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the Amiga were moved to work on Apple Macs and others sent to work under OS 2. Onïy a coupie of peopïe were feft to fook after version 4.1 and sort out some Üngering bugs. We couïd bïame the Germans: fooking at the huge market WordPerfect trans-iated its program into German. but it faiïed to seü. We couïd bïamc WordPer fect; the version of Library was not what the Amiga market wanted and the word processor suffered from a high price. Either way screams from happy Amiga WordPerfect users provoked some response. and peopïe moved back to the Amiga division. We won't see 6.0, nor 5.0 but improvements to 4.1, gentïe, steady refinements for one of the most important programs on the Amiga. A7EATHER satcüite pic-V V turcs are now avaiiahie for Amiga owners with the ïatest Microtext Teïetext Adaptor and an ordinary TV aeriaï. The pictures, which originate from sources such as MeteoSat, are transmitted on Ceefax but can onïy be received by a computer with a teïetext adaptor and the refevant software. New pictures are sent reguiarïy and are presented as an index on the Amiga's XXI wiü he distributing Noveü Network port for the Amiga. Scott Martin, the deveïoper, describes the instaüation as pretty much piug in and go. This is a heaïthy addition to the Amiga capabiiities. Coupïed with Ameristar's Ethernet capabiïity - in marketing not networking terms - these two faciïities wiü go a ïong way towards making the Amiga appear more serious to peopïe at iarger companies.

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Document sans nom SPEED AND POWER Volume 2 Number 2 July 1989 £1.95 A Database Publication Fun and functional Roam brave new worlds THE AMAZING AMIGA AMIGA 500 pus DISK DRIVE AMIGA 500+ 1084S Instruction Manuals. Extra Disk. Workbench The Very First Tutorial. T.V. Modulator. Photon Paint, Mouse PI.IIS additional Amiga Compatible r’ | i m IGVI'IY D Disk Drive and 1(1 Blank Disks. LULUUK 1V1U1MIUK £199.99 pnnt speed: Dltchar's.at lU'chaim MPS 1200P
- L'.iXl post and packing The Commodore MPS12IDP pnnter presents
the state of the an in dox matnx pnnters. With all the features
of a pnmcr that would cost much mote The MPSI200P is designed
to he like three pnnters in one. It can act |ust like an Epson
FX printer, or with the dip of a switch, it can act just like
an IRM Graphics Printer with IBM Group 114 character set
(Danish,‘Norwegian character setlsuppon.lt an also print all
the characters available with the Amiga in the Amiga
configuraiion.ThcMPS1200P ucapahle ot allthepnmingrunctions sou
would expect.as well as sotr- ......- MPS I500C COLOUR PRINTER
* TECHNIC at rHxRsrilRIMItx PRIXTtxi. IM HXIi.u I U'li.ii ti*
ns.u vcdlcpnir Iseadt OrxIl MtNH exams w.rrlwajdrwsii'
TcBtLalltt'sWfn .Mur's PRIVIIXt.OIRHTION ¦Wj'-.i.eia
will.comiudVadr»»:neri PIIIVT PtTHI.S II .sii if i.. :*.te-
I-I. .nr -J.rxH '. Pmooc IJNEIUD •wri+nnt.x' Vc.s. "‘.i Nnn it
* mod- OHRXITERxTI XXI llcUtaOelsandsfuxsaldtalMeis XHX
nUVtlJXE IIV.IH uliopluMu-.tris acOHdilgtopntlpuwsetesled Pack
Includes: A500CPU. Mouse. P.S.U..T.V. Modulator. Very First
Tutorial. Workbench 1-3. Basic. Extrasand Manuals.
PLUS POSTRONIX BOMS PACK WORTH OVER £250 ,11Bia„k Disks. Disk Storage Box. 10 Excellent Games, Mouse Mat.
Mouse Bracket (Mouse Holder) Deluxe Paint.
£399.00 Amiga 3.5" external drive. Capacity Xf PLUS FREE DISK O 1 IQ QQ STORAGE BOX & 3,1*17 ,77 10 BLANK DISKS +£5.0t post and packing pa™ £149.99 512K for the Amiga 1084S STEREO COLOUR £259.00 AMIGA 101(1 DISK DRIVE ...AND MORE BESIDES!
CHALLENGER DELUXE 1 Compatible tt'ith Spectrum |*nh 1 M g3* | LU i whole new range of innovative imputer covers, made from arable clear plastic. Designed to I your computer perfectly... not tly safe from dust but also all irms of accidental damage.
£6.99 £14.95 C64 OLD STYLE £6.99 CMC NEW STYLE £7.99 AMIGA 500 £9.99 ATARI 520ST £9.99 ATARI 1040ST £9.99 ! STOCKS OP SOFTWARE it AC
I. MAJOR CAME CONSOLES - PII Art Editm Mark Nolan Doug Steele '
LATEST NEWS Batman is among the stars who use an Amiga to
sound good. A Novell approach to netw orking and Infocoi bites
the bullet with a move West.
SOFTLOGIK PAGESTREAM Output is all important in desktop publishing. So if you haven't a couple of grand for a PostScript printer then this could be the solution.
A. J THE NAZGl’L Dave Eriksson, with a little help from Krodo
and friends, takes on the might of Mordor. A game which
captures the magic of the book.
WELL WICKED i HOT NEWS . An all star cast with 96 per cent, well supported by Archipelagos, Beam and lots more in our biggest games section ever.
I WELL WICKED JL hm HOT NEWS A hJ LISTEN TO THIS iplete control of a digit!
Synthesiser, called an Amiga, |ohn Kennedy shows you how to make it whistle, sing and burp.
WE DON'T NEED NO EDUCATION Schools do not have the right attitude to teaching with computers but now Commodore is learning to deal with [i7» Ni rd process with notes.
NOW DELUXEPAINT HAS ANIMATION Presenting AnimPaint DeluxePaint III makes animation easy. With the AnimPaintfeature, you can create animation just by pressing one key to record your paint strokes, and another key to ploy them bock. You con olso use ony multi- cel animation as a brush and paint with it, even in full 3-D.
8 New Paint Features DeluxePaint III also adds sophisticated features to the number one AMIGA point software: Extra-holfbrite support for 64 colours; direct overscan pointing for desktop video; wrop and tint brush modes for special effects; better font support; improved compression; and many performance enhancements, including foster perspective. Product requires 1MB of RAM.
SPECIAL UPGRADE OFFER: Upgrade now and save £50. (Recommended Retail Price £79.99 inc. VAT) Send DeluxePaint II monuol cover and £35 (£30 upgrade + £5 carriage) to Electronic Arts Ltd., 11 49 Station Road, Langley SL3 8YN, England.
Allow 2-4 weeks delivery. Dpaint I owners can upgrade for £55.
ELECTRONIC ARTS' ¦ AMIGA SCENE ¦ GO West. That was the command Mediagenic, formerly Activison, gave to Infocom, the world's number one adventure software house. So Infocom moved to the American West Infocom goes west for Mediagenic Only a few of the staff made the journey - none of the game designers or developers. Some will be working on independent projects for Mediagenic. In essence all that will survive is the name.
Infocom has had a pretty rough time since Corner- WORDPERFECT Corp was welcomed to the Amiga by those users who thought that having the best selling IBM business software on the Amiga would get the computer into busi- more important than clever disc drives, multi-tasking or memory configurations which were not stupid.
As a result PC WordPerfect sold thousands of copies and Amiga WordPerfect didn't.
When IBM users got WordPerfect 4.2 we still had to settle for 4.1, placated by the news that when version
5. 0 came out we would leapfrog the 4.2 stage.
But this didn't happen.
WordPerfect claimed that 6.0 was much better suited to the Amiga and that would be the next release.
Finally the news broke.
WordPerfect Corp in Utah had closed down the Amiga section. The programmers Stone, its venture into PC business software, failed, costing the company a lot of money. Despite turning out some dazzling text adventures it was forced to sell out.
A truly creative company often fails to fit in with larger corporate structures and, although you wouldn't think so from recent releases, some of the major talent left.
Authors like Steve Meretzky. Dave Lebling and Stu Galley will be following adventures of their own from Making your mind up who loved the Amiga were moved to work on Apple Macs and others sent to work under OS 2. Only a couple of people were left to look after version 4.1 and sort out some lingering bugs.
We could blame the Germans; looking at the huge market WordPerfect translated its program into German, but it failed to sell.
We could blame WordPerfect; the version of Library was not what the Amiga market wanted and the word processor suffered from a high price. Either way screams from happy Amiga WordPerfect users provoked some response, and people moved back to the Amiga division.
But improvements to 4.1, gentle, steady refinements for one of the most important programs on the Amiga.
EATHER satellite pictures are now available for Amiga owners with the latest Microtext Teletext Adaptor and an ordinary TV The pictures, which originate from sources such as MeteoSat, are transmitted on Ceefax but can only be received by a computer with a teletext adaptor and the relevant software.
New pictures are sent regularly and are presented as an index on the Amiga's OXXI will be distributing a Novell Network port for the Amiga. Scott Martin, the developer, describes the installation as pretty much plug in and go. This is a healthy addition to the Amiga capabilities. Coupled with Ameristar's Ethernet capability - in marketing not networking terms these two facilities will go a long way towards making the Amiga appear more serious to people at larger companies.
This is an important development for the Amiga, since screen. They can be downloaded by pointing and clicking the mouse. The picture is saved as a compact data file and the Microtext software can then be used to select them for display.
Microtext Teletext Adaptor costs £143.52. Missing link no longer Novell is the high volume network tool for IBM owners. But it is not a peer to peer network, which is something that has more mass appeal for the Amiga.
This will come with some Dccnet software, two versions of which are being written, one by Bob Tully of Syndesis in America and another by Paul Ockendcn of VFM Software in Brighton.
Get weaving DON Harding, a lecturer at Norfolk College of Arts and Technology (0553 761144), has produced a report on how to use the Amiga 500 and Delux Paint II to design furnishing fabrics.
Its useful information can also be adapted for the easier design of fashion fabric.
Six hard discs to be won Ideal Hardware and .l nfga f.Vmi rofrrig are working on an amazing competition which will oiler every reader a chance to win one of six System 2II0II hard drives for Ihe Amiga 500. This beautifully designed peripheral autnbnnls without having to upgrade vour Amiga. The high-speeil 40 meg drive would normally cost £573.85 and is a really good huy at that price. Bui you can kil your Amiga mil with one for absolutely nothing if you win. Full details will he published in next month's issue of .lriijga (jtmimling. Don't miss it.
Wait for it LATEST estimates are that the new Amiga 2500 could be available in the next two to three months.
It will be a straight upgrade from the existing A2000 including a 14MHz 68020 CPU upgradeable to 25MHz with 68881 or 68882 Math co-processor and up to 4Mb of 32 bit ram.
VOLTMACE (0462 894410) has completed a deal to produce a new yoke- style joystick for the Amiga.
The Hertfordshire firm bought the design of this proportional flight simulator joystick from its developer.
Incontrol of Cambridge. It will sell it under the name Deltabase A. "The new acquisition is set to become the flagship and revitalisation of Voltmace's ageing joystick range", said a spokesman.
Analogue joystick specially designed to resemble the AMIGA owners will have a treat in store later this computer show is launched.
It's The Computer Shopper Show, to be held in the Great Hall at Alexandra Palace from November 24 to
26. Sponsored by Computer Shopper magazine and organised by
Database Exhibitions, it will hit a huge traditional shows
from the festive season into one event.
The Computer Shopper THE Amiga 500 is turning in good results in the High Street. Major chain store group Laskys has decided to put the machine into 32 of its stores, and after the major advertising and marketing boost of last Christmas john Lewis group is also to put the Amiga in 20 of its outlets.
The Allders chain store has increased its take-up on Commodore products thanks to the success of the Amiga Now go fly that table flight control joystick of an aircraft with twin handgrips which rock from side to side for aileron movement and wards for climb or descent. It clamps on to the edge of a desk or table and is plugged into port two of the Amiga.
Primarily designed for Flight Sim II version 1.1 or later, the joystick is activated by pressing the j key. It costs £29.95. Four shows in one Show replaces the Commodore Christmas Show, the Atari Christmas Show, the Amstrad Computer Show and the Electron & BBC Micro User Show. It will combine all the new products, special features and bargains from these billed as "the world's largest computer shopping spree".
Chains like the 500 500 in its stores last Christmas and the machine will be going into world-famous toy shop Hamleys on London's Regent Street.
Catalogue companies Gratten, Argus and Lit- tlewoods have also decided AIMING to make its US business size up to the success it has had overseas, Commodore International has appointed a former Apple Computer man, 42- year-old Harold Copperman, as president and chief operating officer for its American operations.
"Our overseas operations have experienced strong growth in sales and profitability and the hiring of an individual with Harry PROTEXT can now speak.
Arnor is working on a version of Protext, its topselling word processor, which uses the Amiga’s ability to talk.
Designed as an aid for the blind. Amor believes this is the first such program for the Amiga. Talking Protext is A COMPANY which will typeset pages from any Amiga DTP program you care to mention, The Text Formatting Company has installed a Linotronic 200P model B with a full range of Adobe PostScript fonts. So next time you have something really important to print give TTFC a call.
It is also the UK distributor Mandarin Software (0625 878888) whose Amiga titles include Lombard RAC Rally, Time and Magik, Pioneer Plague and Lancelot has just completed a deal with giant German distribution house Ariola- soft.
The agreement means Ariolasoft effectively becomes Mandarin's German partner and will be responsible for marketing all the UK software house's products through its 2,000 strong dealer base.
"Ariolasoft will undertake the advertising, promotion, translation and distribution, in fact everything, on behalf of Mandarin in Germany", said Annie Creasey, Mandarin's head of exports.
“Mandarin already has a profile in Germany thanks to the success of both Pioneer Big push in the US Copperman's experience and track record is a key element in our plan for building a strong US operation", said chairman Irving Gould.
• Worldwide sales of Amigas have now lopped the million mark,
with 60 per cent going lo the European Now listen to this still
in development and needs some tidying up before it can be sold.
One altered is the built-in Desktop hard copy for AmigaTeX, the
typesetting language designed by computer genius Donald Knuth
to give the very best output on any system. For more details
call The Text Formatting Company on 01-806 1944.
Ariolasoft links with Mandarin Plague and Lombard RAC Rally, but we believe that this formal link-up will stantially in what is the number one market in Europe.
"This is stage one of our corporate plan to ensure that Mandarin will be a truly European force by 1992".
Marketing director of Ariolasoft Willie Carmincke told Amiga Computing: "We are most impressed with Mandarin's products and look forward to a long and fruitful working relationship with this leading British entertainment software A MAJOR shake-up in Commodore's marketing department has coincided with the shock news that marketing manager Dean Barrett has quit. Both sides stressed that the end of his two year association with Commodore was AMIGAble.
Managing director Steve Franklin told Amiga Computing he was looking to fill not only the place left by Barrett but also two other positions created by the new marketing structure. This will split the marketing Marketing boss quits Musical Amiga hits cinema screen ¦AMIGA SCENE!
Department into two divisions and was on the cards before Barrett decided "These plans have been forced on us by the growth of Commodore over recent years and the fundamental growth we expect next year.
The marketing department is being divided into two divisions to cope with this", he said.
"Dean's decision to leave was very much an AMIGAble move. I did not want him to go because he has done a fantastic job for us but when someone decides on a career change there is nothing you can do. 1 wish him all the luck".
Barrett has left to pursue what he says is a longstanding ambition to go into publishing. He has taken up a job as marketing manager for publishing house EMAP.
LYNNE Hamilton is an Amiga user you may not have heard of but you might have heard her singing. Her single, On the inside, is the theme for Prisoner Cell Block H, the cult Ozzie soap where the acting is only a little less wooden than the set. The tune has already topped the Australian charts where it was Number One for four weeks.
