliionce allows you to set the number of frames that will trail along behind the image, and is a useful setting for creating some unique animated effects.
Brilliance Saving Formal Choices Brilliance offers a whole list of format alternatives when animations are saved to disk, among which are Op-5, Op-8 (Word). Op-8 (Long), and single frames, if you noticed that ANIM7 (Op- it i: v i e n s COLOR COLORS: 321 SPF;EflP: ESI v CLEAR I RESTORE I UNDO | P RANDOM DITHER: JHORIZONTAL J VERTICAL JLINEAR JHIGHUGHT JSPHERICAL J RADIAL P COLOR JTINT JC0L0RIZE JBRIGHTEN JDARKEN J STENCIL ¦ BRUSH ¦ STRETCH ¦ PATTERN ¦ SHAPE ¦ PERSPECTIVE JCONFORM J CENTER AMOUNT: ¦ REPLACE EDGE
7) is missing, you are very observant.
Op-7 is not a recognized standard by Commodore, and several non-standard editions of it exist but are not recommended for use.
There are other attributes that Brilliance owns that you may never have been invited to try, attributes not implemented in other painting software.
Brilliance has a tool that allows you to set the colors used in a "Gradient Fill", for instance, by simply dragging the mouse in the Gradient Well area. You simply click on a color for each one needed, and place it at a distance from another color in a range of positions on a gradient bar. And by dragging the mouse with the left button held down paint all of the colors next to each other in the palette in a consecutive fashion. Brilliance’s stenciling operations are more complex and full featured then those in most other paint programs, including the 24-bit ones.
Among these is the Brilliance Lasso method. By using this option, you just circle an area that contains the colors you want to stencil-protect Cor their opposites if you want to invoke the "inverse" function). The lassoed colors are automatically written to the stencil- protect buffer.
Jjf~l rfri7Trfrr1 or]b]b] k] i mi:-: ¦random J SMOOTH J DITHER 1 ¦ SMEAR J0ITHER2 ¦ AUG SMEAR J NEGATIVE J RANGE ¦ HALFBRITE ¦ CYCLE_WRUB THRU JHRRD EDGES P SHOW _ SHOW j Conclusions The 2.0 version of this software is able to distinguish itself very nicely from being a Dpaint clone. You will have to get used to its stackable menus to use it, which will probably be less of a problem for new Amiga artists than for experienced Dpoint users. Once you see what it is able to do, however (especially if you are interested in developing HAM8 or 24-bit graphics) you'll find the learning curve
well worth the effort. 1 am not one who wishes to see Brilliance blow Dpaint out of the water, however, What I would like to see is Electronic Arts re-enter the fray, and for both EA and Digital Creations to wrestle for a good many years, so that the competitive process helps to give Amiga artists and animators what they deserve the best 2-D paint and animation software in the universe Brilliance True-Brilliance MSRP: $ 249.00 U.S. ($ 49.00 U.S. upgrade cost for 1.0 registered owners) Digital Creations 160 Blue ravine Road, Suite B Folsom, CA USA 95630
(916) 344-4825 Inquiry 207 Most of the
Brilliance True-Brilliance software has been rewritten to
address user feedback, to remove anomalies, and also to
enhance the speed.
REVIEWS Cocoon Morph
R. Shamms Mortier Changlings, changlings everywhere, from forest
floor to lofty air.., Anonymous The Amiga is supported by some
of the best image morphing and warping software that a ny
platform can boast; ASDG' s Morph-plus, GVP's ImageFX, and
BlackBelt's morphing module (and we might even considerthe
somewhat crude morphing capabilities of Dpaint). These high
end programs contain a large number of other image
manipulation features as well, so that their capacity for
warping and morphing Images is only port of the picture, Up
until now, there has been no package that focused upon basic
warping and morphing alone without the other enhancements.
Enter Cocoon Morph (software created with the aid of the AMOS
software design packages) distributed by DevWare.
Considering the quality of the competition, the first question we have to osk is why should we bother with yet another warp morph program? In my estimation there may be two answers. The first is that it is dangerous thinking that anyone has the “field sewed up", because that hurts the consumer in the long run, There’s nothing like the threat of competition to force the development of more advanced and unique tools in any package.
Packages that enter any aspect of the marketplace with their competition already well established usually require pricing (hopefully accompanied by interesting and new options as well) that is more alluring to their audience in order to establish their own marketing niche. At a price of only 369.95, a discounted bargain from DevWare from the normal S99.95, Cocoon Morph will definitely find an audience. So now we must investigate this software further to see what may make it worth even a paltry investment.
16 A MA ZING COM PITTING The Cocoon Opens The operation of the software is very simple, and wiil be especially quick learning for anyone who has had previous experience operating any other morphing software, Same size, source, and target images are loaded, and a grayscale of the images appears simultaneously on the left and right areas of the edit screen.
Cocoon limits images to 24-bit. 6-bit HAM, 8-bit HAM, and 4-bit grayscale as far as output goes. Warping of an image is accomplished by loading the same image into the source and target areas. When you draw a poly around an element on the Source, the same poly appears on the target. Then it is a simple task to move the points of the poly on the target to positions you desire.
As for the animations, if you're working with nice hi-res files (24-bit is best) the gray scale interpolation which allows you to save them out as 16 level grayscales is excelient. Cocoon has this interpolator built in to compensate for the fact that if does not address interpolation in a separate set of operators as does Its competition. Cocoon isalso very fast when if comes to creating frames for even the most complex moves, a boon to those needing to see results in the short run.
Tools and Options There are a few rules that Cocoon suggests you obey when forming the boundaried areas that circle an area to be morphed or warped. The actual process of drawing the boundaries is simple, requiring mouse clicks to form the linear areas. Unfortunately, moving the associated points around on the target picture sometimes requires repeated clicks over the some point, since the mouse software sometimes seems to refuse to recognize a mouse click. There should be some way to adjust the area in which a click is responded to, a fine tuning slider for instance. A nice feature Is
the saving of “Set-Up" files, the point line boundary areas. Cocoon is limited, by the way, to 400 points. Though the manual states that this is enough for “any warp or morph", I prefer to make that decision on my own, and would like to see a larger number for special applications. When moving the points in a Set-Up, it's usually best to work in mognify mode. Unlike its competition.
Cocoon does not feature a variable zoom.
Cocoon does offer a nice feature that allows the user to switch from a point in either picture to the same point in the other picture.
Cocoon does feature motion morphing, the ability to morph images from one animated sequence to another.
To support this capacity, a simple tutorial and tutorial images are included. The manual states that the movement of background images is "unavoidable", and offers a solution that uses a color wash to tint backgrounds so that they are effectively taken out of the morphing warping process. Background movement is not "unavoidable" in Its competition.
Morph-Plus for instance, from ASDG allows you special ways of protecting any area of a picture from being effected by warping or morphing.
Render modes include 4-bit grayscale, 6-bit HAM, 8-bit HAM, 24-bit, and a special “Test" mode that doesn't save any frames but allows you to see them in grayscale. The Test mode would be more useful if you could select to render frames of your choice instead of having to render every frame in a sequence. I also experienced more than a few crashes while trying to render In Test mode.
R £ V I E V S Not yet a Butterfly Cocoon Morph needs to be far more forgivingwhenitcomestotheattempfed loading of files it doesn't like, or when low memory threatens. Right now, it just removes itself from the screen returning you instantly to the WorkBench, even when an animation is 95% completed. While this may be preferable over crashing altogether, it would be better if on error flag popped up informing you concerning the reason for its indigestion, and then returned you to its editing screen. It should be able to load save in JPEG (though Heiffner Communications' "Pegger" utility
could be used in the interim). The poiy tool that allows you to draw borders around selected areas needs to have a circle oval as well as a rectangular capacity.
A rather irritating problem with Cocoon is thot it absolutely refuses to multitask unless you put it to sleep first. Amiga software that doesn't multitask In a standard fashion is rather like a reclusive person who refuses to admit that there are other people in the world, there is no possibility of inter-species communication. If it did multitask with its own screen still up I could have at least given you a screen shot of its interface, This should be fixed al the very earliest moment.
If 1 say that the Cocoon manual needs more tutorials and better (and more) graphics next to the text, that isn't to say it's worse than its competition in this area.
I have yet to see a clear functional manual that comes with any of the morphing warping packages on the Amiga market.
On a positive note Is the speed at which Cocoon performs its tasks, and also the speed at which it accesses files (especially from a hard disk). Though nowhere near as full featured as its high end competitors, Cocoon has the distinct advantage when it comes to simplicity of use and a very friendly learning curve. Amiga users who are just beginning to investigate image warping and morphing might select this as their starting package. Creating morphs is a very tedious and time consuming process, and demands the help of the best in Amiga graphics tools and processes, and software that
is absolutely as crash-proof as possible. Cocoon contains some very intricate and useful tools (Form and Color Map value interpolation, Set-Up file saves, MemorySaver options, Transition Screen C-Splines and linear controllers, Background Matte image integration, scaling...). With added attention to the needs of the professional user as well as addressing some of the standard morphing expectations (like the prevention of crashing the system when something is indigestible), Cocoon could find many more inroads as well as its own audience in the Amiga marketplace.
When that time arrives, I will be glad to review it again.
• AC* Cocoon MSRP: $ 99.95 DevWare 12520 Kirkham Court Suite
1-FL35AB Poway, CA 92064
(800) 879-0759 inquiry 227
* 111 nW ; .Y rO,JW. jyaai graphicRECALL is a trademark t»f FOCUS
Circle 115 on Reader Service card.
FOCUS GbRj INTRODUCTORY OFFER $ 5 FinalWriter 2.0 reviewed by Merrill Callaway A scant 5 months from the date of initial release, Softwood, Inc., maker of FinalWriter, has developed FinalWriter Release 2, a $ 25 upgrade for those who bought FinalWriter Release 1. What do you get for the money? Basically, just two things: a friendlier interface that makes control of font and paragraph styles very easy; and a new feature to Undo Redo the last action, such as typing, editing, or selecting a font.
The upgrade package comes in a floppy mailer containing one disk with an install program to overwrite three files on your hard disk, an installation instruction sheet, and a two sided manual addendum page. My upgrade installed flawlessly on my hard drive. All you have to do is accept all the settings after you tell the install program where the old FinalWriter is. Here is a walk through the new features, Undo Redo Under the Edit menu is the new Undo Redo item. It is a single buffer type of Undo Redo that acts on everything back to the last action you did. Actions delimit the Undo Redo buffer.
A single action is comprised of things such as forward typing, pressing the backspace delete key, edit commands such as cut and paste, font selections, saving the document, and basically anything else you do from the menu that affects the content, look, or layout of the text. To help you determine what selecting this feature will actually do at any particular time, the menu item will state "Undo Final Writer - Release 2
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Name Sub Topic 1 Isub Topic 2 Body Indented Body
- - --- .a FiiialWriter Word Processor Release 2 Update by
Merrill Callaway A scant 5 months from the data of uitial
release. SbftWood, Lie. Maker of Final- Writer, has developed
FmalWritar Release 2, a $ 25 upgrade for those who bought
FinalWriter version 1. What do you g&t for the mcney
Basically, two things: a friendlier interface that mostly makes
control of font and paragraph styles very easy; and an Undo
feature to Undo Redo the last action, such as typing-,
editing', or selecting- a font. The upgrade package conies m a
floppy mailer containing- one disk with n selective install
program to overwrite three files on your harddisk, an in
stallation instruction sheet, and a two sided manual addendum
page. My upgrade installed flawlessly on my hard drive. All you
have to do is accept all the settings a a m «S» a B rz J2B El
12 m i= What do you get for the money? Basically, just two
things: a friendlier interface for font and paragraph styles;
and a new Undo Redo for the last action, such as typing,
editing, or selecting a font.
Typing". "Redo paste", "Undo style", and so on. If it can't do anything (e.g. just after a document is saved) it displays a ghosted “Can't Undo". The Undo feature is relatively safe because anything you can undo you can redo.
Mostly, you will want to use it when you have deleted a line or paragraph and want it back. You would then select "Undo Cut" to get it back. Softwood says Undo Redo was the most requested new feature.
Arexx Interface Remains Substandard Unfortunately, they failed to give the Undo feature an Arexx command equivalent or to make any other improvements to the interface. The Arexx operations in FinalWriter remain substandard, as SoftWood neglects to use the RESULT variable as it should be used, For instance, there is no way to obtain essentia! Information (the new port name) at the time a new document is opened. The new port name should be in the RESULT variable. OPEN suffers a similar shortcoming, This may sound minor, until you try to do anything except write a macro for the document you are
in. The minute you try to go outside your document, you are in trouble unless you are willing to write a KIM I E ff s number of custom functions that would have been unnecessary had Softwood done Arexx properly Font Style Strip There is a new alternative for the original paragraph "Too! Strip" called the "Font Style Strip". If is a strip with five requesters for Style. Font, Font size, Norma! Super Sub, Normal Small Caps All Caps, followed by three buttons to select all combinations of Bold, Italic and Underline (provided of course that the selected font has these styles available.
These three buttons stay highlighted until you click them again. The Style selector is a quick access to the menu Layout Apply Style item, the Font buttons provide quick access to various items under the Text menu. There is nothing new in substance, only a rearrangement for speedy and easy access. The original menu items are retained.
In order to access the buttons in the original Tool Strip, (if you elect to display the Font Style Strip) there is a new feature to put up a small, floating "Tool Palette" which is a moveable window containing all the original Tool Buttons. You may also elect to display the user-definable Button Strip in a "Button Palette" as well as in the original button strip format. The Button Palette window is resizeable. If you select a window (in its title bar) you can move it around with the mouse or the arrow keys (With the arrow keys, holding down the control key moves them in one pixel increments:
holding down the shift key moves them full screen; plain arrow keys move them in medium sized amounts).
Floating Palettes are shared between documents. As each document window is activated, these Palettes change to reflect the settings in the document.
A "Style Palette" is also available.
Oddly, it contains information from only one of the Font Style Strip requesters, the one to select style. There is no font selection or font style capability from the Style Palette. You may, however use Arexx to configure buttons to perform font selection style in the Button Strip and that button would appear in the Button Palette. That is what I did before the new release to get bold, and italic quickly. Palette windows may be closed with a close gadget, selecting the "Hide" option in the View menu, or by pressing the "Esc" key when the window is active.
Menu Changes The "View" menu is rearranged. View Edit Mode now lets you select Body, Left Master or Right Master pages to edit. There are three new items: Show Hide the three floating Palettes. There are items for choosing: which user button strip to display (or hide the strip); which paragraph strip (Tool or Font Style) is active (or hide strip); which rulers, if any, are visible: and which page guides are visible. These can be set in Project Preferences Display menu as well (should you want them as defaults).
The Layout menu was rearranged so that Layout Alignment may be set to left, right, center, or full justification, Layout Spacing may be set to one, one and a half, two, or variable spaces between lines. Layout Effects now contains Bullet. Hanging Indent. Indent Left, and Indent Right.
Faster Graphics Softwood claims that the graphics in Release 2 are faster than before. I couid not test that claim quantitatively. I did notice an intermittent, annoying phenomenon when I was backspacing rapidly from right to left. Sometimes, multiple ghosts of the text cursor would appear to its right as I held down the backspace key. They disappeared when I released the key. These ghosts apparently cause no harm but they lack elegance and they are distracting.
As for my subjective impression of speed, on an A-3000 at 25 Mhz, if I start typing in the middle of a paragraph and a screen of text must be displaced to receive my input. I can out-type FinalWriter Release 2's refresh rate (I'm not all that fast, either). If there is a lot of text to insert, I find I must hit return a few times to ciear a space in order to see what I type exactly when I type it. Then I close up the space. Slow refresh seems to be a liability of all graphic word processors unless you own an A-4000.
Another liability of FinalWriter is that a document longer than your system memory capacity cannot be loaded.
WordPerfect, os imperfect as it is, can do this, and is still a better choice for long works such as a book.
Minimum Requirements After my supportive review of the original release of this product, I received several angry responses from readers who were not able to get the same results as I did. After a review of the problem, most of these errors were caused by the consumer's system being less than the required minimum configuration.
Softwood suggests that FinalWriter be used on any Amiga with Workbench
2. 04 or later, a hard drive, and at least 2MB of RAM. A company
spokesperson stated that FinalWriter will work on any graphics
or postscript printer (no daisywheel). For the purposes of
this review, I used an Amiga 3000 with 18MB of RAM and an
Epson EPL 7500 with 6MB of RAM.
SoftWood offers free technical support to their users by phone Monday through Friday, 10 AM to 12 noon and 2 PM to 4 PM Mountain Standard Time.
Technical support is not available by mail or fax. Customers outside of North America should contact their area dealer for support.
The suggested retail price of FinalWriter is $ 199.95. Owners of FinalWriter Release 1 can upgrade to Release 2 for $ 25.00 by contacting Softwood's sales line.
Conclusions Although the upgrade's interface refinements do improve speed and accessibility when it comes to font selection and style, these are just as conveniently done using Arexx macros, if you don't know or use Arexx, then you will undoubtedly put more value on these upgrade features than I do. Font access and style using only the original menu items was decidedly cumbersome, and It was good of Softwood to fix that. The new interface is tricky.
Notwithstanding the friendlier interface, the only addition of any real substance in the upgrade offer is an Undo feature and it's without Arexx command equivalent. If you find bolding and italicizing your text takes way too iong, and you frequently need to undo what you just did, then you will want this upgrade even though it's rather sparse, i fear this is not your FinalUpgrade.
• AC* FinalWriter 2.0 SoftWood, Inc.
P. O.Box 50178 Pheonix, AZ 85076 Sales (800) 247-8330 Tech
Support (602) 431-9151 FAX (602) 431-8361 Inquiry 228
Recoloring WordPerfect by Dave Senger Do you still use
WordPerfect, even though you have one of the new operating
So do I. If you need graphics, and a wide variety of fonts, sizes, and styles, there are better choices. But if you are a fast touch-typist, and you just want to enter and edit a lot of manuscript text in a hurry, WordPerfect is still the one to beat. WordPerfect programmers stopped working on the Amiga version a couple of years ago, and though the program still works well, even on the new operating systems, it is showing a few grey hairs. But after a little recoloring, it will look as good as ever.
The 'grey hairs' show up every time you save a document icon. The famous white scrol! With lines of blue ink on it has been replaced with grey ink on black paper, which looks terrible. So I wrote a program to fix it. You can see 'before' and 'after' versions of the icon the program makes in the screen shot.
NewIconWP.rexx is listed at the end of this article. You can use this program to recolor the original WordPerfect document icon, or to replace it with any other legal icon image small enough to fit into the program's available space. You can copy to WordPerfect any of the icons you see in the screen shot. You can copy an icon you made yourself. You can even copy the first image of a dual-image icon, such as the Workbench Drawer icon. The hardest part of the job is typing in the listing.
When you have typed in NewIconWP.rexx, using a text editor such as Ed, save it to your Rexxc directory. This is an Arexx program, so when you use it, Arexx must be running on your system. If you haven't used Arexx yet, check your Commodore manual to see how to set it up. Both rexxsyslib.library and rexxsupport.library need to be in your Libs directory. If your Startup-Sequence doesn't start tire Arexx interpreter for you, double-click on RexxMast in the System drawer, rexxsupport.library must be loaded before you run the program. If your Startup-Sequence doesn't do this for you, enter 'RXLIB
rexxsupport.library 0 -30 0’ in a Shell.
CD a Shell to your WP directory, and make a backup copy of your WordPerfect program, which is called 'wp', You can try to copy the first image of any legal icon to WordPerfect. If the image is too big, NewIconWP.rexx will refuse to copy it, and no harm will come to your program. Icons are stored in .info files, so enter, for example: rx NewIconWP wp MyDir MyFile.info or just enter 'rx NewIconWP', and follow Ihe prompts.
After the drive stops running, start WordPerfect, type a few characters, and save a dummy file. The icon you get should look exactly like the one you copied.
There are four versions of WordPerfect for the Amiga. They are: 4.1.9, 4.1.10, 4.1.11, and 4.1.12. If you have the second- oldest,
4. 1.10, you will have to edit one line in NewIconWP.rexx to make
it work. You will find instructions in the script. The script
will work as is for the other three versions.
Recoloring and Edifing Your Icon If you want to recolor the original WordPerfect icon, run an unedited copy of 'wp', and save an icon. Start IconEdit, in the Tools drawer, and drag your icon into the large editing window.
Select Recolor from the Extras menu, or use Right Amiga -M to recolor the icon, then save it. Next, copy your recolored icon image back to 'wp'.
You may want to edit an icon, as ] did to make the 'DAVE DOC icon in the screen shot. Use WordPerfect to make an icon, then recolor it. Save your icon image as a brush by selecting 'Save IFF Brush' from the Images menu of IconEdit Start a Deluxe Paint- style program, and select a two-bitplane, four color, 320x200 screen.
Set the Palette to the new Workbench colors, which are: Red Green Blue Color 0 (Grey) 10 10 10 Color 1 (Black) 0 0 0 Color 2 (White) 15 15 15 Color 3 (Blue) 6 8 11 Import your IFF brush, stamp it down in a few places, and edit your icon images until you get one you like. Cut it carefully as a brush, so that your edited image is no wider or taller than the original, and save it as an IFF image. Select 'Load IFF Brush' from the Images menu of IconEdit, to load your edited image. Select Backfill from the Highlight menu, then save your icon by selecting 'Save As' from the Project menu. Finally,
copy your edited icon image to WordPerfect.
Similarly, you can also make and install a brand-new icon, using IconEdit aione, or with a paint program.
For Techies 1 am not going to explain the technical details of how NewIconWP.rexx works, since that would take up far more space than 1 have. Besides, I have done the job already. My article, 'Re Color', which was published in the recent Volume 3, Number 4 issue of AC's TECH, explains the design of .info files, which are the files containing the data that the system uses to draw icons. The article also presents Recolorlcons.rexx, an Arexx program you can use to recolor all those pre-OS 2 icons you have on your old disks.
My follow-up article, 'Re Color Revisited', which will probably appear in AC's TECH, Volume 4, Number 3, presents NewIconWP.rexx, along with several other Arexx scripts you can use to recolor or replace the icon images generated by WordPerfect and several other programs, plus some other Arexx scripts that will help you write scripts of your own to do the same job with most other programs which generate icons. In addition, there are several other pieces of software, along with a technical description of the editing process, plus nn explanation of how to use all this material to make your own
Arexx scripts to edit the icon images in programs. If you are not interested in programming, you can just use the scripts to replace the icon images in some of your programs.
That about covers it. Have fun.
* If size of wp 4.1,10 load file is known, replace * * next code line with edited line, substituting number * * of bytes in 4,1.10 wp for size of wp 4.1,10 , • * ELSE IF size-114728 I size» aize of wp 4.1«10 I size-105396 THEN * PASSE FULL wpEile wp£ile=8TRIP(wpfilo) IF vp£iie=" THEN EXIT Q EMD ¦ Strip spaces from each end * IF -QPEN('patchfile',wpfile) THEN DO • Try to open wp * SAY “Can't find wp*. Sorry, no can do!"
EXIT 20 END X=STATEF(wpfile) PARSE var x type Bize remainder IF size=116528 THEN offset = -5i0 * wp 4.1.12 * * If no wp, quit ¦ * Get file attributes * * Pick out file Bize, - * * - and set offset - * * - to match version * Los NewIconWP.rexx copyright 1993 by Dave Senger Oct. 5 93 Please keep my name, this notice, and all comments.
Intact in any distribution of this prosran, in whole or in part.
USAGE Make Bure you have at least one backup of your wp load file. CD a Shell to the directory containing wp, and enter the command, "rx NewIconWP", without the quotes. When prompted, enter 'wp', then enter complete pathname and file name of icon .info file you want to use. You Bhould get a message saying that the job is done. Test patch by running WordPerfect and saving a dwnny file. Attached icon should look like icon you used. There are only 416 bytes of space for bitplanes in the wp load file, so only moderately-sized icons can be ueed. Script won't let you use an icon whose bitplanes are
too big. You can check your icon beforehand by running it through PrintlconQitplanes.rexx, then printing the output file, 'FirstHexfiitplanes', in RAM;.
* Changes document icon generated by WordPerfect * * 4.1,12, 4.1.11, 4.1.10 ?? , or 4.1.9 wp load file, * * by replacing two image bitplanes with two bitplanes * * from an icon of your choice, and by editing width & * * height words in Gadget and Image structures, to match • * the equivalent values in the icon. • If you have 4.1.10, then you also have 4.1.9. If * last 800 or so byteB of both load files are * identical, this patch will work on 4.1.10. Edit * ELSE I? Code line below as directed, then patch * your 4.1.10 load file. Better yet, write for your * free 4.1.12 upgrade
to; V Macintosh Customer Support, G100 WordPerfect Corporation 1555 N. Technology Way OREM Utah 84057 Be sure to Include your WordPerfect license number, • PARSE ARG wpfile infofile wpfile=STRIP(wpfile) infofile=STRIP!infofile) * Strip spaces from each end * do while wpfile='' SAY SAY "Enter pathname file name of "file ( RETURN to quit)?"
OPTIONS PROMPT " -» " wp' load "II, ELSE IF size=114728 I size=105396 THEN offset=-49B * wp 4.1-11 or 4.1.10 or 4.1.9 * ELSE DO SAY "I don't recognize this file. Sorry!"
X»CLOSE('patchfile') * If wrong size - * EXIT o * - close and quit * END DO WHILE infofile-" SAY SAY " Enter full pathname and file name of .info file whose" SAY "bitplanes you want to copy to wp load "II, "file RETURN to quit)."
SAY OPTIONS PROMPT " -» " PARSE PULL infofile infofile STRIP(infofile) * Strip spaces from each end *t IF infofile-" THEN DO x=CLOSEt'patchfile') EXIT 0 END END IF UPPER(RIGHT(infofile,5).INFO' THEN DO SAY SAY "File name must have a .info suffix. Try again."
XsCLQSEC'patchfile1) EXIT 20 END IF -OPEM(' inf ile', infofile) THEN DO * Try to open specified file * SAY SAY "Can't find '"infofile"'. Sorry, no can do!"
X»CLOSE('patchfile') EXIT 20 END magic=READCH('infile',2) * Start of DiskObject structure * IF magic-=X2C(E310) THEN DO * If not icon .info file, quit * SAY SAY "’"infofile"' is not a true icon -info file."
X-CLOSE('patchfile*) x=CLOSE('infile') EXIT 20 END x=SEEK('infile',10) * Gadget structure embedded - *t gg_width=C2D(READCH('infile',2)) gg_height=C2D(READCH('infile',2}) flags=READCH('infile',2) * - in DiskObject structure * GADGH3MAGE=BITTST(flags,1) * Dual-image icon?? * GADGBACKFILLaBiTTST(flags,0) * Backfill or complement?? * Don’t miss Dave Senger’s companion article Re Color Revisited in Volume 4 Number 3 of AC’s TECH For The Commodore Amiga on sale now!
WBDISK=1 WBDRAWER=2 WBGARBAGE=5 x-SEEK('infile', 30) * DiskOjbect structure * type=C2D R5ADCH( 'infile',1) J * Does icon open window?? * IF type-WBDISK I type-WBDRAVTER | type=WBGARBAGE THEN window=l ELSE window O x=seek('infile', 17) * DrawerData structure exist?? • do DrawerData=C2D(READCH('infile',4)) * If icon opens a window when double-clicked on, * * or even if it doesn't open a window, but V * contains a DrawerData structure, then Seek * * past DrawerData structure and into Image structure, * * Else, just SEEK into Image structure, * IF window I do. DrawerData-«0 THEN
x=SEEK('infile', 60) ELSE xsSEEXCinfile', 12 * SEEK to 3rd word of 1st - * CALL ReadliaageStructureO • - Image structure, then read V IF bpLength 208 THEN DO SAY SAY "Bitplanes are each "bpLength" bytes long. Kax. Is 20B bytes," SAY "Sorry, no can do."
X*CLOse('patchfile') x=CLQSE 'infile') EXIT 20 END IF depth l THEN CALL Copy2( ELSE DO SAY SAY "Only one bitplane. Sorry, no can do," x CLOSEf'patchfile'J x CLOSE|'infile') EXIT 20 END x=CLOSE('infile') * close input .info file * x=SEEK('patchfile*,offset-98,'end') • Set file pointer * x=WRITECH('patchfile',D2c gg_width,2)) * Gadget structure embedded - * x=WRITECH('patchfile D2C(gg_height,2)) • - in DiskObject structure * wpGflags=READCH('patchfile',2) * Bead wp Gadget flags word * IF GADGHIMAGE THEN wpGflage=Bi?SET(wpGflags,0) * Restore wp's default comp, mode * ELSE DO * If
icon being copied - • IF GADG3ACKFILL THEN wpGflags=BITSET wpGflags, 0) ELSE wpGfla33=BITCLR(wpGflags,0) * -* isn't dual-image, give wp - * END * - same ccn lement mode as icon * x=SEEK('patchfile',-2) * Set file pointer * x=WRITECH 'patchfile'rwpGflags) * Replace edited flags word *f x=SEEK('patchfile',offset-2a,'end') * Set file pointer * x=WFITECH 'patchfile',D2C(width,2)) • Image structure * x=KRI7ECH 'patchfile', D2C(height, 2)) x SEEKC'patchfile'.offset,'end') * Set file pointer * x=WRITECH('patchfile',a) f* Write bitplanes * x*WRITECH( 'patchfile' ,b) x=CLOSE('patchfile')
* Close patched wp file - * SAY "That gets it. So long!" F* - and get out * EXIT 0 ReadlmageStructure: width=C2D(READCH('infile',2)) * 3rd word of Image structure * height=C2D(READCH!'infile',2)) depth=C2D(READCH('infile',2)) wordWidth=(width+15)%16 bpLength=wordWidth*height * 2 RETURN Copy2: x-SEEK 'infile *, 10} * SEEK past end of Image structure * a=READCH('infile'.bpLength) * Read 2 bitplanes ¦ b=READCH(‘infile'.bpLength) RETURN *AC* Please Write to: Dave Senger c o Amazing Computing
P. O. Box 2140 Fall River, MA 02722-2140 Accent on Multi Media:
Port IV
R. Shamms Mortier In previous editions in this series, we have
focused upon Amiga software that is classified as
"MultiMedia". That means that the software is capable of
generating and manipulating graphics and sound geared to the
production and display of a variety of video based programs,
either for broadcast, instruction, or live interaction (as
exemplified by the kiosk displays at airports and other
commercial sites).
There is another area of MultiMedia, however, that we should also touch upon in our attempt to cover the Amiga's involvement in MultiMedia Amiga hardware products. There are many Amiga hardware products that act as parts of a total MultiMedia presentation: hard drives, fast SCSI controllers, linear editing packages, and more.
There are very few hardware units that act alone in this realm. One of the most auspicious, especially if development on it continues, is the LightWorks Graphics Synthesizer from Euphonies.
How I heard about this unit Because I am heavily involved in performance arts as both an ensemble director and as a reporter on developments in the field, 1 was made aware some time ago that several performance ensembles on the West Coast were using Amiga enhanced video as a live part of their acts. These troupes were using various Amiga hardware to get their point across, but a couple of mv friends advised me to investigate a new piece of hardware on the scene in use by more than a few groups. They told me it looked like a sound box, replete with sliders, but that its operation addressed
on-screen Amiga video. Not having heard of any such unit previously, I decided to investigate further. What I found was a small company in Sebastopol, California that was more than willing to ship me a unit for testing. This was the beginning of vet another Amiga obsession that would rob me of the few hours of sleep 1 still cling to.
Figure 1 The LightWorks Audio View Screen displays a constantly updated image of the sound entering the hardware’s double RCA inputs, allowing you toj tweak the audio in various ways.
What LightWorks does and how it does it The theory behind LightWorks is pretty easily described. This unit is capable of manipulating Amiga graphics screens according to several optional input triggers: by following a script that you create beforehand, by translating incoming sound and MIDI signals into visual information, by following the interactive movements of the LightWorks control sliders, or by allowing the Amiga keyboard, mouse, or joystick to initiate animated changes. A LightWorks program will probably contain various mixes of these alternatives or at least one option, according to
the design and needs of the user.
Scripting This word always scares me, since whenever 1 make the attempt to use a software package that incorporates scripting, it usually means long hours of study and memorization following arcane and convoluted command structures in order to get even close to what i want. Not in LightWorks, and with very good reasons. First, the manual takes you very carefully through all of the scripting processes. Secondly, those processes themselves consist of easy to understand commands written more in English than in some scientific jargon. Thirdly, the script remains on the screen in front of you, and
you can preview and change it interactively. The scripting, in fact, reminds me of tire scripting process in one of my all-time favorite Amiga graphics programs (PageRender 3D) from a company (MindWare) no longer in business. This scripting must have had some thorough input from a long iine of attentive Beta testers whose comments forced it to be as simple as possible. To make matters easier for later recail, a screen snapshot feature is included, allowing you to save the script screen in view for Inter study. The entire script can also be saved as a general format to play the elements
targeted or as a command structure you can plug other graphics into later.
LightWorks scripting follows an intuitive reasoning: CAUSEs and EFFECTS. A CAUSE might be the interactive manipulation of one of the eight LightWorks sliders, an audio trigger, or a MIDI event. An EFFECT in LightWorks is what happens to a targeted graphic and when it happens. Both the "what" and the "when" are tied to parameters set when scripting a performance. An EFFECT might be the appearance or disappearance of the graphic or its ability to color cycle, as well as the transposition of a new palette on an on-screen image.
LightWorks FILERS LightWorks recognizes three types of files that can be loaded and saved: Pictures (also includes IFF brushes), Palettes (two can be resident at a time), and Scripts. Pictures and Palettes are manipulated and triggered for action by the means already listed above.
Palettes can be made to cycle, shift (rotated up or down in 25%, 50%, or 75%), and Biend, where two palettes combine to form a third. Pictures can rcvea! Each other by wipe patterns, of which there are some 24 separate variations, or by any of 36 "stripe" pattern reveals.
