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Amiga Format goes shopping in a hunt for the best Amiga suppliers with the most competitive prices. Nobody can deny that these are troubled times for the Amiga. There hies been a downturn in software output over the last 12 months, the ownership ol the Amiga patents are still in question and it's not even that easy to find a machine in the shops. It is surprising then to discover that, far from shunning the Amiga and associated software and peripherals, many independent retailers are actively embracing it. Over the page we have a detailed report on one company that can 't seem to get hold of enough Amiga equipment, because they are doing a roaring trade. The reason is simple, as the chains and multiples have marginalised the Amiga, and Amiga fans are being forced to look further afield. Instead of shops competing, desperately trying to get users into their shops, the tables are reversed - now Amiga users are forced to seek out shops that might sell .Amiga software and hardware. Location. Most Amiga mail order firms give excellent telephone support, and there is of course the benefit that you don’t even have to get out of your chair. But there is nothing to replace the one to one contact of visiting a friendly and affable retailer in their natural habitat. You always know where to go if you have any problems, and bizarrely, these people are keen to help, because they realise that if they give you good service, you'll be back again.

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• "bonifT wait
• DON'T WORRY peg Where can you find a wide range of Amiga
products at reasonable prices?
Firid out inside Multimedia Discover how to use animations and video capture to enhance your own multimedia productions Will HiSoft's new MPEG Video CD unit revolutionise home entertainment?
Haage & Partner's promising image manipulator reviewed in full this issue Another three pages of reviews of your games - if yours is featured you could win a prize!
Emulate!
Discover how you can use a wealth of Commodore 64 software on your Amiga Reviewed this issue: Blobzr Kang-Fu, Dopus5.5r Art Effect, Epic Interactive Encyclopedia, SMD-100 PLUS: Tutorials on Real 3D2, Alien Breed 3D II, Multimedia, OctaMED, Blitz Basic 2 and all your regular favourites I PUBLISHING Your guarantee of value Cut, Pick & Post, - Cut, Pick & Post, - Cut, Pick & Post Office & Print ? "? VOS75 HOME BUSINESS PACK (6) Comms cfc out our BBS (01B1) Educational ? A+ VI079 KEYBOARD TRAINER ? A. VI069 PRINTER DRIVERS HP Music Tips and Cheats ? "* V1416 EYE OF THE BEHOLDERS D "? V029B NORTHC
V1.3 (AB) ? A* VOS23 DICt C COMPILER (AB) Popular Utilities ? "? VI382 CHECKERS TOOLBOX Techinal Software Workbench & MWB ? " VI043 SUPER DARK V2.1 A DA. 4442 SCORCHED TANKS VI .65 D"' 4449 PSSST D". 4451 LAST LAP D". 4452 SPELL TRIS D". 4454 BATTLE TRUCKS O"’ 4457 SCREECH V1J 0". 4459 O". 4463 SUPER EARTH DEFENSE V1.5 BOUIDERDASH 64 ? A. 4404 BREAKM' BHIKS VI .0 ? 4465 CHAMP’SHIP MANAGER ED ? AA 4466 DP AC MAN AGA D". 4467 JOUSTER 3 ? ?
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H. E.R.O O". 4553 ARMORED COMBAT EDITION ? A. V2083 CfTADEL BBS
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Q a a V20Q4 FANTASY BACKDROPS MWB a A* V2093 FANTASTIC W 8
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PICTURES a ". V2101 WEB PAGE MAKER (AB) ? '* V2103 PRINTER
UTILS A DRIVERS O " . 4555 TRAIN DRIVER SIM V1.6 ? V1928 VIRUS
WORKSHOP ¥4.8 DA* V2105 BOOT A C COMMANDS I Q A* V2106 WINDOWS
95 TASKBAR ? A. V1323 RELOKICK V1.4I V2106 VIRUS WORKSHOP V6.1
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V2073 PRO-LOTTERY 96 a V2111 ROUTE GERMANY (ENGLISH) ’ O "?
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3d & Graphics ? V1247 TEXTURE MAPS (AW) D"A VI554 IMAGINE BUDOY
(AB) D"* V1229 MAIN ACTOR VI .53 ? VI811 IMAGESTUOIO V2.0 (AB)
!?"* VI691 IMAGEDESK V1.6 GAMES ? *' 4431 BEST ASA TETRIS ? "»
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sales@pdsoft.magicals.com 217 - 219 HAMSTEL ROAD. S( com Myth 4
Mag SCENE STORM CD2S6 £8.99 CARD GAMES CD313 £14.99 fn~ MODS
ANTHOLOGY C0319-£29.99 C64 VOL 2 EXPER ENCE 2 Special Offer
Order Mods Anthology for £33.99 and get The Sound library' 2
Free of charge.
TEXTURE PORTFOLIO SOUND LIBRARY 2 3D IMAGES HonEST 6 UTILITIES 2 30 OBJECTS WEIRD TEXTURES coot cons PMCf CU M W B ADD-ONS CDROM BASED d rjale Softw PDSoft Back Catal n 6*99 (A 99 1*99 6*99 0*99 £2799 SOUND TERRIFIC 2 SS ES AMINET SET 3 CD322 - £32.99 MEETING PEARLS 3 C0224 • (8.99 rw F1-UCENCEWARE CD231 (19.99 6V*99 t*99 £799 £799 6*99 0799 £2*99 0699 £799 £2*99 617 99 0*99 0*99 6*99 HARDWARE £2*99 0999 L*99 L699 WORLD ATLAS CO305 - (2499 DEVELOPER 1.1 00318 *
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62*90 62*99 HARD DRIVES A1200 A4000 Internal Hard Drives
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1 GIG Mode 4 (Very Fast) £173.00 inc
1. 6 GIG M 4 (Very Fast) £220.00 Inc RAM CHIP5 4Mb of RAM 72PIN
£29 6Mb of RAM 72RIN £55 16Mb of RAM 72RIN £110 52Mb of RAM
72PIN £160 64Mb RAM 72PIN £540 MAGIC PUBUSHER C0317 (39.99
ZOOM 2 Q-Drive with PCMIA Port connector Quad speed Amiga
External Drive £ Hhsoft scsi-2 interface 600 12(X1 £60 Full
version of atap cdrom software £49 Megalosound
sampler hardware anc software (retail boxed) £25 CO Write
software (virutal) £35 All prices include Vat Next Day
Delivery £7.00 S-jtocriM to W AfWvt *«rke» yog *ft t *»" at
61199 an* yc* ca- »«op t nwi at a-y Urn* tv pK- "e o' fa.
Also instock Is Perioral Suite for £39.99
69. 99 0999 6T799 61799 £699 61799 61799 6A99 61399 NET NEWS
BLANKERS NOTHING BUT TETRIS Ready - Wildcat - PC6 EHAl rtl?53
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EXPERIENCE C00(: C0199 EEC £J
• LOW £2 SUPER SQUIRREL MPEG PACK SMD-100 £349 2x CD-ROM drive
X70 95 Classic Squirrel Two Video Cds Without Classic
Squirrel £299 With Surf Squirrel £379 SUPER SQUIRREL CD PACK 95
95 2x CD-ROM drive Classic Squirrel Two CD-ROMs POSTAGE £4.
NEXT DAY £6. ALL MAJOR CREDIT CARDS ACCEPTED. E&OE.
© 1996 HiSoll Systems. The Old School, Greentield. Bedford. MK4S 5DE.
Fax +44 (0) 1525 713716 www.hisoll.co.uk All prices include VAT.
Without Classic Squirrel £11995 With Surf Squirrel £19995 IORITY ORDER HOTLINE 500 223 660 CH THOSE KEYS FOR FREE!
DECEMBER 1996 ART EFFECT PS* Ban VmI has used those hideous team photos to try out the multitude of features found in Art Effect.
EDITORIAL EDITOR Nick We Itch DEPUTY EDITOR Ben Vost PRODUCTION EDITOR Andrea Ball GAMES EDITOR Andy Smith DESIGN ART EDITOR Linda Benson ART ASSISTANT Cathy McKinnon PHOTOGRAPHY Pete Canning. Rob Scott COVER MODEL Sarah Harvey, Dammars Model Agency PUBLISHING ASSISTANT PUBLISHER Alison Morton PUBLISHER Chris Powers MANAGING DIRECTOR Greg Ingham CIRCULATION ASSISTANT Kate Elston CONTRIBUTORS Goodwin. David Taylor. Robert Folding.
Graeme Sandiford. Harriet A they ADVERTISING BUSINESS DEVELOPMENT DIRECTOR Richard Bogie 0171447 3301 GROUP AD MANAGER Simon MOSS mossyGfuturenet.co.uk SALES EXECUTIVE Helen Watkins PROMOTIONS MANAGER Tamara Ward twardGfuturenet.co.uk PUBLIC RELATIONS Lit Ramsay. Jennifer Press 0171 331 3920 EPIC ENCYCLOPEDIA P62 Learning can be fun as Graeme Sandiford found out when he looked at this encyclopaedia.
PRODUCTION GROUP PROD. MANAGER Judith Green PRODUCTION CO-ORDINATOR Peter Travers PRODUCTION CONTROLLER Claire Thomas PRINT SERVICES MANAGER Mark Constance AD DESIGN Cherry Coad ADMIN ASSISTANT Cathy Rowland COLOUR SCANNING & IMAGESETTING Jon Moore, Chris Stocker, Mark Gover. Simon Windsor, Jason Titley, Oliver Gibbs COLOUR ORIGINATORS Phoenix Repro PRINTEO IN THE UK BY St Ives PLC NEWSTRADE DISTRIBUTION Future Publishing 0122S 442244 OVERSEAS LICENSES Mark Williams 0171 331 3920 AMIGA FORMAT SMD-100 P64 If you didn't spend all of your time in front of your monitor already, here's the perfect
excuu Telephone 01225 442244 Facsimile 01225 732341 E-MAIL: amformatGfuturenet.co.uk (INCLUDE DEPARTMENT IN SUBJKT TEXT) WWW Site: httpiitwvrw.futieeneLco.uklcompwtine GAMEBUSTERS P41 Andy Smith has played so many games in his time he will be hosting lectures on Facsimile 01225 822510 E-mail: subsGfuturenet.co.uk CUSTOMER SERVICES Telephone 01225 822510 Month In View 42,655 January - June 1996 Parting is such sweet sorrow, but Amiga Format moved out of the office it had used for the past seven years... This monlh has seen more trials and tribulations than normal. For the first time in seven
years, Amiga Format is in a new office. The move was prompted by Future Publishing's inexorable expansion plan and so we were forced to pack all our belongings into crates and get the removal men in.
Once we had filled nearly forty crates with assorted day-to-day junk, such as our beloved Amigas and the Macs we lay the magazine out on, we realised that there was a wonderland of Amiga hardware and software we rarag hadn't even touched yet the AF cupboard. Just looking in through the door was like a trip to the heady days of Commodore. Boxes labelled “30 Construction Kit”, “Excellence2" and "Broadcast Tiller" met our enquiring eyes.
The big problem was where we would store all this Amiga history. Fortunately though, the building we now find ourselves in has a dungeon (into which hapless contributors late with their copy were thrown) and now the bones have been cleared out it actually makes quite a good library for all those A500 k add-ons. A3000 carcasses, k copies of Turbotext... and with a bit of luck, the JnBiBj next ten years worth of Amiga hardware and ‘ software... Nick Witch. Editor DECEMBER 1996 CONTENTS (T- C C Directory 30 Opus 5.5 Everybody needs a file manager, so it is a little surprising that Dopus is
the leader in a field of one - but is it in danger of outdoing itself?
Nick Veitch is the man with the mission to find out... Art Effect We featured a demo of this excellent new art package on last month's Coverdisk. Now Ben Vost gives you the definitive review of version 1.1. Have Haage & Partner really created a program for the Amiga that can rival Photoshop?
Epic J £- Interactive Encyclopedia CD-ROM Ideal for children, students or those with a desire to learn. There are other encyclopaedia's for the Amiga but this latest release from Epic promises something a little different.
0 REGULARS AQPD Select ¦r ir Robert Polding reviews a selection of games, a diskmag and some revision tools.
Q Workbench Whatever your ailment, the clinic that is Workbench will try and sort it out.
SMD-100 1 Enjoying your favourite movie on VideoCD has been the preserve of CD32 owners - until now.
The long-awaited SMD- 100 is about to change all that and Graeme Sandiford believes it's about time.
7 (% Ami9a-net M W Darren Irvine is feeling unfit. This month's topic - sport.
Q Subscriptions 3 Make the most of our superb offers and get your favourite Amiga mag delivered to your door.
Mailbag Your views in print.
99 Multimedia Tutorial Avoid the possible pitfalls involved in animation.
Alien Breed 3D II 3 U Tutorial Using the object editor in AB3D II to create simple cubes is straightforward - providing you read Andy Clitheroe's tutorial.
Real 3D2 Graeme Sandiford has obviously been inspired by Bath's beautiful architecture. This month he creates his own Georgian mansion.
OctaMED Tutorial Darren Irvine continues looking at how OctaMED can control external instruments.
Blitz Tutorial Text-only web pages make for dull browsing.
John Kennedy shows you how to brighten things up.
The creators of ImageStudio bring us a new program for Amiga artists.
In the background 1 3 A new CD from E.M.Computergraphic with 500 different backdrops.
1 ZL W'n ent're Sadeness collection 1 Sadeness are looking for a name for their new CD - an they're offering a great prize. Plus a look at some of the Women on the Web.
DrawStudio coming soon I The creators of ImaqeStudio brine ISSUE 91 DECEMBER 1996 6 Coverdisks Data Chrome ® COVER Disk A Incompatible filetypes are a thing of the past with the full version of DataChrome. Plus: the programming language ACE BASIC 2.4. It's not always easy, these days, to find good suppliers of Amiga products. So we went shopping ourselves to see where you can get a range of Amiga goods at reasonable prices. The results of our survey will help you make your Christmas list.
Page Sneech "5 Commodore 64 emulators J Sales of the C64 earned Commodore the money to buy the Amiga. Simon Goodwin looks at ways of emulating the worlds most successful 8-bit computer.
0 SCREENPLAY TP Previews Aim B A highly graphical point and click adventure, called The Haunting, yet another game called Enigma - with no links to Atrophy, Jet Pilot a new flight simulator from Vulcan and a killer tomato with attitude called Tommy Cun - all these products on their way to an Amiga store near you very soon.
7 O Kan9 Fu J A kangaroo called Klont wearing blue shorts and with a penchant for martial arts may seem like a strange idea for a game.
Andy Smith was less than impressed but you'll have to turn to page 30 and read the review to find out why he didn't like this new CD32 game from Holland.
Com"'8' A Blobz m Control your little characters as they move around 2D platforms. Sound familiar?
Blobz is Lemmings really - with a few bits of Worms thrown in. But is Blobz as good as the classic games it was cloned from?
Reader Games B Many games take their inspiration from popular classics (like Blobz for example) and that isn't a bad thing at all. Andy Smith looks at some clones sent in by you - the readers.
A A| Gamebusters I We promised you the complete solution and here it is - the concluding part of KGB.
Plus tips and hints on Alien Breed 3D II, Dungeon Master, Humans III and Hillsea Lido.
Our biggest ever collection of reader contributions - over 200Mb of your animations( pictures, video backdrops, programs and games. Plus the full version of DataChrome for those having problems with their filetypes and ACE BASIC, Perl and EMACS for all you budding programmers. Should keep you busy until next month.
Trail game.
Plus: the self explanatory Nerdkill, Atoms and Spacewars.
Coverdisk Instructions Disk B A collection of four games for you this month.
Sneech is an addictive CD-ROM orki of A120O” & “Top IOO Qomoo9} Cdm FREE wm ovory CD RDM thivoIU ZIP DRIVES Highly rated SCSI drive will store lOOmb per cartridge.
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The Dataflyer is a 16 bit SCSI II controller card that converts the sig- &L nals on the internal IDE interface to also run SCSI devices at the (T I same time as the IDE hard drive. The Dataflyer SCSI+ will operate up to 5 SCSI devices such as CD-ROMS, hard drives. Rjt jjj SyQuest removable drives, tape back up drives etc. Unlike § other SCSI interfaces, the Dataflyer SCSI+ is compatible with all known accelerators etc and it does not stop you from utilising any of the important expansion ports on your A1200 A600. The Dataflyer SCSI+ easily installs into the A1200 A600 (simply pushes in. No
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£79.99 £49.99 drive will store a massive 135mb per cartridge Comes complete with power supply, SCSI cable.
£49.99 £39.99 instructions and cartridge.
£89.99 £64.99 REMOVABLE VARIOUS SCSI CABLES AVAILABLE.
PHONE FOR PRICES SQUIRREL SCSI AVAILABLE FOR ONL' PCMCIA fitting SCSI int £59.99 MEMORY EXPANSIONS A1200 trapdoor fitting memory expansions feature a battery backed clock and a socket for an accelerator FPU.
NEARLY DOUBLES THE SPEED OF THE A1200 MODEMS Our highly rated, top quality feature packed modems are ideal for Amiga users. All modems include our FREE MODEM ACCESSORIES PACK (worth £10.130) which includes a cable to connect the modem to the Amiga.
NCOMM comms software, Amiga Guide to Comms and a list of Bulletin Boards , from which you will be able to download vast amounts of free software as well as have access to E-MAIL facilities.
• MNP 2-4 Error Correction • MW 5 Data Conpr Class l and II
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guarantee MEMORY EXPANSION 68882 FPU (PI hen purchased with
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SOFTWARE Discology is the ultimate in disk copying power for
the Amiga.
The package comprises the Discology Disk, manual and Discology cartndge for making copies of heavily protected ' -r~ programs with an external disk drive. Discology will also format disks, check disks for errors etc. ANTIVIRUS ALSO AVAILABLE... CLOCK CARTRIDGE £19.99 ASIM CDFS £49.99 CACHE CDFS £44.99 EPIC ENCYCLOPEDIA CD £19.99 WORLD OF A1200 CD and TOP 100 A1200 GAMES CD £7.49 EACH or FREE with every CD ROM drive!!!
Anti Virus Professional is the most powerful tool for detecting and removing viruses. Anti Virus pro will cheek and device hard drives, floppy disks and even CD ROM drives for viruses. Very straight forward to use, includes a full 50 page manual.
ORDER NOW BEFORE A VIRUS DESTROYS YOUR SYSTEM !!!
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£24.99 iFre@phon OSOO 14DS4S to plao your order APOLLO A1200 ACCELERATORS APOLLO 1230 LITE £99.99 68030 with MMU and FPU. Will take a IP rru. T?in idKe a k • * 4mt or 8mb SIMM.
* ,'*v“ ' Fully PCMCIA compatible even with 8mb!
APOLLO 1230 50 PRO £159.99 As above running at Somhz -2 with two SIMM sockets. . I Can take up to up to 64mb ol RAM COMPAC!
Fully featured SCSI CD-ROM drive for use v A600, Simply connects via the PCMCIA port.
COMPAQ. DOUBLE SPEED CD-ROM with Squirrel ONLY £139.99 siren CD-ROM DRIVES FOR MAIL ORDER No.l FOR AMIGA IN MANCHESTER Order NOW for immediate despatch 'n't' A APOLLO 1240 60 68040 68060+MMU based A1200 accelerator. Features battery backed clock and a 72 pin socket for a standard 72 pm SIMM (up to 128mb). Fully featured, fan cooled trapdoor fitting accelerator.
ULTRA 4 SPEEI ¦--- n8 8| IggfcMft WHTKII APOLLO 1240 25 APOLLO 1240 40 APOLLO 1260 50 RENO CD WITI SQUIRREL 4MB SIMM £34.99 8MB SIMM £59.99 OR 16MB SIMM £99.99 WHEN PURCHASED WITH AN APOLLO ACCELERATOR HIGH PERFORMANCE SCSI CD-ROM DRIVES If you have the need for speed, our top of the range CD ROM drives are mounted in a quality metal enclosure and are excellent value. SCSI interface Is required.
£109.99 £169.99 £219.99 t switch card sales for enquiries tel: 0161 796 5279 fax: 0161 796 3208 Send cheques or postal orders (made payable to Siren Software) or credit card details to:- SIREN SOFTWARE, 178 BURY NEW RD, WHITEFIELD, MANCHESTER M45 6QF, ENGLAND Access, Visa. Switch, Delta, Connect etc accepted OPEN: Monday to Friday 9am to 6pm Saturday 9am to 12pm Personal callers welcome.
Please phone first to check availability of any item.
DIRECTIONS: From the M62 Junction 17 head towards Bury.
We are 50 yards on " the right hand side after the third set of lights.
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0 THE WORLDS's FASTEST and... now the BEST VALUE too!
68M0 VERSION tHoUv, BE EXPANOEO TO A FULL 68060 Mil A500 Miti 1SOO ilKNI 0.55. S(JiMi.ir»l AlJtKI (ybcrvision 64 3D.
1Mb Version MPEG Decoder £174 AMIGA 68040ERC and 68060 ACCELERATORS | Not* you can ibtiONC between ihe 6sS(M V40ERC Cvtetsinmi II of ihe I ¦¦ ultra powwful 6R1W1 version. Nmwn you (is a Cvtvroorm II 6X060 1 Accelerator lo your A30(X). A3000T, A4000 or A4000T yew can. For m I cvamplc. Render a graphic wuh Imagine 2 0 software in jus* ' Compare that with a missive 10.34 mins on a standard A4000 "OKV25! With no jumper, bcfh Cykryarm Us are fully plug and piay and A4000 users can choose the option of a SCSI-2 moduk (A3000 users already have SCSI buill mlo ihcir Amiga hardware),
• Up 101211Mb of standard SIMMs can be installed and you can even
transfer ihe 72Pin SIMMS from your Amiea A40U0 siraighi onto
vour new Cytwstorni
• OpKMial SCSI-2 module available
• If your budget currently only covers the cost of a Cybcworm
II68WOERC. You can always upgrade laicr lo the full 680W
processor for extra power CyhcrMorm 11 i )MHz GSOtOEKC - 0Mb -
Kxpjncl-it k' id 12K.MI) (yhmtorm 11 5QMH • D.Mh - E.vpaniahlg
lo 12-SMh ( ybtTMorm II SCSI-2 Module W” (y btrMurm 0 SLMM RAM
expansions | lease ral for prices) £Cal) 64-BIT ENGINE
A2000 3000 4000 (T Series) 3D Version ¦¦ 24-BIT COLOUR
ACCELERATED GRAPHICS CARD. MM Fur all Zornt-llilll Amigas 4
Town System 41200s wuh Zems-11 Kickpbnes Thec.ee ol this gred
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able lo process complex 3D functions in hard»*e (eg.