‘ Readers who are sharp- eyed TV viewers may have noticed an Amiga 1000 WITH desktop publishing growing in importance for Amiga owners, there is a chance for them to display their newfound skills and win prizes.
The 1989 Desktop Publishing Awards are once again being organised by Database Exhibitions and Pira, the Paper and Board Printing and Packaging Industries Research Associ- Winners will be announced at the Desktop Publishing Show which runs from October 4 to 6 at the London Arena.
Judges for the 1989 awards will be executive editor of the Independent Michael Crozier, production director of Macmillan Publishers Michael Barnard and author ANEW animation, editing and special effects product which has scored a big hit in America is now available in the UK.
ANIMagic is designed for the Amiga by Aegis of Santa Monica, California, whose UK agent for the product is HB Marketing (0895 444433).
It works with VideoScape 3D, Deluxe Paint 111 and most popular paint and animation programs to produce impressive special effects.
Digital video effects produced by ANIMagic being used in the programme Sledgehammer to trace a missing girl. Perhaps the best performance by an Amiga will he heard at the cinema.
Glimpsed in a scene from ITV's Saturday Night at the Movies was an Amiga being used to compose the haunting music for the new Batman movie.
The Amiga isn't going to do all the Batmusic itself, there will be a little help from Prince.
Prizes for DTP skills of Design for Desktop Publishing, John Miles of Banks & Miles.
Categories are for the best magazine, newspaper, book, technical manual, in house company report, brochure, leaflet and newsletter.
Awards will also be made for Desktop Journalist of the Year, Desktop Editor of the Year, Desktop Designer of the Year and the most original use of desktop publishing.
Further details and entry forms are available from Elizabeth Strutt, Pira, Randalls Road, Leatherhead, Surrey KT22 7RU. Tel: 0372 376161.
Magic touch of animation include spins, page turns, Venetian blinds, confettis, strobes and unusual colour and titling effects.
These animations can be edited, enhanced or spliced together and the package is intended for presentation use in business, video production. Education, trade shows and other applications which demand special animation effects.
- Mouse Driven
- Kickstart 1.3
- Anti Vims
- Floppy Speeder
- Boot Drive Selector
- Copy Program Functions under F-Keys
- Error Messages
- Shortened Reset
- Extra Utilities ! HARD DISK AMIGA A500 A1000 A2000 B 20 MBYTE
HARD DISK ..£375.00 g 30 MBYTE HARD DISK £449.00 g 40
MBYTE HARD DISK £549.00 8 60 MBYTE HARD DISK £649.00 Jl (state
model, supplied with software) MIDI INTERFACE AMIGA j - For
A500 A1000 A2000 (state model) £OQ 95 j - Midi in, midi out,
midi thru ' j - Cables and software incl.
- The ultimate stereo digitizer £69 95 (Makes the others sound
like toys)
- For A500 A1000 A2000 (state model) ( HARD PERSPEX DUST COVERS
A500 A1000 A2000 Mousepads (top quality) £4.99 Diskbox 3.5"
(80) with lock £7.99 Diskbox 5.25“ (100) with lock £7.99 j
White Label 3.5" DSDD (10) disks £7.99 5 Printer cable (top
quality) £4.99 J Scart cable (top quality) £9.99 aAMIGA DISK
£104.95 1 § 3.5" INTERNAL DISK DRIVE £69.95 I 1 A2000 5 ALL
- PROFESSIONAL GENLOCK A500 £99.95 9 - Low cost, enabling you to
merge computer graphics with live video & record the results
on a VCR j RENDALE | GENLOCK A500 I GENLOCK A2000 £199.95
- Hardware and software £19 951
- Place hardware between external ' " drive and computer
- Protects internal and external drives
- Always present after warm reboot
- Gives alarm signal if a virus is found Protects against 16
Viruses [ RAM EXPANSIONS A500 512K Upgrade to 1 mbyte, fitted
in seconds
- With clock, battery operated to retain time date £99.95
£149.951 £449.00 I £469.00 I £469.001 A500 1.8MByte
- Board to add 1.8 Mb internal memory to your A500 (Supplied
without memory 1C) With Ram A500 A1000 2MByte
- 2 Mb ram expansion A500 A1000
- simply plugs into expansion port A2000 2MByte
- 8 Mb board, 2Mb Ram Digiview Gold Video Digitiser £99.95 j
At000 Kickstart 1.3 + Clock £1 49.95 I Eprom Programmer £99.95
I Boot Selector £9.99 I Suite 1, Wickham House, 2 Upper
Teddington Rd, Hampton Wick, Kingston, Surrey KT1 4DP Tel:
For everyone who owns one of these computers, CI.UB68000 offers members software, hardware and accessories at huge savings off recommended retail prices! Each item has been carefully chosen to offer the best value and quality.
When you join you will receive a free games compendium and a free catalogue every 3 months AMIGA TOP 100 GAMES AMIGA PROFESSIONAL SOFTWARE 3M*»0V4K wBShhi CLUB 68000 INTRODUCTORY OFFER Fill out this coupon and return it to CLUB 68000 Ltd. Your only commitment is to pay £10.00 for one year's membership of CLUB 68000. Mail this coupon to CLUB 68000 Ltd., Suite 1, Wickham House, 2 Upper Teddington Road, Hampton Wick, Kingston on Thames, Surrey KT1 4DP Amiga Arcade Screen 7 steels itself for action orship that looks to be a must. There you complete. The huge needs persuading otherwise. Are
balancing precariously delivers the next gird on a narrow steel girder brick smashes into vou trying to build a skyscraper ' ~ when all these spitters.
Crawlers and metal- your munching gremlins : chasing you.
The sixth floor When the odds seem impossible. Steigar is let loose, dealing death and destruction.
Screen 7’s follow-up to Steigar will be High Steel, for which a head for heights saries. The human players are helped by a parly of computer-generated characters. A bit like Dungeon Master but with more shooting and less messing. As you can soe from the screenshot.
Bloodwych is a real 'doozy in the graphics stakes.
The project sees the signing of Antony Taglione and Pete James to the Imageworks label, which is rapidly becoming the prestige 16 bit label.
Antony and Pete formed Starlight Software, famed for Red LED and other chart- topping 8 bit games, but for their 16 bit debut they wheeled out something really special and so looked to Mirrorsoft to ensure the success that the game Back in the dungeon ings might not be so bad if you could just find J_ All the latest news on the games software scene The Sales Curve goes walkies THIS MONTH 96 Silkworm 94 Archipelagos 93 Beam 93 Live and Let Die 88 Battlehawks 1942 88 Goldrunner II 87 Freedom 83 Bio Challenge 81 Steve Davis World Snooker 75 Hollywood Poker Pro 73 Raider 71 Tank Attack 67 Artura
64 Fright Night 64 Grand Monster Slam 63 Last Duel 63 Mayday Squad 62 Advanced Ski Simulator 62 Jug 52 Airball 49 Pac-Land 33 Realm of the Trolls 14 The Real Ghostbusters BEHIND the quiet facade of a South London office complex internal wranglings are stirring up a nest of aliens. The bone of contention is a dog called Ben. Friend and full time companion to Jane Cavan- agh, boss of international software sales and marketing company. The Sales Curve.
Nt, seen here posing behind Ben. "He's such a quiet dog. He just lies around on the office floor all day. He doesn't even get in our way. Let alone anybody else in the building. We've only ever heard him bark unduly worried by the ultimatum. "We were just about to recruit two new programming teams". Dan smiles, "which would have meant leasing a much larger suite anyway".
The Random Access team is currently six strong.
Ronald Pieket Weeserik (centre, yellow shirt) is the Amiga expert. He has just finished programming Silkworm for Virgin Games and is now immersing himself in Ninja Warriors. In his spare time Ronald likes to mess with music and has written a six channel player for the Amiga.
The score for the first level of Ninja Warriors has already been transcribed from the arcade machine.
Ronald put his player into action and the Sales Curve office came to a standstill while he treated us to a four- and-a-half minute aural massage.
Even project manager Simon Pick (back row, left), whose job it is to crack whips (walnut) and make the tea. Stops work and freaks out when Ronald struts his stuff.
Technical boffin Matthow Spall (centre row, left) has built a special cabinet which lets the three screen coin-op game run on three Philips monitors. Graphics artist Ned Langman (back row.
Middle) has ported and shrunk all the graphics and is in the early stages of touching them up for the Amiga.
With programming oneup- manship rife, especially between Ronald, ST wizard John Croudy (back row, right) and 16 bit all-rounder Alan Jardine (centre row, right), everything looks set for a big Christmas release.
Left out of the 16 bit action but still in the Ninja Warriors picture (front row. Right) is C64 programmer Warren Mills.
The lower part of the screen is the The pass-on icon of your leader is command panel, with highlyoriginal always active, which means that if for [nemy'firanTbattleMd1optas* your Z'Nice'0 m°lC'' °U Sk‘P Clicking an icon of your leader All in all, Tank Attack is a fairly N this original twist to an ancient type of game you start life as a flat balloon on a bicycle pump which slowly blows you up. By guessing wildly you jump off before you explode, hopefully filled with as much air as possible, and then make your way around the Old Castle to find various bit and pieces.
Once you've found them you make our way back to the pump and follow the instructions of the wizard.
I keep deflating or exploding before I find the first object, so I am doomed to wander the castle and i turned up or down using the cursor keys. Sound effects are almost nonexistent An option allows you to move the whole screen up and down with the numeric keypad, and stops you taking the back off the television to find the Vertical Hold control.
It's a rare old game, The graphics are large and colourful and st tionary. Movement and swapping between screens is smooth and quick. There is a certain novelty value in the bursting balloon, but it soon wears off. Airball quickly vanished into the murky depths of my disc box.
Alastair Scott audacity to lob fragmentation bombs, which can cause a lot of damage to the enemy if shot at the right time.
The allied forces are caughl rather on the hop. All they could muster was one helicopter and one jeep. These aren't standard issue craft, but highly manoeuvrable experimental ones with firepower equal to several destroyers put together.
The helicopter is fast and agile; there must be some use for the jeep, but damed if I can 5nd it. Ft's probably the one for experts who can get the hang of its aiming system.
Basically, Silkworm is a scroll the Scramble similarity comes in.
Waves of murderous aircraft fly at you in formation and the idea is to mow them down before they perform the cut-the-grass Icoup de grace? EdI You have a rapid fire capability, which is certainly adequate, but with the addition of a good autofire stick it becomes very adequate LASTM Let me tell I ters to them with a subtle blend of diplomacy and deadly bombs.
As it always does, the dual player option adds to the enjoyment of the game. However in Last Duel this is only achieved by having two separate games being played on the same screen at once with little cooperation or competition. Later on both players fly almost identical ships with the inevitable "Aargh! Which one is me?!" Problems.
I At the end of every level there is | the customary larger than the average alien creature to kill. This can take the form of several barely-animated i segmented aliens or a nasty creepy- I crawly. Killing them is a positive Once these have been dispatched you are treated to a well drawn is take offence at you seeing, scantily-clad young woman chained ce flying around the locals is not to a wall, crying "Save me!" It looks ' " ' nice. Ahem. But it's very, very tacky.
The graphics are reasonably good, recourse of action is to explain m I 'HE Golden Tribe of Bacula have X overrun the twin planet Mu and taken captive the beautiful Princess Sheetazzzzzzzz... Just who is the frustrated sci-fi fantasy writer who thinks up this crap? I could do better myself.
In fact I think I will.
The 40ft high Flavians of Flatulence have kidnapped the sister of the High Lord Tebbo of the planet |ob- creationscheme. Only you can save the universe by getting on your bike and destroying everything in sight.
This will convince the Flavians that you are indeed a force to be reckoned with and they will apologise, return your sister and probably offer to repaint your house as well.
No matter how it is described, the plot boils down to the "switch off your brain and shoot" variety, with the currently in vogue optional extra weapons. Two players can play together, one driving a car, the other flying a hoverplane. When only one person is playing, he or she alternates between the car and plane on differ- You travel up a series of roads, Air Marshal, or similar. The mosl handy, and certainly the most common acquisition, is the shield.
This appears when a landmine is shot, and it gives 10 seconds of invulnerability. If you try to pick up a second shield, or shoot one often enough, there is the largest, loudest and brightest smart bomb effect ever seen. The same effect happens when the end of level biggy disappears.
The sound in Silkworm is not merely heard, it is experienced.
There's an ever-so-slightly nice parallax scroll and the backgrounds are really beautiful, despite the fact that they take very few seconds to load with Random Access's fast loader routine.
Another thing which is really impressive is that occasionally tiny squadrons of helicopters fly past in the distance or aircraft carriers )ICAD The Designer’s Dream RUNS ON ANYIMb AMIGA redraw chan AutoCad running on a Compaq 386.
PRACTICAL- Ideal for design in architecture, electronics, mechanics or engineering.
ACCURATE-Precise to I millionth of a millimetre.
COMPATIBLE - AutoCad DXF Import Export module option. Print | to plotters, laser or dotmatrix MODULAR - Easy upgrade to XCAD Professional.
PRICE £99.00 exc. VAT CADVISION LONG, long ago. In a place where a cloudy plane! Always hung above the north, the andents played won thought worlds. Together the to generate, almost randomly, thousands more worlds.
Then the ancients turned their YOU are in a spaceship under the influence of a fluctuating gravitational field, which makes said spaceship extremely difficult to control. You are opposed by three killer balls which roam around threatening l to destroy your ship with a single k touch. To proceed to the next level ¦HK '¦I you have a task to complete, then the exit door opens.
The first three levels involve connecting power stations with laser beams without blocking yourself off from the exit or blowing yourself up.
You drive to a live (red) power station, touch it. Whereupon your ship turns red. Drive to a dead power sta tion and touch that, whereupon the two stations will be connected by a Touching various blocks brings on differing effects. The Apple block changes gravity, numbered pieces add to your score; skulls kill you stone dead. Then there's the alcoholic block - an enemy which jumps around randomly and knocks you into skulls. There is a light time limit of 90 seconds to each task.
You can choose between two types of spaceship. One can be brought to a halt by pressing the Fire button, the other is for experienced players and maniacs only; it tends to run out of control as it cannot be braked without a lot of joystick waggling.
That, essentially, is all there is to the plot. At first the game looks extremely simple - then the subtleties slowly appear and you find you can't put the joystick down. Its secret is the mixture of fast action and strategy. On mosl levels there are a few correct ways to complete the task but plenty of opportunity to go wrong, even without any nasties to distract you.
The graphics an reds, greens and blues ar great effect, but the real show- stoppers arc the patterned backgrounds in the style of Arkanoid. Some are animated.
Seeing foreground graphics, then the midground oscillating behind them and a static background behind that makes a terrific impression.
Text is displayed in a large, clear font and the display fills the whole even the menu screens are well presented. You never have to touch the keyboard, its joystick selection for everything.
Sound quality lags not (ar behind.
There is a short, delicate passage accompanying the loading screen, then some loud and rhythmic tunes on the menu and high score screens, plus wonderful effects during the game - a screech of brakes as the spacecraft slides to a halt, the clang of metal on barrier and much more.
Beam is one of the best games I have played on any computer.
Alastair Scott A ITER the Frenchmen hid the pockets of Colonel Pemberton's billiards table, Smyth spared no expense in getting them back. Sherlock Holmes was called in and after many adventures in far flung lands the pockets were found on Professor The good colonel was delighted, ’'let's rout these damned foreigners with an English game. Rule Britan- So it came to pass that Steve Davis World Snooker was written.
Although Colonel Pemberton thought that snooker and pool were base games played only by drunkards and dissolules, the programmers thoughtfully included English billiards just for him, as well as French billiards, also known as Billiards Carom, which has three balls and a pocketless table.