Scripts are the third type of LightWork "Filers", and scripting is a necessary part of mastering LightWorks effects. Imbedded "timer" settings (start, stop, and resets) are integral to the scripting operation. Scripting is done by first choosing a desired "effect" and then by selecting something (a slider movement, Amiga keyboard equivalent, joystick movement, or sound MIDI parameter) that will "cause" the effect to occur. A "Cause" can be set by a direct event or an event that has a "threshold" (like when a slider reaches a certain position, or when a note reaches a certain volume or
frequency). Unlike other software that incorporates scripting, LightWorks scripting should take you no more than about an hour or two to learn, though complete mastery may take several days of practice.
Figure 2 MIDI events can control the graphics on the Amiga thanks to built-in scripts and controllers in the LightWorks package. Here is the MIDI viewing screen where the control parameters are set.
¦ .THarks Pktjri p i c :pb j eci s .ova t ¦spheres 0*08 PICTURES IN MEMORY ¦objects ispheres oval wave EMLRRGE MRIH MEMO PICTURE FILER EXAMINE LORD SRVE DELETE RAM: OTHER PARENT Figure 3 The Picture directory displays imported graphics that will respond to the LightWorks controller sliders and other presets.
DRAWER DH5 (OBHBV: E ThorF T. Audio Triggers On the bnck of the LightWorks G-100 controller box there are three connectors: a parallel port input that connects to the Amiga's parallel out, and two RCA ins that connect to the outs from a tape or CD player ([ connected these to the outs from the Amiga itself, and was able to trigger events with One-Stop-Music-Shop scores composed in Dmusic). The parallel port connection is necessary.
The RCA jacks are necessary if you want scripts to be triggered by external music (you could just as well plug the out from a PA console into these stereo ins, and have the graphics triggered by an ensemble in live performance sounds), MIDI triggers can be configured as well,but you will need a MIDI interface connected to the computers Serial port as well as a MIDI keyboard. Audio arid MIDI connections have their separate LightWorks screens where interactive trigger parameters can be set, Conclusions The manual could use an index, but otherwise Is very clear and takes you by the hand on a
step-by-step learning tour of all of the options. One thing that I found out was that the LightWorks hardware takes control of various Amiga functions, and it doesn't get along at all with a LAN (Local Area Network) in operation (I use the ENLAN-DFS package from IntcrWorks and the ASDG Rover-net hardware). The conflict produces a blank LightWorks screen, so best not to use any LAN while the LightWorks system is in operation. The software addresses up to 16 color Hi-Res overscan images with no hitches, but there is no option for 256 color or other image formats. If you have 256 color pictures,
it would be best to reconfigure them with ADPro or ImageFX into 16 color dithered images before using them in LightWorks. The one thing that I think needs more immediate fixing is the non-standard LightWorks load save menus. They don't allow for any drive names but the short list on board (DFO, DF1, and RAM). You can get to other drives by a circuitous route (choosing "Other"), but it would be better if the actual drives you have mounted came up as immediate choices. This shouldn't be too much of a hassle to fix. Obviously, I'd also like to see this system be more open to networking configura
tions. I would like to see LightWorks be able to import ANIMbrushes for use as well as static brushes, and the sooner it addresses 256 color displays the better.
1 have a GVP Glock genlock hooked up to the svstem on which LightWorks is installed, and the resulting animated LightWorks images genlock perfectly over incoming video. This gives me a wealth of additional options for creating and recording new animation configurations for titling and other purposes. The main reason for purchasing this hardware software package, however, is to use it in live MulfiMedia performance situations. I would urge any Amiga based performance oriented organization or individual to give this unit a serious try. My personal intention is to do tills in the autumn by
designing some specific LightWorks screens to be used in conjunction with my performance ensemble ("Science Fixion") in concert situations, especially since my ensemble is very MIDI invested. Given the way it has tested out so far, I can't wait!
• AO The LightWorks Graphics Synthesizer MSLP: $ 599.95 (requires
any Amiga with 2+ MB of RAM) Euphonies 2685 Burnside Road
Sebastopol, CA 95472
(707) 823-1380 Inquiry 229 LightWorks Please Write to: Shamms
Mortier c o Amazing Computing
P. O. Box 2140 Fall River, MA 02722-2140 Figure 4 The LightWorks
GS-100 control box.
24 Amazing Computing Part II: Photo CD: The Amiga Enters the Age of Digital PhotographyDrive by Mark Rickan There is an old adage which maintains that a picture is worth a thousand words. If recent developments in the image processing industry are any indication however, it's time we changed that pronouncement to a picture is worth several megabytes. Since its introduction to the photographic and desktop publishing markets in 1992, the Kodak Photo CD format has significantly changed the means by which images are both manipulated Despite the fact that Photo CD technology has only recently
become available to microcomputer users, the potential applications of this development are enormous. Whether you foresee Photo Cds as becoming an integral part of your image processing needs, or you are simply inclined to use this format for entertainment purposes, Photo Cds offer an economical way of bringing digital photography to the desktop.
And stored. Whether you are involved in amateur or professional photography, electronic publishing or multimedia, Photo CD (or PCD) is destined to change the way you look at visual images.
A typical Photo CD is comprised of representations of 35 mm negatives or transparencies which are processed by transfer bureaus or photo-finishing labs. Each image is scanned using custom technology which digitally encodes the original picture as a scries of 12-bit RGB (red, green, blue) values. PCD discs are then mastered on CD-recordable drives, resulting in the production of one of the special gold discs which have come to characterize the PCD format. While these discs are identical to the aluminum-based platters used in the manufacturing of audio compact discs and CD- ROMs, Kodak maintains
that the reflective gold layer used with PCDs is both more durable and less susceptible to the effects of oxidation. When combined with a scratch-resistant outer coating, the company claims PCDs have an estimated life expectancy of about 100 years.
Images contained on PCDs are kept in five resolutions and are stored in an area known to as an linage Pac. Each Image Pac in turn appears as a file in the CDO:PHOTO_CD IMAGES disc directory listing. Individual Image Pacs maintain all the information needed to produce an image at any one of the five designated Photo CD resolutions. These specify the vertical and horizontal dimensions of r noLuuorx i, n| Contact sheet • 27 photos available otoe I EJ cej 0004 ¦ PhotoWorX has quickly garnered a reputalion as the preeminent Amiga PhotoCD processing package.
The encoded image and are referred to as Base 16 (128x192), Base 4 (256x284), Base (512x768), 4-Base (1024x1536), and 16-Base (2048x3072). A special Pro Photo CD 64-Base format stored in the image Pac Extension (IPE) is also offered, yielding a resolution of 4096x6144. The latter three image sizes address the needs of professionals, and use a lossless Huffman encoding system to compress their resulting file size. The need for this compression becomes quite apparent when you consider that an uncompressed 16-Base image typically weighs in at about 18MB. After the compression technique is
applied, the resulting Image Pacs are reduced to anywhere between 1 3 to 1 6 of their original size.
You Ought to be in Pictures Because of the fact that Photo Cds are capable of storing roughly 10(1 images (or four 24- exposure rolls of film) in a range of display resolutions, the advantages of their use are readiiy apparent. For those involved in image archiving and analysis, the ability to save photographs to such a compact medium reduces the demand for storage space. Commercial prepress and electronic publishing services have also discovered that PCDs eliminate tedious image transfer procedures by allowing photographers to submit their work in a machine-readable format.
But one doesn't have to be involved in commercial imaging to discover the benefits of this technology. With nearly 60 billion user reference guide and a Photo CD containing 25 sample images.
I took the opportunity to test PhotoworX on an A3000 series machine equipped with SMB of RAM and a Picasso !I 24-bit graphics card.
Transferring the PhotoworX software onto your hard drive is an intuitive process which makes use of Commodore’s standard Installer program. Once you have responded to all the configuration options, the program may be started by simply double-clicking on its icon. You then personalize your PhotoworX installation with the pertinent registration information, customize the program settings and you're ready to begin. Photo CD images may then be retrieved in one of two fashions. The first method involves selecting PCD files from a standard ASL requester, using a thumbnail preview to associate the
nondescript "IMGxxxx.PCD" names with their corresponding images. Having loaded the picture, the program then allows you to render the image either to a window on the current screen, or to a specified custom screen. Options are available to set the size, number of colors, shading, and dithering method to be used to display the photo. These selections are restricted somewhat by the amount of free memory, but the program has provisions for full support of virtual memory solutions like GigaMem. This becomes a welcome addition when you consider the fact that a 16-Base 2048x3072 24-bit picture
requires almost 19MB of contiguous memory for decoding.
Because of the fact that Photo Cds are capable of storing roughly 100 images (or four 24- exposure rolls of film) in a range of display resolutions, the advantages of their use are readily apparent.
Photographs taken in an average year, it's obvious that visual imagery is a preoccupation for virtually everyone. The main advantage of the PCD format is that it provides an option for permanently storing high-resoiution digital images. You simply drop off your roll of film at a photo-finishing outlet and request that a Photo CD be produced containing the pictures found on your film. The charge for mastering a Photo CD will vary considerably, but you can expect to pay roughly $ 1 per image. Keep in mind that the expense is not the only variable you need to take into consideration. Because of
the fact that Photo CD technology is relatively new, be sure to consult with others in order to find a photo-finisher which has a reputation for quality fiim to PCD image transfers.
The Paparazzi Amiga Taking advantage of the Photo CD format is an opportunity which is available to virtually anyone with an XA-compatible multiscssion CD-ROM drive and appropriate software. Amiga users can relish in the fact that a wide variety of applications currently offer support for the PCD format. Available in both the commercial and public domain arenas, these programs offer capabilities ranging anywhere from sophisticated Photo CD manipulation to simple format conversion utilities.
PhotoWorX Distributed in North America by both Interworks and Spectronics, Corporate Media's PhotoworX ($ 199) has quickly garnered a reputation as being the preeminent Amiga Photo CD processing package. Adopting a graphical interface popularized by Kodak's own PhotoEdge software, PhotoworX will operate on any Amiga equipped with revision 2.04 of the operating system and a minimum of 2MB of RAM. Video support is offered for the native Amiga HAM and HAMS display modes, with additional drivers available for the Picasso II, Retina, ECS and DCTV graphics adaptors. Enclosed with the program disk is
a well-documented An alternative method for viewing and manipulating Photo CD images under PhotoworX is through the contact sheet. Just like a series of proofs developed by a photographer, these slides serve to represent the pictures found on the CD. The dimensions, number of colors, shading technique, and number of columns used to display these slides are all configurable and may be set as desired.
Double-clicking on any one of the preview images loads up the corresponding picture and renders it according to the designated display mode parameters. By using the 'view' menu option, it becomes possible to examine the picture in full-screen mode and take advantage of several of the most popular 24-bit graphics cards.
Apart from the extensive image viewing options at your disposal, PhotoworX offers a bevy of processing features for transforming PCD pictures. Images may not only be printed and exported to a variety of IFF formats, but also flipped along their X and Y axes, rotated in 90 degree increments, and color-adjusted according to their brightness, contrast, gamma and RGB attributes.
Additional options are offered for smoothening and sharpening the image, as well as producing a negative. It is also possible to define an area of the picture to enlarge, reduce or cut a portion of tire image. These functions will undoubtedly prove to be particularly valuable to many users, and set PhotoworX apart from its competition. Regrettably, the current release does not make provisions for Arexx support, an option which is becoming increasingly essential for image processing and manipulation.
Asim Photo Like PhotoworX, the AsimPhoto utility bundled as part of Asimware's AsimCDFS package ($ 89) allows you to convert PCD images by selecting them from a file listing or through a pictorial directory containing grey-scaie miniatures of the pictures. Requiring revision 2.04 of the operating system or greater and a minimum of 512k of available memory, AsimPhoto provides a simple approach to converting PCD pictures. Following installation of the VideoStage Pro Low-cost, Full-featured interactive Authoring System VideoStage Pro sports dozens of features not found on any oilier authoring
system. An easy-to-use interface, wide variety of professional Quality transitions, timeline view and niceties such as automatic checking for video "hot colors" make creating animated titles and syncing sound to graphics and animations a snap. Over 60 transitions, backdrops, fonts and button brushes give you the tools to get you started today! Plus use any of your own IFF or Anim 5 files. Support for several sound formats including AudioMaster and MODS. Create stand-alone kiosks or add remote control feature oT VideoStage Pro + and remotely manage multiple kisoks via modem or networks plus
scheduled show play and more!
"Video Stage Pro is clear and very' easy to get the hang oh it’s probably easier to use than the Workbench."
"VideoStage Pro can be used on so many different levels. You cun create snazzy logos for your home videos, or produce professional presentations" Amiga Format March 1994 IvideoStage Pro $ 179.95 MSRP VideoStage Pro + $ 499.95 MSRP Upgrades from VideoTitier or ANIMagic to VideoStage Pro available Published by Oxxi, Inc. .'ty Distributed in Canada by Info Touch Systems, Inc. 105-13483 78th Ave.
Surrey, BC V3W 2Y2 Phone: 605-572-4636 PO Box 90309 Long Beach. CA 90809 ~ , Phone: 310-427-1227 (jXXl ittC.
FAX: 310-427-0971 Cal1 tor Demo Disk!
Circle 159 on Reader Service card.
Suite of applications included with the CD-ROM file system, you simply double click on the AsimPhoto icon and you are ready to explore the world of Photo Cds. For those users equipped with a Picasso II or EC.S graphics adaptor, it is possible to view' pictures as full-screen 24-bit images.
While AsimPhoto is decidedly more spartan when compared to PhotoworX, it does offer an Arexx port for converting PCD images to their 24-bit IFF equivalents. This feature is especially helpful for situations in which you wish to perform batch conversions through programs like ADPro, Image FX or Imagemaster. At the present time, the greatest liability w’ith AsimPhoto is the fact that it does not offer support for the 4Base and I6-Basc PCD formats. This will prove to be of little concern for most users, but is a need which should definitely be addressed in future revisions.
Video display mode support for the HAM and HAM8 modes is also sorely needed.
In order to address a number of these concerns, Asimware has indicated that it will be releasing a more robust Photo CD solution which will be marketed under the name Photo CD Manager. The preliminary version that 1 received at the time of this writing was designed specifically to cater to the needs of CD'-, A1200 and A4000 users. Photo CD Manager (S59) not only adds support for displaying pictorial directories in color, but allows for images to be rendered to the 262,144 coior HAMS modes available under AGA series platforms. Additional features allow you to compose slide show presentations
of Photo CD images, using a variety of wipes, fades and transitions. This should prove to be good news for those interested in conducting multimedia presentations.
Public Domain Solutions While PhotoworX and AsimPhoto offer Photo CD-specific applications which will accommodate the needs of most users, those with more modest demands mav want to take a look at some freely distributable alternatives. All of these programs are widely available on local BBS systems and the Aminet FTP archives.
HPCDtoPPM by ingo Wilken is an Amiga version of the original UNIX program bv Hadmut Danisch. This utility is designed to convert Photo CD images to Postscript and Portable Pixmap (PPM) file formats. A number of variables are offered for modifying the attributes of the resulting images, including dithering and scaling.
Quite powerful, but definitely not for the uninitiated.
Originally released as part of XETEC's CDX CD-ROM file system, PCDtolFF is a simple command line utility which allows one to convert Photo CD images to their 24-bit IFF equivalents. The resulting files may then be displayed using packages such as Image FX, ADPro or Viewtek by Thomas Krehbiel. Options are available to specif)' the desired PCD resolutions, file names and depths of the resulting IFF images. PCDtolFF is a derivative of the HPCDtoPPM program, but will prove to be straightforward for those comfortable working within the CLI environment.
PCDII’X by Gunnar Niclas offers a PCD extension to users of Image FX. You simply copy the program into the modules loaders area of the installation, and you now have the capability of reading images in the PCD file format. Accredited to 'BAZZ', OpalPCD is a similar program available for users of the Opalvision card from Centaur, The Final Analysis Despite the fact that Photo CD technology has only recently become available to microcomputer users, the potential applications of this development are enormous. Whether you foresee Photo Cds as becoming an integral part of your image processing
needs, or you are simply inclined to use this format for entertainment purposes, Photo Cds offer an economical way of bringing digital photography to the desktop. For those looking for a professional-quaiity Photo CD processing package, look no further than PhotoworX. It is not onlv extremely versatile and easy to use, but also offers a wide range of image manipulation functions. With the addition of Arexx support, it will become an essential tool for anyone interested in using Photo Cds in their productions and publications. AsimPhoto on the other hand, offers a cost-effective solution
which is merely one component in the series of CD-ROM utilities bundled with AsimCDFS. Also watch for Photo CD Manager, an inexpensive AGA-specific presentation program which promises to be just what you'll need for showing off your latest product or the snapshots from vour recent vacation.
• AC* Please Write to: Mark Rickan c o Amazing Computing
P. O. Box 2140 Fall River, MA 02722-2140 Product Information
Asimware Innovations 101 Country Club Drive Hamilton, Ontario
(905) 570-4916 FAX (905) 578-3966 Inquiry 200 Speclronics
International USA 34 E. Main Street 23 Champaign, IL 61820
(217) 352-0061 FAX (217) 352-0063 Inquiry 202 Interworks 43191
Camino Casillas, Suite B2469 Temecula, CA 92592
(909) 699-6120 Inquiry 203 Xetec 2804 Arnold Rd. Salina, KS
(913) 827-0685 Inquiry 204 bytes tips hints workarounds
suggestions updates fixes by John Steiner Amiga Modem
Connection Problem Grey Suire sent Email describing a
problem in connecting a Zoom
14. 4 KB Fax Modem to bis Amiga 1000. He is using the same cable
that previously worked just fine with his 1200 baud modem.
When he turns on the CPU, the MR light on the modem begins to
He wonders if pin 21 on the Amiga side might have some incompatibility with the modem. RTS CTS was set in preferences and in software, and the proper initialization string is being sent. Any suggestions from those who have run into a similar problem? Drop a line, and we'll pass them along.
RAMworks and Workbench 2.0 Revisited Brett McDonald sent CompuServe Email regarding Ciete Baker's question from the April 1994 Bug Bytes. He writes, I am successfully running the Applied Engineering RAMworks 2000 RAM Curd under Kicks tart Workbench 2.1 (ami formerly 2.0). I have had experience with the problem that Ciete Baker of Omaha, NE is describing.
The problem isn't exactly a conflict between the RAMworks card and Kickstart Workbench 2.1. More precisely, it seems the problem is flaky DRAM chips on the RAMworks that the automemory configuration of Workbench 2.0+ has problems with. The card and Kickstart, in trying to autoconfigure, start to get conflicting indications of how much memory is on the Card - the Memory Configuration LED's start to flash in alternating sequences - and the system attempts to restart after failing part of its POST routine. The solution is to move the memory chips around on the card (or remove a bank and shift
the rest), re-seating them. Also check and see if there are mixed speeds of DRAM (i.e.. some 80 ns, some 70 ns, etc.) installed. If so, they must be installed with the slowest speed chips installed first at the front end of the card. Any 100 ns or 120 ns DRAM chips in the card may have worked fine under Workbench
1. 3, hut Workbench 2.1 seems to have problems with them. I tried
re-instaliing the 2 MB of 100 ns chips that 1 removed
previously, and now the card works fine when I have 80 ns and
70 ns DRAM installed (256Kx4's), but if I install the 100 ns
chips, very shortly after boot-up the system crashes (if it
boots at all) and the RAM Card's LEDs start flashing.
The W0 ns DRAM is the memory that my card came configured with from Applied Engineering, so if Ciete bought the card fully loaded (8 MB) and they arc ail 100 ns chips, it could be an expensive proposition getting the card working again. But then again, its one of the few cards that you can expand in 512K chunks (last week I was running mine with
1. 5 MB on the card with no problem, but now back up to 3 MB
installed on the and (yep, not 2 MB, not 4 MB, but honest to
goodness 3 MB, autoconfigured!).
Kickstart 2.05 ROMs and Early A500s Brett McDonald also sent along a note that might be of value to readers with older A500s who are considering upgrading to Kickstart 2.05. Brett writes, Kickstart 2.05 ROM's often don’t work in older Amiga Machines.
There was a technical note from Commodore which indicates that Kickstart
2. 05 ROM's are incompatible with early model A500s (particularly
revision 5 and earlier motherboards). Hence people have to
watch just which Kickstart ROM they are getting. The 2.04 ROM
is still available (I know, having just received a 2.04 ROM
and a 2.1 upgrade kit a month ago after Commodore Canada had
been out of stock for the previous 6 months, and yet getting a
2.05 ROM out of a 2.0 upgrade kit that another supplier just
happened to have in stock). I ended up with a used A500,
revision 5, and I COULD NOT keep it running consistently with
the 2.05 ROM, yet it runs fine under 1.3, and that 2.05 ROM
worked great in my A2000.
Brett also writes regarding another 2.05 ROM experience. 1 was setting up fora null modem link on my A 3000-25 100 with a Hewlett- Packard 9000 360 workstation (I have successfully accomplished null modem hookups many times before with many different machines). When I plugged the null modem cable into the A3000,1 heard a pop and later found out that my entire system tons fried (except for the hard disk and the high density floppy). The repair man said tlmt one of the pins carrying power must have shorted with something. I am a little skeptical about the diagnosis because I would have really
had to have been off to make that happen (I wasn't).
You wouldn't be the first one this happened to, however, the problem may not be as sever as you describe. The A3000 has a fuse connected to one of the pins on the serial port. (It's very small and soldered in, so don't expect to find it or replace it easily. They meant the fuse to protect the motherboard should the metal ground shield on an expansion cable come in contact with the power pin on the Amiga serial port.) The cost of replacement isn't inexpensive, either, which underscores the fact that one should always shut off the Amiga before plugging anything into it's expansion ports.
Mr. Johnson continued. That incident left me with the only other Amiga in the house (A2000,1 MB of RAM, 2 floppies). I was able to gel a 2091 SCSI card far my hard disk, but could not use it until I upgraded the
1. 2 Kickstart to 2.05. The 2.05 ROM allowed the 2091 to autoboot
my hard disk. Right now the 2.04 OS from the dead A3000 is
running on it.
The guru problems began after the insertion of the 2.05 ROM.
They are random and hard to predict. At first I though it had to do with my 1 MB of RAM (the OS would take up all hut 380k), but I knew there was enough RAM for the requested task when the computer would bomb out. Here is a list of all the gurus I have kept track of: Word Perfect 4.1.9: 8000 0004 Task: OOC067OA Disk Master 2.0: 8000 0025 Task: 00C6B090 Quarterback 4.3: 8000 0003 Task: OOCOBA38 Quarterback 4.3: 8000 0003 Task: 00C0D1F4 Amiga Monitor (PD): 8000 0003 Task: 00C62AF8 Disk Master 2.0: 8000 0004 Task: 00C0670A JR Comm 1.02a: 8000 0008 Task: 00C067QA I added 2 MB of fast RAM to the
2091 card. After that I told Quarterback Tools 1.52 to do a routine scan my Work: partition (80 MB). After a few minutes it came up with a new guru: Quarterback Tools 1.52: 8000 000B Task: 0020B750 Another unrelated one happened not too long after: Rebooting: 8000 0003 Task: 00206422 I have no idea why, but it seems like a lot of numbers variables listings tend to lock my Amiga.
I hope this information will help you track ilown Hits major annoyance, if pou find out ana answers, please let me know.
Any comments or suggestions?
Recolor Fixes Icon Problems Maxx Daymon sends Email with a response to Jim Shaffer's Icon question in the March 1994 Bug Bytes, He writes, The reason Mr. Shaffer is having problems is because some of those older icons actually HAVE data in the higher bitplanes (thus, a “Fixtcon" program won't fix it - It doesn't see anything wrong!) Some of the older icon editors apparently wrote garbage to these areas which the computer (able to open higher bitplane Workbench screens) thinks is pari of the icon image.
What he needs is "Recolor" from Fred Fish disk 490. Recolor was intended to swap the colors of icons to from 1.3 & 2.0. The Recolor ALSO truncates bitplanes.
Get Recolor. Click on the icon and select "Information...". Now, click on "New" and type in "TRUNCATE=2'' (will truncate all but the first two bitplanes). Make sure you don't use this on S or 16 color icons!
Workbench 2.1 Gurus & More Maxx Daymon also wrote with several comments regarding various items listed in the April 1994 Bug Bytes.
There are a few possibilities regarding Mr. Myers Software Failures.
Since he has had the crash on bootup - 2.1 probably isn't the culprit, not directly anyway. 2.04 2.05 are the only possible ROMs in this situation, since 2.1 is a disk based update and has no ROM counterpart. There are a few things that might be happening: There could be a virus (as yet undetected by virus checkers) that causes a software failure, rather than triggering because of OS differences. (This would explain the failure on boot-up) The 2.x versions of Kickstart access some of the chips on the motherboard differently, and faults will show up under 2.x more readily than under 1.3. The
read write errors could be due to a faulty' CIA - 2.x accesses the CIA chips differently, and by default speeds up the step rate of drives. Older drives cannot handle this increased step rate and fail.
The errors: 8000 0003 (Address Error: Word access on odd byte boundary) 8000 0004 (CPU Error: Illegal instruction) The 2.1 Setpatch also has the drive fix (Patch for 1010 drives) You can type "Setpatch" at any time to get a list of installed patches.
A3000 users might try replacing U202 on the motherboard. The 2.0 setpatch should not be used in an OS 2.1 environment.
It may lie softzvare (like a commodity) that is running in the background that is causing these problems. Also, the errors are somewhat general and can be caused by different things. 2.x uses a different numbering system for errors which leads to some confusion.
Vertical Pin Striping Problem on A4000 030 The problem comes from crosstalk between two of the traces leading to the video connector. It generally only shows up in 31 kHz modes. Open up your silver monitor adapter (DB-23 to DBH-15) and solder a 100-ohm resistor between pin 15 (of the 23-pin connector) and ground. This should eliminate the banding.
Temperature problems with A500 Many of the chips in the A500 are socketed. Certain temperatures can cause these sockets to lose or Imre bad contacts with the chips - while wanner temperatures can cause the sockets to be more forgiving. Reseating his chips, or replacing the sockets with a higher quality style might fix his problems for good. Condensation is also a concern in some geographic areas.
Our local Amiga service center technician also commented that it's quite common with the A500 to develop problems that are fixed by simply taking the cover off, and pressing down firmly on all socketed chips.
Toolmanager 2.0 and Quarterback PROCD1R: is a temporaiy assignment made by AmigaDOS when you double click on a program icon. PROGDIR: is Hie path where the program was launched. In my experience working with Quarterback, you must insert a high density disk BEFORE Quarterback locks the drive.
Quarterback locks the drive in whatever mode il happens Io be in (determined by the disk currently in the drive, in most cases) and does not accept another density until the drive is unlocked. Mr. Hyatt should make sure he is using the WorkbcnchStarter with Toolmanager to insure that Quarterback's PROGDIR: is correctly assigned.
Thanks to Maxx for all of his comments.
GVP’s I O Extender Fix Corwin Wong of Toronto, Ontario sent an Email letter regarding Barlow Soper's GVP I O Extender switch question mentioned in the March 1994 Bug Bytes.
He writes, Users who have GVP's I O Extender no longer have to cn about not being able to use GVP's card for their printer. I would also like to say that the user is now able to use their printer and ParNet at the same time. Something that everyone has been looking forward to, especially us GVP I O Extender owners.
How 1 accomplished this was with the use of a program called ParPrefsVl.Ooff a local BBS. The author is Benoit Mortier. What this program does is allow the user to output their printouts to any device, other than the Amiga's internal parallel or serial port.
The main feature that I like ParPrefs is due to the fact that GVP's redirector program does not work properly. With ParPrefs I'm also able to use ParNet at the same time my printer is spilling out my homework.
ParPrefs requires you to have at least one MB of RAM and Workbench .x to run.
Quarterback 6.0.1 Supports Supra Turbo 28 Terry M. (No last name provided) sent Email regarding the release of a minor upgrade to Quarterback that fixed a compatibility problem with Quarterback 6.0 and the Supra Turbo 28 accelerator.
He writes, I have an A2000 which I recently upgraded with a Supra Turbo 28. When Quarterback 6.0 came out, I immediately upgraded because of the promised faster compression times. To my dismay, the use of the compression feature sent me to the GURU! I wrote to Central Coast Software detailing my problem and system configuration. I received a disk with Quarterback 6.0.1. The shipping notice stated it was to correct problems, like mine, with the Supra Turbo and compression. To my delight, it does work and compression is much foster than 5.0. Vortex GG486SLC and CrossDOS Doug N. sent Email with a
question for Bug Bytes readers. He writes, I use the Vortex GG486SLC. I have an MS-DOS partition set up for the board. I would like to directly read this partition from the Amiga side using CrossDOS. I have posed this question to both Vortex and Consultron. I got suggestions, but never a working answer. Has anyone been able to accomplish this? There is a MountHst-Hkc file used by the GG, but if I mount a CrossDOS partition using its information, CrossDOS still cannot correctly read the partition. Before owning the GG, I used the software PC emulator CrossPC. I was able to read an MS-DOS
formatted partition with no problem. Incidentally, I'm using version 5.06 of CrossDOS.
How about it renders, any suggestions?
(continued on page 37) DIGITAL IMAGE SPECIAL FX PART IX; Displaced Textures by William Frawley From OilPaint and Fresco, to Tempered Glass and Plaster effects, this time we'll rely heavily on a couple of common image processing operators such as "Displace Pixel" and "Median_Filter" for some eclectic 2D texturing.
New Beginnings As I stated at the close of last month's column, this was going to be the last part of my ongoing 2-D special effects series that was before the long-awaited new upgrade to ADPro suddenly came into my possession! With ADPro 2.5 now sporting a new interface, operators, display options, several new Arexx macros and more, reacquainting oneself with this old friend amidst the current competition is sheer delight now, While stiil lacking a complete set of regionalized painting options, compared to OpnlPaint, ImageFX and ImageMaster, I find ADPro to be the fastest and most efficient
at performing most of the main global image processing functions necessary for dav-to-day video and stili image work. Kudos to ASDG, for what they do, they do extremely well. Although all of the following effects can be accomplished in one form or another in any of the other image processing applications, I think it important that this month we devote our entire attention to ASDG's phoenix.
A Brief Look At Some New ADPro 2,5 Features I'm sure that I'm going to neglect a few new features, but the first and foremost obvious difference is the improved graphical user interface. No longer consigned to opening its own, low resolution non-interlaced screen, ADPro can now open on anv public or Workbench screen, in any resolution and with whatever font vou have set for that screen (Figure 1).
Also included are several new operators such as Antique, Collapse, Displace_Pixel, Intensity_Rnnge, KillTemp, Mosaic, Pattern, Polar Mosaic, Rotate, SimPrint and Twirl. As you may have guessed, KillTemp implies a new temporary or second buffer to store another image, which also serves as an Undo buffer if needed.
If that weren't enough, you can now display for easv access, just like the Loaders, Savers and Operators, any macros written by yourself or a third partv in a new User Commands window.
Finally, several new macros, or pseudo-operators as they are called when placed in the Operators2 subdirectory, are included to facilitate operations ranging from Embossing to Mirroring to Solarizing. Two of these pseudo-operators, OilPaint and Fresco, and the ones we will be creating, rely heavily on the new Displace_Pixel operator and a veteran, no doubt less often-used operator called Median_Filter. Let me explain how these two work.
The Disp!ace_Pixel and Median_Filter Operators Pretty much self-explanatory, the Displace_Pixel operator in ADPro 2.5 simply scatters pixels a user-defined distance of Radius with a chosen Probability, or likelihood of being displaced, and in a random direction determined by a Seed value. In other words, a large Radius value results in a very diffuse image, even unrecognizable if this value is high enough. A probability of 100 guarantees that every pixel will be displaced, or if 50 is chosen, half of the pixels in the image will be moved. Finally, if the Seed value is left constant for
successive invocations, the direction of movement will remain the same throughout the process, A different Seed value in each frame of an animation, for example, will produce random variations of direction for some possibly "dramatic dissolves."
This operator also exists in both ImageFX and OpalPaint where it is known as "Disperse” and "Diffuse,” respectively.
Therefore, similar results can be achieved in all these applications.
The same goes for the Median_Fi!ter, as it is known in ADPro.
This operator examines each pixel and eight of its immediate neighboring pixels and computes a median color value for them. If the pixel in question differs from this value by more than a certain amount, the Threshold, it is replaced with this computed median color value. Ultimately, this has the effect of reducing color noise and various other artifacts.
Incidentally, in OpalPaint the "Median" draw mode averages the brightness values of a user-definable grid of adjacent pixels; similar to Median_Filtei in ADPro, but not exactly the same results.
Unless I overlooked it, 1 couldn't even find a related function in ImageFX, although it seems that the "Oil Transfer" effect must use some form of this operator in its algorithm to achieve the stated effect. I'm just waiting for that "You dumb @! $ " response alerting me of my ignorance. Very briefly then, let's look at how these two operators are used in the ADPro's new OilPaint and Fresco macros.
The New OilPainf and Fresco Pseudo-Operators As you can see by examining the ASCII text file "_OilPaint" located in the Operators2 subdirectory, an oil paint effect is achieved in a simple three-iteration loop. The first time through, all pixels are moved in a one-pixel radius from their starting positions with the Displnce_Pixe1 operator. Then the Median Fiiter is applied to the entire image, thus reducing the amount of noise or the number of pixels that are extremely different from the norm. This loop is repeated once again. The last iteration of the loop does the same thing except that all
pixels are displaced by a distance of two instead of one. The final result basically simulates the subtle smudging of oil paint via the Displace_Pixel operator, and the Median_Filter reduces the fine detail of colors into irregular biobs characteristic of an impressionist oil painting (Figure 2).
The "_Fresco" macro takes this aforementioned process one step further by applying the convolution operator "WoodCut" to the entire image. The WoodCut convolution tends to create a more subtle embossing effect, similar to a woodcut printing block (Figure
2) . You can see this by loading and viewing this convolution in
the DISPLACE_?im, |Kadius=S0, ProbabilityslOO) MEDIAH_PILTER
(ThresholdsO, for maximum effect) MEDIAN_FILTER MEDIATI_FILTER
MEDIAN_FILT£R blur Ccenter WeightsO, ThresholdsO) BLUR BLUR
Notice that I have chosen lo use the standard Blur operator
rather than the more powerful "Blur5x5" convolution. Why, you
Well, it seems that because of the nature of the "Blur5x5" convolution, the top and bottom lines in the final image never get blurred and is most noticeable, it's quite possible that when every pixel on the first line, for example, assumes the center position in the convolution grid, there is no pixel lying above it to be operated on in the grid's weighting process. The same is true for every pixel on the bottom row of the image.