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• hen used with CytwGraphX 3D Library. ( ybemsioo MT'D can eien
.stfer a haul SUB range ,4 3D facihncs for any software
dcvefaxr OPTIONAL EXPANSIONS, ISMl
• MPEG Decoder - aided lo Ihe Feaurt Connector lo pxmije ral lime
MPEG audio " and video tending a full sire custom screens or, m
Worltench windows iHQ display uung 1624 Bn modes from
CyberGnphX Worlbenchl Slereo audw oupul is provided via ihe
sullied deskacd line outpefl jack. Upgrade lo a Cvbcnisicn
64 3D and MPEG bundle (from previous Cstavision 61) fa a
SPECIAL LOW PRICE' - Call fa Ml deuils now ’
• Mnmlor Switcher - wuh mlegralcd scan line douHer Designed lo
fil inco Ihe Amiga ska dm gives automatic swnch over from ihe
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mav hr fined inside A3000 4000 models leaving ihrct Zuro-lll
skits far._ Cybervision 64 3D-. 2Mb Xwsion 4Mb Version S.29T
Options... MPEG Decoder £174*** Monuor Swacher "£8? Comparaiii
1 MIPS performance figures measured using Syslnfo. Hub hoard
had Ike appropriate SIMM filled f required lo actiiate
accelerator 1 Amiga with 12-KTT’KHC 3M0KRC of Cvbc M soo jmwi
wiih ‘ofto & 1 Mh £32 feMw'oi £27 FULL 68060 Blizzard 1230
MklY Turbo .Accelerator Memory Board The highest performing
6X030 accelerator available for your AI20C Wuh iis 50MH 68U30
and Mml. The 1230-IV offen BETTER PERFORMANCE ai a LOWER PRICE’
Wuh a Sydnfo ratine of
9. 91 fusing a 60 Nanosecond SIMM) you can see ihe 1230-IV is vin
fast... a performance gam of up to 500*4 is achieved' Opiums v
la us Fasl Expansion Bus include MoJules such as _ I SCSI.: C.
.miller. An mdusm standard SIMM «lci r- "f!JJJ5oOR prondes fa
op ui 128,Mh of lulo-configimig 32-Bit I 6j..QN FAST RAM fa up
lo 256Mb with ihe SCSI-2 npifai i using in extra SIMM vcekel).
• “ 1230-IV A1200 TURBO ACCELERATOR
6) and MMU - 50MHz 68030 0Mb Standard, Exp. To 128 256Mb
9. 91 MIPS with 60 Nanosecond SIMM fitted 123013 Turbo 30MHz
6S0J0 S MMU ), 32-Bil Fast RiLM ct CQ.95 ExiamiuNr In
128.2363111 “XJ7 Fast 60 Nlnoisecond SLMM RVM Expansions
Motorola Maihs Co-processor bSN82 PGA type FPT. SdMH?
V. iaa(; .ii*l - A1200 TURBO ACCELERATOR and MMU FPU - 50MHz
68060 L'vLil'J Omb Standard. Expandable to 64 192Mb
38. 7JMIPS with Single Sided mo Nanosecond SIMM The Blizzard 1260
Turbo Accelerator Memory Board C*ASH offers Amiga A1200
owners FULL 68060 POWER with a hoard dial plugs into the
trapdoor slut!
Your A12CO will operoic ai twice or even three limes ihe speed of an 'W0 based upgrade and up lo five limes the speed of a siandonJ A4000' Available opiums such av ibe SCSMV Kit and RAM are shared wuh ihe Hhr ard 1230-N and 1260. ___ 1260 Turbo iOMIIz 68060 S Mml FIT TtASY 0Mb. 32-Bil Fasl RVM - Expandable to 64 19iMI Blizzard 1240T ERC Turbo Accelerator Memory Board A tupcr LOW COST A120) Tuitxi Aa-elenui* BouriL Oral fa housing no iny 'Tmvcr Syuem A1200 num huaid I mechanical dimcnvitins. High power omsumpliofl and heal emission require an active cooling cap - we iherelorc do nrn lecommend
filling in standard A1200's without the appropriate modifications clc.l. The "ERC Pmcessils used on Ihcv Ixxuds are recycled and ngonxisly tested 68040 CPUs operaung a 40MHr with MMUiFPU - an excellent guaranteed and competitively pneed alternative Available opiums such as die SCSUV Kn and RAM are shared with ihe Bli ord 1230-IV and 1260.
1240t erc A1200T- TURBO ACCELERATOR and MMU FPU for -TOWER SYSTEMS 40MHz 68040 - 0Mb Std, Exp. To 128 256Mb 30MIPS with 60 fanoseewd SIMM fitted 1240T ERC Turbo tOMHt & MMU FPU rlMli. 32-Bit Fast RAM - Lvpanduhle In 128 236Mb 2040erc A1500 2000 TURBO ACCELERATOR and MMU FPU • 40MHz 68040 Omb Standard, Expandable to 128Mb 10MIPS with 60 Ninoiexond SIMM fitted Blizzard 2040ERC Turbo Accelerator Memory Board f The Bl i rard 2W0ERC is a super new LOW COST board which offers AXXli f owners the opportunity lo upgrade lo the same performance as our Bhcarif 1240TERC hoard. Users will then he able lo
enjoy lull A40000W power as well as tale advanlagc of the built in SCSI-2 interface.
The “ERC Processors used on these hoards arc recycled and vigonxivly levied 68010 CPUs operating al 40MHr with MMU FPU • an ercelient guaranteed and eompetiuirly priced alternative.
21M0F.RCTurbo Khfifz68Mpa Mml FPU Omb. )2-Bn Fad RAM • ErnandaNe lo 12&Mb GM3 GORDON HARWOOD COMPUTERS IleplAMF 0) New Strcel, AlfrctonT*CS Derbyshire. DE55 7BP 01 773 836781 or FAX: Ol 773 8310-»0 email: 100271.3557@compuserve.com M rut. «milN iir: cJcvtDol wun.q spaifujiiim t but; mil lie :1k MOTOROLS MOTTTATD) triraiFRs llKl I- yjuihiv and iriubiliiv - Bltt.UU (psi OCR RANGE HAS WON MORE AWARDS THAN .1 T OTHER... SCSI-IV KIT SCSI-2 Module for 1230-IV. 1240T ERC and 1260, with additional 128Mb SIMM socket row Ifasi SCSI-2 DMA Controller - up lo Wmh'sec transfer rules with adtlilumal SIMM
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• New program from creators of ImageStudio . P 11
• Multimedia backdrops on CD-ROM .pi3
• Go faster for less with Power ....pl4
• Give your wrists a rest ..pl4 drawing bo-rd Wmf
Wcr** Pl eSW-SV* am*) 6r9*»*H»«r9.
RiryOr r i | 1 C* I wish all the graphics packages I owned had a Gradient editor as good as DrawStudio's.
• GE EZJ Iype L Amount f" Cancel | Use envelope aarp Wiggle your
bits! DrawStudio's Warp tool can even warp postscript fonts
without turning them into Bezier's first.
Graham and Andy Dean arc probably England’s best-known shareware team. They created ImageStuilio and are now about to release a new program onto the unsuspecting Amiga public. The program in question is called Ihmi'Sliiiiiii and aims to do lor die vector drawing market what ImagrStitdio did for image processing community.
In development now for over a year IhmrStiidiii lilIs a big gap in die Amiga’s professional software range since Art Hxfiressiun and I'rolhtiu' stopped development.
DrawSlndio supports EPS and DR2D, tlie IKK vector drawing standard, but can also import bitmapped images for use as fills for vector objects, text and backgrounds, and export bitmapped versions of vector images for programs that don’t support structured drawings.
The display can be set in a variety of different ways to optimise it for speed when editing, or looks when viewing your project. There's even a l-bit mode where you'll be able to check out how your project will roughly look when printed to a mono printer. Also a first for structured drawing packages 011 the Amiga.
DmwSludio supports transparent objects.
You can now overlay a translucent piece ol text over a bitmapped background, a feat never before possible using Amiga software.
The alpha version we have in the office is already a joy to use and features such as text 011 a curve (you can already warp Postscript louts) and the ability to export projects as bitmaps (where the resolution can be optimised for your printer) and EPS will be added by the time the program is released.
Ihmi’Sludiouses Mi l 3,3. Fora user interface that is good looking and surprisingly last, and requires an FPU.
The program will be available at a price of £1)9.95 for the floppy disk version or £79.95 for the CD version which conies with lots of extra stuff.
Contact our very own Larrv Hickmott at I.H Publishing for further details on: 01908 370 230. By fax on: 01908 640 371 or via email: Iarry@em.powernet.co.uk 37 STORES NATIONWIDE!
ONLY £149 Inc VAT - CCD 0240 RRP £199 Inc VAT AMIGA A1200 Quad Speed CD-ROM DRIVE
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Anglo House. Forsyin Road. Woking. Surrey. GU21 5RU Mr Mis Miss Ms: .. Imtial(s| ...... Surname .... Company nmc Address ... Tel I Momf i .. Teliwwig: ...... Wnicn compuler(s). Il any, do you own?
$ INTERNET '97 z The Internet '97 show m takes place 15-17th S January 1997 in the ( I National Hall at Olympia in London.
TECN0MINUS TecnoPlus. Computer peripherals manufacturer, has set up a UK office which will mean a price reduction on its two best-selling Amiga products - a joystick and a mouse. Sorry.
That's all It says here.
Anyway, these products will now be available at the following prices: Joystick - £12.99. Mouse - £9 99, a saving of £2 and £5 respectively. Thought you should know... HAPPY BIRTHDAY Amiga Format would like to wish Alternative Software a happy tenth birthday. Alternative, who started with HowZat on the Spectrum, are soon to release their Pro Rugby game on a variety of platforms, including the Amiga.
BOOKS ON DEMAND Bruce Smith Books has promised to keep stock of their Amiga books In perpetuity thanks to the Docutech system for small print runs. If they don’t stock a particular book you want all Bruce and his team need do is send out a postscript file and get the book you require printed especially for you. For more details contact Bruce Smith Books on: 01923 894355 THE WEB TASTES GORGEOUS For those of you with interests outside Workbench and an Internet connection.
You may be interested to hear that Egon a Ronay. Famous food m snob, is about to appear n m on CD-ROM for other 3 platforms, and on the 00 WWW for the rest of m JQ us. Find him at mk http: www. Egonroua
y. com vo VO 01 MORE AMMO FOR CANON IN THE PRINTER WARS Image
Processing System, is designed as a workhorse for a designer,
coping as it does with page sizes up to A3 in size.
Canon's new inks, called Photolnk, have lighter than normal shades of the primary printing colours cyan, magenta and black together with a full-strength yellow which, when combined with the new control method, can create perfect blends for colour. This system creates a much wider range of colours which means smoother colour tones without the graininess found in some ink jet output.
Both printers use four separate cartridges for their ink so that cartridges can be replaced individually as needed, rather than all at once, saving money. Both printers will retail for £399+VAT and more information can be gleaned from Canon (UK) on: 0181 773 6331.
Canon have just fired a salvo of new printers across our bows here at Amiga Format. The two new models, the BJC-620 and BJC-4550, are both based on Canon's bubblejet technology patented back in 1976 when a researcher accidentally touched a soldering iron to a hyperdermic syringe needle filled with ink (why? - ed.), but the BJC-4550 features a new technology called PhotoRealism which promises sharper colours, greater resolution and faster results than ever before.
The BJC-620, a direct replacement for its predecessor the BJC-610, also prints at 720x720 dpi, but at twice the speed of the 610 for colour intensive images.
The BJC-4550, with its new PhotoRealism feature, which works on a combination of new inks, high resolution paper and something called the Canon Colour Unlimited Cds Following on from their highly regarded EMC Phase-4 - Desktop Video Dreams CD,
E. M.Computergraphic have just announced the impending release of
their Multimedia Backgrounds Cl), Backgrounds Unlimited.
Containing well over 500 256-colour backgrounds, this Cl) promises to be an ideal companion to EMC's I'hase 4 CD.
Backgrounds Unlimited is designed exclusively for use with the Scala MM series of programs on AGA Amigas.
Like the backgrounds on their Phase 4 CD.
EMC. Are providing each of the 500+ backgrounds on Backgrounds Unlimited CD in PAL 736 x 566 and NTSC 736 x 482 256-colour formats (with at least 16-colour offset palettes) and also 800 x 600 24-bit |PG formats.
Backgrounds Unlimited will be released on Thursday 10th October, with a RRP of £34.99 + P&P. Furthermore, this CD will only be available for a limited period on Gold disc.
For more details, or to place your order ring
E. M.Computergraphic on 01255 431389 or email them at: cdom(&
emcomp.demon.co.uk 0 0 Optonica. One of the stalwarts ol the
UK Amiga industry, collapsed earlier this year following the
closure of one of their major clients. The video wall company
provided Optonica with a great deal of work, installing walls
at Wolves and West Ham football clubs.
Although rumours put about on the Internet suggested that Optonica's downfall was caused by their association with Viscorp, Lee Gibson, managing director of Optonica and now ANQ denied this emphatically: "I've nothing but good things to say about Viscorp, we have thoroughly enjoyed working with them”.
ANQ (which stands for Answers Not Questions) has already got several contracts under way or in the pipeline which will be based around the Amiga platform for future development. Lee linished by saying: "watch this space. I think you'll lind that we have a lot of interesting work coming up". We made him promise to tell us all when the time comes, ol course.
"And why you've got this tail sticking out the bottom of your shorts I'll never know" A PUZZLED ANDY SMITH PAGE 30 Women from planet X I I 5 111 Acc I’D software house S.ulcncss arc in ilie throes of launching two new ( I) titles one tilled Women ou the Web and the other, well, we'll come to that in a moment. First though, let’s talk about Uvy mm oil Ihr Web lor a mo. This CD consists of an enormous HTML guide to some of the world's most beautiful women giving you background on them, images, movie clips and even sound samples. Using HTML as the basis for the Cl) means that it will work on any
platform that has a web browser that can cope with tables and GIF animations, so it should be ideal for anyone with a copy of Ibrowse.
M aajHiK U»j l«» Ax*«»l Wlr WOTW m»'hliTi Omcc&aaicel Alwil | | Now. About that second CD. The reason we haven't told you the name is because you already know it. Basically. Sadeness aren't sure what to call it. So they have asked us if we thought out readers could come up with a good name lot it. Just like Women on the Web, A"consists of HTML documents covering all sorts of leftficld information about topics such as UFOs, government cover-ups, serial killers and more. Each topic is covered with animations, sound samples, pictures and masses and masses of info.
Now Sadeness doesn't expect you to come up with a name for this CD for nothing. They arc offering a very generous prize - their entire back catalogue of Cds. Plus all of next year's releases - if you can come up with a catchy title.
If you want a better idea of what 'X'will look like, you’ll find a preview on this issue's CD and you can access it using Ihimo.se in the AFCD7:I.ook_here_lst! AF_on_the_web directory. Once you've had a look, get in touch with Sadeness on 01263 722169 or email them at: richt&sadencss.demon.co.uk and give them your ideas.
Women of the Web will retail at £24.95. but Sadeness are offering a pre-order price of £19.95 until the end of November and '.Will cost £29.95, but Sadeness are offering a pre-order price of 24.95 until the start of December.
Reserve your place in Bristol LOVE ME TENDA Special Reserve - the world's largest games club is going to be opening its third shop just down the road from us in Bristol. The new shop opens at 9.30am on Saturday the 26lh October so you might just get this news in time to get down there for all the special opening offers. You'll need to head down to 349 Gloucester Road in the Horfield area of Bristol if you want to visit the shop, but you can always have a look tit their web site at http: special.reserve.co.uk if you want to check out Special Reserve's software review archive or browse
through their on-line catalogue. If you aren't wired yet. Why not give the mail order line a call on 01279 600204.
Cheaper faster better more Power Computing have upped the stakes in the affordable computing arena once more. They are now offering a 68030-bascd accelerator card for any A1200, complete with FPU. Battery backed clock and 4Mb of RAM lor prices starting at £99.95. Christmas issue where we will review the board or contact Power Computing straight away on: 01234 273000.
"...the 256-colour version sets new precedents in Amiga multimedia presentation in terms of the graphical appeal" VO n a r- o: ui m § Ul U Ui Q That price is for a model with a 25MHz CPU and FPU. But if you are hankering after more speed then you can have a 33MH model lor just £ 139.95 and a 50MHz.
Model for £189.95. OF WHAT? PAGE 62 For more details on this great offer you can either wait until our Wrist rests are becoming de rigeur in Health and Safety executive's offices all around the country. But this is the first time that we have been sent a picture of one being used with an Amiga.
The Tendaguard wrist rest was designed by London Osteopath Paul Manley, well4cnown for treating such musical luminaries as George Harrison, Gary Moore and Tom Petty amongst others and many other people in the public eye such as politicians, businessmen and even clothes designers.
The Tendaguard is designed to keep your wrists at rest at just the right angle in order to prevent muscle fatigue and RSI or Repetitive Strain Injury, a common complaint among office workers in today's information age.
The Tendaguard has a keyboard support to help keep it firmly in place and the material the rest itself is covered with, is ultra-smooth in order to stop it from chafing your wittle handies.
If you are interested in maintaining a perfect angle for your wrists and reducing the risk of serious muscle fatigue, why not contact Dr. Paul Manley on 0171 486 3581 for more details. The Tendaguard wrist rest retails at £23.95. "The Epic Interactive Encyclopedia sets the standard for future multimedia Amiga CD-ROM titles."
L Taylor. Amiga CD-NEWS EPIC INTERACTIVE ENCYCLOPEDIA Epic’s commitment to the Amiga y has always been our top priority and we are proud to release the result of over a year's work by our dedicated team - The Epic Interactive Encyclopedia.
Designed for the Amiga and only for the Amiga, the Epic Interactive Encyclopedia has all the advantages of the "big” multimedia reference titles available on other platforms but it has one significant advantage - it looks like an Amiga title, feels like an Amiga title and uses all the plus-points of the friendly Amiga OS.
As a reference tool it's ideal for all the family.
If you just want to sit back and watch or have the younger members of the family entertained, the Epic Interactive Encyclopedia features many varied multimedia tours. Just click and go!
System Requirements - 2mb ram. Workbench 2 or above, hard drive. CD-ROM drive.
Recommended - 4mb+ Workbench 3 or above, hard drive. Quad Speed CD-ROM Drive.
Some features require Workbench 3 and 4mb.
Feature Packed!
• True Multi-media Interface
• Produced in the UK
• 256 colour interface (AGA)
• Very latest information
• Thousands of subjects
• Hotlist editor creator
• Hundreds of samples
• Hundreds of pictures
• Over 100 film-clips
• Import new subjects
• Export data to printer or file
• Kids pictorial Explorapedia
• Subject creator
• Network compatible
• Over I hour of sound
• Media-show
• Speech facility
• Kids hotlist selector
• Manufacturer's SRP £29.99 Classic Amiga Software 0161 723 1638
Hisoft 0500 223 660 Sadeness Software 01263 722169 Megatronix
01384 771 72 Capri CD Distribution 01628 891 022 Siren Software
0500 340 548 Power Computing 01234 273 000 Weird Science 0116
234 0682 17Bit Software 01924 366 982 First Computer Centre
0113 2319 444 DJ Software 0121 382 7227 Special Reserve 01279
600 204 Epic Marketing 0500 131 486 Gasteiner 0181 345 6000
Direct Software UK 01623 759 498 Available from these and ail
other good Amiga stockists.
Epic Marketing. 138-139 Victoria Road, Swindon. Wiltshire. Snt 3BU. UK. Telephone: 01793 490988. Fax: 01793 514187. Dealer enquiries: 0181 873 0310. Dealer Sales Fax: 0181 873 0311.
'Packaging may differ from that shown. E&OE Weird Science I Ad. I Rowlandson Close. Leicester. Leicestershire. LE4 2SE Tel. +44 0)116 234 06R2 Fax. +44 (0)116 235 0045 email, saleste weirdscience.co.uk or tecliOj weirdscience.co.uk GUINNESS INSIGHT »n*n«l whai all i*ni U air "i» n .ill ahnu. « • i*.f i wrruir iMiHiftuit and utrphaar hiHt. ¦ um trard l*w U mat am *» Wr f *» * a nirl «* url*» rnw.ii.~i nr uUpkkm ftarjri if* llvtaflhr'trt nit tampan dii. (nMnini thr «i»»I run M « M ulr «¦» wn la »«i* i*« Smtga kftnun piotdra.
U an hat .a tit m all II it all m. W».f '1W1 iw fun Jimit, ram iht imparl dll. I hr I'll at It m an ptrada Inman prarulrr nv» Ih In naliA arautahtr aa Iht rampart ditr Ihtrr n a Jmr.r iarMn ' Mlr% W rn.Yrrrf to gite an rmtltal frrt (,tr ift, M H H
* i «f un *»»tr fat nr.
R-OF-THE-NET A MAGICAL JOURNEY THROUGH EXCITING DIVERSE SUBJECTS ircmjt Educational rl Fairy Talr I omputcr Mat hematic i Drtktop I lil% Spelling Electronics languages Engineering Literature n "graphs Drama Health Music History Mythology Hobbies Philosophy Religion Science Attrauamy Biology Books Chemistry Ecology Ccology THE LEARNING CURVE rtios, H'fW ftri fylA i) gf ootrpiwfyt trfl shift,I,, ORDER OVER £50.00 AND GET BOTH n u* X o ¦o ¦o z c Amiga Format goes shopping in a hunt for the best Amiga suppliers with the most competitive prices.
Nobody can deny that these are troubled times for the Amiga. There hies been a downturn in software output over the last 12 months, the ownership ol the Amiga patents are still in question and it's not even that easy to find a machine in the shops.
It is surprising then to discover that, far from shunning the Amiga and associated software and peripherals, many independent retailers are actively embracing it. Over the page we have a detailed report on one company that can 't seem to get hold of enough Amiga equipment, because they are doing a roaring trade.
The reason is simple, as the chains and multiples have marginalised the Amiga, and Amiga fans are being forced to look further afield. Instead of shops competing, desperately trying to get users into their shops, the tables are reversed - now Amiga users are forced to seek out shops that might sell .Amiga software and hardware.
Location. Most Amiga mail order firms give excellent telephone support, and there is of course the benefit that you don’t even have to get out of your chair.
But there is nothing to replace the one to one contact of visiting a friendly and affable retailer in their natural habitat.
You always know where to go if you have any problems, and bizarrely, these people are keen to help, because they realise that if they give you good service, you'll be back again.
THINK OF THE MONEY ¦And of course, there is money to be considered. Independent retailers can be much more flexible on their prices than any chain store. As you will see from our report on Direct Software over the page, you can certainly expect to save a few bob on most things.
But remember that vou are also getting more value for your money, because the average retailer will be able to give you much more detailed help and advice than your average High Street store.
SHOPWATCH .As you may have read in our letters pages last month, it is our intention to start olf a whole new service for our Continued overleaf 4 THE MAIL OPTION You can still, as always, buy Amiga products mail order.