"Egad! I squandered " in Holmi have read the instruction book!", the once-powerful voice quailed from beyond the grave.
Snooker is divided into 10 ball and IS ball versions. Pool is either American -15 numbered balls of different colours, points scored by potting a nominated ball into a nominated pocket - or English - pot eight reds or eight yellows, then the black to win. English billiards is a Go nuts over bolts through space spatch the weeny flying monsters which buzz about like wasps on an August afternoon. They’re fairly harmless, but you do get points for them, so waste 'em all the same.
Spinning can be combined with jumping, and this can be used to bump off platforms sideways, wasting more crawlies on the ground or one of the rather nasty bouncing snakes which lurk on the platforms.
Some nasties leave behind a spinning cauldron which can be cracked open for bonuses. One gives you a kind of smart bomb, another allows you to hurl the little flying things about in the vain hope that they might splatter a robot or two.
Once you have all your bits and bobs, rush back to your sphere and onwards to deal with the guardian.
This one is more famed for its general unpleasantness rather than its typos.
You have very little ammo to spare.
Once destroyed, on to the nest, much harder, level.
Each screen seems to have rather more colours than is usual even in EHB mode - about 180 according to Palace boss Pete Stone, who isn’t sure - a tribute to the skills of the folks at Delphine Software.
Delphine also has strong links with the music business and has got someone who knows a quaver from a semibreve to do the equally clever sound. So Bio Challenge is definitely special in the technical department.
The gameplay is, erm, different, and takes hours of practice just to get used to the controls.
If you enjoy really mastering a game. Bio Challenge is probably for you. But for the occasional time and robot wasting session, there are alternatives that won’t cause so much angst and cursing. Very good, but very hard.
Stewart C. Russell Because first impressions count Don’t get left behind - get down to The London Arena for . . .
PRESENTATIONS V ,V V ¦ Everything you need to know about making a better impression - written or visual - is on display under one roof at the International Desktop and Professional Publishing Show and its new partner, Presentations '89. If you’re an expert this is where you'll find all the latest hardware and software.
If you’re just starting out you'll find all the help you need to make the right purchasing decisions first time around. And it's all happening at the exciting new London Arena in the heart of London's Docklands.
At DTP '89 you’ll find:
* All the major hardware, software and service suppliers
* The Pira desktop publishing clinic
* Help and advice from DTP user groups
* Daily seminars on the practicalities of desktop publishing -
what to look for and how to decide what's best for you
* A two-day professional conference on The Changing Face of
Desktop Publishing
* Gallery display of the best desktop published materials
produced during 1989 At PRESENTATIONS ’89 you’ll find:
* The latest computerised presentation systems and graphics
software ’ Audio-visual and data projection hardware
* Slide production and reprographic services
* The full range of everyday presentation tools, from flip charts
to marker pens " Daily seminars on improving communication
skills, do-it-yourself presentations, and state-of-the-art 1
bet my floppies that the programmers of Realm of the Trolls
To be fair, it is slightly more graphical and atmospheric than that, but it is "one of those sort of games" with a spot of Apple Panic and Dig Dug value muni' | | | | | m If you are fluent in French. Spanish or Italian you might be able to read the instructions. The English version doesn’t make any sense From what I could understand - and I am open to suggestions you assume the role of an elf whose duty it is to enter the treacherous troll tunnels to steal back all the amazingly fabulous elven relics which the avaricious if somewhat tasteless trolls have purloined horn the elves some time
in the past.
The caverns take the form of a series of halls. There are quite a few IT seems to me that however much you moralise about software porn, however much you point out that softcore on a computer is a complete rip-off when compared to the dubious value offered by mens' magazines and videos, software houses will still produce the stuff. And someone out there will still buy it Hollywood Poker Pro is the sequel to Hollywood Poker, which isn’t much of a surprise. What is surprising is that instead of just another collection of digitised cuties.
The actual algorithms of the program have been tightened up to give you a All good and well really because, let's face it, otherwise you'd be paying £20 just to see four digitised girls in their birthday suits. Even the most rabid smut fiend would have to concede that that is a total rip off.
As it is, the pictures in the game are of an extremely high quality utilising, as they do, the Amiga's HAM mode.
A really tacky extra is a magnifying glass which can be used to give a chunky zoom-in on any area of the picture your sweaty hands desire.
Both you and the computer start with $ 100. The standard bet is $ 5 and you can bet or raise in increments of $ 25 as you attempt to beat one of four computer opponents and cause it to HOLLYWOOD POKER PRO buy a successive $ 100 with articles of clothing. If you manage to win $ 400 you will have reduced the computer picture to its bare essentials.
And that's basically all you're getting for your money, except for numerous slightly different which are composed from sa .
Instruments and are reasonably good, if somewhat mom As a game of poker this is perfectly acceptable. It plays quito well and it will lake you some time before you manage to beat all four opponents, it does show off the graphics and sound capabilities of the Amiga.
But if the only reason you ar buying Hollywood Poker Pro is ft some sweaty stimulation, then you really are ~" of the wo halls there are even lifts pulled up and down by small bats which obviously don't have a very good union.
Another form of public transport is the wagons which perpetually run up and down the tracks in a few of the halls. For the pedestrian there are always the ladders.
One of the hazards of being a cave robber is encountering the owners, in this case the trolls, who carry around large baseball bats and attempt to which is decidedly bad for your elf (sorry).
There are several ways to deal with them. You can use your mental powers to stun them, use your awesome magical powers to blow a hole in the floor and kill them or, by far and away the best, you can leg it.
A very annoying feature is that the elf can be controlled by joystick but quite effective at building up the dungeon atmosphere. The same cannot be said of the sound effects which, aside from the thunk of bat on skull, sound like they might have loaded wrongly.
If you find the puzzles boring, or if they are too difficult, you can always use the scene editor. This, as it turns ouL can be a lot more satisfying than playing the game. As well as all the usual stuff for building ladders and walls, you can change the personality of the trolls.
Only to be recommended if you have difficulty finding something to do on Sundays.
T Amiga Computing was a low udget production, this review would start, "Remember Pac-Man all those years ago? Well, Pac’s back in a whole new set of adventures!” or something equally repugnant. As this is not your average trash mag, we managed to keep it until well into the first sentence.
This is quality journalism here.
There is not no bad grammar or spel- Pac-Land is one of those annoying Ze hidfputo you offtetroying the Sinistar in the coin-op next door.
The people who play Pac-Land always seem to be very good at it, never failing to get to the third trip at a pair of magic boots to help you on your way. And to think adults wrote this junk. Pass the bong, brother.
Blinky, Pinky, Inky and the other one appear in planes, cars, flying saucers, even on pogo sticks in their quest to stop Pac’s relentless scrolling advance. What makes the arcade machine bearable is the very sharp and simple cartoon-slyle graphics, which scroll very quickly and go well with a tune reminiscent of banging heads off walls.
There are the obligatory fruit and power pills, and objects to be jumped over in a fairly predictable manner.
Springboards give you the power to leap enormous distances, but only if you hammer the keys like nothing on earth. 1 just about smashed my Navigator on this bit. Joysticks are cheaper than new keyboards.
This would be one of the best Amiga games going but for three things - the graphics, the scrolling and the screen size. It has jagged low-res graphics, contrasting with the sharp cartoons of the coin-op.
It also has a 56 pixel high black band at the bottom of the screen, which is the price we pay for having a superior machine. Then there's the very ripply scroll, nothing near as do.
Pac-Land suffers from chronic underscan - even the ST default character set is present in all its some- thingness. I'm all for people writing games for the ST, but when the ST comes to my Amiga I switch off.
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terrorists criminals, if such a thing is possible.
They have a lisl of 143 demands, one of them obviously being (hat all razor manufacturers must close forthwith - not one of the terrorists has seen a shave in months.
Unknown to the beardies. The Ambassador's daughter is hiding in one of the rooms. It's your job to find her and take out as many terrorists as possible.
The three brave folk trog around the embassy in what Tynesoft calls a Modified First Person Perspective and what the rest of the world calls a 3D maze. Most of the doors in the embassy are locked, so you'll need to call in the comms person. As it's a good idea to keep the squad leader leading the pack, you'll have to keep swapping which member you are controlling.
Most rooms contain at least two terrorists, so again you’ll have to move rapidly from the movement icons to the action screen to off the opponents of Freedom. A joystick is no use here - make sure you choose the mouse option.
Each team member can take between 20 and 50 shots before copping it. But if you find the correct resident doctor. This is very necess- trapped and as you must search for useful objects, you often set them off.
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change ¦ FRIGHT NIGHT Fangs, but no fangs Tripping the type
fantastic Standard printer drivers are great for integration
but often result in chunky output. Rupert Goodwins looks at a
program which offers a solution Desktop publishing, two words
that send computer salesmen into paroxysms of delight, users
into fits of sighing and bank managers to the bunker. Give us
enough money, says the DTP brigade, and you too can typeset
your letters, books and leaflets. For most computers, enough
money has to cover laser printers, hard discs and special
displays. With PageStream, the Amiga plus cheap printer gets
the chance to do it all.
Can the Amiga cope, or is high quality output just putting a brave PageStream. From Soft-Logik. Has several claims to be the best Amiga DTP package going. First, it goes to great lengths to generate as good a quality of output as your prinl rt prograi nother , albeit vith sc touche forget that to lake something as complex as page esign accessible through simple lenus requires a great deal of work.
Getting going is simple. There's no rtfisi be trusted?) - putting a copy of the master disc in the drive, booting the computer and double-clicking on the PageStream icon. No setting up is needed, at least for a 1 meg Amiga. Later the program will ask for its fonts, provided on a separate disc.
The major difference for 512k machine owners is that they should stop the startup sequence and resize all the windows to free as much memory as possible - there's a detailed description in the documentation of what to do.
Otherwise, the only difference between small and large memory sizes is in the amount of document and the speed of operation. All the The program starts up in interlaced mode unless told not to. Displaying a large blank page with a menu bar along the top of the screen and a tool palette on the right-hand side. It’s black and white to start with, although colours can be modified to minimise dicker. Colour graphics are fully supported and the screen can be configured to use 2 colour mode (fast and memory-friendly). 16-colour mode (slow, hungry), or anything inbetween.
But one that I kept getting wrong because almost everything else does it differently.
Once the page size has been chosen from 11 preset types from Business Card (nice) to A3, or a custom size, the screen changes from blank to a grid of dots which show unused page area. The next step is to define columns or areas on the page where text or graphics will go. Columns can be drawn freehand or automatically allocated - once an area is defined, the dots are removed and a blank patch displayed, giving a clear view of the ayout.
INTRODUCING text is simply a matter of choosing the icon from the tools palette, clicking on the lumn where the text is going and ecting the Import item from the File menu. Choosing Text brings up a list of flies. Clicking on the name of a directory moves to that directory and choosing the special Root file from the top directory brings up a list of the assigned devices. There are no buttons for DFO or DF1, so it's quite difficult to ask the computer to display files on a changed disc.
Choose a text file and the menu changes to show a list of text types it knows about. On the review copy this appeared to be limited to Ascii, although Word Perfect and other popular file formats are available.
Text is sucked into your document. If you've so selected, it automatically A C man’s lament
- can be picked up from the tool palette - a window of its own
that can be moved around the screen or sent to the back of the
Flexible, but if you move it on top of the document the pointer type doesn't change back to an arrow when you’re trying to choose a tool.
The first thing to do is to start a new document. PageStream follows most Amiga conventions. The File menu is first on the menu bar and has the usual New. Open, Close, Save.
Save As options available by mouse or Amiga-key selection. Unusually, all menu options are also getatablc by the Esc key and one or more .fpllowing keys. The Fonts menu, for example, pops up if Esc 1 F is typed in. A legacy of the ST perhaps, but a useful shortcut. PageStream multitasks properly, and the Workbench and CU can be started up from within the progr The only other plac PageStream departs noticeably from hen the mally, the at the 1
a. No button pressed and held down wh the mouse is moved to the
final position, where the button is released.
With PageStream the button has to be released before the mouse is moved and pressed again when the movement is finished. A small point.
I ¦ open square bracket
- dot & - ampersand _ - underscore I - pling } m close curly
bracket ¦ a star flows from column to column and from page lo
page, otherwise columns are separate from each other.
Next, start putting in headlines using different fonts. Choose the part of the text that needs to be prettified by holding the left mouse button down and dragging the pointer across it: inconsistent but never mind.
Then up to the Style menu, where one of the fonts, each in a wide variety of sizes, can be chosen. The final touch is to decide whether to iciai effect. Again, there are lots to choose from: underline, bold and reverse (white on black) are some that everyone else does, unlike mirror, shadow, backslant, upside- down... With a little diligence a document can be made totally unreadable with such style that nobody'll notice.
PAGESTREAM uses its own fonts: it can't use those from other DTP programs, although it can make use of downloadable fonts for PostScript printers, which gives it access to the whole range of free and commercial PS type styles.
Is with include is of Heli a, Timi Gothic and Roman, the more unusual and perhaps better left for headlines. Ten might not seem a lot, but many professional publications get by with two or three, Soft-Logik is designing more.
Graphics importation is trivial.
Define a box and choose a picture from a disc. It can be scaled to fit or a portion snipped out and pasted in.
Once in, it can be moved around the document, tilted, twisted or rotated to Another nice touch here. As the parameters for tilt and rotate are being set. An animated box in the menu shows what the effect will be on the final object. The effects can be applied to any object on the page, including text.
The middle of a text column and the text made to flow around it. While this is good for simple boxes in the middle of articles, it also follows more complex shapes and can, with care, produce stunning results.
Graphics can be filled with patterns, coloured and edited. The PageStream facilities aren’t as good as Dpaint, but they're more than adequate for the purpose of smartening up an existing ikewise, the text editing bits are limited but entirely relevant. There's a spelling checker, a hyphenation rulebook, text formatting and kerning each other because their shapes are mutually compatible, like W A. Without kerning, there's a lot of space between them and it looks odd. DTP jht not make everyone into typographers, but it's teaching the ¦rid a whole new set of jargon.
Two more powerful features are icros and tags. Macro assigns a luence of keys to a function key; as the menus can be accessed from the keyboard this allows complicated operations to be repeated by a single keypress.
Tags are similar, but devoted to setting up the text. Tags are named, so one called Headline might select a big bold font with automatic justification, one called Bylint be small with italics and undt set. This lets you set up a consistent style and use the same tags week after week to get the same effect.
PageStream doesn't have style sheets, which are similar to tags but also set up column sizes. Sensible macros should do much the same.
Ight w HERE a common feature isn't emulated. There is, for example, no facility for drop caps - the large 3rs with which paragraphs like i one start in Amiga Computing.
But if you want drop caps, you can ite a box, type a letter in. Change the font size, and then tell PageStream nake text flow around it. Drop the : at the beginning of a column, and Letter Gothic 12 point Letter Gothic 24 Letter Goi Letter Universal Doman 12 point Universal Domar Universal Univ. Laser output gets rid of the jiggles voila - drop cap. With macros and tags it should be easy to automate.
PagcStream’s simplicity of operation was immediately apparent when I started to use the thing. I've used DTP programs on Apple Macintoshes and IBMs, some costing more than the Amiga itself, and PageStream must be my favourite for ease of use. If nothing else. Things that took me hours to work out on other programs were uncannily intuitive - I wanted a white-on-black TOTAL COST£ Acd-ess.
PIG FARMERS WEEKLY Incorporating 'Pig Sty Monthly' Exclusive pictures of 'SOW BACON', this weeks Porky Centrefold The lines radiating from the back of the pig's head reveal a bug headline, peek at Style and there it is er, black and white. And it’s hard to think of things that aren’t available a result; it’s a narrow-minded fellow who’ll tire of trying out new features within the month.
The program has its bad points.
Perhaps the most annoying is the speed of operation it can take a good few seconds to redraw a page after a change, and if you, like me.