Applying this effect to rotoscoped video via batch processing could yield some wildly interesting results aln MTV. Furthermore, consider varying the Seed parameter for an effect similar to slowly moving your point of view "behind the glass." See, image processing can be fun!
Etched Glass Curiosity got the best of me, so I continued exploring additional methods with which to utilize certain key operators to texture images in different albeit related ways. I began to wonder what an image would look like if it were etched onto glass, maintaining most of its color in the end. Here's what I came up Remember, most, if not all, of these procedures can be paralleled in your favorite image processing application, with minor adaptation.
ADPro operator requester. Notice that the center pixel is given a positive weight of five and the upper left and Lower right diagonal pixels are negatively weighted, thus producing a slight ridge.
Remember, a fresco is a painting done by applying paint to a semi-moist plaster substance. Inevitably, small undulations will form as the substance dries, but die paint is very well preserved in the plaster. Does the Florentine artist Leonardo daVind's Sistine Chapel come to mind?
Tempered Glass After learning hcnv the OilPaint and Fresco pseudo-operators worked, I decided to play around with the Displace_Pixel operator a little more to see what larger values for the Radius would do.
With Radius set to 50, the result was nearly unrecognizable, but I remembered the effect Median Filter had on noisy images so I applied this to the jumbled mess. Although a few minor details needed to be ironed out, for the most part, the Tempered Glass macro was born!
For instance, the edges of the major color blobs were a bit sharp, so I applied the Blur operator several times to take care of this problem. With even more experimentation, 1 discovered that by applying the Median_Filter several times before blurring, the color blob regions became increasingly "choked in," forming divot-like regions very much like those shower glass doors I think we've all seen before (Figure 3).
The entire process on a single image then, if you choose to do it manually, is as follows: with for an Etched Glass effect. Remember, most, if not all, of these procedures can be paralleled in your favorite image processing application, with minor adaptation.
First, use the familiar pseudo-operator _Fresco on your image, which you should now understand how' it works. Save this resulting image to the Temp buffer or to your hard drive for later recall, Then use the "LaplacianEdge" convolution at full strength.
This convolution highlights, with colored edges against a black background, the areas of significant brightness transitions, resulting in an image that looks quite like an old Lite-Brite board. Since we only want the main outlines, apply the Color_To_Gray operator followed by Line_Art, which only operates on 8-bit data. Before we composite this image with the Frescoed one in the Temp buffer, we need to expand the 8-bit data to 24-bit, so apply the Gray_To_Color operator. Finally, switch on Composite in the Loaders menu, and Load in the Temp buffer at an 80% Mix value. Your results after each
step should look similar to Figure 4. Experiment with this Mix value for some surprisingly different variations.
The Plaster Look To get an effect closely resembling a color print pressed onto plaster, we'll facilitate the process by once again using another of the included pseudo-operators,_ColorCharcoal. Fora description of what this macro does, see the comments in the Listing for _Plaster.adpro at the end of this article, or simply view it with your favorite text editor.
But first, before you apply this macro, save your image to the Temp buffer or hard drive so you have the original image intact for later composition. Then after invoking the _ColorCharcoal pseudo- operator, like before, apply the Color_To_Gray, Line_Art, and then the Gray_To_Color operators in this order. This time now, Composite your original image in the Temp buffer with the current one at a 50% Mix value. Check your results against those shown in Figure 5.
I'll leave it up to you to determine how the various operators in _ColcirCharcoal are utilized. It shouldn't be too hard if you've been following along. Now for those interested in using the included Arexx macros, a brief explanation of a few of the main points you may need to know.
The Included Macros As you can see, I've chosen So adopt the style format used by ASDG for typing in the code much easier and ultimately more efficient. It's also probably good to get into the habit of using the 5VER: format string directly underneath your script title, so as to be compatible with the "Version” command used in the system environment. As far as program flow, again most of the code is suitably commented for better understanding and my inevitable memory failure.
It's good to see that when vou now call a user requester in an ADPro script, normal system requesters are used. The "Okay" requester can now have multiple button selection for user data entry. Cool, although ImageFX allows you to make complete custom-configurable ones. Note that if you are running the public domain program MagicFileRequester, you must disable this if you call a multiple button "Okay" requester in ADPro.
Lastly, you now have several ways of executing your Arexx macros from ADPro 2.5. If you place your macros in either the "Commands2" or "Operators2" subdirectories, thev will be listed in the User Commands or Operators windows on ADPro's screen, respectively. Or you can keep your macros anywhere or in the standard assigned Arexx directory and select the User menu item "Execute Arexx Script...", or simply launch them in the traditional hot key method. What flexibility!
Reader Concerns It's come to my attention that there are some "newer AMIGAids" who feel that this column is "way over their head."
Well, what can I say? In my humble opinion, we're merely in ankle- deep, especially after having seen and read about using "Filters" in Photoshop, what I'm covering here is comparatively light stuff.
Still, being the sensitive, caring guy that I am, I will consider "doing an article or two to bring newer people up to speed into graphics and image processing." Thanks to Peter Bagnato of Atlantic Beach, Florida for alerting me to this fact. Hope you enjoyed this month's topic. See you next month!
EtchedGlass.adpro vl.O EtchedGlass.adpro SVER: EtchedGlass.adpro 1.0 (7.8.94) DESCRIPTION: This ADPro macro makes the currently loaded image appear to be etched onto rough, frosted glass.
REQUIREMENTS: This script requires ADPro v2,5,Q (or higher) because it uses the Displace Pixel operator. It also calls the _Fresco pseudo-operator located in the "ADPRO:OperatorB2" directory, so make sure you have "ADPRO:'’ assigned and "_Fresco" is in the "Operators2” subdirectory for this macro to work!
NOTE: For convenience, I put all MY macros in the "Coraraands2" subdirectory and prepend them with an underscore so that they will show up in the "User Commands" window of the ADPro interface and the underscore flags them as being written by me.
CREDITS: William Frawley (some portions adapted from ASDG macros) OPTIONS RESULTS ADDRESS "ADPro" *
* * Definitions V NL = ' OA'X * Shorthand Hex representation of
a LineFeed * TRUE * 1 FALSE - 0 TempDefaults s
"T:TempADProDefaultB" * " Save the current environment.
* SAVE DEFAULTS TempDefaults *
* * See what type of data is loaded in ADPro MorphPlua.
• CALL "PREDSCRIPTS:FREDFunetions CheckForRawImageData" TRUE IF
(RESULT -c 0) THEN CALL ErrorOut 10 *
• • Call another external ADPro macro called Fresco to save some
space here! _Fresco operates in thiB order:
* * CONVOLVE "WoodCut" * CALL "ADPRO:OperatorB2 _Fresco" *
* • Save to Temporary buffer for faster recall later.
* SAVER "TEMP" "XXX" "RAW" • "XXX" is just a dummy name * r
Do the "Etching."
• OPERATOR "CONVOLVE" "ADPRO:Convolutions LaplacianEdge" 100 0
IF (RC -= 0) THEN DO AD?RO_TO_ FRONT OKAYl "Could net apply
convolution matrix."
CALL ErrorOut 10 END OPERATOR "COLOR_TO_GRAY" IF (RC ~ = 0) THEN DO ADPRO_TO_FRONT OKAYl "Could not apply Color_To_Gray operator."
CALL ErrorOut 10 END OPERATOR "LINE_ART" IF (RC -= 0) THEN DO ADPRO_TO_FRONT OKAYl "Could not apply Line.Art operator."
CALL ErrorOut 10 END OPERATOR "GRAY TO COLOR" IF (RC -s 0) THEN DO ADPRO_TO„FRONT OKAYl "Could not apply Gray.ToJTolor operator."
CALL ErrorOut 10 END *
* * Composite our Fresco'd image in Temp with this one at
* * an approximately 60-85% Mix value. Note that even a few
* * percent variation in this value may produce extremely
* * different results. I've found that 80 works best for me.
* * Uncomment the following lines if you wish to experiment
* * with the Mix Value: * MixsBO * Set our Mix Value for
compositing below * * BEGIN COMMENT * GETNUMBER '"Enter a
composite Mix Value..."' 80 60 90 IF (RC -= 0} THEN DO
ADPRO_TO_FRONT OKAYl "You decided to Cancel the script?"
• • Exit * CALL ErrorOut 0 * ************ .
I* INTERNAL FUNCTIONS • * *************** .
ErrorOut; PARSE ARG ExitCode IF (EXISTS TempDefaults )) THEN DO LOAD_DEFAULTS TempDefaults IF (RC -* 0} THEN DO ADPRO TO FRONT OKAYl "Error restoring settings,1" END ADDRESS COMMAND "Delete NIL:" TempDefaults END EXIT ExitCode Plaster.adpro vl.O Supports DOS
1. 3,2.0,2.1 and 3.0 $ 159,95 DESCRIPTION: This ADPro macro makes
the currently loaded image appear to be painted onto textured
plaster, REQUIREMENTS: This script requires ADPro v2.5,0 (or
higher) because it uses the Displace_Pixel operator. It also
calls the "_ColorCharcoal" pseudo-operator located in the
"ADPRO:Operators2" directory, so make sure you have "ADPRO:"
assigned and "_.ColorCharcoal" is in the "Operators2"
subdirectory for this macro to work!
NOTE: For convenience, I put all MY macros in the "Commands2" subdirectory and prepend them with an underscore so that they will show up in the "User Commands" window of the ADPro interface and the underscore flags them as being written by me.
CREDITS: William Frawley (some portions adapted from ASDG macros) _Plaster.adpro $ VER: _Plaster,adpro 1.0 (7.8.94) As told by AC Tech 3.4 and Amiga World Aug. '93... One Company Still Supports The Amiga!
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Definitions NL s 'OA'X ¦ Shorthand Hex representation of a
LineFeed * TRUE * 1 FALSE = 0 TempDefaults *
* * Save the current environment.
* * See what type of data is loaded in ADPro MorphPlus.
• CALL "FREDSCRIPTS:FREDFunctions CheckForRawImageData" TRUE IF
(RESULT -a 0) THEN CALL ErrorOut 10 Save original image to
Temporary buffer to composite with Plastered image later.
OPERATOR "COLOR_TO_GRAY" IF (RC ~= 0) THEN DO ADPRO_TO_ FRONT OKAYl "Could not apply Color_?o_Gray operator.
CALL ErrorOut 10 END OPERATOR "LINEART" IP (RC -= 0) THEN DO ADP RO_TO_FR0NT OKAY1 "Could not apply Line_Art operator."
CALL ErrorOut 10 END OPERATOR "GRAY_TO__COLOR" IF (RC -= 0) THEN DO ADPRO_TO_FRONT OKAYl "Could not apply Gray_To_Color operator.
CALL ErrorOut 10 END SAVER -TEMP" “XXX" "RAW” • “XXX" is just a dummy name *
* Do the Plaster thing!
• Call another external ADPrg macro called _ColorCharccal
• to save some space here! _ColorCharccal operates in this
• order:
* SATURATE CALL "ADPRO:Operat ors2 _ColorCharcoal"
* * Composite our original image in Temp with this one at
* * an approximately 50% Mix value.
* * Uncomment the following lines if you wish to experiment
* * with the Mix value: V Kix=50 * Set our Mix Value for
canpositing below * * BEGIN COMMENT * GETNUMBER '"Enter a
composite Mix Value..,"' 50 30 90 IF (RC -= 0) THEN DO
ADPRQ._TO_FRQNT OKAYl "You decided to Cancel the script?"
"FREDSCRIPTS:FREDPunctions CheckForRawImageData" TRUE IF
ErrorOut 10 Temper this baby!
CALL ErrorOut 0 OPERATOR "DISPLACE_PIXEL" 50 100 0 INTERNAL FUNCTIONS ErrorOut: PARSE ARG ExitCode IP (EXISTS( TeapDefaultS )) THEN DO LOAD DEFAULTS TempDefaults IF (RC -= 0) THEN DO ADPROTO_FRONT OKAYl "Error restoring settings."
END ADDRESS COMMAND "Delete NIL:" TempDefaultfl END IF (RC -= 0) THEN DO ADPRO,.TO..FRONT OKAYl "The operator DISPLACE.PIXEL," I I NL II, "failed to execute."
CALL ErrorOut 10 END DO i=l TO 4 OPERATOR "MEDIAN FILTER” 0 IF (EC -= 0} THEN DO ADPRO_TO_FRONT OKAYl "The operator MEDIAN.FILTER,• j| NL II, "failed to execute."
CALL ErrorOut 10 END END _TenperedGlasb.adpro EXIT ExitCode SVER: _TemperedGlass.adpro 1.1.0 (7.4,94) DO j=l TO 3 OPERATOR "BLUR" 0 0 IF (RC "» 0) THEN DO ADPRO. TO ..FRONT TemperedGlass.adpro VI. 1,0 OKAYl "The operator CONVOLVE," II NL I I, "failed to execute."
CALL ErrorOut 10 END END Exit CALL ErrorOut 0 INTERNAL FUNCTIONS DESCRIPTION: This ADPro macro makes the currently loaded image appear to be seen through a tempered shower glass.
REQUIREMENTS: This script requires ADPro v2.5.0 (or higher) because it uses the DiBplace_Pixel operator.
CREDITS: William Frawley (some portions adapted from ASDG macros) OPTIONS RESULTS ADDRESS "ADPro"
* • Definitions NL a '0a‘X * Shorthand Hex representation of a
Linefeed * TRUE - 1 FALSE a 0 TempDefaults =
"TiTempADProDefaults" PARSE ARG ExitCode IF (EXISTS(
TempDefaUltB )) THEN DO LOAD_DEFAULTS TempDefaultS IF (RC -= 0)
THEN DO ADPRONTO_ FRONT OKAYl "Error restoring settings."
• AC*
* * Save the current environment.
Please Write to: William Frawley c o Amazing Computing
P. O. Box 2140 Fall River, MA 02722-2140 SAVE_DEFAULTS
* * See vhat type of data is loaded in ADPro MorphPlus.
(continued from page 30) X-CAD Support Bob Milier-Rhees of Bainbridge Island, WA sent a large packet of copies of correspondence with Digital Multimedia Sendees in England. Bob writes a newsletter he publishes for CAD on the Amiga, and notes that lie and a couple of his newsletter readers are dissatisfied with the service provided by that program's distributor.
Basically, he notes that they agreed to provide registered X-CAD3D users with a copy of X-CAD3000 for an upgrade fee, which was never done. The distributor then agreed to compensate him by' providing copies of Digital's Symbol Libraries, which to this date has also not been done.
Space here doesn't allow me to reprint the materials he provided, but in addition to his problems with Digital Multimedia, he wanted to make readers aware that Grafx Computing of Panama, NY does a super job of supporting X-CAD. He complimented technical support persons Juan Wilson and Amy Swan on their capable support. In a follow-up letter he received from Richard Nolan, representing the developers of X-CAD 3000, they noted that the authors of the program are a completely separate entity, and are not connected with the distribution company. Digital Multimedia Services.
Jaggies In WYSIWYG Screen Displays Robert Bennett of Jericho, NY is very happy with Final Writer's feature set, but he uses an Amiga 1084S and an older Amiga (he does not say which model). He is unable to get the program to display text with good enough resolution to be satisfactorily readable. He notes, 1 realize that more and more people arc buying the At200 or A4000. Both of these have the new chip set and allow greater screen resolutions. Hoivever, software producers should be aware that there are still a great many 500's and 2000's out there. It is all right to write a program which
utilizes the functions of the ACA chipset but if such a program needs that chipset and the higher capabilities those chips offer the public should be made aware of that requirement. It is the same tts telling people that a program needs a hard drive or needs DOS 2.0 in order to operate properly.
OpalVision Problem With New Motherboards Robert lacullo writes with a question about the OpalVision board.
He notes, It worked fine when I first got it, but the computer lms had two new motherboards since then. The Opahrision board does not work in 24 bit mode with the two new motherboards. Does anyone have a clue about this?
Amiga and Ethernet Everett Greene of Ridgecrest, CA writes I am interested in seeing what responses you receive to the Ethernet item in your February Amazing Computing column. I zoos recently investigating the Ethernet subject with the goal of obtaining products to allow the US Navy, China Lake to connect several Amigas to the Base-wide network. Among the iton- definitive results of that investigation are: Commodore has disavowed all knowledge of Ethernet and has dropped its A2065 board and associated products. The TCP IP update supposedly in the mill will probably never Imppen. Additional
copies of the last release are no more.
1 suspect that other Amiga users would like to connect their Amigas to company Ethernet LANs. Comments from those who have already done so, especially without the above discontinued products, are welcome, and will be noted here.
A3000 SCSI Problem Revisited Mr. Greene also commented, The version of the 33C93 chip may only be part of the problem. I suspected the WD chip as a possible cause of the problem in my personal A3000 so I replaced the 33C9S3A with a 33C93B obtained from Western Digital, no help.
Our experience at China Lake with the 33C93 is that all versions are faulty in one way or another. We had to alter the design of our in- house boxes to circumvent the defects when WD couldn't seem to get the defects corrected through several revisions and versions of the chip. Lest this seem overly critical of WD, our experience with TI and NCR chips lias been that those devices also have their less than optimal design and or operational "features" as well.
Expansion Systems Dataflyer and the A1000 Mr. Greene also included a bug report and workaround for the Expansion Systems Dataflyer. He writes, The hardware;oorks fine, however, the programs which worked correctly on an A3000 got spectacular flameouts on the A1000, The failures zvere deduced to be an apparent bug in the SCSI driver supplied by Expansion Systems. The driver seems to completely mishandle the auto-sense option of "SCSI Direct" calls. The bug can be circumvented by not using the auto-sense option and placing the burden of handling the "check condition" on the application program.
Problem with Magtape command On a similar issue, Mr. Greene reported. I've encountered a near bug with AmigaDOS 2.X's Magtape command. Units which report a check condition for the first command after a hard reset (per the ANSI standard) are reported to be "not ready" by magtape. This is no big deal if you're familiar zvitli the standard and realize that the purported error really isn't.
However, it can be quite disconcerting to the uninitiated.
My complaint about magtape's misleading "error" report is that I have been unable to find a way to kill the report when invoking it from Arexx programs. I've developed some data reduction programs for the Navy which arc designed to he "canned" processes or use by technicians and unsophisticated computer users. In these processes, magtape is invoked to ensure the tape having been rewound from any previous use prior to retrieving data from it. The only thing I can seemingly do is verbally tell the users to ignore the “error" reported by magtape and continue operation. There has to be a better
That's all for this month, [f you have any workarounds or bugs to report, or if you know of any upgrades to commercial software, you may notify me by writing to: John Steiner c o Amazing Computing Box 2140 Fall River, MA 02722 ...or leave Email to John Steiner on Portal 73075,1735 on CompuServe Internet mail can be sent to Jobn_Steiner@cup.portai.com FAX John Steiner at (701)280-0764 (8:30 A.M. to 5:30 P.M. Centra! Time, Monday-Friday)
• AC* INSIDE Arexx by Merrill Callaway Create a Glossary Function
for FinalWriter using Arexx The programs this month were
inspired by exasperation over problems in the FinalWriter Arexx
interface, and compassion for Gary Wainright, a determined
Amiga user who spent a small fortune calling me long distance
from Georgia, seeking advice about FinalWriter Arexx macros.
Gary asked for a glossary function in FinalWriter to help in
his law practice.
The unacceptable Arexx interface in FinalWriter needs to be pushed up to the standard of the rest of the product. In the meantime there are work-arounds. Gary had the bad luck to pick FinalWriter for his first project in Arexx Interprocess Control (IPC). I'll reveal some of the convoluted tricks necessary to code IPC routines in FinalWriter.
No Give and Take It is easy to write a simple macro to load a font or format a document in FinalWriter, but that is not the primary use for Arexx with a word processor. The minute you need to access another program from FinalWriter, or even access and transfer text between different open documents within FinalWriter itself, you run into trouble. SoftWood doesn't seem to care that Arexx is give and take, send and receive. They fail to implement in Arexx access to the larger environment in which FinalWriter can operate.
The major problem of the Arexx interface for FinalWriter is not a lack of commands, but a waste of the RESULT variable. For example: using Arexx in FinalWriter, if you OPEN a document successfully, RC=0 and RESULT=RESULT (RESULT is unassigned!). The inevitable questions: What is the Arexx port name of the new document? How can I shift the Arexx Address over there in order to insert or get text? Incredibly, you cannot, using only FinalWriter Arexx commands. FinalWriter has a STATUS PORTNAME command, but the Catch-22 is, you can't get over there (by changing the ADDRESS) to execute this
command until you know the new portname! The NEW command is flawed this way, too. THE PORTNAME OF A NEW OR OPENED DOCUMENT MUST BE RETURNED IN THE RESULT VARIABLE! To waste the RESULT variable like this is frustrating and necessitates much otherwise unnecessary code.
Custom Functions for NEW and OPEN Before I could make the glossary macro,! Had to write two custom replacement Arexx functions which return the correct RESULT variable, i named them OPENDoc.rexx and NEWDoc.rexx. They must go in the REXX: directory. For some arcane reason, FinalWriter will not execute them correctly from the FWMacro drawer, even when their complete path is supplied in the call. As in the March column's envelope print macro, 1 take advantage of the Arexx built-in function SHOW(P) to get a list of open ports.
March's work-around for NEW made the wrong assumption that FinalWriter opens each new port number as the largest plus one.
Rather, FinalWriter fills in the lowest vacant position in port numbers. Open four FinalWriter documents, and then close the first two, (FINALW.l, FINALW.2). The next document gets a port name of FINALW.l, not FINALVV.5, and the one after that, FINALW.2. Only then does the next document become FINALW.5. My first try at programming this progression involved sorting the numbers of the ports and finding the lowest available vacancy rather than the maximum. Then I noticed that the list of port names the RESULT of SHOW(P) reads from left to right from the earliest to the most recent port names
opened. In my code, a LASTPOSO function finds the rightmost (latest) ''FINALW.'' and then the program parses off the port name. An EXIT portname instruction returns the new port name back to the caller program in the RESULT variable.
When you do not know the new port name a priori, you cannot use waitforport (a command utility). 1 coded the small DELAYf) loop in place of waitforport. The DELAYQ function is a support library function, whose library must be loaded before it can be used. The DELAY() function is the correct way to stall for time without taking up system resources. Once libraries load, they stay loaded, so the SetUp.rexx program is included to show you how to load a collection of Arexx libraries from the user-startup sequence. You may modify the SetUp.rexx program to reflect your collection of libraries. Make
sure to change the DO loop iteration specifier as well, just run SetUp.rexx once, before Glossary. In DELAY(n), the argument integer n effects n 50ths of a second delay. The amount of delay can be tuned to get optimum speed.
DELAY(20) is ideal for an A-3000. Whew! A whole program to substitute for only one line of code, had it been done correctly!
NEWDoc.rexx will work as a stand alone program or as an external function from any other Arexx program. It will start up FinalWriter if it is not running, OPENDoc.rexx is similar except that it is intended to work only from a FinalWriter macro.
The Glossary Macro A glossary' function is a batch Find and Replace. A Glossary is different from a Merge feature. Final Writer's merge feature prints several documents, each containing different data in each field.
You cannot view or save FinalWriter documents with merged data.
A glossary', however, lets you view and save a document after replacing many' strings with different strings.
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ALIEN BREED 2 AGA S37 BODY BLOWS GALACTIC AGA S37 BURNING RUBBER AGA S33 CHAOS ENGINE AGA S27 CIVILIZATION AGA S45 D GENERATION AGA S33 DENNIS THE MENACE AGA S36 DIGGERS AGA S44 FATMAN AGA S33 FIGHTER DUAL PRO II ENHANCED I S37 ISHAR 2 AGA S37 ISHAR AGA S39 JAMES POND 2: ROBOCOD AGA S19 (continued from page 38) Operating Instructions Functions OPENDoc.rexx, NEWDoc.rexx and SetUp.rexx go into your REXX: directory. The Glossary program goes into your FWMacros drawer. Assign the Glossary program as an Arexx program button in the user button strip (I used a "G" button). With a document loaded
which you wish to make a glossary for, click on the "G" button. A prompt will ask, do you want to use a glossary or make one.
Make a Glossary Choose Make, Depending on whether a string was selected or not before "G" was clicked, a requester will ask you either to type in the REPLACE string (if a string was selected), or (if none was selected) it will ask you if you want to type in a FIND string. If you do, then a REPLACE string requester will come up. Click on the "G" button each time you want to add another find replace string pair to the glossary. You may select the find string before clicking on "G" or type it in after clicking on "G". The first requester only comes up the very first time you make a glossary.
Every other time, you get the FIND REPLACE requesters (no string selected) or just the REPLACE requester (if you have selected a string).
When you have NOT selected a string, the "No string selected.
Tvpe one in?" Requester serves a double purpose to Make Glossary when you are done. After you have all the strings you want, click on "G" WITHOUT a string selected, and choose Make Glossary to enter the second stage where the program makes a glossary document from all the strings you selected.
Find Replace or Edit?
A requester then asks you do you want to search and replace the original file using the glossary, or do you want to edit the glossary.
If you edit, you select the numbered entry' to fix, and are presented with both the find and replace strings to edit, in string requesters.
Use the requesters to edit the file. DO NOT edit this glossary file directly at this point. The edit routine must change both the file and the clip list. When you are done, enter a 0 to signal you are done. Then choose find replace or you can abort. After find replace, you have a chance to save the glossary to reuse later. If you need to do extensive edits or remove entire entries, it is better to abort, save the glossary, edit it normally, and start again and specify you want to Load Use a Glossary.
Use a Glossary The very first requester that only comes up once per session, asks you do you want to use a glossary. If you have saved or created a glossary from before, you can load and use that glossary instead of creating it. You will have a final opportunity to abort before the find replace. If you create a glossary on your own, make sure it is a FinalWriter document, and use the format: FINDSTRING 1:string REPLSTR1NG 1:string FINDSTRING 2:St ring RE PLSTRI MG 2: s t r i ng etc. because the program uses that exact format. The error trap is unsophisticated, and it's up to you to format your
glossary as specified. The test for the initial string in a glossary file is only to screen out gross errors.
Program Structure Loops would have been too nested and convoluted, since the program should both make and edit the data along the way, OR call up a saved glossary document to use as the find replace data. It has to respond to either a selected string or no selected string, and yet be able to branch from one task to another. All these branches suggested a decision tree with several branches, each leading to a dead end where the program would exit. Logically: (The program is to be run repeatedly, exiting each time you add a pair, AND performing the final find replace IF you want.)
OR (It is to toad the glossary AND perform the find replace IF yon want.)
Use the Clip List for Values to Persist This logic implies that find and replace string values and a counter must persist between programs. This calls for the Arexx Clip List, a group of case sensitive (name,value) pairs created with SETCLlPfnnme,value), erased (freed) with SETCLlP(name), and retrieved with GETCLIP(name). The clip list (name,value) pairs persist until you reboot or until you reset or free their values. The program contains several internal functions that are CALLed from the main program. Two of these, GlossaryCleanUp and CloseDown, are to free the values in the dip list (to
unassigned values) once we are done. Subroutines are called from different branches in our decision tree, so we implement them as internal functions. A counter, a flag for the initial requester, and compound symbol token values for the numbered find and replace values are all maintained in the clip list. Note the rather long and case sensitive names. This insures that another program will not interfere with dip list values. They are global.
Program Flow and Code Notes OPTIONS RESULTS is necessary whenever you need to obtain results from a function call. It also must occur inside the internal functions, or they won't work correctly. All variables are to be exposed, so there arc no PROCEDURE instructions in the internal functions to protect the variables by setting up a new symbol table.
The original document's port name is assigned to the symbol oldport. The value of the initial requester flag (unassigned or 1) is assigned to the symbol, request. Assuming this is the first time through, request is not equal to 1 so ShowMessage prompts whether to make or load use a glossary. ShowMessage responds in the RESULT variable according to which button you click, 1, 2, or
3. Since make glossary occurs directiy after this code there is
no need to test for RFSULT=1. RESULT=2 calls the LoadGlossary
internal function, and RESULT=3 exits (no need at this point
to dean up any dip list entries). Assume the program goes to
MakeGlossary. After OPTIONS RESULTS, MakeGlossary calls
SETCLIP to set the requester flag to 1 so that requester won't
come back during this glossary. Only after a final exit when
CloseDown is called, will this flag be unassigned again. The
overall string counter is retrieved and incremented. It may be
unassigned, so the first time it is initialized to 1. Then
it's clip list entry is reset to the new value. The program
attempts to Copy (a FinalWriter command). RC, the return
code indicates if a string was selected or not.
If not, a three way ShowMessage offers us the option of entering a find string, making the glossary, or canceling.
This time canceiing will need to erase some clip list entries, so it calls those routines. A select block is used to take care of RESULT=1, 2, or 3. If you choose to type in both find and replace strings (RESULTED, then: A RequestText takes care of putting a findstring into RESULT, Then this findstring is put into a numbered compound symbol in the clip list. Note the way to make compound symbols (arrays) names in the dip list. Tire same procedure is used to get and set the replace string into the clip list.
When RESULT=2, we have chosen to "Make Glossary". This enters the MakeGlossary function where the first thing we do is use our NEWDoc.rexx function. External functions may have these formats: NEWDoc, NEWDoc(), NEWDoc.rexx, but Arexx searches first for '.rexx' as a qualifier, so the long format runs a trifle faster.
NEWDocQ is more expressive of a function, however. My new function returns the portname, so a direct assignment instruction puts the new port name into the variable newportname. An ADDRESS VALUE sets the current address to the value of newportname (ADDRESS newportname would set the address to 'NEWPORTNAME' a literal). Now in the new document, a loop makes a long expression of each pair of find and replace strings.
Note how line feeds ('a'x = hex 10) are formatted in Arexx. Note also the concatenation operator " I I", and the use of a function embedded into the expression directly. Arexx evaluates the functions first and inserts these values into the expression and evaluates the result string. Type (FinalWriter command) types tine whole result string into the new document as if you had done it from the keyboard!
Left: A glossary function is a batch Find and Replace.
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find replace pairs are in, you may want to change something, so
a ShowMessage asks you. RESULT=1 calls for the SearchAndReplace
internal function, RESULT=2 calls for the edit routine, and
RESULT=3, the OTHERWISE does nothing (NOP).
After the calls return, the next instructions are to clean up and exit.
SearchAndReplace Internal Function This is n loop which starts by calling MoveSOF, a Move Start Of File subroutine (called more than once in different areas), to move the cursor up to the start of the file. It uses a Cursor instruction accompanied by the Ctrl and Alt Down and Up qualifiers. The numbered strings are retrieved from the clip list and searched for.
On the first iteration, the Find requester is not open, thus a single Find opens it. Subsequently, Find findstring selects (highlights) the find string. Since there may be an unknown number of these strings, all of which need replacement, 1 use a DO FOREVER loop that exits based upon the RC from a series of FindNext commands. Every time the string is found it is Cut and a Type rep1string replaces it. Why not use Find Replace? The Arexx control of Final Writer's Find Replace requester only opens it. Lamentably, you may not feed its string gadgets from Arexx. My code is a work-around to that
shortcoming. My SearchAndReplace function returns no value.
EditGlossary Internal Function RequestTeXt is used to get the number of the entry you want to change. A zero signals you are done. Error checking to insure that your entry is numeric, SIGNALS the start if it's not. Ft is tricky to put message strings into a RequestText requester when the message strings are themselves expressions containing variables. Note the way expressions are given names such as textl, etc., and then put into the requester call, surrounded by ""quoted quotes"".
Otherwise, they won't be read properly by FinalWriter, It's looking for exactly three strings, in quotes. The loop repeats for as long as you don't enter a zero. It does two things. It changes the clip list and it replaces the string in the glossary document itself. At the end a ShowMessage lets you call SearchAndReplace, or EditGlossary (again).
LoadGlossary Internal Function This function uses OI’ENDoc.rexx to open n finished glossary.
SeleciAll highlights all the text, and Extract puts the entire text into the RESULT variable. The program parses it into components and loads up the clip list before we can call SearchAndReplace. A crude error checker looks for 'FINDSTRING I:' as the first characters before proceeding. The interesting code relates to PARSE using variable patterns. Pattern parsing removes the pattern from the result string. This is convenient, since we want only the part between patterns, while g numbers the entries going to the clip board. PARSE VAR glosstext extracts strings between three variable patterns,
(patteml), (pattern2), and (cr). (cr) is a carriage return. PARSE gets everything after (patteml) and before (cr) and assigns it to findstr.g; then it does something similar for (pattern2) and (cr). The rest of the text is put back into itself, glosstext, ready for the next pair to be assigned.
Finally a loop sets the clip list entries from the array generated above. The total count is also set in the clip list. A requester asks us one last time if we want to search and replace. After SearchAndReplace returns control, the program calls clean up and dose down and exits.
Listings Glossary * =e5ss!SS!S!!ss2=:i::::5»B»Misi:!sS=S2--ss!sstiss * * Glossary, Opens a document and prompts for pairs * * of values, the first being the search value and * * the second being the replace value. Sequentially * t* finds and replaces every value pair as a batch. * r* • f* FinalWriter macro * * written by Merrill Callaway • * $ VER: Glossary 1,0 copyright 1994 by * t* Merrill Callaway • * = = == = B=«** = * = = = = = = =HBS=B==B== = = = = === = ==BS-== = =-aIS- tf OPTIONS RESULTS * Get selected strings in a loop, * * If none, prompt for one * Status PortName
oldport=RESULT reguest=GETCLIP('MakeGlossaryFlagReguest'} IF request-=l THEN DO * make glossary or use existing one? • ShowMessage 1 1 '"Do you want to make a glossary ", "or load use an existing one?"
