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Floating point numbers and your Amiga are explainedbyPaulOveraa Web domain names are beingsuappedupbythe day bave tells you why Loops and that get looked at by Pau) in his contirruingCtutorial r E COVERD)SK)UDFO HMDMHHf 7V7ERMCE AH! Is the future of Amiga audio. Even basic Amiga's get access to 14 bit stereo audio along with complete sound card support nc utfes; PUBLKSECTOR EB Dave Cusick is very much in demand writting for Amiga Format, so he must be good, but as we give him more PD, public sector must be better ExtMan A great extension manager AnimOT An updated Animation DataType MuiCX Replacement Exchange clone TTManager Simple tool type editing SurveyMem Fully configurable memory meter If you keep on writing in, we will have tokeepprinting your Ietters LETTERS More power AMIGA Compuf ng exp o os fbe best ood cbeopesf woys to $ uper eborge your correnf weec y Am go OVER S TORY SUPER CHARGER_EB AiVHGA COMPUTtMG Ever decreasïng c rc es suppose you have noticed the couple of changes that have happenedto the front of the magazine. Ail 1 can sayis that it was as big a shock to me as I am sure it was to you, and I guess you would like to know why. There are tworeasons. Firstly, the falling readership that has affected ail magazines has not helped, but the good news is that it is more than enough to keep the magazine going and me in this nice big comfy chair. Neit fVtohr has some explaining to do, seeing that there have been a few minor changes to the magazine Secondly, if you count the number of adverts in this issue you will see that, com- pared to a year ago, there are only a third of the number of advertising pages. And, more importantly, the amount being paid for the pages has dropped, almost as dramatically as the number of adverts. Unfortunately it would seem this side of the Amiga market is only going to get worse. With the market becoming more and more marginal, there are more or less the same number of companies vying for the attention of a slowly shrinking number of punters. The bad news is that ail this has daimed another Amiga magazine. If you have not already heard, AIII has produced its last magazine. I have been informée! That this makes Amiga Computing the longest run- ring Amiga magazine nine years to the issue, infact. ] think this is something we can be very proudof. For the last nine years Amiga Computing has been producing the best quality éditorial covering ail aspects of the Amiga, from games to commercial use.

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Document sans nom Pur Amiga QuikCam Gemini • NetConnect • Budget Gaming • Monitor Roundu TOTAL MEMORY EXPANSIONS A1200 trapdoor fitting memory expansions feature a battery backed clock and a socket for an accelerator FPU. Unlike other memory expansions that conflict with the PCMCIA port, our TOTAL memory expansions include unique software that will enable the maximum amount of memory to be used even with a PCMCIA fitting device.
J NEARLY DOUBLES THE SPEED OF THE 4MB MEMORY EXPANSION £69.99 8MB MEMORY EXPANSION £89.99 when purcha: Anti Virus Professional is the most powerful tool for detecting and removing viruses.
Anti Virus pro will check and device hard drives, floppy disks and even CD ROM drives for viruses. Very straight forward to use, includes a Ml 50 page manual.
ORDER NOW BEFORE A VIRUS DESTROYS YOUR SYSTEM III S £19.99 ZIP DRIVES Highly rated SCSI drive will store lOOmb per Complete with power supply, SCSI cable, instructic ZIP DRIVES £159.99 OR £199.99 with Squirrel JAZ DRIVE £439.99 OR £479.99 with Squirrel MODEMS DATAFLYER SCSI+_ Now indudes ROM drivers andwggjgS instructions.
Dataflyer is Mmjgf .
A 16 V SCSI II controller card converts the signals on the 1 internal IDE interface to also run SCSI devices at the same time as the IDE hard drive. The Dataflyer SCSI+ will operate up to 5 SCSI devices such as CD-ROMS, hard drives, Syquest removable drives, tape back up drives etc. Unlike other SCSI interfaces, the Dataflyer SCSI+ is compatible with all known accelerators etc and it does not stop you from utilising any of the important expansion ports on your A1200 A600. The Dataflyer SCSI+ easily installs into the A1200 A600 (simply pushes in, no need to remove the metal shield) and pro
vides a 25 way D connector through the blanking plate at the back of the A1200. Full instructions and software supplied.
Our highly rated, top quality feature packed modems are ideal for Amiga users. All modems include our FREE MODEM ACCESSORIES PACK (worth ) which includes a cable to connect the modem to the Amiga, NCOMM comms software, Amiga Guide to Comms and a list of Bulletin Boards from which you will be able to download vast amounts of free software as well as have access to E-MAIL facilities.
• MNP 2-4 Error Correction • MNP 5 Data Compression _
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APOLLO A1200 ACCELERATORS Biffin-m, APOLLO V *M 230 LITE TOTAL CD-ROM DRIVES 2 speed £129.99 4 speed £149.99 6 speed £159.99 8 speed £209.99 ‘S'i i 'lifi duality low cost ;; 38030 accelerator ||Uand FPU all running
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Add £30.00 for “ or Surf Squirrel TWIN SIMM TECHN Superb IDE CD-ROM drive system for the A1200. Fully featured, top quality drives in a top quality enclosure with built in power supply. All cables, instructions, software including CD32 emulator and audio CD player etc., included for immediate use. The CD ROM interface supply plugs inside the A1200 exceptionally easy to fit by anybody) and provides a connector in the blanking plate at the rear of the A1200, next to the mouse socket.
PLEASE PHONE FOR FURTHER DETAILS AND INFORMATION SHEET
- £169.99 £199.99 HARD DRIVES
2. 5” HARD DRIVES Our high speed 2.5’ IDE hard drives for the
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All the features you asked for at an affordable price! High performance 68030 with FPU and MMU running at 40mhz. Two 72pin SIMM sockets can take upto 32mb each, Simms can be mixed a 4mb and 8mb will give pj-;• 12mb) and can be sin- gle or double sided. Fully PCMCIA com- patible regardless of ?
How much memory is fit- ’ ;;" ted. Easy trapdoor fitting with battery backed clock APOLLO 1240 1260 68040 68060+MMU based A1200 accelerator. Features battery backed clock and a 72 pin socket for a standard 72 pin SIMM (up to 128mb). Fully featured, fan cooleditrapdoor fitting accelerator, V 1 i APOLLO 1240 25 £199.99 Send cheques or postal orders (made payable to Siren Software) or credit .card details to: SIREN SOFTWARE, 178 BURY NEW RD, APOLLO 1240 40 APOLLO 1260 50 4MB SIMM £24.99 SMB SIMM £49.99 OR O?
16MB SIMM £99.99 WHEN 32MB SIMM £199.99 WHEN PURCHASED WITH AN APOLLO ACCELERATOR IRECTIONS: : MG2 Junction: towards Bury, re 50 yards on t hand side aft ltd set of lights, r to our prcmisi s next to lar opposite Masons Pub.
Riffl'd Drive £109.99 £139.99 £174.99 £209.99 340mb 540m b lOOOmb ISOOmb Postage bnd pTar.Wrig thtr Wpid, Action news 68 It's Hughy and his news, and this month Doom clones rule the roost Magic castle kingdoms 72 A walk around type of adventure thing from Mutation, get ready for brightly coloured gairish graphics Max rally 73 I poke fun at Hugh as he tries desperatly to negotiate his way around the preview track of Max Rally, a new overhead racer Cheats 74 Making our way through the alphabet we continue our cheats page, four pages of the little blighters no less Genetic species 78 First of
many new Doom clones that seem to be saturating the market, but boy this one is looking good, quite snazzy even Grandpa Jo 79 Grumpy old Grandpa Jo who normally sits in the corner smelling of fish has harrased us so much about the old days that he has finally got his own spot, the git Microprose f! 80 Hugh Poyton is the Daemon Hill of the Amiga world, yes that's right he's bobins Alien f! 82 What is going on? Two racing simulations in one issue E VI E W S Quikcam_ Harv Laser has one ball, and he has it stuck on top of his monitor. It may seem odd but it's the easiest way to get film clips on
your Amiga.
Omnilink's AQCVid conversion kit now allows Amiga owners access to the world of QuikCam, fantastic!
Net connect_ The latest Suite of Internet software comes courtesty of Active software, our man in Internet land, Dave Cusick gives his verdit Gemini_ PC to Amiga file transfer has never been so simple. Neil Mohr passes verdict on this low cost solution from ICS Pd games_ Out of pocket? Dave Cusick king of the PD world casts his memory back and selects his favorite few games from recent history Amiga Computing Loops and that get looked at by Paul in his continuing C tutorial HE COVERDISK Audio hardware interface AH I is the future of Amiga audio.
Even basic Amiga's get access to 14 bit stereo audio along with complete sound card support Includes: AHITracker - ProTracker with AH1 support AH I DT - Add AH I support to DataTypes AhlRecord - Direct to disk recording AudioMpeg - Play Mpeg audio layer 3 streams Acas "Well sir turns out that your Amiga is actually an A2000 and A3000 weldded together" Hugh 'I keep me ear to the ground' Poynton has the latest Amiga news. Custom Amiga motherboards and PC users are stupid it's official How to score music for guitars is Paul Overaa topic for this month Dr Poynton has a few tips on making sure you
keep you health when computing Web domain names are being snapped up by the day Dave tells you why U I DE News More power! Amiga Computing explains the best and cheapest ways to super charge your current weedy Amiga Super CHARGER Amiga Computing Ever decreasing circles suppose you have noticed the I couple of changes that have happened to the front of the magazine. All I can say is that it was as big a shock to me as I am sure it was to you, and I guess you would like to know why. There are two reasons. Firstly, the falling readership that has affected all magazines has not helped, but the
good news is that it is more than enough to keep the magazine going and me in this nice big comfy chair.
Neil Mohr has some explaining to do, seeing that there have been a few minor changes to the magazine Secondly, if you count the number of adverts in this issue you will see that, compared to a year ago, there are only a third of the number of advertising pages. And, more importantly, the amount being paid for the pages has dropped, almost as dramatically as the number of adverts. Unfortunately it would seem this side of the Amiga market is only going to get worse.
With the market becoming more and more marginal, there are more or less the same number of companies vying for the attention of a slowly shrinking number of punters.
The bad news is that all this has claimed another Amiga magazine. If you have not already heard, AUI has produced its last magazine. 1 have been informed that this makes Amiga Computing the longest running Amiga magazine - nine years to the issue, in fact.
I think this is something we can be very proud of. For the last nine years Amiga Computing has been producing the best quality editorial covering all aspects of the Amiga, from games to commercial use. Even though the magazine may now be a more slender version of past issues, you can rest assured the quality will never wane.
Enough of all this negative talk, there is still plenty to look forward to in the very near future. In particular 16 May will be interesting as there is to be a press conference held by Gateway 2000, the day before the World of Amiga show. So next issue we will have some concrete news as to why Gateway made the purchase and what it hopes to do with it. So if you want the most comprehensive coverage, don't miss our next issue.
As for the World of Amiga show, it looks as if it is going to be another busy one. The great news is that Gateway has already stumped up some cash and Amiga Technologies, sorry International, is to be in attendance. It was feared there were to be no big name companies showcasing their wares, but the late arrival of Amiga International was a bit of extra good news alongside all the other British exhibitors that will be present. „[•?
& ftdr' ' v Neil Mohr Editor The AC team EDITOR Neil Mohr PRODUCTION MANAGER Alan Capper ART EDITOR Graham Parry DATABASE MANAGER Victoria Quinn Harkin Eddie Burke 0171 831 9252 PRODUCTION EDITOR Justine Bowden, CIRCULATION DIRECTOR DavidWren NEWS EDITOR Hugh Poynton MANAGING DIRECTOR Ian Bloomfield REGULAR CONTRIBUTORS Dave Cusick Katherine Nelson DISTRIBUTION COMAG (01895) 444055 Paul Overaa SUBSCRIPTION 0151-357 2961 Phil South Published by IDG Media. Media House, Adlmgton Park.
ADVERTISING MANAGER Elaine Prescott Macclesfield SKI0 4NP AD SALES Sue Horsefield Claire Beard Tel:0l625 878888.Fax:Oi625 879966 Email contacts.
AD PRODUCTION Barbara Newall Editorial: edit@acomp.demoaco.uk AD TYPESETTERS Malcolm Thorley Advertising: ads@acomp.demon.co.uk MARKETING MANAGER Steve Tagger httpi www.idg.co.uk,'amigacomp.' Amiga Computing We regret Amiga Computing cannot offer technical help on a personal basis either by phone or in writing.AII reader enquries should be submitted to the address in this panel.
Amiga Computing is an independent publication and Amiga Technologies is not responsible for any of the articles in this issue or for any of the opinions expressed.
©1997 IDG Media. No materia! May be reproduced in whole or in part without written permission. While every care is taken, the publishers cannot be held legally reponsible for any errors in articles, listings or advertisements.
All prices listed in the editorial content of this magazine are inclusive of VAT unless stated 12 issue subscription £49.99 (UK), £69,99 (EEC) £$ 4.99 (World) Ongoing quarterly direct defete £ 10.99 (UK only) Printed and bound by Apple Webb Offset IDG MEDIA US Readers - Amiga Computing (ISSN 0959-
9630) is published monthly by IDG Media.
England.a subsidiary of the IDG Corp. Periodical postage paid pending at Boston. MA and additional mailing offices. Send enquiries to: IDG Macclesfield US yearly subscription rate: USA Gokj $ 70, USA Standard $ 40 For eight years Amiga Computing has been the leading magazine for Amiga enthusiasts.Amiga Computing promises to inform, educate and entertain its readers each month with the most dedicated coverage of the Amiga available Gasteiner 0181 345 6000 Facsimile 0181 345 6868 18-22 Sterling Way, North Circular Road, Edmonton, London N18 2YZ LONDON'S AMIGA SALES & REPAIR CENTRE HARD DRIVES WE
SELL HARD DRIVE FOR ALL AMIGA COMPUTERS. WE HAVE SCSI OR IDE HARD DRIVE TO FIT AMIGA A500, A600, A1500, A2000, A3000 & A4000 WHATEVER CONTROLLER YOU MAY HAVE? IF IN ANY DOUBT PHONE OUR TECHNICAL PEOPLE SCSI FASTEST DRIVES 290MB INT SCSI 730MB INT SCSI
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4MB Call 72PIN SIMMS for 2MB UK's 4MB best SMB 16MB prices 32MB EX VAT INC VAT £350.00 £411.25 £700 00 £822.50 £600.00 £705.00 RAM CARDS WE CARRY RAM CARDS FOR ALL AMIGA COMPUTERS AT VERY LOW PRICES AMIGA A500 1 2MB £15.99 A500+ 1MB £19.99 AMIGA A600 1MB £19.99 1MB WITH CLOCK £34.99 AMIGA A1200 RAM CARDS COME WITH CLOCK & FPU SOCKET 0MB £29.99 1MB £39.99 2MB £49.99 4MB £54.99 SMB £79.99 420MB FPU 850MB
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OTHER ITEMS EXCEPT LASERS, NEXT DAY COURIER SERVICE £10 PER BOX. OFFSHORE AND HIGHLANDS, PLEASE CALL FOR A QUOTATION. IN ADDITION WE OFFER THE FOLLOWING EXPRESS SERVICES: SATURDAY DELIVERY NORMAL RATE PLUS £15 PER BOX. MORNING, NEXT DAY NORMAL RATE PLUS £10 PER BOX.
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ALL TRADEMARKS ACKNOWLEDGED, TRADERS TERMS & CONDITIONS AVAILABLE UPON REQUEST.
A500 A600 A1200 Power Supply Only £1 4.95 ZIP, JAZZ & SYQUEST CARTS Y Weird Science iJd, 1 Rowlandson Close. Leicester, Leicestershire. LE4 2SE Tel. +44 (0)116 234 0682 Lax. +44 (0)116 235 0045 entail, sales@weirdscience.co.uk or tech(p wcirdscience.co.uk ni'jj m'Jh'MM- nu'jj up
vvvvv. vveird'jdence.co.L The .Amiga System Rooster Cl) enables
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Collection of screen Hankers, mouse tools & commodities, backup, file management, cache programs to optimise system performance, data J recovery. CD-ROM utilities. virus Hillers and a whole host more,. Idiic Jfe-' Isfflp® '-jm A 'rrfi'. ‘r.t-r4i*TLr '': f. !.n ™ Amine! Set 4, dated January 1997, consists of 4 gigabytes of software in 9,0011 archives.
Including the full versions of Directory . Opus 5.11. With 95 megs Utilities. 79 megs .. Documents. 408 megs Text Software, 12 t megs DiskfHD Tools, 7 megs Hardware
- related. 756 megs Pictures £¦ fp Animations, 208 megs Graphics
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Game s. 685 megs Music modules, 28 megs Music software. 131
megs Communications mdtriQ and more. Amine Set J. dated July
1996. Consists of 4 gigabytes of software in 9,000 archives.
Including the full versions of a fctl % Imagine 4.0, XiPaint 3.2, A Octamed 5,0.
A mine Set I or 2, consist of 4 gigabytes of software in J2.000 archives, The software is I an four compact discs. With Utilities.
A Documents, Text Software, Disk HD Tools, gk Hardware related. Pictures X Animations, Graphics software, Graphics & Sound ) Demm, Games, Music modules. Music software. Communications. Amiga Development software. Business jsyyfc software and more. All of the archives easily accessible with a simple Index menu system with search.
Geek Gadgets contains virtually all of the tools you need to get started programming on the Amiga, including advanced C, C++.
Fortran and ADA compilers, assembler, linker. EM ACS editor, "make 'V source code control systems Ires & rrv , text and file utilities, GXLi debugger, text formatters (grojf & TeX). And much more. Everything comes J J with complete source code and ail binaries have been compiled from the supplied sources. All tools on the Geek Gadgets CD can be run directly from the CD- ROM, without the need to install an y files on to your Hard Drive.
The Amiga Developers CD from Amiga Technologies comes complete with the till the developers tools and docs, provided to the official developers. Included are the complete CD32 developers tools with Ruitd CD and ISO CD, Envoy
2. 0 package. Enforcer, Workbench 2.0, 3.0, 3.1 tools and
documents with the updated native developers kit, SAXA II
package and the installer package. Also included is a vast
amount of info. Fif-.
Jlf &i£T.
The Amiga Repait Kit CD comes complete with the all with all the tools required to backup and rescue your precious data on hard drives.
Sglzz rigpill rescue and restore most damaged, corrupt and even deleted files from floppies, hard disks etc. During the process it will attempt to fix all problems caused by software failures or physical damage.
JVJVi- -JrT.yi .. .. is a superb program that will allow you to restore your valuable data even if the Rigid Disk Block has been destroyed or over written. ISlfhy sfj: can recover files from normal A jj m or corrupted disks. '¦ Ivf 3dsWfislMfimEmsM r'- Magic Publisher comprises of four compact rfrtfs on thif unique Cfi~KOM set you will find all vnu nci crmtr pmftssioruit footing dtwuinruo. There are « than 10.000 Font* (Colour Fonts. Hi I map. IFF. d Intellifunt'. True ype A MfFj, man thun S.OOft t'lif Many of these are ¦exefusivt t" ttli compact disc, commercial versions of Final Writer
4 SIC Wprdwqtlly 4 ft) are included. Both rated us great *¦ processors on the Amiga, toots for creating U pages along with;,backgrounds and special clip an this purpose is also included. A 222 zsxjsir.T?j%$ &2s£:2i£3U. tr-.ifdiiii szH slffsfi.
J-2J J I collection 1S.000 music modu arranged of four compact discs sorted by composer, groups and ty All stored ready fp use from the comp discs. Provided with 11 megs of Mod lists and 25 megs of module players many different computer platfort This 7 years titanic work provides pvt
1. 000 hours of music enjoyment ah with information on may of
composers whose work is featured.
k Cl Amine , the worlds largest Amiga archive, provides compact discs of the sites latest software uploads. Each volume i contains about I.l gigs of archives with u superb menu system for un-archiving the files and a simple search L facility to help you find exactly the file required. The search facility will even list the compact disc that the file is K on. Amine t Id is available in April and .-4 mi net Cds 13. 14. 15, 16 are still available at £14.99. Workbench Add-on CD (Util tics) £ 24,95 ?eting Pearls (Software Collection) £8.95 J JJJJ-HJ MM U-j ?UH OjJJ_ 2 U.UU UPUjJ HELEj£ E 11 41
JS-liuJjJS ?UliriEjJ UU lLE±f 3U j E jJILL UiUJiUE JUU U UPJ-llUf iIEj'J UD UaJ Ur JjI International Distributor: GTI Grenville Trading International GmbH Carl-Zeiss-Str. 9 79761 Waldshut-Tiengen. Germany Tel. +49 7741 83040 Fax +49 7741 830438 Email: amiga@gtiKermany.eom The Euro CD contains a vast variety of programs and data for the Amiga in the Amine mould. However this CD differentiates itself by have the contents ready to run without dearchiving. The contents include Animations 36 megs. Commercial 21 megs. Demo’s 65 megs. Disk tools 12 tnegs. Fonts 12 megs.
Games 57 megs. Misc. 6 megs, Modules 110 megs. Music 21 megs. Objects 12 megs. Pictures IIS megs. Presentations 23 megs, Printer 1 meg, Programs 23 megs. Samples 4 megs. System 10 megs. Text files 26 megs, Giga Graphics Four CD-ROMs Image Collection £ 19.95 Xi-Paint v. 4.0 24 Bit Image Manipulation £ 49.95 Lit lilies 16 tnegs and Vidtilcs 3 megs. Full English docs, and menus.
O obal Amiga Exper ( Provides a filesystem for accessing your PC drives from the Amiga.
Our system will provide any WB program with access to any of your PC drives, including CD, Zip, Jazz and fixed hard drives. The PC acts as slave machine and can therefore not access the Amiga, however our kit contains all you need to access a PC from an Amiga. Simple Installation on both machines. The system is WB 2.04-t and Win95 compatible and the PC can perform other tasks simultaneously.
(OVER 200 DEMONSTRATIONS OF FULL COMMERCIAL PROGRAMS AND 7 FULL VERSIONS) TvtitU Stimn tmTo-tht-Xc! CP pro lidts a pleasant introduction atnl comtcclimi to I hr internet. MasJ of the difficult ititinjf up is done it It to tnaf ica Ry for yuu with the conthc-fiim program pro rid til. All ihnf is required is (fie an nm to a few simple questions. In addition she CP contains all she tools required for both the beginner ami expert, frtil metnicrums on g filing conRttteif and many very helpful documents on the Internet and W H'U, The tin h include miT(’P. Moil.
I TP, tilt H and mutts mate. In addition there is a edit in on H H H page creation with dtp art and m illion tools,
l. asy Hard ! ri- r i tshilltltion possible but nnl reqnirnt ¦«,
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The teaming Curve CD prc r.is a taniasiic ar.J ira :l,-;i! Jrnmcy llvrouch cscitmg iiulvjv*cts brtmghl logelhci.foftht* fk i tiw Amiga Cl). CiiiHaining-ovefr; mes ihiv urtc will delight ‘ftncyiirtcraM hprii yvjurignnJ t id w|tb ihc ast 4' diversity ami quantity or Amiga Educational and tnionmtipnat. Programs featured. AH of the programs can be am directly fnvfri the contpact disc with no unaichtvine nn; any-Amiga. ¦ Workbench Zf04- ) Etnvclopeilia have been scarce ?inr the Amiga and eduauional Avnipuct discs: ha e been . . Alirtii;i1lv|i-iii ii mem. Aeil now? Vuu iiaie g unj c CP
Brovfiititg 'producti'. E cnlcrlatnmeiu for all ugs MiLt ¦*&¦ L vtii JL j a ou iiJi oin a PC to your Amiga via tlte parallel port jJ &M r . T I] tM ? T '$ T. ¦ f: • e r %_ ?
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Up to 29k sec for PC Amiga.
Flit trodifian asltihturs with the release of the laUrtt Assets sins I itinuiie (fames Cl) I oL 3. Over 500. New gnoses and oti all new and enhanced me tu system for the Veh ction of (he greet ¦..‘awes toafaiutd on the compact disc; All of ihtzaincs arc nitidvlv run directly from the menu sysiem. ThWmaki s item hits rtxeised accolades from amongH the Aniiga.PrtSA an tlit presiqui r*o
- compact discs, both-of which hirCF 'received k niga Jfjphnai
Gold awards. Ibemetiii proi ule,,..ocean to alf stf the game .
Brief initructinn.s. requirements, access to instructions if: also the game itself. All of the games art new and original ttnd have not appeared or either of the pretious two compact discs. All games playable direct front the CD Supputii cxtensire hardware level emulation of she Intel Pen:, oo I’y.-Ci ¦-.- ¦ ft'’ '.nppor:. d ;j 9it has em Fl’l,.
Written byThefeadersia xVSeinufantm':ccf&T)ftrg%responsible for the worfdxfirsl Intel Pen (nun isnuhidrut ( mpaiiBte w'uh MS-DOS ihfnilgh to iYrsida 7.0. Miltdsiws'J.l J.JI. protected modr ; used b Ihuin and Dark Forces i le. Memory Manger i compatible iLMMJMi nnd i not pa (Wit' w ilh. PC fad. Hard fc files. The quick Mart fuucUvn fiatur* no fill S required, K auto configuring, mi disk Amiga (luide docUmenliituin.
B Just requires M.SlKlS und W indows snfiwarc ta run.
The .Seciaf pivgfttmmutg fan gunge for the Amiga combine* the (utedniagei of both assembly and other high level ionxuagrs. I unique future of the Serai language is the wav in which it integrities the elrine rts of processor-lQ el progriitnmuig and high keel statements. All i|h. (itgethef « uh the Jeon syntax mull il possible in write compact and fat coile • easier man in assembler. AH of the imp.irrnnt pom of ' $ ; ‘k “ fapment procedure fJhling,xomitiling-liniiiigf debugging eic.i can be done in one single enrironmenfj Additionally Scca!
Eonitnand line work and batch scripts.
; £)£iJjJ SuttudSlttdin has or rived. H ilh fabulous new features including full mixing facilities, save modules as samples, notation idilor with priming}, 64 channels, new midi coiimaAds, mure Toccata support, no sample size limits, fastmem facility and more.
SoundStudin has lifted Amiga music creation n new heights .
A. 'ZiTlSSjz? ZZ Zt.ZZ'XiZ'iC.' The music and. oundi filri can
be aiuliltorted from an fuiv to use interface for. Bath a PC
A- Amiga- included are 4.409+ modules, 400 eiira large modules
(over Jofik each., 795 Sereamlrackcr modules. 1.00(1+
categorised midi files. 4249 IFF samples. 620 eotegnriscd Vt
tf samples. 1.000+ Hiiliijbimi Instrument samples in H!4V A
IFF formats, IlHI's of utilities far Amiga and us a bonus Ihe
complete MidiCrafl 'coltredan of Midi files.
I fa.a ZtlzixiL i 71 '*232, From Meird Science comes a superb ttwr¦i.bcitcfidJUr L’lilities CD with the very best ittilifics presented ready iu ni’i directly from the Clk. o iitmllaripn necessary. - The compaa disc is.
Presented with both Sew fannr’ rmi -Magic Workbench' icons and an assign SeqiinieFtluit ttiahle* either afiihe choice of Ike user also ids il up nud) for the tnilifits to nut direi lie. The :3 contents httvr bern vide xeif• tilt p, description of all the fully allegorised Utililij available. Any of the utilities cor: be launched front litt guide directly, flit culttfforics include Graphics. Disk L tils., Oprruling System, Emulation.
1 Workbench. Music. Rusiurss, Canunanicalion.
Perjiir itiintc, text, Prugrammiog and more.' .
N - ivrj fc.i: I I COJ2 t Mtl Amigt .Sff+yrhm has just gM.v or Is i ft tr lit i. riai t'll ii an aSwhiv fj«ni So vs If nil Vrt»ofA (V .innrrv Hit cioteeplotxf ¦’ irmhso hm I r. n impeeryj in enr-t foiliWr rnr. IV t II I? Hunts jn ahssut 4? WfiW.. - Ilh tn.if. wrcHtOfr suilatitr imj lair oil m ta nnpmvr pctj. Onr fmcm pry's oo Ihr Atntgn Jh Uhtip OBI p Ottam In tar an hath Hutthinn, UuliiJiHg 'he tnllrt Sftntl stt-iunin tr i wfrf. i .iin»f llaisc vn hath runt hirsts. ,Vh min i ll in nil wf-u i
imil. os ¦. Sirnel now nuts mi sarnnss spmIs and is niise tin
Juifrstf'fr. T tiyhsanln of miji ran V rntuiatid on Uu-
(Ifif tain llijmss ran mm he eonrroBed fropt IlOput.
Ssrli ig alfcn- emr domarlaadieg ofdalu Pbo ur tniKk mare,
f. i itsi -osy is JsTi s 72is ;? X-. Snig: 1 078 Weird Textures 3
000 Jpeq Textures Pem Rom Meqic Workbench Enhancer NFA
Utilities Fxoerience MFA AG A Fxoerience 2 Scene Storm Zoom 2
Oh Yes! More Worms Octamed 6 Clip Art GD 3 PCD 1 Objects
3DCP-2 Images Pet o Gold Women of the tt.-A « tin twrititig
new multimedia experirnci bringing all (lie latest Inlernel ii
i bniilug ' to die home. I hi • Mir is compiled i HTML format.
|iOsjj pictures, text files, anituqlioni unit '.amid sumptes
With over 456 megs of infqrnnmon uu nvyr 2sli of lhi watU V-
ru n ft b cebidfu! Mut fa mo a i •. Omen.
The easy p»iar ami click uuerjact makes die whole CD-ROM- accessible « both beginners, and i.iprrft alike. With.full colour images and. idea'this ivtfywrt .
Disc is sure In please.
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Includes all the partagn pift iaatl) pablnhrd hy Kura ,'tnfMUr (.r.rphi.-t far the Iwifo. Fl« mim mart, in uu .rxcluiite and prnftuinlHli rdliitm rtnrjcuniitd mid tnhuKi rit Hs (toanuv. This ( tuwanis Mi (idarfun'.s } AniwFimli. Fn iiJrrJ, uft f-ir.-.ff Vf'.i'rir. jmUttf S'aifltlds. FlaqiugruunA. Artf 'vfi-bu, .« . Ffifir.l ' fleett In p.f U.rrH'mrima io p. liltiSg a Ua &££&. 'pitirnUiUvni. Ml lUmt for tula fitvmhnfa uu thief :,itm aba uuiadn wi, wfteate p*ela*& '« .
I hy iTimnln i+rdmmfc Hmnqqe.l (¦'*&& K* ‘ A """hUUlls, 4 alartypti j.i t flaur fonts onJ I;., ! -~sno.il I -inli Ki.r.n'Mi Itnntfkr h-ulbur Maker for Hack anil white idntt. Ft eh Hare Hern . . "phig-iM ' lilodry 'tonti.
TjfKWOi-ioA ,'ittis lUreclioi iHkMhriaih.
And much, much more mate AhimPviH, really «If and tab' U te jahltlrms ci'lttclian uf 11Mt I nit.
Card Games CO 17 Bit LSD CD3 17 Bit 5th Dimension A mos PD CD Cold Imaaine PD CD Multimedia. Backdrops Sci Fi Sensations 2 Assassins CD Volume 2 =;:£06jJC I II Tbti ilf-ROM inrtadsi Prrsinmt. I’aial (-.4 and f’trwaol Writs 4.1 Inun iksainn. Slie...-: 4 Ctrs.ja-if
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itngluH ,inj(jsrwnn, '•ilh spur win also irt Tltiiih iuul I Ink
tin i. PllloOtbW: lie very best from Light Rmn 1. 2 and 3 with
rn vr h.iHi!) Lights'to r "bn cl and n t ne jiks.
. Li tftt Ram Gold mu maud jot. Those who i did nnl liilrcha.yp Idght Rom 3. Hie
* ittoieriul “it Ught Rvm ( ttjd i-. CompanfifSj Htr i tilt iff
ioir b t.ighfruit- »it oil platformtrfljn miienat is pYcseuii
• rtj, using llir content directory nielhiul for jsjf' all ufff
of Liyhiifeiic 4J tuut higher.
¦ V ,111 of f i e-Li fhlwa Jt tebjvCts ditd state f-' ' fl*5 art' teprt'Si'Htfii v. ilk thumbnail T’1 renderings Jor easy previewing.
Ihe very best from Ught Rom 1. 2 and 3 with oi rr (YttttO Lights, o e obficu ami set ne jik s. . Li tftt Ram Gold was cr,audfar. Those who i did nnl jnlrcha.ye Ught Rom 3. Hie
* ittoieriul nit Until Rejm ( iijil if. ContpanfifSj ‘ .*iffI
till iffsriuf.i b l.iglitbnif nit nil platfarniv. Iliiii
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• rtj, using llir 11 ml ml din t lory method fur all ufff of
Lightwave 4.It mid higher.
¦ V ,111 uf f i e-JJfhltru Jt objects a nil it ate E? ' ft*5 art' teprt'St'Hkd with thumbnail T’1 renderings Jar eaiypri vie wing.
The T'pie Jiilentcfirc Encyclopedia 1997 Fditinn now includes aver 16,0(10 articles,
4. 0011 imagis, 200 sound clips. 200 film clips, 3 search
engines, over 1,000,000 wards, iiarimiul anihcnis, the ability
ut c rale saur awn unities, gutiled ttmr and much atare. The
hue si version eontuins at leas I four limes as much
injnmuitiini as it's predecessor.
UtillT-ROM 4. U 2 CD-ROM id for Hu Amiga. .Mac. iVmdowi i ST features all new Ijghlwavc object.i and wenr jitcs. In iidilnuift there ix a bimu t t)-RO l of
- 0te 3.1190 Jpeg Texturcr, vet below, £ir • LICtrr-ROM 4 aha
includes a collection sceitcfilci by Alan Chan.
Av -S; This set contains wholly nr*- material and it an (ibialiHety superb rtwurcr for Lightwave.
;iti Rd ii u ii r t resncv iflty free
o ter i. it I ¦t’led with
• jtiuwve- 4.0 & ' ¦•(TVtlJfJV.
UK POSTAGE IS £1.00 FOR THE FIRST ITEM AND Index Motherboard Ondex Information Inc. has released details about the Access Amiga motherboard. The Access motherboard will enable Amiga developers to design and manufacture application specific motherboards for the machine with a minimum of time and cost and will hopefully open up new corporate markets to the Amiga.
The Access computer is a low-cost Corporate Multimedia delivery platform based on the Amiga chip set and OS. The machine will be able to use a range of motherboards which use 90 per cent common parts and mount in the same case. The motherboards will be output using computer controlled production equipment so production will take a minimum of time and money, allowing rapid delivery of small batches at a very economical price.
The motherboard when fitted into its mounting frame and floppy drive will fit into a standard 51 4 " drive bay.
Ndex I • N • F • O c R This will enable the motherboard to be fitted into a wide variety of cases.
Because of the flexible nature of the motherboard, Index hopes to target Education and Interactive training using CD-Rom or Ethernet network delivery, public displays such as interactive museum exhibitions, Internet access and PC integration (the board works with Siamese System and fits into a drive bay).
Features of the Access include Motorola 68EC020 at 14 Mhz, onboard 2Mb CHIP ram, 2Mb FAST ram, IDE Hard disk CD-Rom interface, CD-Rom driver in FLASH rom, floppy disk drive, ISA expansion bus, built in sound recording, CD-Rom audio input connector, real time dock, non volatile ram 1Kb minimum.
A fully working prototype is currently in testing and MAT I ON Index hopes to complete pre-production manufacture in five to seven weeks. The first unit should be at the World of Amiga Show to be held 17-18 May.
Index Information Ltd already has years of experience in using Amiga based technology for interactive museum exhibits. The company was behind the London Transport Museum's Interactive 'Hyper Museum', a system that allows museum visitors to delve into the museum's archives for information on the exhibits For more information on the Index machine contact the company at: index@cix.compulink.co.uk BH Publishing support for Amiga Products LH Publishing, publisher of DrawStudio, has announced it is to expand its product range to include products previously only available in the US. The range
promises to be comprehensive, including tools and utilities such as DiskSalv 4 and PageStream 3.
For those wanting to get started in DTP, PageStream 2SE is available for just £25; the range also includes more advanced products. PageStream 3 will be available for £125 and upgrades from PageStream 2 to 3 will be for £105 LH Publishing also includes products from Intangible Assets Manufacturing. DiskSalve 4, a tool which enables correction of disk validation errors and unwanted deletion of files is available for £19.99. The Deathbed Vigil, the infamous video chronicling the last days of Commodore, is also available on PAL VHS for £12.99. Anybody purchasing items worth more than £20 will
receive a copy of LH Publishing's Amiga Fanzine, AmigaEm. For further information contact LH Publishing on 01908 370 230.
Amiga Computing ? MIGA CRYSTAL BALL The Amiga community has been rife with rumours since the announcement that Gateway 2000 has acquired Amiga Technology. Although Petro Tyschtschenko, President of the beleaguered Amiga Technologies! Has revealed a few details about Gateway's plans for the Amiga, the full extent will not be revealed until the World of Amiga Show on 17 and 18 May.
It has been announced that Amiga Technologies will be renamed Amiga International and Petro Tyschtschencko will remain as the company's President. It is also known that the company plans to start selling A1200s on the high street, starting from about £250. In an interview with luergen Schmitz of the Trier University technology newsletter, "Neue Universal" Petro stated his belief that Gateway had bought Amiga because of the vast potential of the Amiga OS rather than just for the patent rights.
A number of different suggestions have been made as to the motive behind Gateway's purchase of Amiga, ranging from the plausible to the ridiculous.
Newsbytes, the Internet based IT news agency, even published an article suggesting that Gateway might well revive the AmigaWalker because, '...the machines specifications are complete, and the PCB (Printed Circuit Boards) etc, have been mothballed since Escom went bust last summer.!. Meanwhile InfoWorld was postulating that the purchase could allow Gateway a quick entry into the handheld market because of the low cost, high performance technology involved.
One thing is for sure - the entire Amiga community will breath a sigh of relief when Petro Tyschtschenko finally makes clear the long term future of the platform.
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I'ltkll Ttf IP «PC Oft IP* •' I American Amiga Software
publisher GamaSoft has announced the launch of a dealers and
developers alliance for the Amiga market. GamaSoft, the
distribution and publishing company responsible for marketing
Amiga related software products such as Web Cruiser, New
York, Voodoo 2.0 and Moca, hope the alliance will boost the
marketing power of Amiga developers.
The alliance, called the GamaSoft Dealer Direct Network (DDN), will allow dealers of Amiga related software to take advantage of special deafer incentives, sales contests and GamaSoft Multimedia products for use as props for the sales floor. Dealers will also be able to get hold of pre-release merchandise and promotional goods. In addition it is hoped that the DDN badge will become a sign of quality and legitimacy for the dealer.
Production Director of GamaSoft, Ted Wellington explained the aims of the DDN: "One of the pitfalls in the Amiga market has been lack of marketing power - not only for the AMIGA itself, but also for the truly saleable products. Too many great software products have disappeared from the Amiga market because people chose not to buy them, maybe because of a nervous feeling about the Amiga. Weil, the Dealer-Direct Network is our response. With a strong alliance of uniform marketeers and a slick, active sales program, we're going to starting turning the tide."
For further information e-mail: twaHing@pantheon.macomb.mi.us or write to: GamaSoft LLC 2644 Botsford St. Hamtramck, Ml 48212
(313) 365-8414 Contact: Ted Wallingford Qateway 2000 To The
Rescue Gateway 2000, the Sioux City PC distributor that
bought Amiga last month, has donated 17 Pcs to the local
government of Grand Forks, North Dakota, after flooding
ravaged the City Hall.
In the words of Grand Forks mayor, Pat Owens, "So many people have come forward and provided supplies, hut one area we really needed help was getting our city government up and running. With Gateway's help, we can get begin operating again. We wont to extend our heartfelt thanks to Gateway and its employees for caring about us and providing these computers."
Qamasoft Alliance After almost two months of waiting, the Amiga world will finally learn of Gateway's long term plans for the machine. A press conference to announce the future direction of the Amiga computer will be held at 3pm on Friday, 16 May at Salon Bourg, Novotel Exhibition Centre, 1 Shortlands, Hammersmith, London.
Amiga Technologies was acquired by Gateway 2000, a Fortune 500 PC distributor, last March. Gateway president Rick Snyder said that the acquisition would "Strengthen our intellectual property position and invigorate a company which has been a pioneer in multimedia solutions and operating systems technology."
According to Amiga International's current president Petro Tyschtschenko, "Gateway will give us new life and energy for the future."
Mr. Tyschtschenko will be available at the press conference, as will Gateway's Corporate Development Manager Stephen Johns.