Tend to type fast and make mistakes errors can build up.
It’s frustrating to watch the computer redraw the whole screen because you’ve inserted a letter in the wrong place which you know you’ve deleted, and then watch the computer redraw the screen again as it finds This is made worse by one of the PageStream bugs. Sometimes, when working with graphics, moving stuff about or changing the size of an object, bits of old screen get left behind when the area around the object is redrawn. This can build up over a few edits to a point where it can be difficult to see what's going where. Making the computer redraw the entire screen fixes this, but the only
way to do it is to change to another page and then change back.
Any notion that this is in some way slow, is swiftly - OK, lethargically - dispelled by the printing. A single page can take 10 or more minutes, and a reasonable document would give the Galapagos Islands time to evolve three more species of finch.
There are good reasons for this - the first is that PageStream generates its pages mathematically. Instead of picking a font and enlarging or contracting it to match the text in the document, it draws the outline of each letter according to rules and then fills it in.
And this leads to the second reason for it being so slow the output is very, very good. 1 used a 24-pin printer (he used my 24-pin printer.
Ed), which, for the first time, showed signs of being worth all that money.
PageStream will drive any printer that Preferences knows about, as well as PostScript-compatible laser printers and typesetters. It will also handle colour separations, which makes it interesting to design and advertising people. Its lack of speed is forgivable, but it would have been nice to have had some indication of how long it would be to the end of the printing.
OCCASIONALLY PageStream will crash, either with a Guru or straight into a reset. I provoked this a couple of times while experimenting. It seemed to happen when a lot of text was imported into a column that was far too small, or tags were set up with ridiculous values.
When I was doing sensible things.
PageStream behaved sensibly, but it isn’t a rock-solid product and liberal use of the Save option is recommended.
The documentation is delightful.
Well indexed and organised, it starts with a brief discussion about typography and leads into three fun tutorials.
Not perfect - there are mistakes in the index and some odd characters in the text. But there’s a really useful pictorial index, with each menu entry tied to a page number, which makes up totally for the lack of online help that isn’t there because PageStream I And work in 512k it does. Printing is even slower, so there’s a straight trade-off between memory size and patience, but it works. Given that it uses cheap dot matrix printers to the limit, it’s the automatic choice for Amiga DTP on a budget.
It’s got plenty to offer the more sophisticated user too. All that careful memory management results in a lot of room for documents in bigger machines. The only cloud on the horizon is reliability. PageStream is a worthy competitor for Professional Page. More than that, it's a match for the rest of the world.
PageStream Soft-Logik Silica £171.95 EASE OF USE.... Because the programmer had a good understanding of how to design a ut and print files. Printing is hard work.
For under £200 this is great value. If you are really fussy about quality you might be better off struggling with the TeX language.
Marred by a few bugs. PageStream is the best all round DTP package for A500 owners with a lot of patience.
You ain’t heard nothing yet!
YOU'RE the typical Amiga owner ¦ v are you? Look at you, standing ft | in the newsagent's in your grey suit ¦ J leafing through the magazines in the t , hope of finding something interesting. ¦ , Wouldn't you rather be at home B j making strange noises?
: i Go on, admit it - you're a weird noise freak. You're only really happy B making ping noises or some other audio equivalent to throwing up. You V can't fool me. I know what you’re like. So, especially for you, this month we'll explore the wonderful AmigaBasic commands for making sounds.
The Amiga is a rather special computer when it comes to sound generation. Most micros have a dedicated sound chip which produces I various tones at different volumes. By ¦ design, these chips can produce only I a limited number of sounds. To understand how the Amiga's sound chip - called Brian, or is it Paula? - I differs it is necessary to get into the realms of some secondary school physics. Since we have the greater part of the column to go, why not?
Sound is a phenomena caused by the vibration of air molecules. When | an object such as a tuning fork is vibrating, it moves air around, causing little packets of sound energy to be transmitted. The analogy normally used is that of a stretched slinky - you know, those long springy I things that walk downstairs on their i If you wobbled part of a stretched- I out slinky back and forth, small waves of slightly stretched-out and slightly compressed coils would move | down the length of it. Although the position of the spring as a whole has I not altered, small parts of it have momentarily changed
their positions, I causing the wobbling to be transmitted down the spring.
So it is with sound: The air molecules around a tuning fork bump i into other air molecules, which bump into other air molecules... until some I air molecules bump into your eardrum and your brain perceives what it takes to be a sound. Technical I stuff, eh?
The problem as to whether a tuning 1 ' fork would make a sound if there was nobody there to hear it is a silly one. | If there was nobody there to hear the I John Kennedy gets wired for sound sound, there would be nobody there to hit the fork. Thus, it wouldn't make a sound in the first place.
I suppose you could hit it and run away very quickly, but then you would be so out of breath that by the time you had finished puffing and panting the fork would have stopped making the sound anyway. This is one of those problems that is best not interfered with. A bit like programming in C. NOW we come to the part with the graphs in it. I like graphs, don't you? A picture, they say. Is worth a thousand words. And as 1 get paid by the word I would like to point out to the editor that 1 drew the three graphs all by myself.
A tuning fork vibrates in a very regular manner. If you could attach a felt tip pen to the end of one of the moving limbs and move the fork at a set speed over a piece of paper, you would be very silly. You would also get a graph that looked a little like Figure I, which is what we in the trade refer to as a sine wave.
Sine, shortened to sin - I don’t know why either, for all the difference one letter makes it's hardly worth it - is a mathematical function that can be used for all sorts of things that usually involve triangles and circles. In our case the sin wave is the smoothest and purest wave that can be produced. Look at the graph again
- no sharp points, completely regular and quite boring.
The horizontal axis - that's the flat line in the middle - can be taken to represent time. Moving along the axis from left to right will give us the description of the sound wave at subsequent moments in time. Thus the spacing between the peaks of the graph gives us a measure of a period of the time. The time, which is a very special thing, is actually called the period of the waveform.
The formula frequency = 1 pcriod gives is the frequency which, put more simply, is the pitch of the sound. The shorter the period, the greater the frequency and the higher the pitch. The frequency of sound is measured in units of Hertz (Hz), named after the car rental people who invented car radios. Middle C - a note in the middle of a keyboard - has a frequency of about 520Hz.
Most computers make these sound wave vibrations electronically, although on some models you could be forgiven for thinking a little man was inside hitting tuning forks. The electronic signals cause the paper cone in a loudspeaker to vibrate.
Starting those air molecules a-bumpin' and a-bashin' into one another. The waveforms produced are rarely sin waves. More usually they are square waves, as shown in Figure II. Or a trianglar shape called sawtooth.
Figure III.
The Amiga is remarkable in that it allows you to choose precisely the shape of the waveform you want. You could have the standard sin wave, a square one. Or even one in the shape of a house.
And as any sythesiser player will tell you. Shape is everything. A sin shaped wave sounds like a flute or a whistle, a saw-tooth shaped wave sounds like a violin or a trumpet, a square shaped wave sounds like an oboe or a clarinet, a house shaped wave sounds terrible.
I GUESS it’s about time we got down to making those noises, so boot your AmigaBasic. Roll up your sleeves and make sure the computer is wired for sound. If you are using a modulator the audio sockets on the computer are connected via a Y- shaped lead to the socket on the modulator marked Audio In, otherwise switch on your hi-fi amplifier and connect up the Amiga to the Aux Input.
AmigaBasic supplies us with three commands to make noise: BEEP.
SOUND and WAVE. We can dispense with BEEP straight away - it just goes "beep1', SOUND, on the other hand, provides us with slightly more variety. It can have up to four parameters. The first two are obligatory, either or both of the last two can be left out.
The frequency is the property of pitch we have already discussed.
Units of Hertz are used, so a value 520 is almost middle C. The duration must he a number in the range 0 to 77. The numbers are chosen so that a value of 20 means the sound will continue for about one second. For example, to make middle C play for two seconds, use: SOUND 521,41 value from 0. Which is very quiet, to
255. Which is as loud as it goes. If you leave this parameter out
the computer splits the difference and chooses 127.
The second optional parameter determines the voice to be used. The Amiga has four voices, numbered 0 to
3. Which means up to four sounds can play at the same time. They
are split between the left and right audio channels. On a
stereo set-up 0 and 3 play out of the left. 1 and 2 out of the
If you are using a modulator and a television, or a monitor with only mono output, this split is not noticeable since all four voices are Figure I: A simple sii See below for special offers TURTLESOFT AMIGA PACK F&ta TURTLESOFT AMIGA MONITORS MOUSE MATS SPECIAL PRICE £3.95 PkilOS CM8633 Col Moo ...... C2S9 95 Disk Cleaning Kits only £4.95 Amiga Dust Covers from £8.95 Lockable Storage Box (holds 40 3.5' disks) £6.95 Mouse Brackets £2.95 Amiga Joystick Extension (pair) £6,95) TURTLESOFT DISC DRIVES Cumana CAX354 880k 3.5" Drive £99.95 INC VAT FREE DELIVERY!!
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Make a loud sound in the left inel and a softer sound in the SOSUB InitUlisi GOSUB Define.m GOSUB Rake.noisi ll,2fl,255,l:SOUND *11,21,111,1 we want to make two sounds happen one after the other we have to queue them. Make two sounds with the same voice and the computer will ly them in that order. For example: Hake.sound: WAVE 1,square SOUND 511,21,255,1 RETURN 11,21,255,1:SOUND (11,21,255,1 i to wait for a bit.
Zero volume. In the first line of the following example i and voice 1 play notes, but only voice 0 will be heard. When both have finished, the next voice 1 ill be played, this time loud :o be heard.
If you w Initialise: DEFINT a-i DIN noisc 255 RETURN ou can instruct the Amiga not to take any sounds off the queue until you say so by using SOUND WAIT and SOUND RESUME. If you put SOUND WAIT at the start of a list of SOUND commands the computer will , quietly queue them all without saying it the other. This is lave written a tune es to be totally Finally we get to the wave command, which allows us to specify the shape of the waveform fo one of the four voices. It takes WAVE Voice, wave-definilion The voice is the number from 0 to 2 again. The wave-delinition is rather special though, and
can take two ns. The First of which uses the NAVE 1,SIN will reset voice 0 to play only waveforms in the shape of a sin wave.
This is the default value. The SOUND examples we've looked at so far have all used sin waves.
The second form of wave definition is where the fun starts. The shape is stored in an array of integers with at least 256 elements containing numbers in the range -128 to 127.
These numbers represent the shape of the wave.
For instance, if the first half of the array was filled with elements of value -128 and the second half filled with elements of value 127 the resulting wave would be square.
Listing I will create such an array and play a note using the new wave.
The difference is subtle, but it is definitely there. If you can't hear ii l must have been listening to to ch heavy metal music and have manently damaged your hearin 'o simulate explosions and ishoLs a type of sound called while se is used. White noise contains all isible frequencies with equal likelihood, something which is quite difficult to do from AmigaBasic.
Listing II is an attempt to make such a noise. Unfortunately it sounds more like a mechanical digger, but notice how a loop is used in Make.noise to make the sound die away gradually.
I could run through lots of similar programs which provide you with different waveforms, but instead I am going to give you Listing III - a program which you can use to draw your own wave shapes on the screen and listen to them.
The subroutine Draw, wave draws a box to put the wave into. Then it checks the mouse button to see if it has been pressed. If so. And the pointer is within the box, another element is added to the graph. This continues until the wave has been finished. If pressing the mouse button doesn’t seem to do anything, try clicking it several times in the Basic window title bar. Or press tho right mouse button once or twice.
I You’ll find the routine that creates all the awful noises at the label Make.sound. First it assigns the wave shape to voice 0 and then starts a two second noise of freqeuncy 200Hz. Try changing this value or adding other SOUND commands to play a short tune with your new waveform. Bye for now.
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PUBLICATION of Professor JRR Tolkien's The Hobbit in 1937 and The Lord of the Rings in 1965 were two of the most important events in adventure history. Two books like no others.
The Hobbit game from Melbourne House shook the adventuring world, a Spectrum game with recognisable graphics, a game which had us puzzled over for weeks and months.
The sequels, Lord of the Rings and Shadows of Mordor. Were buggy disappointments. Perhaps smarting under the criticisms.
Melbourne House has pursued the theme of The Lord of the Rings. War in Middle Earth is a mixture of adventure, role playing and strategic Vi* wargame.lt V encompasses all three parts of the Lord of the | Rings and for synopsis is given in the instruction booklet.
There are three main screen displays - full map, campaign and animation levels. The full map shows the entire area of Middle Earth involved in the game. Characters under your command are shown as blinking blue dots, evil forces as red dots and neutral forces as green. Time is halted while you look at it.
The campaign level gives a detailed scrolling view. Characters are shown as small figures and forces as a shield, its design in telling you who it represents. Clicking on characters, armies, towns or any other point of interest, will bring up a window telling you what or who is there.
The animation level presents a moving display. Messages passed to your characters are shown in a window. Characters walk or ride in from one side and move out to the other, occasionally sitting down for a rest or kip. Graphics are superb. Keep this level activated and the scene will change as your party moves to a new L Alternatively, as in the book, a mighty display of force may cause Sauron to overlook a small band creeping silently through a secret back door.
Your options are wide open. There are healing draughts in the Grey Havens, in a ravine north of the White Towers or in Tuckborough. There is mithril armour in Belegost and an ancient golden sceptre to the west of Annumias. There is a valuable hammer lost to the dwarves and a silver orb that will have the elves following you like the Pied Piper.
There is wood prized by the wise, elven shards, a red arrow and Thrain's ring. All these things could be useful, but do you have the time tc find them?
NTTIALLY the evil forces of Sauron remain quiescent - some slight movement but nothing openly aggressive. At a moment probably triggered off by the approach of the Ring, Sauron unleashes his armies.
It’s obviously useful to distract Sauron from looking too close to home.
It is possible to finish the game within an hour by getting Eomer to ride north to the Shire and escorting Frodo and friends into Mordor from the east. But apart from proving it can be done, this provides little or no real gameplay. None of the useful objects are found or used and the Fellowship of the Ring is never formed.
The time to feel good about this game is when you can do it as it was written in the book.
The operating system works well, but disc access when changing levels is a little slow. My version crashed a couple of times.
For those already addicted to The Lord of the Rings, this is a must. You will meet many of the characters who make the trilogy so remarkable.
This game is very much what you make of it. It definitely does not lose interest, you simply take a different path. What music and sound effects there are, are quite good, and the STUCK?
Zak McKracken hints CANNOT get anything from the baker? Keep ringing that bell. Wear the nose and hat to get past the alien in the phone company. Empty the fishbowl into the lamp to create a space helmet.
Use the radio control to get the blue crystal.
Cannot get on the bus? Bang on it with something or play the kazoo.
To distract the air hostess, block the sink with toilet paper and put an egg in the microwave. You need the lighter, seat and oxygen which takes two distractions.
In the Sphinx maze follow the sun and enter the friendly eyes. In the Mayan maze type what is to find torches and light them with the lighter. Give book to tramp, whisky to guard, guitar to king, and golf club to shaman. You will need the flagpole at Stonehenge.
When you fly to the cave in the giant's right eye only get the scroll and go straight back - you are short of time here. Face maze, map room? Centre door, blue, green, blue, left.
Multi-tasking is memory hungry. AmigaDos does incredibly well lo work in 512k with an 880k disc, a fact best illustrated by the amount of memory rival systems need. OS 2 needs at least 2 meg of ram and a 20 meg hard drive. Unix isn’t happy with anything less than an 80 meg hard drive. All three systems perform better with more elbow Driving a harib Anyone who has added an A501 or second floppy to their A500 will know that it makes a big difference to the usablity of the system. That change is insignificant compared with the advantages offered by a hard Having established that you need a hard
drive more urgently than you need to eat for the next couple of months, the Commodore A590 Plus might seem an obvious choice. But a hard drive should not be judged by the outer case alone. Few people bought the Commodore A1010 second lloppy drive for their Amiga, the sensible shopper discovering that offerings from Evesham, Triangle.