"Make it- "Load it" "Cancel"' IF RESULT*2 THEN CALL LoadGlossary IF RESULTS THEN EXIT 0 END * default is to make glossary * * Make a Glossary from selected or typed text, * MakeGlossary: OPTIONS RESULTS CALL SETCLIP('MakeGlossaryFlagRequest*,1) * Establish count of how many strings have been selected. • n=GETCLIP('FWstrcount') IF DATATYPE(n,W THEN n=n+l?ELSE n=l CALL SETCLIP('FWstrcount',n) COPY IF RC=10 THEN DO ShovrHessage 1 1 '"Find string not selected.", "Do you want to enter one?" "", "OK" "Hake Glossary" "Cancel"' SELECT WHEN RESULTsi THEN DO RequestText '"Find String" "Type in
FIND Btring."
FindstringsRESULT CALL SETCLIP('FWfindstr.*n,findstring) RequestText "'Replace String", "Type in REPLACE string."' findstring repstring=RESULT CALL SETCLIP('PWrepstr.'n,repstring) EXIT 0 END WHEN RESULTS2 THEN DO newportname=NEWDoc.rexx ADDRESS VALUE newportname DO k=l TO n-1 findstr.k='FINDSTRING 'k':'GETCLIP*'FWfindstr.'k)I I, 'a'xl11R2PLSTRING 'k':'GETCLIP('FWrepstr.'k)11'a'x type findstr.k END k t* do find and replace or edit glossary here * ShowMessage 1 1 '"Glossary List.", "Do you want to batch replace?"
"OK" "Edit Glossary" "Cancel"' SELECT WHEN RESULT®1 THEN CALL SearchAndReplace WHEN RESULTS THEN CALL EditGlossary OTHERWISE NOP * cancel go to cleanup and exit * end * select * * clean up clip list and close doc * CALL GloBsaryCleanUp CALL CloseDown 1 EXIT 0 END * OUTER result®2 • OTHERWISE DO CALL GlossaryCleanUp CALL CloseDown 0 EXIT 0 END END • select block * END * If block * •If you have selected a string * Extract findstring®RESULT £indstring*STRIP(findstring,T,'a'x CALL SETCLIP 'FWfindstr.'n,findstring) RequeBtText "'SELECTED FIND String", "Type in REPLACE string.'"
findstring repstring=RESULT CALL SETCLIP('FWrepstr.'n,repBtring) EXIT 0 * MakeGlossary * * search and replace findstring with replatring in orig. doc. * SearchAndReplace: OPTIONS RESULTS ADDRESS VALUE oldport WinToFront do r=l TO n-1 * move to top of document • CALL MoveSOF find8tring=GETCLIP 'FWfindstr.'r) replstring=GETCLIP('FWrepBtr.'r) IF r®l THEN Find Find findstring DO FOREVER Cut Type replatring FindNext IF RC-=0 THEN LEAVE end * do forever • END r RETURN * edit the Glossary • EditGlossary: OPTIONS RESULTS textl="Find Replnce String" text2="Type Find Repl No. 1 - "n-1".
Text3="Find String" text4®"£dit Find String" text5="Replace String" text6«"Edit Replace String" * watch the quotes! * DO FOREVER RequestText ""textl"" '"'text2"" 1 frnum=RESULT * error input control * IF frnum® 0 THEN LEAVE IF -DATATYPE frnum, W) THEN SIGNAL EditGloseary IF fraum n-l THEN SIGNAL EditGlossary oldfind=GETCLIP('FWfindstr.'frnum) RequestText '"'text!'"' '"'text4"" oldfind newf ind=RESULT CALL SETCLIP('FWfindstr.'frnum,newfind) CALL MoveSOF Find 'FINDSTRING 'frnum Find oldfind Cut Type newfind oldrepl=GETCLIP ' Fwrepstr.'frnum) Requeattext '"'texts'”’ ""texts11" oldrepl
newrep=RESULT CALL SETCLIP 'FWrepstr.'frnum,newrep) CALL MoveSOF Find 'REPLSTRING 'frnum Find oldrepl Cut Type newrep END * do forever • ShowMessage 1 1 "'Batch replace?" "" "OK" "Edit Glossary" "Abort"' IF RESULT®! THEN CALL SearchAndReplace IF RESULT-2 THEN SIGNAL EditGlossary * Abort just return * RETURN * clean up all clip list variables used * GlossaryCleanUp: OPTIONS RESULTS count=GETCLIP TWBtrcount') DO ksl TO count CALL SETCLIP('FWfindstr,'k) CALL SETCLIP('FWreps t r, ' k END CALL SETCLIP('FWstrcount') RETURN * close down glossary document * CloseDown: OPTIONS RESULTS ARG
file IF file THEN DO ADDRESS VALUE newportname WinToFront Close END ADDRESS VALUE oldport WinToFront CALL MoveSOF CALL SETCLIP('MakeGlossaryFlagRequest') RETURN * movesof * MoveSOF: CtrlDown Alt Down Cursor UP CtrlUp AltUp RETURN * Load a Glossary from a file • LoadGlossary: OPTIONS RESULTS CALL SETCLIP('MakeGlossaryFlagRequest',1) newportname=OPENDoc,rexx ADDRESS VALUE newportnanp WinToFront SelectAll Extract glosstext=RESULT IF LEFT(glosstext,13)-==’FINDSTRING 1:' THEN DO ShowMessage 1 1 '"File is not in", "glossary format." "" "OK" "" *"' IF RESULT =1 THEN DO CALL CloseDown 1 EXIT 0 END
END gal DO WHILE glosstext -¦ '' patternl='FINDSTRING 'g's' pattern2=‘REPLSTRING 'g':' cr= 'a'x PARSE VAF. Glosstext, (patteml) findstr.g (cr), (pattem2) replstr.g (cr), glosstext g=g+l END g=g-2 • put results into clip list * DO h=l TO g CALL SETCLIPf'FWfindstr.'h, findstr.h) CALL SETCLIP 'FWrepstr.'h, replstr.h) END n=g+l CALL SETCLIP ('FWstrcount', Jl) ShowMessage 1 1 '"OK to Find", "and Replace all strings?"
"OK" "Abort" IF RESULT=1 THEN CALL SearchAndReplace CALL GlossaryCleanUp CALL CloseDown 1 EXIT 0 DO FOREVER CALL DELAY(20) portlist=SHOW(p) num2=LASTPO S('FINALW.',portlist) • is there a new port on line? * IF num2-=num THEN LEAVE IF TIME(E) 30 THEN EXIT 20 END PARSE VAR portlist =num2 newportname .
EXIT newportname OPENDoc * * OPENDoc. Rexx OPEN FW document return port name * RESULT=portname * FinalWriter function * Must go in REXX: directory * Stand alone or call as a function from a FW macro * * written by Merrill Callaway * $ VER: NewDoc 1.0 copyright 1994 by * Merrill Callaway * m isca========ssb ia¦»*========ammuassa========== CALL TIME(R) OPTIONS RESULTS Status PortNane oldportname=RESULT portlist=SHOW(p) num=LASTPOS('FINALW.portlist) PARSE VAR portlist =num lastportname , * OPEN a new document • Open • waitforport when you don't know portname
V IF RC-«0 THEN EXIT 20 DO FOREVER CALL DELAY(20) portlist=SHOW(p) num2 sLASTPCS('FINALW.',port1iSt) * is there a new port on line? * IF num2-=num THEN LEAVE IF TIME(E) 30 THEN EXIT 20 END PARSE VAR portlist =num2 newportname , EXIT newportname NewDoc * S!SSS!iSS6S=aBBsi!S!!ss:s:i!:ss»!iBiasar:izrz:sasB! * * NewDoc.rexx FW new document return its port name * * RESULT=portname * * FinalWriter macro function * * Must go in REXX: directory * * Stand alone or call as a function from a FW macro * * * * written by Merrill Callaway * * $ VER: NewDoc 2.0 copyright 1994 by * *
Merrill Callaway • * 4:c3:sss:s:sss::s:i:::::::::::::3r3si::tES£$ !l::: * CALL TIME(R) OPTIONS RESULTS * launch new FW document, find new port name * * is there a copy of FW running? * portlietsSHOW(p) num=LASTPQS('FINALW.portlist) •no copy running * IF num=0 THEN DO • NOTE: Put in you own path name for FinalWriter * ADDRESS COMHAND 'RUNBACK Video;FinalWriter FinalWriter' ADDRESS COMMAND 'WAITFOREORT' FINALW.l EXIT 'FINALW.l' END PARSE VAR port list =num laetportname .
* is host address in FinalWriter? If not, put it there * IF LEFT(ADDRESS 0,7) ~=='FINALW,' THEN, ADDRESS VALUE lastportname * start a new document • New * waitforpcrt when you don't know portname V SetUp * Setup.rexx Loads Arexx Libraries • * NOTE: erase the libraries you
• * do not have, or do not want to
* * load at startup. Run this program
* * in your user-startup as follows:
* * rx setup.rexx
* * Put this program in REXX: directory
* * If you erase a library, change the
• • iteration of the DO loop as well.
Libs.1='rexxsupport.library' * extended functions (DOS,etc.) * libs.2s'rexxarplib.library' • intuition, windows, gadgets * libs.3='rexxmathlib.library' * sin, tan, cos, and other math functions * 1lbs.4 ='rexxutil.1ibrary' * Public Domain rexxutils * libs.5='rexxarray.library’ * Dineen Edwards Group array functions * DO i«l TO 5 IF -SHOW('L',libs.i) THEN CALL ADDLIBllibs.i.0,-30,0 IF ~SH0W('L',libs.i) THEN SAY libs.i 'failed to open.'
END EXIT 0 *AC* Please Write to: Merrill Callaway c o Amazing Computing
P. O. Box 2140 Fall River, MA 02722-2140 Sync Tips Definitive H o
w - t o for Video ti y Oran Sands When you flick that switch
to Sunlight you're telling the camera that there is more blue
in the light than usual (or more red in the case of tungsten
light). This allows the camera to rebalance the r,g,b outputs
of the pickups to accurately reflect the colors in the scene
you're shooting. Of course, the settings built into the camera
are those designed for an "average" sunlight (or tungsten-lit)
scene and aren't really perfect for your lighting.
That's why I always suggest that you manually white balance if your camera allows it. By focusing on a white card and manually balancing for white, you make sure that the camera knows what "white" is at that very moment, in that particular light. And since the color of sunlight changes through-out the day, you need to rebalance the camera about once an hour to make sure you're "on target".
Video Color Correction with your Amiga One of the least understood features of any video camera is the White Balance control. This is probably because the manual never explains what it is, telling you only how to set it. Some cameras now have automatic white balancing so you never even touch the white balance controls. In the case of white balancing ignorance is NOT bliss, in fact it's downright dangerous!
A SHORT LESSON IN WHITE BALANCING Despite the wonderful advances in video over the years your camera camcorder still hasn't a due as to what color "white" is. It just knows what it ought to be. Theoretically "white" is a mixture of red, green and blue. Unfortunately this describes a perfect white which you'll never find in nature. The actual percentages of red, green and blue vary depending upon the source of the light i.e. sunlight, incandescent (tungsten), florescent lighting ora mixture of light sources. Although all of these sources look "white" to us our cameras see these light sources
for what they realiy are, colored sources of light. Our eyes see the colors but our brain interprets the overall combination as "white". Occasionally we see the light for what it is; sodium lights look very yellow, particularly when seen at a distance. But spend any time in a parking lot lit with sodium lights and you'll eventually see it as white light. Our cameras don't have that adaptability so we have to let them know what combination of colors make up "white" at any particular moment. And that's the reason for the white balance controls on your camera.
Picture One: Are You Blue?
An example of an incorrectly adjusted color balance during filming.
This brings us to our topic of the month. What do you do if your incorrectly balanced? Say you've shot inside all day with your camera set on "daylight". Or the most likely of circumstances, shooting indoors, set on "Indoors" but most of the light is actually sunlight coming through the windows. The resulting video can be overly reddish or bluish (see Picture 1) depending on the situation and you'll find that the "tint" or "hue" control on your TV doesn't change the balance but merely gives you a whole new set of "bad" colors. The problem is that there is literally too much blue or red in the
signal and somehow we must reduce it.
There are two approaches to color reduction using your Amiga. One is a bit more expensive than the other but both use equipment that you probably already have or should have. I'll describe the first technique since it'll help you better understand the second.
DPS PERSONAL TBC AND V-SCOPE Do you have one of those nifty internal TBC's? I do, it's a DPS Personal TBC and it's very useful in stabilising video signals. You can also use it as a processing amplifier giving you control over the chroma, hue, and video level as well as other parameters (see Figure 1). There is also another feature that allows you to shift the encoding of the red, green , blue signals. Normally I'd say LEAVE THESE ALONE, since you can really mess up an image by tweaking these settings. But for this month's purposes, this is just what the doctor ordered. 1 also have a DPS
V-Scope which is very handy for monitoring my video signals allowing for the checking of video and sync levels, hue (tint), and chroma levels as well.
Without some method of measuring your signals, any corrections you make are guesswork.
Looking at the axis of Figure 2 you'll see the various primary and secondary colors located around the screen (think of the axis as being on a clock face). At the center of the two axis is the location of the color "white" as the electronics define it. If your camera is correctly balanced a white subject would cause there to be a blob of activity about the center of a vectorscope display (see Figure 3).
Note that the vectorscope face looks the same as the color balance screen. If there is too much blue in the picture then the blob would be off center, moving towards the blue location on the vectorscope display (see Figure 4). What we want to do is create a situation that subtracts the blue causing that blob to pull back to the center of the vectorscope display We could literally subtract the blue but electronically that's not that easy. So what we'll do is to add the compliment color, the color that is directly across the center of the vectorscope display from From Top to Bottom: figures 1
through 4. Top Right: figure 5.
Your blue. That color (see Figure 2) is yellow. Of course the blue we have may not be pure blue and somewhat magenta-ish. In that case the color we want will be not pure yellow' but a greenish yellow.
Since we think of the vectorscope as a clock face, if your offending color is at 5 o'clock on the clock dial then you'll find your "opposite” color at 10 'clock.
By adding in our compliment color we change the balance of colors bringing the overall balance back closer to the center of the vectorscope. The examples I've provided here see Figure 4 & 5 and Picture One) are exaggerated and show a great deal of blue being present and a large amount of yellow being added to compensate.
In real life the amounts are much smaller. With the DPSTBC the way to "add" the yellow (or required color) is to change the actual balance of colors that the TBC processes. Using the color balance screen we simply move the balance point from the normal position at the center and offset it towards the color we wish to add.
Without a vectorscope of some sort this will have to be done visually. If that's your only choice then look for a coloration of the whites in the picture, shoot for a non-tinted white and pay particular attention to the flesh tones. Studies show that most people consider a picture "normal" if flesh tones appear correct, regardless of the actual color balance.
Offsetting the color encoding balance will bring the picture back to where it should have been had you been correctly white balanced in the beginning. Just one reminder though, don't forget to return the settings back to unity or "normal" after you’ve finished processing your video, otherwise you'll start finding yourself with a lot of yellow-looking video. Changing the color balance is a very powerful tool in processing video to correct for We could literally subtract the blue but electronically that's not that easy.
Many problems. It can also be used to "tint" the image to create effects or to make one scene transition to another. If you've ever had any film transferred to video it probably has a strange color balance that can be corrected using this technique. Although I used the DPS Personal TBC, other tbe's may have the same capability.
The DPS software allows me to save my settings to a file so I can build up preset corrections, calling them up later as needed.
The Other Method for Video Color Correction Another method for adding the color we need for color correction is to simply use your Amiga, a paint program and a genlock that permits a cross-fade (dissolve ) between the genlock's rclerence video and the Amiga's image.
Using a paint program, change the background color to a yellow (or required color). ( Again I stress that you need a vectorscope to really do this right. Otherwise you're going to have to do it visually. So go right out and buy a DPS V-Scope if you're serious about vour video) Now remove the menu bars and tools so you have a blank screen. Using the faders on your genlock "mix" the incoming video (the tape you need corrected) with the Amiga's screen until you achieve the balance you need. It won't take much!
Picture Two: This example is exaggerated and shows a great deal of blue being present and a large amount of yellow being added to compensate.
Just a little of the Amiga's color is all that's required, This is a sensitive adjustment so don't overdo it. You'd just end up with a yellowish picture instead of a bluish one. Again this technique can be used to create special effects.
Unlike the TBC solution we discussed earlier, this technique allows us to mix in less than a full screen of color correction. If the background color was all yellow except for a black square in the upper corner, then the video would have an area of uncorrected color corresponding to the black area in the Amiga's image. (Black, when added to another color, changes nothing.) If you put together an animation of black shapes then you'd see the animation only as areas of differently tinted video.
In fact forget that color correction was our topic today, just dwell on the possibilities of using your genlock with the faders positioned somewhere in the middle of their range. Just what could we do? We'll find out next month as we put the new SuperGenSX external genlock through its paces.
But before we sign off, can anyone name the movie from which I pulled the images for this month's column? This is tricky. It only ran in the New York area but is for sale directly on tape. It was co-produced by a famous Amiga animator and that's all the clues you get. The first reader to correctly guess the animator's name and the title of the movie wins a copy of CLUE for his Amiga. See you next month!
Mr. Sands can be reached by EMAIL at ojsands@portal.cup.com or on Portal as OJSANDS. He is also often available during the live conferences on Portal on Wednesday nights at 9 PM Central time.
He can also be contacted via this magazine.
• AC* Please Write to: Oran J. Sands c o Amazing Computing
P. O. Box 2140 Fall River, MA 02722-2140 by The Bandito oomers
[These statements and projections presented in "Roomers" are
rumors in the purest sense. The bits of information are
gathered by a third-party source from whispers inside the
industry. At press time, these rumors remain unconfirmed and
are printed for entertainment value only.
Accordingly, the staff and associates of Amazing Computing cannot be held responsible for the reports made in this column. I In Defense of The Bandito This month's Roomers was submitted prior to Commodore's announcement of voluntary liquidation. Ne have published the column without the benefit of an update to demonstrate how accurately the masked troubadour's statements sometimes are. While zoe rarely agree with everything The Bandito says especially many things in this current column, we feel the Amiga has prospered by having this rapier tongue in our midst.
Don't Cry For Me, Mi Amiga The Bandito has always tried to provide you with as many facts as possible about Commodore and its business dealings. This means reporting about Commodore's activities both good and bad. And it means that, while trying to find reasons for optimism, it's important not to ignore the realities of the situation. And the reality is grimmer than it has ever been before for Commodore.
In these times of trouble for Commodore, it's important to remember a few key facts. First of all, even if Commodore should go out of business, that in no way makes your Amiga less functional. You can still go on using your Amiga just as before; Commodore's existence or non-existence has nothing to do with that. There will still be software available for Amigas. The Amiga will still he a powerful multimedia computer with unrivaled capabilities for its time. In a few years, no doubt, you'll be able to buy a computer, software, and operating system that will match the capabilities of your
current Amiga at about the price you paid for the Amiga way back when. But you can smile to yourself, knowing that you were touching the future years before the rest of the world. And that other computers and operating systems will do with brute force what the Amiga did years before with grace, elegance, and style.
So don't let Commodore's business problems detract from your enjoyment and usage of your favorite computer. Save your sorrow for the poor masses that have to wrestle with MS-DOS, Windows, and PC hardware.
Commodore Circles The Drain Briefly, The Christmas That Would Save Commodore didn't. Commodore has announced their results for the quarter ending December 1993, and the results are dreadful. Commodore's sales plunged to a mere $ 70 million, and they lost over $ 8 million in that quarter. As a direct result, Commodore's stock lost most of its value, plummeting as low as 25 cents a share before stabilizing at less than SI. Therefore, Commodore stock has been delisted from the New York Stock Exchange, and is now being sold over the counter. In light of this alarming news, the Bandito presents the
full text of Commodore's press release, along with suitable annotations by the Bandito [placed in italics and in brackets so there will be no confusion over what Commodore said and what I believe].
NEW YORK, N.Y., March 25 Commodore Internationa! Limited (NYSE: CBU) today reported a net loss of £8.2 million, or £.25 per share on sales of $ 70.1 million for the second fiscal quarter ended December 31,1993. [This is very, very bad. Not just that Commodore lost money during the best sales period of the year; but look at the total sales.
That translates to a company of about $ 200 million in annual sales, which is a far cri; from the $ 1 billion dollar a year sales volume Commodore enjoyed merely two years ago. And even at this shrunken size, Commodore continues to hemorrhage money.I This compares with a net loss of $ 77.2 million, or £2.33 per share on sales of $ 237.7 million in the year-ago quarter.
For the six months ended December 31, 1993 the net loss was £17.9 million or
S. 54 per share compared with a net loss of £96.0 million, or
£2.90 per share in the prior year. Sales for the six months
were $ 152.7 million compared with $ 396.3 million in the
year-ago period.
Sales in the December quarter were constrained by limited financial resources, which hampered the supply of products.
Icommodore couldn't afford to buy parts to make machines, and their suppliers wouldn't extend them any more credit. A4000's were shipping without hard drives, because Commodore could not get any hard drive maker to supply them with hard drives without paying them in advance, ami Commodore just did not have the money. Sales of the new Amiga CD32 game machine were adversely impacted by recessionary economic conditions and an extremely weak game market environment in Europe. [Hmm, other game machines didn't seem to have a problem selling in Europe.! However, Amiga 1200 sales strengthened. I
Although Commodore flat ran nut of them in the US market and didn't have the money to build more until one of their distributors paid for the manufacture of some units. The net loss for the fiscal year ended June 20, 1993 which resulted in negative net worth, and the continuing losses for the first and second quarters of the current fiscal year have had a severe adverse effect on the Company, The Company's inadequate financial resources continue to restrict its supply of products which will significantly reduce sales during the quarter ending March 31,1994. Ilf you thought that quarter zvas
bad, wait ’til you see the next one.!
The Company is attempting to negotiate a restructuring plan with its creditors, including suppliers who have restricted the Company's credit and instituted legal action against the Company, and lenders who have indicated that they may accelerate their loans to the Company.
[Nobody trusts Commodore to pay them back, so they can't get the parts they need to build machines, so they can't sell machines to pay back suppliers. The only way out of this vicious feedback loop is more money. The Company continues to suffer from inadequate liquidity and there can be no assurance that the Company can attract additional financial resources and complete a successful restructuring. Commodore has asked a lot of people for money, but nobody wants to take the chance. Perhaps there’s no faith in the ability of the current management to pay back such a loan.] In the absence of
additional resources and a restructuring, the Company may become subject to reorganization or other liquidation proceedings. LYrs, it's just as bad as it sounds.
Commodore is on the verge of going out of business, and there doesn't appear to be any great hope that it will avoid this fate. COMMODORE INTERNATIONAL COMMODORE INTERNATIONAL LIMITED AND SUBSIDIARIES LIMITED AND SUBSIDIARIES Condensed Consolidated Statement of Operations (Unaudited) (SOOO's) Condensed Consolidated Balance Sheets Three Months Ended Six Months Ended (Unaudited) ($ 000's) December 31, December 31, 12 3193 12 3192 1993 1992 1993 1992 Cash and Equivalents 14,400 55,200 Net Sales 570,100 5237,700 S152.700 5396,300 Accounts Receivable, Net 78,100 231,800 Cost of Sales 64,800 254,400
140,900 387,800 Inventories 52,900 185,100 Gross Profit (Loss) 5,300 (16,700) 11,800 8,500 Other Current Assets 3,200 11,600 Operating Expenses 9,31)0 54,900 33,000 94,400 Total Current Assets 148,600 483,700 Operating Income (Loss) (14,000) (71,600) (21,200) (85,900) Fixed and Other Assets 65,000 104,600 Interest Expense 3,700 5,000 7,900 9,400 213,600 588,300 Interest (Income) (9,000)
(200) (9,100)
(500) Current Debt 116,500 90,200 Other Expense (Income)
(500) 300
(700) 500 Other Current Liabilities 148,900 225,500 Income (Loss)
Before Total Current Liabilities 265,400 315,700 Income
Taxes (8,200) (76,700) (19,300) (95,300) Long-Term Debt and
Other 18,700 64,300 Provision (Benefit) Shareholders'
Equity (Deficit) (70,500) 208,300 Income Taxes -- 500
(1,400) 700 5213,600 $ 588,300 Net Income (Loss) $ (8,200)
5(77,200) $ (17,900) 5(96,000) Earnings (Loss) Per Share
$ (.25) (S2.33)
* (-54) ($ 2.90) Average Shares Outstanding 33,182,000 33,071,000
33,148,000 33,059,000 COMMODORE 1 NTERN ATI ON A L LIMITED
I. The accompanying summary financial statements have been
prepared on the basis of accounting principles applicable to a
"going concern,” which contemplates continuity of the
Company's operations and the realization of its assets and the
payment of its liabilities in the ordinary course of business.
However, the Company's financial position and operating
results raise substantial doubts about the Company's ability
to continue as a going concern. The financial statements do
not reflect adjustments that would be required should the
Company be unable to continue as n going concern. Yes, this
is as bad as it sounds. In other words, the values listed for
assets are far higher limn they should be in the event of a
liquidation. If you have to have afire sale of inventory,
you’re only going to get a fezv cents on the dollar. Thai
means that Commodore is much, much deeper in the hole than is
shown on the balance sheet.
2. Current debt includes S33 million of senior notes held by two
institutional lenders. The Company is in non-compliance with
the note agreements and a waiver extended by the lenders
expired on January 31,1994. Though Commodore was able lo
convince Prudential to extend their loan terms, The Arexx
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Commodore has once again been unable to meet their deadlines. At some point, Prudential will refuse to throto good money after bad. And will call in its loan. Thai point may be here soon.]
3. In order to obtain net working capital, a company controlled
by the Chairman loaned $ 7.5 million to the Company and
advanced an additional S9.9 million for the acquisition of
components for use in the production of the Company's
products. The $ 7.5 million loan is secured by accounts
receivable and inventory, and the $ 9.9 million advance has
resulted in an additional secured indebtedness to the
Chairman's company. [Irving has loaned some more money to help
keep Commodore going. Of course, Irving's no dummy, so lie's
secured his loan against accounts receivable and inventory.
Unlike all the parts suppliers and stockholders, Irving will
be sure to get his money back if Commodore collapses. The
Beginning Of The End?
II does look grim for Commodore these days. While the current financial difficulties could be overcome through Herculean effort, there are long-term problems that are well-nigh impossible to fix. Sure, Commodore could make some money selling CD32 and Amigas. Properly run, this might be a profitable $ 300 to $ 400 million a year business... for a year or two.
After that. Commodore would need newer, faster models to compete with the rest of the computer and video game business. And without any R&D staff or R&D budget, Commodore cannot create newer, better computers.
The 680x0 processor line is ending wish the 68060, as Motorola focuses the future on the PowerPC chip. Commodore has no staff capable of porting tire AmigaOS to any other chip. Even if they somehow acquired the money to fund such an enormous effort, what would they have? An operating system for an advanced processor without a substantial base of business software, except in ihc niche market of video. Operating system wise, they'd have several competitors, like Windows NT, OS 2, Taligcnt, Macintosh, UNIX, and others. While these are all bloated and slow compared to AmigaDOS, they would have
true multi-threaded multitasking, and thus could compete with AmigaOS on a functional level.
Thus it's very hard to see a future direction for the Amiga operating system, given the financial state Commodore is in.
And regardless of the hardware, it's the operating system that gives our favorite computer most of its character. It looks like
3. 0 is as good as we're going to get for AmigaOS.
Meanwhile, the Bandito has heard that Mehdi has been making the rounds of electronics companies looking for someone to buy' Commodore, but so far, no sale.
Among the companies that have said thanks but no thanks: Thomson, Philips, and Daewoo. Commodore has already been turned away by Sony and Hewlett-Packard.
The A4000T has reportedly been canceled, except for a few hand-built prototypes. This will definitely impact some third-party Amiga vendors, who were looking to this box as a high-end solution.
Many are already jumping ship for other platforms, accelerating the process that has been under way for vears.
Apparently Commodore has been Convincing parts suppliers to send them more parts even though Commodore hasn't paid its bills in a long time, under the theory that "If you don't ship us parts, we can't make product and we'll go out of business and you won't get anything." This worked for many suppliers, but after the recently announced financials showing a loss over the Christmas selling season, this will be a much more difficult sell job in the future.
Where does Commodore go from here? They continue to sell as many Amigas and CD32's as they can ship, though they can't ship enough to meet demand or to generate the capital they need to get out of the hole. Commodore will keep trying to find a new lender ora buyer for the company, but no one knows if they'll he successful in the short time they have before their creditors get too angry- to be put off any' longer and the company goes into liquidation. Certainly, as a going concern there's money to be made with Commodore’s products. The question is, can Commodore convince someone of that?
We'll just have to wait and see.
Reach Out And Touch Someone... Anyone If, like many Amiga fans, you have the urge to express your opinions to people who might be able to do something about them, the Bandito provides (as a public service) these addresses. Some hints when writing to the folks at Commodore. Try not to use expletives when you're writing, and stay away from exclamation points. Remember, if your question begins with "Why don't you..." the answer generally is "Money," Finally, please take note of the fact that the phrase "brain-dead" is no longer in polite usage. The preferred term these days is "intellectually
challenged." Oh, and please, don't use the term "marketing" in your letters; you don't want to make them look up words in their dictionaries.
Mr. Mehdi Ali Mr. Irving Gould Commodore International Limited 375 Park Avc.. New York, NY 10152 Don't write to Geoff Stilley any more; he's left the presidency of Commodore US to go to another company, The Bandito has even heard that Irving Gould and Mehdi Ali maybe leaving their posts soon.
Whether this is due to pressure from angry stockholders or merely to an enhanced sense of self-preservation is difficult to tell.
The Bandito certainly hopes that if they do leave, they don't grab any golden parachutes. Seems unlikely, given Commodore's advanced case of pecuniary strangulation, but you never can tell with the world of high finance. After all, Commodore executives earned astronomical salaries for years even though the company's sales and earnings should have had them jumping out of windows in expiation of their job performance. The Bandito might suggest handing departing executives an A500 power supply instead of a parachute; this would be a fitting reward for services rendered, and a reminder of what
Amiga fans have had to deal with.
Since we're looking at the grim possibilities, there's some information we need to know. Commodore US, being a corporation under US laws, can indeed file for bankruptcy if necessary under Chapter 11 laws. However, Commodore International, as a Bahamian corporation, can't file Chapter 11. Things are different in the Bahamas. Incorporating there means certain tax advantages, and safety from the prying eyes of governments, but there is a downside. There's no protections afforded a company in financial trouble, the way US law lets a company try to restructure while protecting the company from
its creditors.
Under Bahamian law, if a company gets into too much fiscal trouble, it just declares insolvency (or is forced into it involuntarily) and the creditors get to squabble over the pieces. It's noL a pretty sight, apparently. Let's hope that it's one we won't have to witness.
AAA Goes Off The Road According to several well-informed sources the Bandito has heard from, the AAA chip set has been canceled. Or, if you prefer, put on hold, but the digital buzz is that AAA would never see the light of day even if Commodore had the money to produce it.
Why? Consider this; the chip set was designed in 1989 (back when Commodore still had engineers), and due to a variety of 'missed opportunities' was never implemented in software (by the time Commodore decided they wanted to do that, they had no more software engineers who could do it). Five years later, the AAA is more expensive and less powerful than graphics chips available for PC clones. So if Commodore really wanted to provide advanced graphics capability, they could just buy it off the shelf, and it would be cheaper than manufacturing custom AAA chips. In either case (AAA or
off-the-shelf), a great deal of software would have to be rewritten to make these new graphics modes work. Unfortunately, there’s no one at Commodore to handle this task (all of the engineers working on AAA are gone), and no money to fund these efforts. So the nexl- generation Amiga chips sits as a collection of specifications and drawings and some sample silicon, not entirely debugged and tested, silently awaiting its fate.
Oh, while we're on the topic of graphics, were you still wondering about RTG (retargetable graphics) for the Amiga?
That was the project to make it so that the Amiga operating system could easily support multiple display boards from different vendors, different resolutions, and even multiple monitors. Wonder no more; that project is dead in the water, too. A casualty of the lack of R&D funding in general at Commodore.
You may well ask just what it is that Commodore's engineering department is working on these days, if all of these once- important projects have become null and void. As far as the Bandito can determine, not much of anything is happening in engineering these days, aside from a little cost-reduction on CD32 components and some bug-fixing with the operating system.
Perhaps resume-polishing is consuming more work hours than anything else... NcwTek News While Rome is burning, some companies are still fiddlin’ around with new items for the Amiga. NewTek has finally unveiled their Utter Top Secret project, which turns out to be a "tapeless" editing system. The MOVING?
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FOREST DISKASAURUS Vf 35 Albert St., P.O. Box 84$ cT Forest, Ontario, Canada ruA NON 1 JO TEL FAX 519-786*2464 Circle 111 on Reader Service card.
Computer Technician Wanted Sales & technical assistance needed. Will handle technical support for products we sell for the Amiga computer, as well as international phone sales and will also work on product development. Also, must be ahle to install IBM systems. Needs to have 2 years of work experience in the computer industry.
Must speak French, German and English and have completed 4 years of college training in computers. 40hrs. wk., SI 500 mo. Must have proof of legal authority to work in the United States. Send your resume to Bernard Childerston, Nebraska Dept, of Labor, P.O. Box 94600. Lincoln, Nebraska. 68509. Refer to job order NE 0106035. This advertisement is paid for by the employer.
Wntt*i I i cof l ow Cost Kiosk Aniui.it l n I)
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175 DO $ 35 00 $ 20 00 $ 150 00 5 270 00 5 270.00 Sales, Service & Support 8362-R8 Denise 9.95 8364-R7 Pauia 9.95 Rev. 11 Super Buster for A3CKXVA4000 69.95 72 pin 1 MB SIMM for A4000 A1200 25.00 A2060 ArcNet card 50 00 A1000 A2000 Keyboard 99.95 A3000 High Density Drive 124.95 Amiga CD32 389.95 DMI Digital Broadcaster 32 2895.00 We cany alt CD32 lilies; call for pricing. Wc repair all Amiga models A500, A1200, A2000, A3000 & A4000 al reasonable prices and provide a Free estimate.
Despite the obvious trouble Commodore is having, all our operations remain the same.
We still have parts, computers and new warranties as before.