Impulse Inc. of Minneapolis, Minnesota has announced that, due to the great success of Imagine 5.0, work has begun on a completely new version of the Imagine 3D software for the Amiga. It will be sold as part of the ACUP (Amiga Constant Update Program) and will be available to all Imagine 5.0 users for $ 100.
If you do not yet have Imagine 5.0 or are interested in purchasing v6.0, contact Impulse at 1-800-328-0184 (US) or 612-425- 0557 or e-mail sales@coolfun.com. HE FUTURE OF the Amiga EW IMPULSE FOR AMIGA ew Yamaha CD rewritable The new CRW4001 CD Rewritable drive from Yamaha Systems Technology will be available in June this year. This hybrid CDR drive combines CD Record capability with CD Rewrite capability by using a simple media change. The hybrid drive conforms to Orange Book Part III, Version 1.0 and the Cds produced by the CDR version of the drive can be read on ordinary PC CD-Roms.
Daniel Baca, Sales and Marketing Manager for Yamaha CD Recorders, believes that the CD Rewritables will find a ready market in the data archiving field. "The new CD Rewritable drive is expected to open the standard storage markets, especially backup. The CD Recordable drives are accepted in data archiving, data distribution and data backup, as well as in software authoring and multi- media. We expect the rewrite capability of the new product to further expand already fast growing market" A Yamaha press release stated that the CRW4001 will support 'all major platforms' including the Amiga.
Amiga Computing MIGA TOWER OFFER Intrinsic Computer Systems of Gravesend, Kent is offering a complete A1200 upgrade for El99.95 plus postage and packing. The Amiga 1200 Multimedia Station allows the machine to be placed into a CE approved tower with a 230W PSU power supply, a hard drive, CD-Rom drive and PC interface so that a PC keyboard can be used.
Q News AVA COMES TO AMIGA Haage & Partner Computer GmbH have announced that they are developing a Java Virtual Machine (JVM) implementation under the code name MERAPI. The development of Java has raised hopes in the computer industry that future software development mightn't be as constricted by incompatability between platforms. The development of a workable software engine for the Amiga that executes programmes created in Java would enable the Amiga to enjoy the advantages of this development.
We will be bringing you further news of this exciting development for the Amiga as soon as possible.
Ew Opus RELEASE GPSoftware, the developers behind the Opus workbench replacement and file management program have announced the release of a new version of the package. The new version of Opus * Opus 5 Magellan - will be available either as a full product or as an upgrade for existing Opus 5.5 users.
Opus Magellan promises built in support for the Newlcons system, better Cybergraphics support and faster icon layout as well as a rewritten OpusFTP module which allow up to five times faster access to the Internet.
The Directory Opus 5 Magallan will be demonstrated at the Wizard GPSoftware stand at the World of Amiga show.
Hite Knight prices DROP White Knight Technology, the Hertfordshire based Amiga stockist, has announced price reductions on its range of Blizzard, Cyberstorm and Cybervision products from Phase 5. White Knight also says it can supply all Phase 5 products including the Cyberstorm PowerPC accelerators and even Apple Macintosh products.
The price of a Blizzard 1260 has been reduced from £429 to £349, whilst the Blizzard 2060 is now available for £449. The Cyberstorm 060 Mk2 will now be retailing at £449 and the CyberVision 64 3D at £169. The entry level accelerator, the Blizzard 1230 Mark IV with a 50 Mhz 68030 CPU, can be obtained for £109. For more information contact White Knight on: 01920 822 321 QlassX release Amiga developers ClassX has announced the release of the X-DVE Titling package. X-DVE 2.70, an updated version of the successful V2.50 2.6Q, will be made freely available via Aminet. Although the package will work
well on PPC processors, the package also supports 68060 machines.
X-DVE 2.70 includes 12 new slide effects, improved 3D texture mapping and light sourcing routines. For more information contact: classx@pisoftit or 4-39 587 749206 ClassX FROTE-BflSLD: OBJECTS flM .IN PflRflLLEL j cm onrnms support cronr crehied hi hi rnmifKHiNE by clhssxx lunusnNns jjf effect: ETCOM TO MAKE USR X2 ACCESS AVAILABLE Netcom, the worlds largest independent ISP, has announced that it will be making available US Robotics x2 modem access on all of its inbound lines. The move to the US Robotics x2 technology will allow much faster loading and browsing; at speeds twice that of
standard modems.
In addition to the speed increase, the US Robotics technology is also fully 'future proof', enabling Netcom to keep up with developments in medium technology.
The x2 technology uses the digital telephone network to allow much faster downloads. By eliminating the analogue-to-digital conversion in the downstream path, the x2 almost doubles the previous limit for download speed via a telephone line from 33.6K to 56K.
UK PC Market MOVING TOO FAST A new report from GfK Marketing Services points towards a decline in the rate of retail growth for Pcs. GfK's research suggests that this decline could actually be linked to the rate at which PC manufacturers bring new products into the market place. As Martin New. GfK's IT Specialist explains: "Our figures show that the majority of PC owners tend to keep their machines for about four years. However, the average market cycle of a personal computer is around 18 months. Most households can't keep up at this rate, considering that the average retail purchase price of
a PC is in the region of £1,4000.” According to GfK's figures, the retail growth of Pcs has fatten from 110 per cent in January 1996 to just 20 per cent in January 1997. Only a very small proportion of PC owners woutd consider replacing their machines every two years with the majority of owners saying that they expected to keep their machines for about eight years.
Amiga Computing Quad speed CD ROM for Six speed CD ROM for 4x4 Disk Changer ige Eight speed CD ROM for RAM CARDS A1200 A1200 with clock and 4Mb .....£49,00 A1200 with clock and 8Mb .....£65.00 A1200 with clock, 8Mb & 33Mhz FPU ..£80.00 33Mhz FPU inc. crystal ...£15.00 RAM CARDS A500 500+ & A600 A500 512K w o clock £20.00 AS 00+ 1Mb w o clock £20.00 A600 1Mb w o clock £20.00 A600 1Mb with clock £30.00 Replacement Mice ......£6.95 MegaMousc 400 ..£9.95
MegaMotise Plus (3 Button) ..£10.95 Optical Mouse ..£29.95 New Golden Image TrackBall .....£19.95 Pen Mouse ..£12.95 (ideal lor CAD) New Black Mouse £9.95 AlfaPower Hard Drive controller A500 ...£99 AT-Bus Hard Drive controller A2000 ......£99 Oktagon 2008 SCSI controller .£99 Multiface III ....£79 PCMCIA Controller for CD Rom for A1200 £69 for Amigas imasTO asGluld rusjmiL A'SJiisii Jjj Atj-jjijsj rvsssiui rubs lias] "J ~)~TJ Best pricing on CD ROM Drives & Hard Drives.
We can supply CD ROM solutions for ALL Amigas from A500 to A4000. We will match any genuine advertised price and also give four top titles free: Nick Faldo's Championship Golf; Syndicate; Pinball Fantasies & The Chaos Engine on top where we have to price match any product All our External IDE CD ROM Drives have built in power supplies (they do not draw power from your Amiga) Three different options to connect CD ROM drives to A600 or A1200
a) Use PCMCIA port for total external solution without opening up
your Amiga. You can Hot plug this device without harming your
Amiga.
B) Use Internal IDE port with AlfaDuo if you have
2. 5“ Hard Drive (will be with full IDEFIX software).
External Internal External* Internal A600 A1200 A1500 A2000 A500 A500+ A4000 £149.00 £119.00 £129.00 £109.00 £159.00 £129.00 £139.00 £119.00 £159.00 £129.00 £139.00 £119,00 £169.00 £139.00 £149.00 £129.00
c) Use Internal IDE port with AlfaQuatro interface if you have
3.5“ Hard Drive (will be with full IDEFIX software).
All CD ROM drives have play CD facility. Audio connection at front as well as at the back. Metal casing.
* (for A500 A500+ Alfapower hard drive controller and Hard Drive
is required). A1500 A20QG supplied with IDE controller &
software. AA000 supplied with AlfaQuatro interface & Full IDE
Fix software.
NEW MULTI I O CARD FOR AMIGA 1500 2000 4000 Active 8 port high speed serial card.
Multiboard Support 57600 Baud rate on all channels simultaneously. ......£299 External Floppy Drive for all Amigas......£39.95 Internal Floppy Drive A500 500+ .....£35.00 Internal Floppy Drive A600 1200+ ...£35.00 Internal Floppy Drive A1500 2000 ...£35.00 4Mb Simms ..£20.00 16Mb Simms .,.£75.00 32Mb Simms...£160.00 8Mb Simms ..£35.00 _ 800 dpi ......£69.00 800 dpi with full OCR (last few so hurry) ,..£79.00 400dpi with Migraphs acclaimed Touch-Up, Merge-it and full OCR ,.,.,£99.00 New AlfaQuatro Interface
Miscellaneous Products ¦maiEiBnimg Specially made hardware and software. Allows 4 ATAPI devices, ie, 2 IDE hard disk & 2 IDE CD Rom to Amiga 4000 internal IDE controller, through Alfapower on Amiga 500 500+ and possibly Amiga 1200, comes with full IDE Fix software £59 Joysticks & Joypads Amiga Joysticks Amiga Jovpads., CD32 Joypad.... ..£9.95 ...£9.95 ..£14.00 Multi Media Speakers 100 watt (pnipo) £30.00 Multi Media Speakers 240 watt (pmpo) £45.00 Mufti Media Speakers 300 watt (pmpo)*
.£59.95
* 3D surround sound . 92% A UI HARD DRIVES + AT-BUS CONTROLLER
FOR AMIGA 500(+) AI500 A2000 A3000 A4000 AT-Bus hard drive
controller .....£99,00 Alfapower hard drive controller
..£99,00 Alfapower-640 640Mb hard drive
..£199.001 Alfapower-1.2G 1.2Gig hard drive
..£259,001 Other sizes please ring IDE 2.5" Hard Drives
IDE 2.5" Hard drives come formatted and installed with
Workbench. Cable, screws, software and instructions supplied,
(please rinjj for availability) 80Mb ...£69.00
340Mb £109.00 120Mb .£70.00 420Mb £119.00 ?
170Mb .£79.00? 540Mb ..£129.00
250Mb £89.00 IDE 3.5" Hard Drives IDE 3.5" Hard
drives come formatted and installed with Workbench. Cable,
screws, software and instructions supplied, (please rinjj for
availability) 640Mb .£99.00
1. 7GIG ....£179.00
2. 1GIG ....£219.00
2. 5GIG ...£239.00
3. 2GIG ..£Call
3. 8GIG ..£Call 720Mb ......£110.00
840Mb ......£125.00
1. 0G1G .....£149.00 ?1.2GIG .....£159.00 ?
44pin 3 connector cable ..£10.00 44pin 2 connector cable ..£5.00 40pin 3 connector cable 90cm £10.00 AitaDuo 44pin ro 40pin Interface fk IDE cables...£20.00 AlfaQuatro 3x40pin interface & IDE cables .....£39.95 DD floppy disks (50) isiclttding multicoloured disk labels .£1 3.00 DD floppy disks (100) including multicoloured disk labels , .....£25.00
3. 5" Hard Drive Kit for A600 1200 + Install software
£] 5.00 Diskbox to hold 10
discs ..£2.00 Animal Jungle design
and Dinosaur design ...£5.00 Optical Mouse Mat
.£5.00 2 in I Scanner Mouse
Pad Can be used as a memo pud ,£d .00 Amiga
Power Supply 4.5 amp £19.95 Plain Wristrcst
...£2.00 CD Cleaners - 1 2
price CD Rom Cleaner .. £3.00
Automatic CD Rom Cleaner (batterypowered) ,..£10.00 Laser Lens
Cleaner .£4.50 Accelerator
Boards 1230 33Mhz + 4Mb ...£135.00 1230
33Mhz +8Mb ...£145.00 1230 33Mhz +
16Mb ...£175.00 1230 50Mhz + 4Mb
...£179.00 1230 SOMhz + 8Mb
...£189.00 1230 SOMhz +
16Mb ...£219.00 All prices include VAT.
Please add £3.50 P&P for items under £30.00, £5.00 for items
over £30.00, £8.00 P&P for Scanners, Speakers & Hard Drives,
£10.00 courier for next day. Tax Free Export Orders Welcome.
Golden linage accepts Access, Visa, Cheques & Postal Orders. Li&OK. Prices subject to change without notice. Goods subject to availability. Specifications subject to change without notice.
Golden I mage (UK) Ltd 73?
Unit 65 Hallmark Trading Estate, Fourth Way, Wembley, Middx HA9 0LB Sales Hotline No: 0181 900 9291 Fax: oisi 900 9281 http: www.rcservc.co.uk gold Talking Pages: 0800 600900 Our standard terms and conditions applv - available on request. Wc do not supplv oil a trial basis.
Extracting Cover Disk files Before putting the cover disks anywhere near your computer, write protect them by moving the black tab in the top corner of the disk, so you can see through the hole. Doing this makes sure you cannot damage your disks in any way. There is also no reason why the cover disks need to be written to, so even if the computer asks you to write enable the disks, don't do it To extract any single archive, simply double click its icon, and follow the on screen instructions. If you want to extract the program to Ram, select the NOVICE level on the welcome screen, and press
proceed once on the current screen, and then again on the next The program can then be found in your Ram disk. Normally most programs need further installing, so read the documents on how to do this.
. Co vp We may only have one disk but it is chock-full of the freshest Amiga utilities bit of an audio special this month supporting AHI, Try it out, I think you'll like it Hard Drive Users Audio Hardware Interface Author: Martin Blom Requires Workbench 2.04 Hard drive users do not have to boot with the first disk, but you must make sure you have the Amiga's Installer program in your C drawer. To make sure your hard drive has the correct files in place double click on the SetupHD icon. This wilt check if you have the Installer program and if not will copy it across. Do not worry as it will
not write over any existing files.
All you hard drive owners will find MultiExtract very useful. It is a separate method of extracting the cover disk files. It allows you to extract a number of files in one go, to your hard disk or Ram.
When you run MultiExtract, you will be presented with a number of check boxes, each representing one of the programs on that cover disk. Just deselect all the programs you do not want extracting, and then press proceed. All the selected programs can now miraculously be found in the selected destination.
Faulty disks If you should find your Amiga Computing CoverDisk damaged or faulty, please return it to: TIB Pk, TIB Houser 11 Edward Street BradfordI W. Yorks BD4 7BH.
Please allow 28 days for delivery You must have heard of RTG (retargetable graphics). Over recent years it has become a big buzz word in the Amiga world - they already have it in most other worlds. It simply indicates the ability for a program to have its graphical output displayed on any display device. It can have its output redirected to different destinations without the software knowing anything amiss is going on.
The AHI software is to audio what RTG is to graphics. In fact the term RTA has been uttered a good number of times (retargetible audio) and, believe it or not, this simply means a program that produces audio output and can have that sound played on any type of sound card.
But that description is selling AHI short.
For starters, even owners of basic Amigas can take advantage of AHI with a driver available for the Amiga's standard Paula sound chip.
As with the other sound card drivers, you are given a wide choice of different sound replay modes allowing you to balance between sound quality and processor usage.
AHI does not stop there - what about getting sounds onto your Amiga? Well, AHI also supports sound input. If you sound card has 16 or 8 bit sampling then AHI can support it and if you have a parallel or Aura sampler and AHI aware package will be able to use to get samples.
This is possibly the only stumbling block for AHI software support. Currently the number of AHI applications is small, but with the likes of SoundFX and Shapeshifter supporting it (if you have a Draco AHI and Shapeshifter finally allow you to have audio replay), at least you can see what is possible.
When installing AHI (unless you have a Toccata board) do not install the driver otherwise AHI will look for the Toccata library which you won't have. If you have done this, delete the Toccata AHI driver from the DEVS:AHI directory. Also to use the preference program, make sure you install the Bgui library.
Along with the main AHI driver software, there are a few other programs on this month's disk that will let you get some use out of this innovative system. AHI - Tracker is based on another sound tracker program and has been converted by the author of AHI to support his creation, so being the first sound tracker program to support AHI. If you write tracker modules or have some stored away you will be able to try out AHI.
AHI - SoundDT is a tiny little program that is really a hack. This adds AHI support to all your sound data types. You will probably be best popping it in your WBStartup. Finally, AHI - Record by Thomas Wenzel is a direct to disk recording program that uses the sound input facilities of AHI to allow you to capture samples on your Amiga.
Amiga Computing ExtMan Author: Alain Martini Requires Workbench 3.0, Wizard library SK PAGES On the Mac there is a program called Extension Manager that gives you a simple way of managing which control panels, preference program, system extensions and fonts you want to use. It saves you fighting your way through the different levels of directories you have.
ExtMan is a similar, but more comprehensive, program for the Amiga. It allows you to select which data types, Dos drivers, keymaps, monitor drivers, printers and startup items you want to have when you start your Amiga. It also allows you to mount disabled items via a great looking interface. All in all, this saves you traipsing through the many drawers the Amiga has.
A Unfortunately we made a bit of a boob with this program as you need another library file to get it to run. You can find it on Aminet at biz haage wizard.library and I will put it on next month's cover disk for those with no Internet or Aminet discs.
AnimDT MuiCX Author: Michael Einemann Requires Workbench 3.0, Magic User Interface Mpeg is better known for giving us high quality video in the smallest amount of space and the Mpeg team has now turned it attention to audio. This new technology has managed to percolate into the world fairly inconspicuously, only in the last few months have the programs and audio streams appeared.
This Mpeg audio player can cope with all three levels of compression layers - that is if you have any Mpeg audio files to play. The final point is that just like Mpeg video it is very processor intensive, and even with an 040 you will have to select the worst quality playback.
3 Survery Mem Author: Alex Nasr Requires Workbench 2.04 j ,| «; r ... w: "J
- 11“ : f have no idea what this program does, something to do
with guitars though Tool types is something that has always,
sadly, been overlooked on the Amiga. Even if you have Swazlnfo,
things are none to great, but this little program provides a
perfect interface for all your editing needs.
Being font sensitive, sizeable, having full cut and paste support and including drag and drop editing makes your life much easier. The whole thing is child's play - to run and use it, well, you just have to run and use it. It is only 50K in its entirety so why not bung it in your WBStartup drawer? Or if you are really picky you could add a ToolManager Applcon.
The second data type replacement this month is for IFF animation. Again, the original Commodore one left a lot to be desired - the major complaint being it had a very nasty habit of crashing and being particularly compatible with many of the IFF animation formats that are out there.
Unfortunately, as with the normal anim data type, you have to have the standard animation data type that only Workbench 3.1 users will have.
Before you all start groaning about"Another memory meter", SurveyMem is a little different from any other memory meter. First off it's tiny - less than 30k - and secondly it is a commodity.
So you can hide or quit the program whenever you like and it is fully font sensiTT Manager Requires Workbench 3.1 SoundDT I Mpeg Audio Author: Jonathan Gapen Requires Workbench 3.0, Magic User Interface Player I'm always having a go at Amiga data types as they promise so much, yet deliver only the barest of functions. Potentially, a sound data type could give you fully scaleable display with cut and paste functions, area selection, play back rate control, basic DSP functions, but no, all we have is a stupid looking speaker icon in a window.
This sound data type replacement gives a much better wave form play display and also implements double buffering and will play samples out of fast memory, so not wasting any of your chip memory and allowing larger samples to be played.
By the way, you don't need MUI to use the data type, only for the preference program. To install the data type you will have to select show all files from the workbench window menu and copy the sound.datatype to the data type directory in the classes drawer.
Author: Ralf Schafer Requires Workbench 2.04 Here is a little program that Paul Overaa recommended we have on the cover disk and who am 1 to argue? If you read his music column this month you will find out all about this neat little program made for any Amiga guitarist Make sure you use the installer that comes with Tabulator as it needs its own font to correctly display the front end.
If you have read this month's super charger feature you will have noticed I recommended Exchange as a program you just have to have, along with magic user interface. For all you people that don't mind MU!, this is the perfect Exchange replacement. Looking much better than the original, that’s not hard though, and giving you better control over your commodities, you will find it much better to use.
Tive. More than this you can alter how often it should refresh its memory meters and, as little a extra, how often it should try flushing all unused libraries and devices from memory. The whole thing can be configured from a lovely preference program that makes setting it up very easy.
Tabulator E Amiga Computing USA NEWS by Katherine Nelson Contact point Gateway 2000
P. O. Box 2000 €10 Gateway Drive North Sioux City, SC 57049 USA
Fax: 605-232-2023 North Alabama Society of Amiga Users
http: www.amiga.org nasau abouthtml GamaSoft LLC 2644
Botsford Street Hamtramck, Ml 48212 USA Voice: 313-365-8414
Amiga Legacy c o Legacy Maker
P. O. Box 60711 Chicago, IL 60626 USA Voice: 773-465-5158 Email:
jcompton@xnetcom WWW: http: www.xnet.coin
- jco m pton f ega cy.htm I clickBOOM PXL Computers Box 969 31
Adelaide St East Toronto M5C 2K3 Canada Voice: 416-868-6388
Fax: 416-868-9232 Email: info@dkkboom.com WWW:
http: home.ican.net
- clkboom Impulse, Inc. 8416 Xerxes Ave North Minneapolis, MN
55444 USA Voice: 612-425-0557 Fax: 612-425-0701 Email:
webmaster@cooffuR.com Amiga Atlanta, Inc
P. O. Box 49103 Atlanta, GA 30359 USA Voice: 404-365-0670 Email:
lamar@mindspring.com A Bomdex Amiga Show Amiga Atlanta, Inc.
would like to invite Amiga users and user groups to attend the
spring Comdex in Atlanta, 2 to the 5 June. This is the last
spring Comdex that is scheduled to take place in Atlanta. The
admission is free.
On the same week is the regular Saturday meeting of the Amiga Atlanta group, and Amiga users are encouraged to attend this meeting as well. Amiga Atlanta hopes to have representatives of Gateway 2000 and its advertising agency, DMB&B present The Amiga Atlanta meeting will be at I pm (Eastern Time) on Saturday, 31 May at the Dunwoody Public Library, 5339 Chamblee- Dunwoody Rd. in Atlanta, Georgia.
?
QlickBOOM is Pysted clickBOOM, after obtaining the rights for the Amiga conversion of the popular PC and Mac game MYST, has added a new feature to its Web site - a conversion wish list. Amiga users are encouraged to visit, and vote from, a list of games that they wish to be converted to the Amiga from other platforms.
The current most popular selections include Monkey Island 3, Quake, Red Alert, Tomb Raider, Settlers 2, Civilization 2, Diablo and X-Wing vs Tie Fighter.
Other suggestions can be made in the space at the bottom of the form. ClickBOOM will attempt to bring the most desired games to the Amiga market The clickBOOM Web site can be found at http: home.ican.net ~clkboom LABAMA MUD PIE The North Alabama Society of Amiga Users has put up a new Web site - the Amiga Developer Network. This site is intended to be a resource to all types of development for the Amiga. Among its features are technical specifications, developer contact information and discussion areas. This site can be found at http: www.amiga.org deveioper. Amiga Legacy, the
videotape-based Amiga magazine, has announced that it has made an agreement with Dave Haynie and 1AM to include the popular Deathbed Vigil video in serialised form in the first three issues of the magazine.
The footage will be the best excerpts from the video, along with never-before-seen footage obtained from Dave Haynie. Other expected features include an Amiga browser comparison, an ImageFX tutorial, and a hardware hack to replace the power LED in an Amiga with a blue one.
The first issue is scheduled to premiere in June 1997. Subscriptions are available in single, three and eight issue blocks. For pricing information, visit the Legacy Web site at http: www.xnet.com ~jcompton legacy.htmL Companies are encouraged to contact Amiga Legacy for information about advertising in the magazine.
There are 15, 30 and 60 second segments available. Companies which begin advertising in the first issue will receive preferential placement and pricing in future issues.
Qama Software GamaSoft, a software publisher and distributor based in Michigan, has announced plans to form a network of dealers and developers. The GamaSoft Dealer-Direct Network would be intended to encourage sales of GamaSoft distributed software through dealer incentive programs, promotional goods and a special logo indicating that a dealer is a member of the network.
Some of the products currently being distributed by GamaSoft include Voodoo 2.0, New York, Web Cruiser, and Moca. To apply, or to receive more information, dealers are requested to send e-mail to twalling@pantheon.macomb.mi.us with their detailed dealer information.
MPULSE FACTOR 6 Impulse Inc. has announced plans to release version 6.0 of its 3D rendering software Imagine. This decision was prompted by the success of the Imagine 5.0 upgrade promotion. Upgrades from version 5.0 to version 6.0 will cost SlOOUS.
An expected completion date for the software was not given, but Impulse is currently taking orders. It has however stated that credit cards will not be charged and cheques will not be cashed until the product is actually shipping. A feature list for Imagine
6. 0 is not yet available.
Y mate Jason AMIGA Definitely BACK FOR THE FUTURE WHEN YOU HAVE A Wl VERFUL MULTIMEDIA AmiGA, YOU WANT POWERFUL MULTIMEDIA software.
This new Epic Interactive Encyclopedia ‘97™ includes over 16,000 articles, 4,000 images, 200 sound clips, 200 film-clips, 3 search engines, over 1,000,000 words, National anthems, the ability to create your own articles, export any text images, guided tour, Kids Explorapedia™ and more.
RRP: £29.99 The new Epic Interactive Encyclopedia of the ?arar orma is an exciting new Amiga multimedia CD-ROM. It covers all aspects of the unexplained from UFOs, Aliens, Sea Monsters, CropCircles, Strange Life, and Ghosts etc. This is the world’s first ever Amiga CD to feature Audio Video Interleave film footage (AVI). It also features hundreds of high quality samples, hundreds of exclusive never before seen UFO images and more.
Order now on 0500 131 486 FREE Also available from all leading Amiga Software stockists including: Weird Science 0116 234 06S2 - First Computer Centre 0113 2319 444 - Power Computing 01234 273 000 HiSoft 0500 223 660 - Sadeness Software 01263 722 169 - Capri CD Distribution 01628 891 022 Siren Software 0500 340 548 ¦ DJ Software 012! 382 7227 - CD Soft 01702 306060 Gasteiner 0181 345 6000 ¦ Direct Software UK 01623 759 498 ¦ Epic fAustralia) (02) 9 5209606 EPIC MULTIMEDIA AMIGA SOFTWARE 43 Akers Way, Swindon, Wilts. UK INTERACTIVE LOFEDIA OF THE
h. M jfH M U I §r RRP: £19.99 Minimum system requirements: AGA
Amiga (A1200 A4000) 4mb ram - 6mb recommended, Hard drive and
CD-ROM drive. E&OE Tel: 01793 514188 Fax: 514187 ®ver the
years, Amiga owners have often had to sit and watch jeal
ously as owners of Macs and Wintel computers could buy some
slick, cheap peripherals for their machines that simply had no
equivalent Amiga connection or software interface. But leave
it to ingenious Amiga developers to cook up interface kits for
many of these "alien" inventions.
Thanks to Omnilink's new AQCVid package, Amiga owners can hook up and use the Windows version of Connectix' little grayscale QuickCam, a sphere about halfway between a tennis ball and a golf ball in size. Over 500,000 QuickCams sit on desktops all over the world.
The oddly-named AQCVid is a combination of a hardware cable interface and a software package that makes this magic possible. It can be purchased from any Amiga dealer or direct from Omnilink, and the Windows version of QuickCam from, well, virtually any computer dealer anywhere. It's that common a product, so shop for the lowest price you can find.
For a total investment of about US5150, you'll be able to capture grayscale still images and animation, the only limits being the length of the camera's cable, the amount of available light and your imagination of course.
The AQCVid cable makes two connections to your Amiga; The parallel port and joy stick mouse port 2. Virtually any model Amiga is fair game, although Omnilink's documentation does not list the Amiga 1000, because of the reverse sex of its parallel port.
But any other Amiga, from the lowliest 68000 powered A500 up to the latest A4060T is fine.
WorkBench 2.1 is a minimum. If you want to use a parallel port switchbox, that's fine too.
Naturally, a faster processor and lots of ram and hard drive space are going to be helpful if you want to get serious with your camera.
This kit requires a bit of horsepower though.
Omnilink recommends at least a 68020, 2Mb of chip, 4Mb of fast, a hard drive, and AGA or one of the many graphics cards out there with a Workbench emulation mode (Cybergrafx, Picasso etc.). Even on my fast 030, performance is a bit sluggish. On my 060 machine however, there're no complaints.
Hardware installation is a two minute job.
Simply make sure everything is powered off, then hook the parallel end of the cable that comes attached to the camera to the AQCVid r Harv Laser can now see himself on his own Amiga, and they call that progress parallel connector and plug it in. Hook the DB-9 connector to mouse port 2 and connect the camera's little round DIN plug to the AQCVid cable - that's all there is to it.
The QuickCam comes with a small rubbery pyramid-shaped stand on which the camera sits. This grippy rubber base makes it easy to position the camera and have it stay put, pointing exactly where you want it to point.
The QuickCam comes out of its box with a Windows interface software disk. This isn't for your Amiga, but don't lose it. The camera is so nicely portable that you may also want to try it on a Wintel box or laptop if you have access to one.
The AQCVid software installation is fast and painless and all the files barely consume more than 200K of disk space. There's the main AQCVid program itself, its Arexx host, a drawer with a couple items for you developers who want to write your own driver software and a documentation drawer (which strangely enough contains four different versions of the same docs: an Amiga.guide file, an ANSI version, a plain text version, and another drawer with .html files which you can read with your favourite Web browser).
Choose your favourite flavour, I guess.
This is a nice touch, but the docs need more proof reading and spell checking. Also, some of the icon tool types for a couple of the text files point to some text editor which I don't have. Developers should never assume a user has the same paths and setup as he does and should always point their .doc file icons to a standard Workbench utility such as "more" or "multiview."
Once you've hooked up your camera and Amiga Computing are no marked reference points, no hash marks, no number read-outs, no numeric input, nothing except the slider knobs in their channels. This makes positioning the program's sliders inaccurate, making it nearly impossible to remember exactly where they were set when you move them, because all three sliders appear to have hundreds of positions. Omnilink should enhance these sliders with numeric feedback.
Road test On the 2500, an immediate problem occurred when I tried to plug the AQCVid joystick port connector in - it wouldn't fit! The rubber plug used in the assembly was too fat to fit through the joystick port cut-out hole on the front of the 2500. (This is not a problem on other Amiga models since they don't have these recessed joystick mouse ports). With Omnilink's permission, I whipped out my Swiss Army Knife and hacked off about 1 8" of rubber on both sides of the connector. It then fitted perfectly, but this really should not be necessary. The AQCVid you buy may or may not use the
same fat connector, as they are sourcing from different vendors, but if you own a 2000 2500 you should be aware of this.
The 2500's fast 060 is about seven to eight times as fast as my 1200 and, in the QuickCam's "max" image size, it really shows.
The camera is constantly updating this viewing window with a new capture, and on the 2500, a full window redraw took under one second, while on the 1200 it took eight to 10 seconds - almost exactly what one would expect between the speed of the two machines.
The three capturing sizes offered for still images are 323 x 200 pixels, 161 x 122 pixels and 80 x 61 pixels.
They're roughly the same for Anim5 and Anim7 capture except the max size mode goes down to 312 x 200 or 256 x 200 pixels respectively.
With AQCVid's camera control window cannot be converted to a colour cam, you'd have to buy the colour cam separately).
• Everyone wants to put their QuickCam on the Web and there are
zillions of WebCams out there but Amiga owners will have to
wait a bit longer. I talked to Joe Sera, AQCVid's developer,
and he told me; "Amiga CUSeeMe has no transmitter code, so H
would mean a new program. We have the code for the CUSeeME to
do a port, but because of a stipulation in the software
licencing agreement Omnilink (as well as myself) cannot
distribute the finished product. Which is a major set back.
However, a developer kit will be induded with the software, as well as uploaded to the Web site so that anyone can take advantage of it" open, the camera keeps capturing and updating the viewing window, so depending on the speed of your Amiga, you can get real time control panel updating (with an 060) or quite a bit of lag time, as on my 030. This is something you'll just have to adjust yourself to. £& ioHom EVIEW Requirements RED essential BLACK recommended 4 Mb RAM Workbench UCT DETAILS AQCVid Product Supplier Price EyeTech E39.95 Adapter kit £??.??
Quikcam separate 01642 713 634 eyetech@cix.compulink.co.uk Tel Email WWW www.eyetech.co.uk -eyetech Omnilink Price Adapter kit $ 49.95 Quikcam around $ 100 US Phone Email WWW US Supplier 718 805 2601 omnilink@olnk.com http ; www.ol n k.com Ease of use 90% Implementation Value For Money Overall 85% 95% 90% Problems, and the future: Amiga Computing The Kid's Education Suite Order, E0U94 UK:59 Sis a simple to use collection of Children’s games Sthat cover all areas of Maths, Spelling, Simple i counting, Puzzles and much more.... Suitable for Children aged around 4-9 years.
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I Classic Card (Games set inciudesfl ] Poker, Craps, Soliaire, Fontcon, 1 Blackjack, l Montana, Rummy 9 and many more.
I Order. CR0J04 UK:£10 he Amiga Beginners Guide si a comprehensive 5 [ disk set of interactive help and i information from CU Shell commands to| techniques in graphics packages.
Order. A5G9-5 UK:£9 I Professional Mono Clipart msom lis a ten disk Order. GFX13-10 UK:£13 set of very high quality mono clipart images 7i suitable for use in any Amiga graphics of Jdesktop publishing package. Catagories include Eye catchers. Animals, Fun, Holidays and more.
OPENING HOURS 10am ” - 4:30-' Monday - Friday POSTAGE COSTS £1 per order iCrunch Mania is a I two disk collection of virtually every archiver. Disk cruncher and u- Jcruncher you will ever need.
Order. CRM5-2 UK;£5 [3D Garden 1 Designer is a 1 powerful! Yet The official A1200
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01793432176 Fax orders 0 1793 484097 postal orders CRUNCH MANIA Vol One [Order. AH07-2 UK:£7 Wt Little Office is a simple to use suite of | The A1200 i Degrader tools is ;j| la suite of utilities || i that allow you to £ 1 degrade your ‘A1200 A4000 I down to an A500 Morder: DEG4-2 UK:£4 Order. IFC7-3 UK:£7 tools. It includes a powerful Wordprocessor and spellchecker, a Database, and EasyCalc Plus Spreadsheet, and a Diary system.
[Five tru ’addictive ltetris clones. Tetris!
Lis the World’s most I 1 addictive arcade Igame where you lhave to interlock falling blocks into a 1 neat pile. Addictive rating: 10 10 iCrdsr. TET9-5 UK;£9 WORT POBox 637, Swindon, Wilts, UK [Language [Tutor System A1200 DEGRADERS [is a compilation Order, LTF&-4 UK:£8 lof software that includes tutors to cover lSpanish, French and German. Easy to use, and 1 effective simple way of learning another language.fi The Red Sector Demo maker collection v2 is the most advanced demo maker available, It supports IFF graphics, 9 sc roily messages, 3D objects, y’and music modules. The set also gj
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Order. R5MI5-5 UK: £15 red1«ctor demo [Classic Board [games includes: 1 Monopoly. Scrabble, I Cfeudo, 1 Mastermind, ¦ Othello, Backgammon and muchM I more... Great fun for all the family.
Order. 9D510-4 UK:£10 Lottery Predictors is la collection of 3 Order. LWF34 UK:£3 individual programs to predict the Lottery num- Ibers. It's easy to use and could make you a for- Jtune... Get a copy now.
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Order CPY4-2 UK:£4 ¦ I Stuff 1 Commodore 1 Forgot Order. 5CF7-3 UK:£7 is an essential edition of tools for Workbench3.
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AMIGA DISK COPY'-' ' ***¦% STG6-3 UK:£6 5TARTREK GAMES all amiga* Disk Recovery Suite is a compilation of 1 the best salvage tools available. So I if you have a cor- | rupted disk or file, this should fix it. 9 Order PRT5*2 UK:£5 I [The Spectrum I Emulator & [Around 60 colour p" fonts for use _ Desktop Video [work or DTP, greatH [50 games pack. Order. 5FE5-3 UK:£5 i Spec disk ct ‘Various games included, eg: Jet Set Willy [Flay all your old 5pectrum4Bk classics with this 9 [easy to use 3 disk compilation, for Paint I ages like jack- 'Paint, Personal Paint etc. I Order. CCF5-2 UK: £5 ®ft)UR
Wl ONTB ALL AM!6As jPetaiis of over 6000 Amiga titles.
1 Order Cafl-1 UK;£1 1 Please add £1 per CD for MtillwMllaKUiik mm ajaf|gM AIL NORMALLY IN 5T0CKI READY FOR DESPATCH j | The Epic Collection Vok 3 CP £19.99 I The Epic Interactive Encyclopedia ‘97 (4mb) CP £29.99 I Mick Davis' Cartoon Clipart CD £19.99 I Emulators Unlimited CD £19.99 ¦| The Speccy CD 1997 CD £14.99 | C64 Games V2 CD £29.99 | World of Clipart Plus CD £17.99 % Arcade Classics Plus CD £14.99 s Magic Workbench Enhancer CD £17.99 | The Encyclopedia of the Paranormal (4mb) CD £19,99 I Special Effects: Movie Maker (4mb) CD £19.99 Adult Sensation 2 CD £7.99 Anime babes (IB) CD £19.99
UFO Encounters CD £14.99 DeskTop Video CD 2 CD £14.99 5ixth Sense Investigations CD £29.93 AGA Experience 3 CD £12,99 Adult Men (13) CD £19.99 g Sound FX Sensation CD £14.99 j ¦ Easy Calc Plus is one of the I Amiga's most powerfull and most [trusted Spreadsheet package, Mordtr. ECF3-1 UK:£3 DISK' RECOVERY SUITE *a iOver 100 printer drivers for Canon, i Epson, HP, IBM, Citizen, Commodore, and
• dozens more, if it’s not on here you [won'tfind it anywhere.
I Order. DRV3-1 UK: £3 Around 60 high Equality colour Wmages covering animats, plants, yfransport and Slots more.
Suitable for any Amiga] [Graphics or DTP package.
I Order. CCF9-5 UK: £9 E&OE All pictured titles are supplied on floppy disks.
Without r When ordering p'esze siaie crd& code, and stale titls.
Cheques payable to X-PCRT.
All spectrum pack aie compatible t with all AMIGA Tht* puuir psc* 4 cwlai a 19 mo it at ntw pucrlt; gsrr-fl Mw btacdt.
Nought & citan.auatimtet is . Many to liii, Vivi bn aiJ awsGa Only £29.99 +E2.50 (p&p) 45 C64 GAMES..£3.99 USSRSSSK 190 C64 GAMES..£6.99 A0«V3 "t1’M rrs wm FHQDQ 04 .,£1,99 290 C64 GAMES..£13.99 maoic m 490 MEGA C64 GAMES PACK...E19.99 This &jOi canlarn over 450 COMMDOWit CM gamn, anulkr ,* * avaTabla n-a*a noit Mhlalar rot ntJudrt due lo lhar* lit 1 eiCelltnl *(Tw!jt3r ! Available which you cjachoose whchvirsion most m-Iyour machine sp*c tJotK-tin ipeerf o!t ha gnaii ail defend on yo«r Aml GA PROCESSOR I --iv-n' --f _v. »V •¦: f ' 15 '0 'O WO* Hi Ili iiod tu'iM curdi jjiiinr pack III, This
puck contain ? I nil now card* gnniei, mcludr blackjack poker. Klondiko Act omlilirg «nlu* ncoi'imp'tl ©AIMES 3|CAH0a uMitfifcS II T(»* vor iat*«t Llojrds T*F CTL aUk lea ecrtecwma rtr, sim*w *t,*:o she alscrt S' I ,11 n,,i, Tt !K- - _ ~ L. _ * ... -in £ . T , .¦ li AI ' - ' -* ' V - I- .. .iVl Ik. O.-k ________A. . .___.f ... I -k. .... Brand new arcade games pad 3, This pad in dude a new cdSecLon of the best arcade ganes, just ace pad 2 * C-HLf R£CC MdfD 5 disk set only £4.99 G X A12GO St A4000 OIMIV THIS LISTING ARE FOR USE WITH AGA AMIGA AtiAOOt £xHHS*lON DtMO SluftMng demo fail AGA2J4
KMOI TY-Siunnrng AG* sliding piclic puzzles anin and a rotating city regard the fees: AGA demo AG A2SQ LOTTERY WINNER hop* fully tnJ) improve AtlAOOj FRACTAL GENERATOR fractat in 256 sotour. Your cnance el winning a jack pet. GOOD-LUCK AGA 005 WORKBENCH HACK many taefcrtayVWanker etc AGA241-258 AGA GAME-GAlORE AG a 01-13 let of game* AGA00b HEW SUPER KILLER know kira* & kill aver AGA251 PACKMAN AGA -the best pecman yet 316 typed virus must lor sfi AUOOoww. AGA2 2 ROCKET P0 - Super thru*! Clone AGA DOT WNOWARP very first demo for the At200 tnUart graphic for 1 cr 2 player AGA00S KLONDIKE DELUXE
AGA (30) me best A1200 card AGA2S3 REAL DEU0 stunning *p«itf ellett garnet with glamours lady ae cards face 14 * only AGA254 DfRT AGA Bn II am 256 colour effete AGA011 SLEEPLESS NIGHT 3 AGA?55 DEUGHT EXPLORE eiellerrt demo AGA017 PLANE T GROOVE Truly AI200 Demos AGA25S XEFEREN AGA Demo lot of effete A&A0I3 MOTOR INVADER 2 (20) BrlHanJ INVADER gane AGA25? MiNCMIST RAVE greal raw* music.