Date) and other likeminded Amiga Computing advertisers offered better VFM. Perhaps the same holds true.
The A590 is smartly coloured to match recent cream A500s - early ones were nearer to white. The styling matches that of the computer. It is small and neat, partly because the footwarmer power supply sits on the floor like the A500 one.
Kickstart rom in your Amiga.
Slotting the drive on to the side of the computer needs a bit of courage and a hearty shove. This is a Good Thing because it means the whole unit is solid. Assuming you have a Kickstart 1.3 rom and the DIP switch is set on the drive, power to the computer sets the unit humming noisily into life.
WORKBENCH appears in about 15 seconds depending on what Startup-Sequence has to do.
Kickstart 1.2 owners will have to boot from floppy. The disc provided has clickable icons which will make a 1.2 boot disc for you. From then on your Amiga is transformed.
Buying an A590 nets you three separate units in one box a ram expansion, a hard drive controller and the 20 meg hard drive. Up until now getting this kind of kit together was a technojunkie's dream and a sane user's nightmare.
Common sense and ingenuity have dictated that Commodore has not repeated the mistake of putting the power switch out of reach. There is no power switch. The A590 is autosensing. Switching on when the A500 powers up. This works both ways the computer won't power up unless the drive is plugged into the mains.
The front has lights which show when the drive has power and when it is being accessed. The back has an RS232 look-alike connector which is actually a SCSI port (pronounced scuzzy) for connecting more drives, tape spoolers or even some laser printers.
There is a socket for connection to the power supply brick and a row of four DIP switches. Two look after the device numbers for adding extra drives, a third is reserved for future expansion and the last one sets the system to autoboot if you have a 1.3 Ram expansion is the simplest feature: getting to the sockets is the hardest part of installation. The outer casing, the drive and then a metal cage have to be removed before you can get to the slots. This jigsaw puzzle is a result of keeping the unit small. Since you are probably only going to install ram once, I think it is worth it.
Memory can be expanded by adding chips to give 512k, 1 meg or 2 meg in addition to the ram fitted in your computer. It is worth noting that the memory in the drive runs faster than either the ram in the computer or the A501 expansion unit. This is because the computer's internal "chip" ram has to be slowed down to a speed which allows the custom chips to share it with the processor.
The “fast" ram in the drive cannot be accessed by the custom chips and so can whizz along at full tilt.
Sitting between these two types of memory is the A501 with its "slow” ram. This cannot be accessed by the blitter, and runs at the same speed as chip ram. When the new Fatter Agnus becomes available you will be able to have 1 meg of chip ram. Very new A2000s already have this fitted.
Some badly written programs do not like working in anything other than chip ram. NoFastMem cures this.
To get the most from a legit program you would be wise to run it in fast ram. Which can be forced by running FastMemFirst. Depending on your needs, one of these commands should be added to your Startup-Sequence.
Speed costs. The chips which need to be fitted are rated at 120 nanoseconds. This is pretty fast. Size counts. Each chip stores 256 x 4 bits (1 megabit) per chip. To keep power consumption down and so keep the heat generated to a minimum, the chips need to be CMOS as opposed to the cheaper NMOS. You will void your warranty if you fit the latter.
Even with CMOS, a set-up with all the sockets filled still gets pretty proved hard to track down, and then at a price of £22 each. You'll need 32 chips for 2 meg so it is not surprising Commodore supplies the unit empty.
COMMODORE is proud of the design work it has put into the interface. Lessons were learned with the A2090 and A2090a. When using overscan and interlace the main processor has a job looking after the screen. Expecting it to do any other work is asking a bit much. So if the hard drive interface takes too much processor time, the display has problems. This has been cured with The new interface will cope with big drives up to 600 meg. And you can attach eight drives at a time using SCSI. There is no through bus so you can't plug any peripherals into the Getting data to and from the computer as fast
as possible is the primary job of the interface card. For this reason it uses Direct Memory ICOVER STORY!
Access (DMA). Non-DMA drives use the central processor to read bytes from the disc and shove them into ram. A DMA drive uses its own quicker, it allows any other programs your Amiga may be running to work DMA is very much faster and the Commodore set-up is guaranteed to understand how the rest of the operating system works. So when Kickstart and Workbench change, compatibility is ensured.
TWO types of drive can be connected. XT or SCSI. Both are better than the ST-506 sold with A2000s and IBM type Pcs. Because there are so many IBM clones in the world. ST-506 drives benefit from economies of scale - SCSI drives are expensive, partly because they arc made to a higher spec. A 45 meg SCSI drive without controller card will set you back £500.
Commodore has compromised and fitted a cheaper 20 meg XT drive.
This seriously affects performance when compared with more expensive systems, but if it makes the difference between the system selling for £399, which I can afford, and £599. Which I can't, I would much rather have a slow drive than none at all.
Speed freaks can either whip out the XT unit and raid the piggy bank to fit a SCSI drive - bye-bye warranty
- or add an extra drive externally.
This should see the performance improve from a data transfer rate of around 150k per second to a will be paying over £1.000 for the drive, and the rest of the hardware couldn't match the speed.
A sensible upgrade would be a 40 which refers to the spacing of data on the disc. Data is read as the disc spins past the head. Sometimes it is spinning so fast the drive can only cope with the data by pausing a while
- like trying to drink a pint of milk without stopping - so the
data is spaced out. With data from other files filling the
If the gap is one 1:2. If it reads oi eads one. The ir I ATARI ST & AMIGA An addictive and beautifully presented shoot 'em up of the highest calibre! GOLD MEDAL ZZAP! 6 Thalamus, I Salum House, Calleva Pari. Aldermaston, Berkshire RC7 4QW S10 356) 77261P2 ¦COVER STORYi ¦4 is 1:3. The best case, with no gaps, possible with XT drives. The Kpson prevent the heads from crashing into the disc.
The major utility is HDToolbox.
This is the one you will need if you A590 Hard Drive Plus use in the A590 have an interleave of 3:1 or 4:1.
Big 40 meg drives are faster than 20 meg ones because they have more read write heads, so upgrading might be worthwhile, particularly since 20 meg does start to get a bit pokey after a while. Commodore has no plans to program which has to guide dumb users through a minefield of jargon it is very good, but you should read through the documentation and make questions you arc going to be asked.
Reviewing hardware is often difficult unless something exciting Kickstart 1.3. Still simple far users who have older A500s.
SOFTWARE 11111111 U fill i 1 performance while the new utilities.
Fit bigger or faster drives, the priority being to keep the price down.
1 jOCUMENTATION is good and 1 J clear. It errs on the side of the drive heads. There arc good explanations of how to use the CLI command Assign to install software happens, like it goes wrong for instance. If the box does what it is supposed to then there is little to get What makes the A590 special, worth getting excited about when it works faultlessly, is the care with faults arc the result of having to keep the price down, something Commodore should be praised for.
System up much easier.
SPEED ...111111 l.l 1111 ] 1 !
Suffers from the use of a cheap drive but the good interface and extra ram make it a joy to use.
VALUE 111 LI 1 LI 11111.11J At £100 more this would have been a good buy. For £399 there is no excuse which come with the system. PrepHD allows you to re-format the drive; an Install icon copies the standard Workbench drawers on to the A590; Park is used before switch-off to appearing at the moment, most of them arc at least 40 meg. But they will all have to go some to beat Commodore's Real Thing.
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English proper Educational software is a fallacy. It is dangerous to lean too heavily on etymology, but the word "educate" is derived from Latin and, strictly speaking, means "to bring up". On the other hand, the word "teach" is pure Anglo-Saxon and means "to impart knowledge or skills". Clearly there must be some overlap. But more than anything else, the difference lies in attitude of mind.
There are far too many educators in usurping the right of parents to bring up their own children in their own way. Or what is even worse, engaging in the damnable practice of using other people’s children for experiments in social engineering. At the same time there is a dire shortage of what I would call genuine teachers.
The notion of a computer bringing up children is so ridiculous that I find the description "educational software" somewhat fanciful. I prefer to think of programs being designed to teach, or serve as teaching aids.
They need not necessarily be written for children, although I imagine most will be.
At the last count I had nine grandchildren, all of whom have access to a computer at home. Not unnaturally my thoughts have turned to the possibility of trying my hand at writing a teaching program or two.
It would not serve our purpose to get bogged down in the quagmire of technical jargon which accompanies any discussion of learning theory, so I will be purely pragmatic. Think of me as a bearded grandfather who.
Although cuddly and loveable, is extremely wise, sensible and down-to- earth. That description, now I come to think about it, fits me perfectly.
PERHAPS the most important consideration, especially if a teaching program is intended for small children, is that of reward. It has to do with what is often called positive reinforcement. For adults and older children a sense of achievement or the realisation that a step has been made towards some distant goal is reward enough - small children need the encouragement of something much more concrete and immediate.
If an adult is present to heap praise on the child, well and good, but if the child has only the computer, then it is the computer which must provide the I once wrote a version of Hangman in which the reward was an additional point to add to the score and the penalty was a little man fulling into a tank of water with a splash. I imagined a child would want to prevent the little man from suffering such a sad fate.
Gunning for the schools The trouble turned out to he that it was a far more rewarding experience to see the man falling from a great height than it was to see the score increase hv one. It paid to guess that a word should be spelt Qzxkv. That was not my intention.
Whatever others may tell you. Don't for very small children. They love rigmarole of any sort, whether it be a long list of animals chasing the old woman chasing the pancake, or their three-times table. What parent has not been driven almost to distraction by having to read the same storybook dozens of times in succession? But heaven help the parent who gets a single syllable wrong on the 59th reading. Small children learn bv rote, and they learn well.
ANY temptation to be twee ihould be resisted. Children obligingly humour adults who appear to favour little furry rabbits, but they don't go a bundle on bunnies themselves. A furry stuffed toy is factually pleasant and warm. A two- dimensional representation is neither, except by association in the adult Asking children to type their own name at the start of a program is a good idea - and possibly their age.
Because children are keen to advertise how "big" they are. The complications of using the Shift key to input the upper case letter at the start of a name can be avoided by a few lines of programming.
I think the correct use of "capital" letters and "small" letters should always be encouraged by example. If the child is beginning to be functionally literate, personalised messages may help considerably.
Negative reinforcement by the use of messages reading. "Angela, my sweet, you are a nine-year-old cretin."
Should be avoided.
When my own children were small 1 found that if I put on an act of WHAT is LGEM all about?
Local Government.
Education and Medical is the new division within Commodore UK aimed at key areas of computing, with Peter Talbot as national sales manager and Bill Owen heading contract Sales, which deals with government agencies, local authorities, schools. MoD and other ministries.
Today it seems ludicrous that an overpriced 32k machine should have swamped the market to such a degree that only a couple of other companies have managed to keep a toehold in the classroom.
The BBC Micro, though, has had ils day.
The first personal computer to find its way into the classroom was the Commodore Pet. Now the company is beginning a strong initiative to regain the position it once held.
The world has changed since the early days, and so too has the strategy. I talked to Bill Owen about the philosophy behind the Commodore move. His view was quite clear.
"The market has to be thoroughly explored first". Bill insisted. "There's no point going in with a black box with no software and expecting people to buy. Take the education world: There are two levels at which the market penetration has to be software led.
The first is a recognition of the dominance of BBC Basic. The second is the development of specialist software".
It was very welcome to hear a big hardware manufacturer acknowledging the fact that educationists are too conservative, an attitude which is backed up by the huge amount of software written for the BBC.
So Commodore has decided that if you can’t beat 'em... And that's the background to the BBC Emulator. It offers most of the facilities of the BBC. Sitting on top of the 68000 looking about as future-proof as anything can in the medium term.
Of course there are snags: one in particular about which I was It is a long time since Commodore ruled the classrooms. Professor Rex Last examines what is being done to regain lost ground concerned. I run a small company which markets occupational therapy software for the BBC Micro. Much of the work involves patients with defective or limited motor control and problems with hand-eye coordination, so some of the software needs specialised hardware add-ons like a custom concept keyboard, which is not available on the Amiga.
Devising an input port to accept a concept keyboard is just one area Commodore is exploring: Bill Owen and his colleagues are listening hard to what the customer has to say.
There's another area in which software takes a leading role.
Specialist applications have mushroomed. Commodore is eager to exploit the Amiga's strength at DTP. Speech. Midi. IV. CBT, graphics, video editing and titling.
Market penetration must be software led and the development of appropriate software takes a prominent role.
Commodore is investing considerable sums in projects for the educational world and there's a Commodore roadshow of conferences on the Amiga and PC in education.
But surely the ultimate games machine is out of place in a classroom? I don't want my next generation zapping aliens when they should be doing homework.
My guess is that this is a strength of the Amiga rather than a weakness - a strong link between school and home. Children will be happier with a machine they can use for education and games.
It will be fascinating to see how Commodore shapes up. Maybe the Amiga will turn out to be the new teacher's Pet.
Bewilderment and confusion they were eager to rush to my aid. I might sit scribbling figures on a piece of paper, muttering and grumbling to myself, quite unable to puzzle out how much 14ft of wood would cost me at half-a-crown a yard.
Sooner or later someone would come to my rescue, explaining how easy it was and demonstrating the method of calculation. Expressing astonishment, I would then speculate on whether it would be at all possible to use a similar method to calculate the price of a ton of potatoes at one- With me heading off in wrong directions and being rescued by my adviser, we would eventually find ourselves coping with problems that had yet to be touched upon at school.
Instead of being hopeless at arithmetic, we discovered that we were really quite good at it.
In a similar way it might be feasible to make the computer appear capable of errors which a child could gleefully pounce on and correct. The simplest way would he to get the child to say whether something is correct or not, perhaps with randomly generated errors which presented expressions such as 8 x 12 = 99 or But I'm sure the machine could be made to appear subject to human fallibility- in a much more subtle way than that, arousing a child to a state of excitement trying to catch it out making mistakes.
THE quickest way of learning to play the piano is to start giving lessons, so perhaps the same principle holds when one starts to "teach" a computer something. As soon as one begins to contemplate the possibility of writing teaching programs, all manner of ideas present themselves, but it should not be forgotten that the aim is to teach, not just amuse. The ground rules were all thoroughly explored long before the advent of home computers.
It would be as well to visit a library and examine the literature on the subject of Programmed Learning, which was written when teaching machines were in vogue. There is more to it than meets the eye.
For instance, have you ever considered the question of whether minimal-step linear programs ought not to have parallel sequences with different step-5izes commensurate with the degree of understanding as measured by the percentage of correct responses?
Indeed, is it practical to introduce such parallel sequences in branching programs with multiple choice questions?
And if the inability to deal correctly with questions indicates the need to cover some previous ground again, how is one to loop back without causing discouragement by boring repetition?
The computer must be seen as an aid to imparting knowledge or skills, a means to an end. Not a substitute for parents. It will only do this by losing the image of being a mathematical engine.
We should teach, not educate.
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;r:e sabou, iJflKroLioh Capricorn to old Oz All aboard for another tour of the public domain with Fat Angus HOW do you explain lo a yuppie that you are not a train spotter?
He mere mention of PD software is swarded with the look we all save for the bloke collecting numbers on York station. Cheap camera, clothes fashionable in 1972. The trusty thermos and 14 diaries full of the exploits of 47014, a Brush Type 4 so I'm told.
What is it that equates the train spotter with the PD collector? Nothing at all. It’s so easy to dump an entire subject because of a misconception.