But there is a traditional reticence, in this nation of shopkeepers, to send off your money to some remote MICROGENESIS ¦ COALVILLE. LEICESTERSHIRE The Microgenesis shop isn't an Amiga specialist, but manager Craig Barnet told us he has over a hundred Amiga software titles in stock, and plenty of associated peripherals.
What's more, if he hasn't got what you want in stock, he can probably order it for you.
Microgenesis, 14 Ashby Road, Coalville, Leicestershire LE67 2LA Tel: 01530 813598 o m n m 5 03 m 30 VO VO a There probably isn't a sunnier Amiga shop in the land. Although they mainly specialise in games, joysticks and mice, there is a small range of hardware in store, and apparently users flock from far and wide to the store.
Multimedia Computers, 7 Torhill House. Union Street Torquay TQ2 5QW Tel: 01803 - 290055 readers. Instead of just telling you to seek out your local retailers, we’re actually going to tell you where they are. Every month we will be bringing you a report from a different Amiga stockist around the country, telling you what you can buy there, what their bestselling items are, how knowledgeable the staff seem and what you can expect to pay for a range of items.
Shops which pass muster will then be awarded Afpreferred vendor status, and listed in a (hopefully) evergrowing directory of the best places around the UK to do your Amiga shopping.
The Direct Approach In the first Shopwatch mission, Andrea Ball travelled to Northampton to visit the shop that’s challenging PC dominance of the retail market.
Direct Software began trading, in Northampton, four months ago selling computer games, including a small selection of Amiga products, for all "We bought Amiga stuff in and basically it out-sold everything else by 8 to 1...
- it Just went mad."
Formats. But, faced with huge competition from the other big computer outlets, business was slow. Director, Sean Flowers, enlisted the help of his brother, Steven, a dedicated Amiga enthusiast, and the pair began to rethink their tactics.
Steven Flowers had owned an Amiga for over nine years and he was well aware of the problems that users faced trying to get hold of both software and hardware.
"There’s not many Amiga shops" said Steven. “We went round all the places and there were no Amiga games hardly anywhere - except for Electronic Boutique - so we bought Amiga stulf in and basically it outsold everything else by 8 to I on Amiga versus other platforms - it just went mad."
Recognising the hole in die market wailing to be filled, Steven persuaded his brother to bring in some more Amiga games.
"We contacted people like Guildhall Leisure and Epic Marketing, got accounts with them, got some products in and it just basically started to sell." Said Steven.
Here was an area of the market with little, if any, competition and with the help of some favourable editorial, the business has boomed.
"When the news went in Amiga Formal, that was it. We opened a 24 hour line in Nottinghamshire because we couldn’t cope with (lie phone calls here, we opened another phone line just for mail order, because we couldn’t cope with mail-order and then we just sat down and decided we were going to go Amiga-only and that’s what we have done."
Although the shop still sells PC games at the moment the team are making efforts to sell them as quickly as possible, in order to make more space for Amiga stock.
"We've got an order with Guildhall Leisure that's waiting to be sent but we haven’t got anywhere to put it. We're basically just waiting for the other stuff to sell.” FAMILY AFFAIR The business has become something of a family affair and both brothers' wives are members of the team. The shop specialises in providing a friendly, personal service and
- -- Steven is only too willing to help customers find the
products that they want.
"If somebody phones up and we haven’t got what they want we won’t say 'Oh, I'm sorry’, we'll try. We'll put their details on a computer, keep it on file and then when we get a list off a games company we'll ask them if they can get it. It might take a month or it might be the next day but we’ll keep trying."
This is where running a relatively small business (Direct Software employs about 10 people) becomes an advantage and is the reason why Steven feels that they have the edge over their larger mainstream competitors.
"We've got the time to do it. When we are concentrating exclusively 011 the HIGH STREET MICROS - CREWE This hardy band of hardworking retailers stock a quite astounding range of software - a massive 1,026 titles including a good selection of CD32 games. They also do a brisk trade in 2nd hand machines, and if you want a memory upgrade, they've got plenty. They also have a wide range of Spectrum and C64 titles if you have one of these venerable machines (or one of the emulators we have been featuring in our series on emulation).
High Street Micros, 18-22 High St. Crewe CW2 7BN Tel: 01270 500964 Amiga and wc’rc not interested itt anything else, obviously we can just put all our attention into the Amiga.
Obviously there’s not loads and loads of games coming out every day so we do concentrate on getting games in that people want."
Steven is also keen to employ people with more than just a basic knowledge of the machine. He wants "We feel that you've got to have dedication to this machine. It needs work. You can't just sit there and sell games."
His stalf to have a real interest in the future of the Amiga. “We'll not employ anybody who's got a PC," he says.
“We feel that you've got to have dedication to this machine. It needs work. You can't just sit there and sell games - you have to know about it. If you don't know anything and you're not interested it's hard to push CHIPS COMPUTERS - MIDDLESBOROUGH Despite the name I think this store concentrates on computers rather than take-away. The shop stocks a range of Amiga games and accessories along with hard drives for the A1200.
Something. If you don't care about it you won't talk about it. So we try to gel people to work for us who are really dedicated, who really w-ant to work personally with the Amiga - not just to make money. Obviously we do want to make money to keep going but we do want to sec the Amiga succeed as well."
BARGAIN BUY Steven is confident that the prices at Direct Software arc very competitive.
"We try to sell products cheaper than anybody else", he said. "We wait until somebody else puts their prices as cheap :cs they can and then we cut it by a pound."
I le is also relatively unconcerned about competition from the big games megastores: “We went to IIMV while we were in Nottinghamshire and they were selling Gloom Deluxe for £50 and we were selling it for £12.99. We're not really worried about companies like that because their prices arc crazy and they're not going to sell their games."
And it's not just the new products that are selling. It seems that Amiga users are desperate to get their hands on older titles as well: “We got Killing Grounds in and we were doing better on old stuff. So ntanv people want old games - people are still asking lor them."
So has being based in Northampton been a problem? It would seem not.
Dedicated Amiga users who have had difficulty getting software elsewhere arc prepared to travel, to buy their products.
“People travel miles and miles to come here - they actually had a bus brought down here. If you've got nowhere else to go and you’ve got money and you want to spend money and you're just into games, people are just gonna come. If you've got a CD'1- - I mean we've got about 100 CD1- games, when games are ranging between £2.99 to £20 and you've got £50 when you comedown here you know you're going to spend a bit of money and you know there's going to be slttlf there that you haven't got when there are that many games in stock."
SHOPPING DECEMBER 1996 A LITTLE MORE The service Direct Software provides extends beyond selling games. Anybody who buys anything from the shop is invited to join the Premier Club.
Membership is free and brings with it exclusive use of the customer support hot-line, free game demos and newsletters with details of up-coming releases, new technology and the Amiga world in general. The company has found that the changes which have taken place over the last year mean that Amiga users often find it hard keeping track of the current state of play: “When we found out about Phase 5 and the new Amiga we made press releases and sent it to people, that's the sort of thing we've done. We're trying to keep people up-to-date all the time, trying to TANDY Direct Software can be found
at: 166 Birchfield Road East Northampton Northants NN3 2HF Tel: 01604 722499 Fax: 01604 722498 help out."
The success of the Northampton store has led to plans for an Amiga only shop based in Nottingham. Direct Software hope to open the store in time for Christmas and they are currently looking for a suitable location.
The team ate also working on their own game, a three dimensional point and click adventure called ' »• Haunting. (See Previews on page 27) With fullv rendered animated intros and clips. 256 olotirs and real film footage it sounds very promising but "We won't talk about the fate of the Amiga, we'll only talk about the future. There is no fate so there is nothing to discuss."
There is no definite release date yet.
Direct Software arc feeling optimistic.
They hope to extend the business and plan to stork the largest range of Amiga titles in the country.
They are also optimistic about the future of their favourite machine and they have proved their commitment to keeping the Amiga alive with a recent ad campaign, which ran in the tabloids, called " The Amiga is not Dead".
Steven explained: "We don't talk about the fate of the Amiga we ll only talk about the future. There is no fate so there is nothing to discuss. If you don't look at it like that then you're not welcome working here.” 'I) games and accesories. They can even sort you out with a range of hard drives, and manager Steve Conroy says he can order stuff for you if it isn't in stock.
.. „ .
If you want to contribute to the great Amiga Format ShopWatch project, all you have to do is fill in the details of your local retailer. The information will be checked out by our ShopWatch team and will feature in our monthly directory of local retailers.
Shop Name ... Manager Address Telephone Number Amiga Products . ... Any Other Comments Everyone who submits details of a store they have visited will be entered into our special competition with the chance to win some great prizes. More details later.
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Disk Drives IDE SCSI 540Mb..£l 17.99 I 08Gig.£235.99
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Gig.£249.99 9.1 Gig.£ 1599.99. New Amiga Monitors Multi-Sync
Monitors 14" 1438s......£269.99 15" 1540s......£299.99 14" &
IS" Monitors Inc Built In Speakers 17" 1701 .£58 Seagate
i uj'iTsu cotitiCR 80Mb....£84.99 130Mb....£99.99
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149.99
810. ......£189.99 I.OGig..£2l9.99 External Hard Drives for all
SCSI aware Amiga's 500Mb £239.991 .OGig £3 I 4.99 Inc. High
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(16. 99 New1 Aminct 14 £12 99 Am.net 10 11 12 13 ( 1 2 99 Ammet
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9-12) £27.99 NFAAGAE.pcrki.u-1 or Z Oi, I..M.. Wi......CD
New' Magic Publisher, cd set £44 99) I Amiga Developers CD
Ver I. I
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Amiga Software Repair Toolt CD Kit £ 39 99 -» .. tools.Oisksjlv.- rU 1IVIDI Amiga 24 R T J £139.99 V Amiga 24 R T Pro £219.99 Sportster Yi
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• 14,400 D.ita 14.400 Fax ...£98.99
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Only...£ 109.99 Complete with cables & N-comm Software Pro-GRABlsws?
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PrimaPSU £69.99 LZ00W, 4 . The power of .td Amiga PSU.
I Arcade Classics Plus £12.99 I Assassins 2 (Double) £ I 7.49 I C64 Sensations Vol 2. £ 16.49 | CD-PD I 2 J 4 £8.99
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nulatorsUnlimited £18.99 I Global Amiga Experience CD £2 1.99
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any Modem unly...£ I 9.99 Power Scan v4 £89.99 Power Scan Col.
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FREE!! Prima Shareware CD-ROM worth £ 10 with every order of CD-ROM software over £30 Printers Consumables Ribbons I Citizen Swift ABC mono £3.99 Citizen $ wift ABC colour £12.99 I Star LC90 mono ribbon £4.99 Star LC10 100 mono £3.69 Star LC10 100 colour £7.99 Star LC240c colour £13.99 I Star LC240c mono £*.99 rLC 240 mono £5.99 I Star LC 24-10 200 300 Colour £11.99 I Rc Ink Spray for mono ribbons (11.99 PREMIER-INK Cartridge Refills Save a fortune ,« cunning costs w«th your ink ubble | t Compatible with the HP Oeskjet ,es. Canon Bjld lO IO I 10 lOO lOO'SJO. Star SJ4B. Cit.ten Pr«,„t and many
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16.99 124.99 Star SJ 144 mono colour (single) £ 7.99 Printer
Dust Covers £5.99 Disks Canon EPSON CITIZEN Stylus 500 Colour
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Cnnmii standard with SO diwf Auto sheet feeder Tractor feed opoonai at £14 99 Citizen Projet-llc £ 164.99 Colour lnh|el. 300x100 dpi. 70 sheet ASF Citizen Printiva 600c £379.99 600 dpi colour, I 200 dpi mono printer. Use s New Advanced Micro Dry print Technology Bulk DSDD 10 x £3.49 100 x £26.99 30 x £9.99 200 x £49.99 50 x £ 14.99 500 x £1 14.99 Branded DSDD 10 x £4.99 100 x £41.99 30 x £13.99 200 x £76.99 50 x £21.99 500 x £175.99 Bulk DSHD 10 x £3.99 100 X £29.99 30 x £10.99 200 x £55.99 50 x £ 16.99 500 x £129.99 Branded DSHD 10 x £5.99 100 x £44.99 30 x £15.99 200 x £82.99 50x123.99 S00 x
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£6V99T| £9.99 JJ ypaper pack(10) £9.99 High quality Inkjet Paper (500) er prir iufa t Amiga Monitor available now .?OWN SARTH RRICE MICROVITSC OF AMIGA IIUTB 17” Special introductory o.ffer £499 ex URT until Christmas Full range auailable At long last, an affordable big monitor' (Amiga format) The perfect monitor for the Amiga owner' Iamiga User International) The perfect monitor for the Amiga owner' (Amiga User International) The monitor the Amiga has l een waiting for. Buy (Cl’ Amiga) CALL FOR NEAREST DEALER Telephone: 01244 391204 Facsimile: 01244 391207 r r _r j r The Commodore 64
is the world's most successful eight hit computer. Introduced in 1982 to follow-up the million-selling VIC-20, it was a massive step forward in terms of graphics, sound and. Most ol all, memory capacity, with 64K of dynamic memory and 20K of ROM.
Simon Goodwin has a look at emulators for the computer that earned Commodore the cash to buy the Amiga.
The C64 was a clear descendenl of earlier Commodore machines, from the 1977-vintage I’l l onwards, Originally promoted as the Commodore Max, the '61' in the name came from the memory si e, gargantuan at the time and ten times more than the VIC's.
(.64 hardware was nifty and the C64 has two controller ports. Emulators can relay signals from Amiga to C64 ports, optionally swapping them, as most Amigas have a joystick in port 2 which C64 programs expect in port I. The C64 is built around two custom chips, not as clever as the Amigas but still impressive in their day. The simple system timing made it possible to synchronise processor, sound and display changes, gaining effects that were stunning at the time and can still impress today.
The firmware was limp by comparison. The machine was cheap to produce but lough to program.- It lacked support for the extra graphics and sound chips and could onlv access about hall the 64k memorv, the rest hidden by the screen.
ROMs, and custom chip registers.
In the absence of multitasking a tvpical (164 program is a lean, tricky, system-hogging tour de force. The onlv way to program the custom chips is to write bytes diret tlv to the 76 custom registers, with each address often sharing several functions.
Manv ('64 programmers moved on to the Amiga, Inn now the trade goes both wavs, (lames remain the main attraction, hut there are lots of 1*1) utilities, if you know where to look.
Programmers can still have fun with a (16-1, although tin- screen is a bit restrictive. Volt’ll need tin1 user manual, and preferably the Programmers Reference Guide, as emulator manuals assume you know how the G64 works.
Continued overleaf * C64 FACTS Processor: 1 Mhz MOS Technology 6510 Memory: 64K paged MUM 1 2K static colour RAM 8K PET BASIC 2 ROM 8K KERNAL (system) ROM 4K Character display ROM Sound: Mono, 3 channel 9 octave direct synthesis Screen display: 320x200 pixels with two colours per 8x8 square 160x200 pixels with four colours per 8x8 square 40x25 colour text character-mapped Eight independent sprites, each up to 24 pixels wide Maximum of 16 preset colours on any screen Hardware scrolling, panning & beam synchronisation DECEMBER 1996 EMULATION FEATURE from the PC64 emulator. Various PD programs
will unwrap D64, T64 and POO files for use with A64.
A64 C64 AXF-64 Magic64 Frodo C64 EMULATORS Status S F S F The 6-1 Emulator, sometimes known Speed 8 5 4 3 1 simplv as C64, was written a decade ago In Randv Unden: version 2 still Features 8 3 7 6 circulates. It s old and lacks hells and whistles, but it works. You can run files Amiga from Amiga disks at slow hut bearable compatibility 7 3 2 7 8 speeds on an A500. Ii was written for C64 compatibility liMOOOs with Kickslart 1.2 or 1.3. so it 4 3 2 7 8 will not run without patches on la.ster machines. If you’ve got a modern ROMs required N N Y N Y Amiga there are better alternatives.
Assembler monitor Y N N Y Y A64 A64 is the most long-lived of the Emulator version
3. 1 2 a26
1. 5
2. 3 emulators, currently at version 3, it is Workbench version
1. 3+
1. 3 2+ 2+ 2+ shareware, and the current demo onlv runs for ten
minutes.
RAM needed (K) 500 500 800 1800 700 Registered owners pa S70 for the Commodore peripheral interface.
S = Shareware • F = Freely distributable.
EMULATORS COMPARED r A ' UNPTA Cmi» HCGMHOS TP THE MOTHS BST cce BSCS me JCTI Bsl ktpttei _hbc Lshunniun sr_ It Is the oldest but it is no longer the best - The 64 emulator, for an Amiga 500 version 2.
C64 RESOURCES Aminet and most Amiga PD libraries carry Frodo and demos of A64 and Magic64, generally with a collection of programs that run on them. Get the old A500 64 emulator from diehards like Oasis Computer Systems and Smash PD.
C64 Sensations is a Commodore 64 compilation CD for Amiga and PC users. It indudes the full A64 version 2, unregistered Magk641.3. loads of demos and SID tunes.
The Emulators Unlimited CD indudes the A64 version 3 and Magk64 demos, an old release of Frodo and a spoof, C64EMU, as well as ROM images and hundreds of C64 games.
There's a gold-disk compilation of C64 software, with lots of games, in various formats, culled from the Internet.
It costs more and is legally dodgy, which is why it's only duplicated to special order. It's a good buy if you’ve got a large (legal) collection of C64 programs and no access to the Net There are lots of C64 goodies on this month's AFCD including emulators for Amiga and Mac 0 S, file conversion utilities. BASK programs and documentation.
( t 4 disk drives and printers use a non-standard interface, with a processor joined by slow serial links. This idea ensured that Commodore made lots of money on add-ons. It kept prices high and performance low. Although third-party linns eventually muscled in with clone drives and adapters.
The gratuitous processors cost Commodore little, as titer owned the company that made the 6510; in the long nut hackers learnt to re-program the peripherals, trading compatibility for speed, and confusing emulators.
C64 FILES The (lommodore serial bus uses six-pin DIN connections which you can hook up to your Amiga parallel port with one cheap TTI. Chip and three resistors. The plugs cost more than the components, and if you pay more than a couple ol quid for the lot. You've been ripped oil !
The required circuit is in Ftodo's documentation. Strangers to soldering can get a ready-made interface with the registered A64 package, but faster Amigas may outrun the serial link.
C64 files can be stored individually on Amiga disks, with a small header containing system-specific information, on genuine (164 drives, or in special emulator files. 1)64 files are images of a whole (164 disk in one file, supported by Frodo. lagic64. I’D compilers and emulators on other platforms.
The T64 format was also introduced by C.64S, an excellent shareware emulator lor 1‘C.s. It contains a stream of files as they would he read rout tape. Current Amiga emulators do not support direct cassette loading, but that's probably a blessing in disguise.
The POO format is a single-file format utilities, and over 100 pages ol docs.
The full A64 comes on two disks. Sadly the demo lacks most ol the documents.
A64 can use Amiga serial and parallel ports as well as (164 spccilic- pei ipherals. It converts characters between PET ASCII and Amiga ANSI codes, and allows access to (164 disks and printers from the Amiga shell.
The FI kev saves a C64 screen in Amiga II.BM or ACBM format, although sprites do not appear, which is why the ghosts have disappeared in the shot of Siilf I'lir.Mim. F2 changes the font used for C64 displays. Its assemble language debugger A64Mon runs on a second custom screen.
In many ways A64 is the most polished emulator, but it falls down on emulation of the VIC chip. BASIC works well. A64 includes a re-write of the Ctr l ROMs in 68(100 machine code, making it much the fastest emulator when running BASK 1. As long as you avoid direct ROM calls. But. A64 is showing its age. It's not been updated for a couple of years, and AGA users must disable mode promotion and Hi-Res sprites before starting it up.
EMULATION FEATURE DECEMBER 1996 MAGIC64 lagic64 is a shareware emulator, with good AinigaGuide documentation and all the usual features, including a built-in monitor and debugger reminiscent of Action Replay. It's quite new and works well on modern Amigas. Screen handling is a hit shaky unless you run Workbench 3 and disable mode promotion. It supports all common file formats, and files on C64 drives, as long as they don't use special loaders.
Early demos larked sound unless registered. The current version 1.5 demo supports sound, hut stops after ten minutes.
The shareware fee is $ 20 or 30DM.
AXF-64 This is the only emulator that refused to work properly, On the 68060 the cursor zooms off across the screen, leaving a trail of semi-random characters in its wake. You can insert valid keys, hut the gibberish spews too fast for you to be able to scrub it out and insert a real command.
On an A-1000 030 the random characters disappeared, but keyboard handling was still dodgy, locking up periodically until you retype the last-recognised key. To make things worse it assumed a German keymap so I had to resort to Usenet resources comp.sys.cbm Commodore 8 bit newsgroup comp.binaries.cbm Commodore 8 bit programs comp.emulators.cbm Commodore emulator news Web pages & links http www.aloha.net -bstaggs c64.html http: www.mtsu.edu ~rim 0002 c64 c64links.html http: www.cucug.org c64128.html http: www.msen.com ~brain cbmhome.html Internet FTP sites directory ftp.fonet.fi pub cbin c64
ftp.uni-heidelberg.de pub C64 wilbur.standord.edu pub emulators C64 PRINT ,CHR$ (61); to get an equals sign on the screen vital for BASIC programming - and use die screen editor to type other characters around it.
Unlike rivals, AXF-64 does not implement all the Amiga cursor keys.
You must press the down arrow to move the cursor right, and left arrow to move down. Add Shift, to go left and up respectively. If you've used a real G64 this is what you'd expect - the real machine has one key each for vertical and horizontal movements - but it takes some getting used tol II you manage to load a program.
AXF-64 runs quite fast - more than 50 per cent faster than Magic64. It's not much good for games yet as it does not emulate sprites or sound. The short accompanying document warns that the keyboard and timer handling is not system-friendly and promises an update.
AXF-64 shows promise, hut the current version - alpha 23 is half-baked.
FRODO Frodo comes from Christian Batter, author ol Shapeshifter. It’s well presented, well documented and easy to gel working once you've got the C64 ROM images-vital but not included.
The problem with Frodo is its sloth.
At the default setting it crawls along at about a tenth the speed of a real C64 - on an A4000 030! You can push this up by reducing the display update to one lentil, but keyboard handling is still so sluggish that it's tough to type in a single command. You must wail alter every key-press to see if it registered.
Even on a 68040. Frodo is slow. But it does support retargetable graphics cards and work on a Power PC version is well under way.
Frodo is free, with full source code, and a machine code monitor and assembler, SAM. Which runs in an Amiga window. One dav we’ll have machines powerful enough to appreciate it's painstaking emulation.
THE BOTTOM LINE If you're nostalgic lorCO I games and demos, there's no shortage of emulators for them on Amigas.
I nfortunately. You'll need a very powerful system to run them. The serial hardware interface is neat, and one of the strengths of Amiga C64 emulation.