AGA0I6 POINT OF SCALE Greal A1200 only Demos A6A2M OxYGEfiE Fantaitlc flrmj AGA0I6 CHR0MAS- Fairly goed dema AGA2S9 INTEL-OUT another very good demo AGA017 WORLD OF MANGA (40ISK) magmiicertt Japanese AGAKQ SOMEJUSRC94 Demo of the month comic slide show include Japanes Chick etc recommend britant ndiiti effete RECOMMEND A GADS t UAGC WORKBENCH Improve Ihe Took of your WB AGA252TO THE DEATH very good StfcEET- A add some function to your WB really BRLLANT FIGHTER clone with very goid graphic.
AGA022 WB 3 LTRLmES load of Wh 3 cniy utShies AGA253 GEORGE GALAXO (Sdekj bnllant AGA023 U-CHESS the best ctx-is program games so muttiievel shooVpUUorm game. RECOMMEON far but requlr* 4 megbyte* BfiUanl graphic AGA255 MISSILE OVER ZEN ON (2diak) BiiBant AG A 024 WORKBENCH 3 SCREEN Greal back drop 30 missile commander with fantastic graphic AGA41 ADULT SLIDE Vol 1-9 (2 disk each) •»* below AGA256 TEAM-HOI DINO PLATFORM eicellent dine AGA62 BODY SHOP VOL 1-7 (2 disk each) 'see below pi at form Notflhis disk wa* a commercial games AGAftO FlTCH CK vol l-3(2di*k each) ‘see below AGA?74 MUSIC 2
SURVIVE 2dlak 8 meeilenl to order any disk above |utl slate disk code A mbtlc master prece. Well woitti galling volume no? (remember 2 disk per volume) AGA2FT RAVE MAXIMUM OVERDRIVE U (2dmk) r - - -"I AGA278 CHANNEL Z ISSUE 1 (AGA) (2disk) UtCjHAUfcH AGA base disk mag«ines. RECOMMEND AG A 030 A1200 FIX DISK COLLETCION I AGA disk magaiine topic.dematnuiic AGA031 A1200 FIX DISK 2 COLLETCION 2 AGA245 WORKBENCH BACKDROP VOL 3 AGA034 RELOCKIT VI 4a latest, run A500 SOFTWARE AGA225 DE-LUXE MONOPOLY- Boerd geme.V WjdKted AGA306 Al200 FIX DISK VOL 3 (new july 95) AGA296 DONKEY KONG Arcade classic
converalon AH disk above are dasign io make any old A500-A500 AGA2J7 BOMB PAC Exire«mly good to play Amiga progrnmsi'gamcs otc to run on your A1200 A40OO AGA298 ROCKET 2 sel deep underground brlllant MUST FOR ALL AGA AMIGA OWNER. RECOMMEND graphic oven better with 2 player
- AGA2OT SCRABBLE-Now fufly run on all Amiga AGAD97 A12O0 UTIL -
AGA TESTER. SYSIHFO etc AGA300 MAGIC WS v2. Demo cf vtrsion 2
AGAM8 ACTION REPLAY V4 Complete ACTION REPLAY 6GA302 TUTANKHAM
11(2) Edueaton-Egypflen MUMMY AGA099 MADflGHTER 2 brillanl
tlreel fighter clone AGA 103 PAMlA.ANDERSON (2| 18* only Bay
Waleh Babe AGA10O AGA BUTZ SCREEN BLANKER AGA304 BODYSHOP VB(3)
more bikini beauties AGA501 FAST GIFF 2 display GIFF pic In
Workbench. AGA305 TiUEZONE (3) V.Good graphic adventures.
AGA102 AGA DIAGNOSTIC - NEW sysum taster AGA3C7 DENTAWOLF dooms demo AGA103 BLACK BOARD AGA decent Image processor AGA3C3 NAXIS -Reaily show what AGA graph* eo do AGAlM QUICK GRAB AGA -grab AGA screen PICTURE AGA3I0 FEARS (2d)- dooms clone demo AGAI10 WORLD BEYONDS 1 (3) stunnmg 2« COLOUR AGA312 JINX (2d) Fantastic arcade puul* Ionian ad. Leave atari useroreathlcss AGA3I3 RAM JAM THE TASTE OEUO very wicket demo AGA 114 SMELL UKE CHANEL N05 briliani demo AGA315 ILEX MYSTIC. New AGA demos ray traca picture ever release on the A1200 AGA320 KLONDIKE 3 (Adi*k) Hd require 1 2m*g AGAI21 MAGIC FACTORY
1 STAR TREK (5 di*k) *we aslo have a list of 25e*rds for above AGAI33 AGA UTIL vl 12 (2) AGA util completion AGA32I HQT-BABE 1 |2) MUST BE OVER AGAI35 AGA UTIL V3 »4 (3) mora of above AGA322 HOT-BABE 2 (2) 18 AGAI 37 MULTIBOOT- 4 various vet*.on A£00 EMU AGA323 HOT-BABE 3 (2) BEFORE AGAI M OFFICIAL WORKBENCH 3 HARODWVE INSTALLER AGA324 HOT-BABE 4 (2) ORDER ANY AGAI39 WS3 HARODiSK PREF A INSTALLER instating AGA325 HOT-BABE 5 (2) OF THE HOT-BABE PACK AGAI40 CR05S DOS PLUS v5.! Read writa PC files Hundred of quality Magic wb icon A bach drop AGAI 42 SUPER LEAGUE 3 -latest manager games AGA345
DESK-TOP MAGIC- 32 animated screen blanker AGAI 44 SPEAK A SPELL - educational software for kid AGA3S3 WAR CF THE WORLDS Hull 30 games AGAI 45 BIG TOPS (18 . OnlyJHUUmm AGA390 FEAR 2. BriBant 3D graphic games like AGAi 46 KELOG LAND-brlBant platform games AG A 391 PSSST Amiga version ol Spectrum games AGAI 50 ACTION REPLAY VS - NEW UP DATE TO VA AGA390 FEAR I! -Briilam 30 gamt play just like AGAI 60 GIGER TRIZ very playable 256 colour tetri, DOOM on '.he PC Ganenteed you impress.
AGAI 62 FATAL-BLOW new STREET-FlGHTER 2 Clone AGA393 PC EMULATOR V3- Latest PC emulator AGAI 64 CINOY CRAWFORD Voi1 (2 disk) llletl iripese AGAAOO HYPER RACE (2) Supor racing games AGAI66 INFESTATION 13 disk) The ultimated AGA demo AGA410 CINDY CLAWFORO (3) new AGAI 70 CINOY CRAWFORD Vol tt (Jdisk) amuing AGA411 ELLE MACPHERSOH (3) AGAI 72 VIDEO TRACKER AGA-ultlmale demo maker A GAT: 2 CLAUCHA SCHlFfER (3) AGAI74 MAGIC WB EXTRA vol 1 6 2 (2dl*k) AGA4’3 BIG GIRLS II (3) AGAI SO GIF BEAUTIES Vol (11-18) 8 more girls disk AGA*-4 GIRLS GIRLS (2) AGA189 FRIDAY AT 8 another bnllant AGA demos AGA4:S
HI ICY TAYLOR (2) AGA190 ASSASIN MULTIVJSION AGA pie viewing util AGA4:7 KY(JE MINOUGE (3) AGAI 92 ALIEN FRENZE 2 player blasting .power up AGA4T& FEMALE BODY BUILDER (3) AGA1&4 BIG TIME SENSUAL 2dl*k) SPACE BALL 2 AGA419 EXCELLENT CARD GAMES 3 latest AGA20O MASQUERADE 2disk brillanl purrle games. AGA420 POKER & BLACK JACK DELUXE 3 4M£G AGA202 RAM JAM 94 il cat be done (2disk) AGA421 COLOUR WB make your WB mote colourful AGA203 EXPLIXIT 2 DEMO new effete wellcone. AGA422 RIDGE RACER Demo on the Amiga.
AGA2Q4 COMPLEX ORIGIN 2disk require 2 diskdrive AGA423 DRUG STORE DEMOS (2disk) AGA206 TREASURE Of TUTANKHAMUH- odueiaion too! AGA424 DREAM WALKER (2) Demos AGA230 LOVE 2 disk -simply brlilani DEMOS AGA425 MYSTIC DEMOS(2) 95 escelllent demos AGA?31 AGA UTIL 7 & 8 (2 disk) .More USEFUL ulil AGA426 ORIGIN 2 (2 DISK) Amaying - SEE PAGE 1 FOR MORE SOFTWARE FOR YOUR AMIGA CtMitinue where urn fii atG D le ft off. Irrchtd all IfTe fotest rc-U&fc title & P?ctd* fn«i% tht- 5JpFTV ARE2UI)6 Lihi aiy.
Order now to take advance of our sjiecial pre-release prices of only £ 14.99 +70p (p&p order must reatih us by 10aprif 97, jnotesale price£19.99) Volume 2 £1 9.99 LINK AMIGA OAMIGA software for both machine special cable only (£15.00) BACK UP ANY HARD DRIVE TO CD + UP TO 600 FREE PD DISK ONLY £49.99 feature very very fast transfer, share device between Amigas Amiga IPCscflwat* & cabfes supped, Vsry Fast Iransfsr up to 57e30bps twice faster than the fasted modem (PC require wirctow 95) on £1919 disk o . :v pack To order any pack below just write the pack n3me & if more than one pack available
please state eg: Cgfont pach3 to order CG font pack no:3 ect An am lng IS ti » with ISO's of docuftsront A offleinl EiFOT Allan, abuclion. Animal nsuftilabon. Lop sacral (jovaimant covarup ninny wvilh |ih_Ilji p to buck up (In clulncs. Pkjlurp lakan dMMt Iiwii Ituapack hiflhly iKomnanilc cpsupaUbJa urlU. Ull Anuyju (Al 2l 0 & A4D0U ownar plaaca tin la lor spaciol AQA varaion) Alien & UFO (9 dink) only CB.99 NEW TITLES Mono clip art pack 1 ,2.3.4.or 5 colour clip-zirt pack 1,2,3,4or S | (please state pack require 1-5) Fonts pack lhast- rppii oucr. Ot siiinbie to an pcsrJ piotjiunie tq Dppoxn
Fparct cc: WorkBenchfont pack 1 ..(5 disk full of fonts) WorkBench font pack 2..(5 disk full of fonts) Large Colour & logo type font pack 1 (5 disk) Large Colour & logo type font pack 2 (5 disk) CG-FONTS these h-gh quality fonts pack scalable & are compatible with ah verson of DTP. Wordsworlh. Page-sirean, W93, ProPags2. Finawrrter. Ect Computer Graphic FONTS pock 1,2.3,orS (S disk per pock please state packs reqire) 0938 ULTIMATE TOUR TENNIS - (2 d«ik») Ewctlwl lnnni» gamw G939 DARK ANGEL - (NOT Wflt 3) Suparb arcarM Advaoiura 0940 RAISE THE KTANlC - Good 30 Adventura gamo G941 PHANTOM -
Eicallool ahoollng garnet iDrrlcndci 96) 0942 MACDONA-LAND - BrilUant game tlmuario Zooi (not A1200) G943 JOUST III - Brilliant C54 game wKh updated Amiga graphics G944 DELUXE GALAGA V2.6 - The very latest Galoga. Highly recommended G955 LAZER RACE - Good Iron type, extremely addictive to play G956 TRAIH-DRIVER SIMULATION - The most realistic train aim.
G957 MASTER BLASTER - Kill various monaters with bombs G9S8 KNOCK-OUT Mini derby den ruction very addictive G959 DUNGEON HERO - 30 Graphic advertii.ro similar lo Doom G960 MORTAL KUMOUAT 3 - Weird bul fun beat envup G961 CODE NAME NANO - Superb Thrual Clone (Nano Fly 2) G963 POKER MANIA - It you Ilk* poker then Ihi* li for you G965 LEATHAL FORMULA - Adventure similar lo Monkey Island E253 BEGINNER TYPING TUTOR E2S4 WORD PUZZLE PRO - Creole CroasWord puuta lo solve puute E256 KID DISK 7 - Another very fine education program E257 A-Z COUNTRIES OF THE WORLD E258 UK COUNTIES Similar to above bul
Itua » based entirely on ENGLAND.
WALES. SCOTLAND AND NORTHERN IRELAND E259 BASIC ELECTRONICS Vlb (2 Dhk) • For electronic fan* EZ61 MASSIVE GUIDE TO THE INTERNET V2.J AGA429 POWERDROID - 96 New Aneroid* with brilliant graphic!
AGA430 ULTIMATUM - The oitrmale 3D Tank Bathe U1010 WB2 INSTALLER - Install ASOVA600 workbench to HO U10H TURBO-CAT PRO VIZ (noi WBU) • Create catalogue* U1QI2 TEXT-ENCINE V5 (not WBIJ) - The very tales I word processor wUh spell checker. This is the full version, highly recommended U1013 DtARY 2000 - Use this ju*l like a real diary U1014 TOTAL ECUPS - Disk magazine 1 U1015 NEW CHEAT OlSK V2.1 (2 disks, - Include* *cme game* Fur U1016 ULTRA ACCOUNT - Another very good accounts program U1317 PRO LOTTERY 96 - The very latest 6 besl tottery program U1018 PRO GREYHOUND - Like Pro Gamble tut for
dog* U1019 AUTO STEREO GRAM V4 - Latest Magic aye generator U1021 ELECTRONIC ADDRESS BOOK UT022 PRO FOOTBALL 1.1 (2)foo4ba« predidot like Pro Gamble U 1(723 REMDATE • Reminder lor important dales U11724 SHAPE SHIFTER V13 - The very Mnl Mac emulator U1C2S MESSY SO 3 ¦ The latest PcoAmiga d-sk converter U102S HD GAME INSTALLER 4 • Install loads more games 10 HD UK727 SOFT MEMORY ¦ Double your computer memory. Thi* version does ncl require HD or MMU. Give this a try, recommended U1028 MAGIC USER INTERFACE V3.1 ¦ Updale to version 2J U1029 ORIC 48K EMULATOR (not 1.3) At Iasi r. works U1030 MSX II
EmuLaior V2.1 - (WB3.0) MSX computer on U103I 900 AMIGA GAMES HINTS & CHEATS V4 (2 Disks) U1032 VIRUS CHECKER V8.2 (nol WBU) ¦ Lalesl LOTTERY WIMIUER M EXCELLENT collection of VARIOUS LOHERY WINNER PREDICTION PROGRAMS uAimiiAi i nntnv highly recommended MflllomL LOIIlBY pa(| onjy £4 M BUSINESS SOFTWARE Lioor Ttrr PtuS ??• wny is used word p oc* »o» LTOJ SAHKOW Home account program IjtM(MEl DESJGNEH r»c*iq*i veur own labai* Jtia Business c *h o make r (nor a i :wn tviwam 18 DEMOS MUST BE 18 ANDOVER XSO CINOY CRAWFORD (2) XT'*4 MADONNA (SEX) 3) Xot SHOWER GIRL X03 BOOY TALK (2) XOQ MARIE
WHITTAKER K24 SABRINA SPECIAL X25 DIE FILKINGER X26 MADONNA EARLY DAYS X20 KATHY LLOYD X30 MEGA-MAID X31 CALENDAR GIRL X32 MAYFAIR X33 UTOPIA (4 DISKS) X45 GIRLS OF SPORT X49 PAGE 3 GIRLS X7CJ CON GON GIRL X71 TINA SMALL X91 CINDY CALENDAR -9S X96 HOT BABE 1 X97 HOT UABE 2 X98 HOT BABE 3 X9D HOT BABE 4 XIOO HOT BABE 5 XlOl BIO GIRL II X 1 02 FEMALE BODY BUILDER X 1 03 GIRLS GIRLS XI OS ELLE MACPHERSON X1QG CLAUDIA SCHIFFER Imagines object pack 1 or 2 (bdisir pef pack) magines true 3d font pock 1 (5 disk) Caligari object or iru? 3D fonts (sfatFj [5 disk each) Jght Wave object pack 1 cx 2 (5
disk p« pack) ight Wave true 3D fonts (5 disks j ~-eal 3D or True 3D fonts Cbecf (sfate) 5 d;sk per pack.
All pack in these box como on 5 disks & cost £4.99. Per pack. All pack ora computable with ell amiga HARD DRIVE I & DISK DRIVE Space Doubler
l. i Lift ft s.'t .• ilf'! J I 57ixxxa kefrm I U9T1EPU VI6 ONLY
9Sp SJ.'TASLE FCF Y.~523 | LITTLE OFFICE 2 New Release
includes 550 Business Letters Word Processor Calendar Name &
Address Database All this for only £1,99 Uuild dozen or
projoot livnluUod an aDoarator for tl5 put your Amiga In tower
oaae, into PC gait ay Disk drivs, eel H racommind, not
*ulta»bl« for beqlnner 3 dIsk set only £5.00_________ PLEASE
ORDER A DISK CATALOGUE ADD 70P OR 3 X FIRST CLASS STAMPS WITH
ORDER LOW COST DELIVERY Tel: 0113 231 -9444
• 2-4 Week Days £3.99 _
• Next Week Day £5.99 I jL |
• Saturday Delivery £14.99 I IT I Delivery subject to stock
availability |L'gjJ| showroom address.BBSSS FIRST COMPUTER
CENTRE, Vw23 DEPT. AC, UNIT3, ARMLEY PARKCT, STANNINGLEY RD,
LEEDSt LSI2 2AE.
AUTHORISED REPAIR CENTRE EASY ACCESS FROM M62. MI and A I ccrnrra ¦KIRHSTAU CENTRI LEEDS CJTY CENTRE We offer a FREE quotation on your Amiga or any peripheral (monitors, printers etc).
A delivery tariff of just £5.00 is charged or alternatively you can visit our showroom. We can also arrange a courier pickup at an additional cost of £ 11.00. LIVING WORLD ARMLET GYRATORY HIKE'S CARPETS M62 M62I UWGE SHOWROOM WITH FREE PARKING ARMLET ft' MifiS I-' n MI Frwuttt Mf loilow uf*ioetaM(2l Tilt* AIM Eltiisd Rd lamaff from Hill folk™ ujm br AH T I.1 rrrrjn *.th ifir Arm ri fjril.ir, fwrfl MUMtHJunction27.AilnsArmWyfinlurf frpmtKtAI uii tufnoff 1w AM thamerjowsli 0 eA58(by-pjlsinjC3»i'Bctrtre)'*fKlime«i ArmJrjp (yruor)1.
FIRST" COMPUTER CENTRE I OPEN 7 DAYS A WEEK [-Mail: sales@firstcom.demon.co.uk FAX:01 13231-9191 BBS:0l 13231-1422 Memory CD ROM Drives Squirrel I face Hardware Squirrel SCSl-n lnterface*£45.00 Ultjra CD ROM Drives LOWEST PRICES EVER!!
Al 200 4 Mb RAM £75.99 AI 200 8 MbRAM £89.99 33Mhz Co Pro add£25.Q0 Amiga Magic Packs Includes, Wordworth V4SE, Dacascore, Organiser, Turbocalc 3.5, Personal Paint V6-4, Photogenic* I.2SE, Pinball Mania. Whizz & now also Directory Opus 4,12.
AI 200 - 2Mb Ram - No HD £299.99 Al 200 - 6Mb Ram - 260Mb HD£429.99 AI 200 -68030EC 40Mhz - I 0Mb Ram - 260Mb HD - £549.99 A 1200 - 68040 25Mhz - 18Mb Ram- 1.3Gb HD - £699.99 A 1200 -68040 40Mhz - 18Mb Ram - 1.3Gb HD - £799.99 New!!
PRIMA A500 512k RAMnocfoek PRIMAA500* I Mb RAM PRIMA A600 I Mb RAH no clock Surf Squirre SCSI-II Interface
* £79.99 Ultra 4 Speed IDE £ 159.99 Ultra Drive Kit £1 19.99
MASSIVE REDUCTIONS 4 Mb 72 Pin SIMM £20 99 6 Mb 72 Pin SIMM
£41.99 16 Mb 72 pinStMM £79.99 32 Mb 72 pin SIMM £137.99 I Mb
30 pin SIMM £10.99 4 Mb 30 pin SIMM £29.99 256by J DRAM (DILs)
(each)£4.99 256by 4 ZIPPS (each)£6.99 Part exchange available
on your old mi-mory, Call for pricing, j I Octagon GVP SCSI
Card £99.991 All HD Versions Include Scaia MM300. All 68040
Ver. Inc. 250watt PSU Price V- Internal SCSI CD ROM Sanyo
CRD25dVx 4 £89.99 T oshiba 5701 xl 2 £115.99 Teac Cdxl6
£I52,99J Onfy™£ 1 29.99
• SCSI Controller required to L run CD Drives.v 1 SCSI Cases
Single Case£49.99 Dual Case £1 19.9?
First Starter Pack
• Computer dust cover
• 10 x DSDD disks + labels
• Top quality joystick
• Deluxe mouse mat
• 3 x A1200 games . Omy £19.99 Part-Exchange First Computer
Centre will offer Part Exchange on your Computer Hardware &
Peripherals, eg Monitors, Printers & Memory etc Call for
pricing.
2nd User Bargains Available Totally re-furbisned Units with a minimum 3 month warranty for sale, also all your Spares Repairs catered for, Accelerator Cards Viperll-33 £129.99 Blizzard 1230-50 £139.99 Blizzard 1260-50 £399,99 New!! 2Q0Mhz Card....Call Disk Drives Hard Drives Monitors Peripherals 3 button) £12.991 I Mega Mouse 400dpi (2 button) £1 1.49 I I Amiga Mnuit 560dpi (3 button) £ I 2.99 I ¦ Quality Mousemat (4mm) £3,99 I I Golden Image Am ST Trackball £ 17.99 I IzyFi-2 Speakers (8 watts channcl) £26.99 I I ZyFi Pro Speakers (16 watts channel)£5 7.99 I 1 Roboshift (Auto mousr J.stick
switch£9.99 I I Kickvtart 2.04 2.05 (for use in A600) £24.991 ICIA 85 20A I O Controller £18.991 168882CoPro 25mhz PLCC £25.99| I 6888 7 Co Pro 3 Jmhi PLCC £29.99| I Zipttick Joystick C 11.991 I Saitek Mcgagrip II £12.99|
(3. 5” Hard Disk Drives) IDE SCSI
l. 2Gig...£l S9.99270Mb £99.99
1. 6Gig...£ 166.99 540Mb £149.99
2. 0Gig...£202.99 I.BGig £249.99
2. 5Gig...£220.99 2. Igig £397.99
L3.2Gig...£272,994.3Gig.....£662.99 Build Your Own SCSI
Hard Drive
• SCSI case with built in PSU£69.99
• SCSI Hard Drive, Select from above
• SCSI Squirrel lnterface£45.00
• 12 Month Warranty.
2. 5” Hard Drives for A600 AI 200 with Installation kit
3?Seagate COXKER 80Mb....£64.99 l30Mb.,..£80.99
170Mb...£85.99250Mb..£ I 19.99 420Mb.£ I 29.99540Mb..£ I 39.99
810. ......£149.99 I.OGig..£2l9.99 ].3Gig.»£294.992.2Gig..£399.9%
17" Multi-Sync Monitor, ~7 Lowest ever price.
I I r » I New H [LJb Amiga on i to i s Multi-Sync Monitors 14" 1438s......£259.99 14” Monitor Includes Built In Speakers.
F miga External drive£44.95 l mitek 1.76Mb Ext. £69.99 I 200 600 Internaldrive£39.99 500 50Q4,lnternaldrive£39.95 Amiga Modulator £34.99 Amiga Std. PSU £29.99 Heavy Duty PSU £59.99
3. 5” H Drive Install Kit £19.99 Includes set up software, cables
and full instructions, no Hard Drive, Delivery L1,50 per -
_ _ _ ” CD ROM Software Miscellaneous Modems Software 1076
Weird Texturej £11.99 Geek Gadgets £17.99 Octamed 6 & Sounds
Terr.
£17.99 l7Bit&LSD Vol. 1 2 3 £17.99 GIF Senutions2 £17.99 Oc tamed Sound Studio £22.99 l7Bit5th Dimemion £17.99 Giga Graphics 4 £28.99 Oh Yes More Worms £8.99 3000JPEGTextcres £11.99 Golden Demos £17.99 PCX *86 Emulator £49.99 3DlmagevObjects £6.99 Global Amiga Exprnce.
£17.99 Photogenics 2 £39.99 AGA Experience 1 NFA £12.99 Graphics Sensations 1 £17.99 Paranormal Encyclopedia £19.99 AGA Experience 2 NFA £13.99 Guinness Oise of Rec. £17.99 Prima Shareware 1 CD £4.99 AGA Toolkit 97 £6.99 Horror Sensations (1 6) £17.99 Pov-Roy £22.99 Amiga Desktop Video 2 £12 99 Hottest 6 £17 99 Retro Gold CD £17.99 Amiga Developers CD £11.99 Into-the-Net £17.99 Scene Storm £17.99 Amiga Repair Kit £39 99 Illusions In 3D £17.99 Sci-Fi Sensation 2 £17.99 AmiNet M I5716 177IB £12,99 Insight Dinosaurs £4,99 Sound FX Sensation £12.99 AmiNecSet 1 2 £17.99 Kara Collection £29.99 Space
& Astronomy £16.99 AmiNetSet3 4 £29.99 Learning Curve £17.99 Space Shuttle Encyclopedia £24.99 Arcade Classics Plus £12.99 Light ROM 4 £24.99 System Booster £17.99 Artworx £899 Light ROM Gold £17 99 The Spectrum CD 96 £16.99 Assassins CD Vol. 3 £17.99 LSD Compendium 3 £17.99 The Personal Suite £17.99 C64 Sensations v2 £16.99 Magic Publisher £19.99 Utilities 2 (PDSoft) £17.99 Card Games CD £12 99 Magic WB Enhancer £6.99 Utilities Experience £13.99 Dem Rom £12.99 Meeting Pearls v4 £B.99 Weird Sc. AMOS PD £16.99 Demo Collection v 1 £5.99 Movie Maker Special FX £17.99 Weird Sc. Clip Art £8.99
Emulators Unlimited £17.99 Mods Anthology £23.99 Weird Sc. UPD Gold £17.99 Encounters £12.99 MultimcdiaToolkit 1*2 £17.99 Workbench Add-Ons £20.99 Epic Collection 3 £17.99 Multimedia Backdrops £17.99 World Info 95 £17.99 Epic Int. Encyclopedia £35.99 Network 2 CD £12.99 Women Of The Web £20.99 1 Euro CD vl £12.99 Network 2 *CD32 Cable £33.99 X-CD £24.99 Gamers Delight £28 99 Network PC £17,99 Zoom 2 £18.99 fThe Prima ATOM Heavy Duty PSU £59.99
• High Quality 200 Watt PSU.
• Cotour Co-Ordinated Casing.
• 4 x The Power of Std. Amiga PSL
• I 2 Month Warranty.
V34+ Fax Modem Amazing Price Performance
• 33.6 Baud Rate*Class I Fax ©BABT & CE approved.
Only..£89.99 Complete with cahfesS Amiga N-comm Software
F. Writer Lte £19.99 Wordworth 6 £39.99
W. orth Office £49.99 Mini Office £46.99 Final Calc £64.99 Final
Writer 97 £49.99 Twist 2 £74.99 Dir. Opus 5.5 £45.99 MIDI
f face £19.99 MegaLoSound £24.99 Aura 16 £74.99 Net&Web £29.99
Net&Web II £66.99 GP Fax only £44.99 Ibrowse £24.99 PRIMA
PRIMA (U Bargains V32Bis 14,400 Fax Modem Pro-GRAB
Only.,.£99.99 24 R TpCMOA adaptor £3 9.99 Power Scan v4.
£89.99 Only!! £49.99 V22Bis 2400 9600 Modem Only!! £19.99 N ew
Budget Games Titles In 5tock 2S6 g icile on AGA Amigas. 6-4
g scate non Agf Road Rash £9.99 Desert Strike £9.99 Theme Park
£14.99 Special Forces £9.99 24 bit colour scanner. 16.7
million colours Modem Accessories Phone Line Extension
Cables... 5M.£6.99 I 0M.£8-99 I5M.£I0.99 Dual Socket Adaptor
£6.99 'Fusion Lola L-1000 ’ Genlock Includes Scala HT-1 00 £g
9.9 9 FREEH Prima Shareware CD-ROM worth £5 with every order
of CD-ROM software over £20 Special Forces £ Plus M «i n v M
or Printers Flatbed Scanners Consumables Disks Ink Cartridges
Canon BJ 10 Star SJ4E £17.99 Canon BJ200 230 £18.99 Canon BJ30
(3 pack) £12.99 Canon BJC 70 mono (3 pack) £10.99 Canon BJC 70
colour (3 pack) £17.99 Canon BJC 4000 colour (single) £ 16,99
Canon BJC 4000 mono (single) £6.99 Canon BJC 4000 mono high
cap. £28.99 Canon BJC 600c mono col. £8.99.£7.99 Citizen
Printiva mono col. £5.99 HP. Deskjet 340 mono £21.95
HP.Deskjet 500 mono col. £22.99. £24.99 HP. Deskjet 660
mono col. £23.99. £25.99 HP. Deskjet 850C mono col. £27.49
£2B.99 Epson Stylus mono col, £ I 3.99 £27.99 Epson Stylus
Col, 11 s. mono col. £ I 7.99'£24.99 Epson Stylus 500
mono col. £ 16.99'C24,99 Star SJ144 mono colour (single) £7 99
Printer Dust Covers £5.99 Ribbons Citiien Swift ABC mono £3.99
Citizen Swift ABC colour £12.99 Star LC90 mono ribbon £4.99
Star LC10 100 mono £369 Star LC10 100 colour £7.99 Star LC240c
colour £13.99 Star LC240c mono £8.99 Star LC240 mono £5.99
Star LC24-10 200 300 Colour £13.99 Rc-lnkSprayformonoribbons
£11.99 PREMIER-1NK Cartridge Refills S vr a fortune in running
costs with your ink. Bubble jrt. Compatible with the HP
DeskJet series. Canon Bj I 0 20 80. I J 0. 200' 100' I 30.
Star SJ4(. Citizen Projet and many others.
Single rehllt (22ml) £6.99 Twin refills (44ml) £12.99 Threecolourkit (66ml) £19.99 Full colour kit (88ml) £27.99 Bulk refills (115ml) £24.99 Laser Supplies Hewlett Packard Laserjet 5L £65.99 Hewlett Packard Laser|et 5 P £75.99 Hewlett Packard Laserjet 4L £68.99
H. Packard L.jet4 M S M N £99.99 Canon LPB-460 Toner £79.99 Canon
1EPSON ACCESSORIES Printer Switch Box 2 way £12.99
PrinterSwitchBox 3 way £17.99 I ,B Mctreprintercable £4 49 J
Metre printer cable £6.99 5 Metre printcrcable £8.49 10 Metre
printer cable £12 99 Stylus 400 Colour £214.99
?20c720dpi.'fppmBiatk, IppmCoktur.
Stylus 600 Colour £284.99 i 440dpi. Ippni Black. 4ppm Colour.
Stylus 800 Colour £399.99 I440dpi.8ppm Black. 7ppm Colour Epson GT-5000srannr, £269.99 Entry level A* Colour Flatbed Scanner Epson GT-8500 £450.99
• CrOdp i Fully featured A4 Colour f Ijtbed Scanner Amiga
Scanning S.ware £59.99 I Canon BJ30 £159.99 Itorubtrmono print
tr. 10 page ASF built in.
¦ Canon BJC70Colour £185.99 I Portable colour printer. 30 pijr ASF Icanon BJ240C £150.99 I Colour Printer, 7 20 dpi.
1 Canon BJC42O0 £199.99 I Ne« version, with Photo Realism Cart- Option I Canon BJC4550 £369.99 I AJ versksn. With Photo Realism Cart- Option |CanonB]C620 £294.99 I Enhanced toimirpnnttr.vrwil 720 dpi Epson Iron-On Transfer £12-99 Epson 720 dpi Paper Pack £1 2.59 Bulk DSDD 10 x £3.49 100 x £26.99 I 30 x £9.99 200 x £49.99 I 50 x £ 14,99 500 x £1 14,99 | Branded DSDD 10 x £4.49 I 00 x £33.991 30 x £ I 1.99 200 x £64.99 I 50 x £ I 7.99 500 x £ I 55.99| Bulk DSHD 10 x £3.99 I 00 x £29.991 30 x £ 10.99 200 x £55.99 I 50 x £ 16.99 500 x LI 29.99| Branded DSHD 10 x £4.99 100 x £35.991 30 x £12.99
200x £69.991 50 x £ I 3.99 500 x £159.99 I Canon T-Shirt Transfer £12 99 Canon BC-06 Photo Cart. £24.99 Canon BC-09 Fluorescent £24.99 Canon BC*22 Photo K(t £37.99 Canon SC-29 Fluorescent £32.99 Canon Bubble Jet Paper £14 99 HEWLETT5 PACKARD HP DJ690Photo Cartridge £29 59 HP Photography Paper £9.99 HP Banner Paper £9.99 HP DeskJet Paper Pack 506£ I 0 99 jHP Premium Glossy Paper £9.99, CITIZEN HP340 Colour Portable £179.99 Full Colour. 60S a 500 dpi Mono. LOOalOOdpi Col HP400CoIour £149.99 Full Colour. AOOi 100 dpiMono. 303 .300 dpi Col.
HP 690 693Col. £249.99 £269.99
100. 3 00 dpi Colour Printint, now even faster.
HPB70 Colour £389.99 600x600 dpi up ID 6 p pJrT. Mono. J p p m colour HP 5 L Laser printer £279.99 4p plm, 600 dpi, I Mb of Ram HP 6 P Laser printer £569.99 B plplm 600 dpi. 2Mb of Ram. _ Paper Fanfold (traetorfeed) 500 sheets Fanfold (tractor feed) 1000 sheets : COMPUTER JwiTtRS £6.99 £12.49 £21-19 £6.99 £12.49 £21.49 £13.99 £9.99 £10.99 | ABC Colour printer £119.99 SimpJe (as paly ii ABC) to use 24 pin printer.
Comes as standard with 50 sheet Auto sheet feeder. Tractor feed optional at i i t 9 ?
I Citizen Projet-llc £129.99 Colour Inkjet. JOOaJOO dpi. 70 tbrrt ASF | Printiva 1 700c £499.99 600 dpi colour. 1200 dpi mono printer A 600 dpi Scanner all irtonc unit.Use's New Advanced Micro Dry print Tethnology.
Studio 2 New ver. 2.14 "If you want to yet Ifir bril possible rcluftj Fanfold (traetorfeed) 2000 sheets Single sheet 500 sheets from your prlnltr, f*t o copy of £h9.99 or £44.99 Single sheet 1000 sheets Single sheet 2000 sheets Epson Stylus 720 dpi paper pac k
H. Packard Glossy paper pack(10) High quality Inkjet Paper (500)
} when purchased with a Printer.
LabelsxSOO £6.99 II , Labels x 1000£9.99 JJ Turboprint 5 £49.99 or if bought with Printer £44.99. Laser printer supplies for major ifae manufacturers available......Call. your AmigallJP v about hard nd accelerators pages your Amiga, now and in the future. There is no point in going out and spending loads of cash just to find that you never use half of what you have bought. If you sell yourself short however, you may find that you have to replace half the stuff you have bought Luckily, on the hard drive and CD-ROM front, going for an E1DE or SCSI system will more or less cut out this problem.
For an A1200 the most important decisions are the choice of accelerator and the amount of RAM you go for - once you have them you're stuck with them. An average user would want an 030 with 8Mb of ram, but if you are looking at ray tracing or DTP, an 040 060 with a minimum of 16Mb is recommended.
Mrib ¦ SCSI Everyone knows the only real waf to expand your system with new drives and the like is to use SCSI. The main reason focusing SCSI is that you can have up to seven devices connected. Typically SCSI drives a restore expei]?ive, particularly CD-Roms as there is more demand for the Atapi versions, but'generally SCSI drives are faster and easier to use.
Big box Amiga owners have plenty of choice - even accelerators come with ultra fast SCSI- 2 interfaces built in. For A1200 owners the choice is a little more limited. Your first option is a Squirrel, either Classic or Surf, you do however end up with a black box sticking out the side of your A1200.
The DataFlv® is another SCSI option and with this you end up with a neat new interface sticking out The back of your A1200, but the interface itself is dependant on your processor speed So once you have your SCSI interface what are you going to do with it? You can add a hard drive, CD-Rom, Zip drive Jazz drive and even a scanner.
If you are thinking about going for a Zip or Jazz drive you should go through an Amiga dealer. Even thgugh the hard ware is the same as you would get from a PC dealer you need the Amiga software use these drivers as well as the correct DOS drivers.
You should all know that with an A4000, A1200 and A600 there is an internal IDE hard drive interface. For A1200 and A600 owners this allows you to attach a
2. 5" IDE drive internally to your machine, while A4000s have the
luxury of a 3.5" drive so the larger and cheaper 3.5" hard
drives and CD-Roms can be used.
Luckily A1200 owners can get access to the larger and cheaper 3.5" sized drives through a basic connection kit. The basic ones consist of a 3.5" to 2.5" cable converter and to power the drive a second cable goes in-between the disk drive and its power supply. These cost around £15 and are available from First Computer Centre. This is your first port of call if you are expanding your system.
Just recently there has been a spate of EIDE expansions for you poor old A1200 owners. Even though SCSI is the better option, there is reason why you:, cannot plump for one of these and so have access to cheap IDE hard drives and tapi CD-Roms. The main disadvantage with EID£ is that you have to get yourself an adapter kit that will allow you to plug in all four extra drives. Tjii means pulling your Amiga apart to fit - have to remember is that IDE drives (including CD-Roms) are designed to be used internally so A1200 users will primarily have to sort out an external case and power
supply. The only company currently doing this is EyeTech, who can provide an externally powered box for the IDE drive or CD-Rom - if you need to add a third or fourth drive these can be powered of the first drives power supply. All this is connected through their own EIDE interface.
Essentially these give you a tidy way to add a CD- Rom, second,third or.eyeri, fourth hard drive to your system. The end result may not be all that neat with ' tg oufJth £ s$ «rof your Amiga,it ¦' •' -C- .-.••••••¦ Y-- gjipf mmm ‘ saying "What’s tha jT of ebrJrse.
HatfS tG be said that very little has ; they are more often than not only u: So it comes as no surprise that the only is a Squirrel, and a lovely, cuddly thing it is Squirrel which is still a perfectly good the SurfSquirrel should really be at the toj can fit a mug of tea on top). All in all, ei SCSI hardware on an A1200.
The last bit of hardware for the PC slot gave you a CD-ROM powered from you!
Through the PC slot This gave a cheap way to a long run.
Recently I have heard that a programmer has actually written a network driver for a specific PCMCIA Ethernet card. So ft may be possible to get youjAUQO up and running, ir an Ethernet network.
Amiga Computing Acceleration Here's the biggy - the one thing everyone craves is a computer that is as fast as possible. It would be very easy for me to simply suggest getting an 060 board, but firstly they are still very expensive and secondly, most people would be better off going for a cheaper board and spending the spare cash on other essential hardware, there is a third reason the PowerUp boards.
Currently the price difference is so small between buying a straight forward ram card and a 030 accelerator that you may as well shell out the few extra pounds and get the big boost in performance that a 50MHz 030 provides.
A4000 users should not forget the Speed Doubler that appeared around a year ago that gives you a 40MHz 040 at a reasonable price.
The final word in acceleration is going to be in the form of a Power Amiga, obviously powered by a PowerPC proces- SjJSPy the time this magazine comes out it may actually be conceivable that you could go out and buy one of Phase 5's PowerUp, boards. Even more encouragingly, there will be software Ground for you to run on your new PowerPC processor. First in the queue is everything Haarge and Partner makes, such as ArtEffect and StormC with Cloanto's Personal PaintW alongside.