I know a train spotter from York is probably getting very annoyed reading this, but I don’t care. It’s his parents' fault. They should have made him play rugby and get drunk when he was younger. They should have made a man out of him. Instead he's 35 and collecting diesel fumes and Magistrates Court in Solihull - a town where I chanced upon Rob Massey of Capricorn Computers. Over 50 discs in the collection and still growing.
"Our PD library started 18 months ago as a service to our customers, some of whom were worried about viruses", Massey told me. "We got inquiries from further afield and started mailing discs".
As the collection grew, so did the clientele. Now Capricorn has blossomed into a fully fledged PD outfit.
There are advantages to being small, as I found out when I wanted one-to-one advice. Imagine ringing a multi-national software emporium to request the best way to twidge a utility.
"Thank you sir, I'll put you on hold”.
WHILE we're waiting for a reply from them, I've time to look at these Capricorn discs. Eany- inie-minie-mo. Ho hum. Discs 20, 22 and 26.
Isc 20 is a fairly predictable collection of Amiga PD games.
Gravity War, Cycles, Egyptian Run, Invaders, Tic-Tac-Toe and Adventure.
Nothing earth shattering, but a lonable wadge of games for your iscs 22 and 26 are utilities. I can you're setting the alarm clock so I'll keep it short. Aside from the normal yawnish crunchers and text like a drive spinner to make disc cleaners work, an IFF picture to icon converter, a pointer clock device, or a pointer device clock, or something.
Flicking through Capricorn's list, the company is up to date with sions of programs, and as well as normal PD collection it has some interesting extras in its homegrown It's worth highlighting an advantage f a smaller PD library. Massey wa icll enough in tune with his 50 or discs that he could locate what I V wanted without guessing or consulting huge lists or databases.
Talking of huge lists and databases, or even not talking about them, is nothing whatsoever to do with the report received this week from Down Davidson and Beatrice Smith, all part of the Wentworth rehabilitation project.
Back on this side of the world, but still very sneaky, is a brilliant but less than honest general method of hyping PD. It labours under the excuse of a disclaimer: "This disc contains nothing. After scanning reference books and gazetteers for a strange fact to latch on to, I had all but given up when I came to a small comment about neighbouring Havant, famous for the largest tampon factory in Europe. Does this make Waterlooville the next door neighbour to ... mutant Grundies. Closely following the antipodean soap comes the first batch of Australian shareware. Nell Mangel, eat yer heart out.
Much of this is crude conversion work from 8 bit machines. The Henry Ramsay Lawnmower Simulator is an example. Sound is a monotonous sampled moped. The idea is to run around the neighbourhood avoiding the cats and postmen while trying to offend". Well it may have done in 1948, but with naked ladies adorning the tabloid press daily and expletives having reached Blue Peter, I don't think we're going to be reaching for the heart pills.
1 O, more likely we'11 reach for JL si the cheque book in the hope that this time it may be something plucked away the rest of the above paragraph.
Softville PD in Waterlooville has 35 million different PD discs for the Amiga. At least it seems that way. A 40-page catalogue bristling with Softville, UGA, APDC, AMICUS, Fish, Panorama, FAUG, Slipped Disk, commercial software and a club that guarantees updates and catalogues make this a well organised outfit, 1 tried the two Fairlight demo discs, digitised derrieres or an Anglo-Saxon nastie with a Dutch accent.
I took a random sample of 12 of these so called "buy at your own a few games, Fish’s latest, a UGA slideshow, sound utilities and Soft 102, which has a really alarming start.
Slideshow is a useful program.
W q Sieve Tibbell. PO hero and mow as many lawns as possible.
From the as yet unheard of Darleen this is what I found: 32 four-letter words about propagation, three four- letter words about normal bodily functions, seven digitised naughty words, five digitised pictures of protruding protruberences and three naughty parts.
I subscribe to the idea of protecting minors from the degradation and An Brothers, HRLS was written from a totally unoriginal idea and, while very quick on an Amiga, has none of the machine's graphic capabilities exploited.
1 HE convict beginnings of
- A- Australia are remembered in another simulation which is
slightly reminiscent of the Colditz glider, H-Block Escape.
The game is split into two parts. In a horizontally scrolling maze game you have to gather together six fellow prisoners, attack a warder, get the keys, hold the governor to ransom and finally lead the convicts on to the Part two is an isometric 3D plan of the roof. You have to collect the necessary parts to make a working hang glider. This accomplished, you fly off into the sunset. Or you would if you could find the bits.
I plummeted several times before I realised it was supposed to do that.
Aimed at the delinquent sub-culture around Ayres Rock, H-Block Escape was written by Paul Read, Erica squalid thoughts we adults have and enjoy, but if I find the disclaimer used as a cunning way to advertise PD software, offender beware.
And that includes the nasty little man at Birmingham's New Street Station. After an uncomfortable bus ride from Solihull the last thing I wanted was a Left-wing Brummie trying to get a subscription for some nasty radical Trotskyist cause. If perchance his commune owns an Amiga and he's reading this: “You nasty little oik, I nearly missed my train and I hope the swelling lasts for months”.
At least there was a bar on the train and I had time to inhale a Britvic or two as we sped southwards. At the end of platform two at Kings Cross I noticed a bunch of men crowded round a diesel. They were taking photos of a guy dressed from the seventies leaning on an engine bearing the number 47014, Whatever turns you on.
Across London by tube and south towards Portsmouth, On the outskirts of that sprawling naval town is Waterlooville, famous for absolutely artwork on the UGA Slideshow disc from SoflVille PD Having recently seen a slideshow of digitised photos and video images, I am passing it on to an old college friend for a proper test drive on the lecture and seminar circuit.
The Fairlight discs left me with the harmless but annoying North Star virus in memory, but VirusX v3.2 flushed it out. Thanks, Tibbett.
Bugs abound lately, with the newest being the mutations of originally harmless viruses. There is a version of Byte Bandit around which rewards Alt-Amiga-Space-Amiga-Alt with an obscene message before doing the nasty on what's in memory.
No doubt there will soon be a bug killer to beat it. If you know of one already, where did you get it?
And I hear of a disc called Hollandaise which claims to be an all purpose bug fettler from the Netherlands.
Informed sources say that it is in fact a bug installer, and comes from a ?
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| vortex system 2000 hard disks ¦ MUSIC* I OYFUL anticipation
overcame fear I as I approached Copyist Professional. Having
used Dr T's popular Keyboard Control Sequencer software I was
braced for a program was powerful but difficult to
i. And I expected the manual to be a confusing mess.
Happily. Copyist Professional is packed with features. Even more happily, this time Dr T has come up with a comprehensible manual and logical user interface.
This software allows Amiga users to create and print truly professional ic scores which can be entered directly using the mouse and keyboard or transcribed from Midi sequencers. So you compose a tune at the keyboard and Copyist turns it into There's a great deal of flexibility in the way scores can be formatted. A small edit cursor box is positioned within the Score Editor window. A musical symbol is selected for entry by mouse or a set of keystrokes. Some of the more complex symbols can only be entered from the keyboard.
After the edit cursor is positioned, symbols can be placed using the three Symbol menus. Symbolsl contains most common ones, including 1 heads, accidental signs and dynamic markers, as well as the stave.
Symbols? Includes clefs, time signatures and ornaments. The Symbols? Menu offers rests and ar tablature signs. Symbols that be entered only by key commands include bar lines, dots, stems and user-defined symbols.
Rob Griffith looks at a program which removes some perspiration from the toil of inspiration PHRASE symbols such as ties or trills that extend over several ;s arc entered by positioning the tor at the starting point of the symbol and pressing a key. Then positioning the cursor at the end it and pressing a key again. Slurs need four points to be specified by Commands used for manipulating groups of notes include cutting, pasting, erasing and moving. A range lotes is chosen by dragging a square around it with the mouse.
When the mouse button is released a Range Edit requester opens.
You select the type of edit and which symbols the edit will apply to 11 text, rests, ledger lines, upper stems, lower steins, staves or bar lines. These commands can all be executed with keystrokes.
As well as the standard editing mode, there are three others for entering data on the screen: Text mode for entering text, keyboard mode to enter note heads at specific pitches and foin mode to add stems and beams to sets of notes.
A simple font editor allows the user to create 10 user-defined symbols.
This editor consists of three windows showing the screen, dot matrix and laser versions of the symbol: 10 buttons at the bottom of the screen are used to pick which symbol is being edited. Symbols are edited by toggling pixels on and off with the mouse.
COPYIST Professional lets you take long sequences of keystrokes and save them as macros.
So if you need to use the same sequence of commands over and ove this vastly simplifies the process.
After a complete score is written you can easily extract individual parts. Suppose you want to extract the part that will be played by the trumpet. |ust click on the Parts Program icon from the Workbench.
This opens the Parts window, where you specify which score file you are ¦ M U S I C ¦ the number of staves for each track - one or two - the key signature, time signature, note value per beat, bars per Jine, staves per page and steps per beat. Once these parameters have been set you begin the conversion by n OK.
N file n- Nov should be opened from the Project menu. After you specify the stream file the Transcription Options window appears for you to specify parameter) like bars per line, staves per page, any inclusion of rests, page numbers, bar numbers, stems, beams and so on.
Drum parts can be transcribed, but it is important to assign each drum to Unfortunately copyist Professional's synth program module is not yet working. It is supposed to convert scores into Midi format or KCS .all files. Dr T send Cc veil as a rs this ipyist program as soon as some bugs are ironed out. Converting a score into a sequence will be the reverse of converting a sequence into a score.
Copyist is not a tool for the casual hobbyist. There is always a trade off between power and ease of use, and this powerful program takes some For professional musicians as well as serious amateurs, Copyist fills a vital need among the growing number of music programs for the scores for performance or publication.
Copyist Professional supports Amiga drivers for dot matrix printers as well as Hewlett-Packard Deskjet or Laserjet for producing high quality output.
CONVERTING sequence files into scores is a relatively painless process. Copyist Professional will convert Smus. Midi and tracks, then the sequence files are converted to stream files that the Copyist can read.
Using the Import menu, you select the format of your sequence file and enter the names of the source and stream files. The Conversion Options window opens allowing you to select extracting the parts from and the name of the file you are saving to.
In this window you also enter how many parts will be created, the number of staves per page and which tes from the source score go to which destination part.
It is possible to merge several staves in the original score into one in the extracted part. The extracted parts be transposed. This is useful for which ai as an E-flat pitch - ixophone.
WE'VE all been through it.
Wandering about directories late at night, trying to cram an extra byte out of the Workbench disc to fit in the latest thing in editors, virus killers or directory utilities.
Here is the answer to all your prayers. How to make a personalised Workbench disc on to which you can cram more programs to make life easier. You will want to use this in your daily work to avoid a lot of the disc jockeying normally associated with the Amiga.
OK. Make a copy of your Workbench disc and put the original well out of harm's way. My fridge is such a place. Make all the suggested alterations in this article on the duplicate you have just created. When you delete or copy something remember to delete or copy the file with the same name plus the extension .info. Without these there will be no icons to click on.
You are. Of course, familiar with the Trashcan directory, and since you'll Henning Sorensen plays cat and mouse with redundant routines probably need to use this with the WorkBench again, it would be daft to delete it.
Moving on, you can see there are a lot of files in the C directory. These are the AmigaDos commands which are loaded when required. I will not recommend you delete many since you may well need them, but likely candidates are Edit and ED, two crude text editors infinitely inferior to MicroEmacs on the Extras disc.
If you haven't got a 5.25in disc drive for your Amiga, and most of us haven't, you can safely delete DiskChange. SetClock is a likely candidate to go if you haven't got a battery backed-up clock, and BindDrivers isn’t much use if you haven't got special extra hardware the A501 ram upgrade does not fall into this category. Apart from that, most of these files are good to have.
The Prefs directory is pretty useless except for the Preferences program.
Copy it and Prcferences.info to the root directory then delete everything in here, including the directory itself.
It will not give you much, but a couple of kilobytes can make a difference.
Under the Workbench SOME files in the System directory may be of no use to you. Depending on your machine configuration. If you haven't any expansion memory, in other words a vanilla A500 with 512k. Delete FastMemFirst. MergeMem and NoFastMem.
NoFastMem "removes" extra memory, sometimes a necessary step to get old programs to run.
MergeMem can make two memory boards appear as one to the machine, and FastMemFirst makes sure the "fast" memory on the expansion port gets used before the slower standard and A501 memory.
If you have extra memory, but only one board, you can delete FastMemFirst and MergeMem. If you have several memory boards you're out of luck, nothing goes - except ay 8 »rs «an22£ 'n*ofe «?
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Still in the System directory, if you ;e the m is sign ai pretty satisfied with the standard keyboard layout, you could delete Setmap, which alters the keyboard layout. You can always get a fresh one from the fridge.
Don't be surprised if you see a file in your System directory called
CLI. noinfo. This is because you have deselected CLI in the
Preferences program. It's the CLI.info file renamed so that
Workbench can't find it.
There are a few extra bytes to be claimed in the L directory, which stands for library, not to be confused with the Libs directory which stands for libraries. Some parts of AmigaDos are kept in L and loaded off disc when needed.
Do not touch Disk-Validator because it is used to check the discs when you insert them. Leave Ram- Handier alone, it's the program for the ram disc. Likewise Port-Handier, which handles the serial and parallel ports. You probably don't want to delete Shell-Seg or Newcon-Handler without which the new Shell and command line editing will not work.
The rest are not so commonly used.
Pipe-Handier allows the output of one program can be made the input of another. In theory it can be useful but I have never had a use for it myself. I doubt if you will, delete that one.
Speak-Handier can be cute for five minutes, but nerve wrecking until doomsday. It lets your Amiga read text with the built-in speech synthesiser. It sounds like Muhammed Ali on a bad day. With a cold to match his ego and his head in a bucket. You may have guessed I think the space could be put to better refused to buy it - but only if you have a hard disc, otherwise you have no use for it.
Aux-Handlcr has the same problem as Pipe-Handier, it can be useful, but you will probably never need it. It allows you to communicate with the serial port directly from CLI. This can be great fun. I controlled a friend's Amiga over the phone, starting all sort of programs as fast as I could, while he manically closed them down. But unless you have a rusty IBM the scrapyard didn't want and you want to control it from your Amiga, you know what to do.
DEVS contains three subdirectories. Devs keymaps is where Setmap looks for keyboard layout files. The trick is only to keep those you use, which probably means GB to you and me. Devs printers is 4 You could delete Setmap, you can always get a fresh one from the fridge J where AmigaDos looks for the printer driver you selected in Preferences.
Again, the trick is to keep only the printer drivers you use.
Don’t concern yourself with Devs clipboards. This directory is used by the Amiga to store clips - what you make when you “cut” in your text editor or word processor. It is totally transparent to you.
The file called Mountlist in the Devs directory is pretty special. Have a look at it with your favourite text editor. It is used by the system to figure out exactly what you mean when you type, for example. MOUNT RAD:. The system looks for RAD: in the Mountlist and follows the instructions it finds there. To be more specific goes beyond the scope of this article, let's just say you leave it System-Configuration is just as essential. This file is written whenever you click on Save in Preferences. It contains information on how you like your Amiga to look and behave. Don’t touch.
Clipboard.Dcvice is used by many programs, especially text editors, word processors and spreadsheets, so this one stays. Parallel.Device. Serial.Device and Printer.Device are essential, at least if you want to send anything to your printer.
If you never use a printer, a modem or anything else connected to the parallel or serial ports, you can delete these files, hut it is not recommended.
What will happen when your IBM friends bring their lasers over? Lots of laughs because the "stupid Amiga" Ramdrive.Device is used by RAD:, the recoverable ram disc. A great little number, so 1 suggest you leave it in.
The last of the bunch, Narrator.Device, is a bit tricky. It is used whenever you want your Amiga If you arc anything like me that is as seldom as possible, in which case delete it. But if you left Speak-Handier in and intend to use it. It is necessary to keep Narrator.Device too. Make it a low priority deletion - only remove it if you are desperate for bytes.