It helps if you’ve still got ail original ( .64. or at least the disk drive, because that’s the easiest way to transfer your old programs to the emulator. You tan even work the other way. Setting up your Amiga as a file-server for the C64, using EMUL_1541 from the A CO.
Ironically, the Amiga is better at emulating a machine like the Mac. The straightforward design contrasts with the quirky, bells and whistles history of tin- C64. Commercial games might be thin on the ground but the C64 scene is still buzzing, and demos continue to be released, so join in and emulate! 'I) VIC AND SID The custom chips are the real test of C64 emulation, and it takes a lot of processor power to impersonate them accurately.
SID is a synth, not a sampler, based around three oscillators. Each can produce a separate note in various timbres. Programmers also used the channel volume controls to replay samples, but the quality was limited by the four bit resolution.
SID was the first micro sound chip that could play in tune. It has a distinctive computer sound caused by the preset digital waveforms, but was far more expressive than the square waves which were all the earlier chips could manage. It varies from average to awful between individual SID chips due to nuances of the production process and the mixed analogue and digital design.
Sound chip emulation on the Amiga is pretty good, although the real thing has so many quirks that perfectionists will opt for the Zorro board with a real SID chip, supported by Frodo. A64 comes with 6581sid.library, which can reproduce most SID effects but not the hardware filter.
The alternative is PlaySID.Iibrary. which is more compatible but consumes a lot of processor power, and ironically needs patches to run at all on a 68060. PlaySID is shareware that also works as an Amiga task, playing C64 tunes independently of any emulator.
GRAPHICS TRICKERY Frodo comes closest to full compatibility, splitting time between interpreting processor instructions and custom chippery. Every 64 microseconds it swaps between 6510 and VIC emulation, generating graphics a line at a time to account for hacks which reuse resources as the beam paints the screen.
This makes Frodo very, very slow.
On a 25MHz 68040, it runs at about half the speed of a real C64. A 50MHz 68060 can keep up. But a fast Zorro graphics card is still desirable, as AGA is not quite fast enough to handle the 7Mb or so of graphics that Frodo spews out every second.
A new Amiga version of Frodo, code-named CS for Single Cycle, is even slower but supports more hacks because it emulates processor and display on a cyde-by-cyde basis. This is part of the current release 2.3, but I doubt if anyone in the world has a computer fast enough to do it justice.
Magic64 follows a similar but less rigorous approach. It runs the majority of C64 games but hiccups on a few trick-mixing demos. It's slower than A64, but runs at a reasonable speed on a fast 68030 or 68040 system, and supports CyberGFX.
Older emulators do a surprisingly good job on a 68000, but they're still hardly a substitute for a real C64.
Games are slow and compatibility is limited; special effects often dissolve into flicker.
Up t0 d«te teams ft _____ automatic Manual unlike animations
* * Hit button SPECIAL OFFER PRICE FOR AMIGA FORMAT READERS!
Audiogenic cricket games are renowned as the world's best. BRIAN LARA CRICKET '96 for the Amiga incorporates some great new features, many of which were suggested by users. For example, the SIX-HIT button which allows you to hit out whenever you want to; USER- CONTROLLED FIELDING (optional); new VARIABLE-SIZE BOWLING MARKER underlines the difference between top bowlers and the occasional bowlers; and DISK-CACHEING virtually eliminates multi-loading on machines with more than lmb of conventional memory.
PARTIAL FEATURE LIST One- or two-innings matches; limited or unlimited overs; one. Two. Three, four, or five day matches; stoppages for rain, breaks for lunch and tea; manual or automatic fielding; return bail to either wicket; set field settings for each bowler; fields automatically swap for left-handers; spin, swing, and fast bowlers; bowl over or round the wicket; left and right handed batsmen and bowlers; superbly animated batting strokes; four skill levels including new 'arcade' level; teams from all 12 World Cup countries and all 18 English counties; authentic batting and bowling
statistics; declarations and follow-ons; spectacular animation and graphics includes shadows that lengthen and change direction!
ONLY £19.99 (RRP £29.99) WHEN YOU QUOTE REFERENCE 84AF Order by phone on 0181-424 2244 or send a cheque to Customer Services (Dept 84AF), Audiogenic Software Ltd, Winchester House, Canning Road, Wealdstone, Harrow HA3 7SJ Game slippage - when games that are scheduled to be finished on a day encounter difficulties and don't make the deadline - has always been an industry problem. We've become accustomed to it and we have to work round it. That's why we're still waiting to review finished copies of games like Championship Manager 2 and Chaos Engine 2.
Don't worry folks, as soon as we get 'em we'll let you know.
But games slippage is at least excusable. ' One thing that isn’t, and one thing that's become more noticeable over the last few months, is the quality of the games making it onto the streets. This month we had two full commercial releases. One's a complete dog and the other isn't as good as it may have been.
It's the dog that concerns me most. Software of this quality should never be released. I can't believe some publishers and developers are so cynical they're thinking 'they'll buy anything, just get it out there', but on the other hand I can't believe they've looked at their games and said 'bloody hell, this is good!'.
* % Andy Smith Software houses take note: Amiga users still want
to buy your games. If they're goodl AMIGA FORMAT'S REVIEW
POLICY Every month we scour the world's software houses for the
latest and greatest Amiga games.
We try to ensure we keep you as up-to-date as possible and we'll stop at nothing to bring you the best, definitive, no-nonsense reviews of the games that matter.
WHAT OUR REVIEW SCORES MEAN The creme de la creme. Only the very best most playable and original games are awarded an AF Gold - the most highly prized rating there is.
So many new games - the pipeline's at risk of becoming clogged. This is what'll be tempting your wallet in the next few months... THE HAUN CD-ROM Amigas ¦ Direct Software ¦ 01604 722499 With the highly acclaimed graphic adventure Myst on hold as it were at the moment, you might think the Hi-Res CD adventure genre was bereft of games, but you'd be wrong. Direct Software are currently working on a multi CD game called The Haunting.
It's up to you to find out who or what is behind the slaughter. Direct Software have hinted that the game has a ghostly twist so without ruining the plot I'd guess there was some sort of ethereal being behind the dirty deeds. But I'm only guessing, of course. At the time of going to press we understand that The Haunling's targeted at high-end Amigas as the in-game graphics are fully rendered in Lightwave, there are 256-colours, realtime video footage and spoken dialogue so you're not going to be running this on an A500+ More technical and game details when we get them. Meanwhile enjoy these
pics... Th* same room from a different angle. And H't still gorgeous looking. Let's hope the gameplay is of an equally high standard.
Details of the game are scant at the moment, but we do know that the game's a Cluedo-type murder mystery. Apparently you play the part of a chap on his honeymoon (sounds good so farl), who's decided to go on one of those murder mystery holidays. Can you guess what's next? Oh yes, dear reader, you will not be surprised to find out that things go horribly wrong and the murders are for real so These games are very good, but due to minor flaws are not the finest examples of their genre.
Good games which are worth buying, especially if you have a special interest in a game type.
I Average releases with somewhat limited gameplay and appeal. Games in this category tend to be flawed.
Below average games which are unlikely to impress your mates or your wallet. Avoid.
.
Overwhelmingly poor quality games with major flaws and appalling gameplay.
Less than 40% The absolute pits.
If we can play games with quality graphics like this then we’re surely in for lots of fun.
DECEMBER 1996 SCREENPLAY Amigas with 2Mb ¦ Peter Spinaze ¦ 00 617 544 526 32 Oh goodness. First there was Atrophy, then Atrocity then the entirely unconnected Enigma and now there's a completely different game also called Enigma. Heaven knows you might even find a beer called Enigma soon. Oh.
Ignoring the name of the game for the moment, this is one of the most promising looking games to have come our way for a long time. At the time of going to press, Australian Peter Spinaze is looking for a European publisher for his isometric 3D puzzler in which the player assumes the role of Theseus in his struggle to defeat the Minotaur and rescue the seven girls given to the halfman, half-bull as a tribute.
The gameplay in Enigma involves the player wandering around the randomly created mazes solving puzzles and killing the occasional baddie. The gameplay is hugely varied involving blocks to be pushed, switches to be thrown, traps to be avoided and a whole host of other adventure gaming favourites.
As you can see from the screenshots the graphics are also impressive. What you can't see is the smooth 50 frames per second animation and the small little tricks and treats (when the baddies die for example) that help to make this one of the best looking games of its type - certainly on a par with something like Chaos Engine. Which is high praise indeed for what's currently nothing more than an antipodean Reader Game. Publishers should be beating a path to Peter's door by the time you read this so we'll keep you informed.
1Mb Amigas ¦ Mutation Software ¦ 01705 672616 Following on from the promising debut that was Tin Toy in the House of Fun Adventure (AF 89, 79%), Mutation have, at least, opted for a game name that is only one mouthful.
One thing Mutation haven't done is given us much information to pass onto you lot.
Here's their press release, verbatim: Take control of a 'killer tomato' with attitude, in this cute 'n' crazy shoot-em-up with a difference.
Can Tommy Gun and his sidekick Big Cheese, defeat the creatures that have overrun the five massive zones and rescue his captured All Amigas ¦ Vulcan Software ¦ 01705 670269 Latest in their mini series, and a bit ol a departure lor them, is Vulcan's Jet Pilot, a realistic flight simulator. The game features the Lockheed F104 and the English Electric Lightning (which must mean something to someone .) As you take to the controls and fly the airways ol Europe, On missions.
Vulcan may not be associated with flight sims, but they've certainly not started half-heartedly with their first one, Jet Pilot.
Ol course the planes handle realisticly (within 10% of the real thing according to Vulcan). Of course you can step the realism up or down to suit your taste.
Of course you can land at any one of 27 airstrips around Europe Of course you'll hear the roar of your engines and ordnance as you dogfight at 30,000 ft Of course there are a multitude of viewing controls so you can get a good look around you.
Of course the air traffic is set in real time.
Of course it looks like you're going to have to put a fair bit of effort into Jet Pilot to really reap the benefits and fly your plane as you should.
Of course that means you’re going to start believing you're really up there with them. Of course we’ll be bringing you a full review of what looks like one of Vulcan's best games yet
- just as soon as we can.
Lust look at all tham dials! Not to mention that rather nice fuselage on the plane up ahead. Hmmm!
Buddies? With a two player 'full-on' blasting option and second in the Value 'n' Fun series... And so on.
That's about as much game info you’re going to get I'm afraid. Still, have a gander at the pictures and I'm sure you'll have a fair idea of the type of game Tommy Gun is. We'll be seeing whether the tomato gets squished or lives to fight another day as soon as the review copy lands on our doormat. © It's like this you see: there's a kangaroo who does Kung Fu, so there's a kind of joke in the name.
Andrea explains all to Andy Smith... GREED have put a lot of effort into the in-between screens, here's a nice watercolour picture on the password screen.
Somebody has spent an enormous amount of time and effort working on the graphics in Kang Fu - especially the background graphics and the digitised pics of famous and not-so- famous buildings from around the world - and I really hope it was a labour of love for them, because otherwise they've completely wasted their time.
This game is dreadful. It's not Kick Off 3 dreadful (AF90, 9%), but it's getting that way. You're a kangaroo in a platform game, essentially. I have no idea why you're a kangaroo and I've no idea why the kangaroo (called Klont) is quite so badly drawn.
You appear to be wearing braces holding up your blue shorts. These are attached to one side, over your back and down the other side, with nothing to stop the braces falling off. And why you've got this tail sticking out the bottom of your shorts I'll never know.
But it's not like it's just Klont who's badly drawn. All the sprites are awful.
The big cut-outs of gorillas and robots that appear as end and mid level guardians may not be so badly presented, but they're just as comic as they move around the screen and try to attack you in a Terry Gilliam Monty Python animation stylee.
I'm sure the game creators are doing something very clever to get the mix of digitised images and Dpaint sprites but again, they've wasted their time.
SHAMBOLIC I'm shaking my head when I think about Kang Fu and I haven't even started on the shambolic gameplay yet. You move around platforms, which actually consist mainly of buildings and plants and trees, collecting jewels and fruit and trying to avoid or destroy the hundreds of baddies (ranging from green chaps An evil vicious rhinoceros. Actually his horn extends to attack Klont, but it’s pretty ineffectual and very easy to dodge.
Klont looks remarkably unimpressed by the punk chicken on the platform above him. Probably because Klont has a machine gun.
These buildings are all well and good (the quality of the pictures is much better when the game's actually running on screen) but mostly pointless as they don't enhance the gameplay.
4F SCREENPLAY '- 15 DECEMBER 1996 with pikes lo bendy slicks of rock).
And lo gel to the tantalising bunch of jewels up there in the sky? Dump on top of a tree of course.
Still, those wacky chaps at GREED have given you loads of weapons to pick up and use against the enemy. That's if you want to pick them up and don't just romp around bouncing on their heads to kill 'em.
Everything from machine guns to eggs can be thrown at the baddies (and yes, as you might by now suspect, the eggs are more effective).
But it's not just weapons that need to be collected, keys should be picked up whenever you come across them because they enable you to get to other parts of the level. And there are also loads of little kangaroos (Doey's I believe?) Running about which you should pick up and stuff in your pouch. If you collect 10 Th. City at night. What a magnitic.nl akylina. ]oeV'S lhen You are rewarded with Complote with roadsigns. An extra life.
DUTCH The only really good thing is that the game comes from Holland. From this address in fact: Kang Fu, ALTER Interservice, Hagegracht 68, 7607 EE Almelo, the Netherlands. And hopefully just having to write that out on an envelope will prove to be too much effort, so you won't bother. Especially when you stop and remember that you've got to write a cheque out as well and put that in the envelope as well.
Maybe Great Effects Development will get it all right in Kang Fu 2 (which would have to be a completely different game if it were to score any higher than this lamentable effort), but if that ever comes into the office when we've got some good Reader Games to look at guess which one's going to be waiting 'til last? 'h LAMENTABLE This is THE machine for Turfi gameplay, everyone knows that and there can't be any Hi excuse for software of this lamentable standard appearing in the latter half of 1996. If it had appeared in 1986 it would be forgivable (it still wouldn't score very well, but at
least you could appreciate what they were trying to do), but nowadays it looks and plays like a joke.
Bet you can't wait to bung this in the machine and fire it up can you? No, I bet you can't. It's not worth getting hold of this no matter how desperate you are for a new CD52 game - it's not even worth getting hold of just so you can laugh at it. Amiga games used to be and most still are, great.
PUBLISHER: ALTER Interservice, fax (+31) 546 817 PRICE: £24.99 VERSIONS: CD« REQUIREMENTS: AGA Amigas with CD-ROM drive RELEASE DATE: Out Now OVERALL VERDICT Sorry, no flashy summing up paragraph here, Kang Fu is a dreadful game that you should avoid wosting your money on.
Skippy, yeslerday. Actually this is obviously a mummy kangaroo, which Skippy wasn't I don't think.
PLAYABILITY: ADDICTION SOUND: GRAPHICS: And that's on FREE FREE LIBRARY DISK POST 4 PACK ON ALL ORDERS FREE FREE GAMES CHEATS 1.4 EMULATOR ON ALL ORDERS UNDERGROUND iBK d4L1J QUIZ ? 1031 ? 716 ? 309 ? 46?
? IS97 ? 1683 ? 1670 DISKS COST £1.25 EACH. NO MINIMUM ORDER. ALL VIRUS-FREE AND USER-FRIENDLY All games are on 1 disk and run on all Amigas unless otherwise stated.
PICK AN EXTRA DISK FOR FREE WITH EVERY EIGHT DISKS YOU PURCHASE UNDERGROUND P.D, 54 CARMANIA CLOSE, SHOEBURYNESS, ESSEX SS3 9YZ. TEL: 01702 295887 Name: ...... Amiga Model: ... Address: ..... Postcode: ...... 187 I A i i j PLATFORM GAMES 3 71S SUPER BLUE KID H 1036 NESOUICK GAME I His intrudes kleut 0 1531 tWer MONSTER 3 1333
lANCE-O-LOT 3 1684 IHE BIRDIES 3 1633 AI20O CHIRPY 3 1701 HIDEOUS 3 146? CHARLIE COOL 3 15?? AI700 JIMMYS SPACE BLASTERS 3 1083 DEGALAGA 2 5 3 9H SOLO ASSAULT 3 906 OBLITERATOR 3805 IRANSPLAMT ? 343 CYBERNETICS 3 548 CaffEINEFREE 3 1434 SPACE BLASTER 3 1706 ASTRO KO ARCADE GAMES 3 335 HUGO V? 5 DISK 3 875 MISSILES 7 OtSK 3 1067 MASH VI 3 105? CHAR VI1 3 1168 HANKS VI85 3 1468 SNAIL RACERS 3 I SCO 74 UPO GAMES 3 1603 Al?BEASTIES 3 1451 NIBIER I9IBLET 3 1368 ALIENS F F 3 1445 IOC IV GAMES 3 1448 META MORPH' 3 1326 GEEK SHOOTER
P. D. VERSIONS 3 074 Elf 6 PP HAMMER 3 075 HUNTER PLUS 3 57?
OSCAR CD Al 700 3 815 LEMMINGS PACK 3 027 CHUCK ROCK4CE 3 02?
THE GODS 3 023 RIK DANGEROUS 3 1702 SWO.S MOON 3026 ROBOCOP V?
? 1703 S W.O SOCCER COMBAT GAMES 3 941 FATAL SLOWS 3 938 MARTIAL SPIRIT 3290 TIGHT WARRIORS 3 492 KARATE WARRIORS 3 1548 Al 200 FIGHT1 ? 1428 3 DISK CYBERGAME CLASSIC GAMES 3 011 ASTEROIDS 3 693 MISSILE COMMAND 3 778 OVERLANDER 3 692 SPACE INVADERS 3 308 DONKEY KONG ? 841 COOKIE CAKES DRIVING GAMES 3 951 FLAMING ENGINES 3 73S AUTOMOBILES 3 613 HIGH OCTANE 2 3 I0S7 AI2 TURBOJAM ? 1137 AI2 LAST LTV ? HIT VANG FENDERS 2 ? IS06AI2001EAD4AP ? 1647 Al? EXT-RAONG ? 1641 AI2 KNOCKOUT 2 ? 974 FI EDITOR 96 ? 469 ROAD TO HELL ? 1686 Hill CUMBER ? 170S ARACERSAI?
SIMULATORS ? 976 HELICOPTER ? 332 SEALANCE-SUB ? 811 CAR MANIACS ? 333 BATTLE CARS V?
? 14S7 TIE FIGHTERS ? 1273 AI200TRAINS SPORT GAMES ? 1014 CRA2YGOLT ? 366 GOLF IBTH2D4SK ? 630 TEN PIN BOWUNG ? 1171 7DISKC ANGLER ? 1373 ICE HOCKEY ? 1329 BASE DALI ? 1630 INTER CRICKET ? 1669 TABIE TENNIS ? 1751 TOUR TENNIS ? 1700 9 HCH.F GOLF ? 1317 Al? GON FISHN ? 1465 Al 2 TENNIS 70K HINTS & CHEATS ? 418 lOOOCHEATS ? 931 BACKDOOR V3 ? 871 PASSWORD VAN A ? 681 SIERRA SOLUTIONS ? 1118 UPTOOATEVI ? 1462 SOLUTIONS V2 ? 1653 SOLUTIONS Vi ? 1651 6 DISK SOLVES TETRIS - COLUMNS ? 294 KLACK TRIS COI MS ? 107 TWIN-TRIS TETRIS Q 793 OR MARIO COLMS ? 626 MEGA-8LOX TETRIS ? S97 TETRIS PRO ? 47?
GAMESOY TETRIS ? 160? SUPER-FOUL-EGG ? 1627 Pill MAN A COL ? 1673 AI ? WORDC HAMP PAC MAN GAMES ? 923 BOMB37 PAC M Al 7 ? 230 SUPER PAC MAN ? 107 LAOYBUG PAC VAN ? 592 PAC MAN RETURNS ? 397 DELUXE PAC MAN ? 1070 PLAT MAN ? 1096 PUC MAN ? 1138 AI7CYBER MAN ? 1648 BOBS LEMON PAC ? 1346 WAHLS PAC MAN BREAK-OUT & PONG ? (103 MEGA8AL1VI ? 4S9 MEGA8ALLV2 ? SS9 MEGABAIL 3 ALL ? 1459 CYBER-SPHERES ? 1704 BORIS BAIL BOULDERDASH GAMES ? 1577 UNDERMINES ? 1569 BUG MINES ? 1570 TRUSTY MINES ? 1527 ICE MINES PRO ? 1529 MORE YAM MINES ? 1537 GOID MINES ? 1577 EMERALD HEADS ? 1580 EXPERT MINES ? 158? DENMARK
MINES ? 1583 STYX MINES ? 1595 NEW MINES ? 1423 MINE TRASHES ? 1689 flo-eouioix PUB-CLUB GAMES ? 1073 CARD PACK ? 777 FRUIT MACHINE ? 932 MEGA FRUITS ? 375 CARDS SOUTAIRE ? 1264 CRIBBAGE PLAYER ? 1304 CHECKERS V2 ? 1362 PUB OARIS ? S60 WORIO DARTS ? 14S0SN SNOOKER BOARD GAMES ? 910 NEWMOKCTOIYSTAT ? 03? MONOPOLY USA ? 631 SCRABBLE ? 296 RISK (GLOBE WAR!
? 476 CHESS GAMES ? 1443 L 6 LAOOERS ADVENTURE GAMES ? 116 STAR TREK 7 DISK ? 297 NEIGHBOURS 7 DISK ? 1284 2 DISK BLACK DAWN ? 1621 INTROGASH STRATEGY GAMES ? 967 COL-CON V? NOT I 3 ? 876 GLOBAL NUKE WAR ? IS47 SOLO-TREK ? 1673 FLEET 7 MEG ? 1671 BREED 1996 ? 1503 ANGST 4 DISK PUZZLER GAMES ? 9S3 CHANEOUE 2 DISK ? 914 7INXAI700 7 DISK ? 1066 MINDBENDERS VI ? 1463 FULL SCHNEWT?
? 1550 PU22LE PFTS ? 1687 MANIA TILES ? 1633 THE WOOGLIES MANAGER GAMES Q 868 THE SUPER LEAGUE ? 876 SCOTTISH LEAGUE ? 310 TOP Of THE If AGUE ? 404 METROS MANAGER ? 371 AIRPORT ? 37? MICRO MARKET ? 1429 UlTIM-MANAGER GAMES S OISK STAR TREK POP MUSIC OLTt?