Phone: (404)203-9190 Fax: (404)263-7852 OrdereOnly: 1-800-962-4489 Tech Support: (404)2838522 5344 Jimmy Carter Blvd., Norcroiis. GA 30093 Circle 104 on Reader Service card.
Toaster Flyer (hmm, wonder if they'll be getting a letter from the people at Berkeley Software who make the Flying Toasters screen saver for Pcs?) Uses a proprietary compression scheme to put audio and video onto hard drives, where it can be edited with some rather cool software NewTek lias AliLink 111 A It Link III (vrilh oW AkLUik trade In) Air IR LED Cable (transmit only. Includes software) TouchLInk [Includes hardwaie 'mil, sollware. A cahtesl TouchLInk [wl'li Dynaptn 05612 15" hat panel) TouchLInk (*Wi Kpylee M w clouch 14* anap m pai'ei) Prrpnlded and COD ordcra Outside US Canada, add
lift CjaodGilC Design}, Inc.l ACS Computer & Video RlfllnH III s super bright in works up to 15 meters I AjrUnk til Includes many Artir* examples such as "AlrAnlntator", 1 P.O. Bot 955068 let. (404)622 0566 (Duluth. GA 30136 Fax (404) 339 9995 USA BBS (404) 339 999S User selected animation formats T come up with. Of course, this fully integrates with Ihe Toaster, so it's easy to put in all your ToasterFX, Lightwave animations, titles, and the like.
While the Flyer provides up to D2 quality video input and output, at that quality level you can only store about 6 minutes of video on a I gigabyte hard drive. But you can store up to about 20 minutes of video at Betacam quality in 1 gigabyte, which is good enough for most uses. While the Fiver includes extra SCSI interfaces to allow you to have up to 21 drives connected, you have to buy the hard drives separately (and those drives can run into serious money). And the Flyer card itself costs $ 3995 (hard drives not included).
The Video Toaster Flyer is supposed to be in mass production by July and in the stores by the fail.
While this is a neat thing, it's not quite as revolutionary as the Video Toaster was in 1990. The Macintosh has numerous digital video editing systems (though those are mostly off-line while the Flyer is online), though Macintosh systems offer lower video quality and generally much higher prices, they also offer a more widely supported computer. The Flyer's biggest problem is that it plugs into a computer that's in very short supply these days.
Serious Flyer users would no doubt want an A4000T, but the odds of those being produced in quantity are very slim at this point. Perhaps NewTek can pay Commodore to have some 4000T's built, the same way Microsphere reportedly paid to get Al 200's.
Surprisingly, NewTek announced that they will not be producing the previously announced Screamer rendering box for Lightwave. Perhaps they just didn't get enough interest in it, but that seems like a rather expensive marketing test that they indulged in. Anyway, NewTek plans to release a $ 1995 software package that will run on Windows NT systems designed to act as a Lightwave rendering station. Sort of a do-it-yourself Screamer; you can buy your own RISC workstation and run your Lightwave renderings on it, There may also be a rendering package for owners of multiple Amigas without requiring
multiple Toasters (could this be a way to take away some of LightRave's business?).
What will happen at NewTek, Inst of the major Amiga developers that still hasn't moved to another platform, with the current troubles at Commodore?
Commodore's financial woes have already had an impact on NewTek's business, as well as on every other third-party Amiga developer. When Commodore’s not shipping Amigas, it makes it a lot harder to sell Toasters, for instance. And if Commodore goes out of business, that means the end of Toaster sales unless NewTek does something to fix that problem.
The two main choices are to buy the Amiga chip set from Commodore (or the right to make Amigas), or to port the Toaster to another platform. Time is running short, though, for either option.
Why? Because Commodore's financial disaster is making it difficult to sell Amigas, since professionals don't want to be stuck with an orphaned computer. Even if NewTek promises to support the Amigas sold with Toasters, buyers are still shying away. And while the Toaster was first with the most for the least price, competition on other platforms is starting to get close in price arid performance. And apparently users don't mind paying twice as much for a Mac system as for a Toaster system, because they know the Mac will continue to have new software developed for it, and the Mac will still be
It seems that NewTek isn't porting the Toaster to the Screamer platform after all, since NewTek isn't even going to be producing the Screamer. So is there a Mac or PC Toaster in the works? Or a deal for the Amiga chips, or even for the rights to manufacture Amigas? The Bandito waits and watches to see what happens. Certainly something as successful as the Video Toaster should have a bright future ahead of it, whatever Commodore's fate, if there's some forethought and planning by NewTek. What might those plans be?
• AC* Pssst!
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The Commodore Break Up Part One While Commodore Dissolves, The Amiga moves on.
On March 25,1994, Commodore announced significant losses for the past quarter. On March 28,1994, the New York Stock Exchange halted trading of Commodore stock. On April 29,1994, Commodore announced the liquidation of its major assets. With these three small incidents, the Amiga market has changed forever. For a breakdown of Commodore's March 25th announcement, please read the Roomers column on page 51.) Commodore's April 29th announcement stated: "COMMODORE INTERNATIONAL LIMITED TO LIQUIDATE New York, N.Y., April 29, “The Amiga is important.
Commodore is irrelevant.” lAM’s president, Dale L. Larson 1994 Commodore International Limites (NYSEtCBU) announced today that its board of Directors has authorized the transfer of its assets to trustees for the benefit of its creditors and has placed its major subsidiary, Commodore Electronics Limited, into voluntary liquidation. This is the initia 1 phase ofanorderly liquidation of both companies, which are incorporated in the Bahamas, by the Bahamas Supreme Court."
While the text of the message was short, the impact was exceptionally large.
Within a few hours after the announcements, BBS systems around North America were busy gossiping over the news. Early morning editions of most papers missed the story entirely. NBC's Saturday morning news show, Today, carried a brief comment on the announcement during their news commentary.
On Monday May 2nd, U.S.A. Today carried a brief comment in their Moneyline segment. According to a
U. S.A. Today editor, the piece was derived from the initial
release seen on the Associated Press. The Wall Street journal
carried a short piece on Commodore's liquidation, however the
article only seemed to be in the newspapers printed for the
Philadelphia and Washington, DC areas.
One of the factors that has stopped most reporters from writing a solid unbiased piece on the liquidation is Commodore's lack of information. Nothing is being said officially. In fact, nothing is being said at all. There have been no comments or official announcements from Commodore since the April 29th announcement. Dealers, distributors, reporters, and others have been attempting to contact members of Commodore International's management to no avail. One result has been the unusual flood of announcements by Amiga developers and vendors who want to reassure their customers that they intend
to stay in business and support the Amiga.
Centaur Development On May 5,1994, John Sievers of Centaur issued the following statement: "Centaur Responds to Commodore Liquidation Centaur Development, in response to numerous inquiries from Amiga end- users, other Amiga Developers and interested parties, has issued the following statement: Centaur Development is committed to the completion of the OpalVision product line in spite of the problems which have arisen at Commodore. It is our intention to complete the OpalVision Video Enhancement Modules as previously announced.
Centaur Development is optimistic about the future of the Amiga technology and believes that there are excellent reasons to expect that the Amiga technology will survive the current situation at Commodore.
Because of the huge installed base of OpalVision Main Boards and their current sales strength, the overwhelmingly strong interest in the Video Modules from around the world and the likelihood that the Amiga technology will be marketed with renewed vigor, we see every reason to bring the new products to market. We are continuing enhancements and upgrades to our current products as well as the development of new products.
The Video Processor Module is currently in production and Centaur will deliver the initial run of Video Processor boards to international dealers and distributors during the first week of June."
Intangible Assets Manufacturing In a release on May 4th, 1AM made a similar announcement: "Intangible Assets Manufacturing Continues Strong Support of Amiga Users" "Intangible Assets Manufacturing, a software development and consulting company in the Amiga marketplace, announces that Commodore Electronics Ltd's voluntary liquidation in no way affects lAM's commitment to the Amiga.
LAM's president, Dale L. Larson stated, 'The Amiga is important.
Commodore is irrelevant.' Larson elaborated, "Even if Commodore disappears and no one else picks up production of the Amiga, there is a large existing base of machines which will remain valuable for many years.
We intend to help current Amiga users to get the most from those systems.
Further, we believe that licensing agreements or other arrangements will likely allow production of new machines by someone."
LAM's currently available products include Amiga Envoy an Amiga peer-to-peer networking package.
I AM expects to make an announcement of a new Amiga book soon, and lias other major projects in the works for the coming year."
Blue Ribbon SoundWorks The Atlanta, GA software developer, BlueRibbon Soundworks, issued a similar letter to their entire customer base from Blue Ribbon's president, Melissa Jordan Cfey:"Dear Amiga Enthusiast, By now, you may have heard that Commodore Business Machines is Computer Basics, Inc. When asked about Computer Basic's thoughts and expectations for the Amiga and their Amignman business, Bill Smith stated' "No one that has been involved with the Amiga doubts the value of its advanced technology. As Commodore fades into oblivion, as I'm sure it will, the technology will pass to new
powers that will implement it in startling ways. It is important that the Amiga community, including users, magazines, developers and all who have vested interest in the computer, make sure that the new owners of the AA and AAA chip set see the viability of keeping the Amiga alive. When we know who they are, we must let them know who we are and that we will support their investment in keeping the Amiga an option in the PC market. By the time we know who holds the technology, their decision to keep or scuttle the Amiga as a computer will have probably already been made. If they do commit
resources to the Amiga and I drink they will... I'm betting on it... it is imperative that we all support them."
Creative Equipment International As mentioned earlier, sales of Amiga products have actually increased during the past few days.
The developers we have talked to have no intention of dumping the Amiga for other platforms. Development on new products continue strong. Now that the flurry of bad news is over, tire dealers can get back to selling and making money.
As you are aware an injunction against Commodore product being sold by Commodore or imported into the United States is in place. CEI is working with Commodore to reverse this action. Parties who defy the court actions can be charged with Federal Crimes. The injunction does not affect your current inventory or our inventory. We believe there remains plenty of product to meet forseeabic demand.
Service Management Group BMC is the company originally contracted in the United States to service the Amiga in repairs and warranties. An SMG spokesperson stated that SMG will still honor warranty As Commodore fades into oblivion, as I'm sure it will, the technology will pass to new powers that will implement it in startling ways. It is important that the Amiga community, including users, magazines, developers and all who have vested interest in the computer, make sure that the new owners of the AA and AAA chip set see the viability of keeping the Amiga alive. Bill Smith, Computer Basics,
inc. going out of business. While this certainly spells the end of a corporate entity, it does not in anyway diminish ihe outstanding technology which has evolved since the Amiga's inception.
In fact, Commodore's demise may actually spur additional growth of the Amiga market as new contributors and technology licensees emerge.
We at The Blue Ribbon SoundWorks remain 100% committed to our world-wide Amiga customer base. We fully intend to support vou with additional Amiga software and hardware offerings, as evidenced by our recent release of Bars&Pipes Professional v2.5. Indeed, our latest edition of Quarter Notes, which is scheduled for mailing next week, is our biggest newsletter yet!
The Blue Ribbon SoundWorks will continue to set the standards in Amiga music technology and is proud to offer its customers the most powerful, innovative and integrated music solutions on any platform anywhere.
I encourage you to get the most out of your Amiga investment, Our mutual support will ensure a bright future for the Amiga long after Commodore's issues have been resolved."
CEI is a distributor who has created a strong business based on the Amiga sec the Amiga in Business article in the May, 1994 issue of Amazing Conipiiting).On May 20,1994, CEI issued the following statement to its dealers "As was expected, a number of interested parties have surfaced. Some of these parties are interested only in Commodore's distribution while others are interested in the technology for other applications and others are interested in the Amiga and so on... CEI is working closely with major partners to insure the continuation and growth of the Amiga. Our sole interest is to have
Amiga product available for our dealers. We honestly believe that the likelihood of the Amiga continuing and advancing will be 100%.
The level of rumors is at an all time high. Don't believe everything you hear. As a genera! Rule the dealer base can be congratulated for controlling negative media attention and putting the events of the past few days in a positive light. We are seeing sales of existing products actually increase.
The fact is the Amiga remains the best solution for desktop video and multimedia. Upon any significant news CEI will relay the latest accurate information.
Claims and make repairs.
Amiga Suitors Several companies are rumored to be interested in the Amiga technology. Sony, Samsung, and Philips are just a few that head the list of international heavyweights.
However, none of these companies have made official statements to this effect nor will they privately verify their interest in securing the Amiga or its technology.
Early suitors were thwarted when it became apparent that the new owner would be responsible for tile colossal debt Commodore had managed to incur.
However, after Commodore's upper management placed the company in liquidation (meaning the new owners would be responsible only for their bid and not any outstanding encumbrances), several companies have reportedly made offers for the property.
The leading contender, according to most rumors (and verified through an unofficial source) is Samsung. No Samsung official would either confirm or deny this fact at press time. Samsung's complex structure and heavy consumer electronics influence in the U.S. market would make it a natural choice to continue the Amiga as a computer platform.
To be continued...
• AC* mazing Computing's Reader's Choice Awards Official Entry
Ballot Vote Today!
A mazing Computing's readers choice award election is open to ail readers of AC throughout the world. This is your opportunity to promote the companies and products you believe are providing she most value and service to the Amiga community.
This is your means to demonstrate your appreciation for spectacular products offered and superior service rendered.
First, register your ballot by supplying your name, address, and Amiga model number in the space provided. This is necessary to be certain the Amiga community obtains a fair and impartial vote. No duplicate entries please. Photocopies of this ballot are acceptable; however, we must limit votes to one ballot per Amiga user.
Second, list your favorite Amiga programs and Amiga vendors in the space provided with the best being on top and the least on the bottom. You are limited to four entries per category (except CDTV CD32).
Be legible; if we cannot read your entry, we will not be able to count it.
Third, give us your thoughts.
At the end of the ballot is a space for your comments, suggestions, concerns, and ideas for the Amiga market. Please take a moment to address the Amiga issues tlrat are important to you.
Fourth, mail your ballot to; Vote Amiga' 94
P. O. Box 2140 Fall River, MA 02722-2140 Don't delay! In order to
be counted, all ballots must be postmarked by August 26, 1994.
Don't miss this chance to reward the products and vendors who have supplied you with the tools to do more with you Amiga.
Look for the results of AC's Reader Choice Awards in the December issue of Aniozing Computing and the Winter '95 edition of AC's GUIDE to the Commodore Amiga.
Address _ Citv State Country Desktop Publishing 1.
3. . 4.
Animation 1 ._ 2 , _ 3 ._ 4 ._ Desktop Publishing Accessories (fonts, clip art, etc) 2.
3. . 4.
3-D L_ 2, _ 3 ,_ 4.
Word processing 2.
CAD (Computer Aided Design) 1,_ 2,_ 3.
4 ._ Desktop Video
1. _
2. _ 3 ._ 4 ._ Authoring Systems
1. _
2. _ 2.
3. . 4, Image Processing
1. . 2.
Telecommunications Software: Listed below are 1H categories of software. Choose your favorite software package from each category. List up to four (4) packages from each category. If you list more than one (1) product, place them in order of importance with the best on top, second in second place, etc. Each category will be marked separately from the others so be sure to grade your choices separately.
Completion is not required! You need not fill in every category or even every line in each category.
Please vote in those areas where vou have strong commitments. Your vote will be as important as you make it.
Business Packages (spreadsheets, database, finance, etc)
1. _ 2,_
3. _ 4 ._ Music (MIDI, digitzors, editor librarians, etc)
1. _ 2.
3 ._ 4 ._ Education
1. _
2. _ Utilities (backup, DOS conversion, print, miscellaneous)
1. .__
2. __ 3 ._ 4 ._ Language Programming
1. _ .
2 ._ 3 ._ 4 ,_ Text Editors (commercial or public domain)
1. _ 2,_ 3 ._ 4 ._ Presentation Programs (please give model
number ie A12110) Please, one vote per Amiga user.
Painting or Drawing [ own and Amiga .
- ZiP- Please complete the following. Your vote cannot be counted
if you do not register here.
Name Amazing Computing's Reader's Choice Awards Official Entry Ballot page 2 Hard Drive Controllers Hardware: Listed below are 12 categories of hardware. Choose your favorite piece of hardware from each category. List up to four (4) items from each category. (Be sure to list the maufacturer with the product.) If you list more than one (1) product, place them in order of importance with the best on top, second in second place, etc. Each category will be marked separately from the others so be sure to grade your choices separately.
Completion is not required! You need not fill in every category or even every line in each category. Please vote in those areas where you have strong commitments. Your vote will be as important as you make it.
1. _
2. _ 3 ._ 4 ._ Video Switcher Cards
1. _ 2.
3 ._ 4 ._ 1.
4 ._ Optical Tape Drives
1. _ 2.
4 ._ Entertainment: Because there are so many different types of games on the market, we are unable to list each category separately.
Please list your favorite game(s) and apply the rating system to you choice(s). Also, you are given the opportunity to list your favorite game manufacturers and grade them accordingly.
Favorite Game(s) 1.
Service: This is an opportunity to grade Amiga companies on their service. List up to four (4) Companies and grade them on these areas: responsiveness to customer's needs, user registration process, courtesy, tech support, upgrade availability, and availability of assistance (for tech support, questions, orders, etc).
Best Manufacturer 1.
Best Manufacturer(s) 1.
Best Technical Support 1.
I 2.
Video Hardware Accessories Emulators for other Computers CD-ROM
1. _
2. _ 3 ._ 4 ._
1. _
2. _ 3 .__ 4 ._ Scanners Digitizers
1. _ 4.
CDTV & CD,: Although CDTV CD32 titles may sometimes be the same as their regular Amiga counterparts, there is also a wide variety of entirely new titles. For the sake of space, we have offered one master category for your favorite CDTV &: CD32 applications. Please list them below with vour favorite as number 1 and so on, until you have listed all the titles for which you wish to cast a ballot.
- •- o. 3 -_ 7.
4 -- 8.
Laser Printers Memory Expansion Graphics Cards 1- 2.
4 ._
1. _ 4.
Dot Matrix or Jet Printers
1. _ 2.
4 ._ Write In: No ballot would be complete without a write-in section. We have included this area in case we have missed a section of the Amiga market you feel should he included or you have comments or suggestions that you would like to address to the Amiga developer community. Please make your comments, suggestions, and or choices below, Your thoughts are important to the entire Amiga industry. Take a moment and express vourself and attach an added sheet if necessary.
Please Note: Photocopies of this ballot are acceptable, however only one ballot per person will be counted.
The Scale: Place your choices in the appropriate category. Judge a company and or its product by reliability, customer service, compatibility, upgrade availability, ease of use, features, effectiveness of product, etc. Many products can be placed under more than one category.
Cli directory by Keith Cameron AmigaDOS Glossary, Part 4 This is the final article in a series dedicated to defining terms used in relation to the command line, or Shell. Only those terms used frequently in AmigaDOS are included. This is not intended to be a glossary of computer terminology in general. Last time, we finished with the letter T', so this month we will pick up with the letter 'R' as there are no terms of relevance beginning with the letter 'Q.'
RAM (Random Access Memory) is, in effect, the Amiga's memory (see memory for further discussion). The Amiga, though, also uses RAM to refer to a memory area set aside and used as a disk storage area. You can use the RAM disk as you would any other disk, with the understanding that what is in the RAM disk will be lost when the computer is turned off. One of my first articles concerned how to effectively use this disk area, especially for those people with no hard drive and only one disk drive. The RAM disk can be very effective, I often refer to requesters in my articles. These are little
windows that pop up when the computer needs more information. The user must then select one of the options available. For example, when you format a diskette, you will see a requester appear "requesting" information from you, like "Continue" or "Cancel".
A resident program can be executed very quickly, for it "resides" in the computer's memory; it does not have to be loaded from disk.
When you purchase your Amiga, it comes equipped with ROM (Read Only Memory) that can not be changed. Certain commands and instructions are already set. To change these, you would have to purchase new hardware.
Disks have a root block which provide information about the disk.
If this block is erased, the disk becomes ineffective. Many viruses, especially the early ones, often resided in the root block of disks.
The root directory is the first level of directories on a disk (regardless of whether it is a hard disk or floppy). It is, in effect, the first generation of parents (see parent).
A script is a type of program using AmigaDOS commands that instructs the computer to perform a specific function. Most users write script files for complicated or detailed tasks they perform regularly. They then need only to execute that one file.
Although most users think of the Workbench when they see the word scroll, you can scroll through other windows by using the arrow kevs.
When a command or file is executed, the Amiga follows a search path in order to locate that file. For example, the V directory is always searched, as arc certain others (depending on the version of Workbench you are using). The search path can be altered by using the PATH command. To execute a file not in the search path, you must type in the complete path to that program (see path).
A sector is a unit of storage on a hard drive and is, in most cases, 512 bytes.
Another of the numerous gadgets is the sizing gadget. Located in the lower right hand corner of most windows, it allows you to change the size of the window.
A source file is one that is being used to provide information (see destination). If you copy a program from one diskette to another, for example, the original is the source while the diskette copied to is the destination.
Sometimes it becomes necessary to increase the slack size associated with a program. The stack is the amount of memory allocated to that program. By increasing the stack, you increase the amount of memory the program can use.
A file we have worked with many, many times in my articles is a script file called startup-sequence. It is located in the 's' directory, and it instructs the computer how to do certain things as it boots. If you have come to the Amiga from the IBM community, think of the "autoexec.bat" file.
By now, you know that a subdirectory is simply a directory which is within another directory. It is the Shell equivalent of a drawer.
My first Amiga was the old 500 with one floppy drive and no hard drive. It also was limited to 512 memory. This resulted in a lot of disk swapping, or alternately putting in one floppy diskette and then another. Just making a backup of a diskette resulted in at least six swaps.
Any program that creates or uses data is a tool When assigning icons to programs, be sure to give tool icons to tools.
What version of Workbench are you using? Run the version command to find out. The version identifies the software. Of course, newer and newer versions of software are always appearing.
Don't be confused by volume. This just refers to a disk, whether floppy or hard. For example, the disk in drive dfl can be referred to as "dfl:" or by a name.
To get the most use you can out of pattern matching, you should become familiar with wildcards. Wildcards are symbols like the question mark (?) And the number sign ( ) that are used to indicate certain patterns. If you are familiar with the use of wildcards in the MSDOS world, you will realize that the asterisk (*) is the most commonly used wildcard in that system.
A window is simply a designated area of the screen where activity occurs. Windows normally have a title bar, scrolling gadgets, sizing gadgets, and other accessories.
When I speak of Workbench, I am referring to the Amiga user- friendly graphical interface in other words, the icon environ- The root directory is the first level of directories on a disk (regardless of whether it is a hard disk or floppy). It is, in effect, the first generation of parents (see parent).
Every AmigaDOS command has a syntax that defines the necessary ingredients of the command. It identifies the necessary keyword as well as any other arguments that are required.
While a program is being executed, that process is referred to as a task. Remember multitasking?
Template and syntax are really about the same thing. A command's template, though, is specific specifications. To see what I mean, type in a 'c' directory command followed by a space and a question mark. When you do so, that command's template should appear.
Ready for another gadget? How about a text gadget? Such a gadget appears when you need to enter some text, like a file name.
Run the list command and you will be provided with a list of files in the current directory. See the dates and times listed? Each one is called a timestamp and designates when the file was created or last altered.
The top of your screen or window should have a label indicating its name. If you are in a word processor, for example, the name of the document may be at the top. This name normally appears in the title bar.
Ment. I sometimes use Workbench to refer to the software that operates the Auriga. Hopefuily, my meaning is clear according to the context in which it is used.
If you write to a disk, you save information to that disk.
If you set a disk to write-enable, you allow it to be written to. If you write-protect that disk, no information can be recorded to that disk.
On floppies, you will see a little sliding plastic tab in one comer that can be moved about. When you can see through the tab, the disk is write-protected. When you can not see through the slot, the disk is write-enabled, The zoom gadget in the upper right hand comer of most windows allows you to quickly change the siz.e of the window. However, there are only two sizes available.
This concludes this four-part series on AmigaDOS terminology.
Hopefully, some of the terms 1 use in my articles make more sense to you now. You may want to copy this series and keep it handy to refer to while reading computer magazines and manuals.
Please Write to: Keith Cameron c o Amazing Computing
P. O. BOX 2140 Fall River, MA 02722-2140 Dear AC, Feedback
Letters to the Editor 1 I1!
E ill; " CD lc Li Negative and Positive Comments on AC, Don’t Defend Commodore, and More.
I enjoy reading your magazine every month and I have several likes, dislikes and suggestions that I want to mention regarding its content, as follows: New Products & Other Neat Stuff - 1 like the concept, content and format but sometimes it isn't as up-to-date as it should be. 1 expect to first hear about a product announcement in this column, but sometimes product news is several months old before it appears here. An example; March issue - Deluxe Musk - i saw Deluxe Music available in a mail order ad in vour December issue!
And 1 m quite certain that it was released a few months before that.
Cli directory -1 find this column of little or no use. I see no sense in rehashing information that is already at the Amiga user's “I'd like to see "Big Name" ads.
Like Gold-Disk, Softlogik, Softwood and a host of other software and hardware producers.” fingertips - in their AmigaDOS manual!! And if the column delves off into personal anecdote fluff" too long before getting to the point, I lose interest in the article and turn the page. If Keith C was a bit more concise and stuck to showing us handy things we can do with AmigaDOS commands and scripts, beyond command format and descriptions that are already in the manual, it would be a much more useful column.
Roomers -1 love reading it!! 1 think he does a great job letting readers know what's in the rumor mill, and 1 appreciate his frank and well informed opinions.
Arexx - Very useful. I think it's particularly important that readers see how they can use Arexx to control other software hardware, and Merrill does a great job at it.
Desktop Publishing - articles bv Dan Weiss - another good column (or set of articles, I guess).
Digital Image Special F X & Svnc Tips - Good. I'm hoping these two columns provide readers with many useful tips on creating computer graphics and video with the Amiga. However, I wish that there was a bit more coverage of artistic techniques with paint and draw' programs.
PD Update -1 like it. The concept, layout, writing and size are perfect! I hope it becomes a monthly feature. Many users have seen the huge lists of "what's out there", but can't tell which ones are the "must-have" freely distributable programs and files, and this column fills the bill. Along with The Fred Fish Collection, AC has the whole PD scene covered.
On Line - Good. This is just the kind of "in's and out's" of telecommunications that novice (and not-so-novice) users need.
I'm wondering if the "Files of the Month" shouldn't belong as a section within PD Update though.
CD32 Review. Diversions. Reviews - Good, but I'd like more products review'ed per issue, especially educational, scientific, business and home productivity software. I realize there is little out there, so you should be reviewing nearly all of them. An article on available tax software should have been in the January or February issue, in time for tax season. I'd also like to see a quick note at the beginning or end of every review stating what versions of Amigas the product is compatible with, what are the system requirements, and in the case of software, w'hcther or not its copyprotected
or hard drive installable. I know that these things are often mentioned within the reviews, but I'd rather see them at one consistent spot in every review.
I also like the interviews, one every couple of issues being just right; the articles featuring Amigas used professionally both in "And Furthermore" and in the individual articles (only one individual article per issue, preferably) submitted by the professionals involved; the coverage of consumer shows where the Amiga is featured; and the tutorial sets of articles, like CanDo and Aladdin 4D, but I wish they were a tittle more generic, such as mentioning how to do equivalent operations using other software of the same genre (if it's not overly obvious, and of course, assuming it can be done
using other software).
Another thing I would like to see is "round-up" articles, grouping together, say all word processors, or all 24 bit display cards, or all paint programs, comparing them all together on features, and pointing out each ones strengths and weaknesses.
This would be best as a feature of AC's Guide, letting Amazing Computing put more emphasis on "just-straight" reviews.
My final comment is regarding the magazine ads: I'd like to see "Big Name" ads like Gold-Disk, Softlogik, Softwood and a host of other software and hardware producers. Do anything to get more ads!!
I hope that you've enjoyed my opinions and found them useful.
Sincerely, Michel Hache Saint John, NB, CANADA Dear Mr. I lacke Thank you. Ivc not only appreciate your response to AC, but we require it ttlmt is why this section is colled FeedBack). A copy of your letter will be sent to oil of our regular columnists os well os many of the reviewers and feature writers who continue to contribute mid help AC. I will attempt to respond to each of your comments in sequence.
The announcements in New Products & Other Neat Stuff ore placed the some month that we receive them. That menus that if a publisher privately announces a release of a product to the mail order houses three months in advance (to get their order and decide on production quantities), but does not release the product (or even send the announcement to the magazine) until the product is shipped, we must wait. If the product appears in a mail order ad, we can respond to it, but by then a lag of several months from the time of the original notice and when it appears in print cannot be avoided. AC
maintains one of the shortest lead times in the marketplace (tins includes magazines for other platforms) because we input the new announcements we receive in the last few days of publication, which means it is printed and mailed to subscribers within three weeks of receiving the most current announcement. Our best effort in this area is to get new product announcements from developers earlier, however, most responsible developers also worry about vaponoare.
Cli dircdoni was created for people who don't read their manuals. It is a wav of helping new users get more from their Amiga. This means the column must always walk a narrow line between beginner interests and moderate to advanced user insights. Granted, it is not always on the mark, but 1 believe we have oil benefited from its attempts.
On Interviews, AC has pioneered this effort to get more of everyone into print. This not 011 1 gives valuable insight into a product and its creation, but it adds a human factor to computing on the Amiga as we learn that there is more ton computer product than a disk and a manual, We have published round-up articles in the past and we will continue to do them. However, such articles require a great deal of time and product. Most current Amiga developers want their products back in ns little as thirty days and wonder why they don't set1 a review in print that same afternoon. We arc trying to
establish longer loan times for products and a more reasonable expectation for reviews.
More "Big Name" ads. I could not agree more. Our advertising safes staff is continually approaching these accounts, but with little result. AC has maintained the same price for advertising for over five years and we remain a very good buy. AC readers continue to be the central core of the Amiga market. They have diverse interests, spend money to support their Amiga, and they remain committed to seeing the Amiga prosper. So why haven't they advertised? Because our readers have not convinced them that this is where they want to see them. Next time you call a developer, remind them that you read
Dear AC: In your May editorial, you stated, "We cannot move the Amiga further until we answer these (market related] questions." Let me emphasize the we in that statement. The Amiga community is just that, a community. We all can contribute to the marketplace, not for the sake of Commodore or over zealous users, but rather for those who have come to appreciate exactly what the Amiga is.
More than a computer, it is a tool for creativity, and one that has continually proven itself more adept than our alternatives.
Rather than become frustrated because of rumors and concern for the Amiga's future, we should realize the full potential of what we have. Nothing can be a stronger motivator for future users and technology than this.
Sincerely, Mr. Laurie Perrin Parrsboro, NS, CANADA Here Here!
Now that the big C rumor is fact (or did it just generate a great many more rumors), we are more important than ever. The future of the Amiga is most definitely in the hands of the user. Whoever picks up the Amiga technology will require all our help. The Amiga is worth it. We can only hope that the new Amiga producer will be as committed to the platform as its users.
Dear AC, If your questions in the May 1994 editorial, "Much Ado about Everything", are not wholly rhetorical, I would like to answer, perhaps for myself alone, the gist of them.
Anger is very easily induced in people by a gap between what they expect and what finally happens. The Amiga attracted intelligent people, people who could see the potential of the Amiga, and people for whom the gap between their expectations and what CBM delivered finally became far too large.
The other reason that people can get very angry Ls when a relationship is going sour. When their is no other alternative offered and separation is likely, there is a great tendency to fill the gap with great anger in order to dearly sever the ties. Whether in divorce or the death of a loved one, anger over the inability to have some control allows at least the semblance of control.
In the case of Commodore, the combination of a failure to deliver on the promise the Amiga had, and the likeiv murder- suicide of CBM and the Amiga, generate enough stress, in a user community with virtually no simple alternative, to incite near intellectual riot.
Sincerely, David Schenken St. Louis, MO PS. It's "attribute to Commodore" not "contribute to Commodore".
Act 1 Scene 3 line 5.
PPS. Why do you defend CBM? The virtuous need no defense; the immoral benefit not.
PPPS. Re John Dilulu's comments: "But it is understandable." Ff you mean that others have vented frustrations in similar outbursts, then probably. However, if a similarly placed executive in any other company was purported to have made such a comment, he would either run a full page apology in NewsWeek or be fired.
Apparently, John Diiiilu was promoted. Ihat outcome is not understandable.
Being Balanced Thank you for the correction It is always our responsibility to provide the entire story (110 matter how many sides). Sometimes, to do this when everyone is crying for blood, we fed a responsibility to offer more explanation to the unpopular areas for "Balance," No story is ever as black and white as it appears and Commodore was no exception.
Although Mr. Dilulu was not promoted but left holding the sagging weights of Commodore U.S.A. (a position he has also left for greener pastures), we were not attempting to defend him, but to provide some understanding as to why he said what he did. The Dilulu comments ivere placed on the networks and broadcast to all concerned. Journalist either attempt to cheek direct quotes with the speaker or provide some type of corroborative evidence. The networks look a statement out of context and right or wrong allowed il to become the central frustration of the entire Amiga community. Only afterward
was Mr, Dilulu offered an opportunity to clarify his statement. With the electronic age, the rules have changed. Let's hope we all can live up to them.
Dear Editor: While browsing through the computer book section of my local bookstore the other day, I came across the following definition in The Illustrated Computer Dictionary for Dummies by Dan Cooken, Wallv Wang and Chris Van Buren: "Amiga: MEANING: The name of the most technological (sic) advanced, inexpensive personal computer on the market today that hardly anyone cares about.
SENTENCE: '1 wanted to buy an Amiga for its low price and great color graphics, but everyone else seems to be using IBMs or Macintoshes. So to remain compatible with the rest of the world, I spent three times as much on a Macintosh and got only half the graphics capability of an Amiga.'" Is this supposed to make me laugh or cry?
Sincerely, Steve Folberg Austin, TX Send letters to Feedback c o Amazing Computing
P. O. Box 2140 Fall River, MA 02722
• AC* Recent announcements of new on-line services from major
magazine publishers may lead you to believe that this is a
recent trend. Actually, one of the first such services has been
around for many years, and this month we will nose around the
Amiga section of BIX.