The PowerUb boards are going to start at about £300, and if you already ffeve an 040 060 it should be possible ti a version of therboard even more cheaply and plug in yoj own proc&sor. If jPftLdgtffittWently have an accelerate and thinkindKg HRig around £300, I woul advise holding off upj|jpK»werUps arrive as they ai potentially (if thee iJ K Vare support) a very importai addition to the I know i'n 9l a Mfprg on about memo looking ayjgg&ewtam pric- What to get?
What you need depends primarily on the size of your purse and what you want to do with your Amiga. An average person using FmalWriter and Photogenics will be content with a 512Mb drive, 8Mb and a basic accelerator.
Power users will no doubt want to at least double these figures, but the exact size and amount of memory and drive space will have to be made at your discretion.
Usually it is a case of run out of space and having to buy a new hard drive.
Seriously, you need a hard drive. Everyone should have a hard drive, and I am glad to say that our last survey showed only 5 per cent of you don't. Unless you are going for a second hand drive, you may as well buy a 1Gb drive.
There are so many different combinations of hardware and ways to connect them up to your Amiga that it becomes silly trying to recommend specific set ups, but that has never stopped us before so I'll do it anyway. If you compromise between the basic and medium system you can have quite a nifty Amiga for around £300.
Bask Medium Advanced 512Mb 1Gb 2Gb 040 25Mhz 060 8Mb RAM 16Mb RAM 16Mb RAM 2xCD-Rom 8xCD-Rom EIDE SCSI Card £200 £570 £900 Contact Point Siren Software, 178 Bury New Rd., Whitefield, Manchester, M45 6QF 0161 796 5279 ~ioldenlmage Unit 65 allMark Trading Estate, Fourth Way, Wembley, HA9 OLB 0181 900 9291 www.reserve.co.uk gold First Computer Centre Unit 3, m r Armley gark, Stanningff Rd., Leeds, Lslf 2AE 0M3 231 9444 wwvv.firstcom.demon .co.uk EyeTech The Old Bank, 12 West Green, Stokesley, N Yorks, TS9 5BB 01642 713 185 Wizard PO Box 490, Dartford, Kent, DAI 2UH 01322 527 800 The Old School,
Greenfield, * Bedford, MK45 5DE 0500 223 660 www.hisoft.dD.uk Amiga Computing Software MM So you've gone out and spent your last pennies on the biggest and baddist Amiga on the face of this planet, only to find that you have not got any software to run on it Not feeling quite so big and clever now are we?
You could have the Amiga equivalent of Mike Tyson but unless you have something to run on it, your Amiga is going to be about as useful as Elizabeth Taylor at a spot the virgin competition.
Say you have gone out and equipped your Amiga like is was taking a staring role in a Terminator film, fear not thanks to the abundant nature of Amiga public domain and shareware software you can soup up your Amiga on the software front for a fairly minimal amount - at least when compared to an 060 board.
Mm Promotor Hotkeys Ltets Internal s] Enabled 1 ON + OFF + OFF ON OFF ON + OFF ON ? ON ON ON ? ON ON OFF + ON OFF ON OFF OFF ON ? OFF
o ON ON OFF OFF OFF OFF OFF + OFF ? ON OFF
w. wiil Features Activate on Workbenchtitte Alert-Hlstory
AlertTimeOut AppCbange AssignWedge Automount BorderBlank
Cacftefont CapsSWft Center Screens Change Workbenchtitte
CopyMemQuick CydeToMenu Default PubScreen Dos-Wildstar Font
Search Force Hires Pointer Force Newtook-Menus Format
Protection FramelHack leftyMouse library Search lock Patch
MapUmlauts Mouse-Speeder New Gadtools New ToolTypes Global
TCC3 E]cp Even though this program is a bit of a cheesy
reference to Tron the Master Control Program, as described by
myself, it truly is the mother of all Workbench programs.
If I tried to list everything this program does, it would take up lots of room. They do list every function in the documentation and it takes a good while to scroll through it.
Even Ben Vost at Amiga Format switched from MultiCX to MCP, so it must be good as he is all-knowing and all-seeing, or so he says.
You will need MUI to use MCP, not to run the actual program to run the preference program.
The thing I like most about MCP is that it now allows you to change the default GadTools look along with the normal system scroll bars and windows.
Virtual Memory Manager is one of those programs you may never think about getting, but the moment you get the ‘out of memory' window pop up in front of your beady eyes, you will be wishing you had it.
Due to the odd way the Amiga has chip memory, some programs may not work correctly, but as long as they allocate and deallocate correctly they should work fine with
VMM.
VMM used to be MUI only, but now there is also a Bgui interface. More importantly, to use virtual memory you need an accelerator with a MMU or memory management unit Typically this is any 040 060 board or an 030 that comes with an MMU, not one of the 030EC chips. You are also better off with 8Mb of fast memory as VMM eats up about 512k itself, for caches and the like.
Workbench 3.0 May seem odd, but anyone still running Workbench 1.3 is stupid, and even people using version 2 are missing out on a bunch of great additions to the latest version, not to mention lots of software that now needs version 3.
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0 ** *1 OenT u«yM j Hn non-PUBUG etx a** i i QingCON agic User Interface Any real power user (and you know who you are) will have to resort, at one time or the other, to the Amiga Shell, whether you want to or not. Trouble is, the original Shell is a bit, well, dreary to say the least. Fair play, it beats the spots and asterixs off MS-Dos, but that's no real challenge.
KingCON simply adds lots of little extras that make working with the Shell a much more enjoyable experience. The biggest additions are a drag and drop interface for file and directory names and pop up file requestors and file name completion, XCHANGE What's going on here, me recommending one of the original Workbench programs? OK on the down side, Exchange is not font sensitive and you cannot resize the window, but so far I have never come across a decent replace* ment. Anyway the point is Amiga Commodities are great, so you should have a control program permanently in your WBStartup drawer.
OK, as long as we're straight on that.
Well what can you say about MUI?
Perhaps Amiga Computing has played a little part in making MUI as widespread as it is today, but somehow I think it would have managed quite well on its own.
MUI is the ultimate upgrade for your Amiga, programs that use it have an interface no other operating system can rival.
The very basic MUI programs have a font sensitive fully scaleable interface. If you register you can then personalise every MUI program to look however you like, using graphics for window backgrounds and even for buttons.
Beyond this, the object-oriented design allows individual parts of the MUI system to be updated or replaced and third parties can write their own MUI 'plug-ins'. Currently there are two HTML plug-ins being developed.
For Amiga Internet users there is no alternative - you have to have Magic User Interface. There are non-MUl versions of all the Internet packages you may want to use, but MUI ones are definitely the best.
People don't half moan, about (put on whiney voice) "MUI being slow" and "Taking too much memory". Well I don't care, I think it's great, and as this article is all about 'supercharging' your Amiga, you will have a powerful enough Amiga. To be honest, all you need is a 020 and 4Mb of fast memory.
Amiga Computing Many people may find this an unusual choice, particularly as it did not receive a particularly high score when we reviewed it.
However, having been talked into trying out Opus 5 myself, after a few days struggling away with the Opus 5 configuration suddenly everything became clear and the advantages over Opus 4 started to shine through.
Those being the ability of Opus 5 to replace Workbench at the same time as integrating the user definable menus, floating tool bars and the automatic file type recognition. In the absence of any new versions of Workbench, or more importantly the entire operating system, anyone that is looking to give their entire working environment a boost in the looks and use departments should check out Opus 5.
Anyone that has used a Mac will know how good its directory list windows are to use. Well, Opus 5 provides the nearest thing on the Amiga, and overall does points towards what Workbench 4 would be like.
Even though Opus can be used to completely replace Workbench, 1 still have Workbench running and only use Opus 5 when need be. The reason is memory - Opus 5 does run on an Amiga with 4Mb of Fast ram with room to spare, but for comfort you really need 8Mb.
QurboText Cygnus Ed Text editors may not be the first thing that spring to mind when you think about upgrading your machine, but due to the large number of text files the operating system uses, you would be advised to get yourself one. CygnusEd is my personal preference but TurboText is also a very good contender.
H I G H LY RECOMMENDED As standard Workbench provides very little in the way of short cuts to running programs, you can leave icons out on the Workbench (which is nice), but you cannot drop files 'into' these icons and in the long run it is not practical to have every program on your Workbench.
©PUS 5.5 Lh ToolManager provides a way of adding icons, menu items and program launch docks to the Workbench. ToolManager has been around for a long time and is up to version three (which really only added a MUI interface to the preference program). Even with the new interface ToolManager is a little complicated to set up and at first can be confusing. However, once you have set up a few initial programs everything will become clear and ToolManager will be another invaluable addition to your Amiga.
Mmsmm ULTlVlEW AND Datatypes I can hardly believe it myself, I have recommend two programs made by Commodore. MultiView is potentially one of the most versatile program on any computer platform and unfortunately only a fraction of its possible power has been realised on the Amiga, ooh get off that soap box.
Tod Script J Eure _J Archive j Beadable [ Writeable [ Executable [ DaJetabte [7 338416 Edit Save Class Action Can learn different file types and allows you to run the correct program to display or edit that file type, very versatile WBStartup+ Gives greater control over your WBStartup drawer and generally makes your Amiga a nicer place to live, worth tracking down PowerSnap Almost universal text cut and paste arrives to the Amiga, thanks to PowerSnap - old but good MagicMenu Normal Amiga menus are poo, MagicMenus are great Do I have to say any more?
Newlcons Tired of icon colours being all wrong when you change screen mode?
Newlcons will correct that MagicWB The most widely used icon set on the Amiga, brings a 'stone' look to all your icons FastView A very fast Jpeg, IFF, BMP viewer for your Amiga that has plenty of options What could be done with the original Workbench icon information requester could have been written on the end of a match stick. Swazlnfo provides a whole new bucket-load of functions. As well as allowing drag and drop icons, changing icon type on the fly and advanced tool type editing, it looks a lot better than the original requestor.
Last changed [22-Aug-ss 00:00:0 Pm NT=defauit) ¦ key ) P* ye3|no ) TES) waz Info Blocks Bytes Stack |4000 Owner Group Type f Modify tiew 661 Comment Amiga Computing o Looking for any excuse to boast about his 17 incher down the pub, Neil Mohr takes a look at two big 'uns from ViewSonic hate monitors, they're big bulky things that take up too much desk space, and once you have taken them out of the box it's like taking part in the Krypton Factor tying to get the monitor, the polystyrene bits, cables, manuals and stand back in the box. The sooner we can all have 40 inch flat LCD displays
hanging on wall, the better.
One thing that has always put me off buying a monitor is price, but a new selection of high quality, low cost monitors from ViewSonic is set to change all that.
It is sad to say that monitors are probably the last thing on most Amiga owners shopping list as many people are quite content to put up with horribly small and squished PAL screens. But as it is the one thing you will be looking at for hours on end don't you think you owe it to your eyes to get a decent monitor?
The V773 is part of ViewSonic's new Optiquest range of budget monitors and I suppose it is aimed at the home user who wants a little more for their money. As this is a new range the monitor casing has a modern curvy styling that makes a change from the normal box-like ViewSonic monitors.
Even though the casing is different, the on-screen menu gives the game away. It is the same as on the original ViewSonic range, which is no bad thing as the they were always very good monitors.
Overall the monitor is excellent, there was slight bending of the screen horizontally if you tried to make certain screens too big, but in general the picture quality was good.
With a horizontal refresh rate of 30 to 69KHz and vertically of 50 to 160Hz, graphic card users should be very happy with it.
For those on a tight budget, the new ViewSonic E665 should be perfect. Even Qisplay nightmares The monitors we are looking at will not suit everybody, In fact anyone that wants to play games regularly should not even consider these two monitors.
Why? Well it's all to do with a PC display standard called VGA and, more recently, VERSA 2 modes.
These standards define how a PC should store and generate its graphical display. Now what you have to remember is that the Amiga since its birth, (is a computer born?) Has been geared towards running on traditional TV displays.
Monitors and televisions work in roughly the same way, an electron beam at the back of the monitor tube scans from the top left of the screen line by line down the screen until it has covered the entire screen at which point it returns to the top left position and starts again, so having drawn a complete screen. If you want to know much more, do a physics or electronics degree.
Different parts of this process have been given pretty straight forward names, if you're an engineer.
The two most important are to do with how quickly this beam draws each horizontal line, and how long it takes to draw the entire screen.
Known as the horizontal and vertical refresh rates they tell you how many times a second each line on the screen is drawn, and how many times a second the entire screen is re-drawn.
Using the VGA standard, as all monitors do these days, they expect vertical refresh rates of 50 - 120Hz and 30 - 70KHz horizontally. The problem is virtually all Amiga games, and even some serious software, expect to use PAL or NTSC video modes and this is where the problem lies.
PAL and NTSC use a 50 and 60 Hz vertical refresh rate respectively, which most VGA monitors could cope with. The real problem is with the horizontal refresh, where PAL and NTSC can only manage 15KHz. The lowest most VGA monitors can manage is 30KHz, so a PAL input just appears as a garbled mess on a VGA monitor.
I'm sure some of you are thinking "Hang on, didn't AGA have monitor modes?" And you would be right, sort of. With AGA it is possible to program the display hardware and so adjust the horizontal and vertical refresh rates. This gave birth to a number of new display modes such as DblPAL, MultiScan and Super72 - all of which could not be displayed on a normal TV but required a monitor and so were called monitor modes.
Things now get a little complex, if you are not confused already, all these modes are displayable if you have a low-syncing multi-sync monitor. Most VGA monitors will only display the Multiscan and Euro72 screen modes, as these are the only ones that can manage a 30KHz vertical refresh rate. The others only have rates in the mid to high 20s that only some monitors will handle, the ViewSonic E665 is one.
So if you own an Amiga where does this leave you? Well if you really have to play game, or need the PAL and NTSC screen modes, then you have three choices. Firstly, buy a multisync monitor, such as made by Microvitec. Secondly, buy a VGA monitor and use the composite output for PAL NTSC screens, not an option for A4000 users. Finally, if you have a big box Amiga get a flicker fixer that will convert PAL NTSC screens to VGA modes.
On the other hand if you don't give two hoots about PAL NTSC modes (like me) then go out and buy yourself one, you'll never regret it.
MJ. T i SCAMfteactrrtty 0305*) HXTI50M L«a KTSCXdi At* ntsc-hsU' As* i*cm NTK-tovRe* KTBC-loxRnUud NTSC PAL*1 PAL PALiv* tal pal lew tel I«u*l PAL PAL tKM SjPCTFi r*sr» iml ajMRTi. Z‘jprr-’*yi iAtftSn R» 1LKH The magic numbers you are looking are 30KHz, which mean a VGA monitor will love that screen mode Amiga Computing £ VIEW u though the manual states it cannot sync any lower than 3QKHz it could manage DblPAL, DblNTSC and Super 72 without a single problem.
Both these monitors have square tubes but the E665 is unbelievably flat, couple this with the .28 dot pitch and anti-glare coat and you have a high quality display.
The on-screen menus have changed from the usual ones you find on earlier ViewSonic monitors, and to be honest I preferred the old ones as it made sizing and moving selection quicker, but otherwise everything else is the same.
Apart from the menu quibble I really do like this monitor, even more so than the 17 inch, mainly because the picture quality is so crisp, and you don't put your back out trying to pick it up.
Both monitors also remember individual modes settings. So once you have resized and moved a screen to the correct size, next time it comes across it all your setting are remembered.
One thing that manufactures have started to do, and is something I do not understand, is building the monitor lead into the monitor and not having a monitor lead socket.
Normally this will not be a problem but if you need to replace the lead, say it got damaged, you would have to send the whole monitor off. They don't make the power lead fixed do they, so why do it with the monitor lead?
For the graphic cars users the importance of a quality monitor cannot be underestimated. For example we have a Commodore 1942 monitor in the office, and the best thing I can say about it is that it works. The perfect set up we had was a 17 inch ViewSonic, graphics card and flicker fixer giving us a faultless display from our A4000.
Ufll Supplier Phone WWW 95% 89% 95% 93% Requirements RED essential BLACK recommended Product ViewSonic E6555 Optiquest V773 Bottom Price E655 £199ex VAT V773 £359ex VAT Implementation Value For Money Overall http: www.viewsonic.com UCT DETAILS 000000000000 Ease of use ViewSonic Amiga Computing an issue of Amiga Computing?
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Issue 106 - December 1996 The Amiga's role in theatre, Dopus 5.5, Squirell Mpeg, Aweb-ll On the Disks: Photoegnics - full program Issue 107 - Christmas 1996 The best Christmas presents for Amigaphiles everywhere, Worms, Director's Cut, Draco update, Golden CD (3 Disks) On the Disks: Jet Pilot DrawStudio SlipStream ACK ISSUES LJ Issue 108 - January 1997 Get online with your Amiga, latest modems round- ed-up, Draw Studio (3 Disks) On the Disks: Bubble & Squeak - full program Utilities Unleashed Issue 112-May 1997 Making money with Lightwave and your Amiga. Amiga on Holiday, Epson Stylus
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I ___1 Issue 115 -June 1997 Beginners guide to DTP with your Amiga, Siamese RTG, Java and the Amiga, Cybervision 3D, Gateway On the Disks: Miami 2k and Alien FI This month the AC team have been called Q even thing from a genius to a, well, read on and find out The Amiga is a wonderful machine, and it's wonderful to see a Mac user poached from the err... Mac (This guy mentions his "lean amount of cash". But he has just bought an A4000T 060, an Ml764 and a CV64 3D! If it wasn't lean before, it certainly is now !).
OFTWARE WORRIES If you have something you need to get off your chest then put pen to paper and write to ESP, Amiga Computing, Media House, Adlington Park, Macclesfield, SK10 4NP. You can also Email us at ESP@acomp. Demon.co.uk We have various software bundles to give away for the best letters (please indicate whether you'd prefer serious software or games). We do try to reply to all Emails and letters, but at busy periods this is sometimes not passible so please bear with us You talk of the near legendary PowerUP boards. They sound great, especially the 200MHz version - I just hope that it's
drool proof! But yet they worry me. The problem is software support.
Just how many important programs will support them?
Impulse seems to want to dump Imagine, Softwood has said nothing in ages (what happened to the war with Digita?). RBF seems to be concentrating on the PC version of OctaMED Soundstudio.
Your wallet and 3-D texture maps your overdraft). Amiga programmers should continue to try to make their programs work well on an A1200 020 (or at least an 030), even though an A4000, 060, PPC, Cv64, 30, DSP, 1764, CD-R (you get the picture) is available. Although, of course, they should go to every length to support that hardware.
But what of the current Amiga situation ? I hear the name Gateway 2000.1 know it has a good reputation. I suddenly feel less worried.
And Neil Mohr, you hero ! 'That is because it's poo". Pure genius. Pure brilliance. Pure truth.
Yours Hoping-to-be-publishedly.
Oliver Hodgson, Surrey The software situation with the Amiga is not looking too good, the last new release I can think of is ArtEffect. 1 suppose we are going to get into one of these chicken and egg situations where people may say, "I'm not going to get a PowerUp board until some software comes out" and software companies say "We're not going to produce any software until enough people buy boards".
Hopefully this will not happen as, apparently, Ppaint 7 is all ready to go as soon as the PowerUp boards appear. More importantly.
A visit to Phase V's Web site only revealed a few developers who are working with the hardware. Okay, so they were quite high profile (Digita, Cloanto, and Haarge & Partner, among others), but there weren't many. I would like to see companies such as Softlogik (lets face it, PageStream is getting to the point where it needs a PowerPC processor!), NewTek (think of the rendering times !) And Almathera (Photogenics has a need for speed).
The people who produce the real power applications, there was also no mention of a PowerMac emulator being in development How I would love to see that! But without software that can make use of the PowerPC, what is the point of the hardware 1 Even if they do make good use of this power, it has to be good to use. The thing I don't want to see is 'code bloat' - the phenomenon, popular on the PC, where coders don't bother to go to extreme lengths in order to make their program work at a decent speed on a bog standard 486, just because a monster 10,000MHz MMX Pentium Pro Texture Mapping Entry
Level PC' is available in the shops. (The sort that megahertz ?
M MAD AS HELL I couldn't agree more with you, all this negative talk is getting me down to. So all you readers out there how about picking up and pen and giving us some good old social comment? How about the philosophical ramifications of a single company controlling all the software used by the majority of the world and the implications on personal expression and growth. Or you could write in just bad mouthing someone.
To be honest, I'm fed up with all the readers just writing in to tell me that the Amiga community is in a bit of a shaky state (I surely wouldn't have known if those smart heads hadn't told me!)
So please use your imagination and write about a subject that is a little less worn out and a little more interesting. I think everyone has aired their view on the state of the Amiga and its community by now.
Per Reidar Verio, Norway Haarge and Partner has given the PowerUp boards its full backing so you can expect PowerPC versions of ArtEffect 2, StormC++ and any other programs from the Haarge and Partner team.
As for PowerMac emulation, I know the author of Shapeshifter has showed an interest in producing a PowerPC version of his software. It would seem sensible in so much as there is no true PowerPC operating system for the Amiga to use. With the PowerUp boards, the operating system will still be using the 680x0 processor that comes with the board.
The only down side with the PowerMac is that 16Mb will be the minimum amount of memory you will need on the Amiga.
I think the whole 'upgrade your PC or die' situation is coming to a head. For a long time now it has been the case that after 18 months your PC hardware was essentially dead. You may have to bin the whole thing, apart from the memory, sound card and perhaps video card. The trouble is, the type of people who are now buying Pcs are expecting to have them for at least four years.
Unfortuantly, due to the introduction of MMX, everyone who bought a PC before Christmas automatically got an essentially defunct machine. I think the whole situation has just gone crazy, the amount of power in a 200MHz Pentium is quite awesome and yet Windows 95 can still make it crawl along.
Let's just hope Gateway will resurrect the Amiga and get the operating system PowerPCd.
As for the poo statement, this is just the sort of hard hitting no nonsense editorial style you have come to expect from the Amiga Computing team. We are the original editorial assassins, yes we are.
Amiga Computing 0NOTHER LOSS It was your very magazine, from January 97, that reawakened my interest in the Amiga.
That only makes this decision even sadder.
Like for so many others, the Amiga was the logical next step up for me from the BBC B, the next step in real computing. Yes I remember the juggler demo. Then from the 500 to the 1200.
I have now decided that the Amiga has no future, and if it does have a future it will probably be without me. Let me tell you my thoughts here.
The first problems I had with my Amiga came when I realised that major companies were pulling out of the scene and the market was being taken over by PD and shareware.
As an Amiga user I used to find my PC owning friends messing around in Dos quite funny. As the PC market expanded, 'plug and play' and 'user friendly' became important buzz words.
As the Amiga market shrunk so did the quality of support and instructions. My easy- to use-machine was being turned into a 'support group' for techies. From large companies (like Microsoft) comes comprehensive instruction and back up support, this is what [Raw nerve Excuse me, but you are either a moron or have incredibly bad taste, or both. That **"* about "women and technical things don't mix" is outrageous and inflammatory. I happen to be a female Webmaster.
There are many women out there like me. You are a dweebish wannabe 12-year-ofdish misogynist asshole who has no respect for women, how hard they work, or their contributions to society, not to mention the daily insults they must deal with from no-load, pus-nutted s***-for-brains asshole geeks like you. Of course, coming from someone who uses an extinct dinosaur platform and whose Web site looks like a paint-by- numbers piece gone horribly awry, it's not surprising, nor does it carry any weight I dare you to say that to a female programmer, Webmaster, graphic artist or other "technical"
woman. Over here in the coolest F****g country that ever was, the USA, chicks like me shoot little hairy-assed pencil-d*+*ed annoying faggot jj| e y0(J | 0pe somekocjy piac| s your pathetic site, you woman-hating, female- bashing chauvinistic b****** pig! Whoever your site sponsors are I will find them and let them know! Was it something your mother did to you?
Doom on you, Jayde, 5orry, it was just meant to be little joke. My editor at the time and production editor (both of whom are women) let it go. I suppose if you don't know me that well or you don't read the magazine, you could take it the wrong way.
Maybe I should start putting disclaimers on my work people like me need.
Then I saw your piece on Net-Heads and I was curious. Could my Amiga really get on the Net? As a supply teacher the wealth of information on the Net, outside office hours when the library was shut really interested me. Then things really turned round with the arrival of Netcom.
Together with the Voyager browser and Netconnect package it promised a 'complete Internet solution' that was 'easy to use'. A professional company putting together a collection of quality software at a reasonable price, with backup. Demon may provide support but it does seem a little grudging (like it'd prefer Pcs or if even Macs) This was it, this was the life-line the Amiga needed. The Amiga as Net surfer.
1 followed step one and bought a hard drive - my first major purchase in years for the Amiga. Unfortunately by the time you read this Netcom will no longer support the Amiga.
The operator said "For legal reasons". I need professional support and help, especially on something as costly as getting on-line. I have put my Amiga away for the moment and take it out to type the occasional letter and play the [Realistically It is a while since I wrote to Ezra Surf's postbag and a lot of water has gone under the bridge. We now have a new owner of Amiga Technology and, from the encouraging noises they are making, it would appear we have a company that appreciates what it has got and intends doing something with it.
As I see it, Gateway has a lot going it - a large pool of mainly experienced and enthusiastic users world-wide and most seem to have expanded their Amigas. On the other side of the coin is the vast and mostly under-exploited market of 'deprived' would-be computer users for whom there is no an 'introductory' model currently available at a sensible price.
I see that as a golden opportunity for GW2K to re-introduce a revamped '1200' with better graphics and sound chips, perhaps a midi interface and CD-Rom as standard? The possibilities are endless - if it pitches its price just right, I am convinced such a machine would sell in millions to the old eastern bloc countries and the Far East, particularly China.
After all, if those nogs at Commodore managed to sell around three million Amigas into the UK before they stuffed it, what can a firm with the obvious marketing expertise of GW2K achieve? I am looking forward to hearing what it has to say at WoA next month!
At a more personal level, I now have two 1200's - my main one (recently successfully shoe-horned into a tower with the help of Eyetech) looks good and inside it is the motherboard from my first 1200 with all its sockets occasional game of SWOS. Until I eventually sell it to upgrade to a PC, that is. Oh well.
Russell Low, Mexborough 5. Yorkshire.
It is inevitable that companies now only support the majority user base, even Macintosh users can have problems getting proper support. If you feel you cannot use the Amiga any more because you feel there are no quality products out there, then that is your prerogative.
I would, however, point out that programs such as Ppaint 7, ArtEffect, Wordworth Office and FinalWriter 97 are all recent products and are well presented, have good support and are every bit as usuable as their PC counterparts.
1 would still like to make it clear that the Amiga is perfectly apt for accessing the internet. If you have a hard drive and more than 4Mb of memory, there is nothing stopping you, apart from your own reticence and reluctance to actually try.
I can understand that you do not want to go and blow a load of cash on something you cannot use, but 1 think you would find packages like NetConnect or Net & Web 2 easy to set up and use.
SPEAKING secured and outwards facing vertically at the back. Inside from the top is my SxlDE CD-Rom, an IDE Zip running as slave to my Seagate 1.1G hard drive and further down are my two floppies drives and externally my SCSI ZIP.
Externally I have my printer, stereo speakers and, of course, my Microvitech Multiscan monitor.
My second one is setup mainly for my wife to use, but I can (as I am now) use it for letter writing and e-mails. For some reason, which I don't understand, YAM runs better on the second Amiga, I appear to have a conflict somewhere on my main one which does give problems - it seems to send mail OK, but won't always receive it. Plus of course, should I ever decide to upgrade it further, there is still room within the tower for another motherboard and anything else it takes.
Ian Aisbitt, iana@zetnet.co.uk What you have said pretty much agrees with what was said in last months comment page.
By the time you read this, Gateway will have held its press conference the day before the World of Amiga show and we will have something a little more interesting and concrete to tell you.
I think many Amiga users are as positive as you are and I hope the Gateway buyout will only reinforce this. I would just like to say that people should not get their hopes up too much. If the A1200 is released I cannot see much changing and any move towards a PowerPC based machine is going to take at least 18 months before we see anything appear.
Amiga Computing Dave Cusick picks the best PD, shareware and licenceware games of ail time Ohe building society have repossessed your house, your car's been stolen and the insurance company are refusing to pay what it was worth, and your bank balance is looking a little lame. What you need is a slice of gaming brilliance to cheer you up - and at a price that won't render you totally bankrupt Over the next few pages I'll be rounding up the very best bargain basement games.
And no, I won't mention MooseDrive, I promise... Qoketz Originally reviewed: AC82 Produced by: The Farm Demo available from: OnLine PD (75p + 75p P&P) Registered Shareware version from: the authors (£10) Roketz serves as proof, if any were needed, that the inclusion of a simultaneous two-play- er mode can turn a good game into a genuinely great one. Owing more than a little to Firebird's 8-bit classic Thrust, in terms of both the graphical style and the control mechanism, Roketz casts you as a starship pilot who must destroy another spacecraft controlled either by the computer or by a
handy acquaintance.
Obviously you must avoid being hit by too many bullets, but as in Thrust you must also ensure that you are not dragged onto the alien landscape by the ever-constant pull of gravity. Normally you will commence play with between five and ten lives - the number varies according to how many credits you decide to keep spare when equipping your spacecraft beforehand.
Several special bonuses sometimes appear during the game, offering improved speed, extra lives, extra health and shields. You must also ensure that you do not exhaust fuel or ammunition supplies too quickly - if this does happen you will have to land to take on board new stocks.
As an added twist, combat takes place in a racetrack-style arena - there are two tracks to choose from in the public domain demo and six in the full shareware version. In between bursts of blasting action, some skilful speeding can earn you a fastest lap record and a few extra points. After each race your pilot records are saved to disk, meaning talented Roketeers can boastfully display their statistics to all challengers.
With bright, bold graphics, wonderfully atmospheric music and some suitably impressive sound effects, Roketz is as well presented as it is playable. Try the demo and you'll definitely want to register.
It's scary to think that I've been writing for AMIGA Computing for nearly five years now - and in that time I've seen a fair few faces come and go. When I churned out my first 10 pages of AMIGA Action's forerunner Gamer for issue 54, I did so under the watchful eye of Stevie Kennedy and Paul Austin, whose legen- darily loud lunchtime Kick Off 2 sessions broadened my vocabulary considerably.
Times have changed, and now the AC staff are bombarded with expletives from the Quake-obsessed PC Home writers twixt 1pm and 2pm each day. But mere months ago, when those now-departed lovelies Vost and Maddock still called Amiga Computing Towers their home, a usually quiet chap by the name of Mohr would often be heard to holler "Who's for Bratwurst?" As he bit into his bacon and egg barm.
Contrary to what one might expect, Neil wasn't offering his colleagues unwanted servings of roast German sausage. He was merely challenging them to compete with his Thrustorial magnificence - for, as with Roketz before it, Bratwurst was (and still is) a supremely addictive multi-player space combat game.
It has two particularly unique features.
Firstly, through its support of multiple joystick adapters, it allows up to four combatants to compete simultaneously. (Even without such an adapter, three people can participate.)
Secondly, it boasts some particularly disorientating scaling effects, with the action zooming in and out so as to keep all the players visible on the screen at the same time. Plenty of gaming options are available too: players can choose from a variety of spaceships and weapons, each with different characteristics.
Finally the bad news: to play Bratwurst you will require an AGA machine, and at least one friend because there's no single player mode.
Still, if you have a modern Amiga and you are not a social outcast, this is a must-have game.
Amiga Computing lect together groups of four beans of the same colour, whereupon the entire group will vanish and a black bean will fall into your opponent's well.
If you manage to make several groups of beans vanish as part of the same move (for instance when beans fall from above to form groups after a lower group has just vanished), several black beans will fall into your opponent's well at once. This will cause him all sorts of problems, because black beans do not disappear when four or more of them are Qireed 96 Originally reviewed: AC100 Programmed by: Damian Tarnawky Demo from: Aminet (as game misc.breed96.lha) New versions will be commercial: contact Vulcan Software Web Site at: http: outland.cyberwar.com - zool Breed.html [Tut fall Originally
reviewed: AC 104 Programmed by: David Papworth Available from: FI Licenceware (£3.99) Some people spent their first year at university studiously working through colossal reading lists. Some threw themselves wholeheartedly into sporting activities and social clubs. Some just went out and got drunk a lot It is perhaps a sad indictment of my attitude both then and now that I was a member of the third group of people, and I have no regrets.
That year I happened to live with, among several other folk, a Welsh bloke who owned a MegaDrive and a copy of Mean Bean Machine. When nightclubs didn't appeal, when snow prevented us from venturing too far from our humble abode, when we ran out of money or simply when the pubs shut, several of us would often sit in front of our rented TV set, with our Beatles tapes and fan heaters on full blast, attempting to beat this gaming god.
For the uninitiated, a summary, which will no doubt serve primarily to confuse. Mean Bean Machine is really a two-player game, although it is possible to play against the computer. The playing screen is divided two halves. Into each half fall pairs of coloured beans, with one bean flashing around which the other bean can be rotated. You must coltogether - only when they are adjacent to a vanishing group of four coloured beans. One player wins when his opponent's well is full.
...although it's fair to say the scrolling background in the intro screens is nothing short of nauseating Outfall is a practically perfect conversion of Mean Bean Machine. In addition to the usual two-player mode there is a tournament option whereby up to eight players can participate, and there's a wealth of options available allowing you to change, for example, the speed at which beans fall and the number of beans in your well at the beginning of the game.
With extremely attractive graphics and some of the most addictive gameplay ever to grace a computer screen, Outfall is an absolute classic. It might destroy your social life, but then that's a small price to pay for being able to experience such gaming perfection.
In the world of PC contemptibles the undisputed king of strategy games is Command And Conquer, which draws considerably on the old Amiga offering Dune 2 (which I actually reviewed back in my Gamer days). Breed 96 does too, casting you as the commander of a space colony who must provide for the colonists and protect them from alien invaders.
It is extremely obvious that a great deal of time and effort was put into the creation of this superb product. There are simply so many facets to the gameplay that you will still be discovering new options weeks after first playing Breed 96. For instance, having constructed residential facilities for your subjects, you must ensure not only that they have sufficient food, but also that they have plenty of work to be getting on with, that they are supervised by law enforcement agencies, that enough electricity is being supplied to their homes, and so on. Meanwhile you must keep the peace
with neighbouring planets and ensure that, should your enemies attack, you have sufficient weaponry and defence systems at your disposal.
Graphically Breed 96 is not entirely dissimilar to Sim City. The various buildings that make up your colony are all shown from overhead, and some simple but effective animations really help bring things to life. As with another strategy classic, Theme Park, there is very much a sense that while the inhabitants of the game world will continue to go about their business regardless of what you are up to, the influence you can have on their lives can, should you choose to exert it, prove quite considerable. As your colony develops over several playing sessions, you can really become attached
to it various streets and districts - which makes it all the more irritating when aliens decide to lay ruin to them from time to time.
This is undoubtedly among the most absorbing budget games available - and it's easily the best example of an AMOS game I've ever seen. Offering just the right blend of interest and action. Breed 96 is thoroughly deserving of a place in everyone's collection.
Amiga Computing ?
Battleduel: Cow wars for the ‘90s review of Star Defender when I reminisced about my numerous childhood shopping trips to Macclesfield. This time I shall simply get straight to the point: Defender was one of the most enjoyable arcade machines ever produced, and everyone should have at least one of All the old favourites are here... ah, it's like a reunion of old friends ¦ STAR ••• ¦ DEFENDER .
PRESS FIRE Oft FIO TO START DEFENDER STRRfiATE CARRIER SttARTROMR SHIEL.D ENERGY SfiTEL-l-ITE EXTRA DEFENDERS ANY IDODO POINTS NEH HUMRHOIDS ANY 5 ATTACK WAVES I first encountered Battleduel during a late- night IRC conversation around a year ago. I had been chatting for a while on an Amiga- specific channel before I became aware that several of the regulars were dropping out of the conversation for minutes on end without leaving the channel. When I enquired as to what they were up to, 1 was told they were firing projectiles at one another through cyberspace - they were playing Battleduel.
When I reviewed the game in the next issue of Amiga Computing, I described it as "A marvellously addictive game in the same vein as that bovine bomb-fest, Cow Wars". Thanks to Batdeduel's network support, it is possible to play not just against another player using your own Amiga, but also via direct modem links and TCP IP connections. There simply is no better way to pass the time while waiting for a particularly large file to be transferred via FTP - unless of course you have a powerful enough machine to be able to get Amiga Quake running... Battleduel involves two players taking it in
turns to launch missiles at one another from opposite sides of a mountainous landscape, the winner being the player who manages to Originally reviewed: AC 102 Programmed by: Jochen Terstiege Demo available from: Aminet (as game 2play battleduel.lha) Registered Shareware version from: the author (£15) ATTLEDUEL Wind Amlytoi destroy his opponent before his own damage levels become critically high, The flight of a missile is governed by two main factors, namely Barrel (angle of launch) and Powder (the force with which a missile is fired). Wind may also play a part, and you can move your launcher
backwards and forwards slightly to try to compensate for this.
Although the demonstration version of Battleduel is fully playable, it does lack the four-player tournament mode present in the shareware version: and besides, if you didn't register you would have to live with the guilt of owning one of the Amiga's greatest network games and not having paid for it... TAR Defender Originally reviewed: AC109 Programmed by: Matthias Bock Demo available from: Classic Amiga Software Registered Shareware version from: the author (25DM) I have in the past introduced Defender clones in all manner of contrived ways, most memorably (from my point of view) in my
original the scores of home computer conversions.
Everyone in the entire world must surely be familiar with the gameplay: protect a few canisters, blast copious amounts of alien arse, die rather frequently. I'm the first to admit there have been Amiga versions of Defender with better graphics or fancier sound effects, and there are certainly some around which are smoother and more playable on sub-030 machines. But Star Defender proves the old adage that the sum of the parts can be greater than those parts individually: of the numerous clones I've played, this my favourite (although in fairness it was given a good run for its money by
Offender, which was reviewed in issue 111).
There are plenty of nice touches which help earn Star Defender its crown. The sound effects move beautifully from speaker to speaker giving an impressive stereophonic effect, two button joysticks and mouse control are fully supported, and the game multitasks obediently and smoothly when run from Workbench. It's also incredibly tough - as all Defender clones should be.
The demonstration version has a couple of features disabled, but (unlike Offender) there is enough action available for you to really get a feel for how good the game is. If you have a fast Amiga, purchase this immediately. There's also a game by the same chap called Poweroids (unsurprisingly an Asteroids clone) which is worth investigating.
Amiga Computing Qark Citadel Originally reviewed: AC 112 Programmed by: Rob Massey Available from: FI Licenceware (£6.99) Tabletop role playing games played an important part in my development during my early adolescent years. At least, that's what I tell myself to avoid being embarrassed about having spent hours locked away with a small group of friends, throwing dice, quaffing imaginary ale, conversing with imaginary characters and slaying imaginary dragons.
Computerised role playing games, on the other hand, only really came into their own with the appearance of 16-bit computers, because quite frankly 8-bit machines were simply not powerful enough to conjure up the necessary atmosphere and detail. Since Dungeon Master, possibly the most famous of the early computer role playing games, there have been scores of memorable adventures.
Rarely, however, are they as engrossing as Dark Citadel.
Seems perfectly pitched, with a considerable amount of attention clearly having been lavished on making Dark Citadel frustrating but rewarding in approximately equal measures.
From a technical standpoint, a hard drive and a fast Amiga are recommended and at least a megabyte of Chip memory is essential.
Other requirements indude a great deal of spare time over a period of several weeks, and an ability to survive for a long while without food, water or sleep.
Dark Citadel has the obligatory contrived plot involving a brave young hero, a gorgeous Anna Walker-esque princess and an evil sor- ceror with an unpronounceable name. It has reasonably good graphics too - although they are nothing compared to the superb sound effects, which must be among the best ever heard in a Licenceware game, and which are utilised extremely effectively to provide feedback from your character. It also has an intuitive joystick control method, which elevates above the alarmingly high number of adventures with ill- conceived or over complicated mouse-driven
interfaces.
Most importantly though, it offers a colossal challenge to even the most accomplished gamers.
The difficulty level of the puzzles I hose Addresses In Full... Classic Amiga Software 11 Deansgate Radcliffe Manchester M26 2SH Tel: 0161 723 1638 FI Licenceware 31 Wellington Road Exeter Devon EX2 9DU Tel: 01392 493580 Online PD 1 The Cloisters Halsall Lane Formby Liverpool L37 3PX Tel: 01704 834335 Your Choice PD 39 Lambton Road Chorlton Manchester M21 0ZJ Tel: 0161 881 8994 If you don't have an Internet connection, don't worry. Games listed as Aminet can also be obtained from one of the many PD libraries who now offer downloading services for a small charge - including several of the
libraries listed above.
Kbench Friendly It's nice occasionally to break up a spot of dull word processing with a quick game. Two particular favourites of mine which have helped me meet some deadlines 1 never thought could are Wbsterords and WBTetris.