THE OUI2 VASTER WHEEL OF FORTUNE OUIZ 555 HOUYWOOD OUI2 A17 OCATH ROW LOGIC GAMES ? Ll9 DRAGON STILES ? Ll? DRAGONS CAVE ? 1037 MAR8IES GAVE ? 1035 ATOMIC GAME ? 1633 THC WOOGLIES ? 1369 BOOMIN ECK AMIGA LEISURE ? 70S AMIGA PUNTER ? 228 PERM CHECKER ? 1210 LOTTO LUNACY ? 1594 LOTTERY SYSTEM Al 200 MEGADEMOS ? 1104 7 DISK OXYGENE 2 ? 1130 ROOTS V7 ? 1146 FULL MOON ? 13IS MINDOMISTANS ? 1270 DOOM RAVES ? 1213 ART CORE ? 1271 PIXEL STORMS ? 130? DUNGEONICS ? 1370 AGATENEBRA ? 1685 LADE 7 DISKS AMIGA MEGADEMOS ? 460 TEKNORAVE ? 21? -MEGA ALCATRAZ ? 449 2 DISK 9 FINGERS ? 262 2 DISK PREDATORS ?
1114 FUDGE AGA ? 1087 SHAKKAITLKKA ? 1105 OXYGENE VI ? Ll04 2 OISK OXYGENE ? 1453 MYSTIFY A1200 SLIDE SHOWS ? 74 0 4 DISK MANGA ? 1271 PIXEL STORMS ? 1193 THE LEMMINGS ? 1650 3DSK STARFLEET AMIGA SLIDE SHOWS ? 704 REVELATIONS ? 936 AVIATION HISTORY ? 1060 3 DISX UON KING ? 1650 3 OISK STARFIEET ARTWORK PACKAGE ? 465 KIDS PAINT ? 664 FUSION PAINT ? 063 III 1 PAPAIN T ? 349 SPECTRA COLOUR ? 748 ILLUSION PAINT ? 1707 PERFECT PAINT ? 1480 AZ PAINT PAD ? 1565 CARTOON STUDIO ? 1680 AR1IS1 PRO ARTWORK PROGRAMS ? 071 GRAPHICS CON KIT ? 070 GRAPHIC UTILS ? 133 FRAC LAND 8UILD ? 1460 A TO Z PAIN!
? 1565 CARTOON STUDIO ANIMATIONS ? 080 VIRTUAL WORLDS ? 084 PUGGS IN SPACE ? 233 COOL COUGAR ? 831 FLED DWARF ? 47S BAIL MASKING ? 463 MR POTATO HEAD ? 86S TAROT MASTER 7 DISK ? 187 ANIMATION STUDIO ? 1449 BATMAN VTOKEft ? 1695 BAIL OUT V2 AMIGA VIDEO ? 379 VIDEO INSCRIPT ? 790 VIDEOTRACKER S DISK ? 148 S MOOVIE ? 1309 7 DISK BELL PAIN!
MUSIC MAKERS ? 1099 OUADRAPIAYER ? 220 FUNK KEYBOARDS ? 4JI RAVE KEYBOARDS ? 661 MEDSLOLKSKPLCKSK ? 729 DRUM MACHINE ? 787 SONIC DRUM Kit ? 866 OCIAMEO TUTOR ? 618 MUSIC DATABASE ? 981 AUDIO ENGINEER ? 1446 PRO WIZARD V7 ? IIS7 AI2A-PLAYER ? 200 EFX TRACKER ? 1681 PROTRACKER 3 S ? 094 IAMCRACKER CLASSIC-POP ? I (188 MELLOW CD MIX ? ?0I PIANO CLASSICS ? 734 VIVALDI 7 DISK ? 34? AMIGA DEUS ? 213 DIG! CONCERT V?
? 748 EXPRESSION V2 ? 473 RHYTHMS DANCER ? 1029 COHONFYE SONC.
? II47 JUKEBOX ? 1150 BETTY BOO ? 706 BLUES BROS ? 1606 AMER N NAIA7ES SAMPLES-MODS ? 660 KORG 0IW8 DISK ? 647 SOUND FX 3 DISK ? 619 DRUMS 2 DISK ? 1588 5 DISK DANCE SAM ? 1666 URBAN 6 DISKS ? 1541 STAR TREK AMIGA EMULATION ? I00S TUDE NOT I 3 ? 423 2 DISK SPECTRUM ? 889 PC FV 7 DISK ? 327 ACTION REPLAY ? 9SS V3-V2 TO VI .3 ? 414 V20TOV3.0 ? 313 VI 3 TO V? 0 DISK COPIERS ? IS8 X COPY PRO ? 3S? COPY AND CRACK ? 32S LOCKPICXER V?
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ground-breaking game is inevitably cloned. Even mediocre games
are often cloned. Thankfully we can't do this to people just
yet, so there's still only one Andy Smith.
That nasty spiky thing on the left, keeps falling down and squishing your lovely, innocent blobz as they bounce past...
- w M CO 8T mkm,U « r mm.. A The whole level, before you .lari.
Time to plan your atrategy.
It'a Ilka bridge building in lemmings eicept your blobz stretch into bridges.
lobz is Lemmings really, WK but with some other bits from games like Worms. I've got absolutely gKjjl nothing against games that are like other good games - how many Amiga footie games Oy are there? And therefore I have y no problem with the fact that Blobz is Lemmings with some other bits from Worms.
Let's deal with the obvious graphic similarities between Blobz and Lemmings first - you're controlling small 'creatures' called blobz. They are a mere three or four pixels high and they move around 2D platforms.
LEAD THE WAY Progress through Blobz is achieved by guiding your 1 characters from the start, to the exit on each level - within a time limit Of course, it's not quite as simple as that You can t just let the blobz y make their own way, because they have no brains and they will quite happily walk to their death should anything fatal appear in their way. So, to help them on their way you've got to assign certain skills to certain blobz. This will enable them to get over, round and through obstacles.
The world map. The green squares represent levels, so do as few as you can to reach the exit in the top right.
1 00 00 00 1 • m •
• w f At the bottom of the screen is a panel of icons.
Click on an icon, for example the one to jump, and then move your pointer over a blob on the platform and press a mouse button.
Hey presto, the blob jumps.
If you click on the dig icon and then a blob, the blob digs. I’m sure this must be terribly familiar to all of you by now.
THAT’S NOT ALL To leave it there though, would be terribly unfair.
There are tweaks and additions to the gameplay that you won't find in ... so you use a shooting blob and let off a rocket to destroy the nasty spiky thing of course.
Lemmings. For a start, there are weapons which can be used to blow up obstacles (this is the bit pinched from Worms), which leads me nicely to a gameplay feature that Blobz has which Lemmings doesn't: as well as getting your blobz to the exit, you're often given a specific task to do, such as collect objects or destroy certain installations. Apex have made life trickier in that you don't necessarily have the full range of skills available to you at the start of the level.
Sometimes you have to pick up extra skills as you work your way along the level and invariably you're going to need these extra skills later on.
WORK IT OUT i ii
• • m mm Thankfully Apex have included a slo-mo mode - you can
slow down the blobz movement to a snail's pace, giving you a
much better shot at getting the right blob to do the right
thing at the right time.
The nasty thing about this slo-mo mode is that it doesn't slow down the clock. And this is probably my biggest problem with the game - the time limits you have are murderous and a few more seconds on each level would not seriously limit the game challenge.
After all, the joy comes from figuring out what you need to do to get the blobz to the exit, and not from frantically whizzing the mouse around the screen, as you try to select skills and assign them to your blobz.
You’ll often find that there are levels that require you to sacrifice some blobz in order to get the others to safety. There are also levels that require some quick icon manipulation as you attempt to get a blob to use a variety of skills in a very short space of time.
There's a level editor included with the game, enabling you to construct your own levels and get your mates to solve 'em so when you’ve finished the pre-designed levels there's still plenty to do.
Apex have taken the basic Lemmings model and although they've added tweaks here and there, it's practically the same game. We know Lemmings is an excellent game - and if you're going to make a clone you might as well pick an excellent game to clone - but somehow this doesn't make Blobz an excellent game. It's just too close to the original. The added extras don't take the gameplay any further than the Lemmings games have gone already and although it's novel to use weapons and have mini sub-tasks on the levels, the novelty wears off very quickly.
MORE OF THE SAME Even though Lemmings fans especially and puzzle fans in general should find Blobz entertaining, I think they are going to look at this and find it's all just too familiar.
Sometimes a clone, even a clone of a great game, just doesn't manage to instill the same amount of excitement as the original and that's exactly the case with Blobz. I don't have a problem with games being cloned, and I can understand Apex picking a game as famous and as popular as Lemmings, after all if you're looking to publish a game in today's Amiga market you better make damn sure it's a bit of a corker for a start. As you'll have gathered though, I do have a problem with clones that are just too close to their parent. If a clone's going to work, it's got to add and improve on the
original. Blobz doesn't do that.
PUBLISHER: Ape» Systems 01709 890552 PRICE: £14.99 VERSIONS: A1200 REQUIREMENTS: AGA Amigas RELEASE DATE: Out Now GRAPHICS: •••••OOOOO Functional rather than fancy but they do their job SOUND: ••••000000 Not a lot gang on in this dept, but that doesn't really matter ADDICTION: ••••••0000 Fail to finish a level and the nagging "what if' feeling gets stronger.
PLAYABILITY: ••••••0000 Frantic mouse manipulation is more annoying than entertaining.
OVERALL VERDICT: Excellently produced but just too close to its inspiration to merit a higher score. The crippling time limit on most levels does nothing to make the game more appealing either.
O m n m 2 00 m 73 k VO VO ov 71 % APPLAUP SOFTWARE 33 York Road, Church Gresley, Swadlincote Perbyshire PE11 9QC r_c_-___ I.. 8 • Hi. :*¦¦¦ F' BwjBffigll £j0 ||y -- r- - .-sT PNA "A fine blend of RP6* and classic strategy!"
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Prices are subject to change without notice. E&OE. Callers welcome by appointment. Please state computer when ordering. ® ||jj WT Come with us as we explore the intricate neurones and synapses ol perceived gameplay. Watch in wide-eyed wonder at the artistic representation of sprites, backgrounds and intro screens. Be amazed at the aural delights (well, you can't actually enjoy that bit because you can't hear 'em) and join us as we shake our heads at the really crap ones and wonder 'why, oh why?'.
Of course, this section of the magazine is devoted to the games we get sent in which have been designed and coded by you, our goodly readers. The object of the exercise is not to pour scom on the dreadful ones, merely to advise and pass comment on why they're particularly crap.
Who's got a load of baddies to destroy.
To kill a baddie - Part one: First stand next to a block of stone (it doesn't matter what colour the stone is - unless it's yellow, in which case it can't move). Next face the direction you want to push the stone. Now press fire when a baddie is passing and the moving stone will squish the baddie. That's it A Kill all the baddies on the level and you can then move onto the next, harder, level. Harder in that there are ’Is, less blocks to move around - Yj ' 1 incidentally, you don't end up getting yourself boxed in when you're moving boxes HI around because a second push against a block
destroys it - and the baddies (little mr M mushrooms) move around a lot faster.
Bonus points can be picked up simply by running over fruit whenever you get the chance or by picking up letters to make up words.
This is good stuff. It's not Format Gold quality simply because there isn't enough variety but it's a fine example of what readers can do when they put their minds to M. Good work fellas. CD And, with prizes to give away to the best ones - plus some interest from a commercial publisher, Epic Marketing - you really have absolutely nothing to lose.
Get your masterpiece sent in as quickly as possible! In the meantime, let's have a look at this month's goodie bag... GAME: SUPER PENGO TWINS AUTHORS: LEE MARTIN AND DAVID WORSWICK LANGUAGE: VERDICT: VERY WELL IMPLEMENTED AND VERY PLAYABLE. THE SIMULTANEOUS TWO PLAYER MODE MAKES FOR LOADS OF FUN AND EVEN WHEN YOU'RE PLAYING SOLO YOU'LL FIND IT ENJOYABLE AND ENTERTAINING. THE ONLY SERIOUS CRITICISM I WOULD HAVE WITH SUPER PENGO TWINS IS THAT AFTER A WHILE THE BADOIES START RUNNING AROUND RIDICULOUSLY FAST.
BLITZ BASIC Guess what? Yes. But it's a good copy at least and there's a few ideas pinched from other games in here as well.
Basically, you're a little penguin - or you and a mate are little penguins, because you and a friend can play simultaneously - You can oven destroy the Mocks H you got stuck.
GAME: SPLAT!
AUTHOR: MATTHEW CUTTS LANGUAGE: BLITZ BASIC 2 Here's another game that could best be described as a 'homage to' other games.
The idea's very simple - you control a hand that you move around the screen with the mouse. The screen is full of insects that move around in random patterns and at random speeds. The object of the exercise is to simply move your on-screen hand over Move the hand around the screen, prase the button and splat all the nasty bugs.
Welcome, once again, to the inner workings of the amateur games designer's mind.
The insects, press the mouse button and splat the insect.
SCREENPLAY ‘ DECEMBER 1996 You've got a time limit and an energy bar, every time one of the insects escapes off the bottom of the screen you lose a little bit of energy. Gameplay continues in this fashion until you've lost all your energy and it's game over. The time limit simply gives you an indication of how long you've got to survive for this particular level before moving onto the next The difficulty increases on each subsequent level simply by introducing different insects - usually ones that move around a lot more and head Continued overleaf * As the levels get harder, so do the bugs
(left) as they rush towards the bottom of the screen at a much higher rate of knots. Things are getting messy now! (below).
F DECEMBER 1996 SCREENPLAY The menu screens are fine, it's easy to play but it's just not very satisfactory. It's certainly hard to get any sense of competitiveness when the cars all barrel around over each other.
It's not a disaster by any means, but there are better versions of this around. C& Desert Dream Grasslands Waterworid he Pole Moonlight OhyHaiTy r~ h i u" z % As you can see, the racetracks have not erm, been drawn by anyone with a erm, technical drawing background!
- VERDICT: THE CARS MAY BE EASY TO CONTROL BUT THERE’S NO REAL
FEELING OF ACTUALLY BEING IN CHARGE. THERE’S FAR TOO MUCH
INERTIA AND GENERALLY THE CARS FEEL AS IF THEY’RE FLOATING
ROUND THE COURSE RATHER THAN DRIVING. POWER UPS ARE A GOOD IDEA
BUT THEY AREN’T VARIED ENOUGH AND THEY DON’T LAST LONG ENOUGH.
COMPETENT BUT LACKING CONVINCING GAMEPLAY.
Become filled. The idea is to fill ryMww all the boxes on each level. Or is |MM it? Because there are some boxes you just can’t get your paintbrush to touch. They are the vertical boxes. You can get your paintbrush to touch the angled ones - in fact you'll often find diagonal platforms made up of H I boxes one on top of the other - I but the vertical ones just can't be I touched I wouldnt have minded if this was crystal clear, but even when you know you don't have to 'BB?
Paint them to complete the level ™ T I you're still left trying to fill 'em in.
This does beg the question why |S|L didn't they use something else - for the vertical parts?' - As for the rest of the game - fine. The controls are easy, the game difficulty pacing is good and everything works as well as it should.
It's not exactly original. Most of your time is spent timing your jumps over baddies, and there could be a few more visual clues to indicate when you've finished or are about to finish the level, but it's OK. ® There he goes. All the squares are full. But which way to go now! My money's on jumping down VERDICT: COMPETENT AND WELL STRUCTURED BUT ULTIMATELY DULL. THE GAMEPLAY DOESN'T INSPIRE OR EXCITE BUT AT LEAST IT WORKS AS IT SHOULD. MORE AN EXAMPLE OF THE PROGRAMMER S ABILITY TO FINISH A PROIECT THAN A RIVETTING GOOD GAME.
GAME: T RACERS AUTHOR: DAMES DANIELS LANGUAGE: AMOS And still the clones continue. This one's a Skidmarks inspired racer. Up to eight players can compete as you all race around the viewed from above tracks. And there are loads and loads of tracks. But when I say it's a Skidmarks clone, the only real resemblance (apart from the genre) is the fact that the little cars do indeed leave little skid marks.
This is surprising because the cars don't ¦ feel like they should leave any kind of skid H marks as the impression of driving you get is M hardly realistic. Your cars seem to float around ¦ the course - collide with the walls and your car r rebounds alarmingly! There's also no collision 1 between the cars - they all simply drive over each other as they chug around. I say chug because even on a 1200 you'll notice the screen I slow down every now and again.
The main gameplay feature that lames, to his credit, has introduced is the inclusion of good and bad power ups. Collect the green symbols and good things happen to your car - it goes faster or whatever, and collect the red power ups and bad things happen to your car (it goes slower and so on).
VERDICT: VERY WELL PRESENTED AND AS POLISHED AS IT NEEDS TO BE. THE INCREASING DIFFICULTY WORKS WELL ALTHOUGH I D SAY IT'S A LITTLE DIFFICULT TO START WITH ANYWAY. THERE'S ABSOLUTELY NO LONGEVITY IN THIS GAME. BOOT IT UP. PLAY IT, FORGET IT. A SIMPLE IDEA WELL WORKED THROUGH AND DESPITE A BAD HAND ICON IT S GOOD FUN.
That's you at the top, and those empty squares are what you need to run over to fill with paint.
GAME: GLOSS FINISH AUTHOR: GARETH WILLIAMS LANGUAGE: AMOS PROFESSIONAL Here's a little twist on the old 'move a paintbrush around the screen while avoiding the baddies' games. Now you've got to move a paintbrush around platforms while avoiding the baddies. The platforms consist of empty boxes
- you trundle your paintbrush over 'em and they for the bottom
of the screen a bit faster.
What can I say? This is great fun for about 10 minutes. Matthew's done well with the game because the collision detection is erm, in the player's favour, shall we say, which is good, because frantic action is the order of the day. Not precise swatting.
I like this game. It's silly and it's going to keep you entertained while you're waiting for the kettle to boil or something but beyond that - forget it! ® 'w; SCREENPLAY DECEMBER 1996 GAME: DALEKS AUTHOR: MARK HARMAN LANGUAGE: AMOS PROFESSIONAL In keeping with this month's obvious clone theme is a clone of one of the simplest, yet most addictive game to hit the Apple Macintosh in the late 80s. Daleks is very easy to understand and very difficult to play properly. Basically there's just you in the middle of the screen and a whole bunch of daleks that move towards you (movement is in turns, you
move somewhere - one step at a time - and then the daleks move towards you - one step at a time). You've got to destroy all the daleks but you don't have a This Reader Game's section is becoming so popular that we’re looking to expand it. And there's something in it for you!
Every game featured wins an Epic CD and the winning entry wins £50 from Amiga Format and another £50 worth of Epic Cds.
Now if that doesn't inspire you to get those submissions in then nothing will.
Just a note of caution though: don't bother sending in that PD game you coded three years ago just to try it on, we'll spot it and chuck it in the bin. After we've erased the disk for good measure.
And, once the game's been featured here in your favourite magazine we'll be passing them onto Epic Marketing who'll take a look at the really good ones with a view to publishing them. There's nothing guaranteed, of course, but you never know - you might just get a phone call in a couple of months time. In which case, please make sure you put a contact number or address on your submission (which you'll need to do anyway, or we wouldn't know where to send the goodies now would we?).
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95% - AUI 93% - Amiga Computing 90% - CU Amiga Vf n so m m Z ¦o r~ Tips and cheats so you can get more out of the games you've bought.
Therefore enjoy them more. You'll then associate that feeling with Afand continue to buy it. Because it gives you what you want: tips and cheats... KGB THE SECOND PART Okay, so we left the game with you telling Galushkin that you must go to Leningrad on August 16. Then you talked to Guzenko. Now read on... Chapter Two Go left door, answer the phone, say 'no', go to bathroom, use lightswitch.
Inspect neon above the mirror, get paper, go back to room, decode paper or call Guzenko in Moscow for hints, turn the light on and off three times, then call 37452, drop everything except your ID, exit room, go down, go to main door, go to exit, select department 7, enter building, give ID to inquiries officer.
Answer 1st, 1st, show pass to guard, answer 5th, answer Kusnietsov 2nd, 1st, 3rd. In Agabekov's office: inspect phones, go to door, exit, go to Chapkin's room (third on the left), use phone, call Agabekov, answer: 1st, 1st, 1st, 1st - the guard will enter the room so exit immediately.
Wait, Agabekov leaves, enter his room, inspect trashcan, get cigar butt, exit, go outside and back to hotel Gostinitsa, go to your room, get all, use headphones on the listening device, exit room, exit hotel, go to exit, select Ladoga Park, go left, put microphone on the bench, use the listening device, choose: record, hide behind the hedge, wait, wait, wait, get microphone, go right, go to metro, wait, wait, decide to follow Romeo's contact, use camera on the keypad.
Go into the bar through the left door, go upper door, up, inspect the window, unlock it, down, go upper door, inspect window, unlock it.
Go lower door, go lower door (back on the street), use keypad (14c9a), go upper door, up, unlock window, down, go left door, put the microphone on the books, exit room, hide behind the packing cases, use listening device: stop, rewind to the start, play stored recording 1, record, wait, wait, wait, rewind tape.
Play all the messages and start recording again. Wait, wait (Obukov enters). Wait, wait (Obukov leaves), put the listening device (still recording) on the packing cases, up, go window, go left window, down, go upper door, go window, go through the sidestreet (here is Obukov).
Go metro, follow Obukov to the hotel Syevyemaya Zvyezda, enter, go upper left door, wait (Agabekov enters), exit bar, wait until the end of the conversation, go outside, follow Obukov to warehouse.
Go to the bar, go upper door, up, go window, go right window, down, hide behind packing cases, wait for Obukov to leave again, get listening device, up, go window, go left window, down, go upper door, go window, go sidestreet, go back to your hotel. Left, wait - cutthroat guy enters, show him your ID, answer: O m n m 5 00 m 73 s VO VO at Uhat?1 Hoh.. itipossible, you been.
This is the man who ate all the pies. I’m not allowed to say which member of the team resembles him most.
W n if I!
- o ( o z X o z c .?
& E Si M w s H- S
U. a W 3 W §• LU c ? O LU X 1 Jl ‘ ¦ This evening you Mill go to
the "Enthusiastic Progress Club" in Kursk street. The club is
a hangout for antisocial elements, and is situated in
anapartnent building.
An apart t 3rd, 4th, 2nd, 4th, 3rd, 5th, ask any questions you can.
Right, go to your room, wait - your controller arrives, inspect body, get all, call the number found on the corpse's hand, answer: 3rd, 1st, 2nd, 1 st, move the body into the closet, wear hat and raincoat, turn off the light, wait, answer 2nd, answer Savinkov 2nd, ask him question 1 until he'll leave. Inspect the closet, get body, move it outside room, move it into 3rd room on left, use lightswitch, inspect bed, get bottle, use bottle on body, go outside hotel.
Left, give bottle to drunk 1, right, enter, say 'evening comrade’, to the night receptionist, say that you can't sleep (he goes up), inspect desk, get wheelchair, go outside, left, drop wheelchair, go back to the room with the body, move body through window, go outside the hotel, left, get wheelchair, use it on body, move body left, move body into canal, go back to your room.