The S directory is important because AmigaDos searches here for execute files - small simple programs designed to carry out small simple tasks. What the Amiga docs when you put a disc in the internal disc drive and reboot is to run the execute file Startup-Sequence. So naturally, this CLI-Startup is executed when you double click on the CLI icon and Shell-Startup is executed when you double click on the Shell icon. Both of these should stay. Dcat, Pcd and Spat are examples of execute files, none of which is very useful. Have a look, learn and keep them if you like Startup-Sequence.HD is a
suggested startup file for hard disc users and is a candidate for deletion since it is very stupid. I definitely wouldn't use it even if I had a hard disc- StartupII is called by Startup-Sequence; leave it in here unless you change the Start up-Sequence.
No prize for guessing what’s in the Fonts directory. It's where AmigaUos hides different character sets. Each one has a .font file holding vital information and a subdirectory where the actual fonts are stored.
The numbers in the subdirectories are the size of the fonts. So you can see that Ruby comes in three sizes: 8.
12 and 15. There are more fonts on the Extras disc with all the space you’re making, you can soon put some of them on your work disc:.
As mentioned earlier. Libs means libraries. Files here are collections of routines which can be used by any program. They are loaded from disc when needed. It would be stupiil to delete anything in here because you never know when a program might need one of these libraries. Hands off.
Except for Translator.Library. which has to do with speech. It translates the Queen's English to phonemes, the basic sounds of the language.
As you may have noticed by now. I hate computer speech, but on the other hand some programs may not run if they can't find this library. As with Narrator.Dcvicc. I suggest you make it a low priority deletion. If you delete Narrator.Device there is no point in keeping Translator.Library. Empty is. Erm. Quite empty. Except Workbench to figure out how to handle directories, or drawers as they are known in WorkBench jargon. It's only use is lo give you a chance to make a new drawer from Workbench by dragging it into another window.
This is reason enough to let it through the eye of the needle. It's not many bytes anyway.
BOY are we going to have a ball in Utilities. Watch out or the Delete command may overheat. This is where the bytes come floating in.
Let's start with Calculator. Hardly the best of its kind and certainly inferior to my HP-15C an arm's reach away. So out it goes. Clock is quite cute, but I have one just like it on my arm and one beside the Amiga, so what's the use? The same goes for ClockPtr.
CMD is another earful of Babel fish, it is one of those programs you may have a use for. This one redirects everything sent to the parallel or serial port to a file - useful when you want to print something but haven't lust print as normal, but to the file, chuck the disc to your friend with the HP Laser|et II and let him print it out.
If you occasionally want to print to a printer other than your own. You can use this utility. If that is as remote a chance as going to Betclguese 5 for the weekend, you can delete CMD.
GraphicDump is a handy utility and I suggest you leave it in. NotcPad on the other hand is as far removed from a decent word processor as the Amiga from the ZX81. If it is notes you want to write, what good are fancy fonts and colours? No, in my opinion a f Clock is quite cute, but I have one like it on my wrist J good text editor is much better for the job. Besides. NotePad has crashed on me so many times I would be a millionaire had I used the lost time to make needles and pins. Out.
Say. Well you know my opinion on computer speech. Say no more.
InstallPrinter is an execute file designed to copy the correct driver for your printer from the Extras disc to the Workbench disc. Assuming this has been done, there is no need to keep the execute file.
The More program is good for viewing text files and should be left on the disc unless you have one of the superior public domain efforts.
Some of them can send files from disc to printer, which brings us to PrintFiles. Which dons just that.
Overkill, A simple Type command from the CLI can do exactly the same job. In the bin with that one.
The Expansion directory is as empty as Empty but hasn't got a good reason for us to show mercy. Chuck it away. It's only used to hold software for very special hardware add-ons.
Which most of us haven’t got and will The rest of the files on the disc are the .info files for the directories you Workbench. Don't touch them, nor the Shell.
A word of warning. If you delete a file from your WorkBench disc which is used by Startup-Sequence, your Amiga will not boot up properly. This doesn't mean you shouldn't delete the files, but rather that you should edit your Startup-Sequence. The commands in question are BindDrivers. Which is there for hard discs and similar peripherals.
SetClock. Which reads the time from the battery backed-up sundial, and KastMemFirst which gives any external ram priority over internal You could encounter a similar problem if you delete Aux-Handler.
Pipc-Handlcr or Speak-Handier. Edit the StartuplI execute file and remove the appropriate Mount commands.
Nothing is easier, and your Amiga will boot faster because of it.
YOU may think we haven't got any more tricks to pull, but we have an ace up our collective sleeve.
Get hold of the PD program Crunch2.
You can find it on TBAG Disc 23. A public domain distributor like Purple PD should have it. Crunch2 can reduce the size of an executable file, a program you run by typing its name.
The reduction varies a great deal depending on the type of program, but generally speaking Crunch2 works best with executables between 15k and 60k long. Anything smaller won't give much reduction, with anything larger the wait after the program has loaded - while it is uncrunching itself - gets to be annoying.
I have used it on a number of the files on my Workbench disc. On Preferences I achieved a 20k reduction.
I used the tips I have given you here to make a personalised disc, squeezing an extra 250k out of it without sacrificing usability. This gave me room for some utilities to make life with Amiga much more enjoyable, such as a virus killer, a couple of superb text editors, an Msdos transfer program, a disc cache program, some stuff of my own devising and several other bits and pieces. You could do that too. I have shown you how.
1 At last, an inexpensive and genuinely easy to use spreadsheet program.
Command and menu-driven, 519 rows, 5? Columns, programmable function keys, text overflow and much, much more. Simple enough for the beginner, powerful and fast enough for the professional.
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ES” £39.95 DIGITA INTERNATIONAL TOP QUALITY PROGRAMS AT MAGICAL PRICES Starting next month in COMPUTING From next month every issue of Amiga Computing will include a 3.5in disc packed with entertaining and useful programs.
The entire MEGABYTE is being crammed with software to provide the best possible disc, topped up with the cream of the Public Domain, all professionally selected.
Look what's being lined up for the August cover disc: No more wondering if all the games are really as good as the reviews say because the disc will feature TWO great game demos.
Shoot-first-ask-questions-later fans will thrill to Raider. This great game with ear defying sampled sound challenges you to balance anc6 the thrust of your spaceship against the varying gravities of a system ef planets. You will be able to sample two full levels to get a real feel for the the game.
N New, and hot enough to melt an asbestos joystick, is Trained Assassin from the award winning programmers at Digital Magic Software. Only Amiga Computing gives you the chance to experience for yourself the dangers of entering the Chasm of Skulls, with a 50 frames per second, arcade quality playable demo.
And no more typing in listings from the magazine. With the August disc you'll be able to create a whole solar system from Basic with The Model Universe program.
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Place a regular order with your newsagent NOW - or subscribe using the order form on Page 95. J :a computing r. There’s a terrific Stewart C. Russell discovers that Cadvision ’s new designer software is a blueprint for success THE influence of CAD on the computer world is hard to miss, the vector graphics so common in arcade games plus the obligatory rotating wireframe enemy ship in the scanners of some naffola spacecraft epic are the more obvious ones. CAD generally stands for Computer Aided st other jsign. T lould be more honestly called Computer Aided Draughting.
The advantages of CAD over manual draughting are speed and ease of alteration. True, many draughtsmen could dash off beautiful drawings far quicker than many CAD users, but if asked to alter a drawing they may have to redo the whole thing. CAD users just reload the file, mess about with it and then replot it.
With a skilled user and a fast plotter.
CAD systems save valuable working Unfortunately most CAD packages are hopelessly expensive, need an inordinately large computer to work on and don't break any speed records.
The industry standard system costs £2.500. needs at least £2.000 worth of 286 287 PC and can take more than a minute to redraw a fairly simple 2D image on a 10MHz machine. Clearly draught in here Postage: AM £2 Europe Overse.
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Trade enquiries welcome ARTRONIC MAZE TECHNOLOGY 20 Woodlands Road, Walthamstow El7 3LE Mailorder only_01-520-9753 J 1-3 Haywra Crescent, Harrogate HG1 5BG Disk boxes 50 capacity £8,00 100 capacity £10.00 ¦ Sony branded double sided disks boxed in tens with labels £15.00 t Sony bulk double sided disks including labels £10.00 purpla p.D. Mega Packs purpla p.D. Hardware ? A501 0 5 Mb RAM Upgrade £150.00 We also have the following Amiga P.D. collections Fred Fish. Softvdle. APDC. AMICUS.
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Hack, hack and away Next on the menu is a cheat mode for Cosmic Pirate. This comes from John Pickford, who ought to know such things because he wrote the game! Still. John wins a Konix Speedking and a mystery game, like all the other guests at Max Tennant’s table, for serving such an interesting titbit.
Max Tennant, the man with an appetite for winning, offers some helpful advice from the cheating kings of Europe WHATEVER the means, play to win - that's what I always say. Well, not always, sometimes I say: "Big Mac. Regular fries and a large orange", but only at lunchtime.
And I need the calories to help me in the battle against alien hordes.
Run the poke. The disc will prod an error when the Pac-Land disc inserted into the drive.
If you want to diet and win take a gander at a hint an’ a poke from “Slim" Justin Gananovic. A man who knows his onions. JG has scrambled Chuckie Egg 2 with a cheat mode.
He’s found that if you type ENABLE-- F2 into the high score table it will give you infinite lives. Note the minus signs before the F2.
While holding down F2 you can move into any adjacent room by pushing the joystick in the direction of that room. Remember, you read it here first. Chuckie Egg 2 poachers will be shot on sight.
Justin’s cooked up a peach of a poke for Grandslam’s Pac-Land. Did you know that the name Pacman comes "Pacu” the Japanese word meaning "to eat”? What a yummy As ever, type the poke into AmigaBasic. Save it. Swap discs to put the Pac-Land disc in the drive and INFINITE LIVES FOR PACLANO' COPYRIGHT 1989 ANIGA BY JUSTIN 6.
=8110808 TO 512U08 STEP 2 C«h“+At) n,A:P0KEV n*H2 ,0 0028,4EI 48F8,00F 4EED,000C 4EF8.0400 3B7C 0300 4E71,0000 0000,0004 GIMMESHIPx ¦ only works bef MORE food for thought is on offer from Jason Freeman. His tip is for Lombard RAC Rally. If you get as far as the full rally you will know that to repair your car by pressing W takes time. It is so annoying when you get to the last leg and then run out of time. So wait until you cross the finish line on any course and then press W. You will find that when you return to the game after fixing the Cossy no time has gone from your clock.
The unfortunate thing is that you have to do that course again, but this is not too bad if you go slow. Make Mai! Order Offers TO ORDER PLEASE USE THE FORM ON PAGE 95 Navroz Billing hints for Joan of Arc Defence of Ihe wall: As soon as the screen changes start pressing fire to launch rocks. Use oil when time is short or when two or more enemies are coming up the same ladder. Even though it says that oil is limited, there are at least five cauldrons at your disposal.
Entry into town: As soon as the screen has loaded push right and keep pushing right until the end.
When an enemy appears keep fire pressed until he is slain. Release fire and your man should run right up the drawbridge. Repeat this until you get into the town.
Attack on Ihe wall: Push the joystick forwards as soon as the screen changes. Keep pushing forwards until the wall is taken.
Use the Are button to ward off the rocks until the top is reached.
Game strategy: At the start of the game Orleans must be taken. Select Start A Campaign and then Displacement to move north into Orleans. Here you should encounter your first battle.
Battle warfare: Hold your ground and wait to be attacked. As soon as the enemy move, shower them with arrows and then with mortars. Move your troops forward to protect your archers and send your cavalry out (they are likely to be killed). While your troops arc fighting, remember to Are your arrows if the remainder of the enemy moves forward to attack.
On the defeat of the enemy, choose Offensive and attack Orleans. Use the Entry in to town and "Attack on the wall" tips to succeed. After capturing Orleans move north east into Champagne and take Rhoims to crown the king. After the coronation move north taking each town in every province until you have reached the northern-most province. Sweep anti-clockwise until each province has been taken.
Depleted; choose Royal Army and then ModiAcation to top up her army. About 2,000 archers and 3,000 troops are enough. To pay for this collect the tithe in September but forget about the other taxes. This will avoid any uprising, but means that you will i Regnault of Chatres and Tremoille as ambassadors, the meeting place does not really Duke of Bedford Duke of Warwick Duke of Gloucestei Count of Suffolk Cardinal of Winchester Cap £1,000.000 If you are really desperate halve the ransom. If your coffers are overflowing, execute one of them using the Royal (ustice menu, which will reduce the
number of armies that Henry VI can control.
Any French characters caught should be executed promptly. If there are no hostages when payday comes choose Helping Hand and kidnap one. Do not try for the Dukes because these attempts arc most likely to fail. Remember to pay well - £20,000 is the right incentive. If Joan is caught, Richemont, war general, is a good replacement.
To get into the dungeon complete II want to play levcnge of Doh. We hold left mouse butt H UNGA irehing ovei the Black Crisu from Transylvania.
Vin Saunders offers some morse of information for Dark Castle.
Insanity Fight and Backlash. "Plea: ir fab magazine", h lark Castle: first thing you d. Is from sure that you are still rolling when you press W and don't stay in the workshop loo long.
BRUMMIE Mark Syrer has a fea of fried aliens now that he has discovered a cheat for Goldrunner.
Press F2, F5. F4, F3, one at a time in that order. You then have inAnite lives, energy and speed. He's a masti of good taste, since Mark says: “1 die have a Spectrum and got my Amiga one week ago. And I have already sent off for a subscription". Good or Here are some sugar-free jring Gauntlet II you tricky levels by pausing the game waiting for three minutes. Press f and all the walls turn to exits. Th happens anyway, but if you paus you don't lose energy and have t
* 1 Moore.
.void Figure 1 refers to Insanity Fight. When shooting the mothership, slow speed to zero, move to the left side of the ship and shoot so that your bullets just miss the large gun on the left.
Figure II is for a Backlash tip. Move to a position where you can shoot "both" enemy holes. Continually shoot so as not to give the enemy a Don’t miss these back issues chance to come out of the hole shoot you. When a single missi comes straight at you. Move left right, not up or down because you have shot it. You'll wi back to the same position.
Ralph Bolton and Kieren Fitts have some delicious hints for Spectrum Holobytc's megagame Falcon. After takeoff, press A and your autopilot will take you to your target. To go one stage further engage constant autofly below 500 feet. Switch the radar off and turn on the afterburners.
If any MiGs start to track you the autopilot will turn for face to face combat.
Decrease thrust to military power, turn on the radar borescan mode.
When the enemy is at two miles, send off a short hurst of rounds, and damage a MiG.
If you get hit and your engine flames out. Don't bail out. Head for home. Press Help and + on the numeric keypad and keep them pressed. The F-16 will stay level and drop down. Switch to tracking mode and rotate to side view, lust before you touch down, pitch up the nose and the plane will land perfectly every time. Select end mission and you will be rescued, even if in enemy territory.
If you fly from takeoff on a heading of 00 from your airfield you will find a section of road not displayed on the map. On this section of road there is a convoy of lorries for all the trigger happy people out there to destroy.
WELL thanks guys. What a great selection of tips, and don't forget that you can seek fame, a free game and a Konix Speedking joystick by sending your own, ori iinal tips to me. Max the Hax.
Amiga Computing. North House, 78-84 Ongar Road. Brentwood.
Essex, CM15 9BG.
Yuppies can fax me on 0277 234529.
500 lo improve my video productions.
However I fear that I may have bought myself a heap of expensive trouble. Before the Amiga I had a Commodore 64 and a Datasof) Disc known as Video Title Shop. This package docs a fantastic job for my video productions.