Heiko Muller's Wbsteroids, originally reviewed in issue 112, is an extremely slick version of Asteroids which runs in a resizable Workbench window, and with a shareware registration fee of just lODMthis game really is magnificent value for money. The freely distributable demonstration version is available from Aminet.
WBTetris was reviewed as part of the Workbench Games v2.5 pack in issue 87, which also includes system friendly versions of Columns, Pong, Boulderdash and a sliding puzzle game. Workbench Games is available from Your Choice, and I believe there's a dedicated page on the Web too.
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Your subscription will commence from the earliest possible issue Ohe Internet has been hyped so much in the last few years that anyone not yet got connected could be forgiven for being fed up with hearing about it. Some of those holding out against getting themselves online are in all probability doing so because they have seen what the Internet has to offer and have decided that they can live without it.
This a perfectly valid viewpoint because, for the most part, the Internet only contains information you could find perfectly well (and possibly more quickly and easily) elsewhere. On the other hand, there is a great deal more than mere information that the Internet has to offer, and there are definitely some Amiga users who would love to get connected but simply do not know where to start It is people such as this that traditional net bundles have been aimed at. However, to claim that NetConnect is aimed solely at Net novices would be to sell it gravely short.
Its producers can justifiably claim to have [JJet.Fu n y Keen surfer Dave Cusick investigates NetConnect, Active's new all-in-one Internet kit upgraded later if you complete the registration form provided. All the applications, and indeed the NetConnect control panel, make use of Magic User Interface, and so a registered version of MU1 3.8 is on the disk too.
The NetConnect documentation covers setting up the suite as well as using each of the individual applications. It is supplied on assembled one of the most impressive suites of Amiga Internet software yet, meaning that even those who have been using the Net for some time could be interested in purchasing this CD.
NetConnect includes fully licensed versions of many of the most popular shareware Internet applications, which can be Fans of old-fashioned text-based adventures in particular will be grateful for the inclusion of AmTelnet, since this opens up the wide world of on-line Multi User Dungeons. There are also a variety of other services available exclusively via telnet, such as library catalogues and weather reports.
Telnetting to a remote computer basically involves using whatever primitive text-based interface has been constructed on that machine, and consequently there is little scope for producing a really user-friendly Telnet application.
Nevertheless, with a scroll-bar, full ANSI colour support and a hotlist of frequently used host names, AmTelnet is about as good as a Telnet client could conceivably be.
No«2 _______ l-vtrdwer not unt p**y] tnot-wcrd w*y ReMtHwOragcnf-PdregonOpppitvTspccmnetk has toned this channel brnio (brritoO man-iKA-Cfeafejp nrtnet co uk) hat ned orrfCSent oMlrr)} pHlLM UocMAot)® 3tavar«9cr 12- 8 cco sn jto K*» »»3n4«1 OB (Gen* } Datnpt's spMWjg up Ciasytedy vea chamd operator status to RambovCVa cn AmlFIC is easily the best Internet Relay Chat client available for the Amiga It is a great shame that some of the more entertaining areas of the Net are frequently overlooked. For instance, the numerous Internet Relay Chat channels offer the closest thing to real-time
conversation short of sophisticated Internet phone software, which is still almost non-existent on the Amiga anyway.
NetConnect includes version 1.40 of AmlRC, which is amongst the most powerful IRC clients available on any system, being rivalled in my eyes only by a PC application called mIRC.
As well as being incredibly slick and easy to use, AmlRC boasts a powerful Arexx port which makes it possible to run various scripts when desired. These scripts might, for instance, be used to send e-mail to individuals from within the IRC client, or to enable lengthy, frequently typed sentences (such as descriptions of your Amiga set-up) to be recalled at the press of a button.
With AmTelnet you'll be able to participate in Multi User Dungeons such as the excellent Medievia Amiga Computing EVIEW ft HotWired' runs on Sybase: c 0|0 Find out why. EH3E23 oY Babh NEWS.COM Last Updated Apt 20, 10.30 a At. PT Click for 20 hot stories TECH NEWS FIRST towards dial-up connections, AmiTCP is a great deal more flexible than its young rival.
Probably the main reason Miami has proved popular is that setting up AmiTCP has always been regarded as something of a nightmare. Fortunately the NetConnect version of AmiTCP features an attractive front-end, and configuration is no longer the hopelessly overcomplicated chore it once was.
When AmiTCP has been set up you can start up the NetConnect control panel. From here you can go on-line at the dick of a button, and start any of the Internet applications included in the package. The control panel functions as a Workbench dock which can appear on any specified public screen. It is possible to add icons to the dock or remove them as desired, and the commands that the icons execute can be altered too using built-in settings and script editors.
The CD in HTML format, meaning it can be viewed using the Voyager Web browser which is included in the pack (about which more shall be said later). This documentation is reasonably comprehensive but should be largely unnecessary because installation is a fairly painless process, with the standard Commodore installer being used to good effect.
NetConnect includes details of over 160 different Internet Sen ice Providers from around the world - indeed, there are 58 ISPs from the UK alone. When prompted you can select the country you are accessing the Internet in. Strangely, every single country is ticked by default, when perhaps it would have been more sensible to have just one or two ticked so as to speed the process along
- most people will want to deselect all but one of the countries.
After all the necessary files have been copied to your hard drive there are a few details which have to be entered in the preferences window, although NetConnect will automatically complete most details from its ISP database.
To connect to the Internet a TCP IP stack is required, and so NetConnect comes with AmiTCP 4.5. Until the arrival of Miami a few months ago, AmiTCP was easily the most widely used TCP stack on the Amiga. Indeed, whereas Miami is geared exclusively HEWS ANALYSIS ? Story| COMPUTING ?slory NEWS.COM'S ?floto One Week View Whatever happened to the Sony PC?
Much-hyped VAIO has yet to make a dent DVD:Hype vs. reafity Bones, titles r still scarce Catch up with all of f- .
This week's pJJ * *- headlines wl wilt find everything they need contained on this CD.
The installation and configuration process has been made simple enough for most folks with a basic level of Amiga knowledge to complete in just a few minutes and, thanks to the use of Magic User Interface throughout the various applications and the NetConnect front-end, share an extremely friendly feel.
At the other end of the scale, the opportunity to purchase complete, upgradable versions of many of the best Amiga Internet packages for such a reasonable price will doubtless appeal to many Net veterans too.
The only thing that won't endear NetConnect to experienced users is the way in which it sets up AmiTCP and starts automatically executing dial-up scripts without _ . 155 Th E VERDICT I can heartily recommend this superb package to both seasoned surfers and Net novices. Newcomers to the whole Net scene incs Ain't wot They Used To Be I &)*fg!f NrfCorras.11E (Feb 2* IS37J The inclusion of AmTerm in the NetConnect bundle is extremely welcome.
Having nothing whatsoever to do with the Internet, it instead allows you to connect to Bulletin Board Systems or to another machine either directly or via a telephone line.
Since the Internet really took off a couple of years ago, BBSes have been largely ignored by the computer press and the media in general. Once upon a time, back in the days when a 1200cps modem was considered state-of-the-art, logging onto a BBS was what comms was all about.
There are still plenty of popular BBSes around which are worth visiting, and there are those who still frequent their favourite boards, although after you have experienced the Internet they do seem a rather restrictive environments.
PH -------- dB 1SJ Jf JO Amiga Computing Even Net newbies will have heard about the World Wide Web before, since this is the area of the Internet which receives the most coverage in the media. Consisting of literally millions of pages combining text and graphics, and in some cases audio and video clips too, the Web is a fascinating if horrifically disorganised resource.
The choice of Voyager NC 2.11 as the NetCannect Web browser is an interesting one, although perhaps it is not surprising considering the dominance of Vaporware products in the bundle. Seasoned Amiga surfers tend to either love or hate each of the three leading browsers - namely Ibrowse, Aweb and Voyager.
Many prefer the impressive range of features and almost total Netscape compatibility which only Ibrowse can offer, despite its sluggish performance on slower machines. Impatient surfers tend to opt for Aweb because of its blistering speed when downloading pages. Vaporware's Voyager tends to be rather overlooked, perhaps because it falls somewhere between the two extremes. Since the NC release (version 2.0) it has been able to handle animated CIFs, tables and frames (just about!) And it seems reasonably fast even on low- end Amigas.
Voyager is an accomplished enough product, and it is incredible that one dedicated programmer has managed to produce a program which incorporates many features from the latest PC browsers whilst also finding the time to develop some of the other Vaporware products included in the NetConnect bundle.
To my mind though, Voyager is simply not on a par with Ibrowse. That is not to say that VNC is not an extremely usable browser perfectly capable of happily displaying most Web sites; it's just that in some respects I find it a little quirky and unreliable. Still, as with the other two leading Amiga browsers, Voyager is developing at a phenomenal rate and future versions promise extra features and greater stability.
Arguably far more important than the Web to the casual user is Electronic Mail. There are several established e-mail clients on the Amiga, of which the most popular is probably the excellent freeware program YAM. Rather than including YAM though. Active has opted for the brand new Microdot II, a combined e-mail and news client which is positively brimming over with features.
Microdot II is still very much in development too
- even more so than Voyager, in fact Version 0.156 is included on
the CD, but a more advanced version is already available via
FTP at the time of writing. Nevertheless, Microdot is already a
superb piece of software which will more than meet most
peoples' requirements.
HsrfiwSr* iStyttKA The Amiga Web Directory: A site every self- respecting Amiga surfer should visit regularly As a mail program it excels because it includes practically every feature one could hope for whilst offering a more straightforward interface than many of its rivals. The various mailbox management features are well implemented, and the possibility of attaching files to messages at the click of a button means that Microdot rivals leading PC e-mail clients when it comes to providing easily accessible power. It even supports Rich Text formatting, so messages can include bold,
underlined and italicised text Support for colours and text alignment promised in the near future.
The news capabilities of Microdot II are every bit as comprehensive as those available in the somewhat temperamental Mnews, and are infinitely easier to get at than those of Thor. Although you can actually read and reply to news through Voyager, using Microdot is a better way of keeping up to date with the wealth of newsgroups which make up the fascinating underbelly of the Internet The final area of the Net which no self-respecting all-in-one package could afford to Ignore is FTP, which stands for File Transfer Protocol. This is not one of the more glamorous sides of the Internet but it
is certainly among the most useful.
Many ISPs which allow their users to maintain home pages on the Web require those pages to be uploaded to their servers via FTP, and hundreds of thousands of programs and files around the world are available on FTP servers, with archives such as Aminet containing many megabytes of software.
There really is no better FTP client on any system than AmFTP, version 1.74 of which is included here.
There is full support for the Aminet ADT service, which allows you to view only those items which have been uploaded since your last visit As well as an incredibly useful FTP site address book, there is the option to have a screen flash and sampled sound effect to alert you when a transfer has been completed (even when you are using a program on another screen), not to mention a whole host of other handy features.
Completing the selection of essential Net applications is AmFinger, a finger client Finger utilities are useful for finding out information about users logged on at remote sites, and some ISPs such as Demon also provide information about the current status of their service via the finger command.
Again, with a scroll bar and a hotlist of frequently fingered hosts, there isn't much that could really be added to this program.
Asking, given that they may want to start programs from their icons as and when desired instead of using the main control panel dock. Still, with some fiddling around this minor problem can probably be overcome.
If there is one marginally weak link in the package it is Voyager NG. That's because [Browse is a better program, rather than because Voyager is a particularly poor product. In a sense Active (and more specifically Vaporware, the programmers) are victims of their own success here, because Voyager really only disappoints because it is simply not as brilliant as the other Net clients in this package. Still, the latest version seems very stable, and in terms of features it is practically on a par with Ibrowse. Besides, those who cannot live without Ibrowse should experience no great
difficulties in setting up the NetConnect control panel to use that browser.
Make no mistakes: NetConnect offers exceptional value for money. Registering all the constituent programs individually would cost a great deal - in fact the AmiTCP software alone usually sells for £35. Only a fool would miss out on the chance of buying such an excellent suite of programs at such an affordable price. *.*¥ Bottom Requirements RED essential BLACK recommended CD-ROM Drive 9Mb hard (not required for drjve space floppy disk version) 004000000 4 Mb 14k4 Modem RAM 030 15Mb hard drive space 8 Mb RAM OQOOOOOOO 33k6 Modem RTG card otnifji DETAI LS I Product NetConnect version 1 I
Supplier Active Software 1 Price £59.95 £ 139.95 plus 33.6 modem I Tel 01325 352 260 Email active@enterprise.net ES Ease of use 90% Implementation 93% Value For Money 94% Overall 92% Amiga Computing Are you wanting to connect to the Internet?
1. Comprehensive Software ALL YOU NEED TO CONNECT AND SURF
NetConnect provides you will all you need to connect to the
Internet - full TCP stack, web browser, mail, news, ftp, ire
and telnet clients.
You don't need anything else, no need to worry about additional software. The CD version even includes pre-configured MtME-types for web browsing), datatypes, additional online documentation and more!
2. Commercially Licensed NO SHAREWARE - FULLY LICENSED NetConnect
is a suite if commercially licensed Internet software which
means there is no need to register or purchase any of the
software contained within the package - no time limitations,
no hassle.
All the software contained within NetConnect are arguably the best in their class. You can add other commercial Internet software to NetConnect via the configurable ‘ToolsManager’ style icon bar.
3. After Sales Support THE BEST FREE SUPPORT - GUARANTEED We
pride ourselves in offering superb after sales support to ail
our NetConnect lnternet users. We guarantee you will not get
better free Internet related support from any other rival
company. Support via:
• Telephone (during normal office hours - other companies charge
for this!)
• E-Mai! (you can email us directly with NetConnect or general
Internet enquiries)
• Mailing list (subscribe to our mailing list - a general
NetConnect lnternet forum)
• WWW (the NetConnect web site contains news and upgrades for
registered users) Our aim is to help users with their Internet
connection after they have purchased NetConnect and we
understand that the Internet can be a daunting experience for
the beginner.
4. Quality Branded Modems We only supply quality branded modems
(Dynalink UK Ltd), which may cost slightly more than their
unbranded competitors, but they ship with a 5 year warranty,
the knowledge that a UK company offers support information and
you are buy- - ing a modem with quality (Rockwell based)
components.
5. Connectivity Offers When you examine the competition you may
notice that we offer NetConnect users substantial savings when
they need to connect to an Internet Service Provider (ISP). We
currently have two offers: save £20.00 (exl. VAT) from
Enterprise PLC or two months free connectivity with NetCom
UK Ltd. These offers add value to NetConnect.
6. Applauded by Experts NETCONNECT v I REVIEWS NetConnect has
received rave reviews by Amiga Internet experts from paper and
online magazines! Many of these reviewers recognise the
ease-of use of the package, the comprehensive collection of
software and the backup support we provided via our mailing
list, web site and telephone hotline (during office hours).
CU Amiga (June 97) - 89% Amiga Format (June 97) - 92% Gold Award “..if you're considering getting online.
NetConnect is the perfect choice for the Amiga user."
Amiga Computing (July 97) - 92% theLair (issue 3) 5 5 “..best of its class." (online http: amigaworld.com thelair) PureAmiga 98% (online http: www.pureamiga.co.uk) AMITCP v4.6 DIALUP AnilTCP la a now full TCP atnch, onhnncocl and davclopod by us and NSDl with full GUI control!
VOYAGER-NG v3 Voyogor Noel Generation id already powerful with jnvaicrlpt. Frame*, tables, SSL (httpr) otcf MICRODOT-II A suporb and brand new comm*rcldl email and nows cllont, maid to bo tho boat (or tho Amiga!
AMFTP Tho industry standard FTPcliont and tho number ono FTP program on tho Amiga AMIRC Again, tho industry standard Amiga IRC client * said to bo better that Its PC and Mac rivals!
AMTELNET Use AmTelnet to mnlntnln your wob alio, connect to oxtornal compulors. Play onllno gamosl NET INFO Notlnfo Is a now progrnm by Oliver Wager to search tho not • trncoroulo, ping, sorvlcos etc. AMTERM AmTnrm Is n comms program • connect to a BBS. Send fllos to your frlondt Amlga PC Macf X-ARC Brand now Oopus llko archive management too!
Which Integrates with tho NotConnoct piickitgol STOP PRESS....STOP PRESS....STOP PRESS.... NetConnect v2 Announced!
If you thought NetConnect was good check the specifications for v2 (due out around the middle of June):
• Wizard GUI - makes configuring your tSP a doddle!
• Re-written AmiTCP Dialler (MUI based, more control)
• Programs are now keyfile based (can be used with any TCP
stack!)
• Voyager v3 (see other box for information)
• Updated, latest versions of all the modules (Microdot-ll, AmlRC
v1.57 etc)
• 64 page introductory guide to NetConnect lnternet
• Plus many more changes and additions Voyager v3 Announced At
the time of writing no other Amiga web browser even comes close
to the specifications of Voyager v3. New major features
include:
• Javascript - the major feature all Amiga web surfers have been
waiting for!
• Use fast mem for images on AGA machines!! Never run out of
memory again!
• Security Socket Layers (https:) with CERT management (allows
secure online ordering)
• Netscape style frames based news
• Internal PNG decoding of images
• Text marking and paste to clipboard HOT NEWS! Haage&Partner and
Vaporware have agreed to t'JAVA Fof?
Include Merapi within future versions of Voyager-NG. Merapi is i AMI ”A ¦ a JAVA virtual machine for the Amiga computer! This means you will be able to use JAVA within Voyager-NG.
Merapi is expected to be completed by August. - W
• Quality branded Dynalink modem (supported by Dynalink UK Ltd) ¦
33600 bps DATA FAX VOICE modem ¦ true v34. Throughput to
115. 200 BPS via V42 bis data compression ¦ Group 1, 2 & 3
send receive FAX (14 4) ¦ Voice Commands - DSVD upgradeable
(by software)
- Aulo Answer Full Duplex Spoaker Call Oiscr mination ¦ Fax on
demand ¦ Simultaneous voice and data (S.V.D.)
- Message playback via sound card 1 speaker or headset ¦ Auto
mode detection allows modem to connect with a modem that is
configured for differing connect on modes ¦ Extended AT (Hayes
compatible) command set Upgradable ROM chip (safeguarcmg
against future spec fications) ¦ BT and CE Approved ¦ Amiga
25pin and Surf Squirrel PC 9p*n serial cable included ¦ With
Headphones and Microphone ¦ 5 year warranty - also undergone
rigorous Amiga tests POSTAGE DELIVERY WANT MORE INFORMATION?
I Modem You can also access the Netconnect homepage I for additional info, latest news and to download I t time-limited demo version of the software:f http: amigaworld.com netconnect Send your order to: Active Software, PO Box 151, Darlington, County Durhamt DL3 8YT, ENGLAND.
Eil 01325 352260 active@enterprise.net I Make cheques,fP.O.'s payable to Active I Software and send to the address listed I opposite. We can accept credit or debit I card orders. For any additional informa-j lion call us ASAPI
- 50p per CD for UK delivery ¦ El per CD lor EU delivery
• £2 per CD World delivery
- £3 for 2-3 day delivery
- £5 for next day delivery
- £15 for Saturday delivery NETCONNECT AND VAPORWARE PRICES We
provide an information pack covering NetConnect and the modules
(Voyager, MD-2 etc), the modems we offer, connectivity dis
counts and a set of frequentely asked questions and answers.
Ask us to send you an info pack!
NetConnect CD Version or 3.5” Floppy Disks £ 49.95
33. 6 External Dynalink Data Fax Voice Modem £ 89.95
33. 6 Modem (as above) & NetConnect CD or 3.5" Disks £119.95
Voyager Next Generation v3 £ 23.00 Microdot-ll (call for
release date and to confirm price) £ 18.00 AmlRC V1.57 £
18.00 AmFTP v1.76 £ 18.00 AmTalk vl.2 £ 12.00 AmTelnet v1.3 +
AmTerm v1.1 £ 18.00
• 5% Discount when 2-4 Vapor products are bought. 10% Discount
for 5+
* Note that the Vaporware products are e-mail only but can be
sent on floppy for a surcharge of £2.00 per product.
FREE SOCCER MOUSE WORTH £l 9.9 9 HHIlt STOCK UiT PC TASK 4J AdvAnad 486 PC SoffivAn £r*ulabr (0W4J2) A1200 Expansion Cards Magnum RAM8 Card Speed Increase of 2.3 times • 2.88mps ? Available wrm 0, 2,4 or 8MB of 32-Bit RAM INSTALLED * USES STANDARD 72-PlM SfMMS
* Optional PLCC Type FPU (floating point unit} ? Battery Backed
Clock Calender • Finger CutOut to help Installation • Trapdoor
Fitting
- DOESN'T VOID WARRANTS ? 0-4MB - PCMCIA COMPATIBLE (FOR USE WITH
OVERDRIVE, SQUIRREL etc.} ? 2ero Waite State OfSiGN.
69 m ARE PRE-INSTALLED WITH THE SYSTEM SOFTWARE & ABOVE DISKS - UNLIKE OTHERS WE PROVIDE THE DISKS JUST IN CASE!
1. 2gb Repairs PRICES INCLUDE COLLECTION b DEUVERT 560dpi 3
BUTTON MICE & MATS for a!IA mi $ a j At *rt Sti FREE Award
WINNING 560dri Resolution i ? 90% RATING IN CU Amiga ? Micro
Switched BunoNS ? Amiga Atari ST Switchable ? All 3 buttons
can be used with MANY PROGRAMS SUCH AS Directory Opus 5 BEIGE
or BLACK 12.99 MAT £2.99 OR £1 WITH A MOUSE 44 EasyLcdgers 2
~ The ONLY full accounts package, Ledger Based accounts
system, Amiga Format Gold CALL ABOUT TRIAL OFFER FlmoDiSk&
Ilf) 2m3 RAM Required £ 11 33MHz FPU Kit - PLCC type FPU &
Crystal - w-ll fit MOST CARDS - CALL TO CONFIRM.
E29.« £30 £50 £90 £160 2mb & Hard Disk Required £ 050 Books £ Vuhos Disks 50 Disks & Colour Labels 100 Disks b Colour Labels £ 14.99
24. 99 Insider Guide - A1200 Insider Guide - A1200 Next Steps
Insider Guide • Assembler Insider Guide - Disks & Drives
£14.95 £14.95 £14.95 £14.95
• 49* Insider Guide - Workbench 3 A to 2 £14.95 Total! Amiga -
Workbench 3 Total! Amiga - AmgaDOS Tqfal! Amiga - Arexx Total!
Amiga - Assembler £1999 £21.99 NEW £21 99 £24.99 ENTERPRISE
£14.95 COHTACT US ON INTERNET ISALESQWIZARDO DEMQN.CO-UK |
BETWEEN 9AM AND 5.30PM. MONDAY TO 5ATURDAY, TO PAY BY CREDIT
CARD. TO PAY BY CHEQUE OR POSTAL ORDER PLEASE SEND YOUR ORDER
TO - WIZARD DEVELOPMENTS, PO BOX 490, DARTFORD, KENT, DAI 2UH
Cheques should be made payable to WIZARD DEVELOPMENTS. Prices
include VAT 6 carriage to the UK mainland, Pieasa add £5 to
your order for EC destinations and £10 lor other countries, All
products are subject to availability. E60E. Advertised prices &
specification may change without notico. All sales are subject
to our trading conditions
- copy available on request.
Compatible with ALL AmjGas
* High Quauty SONY Drive • Robust Metal Case * Anti-Cuck as
Standard
* Enable Disable Switch * Low Powef Consumption * Thru Port for
Extra Drives rOf} M £4*99 Dr £* *.99 with PowerCopy Pro 3 - The
BEST Backup System Om 4ms 8m T6mb 32mb RAM8 (39* (69* c89,i N A
N A RAM8s33MHz FPU i59.fj iS9t) ‘109.55 N A N A 68030 33MHzsFPU
(89* tl19.w j139.55 e179« £249.55 68030 40MHZ c109n i139.«
e159» tl99.« (2695, 68030 40MHz&FPU £129« £219« ¦ 68030 50MHz
tI29„ tl59« tl795.
I219« 289.55 68040 25MHz(in .Ffu) (199« t229« ‘249m £289» (359,, 68040 40MHz(in(.FPU) .269,, c299.« .319, (3595, 68060 50MHz(in .FPU) £399„ i429« i449w i489« [559« Magnum 68030 68040 £r 68060 Cards Speed Increase of up to 27 times ? 68030 40 or 60 Processor running at 33 40 or 50MHz (NEW Processor Chip - NOT Overclockeo) ? MMU in ALL Processors • '040 fits Standard A1200 - no PROBLEM & IS SUPPLIED WITH A HEATSINK & FAN ? UP to 32mb of RAM can be added ? Kjckstart Remapping ? Optional SCSI-1! Interface ? Can ACCOMMODATE A 72-PIN INDUSTRY STANDARD SIMM
* 68040 60 have built-in FPU, 68030 card has OPTIONAL PLCC PGA
TYPE FPU (FLOATING POINT UnfT}
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STOP PRESS * Version 5 now includes "Graphics Publisher" to LOAD MULTIPLE PICTURES. INDIVIDUAL COLOUR CORRECT, ROTATE, TWIST and more. Enhanced True Match COLOUR CORRECTION, NEW DRIVERS CALL ABOUT UPGRADES Before we plunge into another bumper-sized hotch potch of the ¦ l i B top notch, a quick reminder. If you see a program in these pages which is listed as available from Aminet but you don't have the luxury of an Internet connection, don't worry. Several PD libraries offer a downloading sen ice - try OnLine PD, for instance.
If you do have an Internet connection, don't forget that the Public Sector Web page contains details of all the programs reviewed in these pages since issue 79, and is, in the words of our esteemed editor, "Absolutely lovely". To take a look, point your browser at http: www.dcus.demon.co.uk sector sector.htmI, or follow the Software link from the Amiga Computing homepage.
Dave Cusick record collection includes everything from Nirvana to Nat King Cole. What a broad-minded guy he is Produced by: Eric Smith Available from: OnLine PD osmic Battles The documentation for Cosmic Battles is littered with quotes from Sun Tzu's famous work The Art Of War, which if I am not very much mistaken I was forced to digest large chunks of while reviewing Microprose's Ancient Art Of War In The Sky in the games pages of Amiga Computing many moons ago.
Pearls of wisdom are located at the bottom of every page of the Amigaguide help file, such as "An army may be likened to water, for as flowing water avoids the heights and has tens to the lowlands, so an army avoids strength and strikes weakness". They're a nice touch, but old Sun Tsu was dearly no rocket scientist. I could have told someone that.
Cosmic Battles deals, of course, with battles at rather greater distances from the Earth
- perhaps fortunately, says he, remembering the days he spent
trying to get to grips with air to surface bombing in Ancient
Art. It is described as "a tactical combat simulator" based on
the game Cosmic Balance from SSL It has two distinct elements.
Firstly, you must design and build some starships; secondly,
you must then try to avoid rapidly destroying them as you
engage in space combat with, erm, other spaceships. To play you
will require an Amiga with at least 3Mb of RAM and 4Mb of free
hard disk space.
Six scenarios are included, some of which draw considerably on Star Trek for their background and objectives. Once you've visited the ship yard and have read the brief introduction to the scenario you have chosen, you (and possibly a friend, if you don't fancy playing against the computer) will be transported to the ship combat screen. This screen is immensely complicated at first, and you'd be well advised to read the documentation thoroughly before even thinking about playing.
Cosmic Battles is not the sort of game that will appeal to everyone. Getting to grips with the mouse-driven interface is not easy, and there simply isn't enough action to keep all but the most ardent strategy fans interested.
That said, the game offers an immense amount of detail and depth, so those who stick with it should find it enjoyable enough.
• jpty CD Player v 1.8 Programmed by: Stephane Barbaray Available
from: OnLine PD Ever since CD drives first became widely avail
able on the Amiga, enterprising programmers have been producing
software to play audio Cds. The vast majority of these programs
are, in truth, much of a muchness. All the controls you would
expect to find on an ordinary CD player are generally present,
but rarely are the unique characteristics of using a computer
CD drive to play ordinary compact discs fully exploited.
Opty CD Player, on the other hand, offers special features such as multiple program selection, a title catalogue and CD Sampling on drives which support this function.
The MUI interface makes configuring and using Opty a complete doddle. If you want to enter various CD details into the Opty database this can be achieved with very little effort too, and once saved this database format is compatible with that used by several other CD players including MCDPIayer. The programming panel makes full use of MUI 3's drag-and-drop facility, so it is possible to create a list of your favourite tunes in a matter of seconds ready for Opty to play in the background while you get on with something else.
Using the sampler is a simple process too.
After inserting the CD and choosing the track number, you must enter the location in the track at which sampling should start and the length of the sample to take. Then you are able to choose the preferred sample file format before saving the sound to disk.
User-definable hot keys are also supported, and there is even a basic Arexx interface, meaning that it should be possible to control CD playback via Opty from within other programs - for instance, so that CD audio could accompany a Seal a presentation.
Overall then, Opty is probably the most fully-featured program of its kind, and being freeware it won't cost you a penny more than the price of a floppy disk. Isn't life marvellous?
Amiga Computing QnLine Games 9 Programmed by: Various Available from: OnLine PD The ninth OnLine Games collection includes four programs, two of which are definitely worth a look.
Let's start with the best of the lot, BOOM.
This is a Bomberman clone, offering exciting explosive action for between two and four players. For the uninitiated, Bomberman is a worryingly addictive action game in which your objective is simply to be the last man standing. You'll need a fast AGA machine to run it, and you would be as well to stick a record on whilst you play because there is no sound whatsoever, but this is still a slick version of one of the most playable games of all time. A couple of the usual bonuses are missing, but then again BOOM is giftware, unlike the majority of Bomberman clones, which seem to be shareware -
so anything from a postcard to a small cash donation will buy you hours of addictive gameplay.
Rush Hour was reviewed in Public Sector back in issue 106. It's an original and iai» SCORE 600070 HIGH 000000 ¦¦Mnn ...whereas Flash Flood is, erm, a bit poor really strangely absorbing game in which you must control the traffic lights in a small area of a city, trying to prevent jams by keeping vehicles moving wherever possible.
Flash Flood is an AMOS version of an old Commodore 64 game, which apparently originally appeared as a type-in listing in the November 1987 issue of Ahoy! Magazine. To all intents and purposes this is an 8-bit game running on a 16-bit or 32-bit machine - so don't expect flashy graphics, and be ready to turn your speaker volume down because the sound is nothing short of appalling. Your task is to collect falling raindrops in a barrel before they flood your basement. It's incredibly basic stuff, but it's freeware and it's fun for five minutes.
Finally, Space Wars is a strange little offering in which two players control spaceships trying to blast each other out of the sky, whilst at the same time avoiding being sucked into a black hole. Again, it might provide a few moments worth of entertainment, if you're the sort of person who doesn't get out much.
There you have it then: Space Wars and Flash Flood are rather poor, but you can always pop Rush Hour and BOOM on your hard drive and use the floppy disk as a spare... QnLine Games 11 Programmed by: Various Available from: OnLine PD Skipping fairly swiftly past the tenth disk in the series, which contains rather too many crossword games for this overworked journalist to handle, we come to this two-game mini-compilation.
SuperBallz is an impressive isometric 3D game in the mould of Marble Madness, which demands at least 2Mb of Chip RAM.
With decent enough sound effects, some tuneful music, stylish introductory screens and passable in-game graphics, it's very hard to fault SuperBallz in terms of presentation. It plays exceedingly well too, and with a one player mode and two player split-screen cooperative and race modes, there are plenty of gaming options to help ensure it doesn't become dull too quickly.
There is even a level editor included in what is undoubtedly one of the best freeware games to grace these pages for some time.
The second program, Warhost, is a demo version of a viewed-from-above strategic tank command game. Between one and four players can participate, and the computer can control armies too. Battles take place on randomly generated landscapes, though it is possible to alter certain values which the computer will take into account during the map generation process. There are a variety of other options available from the main menu too, though in order to change many of these settings you must shell out a fiver for the registered version of Warhunt.
To be frank Warhunt really is not my sort of game, though fans of the genre will doubtless be able to glean a healthy helping of entertainment from it. SuperBallz, on the other hand, ought to be fairly universal in its appeal.
Amiga Computing QZCron Programmed by: Jim Hines Available from: Aminet EZCron is a program which can remind you to do certain things at certain times, but its power really lies in the fact that it can get on with doing those things for you automatically, if, for instance, you wanted to back up automatically one partition of your hard drive to another every second Friday at 10pm, you could program EZCron to get on with it while you got on with some other work - or, more usefully, went out to the pub.
Other possible duties include downloading e-mail and news, checking the Aminet recent uploads at specific times, defragmenting your hard drive - in fact, because EZCron can be told to run any program or Arexx script at a any time, the sky is really the limit. The author developed EZCron so that he could automatically start Lightwave rendering graphics between newscasts at the TV station at which he works.
EZCron can be used on any Amiga running at least version 2.04 of Workbench, and as one would expect all the necessary libraries are automatically copied to your Libs: partition during installation.
The program has two elements. The first is a background daemon, which can be started from Workbench or more usefully from the User Startup Sequence or your WBStartup drawer. The daemon runs all the time in the background, using only a tiny amount of memory and system time. The second element is the GUI which enables you to enter your personal settings so as to configure EZCron to your needs. The whole configuration procedure is explained clearly in the accompanying Amigaguide documentation, which also includes some extremely helpful tutorials.
EZCron is an example of an incredibly good idea which has been very well implemented.
It is freeware and as well as being available from Aminet, the latest version can be found at Jim Hines' homepage at www.iolinc.net
- hinesj .
Ezcron allows you to set your Amiga up to do things for you when you’re not around AR Programmed by: Andrew Harrison Available from: Classic Amiga Software Disk No: G466 Multiplayer frolics abound in this accomplished tank combat game. Up to four destructive individuals can rumble randomly around a bleak cityscape, blasting one another into oblivion whenever they get the opportunity.
There's a variety of power-ups littered around the playing area which have effects ranging from restoring shields and ammunition stocks to increasing the power of your available weaponry. At your disposal are ordinary bullets, bouncing bullets, mines and high energy shots. Each player has a separate ammunition meter for each type of weapon, and a power meter which represents how close they are to being totally blown away.
The options screens look nice though Unfortunately there's no one-player mode, but to be fair this is the sort of game which really ought to be played by a bunch of partly inebriated individuals. Indeed, with two players on joystick and two crowded around the keyboard, four-player games may well involve the participants getting to know each other rather well. Unless they are of particularly sound moral fibre, the ll certainly find themselves exchanging strong language in the heat of the battle.
War is simple and yet blisteringly good fun. To play it you'll need an AGA machine and preferably a reasonably fast processor.
With some slightly fancier graphics and improved sound effects, War could be as impressive technically as it is in terms of addictiveness - but then again, when a game is this enjoyable, criticism of any sort seems a trifle picky.
From Despair To Where?
Amiga Computing Qounty Hunter Programmed by: Per Jonsson & Buster Blom Available from: OnLine PD HARE It has been a while since a decent PD plat- former appeared, so coming across Bounty Hunter in the Public Sector mailbag was a particularly pleasant experience.
Oddly enough, you take on the role of a bounty hunter who must enter a labyrinthine warehouse in search of the dangerous villain Morgan Schinowski, aka Wild Morgan, and some bizarre space and time travelling machine he has stolen.
The game is incredibly reminiscent of Jet Set Willy and indeed many other 8-bit platform romps, in terms of both graphical style and level design. Avoiding many of the enemies in your path will require a brief study of their movements followed by a deft movement of the joystick. Jumps will often have to be timed to absolute perfection, otherwise you'll find yourself going back to the start of the current screen.
As with so many platform games, Bounty Hunter can occasionally prove frustrating. Things are slightly exacerbated here by the authors1 dear concentration on 01NT5 a O P O O FIREPOWER frrflH LIVES TIME STSli BQUNTVHUNTER DEMO OeflPcTOFT t996_ ..."it’s an old Spectrum game." He wasn't far wrong producing a Jet Set Willy tribute that would be faithful to the genre in style and feel.
Nevertheless, patient and perservering players will find themselves really becoming involved in a game in a way they may not have been since the heady days of home computing, when sitting in front of a television with a Kempston and cursing monochromatic sprites was so much a part of so many lives.
At least I Mb of memory is required to run this version which is only a demonstration because the authors have not yet finished the full game. If the authors get enough feedback from this demo, they say they will release a completed version via Aminet... so get writing, folks.
Qjicrodot II Programmed by: Oliver Wagner Available from: Vaporware Web site (http: www.vapor.com ) Omnipresence may have started the trend for developing wonderfully user-friendly MUI- based Net applications, and indeed they are still responsible for the development of the Amiga's best Web browser, Ibrowse. However in almost every other area of Net software, the market leading packages are the work of a small but dedicated team of programmers at Vaporware. Responsible for the development of AmlRC, AmFTP and Voyager amongst other shareware gems, these boys deserve medals for their loyal
support of our favourite machine.
By process of elimination, Vaporware's next project had to be an e-mail client or a news reader. Microdot II aims to be both these things. As the version number would suggest, Microdot II is still very much under development - and indeed by the time you ¦ Everything Must Go Classic Amiga Software ' Online PD 11 Deansgate, 1 The Cloisters, Hatsall Lane, Formby Radcliffe J Liverpool L37 3PX
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Even at this relatively early stage though, this superb integrated news and e-mail client already has enough features implemented to suggest that the finished product will be an essential purchase.
You will be able to tell from the screenshots that Microdot II is extremely attractive, thanks in equal measure to the pleasing icons in the main window and the use of Magic User interface throughout. It also boasts an extremely impressive array of features.
Unsurprisingly it includes an option-laden mail composition window and an address book, but it also enables you to define a number of signatures and choose which to use with each message you compose.
You can customise the interface to a certain extent by altering or adding to the icons and the functions they perform, and you can specify your timezone in relation to GMT (handy when checking for the latest news articles).
News articles can of course be replied to individually or via a newsgroup, but fancier options include the possibility of folding up threads for clarity and highly customisable news and mail reading windows.
Whether it can challenge YAM for the title of Supreme Amiga E-mail Client remains to be seen, but given that Microdot II offers news capabilities too, then so long as it can outperform the main MUI-based competition Mnews (which shouldn't be too difficult) it could well carve out a niche for itself.
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Football World Cup CD-ROM The most comprehensive interactive history of the greatest show on Earth.
500 full-screen (HAMS) photographs of the greatest players of all time. Reports on every match played in the World Cup Finals (1930-1994). Overviews of each of the 15 World Cup Final tournaments together with voice-over (more than 2 hours) and photographs. Extensive statistics relating to each tournament and each national team. Comprehensive cross-referencing capabilities. Flexible match-finder facility, enabling quick and easy access to any match no matter where you might be.
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Flexible and easy to use, this educational package is at once stimulating, accessible, informative and fun.