Wait for Savinkov to come, answer: 3rd, go outside the hotel, go to hotel Syevyernaya Zvyezda, go to bar. Talk to mini-skirted blonde, say 1st, 2nd, 2nd, talk to Tamara (brunette): 1st, 4th, 2nd, 2nd, 1st, exit, talk - Harry Greenberg and Carla Wallace come into the bar, Wallace will want to talk, answer: 2nd, 3rd, 4th, 5th, (she gives you $ 150), ask her all the other questions - she leaves, go to bar.
Talk to Harry Greenberg, say: 3rd, 3rd, 4th, 3rd, 1st, 1st, ask him 1st question until he'll leave, talk to Tamara: 4th, 1st (she leads you to room 304), answer 1st, 5th, 2nd, 5th (about 2nd room), 2nd, 1st, 4th, go up to floor 4, answer 6th (416), 1st, inspect table, get ashtray, inspect mirror, use ashtray on mirror.
Go to the hole, inspect the sidetable, get photo, go hole, exit room, go 1st floor and then back to your hotel, go back to your room, use the listening device: switch to voice- activated playback, remove the headphones, rewind to the start, drop it on the floor, use the bed - Chapkin wakes you up, answer: 1st, 4th (I'm ready to talk - the recorder in the room starts playing), attack him, inspect Chapkin, get the syringe and the gun.
Use syringe on Chapkin, talk to him, ask all the questions, move the body into the room, wait for Savinkov, answer: 3rd, 1st, then 2nd until only 1st is possible, 1st, hand him the gun so leaves, inspect bed, get all, go outside the hotel.
Left, wait, talk to down and out, ask him for newspaper, give camera, look Pravda, right, wait until phone rings, answer immediately, 3rd, 2nd, 2nd then 2nd until he rings off. Go to Lagoda Park, left, wait for Harry Greenberg, answer: 2nd, 1st... Final part to this solution next month. GUARANTEED!
ALIEN BREED 3D II If all goes well, your energy reading should now be 999 and you should be immortal. I am not sure if this works on other levels, but I found that it worked both times I died at the hands of the red robot on the second level.
Brad Arndt Ontario, Canada DUNGEON MASTE
4. When you get inside Skullkeep and see the eye on the wall,
step on the floor directly in front of it and quickly step
back, the eye will open and a massive firebolt will whiz by.
This only happens once.
5. To get past the three gates near the entrance to Skullkeep,
press the three switches in the order: left, right, centre.
Then use the agility spell to run through the gates before
they close Potions (to use these, your wizard must have a vial
in their hand).
VI Health VIBRO Anti-poison ZO BRO RA Mana OH BRO ROS Dexterity FUL BRO KU Strength YA BRO DAIN Wisdom YA BRO NETA YA BRO Spells ZO EW NETA ZO EW KU OH EW ROS DES IR SAR FUL BRO NETA OH KATH RA ZO DES VEN OH VEN DES EW FUL OH IR RA DES IR SAR OH IR ROS YA IR OH EW SAR ZO BRO ROS Guardian minion Fighting guardian Unknown Darkness Fireball shield Lightning ball Open door Weaken undead Poison cloud Damage immaterial Light Better light Fireball Agility Shield Unknown Unknown First of all, hero’s a tip: When you're playing from hard drive, you have to have the SFX disk in a floppy drive, or it
won't run. If you drag the SFX disk to your hard drive, then select the new SFX drawer on your hard drive and leave it out by pressing Amiga I. Reboot, then load the game and you won't have to leave the disk in the drive!
Well, it worked for me... On level D, the one with the big red chap at the end, the easiest way I found to win this level was not to drop down into the room, but to kill them all from the ledge. Then side-stepping back around the corner to avoid the red guy's fire.
Phil Bennett Aylesbury NOTE: Amiga Format accepts no responsibility for you messing up your AB3D2 disks when attempting Phil s 'tip'.
MORE BREED Here’s a tip for infinite life on the excellent AB3D2.
Play up to level two and get killed by the red robot that's hard to kill. Instead of exiting the game, do not touch any of the keys or fire buttons on your joystick and leave the screen just as it is - the red robot and other aliens will continue to attack you with your energy down to zero until you exit - now go and do something productive for about 20 minutes and then came back to your computer.
Here are a few tips and spells that should help anyone stuck in the game:
1. You can discover most of the spells by simply experimenting
with different combinations of elements.
However, most of the objects have magical properties which you can make a note of and then cast without actually having them.
2. A great source of money is to keep killing the regenerating
monsters and selling the food that some of them leave behind.
Also, many monsters leave weapons behind that can be sold.
3. To gain the last piece of the clan keys (needed to get into
Skullkeep), place a coin on the table, otherwise the table
will keep rotating when you try to pick it up HUMANS III,
EVOLUTION, LOST IN TIME Moon level 1 Moon level 2 Moon level 3
Moon level 4 Moon level 5 Egypt level 1 Egypt level 2 Egypt
level 3 Egypt level 4 Egypt level 5 Egypt level 6 Egypt level
7 Egypt level 8 Egypt level 9 Egypt level 10 China level 1
China level 2 China level 3 China level 4 China level 5 China
level 6 China level 7 China level 8 China level 9 China level
10 Viking level 1 Viking level 2 Viking level 3 Viking level 4
Viking level 5 Viking level 6 Viking level 7 Viking level 8
Viking level 9 Viking level 10 Dapan level 1 Dapan level 2
Dapan level 3 Dapan level 4 Dapan level 5 Dapan level 6 Dapan
level 7 Dapan level 8 Dapan level 9 Dapan level 10 Sherwood
level 1 Sherwood level 2 Sherwood level 3 Sherwood level 4
Sherwood level 5 Sherwood level 6 Sherwood level 7 Sherwood
level 8 Sherwood level 9 Sherwood level 10 Camelol level 1
Cameloi level 2 Camelol level 3 Camelol level 4 Camelol level
5 Camelot level 6 Camelot level 7 Camelol level 8 Camelol
level 9 Camelot level 10 DONUT DIMPLE BEASTRO FLAPS KOMBO
LICKERS BOMB BANGERS DONKEY WARRIOR BUNS ARE GOOD SNAKES IN
TOWN KINGPIN BEAST CRUSTY BOFFIN BLUE TREE TOPS PURPLE BULLET
BACON SQUASHER HELL AND BACK TROUSER TRICKS MASTER DODEZ
CONCRETE BREAD SLIMEY TEACUP TASTY TRICKS TICKLE FLICKER TABLE
OF SKIDS DREGS OF A CAT HOPPING CABLES LIGHT NOODLES HOWLING
GARAGE ZOOMING TACTIC CARPET KICKERS PLASMA DRIVER ZOKOF ROCK
BEANS ALIVE TEACAKE BLISS Purple dragons. This must be the
erm, China, no, no, the Egyp..., no. I'll get it in a minute.
It's the, erm... goodness! It's the Moon! Well, what do you
know?
EXPEDITION FLOORS ON FIRE CAMERA TOASTY DUMPING BEANS SPANNER EATER CHALK N CHEESE EYEBROW DUMPER MAD HEAD FRED SPACE CHOMPERS A BIG BEATING GOING TO MARS HUGE TURNIPS PINK PEA SOUP LUMPS OF MUD PILES OF SPUDS GLENZ VECTORS HUNKY DORY RASTER TUNNEL LICKERY SPLIT PORK CHOP CITY CANNIBAL BOB BABOON CASES SHOTGUN DODGER DRAGON BALLS INTERFERENCE BEEEEEEEEEEF MUSHROOM SOUP THE SLAM DUNK IN TURKEY TOWN KING KEVHMMMM MAN DINGASHOP SPIT N POLISH PIE DOMINATION DANCING DISCO RED EGGTIMER PASS CODES: Here are a couple of lips lo cheat your way in Valhalla's wonderful little seaside resort management
game. Now then, a word of warning. If you're not comfortable with playing around with Ihe game's code in a Hex editor, then don't try it. Only the technically competent should read further... Before you start the game, load a Hex editor and the file in drawer -S- under the name 1MSAV-3 or 2MSAV-3. Go to position 008 and enter the following: 05FFFFFF. Now start the game and load game under position F1 (if you've edited file 1MSAV-3) or F2 (if you've edited 1MSAV-3). There should now be 105 million quid in your account!
Darko Greblicki Croatia LEND A HAND It you're having trouble with a particular game or have a solution to a question printed in the magazine, don't keep it to yourself, write it down or send it in on a disk and we'll do our best to print it. HELPING HANDS ¦ Amiga Format • 30 Monmouth Street • Bath • BA1 2BW What the hell Is this?
NEW1T3-.THE UK'S FIRST COOL TECHNOLOGY MAGAZINE “102 Home cinema p,u6 Mad gadgets p98 APS cameras You’re Nicked!
The gadgets they don't want you to buy... Voltswagon TOMORROWS TECHNOLOGY TODAY An electric sports cat?
No, really - it’s red ' and everything Do Global Positioning Systems work?
Camcorders to crazy hi-fi, i full of the coolest gear!
How to... Make your A 6»-bit games machine Dolby Digital AV amp Digital Video camcofder LaserOtsc player Bonkers MIOI hi-fi APS cameras and Ions more kit- - - -n The new about ne Blimey! I never knew there was so much in it. Yes, 13 is a magazine warehouse of stuff - with 124 pages crammed full of news reports, hardware tests, features on new technology, articles on how to get the most from your existing gear, and competitions to win the latest smart kit Daytime telephone I would like lo pay by L_ Cheque (payable lu Future Pubkih- Okay, T3 is gonna be great - but don't just take our word for
it HU in this coupon, clip it out and send it off, along with a cheque or credit card details to: T3 Subscriptions, Freepost (BS49M), Smnerton, Somerset For just £4.50 you’ll get THREE trial issues of Y3 - a saving of over £4! So do it now and become part of the technological revolution! Sort of tiling.
0"« end* Thursday 31 October 1996 Vohd m the UR only Return to TJ Subscriptions. Freepost (BS4900).
Somerton. Somerset TA11 6BR ORDER HOTLINE: 01225 822511 Code T3AMFT magazine ' w technology Jechnofiir : V'H 9 FS w th 3D RGB the universe CCD ffor p s oniyj H "* smd.
L-£k.
Nintendo’s $ 64,000 I » nnoctinn question f ?
. VHlPflqdfninq in h stroV**” I* Every month T3 trawls the planet for the most innovative, unusual, technically astounding or downright sexy bits of kit.
Then we show you, in great detail, what they do, how they work and if they're any good or not. The first issue has things like Nintendo's 64-bit games machine, JVC’s new digital video camcorder and Sharp's portable MiniDisc recorder.
And that's just the tip of the cool iceberg... |£52f Technofile is T3's news and preview section.
Around 20 pages devoted to stories from across the globe: the most powerful home computer. Net surfing on your TV, the SegaWorld indoor theme park, robot firefighters, capacitors made from bamboo, DNA computers, retinal laser beam optics, the latest gadgets and a lot, lot more!
Rr3 T3 is a new magazine dedicated to bringing you the latest news and reviews of technology with the wow factor.
First issue out on October 1Z http: www.futureneLco.uk t3.html

ROM...CD-ROM...CD-ROM...CD-ROM...CD-ROM...CD*ROM...GD-ROM...GD-R01ll...CD-ROM...CD'l
Workbench Add-On Volume 1 TtHi Workbench Ada O" CD ROM a the
ideal compamon to your workbench On thrt CD you will not only
hnd the best program. Dial are avo obW lot ttie Amgo. But you
wdl olio get them ready * un from the CD In addition »o thi,
dime It on m oCe* xmtf dot uulolli toe dented program* to your
hardduk The CD coven at oreoi of inter u. oil. The programmer.
The uiet. (he creative ard the gamer wil hnd -hot they ore
looking for 0* this CMOM there are many ihorewore progromi
tome of them at O tpectol price. L( you gel registered them beg
Shopeihifter for 40 • DM (inPeod of 50 - DM], m oddAort to fhb
there n a 50 M6 Moc pontoon. To thot you con pod playwig around
wth Mac application* nghf away Then there u Powe-Ptoye- for 30
DM (itutead of 30
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eon try H right awoy AmiWin. The new Xll-terver for the Aimga
it availoble for $ 40. Mpead of $ 50 Vou con to ve mom than 100
DM with ihn CD. Therefore you onfy hove to tend m the
appropriate poge In the bookie) to the outhor of the program
C34.95 Magic Publisher On th*» unique CD-ROM Set you wd hnd
at you need to creom nice looking document! If you wont to
write o book, * you wont to deegn a potter, il you wont to
creole WWW Poge* for the Internet or layout
o mogacxie. O* you need you will hnd on thli mor.elou* CDROM Them
are more than 10 000 Fontt (Colour Fonr. Bitmap loan iFFfonh.
Adobe Font. InteWont. Truetype Fontt and DMF fonh|, more Ihon
5.000 cliporh ond 150 printer drivert Mony of *hete ote
exciutrve to Mogx Pubkther You will olio hnd a complete
• nPollofton of PbtTe. (more thon 300 MB), contomlng oB itt lonh
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them it Fmol Write. 4 SE ond Wordworth 4 TD Both rated at the
bett word procetton on the AMIGA For creating good looking
IntecnetWWW-Oocumenn them om all avo-lobte free Shotewore
progromi for die Amiga, including mony bockgtoundt ond tpectol
clipart lot Hut purpote The 100* poget booklet contain!
Prmtouti of all (ooti ond diport Atpecol BBS techon it olio
provided £49.95 Amiga Developer CD vl.l The official developer
CD from AMIGA Technologiet canloini oil the materiol you need
to Mot* developing toltwam Ior AMIGA computet Tht include! The
CD33 de-eloper package In addition lu the otiglnol live diU ie*
dlti-lbut.cm you will fmd the 'Bu.ldCD’ CD wrltot pockoge
Pockogei contributed by 3rd partet The WBPoth and AchonFSSM
pockogei courtesy of Ralph Babel. The Envoy *2.0 developer k4.
Rourteiy of I AM Inc, The Inet 225 developer ki».
Version 2. Couflety of Intotworlu. Inc The r.nkomeior pockage courteiy cf Angelo Schmid*. The Enforcer v3764, rourteiy of MA Sint Information in tuppon of forthcoming operating iy»etn developmenb Addition®* developer material BOOFSl gadget and woge clone. The AMIGAOS 2 04 e .ample code, ot part of the original 2.04 NcHrve Dmdopet Kit; The RKM 2 04 code example.
The complete tel of reguiered iFF lormi; IFF exomple ond ttreti leil filet All IFF pockogei mieaied by Commodore Amiga Inc., coveting 1986 through 1992. The comd *371 MIDI developer kit; The SANA-II itondord pockoge and developer kit Ttie Inttoller v43 I pockoge. International tupport material Sample teit uuog the full ISO-8B59I choroder tet ttonilohon gmdel.net The updated 3.1 Norive Developer Kit ‘C* and ottembiy longuoge header hie.
Linker ond runnme kb-oriei Sytlem documentation ond tufonol le.ti Exompfe code covering the Anuga OS 3 0 ond 3 I feature! The NowiFF ,39 pockoge The AmtgoGutde ond DoioTypet
* documentation and example code Reference material the I
collection cf ArmgoGuide Volume I arttdei. Covering Spring 1987
_ through |on i or y F bruoiy 1989; The complete AeiigaGu de
Volum » 2 otiidet In AmigaGutde lomar covering
Jonuory februory 1990 O ihtough Morch AprJ 1993. Olio Included
ore the prmtobto tuuet -n | PostScript ond fogeSleom format
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AmigaGuide formol £14.95 Aminet Set 1 Ammet h the world i
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Set 1 conwdmg of 4 CD. The complete otchive n publnhed the hrd
"me Thli COROM-coHertn-n wh h n dated January 1995, oHen an
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Picture*. Mod. Anxnaltoni Developer Mot* 0 It conloint approximately 4 gigabytes of toftwore m 12.500 orchivei and you will en,oy the lomhxtoble g* tiMer oi.e £29.95 Aminet Set 2 AMINET SET 2. Doted Number 1995, conddt of oppro.imotefy 4 gigobytet of toftwore in 12 000 orthivo* Whether you Vke opptco tioni garnet (omrmmicoliont at programming i'* SET give* you oB you need Eaty to ute indat fllei and tec-ch looMie* moke occetiing 4 o pfeoun £34.95 Aminet Set 3 AMINET SET 3 dotod July 1996. Coat tlt of oppro..maMy 4 gigoby*et of tof»wore in 9 000 orch-ret Alio mcfuded ore full verdont ol bnogme
4 0 XiRamt 3 2 CcroMED 5 0 and io~e commercial gomet 'Whether you tke app&cohoni. Gome.
Comm«nlCO"Ont or programming the SET givwt you oB you need 95 MB Uhteei 79 MB Oocumer". 408 MB ted toftwore, 12 MB Ottk HD tod. 7 MB Hardware -elded. 756 MB Picturei & Anmonori, 20R MB GtaphKt mW. 394 MB Grophlct & tound demo. 563 MB Gome. 64 MB MltceRaneou. 685 MB Muuc module. 2B MB Mutlc tolr-a-e 131 MI Comm»mco»ton. 91 MB Development Soliwore, 80 MB Butmeii toftwoie Eaty to ute ndex Met ond leorch fodBUei moke occeuing i» o pleature £39.95 All products are available in your local Amiga-shop or through national mail-order-companies WorldWideWeb: http: www.schatztruhe.de Gamers' Delight 11
Thu CD cotdotni 1070 gomet for the Commodore AMIGA from differ ing cotegonet Acfcor Jump & Run, Cord Gomet. Pucilet. Strategy Gomet - o whcfe range of computer entenainment owaittl Gamer* Delight will hold you cophvoted lor hputt and guoranteei 'ongJoi* Ing plea turn 70 gomet ore commercial rervcni no public domain 4 no demotl Thli CD con be run on ony Amgo wbh CDROM drive. I MB Iree memory ond Joytnck Joypod £26.95 Meeting Pearls Vol. Ill The MeeTmg Peodi Volume in conkw"i 650 MB ol the fmeit FD toh wote vlo o tpeciol uiet mterfoce. Which hat been created to allow you to find the progrom of
your choice with eate The content. 10 MB Packet. Cruncher. Archive P-og-omi 3 MB CO-ROM Uttbhet 21 MB Communication oi»d Network Piogtomt 5 MB Debugging Toolt 29 MB Development Tooh 13 MB floppy. Mo-d Dltk ant SCSI Progromi I MB Iducohond fVognjm, 9 MB Gomet 35 MB Grophlct Progromi 39 MB Ireern* Mowe Datobote. Updotod Verwon 7 MB Mid. Tool* and Progiami 27 MB Mod, 12 MB Mutlc Progromi 21 MB fVtuvei 13 MB AmiTCP ond more lor Networking 60 MB OocuwwnWion, CDIOM Dotabate. Etc 96 M3 PaiTeX 1.4 no* prewoui o.oitable on ony CMOM 15 MB Uklifiei 30 MB HT Ml Poget Collec*OA| ol dototype. Benchmork
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• •••••••••••••••••A Aminet 14 Ammet CO 14 dotod October 1996
town* of oppro*im»ehy 1.1 gigobytet of software m 2400 orchtvei
Smce tke -eleoie of Ammet CO 13 more then 750 MB new toftwore
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14 o pleom to ute £14.95 XiPaint V4 XlPoint 4 it the new
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16 8 million colour* Thrt veteon ol XlPoi"' feoturei ommarioni
ot weB ot eotyko+ite taytrocngcopobilihei Overview of Features
Oiverte paint luncftont including colour, conhotf ond
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channel Support* "tony graphic cordi loyen to combine different
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prclwet ond mony fontt included £49.95 Do yov like Mutlc* Do
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More »hon 18000 modi of ony fonoot (MOD S3M. XM. IT Aitugo
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AnugoGude ) ond 25MB c* Module Ploywi ond TtocUr, for mony
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G-ovpt from the Memet Every vokx+w featoret about 50000 oredet wtveh COMon hot rumour,, v-oc-tonl rdorr-ONyt obov« ol otpecn of die Amiga, prettreieatet duuiuom and Borne wort A newveoder n inch ded NetNewi Offtne n ihe cheop ohemokve of gemng - touch w-h Utenei £1495 International Distributor: GTI Grenville Trading International GmbH Carl.-Zeiss-Str. 9 79761 Waldshut-Tiengen • Germany Tel +49-7741-83040 Fax +49-7741-830438 Email: CompuServe 100336,1245 r Whether you want to get your life in order, revise for those exams or just play some games, there's something for everyone in this month's
PD select.
O m n m § 03 m 73 i VC VO o ft.
49 GAMES PACK VOL. 1 GAME COMPILATION By ....Mali Brotherhood Ware Freeware PD Library Author 101623) 748758 So of disks ..Four Price ...£2 + 75p p£dp This pack of disks unpacks on to eleven floppies and contains a total of seven games. The installation system is easy to use, but unbelievably slow, however, if you have the patience to unarchive them all, the games are of high quality.
The first game, Derring Do. Is a copy of a game I used to play on a BBC Micro.
You have to ‘dig’ through the gravel to collect the fruit, avoiding enemies along the way. Derring Do has been around for a while in many different forms and you'll probably already have it.
Bounce is a platformer with gravity - much in the style of the excellent Rotator game reviewed in AF&& - with superb graphics and a well designed control system.
Beetle is another platformer but you have to manoeuvre around tricky levels and save little beetles. It’s not exactly original, but still fun and addictive.
Bazza and Runt (what a name) is a Bomberman clone and a lightening-quick one at I speed, this Finally, if Doomsday Project on love this - a shooi-e control a little ship and blast the, of small, evil alle There were only two disks in l collection which failed to impress me.
Harry Haddock, you control a Dames Pond-style character and you have to run around and collect objects - and that's about it. Watly's World is a platformer and, as the title suggests it s pretty crap.
Whenever you attempt to jump, the game stops for a few seconds and. As a result, is unplayable.
All in all though, this is an excellent compilation representing groat value for money BLUE ROSECOLOUR: Five quality cotour fonts, ideal for use in your presentations.
This excellent piece of Amos-written software combines animation (in Anim-5 format) and sound into its own compressed format. The examples provided show just how good the end-product can be.
One of the most surprising aspects of this package is that it was written by a 13-year-old; it has a professional-looking interface and works as well as many commercial packages. It may not have the features of MainActor, or other expensive Shareware products, but it does get the job done in a quick and easy fashion.
The package is suitable for anyone who knows how to operate file requesters and make animations.
To create effects for your own presentations, a sampler may be useful, but it's not essential because you can buy massive sample collections on CD and from PD libraries.
The package comes with excellent documentation in AmigaGuide format and a player is included so you can create standalone disks.
Adding samples to your animation couldn't be easier. There are two methods you can use; either pause the animation and select your sample; or work by selecting frame numbers.