I raveling in The Byte Information exchange (BIX) & AlertPatch 3.0 translates Guru grumbles.
The Byic Information eXehaxige was begun by Byte magazine as a technically oriented BBS. The idea was to furnish a place where developers and programmers could congregate to help each other over those inevitable hurdles. While it may have begun as sort of a nerd heaven, BIX has mellowed a bit over the years, and broadened its appeal to non-professional users. However, BIX makes no bones about not being geared toward the novice user. The system's learning curve is somewhat steeper than CompuServe's or Genie's.
Although help screens are available for most options, it will probably be some time before you will want to consider using the Command Mode and abandoning the menus.
The Amiga Exchange contains sections ranging from old information from the Amiga's earliest days, to closed-to-the-pubBe sections devoted to the hardware and software developers of today.
Naming follows a Unix-style convention, with all conferences beginning with "amiga." In addition to the conferences mentioned earlier, there are sections for users to exchange ideas, programming and developer issues, hardware, arts, Unix, and games. There is also a Commodore conference run for developers, and a section for vendors to support their products. Reading through the messages will reveal many familiar names of people long associated with the Amiga.
BIX places all file transfer activities in one area, which is subdivided and organized alphabetically by type. For instance, to search for games files, you choose menu item 3, Listings, from the Main Menu. Choose item 1 to pick your Area, then type Amiga.Games. You can also type a question mark here to obtain a listing of file areas. Follow the same procedure to select a sub area, search for specific file names, then select Receive to tell BIX to send the file to your computer.
AlertPatch defines your Amiga’s most cyrpfic communications Guru errors and Software Failures.
As with Delphi, which we visited last month, BIX also provides connection to the Internet. Although not as comprehensive, BIX offers basic functions such as telenet, and ftp, and more are planned. Also like Deiphi, BIX has a special price for those curious about the service; the first five hours for $ 5.
To take advantage of this, set your modem and communication program to 8-N-l and full duplex. Dial 1-800-695-4882, and press return a few times until you see the Login: prompt, where m SB.
Lender letted- g Minim ] Call exec vector j Sasnds J Iireout (VBlanks) j j Off Htert Tweout fictions - Recovery ,6| Reset j leaaemf Bj Reset.
Ln,fiiP eneb.ee _J IgASa j Workbench Screen Software Failure Task : 0X07D1RE98 "fl lertPatch" Error : 6x01008089 (Recoverable?
By : Exec I ibrary .
Cause : Freeing nenory that is already free 07C78RCC D1:8B0000B8 D2:1E9E73RR D3:0001046C 07D1BEC8 D5:80000080 D6:87C78HCC D7:01000009 80:07CF39S0 01:07C83698 R2:87C47fl88 R3:87CD4D64 R4:07CF3674 R5:07C8FD10 R6:07C007D8 R7:87C9D0D6 D8 D4 . . I , Md 9P 6t . . 6 .
Ionti nue Reset Suspend 0190000T Stack appears 0100000F lienory header to ext end out of range not located. E FreeHenl INVRHD_flDPRESS? 3 |81888009 Freeing nenory that is already free About | Sett i ngs j ilk ttuit of the Alerts, it offers several different ways to deal with them when they happen. The archive contains everything needed, including AmigaGuide format docs. A $ 10 shareware fee is requested. At 2400 bps the 5 OK file takes approximately 4 minutes (o download. On CompuServe this file is named ALCRT.LHA and is in the AmigaTech section.
If you can't figure out why a program can't find all of the files it needs when it starts, a utility named DosTrace can help. This program from Peter Shier is intended to replace the program SnoopDos. It opens a window and proceeds to list all of the files, resources, etc., as thev are requested and allocated. When a program can't find something it needs, right away you can see what it was looking for and where it expected to find it. Documentation is in both ASCII and AmigaGuide formats, and version 2.13 is freeware. The file DTKACE.LHA can also be found in the AmigaTech section. At 2400
bps the 23,882 bytes downloads in about 2 minutes.
Remember, I can be reached as:
R. HaysS on Genie RHAYS on Delphi 72754,2066 on CompuServe For
US.Mafi: Rob Hays
P. O.Box 194 Bloomington, IN 47402 Please include a SASF if you
need a personal reply.
You typebix. At the Name? Prompt, enter bix.net. Note that the special is good for the calender month in which you sign up, After the introductory period, fees are $ 13 a month plus connect charges.
These are generally S3 per hour via phone line, or S20 per month which includes the first 20 hours of usage, with additional hours priced at $ 1.80. If vou use telenet to connect through an Internet account, connect charges for BIX are $ 1 per hour anytime.
BIX certainly is not for everyone, but if you are a developer, or serious power user, you definitely should be part of the Amiga Exchange on BIX.
Update No sooner had last month's column on Delphi been turned in, then changes were announced. First, a new S1G manager has been named, the same person who had been maintaining the database area. This has allowed him to straighten out the lingering problems caused by neglect.
Second, the restrictions on personal files left in your Delphi workspace have been cased, which should make managing information much easier. There is now no limit to the number of e- mail messages or data files left on-line, and temporary files are safe from deletion for at least 48 hours. This change means that after a long night of cruising through cyberspace on the Internet, you can wait a reasonable amount of time to transfer your files to your home system.
Files of the Month If you are having trouble figuring out what those Guru or Software Failure numbers mean, check out AlertPatch 3.0 from David Swasbrook. Not only will it provide you with English descriptions That's all for now. Next month we will take a peek behind the
• AC* _I Ejl Portal at the Amiga Zone. See you on-line!
DOSTrace 2.13 0 1993 Peter Stuer Ul (Kang i ngcurrent dirrr t oru t ? 11 I e t e : r ern” , 4BL: Loading segmented inage "tern" : OK 48L: Getting shared lock -2 on '‘tern": OK WBL: Getting parent of "TelelTern tern”.
4BL: Unlocking "TeIe:Tern tern" WBL: Changing current directory to "SYS:", tern: Changing current directory to "Te I e:Tern".
T ern: Opening old file ”t ern. Info": OK tern: Closing ”Tele:Tern tern.info”: OK ranlib: Loading segnented tna e "LIBS:OunDeuUnit.Iibrary": Above: AlertPatch offers help in a crisis.
Right: DosTrace tracks your file usage and provides clues to why your files are not found.
OK on "Env:' t ern I ter«; Getting shared lock -2 Unlocking "Ran Disk:ENV" OK tern: Opening old file "Enu:TERMCONFIGPflTH": tern: Getting shared lock -2 on "Eno:": OK tern: Unlocking "Ran Disk:ENU" tern: Opening old file "Env:TERMPBTH": tern: Getting shared lock (-2) on "TERM;": Getting shared lock (-2) on "TERM:config" Unlocking "Tele:Tern config" Getting shared lock (-2) on "TERM:": OK Unlocking "Tele:Tern" Getting shared lock (-2) on "T ERM:conf i g t ern_preferences. Iff": Opening old file 'ENV:sys seriaL.prefs": OK t ern ; t ern : t ern : t ern: t ern : tern : tern : t ern : OK Jper _
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o * HrriuMelp link GETT!NG_$ TRFiEi)7 iflni saGuide» GoldED is a
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Lajer U: isiabMe""" Ut i 1 iti s2:artn2.0 1486 Mhfl nT ask rinnBH.tui 5b8 BEFORE GETTING STARTED THIS MONTH, I'd like to make a few quick remarks. Although the latest versions of programs are examined when PD Update is written, newer ones may appear by time the column is published in AC. These updates often add a few features and or squash a few bugs, but they typically don't change too much from their descriptions in the column. In nnv case, be sure to look for current versions.
The programs mentioned here are usually downloaded from Aminet (ftp.wusti.edu:pub aminet) or FUNET (ftp.funet.fi:pub amiga) on the Internet. They also should be available via various other sources such as on-line services (Portal, Delphi, etc.) or BBSs. Some of them eventually appear in the Fred. Fish Collection too. Unless otherwise noted, they work with all Amigas and AmigaDOS 1.3+. ARTM 2.0 (shareware, $ 15) by F.J. Mertens & D. Jansen Aminet: util nsoni ARTH2_0.1ha ARTM (Amiga Real Time Monitor) is yet another system monitor similar to Xoper 2.4 (AC V9.3) and Rsys 1.3 AC V9.5). Like
Rsys, it operates in a window with a grid of buttons below a text area, but at 50K, it uses only one third the memory of Rsys.
On the other hand, that memory savings translates into a much narrower range of features; what you see in the button grid is all you get. But those features that are implemented often seem to have greater depth. For instance, ARTM displays a lot more task information such as memory usage (CHIP and FAST). By the way, the "real time" in its name is misleading, as ARTM doesn't update anything dynAMIGAlly.
«42bbS50 t 10 B42ab»a3 1 I B42bcc3a B30r1,JO Utks I Kiwdpwi i libraries! . Resources! Forts I Be? IJcniaJ Interrupt si Vectors 1 flenorv 1 Hnur tsftKff I rwm 1 w*rtfw*r* ] R«*!» in 4% 1 f*rnthar®i] _ nor. 11 or 1 Last n l*rtl -- ARTM is a system monitor operates in a window with a grid of buttons below a text area at 50K.
«iM cl?l lliitlig Workbench Scroen a I Workbench 0 1 Bulltn* Homier -d Fob In 11'M ttf f,J. Her t mi a 0. Jmhm Iffl gi TtZnFT s La; sitisi arDita; 'Uouer; M5*b4*i1SftTir For now, neither ARTM, Xoper, nor Rsys is the last word in Amiga system monitors. Each of these three leading utilities does something another doesn't. Personally, I'd like to see Rsys acquire all the capabilities of the other two, since it lias the best overall "feel," DiskSpareDevice 1.6 (2.04+) by Klaus Deppisch A m i net: d isk mi sc DiskSpareDevicl 6.1ha Are you strapped for space on your Amiga disks? Are hxgh-
density floppies still not enoisgh? If so, check out DiskSpareDevice
1. 6 (DSD), a free and convenient way to get more out of those
disks without resorting to compression. Similar in concept to
CrossDOS, DSD gives a floppy drive a second identity, so Dfx:
is also Dsx: where x is the drive number. The drive
automatically senses which type of disk is inserted,
responding accordingly. Installation involves copying the
diskspa redevice driver and some MountList files to your DEVS:
directory, and MOUNTing DSD on one or more floppy drives.
DSD works bv more efficiently formatting disks, resulting in 12 sectors per track instead of the usual 11; on high density drives you get 24 instead of 22. This means lovv-density disks are boosted from 880K to960K, and high-density ones from 1.76MB to 1.88MB, if you're feeling adventurous, you can fit even more on a DSD disk by adjusting the MountList files for 82 cylinders. Since going beyond the usual 80 cylinders per disk is a dangerous hack that pushes the limits of a floppy drive, T don't recommend this.
Overall, DSD seems to be very stable, operating transparently with the rest of the system. Unlike CrossDOS, DSD disks can use any of the six standard Amiga file systems, so they also work correctly with disk utilities including optimizer's and fixers, Frankly, I'm surprised no one thought of something like DSD - an ingenious bit of programming - years ago.
GoldED 0.98 (shareware, $ 20 $ 30; 2.04+) by Dietmar Eilert Aminet: util7edit GaldED0.98.1ha If you follow the Amiga non-commercial software scene, you've probably noticed that there are a host of text editors available. Frankly, many of them are rather mediocre with little power and or non-standard user interfaces. GoldED is one of the few to rise above mediocrity on a raft of features.
GoldED's extensive feature list rivals some of its commercial competitors. In addition to the usual text editing abilities, it has a good interface to various programming languages, so you can use it as a front-end to a development system. Powerful block editing lets you shift, center, fold, arid add delete columns from blocks of text, as well as toggle upper lower case. Other important features include multiple open files, macro recording playback, full customization, autosaving, file statistics, 340 Arexx commands, file position markers, an ASCII table, 2.x 3.x compliance, and many more.
The only obvious thing missing from GoldED's repertoire is the ability to mark parts of lines. Currently, marking is limited to whole lines, but the author promises this will change. Nevertheless, GoldED is still an exceptional product.
MagicWB gives your Workbench a whole new personality.
MagicWB 1.2p (shareware, $ 20; 2.04+) by Martin Huttenloher Aminet: utii wb MagicWB12p.lha Not just another ho-hum collection of icons, MagicWB gives your Workbench a whole new personality. Basically, it replaces all the dull standard system icons (including disk and default icons) in the SYS: partition with beautiful 8-color ones in a style the author calls "XEN". These XEN icons have a wonderful 3-D plastic quality, and antialiasing plus color gradients make them look especially smooth. In addition, you can choose from 35 patterns to use on the Workbench screen and in Workbench and directory
windows. And there are three new specially designed fonts to complete your Workbench transformation.
An included script makes the otherwise tedious installation process very simple. It even preserves old icon attributes such as ToolTvpes and window sizes and locations. The script also detects Workbench 2,x and 3.x, responding appropriately.
After installing the package, I was quite impressed at how much more attractive and professional Workbench becomes.
Definitely check out MagicWB.
TitleClock 3.3 (2.04+) by Anders Hammarquist Asd.net: OB20 cdity TitleCloc)c3.1ha TitleClock is one of those handy little system enhancements that you can't imagine going without once you start using it. Unlike any other clock program I've seen, TitleClock actually puts its text display in a screen's titlebar - the right hand side. This is very useful if you want it to run from the WBStartup drawer, as it won't interfere with screenmode changes during bootup like window- based clocks tend to do. Besides the Workbench screen, any other screens with titlebars can have docks too.
Another unique feature is the use of the locale.library's extensive time and date formatting strings under AmigaDOS 2.1+.
2. 04 users will have far fewer formatting options. To keep
TitleClock small, all configuration is done through Tool Types
or command line parameters. Moreover, the program consumes
little CPU time.
Viewtek 2.1 (2.04+) by Thomas Krehbiel Aminet: gfx show ViewTEK21.11ia Created by the author of ImageFX, Viewtek is perhaps the most popular Amiga picture and animation viewer. Considering this program's outstanding versatility, it's not hard to see why.
By itself, Viewtek can display ILBMs, ANIMs (op5,7,8), GIFs (87a,89a), and JPEGs. Under AmigaDOS 3.x, it can also display any picture formats for which there are data types. If a picture lias more colors than your Amiga can handle, Viewtek renders it nicely in HAM. For example, 8-bit pictures appear in H AM6 on an ECS machine, and 24-bit pictures appear in HAMS on AGA. For viewing, you can use the Workbench screenmode or anv other one.
Besides a version for the native Amiga display, the package includes special Viewtek versions for various 24-bit boards (DCTV, EGS, FireCracker 24, Picasso II, Opalvision, Retina, and ImpactVision 24).
As for ANIMs, Viewtek will play them from disk or RAM.
Although there are options for playing at up to 60fps, the maximum achievable frame rate is limited by your Amiga's speed and ANIM depth resolution. Pressing the cursor keys lets you pause the animation or single-step through the frames. Unfortunately, Viewtek won't play ANIMs on any of the 24-bit boards.
Viewtek is so comprehensive that many users may not need any other viewers, except perhaps MultiView. Just two complaints come to mind: slow )PEG viewing and no MPEG FLI FLC suPP°rt- .AC* Please Write to: Henning Vahlenkamp c o Amazing Computing
P. O. Bax 2140 Fall River, MA 02722-2140 Below is a listing of
the latest additions to the Fred Fish Collection. This ex
panding library of freely redistributable software is the work
of Amiga pioneer and award winning software anthologist,
Fred Fish. For a complete list of all AC. AMICUS, and Fred
Fish Disks, cataloged and cross-referenced for your
convenience, please consult the current Acs Guide To The
Commodore Amiga available at your local Amazing Dealer.
Fred Fish Disk 976 ReplexREPLace Executable. This handy patch substitutes program names that are about to be executed, e.g. if an icon default tool specifies “;cI MuchMore" and you prefer to use "c:TextRead". You can have it defined as such. You won't have to change the icon. This version also has a "catch" option to automatically ask for a substitute it a tool wasn't lound.
Replex has a font sensitive intuition interface, a snapshot option and an unlimited number of definitions, but requires AmigaDOS v2.04 or later.
This is version 2.0, an update to version 1.0 on disk number 791.
Binary only, shareware. Author: ASWare, by Ekke Verheui Uchess A powerful version ol the program GnuChess version 4 for the Amiga. Plays a very strong game of chess. Code has been rewritten and data structures reorganized for optimal efficiency on 32 bit 68020 and better Amiga systems. Fully multitasking, automatically detects and supports 640X480X256 color AGA mode machines, and does not at any time BUSY watt. Requires a 68020 030 040 based Amiga computer system with AmigaOS 2.04 or later and 4 Meg of ram minimum.
Special “L" version optimized for 68040 and requires 10 Meg of ram minimum. Supports a variety of standard features such as load, save, edit board, auloplay, swap sides, force move, undo, lime limits, hints, show thinking, and a supervisor mode that will allow two humans to play with the computer acting as a "supervisor".
Version 2.78, includes source. This version supports third party graphics cards. This is part 1 of a 2 part distribution. Pan 1 contains the executables and documentation, part 2 contains the source and can be found on disk 977, Author: FSF, Amiga Port by Roger Uzun Fred Fish Disk 977 Forth An update to the MVP-Forth directory on AMIGALibDisk 9. Provided is an improved, faster screen editor which uses the keyboard cursor keys, backspace and delete keys and function keys which allow fast moving thru the screens, pasting from PAD and the printing of screen, triad or PAD to the printer port
prt:. Ft is the OOPs key. Control Keys give fast editing. The control keys and Function keys can be reprogrammed by the user if desired Runs on Amiga 1000 and 3000. Probably on Amiga 500 and 2000 (Untested). Author: Fantasia Systems. Inc. Updated by John Bos KingCON A console-handier that optionally replaces the standard ‘CON:’ and 'RAW;' devices. It is 1Q0°o compatible, but adds some VERY useful features, such as: Filename- completion (TAB-expansion); A review-buffer; Intuition menus; Jump scroll (FAAST output!). Cursor- positioning using the mouse; MC68020-optimized version: And more...
Version 1.1, requires OS2.X. binary only. Aulhor: David Larsson LibraryGuide An AmigaGuide fi e that lists about 210 different PD. Shareware and Commercial ‘libraries" often found in the LIBS: directory and a simple description of their purpose, version info, where to get them, etc. May help you determine whether or not you actually "need" some of these spaceconsuming ihings. Version 1.1, an update to version 1.0 on disk number 942. Author: Dan Elgaard Uchess A powerful version ol Ihe program GnuChess version 4 for the Amiga. Plays a very strong game of chess. Code has been rewritten and data
structures reorganized for optimal efficiency on 32 bit 68020 and better Amiga systems. Fully multitasking, automatically detects and supports 640X480X256 color AGA mode machines, and does not at any time BUSY wait. Requires a 6B020 Q30 040 based Amiga computer system with AmigaOS 2.04 or later and 4 Meg of ram minimum.
Special V version optimized for 68040 and requires 10 Meg of ram minimum. Supports a variety ol standard features such as load, save, edit board, auloplay, swap sides, force move, undo, time limits, hints, show thinking, and a supervisor mode that will allow two humans to play with the computer acting as a "supervisor".
Version 2.78, includes source. This version supports third party graphics cards. This is part 2 of a 2 part distribution. Part 1 contains the execulables and documentation, and can be found on disk 976. Author.
FSF, Amiga Port by Roger Uzun Fred Fish Disk 978 MakeCat Makes creating locale catalog files easy, It makes catalog files from ASCII fifes that contain the strings and ID numbers that should be included in the catalog. Reverse operation is also possible with UnMakeCat, so that existing catalogs can easily be translated or changed.
Includes example of how to use locale.library to read catalogs.
Version 38.02. requires AmigaDOS2.1 or later. Binary only, freeware. Author; Camiel Rouweier Man A simple MAN command, known from UNIX systems. The advantage is. That it recognizes .guide files to be AmigaGuide. documents. MAN then uses a different viewer in order to display the AmigaGuide document.
Furthermore MAN recognizes TeX- DVI files as well, using a diflerent viewer to display them You may configure MAN using environment variables. Version 1.11a, public domain, includes source. Author: Kai Iske MiserPrint A print utility that puts up to 8 normal pages of text on one sheet of paper. You are abfe to save paper and time. MiserPrint uses the small built-in fonts (Courier and Letter Gothic) of the HP-Deskjet printers.
Version 1.11. an update to version
1. 0 on disk number 928. Requires Kickstart 2.04 or higher,
binary only, giftware. Author: Heinz-Guenter Boe tiger
MouseClock A hardware soltware project ot a low cost, very
small external battery backed up clock calendar for all Amigas
(especially lor A1200. A500, A60Q). It is connected to the
mouse port 2. Version 1.22, shareware, includes source.
Author; Adriano De M iniris NewEdit A commodity, that patches
all string gadgets ot the system (better: it installs a global
edithook for the string gadgets). Beside some new edit
functions. NewEdit supports copy and paste of text between the
clipboard and string gadgets. Version 1.8, includes source.
Author; Uwe Roehm.
Based on work by Oliver Wagner RachelValley A 256 colour and 16 colour IFF picture of ‘Rachel Raccoon- resting after a hike. These pictures are suitable as Workbench backdrops with the right software. Author: Les Dietz Fred Fish Disk $ 79 KeysPlease Displays a nice rendition of the Amiga keyboard and allows you to either click on a key-gadget or press a key to find that key's rawcode or ascii value. Codes are displayed in both decimal and hexidecimal.
Version 1.3, binary only. Author: Brian Koetting MouseAideDEMO A DEMO version of a “Mouse" utility which has all the standard functions: Acceleration with threshold, window and screen cycling by mouse and keyboard, mouse and screen blanking, mouse and Auto-Activation, user "hot key” command, Keyboard "String” macros, etc. But also has many functions other “Mouse" programs do NOT, such as: Shell- Cycling, Key Clicking, Mouse Port switching KeyClosing, Multi- IconSelect with Mouse. Middle Mouse Button Windowing, EZ-Date generation. Workbench to the front function, Ez-Dragging and Sizing. Key
zipping, Freezing Mouse and Keyboard of ail input, etc. Now features an easy to use Pop-Up 2.xx style intuition interface (that functions in 1.3) and the ability to function correctly in all the new screen modes!
Written in assembly lor efficiency in size and CPU usage. Version v9.81a, an update to version v9 69a on disk
892. Binary only. Author: Thomas J. Czamecki Qmouse An unusually
smell and feature-packed “mouse utility”. Was inspired by,
but not derived from, the original Qmouse by Lyman Epp
Features include automatic window activation (like WindX),
top-line blanking for A3000 A2320 users, system friendly
mouse blanking, mouse acceleration and or threshold,
¦Pop-CLF, click-to-front back, "SunMouse", "NoClick",
"WildStaf, Northgate key remapping, and more.
Requires Kickstart 2.0, but is not a commodity. Only 3K. Version 2.90, an update to version 2.30 on disk 802.
Public domain, assembly source included. Author: Dan Babcock SnoopLibs A clever too! (or developers and others with a more-thanusual interest in the functioning of tasks, to patch and monitor any library- function-call from a certain task. The oulpul-formats can be changed and the results can be printed to a window, a file or printer. Only for Kickstart v37(+) Includes six ”.sl" tiles (library data) and a tool (fd2sl + source) to add more. Comes with an AmigaGuide manual. This is version
0. 9, firs! Public release. Author.
ASWare, by Ekke Verheui & Dirk Reisig SiartWindow Configurable WorkBench “launch-prograrrf type utility. Opens a zipwindow that when activated, presents the user with a listwindow of pre-configured commands. Ideal for those commands used infrequently enough that you don't want a dock- icon cluttering up your WorkBench for. Includes source for both English and German versions, Aulhor: Heinz Reined SuperDuper An exciting, high-speed disk copier and formatter. Typical timings are 99s for a disk-to-disk verified copy, or 38s for a lour disk nonverified format. Also available are buffering in
RAM, on a hard disk image file or on any sectorbased Amiga device, like RAD:, VDO:, FMS:. Etc. Real-time compression using the Xpk standard allows to copy in one pass most disks on 1M Amigas. Especially in conjunction with a special utility which "hides" external drives to the system (but not to SuperDuper). Bells and whistles include high density floppy support, voice, automatic date increment, a list of the disks copied, and automatic start of operations based on disk insertion ejection sensing Works on any Amiga under 2.0 and beyond.
The changes from version 3.0 are mainly bug fixes and some new features, namely optional simple refresh windows, the new NoStartup switch, automatic source disk reads, and belter window management.
Version 3.1, an update to version 3.0 on disk number 903 Binary only, freeware. Author: Sebastiano Vigna Fred Fish Disk 980 Apipe The 'APipe-Handler' allows you to add the APIPE:' DOS device to your system. This device acts as a pipe between two programs, but in a different manner than the standard 'PIPE; device does. This handier interprets the text after the APIPE;' prefix as a command line to execute, and the process command which opens the file indicated by the mention of ‘APIPE:' can now read the standard output or wnte the standard input ot the program indicated by the command line
depending on whether the APIPE:' file was opened for reading or writing, respectively. Thus, the opening an APIPE:' file is analogous to the UNIX 4popen()' call, but it is more widely available to Ihe user. Complete source is included and can be used as an example of a handler. Version 37.5, an update to version 37.4 on disk number 783.
Author: Per Bojsen HWGRCS A 3 part distribution of an RCS
5. 6.0.1 port to the Amiga, currently at patch level 8. Part 1
contains the binaries and documentation in AmigaGuide and
“man" format, part 2 contains the source code to RCS. And pari
3 contains the source code and binaries for patch and
diffutils, The Revision Control System (RCS) manages multiple
revisions ot text files, RCS automates the storing, retrieval,
logging, identification, and merging ol revisions. RCS is
useful for text that is revised frequently, for example:
programs, documentation, graphics, papers, form letters, etc
Included are RCS 5.6, GNU diffutils
2. 6 and an LP utility to support paged diff outputs. Part 1 on
disk 980, part 2 is on disk 981. And part 3 is on disk
982. Author: Walter Tichy, Paul Eggert, Heinz Wrobel
FresLFJstLDisk 901 BootUle A utility to enable more older
software work on the Amiga 1200 and 4000 series. It is also
useful for users with accelerators. Requires kickstart 2 or
above. Binary only. Author: Paul Toyne CloudsAGA This
program creates random clouds which you might use in your
paint program, as a texture in a ray tracing program or as a
background for your workbench, Uses all AGA resolutions. Now
requires Workbench
2. 0 or higher. This is version 1.05, a complete rewrite in OB E
Removed more Enforcer hils. Public domain, includes source in OBERON-
2. Author: Daniel Amor ConPaste ConPaste is a 2.0 commodity that
allows you to paste clipped text into anylhing. Paste into
string gadgets. Paste into any text application. In this new
version, ConPaste drops its priority by t when pasting text to
allow sufficient processor time for the receiving task or
window to process the text. When you press a user-defined key
or key combination. ConPaste will lake any FTXT found in
clipboard unit 0.
Convert the text back into input events, and send the input events into the input stream. The output will go to the active window or siring gadget.
This is version 37.25, an update to the version distributed with ClipWindow by Jim Harvey, on disk
935. Author: Carolyn Scheppner HuntWindows Starting with 2.0 you
can make screens bigger than the visual size of your
monitor. On a double-size workbench, catching windows like
requesters etc. can be quite annoying at times This little
utility hangs itself on the VBI (Vertical Blank Interrupt)
to find oul which window is being activated and moves the
screen to show the window in lull view. Version
3. 3, an update to version 1.4 on disk number 774. Includes
source in assembler. Author: Jorg Bublath HWGRCS A 3 part
distribution of an RCS
5. 6.0.1 port to the Amiga, currently al patch level 8. Part 1
contains the binaries and documentation in AmigaGuide and
“man" format, part 2 contains the source code to RCS. And pari
3 contains the source code and binaries for patch and
diffutils. The Revision Control System (RCS) manages multiple
revisions ol text files. RCS automates the storing, retrieval,
logging, identification, and merging of revisions. RCS is
useful for text that is revised frequently, for example;
programs, documentation, graphics, papers, form letters, etc.
included are RCS 5 6, GNU diffutils 2 6 and an LP utility to
support paged diff outputs. Part 1 on disk 980, part 2 is on
disk 981. And part 3 is on disk
982. Author Waiter Tichy. Paul Eggert. Heinz Wrobel Fred Fish
Disk 982 Bin2Hunk Convert any binary file to an AmigaDOS
hunk (or object file) lhat can be linked with your linker
into your program. This is most useful when you wish some
form of data to be a part of your executable. This data can
be sound samples, images, text, or whatever. Sports a
ReadArgsO CLI interface, as well as a GadTools Intuition
interface. Memory type options include ANY. CHIP, and FAST
Allows naming of your hunks.
An optional data item containing ihe size of your data can also bo specified. Version 2.2, binary only.
Author: Brian Koetting HWGRCS A 3 part distribution of an RCS 5 6.0.1 port to the Amiga, currently at patch level 8. Part 1 contains the binaries and documentation in AmigaGuide and "man" formal, part 2 contains the source code to RCS, and part 3 contains the source code and binaries for patch and diffutils The Revision Control System (RCS) manages multiple revisions of text files. RCS automates the stonng, retrieval, logging, identification, and merging of revisions. RCS is useful for text that is revised frequently, for example: programs, documentation, graphics, papers, form letters, etc.
Included are RCS 5.6, GNU dilfulils 2 6 and an LP utility to support paged diff outputs. Part 1 on disk 980. Part 2 is on disk 981, and part 3 is on disk
982. Author: Walter Tichy, Paul Eggert, Heinz Wrobel JoyRide A
commodity that provides an intuition front-end for joystick
events This has some nice advantages for both users and
programmers. Basic features are a simple joystick interface,
application shareable joystick events, and joystick events
now pass through the input.device stream. Version 1.0.
includes source to example test program. Author: Brian
Koetting Fred Fish Disk 983 CapsLockExt A Commodity that
extends the effect of Ihe CapsLock key to every key on the
keyboard, and allows Ihe Shift key to temporarily cancel Ihe
CapsLock key This causes CapsLock to act like a SHIFT-lock
key on a typewriter. Requires OS
2. 04 or higher. Version 1.0. includes source in assembly. Author
Douglas Nelson FastJPEG FastJPEG is a fast JPEG picture
viewer. Besides being fast, it has many other advantages. An
important goal was to not trade quality for speed in fact,
FastJPEG is both fast and has an excellent quality.
Most other JPEG viewers either produce ugly pictures, or need ages to perform the conversion to HAM mode. Version 1.10, binary only.
Author: Christoph Feck Harridan A “Reminder" type program for your startup-sequence. Each time you boot. Harridan will check your event Hsl, if an event is 'due'. Harridan opens a window lo remind you. If nothing is 'due', you're not oothered.
Designed under Amiga DOS 2.04 and takes advantage of all its easy to use features. Version 1.0, binary only.
Author: Andy Maxey TitleClock A little commodity (about 4k) that throws up a clock in the lop right corner of a screen's titlebar. It may be set up to display itself on one or more screens without running multiple copies of the program. It may also be set to follow your default public screen and also to always display on the frontmost screen. Version 3.3, an update to version 2.7 on disk number
949. Freeware, includes source.
Author: Anders Hammarquist Viewtek A feature packed Picture Animation Viewer. Shows most ILBM's (including 24-bit ILBM's), most CompuServe GIF format images, most JflF format JPEG images and most ANIM Op-5 format animations, with support for different palettes for each frame Supports SHAM. CTBL.
And PCHG images, full support of ECS'AGA display modes (ie. Show 256 color GIF's directly, show 800x600 HAM animations, elc.). Supports viewing contents of clipboard. Iconifies to a Workbench Applcon. Includes versions for DCTV, EGS, IV-24, Retina, Firecracker, OpalVision, and Picasso. Requires AmigaDOS 2.04 or later. Version 2.1, an update lo version 1,05 on disk 903, binary only. Author: Thomas Krehbiel Yass Yet Another Screen Selector, a commodity with several nice features such as: Completely controllable via keyboard (of course you can use your mouse, if you really want to); Shows Screens
and Windows (option): Shows PubficScreennameor ScreenTitle (option); Ability lo change the default Public screen; Opens window even on non-public screens (option). Font-sensitive; Resrzeabie window. Version 2.0, an update to version 1.1 on disk number 946.
Binary only. Author Albert Schweizer Fred Fish Disk 984 Aglndex Creates an index for AmigaGuide documents. Indicies are sorted alphabetically and can be accessed (in AmigaGuide) by pressing the Index' button. Index enlries can be extracted from the source document using two different selecting methods: by reference or by declaralion. Version 1,04. OS2.0 and higher, binary only, freeware Author: Camief Rouweler Forcelcon A utility mainly for users of CD-ROM drives. Since one can not snapshot the position of a volume's icon, nor replace it by a user-defined one, this utility was written.
Forcelcon allows you to set fhe position of a disk's icon and or replace it by a different image icon which doesn't have to be a disk, info file. All types of “.info" files may be selected.
GiftWare. Version 1.4, includes source. Author: Kai Iske IconToClip A link between the Workbench and the Shell. It adds an item to the Tools menu that, when selected, puts the name of any highlighted icon into the Clipboard, from which it can be pasted to Ihe Shell or any other program that uses Ihe Amiga Clipboard. Has an option for writing the full pathname. Can handle multiple icon selections, writing the names in row or column format. Can also be used as an AppWindow.
Requires 2.04 oi higher. Version 1,0.
Includes source in assembly Aulhor: Douglas Nelson Imploder The Imploder allows you to reduce the size of executable files while having them retain their lull functionality. There are other “crunchers" or "packers" available for Ihe Amiga, but none are as mindful of Ihe complexities of your Amiga system as the Imploder. In addition fo this, ils algorithms are more efficient, both in terms ot speed, and size reduction. Version 4,0, binary only.
Author; A!bert-Jan Brouwer, Peter Struijk, Erwin Zwart, Paul van der Valk TV A A commodity that remembers the last aclive window on any screen, ff screens are shuffled, the window is automatically re-activated when lhat screen is brought to front. Version
1. 4, an update to version 1.2 on disk number 874. This version
fixes a problem which made it impossible to autoscroll on a
screen which is partially in the background. Binary only.