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MINES 1B92 SPACE MINES PUB'CLUB GAMES Z 1304 CHECKERS V2 222
FRUIT MACHINE Z 375 CARDS SOLITAIRE 1246 AMIGA CRIBBAGE 1362
PU3 DARTS TOUR 560 WORLD DARTS Z 1450 SAT SNOOKER Z 1112
A120QX CARDS _ 1930 A12 DOMINOES _ 1929 A5 200 YATZEE BOARD
GAMES 910 NEW MONOPOLY STAT Z 631 SCRABBLE 476 CHESS GAMES
1433 LIFTS & LADDERS ADVENTURE GAMES 116 STAR TREK 2 DI5K G
297 NEIGHBOURS 2 DISK I 1671 BREED 1995 G 1753 A1200 GLOOM r
1894 TIME RUNNER V2 G 1925 DUNGEONS STRATEGY GAMES Z 876
GLOBAL NUKE WAR 825 IND-ESPIONAGE Z 1182 A12 NIGHTMARE 1170
A12 LORDS 2 DSK _ 1431 UFO UNCLOTHED G 1547 SOLO 5TAR-TREK Z
1623 FLEET 2-MEG PUZZLER GAMES 953 CHANEQUE 2 DISK 859 10
PUZZLER5 L 1550 PUZZLE PUS _ 1545 EXPERT BALLS Z 1633 THE
WOOGLIES U 1765 BRAIN BALLS MANAGER GAMES Z 876 SCOTTISH
LEAGUE Z 321 AIRPORT 443 SLAM BALL G 817 BLOOD BALL ! 1429
UlTl MANAGER 1699 PREMIER PlCS Z 1763 AIR TRAFFIC 1771 MICRO
MART 3 QUIZ GAMES _ 1031 TREK TRIV 5 DISK Z 716 POP MUSIC QUIZ
309 THE QUIZ MASTER 462 WHEEL Of FORTUNE _ 1597 QUIZ 555 Z
1683 HOLLYWOOD TRIV Z 1670 A12 DEATH ROW LOGIC GAMES 1037
MARBLES GAME 1035 ATOMIC GAME L_ 119 DRAGON'S TITLES 112
DRAGON'S CAVE 1477 BOMB MANIACS 1476 MARBEL-LOUS 1687 TILE
MANIA Z 1922 LOG CS i_ 1960 BLOCK BLANKS AMIGA LEISURE _ 205
AMIGA PUNTER 228 PERM CHECKER 1210 .OTTO LUNATIC _ 1438 A-GENE
V5 _ 1594 .OTTERY SY5TEM 1632 THE PHYSICIAN A1200 MEGADEMOS _
1270 DOOM RAVE _ 1220 AMIGA JAMMIN i 1165 VENTILATOR Z 1414 2
DISK DOVE Z 1415 MYSTIC ILEX Z 1585 DISK JADE Z 1725 DREAM
WITH ME Z 1783 FATAL MORGANA Z 1939 ATMOS-FEAR Z 1934 A12
2D5KUARS AMIGA MEGADEMOS _ 450TEKNO RAVE 1015 2D5KTAZ QUEEN
1120 2DSKTAZ-0UEEN 2 Z 1104 2D5K OXYGENE 1084 ASCII NOT 1.3
1735 TECHNO TRACKS 1816 BATMAN 2 DISK A1200 SLIDESHOWS _ 740 4
DISK MANGA _ 1271 PIXEL 5TORM5 _ 1193 ISMMINGTONS 1645 MISS
MANGA 1650 STARFLEET 3DSK AMIGA SLIDE SHOWS 704 REVELATIONS
061 PAT NAGEL'S GIRLS 936 AVIATION HISTORY Z I49B NIGEL
MANSELLS Z 1472 YABA DAB A DO ARTWORK PACKAGE _ 063 ULTRAPAINT
G 349 SPECTRA COLOUR 743 ILLUSION PAINT 1450 A-Z PAINT PAD
1565 CARTOON STUDIO _ 1707 PERF EG PAINT 1760 JNR FICAS50 _
1932 DOODLE NOT 1.3 ARTWORK PROGRAMS V 1299 A12 MAGNI-CAD 071
GRAPHICS CON KIT 070 GRAPHIC UTILS _ 133 FRAC LAND BUILD 1025
PICTURE LAB ANIMATIONS ‘ 084 PUGGS IN SPACE _ 651 FAIRLIGHT
242 _ 831 RED DWARF 475 BAIT MASKING Z 347 NEWTEK V3 2 DISK L
187 ANIMATION STUDIO Z 1447 2 DISK JAP MANGA 1784 BAIL OUT VOL
3 AMIGA VIDEO 329 VIDEO INSCRIPT _ 790 V1DE0TSACKER 5 DISK Z
148 S - MOOViE MUSIC MAKERS _ 220 FUNK KEYBOARDS 431 RAVE
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MED _ 192 THE COMPOSER 618 MUSIC DATABASE Z 981 AUDIO ENGINEER
1268 HIPPO PLAYER : 1681 PROTRACKER 3.5 1791 OCTATUTOR V5
CLASSIC - POP _ 1029 COTTON EYE SONG „ 201 PIANO CLASSICS _
234 VIVALDI 2 DISK _ 342 AMIGA-DEUS 213 DIG! CONCERT V2 620
BAGPIPE MUSIC 246 EXPRESSION V2 473 RHYTHM'S DANCER 1357 2 MEG
DACO VI 1759 GUITAR BLUES : 1757 HEAVY METAL _ 1EOOTEKNO MAGE
56 SAMPLES - MODS 660 KORG 01W 8 DISK 647 SOUND FX 3 DISK 619
DRUMS 2 DISK 1666 URBAN 6 DISK 158-8 DANCE 5 DISK 1258 MOVIE
SAMPLES 182E NEW WORMS 5FX 1861 MONTY PYTHON _ 1850
ANSWER-PHQNE5 AMIGA EMULATION _ 423 2 DISK SPECTRUM 389 PC EM
2 DISK 327 ACTION REPLAY 955 DOWN TO A500 313 U? TO A500 PLUS
414 UP TO A12Q0 DISK COPIERS _ 727 MULT! TASK (MT) _ 1 S3
X.COPY PRO 357 COPY AND CRACK G 325 LOCKPlCKER V2 1667 COPY &
CRACK V2 1896 COPY & CRACK V3 HARD DRIVES 779 W B 3 INSTALL ?
780 W B 2 INSTALL _ 490 8 DE5K MAGIC W B 1692 A BACKUP V5 _
1574 CD ATAPI _ 1775 2 DISK MUI 3.6 1770 2 D5K ERROR TALK 1938
GAME INSTALL VS _ 1941 GAME INSTALL V6 _ 1950 CAME INSTALL V7
_ 1949 GAME INSTALL V8 _ 1965 GAME INSTALLLV9 1967GAME INSTALL
V10 PRINTING Z 243 AWARD MAKER 4DSK : 055 AMIGA FONT 7 DISK :
100 PRINTER DRIVERS I 048 PRINTING STUDIO ? 345 BANNER MAKER
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1558 CARD AND LABEL Z 1342 PRINTMASTER AMIGA BUSINESS 832
DATABASES 2 DISK 092 ACCOUNT MASTER Z 470 LITTLE OFFICE _ 244
SPREADSHEET _ 535 UK 5.T.D. CODES . 1464 DIARY 2000 _ 1368
AMI3ASE V4 Z 1758 DAILY LIVING COLOUR CLIPART 637 6 DISK
C01 BRU5H Z 633 7 DISK CLIP ART 901 9 DISK WORLD MAP MONO CLIP
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702 COMMS TUTORIAL Z 413 N. COMMS V3 r 079 QPTICOMMS V2 Z 1032
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1754 AMIGA DOS FRAU DO IT YOURSELF 239 SLIDESHOW MAKER _ 803
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AMIGA UTILITIES 1030 A12DI0NIC TOOLS ? 612 4 DSK TOOL KIT G
1629 UN-ARCHIVER DISK & SYSTEM _ 166 SYSTEM TESTER __ 467 FILE
UNDELETE _ 194 DISK OPTIMISE 356 ENG1NEER5 KIT 245 FIX DISK _
168 HARDWARE MANUA.
1881 HARDWARE MODS AMIGA EDUCATION 766 GEOGRAPHY _ S32 MATHS 5 DISKS 644 ENGLISH 4 DISK Z 486 LANGUAGES 4 DISK ? 270 PLANETS 6 DSK J 304 ENGINES 5 DISK 1263 DPAfNT 4 TUTOR 937 A1200 600 TUTOR 1361 2 DISK INTERNET 1 1360 AMIGA GUIDE 1918 KLINGON TUTOR
5. You will now see the public screen inspector window
6. Click on the 'new' button, that allows you to create a new
screen
7. Select the Display tab
8. Choose the screen resolution and number of colours you want
9. You may also want to give the screen a name and different font
which you set on the attribute page, along with a few other
settings
10. Click OK
11. Click SAVE
12. Click the pop-up menu icon and select the screen you have
created
13. Press save and that should be all Have you got all that,
simple hey? What I have done is created a number of screen
modes all with a different number of colours. Usually
called something like screen.8, screen.64 that I use for most
MUI programs, and then for specific programs such as
Voyager I would use a screen called Voyager.
Once you do have a few screens set up the next time you need to set a MUI program to run on its own screen you only have to go through steps 1, 2, 3, 12 and 13.
This is something that has been frustrating me for a while now, and I have started banging my head against the waft in frustration. Having finally got round to installing the magic user interface, I can see some of the advantages it has, but the one thing I can't figure out is how to run MUI programs on their own screen as I do not fancy having to run Workbench at 256 colours.
I have looked through all the program menus but can't find any screen settings, so how the hell am I meant to get these programs on their own screens?
Sue Jones, Birmingham has to be said that MUI is not the simplest program to use and set up and I do think it goes completely over the top. Perhaps a MUI lite is rt hat is required?
With any MUI program everything about its interface can be adjusted, through the MUI pref- erence program. You cannot just run the MUI preferences, this has to be done through the actual program you are using. Every MUI program will have a setting or preference menu in which there will be a MUI entry that runs the Magic User Interface - you can then use this to set the program's interface.
Setting a program to run on its own screen is the most complicated part of MUI, even though it should be the most simple as it is something people want to do all the time. Only DrawStudio provides a simple way of setting the screen mode with a normal A5L requester.
Otherwise it takes something like 13 steps to set and use a custom screen.
1. Run the MUI program you want to run on its own screen
2. 5elect MUI from the settings preference menu
3. Click on System in the MUI preference fist view You have now
got to the correct place in the MUI preference, the next steps
allow you to set an Amiga custom screen that you can run the
program on.
4. Press the large 'Call Inspector' button Doctor Spock didn't
have pointy ears and came from South Africa. ACAS, on the
other hand, is never mistaken for a Star Trek character
L Jagical mystery screens PGRADING I have an Amiga 2000 (3.1
ROM, 68020 CPU, 68881 FPU, Rapidfire SCSI 2 controller, 540 Mb
SCSI HD, ECS, 1Mb Agnus and 8Mb of ram) which I am thinking of
upgrading, but I am confused as to how to go about this. I
have approximately S600.00 to spend and I see my options as
follows:
1. Keep the A2000 and buy a Picaso IV graphics board. (I would
like to improve the graphics)
2. Buy a A3000, which I believe has an 68030 and a 2Mb Agnus,
(therefore upgrading speed and chip memory, and still use my
SCSI board and HD)
3. Buy a used A1200, which would give me AGA graphics. (But I
could use nothing out of my A2000 in it)
4. Save my money until I have enough to upgrade to a A4000. (or
something better if Amiga Tech's new buyer develops something
new) From what I understand, the Picasso IV graphics board
would improve my graphics beyond the AGA chip set, and then
the only difference between my A2000 and a A4000 is the Zorro
II and Zorro 111 slots, should this concern me?
Any information would be greatly appreciated.
Jeff Wheeler; Canada.
Jwheelef@netroute.net It is always tricky trying to decide where you should go when upgrading hardware, particularly in your case where there are so many options.
If your budget is limited to $ 600 then really there is only one option - go for the Picasso board. But to be honest, if you had a larger budget I would probably still recommended that anyway. Currently you have a nice set, particularly if you have no problem with it I would consider going for a A1200 a step backwards, especially considering the limited display options you would have (AGA the only one).
Secondly, if you do decide to upgrade to another big box Amiga, either A3000 or A4000, you will be able to use all your current hardware, this makes going for a Picasso the best choice.
I would recommend not going for an A4000 and sticking with your A2000, at least until everything is dear about where the Amiga is heading. The only advantage you really get from an A4000 is the AGA chipset, but with a graphics board you won't want to use AGA. I know Harv Laser is very happy with his A2500 060 Wildfire combination.
One final word of warning, most recent software should run fine with a graphics board, but you may find that some of your existing software may not run correctly under a graphics board, hopefully you won't run into too many problems though.
U ?
I have an A1200 with 2Mb of ram, two disk drives, WB 3.0 and
* * j an 80Mb HD.
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SprltcRci Exit and run ••loctod option* T I would like to know
if I can use Emplant on my computer and I if I can also use the
Video Toaster? If so, how, and what do I need?
Second, I ordered Degrader from Devware, and I have tried reading the instructions but they are of no use. I have the CPU cache on, 1 only use NTSC programs. What do I have to do to get old games I used on my A500 working with my new A1200?
My last request is to know where I can get hints on the Web for certain lf y°u need to get bad programs running, tude could help games, and where I can get some good utilities and downloads? Please advise me of some good Amiga Web sites.
Joey Di Perlo, j_diperla_l2@juno.com To start, the latest version of the Emplant software, Emplant Lite Fusion or what ever they have decided to call it, can now be used on an A1200, but you will need at least 10Mb of memory and 40Mb of free hard drive space. You should also consider ShapeShifter which a very good shareware alternative and 1 found it a lot easier to set up than the Emplant software.
As for the Video Toaster, you need a big box Amiga as it uses a Zorro slot, I'm not even sure you can buy them for the Amiga anymore as I seem to remember a while back some sort of press release saying they were selling the last ones off.
Degrader is a program I used all the time when I first got my A1200, but I have not touched it in years for two reasons. Firstly, I just cannot be bothered using programs or games that will not run straight away and secondly, I am glad to say most commercial programs do work very well so I have not had to use Degrader.
Getting old games to work on your A1200; there are usually three reasons why a program will fail. First because of the CPU cache, if you want games to work turn the cache off, secondly the operating system and finally the AGA chipset itself. Some games make stupid assumptions and because you are running Workbench 3.0 this makes the games fall over.
So beyond turning the CPU cache off and jumping back to an earlier version of Kickstart, there isn't much you can do. Using the early start up menu gives you the best chance as from here you can switch of the cache and disable the AGA chipset Also worth getting is TUDE on Aminet, in the util misc directory.
For game tips why not take a look at http: www.netrover.com ~timt amicheats.html as it is probably the largest collection on-line available.
QUIRREL 8 MB TROUBLES I've got a big problem -1 own a standard A1200, Microbotics 1200 memory board, Squirrel I (the old one) and a SCSI CD-Rom.
J This all worked fine, until I decided to go for a 8Mb simm! When I installed the 8Mb Simm on the board, correctly set the jumpers in the 8Mb position and powered up my 1200, it didn’t work!
Straight after power up the 'Expansion Board Diagnostic' screen came on and warned me that the Microbotics board was defective! When I ignored this the machine booted as it should, but the memory was still the same as with the 4Mb simm.
When I removed the Squirrel and booted, everything went fine, the 8Mb worked too. I tried this with two different 8Mb simms and with two different Microbotics' boards.
I have heard that this problem is created by the 020 processor (it can't address both 8Mb and the PCMCIA port) is this true and can I solve this problem in any wfay? I hope you can help me out on this.
Martin vdr Waal, martinw@cybercomm.nl Unfortunately you have fallen foul of what I suppose can be called a design flaw in the A1200. The problem is that for some reason, the designers decided that the PCMCIA port would be best accessed in the 4 to 8Mb address space. This means that any memory board that simply starts addressing memory before the PCMCIA address space will clash when you start using more than 4Mb of expansion memory.
I Ui xi- ¦ V* -( Most early expansion boards make this mistake as the designers were either not aware of the problem or were not bothered about disabling the PCMCIA slot Unfortunately, short of buying a new Blizzard 1230 or similar board, there is nothing you can do. Some sort of software patch may be possible but there does not seem to be anything on Aminet C to Amiga ® have both a Pentium PC and an Amiga 1200. I iuse the Pentium to access the Internet. 1 have [encountered situations where I wanted to transfer Amiga stuff found on my PC either from e-mail messages or Web sites to my
A1200, but have been unable to figure this out. Can you provide instructions on how to do this?
Mark Dekeyser, madsci@sentex.net ®The simplest method is to use PC disks to transfer files, as your Amiga can read double density (DD) PC disks (they are the ones with only a single square hole at the top right of the disk).
If your Amiga cannot currently read PC disks this means you have quite a basic set up, but it is a very simple process to get everything working as it should.
If you have a hard drive system, you should have a directory on your Workbench partition called Storage.
In there is another drawer called DOSDrivers and in there is an icon called PCO. You need to drag this over to the corresponding DOSDrivers drawer in the Devs directory.
For floppy only users, you need to get hold of your original set of Workbench disks and get the one called Storage, this has the same contents as the storage directory on a hard drive. Again, find the PCO icon in the DOSDrivers drawer and drag it over to your Workbench disks, Devs DOSDrivers drawer.
Once you have done all this, restart your machine and it should now be able to read PC disks. Swapping disks is far from the perfect solution, especially if you will be regularly transferring files, and if they are larger than 720k you wilt be buggered.
In this case, other options include serial transfer, SCSI Network or the new Gemini (reviewed this month).
I would recommend the Gemini as it is cheap and, if you need to regularly copy files that are no bigger than 1 Mb, it is perfect.
Amiga Computing Qpic Interactive Encyclopedia I feel old. When I was a kid, the word Encyclopedia summoned up a vision of sheaves of dusty old blue bound books with musty pages and obscure black and white photographs. If you had to root out a particularly difficult fact or figure for your CC5E geography essay, searching through them would be a time consuming and tedious task.
Thankfully, things are different now.
Interactive encyclopedias make rooting out snippets of obscure information easy and, dare I say it, almost enjoyable. Epic's Interactive Encyclopedia '97 is no exception.
A follow on from the tremendously successful Interactive Encyclopedia, Version '97 includes a wealth of new features that add to both the educational content and interest of the original CD.
Hugh Poynton takes a look at the latest CD releases Epic has managed no mean feat by making the Encyclopedia fun and interesting for ages 5 to 95. A new feature is the Exploropedia - an amusing and educational section atmed at younger children. The section is comprised of a series of screens on different topics which can be chosen by clicking on the required screen.
In each screen are a series of objects which, if clicked on will make the movements and sound of that particular object. It's great fun and a very useful vocabulary tool for very young children. For instance, one screen is presents the user with a packed music room.
In the room are all manner of instruments which, if clicked on, will play a burst of music from that instrument.
The main Encyclopedia section of the CD is an exhaustive and utterly comprehensive collection of facts, figures, sounds and pictures covering over 16,000 topics. The CD is expandable, so in future years this number could grow even further.
Apparently (and I haven't counted them all) the CD contains over 1 million words, 4000 images, 200 sound dtps, 200 film clips and three search engines - probably the equivalent of a study full of those musty blue books of my childhood.
Another new feature of the CD is the Europedia. This section allows the user to explore the history, geography and even national anthem of the various countries of Europe, and a few more besides. The only drawback here (and it's a very trivial one) is that all the national anthems seem to be played on harpsichords which makes them sound a little strange. I noticed one thing in particular after using this feature - the national anthems of Europe all seem to be rather pompous and jingoistic.
In addition to the educational sections on the disk, a guided tour option is also available.
This talks you through the various functions and procedures you need to use the CD effectively. It's a very useful inclusion, especially considering the CD isn't aimed specifically at people with any expertise at computing.
The only criticism I can make here is the fact that the pre recorded voices used to talk you through the CD belong to two of the least suitable voice-over actors I've ever heard. The male voice sounds as wet as a rainy weekend in the Lake District and the female voice sounds as though, if you put one foot wrong she will throw you through the nearest window. However, seeing as the CD is such a useful and well put together piece of software, this criticism seems could be overlooked.
Browsing can be interesting if you, like me, love finding out little snippets of information.
We spent a boring Tuesday morning drifting through the Encyclopedia and found out that Ragtime is so called because of its syncopated rhythm (ragged-time) and that Bodhidharma was the founder of the Zen school of Buddhism.
If you're looking for an excellent piece of educational software then buy this CD. With 16,000 subjects covered and three search engines at your fingertips, it'll be a very useful thing to have to hand when you or your kids are trying to complete a tricky essay.
Bottom I Product details Product Epic Interactive Encyclopedia Supplier Epic Interactive Price £29.95 0500 131 486 Ease of use Implementation 88% Value For Money 90% Overall 90% Amiga Computing indulgent, slightly cringe-worthy Enigma or Robert Miles music. One animation I found strangely disturbing (I am rather sensitive you see) was an animation of Mickey Mouse on a surfboard being twisted and manipulated.
There are some strange people out there.
All in all, Golden Demos is a pretty interesting CD to puruse, if only you can put up with its shoddy construction. There are some excellent demos and animation, but it just has too many irritating drawbacks to stop it being a first rate product.
Bottom IUCT DETAILS Product Golden Demos Supplier Weird Science Price £19.95 Tel 0116 234 0682 Scores 1 Ease of use 60% Implementation 65% Value For Money 70% | Overall 65% I always find that whenever I review an Aminet CD, I'm drawn first to the games (most of which are quite duff) and the demos. Although there are a lot of crap in demos, there can be some absolute gems.
When Golden Demos plopped through the letterbox I was quite eager to take a look at this collection of the works of coders from across the continent. The CD contains over 650 Mb of demos, animation and slide shows and looked like a pretty interesting and diverting compilation.
I'm sure Golden Demos is a fascinating, but I wouldn't actually know -1 didn't get to see very much of it. Although the front end looks simple and hassle free to use, it actually only lets you play a very small number of the demos.
1 know that these aren't written by professional programmers but when you buy a CD you do expect to be able to play most of the programmes - this disc was buggier than a day out in the Insect Ho]use at London Zoo.
The amount of times I had to reset the Amiga was incredible. Only a few will run straight from the CD and a fair few need to be unarchived to RAM disk for viewing.
Another problem 1 found was that the Golden Demos CD didn’t categorise the demos as, for instance, an Aminet CD might.
Aminet Cds are categorised so you know which demos will work on an A4000, which ones can be exited and which ones can't On Golden Demos you might as well just guess.
That aside, there are some interesting demos and animation and it is a pretty comprehensive collection. As with all demos, a disproportionate amount seem to involve rocks geometric objects and balls bouncing around the screen in an unconvincing fashion accompanied by the worst dance music you will ever hear, but there are some interesting ones.
Despite being cheesier than a Stilton factory, there is a brilliant animation of a group of dolphins swimming around submerged buildings and artefacts. It's the kind of demo you'd expect to be accompanied by over Holden Demos I inwardly groaned when this landed on my desk - I'm not a huge football fan, I'll watch a match if I happen to be at the pub but that's about it. Imagine my surprise then, when I slotted WiseDome's History of the World Cup into the CD-Rom drive and found it interesting. Not only interesting, but informative, well researched and excellently put together.
The CD covers the history of the World Cup from its creation in 1928 by the heads of FIFA, to the first competition in Paraguay in 1930, to the latest tournament in the US in 1994.
For dunces like me there are well written overviews of each of the 15 tournament's separate games as well as general overviews of each tournament complete with voiceovers.
For all the Stattos out there is a huge amount of statistics laid out that can be easily cross-referenced. Included on the CD is a match-finder search facility that enables you to seek out that match you remember from some balmy summer's evening seven, eleven or thirty one years ago. To top off the pudding there are over 500 HAM8 photographs from the various tournaments.
One feature that I though was particularly good was the player biographies. Thankfully short on statistics and figures, the biogs are written in the same sort of breathless romanticism you might expect from a book by Nick Hornby.
The biogs aren't expertly written, some of the sentences go on far longer than my English teacher would have (iked, but they are passionate and involving. I'm no great footy fan but I delved into the biog section like a kid reaching into a cookie jar. The write ups on players like Gazza, Maradona and Cryuff as well as some guys I've never heard of (Lev Yashin anyone?) Are brilliant: "Outrageous skill, coupled with exceptional passing ability and the talent to leave defenders on the floor as he danced passed them, made him a thrilling player to watch."
The descriptions of the great players skills and Qhe History of THE World Cup Amiga Computing JULY 1997 triumphs read like a text version of Roy of the Rovers. You can almost imagine a little cartoon strip complete with movement lines and blurs of players shooting past their opposite numbers, dodging and diving and slotting goals into the net If you've ever wanted to know anything about the World Cup and the countries and players who have participated in it over the years, get this CD. The temptation for anybody producing a footy oriented CD like this would be to make it as technical and
specialist interest as possible. Instead, the CD doesn't assume you've any great prior knowledge Cups j Worid : : ¦ ; ISMStS (Bra; I I 3 2 Nr«jrnt Ina) rzdonnz (Rr-jrnt inal uho uas »cnt of I ainst Brazil.
(Brazil 3 2 flrgrntIna) to (Brazil) uho stored Brazil*!, opening ai and laid on tfc* athfr two.
(Brazil 4 1 Scotland) cr (Brazil) who scored Brazil's third goat a lost Scotland.
(Brazil 4 t Scotland) rcy (Scotland) who stored a narvtllout enlng goal In an rntcrtaining encounter Quit World Cup History by WJSEDOME of the great game and explains things so that a footy aficionado and a dunce like me can enjoy it to the same degree.
Sfafo’s the name, being very, very dull down the pub's my game Next year is World Cup year, and, as I'm sure you’ll remember from the European Cup last year, everybody seems to turn into a football expert. Buy this CD and arm yourself well with some prime bluffing knowledge for the pub.
Bottom [ ITTT UCT DETAILS Product History of the World Cup Supplier WiseDome Ltd Price £14.99 Tel 0171 702 9823 ES [ Ease of use 85% | Implementation 90% [ Value For Money 85% | Overall 87% Qpology thing It's apology time. In the May issue of Amiga Computing I reviewed, rather than previewed, a CD called the Hidden Truth by Sadeness Software. The CD didn't include music by famous Canadian Sci-Fi rock band, The Sci-Fi Prodigy and some other muggu- bins. Sorry Sadeness Software.
?mi net 18 It's that time of the month again. The time to sort through hundreds of pictures of the starship Enterprise and duff games to find the true gems on the latest Aminet CD. Aminet 18 is the latest collection from the Aminet software archive. When decompressed, the CD contains over 1 gigabyte of games, music mods, pictures and utilities.
The jewel in the crown of this month's CD is the Siltunna's excellent game, Xtreme Racing. For those who mightn't know, Xtreme Racing is a Super Mario style, multiplayer, arcade racer. The game allows you the option of linking two Amiga's together and having four people play on each machine. For this fun multiplayer muckabout, this game alone probably makes the CD worth buying.
Mind you, the other stuff on the CD is pretty good too. Along with the admittedly rubbish AMOS designed games, is a project from French developer D'Heeger Sebastien.
Entitled Racer, the game looks like a souped up take on the Gremlin classic, Lotus.
The game is in its early stages at the moment, so it still looks rather rough around the edges, but does look promising.
Unfortunately, because there is still quite a bit of work to be done on Racer, the game is quite system hungry. You will probably need a 68040 based Amiga to run it smoothly.
As usual, there are stacks of games patches included on the CD as well, including some invaluable installers for various older Amiga games.
In addition to the usual tools and utils there is a huge amount of useless but funny stuff. The best this month are the pho- i gp i J- rr*wgPiTB* sv- | ¦ - 9.; r jj Included in the games section ot the CD 1_ E G o J n Ul S ' tographs from coders parties. Each snapshot includes the 'names' of the various characters in that photo. This way you can actually see just who is behind all those fearsome sounding handles.
I've seen loads of demos and they are almost always followed by the obligatory credits to Gnorp, Ultima and Fang from Hemlock (in truth Kevin, Norris and Terry from Warrington). The truth is weirder than fiction.
One snapshot shows a bemused but quite distinguished 60 year old Freud look-a-like called Eugenius mixing it up with the youngsters. I could see him with his shirt off, eyes dilated, riding an MDMA high to 250 bpm techno.
Some of the MPEGs are guaranteed to make you laugh - 'LegoJaws' in particular. It is a stopframe animation using lego scanned into the computer which recreates the jaws movie using everybody's favourite toy bricks.
The film is pretty grainy but an absolute treat
- just watch as macho lego men fall onto the crepe paper sea and
are gobbled up by a glove puppet shark. The two weirdoes behind
this deserve an Oscar.
Aminet 18 easily lives up to the high standards that the series set itself. The CD contains a good mix of the trivial and the useful, the fun and the functional. I seem to say it every month but - well worth a look.
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Wizard Developments
46 Random numbers and AMOS work in perfect harmony with Phil
South Writing clear code is very important Paul Overaa
explains the basics UIUC HTML wizard Neil Mohr rounds off
talki about text style tags. So images next montl I Is this
Paul Overaa central or what? We' keeping is ten kids in clogs
you know.
Getting Random Phil South asks AMOS just to make stuff up as it goes along Random numbers can be very effective things to get a grip on. If your programs are games or even something a bit more complicated, you can use generated numbers rather than fixed numbers to add a little spice to your attack waves or graphic choices. You can make the moves of your aliens more random or choose which graphics to add in a random fashion. It is also possible to narrow the choices so that you can get a random choice within certain parameters.
If your game is an adventure, you can evolve names of worlds and aliens that surprise you. If a game was the same each time it was played, players would be able to play it through in an hour or two. If the circumstances change each time the game is run, anyone can play and have the same chance of winning. Similarly, in any kind of simulation game unless there is a random element, each game would be boring and not much of a simulation.
With this in mind, this month we're going to look at ways of making the initial circumstances of your games as different as possible.
Shuffle the numbers The standard random number generator in AMOS is, of course, the RND(X) statement This means that a number, usually an integer, is created within the range or between 0 and X. Random number sequences are seeded at the start by using: Rsndoaize Tiier which feeds the randomised numbers with a seed value equal to the value of the system variable TIMER. The timer clocks the elapsed time that the computer has been on, and so you can reset it with: Ti*er=Q and then anything after that (if divided by 50) can be timed in seconds. Seeding random numbers with Timer ensures that
each time the random number is created it is different. Otherwise your random numbers might end up distinctly non-random.
Write Stuff If you have any other AMOS programs or queries about AMOS, please write to the usual address, which is: Phil South, Amos Column, Amiga Computing, Media House, Adlington Park, Macclesfield, SKIO 4NP. Please send routines on an Amiga disk with notes on how the program works on paper, not as text files on the disk. Make the routines short enough to appear in print, i.e. no more than about 30-40 lines of code, and if possible make them use no external graphics, or if they can't be used without them be sure to provide them on the disk in native IFF format, and the same goes for sound
files. Follow these guidelines and publication will be more or less assured... More or less.
Random numbers are needed in a whole load of game types from card games to full blown graphic adventures. You use the standard format, but obviously have to be creative and adapt the amount or range of numbers to suit the circumstances.
Probability comes into it a lot and in a dice game for example, you can make it just totally random, but pairs of dice are weighted (in a probability sense) towards producing 7, so you have to simulate that too if you want a true simulation. So the original idea is something like this: Do D-Rod 12) nc A Print "Throw";A,D Loop but in this there is an equal chance of throwing 7 as, say, 12 or 1. To trim out the chances of getting numbers which are too high or too low you can add a bit of weighting to it like this: Do D=Rnd(55+Rnd(5}+2 Inc A Print 'fThroH'';A,0 Loop which clusters the numbers
produced around the
7. Role playing games that use dice can be easily converted to
AMOS using this technique.
Shuffling Words Random numbers is one thing, but what about random letters? One of the quickest and dirtiest ways of cranking out random text is using the CHRS(x) where x = the ASCII code of the letter.
This program shows you all the ASCII codes from 0 to 255: For A=Q To 255 Print ChrSU);" Veit 2 Next A Clearly all you do is feed the CHRS command with a random number and you've got yourself a random letter. But the letters don't start till CHRS(65), which is capital 'A'. Easy, just add 65 to the random number within the CHR brackets, and you're away. Any 25 numbers over 65, therefore any letter of the alphabet above A5CII 65, the letters A-Z in capitals. Try this for size: Paper 0 r Cls Q Do Print ChrS(Rnd(25)+65);" Wait 2 loop To get all lower case letters, you simply have to change the
number 65 to 97, the ASCII code for lower case 'a'.
You can combine this knowledge into the following silly, but sometimes funny, program which randomly creates character names for sci-fi role playing games: Screen Open 0,640,200,16,Hires Paper 0 : Cls 0 Do Print "Hy naae is Print Chr1(Rnd(25)+65); For A=0 To 4 Print ChrS(Rftd(25)+97); Next A Print " of the Planet Print Chr$ Rnd(25)+65); For A=0 To 4 Print Chr$ (Rnd(25)+97); Next A Print ", and I coie in peace."
Print Loop There's much more to random numbers than just pure randomness and, with a little thought, you can simulate any naturally occurring phenomenon.
Adding a little bit of fractal maths here and there can give you the option of adding graphics to these random events and allow you to produce some startling visual effects. Perhaps we can go into this at some other time.
Try making first words of sentences appear as capitals and add some random but sensible punctuation. I'll go into making random numbers work for you in graphics and animation next time.
Amiga Computing Paul Overaa takes ? Look at an unusual Amiga program aimed at the guitarist If you're into music but nol into guitar playing let's start this month by letting you in on a secret - most guitar players are lousy SEHffiES sight-readers. And it's not really surprising because reading scores for guitar is rather more difficult than it is say, for a keyboard, or a wind instrument such as a trumpet or clarinet.
The reason? It's primarily because with the guitar you haven't got just one position where any particular note may be found - in the main each note hos several places where it may be played. With a normally tuned guitar for example there's an A note at the second fret of the third string. But exactly the same note can be played at the seventh fret on the fourth string, and the twelfth fret on the fifth string, if you can reach far enough up the neck, it can even be played at the seventeenth fret on the sixth string.
Now that's quite a combination considering that on a piano for instance - there's only one place where you can play that note.
_eJ_LP" _L|j±J XjjJillJLl If you're a guitarist then Rolf Schdfer's TabulaturEd is well worth checking out When you multiply up these sorts of combinations to chords containing four, five, or six notes it perhaps becomes easier to understand why the thought of sight reading both melodies and chords using normal music notation strikes terror into the hearts of most guitarists.
Luckily, as far as writing guitar music is concerned, there is another approach that I believe first appeared in connection with country music.
Certainly o lot of country guitar music arrangements, including tunes by great American country pickers such as Chet Atkins and Merle Travis, have been published using a notation which, instead of conventional music staves, uses six lines representing the six strings on a guitar.
Amiga Computing These are divided up into bars using pretty much the same sort of timing arrangements os you'd use with conventional notation but, rather than having actual notes on the score, fret positions are marked instead.
Another benefit that comes from using this tab- lature arrangement stems mom the fact that it's suitable for use with a variety of modified chord- based (or partial chord based) tuning tricks that, in the main, were also developed by country musicians By moving away from the conventional tuning (when necessary) guitarists, like Chet Atkins, are able to play certain types of combined bass line, chords and melody combinations that would be nigh-on impossible with a conventionally tuned guitar. OK, fair enough these guys are great musicians anyway - but the inventive tuning sure helps
things along as well!
Now when you start using these sorts of tricks and then someone soys, "yeh , it sounds great - now sketch out the score for us", we hit a major difficulty. Conventional notation is bod enough but figuring out how to write a score down in a way that shows, in o sensible way, how a particular arrangement should be played once a guitar's tuning has been modified, is virtually impossible. The notes are not a problem - it's representing the changed fingering that's the nightmare and, without that of course, a conventional score would not be particularly useful to the guitarist reading it.
With tablature-style notation, however, these difficulties disappear.
The reason I'm I telling you all this is that I've recently come across on Amiga utility, written by Rolf Schdfer, called TabulaturEd which is designed to let guitarists write and print scores using fablature style notation. The program proCLEAR | | SET vides for all the main tuning schemes used - namely standard, open C G D A and E, open Em and Dm chord tuning and the so-called Saw Mill G and Slide & Dobro configurations.
Adding the fret position markers that rep'esent the notes of o piece is easy - you just select the SET gadget in the separate 'Set Window' that appears, choose fret numbers (from the same window) and use the mouse to position the values on the score. You can also odd the P, I, M and A type right-hand finger markings that both classical and country finger-style players find useful and, incidentally, also include melody line timing across the top of the bar using conventional notes! Other guitarist-specific marking effects - pull offs, hammer ons, slides, bends and so on, are also
available from the program's menu as are block cut and paste options.
OK, compared to the more heavyweight conventional Amiga notation programs, such as Nofator-X, TabulaturEd could well seem fairly limited. In practice however guitarists who use tab- lature notation, especially those with a serious interest in country-style finger-picking, are not likely to be bothered by this and are in fact likely to find TabulaturEd an extremely useful piece of software to have around.
I ought to point out that the program doesn't come with English documentation but a version of program with English menus etc., can be chosen during the installation process and this is really all you need. Anyone with a basic understanding of this alternative guitar notation will find TabulaturEd very easy to use.
Perhaps best of all the program is freeware and, for those who ore interested in seeing what it's like, you'll find it on this month's coverdisk!
Are you sitting comfortably? Are you absolutely sure? Chances are, if you spend a large amount of time in front of a computer you will have experienced some form of discomfort. Seemingly trivial and unremarkable, many of these aches and pains are attributed to simply being 'under the weather'. However, if you've got a problem, it's best to address it before it causes real distress.
Aching eyes ?
Consult Doctor Hugh's Amiga Health guide Since computers started to appear in the office and home there has been a gradual realisation that working in front of a terminal can cause a number of problems. Although these problems are dependent on a large number of variables (hardware, furniture, lighting, corporate culture and the individual) the fact remains, there are a great many health complaints related to working with computers.
To follow moving text can also be heavily demanding.
Bad light This is one of the major causes of eye problems.
Bright light, insufficient light and extreme contrasts between the two can create real problems.
An environment that is too well lit can strain the adaptive processes of the eye. When eyes are confronted with unnatural levels of light, the retina becomes over-exposed. If the retina is soaked in unnaturally bright light, images may become blurred and colours washed out.
If work involves a constant switching between bright and dimly lit objects (for instance white paper and a dark screen or a bright screen and dark room), the iris muscles will have to continually adjust the amount of light that hits the retina. As this process takes quite a few seconds, an environment with great contrasts can strain the eyes badly.
What can you do?
The simplest things can be effective in alleviating discomfort. It is advisable to learn good habits when you are required to look at a VDU for any length of time. Blinking oxygenates the blood and lubricates and moistens the eyes. Try seeing without staring as this helps to relax the drilian muscle.
Palming is a simple technique that can be very effective in relaxing the tiny muscles around the eye. It involves sitting at a desk with your elbows on the surface. Place your palms over your eyes with fingers resting on your forehead.
Taking care not to touch your eyeballs, relax into the warm darkness of your palms and breath.
Eyes The Brain It is well known that working at a computer terminal can put a strain on the eyes and it is easy to neglect the needs of the eyes. Although the initial signs are subtle, ignoring them can lead to serious problems. The positioning of the machine, the machine itself and the workplace environment and practices can exacerbate the problem.
Computer work demands the eyes to focus at an unchanging distance for long periods.
Obviously this is a completely unnatural environment. When working close point, the ciliary muscle contracts, adjusting the curvature of the lens and allowing the eye to focus on nearby objects.
The closer the object, the more the ciliary muscle has to contract.
If the ciliary muscle is held in the contracted position for too long it will become tired and focus further and further away. After a long session of working dose point, the muscle may take a while to return to normal making it difficult to focus on objects further away.
The eyes' muscles can also be strained by the very small but precise movements they are required to make. Focusing on a small object such as a mouse cursor can strain the tiny muscles of the eye. Long periods of directing the mouse cursor, such as when text editing or using graphics applications, can severely tire the eye muscles. The tracking movements required Working at a computer terminal can tire the brain.
The eyes are, in effect, an extension of the brain and whatever the eyes notice, the brain notices also. Often the brain can process information that you may not consciously be aware of.
Flicker can be a major source of irritation, and is a particular problem for those working with old or faulty VDUs. A computer updates the screen at a certain rate, this varies depending on the computer. If your monitor has a slow update it may well be causing you problems and although you may not be aware of the updating process, (the refresh rate on a VDU would have to be 76Hz for it to go unnoticed by the brain) your brain will be. As the periphery of vision is especially sensitive at picking up movement, this problem will be more noticeable for people doing data entry work, as it involves
turning away from the screen.
Many people attribute migraines, irritation and loss of concentration to screen flicker and there is evidence to suggest that even an invisible flicker can cause tension. Because the brain recognises the flickering as movement, even though we are not aware of it, we will naturally be attracted to this perceived movement. There will be more of a tendency to stare at the screen, blinking less than during other activities.
This can lead to a feeling of being detached and spaced out.
Ensure you have a modern monitor. Although PC and Mac monitors update anywhere between 70 to 120 Hz. The average Amiga PAL monitor updates at a pretty miserable 50Hz, which can cause considerable problems.
However faster monitors are available for the Amiga, including the Euro 72 (refresh rate of 70Hz) and the Multiscan (60Hz).
Take a break. Spending hours staring at a brightly lit monitor screen at close range is obviously not going to be good for you. When you are immersed in an urgent task the instinct is to continue for as long as it takes, but this can be counter-productive in the long term. Take short but frequent breaks throughout the day.
Stretch your arms and relax your eyes every few minutes and walk about, even if only for a few seconds, every 20 minutes or so. In addition, make sure you take a full 10 minutes off after each hour of work. Research has proved that, in computer work at least, taking breaks can actually speed up the work rate and increase productivity (tell this to your boss if you are caught skiving).
Next week we take a look at the problems computer work causes for the upper body and wrists.
Amiga Computing Dave Cusick investigates the arguments currently raging over domain names In the world of big business, prominently positioned advertisements have long been seen as essential ingredients for success.
The Web is no exception nowadays, with all manner of companies falling over themselves to establish fancy sites. For most businesses, a snappy URL is seen as an integral part of the package.
However, purchasing a domain name for your company, or even for personal use, is no longer as simple a matter as it once was.
In the UK, registering a domain name is a matter of approaching Nominet, the private company responsible for allocating names, either personally or via another company. In the USA people have to apply to InterNIC for a domain name through a contracted company called Network Solutions Inc Of course, the name being registered can be of great importance. Many companies like to be seen as being international, so a domain name ending in .com is a more attractive option than, for instance, .co.uk. This can create problems, because InterNIC has often been criticised for handing out certain domain
names, and especially .com ones, with a certain degree of randomness and unfair* ness.