SOUND ANIM + Sound and Animation By Peter Clark Ware .Licenceware PD Library Green Jelly Software No of disks .....One Price £5.99 This 'package' of programs is made up of four utilities to help get your life in order. If, like me, your only form of 'organiser' is an old, torn reminder book, that frequently goes missing, then you need this MUI-driven suite of programs.
Because the four programs use MUI (3.3 +), they have nice, easy-to- use interfaces. Locate is an address book but it can be used for much more. It doubles up as a database for Cds - or anything else you want to catalogue - due to the highly configurable nature of the programme.
On-Time is an event schedule manager, or daily planner if you speak English. The interface is again set out very professionally, with all the functions visible, and there are options galore for managing your day.
Alarmist allows you to set alarms throughout the day. This works much in the same way as many other 'reminder' programmes, and allows you to set up your machine to tell you off when you're late or remind you of what's happening in your social life.
Tasker is a personal task manager enabling you to make a list of 'things to do', and you then ’tick' them off when you've done them.
Also included in the package are four extra utilities: TimePrefs, Talk, Sam (sound) and Coder (file encrypter). There are AmigaGuide You can attain a demo version of this package from PD libraries, although many of the important features (including save) are disabled, I would recommend buying the full package since it is truly excellent.
Steven Spielberg would be proud I EVERYDAY ORGANISER Kilofax By ......Matthew Wilson Ware .....Freeware PD Library KEW=II Software No of disks .....One Price £1.50 documents for all the programs and easy installation using the Installer program. This is one of the best Freeware releases I have seen and it could easily be mistaken for a commercial package. Well done!
BLUE ROSECOLOUR Fonts By ..Gerrit Hillerbrand Ware .....Freeware PD Library Roberta Smith DTP No of disks .....One Price ....90p +50p pisfp On this disk you'll find five colour fonts for use in programs such as Deluxe Paint. They are particularly useful for presentations and titles. The fonts are of exceptional quality, each drawn in great detail, using carefully- chosen palettes.
The idea behind colour fonts is that they also come with a palette and contain all the data in a normal font file (these have been used since Deluxe Paint III was released... all those years ago).
There is a font for every occasion here, from the dark red colours of 'Fire' to the bright happy colours of ']anet‘. There are also fonts named '3D' that have a 3D-look, plus 'Eddie' and 'Teddie' which both use gradients to add some depth to your presentations, These could be used for video work, for menu systems, to add some spark to documents and to create logos and banners.
You can choose from five fonts and quality makes up for quantity here.
Unfortunately, there’s no documentation included and since you have to manually install the fonts, beginners may have problems if they don't know how to assign copy the fonts.
If you need more fonts for presentation, then this is a good collection and one you'll probably want to keep on your system.
THIRD DIMENSION Diskmag B ..Tony Hartley (Editor) Ware 3DWare PD Library Roberta Smith DTP No of disks .....One Price ....90 ) +50p p&p This magazine is now in its 27th issue, and focuses on the 3D Construction Kit package by Domark. The kit allows you to create your own 3D games, in the style of the now very old Infestation game (AF6 disk b). The disk contains many examples, pictures, sounds, graphics and articles about the package.
It uses an interface created using the CanDo package (on AFCD2) and works very well due to the extensive use of graphics for buttons and the ability to show images and play sounds. The articles are well-written, but aimed more at the enthusiast who's had experience with the Construction Kit.
The games included are very good and demonstrate the package well, and with the articles, graphics and samples you can improve your creations no end. The magazine is produced for the Amiga, Atari and PC, and there are files for all three formats.
There is also a tutorial for Real 3D2 showing you how to create objects, and other articles that anyone can enjoy, such as a joke section, news and Internet information.
This is a well-compiled disk that can be enjoyed by anyone, but especially those with a strong interest in the Construction Kit.
6TH FORM VOL. 2 Education By Various Ware .....Freeware PD Library Roberta Smith DTP No of disks .....One Price ....90p +50p pitfp This is a very specialised disk aimed at 6th form students doing certain subjects. The programs on the disk range from well-written, OS friendly, to crude and almost unusable utilities.
The program that caught my attention was Calctrainer. This is designed specifically for maths students and it performs tests allowing the students ° I SaimHUtfEllMC ¦ Workbench "TJ Mr on,: r Co It trainer.•2«..fPu N,chtnlr*ln*r.dok Calctrainer Imoofi 1 Ul ?
HI 1351 ?
|B| *i u PI M lo improve their skills.
The interface is excellent, and uses gadtools to its full extent, with font sensitivity and very fast code. It can be used at different levels and can ask as many questions as you want. Once you've answered the question it evaluates you through showing percentages and levels. You can even get a percentage from all the different tests together, and this allows you to monitor your progress.
THIRD DIMENSION: Domark s 3D Construction Kit is responsible for many PD games and it’s the focus of this issue.
The other programs aren't quite as good. There is a forest fire generator that uses a very basic text- based interface and is designed for the Workbench 1.3 palette, in Hi-Res mode, so looks quite bad on an interlaced screen with Workbench 3.1. Having said that, if you are studying forest fires this program could be of use! There is also a mathematical function browser called Topograph, that allows you to create colour-coded topographical maps (pseudo-colour plots) of functions of two variables, and a program that allows you to do your glossary homework on the Amiga.
As you can see, this disk is designed for people who need certain Continued overleaf 4 ConvMfwIt on SIXTH FORM: Test your mathematics with Calctrainer.
Robert seems to be doing well.
HueIc X Budio Haatar IV lariAPtM* Pro Intui Trackor HG Begin TalkIna Haada HG F(rstLeveI Vrfth HDClek Cu c«r Pvtonyourokforoerahoe* us* a gadgetfcutton for everything you want I Ethnonag No Iinlta f FHST access I HDCLICK 3.0: All your favourite programs at your fingertips.
TOP 10 PUBLIC DOMAIN TITLES Top 10 courtesy of: KEW=II SOFTWARE PO Box 672 • South Croydon • Surrey • London • CR2 9YS • ® 0181 657 1617 1 New Icons Package v3 2 New Icons Backdrops 1 3 MUI-USR v3.6 4 Everyday Organiser v2.01 5 Megaball 4 6 Boulderdash 7 Cheat Collection 8 Virus 2II v1.34 9 AGA Magic 10 Amy WB2 WHERE TO GET THE DISKS IN PD SELECT THIS MONTH GREEN JELLY SOFTWARE: 1 Cogshall Lane, Comberbach, Northwich, Cheshire CW9 6BS = 01606 891858 KEW=II SOFTWARE
P. O. Box 672 South Croydon, Surrey CR2 9YS = 0181 657 1617
ROBERTA SMITH DTP 190 Fallodan Way Hampstead Garden Suburb
London. NW11 63E tr 0181 455 1626 MARK HARMAN, 3 Highlea
Close, St Leonards o s. E Sussex TN37 7SS = 01424 753983 Other
good PD libraries functions, and if you don't even know what
they're for then don't get it.
Saying that though, Calctrainer is universally useful, for all maths students, and by itself, is worth the cost of the disk.
DOUBLECLICK ISSUE ONE Diskmag By .Mark Harman Ware .....Freeware PD Library ......Author No of disks .....One Price ..6 5p Another diskmag? Well when they are of such high quality they desen e to be reviewed. This has one of the best interfaces I've seen, and it was created using Amos.
The program successfully uses a hyperguide format that represents an Internet page. It integrates images and text, and allows you to select as many colours as you want. The articles mainly focus on programming, as it is produced by Pentrisoft (a programmers' user group).
However, there are sections for all to read. The news section has all the information you could need on the Viscorp takeover and other Amiga- related articles.
My only criticism of this issue is that there aren't that many articles, but there is a note by the author explaining that this because it's the first issue, and future issues will contain more There will be letters and correspondence but obviously the magazine needs to get readers to receive letters!
The pages all have links to other pages and the images are excellent.
This is what all disk mags should look like, even if it uses its own system.
Also included are samples, and some music to soothe your reading.
I look forward to the next issue. If there are more articles, this could be the ultimate diskmag.
HDCLICK 3.0 Hard Disk Menu By .Claude Muller Ware ...Shareware PD Library ....KEW=II No of disks .....One Price £L50 When your hard disk boots, wouldn't you like a menu to pop up with all your favourite programs on, so you don't have to root through drawers to find what you want?
If the answer is yes then you need look no further.
HDCIick 3.0 is an excellent Shareware package allowing you custom menus and buttons that lead you to other menus. You can have a screen full of buttons, either with text or containing graphics. The demonstration configuration shows what can be achieved, and how useful this package can be.
The program is installed using the easy and quick Workbench Installer system. There are options galore, but to take full advantage of the program you must register. A lot of work has obviously gone into this, so registering is worth the cost.
The program places itself in your WBStartup drawer, so Workbench is also available if you need to copy files or reorganise. The document is in AmigaGuide format so it's easy to read with all the usual features, like hotlinks. This is a well-polished release and if your hard disk is as unorganised as mine then it could prove to be an essential addition to your Workbench I 'Zf GhostBusters BetterOtRIlen IceRge Last Mtnja Renix Lest MinJa 2 CS4 6 Menjt Setup CHEEP!*?
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WE ACCEPT ALL MAJOR CREDIT CARDS NCLUDNG SWITCH, VISA & DELTA BY PHONE Credit Debit card orders taken from 9.30am - 5.30pm Monday to Saturday DELIVERY CHARGES NEXT DAY - £6.95 With a whole host of new features promised and a greatly improved user interface, is Directory Opus now the ultimate file manager?
Nick Veitch probes the program in depth.
A ~ ZJ 'i I r1 Do you know what an elephant is? Oh good, but you can still use Epic's Encyclopedia to look up thousands of other topics as Graeme Sandiford found out.
'VK*- Tense nervous headache? Amiga not working properly? Then write in to the only answers section that knows it all. Workbench is here to solve your Amiga problems.
Darren Irvine has been feeling guilty about sitting in front of his monitor all day long looking for web sites.
So, to use up all that wasted energy, he's decided to look up sports sites this month instead.
It's funny isn’t it? The world and his wife are absolutely positive that the Amiga is stone cold dead, pushing up the daisies, gone to meet its maker and any other appropriate Monty- Pythonisms you care to think of. And yet, here we are, filling the world's best Amiga magazine, from month to month, with groovy software from around the world.
This month we are being particularly international with software from Australia, Germany and good ol' Blighty in the form of supreme file manager Directory Opus 5.5, excellent image processing package Art Effect and a home grown information bonanza in the shape of the Epic Interactive Encyclopedia.
Now, as of today (which happens to be the 7th October), we have had no triumphant announcement from Viscorp telling us that they have a bright new future planned for the Amiga, but I’m sure that hasn't deterred any of the companies present in this issue from bringing out new software or updating old. Even though there is uncertainty about the long term survival of our favourite machine, there is still a market ready, willing and eager to go out and buy new products. That means you by the way... AMIGA FORMAT'S REVIEW POLICY is very simple. Amiga Format is staffed by some of the most experienced
Amiga users in the world and what we say goes. OK?
WHAT OUR REVIEW SCORES MEAN 90+% The creme de la creme. Only the very best most versatile and effective products are awarded an AFGold - the most highly prized rating there is.
80-89% These products are very good, but there are minor flaws or areas that could be improved upon.
70-79% Good products which may be worth buying, if you have a special interest in that area of computing.
60-69% Average products with somewhat limited features and appeal. Products in this category tend to be flawed.
50-59% Below average products which are unlikely to impress your mates or your wallet Avoid.
40-49% Overwhelmingly poor quality products with major flaws.
Less than 40% The absolute pits.
DU Our Graeme Sandiford has also been catching up with all those movies he's missed thanks to HiSoft's latest gadget - the Squirrel MPEG module now known only as the SMD-100.
It's been touted as the Amiga's answer to Photoshop but can Haage and Partner's Art Effect even topple Amiga paint packages from the top of the heap?
Ben Vost takes mouse in hand and endeavours to find out.
4F o 3 i i 0£ U1 VI Directory It's now the only major player in the file manager game.
Mick Veitch wonders what more can be done with Opus.
Files. You need lo manage them or they gel everywhere. It is inconceivable 10 imagine that, unless you only play games, you can use an Amiga efficiently without some sort of file manager. Never mind editing your startup sequence, or looking at pictures or playing sounds, how about just copying half a dozen files from one- disk to another.
It is a bit of a surprise then, that there is really only one major commercial contender for what must be a lucrative market. If you don't already own a copy of Directory Opus you can scarcely claim never to have heard of it.
Best known is probably version 4, which some people still claim is the best.
Version 5 began the process of turning into a real replacement for Workbench, and 5.5 has built on that progress.
WHAT'S NEW IN VERSION 5.5
• A font viewer is now included. Just double-click on a font to
view it.
• Listers now have field titles, single-click resorting by
fields, plus a new version field which reads the internal
version information from each file.
• New colour remapping of button and icon images with support for
'Magic Workbench' and similar systems.
• Cybergraphics RIG support
• You can now selectively hide unwanted drive icons from the Opus
main window.
• Enhanced clipboard support provides full cut copy and paste in
gadgets and file Listers.
• Listers are no longer blocked while busy - you can now resize,
kon'rfy, and scroll busy Listers.
• Icon and Lister snapshots are now stored separately from
Workbench.
• Listers can now display a background picture or pattern.
• New internal Opus CLI allows you to run commands and Arexx
scripts.
• Several new Internal commands and many new Arexx commands have
been added or extended with new features.
WHAT'S NEW THEN?
GPSoftware have listened to a lot of the criticisms levelled at version 5, but this new version is more than just a refinement, there arc many genuinely new features. Some are cosmetic, such as being able to have borderless button banks, automatic icon colour remapping, background pictures for listers and so on - but fear not. There arc useful things too.
A potentially useful new area is the implementation of system event-based scripts. These cover internal events (such as opening or closing a lister) and external events (such as inserting a disk). Some useful examples are already set up. Such as a double-click bringing up a device list, and so on.
COLOUR ME If you have a Cybervision card, or indeed any Cybergraphics supporting device, you'll be pleased to discover that the latest version of Dopus has full Cybergraphics RTG support. This is very welcome indeed, as you do really need a good display to get the best out of this software.
There have been plenty of advances in the area of Filetypes. This is the system that Dopus uses to identify’ particular types of files and perform appropriate actions on them, like extracting archives when you dtag and drop them, viewing pictures when you double-click them and so on.
The first major enhancement is that it is now much easier to create filetypes.
The optional “Sniffer" program will intercept actions (such as doubleclicking) on filetypes it does not recognise. After inspecting the file, it automatically passes on information which could be used lo identify this particular filetype to the filetype editor, making the whole process a lot easier.
Filetypes can also now have their own type-specific pop-up' menus.
GET NETTED A major boon for all those of us who use their Amiga to access the internet is ihe seamless addition of FrP support.
A special script can he used to initialise Dopus s FTP features, which are basically transparent to the user.
Once connected to a remote site, the FTP Lister window acts in just the same wav as the listers for your local directories - you can copy, delete, read and examine files - in fact, if it wasn't for the connection speed, you wouldn't notice that the directory was in some remote location. Smart.
SO WHAT'S WRONG?
Nothing is ever perfect. There are always compromises. One that has to he made in an effort to bring you all these features is. Quite simply, simplicity. Our own MrVost is one of the neo-luddites I mentioned earlier, and I find it hard to argue with him. He still uses Dopus4, and probably will do until the end of lime. There are only two listers so you never get confused about where you are copying things to or from, it loads quickly in a small amount of RAM and if you want to multitask, you can just run another copv.
However. I think that once you have got used to the new modular approach the added power of the later versions becomes apparent. It can lie confusing sometimes, especially when editing a THE COMMODITY QUESTION ANSWERED In the interests of fairness, we asked Greg Perry of GPSoft why, in the past there had been some incompatibility problems between Opus and some popular commodities. Wouldn't it be better if these features were integrated to start withf “We provide many extensions and enhancements but I don't see it as our job to re-invent all the wheels. We follow system guidelines as closely as
possible. Many of the current favourite utilities can either be used in Opus at the moment or one can use an Opus mechanism to replace the concept.
There are only a few utilities which do not work properly and we are always happy to look at incompatibilities and to work with the developers of these to get them to take advantage of Opus itself and attempt to provide compatibility. We cannot win them all and some utilities will be incompatible with Opus until they have been rewritten to be more system friendly.
For example MagkMenu now works with Opus
- you just have to get the new MM 2.0 version because the older
one handles RMB is a nonstandard way causing a dash - the V2
works fine.
Liletvpe or something and you end up with about five different windows all over the place. I would still recommend that you have a decent monitor and can run a flicker-free interlaced screen, or better, to bo able to use this software properly.
It is my pleasure to report that the context sensitive help system is better than ever though, and documents all the new and old features (with the curious exception of the Arcxx port - well, I couldn't find it in there anyway).
Another encouraging point is that GPSoftware's web site is already sporting add-ons for the new version, and cunningly, you can also get the official Opus Software Development Kit there too, with which programmers can make their own add-ons.
Your file manager is the nexus of your Amiga, the bridge of your USS Enterprise. Opus I is the original ship,
5. 5 is the NCC 1701-D. If you can do without the extra bits,
it's up to you.
I must confess that I am now a reformed man. And embrace this version wholeheartedlv. But at the same time. I can see the other point of view.
We have found that many of the apparent incompatibilities are often caused by the utility not actually being system friendly and, assuming that they are, the only program running or assuming specific behaviour of the workbench task or system. Some are specifically locked into the Workbench functions and assume they can just grab events, icons and patch Workbench functions without ever passing these events on and without taking into account other requirements.
SPEED: ••••••••00 Slow to load, but running speed mainly depends on your screenmode.
MANUAL: •••••••••0 Content sensitive on-line AmigaGuide help should solve all your queries.
ACCESSIBILITY: •••••••000 Having said that though, if you are upgrading from v4. Expect to be confused for a bit.
FEATURES: •••••••••• I'm sure someone is probably working on the kitchen sink module as we speak.
VALUE: •••••••••0 A more than fair price for such a professional piece of software.
OVERALL VERDICT.
Quite simply the best file manager you can buy, and a bit of a bargain too.
As a simple example, there is actually no defined mechanism in the Amiga to get or set a path list. This actually comes from the initial starting CLI and is grabbed by the 'Workbench' program at the time it is run. (Which is why all path statements have to be placed before the loadwb command or in the shell-startup). We found that some 'utilities' assumed Workbench was always running and then grabbed or patched the path lists attached to this task. This is not actually legal, documented or supported. When Opus is run we now have to have a dummy process called 'workbench' just to provide a
reference task for such programs.* Art However unfair a comparison between Adobe's lop-selling art package and a brand new Amiga tide might seem, it's not one that I laage and Partner are afraid to make.
In fact, the splashscreen, tools layout and many other little details all conspire to make a longtime Photoshop user feel right at home in Art Effect. But how do the two compare? (an the Amiga really have a package to rival the king o! Image processing applications?
Well, ntavbe not just yet. But read on and find out exactly whv that is.
Ben Vost looks to a newcomer on the Amiga art package scene, to take his attention away from Adobe Photoshop on the Macintosh.
Firstly, you have to remember that Photoshopis prettv old. It dates back lo
1989. While Art Effect is pretty new to the scene. This means
that while Art Effect can steal ideas from Photoshop
wholesale (note:-1 am definitely not decrving this, if
other developers had done the same. Amiga software would be
far more advanced than it currently is), there isn't the
development history there to back it up, I laage and
Partner will have to make their own mistakes in order for
Art Effect to improve. For example, one of the best things
about Photoshop is that redrawing is asynchronous. This
means il you've got something else to do. You don't have to
wait until the picture has redrawn.
However, (his functionality in Art Effect only extends to die thumbnail previews, not the main picture itself, which can result in just the lengthy waits that asynchronous redrawing was meant to prevent. On the other hand, since Art Effect is the only commercial package of its kind on the Amiga that even allows for the slightest bit of asynchronous redrawing, we can t be too harsh, but il is just this sort of thing that will improve over the development of the program.
COPYCAT The authors have definitely taken a few leaves (if not entire chapters) from the development manuals for Photoshop. In addition to the asynchronous redrawing, there are other similarities such as near real-time previews of effects before they are applied, the On. Thing Art Effort has going for it in a tarious way is the number of filters you can apply to an image. Since there isn't really the space to devote to the entire list here's a list of the edited highlights: THOSE FILTERS IN NOT QUITE FULL... PROBLEMS WITH V1.1
• GIF 89a pictures are read by Art Effect, but the display is
corrupted.
• In the Canvas sixe requester, the cycle gadgets for measurement
types should be pop-up menus.
• Online help is not in this version, apart from the bar at the
bottom of the screen.
• The "Open Last Pictures" menu item in the Project menu
occasionally only shows one file rather than the ten that are
supposed to be there.
• The Gaussian operation only allows for two strengths.
• The spread function for the gradient fill should allow the user
to reverse the range rather than forcing a rejig in the
palette.
• Needs a true colour or high colour preview mode, especially
since it doesn't work in HARM.
• No Areu interface.
• CMYK sliders a bit pointless if there is no support for true
CMYK operation.
• In the new picture requester you can't enter Inch values.
Context sensitive tool preferences, even the brush editoi looks similar, hut sometimes these ( opvcat methods t an prove a downlall. ()ne such problem is highlighted l die ( MYK sliders in the palette. While a good idea, thev .ire onh really practicable ii von luxe ( h k operating mode, can sa e in (: h k liletvpes like TIFF and have* a colour model tli.it can correct the naturalh mmk colours that always appe.it in AlYk pi in tout While it is nit e to be able to s.t oh es. I made that colour out of MMFi C KHISM ll'iV
k. which, l the wax. Looks like a gorgeous blue on screen, a
printer will tell vou that you are very unlikch to get that
exact same shade when oui pit ture is printed and it will at
itialh look more like a dull purple In fact, there is er
little likelihood it will e cn look that wax on voin own
printer since the Amiga has a hard enough lime Ah! Don't they
look sweet? The Amiga Format gang get touched up by me and my
impressionist cloner. Also note the help bar across the bottom
of the screen.
If you don't have a graphics card. Art Effect’s screen can soon get cluttered up with extra windows Continued overleaf SOLARIZE Another one of those handy effects for effects sake.
This one rotates your hue circle I think.
Strength £ DISPLACE PIXEL This fiHer gives the almost indispensible 'looking through a glass door' look. You know, the ones with the bobbly glass.
An*.
- 1 _J« H*ht ¦ _Jt Dwtn ¦ _Jsoo IV0» (IT Store J CM J CoO™d
Burnt* I RELIEF Do you remember when ADPro came out?
Everyone used it’s Emboss script on all their images.
You can do the same in Art Effect now. Including allowing coloured edges.
CONVOLUTION Probably tha most powerful part of any image processing package is a convolution matrix. I'm always plaasad whan they come with a selection of matrices since I could never work out how they work.
Arrue, Bjns EW.OOn | _l« Contrast | l SC* | _1 SI anon Wror Fd*s V 1 BUMPMAP This filter allows you to usa another image to create a texture for your picture. This version of Art Effect is limited to Bricks.