Author: Matthias Scheler WindowDaemon Gives extended control
to intuition windows and screens through HotKeys and Arexx.
Features: Commodities Support; HotKey and Arexx support to manipulate the currently active window and screen. Standard window controls are avalable such as Zip, Close, Size. ToFront. ToBack.
NextScreen, etc Able lo close the parent window ol a drawer when opened on “Workbench" if CONTROL is held down. (Only available under kickstart V39 or higher); Specialized options to forcefully close windows and screens, and also to remove tasks that own the active window.
Version 1.6. binary only. Aulhor: David Swasbrook Fred Fish Disk 985 AGAitf An IFF-to-RAW converter which can load all ILBM graphics supported by the AGA chtpsel. If is also able to save 24 Bit colors and sprites wider than 16 pixels. Some leaiures make this program quite attractive: Coded as a Commodity; Coded completely in fast Assembler; Font-sensitive User Interface; MANY different save formats; Powerful Arexxorl.
Supporting all stuff from the GUI; Runs even from small Assembler Workdisks if you don’t need Arexx, Hotkey and all DispJaymodes;... and more ! Manual in AmigaGuide format Version 1.0, first release Requires OS 3.0 or later. Author: Michael Krause ILBMKiller An IFF AGA ILBM file viewer.
Has optional delete facility that allows you to sift though large collections of pictures, keeping only Ihe ones you want. Version 1.0, includes source in Blitz Basic. Author; David. Coralie Tucker Lines An OS friendly game, played with the mouse, where the goal is to draw as many lines as you can, obeying the rules. The basic rules are that only eighl directions (horizontal, vertical, and diagonal) are allowed, a line is exactly five points long, and each new line can include at most one point that was used in a previous line. Includes both PAL and NTSC versions.
Version 2.4, binary only. Aulhor: Mika Kortelainen NewlFF Commodore IFF code modules and examples for OS 1.3 through 3.x. Code requires V39+ includes to compile, and under 1.3 requires ihe V37 iffparse.iibrary to run. Examples include handling AA display, brush loading, 8SVX playing, clipboard FTXT readmg wntmg, etc. Version 39.11. includes source in C Author: CBM, submitted by Carolyn Scheppner NewTool A program that will quickly replace the default tool in project icons. NewTool allows you to specify the default tool to use, use a file requester to pick the default tool, or it will
automatically choose the proper tool depending on the file type using Whatls library. This version is a complete rewrite from v37.203 which appeared on disk 947, and is now more style guide compliant. Also included is NewToolPrefs vl.l which is a GUI to quickly and easily edit your NewTools profs tile. Version 2.6, binary only. Author: Michael J Barsoom SmallPlayer A small player lor those really big modules. The file is less than 10k.
Plays powerpacked Protracker modules, This is version 1.0a, first public release. Binary only, public domain. Requires AmigaDOS 2.04 or above Author: Halh ard Korsgaard FDPro2Demo Demo of Jaeger Software Inc's WWII llight simulator for the Amiga. It has full support for analog joystick and rudder pedals and runs in Hi-res Interlace or in DBL NTSC PAL on AGA machines. Author Bill Martders, Matt Shaw, Drew Dorman, Ted Jump Me Mon An intuition-based utility that allows you to monitor or change specific memory addresses. User may select byte, word, or long word alignment. Displays in binary, hex,
and signed or unsigned decimal. Also useful for displaying ascii codes of various character key mappings and or as a hex binary decimal converter Version 1.1. an update to version 1 0 on disk number 769. Binary only.
Author: David Ekholm Phonedir Personal Phonedirectory is a database for addresses and phone numbers. It can also dial the numbers automatically. Its window can be hidden, and shown again by selecting from the Workbench Tools menu.
This is version 2.0, an update to version 1.0 on disk 944, Binary only, freeware Requires AmigaDOS 2.04 or above. Author; Hallvard Korsgaard Wbrain A thinking game for the WorkBench The player must reproduce a random pattern by filling in a grid in the correct order. The difficulty ranges from moderately easy to impossible. Uses very little CPU time and very little memory, so is ideal for playing while raytracing, etc. Requires OS2.Q+, Version 2,1a. And update to version 1.2 on disk number
916. Binary only, freeware. Author: Sean Russell XFD This
software package allows you to decrunch nearly every
crunched file known to the Amiga, It consists of the
xfdmaster.library as the brain and a couple of programs that
offer certain functions to the user. The xfdmaster library,
successor of the decrunch.library, is a standard Amiga
shared runtime library. It works with Kickstart V33+ and
offers applications the possibility to directly support
crunched fries ol any kind. Version
1. 00, binary only. Author: Georg Hermann Fred Fish Disk 997 Calc
An RPN (Reverse Polish Notation) calculator with a 7-element
stack window. Includes the standard arithmetic operators, plus
swap, drop, power, root, natural log, exponential, sin. Cos,
tan, arcsin. Arccos. Arclan and hex decimal display modes.
Version 2.0, binary only. Author: Saan Russell History This is a 2.04 3.0 3.1 compatible version of the history command. It allows listing, saving, loading, and execution ol the standard con-handier command line hislory. This is version
37. 5, binary only. Author: Andy Finkel LhSFX An oldie, but
goodie, that somehow missed getting included in the
AmigaLibDisks. LhSFX is a self- extracting archive creator.
Update from the original program written by Mike Kennedy.
Nov uses a file requester. Has many bugs fixed.
Version 1,5, freeware, includes source in assembler Author; Ralf Thanner, Mike Kennedy LoanCalc A mortgage loan calculation utility. Although similar programs exist, this one is unique in that it is designed to track Open' mortgages that allow any size payment to be made at any time, as well as providing a printed Amortization Table for Fixed mortgages with monthly, semi-monthly, bi-weekly and weekly payment re-schedu!es. This is version
2. 0, an update to version 1,4 on disk number 492. Binary only,
Author: Robert Bromley Mcalc MutProCatc is a MUI-based calculator much like Jimmy Yang's Calc 3.0. It still lacks the plotter, but it offers a quite flexible history facility for inserting previously entered expressions Different output formats offered and plenty of functions the user may choose from. Furthermore the look ol the calculator may be customized. It offers an Arexx Port, which may be used to let MuiProCalc calc from within an editor for example.
MuiProCalc may return a TeX compatible output, which may be used within a mathematical TeX environment. Results or inputs may be copied to the Clipboard. This version lixes some bugs. Requires MUI (MagicUserlnterlace by Stefan Stuntz) GiftWare, This is version 1.3, includes source. Auihor: Kai Iske Fred Fish Disk 998 Dqua A simple GUI-based utility that solves quadratic equations. Version 1.00, includes source in Highspeed pascal.
Auihor Lee Kindness MegaBall Classic amiga action game!
Comes with two graphics files, one that lets it run on older Amigas (even ones running WB 1,2!), and another that lets it take advantage of dazzling 24-bit AGA graphics if ya got 'em!
Packed with a whole bunch of exciting new features, music and boards. Documentation in ArmgaGuide format. Version 3.0. shareware, binary only. Author. Ed Maekey MemClear A tool for programmers which fills unused memory chunks with zeros or any other byte value. In addition to that, it is a pure replacement for ‘Avail' and can flush unused system resources, such as libraries, devices, and fonts. The memory type to be filled can be selected (chipmem. Fastmem. Both). II also warns if a defective memory structure is recognized. Version 1.8, binary only, freeware. Author Ralf Thanner Fred Fish DisK
909 AntiCicloVir A link virus detector and exterminator. Also detects other types of viri. This version can detect: 126 Bootblock; 17 Link; 28 File; 7 Dtsk- Validator; 14 Trojans; and 8 Bombs; Automatically checks each inserted disk for boot block and cisk-validator viruses. Can scan all files of a specified directory for known link viruses, and constantly monitors memory and system vectors. This is version 2,1. An update to version 2.0 on disk number 865. Binary only, freeware. Author; Matthias Gutt Fliplt A commodity that lets you install hotkeys for flipping through screens.
Fliplt lets you specify a hotkey to push the fronimost screen to the back, and a hotkey to bring the rearmost screen to the front. This is useful when using programs that do not have depth gadgets on their screens. Version 1.0. WB 2.0+ required. Binary only. Author: Michael J Barsoom.
PicCon PicCon is short for “Picture Converter". This is a utility made for programmers, which will convert IFF ILBMs plus any picture format you've got support for In your datatypes library to an appropriate image format. This is an essential stage mainly in the development of games, but is also useful in development of other software (like demos, applications, etc.) Not only whole pictures can be converted, but also parts of pictures con be cut out to be saved as e.g. sprites or small bitplanes. Version 2,01. Binary only Author: Morten Enksen VirusZIl Release II of this popular virus detector
that now recognizes 279 boot and 145 file viruses. The fiiechecker can also decrunch files for testing. The memory checker removes all known viruses from memory without 'Guru Meditation' and checks memory for viruses regularly.
VirusZ has easy to use intuitionized menus including keycuts for both beginners and experienced users.
Release II versions of VirusZ require OS2.0+ This is Release it Version
1. 03. an upgrade to Release II version 1.0 on disk number 948.
Binary only, shareware. Author; Georg Hermann FredFisfrDlsJk990 BootWriter A bootblock installer with many features. You can install either an official bootblock, an inbuilt one with the possibility to enler some text, or any other bootblock of your choice.
Bootbiocks can be saved and loaded as either normal or powerpacked files. Bootblock files and disks’ bootbiocks are checked for viruses using the recognition code of VirusZ, and, if available, the bootblock.library and brainfile (BBBF). There are about 550 different bootbiocks recognized.
All filing systems are supported, This package also contains the assembler includes lor the Bootblock.library which were missing on AmigaLtbDisk9l9. Version 1.2. binary only, freeware. Auihor: Ralf Thanner SCSIUtil CLI utility to issue commands to a SCSI disk using a specific SCSI id number. Commands include inquiry, seek, start stop motor, read seclor(s). Play audio CD sectors, insert, eject, read capacity, etc. This is version 2.02. an update to version
1. 815 on disk 859. Includes source in
C. Author; Gary Duncan Stocks Demo version of a stocks analysis
program. Provides powerful technical analysis using numerous
studies including Candlesticks, traditional bar charts, 3
moving averages, MACD, Stochastics. Gann. TrendLines.%R.
Average Volume and more. It generates buy sell signals based
on customizable trading rules and graphs daily, weekly, and
monthly charts using a simple ASCII data file format
compatable with CompuServe historical data. Displays on
Workbench or Custom Public Screen.
Includes on-line AmigaGuide help text. Version 3,04a, an update to version 3.02a on disk 964. Binary only. Author: James Philippou, Bug- Free Development Ere.Sf_Fish.Djsk 99J Aswarm II A “high security* Screenblanker commodity (will not burn-in the phosphor even when the CPU is really busy). Based loosely upon Jeff Buterwodh’s “xswarm* for X11 Windowing System, It shows Irom 1-10 “wasps" being chased by 1- 500 “bees". Screen will blank entirely under periods of high CPU usage.
Requires Amiga OS 2.04 and MUI 1.4 or later. This ;s version 2.0. an update to version 1.3 on disk 798. Includes source, Author: Markus lllenseer.
Matthias Scheler CopColEd An editor for colors that can be displayed using the Amiga's COPPER. This program was made for PROGRAMMERS, This is version
1. 2. binary only. Auihor: Ludwig Huber Iconian An icon editor
that supports OS 3.x functions, AGA display modes such as
palette sharing, and 256 colors. Iconian should do everything
IconEdit can, and more IFF brushes are remapped to the current
Workbench screen colors, using the new palette shanng
functions under KickStart 3.x. All common drawing tools arc
present, including bevel boxes. Several resizable windows are
used. This is version 1.9QB. shareware, binary only, Auihor:
Chad Randall MMBCommodity THE ultimate utility for the
Near free definition for the midbutton, more qualifiers in conjunction with the right button etc. Requires OS 2.0. Version 1.0. giftware. Binary only.
Author: Roland Janus PrtSc Have you ever noticed that there is a PrtSc key on the numeric keypad?
This program makes it work! By pressing the PrtSc key on your keypad, you get a screen dump to your printer. Now includes a GadTools interface for better looks and the ability to dump the screen to a file instead of the printer if desired.
Version 1.75, an update to version t .52 on disk number 945. Freeware, includes source in assembler. Author: Jan Hagqvist SmartCache A small (about 3K) 100% assembly language program that patches itself into the 'trackdisk.device' to provide a whole cylinder Caching’ mechanism for all the floppy disk drives (including the new HD floppy drives) that you have connected to your Amiga. This program has been designed to boost the floppy performance by using your excess memory in a shared cache scheme. This program is a must for floppy based systems, that have the free memory! Tested under 1.3
through 2.1, Version t .77a. binary only. Author: Thomas J. Czarnecki Fred Fish Disk 992 Csh Replacement for the Amiga shell, similar to UN*X csh. Main leatures include over 100 built in commands, 70 functions, new system variables, file name completion. Ireely programmable command line editing, file classes, aulo cd, lazy cd, intuition menus for the shell window, automatic RX-ing. Local variables. S( ), statement blocks, high speed, plus much more. This is version 5.37, an update to version 5,31 on disk 889, Includes source in C. Author: Andreas M, Kirchwitz. Et. At.
CyberPager Allows one to send alphanumeric (i.e.. full text) messages to a pager from an Amiga. This is accomplished by dialing into an IXO protocol compliant pager central and uploading messages Features include Alias file lor commonly paged people to be referred to by name rather than cryptic PIN numbers.
"Groups” file allowing messages to be easily sent to many people working on the same project, In the same department, etc, supports multiple pager centrals through a services configuration file, full logging of messages spooled, dialout attempts, etc. Includes sample rexx scripts to generate automatic messages, page the current person on duty. Etc. This is version 1.4, an update to version t .2 on disk 907. And incorporates a couple bug fixes, It also provides support lor services which require a real password at login lime. This support will require you to update your services file, includes
source in
C. Author Christopher A Wichura Kmt Kochtopfs MagicWB Icons (KMI)
are some new icons for MagicWB by Marlin Huttenloher, includes
some Directory Icons, some Prefs Icons.
WBStartup Icons, and many Toolmanager Dock Icons. Author: Christian Scholz Wbsm Activates or deactivates programs that are run from the WBStartup drawer When run from the user- startup senpt holding down the LEFTMOUSEBUTTON during boot up will popup the Workbench Startup Manager GUI, Since the user-startup script is executed before the programs in the WBStartup drawer are run. Your selection will be valid in that very session. Version 1.2, binary only. Author: Herbie van Staveren Fred Fish Disk 993 Fleuch A little game with 29 extra large stages. The object is to pickup up your cargo and climb
safely to the next stage, without being shot cr running into anything, (including your cargo!).
Scrolling, shooting, some gravitation, similar lo Thrust (C64). Version 3.0. an update to version 2.0 on disk number
932. Binary only. Aulhor: Karslen Goetze. Andreas Spreen IRMaster
Software hardware project lo control devices with an
infrared remote control (tv set, cd player etc.) with an
amiga. Using the IR-editoryou can build a remote control,
leam the IR commands, and launch projects with the
IR-runner. That means you can conlrol e.g. your tv set from
the Workbench. Version 2.2, an update to version 1.0 on disk
943, Binary only, Aulhor: Jurgen Frank, Michael Watzl MUIFFR
MU1 Fido File Request is a GUI for selecting files from a
filelisl, which almost every Fidonet mailbox provides for
download. The list of selected files is written to a
.REO-file in your outbound directory. The next time you call
up your Fido Boss these files are automatically downloaded
by your Fidonet communications software This is version 1.1,
includes source in
C. Author: Marlin Steppfer Fred Fish Disk 994 Add Power A utility
lhal adds some miscellaneous useful features to the
2. 0+ OS. Includes: file requesters in any program, slop drive
clicking, fix menus and pen colors of pre-2 0 programs,
wildcard * = ?. Make screen borders black, open any window on
Iront screen. All features are independently configurable.
Workbench and AmigaDOS interfaces with online AmigaGuide documenta* tion. Version 37.14. an update to version 37.6 on disk number 939.
Binary only. Aulhor: Ian J. Einman JukeBox A program to play compact digitial audio discs by emulating a graphical user interface similar to common CD players. Supports various vendor s SCSI-CDROM-player. CDTV and A570. It provides a command line oriented, fully programmable Arexx user inlerface. As well. This is version
1. 2530, an update to version 1 2522 on disk 819 Shareware,
binary only.
Author: Franz-Josef Reichert TheGuru The Guru is a program that helps you to understand the strange GURU message numbers like 8000000B. This is the first public release. Version 2.3, binary only Aulhor: E.Lensink ToolType A program to make t easier to edit tooltypes in icons. ToolType will read trie tooltypes from an icon file and let you use your lavorite text editor to change or add to the tooltypes. ToolType can be run from shell, from Workbench, or set up as an appicon, Includes an option to sort the tooltypes alphabetically. Version
37. 210, an update to version 37.206 on disk 934 Binary only.
Workbench 2 0 or later required. Author Michael J Barsoom
Fred Fish Disk 995 Browserll A ‘Programmer's Workbench’.
Allows you to easily and conveniently move, copy, rename, and delete files & directories using the mouse. Also provides a method to execute either Workbench or CLI programs by doubleclicking them or by selecting them from a ParM like Menu with lots ol arguments. Uses whatis.lbrary to detect file types and executes commands based on these. Version 2,41. An update to version 2.13 on disk number 843. Binary only, shareware. Author: Sylvain Rougier.
Pierre Carrette ParM Parametrable Menu, ParM allows you to build menus to run your favorite tools. ParM can run programs either in Workbench or CLI mode ParM can have its own little window, can attach menus to the CLI window you are running it from, or to the WB menus. It has a builtin mouse accelerator, screen blanker, etc. Available languages: english. Irench, deutsch. Ilatiano, norsk, svenska, dansk. Version 4.5, an update to version 4.3 on disk number 843.
Binary only. Author; Pierre Carrette, Sylvain Rougier WhatlsWhatls,library can detect file lypes and is fully paramelrablo by an oscii file You can describe file types and they will be recognized by the library. Includes a few tools (w source) for the manipulation of filenames. This is version 4.0, an update to version 3.4 on disk number 843.
Requires OS 2.0+. Binary only. Author: Sylvain Rougier, Pierre Carrette XprKermit An Amiga shared library which orovides Kermit file transfer capability to any XPR-compatible communications program. Supports version 2 0 ol the XPR Protocol specification. In addition to fixing known bugs in XPR Kermit 1,111, it adds: sliding windows support, attribute packets, full update of download status (number ol bytes transferred, time elapsed, time left) and many other features, This is version
2. 35, an update to version 1.5 on disk number 330, includes
source. Author: Stephen Walton, Frank da Cruz. Marco Papa Fred
FishDisk9_96 Aren An extension of the DOS Rename command.
Supports wildcards and allows you to change or romove part of
a filename. This is version 1.2, shareware, includes source in
C Author: Marc Mendez Ecopy A utility to copy files from mass
storage devices onto floppy disks, so that it takes the
minimum number of disks.
Files can be optionally moved. Uncopied files can have their names saved to a file and be used for copying at a later time. Great for picture and music collectors, This is version 1.10, freeware, includes source. Aulhor: Sam Yee NewEXT A CLI command which renames files, retaining the original name minus the extension and adding on the specified extension. Supports wildcards.
Version 1.0. includes source in Highspeed Pascal Author: Lee Kindness Startup-Menu This utility produces a decisive menu (ie one choice then it quits) on start-up which is fully cuslomisablo and offers an unlimited amount of gadgets choices.
Version 1.00, includes Highspeed Pascal Source. Also includes a small script file utility call GetOption, with Pascal source. Author Lee Kindness Taulcons Third release of these icons for MagicWB users Includes several new and many updated icons to thai ol the first release. Also includes step by step documentation on how to install the icons retaining the tooltypes ol the originals. Version 1.5. Author; Osma Ahvenlampi Fred Fish Disk 997 Mtool MultiTool II is a directory utility resembling Dmaster Vl .4 (cosmetically only), It offers all basic functions (copy, celete,...). special features
can be configured using external programs. LH- Archives can be double clicked like directories causing Mtool to display the archive contents in the directory list.
Now you can copy files into the archive (add), out of the archive (extract) or delete them Mtool supports different screenmodes. Localization, fonts, it opens an appwindow and works as a commodity. Everything ts set up with a very user friendly prefs editor. Mtool needs OS2.0 (or higher). Version 2.0a, shareware, binary only. Aulhor: Boris Jakubaschk Fred Fish Pisk 998 bBaselll An easy to use, versatile, yet full featured database program that will run on any Amiga with W81.3 or subsequent. Search or sort on any lield.
Print mailing labels, delete or undelete records, mail merge, get reports in many formats, scramble files, flag records, and more. Fields are user-configurable, so bBase can be used to keep irack ol addresses, tape or video collections, recipe files, or anything else you can think ol one program does it all! BBaselll is a greatly enhanced successor lo bBasell. This is version 1.43, an update to version 1.4 on disk 923. Shareware, binary only. Author: Robert Bromley ScreenSelect A commodity to change screen order by selecting a screen name from a fistview. Also allows binding of hotkeys to any
screen with a proper name.
Supports automatic activation of windows (remembers last activations) when changing to new screen, is configurable with Preferences program, has a full intuition interface and is font sensilive (including proportional fonts) Documentation in AmigaGuide, ASCII and DVI formats. Requires AmigaOS
2. 04 or later. Version 2.2 an update to version 2.1 on disk 947.
Freeware, binary only. Aulhor: Markus Aalto TeXPrt A fronl-end
for DVI printer drivers based on Stefan Stuntz’s MUI. It is
highly configurable and can be used with various DVI printer
Configuration files for Georg Hessmann's DVIPrint (PasTeX). DVILJP (AmigaTeX) and DVIU2P (Gustal Neumann) are included. TeXPrt has an Arexx port and interprets 17 Arexx commands. TeXPrt opens an AppWindow and supports an (optional) Appicon for selecting DVI files. Needs at least Kickstart 2.04 and MUI. This is version 3.0, an update lo version 2.0 on disk 892. Freeware, includes source in
C. Author: Richard A. Bodi Touch A simple TOUCH command, known
from UNIX systems. It will louch all files (including
patterns) given on the command line. If a particular file (not
including wildcards) does not exist, it will be created: just
like under Unix. This is version 1.3, public domain, includes
source. Author: Kai Iske Fred.Fish Disk 999 ADAM A calculation
program that is able to handle numbers with up to some
thousand digits before and after the decimal point. This is
version number 3.
The (German) source code in assembly language is included. Author: Michael Lorek Asplil Splits binary text files into smaller units, to be transfered lo removable storage units. It looks like 'split' under Unix., but this version allows you to specify the size in bytes (instead of lines) Version
2. 0, shareware. Includes Source in ANSI C. so it can be compiled
on any machine. Author. Marc Mendez DBB Digital Breadboard is
a full GUI digital circuit simulator. Digital Breadboard
currently supports 2 and 3 input AND.
OR, NatJD. And NOR gates, NOT and XOR gales. D. JK. And SR edge- tnggered flip-flops, multiple mdependani clocks, switched and pulsed inputs, outputs, Vcc, GND, independent 4- channel trace scope, event counters, variable speed timer, preferences printing, and more Includes combinational logic design utilities Version 11.9. an update to version
1. 1,5 on disk 844. Author: Dan Griffin HQMMHero Quest MapMaker.
With HQMM.
You can create your own missions for Hero Quest, the board game. You can place all objects that are in the Hero Quest set (doors, traps, furniture, monslers etc.) on the map and you can write your own story to go with it. AIJ this will bo printed out in Ihe same style as ihe original Hero Quest missions.
Version 1.14, an update to version 1.11 on disk number 959. Requires OS2.0+, binary only, freeware. Author; Camiel Rouweler QuadraComp A music tracker which uses the internal Amiga sound capabilities.
Features: Uses standard intuition windows. Handles the Protracker and Extended Module (EMOD) formats; Built-in synth in the sample edilor; More and longer samples can be used than in normal trackers; Amusing realtime sample displays. Version 2.03. an update to version 2.0 on disk number
930. Binary only, shareware. Package also includes QuadraPlayer,
a relatively small, freeware module player, that handles
both Prolracker modules and Extended Modules (EMOD s) The
music is shown visually in the Monoscope. VU-Meters and
SpectraScope, Version 1.0. binary only.
Author: Bo Lincoln & Calle Englund Ered Fish Disk 1000 BTNtape The ‘Better Than Nothing" SCSI tape device handler, It provides llal-fite access to a SCSI tape drive from application programs using simple calls to DOS or C library I O functions. It can also be used with the Amiga TAR utility for disk backups. It uses your existing SCSI adapter's device driver for access to the bus. This is version 3,0, an update to version 2,1 on disk 556 It fixes a number of bugs and includes several new fealures including file number tracking and append-only and read-only safely modes, Includes C source and
extensive documentation.
Author: Robert Rethemeyer Enforcer A tool to monitor illegal memory access for 68020 68851, 68030, and 68040 CPUs. This is a completely new Enforcer from the original idea by Bryce Nesbitt, It contains many new and wonderful features and options and no longer contains any exceptions for specific software. Enforcer can now also be used with CPU or SetCPU FASTROM or most any other MMU- Kickstart-Mapping tool Major new output options such as local output, stdoul. And parallel port. Highly optimized lo be as fast as possible.
Version 37.60, an update to version
37. 55 on disk 950. Binary only. Author: Michael Sinz FisbRachel
This picture is a hand drawn cartoon picture of Rachel the
Raccoon "Just Fishin” lo commemorate the 1000th disk in the
Freely Redistributable Amiga Library. It is an NTSC Hires-
Interlace (704x480) IFF picture, and is provided in 8-color,
16-color, and 128- color versions for use on all Amigas.
Author: Les Dietz PolyFit A program to fit straight lines.
Poiynomes and exponential curves to sets of points. Can fit to poiynomes of degree of 16 and lower. Calculated coefficients can be printed and saved A graph ol the points and curve can be shown (in any screen resolution), printed and saved as an IFF file.
Supports localization. Version 1.21, OS2.0 and higher, freeware, binary only, Author: Camiel Rcuweler Orders (Revised A 3f9A) To Be Continued...... In.Qsnclusion Totne best of our knowledge, the materials in this library are freely distributable. This means they were either publicly posted and placed in the public domain by their authors, or they have restrictions published in their files to which we have adhered. If you become aware of any violation of Ihe authors' wishes, please conlact us by mail, IMPORTANT NOTICE!
This list is compiled and published as a service to the Commodore Amiga community for informational purposes only. Its use is restricted to non-commercial groups only’ Any duplication for commercial purposes is strictly forbidden. As a part of Amazing Computing"', this list is inherently copyrighted.
Any inlringemenl on Ihis proprietary copyright without expressed written permission of the publishers will incur the full force of legal actions.
Any non-commercial Amiga user group wishing to duplicate Ihis list should contact: PiM Publications, Inc.
P. O.Box 2140 Fall River, MA 02722 AC is extremely interested in
helping any Amiga user groups in non-commercial support for
Ihe Amiga.
O Adrirt'1-
l. yo I’pjriof.
Special Offer for AC Readers!
AMOS (US), AMOS Compiler, and AMOS 3D all Hu-eelo,-only $ 99.99* Bring your Amiga to Life!
AMOS - The Creator is like nothing you've ever seen before on the Amiga. If you want to harness the hidden power of your Amiga, then AMOS is for you!
AMOS Basic is a sophisticated development language with more than 500 different commands to produce the results you want with the minimum of effort. This special version of AMOS has been created to perfectly meet the needs of American Amiga owners. It includes clearer and brighter graphics than ever before, and a specially adapted screen size (NTSC).
“Whether you are a budding Amiga programmer who wants to create fancy graphics without weeks of typing, or a seasoned veteran who wants to build a graphic user interface with the minimum of fuss and link with C routines, AMOS is ideal for you.” Amazing Computing, June 1992 £1.
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Display up to eight screens on your TV at once - each with its own color palette and resolution (including HAM. Interlace, half-brite and dual playfieid modes).
Scroll a screen with ease. Create multi-level parallax scrolling by overlapping different screens - perfect for scrolling shoot-em-ups.
Use the unique AMOS Animation Language to create complex animation sequences for sprites, bobs or screens which work on interrupt.
Play Soundtracker, Sonix or GMC (Games Music Creator) tunes or IFF samples on interrupt to bring your programs vividly to life.
Use commands like RAINBOW and COPPER MOVE to create fabulous color bars like the very best demos.
Transfer STOS programs to your Amiga and quickly get them working like the original.
Use AMOS on any Amiga from an A500 with a single drive to the very latest model with hard disk.
AMOS (US) AMOS BASIC, sprite editor. Magic Forest and Amosteroids arcade games, Castle AMOS graphical adventure, Number Leap educational game. 400-page manual with more than 80 example programs on disk, sample tunes, sprite files, and registration card.
AMOS Compiler AMOS Compiler, AMOS language updater. AMOS Assembler, eight demonstration programs which show off the power of the compiler, and a comprehensive, easy-to-use manual to develop lightning fast software.
AMOS 3D Object Modeler, 30 new AMOS commands, and more. AMOS 3D allows you to create 3D animations as fast as 16 to 25 frames per second. You can display up to 20 objects at once, mix 3D wi1h other AMOS features such as sprites, bobs, plus backgrounds, and more.
Untiled Time Offer for AC readers only!
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AMOS written by Francois Lionet.
KtrOPRESS ©1992 Mandarin Jawx Country of Origin: UK Circle 134 on Reader Service card.
Amigaman's Top 10 Top 10 CD32 Titles APR MAR 1 2 Liberation 2 - Microcosm 3 1 Labyrinth of Time 4 8 Zool 5 3 Football CD32 6 4 Defender Of The Crown 7 - Chaos Engine 8 i Lotus Trilogy 9 5 Nigel Mansell 10 9 Sim City Top 10 Amiga Game Titles APR MAR 1 4|J R. Hired Guns 2 2 Alien Birds 2 & Body Blows Galactic Bundle AGA 3 3 Frontier; Elite 2 4 9 Tom Landry Football Deluxe 5 1 Mortal Kombat 6 8 Settlers 7 rZr ' Global Domination 8 - Brutal Sports Football 9 5 Stardust 10 Chaos Engine List of Advertisers Please use a FREE AC Reader Service card to contact ALL advertisers who have sparked your
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IBS There is no other publication that covers the entire Amiga market with the depth and scope of AC's GUIDE.
AC’s GUIDE is considered the ’’Bible” of Amiga Dealers and users around the world.
AC's GUIDE gives descriptive listings on software, hardware, accessories, and services for the entire Amiga market. With separate sections for Video Toaster, drives, the Fred Fish Collection, and more with complete indexes The Complete Amiga Reference AC GUIDE AMIGA r - 11 tCan*Li * ¦.-*
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A-Train Construction Set by Jeff James If you've ever owned and enjoyed n miniature train set, the A-Train Construction Set (ATCS) could be just what you've been looking for.
A-Train: a low-resoiution version that requires only 1MB of RAM, and a high-resolution variant that needs 1.5MB. Regardless of the resolution used, the game's look and feel closely follows that of A-Train, making it easy for users familiar with the original A- Train program.
To start editing or altering your landscapes, you'll need to either load in an existing A-Train scenario or create one from scratch. Once the scenario you want to edit is loaded, ATCS gives you a wealth of program options with which you can manipulate your virtual railroading empire.
Forget about using that bulky miniature train diorama covered in green glitter and plastic trees: ATCS iets you build mountains, lay rail, and oversee a thriving train business all within the tidy confines of your Amiga.
ATCS requires and is now bundled with A-Train from Maxis. Whereas A-Train supplies the basic scenarios, trains, and main program, ATCS allows you to create new and customize existing A- Train scenarios. The program ships in two versions, just like A toolbar located at the bottom of the screen provides access to most of these features, including a train and subsidiary menu that allows you to place trains, lay rail and perform other railway duties.
In addition to the more traditional track-laying features, you can buy and place properties as you see fit, ranging from golf courses and amusement parks to office and apartment buildings.
Perhaps the most interesting collection of tools reside in the map edit windows, accessed by selecting.one of eight buttons from the toolbar. Using these program options, you can level and raise terrain, plant trees, and carve rivers, Islands and lakes out of the landscape with just a few mouse clicks.
Finally, a limited on-line help system provides short explanations and descriptions of some game elements. Once you've tweaked your scenario to perfection, you can save the scenario and test your construction prowess by playing the scenario in A- Train.
On the more technical side of things, program graphics are a little on the plain side (sporting not more than sixteen colors), and sound effects are limited to moving trains and other minor sound effects. Granted, these limitations are inherent to the original A-Train program.
ATCS fully supports hard drive installation, complete with a polished point-and- click hard drive installation program. Once installed, ATCS occupies approximately 1MB of hard drive space. As with A-Train, scrolling about the map is a bit pokey on slower Amigas; owners of accelerated Amigas are treated to snappier response and loading times. Multitasking is not supported, although ATCS did exhibit complete compatibility with a wide range of Amigas running both AmigaDOS 2.0 and 3.0. The instruction booklet is a brief document of about twenty pages, and covers both the Macintosh and Amiga
versions of the program.
Although an attractive purchase for railroading aficionados, ATCS and A- Train, by extension might not be every Amiga gamer's cup of tea. More so than some Maxis products, ATCS is long on simulation detail and somewhat short on playability. If you prefer a faster pace to your railroad simulations, you should journey a bit farther down the tracks and pay a visit to Microprose's venerable Railroad Tycoon.
ATCS definitely extends the usefulness of the original A- Train, making it a must-buy for avid A-Train gamers. If you've always wanted to build your own railroading empire (and move a few mountains and part some water in the process), ATCS should be just what the conductor ordered.
A-Train Construction Set Retail Price: Bundled with A- Train ($ 69.95) Requires: A-Train, 1MB RAM Maxis Suite 230 Orinda, CA 94563-3346 Tel: (510) 254-9700 Inquiry 205 AMIGA Hired Guns by Jeff James j | 1 11 mi ] L !