The program is in two parts: A simple paint package which allows you to create a canvas such as a picture of a birthday cake, and a more complex part which allows you to fizzle it in, then on the next page you can get any size and colour of font, and either scroll, brush, pop, wipe, fizzle, cycle, and so on on to your chosen picture.
The best part is that the canvas can be changed at any point, giving an excellent introduction. Is there anything like this for the Amiga?
Nigel Gregory.
Give HB Marketing a call on 0895 444433. It has a couple of suitable programs - Video Gen Master and Video Wipe Master.
Extracting information SINCE I bought the Amiga I have been wanting to write to someone about the problems I have been having with it. But, because of my bad English (I am Italian and hale writing) 1 always felt discouraged In do so.
I tried to collect background information and I bought and almost entirely read all the reference books.
My problem stems from the documentation assuming a knowledge of Assembler. C or Basic and sometimes two of these together. At college I have studied Pascal.
It follows that when something is explained everything is fine until I get to the examples which, instead of clarifying what had been discussed, get me stuck because I do not understand the language.
One of my problems is how to use system routines within my programs.
The Metacomco Pascal compiler vl.25 I have got does not tell you a lot about this. Another problem is how to access system devices, for example to redirect my output to the printer.
Another is how to allow Pascal to make use of raw input, useful for writing real time applications. All the information I need is in these books I know, but there is no way I can manage to get it out of there.
It would be inconvenient to learn other languages just to be able to understand how to use some routines.
They were supposed to be available to any language that supported them.
Danilo, Italy.
Byte Bandit unmasked I WAS quite surprised to read in the latest Amiga Computing a letter from Navid S. Qureshi of Stirling, which I could have written, word for word.
However your reply seems to have missed the point, that the discs are totally unused and have no information on them before attempting to format. In my case, after Diskdoctor. The discs can still not be initialised and I suspect that that also applies to Mr Qureshi.
This problem has not occurred before but has only arisen in the last few days. I have tried eight new discs, including Commodore ones, in DFO and DF1 using WB 1.2 and WB 1.3, using CLI and Shell, and pulldown Initialise, with no success.
If you cannot help will you please Write to: The Editor. Amiga Computing. 78-84 Ongar Road.
Brentwood. Essex. CM15 9BG.
We ll send the writer of the best letter each month a program from Further research into Navid's problem has led us to conclude that the disc he was using to format the discs with was infected with Byte Bandit, Monitor modification TRYING to decide between purchasing the Amiga or the Atari ST I decided to buy a magazine featuring each one to help me reach a decision.
After browsing at the newsagents I came to the conclusion that your comprehensive. Would I be able to have a Cub colour monitor that I used with a QL modified for Amiga use?
S. A. Kent.
Horsham The Amiga is the obvious choice. You could have the QL monitor modified but Microvitec. Which makes the Cub monitor, advises against it as being expensive. This would still he the case if you made the mistake of buying an ST. Printing with Okimate 20 HAVING just bought an Okimate 20 printer for my Amiga, I have encountered a number of faults, but I am not quite sure whether it is the fault of the computer, printer or operator. I confess to not knowing very much about the computer, programming and CLI.
The first problem arises from printing text. I have tried eight word processors and none of them has proved adequate. There are little faults with all of them. Prowrite II prints out OK in NLQ but insists on putting in double spaces at random intervals and adding extra blank lines.
Scribble prints out in NLQ mode when first loaded, but subsequently prints only in standard mode.
When outputting graphics with any software the printer selects the wrong portion of the ribbon using blue and red first.
Could you also tell me of any place which sells an adequate paper to use with the printer as any tiny variation on the original type of paper produces sub-standard prints. Thank you very much.
Waits 10 seconds, but there is usually a better way to present information than by forcing the user to wait a set The need for an aspect ratio comes from the screen resolution being 640 by 200. Which is 2.25:1. A more accurate ttgure is 0.4444444444444 recurring or 1 2.25. Moving along with animation MY interests lie in the field of art and animation. At present 1 have Deluxe Video and Deluxe Paint II and am contemplating the purchase of Aegis Animator and Images along with a music compilation software of some type as u suitable package.
But here are my main "expansion" considerations: Should I invest in an A501 memory extension, a dual 3.5in second third disc drive, a single floppy drive or upgrade completely to a more powerful machine such as an A2000?
Marcus Barrett.
We would go for Deluxe Paint III as an animation package. If you have Dpaint II it is a cheap upgrade (£30).
And very easy to use. You will need at least 1 meg of ram, preferably more if you want to produce a decent animation.
A second drive of some sort is a must, and for these reasons we would go for the Commodore A590 Hard Drive Plus. You can add ram more cheaply than buying an A501 and it saves floppy shuttling because everything fits on to the hard disc.
Mail order snail service I HAVE used the services of a number of mail order companies and have had no problems from such companies as Trilogic. However. 1 must mention that there is at least one black sheep, in the form of Cestrian Software.
The service from these people has been quite pathetic. I have been waiting for two and a half months now and. Despite repeated phone calls they refuse to give me the goods I ordered or my money back.
G Dash, Maidenhead.
Richard BillclifTe.
See if you can try your Oki with WordPerfect, which has its own driver for the Okimate 20. It is also worth trying Workbench 1.3 preferences. Make sure that the cable is OK and that you have Amiga, not IBM roms in the printer. The Okimate distributor in the UK. X-Data 10753 72331), should be able to help.
Don’t open the box SOFTWARE can solve Ray Harris' problems with the extra memory (Amiga Computing May 1989). There n answer other than dismantling his machine for the sake of stroppy gamos.
Firstly there is a commercial program called Int-Switch available from George Thompson Services (077-082 234). Secondly 1 own a PD program called Boot which checks to « if you have extra drives and iemory and asks if you would like to disable them.
It then allows you to softboot, three finger reset, administer a vulcan death grip, call it what you will and the settings survive leaving you with a disabled drive and or memory, so you can play your autoboot game (yawn) or use some other practical software.
I got my copy from 17 Bit Software, those awfully nice PD people, who Sum problem 1 NEED a program that will convert decimal numbers into binary, octal, hexadecimal, binary coded decimal, unsigned integer, signed integer, high order integer and floating point numbering systems and also convert between themselves hexadecimal- binary. Binary-octal octal-hexadecimal for my work involving programmable logic controllers.
Do you know of any PD programs that will help me or of any commercial software that I could get hold of? Or could you tell me how to go about writing my own program in Mai! Order Offers arcade tan should of the best for the Amiga, and tor a limited period we are making them available at unbeatably low prices.
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I I I Sssr" sr. I in . S Saturday Matinee.
MovieSetter. The latest software blockbuster from Gold Disk, is the Amiga owner's ticket to pro-quality video animation and brilliant stereo soundtracks. And because of a software design breakthrough, it'll let you create dazzling overscan video movies that are minutes - not seconds - in length, without requiring truckloads of memory (5I2K minimum. 1MB recommended).
In spite of its power, MovieSetter is easy to use - even for the first-timer. Unlike other programs, it lets you see mute it. Using on-screen tools, it's easy to change speeds (up to 60 frames per second), colors (up to 32 on-screen at once), transition effects, and backgrounds. It's got handy built-in graphics and sound tools, and can import IFF graphic and sound files created by your favorite programs. Or you can take the shortcut and use the generous supply of "MovieClip” clip art and sound samples that are included with the MovieSetter program disk. Either way. "cutting together your
epic masterpiece will be a breeze with MovieSetter's full array of editing features - including the incomparable convenience of on-screen storyboards.
So bring a little tinseltown to your desktop. Order a copy of MovieSetter for only £69.95 incl VAT. For your nearest dealer, contact HB Marketing Ltd at (0895)444433 |Fax (0895)4419621.
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AmigaTEX preparation. It enables you to typeset complex or long documents, especially those of a technical nature such as user manuals or journal papers. It gives you true typeset quality with kerning, ligatures, full floating accents, mathematical and technical symbols and the ability to produce tables and special formats. AmigaTEX will accept input from any text editor 01 J processor and with its built-in screen previewer, t jment formatter of mainframe power becomes available Also included with AmigaTEX are LaTEX - a document formatter with dozens of preformed styles, SliTEX - a slide
rating macro, and BibTEX - a bibliography database ram. AmigaTEX is fully fie compatible with other vers of TEX.
Er drivers are available for most printer types and the c i set of Computer Modern Fonts Is included. A companion program METAFONT is available for those who wish to create ew fonts or modify existing ones.
AmigaTEX is E125 and printer driver sets (laser series, Epson FX series, NEC P6 and Epson LO series. HP DeskJet) are priced at £75 each. METAFONT is £S0.
All prices include VAT and carriage.
Access and Visa accepted.
For further details and free demo disk write or call: THE TEXT FORMATTING COMPANY 14 OSBALDESTON ROAD, LONDON N167DP TEL: 01-806 1 Are you new to the Amiga, finding it difficult to harness the power of this amazing computer ?, then • what you need is help from the largest group of Amiga enthusiasts in the world . Members receive:- ft Excellent discounts on software ft Technical support and on line help
* Superb hardware reductions ft A bi-monthly newsletter of over
60 pages!
Ft Access to a PD library of over 300 disks ft Use of the groups Amiga only bulletin board ft Discounts on books MamigaM DON'T HESITATE - JOIN NOW and start to appreciate what Amiga computing is all about.
For further details write, enclosing a stamped addressed envelope to: The U.K. Amiga User Group, 66, London Road, Leicester. LE2 0QD.
Or Telephone: _Leicester (0533) 550993_ AT MlCRONET We re Really ST & AMIGA REPAIR CENTRE £55.00 FIXED PRICE REPAIR Includes - courier delivery, parts, labour, full service and VAT., 90 day warranty, 5 day turnround (subject to pans availability) All our engineers are fully experienced in 16 bit technology Estimates given tot: A1000,2000, Mega ST, Monitors, Printers and customer damaged units Dealer enquiries welcome SHIELD COMPUTER SERVICES LTD 50 Flixton Road, Urmston, Manchester M31 3AB Tel: 061-747 3185 Fax: 061 -747 0515 MAKE YOUR AMIGA EARN!
Know how ot This may REMEMBER ¦ Anyone in the relatively short rewarding than or part lime. Ft ioney with your Amiga becomes incidental when you ir micro is. If only you Knew it. A gold mine. The size and ant. MaKe the initial effort NOW by starting your own HOME BASED BUSINESS.
• be the most important move you will ever make' you'll never get
rich by digging someone else's "ditch", country, including YOU.
Can become very rich in a period of time just by doing a few
basic things! It's more playing games. The benelits are many
and varied. Full r FREE details send S A E. lo: 31 PILTON PLACE
MICROTEXT® Dept AG, 7 Birdlip Close, Horndean, Hants P08 9PW
Telephone: (0705) 595694 ADVERTISERS’ INDEX Amigatox..
..97 Amiga
Users Group ..97 Applied
Research Kernel ....76 Applied Visions
UK I .id ...... 100
Artronlr.s .83
Bytebac:k ....59
Cadvision International 19 Calco
Software 78 Castle Software
56 Club
68000 .....10.11
Computerstoro ....84
Dataplex ... 61 Datel
Electronics ..86.87
Digicom .61
Digita International l.ld 75
Electronic Arts ....6
Evesham Micros .68
Equinox Business Systems ......33 First
Micro ... 47 HB
Marketing . 90 Home Based
Business ... 98 Muzo
Technology .....83 MD Office
Supplies . 55 MJC
Supplies .....46
Microtext ......98
Midland Microsoft Supplies ......41 Owen
(|R) ....98
Pick 'n Choose .....99
...2.3 Power
Computing . 31.33 Purple PD Soft ware
...: 83 ShieldComputerServir.es
...... 98 Silica Shop .... 65 SK
Marketing .... 51
Softsellers ...39
Sunderland Computer Centre ....75
Telemap 97
Thalamus .....54
Trilogic ..84
Turtlesoft ......44
Worldwide Software 76
POSITION REQUIRED Ambitious, hardworking, relocatable
21-year-old (with A'-levels) wants programming work on the
Anything considered.
Contact: John R. Owen 2 Ffordd Derwyn Penyffordd Chester CH4 OJT Telephone: (0244) 547323 If you have played the classic computer game Chuckie Egg you hardly need an introduction to this 'cracking' sequel, which takes us from the hen house to the chocolate Easter egg.
This eggcellent game is guaranteed to be salmonella free on your Amiga, ST or PC machines. It will give hours of entertainment and no matter how many times you unwrap the disc and sample the goodies it will neither make you fat nor rot your teethl CHUCKIE EGG II Available on Atari ST Amiga Spectrum Commodore Amstrad soon on PC CHUCKIE EGG Available on Atari ST Amiga Spectrum Commodore Amstrad Atari MSX Dragon BBC Electron soon on PC.
®S Pick & Choose Cheques & P.O. to: Rick & Choose (F.G.I Ltd. 45 Buiy New Road, Manchester M8 8EG. Tel. 061 831 7922 FutureSound 50G Possibly the best Sound Digitizer around?
In STEREO for the Amiga 500 and 2000.
.Records two tracks Simultaneously .Separate microphone input with built in amp .Samples up to 42,000 samples per second, 20,000 samples per second per channel in stereo .Sliding input volume control .Kihhon ( able attaches to parallel port .Easy to use software editor with many features .Full support for all hard disks .Support for RAM disks & VDO devices .Works with all Amiga operating systems including 1.3 and the new Fast File System .Listen to input through digitizer .Uses expanded memory where available, up to 8Mb .Sampling rates up t j 56,000 samples per second if used with a 68020
processor and AudioMaster II software Available from.
Jersey Supreme Works, Tel: 0895444433 538-546 Whippendell Road, sdi. uki Ltd Watford, Herts, WD1 1QN, *“ Tel:0923 818078
U. K.Marketing l td Only.
£79.95 Inc Unit 10, Ruxley Corner Ind Est, Sidcup-Rv-Pass, Sidcup, Kent DA 14 5SS. Tel: 01-309 0300 And all good Amiga Dealers.
A CSA Turbo 68020 For ONLY £295 Inc ?
Hard to believe isn't it ? Rut its true CSA broke the price barrier in 32 Hit (ethnology.
Now you don't have to settle for a far less capable 68000 accelerator, you can have affordability, capability, and speed in one easily installed package.
CSA's new 68020 Midget Racer Hoard for the Amiga A500, 1000. And 2000 supports a 68881 or 68882 co-processor at speeds up to 33MHz.
And is available today.
Programs like Sculpt & Animate 31) or 41) and X-Cad have been written to directly access the 68020 & 68881, and may not even run with a 68000 based accelerator.
R further information on this and all other CSA products please w rite to : In the U.S.A. In Europe.
CSA Inc. A.T.H. 7564 Trade Street Jersey Supreme Works San Diego 538-546 Whippendell CA 92121 ASDG (UK) Announce ProScanLab for the Amiga 2000.
ProScanLab allows full control of the Sharp Colour Scanners, giving full 24Bit colour input and output to the Amiga for Desktop Publishing and graphic editing.
The full colour graphic output is compatible with all postscript printers.
And can be output as a file for printing by your local D I P .bureau or direct to your own Linotronic device. ProScanLab allows editing of the input so you can pick just a small area of your Image for output. If used in conjunction with Gold Disks Pro Page program this allows you full Colour D I P with 16.7 million Colours output.
ProScanLab Hoard & Software £900 ProScanLab & Sharp A3 Scanner £7500.
ProScanLab & Sharp A4 Scanner £3000.
All prices include V AT.
For further details on this and all ASDG product please contact.ASDG (UK) ,8IM, , Jersey Supreme Works ASDG Inc 538-546 Whippendell 92? Stewart Street. R iad, Watford, Herts, Madison. WI 53713 W 1)1 1QN
U. S.A. Tel:0923 818079

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