To begin with, the InterNIC policy was always to simply issue any given domain name to the first person who asked for it. Thus major international players such as McDonalds and Harrods found themselves being beaten to their first choice of domain name by enterprising individuals searching either substantial profits or simple amusement.
Nowadays it seems that anyone with a registered trademark that matches an existing domain name can simply waltz in and steal that domain name for themselves.
This new system suits the corporate big boys down to the ground, but smaller companies (and even some fairly large ones) are getting annoyed that their established domain names are being snatched away from them. British organisations as diverse as the Open University, Channel 4 and BT have been told by Network Solutions Inc (who, by virtue of the fact that they allocate American domain names, have first say on ail matters concerning "top level" domain names such as .com) that their domain names ought to be owned by certain American companies instead.
Understandably these British groups do not want to have to change their established URL This is partly through fear of potential lost business as people struggle to find a site they wish to visit, but principally because the .com domain name holds a great deal more prestige than the .co.uk alternatives - or even Nominet's newer .ltd.uk and .pfc.uk names.
The confusion doesn’t stop there. Some businesses are making a great deal of money buying domains such as, for instance, smith.com or jones.com, then selling them on to the highest bidder as their own personal domain. Some Americans have complained in the newsgroups that corporate bigwigs have even purchased domains named after their hometowns, with a view to selling fancy e-mail addresses along the lines of dave@macdesfield.com. Name grabbing is not the only problem which national name allocation companies such as Nominet and Network Solutions are facing.
Network Solutions announced in April that although there are around 1.1 million domain names in existence that end in .com, .org, .net, .edu or .gov, only about 54% of these have been paid for. Nevertheless, Network Solutions register around 85,000 domain names every month, and each one costs Si00 two own for two years.
Network Solutions have therefore found several other companies proposing to sell alternative naming systems.
Under a new breakaway system called the Enhanced Domain Name Service, American busiNominet are in charge of dishing out domain names in the UK nesses can now buy suffixes such as .web, .biz, .per and .auto through special name-issuing companies - though at the moment these are only accessible by around one in two hundred Internet users, because you can only view them on your machine if your ISP uses certain root-level servers.
Further new domains including .store, .firm, .info and .arts have been proposed by a standards group called the International Ad Hoc Committee, but these proposals have of course been strongly opposed by Network Solutions and their existing rivals such as Online Image Design, who have been operating their own .web domain allocation service since August 1996.
Now some people, particularly Canadians it would seem, are even proposing multilingual domain names mapped to a single Web sites. Oh, what a tangled Web we weave.
Sites of INTEREST Nominet UK - http: wwwjiominetorg.uk Network Solutions - http: www.netsoI.com InterNIC - http: rs.intemic.net AfterNIC - http: www.altemic.net TLDS.html Contact If you wish to contact me, my e-mail address is dave$ dcus.demon.co.uk. Questions, suggestions and feedback are all more than welcome, I also have a homepage, which can be found at http: www.dctis.demon.co.uk . Amiga Computing Oast month I looked at what is the ultimate in Amiga PC integration, in the form of the Siamese system. However, at £200 for the Siamese alone and the additional cost of the SCSI
network, it will be out of the price range of many people.
New from Intrinsic Computer Systems comes a way of sharing Amiga and PC files at a price we can all afford. The Gemini is a basic parallel port link between your Amiga and PC, the cable being in the package.
With this comes Amiga and PC software to handle the file transfer. On the Amiga the installer creates a new DOS driver that goes into the Storage drawer. If you want the Gemini system to automatically start up you Getting from A to PC has never been so easy, Neil Mohr looks at a new parallel transfer system just move this to the DEVS:DOSDrivers drawer. The PC side involves dragging a drawer off the PC floppy to wherever you like.
Run the Gemini on both computers and, magically, a PCDisk icon appears on your Workbench where you will find all the drives connected to your PC, much the same as with the Siamese system.
In use, directory listings seem about as fast as a single speed CD drive, which is not too bad. In my tests copying a 512K file from the Amiga to PC took 15 seconds, this works out at around 34k s. PC to Amiga transfer is a little slower working out at around 20k s.
To put the figures in perspective that is a little over four times as fast as copying to the Amiga's floppy drive. In use, anything less than 100k is copied without you really noticing. For larger files it is reliable enough that you can go make a cup of tea or carry on doing something else on your computer.
The software itself is nicely done, with the file system being a commodity allowing control through Exchange or its own front end.
Being a commodity, you can disable or quit the program at any time and this will automatically close down both the Amiga and PC software for you.
One thing that did occur to me was that PC floppy drives run at twice the speed of normal Amiga drives. So for A1200 users it would actually make sense to get the Gemini to use the PC floppy drive, so getting faster disk speed and easy access to a HD drive.
The problem is that as soon as I tried to copy files over 100k, when around 95 per cent of the file had been copied the software came back with an error, that usually occurred when you aborted, and the file was actually all in one piece.
I would imagine the problem comes from the PC having to spend a little extra time after writing the file to verify it, and so the extra delay causes a time out delay in the Gemini software. The best results 1 could get were through reducing the time out delay, but even so the problem remained.
Looking at the other possibilities there is an Ethernet network that is going to set you back a couple of hundred and pinning down Amiga Ethernet cards is never an easy task, particularly the mysterious A1200 PC-Slot i- net card.
You could go for the Siamese system and a SCSI network, again this is going to cost in the hundreds of pounds. Lastly, you could go for a DIY serial system using terminal programs and Z-Modem to transfer files.
I MIGA-PC PC-AMIGA PC - Amiga: 512k 255ecs
1. 2Mb min 20k s Amiga - PC: 512k 15secs 2Mb min 34k s Many
people opt for the Zip drive solution but including the price
of the SCSI controllers, you're still looking at a couple of
hundred pounds. So considering the price of the Gemini, there
really is no other low cost connection solution on the
market.
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PAD EMULATOR It IB91 DEGRADER (not WB 131 ASM w ‘ your font collector RECOMUED US30 POOL WIZARD -rioctfcn!) PtetticBon UB32 DiVENCEND WINNER - PreActxyi rootem* for uie vrtJi LITTLE WOOD. VERMON. ZETTEH Eel U358 DISK UAG CREATOR created dhfc magazine in 17 NORTH C compiler (2) &ni progtsminglsngtisgt U122 St01.4 tawJSriewvnwve file made very easy U131 tETra COPY ptir* writ *h3* eepy disk g-er U135 MOST USE UTILITIES (2) very usefulutil cod LI14S XCCPV PROfFEStOHAL very powerful disk kqier iTORUMO® 0 emulator U635 AUDIO MAGIC 4-Proccrxkar VJEiococ neper i MOUSE MAT worth £2.99 U6MJ C64 EMULATOR
B utiL* u«u me vntai vvrrrcnmva na over vwgiim UM1 5PECTRUM EMULATOR V2- SpnclrimanrtlOfWttl US30 HOW TO CODE III C (ZdNk). Many eiampka U8M EAGLE PLAYER l!dl»k) tfie best music player 0622 ACTION RE=LAY ViilASOCtSOCLcartndge on disk U»t DELI-TRACKER (2d.-tk) play all mu*« lermat U623 ACTION REPLAY Vi iAt2W ONLY) same ai above Umt SONIC DRUM KIT V2 Make drum s*mpN U682 DISK COPT Pack- coDeebonof ID d*k coper U4S3 OPTI-Utila I-over JO dtik copanOptimac eel 11170 BIORHYTHMS Y4.01 daptay your own btoriiylhmi FREE MOUSE MAT worth £2.99 with every order £12 or over. To claim your I free mouse mat
just cut & return this token with your order + enclose a extra 38p stamp to cover the mouse mat postage & package, offer only available with this token (limited 1 Mouse Mat per order exclude any other offer) i 1 FREE disk If Mobm Mart Mot Rocjiirodj U1B7 M COMPUTER AID DESIGN - Y as commerce product UI8* SHOWlZ UMM sna* rruter 24. Tripe eflec!
U15I SID II copvfOHewmovwrun tike using a mot.
U22C AMOS-PAINT Vggood pakrt paeiage lots af ftarure.
SID II copylOriewmcvejTun tile using a mouse AMOS-PAiNT Vggood paint package lots of tom “'grapf!* wrwrter tool 5 very useful util U22S SUOE-SHOW CONSTRUCriOH KlT Wsy 10 make 17 DISK REPAIR KIT 4-lncLide tSi*k ftpa»r, ¦ '-----"• . •*. awinfo.acr 01 A5M131 U5?0 ASSASIN COPIER (loufetclude Xcopyl'dcot U594 SUPER DUPER 3. (HOT WB1.3) Vtasl disk copier U696 AmiTQOL PROFFESiONAL disk database tool U226 50. MOST USE UTIL load undetete.ioftprociett, fcskmait. Ayunfo.eet U950 STEREO-SCOPIC V2* Iwl I " This is the RAMDOM DOT STERE U951 FORTH PROGRAMMING (NC _______ U957 SC ALA BACKGROUND (2di»k)
High quality image PRINTER MANAGER ______________ . ..14) Tbit ia the RAMDOM DOT STEREOGRAM generaler UJ51 FORTH PROGRAMMING NOT WB 1 J} MUSIC U240 ARCHIVER TOOLS pack mere file on to your disks U427 PRINTER-STUDIO excellent print result* US99 PRINTER TOOL- Include*------* U792 PRINT LABELS f '* - U7S3 STAR PRINTEH______ ...____ ________ UTM 5EIKOS STUDIO - For alt Seiko printer* more spec Pic Mwir driver jortri* eba ve pnmer VPV r.vV'm ii |wuii ’ IL- Include* typewriter, spooter S pirn! Disk iftbeisAjanner* H STUDIO • Ip* ell *w printer* __________________________ .NKHVIJ.good U7D2 V
MORPH V2 create amooth morph animation U7Q3 POOL TOOLS 2(Latest)pred c1ion horie racing, U70S TRONLCAD-beat create circuit board+examolea M0Q1 BEASTY BOYS - We Went Some Pussy songs M002 MICHAEL JACKSON - Song BAD M003 DO THE BARTMAN B, bnl 0960 PROGRAVE LOAOER-New HardOTak U284 COPY S CRACK TOOLS back up your tchwam UJOO MESSY SID II read nrit* PD MAC ec! Idea.
U301 AUTO DISK LOGGER caiaiogue your d.ak U321 GRAPHIC Uti 13) load of brilgrapftic util U324 GRAPHIC util 2(3!even more Graphic tool U333 SCENERY MAKER more lanseape generator U334 EMULATOR COLLECTION U (lot of emulator) U33S FREE COPY back up comrnercial games U337 MODEL 3D BrIHant 3d ocjeci designer U33S MULTI VIS10U (2) disk files utilities U340 HACKER-TOOLS many ripper tool U350 POOL TOOL-oredict horse with best chance U35I RACE RATER Similar to above, but both U358 5TAR CAT 2-create catalogue disk way U359 SEEKER find lost file on fiopy 4 Harddnv* U7G8 LASt WILL 4_______________ U710
PERFECT-PA1NT 32 Very eaay to use palnl package U7t4 ENGINEER KIT vartoua ke*t kh lor Amiga U7lfl MAGNUM 1 9 REGARD irw bell disk rrugxinos creator U721 FONT FARM v3 . Lead of font. Font viewer U723 EXOTIC RIPPER rile a* the bet! «oimd graphlc riper _ J3 PANASONIC STUDIO ¦ 9 A 24 P»n printer d UT34 CANON PRINTER STUDtO not AMO (1 1 UT35 PRINTER STAR 2V200 FONT DESKWER . . UT82 CITIZEN PRINTER MANAGER for eU Citizen printer rs containing many useful printer util A driver* CANNON PRINTER STUOtO 4 or all model* for u if driver A util ¦UCWI rtOTMT HraWHHI 4 BUDDY SYSTEM-,'?) Gi n on line lor e ry
luction 4 V6.M -= AUTO UPDATE MOOS BAT-DANCE REMIXED M017 GUNS £ ROSES ¦ YOU'RE CRAZY I MQ18 MONEY FOR NOTHING - DIRE STRAITS HIT SOHO I M027 BLUES HOUSE (2 disks) I M029 SAFE SEX OEMO - Very Tunny I M031 BETTY BOO (2) needs 2 drives (brilliant) I M058 SGT PEPPER (2D) 1 M072 MADONNA - Hanley Panky Song I M084 054 GAMES MUSIC I M115 MAHONEY & KAKTUS 2 ¦ 40 tunes Compilation I M125 ADAMS FAMILY I Ml50 T1FFANNY -1 Think We re Aie-ne Now | M171 MADONNA • (Like a Virgin) I Ml73 JANET JACKSON - RHYTHM NATION I M177 PET SHOP BOYS I M1B4 SAM FOX (Please Me) I M166 MADONNA (Rescue Me) I M188 JOE LE
TAXI I M189 MICHAEL JACKSON (Smocl Criminal) I M194 JESUS ON E S (2 disks) I M205 RAVE - More Rave I M262 A TO Z OF C54 GAMES MUSIC (4) Brillianl I M314 DICK TRACY (Madonna) (2) | M335 STAR TREK & STAR TREK NEXT GENERATION (2) U 7 DELUXE PAINT 4 outdeluaePahlmaun®, ... . .. ----- UMI VIRUS CHECKER Y6.54 -=AUT0 OPOATE MONTHLY - US82 OIRECTORY OPUS V4 add E«tr* CommandBUTTON U9A3 MAGIC WB 4 MAGIC MENU .Both Lateil version U986 YiRUS-WORKSHOP VS I-the best Virus killer U987 GRAPHIC-CONVERTER (2D) Convert picture e«1 « moal R largest collection VIDEO TITLERS TOOLS U993 IMAGINE STUOlO V2J20) The
he*l PO Image (picture) proceaior availabfe rival even the commerci*! Costing hundrei ol pound, (not kl.31 U969 POWER-CACHES Speed up disk loading Accesses 17970 MARODRlYE SECIiRfTr' 9 Lirge eoiMttJor of Hr U730 SOFT AGA fA500plus or A500) 4 min 1,5 meg U731 A - Z GAMES CHEAT far over 500 aamee LT732 MINI MORPHS Create TERMINATOR 2 ttleci U181 VIDEO NOTE database lor your video collection.
U43t VIDEO APPLICATION (2 disks) many video tiller prog U25Q VIDEO TOOL (3) loads of video util*. Recommended U964 TELESUBTITLE • new vldoo litter U9S5 VIDEO M AXE V4 33 .The latest in video U352 DESKTOP VIDEO 1 & 2 (best video Uuer tool) CAM- U360 R.P 0(2) adventure creator U3S3 DISK REPAIR KlT-ulvise 4 refliit damage a sk U372 WORD SORT prec**i ASCII file scerity programe eg Lac koul2.Password 4 many mere 0971 W.R0-CH5K 4 FLOPPY DSK DOUBLER (EpujnctW U973 CHEAT FOR 800 • GAMES, LEVEL CODE «A(2| ... tttaril U734 S.KICK PROFESSIONAL »3 2 Various K al*1 17739 TURBO IMFLODER V3.1 powerful disk
cruncher U74Q CROSS DOS S.I plui reab'wnle PooAKKlA disk
- --------------tWXw “ ‘ iWBI 3 U377 NCOMM III more modem ton
ware . Packer utl U380 UNICOPY lintaahc (ktk Copiar U399 f R
ACSC APE VI 2 new fractal aimilaf id VtSTA U400 SOUND TRACKER
V2.5 music maker U42Q SPEED BENCH (not Wbl .3) create auto two!
Wb U425 NtB 2 very popular copier U435 The RIPPER
COLLECTION(nct WB3) lot ripper LM12 SYStNFO test 4 pnnl inlo on
ycut AMIGA sys 0444 FONT FARM fcnt creatoriecitsridastgn new
font U974 HO GAMES INSTALLER 2 in*!*!! Tops games EGZC0L2 Rise
Cf the roboLMortal Combafc 4 n 17975 DUS VZ4M Pro. Crunch enure
dak. Fnoll J) 17974 MAGIC 5LECT0R VI .4-Change Magic WB oack
drop 17977 MAG CAB ICON ARCHIVE (3) 1000 * of Ugwb icons 17995
X-PASSWORD-proetccr your hard-floppy drive U979 ICON
AchflJVEiJ) T000 s oi normal leonjarty Amiga) U994 TEXTURE
STUOtO. Render Various Tenure rmenvr more Disk util recommend
U742 HOW TO CREATE AUTOBOOT DISK complete . Uni
- --------- . - OOTOW 17741 HO-OISK TOOL B( TITLE 2 ¦ Greet new
VIDEOS titter . __0 TITLER (2 d sks) more VIDEO TlTLER-BEST
U920 TELESCROLL 2 (not WB 1,3) Easy to u*« Video titter toads
of feature* U921 WEDDING VIDEO ANIM (2 disks) Requires O.Pslnt
U746 30 GARDEN DES U747 ASTROMY V2 | 17749 DISK REPAIR L__, _
____ U7SB MUSK CATALOGUE (net A500iU) very easy t U751 SYTEM
CHECKER TOOL muat tor any Arnica or™ U7S3 HARO DRIVE UTA.Iet
more Hard DRIVE UtlL U754 PARSE HOP hsiaiMt (tomplei*) UTM PRO
CAD riecboniC lasesr circuit board designer LlTSe WB MENU
LAUNCHER memu system, easy to uae UT50 ICON PLUS (3WSK)
Hundreds c4 stunnlnfl ICONS LTT51 RELOCK7T 1 4 latest WBI 3
emutotor U7&3 FAKE FAST MEMORY make more alder soft-war* run
U777 TELE TEXT R6C1EVER prcyeci tughly reconraeod U7S1
OCSTfiaCE V2 di»pv*y m'omaton why some programe refuse te run.
Also moniwr Amiga activity RECOUUEffi} um POOL WVNISER GCU)
must to ad gamer U73S HARD4MSK MEMOHY V2 use HO e* rnemory tro
MMU) m any angle bi edkhon t star planets iy a Hdj.ndc- 17457
WHOM 2 (MtSKj DetiLdstabase on!1 U470 FINAL FONTTER 1 U923
VIDEO MANAGER (Nat A500 1.3) Vkteo cataloguing system U925
Video Tittler ¦ very good video titter _, _____ . (2 disk)
Staf-trek magaair* 17473 FINAL FONTEH 3 |4cdi»k) Sur trek
magaiin* U4B0 HARD DISK CUCK-HardOrive menu* syjSem U49Q B-iec
UtI- Anaci.nq pack with 207 utilities U49T PROTRACKER Vjfcest
music wnter program* U432 WORK-STAT 0r*2dnk WB1.3 enfv
WB-repMe® U495 HARO DISK I7TIL trj collection cf Harddisk tM.
U995 BOO ICE BEATER- acmbfing program* to *fn be U»7 HO GAME IriSTALLlR 3 install w game« H um EXOCTIC RIPPER V3 6 Latest ripp® ! DAMAGE OR LOST REPLACEMENT (OUR) .. WORKBENCH 1.3 &. EXTRA DISK (ES.99 ) WORKBENCH 2.0 & ALL EXTRA DISK (£7.00) CH DISK ?
UtOCH CAH DATA ANALTST-cfletk ye® t*r p*t?orm*nEe U1002 TURBO CAT4 WB 213 ®Vy) catalogue CrMto UI0O3 LonORY WINNER V2-n«r version lit 005 BASK-ELECTRONIC-Teach all ascut ehtronlc U4MW. .. .
USQt THE MUSIC CONSTURCTON KlTitUle amlga Own) U5D4 HOT-STUFF-eiora util ®*k cerrofalion USDS Y1R US KILLER 4 &SX fl E S AL V ACER r P AJRE KIT US07 DCCPY V3 PROFESSIONAL -Eicdenr Disk copier U5D9 ULT BOOTBLOCK AD-ficctblock generator maker WORKBENCH 3.0 & ALL. EXTRA DISK (11 .09) Repair ( r tj laws C*r y wor S r«alv or- aystviir** rlI-tIc only C3 i sr cStmH . Not* oriijmc*! Only , T of:- ‘.•'tvrr' c».-Tir.j ri ck:k m rcr fi-ir-cvr y:-icf rtoJ van iik.-jci iiki' U1008 HARD-WARE PROJECT 1 (2) S«JB druen cf proMCi ev*n h®* to fit Amigas in a tower use U1009 DATA ALERT 3-srpUu-, «fty rour wmputo
W*$ h U10I3 WB2.04 INSTALLER-tnetail ASC0*J'A6TOto HO U739 HARD-OiSK. MEMORY V2 ute HO t* memory !ro MMU U730 VCNDOW BENCH V2 (WB 20! 2is r*w werkbtnCh replacement, include lot of useful utilities IT791 COIIPUTER DtAGNOSTIC TEST V9 arraga FiUl finding U5tC ULTIMATE 3D0T-3LCCK Coiiecbon lUrrore US12 ZIRCON UTIL-30 MOST USE UTIL 2 bnTlsnt U515 WIT COUPLETE UTIL 20 rm*i use ufii diMtfU Ortmco MiklL Printer Pack 5 disk pack wrlft all the latest printing programs specially designed for printing out high quality documents, text A pictures etc and it is even able to print out A5 Booklets very
handy). Easy to use.
A must for any Amiga owner with printer.
COMPATIBLES WITH ALL AMIGA 5 dr. E4.99 £4.99 5 disl- Printer Pack (S disks) only £4.99 ¦W EtOO LITTLE TRAVELER .mlomallon on world wide El01 WORLD GEOGRAPHY world With map 4 text.
E103 DISCOVERY OF THE ATOM tutorial on toe Atom (20) E104 DESK TOP GUIDE TO MUSIC13DJ guide 4 tutorial El07 TRUMPTY FIREWORK ALPHABET Very entertening G872 SCHNEBITZ Commercial quality puzzle games GATS DELEXE GALA v2,3(n**»i add new feature & bouns gemrne * 2 player RecOmmENO. Get it now G8T6 THE KRILLIAR INCENDENT lik* EllTE2 £pte G878 QUANTUM-Moze coleet VesCa e type game* G542 ROAD TO HELL brliian! C*« racing EDO3 TREASURE SEARCH find the hidden treasure E004 LEARN & PLAY llnol A1200)many maths 4 game* E005 LEARN & PLAY H more education proqramee E006 SPANISH TRANSLATOR Spanish*, English
G240 QUADRIX very addjct eaccllrnt G242 TAKE EM OUT Ilk* to Op*ratiort won 0253 DESTINE MOON BASE Arcade conversion GBT9 RAG TO RICHES - like M0N0PL1 0552 ELEVATION g*me*li*M, on II
- -------L WALKER------ SE 13 (2D) I DADSA MOI GB59 MR MEN
OLYMPIC (2D) many event to ‘" 4 small hand held gam El 09 MR
MEN OLYMPIC (201 many event io complete E110 CULT TV DATABASE
I2DJ Info on early TV series El 12 HOW TO DEVELOPE PHOTO 2 (2)
dclcvope your own.
G300 O-BOID cross TETRIX and IHVADERS.
G303 DIMENSION X 2 player LIGHT CYCLE GAME G310 NEBULAR Excellent 3D shoot em up G316 GALACTIC Excellent 3 levels arcade E011 EDUCATION PAGX1 pack with dozens of education programs ranging from maths, science to educational game* recommend suitable for any Amiga. 5 disk pack only C4.95 G317 HYPER-BALL Speed ball +!evel editor G320 GHOST-SHIP Very good 3D adventure G325 BATTLEMENT huniSh back of notch* El 19 DINO WAR Quiz on dinosaur* El 20 JUNIOR MATHS Great learning Aid for teach kid on the math subjects. RECOMMEND G329 MADONNA NUDE PUZZLES for 13. Only E020 WORLD DATABASE requite (2»m*g)
ireds. RE El21 PICTURE PUZ2LE brlllanl JIGSAW type game* El 22 WORD FACTORY Briilant. Leach kid words G6G9 MUGSY REVENGE gangster graphic G672 JIGSAW I2DISK) very playable ilgisw came G673 BOBBY GARDEN • DIGGER (NEW) Bnllani Q674 HIGH OCTANE F**i car racing (natwbt.3) E02I STORY LAND II interact puzzle gome, r*c . ••¦''¦¦‘oi- *..««¦ jou 4 larigi.
Your k E025 SCRABBLE require 2-4piayer. Briilant G333 CYBER-NETIC BrlUarrt 8 way Weetu.
G334 DONKEY KONG *(A1200 order code AGA296) G33S CRAZY SUE II- best platform to date 0342 SUPER SKODA CHALLENGE (S track editor*) G344 STAR-TREK similar to RAI02 but harder G355 DOODY very cute 3 eit emely addict , G356 WONDER LAND amazing graphic lecommed G362 DELUXE PACMAN - besl pacman ever release G367 CARD GAMES collection E022 LANGUAGE TUTOR leach you 4 language E023 TALKING COLOURING BOOK talking Dpninl E024 EASY SPELL II improve your kid spelling KID DISKS 1,2,3,4,5 Eacolleni collection of education program* Ideal for loachlng kids various subjects while retaining Ihe fun GM4 Wipe
OUT-mindlM* blMtlng gam** G680 SPACE-INVASION 2 ¦ Fantastic Galasam GE81 AUTOMOBILES - PD version of SKID MARK brlt G682 BANDIT MANIA - Briilant fruit machine demo G685 PROJECT BUZZ BAR -0nliani n*tmO.(J E026 WORDS can help you solve Ihe crossword E027 OSWALD Very colourful largo cartoon game cum cum imnu h.uH » .. huhrin G88G SUPEn MEGA FRUD-All new Fruit Machine G84B DRIVING MANIAC 30 (fill vector like IndiSOO car racing- very fast RECOMMEND G889 PLANET FALL - Luner Under clone G891 BUCK TOOTH ADVENTURE Very good mufti level shbol'eoilectern up RECOMMEND G892 PENGO 2- Maze type games.
Recommend G893 SUPER OBUTERATKW Blast asteroid vqrv alfflltar to PANG2 lot of weepon RECOMMEND E031 IO TEST * 10 GAMES pack I excellent E033 TYPING TUCMR very good typing tudor E035 CHESS HELPER helprieach how to play Z (notA1200) area H Very playable si E036 BASIC TUDOR learn about Amiga basic Prog G732 DETHELL IN SPACE, fl___________ 0735 OVEHLAHOER Brtitnnt arcade MOON ALERT G73T SERIOUS BACKGAMMON The b*»t in PD BG EDUCATION a 2,1 GA MES PACK Collection ol the very bcsl ol education programs ai a 21 games pack, a very popular combination lor kk (run on all Amiga) 5 disks pack only E4.95_
that accurately calculates toe position of the planet tiroiiAt to PANG 2 tot Of weapon RECOMMEND 6894 SUPER INVASION It -New SPACING INVADER G397 THE SHEPERD Briilant POPULUS clone. REC G896 ALIEN GENOCtOE 12) Shoot aliens set in space.
GB99 PUCKMAN. One ol toe better PacMao orrouret G900 SUPEB-fiATTLE ZONE JO (not WQ1.3) G901 M*A*S*tf a rANTWAR 21 pUy very *rmlUr to . ¦ of Weapon (BrBfont) Au5f*BHE£ a mo H VERD TESTER should help you with french.
G771 STAR WolQ [2 Di*k) brtlfanl Thrust
- ------------i---iCCER very nmtlar
t. RECOMMEND G7T2 UN-SEI ' - :”-r;; ffxtmtf rnyiPS ww rs -, «i w
tst*!hx »m»,tcui.a] Ml wax can «*A ka we* r*v:iw
* i ttMXevietale- r, •Mykar t’Fr-vr;: orxiy -99 G773 FRUIT MANtA
Bniienl Fruitmachme.
0774 TRICKLE TREAT -Ilk* DOOM on the PC G775FOOT-BALL MANAGER-new version G392 STRIKEBALL br-Hant base ball done
- ----------- not A1200)
* street trgf G3S9 TRA1L3LAZER. Bnllant (not A1200) i
------------UltOH Uur elreet lighter y or e of ft kind on PD
El32 WORLD HISTORY BOOK £038 AMIGA TUTORIAL 7 part Mortal E039
COMPUTER CARE how lo care about AMIGA E040 GUIDE TO LOWER BACK
PAIN Mortal the El 33 LITTLE TRAVELLER II12} Inlomation on
world wide E134 X-FILES-Guideto the TV series very interesting
El 48 CHESS & TUTOR - FULLteach you how to play chess G406
TOTAL WARS -atrainqy like chess in a G4T1 BATTLE CAR 2- 30 car
racing G431 HESTER CARD GAME- ticurt OF fun tot A quiL G435
ROULETE aenwean rootete eacefient I G42S TBA1LBLAZEH 2 C64
conveeston G441 E-TYPE 2- very oood asteroid greet graphic G443
OLEUP1AD DISK (2D) Olympic sport evmts G44S DESCENDER GAME
tank, search 3 desender G-J-56 OSUDOX eiceilent ArcedeYPuczte
game spine A how to avoid back pain, (recommend) E04t KlD
ALPHABET display an alphabet letter E042 FRACTION 4 SILO JEST
maths S game, excellent El 50 INTERNET-FULL E161 CU 8 SHELL TIT
El 62 DELUXE PAINT GRAPHIC 'do lo interne! & superb ghway
iRJhei|7| fiacal lor begii JTOfl V 3 A 4 RECOMMEND „___...
'.ana lor a game?
6507 ACE SPACE nlc« Ptatform games 69156 COLOURUAtliA sMe.5CtariS type puzzle games 0910 HARRY HAOOOC* BrUfenl p ofmer g ics 6912 MANGLE FENDER -anilant. Smasti up other ca .Tank ect to win. Estrendy addicted, get rt G913 ARCADE GAMES CLASSIC Vol 1 * 2 (2d) G9i4 HEUCOPTER toy hke Desert ainke 0915 COW WARS. Very addicted 2 pUyet games 0916 ISLAND -Play like Uonopty.
0979 COP THE LOT Pro Latest Lottery creditor G920 LOTTERY PROFFESIOMAL Thi* version use EG43 MATH MASTER leacnTest you more on maths £044 STEAM ENGINE V2 graphic 6 lutoria!
£045 PETHOL ENGINE tutorial S animate grannie £046 GAS TURBINE ENGINE tutorla 6 an.m graphic £047 STIRLING ENGINE tutorial & anim graphic EQSO DREAM FOR ANGEL explain the meaning ol dream £05! INVISIBLE WORLD briilant recommend EI63 JAPANESE - teach you tne lapane** tent
- --- TOfjj ~ -CECi.
.iNEr 1- *pel E168 CROSSWORD CREATORoesi E164 PAINT IT (nol A500I.3} latest CotOURlN?
Et65 KEY BOARD TRAINER An excellent tuping tutor.
6166 WORO POWER- speiichecK'crossword solvcrrtcach ____________ -design etostwotc E169 CHESS B A TlfTOR bnllant Cr ss II gomes E170 HISTORY OF AVIATION Vol 1 Excellent disk El 71 CHILD FAVOURITE-Education proq E172 ANIMAL LAND-Leam about antral E175 FRANTIC GUIDE TO COMPUTER(2D) bnllant 8 funny OonpNc adventure . .. pi . ____ JtT-goudTruttn G478 AMOS CRICKET cricketg ket games 2 ptayer battle ery chaBengtn.
E056 WORM HOLE simp1® game deal for children E057 APPLE CATCHER catch falling apple brilliant £058 CROSS MAZE A CRYPTOKING 7 excellent kid games G921 UONOPLY, (board gam**) Th* best i G922 JET WILLY 3 • excellent pl*Ho»m gan G7K3 SEED OF DARKNESS-Brittan? Graphic advMi G784 NANO FLY Superb aaplor* g*m* RECOMMEND G765 THE GREAT COLD RalD vr?T,dd.cted rt1»7 1U1 171X0 SAW O 1 RTCCYl « t THE COMPLETE GUIDE COME WITH HUNDRED CF SCREEN SHOTS TAKEN FROM THE STAR-TREK SERIES. SUPERB.
E1 SI SIGINTURE CREATOR customise your own siginture E182 VIRUS WORKSHOP V4 comprehensive guioe E184 IMAGINES VIDEO 2disk E1&5 WORKBENCH 2 3 GUIDE On !m* heipGomplete E210 LEARN a PLAY 3 Latest Education & Gomes E2-W BARNEY THE BEAR GOES CAMPING (2d) Bnllant teach your child about animal E24I CCMMS GUIDE VJ.1 beginner modem user E242 GUIDE TO WEATHER (3d) superb Complete guide to the wentoer recommend E245 MATH ATTACK- Maths relate games lor kids £242 ANIM AL-LAN[Wdeal lor young kid Excel G492 ZOMBIES A DEFENDER 2 ld.iu*t c games G494 MERCANEBY SIMULATION JO game, 6499 UFE -simulation very
interesting G5Q0 TRANSPLANT dbien Of level tost« E066 TARRQT clairvoyant m a instance £068 GALLOW fancy a games of hang man’ EQ70 MATH OR'LLS teach ail basic math skill Vgood G783ZEN0-MORPH -Grant grahlc G769 TASK FORCE very good MND SHADOW done G790 GREEN FIVE Amarmg 3D graphic like G791 PROFFESIONAL BINGO CALLER G792 MARTIAL SPRfr »ke Street tighter U 0798 6 EXCELLENT CARD GAMES collection GB09 BLITZ 2 f**t action shootirg games GB10 EXIT 13 Briilant puzzle GB11 TEMPORAL MISPLACEMENT-graphic adventure G812 ADAY AI THE RACE.V.Goaahoraa racing game* G82Q BOULDER ORIGINAL with BO tevrl G821
BOULDERDASH caverteval Construction kri G822 BOULDER COLLECTION 2.3 160 lev*l (2ditk) mi* anin ncn o ir-w um can a J.l I G501 KLAWZ THE KAT-gieto ptatfarmgarrwi* G511 HIGH WAV HELL Ska SPY HUNTER on th* C64 G930 WHEEL CH7UR G G931 NIUBLE-Brillant New arcade®____ G933 BLACK DAWN 3-THE NEW BEGINNING 12) b 3D adventure. RECOMMEND I C535 BLACK DAWN briltont graptoc adventure G535 MORIA 5.4 The latest Dungeon & dragon G539 BrtpGEGqod version of bridges ideal for all who interesting or studies in science recommend, this pack come on 4 disks E080 KiDPRtX great children pant! Programme EOSl ASTROMi
PACK- Tlx* i* a mazing collection Ol programe relate lo tslromy. Can help lo locate certain or sui position ect mull lor anyone who studies aitromy or ncttoy qreat (4DiSK) EOTJ PICTURE A LETTER team foread,- fvst *1cp EOT4 AUH3A BEGINER GUIDE luiorul on Amigas E085 NODDY PLAYTIME demo Very good Superb 30 adventure RECOMMEND G934 R3 ROCKET (NEW)yery good rockets games 093S BATTLE SHIP- the finest PD version ? 926 LAST LAP - Fast csr racing _ _ G540ORK ATTACK bloody adventure mw*nvm £243 PICTURE-MATHS-Matns proqrom Iqr k ds £246 RE GIN £11 GUIDE TO WB 3(Ai200only)
* '¦ ' earth £247 GLOBE FACT(I) lad about planet eartt £248 KID
ONLY, 6 exeeleni game to play with §250 SANTA -Help Sin la
collect present games GAME HINTS & CHEATS II Plj) your
tnauritoganeferige? But art gel to cw End si level or $ »fW?
Kh-ijg protin with tore gamss? 5 disk paci frtb 1000s of ganes
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HECQ»MED Common People Paul Overaa takes an excursion into the
conventions he has found of most value....
- L=I® then result=x+y then resu11=x-y when choice=3 then resu11
=x«y when choice=4 then result x y otherwise resuIt=BflD_OPTION
end return result n |_ ¦' : rx exanp I e add two nunbers
together subtract two nunbers multiply two nunbers 4! Divide
two nunbers 5: quit the program
- lease choose an option 1-5 Jhe answer Is 29 please choose an
option 1-5 Predefined numbers and text, routine separation,
indentation ¦ this month’s coverdisk example has it all!
0 ADAPTION choice’ In recent months those of you who visit my corner of AC's Website may have noticed that I've started including notes about the conventions t use when writing Arexx scripts. Of course not everyone is into the net surfing thing (nor perhaps wants to be) so I thought i'd spend this month not only sketching out the more important guidelines for the benefit of everyone else but also putting together an example that illustrates the conventions in context.
One fact which seems perfectly obvious when written down is that you're likely to make less mistakes when coding scripts if you make sure they're easy to read. All programmers have their own ideas on what constitutes an easy-to- read program but one thing I've found particularly helpful is the use of understandable names for variables. My choice is lowercase names with underscore characters to improve readability. For example, an Arexx statement which reads loop_exitJfag=TRUE, tells you much more than something like... Ief=l.
Functions are next on the list and since these are intended to help split up your code into isolated logical units, I find it a good policy to use j* -* style comments to re-enforce that separation. And capitalising the first letter of each part of the function name, ValidOptionQ, Length() and so on pays dividends too. Arexx itself doesn't care about the capitalisation (function names, like variable names, are all treated as upper case anyway) but the above mentioned arrangement does seem to aid clarity.
Take these two forms for example... VALIDOP- TIONQ and ValidOptionQ. Presumably, like me, you'd agree that the second form is to be preferred!
Above all make sure the name tells you something about what the function does - it may seem all very clever at the time to create a function called WhatADayForADaydreamQ but six months later it's going to be you who is sitting there wondering what the hell that function does!
Numbers constants Most programmers agree that eliminating number constants (often called 'magic numbers' because their real meaning inevitably becomes lost with the passage of time) and static text is wise. Unfortunately Arexx doesn't provide much direct help in either of these areas but it is possible to set up 'pseudo constant' values by loading values into variables which are then subsequently never altered. My preference is to define uppercase names near the start of a program because this makes items easy to find.
And because symbolic names, rather than the underlying numerical or text definitions them- within the main sections of the program the appropriate error message can be displayed using: say BAD.OPTIOH Equally important is the fact that the message, which may actually get used in a number of different code areas of the script, is now defined in a single place. Any changes made to the initial definition would, therefore, result in that modification automatically being used throughout the program!
Commenting To make it easier to see the parts of loops and sets of statements enclosed by DO END markers you've probably noticed that I indent (ie shift to the right) the 'guts' of the associated code like this: selves, are used, scripts almost automatically becomes easier to understand.
There is, incidentally, a good case (particularly with larger programs) for eliminating all text messages from the bulk of your code. If, for instance, you set up this definition: do if choice 0 & choice 6 then call ValidOptionO else call InvalidOptionO end DoCaLculatton I arg x,v,choice se tect when choice=1 when cho i c e~ 2 'sorry • you siede a wrong lenu return *---- SRS CEI Editor It doesn't affect how the code runs at all - but it does help make the fact stand out that a loop, DO END markers and so on, is being used.
Again I think it's a convention that's worth adopting!
All Arexx programs have to start with a comment line so there's a good chance that there will at least be a program name at the start of your scripts. But why stop there? - additional comments can make a world of difference to a program's understandability - see Listing I. You may understand a piece of code when you write it, but it's amazing how code tricks, which seemed perfectly obvious when written, appear to lose their 'inherent obviousness' as time goes on.
So, as far as conventions are concerned that's about it, with the aim simply being to adopt guidelines which are easily usable. Luckily for the most part, all that's really needed is a little common sense and consistency and, if you take a look at this month's coverdisk code, you'll see exactly how the various conventions I've discussed fit together in practice!
* lyscript.rexx 7 * Prepared June 96 7 r This script is intended to be used with the yordworth word-processor. 7 * It reads a larked block of text and converts ell iiperial leasureients 7 r contained in the block into letric fori, 7 Listing 1: A few notes like this at the start of a script can serve as a useful reminder of what the code actually does!
Amiga Computing I Love lols of text Neil Mohr continues his ST series, unveiling more of the mysteries of HTML Continuing from where I left off last month, you should now be aware of what is required in setting up a really basic Web page. More importantly you should know how and why the HTML tags you used do what they do.
As I was saying last month it does not matter how you lay text out in the Web document, the only formatting that will be done is when you use a formatting HTML tag such as BR or P , that adds a return or a new paragraph.
Another formatting tag I mentioned was the heading tag H1 this is actually one of the six possible heading sizes. So the real form of the heading tag is Hx , where the x can be a number from one to six, with one being the largest and six being the smallest. To actually pick out the text that you want as a heading, the text has to be 'enclosed' in the start tag Hx and the accompanying close tag Hx , 4 s you learn more HTML tags your pages will slowly begin to look better and better Last month I told you that many HTML tags come in this form, where the text effected by the tag is
enclosed with a start and end tag. The end tag being the same as the start but with a forward slash added.