T (!***** mmm IH 1 i ) 0 a _ • h. 1 J, ; r. t * ••• w £*• The story line in Hired Guns the latest action game from Psygnosis is anything but new. A barren moon has been overrun by bio-engineered monsters, causing an urgent plea for help to be sent out into the cosmos. True to your heroic nature, you and your team of battle-hardened mercenaries is quick to answer the call for aid for a fee, of course. After you've landed on the moon, (optimistically called 'Graveyard') you must scour the surface to locate four fusion power rings which you'll use to blast the moon's starporf into
radioactive bits.
To prepare you for this task, Hired Guns provides three sets of increasingly difficult scenarios. The first five are embarrassingly easy training missions that allow you to get the hang of the game controls. Next up are the short action missions, which introduce you to real combat in a variety of situations. After honing your skills in these missions, you're set to take on the heart of the game the campaign scenario. As mentioned previously, this mission requires you to exterminate all hostile xenoforms on Graveyard and save the galaxy. (Or at least a small part of it.)
Toaid you in this endeavor is a team of pre-genera ted characters with their own unique skills and abilities. Up to four can be active at once, chosen from a twelve-member collection that indudesa pair of death- dealing combat robots, a cyborg, an assassin, and a handful of mercenaries and other deadly characters. Regardless of whom you select, you don't have to control them all by yourself.
Hired Guns allows up to four players to play at the same time on the same computer, each controlling a separate character. This is accomplished by using a variety of mouse, joystick and keyboard combinations, with two players usually using mice or joysticks and the remainder pecking away at the keyboard.
To accommodate all four players, the game screen is portioned off into four separate quadrants, one for each player.
Each of these four sections is broken down into fourseparate displays, accessed by pointing and clicking on folder-like tabs at their edges. The primary viewscreen provides a three- dimensional viewofthepiaycr's surroundings, while an inventory screen keeps track of what valuables the character is currently carrying. A status screen keeps an eye on the character's health and other statistics, while a mapping screen provides an overhead view of the character's surroundings provided that a Digital Terrain Scanner (DTS) is being used.
While an enjoyable gaming experience for one player, Hired Guns comes into its own when more than two players are involved. Players can compete or work in concert to complete mission goals, each operating independently of one another.
Trigger-happy players can easily decimate their cohorts with an ill-timed grenade toss or a too-iengthy burst of cannon fire.
If players do manage to avoid killing one another, the motley menagerie of monsters, combat robots and other hostile entities in the game will do their best to finish the job. Hired Guns provides a bewildering array of high-tech gadgetry and weapons players can use to defend themselves, ranging from neutron flux cannons and grenade launchers to 9mm handguns.
The entire gaming experience does an admirable job of immersing players in the science fiction genre. Gamers familiar with the films Predator, Robocop and Aliens should feel right at home on the barren surface of Graveyard.
Most of the gripping game atmosphere comes from exceptional music and sound effects background noises of sli ther- ing beasties and dripping water accentuate thegloomyactionon- screen. Amiga owners with at least 1.5MB of RAM are treated to additional music and sound effects, including the rumble of distant thunder, a wider variety of weapon noises and other ephemeral sound effects. In terms of animation, 1 found the Stop-and-go nature of movement through the Hired Guns gameworld to be somewhat disorienting; each character advances in segmented jumps, not unlike the movement method used
with more success in such products as Dungeon Master and Eye of the Beholder. Graphics are generally clean and detailed,although the small screen area devoted to each player's viewpoint results in some onscreen objects and monsters appearing rather crudeandblocky.
If you're not satisfied with how your characters look on-screen, you can break out any TFF-com- patible paint program (such as Deluxe Paint) and edit the character i mages you rself. Us i ng this method you can easily fashion your on-screen alter ego to resemble anything imaginable, including a self-portrait.
In addition to allowing users to customize character graphics, Hired Guns offers several other unique and helpful program features.
Hard-drivc installation is fully supported, complete with a push-button installation program that quickly copies the five game disks to your hard-drive.
The original diskettes are not copy protected, a I thougha code must be manually entered into the game to continue play. Hired Guns doesn't directlv support multitasking, although hitting CTRL-W will pause the game and return you to the Amiga Workbench, allowing you to put the game on hold when you must perform a task of a less entertaining nature. Clicking on a button inside the resultant pause window will return you to the game. While the game is paused, you can peruse the robust amount of game documentation.
Hired Guns is quite possibly the most well documented product ever from Psygnosis.
Four hefty booklets comprise the printed documentation of the game, including a 32-page instruction manual, a quick start guide and two manuals that provide background information and fiction for the game.
As playable as Hired Guns is,a few glitches preclude it from gaming greatness. The inventory system is needlessly cumbersome, painfully so when three or four players are frying to exchange items and supplies during a fi refight. As flexible as Hired Guns is in accommodating multiple players at the same computer, the two-player mode only supports two mice, an unusual combination that the vast majority of Amiga owners are unlikely to have access to. Hired Guns also doesn't support the 256-color AGA chip set, although a sequel is rumored to be in the works which will add this feature.
Granted, these are only minor shortcomings that detract little from an otherwise excellent prod uct. If you likeeye- opening action, blood-spattering violence and gobs of bugeyed monsters in yourcomputcr games, look no further than Hired Guns, Hired Guns Retail Price: $ 59.95 Requires: 1MB RAM Psygnosis Ltd.
675 Massachusetts Ave Cambridge, MA 02139 Tel: (617) 497-7794 Inquiry 230 Fighter Duel Pro2 by Rob Hays It is a beautiful day for flying; the sun is burning bright and hot in the clear blue sky. As you scan the hazy horizon for enemy planes, a stream of tracers narrowly misses your canopy. Slamming the joystick to the limits, your plane claws around in a higli-g turn, as you try to bring your sights to bear on tire bogey that managed to sneak up on you.
As you line up your sights and pull the trigger, your tracers find their mark. A trail of black smoke pours back from the damaged fighter, and after taking a few more hits, it suddenly explodes in a ball of fire.
Welcome to the fast and furious world of fighter combat, World War II style, courtesy of Jaeger Software.
Jaeger set the Amiga flight simulator community on its car with their first product, Fighter Duel. The fantastic frame rate, panning view system, and aerodynamic modeling that gave you the feeling of actually flying the planes, were all hallmarks of the original. The ability to duel in real-time over relatively slow modems sparked nationwide dueling tournaments. Unlike too many software companies, and unlike virtually every game company, Jaeger followed their first version with an enhanced Fighter Duel Fro.
Pro allowed you to choose from among 16 American, British, German, and Japanese Fighter Duel Pro2: The instrument panel is the same, except for instrument markings, in every plane you fly.
1 a| j PlayerQptions... | j Aircraft... j rlijHdjikilfoliiMl j Chat. ¦. I Colors. 1 Save 1 BEGIN FLIGHT planes for yourself and up to two computer controlled opponents, as well as other enhancements. Now, little more than a year later, comes Fighter Duel Pro 2.
The number of available aircraft is now up to 25, and includes the German ME-163 rocket powered Komet, and the ME-262jet. Also included is the huge American P-61 Black Widow, and less famous planes from Japan, Britain, and Russia. Computer controlled enemies now number up to four, each with eight levels of skill. You can change the skill levels of the opponents at any point by pausing the flight, and plane types for the foes and yourself can be changed without rebooting.
In typical Jaeger fashion, new features have been added based on user input, and yet in most cases, the old features have also been retained. For instance, two things users have been requesting since the start have been keyboard control of aircraft functions, and realistic action of the bullet stream from the planes.
With Pro2, both have been added. Something else that had previously been termed "impossible" by Jaeger is keyboard selectable views.
FIGHTER DUEL PRO 2 b vlAEGER SOFTWARE Earlier versions required the user to manipulate the mouse to change the direction of the view. Now, not only can you instantaneously check for targets around you, but if you own an analog joystick with extra buttons on the top, you can control the views with them as well as with the cursor keys.
The modem play options have also been expanded, with the addition of chat files.
These are 100 sets of one-line comments you can prepare ahead of time, then send by hitting a function key. Live messages can also be typed from tire keyboard. Feel distracted by your opponent's comments? Thev can be blocked by a key press. A phoncbook is also included in the modem section, for easier calling of dueling buddies, and full performance is available with a 1200bps modem.
If you own a second Amiga, your options expand even further. A null modem cable between their serial ports allows local two- player dueling. You can also choose to fly as a two plane formation against two computer controlled enemy planes. This wing man mode is also available to single players, with the computer controlling the Other three aircraft.
Additionally, players can divide the flying and gunnery functions in two-seat aircraft.
All of these two-player options are also available using a phone modem. With an optional $ 15 adaptor available from Jaeger between their parallel ports, a second Amiga can be dedicated to showing a continuous rear-view, which is also available during modem play.
If you need a break from flying, or if you need a chance to practice with the realistic gunnery without the added demands of flying, there is a new gunner option. From the plane choice screen, choose the machine gun, and you are placed on the ground, firing back at strafing planes.
Fighter Duel Pro2 offers variety of planes, excessive documentation, multi player capabilities, and realism to its fighter pilots.
Retained from Pro is the ability to replay up to 60 seconds of flight from the pause menu, depending on available memory. The practice modes are also the same, allowing you to sharpen your flying and shooting skills. There is a new option for unlimited ammunition, perfect for the pilot who likes to spray bullets all over the sky.
Fighter Duel Pro 2 requires a minimum of two megabytes of CHIP RAM, or two megabytes of FAST RAM, and 512K CHIP. This means that stock A-600's and A- 1200's are suitable, as is an A- 500 with two megabytes of FAST RAM added to the expansion bus. Note that if you have a hard drive installed in an otherwise stock A-1200, you may have to boot without the Startup-Scquencc to free up enough memory for the program to run. Hard drive installation is flawless and simple via Commodore's Installer utility. AGA machines will provide up to 35% better performance, but even on a 7mhz A-500, Pro2 will still
wow your flight simulator friends. Analog and digital joysticks are both supported, as are analog rudder pedals, and there is no copy protection. If you want to take advantage of the modem options, you must use an external modem, not an internal model.
What's left to improve? If you start with jaeger's desire to program the best dogfight simulator, not much. In a dogfight, the ground scenery is not important, except as something to avoid crashing into. Pro2 still has the same physical setting as Pm did, which means a choice of ocean with islands to fight around, or land with island-like areas, to fight around. I'd like to see the instrument panel improved. It is the same except for instrument markings, in every plane you fly. I'd also like some way to know how serious your damage is. Currently, a counter registers the number of hits. The
program calculates different amounts of damage.
Depending on weapon, armor, and where on the aircraft the hit occurred, but you have no way to know if that last hit almost tore a wing off, or just made a tittle hole.
What's next for Jaeger?
They are currently hard at work programming Fighter Duel Pro2 for the IBM- compatible crowd. This promises to be duel-compatible with the Amiga version, and should open up a huge new pool of available duelers.
If vou have ever stared longingly up at an air show featuring Wwii fighters, wondering what it would be like to fly one, run, don't walk, to vour nearest dealer and pick up Fighter Dud Pro2.
This is quite likely the closest you or I will ever come to feeling what it was like, fifty years ago, flying as if your life depended on it.
Fighter Duel Pro 2 Jaeger Software 7800 White Cliff Terrance Rockville, MD 20655 Tel. & FAX: (301) 948-6862 Inquiry 206
• AC* Amazing Computing ¦m Vol-8, No.5, May 1993 Highlights
Include: "Directory Opus", review of the latest version of
Directory Opus and a start-up tutorial by Merrill Callaway
"Media Madness," explores the inside of Blue Ribbon Soundwork's
new Media Madness, by Todor Fay & David Miller "SuperJAM 1.1,"
a review of the latest release of SuperJAM! By Rick Manasa
"ImageFX," review by R. Shamms Mortier ALSO: Super VideoSIot
for May The New Graphics Modes!
If VoLS, No.6, June 1993 Highlights Include: "AMOS Turns Professional",review of a major upgrade hailed as a comprehensive development system, by) ini my Rose "Searching Medical Literature," using the Amiga to tap the vast resources of medical on-line services, by Dr. MicFuiel Tobin ALSO: Newsletter Design, Arexx Programming, Hot Diversions Q) 3
0) v It) * “ (1) X 0 TJ (B v CO C
* VoLS, No.7, July 1993 Highlights Include: "TypeSMITH 1,0",
review of Soft-Logik's new font editor, by Merrill Callaway
"OpalPaint 2.0," review of the latest version of this paint
program for the OpalVision board, by R. Shamms Mortier
"Structured Drawing," basic features and advanced techniques,
by Dan Weiss "DeluxePaint IV AGA," review of the latest paint
package for the AGA machines, by R. Shamms Mortier ALSO: Super
VideoSIot, Arexx, and New Products!
M Vol.S, No 8, August 1993 Highlights Include: "Amiga Vision Professional", review Commodore's upgraded authoring system, by Douglas J, Nakukihara "Art Department Professional 2.3," review of the latest release of AdPro from ASDG, by Merrill Callaway "Professional Page -4.0," the latest incarnation of Pro Page, by Rick Manasa "Pseudo Radiosity Effects," why ray tracing is not an accurate model of true light behavior, by Mark Hoffman T-Rexx Professional”, a review of the latest release of T-Rexx from ASDG, by Merrill Callaway ALSO: AC Phone Book: A directory of Amiga Developers!
* Vol.S, No 9, September 1993 Highlights Include: "Adventures
with Aladdin",Part III of this tutorial series on Aladdin 4D,
by R. Shamms Mortier "CanDo 'First installment of this series
for CnnDo programmers, by Randy Finch "Caligari 24," Review of
version 3.0 of this 24-bil software, by R. Shamms Mortier
"Coming Attractions," A took into the future attractions in
Amiga games, by Henning Vahlenkamp ALSO; WOCA Australia &
Summer CES!
¥ Vol.S, No 10. October 1993 Highlights Include: "Making Waves", Focus on the wave requester in Part IV of the Aladdin series, R. Shamms Mortier "Clouds in Motion," Animated clouds in Scenery Animator, by R. Shamms Mortier "Media Madness," Discover what it can do for Bars&Pipes, by Rick Manasa "Bars&Pipes Professional 2.0," review by Rick Manasa "Bernoulli Multi Disk 150”, A review of this great Iomega drive.
ALSO: Commodore's new CD32!
If Vol.S, No 11, November 1993 Highlights Include: "CanDo", This installment covers developing a custom object by combining several standard CanDo objects, by Randy Finch, "Brilliance," A complete review of this hot new paint and animation program from Digital Creations, by Frank McMahon.
0 "Online," The introduction of this new telecommunications column for the Amiga, by Rob Hays.
"Get Graphic: Digital Image F X," The introduction of AC’s new graphics column, by William Frawlev.
"Picasso IP', A review of one of the best new graphics cards available, by Mark Ricken.
ALSO: WOCA Pasadena: Commodore introduces CD-32! Plus, the incredible LighlRave, a Video Toaster emulator!
» Vol.9, No I, January 1994 Highlights Include: "Designing Holiday Cards", Using your favorite DTP programs to create holiday cards, by Dan Weiss.
“Accent on Multimedia," First in a scries exploring the history and concepts behind multimedia, by R. Shamms Mortier.
“ Primer* Printer," Review of this low end. Inexpensive color printer, by Merrill Callaway.
"Commodore 1942 Monitor," In-depth study of this comprehensive Amiga paint package, by R, Shamms Mortier.
ALSO: Commodore Shareholders Movement v Vol.9, No 2, February 1994 Highlights Include: "Amiga on Internet", Exploration of Internet and its services, by Henning Vahlenkamp.
"EG5 28 24 Spectrum," A review of this hot graphics card from GVP, by Mark Hoffman.
"Magic Lantern" A new animation compiling program for all Amiga display inodes, by R. Shamms Mortier.
"Get Graphic: Digital Image F X," Using Arexx, Opal Paint, AD Pro, and DeluxePaint to process images, by William Frawlev.
ALSO: Exclusive interview with Lew Eggebrecht!
M Vol.9, No 3, March 1994 Highlights Include; "Amiga Stars at Medical Convention", Medical multimedia on the Amiga, by iMichnel Tobin, M.D.. "CanDo vs. HELM," Head-to-head review of two loading Amiga authoring systems, by Randy Finch.
"PD Update," This month, a description oi Alert Patch 2.9 and other shareware and freeware utilities, by Henning Vahlenkamp.
"Scala MM300," A review of the program believed to be "hot stuff" for anyone doing interactive media work, by R. Shamms Mortier.
ALSO: And furthermore: The Amiga takes the stage in the Broadway production of The Who's Tommy!
Vol.9, No 4. April 1994 Highlights Include: "Computer Cafe Serves Up Shasta", The design team at Computer Cafe creates incredible "can-a-malion" for a beverage commercial, bv Robert Van Buren.
"Aladdin 4D Review," Comprehensive look at the latest version of Aladdin, by R. Shamms Mortier.
"AGA Chipset and the Amiga: CD to the Rescue!" What does the future hold for CD32 and Amiga games? Jeff James has the inside scoop, by Jeff James.
"Sync Tips," Video returns to the pages of AC, featuring Oran Sands.
ALSO: Exclusive interview with renowned Amiga artist Jim Sachs.
H Vol.9, No 5, May 1994 Highlights Include: "Desktop Publishing for Profit", Resume design: A simple and profitable way to break into the desktop publishing field, bv Dan Weiss.
"24*bil Painting Techniques," Innovative tips and tricks anyone can use to make their computer paintings look better, by Mark Hoffman.
"PD Update," This month, MegaBail 3.0, Motorola Invaders, New World, and more, by Henning Vahlenkamp.
"MicroBotics MBX-12Q0Z," A review of this handy math coprocessor and 32-bit RAM add-on card for the Amiga 1200, by Rob Hays.
ALSO: The Umg-.nvai ted Amiga 4000 Tower is showcased Jt the Cebil show in Germany.
* ' Vol.9, No.6, June 1994 Highlights Include: "CanDo," Select,
enter, and play music files, by Randy1 Finch.
"NAB show report," AC travels to Las Vegas for the latest releases and announcements.
"Making an Article Database," Create a simple database to keep track of magazine articles using the HELM authoring system, by Doug Nakakihara.
"A Survival Guide to CD-ROM Part J," The first in a four part series designed to take the confusion out of CD-ROM devices, by Mark Rieka n. "Bubbles vs Heal," Fargo's Primera Color Printer & Canon's BJC-600, by Dwinn Craig.
"1994 Reader's Choice Awards Ballot".
"TypeSmith 2.0," Review, by Merrill Callaway.
"The A 64 Package 3.0," This new release brings quality Cfrl emulation to the Amiga, by Henning Vahlenkamp.
"MIDIquest 4.5 & TEClIquest," Review, by Shamms Mortier.
V AC's TECH, Vol. 3, No. 2 Highlights Include: "Die," An arcade game programmed in AMOS BASIC, by Thomas J. Eshelman.
O UJ ( ) b "Programming the Amiga in Assembly Language Part 6," by William Nee "Wrapped Up with True BASIC," Text and Graphics wrapping modules in True BASIC, by Dr, Roy M. Nuzzo "ARexx Disk Cataloger ' An AmigaDOS manipulator that produces a text file containing information about the floppy disks you want cataloged, by
T. Darrel Westbrook AND LOTS MORE ON DISK!
* AC's TECH, Vol. 3, No.3 11 ighlights Include: "Rcxx Rainbow
Library," A review by Merrill Callaway "All You Ever Wanted to
Know About Morphing," An in-depth look at morphing for Imagine
bv Bruno Costa and Lucia Darsa "Custom 3D Graphics Package Part
I," Designing a custom 3D graphics package by Laura Morisson.
Build a Second Joystick Port," A simple hardware project for an additional joystick port bv Jaques Hallee.
And lots More on diski ¥ AC's TECH, Vol. 3, No. 4 Highlights Include: "Custom 3D Graphics Package Pari II," Pul the finishing touches on your own graphics package bv Laura Morisson.
"TruBASIC Input Mask," An interesting TrueBASIC utility by T. Darrell Westbrook.
"Time Efficient Animations," Make up for lost lime with this great animation utility by Robert Galka.
"F-BASIC 5.0," A review of Ihis latest version of P-BASIC by Jeff Stein.
PLUS: CD32 Development Info!
* AC's TECH, Vol. 4, No, 1 Highlights Include: "Artificial Life,"
Artificial life, intelligence and other technical tidbits in
Ihis piece, by John lovine.
"Huge Numbers Part I," Creative number crunching, by Michael Greibling.
"Pseudo-random Number Generation," Generating sequences of random numbers almost, by Cristopher Jennings.
"Draw 5.0," Door prize selection in aMQS Professional, by T, Darrell Westbrook.
"Programming the Amiga in Assembly Language ' Complex functions are explored, by William P. Nee.
"Writing a Function Geiiie for Pro Draw," Create a calendar beginning October 1582, by Keith D. Brown.
¥ AC's TECH, Vol. 4, No, 2 Highlights Include: "True F-BASIC," What do you get when vou cross True BASIC with 1-BASIC? You’ll be surprised, by Roy M. Nuzzo.
"Huge Numbers Part II," Creative number crunching, by Michael Greibling, "Building an Audio Digitizer," Create a simple audio digitizer for your Amiga, by John lovine.
"A Look at Compression," Various compression techniques and what they do for you, oy Dan Weiss.
"Programming the Amiga in Assembly Language," Using the math coprocessor, by William P. Nee.
"AmigaDOS Shared Libraries," Examining AmigaDOS libraries and their functions, by Daniel Stenberg.
1-800-345-3360 Amazing iMiGA BACK ISSUE SPECIALS!
SEE PAGE 72 FOR DETAILS Complete selection of Amazing Computing and AC's TECH AVAILABLE!
II WHAT II AVE YOU BEEN MISSING? Have you missed information on how to add ports to your Amiga for under $ 70, how to work around DeluxePaint's lack of HAM support, how to deal with service bureaus, or how to put your Super 8 films on video tape, along with Amiga graphics? Do you know the differences among the big three DTP programs for the Amiga? Does the Arexx interface stili puzzle you? Do you know when it's better to you use the CLI? Would you like to know how to go about publishing a newsletter? Do you take full advantage of your RAMdisk? Have you yet to install an IBM mouse to work with
your bridgeboard? Do you know there's an alternative to high-cost word processors? Do you still struggle through your directories?
Or if you’re a programmer or technical type, do you understand how to add 512K RAM to your I MB A500 for a cost of only $ 30? Or how h' program the Amiga's GUI in C? Would you like the instructions for building your own variable rapid-fire joystick ora 246-grayscale SCSI interface for your Amiga? Do you use easy routines for performing floppy access without the aid of the operating system? How much do you really understand about ray tracing?
The answers to these questions and others can be found in AMAZING COMPUTING and AC's TECH.
Ironion Computer rostrvci Suite 161. 54 Concordia Center Cranbury. NJ 08512
(609) 655-4999 4898 Inquiry 231 Eric Lavitsky Lavitsky Computer
Laboratories, inc. PO Box 7446 Somerset. NJ 08875
(908) 560-0114 inquiry 233 TCF'94 The Trenton Computer Festival
Although the Itfr. Annual Treateft Computer Festival was
not o::nr h-h- Amga=orienteG, it did haveplentv to offer
toe Amiga met.
Held oil the weekend of April i(-i at Mercer Count-.- Comm :;nir College ip New Jersey, TCP is the world s oldest personal computer show. It began in 1975 at Trenton State College as a joint effort between the Engtaeermg Department and the Amateur Computer Group of NT before moving tp MCCC in 1990. Today TCF is a huge show sponsored by many organfoatiORs, with about 20,000 visitors anriuaUv.
TCF Is comprised. Of threg. Basic parts: indoor, conunerciri, and noncommercial cxh-.biior-; an auMooc flea market; and seminars. This year's 225 exhibitors ineiudsd many industry leaders such as IBM and Microsoft. Unfortunately, Gold Disk, toe only commercial Amiga, developer present, didn't show any' of its Amiga products. On the other hand, with 1000 vendors ranging from retailers to individuals selling their own used computer equipment, the flea market catered to just about any computer platform pi format imaginable In tact, I saw two Amiga puWic domain vendors, several people selling
Amiga software, and even two AlOOOs for sale - one a bare unit and the other a loaded system with many accessories. As always, many bargains and buried treasures were waiting to be found both outdoors and indoors.
The 130 Seminars discussed many different computer topics
md. uc.i.ng general Interest ones suer as Internet, foee|y
distributable software, making money with your computer, and
a keynote addrpfS by Steven Levy, author of the classic novel
Computer Revolution. Levy reflected on the dev aVlcJOj,
ifOSii 3J1C tOwCBSfci Ovt H.SW- I ©vvSil: v- CJHp, Although
past shows have had seminars on the Video roaster and an
introduction to the Amiga, toe only Amiga-spt'Ciftc one this
year was the users group meeting. Nevertheless, this
well-attended meeting is probably the high ight of the show
for Amiga users Eric Lavitsky! An Amiga developer and
co-founder of the jersey Amiga Users Group, was on hand to
discuss Commodore and the future of the Amip, and to
demonstrate the new CD" game machine. Eric also awarded CD"
posters in a free raffle.
Lavitsky cautioned not to put too much faith in the numerous minors circulating in the Amiga community (AAA development has NQT been cancelled.). Purthesmore, agepr-diftg to Lavitsfev, CD R0M peripherals for the AlzOO and A-OOO do exist although no release dates have been set for them or for AmigaDOS 3.1. The CD11 demonstration featured the games Microcosm and. The Labyrinth of Time, CD audio, CD-r-G, and the Video Cds Top Gun and Star Trek VI using Commodore's MPEG Pull Motion Video adapter. Lavitsky also mentioned Microbotics' upcoming CDC expansion device that will melude fioppy, RGB, IDE,
serial, and parallel ports.
That wraps up this year's show. Even though TCP is no VVOCA, it was still a worthwhile event for Amiga users, At S8 for general admission to everything, TCF is hard to pass up, especially If you're in the New Jersey area. *AC® North Jersey Amiga Users Group PO Box 2314 West Paterson. NJ 07424 Inquiry 232 The Trenton Computer Festival offers something for everyone. From the Amiga Users Group mooting (Top) to the commerciai vendor exhibits (Middle) and the outdoor fiea market (Bottom) Amiga users as well as others can find information, values, ana' more.
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P. O. BOX 2140 Fall River, MA 02722-2140 Please place this order
form in an envelope with your check or money order.
’. Create spectacular true color animal inns on your Amiga.
. Paint, digitize and display beautiful full color composite video images on any Amiga. • Capture an image in 10
• seconds from any color video camera or stable video source.
• Full-featured paint, digitize and conversion software ;
included. * Compatible with AGA 1200 and 4000 Amigas in
NTSC PAL modes. Two to four times the speed of AGA
• ' animations (DCTV vs. HAMS) with greater color and , .t
,[ Compatible with all popular 3D, rendering, and graphics packages including: AD-Pro, Aladdin 4D, AmigaVision, ‘ip Brilliance, Calligari, Cine morph, Draw4D, lmagcMastcr, Imagine. LightWave, Morph Plus. Real 3D. Seal a. Scenery Animator, Sculpt, VistaPro, and many others... DCTV NTSC or PAL) $ 299.00 RGB CONVERTER Allows the use of DCTV with standard RGB monitors (10K4) in standard NTSC or PAL modes. Also permits the use of external genlocks like our SuperGen.
• Only broadcast quality S-Video genlock for less than $ 1000
• AGA compatible. Compatible with all Amiga models
• Two independent dissolve controls
• Software controllable
• Notch filter SuperGen SX $ 749.00 SuperGen 200DS
• Broadcast Quality
* For A2000 only - internal
• Built-in Pruc-amp
* S-Vjdeo and Composite Input & Output SuperGen 2000s $ 1195.00
The Kitchen Sync provides two channels of time base correction
* the perfect lots cost TBC solution for the Video Toaster™.
With a Video Toaster, the Kitchen Sync provides a complete A 13 roll editing system.
Two complete infinite window time base correctors on one IBM AT Antiga compatible card • Absolute 100% broadcast quality * Composite or Y C video in * Includes easy to use external control panel * No waveform monitor needed * Variable speed strobe * Freeze Frame, two rock-solid Freeze Fields • Low power consumption • Lowest TBC price per channel • Wbiiks with consumer grade VCRs Two Complete Time Base Correctors On One Card!
Kitchen Sync $ 1295.00 Genlock Option Required to synchronize the Kitchen Sync to an external vide"M,u,ce- Genlock Option $ 150.00 S-VHS Option Required to enable S-VHS Hi-8 (Y Ci video outputs.
S-VHS Option $ 150.00 iThe 1 Kitchen Sync The Video Slot Box is a revolutionary new mini-tower that expands any Amiga A2000. A3000, or A4(XW to have four complete video slots, three additional PC AT bus slots (Power and Ground only I for compatible cards such as our Kitchen Sync TBC, room for two 5.25 inch half height deuces and one 3.5 inch device I You can use this room tor SCSI hard drives, optical drives, flopticals, tape drives, or anything else that Fils.J. and a beefy 230 watt switching power supply.
The Video Slot Box provides these solutions: Use the Video Toaster with an Amiga A3000. Llse more than one video slot product in your Amiga. Easily move your desktop video environment between Amigas.
The slots in the Video Slot Box ate complete video slots with nil the capabilities: of the video slot within the Amiga, You can place up to four video slot products into the Viden Slot Box. A front panel selector lets you choose which product is actually in control of the video slut w ithin die Amiga.
With products that are “video slot masters” such as the Video Toaster or a genlock, only one of them can be active at a time. The video slot box allows you to easily switch instantly between several such products within one machine without having to ever swap boards. And switch them with software!
Get The Most Out Of Your Amiga ¦ Four Video Slots! * Three PC AT bus slots (power & ground only} • 230W switching power supply • Two 5.25" drive bays • One 3.5'' drive bay Video Slot Box $ 995.00 FREE SHIPPING on all VISA & MC orders in the US CALL DIGITAL
- *==DIRECT 916-DIGITAL 916-344-4826 9:00am to 5:00pm PST M-F COD
- Cash only - add $ 10.00. Call by 2:00pm PST 5:00pm EST for
same day shipping.
Worldwide Distributors and Dealers Warned. Inquiries invited.
For technical information call 9 [6-344-4825 it E A T I O N S P.O. Box 97, Folsom CA 95763-0097 • Phone 916*344*4825 • FAX 916*635*0475 c SuperGen SX, SuperGen2Q00s, DCTV, DCTV RGB Converter, Kitchen Sync, and Video Slot Box are trademarks of Digilal Creations, Inc. Video Toaster is a trademark of Newtek, Inc. IBM and IBM AT are registered trademarks of IBM, inc. Amiga is a registered trademark of Commodore-Amiga, Inc. Circle 109 on Reader Service card.
The Reviews are in... “The program is so fast and flexible that it makes its Amiga predecessors feel like the old Doodle!
Program on the Commodore 64. Nothing out there can match its feature set, and it's the one paint program I’ve used that’s so fast that it never gets in the way of your creativity."
Amiga Computing, October 1993 (UK) “Brilliance is now leaving Dpaint trailing in its wake the best art package available for the Amiga. It’s very hard to express why I’m so taken by Brilliance, there’s just a feeling of ‘rightness’about the way that it works."
C U Amiga, October 1993 (UK) “Brilliance is user friendly, doing an excellent job with nearly every function and option that it offers..." AmigaWorld, December 1993 (USA) 'SO Butt!
“For many years, Dpaint ruled the roost when it came to supplying incredible graphics power at an affordable price, but no longer. Brilliance has assumed centre stage and is now the Amiga is number one art package."
C U Amiga, January 1994 (UK) "After using Brilliance for just a couple of days, I’m hooked. It is the only package to be released for the Amiga which can rival DeluxePaint for animation capabilities, and it is a class act. ” Amiga Down Under Nov Dec 1993 (New Zealand) Slow Fast Yes No N A Yes 29 2 9 2 Lots' -v 1 .
Lots* 1 Lots* ¦¦¦ ¦ Yes Yes * No Yes No Yes Slow Fast 16 30,000 No Yes No Yes 30fps 99fps No Yes Professional Paint & Animation DIGITAL “Excellent! Brilliance is loaded with useful dra wing and animation features, but it’s not just the sheer number of tools on offer that impresses. Two other big points arise. First, the program is very easy to use, thanks to its intuitive, flexible and well thought- out panel system. The second major factor is Brilliance's speed. Even in HAMS mode, everything zips along beautifully quickly.’’ Amiga Format, October 1993 (UK) “It took a while, but Deluxe Paint
IV has finally met its match. If you’re looking for the best AGA paint program on the Amiga, look no further than Brilliance."
Amazing Computing, November 1993 (USA) Version 2.0 of Brilliance has been designed with productivty in mind.
Several new features enhance this already powerful program.
Features iike Flip Frames that ANNOUNCING VERSION 2.0 allows the animator to flip through drawings. Rub Thru that make compositing easier. Load and Save Tween paths enabling much longer and repeatable brush moves. Faster and more accurate Tweening. True View option for magnification, And much, much Brilliance!
Still Not Convinced?
30 Day Money Back Guarantee when purchased directly from _ Digital Creations as a Competitive Upgrade to Ver. 2.0. Call 800-645-1164 to order.
...Brilliance kicked Tut's Overall Speed Picture Size Limited By: Chip RAM Total RAM Number ol Brushes Number ol Anim Brushes Number ol Screens Levels of Undo Levels of Redo Load Save Palhs Flip Frames Realtime Preview Mode Full Screen HAM Gradient Fill Max of Colors Gradient Fill True 24 Bit Editing Load OCTV Pics as HAM Max Animation Speed Ground-up Design for AGA ’ Limited only by total RAM DUU!
COMPARE! Deluxe Painl IV Vs. Brilliance “It is solid as a rock. Never have I known a first version of any program stand up like this or be so perfectly polished."
Amiga Shopper, December 1993 (UK) DIGITAL The best just got better!
C R EATIONS Digital Creaiions, PO Box 97. Folsom. CA 95763-0097 Product Information 916-344-4825 • FAX 916-635-0475 • Orders HU0-645-1164 Circle 108 on Reader Service card.

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