Another useful group of text formatting tags are the fist tags. These allow you to set up a list of items that have bullet points next to them, perfect for contents listings or if you want to highlight a few distinct points.
In HTML there are two types of lists: Ordered and unordered. This simply refers to whether the list should use numbers or bullet points.
Whichever type you choose, all the list points have to be contained in the start and finish list tags. Either UL UL for an unordered list, or OL OL for an ordered list. To mark each list item use the LI tag at the start of the text.
ut U point one li point cuo U l3st point case. This short example illustrates a good use of this.
ol li intfoduction ol type = i L i prea«*ble 1 i nt ro Li suunary ol li ihapter 1 ol type = i li intro li uhat' that ol li Chapter 2 ol That pretty much wraps up the basic text formatting HTML commands, there are others but most are just variations on what I have already shown you. A tag worth noting is the FON7 tag, this is one of the unofficial HTML tags introduced by Netscape but is supported by almost every browser so is worth a mention.
Using the size = attribute you can set the current font being used to any one of seven sizes, similar to the heading tag but more flexible.
As standard the default or base font size is three, this can be changed using BASEFONT SIZE= tag. Why would you want to do this?
Well, you can set the font size as an incremental change from this base font size, such as font size = +2 or font size = -1 . This would allow you to design a Web page and if you wanted to increase or decrease the over all size of the font simply adjust the base font value, and the size will change for the entire Web page. * One final tag that it's advisable to know about is the horizontal rule, or HR tag. This simply puts a horizontal line across the Web browser at the point the tag is. The tag can take two attributes width and size. These define the width and thickness of the bar in
pixels. The width can also be specified as a percentage width of the browser window.
ul GOT NO STYLE ol li good hey?
ti the list did li the nuioer for le ol A final point is that lists can be nested so you can have a list in a list, in a list. Using this ability and an attribute that allows you to change the type of 'numbering' the list uses, you can create a good content-style listing.
As standard, the ordered list uses numbers, but you can tell the list to use either letters or Roman numerals instead. Setting the type attribute to either A a or I i you can use either letters or Roman numerals in upper or lower 171 Amiga Computing If II V 7 QQ7 It is a sad fact, and I'm sure our production editor will agree, that I have no style, but HTML does, tons of the stuff, all over the place. Style tags here, style tags there, style tags bloody everywhere. Certain things apply generally to style tags, one thing being most tags have an ending tag such as BODY , another is that many
style tags have additional attributes that can be applied to the way they work.
For example, the paragraph P tag can have the align attribute added allowing you to have text in a certain paragraph aligned to the left, right or centre. You use the attribute, as with every other attribute used in a tag like so: P align = rights All the following text will be aligned to the right of the Web page. As you use HTML you will come across this attribute more and more, the align option is just one example but it is widely used by many style tags and will crop up a lot.
One little thing that I have forgotten to mention so far is that HTML tags are not case insensitive, so you can write HtMl or himl or HTML and it is all the same.
I've recently had a couple of emails from new 680x0 coders who have been having difficulty trying to use the mathffp library to perform floating point addition, subtraction, multiplication and division. In both cases the problems were related, not so much to use of the actual library functions themselves, but to the amiga.lib parameter passing issues.
Paul Overaa gives an explanation of how floating point numbers are used Ployia; Tl« NvMbers!
The Amiga, as many of you will know, has several maths libraries available but basic maths functions can be handled by the routines present in the mathffp library which uses a floating point number format known as Motorola fast floating point (FFP). This library is opened like any other run-time library by loading a pointer to the library name in al, the version number required into dO and doing an Exec OpenLibraryO call. If you use a standard function call macro to do this the code will look something like that shown in Listing 1.
Using the library routines themselves is easy enough and all the available functions incidentally are documented both in the Libraries volume of the RKM manuals and in the autodocs provided with the official Amiga include files.
From the mathffp library viewpoint parameters are passed using the appropriate 680x0 registers and to add two numbers together, for instance, you just load registers do and dl with pointers to the two FFP arguments, make a SPAdd() function call and the result comes back in do.
Start lea rcath_nane,al pointer to Mb r.ane Listing 1: The aoveq 0O,dO any version will do!
Amiga maths openlib CALLSYS OpenLi bra ry,_AbsExec9ase libraries are aove.l dOf_HathBa$ e save returned pointer opened like any beq exit quit - library not open other The general parameter requirements of the mathffp library are such that, with functions which require just a single argument, register do is used to hold the FFP input value. For functions that require two arguments register dl is used to hold the first FFP value and do used to hold the second and in all cases the results come back in register do (so any argument originally stored in do will be lost).
You can, incidentally, use the microprocessor condition codes to check a number of result conditions. The Zero flag will be set if the result is zero, the Negative flag will be set if the result is negative, and the Overflow flag can be used to tell you whether the arguments or results caused the function to fail by overflowing (needless to say it's important to check this because overflow will usually mean that the results obtained are meaningless).
Parameter Passing convert_2 pea a r g2 place arg2 on stack jsr _afp convert to FFP addq.l M,sp remove pushed arg2 move.I dG,d2 arg2 in d2 convert_l pea argl place arg' on stack jsr _afp convert (argl now in dO) add.1 4,$ p removed pushed argl Listing 2: Typical code add_args BOV*.I d2,dl copy arg2 to d1 for adding two numbers CALLSYS SP Add, JiathBase add dG and d1 FFP nunbers together While the mathffp library is ostensibly used in the same way as any other Amiga library, unfortunately there's a snag in that in order to use it you've got to get your numbers into FFP form in the first place.
If you also wish to display the results, yet another step will be required because you'll need to convert the FFP numbers back into ASCII form. One easy approach is to use the ASCII to FFP and FFP to ASCII conversion functions, afp() and fpa(), which are available in the amiga.lib linker library.
The bad news is that the functions have C language interfaces so you have to pass function parameters using the stack rather than in registers. This means pushing the parameters, making the appropriate amiga.lib function call, and then re-adjusting the stack so that any pushed values are effectively removed like this: convert_1 pea argl place arg1 on stack jsr_afp convert Carg1 now in dO) add.I M,sp renoved pushed arg1 This type of conversion needs to be done for all the arguments you are going to use so the code for, say, adding two numbers together is going to take the form shown in
Listing 2.
Obviously the amiga.lib parameter passing mechanism and associated conversion code will Viewing both executable and source together using say the Devpac debugger should convince you that working with the mathffp library is no harder than any other once you've got the hang of converting the parameters to FFP form follow the same basic plan no matter what mathffp functions are being used. To multiply two values together for example, all you'd need do is change the mathffp library SPAdd() reference to SPMulQ which is the multiplication function. In other words the last two lines of the Listing II
fragment would end up looking like... aul_args neve.I d2,d1 copy arg2 to dl CALLSYS SP Rut _MathBase aultiply dO and dl FFP nuabers All we need now is a nice simple example to put things in perspective and you'll find this on the cover disk. The code uses the mathffp.library to add a couple of floating point numbers together and if you assemble this, link it with amiga.lib and then run it under say the Devpac debugger you’ll be able to see final floating point sum (provided in a normalised 'mantissa plus exponent' form) stored in the result string.
Amiga Computing II n V 1 QQ7 Continuing the C tutorials Paul Overaa prepares the ground for some Intuition programming... ping loUH the loup Since January we've looked at the mechanics of writing a compiled program and learnt a little about C functions, variables, variable types, arrays and pointers. Most of the examples have been printfO based although, in the last issue, things got a little closer to the Amiga as we opened our first window. You'll remember, however, that I deliberately steered clear of Intuition's message handling and made use of the dos library's DelayQ function to
control the amount of time the window appeared on the screen.
For a first example, this approach was fair enough but, with the C page now set to continue, it's going to be possible to move into Intuition programming in the real sense. In order to understand how Intuition messages are handled though you need a reasonable understanding of C's while and do-while loops so this is what we're concentrating on this month.
These loops allow you to repeatedly execute a particular statement, or code section, for as long as a specified condition remains true (ie is non-zero). With Intuition programs, for example, an event handling loop would be used to continually collect and process the messages that occur whenever gadgets, menus etc., are used.
As far as C is concerned the definition of a while loop looks like this: while expression) statement where the statement part may consist of either a single C statement or a block of statements enclosed between braces in this fashion: while (expression) any nuiber of statements These loops are known as 'pre-test' forms because the condition which governs whether or not the loop contents are executed at all comes first. The thing to remember about this type of arrangement is that, if the test fails initially, the code inside the body of the loop will never be executed. For some purposes
this may not be quite what is required so C also provides an alternative (post-test) construct called a do- while loop. As before braces are unnecessary if only a single statement is involved but the form that we'll be using is: do any nuiber of stateients } while (expression); Here, because the exit condition test is made at the end of the loop, the body statements will ? | loops EG I Type sonething and press the return key He I I o Hello an * Pre5S the return key dUIT Bye!
Understand how this month’s example works and you should find the next instalment relatively easy!
Input on a character-by-character basis. Key-press- es are collected using another standard C library routine, getcharO, and formed into a conventional C string by placing the characters in an array.
During this time a counter variable (i) is used to keep track of where the next character should be placed. We do, of course, also need to be able to tell when the end of a particular line of typed input has been reached and this means checking for the linefeed character which occurs whenever the user hits the return key. I'm using a variable called input_availab(e as a true false indicator, setting it to a non-zero value (TRUE) to initially force our way into the inner loop and then changing the value to false as soon as a linefeed is detected (which then causes the inner loop to terminate).
I must tell you that there are far easier ways of writing a program like this but there's a particular reason for me choosing the pathway that !
Did. It's to do with the overall structure of the loops being used and Listing 2, which is a pseudo-code description of the Intuition event-handling loop that we'll be meeting next month, should give you a clue!
Always be executed at least once. Notice by the way that, unlike while loops, C’s syntax rules are such that with do-while loops a semicolon must follow the terminal 'while' expression.
Pieces Listing 1 shows an example that lets you type a word or phrase at the keyboard and, each time the return key is pressed, the program re-displays whatever was typed. This type-display- type-display... scenario then continues until such time as you type the (upper case) word "QUIT".
How does it work? Two loops are being used: An outer do-while loop concerns itself only with comparing collected text strings and continues to repeat until such time as the designated exit string is detected. With languages such as Basic you'll doubtless know that text strings can be compared directly - this isn't possible with C and a standard library routine, str- cmp ), has to be used instead (the function returns non-zero whenever the two specified strings are not equal).
Within the body of the outer do-while loop an ordinary while loop has the job of collecting user do i=G; * initialise each tiee we start collecting text * input_available=IRllE; printf(SIGfi_ON); while (inputjvailable) key=getcharO; if(key==LINEFEED) * user nas hit the Return key * input stringliMULL; input availablesFALSE; } else * add character to string * input string[i3=(char)key; } i =1+1; * iove to next position in string * } pnntf(,%s ni,inputjtring); * print current string * ) while strc«p input_string,**QUlT* ; Listing 1: Believe it or not this loop arrangement isn't
that far removed from the type needed to process Intuition messages do Wait to be signalled about one or more intuition events while (there are event nessaaes that need to be dealt with) Listing 2: A C-style pseudocode example of the Intuition event handling loop we’ll be meeting next month collect event and do something with it }while (user has NOT indicated that they wish to quit); Amiga Computing Eeee when I was a lad... Grandpa Jo’s Classic Game VF~" SxhmvaganMa ju;, |j|§ Alien Formula One Microprose KL Grand Prix Max Pally Cheats Part Two Genetic Species Preview The prognosis is looking
good Doctor. Judging by the number of excellent looking demos, previews and releases this month, the games situation for the Amiga is looking better than ever.
Hugh Poynton takes a look at the latest... Brainkiller Duff name, decent game as it turns out. I had a nightmare vision that this game would be a sideways scrolling Manic Minor copy with appalling graphics. Fortunately I was wrong.
Brainkiller, a doom clone written by developers Titan Software, is a very impressive demo. It has you hunting about a series of tunnels attempting to find keys to escape the enemy troops and robots.
Although the game is still in its early stages there are some excellent touches to look out for. For a start, unlike most Amiga doom clones, you aren't limited to just guns and rocket launchers - you can use you fists, Marathon style, to lay down your opponents with some mean karate, or give 'em a good kicking with your Doc Martins.
I particularly like the way the enemy troops crouch down to shoot at you, just like they do in the movies. Another excellent addition is the rocket launcher animation where you can actually see your rocket in flight spinning towards your opponents.
Sound on the demo is pretty crap at the moment, but there is a feature I would like the developers to leave in - as the bad guys shoot at you, you can hear their bullets strike any surface near you. If you have Internet access, get hold of this demo at http: www.vossnet.de titanhb , if not, wait a while, I'm sure we'll be hearing from these guys.
Mews Shadow of the Third Moon A while back we brought you news of a new game, provisionally entitled YSD, that was being developed by Italian designers, BlackBlade Software. Programmed with a revolutionary graphics engine and utilising an X- wing style story management system, the game promises to be an exotic and futuristic flight sim.
We've included some new screen shots so you can see how this impressive project is progressing. Shadow Of The Third Moon is set to be released on CD-Rom later this year. Have a look at Blake Blades Web site at: http: www2.shiny.it -yagg Trapped Skimmers Software developer Team Mango is set to release a new overhead shoot 'em-up racer called Skimmers. Looking something like Burnout meets Micro Machines, the game involves racing around a track blowing up anybody or anything that gets in your way.
5et in the obligatory apocalyptic future, the game features four different types of vehicles, 25 different tracks and five terrain types.
Throughout the game you will be able to upgrade your vehicle using the various add ons available.
An interesting feature that Team Mango plans to include is the various modes. Two players will be able to play in death match or team mode and, if possible, a two player serial will be made available.
Skimmers is currently without a publisher but it's still early days... ACTION R ARCADE AD MaMic Magic Castle Kingdoms is the third title from Mutation Software's Fun 'n' Value series. Although this is only release number three, you kind of know what to expect - cartoon characters, green baddies and a new take on an old idea.
Tin Toy Adventure looked and played like a classic old platformer, Tommy Cun resembled Terminator but with vegetables and this new al tion harks back to the old wizards and warlocks, find the five gemstones type games found on the Speccy or Vic 20.
Graphics apart, the game resembles som I had on the Vic when I was knee high to an a£f§J?F man. An evil sorcerer has split a magi five pieces and spread them about t( you retrieve the five pieces, the!
Plunged into darkness and will be nfiBEed by wiz ards for eternity, or something alOTjg [hose lines.
Your job is to retrieve the talismai! And save the land. You shoot round maze-like castles, pick up keys, unlock doors and slay the little green bad guys.
So what's the game actually like? Well, I hate to say it, but slightly disappointing really. This magic stuff can get a little tedious sometimes, and this I one of those times. The storyline and plot are ji too unoriginal. Tommy Cun was genuinely funny and quite amusing, but this just doesn't ring my bell. M Graphjcahy, Magic Cite tie Kingdoms is some- J thing the downside, the sprites are so small that playing the game gave me | a ringmglieadache afteFa feyv minutes. Another , bism 'meaoacne auef-a iejv minutes. Anumer t is that9HHkter| definitely look a lit-, t the, scariest ones look like
they'vjj| tie escaped frfam a Doctor Who episode entitled.. Attack of the Unscary Monsters. The ca also look a little boring - if you look at th arena in The Chaos Engine, for example, b plenty of rooms to duck into and escape opponents - not so in Magic Castle Kingdoms.
On the plus side, having to control five sprites simulta tu*- ously is quite a challenge. As each character' health runs out you | must flip between them to enable those with less health to mum&gup the health powerups. Having said this, ycn HRbably Ifind itjess hassle to look arjer one chi dfeillnly * played like this your magicdl companions irritate the crap out of you. They follow the lead character around like some mentally handicapped clu chickens walking headlong into monsters and Brally eimiyjetting in your way or getting tl his game could well have her made a multiplayer game in the
vein of . Instead of the characters get- i way you could co-operate to complete the mission.
Gadzooks! Hugh Poynton takes a look at Mutation’s new action puzzler etn hers This game might well appeal to some - especially those with a predilection for retro gaming. It's a well made arcade puzzler, and for £14.99, not a bad game, just not brilliant.
THE LOW-DOWN PUBLISHER MUTATION DEVELOPER MUTATION HD INSTALLABLE NO PRICE £14.99 SUPPORTS All Amiga GRAPHICS 65% EE3E1’" ¦ _____ 55% PLAYABILITY 65% DIFFICULTY Tricky nffi HVLET PnOTECfS I CM4H4CTEM U I Ml A TT.HPQHrtHY SHIfLD.
Hugh Poynton takes a look at Fortress’ new overhead racer Max Rally is the debut title from Wolverhampton based Amiga games developer, Fortress, It has been working on the overhead racing game for quite a few months nowand should be releasing the finished game in june.
Track is very well designed and will take some getting used to - this track is pretty slippery and it is a real challenge turning your car just before you get to the corner so that it does one of those four wheel cornering skids that big American police cars do in the movies.
The futuristic metal racetrack dial you can sec- in our screen shots I requires you to avoid driving on the grids to I either side, this will j slow your car down, 1 but only enough to Judging from the demo version that Fortress sent us, the game is looking pretty good. Max Rally is an overhead racer in a similar vein to games such os Micro Machines, Overdrive and RoadkiH. The overhead racing genre is admittedly quite an old style of racing game that could be accused of looking outdated compared with 3D and Isometric view racers. Despite this Max Rally however, looks quite polished and
still manages to retain acres of gameplay.
Down the straight Although it may look like a pretty harmless arcade racer. Max Rally is actually quite tricky to get the hang of.
Don't get me wrong, the "M * cars handle excellently, it does however really demand you to concentrate to keep your car cornering better r l gainaslight advantage over the others.
This makes cornering a I tricky manoeuvre as J squeezing in closer to the I apex of a bend can drain I your car of speed.
F Also, even in these early stages it is possible to play dirty with the other cars. A than your „ _ jA expert I P»} 1 .
Computer I controlled I ¦ A- opponents. 1 r The 1 dynamics of the game are well ' jr thought out. The .and not so perfectly Hugh comers perfectly.
X. quick swipe as one is about to ¦PHpi|Ppik pass you will send
him r hounding into the track wall, _ 1 i: giving you a few'
split seconds to race ahead.
’ 1 The full game isn't due I out until June so Fortress I still has plenty of time to add to the game. The final j | J version should boast six j | different character, 30 tracks ! J S anc ,our *erra*P types. At the moment it's shaping up to be a promising racer with the all essential playability factor. Fortress is planning to retail the game at £14.99 - and at this price the game could do pretty well for itself. Anybody interested in contacting Fortress should write to John Kearny at: 63 Thorneycroft lane Fallings Park Wolverhampton West Midlands WV10 0NF ACTION RE VI E W A - Z T 1 P S
Dirty iotten Scoundrel's IBM Page I say, hello again. Its time to slot a Dunhill in your cigarette holder, mix another gin and tonic and peruse our alphabetical selection of cheats for your favourite games, old and new. This month, my hints and cheats cover games from E to L EMPIRE STRIKES BACK Are those pesky imperial chappies ruining your day? If so, give yourself infinite shields by holding the 'HELP' key and typing "XIFARGROTKEV".
Slightly less useful, but worth knowing anyway - press the number keys to play the sampled speech and press 'L', 'C, or 'D' to see some lovely digitised pictures.
EXOLON A simple one this - go to the high score table and type in "ad astra" (you must type this in lower case for some reason) and you will be rewarded with infinite lives.
F-15 STRIKE EAGLE II__ t used to be a fighter pilot y'know. Jolly good fun it was and very popular with the ladies.
Anyway, let's get down to business.
Don't you just hate it when you're happily blasting away at the enemy and your ammunition runs out? In FI5 II, take out a few more MiGs by restocking your ammo during play by pressing 'CTRL', 'ALT', and 'R'.
FANTASTIC VOYAGE_ Having difficulty with Fantastic Voyage? Use this little cheat to gain yourself an extra 99 lives. When you see the title screen, press FIRE to start the game. When prompted, insert disk 2 and, as the drive light starts to flicker, hold down the LEFT and RIGHT MOUSE BUTTONS, the FIRE BUTTON, and the 'SPACE BAR'.
Keep hold until the drive light goes off.
You should now be at the control room screen. Press fire to start and you will start with 99 lives.
FINAL FIGHT_ Watch the introduction screen until one particular gentleman asks Mike Hagar to turn on the telly. When this happens, press the HELP button five times.
You will find that you are now immune to all the baddie's hits, kicks and acerbic remarks regarding your sexual orientation. By F-117 STEALTH FIGHTER Another solution to the old running-out-of ammo quandary is simply not to use any weapons. In F117 Stealth Fighter undertake a ground strike mission but don't put any ground weaponry on your plane - save it tor air to air rockets and the like.
In flight, blow up targets by targeting them and pressing '7' and 'U' at the same time.
The target should be destroyed in a bally big explosion.
F-19 STEALTH FIGHTER Running out of fuel really can be something of a problem. Save yourself a bit of petrol by pressing 'ALT' and 'H', turning your plane upside clown, switching your engines off and lilting the nose up to 10 degrees on the HUD. Hey presto, you will rise like a Harrods elevator.
Pressing '+' you will be able to make all the gang members disappear and typing 'Sheriff Fatman' will give you infinite lives.
FIFA INTERNATIONAL SOCCER (CD32)_ Now here's a little treat for those of you who actually bought a CD32. Slip these little beauties in via the joypad in the Options mode: Invisible Walls Crazy Ball Curve Ball Super Kicks Super Goalie Dream Team Super Defence Super Offence YYYXAAA B XABYYBAX B A R B Y L BABBBBBBBB AAAAAYYYYY AABBYYXX LLLLLRL RRRRRLR GLOOM Is this excellent Doom clone causing you headaches? Well I've battled the monsters already and can tell you how to improve your gaming technique.
Like most Doom clones, there are secret rooms on every level that contain power ups, weapons and exciting gizmos. Look for patches of wall that look a slightly different texture or colour - this will he a door into one of these secret annexes.
Try and find the 'Defender' type video game machine that allows you to win extra lives. To kill all the green baddies simply fly to either the top right or left corner of the screen and blast away.
The more technically able amongst you can try this little cheat. Take a look at disk 2 of Gloom. In the directory 'misc.' You should find a file called 'script'. Using Crunchmania, or some similar utility, decompress this file. Load the file into a text editor and you will be able to edit the script so that you can start the game to begin at any level. After you've done this recrunch the file and play the game. I've seen easier cheats - this one's definitely a bit more of a challenge.
GOLDEN AXE_ Quite a simple one this. To receive an extra three lives when battling skeleton warriors and the like, play in one player mode but have two joysticks connected to your Amiga.
When your first three lives are used, press the fire button on joystick number two and, hey presto, you receive three more lives.
GRAHAM GOOCH'S WORLD CLASS CRICKET__ 'Its not whether you win that matters, it's how you play the game.' Absolute rot my friends. Avoid social disgrace and embarrassment when playing World Class Cricket (or Brian Lara's WC Cricket which is, in effect, the same game).
This cheat takes advantage of a peculiar little hug in the game. When the pause button is pressed, only the fielders get frozen
- the batsman will still be able to move. Now play the game for a
while as if the fielders weren't there and chalk up a huge
score.
When your score is high enough simply press 'P' to unpause the game.
If, for some reason, you aren't ready to receive the hall being bowled to you, just press the spacebar twice.
HEIMDALL_ Don't you just hate it when you get a whopping great score and reach a really high level only to run out of lives and realise that you didn't save the game? Luckily I've discovered a little cheat that should stop this happening when playing Heimdall.
If you've just 'gone for a burton' and you want to restore your weapons, magic and crew members but you didn't save the game, just follow these simple instructions. Go to the 'save game' option at the beginning of the game. When you are told to insert your saved game disk, click 'nob Hey presto, everything will appear as it was shortly before you shuffled your mortal coil.
HOLLYWOOD POKER PRO Those grubby minded little pervs amongst you can try this little cheat. Hold down 'H' and 'F9' at the same time and 100 credits will go from your busty opponent's account to your own. Do this as many times as you like and the lady could end up looking quite indecent.
INDIANAPOLIS 500 Do you want to create the perfect car for the Indianapolis 500? It'll be a tricky blighter but here's how you do it. First, pick a Lona Buick. Select the fourth gear up from the middle for the front and fifth up from middle at the back. Don't change the stagger but put a hard rubber tyre on the right front wheel, medium on the right back, soft on the left front and soft on the left back. For the spoiler camber pick 0.50 for the right front, +.25 for the right back, +.25 for the left front and +1 for the left back (remember the car is racing around an oval so the settings will
not be same on both sides).
Make sure the tyre pressure is set at 25 and that the shocks are both at bottom.
Finally ensure that the two levers on the dash are pushed forwards.
ISHAR 3 Here's another cheat for the supple fingered amongst you. On Ishar 3 press and hold 'CTRL', 'ALT', 'V' with the mouse pointer completely to the left of the screen, and press the left mouse button. You will find that your life points are restored to maximum.
JAGUAR XJ220 pick radio. Whether by accident or design, this makes the scenery shoot past at twice the normal speed whilst your actual speed remains the same.
JIMMY 'WHIRLWIND' WHITE'S SNOOKER FUN Want to see how to take perfect shots? Welt pay attention as the computer pots balls left right and centre. During play, press 'F7', 'F4', and 'FI' simultaneously. You'll hear a double clicking noise to let you know you've activated the cheat.
Exit to the main menu mode and, from here, select demo mode. An option will appear 'Do a 147 break'. Select this and the computer will play perfectly allowing you to see just how it should be done.
When all the red balls are potted, choose the colour of the next ball to hit the pocket by pressing: •T YELLOW '3' GREEN '4' BROWN '5' BLUE '6' PINK '7' BLACK KICK OFF By holding down the fire button whilst an opposing player is taking a shot you'll block him and he won't score a goal.
IMPOSSIBLE MISSION 2025 Try these level codes to get your intrepid secret agents as far into the evil scoundrel's secret base as possible: LEVEL 7 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5 Section 1 "GIQCOXRG Section 2 "GLQZGXCJ" Section 3 "GQQBJXOF' Section 1 "AAAAAAAA" Section 1 "FBQBRXYH" Section 1 "FNQERXAO" Section 1 "FZQAXXUA" Section 2 "ETQCWXLB" Section 2 "FFQBYXRL" Section 2 "FRQDRXWH" Section 2 "CDQLWXlj" Section 3 "EXQBEXYP" Section 3 "FJQHMXPH" Section 3 "FUQZNXFL" Section 3 "GHQLVXVJ" KICK OFF 2 By repeatedly pressing the 'R' key when you take a penalty you should be able to see where your
hall is going to go.
One dastardly cheat that I particularly like is to press all the function keys from left to right - "SI 2" or "Si 4" should appear in the top right hand corner of the screen. This will allow you to substitute the computer's goalie
- the sub will absolutely hopeless. By substituting the goalie
twice he won't even save your shots at goal.
LEISURE SUIT LARRY League Tables E ft r u i* 1 a a ffs j CtilJ C- €• c c- f : H firWUinr. fc cm i c- r* C c- f | L Mfcttfivurr- Utti. «¦ €• fc c t t U Cfrci Oijl. C c e c c C 1 jij Ccvtfitry pity am. C- c* t* c* * | Evertcr.
Am. T e* c* c c- c* | r • tlMtcri CO am. C* o c €•'.
1 RvtrFtcl am r * * i C c 1 nt*t iifcta.
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I __ EE 29H EE£.:-- MilU Ml _i tlEV.t i [ f9h£iMHKSi ijiJfA fcihiliiiBI L£J ?«.»¦ * the sleazy looking b.;r at the start of the game and make your way to the bathroom.
Whilst there read all the graffiti on the walls.
Do this enough times and you will find the password. Co to the sink and get the ring lying at the bottom. After doing this, walk to the bar and buy a whiskey. Take the whiskey to the drunk in the corridor you'll have to give him a hefty kick to wake him up). In exchange he'll give you a remote control and a rose.
Still with me? Well then, walk to the big door by the side of the bar and knock. You'll be asked for a password - give the password you picked up in the WC
- 'Ken sent me'. The big bouncer chap will keep you waiting for
ages unless you use the remote control to flick through the
large TV in the corner. Find a channel he likes and he should
fall asleep. After this make you way up the stares.
There you may your wicked way with the, ahem, 'Lady of the Night', but make sure you use protection or quite ghastly things may happen. For some weird reason you'll need the candy on the bench outside, whilst trying to get it you'll fall off the tire escape into a dumper truck - search the truck until you find a hammer. Once you've done this get out of the truck and head left - now hail a cab.
Take the cab to the casino, once there go through to the lobby. Retrieve the card from the ashtray and gamble until you've got about 250 dollars. Leave the casino and purchase an apple of the poor unfortunate dressed in a barrel. Now call a cab. Go to the store and buy some more, ahem protection, a magazine and some cheap wine. Give the wine to a mean looking brute outside the shop. You should also find a knife - pick it up.
Now go to the disco. Use the card pass you found earlier to get in. Sit down at a table with a young lovely, give her the rose, the candy and the ring you found earlier as a token of your lurrve. Ask her to dance and then ask for her hand in marriage. She'll ask you for a $ 100 - once you've done this go to the chapel, enter it and type 'marry'.
Now celebrate your honeymoon at the hotel. Although your lady wife won't feel up to any ahem, bedroom action, so listen to the radio. This should give you a number tor a delivery service. Run to the casino and win enough money for the wine your lady wife wants. Get the wine delivered to your suite , return and you things should run their course. The unfortunate outcome of this will be that you are tied to the bed and your 'wife' will have disappeared.
After using the knife to free yourself, go to the casino and win another $ 50. Now run hack to the 'House of ill Repute' near the bar and comfort yourself in the arms of the 'Lady of the Night'. Once you have done this use the rope you collected earlier to dangle from the balcony and collect some pills from a ledge. Dash back to the hotel, make your way to the 8th floor and give the pills to the receptionist. She'll zoom off leaving the desk unguarded. Enter the doors to the right and you'll find a young lovely in a hot tub. Hey presto, our promiscuous Romeo will have found true love and the
game will be completed.
Last time he asks for a light... Vulcan Software's new 3Mb demo for Genetic Species shows quite how far this already impressive game has progressed in the last few months. When Genetic Species first came to our attention back in January, we were impressed with the excellent, crisp graphics, especially considering that the game was pul together by a small development team -Ambrosia.
Genetic Spec!
Hugh Poynton straps on his plasma rifle and takes a peek at Vulcan’s up and coming new blast ‘em-up Four months after being signed up with Vulcan, Genetic Species looks even better, with some touches and features that would put a PC title to shame.
Unlike most Amiga Doom clones, Genetic Species offers an unrivalled range of Why doesn't anybody make a 3D shoot 'em up with colourful decor ?
Soundwise the game is a peach. Doors clank open with an eerie resonance, gunshots sound like you've just wondered into Moss Side, and the games computer system was a weird slightly disturbing, Mariella Frostrupp on tranquillisers voice - all in all they make a very atmospheric playing environment.
Movements and freedom. Crouching, sidestepping and the ability to look behind you whilst running are all incorporated Into the game.
I he graphics are excellent. Many of the mazes and passageways are hidden in gloom, the walls and floors are beautifully textured and the weapons are amazing.
Genetic. Species' gunshots and f explosions easily beat any r ’ I've seen on the PC-The dynamics and graphjf ’ • i f representation mmSmSSri U f - i Genetic Species is without
- t doubt one of the most able Doom 'em-ups I have
* 1 . . Seen on the Amiga.
M 11IlllPiiS“ '" The skills accrued from years of sheet of flame '-£mMbSt 'JLi.- 1 pouring from the * fcf nozzle of a flame- thrower look I amazing. After I letting off a blast ;| from the flame y 4s'+ V thmwejvdieflatilijl I will curl towardnte?f I * ceiling and dissipate in % a remarkably realistic . ; * fashion. When you fire a laser, the 1 aser boll's image reflects off the wall.
The surroundings also look pretty good.
The design of the man-made sections of the play arena look as you might expect - full of shiny metal walls and rusty looking blast doors. However, as you wonder into the alien hatching area the look changes - the walls are organic brown and no longer straight and level but curved; almost like a warren.
r°ding demos have definitely T • i paid off here 1 and all go 1o I make Genetic ________I Species, even in y this early stage, a graphically J superior game.
Y There's nothing to suggest that the full version of the game won't live up to the promise
- especially as the final release will be on CD.
If your interested in downloading this demo take a look at Vulcan's homepage at: http: www.vulcan.co.uk Look at the excellent lighting effects as a laser bolt fties down the corridor The meanest weapon on the demo - the laser scissors... WEM AMIGA ACTION PREVIEW Grandpa Jo, Amiga Computing’s resident old duffer, kicks off hi| series looking at classic Ai games.
Id make a point where ?en done before, and the ik forwards Is to look back.
This time on PlayStation and PC The graphics look a hundred umes better - if is desi with Pentium MMX machines in mind. The finer infs of the game have is that when a good idea it lasts longer than a Yorkshire e* i'm bored in my retirement fed to do a little detective work.
Iryear and have a look at the titles spawned on the machines of today rto w. sedhaH Riot jlnl yooih I'd spend hours plaving on tnfe ultra violent actipiier. The idea simplicity itself. Take football, mix it Irftle rugby, add in a liberal drop of dy daring to call Grant Mitchell a fornix well together and, hey presto, seednalf, The game fakes place tal ball and only one rule yim've got to slam you chrome f back of the apposing team's graphics were good - especially for gad the mix of Sick TV-styfe " fen between games and a smart rw with tonnes of metal fixtures h amazing looking game. You our
team up through the tuned a little and now the action takes place in 3D.
The developer is different as well, accounting for the different name, but the concept is still there.
You control a four man team that has to grab a plasma ball, charge it the appropriate colour and attempt to hit a scoring zone, while piling the enemy out of the way.
However, would you believe, apparently the gam rs about as hard as a Duncan Norville convention. The violence, rather than being bone crunchirtgiy wince-making is limited to a few effete looking slaps. It looks as though this conversion in particular is a victim of the old 'turn it 3D and it'll be OK' school of firms.
For all its ball was shameless and over the top that it will always attract more fans and admirers than its PlayStation and PC counterpart.
Rcvw sitting on constituted most games at the time.
I wanted to be a spinny things killed my career before it had even begun. The beauty of computer 12 X !??? RPM Imph 000 iftp 0 of 31 IcftR 5POS 4 RUM4ER5 261 Lined up on the grid RUNNER: Another view of the back end of a car. Sorry want.
By toggling all the help functions on, you can enjoy a good, fast hassle free race where your primary concern is butting all the other cars out and muscling your way to the front of the pack. If you want more of a simulation, take all the help features off and try your hand at being a proper Damon Hill (although nowadays **** emulating Damon Hill Mbk' might not be a particularly good [ idea). Graphically the game is brilliant. J, '5m Although lacking j the texture I mapping that I V* ’'--I newer games (such V ,wL: as Alien Ft) boast, V the graphics still " manage to cut the
mustard. Touches such Y .
As skid marks on the track, debris flying from crashing cars cranes, race I Marshalls and stands surrounding the race track all lend the game an element of realism that have often been missed from games of this era. F1GP also manages to run at an excellent speed, so you really will need to keep your wits about you to prevent the car PUBLISHER Guildhall DEVELOPER Microprose CONTACT 01302 890000 PRICE £14.99 SUPPORTS Hard Drive Variable UNNER: ACTION PREVIEW SIMULATO R Gadzooks! Hugh Poynton takes a look at Mutation’s new action puzzler in recent years, true driving games for the Amiga does
make the car pretty difficult to control. H have been overlooked. There have been a few fun However future releases and patches should B arcade racers but nothing to compete with some of overcome this problem and, as the author the graphically stunning PC games such as Formula himself says, driving a Formula One car isn't B One Grand Prix or NASCAR. That simple - otherwise everyone would be doing 1 Alien FI however, looks like it could redress the it.
Balance. As you can see from the screenshots, There is one little steering graphically the game looks perhaps the gg g idiosyncrasy that I hope developer best game ever written for the machine. - Paolo Catini leaves in - when Utilising texture mapping, light- , v.v •' (® |HP you accelerate hard, espe- sourced shading and gourade P*i Ft Ici rl nQl~Q dally in first gear, the car shading and driven by a 3D GFX is apt to spin on the Engine, Alien FI looks more like Jg| spot, just as a powerful a PlayStation game than an M car would do if wheel Amiga title. Spinning like crazy A particular touch,
and one m m ml' HM ¦1 with the accelerator that I'm not sure that I have ' jSTfV-. T down to the floor, seen anywhere else, is the fact W that the clouds and the bridges ’ your car pass under are actually reflected on the bonnet of the car.
Another excellent inclusion into the lllllPffl j game is the Koala style virtual cockpit.
The game can be configured so that, as you . F B steer the car, the drivers view rotates into the direc- .. BIBBIIBaVBL: 5 tion that you are steering in, giving the game a very Bffl® realistic feel.
This is only a demo so the game isn't very pol- M ished at the moment. The car can only be controlled m via a mouse, and the steering is very sensitive. This 1 ¦'¦Win III"" release of the game the player will be able to configure the car as they see fit. Tires, shocks, spoilers and gearbox ratios will all be configurable so that the car can be adapted for every different type of track or weather. Larger tracks, excellent computer Al and the full complement of 22 cars to race against should also be featured in the final version of the game.
Although Paolo doesn't yet have a M n V' rf T1 publisher for Alien FI, I wouldn't be suPr‘sed if fairly soon, developers | are beating his door B BbUiidown to sign it.
- 4jj|gjjgB Keep an eye out for tdfHBIB this game, it could BBWW
'1l|se- Guildhall Leisure Services proudly present "O Q E
£r SPQRTS to 0) u m a rl (n z a m FIFA INTERNATIONAL SOCCER
Grand Prix No ocher game comes as close to emulating the sigh:
and sounds of che real Grind Prix.
Rail Road Tycoon Your ambroon. Your control Your railroad Big business. B.g decisions.
Big excitement Silent Service II The all-new Silent Service II A state of the art simulation of Submarines m Warld War II.
Outstanding graphics and digitised photographs depict enemy ships with uncanny realism FIFA Soccer The classic and best arcade action football game Q) 0) cn commanDr1?
Ra ¦a ra cn 13 V) 0) ra •z F15 Strike Eagle II A great flight simulator that recreates the high tech surroundings of the USAF's premier dogfightmg strike jet PGA Golf An accurate and addictive golf simulation Includes i authentic courses, Wing Commander You're a surfightcr pilot, the best of the best, but nothing in your training prepared you for action this hot.
3 CD m CO .£ TQ
• HH 3 bo 1 E-Maii: Guildhail@GLSUKOK.DEMON.CO.UK Web Site:
http: WWW.GLSUKOK.DEMON.CO.UK FIND OUT MORE ABOUT OTHER TITLES
IN THE GUILDHALL RANGE, CALL OUR INFOLINE NOW ON: 0891 227355
Calls charged at 50p per minute at all times.
+ there are more on the way.
Available NOW from Electronics Boutique, GAME, Software Plus & all good independents. There’s a store near you.
For your nearest store call Guildhall Leisure on (01302) 890000 and there’s more quality titles on the way.. .coming soon UFO You are in control of Xcorn an organisation formed by the worlds governments to fight the ever increasing alien menace. Use your forces to fight the alien terror and devise a strategy to save the earth.
Theme Park The notorious management strategy gam* where your objective is simply, to become the best IN A HIGH QUALITY EXTERNAL CA5E 95 TWEU E SPEED tx12) CD-ROM DRIVES X2 AND X4 SPEEDS ALSO AVAILABLE AT GREAT PRICES. CALL NOW!
INCLUDING SQUIRREL SCSI AND THREE CD-ROMS WORTH £112 HiSoft SYSTEMS HiSoft Systems The Old School Greenfield Bedford MK45 5DE Phone 01525 718181 Fax 01525 713716 Email sales@hisoft.co.uk Web www.hisoft.co.uk 1 AQCVid is a decent value at about $ 50.
It does what it claims to do and, despite the rubber connector problem mentioned earlier, the hardware interface works as it should.
; -. . ......
• The software seems a bit "Beta-ish" and begs for some control
slider markings. I'm happy it has an Arexx port bui lt came
with no sample scripts for us non-programmers. Otherwise, it
has the necessary features, works well and was quite solid on
both my machines. It performed much better on my 060 machine
and looked much better on my slower AGA machine.
• Omnilink says it is working on a new program to control the
colour QuickCam and that an upgrade will be free for regis
tered AQCVid owners. (The grayscale cam 2 I would like to save
money with the following yearly subscription: New Renewal ?
9799 ? 9801 UK £49.99 ? 9688 ? 9689 EU £69.99 ? 9690 ? 9691
World £84.99

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