Checkerboard. Stars (which gat stappy if you scale them up) and boxes. There Is a custom option which allows you to grab anothar picture to use as tha basis for a bump map.
Art effect's Color Manager allows you to choose colours from CMYK colourspace, but since there's no colour management this nice bright blue currently chosen will come out this muddy blue colour on the right. They don’t look too similar do they?
TOOLS Down the left-hand side of the screen vou'll see a fairly familiar toolbar filled with tools you should recognise.
Depending on how you saved your preferences you'll also find a tool option palette, a colour palette and a brush palette. The program uses the printing in 24-hit. Let alone 32.
But let's stall at the beginning with unpacking the program. It comes on just two disks (compared to Photoshop's eight, high density floppies) and installs very easily using the standard Commodore Installer. There are very few choices that you are asked to make, even on Expert mode, and it soon sits on vour hard drive. Yes, only people will have to your machines in order to have a look al Art Effect.
When you start the program for the first lime, you will he asked what screenmode you wish to use for anti the screen will appear with a splash showing the programmers names, the amount of free RAM, your pixelspecd (handy so that know what the fastest screenmode for working in is) and a list of the plug-ins that are heing loaded.
Bgui.library for its interface which means that you get things like labs and pop-up menus for greater flexibility, although some of the gadgets don't look that great.
Creating a new image is much like it is in Phologenics, or Photoshop for that matter, hut with the unusual option for an Amiga program of being able to set the dpi. Since the .Amiga is very rarely used for professional printing the screen-to-paper relationship is almost never examined in art programs, but is essential for ensuring accurate printout of your image. In fact, if you were to talk to any of our art bods at Amiga Format, they wouldn’t understand you if you started talking about pixels - the measurements they understand are inches and dpi, Fortunately, it's fairly easy to work out the
relationship.
If you have an image that is 6"x4", like a photo, and you want it output at 300dpi by your printer, you'll swiftly work out that means an image that is 1800x1200 pixels in size. Art Effect is also helpful in telling you that the memory requirements for an image this size are going to be around 16.5Mb, so you'd better have enough memory.
Unfortunately, while you can enter in your chosen dpi and pixel sizes, you have to work the inch size out for yourself since you can't enter an inch size directly - although there is a cycle gadget for it. You don't actually need to have your image at precisely the same dpi as your printer will output - sometimes it is actually better to create your images at a lower (dpi) resolution so that your printer has “more room to manoeuvre". We have our scans and original images done at 250dpi and they look just as good as those done at precisely 300dpi and with a saving of 5Mb memory.
Effect massages to get pseudo 24-bit output, you can also choose between Studio and TurboPrint output for proper 24-bit printing. But if you take your picture to a professional printing bureau you'll need to ensure they can cope with PC pictures since Art Effect gives you no option to save TIFF files.
You'll probably find you need another image processing program anyway, to save your pictures out at a lower colour resolution than 24-bit, since Art Effect is really only designed for 24-bit work.
Well, this hasn’t looked like a very good review, has it? The truth is, 1 really like Art Effect. It’s airbrush is good and fast, it has a mode of operation that is intuitive and easy to gel to grips with (unlike Phologenics) and in time, this could well turn out to be a Photoshop beater, notwithstanding the Amiga's limitations of a poor quality bitmap font system, poor printout quality and lack of a decent graphics standard. Don't let any of the negative things I have said put you off from laying your cash on the counter, because this will be a great investment. I have no doubt that, as the
upgrades start to flow, Art Effect will improve and improve on what is already a great start. Zj Distributor: Blittersoft 01908 261 466 PRICE: £149.95 (£89.95 offer price - contact Blittersoft REQUIREMENTS: WB 2+. AGAI graphics card recommended, hard drive
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Epson 10400 500 800 850 ....£3-45 Epson FX MX RX80 1X800 .....£3-45 NIC Pmwnter P2200 ....£3-50 Soikosha SP 1200 1600 2000 £4-00 PonosonK KXP1123 1124 1180....C3-30 Panasonic 2135 ....£8-25 Panosonk KXP2123 2180 ......£4 00 Star 1C 10 20 100 .£2-90 Star LC200 .£3 50 Star LC2410 24200 ......£3-00 COLOUR Citixen Swift 24 ...£12-99 PonosonK 2135 2123 2180 .£13-99 Star 1C 10 20 100 .£700 Star
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INKJET - DESKTOP & PORTABLE I HewH** Pocte-a 170 new colo*_______CJU-99 I Kr-Vft Pockord 600 colour------Cl89.99 I Hewlett Pockord 690 r fw colour----C259.99 I Hewlett Pockord 870 a £159-99 ill pimlers free lend & delivery DOT MATRIX 24 PIN COLOUR Cow BJ30 mono inc. sheet feed ..... Cow 8X70 colour me. Sheet feed... Cow 1X210 colour-------------- Cow 8X4100 colour-------------------C229-99 Cow BJ6'iO€ colour--------------------C359-99 | PANASONIC 21351 24 PIN COLOUR Modem only inc OP Fax s w | £74.99 £114-99 £99-99 £139-99 £149-99 £189-99 £159-99 £199-99 I PANASONIC JUS colour m. .hM Itodoc...
I Citixen ABC colour.
I AM £15 for b FAX MODEM PRINTERS ...£414-99 ...Cl 44-99 ALL PRICES INCLUDE VAT & DELIVERY (unlesi ottierwiie noted). Delivery within 3 dayi (UK MAINLAND O ADD El0-00 FOR NEXT DAT DELIVERY CALL OR SEND CHEQUES POSTAL ORDERS TO: GREY-TRONICS LTD, UNIT 1015 WHITGIFT CENTRE, CROYDON, SURREY CRO 1UU within 3 day (UK MAINLAND ONLY).
FINANCE AVAILABLE PLEASE CALL SALES HELPLINE: 0181 686 9973 Mail eider prices only FAX: 0181 686 997-1 All offers subject lo availability. EAOE. Prices Pock details may change without notice. Please allaw 6 working days foe cheques to cleat The interlace appears to have been created in CnnDo and comprises several elements. The main section of the interface is taken up with the encyclopaedia proper, but there is also a Media Show section, a Hotlist Manager and the Explorapedia.
The Explorapedia has been designed specifically for kids, teaching them about certain subjects il they click on areas of an image, ('.licking in Play mode will activate an animation and a sound, hut il they are in Learn mode clicking will bring tip an entry on the subject and a link to related ones.
Thirsty for knowledge? Eager to learn? The new interactive encyclopaedia from Epic has all the answers.
Anvonc who has had to deal with children extensively will be keenly aware of how sharp and thirsty for knowledge their minds are.
However those same people will he equally well-aware of how difl'icult it is to get those same sponge-like minds focused on studying something that's actually included in the national school curriculum.
Thankfully help is at hand in the form of the Epic Itilnaclivr Encyclopedia.
Designed lot kids, students and anyone else interested in general knowledge.
The Epic Interactive Encyclopedia comes with two interfaces, a standard 255-colour version and an ECS Lite version for those without AGA machines or re-targetahle graphics cards. It has to be said that the 256- colour version sets new precedents in Amiga multimedia presentation in terms of the graphical appeal.
Pray that you never see this image, it means that something has just gone horribly wrong.
The Hotlist Manager provides an easy way to access your favourite areas of the encyclopaedia. You can save as many hotlists as you like and thereby build a library of related topics. It's easy to add any subject to a hotlist by simply double-clicking on it.
N KKKOK HASOCCtRKD!!!
Nd cooUcl our Inhakal support Iram.
It's hard to be sure exactly what the Media Show does as it fails to take me beyond the category screen on my machine. Presumably it takes you on a tour of the media files on the CD such as images, animations and sounds.
Telephone our support line now on: +44 (0) 1793 514187 Or h-muil us on: and) (-pnu.dcmon.co.uk Trrrrrr.
The Encyclopedia itself follows the conventional style with a main list of subjects and a description underneath.
I nfortunalelv the lister containing the subjects can only display eight at a time which means you have to do a lot of scrolling - especially as there is no scrollbar. This is because the logo above it is huge - the same size as the list itself
- hogging space. There is also a search facility for finding a
subject and the option ol clicking on words that arc-
capitalised in the description to link to their subjects. Most
of the subject entries also have images and a lew.
Although they are damned hard to find, have fihnclips as well.
In many respects die Epic Inlmvtwe Encyclopedia is an impressive product and must have taken a great de, The Encyclopedia is the main part of program and it offers sounds, animations and speech.
Effort it create. Despite its nice appearance and useful features it isn't perfect and there are a lew glitches.
Tliankfullv none appear to be too serious and could all he easily remedied. II you're looking for an attractive, informative encyclopaedia you could do a lot worse. It will be interesting to see how Kpic's forthcoming specialised subject ('.Ds turn out. O Distributor: Epic Marketing PRICE: £29.95 REQUIREMENTS: 2Mb RAM. Hard disk and CD-ROM drive.
SPEED: •• •••*•00 It's all pretty quick.
MANUAL: ••••••••OO There is much in the way of instruction needed and there isn't much supplied.
ACCESSIBILITY: ••••••••OO Gaming access to the information you want is easy.
FEATURES: •••••••••O There are some unique features.
VALUE: •••••••••O £29.95 is a fair pnee.
OVERALL VERDICT: A lot of work has gone into this product and it seems to have paid off.
89 % _ Replacement Mice £6.95 £9.95 MegaMouse 400 ... MegaMouse Plus (3 Button) Optical Mouse £29.95 Crystal TrackBall ...£34.95 Pen Mouse ..£12.95 (ideal for CAD) Auto Mouse Joystick Switch £12.95 A500 512K Ram Board w o clock ......£15.00 A500+ 1Mb Ram Board w o clock......£20.00 A600 1Mb Ram Board w o clock ......£20.00 A600 1Mb Ram Board with clock ......£30.00 A1200 1Mb Ram Board with clock......£35.00 (limited stock) A1200 4Mb Ram Board with clock......£65.00 A1200 8Mb Ram Board with clock......£90.00 FPU 33MHz .£33.00 AlfaPower
Hard Drive controller A500 ...£99 AT-Bus Hard Drive controller A2000 ......£69 Oktagon 2008 SCSI controller .£99 Multiface III ...£79 PCMCIA Controller for CDRom for A1200 £69 _ External Floppy Drive for all Amigas '......£39.95 Internal Floppy Drive A500 500+ ..I......£35.00 Internal Floppy Drive A600 1200+ ...£35.00 A-Grade Double Density box of 50 disks ...£13.00 including colourful labels _ HARD DRIVES * AT BUS CONTROLLER FOR AMIGA 500(+) A1500 A2000 A3000 A4000 AT-Bus hard drive controller .....£69.00 Alfapower hard drive controller
..£99.00 Alfapower-540 540Mb hard drive ...£199,00 Alfapower-850 850Mb hard drive ..£219.001 Alfapower-l.OG l.OGig hard drive ......£239.00 | Alfapower-1.2G 1.2Gig hard drive £259.00 Memory for Alfapower-Plus (new) marked Alfapower-Plus 2Mb SIMMS .£30.00 4Mb SIMMS .£30.00 SMB SIMMS .£60.00 16MB SIMMS .....£90.00 Memory for Alfapower (old) Every 2Mb Zip Rams ...£89.95 Complete CD Rom for
alt Amigas Quad Speed CD Rom for A500 .....£129 (needs Alfapower V6.X or higher) Quad Speed CD Rom for A600 A1200 £149 (ine CD32 emulation) Quad Speed CD Rom for A1500 A2000 A4000 .£109 External IDE CD Rom Upgrade Kit comprises of: Metal case, screws. Power Connector (draws power from disk drive port) Power Connector (for optional external Power supply), IDE ribbon cable. Stereo Audio Cable* (will require an interface).
Kit price £39 Special Offer for this Month NEW MULTI I O CARD FOR AMIGA 1500 2000 4000 Active 8 port high speed serial card.
Multiboard Support 57600 Baud rate on all channels simultaneously ......£299 43S9BSEB@_ FOR AMIGA 600 1200 IDE-60 60Mb hard drive ...£55 IDE-120 120Mb hard drive £79 IDE-340 340Mb hard drive .£120 IDE-540 540Mb hard drive .£150 Specially made hardware and software. Allows 4 ATAPI devices, ie, 2 IDE hard disk & 2 IDE CD Rom to Amiga 4000 internal IDE controller, through Alfapower on Amiga 500 500+ and possibly Amiga 1200 comes, with full IDE Fix software £59 Connexion New Ethernet Card FOR AMIGA
1500 2000 4000 Features:
• 10Mbit Ethernetcard for A2000 3000 4000
• 16 Bit-Zorro-Bus Design - gives highest transfer rates while
minimizing CPU load .£185 _
Multi Media Speakers 25 watt
(pmpo) .....£29.35 Multi Media Speakers
100 watt (pmpo) £39.95 Multi
Media Speakers 240 watt
(pmpo) £49.95 Multi Media
Speakers 300 watt (pmpo)*
.£59.95
• 3D surround sound .__ FOR AMIGA 1200 4000 IDE-540 540Mb hard
drive .£129 IDE-840 840Mb hard drive
.£130 IDE-LOG l.OGig hard drive
.£175 IDE-1.3G 1.3Gig hard drive
.£179 IDE-1.7G 1.7Gig hard drive
.£195 IDE-2.1 G 2.1 Gig hard drive
.£239 DD floppy disks (50) mrludim multicolour,*
dot labels ......£1 3 .00 DD floppy disks
(100) oicludoui multicoloured dot lultcll
......£2 5.00
3. 5" Hard Drive Kit for A600 1200
* Initall toftuan ...£15.00
Colourful Mouse Mat Animal Jungle design and Dinosaur design
...£5.00 Optical Mouse Mai
.£5.00 2 in I Scanner Mouse
Pad ......£9.95 Contoured Wrist Pad
.....£5.50 Plain Wristrest
...£3.50 2Mb SIMMS
...£30.00 4Mb SIMMS
...£'30,00 CD CLEANERS -
1 2 PRICE CD Rom
Cleaner £3.00 Automatic CD
Rom Cleaner tbatunpamrtd) ...£10,00 Laser lens Cleaner
.£4.50 STAR BUY Viper Board
A1230 33MHz with 16Mb Memory
£199 8 Speed CD Rom Drive
for A1200 A600 ...X 89 Migraph's Multipass OCR
Software with manuals (limited stock) £20 A1220 APOLLO
Accelerator Board .£99.95 A1220
APOLLO Accelerator Board + 4Mb ......£129.00
A1230 VIPER Accelerator Board 33MHz
...£119.95 A1230 VIPER Accelerator Board +
4Mb 33MHz .....£169.95 A1230 VIPER Accelerator Board +
8Mb 33MHz .....£180.00 All prices include VAT. Please add
£3.50 P&P for items under £30.00, £5.00 for items over £30.00,
£8.00 P8cP for Scanners, Speakers & Hard Drives, £10.00 courier
for next day. Tax Free Export Orders Welcome.
Golden Image accepts Access. Visa. Cheques & Postal Orders. E&OF. Prices subject lo change without notice. Goods subject to availability. Specifications subject to change without notice.
Goldenlmage (UK) Ltd Unit 65. Hallmark Trading Estate, Fourth Way, Wembley, Middx HA9 0LB Sales Hotline No: 0181 900 9291 Fax: 0181 900 9281 m http: www.reserve.co.uk gold Talking Pages: 0800 600900 Up until now VideoCD has been technology only CD32 users can enjoy - the SMD-100 proves that's about to change.
Perhaps the most battling and annoying thing about the computer industry, as a whole, is the apparent penchant for creating different formats, protocols and interfaces. This wouldn't be so bad if weren’t for the fact that just about even computer manufacturer has their ow n ideas about which is best.
This inability lo come to any sort ol agreement has resulted in a computer industry that is split into several, almost completely incompatible, platforms.
VO n o cc LU m § Ui u UI O It is little wonder that one ol the first problems encountered by new computer-users involves compatibility issues. It is quite understandable that someone who is new to computing might think that a lloppy disk or CD- ROM should work on any machine and not only be able to carry data, but also run the software contained in the disk.
We've even had people call us with complaints about the cover CD or disk not working properly, only to find out.
Ten minutes or so into the conversation, they have been try ing l*' run the disk on a PC or other type ol computer.
COMMON GOAL A lot ol progress could be made if everyone put their heads together and worked to a common goal. As it happens several industry big-wigs, including Commodore and Philips did get together to work on a single project.
They, along with a number of PC hardware developers, were looking for the technology that would form the foundation for the next generation of video playback and storage.
Both Philips and Commodore were looking to incorporate this technology in their new CD-based consoles, the Odi and CD**, and both were happy with the result - the VIPKC format and the birth of VideoCD. MPEG enables high quality video sequences to Ik- encoded onto CD through a highly compressed lorntat and dedicated hardware. One of the advantages ol this is that, as with music Cds compared with music tapes, the quality is better and there is no degradation.
However VideoCD. Like its big brother the Laser Disc, never really took off and many people are unaware of this alternative to video tapes let- alone own an MPEG decoder. The CD32 was the only Amiga to benefit from the introduction ol MPEG technology and even then, this implementation has been far from extensive. The CD** is the only member of the Amiga family to enjoy the benefits of MPEG technology because its design included an expansion port that was added with an MPEG expansion card in mind.
Now, thanks to HiSoft Systems, every Amiga-owner can avail themselves of many of the advantages on offer by MPEG technology. The SMD-lOO is an external MPEG decoder that ran be used with any SCSI-equipped Amiga or even with just a CD-ROM drive and a TV. Looking like a stereotypical blackbox. This SCSI-2 device wouldn't look out of place in a non-techy front room and the (ID drive that is attached is likely to draw more attention.
SOLID AND COMPACT The SMD-lOO is quite compact and only measures 17x Kixlicm With its metal casing and good workmanship the SDM-IOO is a solid little number and gives the impression that it will remain reliable for some time. Apart from an on oil light and a remote sensor the front of the unit is pretty featureless.
Around the back, however, vou’ll find all the connectors and other "gubbins" As any self-respecting coach-potato will tell you, all the fancy gizmos in the world are useless unless they have a remote control. As the SMD-100 has no playback controls on the unit this is literally true, even for ihe most athletic of video watchers. The remote conU ol is equipped with the usual VCR buttons for; standby, stop, play, fast forward, rewind, pause, eject and volume.
The only other concerns arc the availability of VideoCDs and how long it will be before they will superseded.
There are a surprising number of retail outlets, mostly record stores, that stock VideoCD titles and there are plenty of recent and popular films available in this format - the drive also comes with a free film. Aldiough the new DVD video formal is currently being worked on, it may not be available at an affordable price until some lime in 1998 and DVD players will In- able to read VideoCD disc so you won't have wasted your money on your films.
WAIT AND SEE The SMD-100 is an impressive product and it’s a wonder why nobody has created it before now. However, despite being an excellent peripheral, it still may not turn out to be as popular as it should be - we'll all just have to wait and see.
RANDOM ACCESS However it also has several track select buttons just like a CD player's remote control. This is one of the advantages of VideoCD - as it's a digital medium you have full random access to any pari of a film. Because of this facility most VideoCD films' inlay cards include an index of certain scenes so that you can jump to them easily if you want.
Of course, the most important feature of any audio visual product is the quality of its output. While VideoCD images have a relatively low resolution it supports full 24-bit colour and 16-bit stereo audio. When played back through a decent TV and hi-fi the results arc quite impressive.
However there is one annoying limitation with the VideoCD format - CD swapping. Despite all the clever compression technology there is still a heck of a lot of data to Ire crammed on to a disc and a normal CD can't hold a complete film. Films are actually supplied on two discs and you will have to change the discs over, half way through.
This is only slightly annoying its are deficiencies in the design of the SMD-
100. The only real short-coming is the lack of audio out
connectors which means you need a special lead to connect
the unit to a hi-fi or set of external speakers. The SMD-100
doesn't work with Reno portable CD-ROM drives and some of
the earlier Aiwa ACD 300 drives, but this is a problem with
the drives and not with the unit.
SPEED: •••••••••• Ihe unit performs its function perfectly and there are no stops and starts with a good drive MANUAL ••••••••00 A bit small but the manual tells you all you need to know to solve common problems ACCESSIBILITY: •••••••••• Installation couldn't be easier, just plug it into the drive and TV or add it to your SCSI chain FEATURES: ••••••••00 The unit is fully equipped with all the features you need except a separate audio out socket VALUE: ••••••••00 £200 is more than a fair price OVERALL VERDICT: It's about time the Amiga had a product like this - I hope it catches on.
Necessary for connecting ihe SMD-100 to your Amiga and CD-ROM drive as well as your TV or video.
As it is a SCSI device, it has two SCSI connectors, both of which are of the 50-pin variety. The rear of the unit also features a SCART socket for sending the video signal to a TV. Video or even a monitor. There is also a set of DIP switches for setting the unit's SCSI id and turning its termination on or off.
This covers all the connectors and interfaces that you might expect, but there is yet another interface that selves as the device's genlock socket.
The- addition of dtis Hide 9-pin connector opens up possibilities for using the device in DTV. Presentation and exhibition work. It enables the unit to receive video signals from your Amiga or another video source and the hardware inside can overlay this on an MPEG sequence. T his, as with the SCART output, may require that you have a cable adaptor, but these are easy to find and relatively inexpensive.
I lowever the SMD does come with a SCART to SCART lead which should Insufficient for most peoples' needs as they are likely to have a SCART TV or video.
Why Apple?
AS* t 2 ipo *' Q Production 1 One day we may see the rebirth of the Amiga with a PowerPC processor and other new features to enable it to compete again with today’s systems. Sadly though, more than two years since Commodore's demise, very little of substance has happened.
We've seen prototypes and promises, but that's about it... Perhaps some can wait for the final outcome, but if you need more performance, without paying the earth - and you need it today - there's one real alternative to consider now... Only Apple can offer you both desktop and portable computers that truly match the ease of use the Amiga brought to your desktop.
Affordable Apple Macintosh systems have PowerPC RISC processors with thousands of off-the-shelf programs available in areas where the Amiga was previously so strong.
And, if you need to have the most compatible of all computers.
Macintosh is currently the only system that can tun MacOS, DOS and Windows applications via optional DOS Cards or SoftWindows.
Performance: All Macs arc PowerPC based (except PowerBook 190s) Even entry level systems run at 100MHz or 120MHz, with 200MHz powerhouses and 180 Mhz multi-processor systems at the top of the range.
. Apple Is the only mainstream computer company K, who has been able to make the transition front the older CISC (complex instruction set Mac OS computing) processors to the newer and faster RISC (reduced instruction set computing) processor technology - whilst still retaining full backward compatibility with previous software.
Remember 486. Pentium Pro & ( 80X0 are merely CISC!
Software choice: Over 1,800 native software packages (written specially for PowerPC Macs) have been shipped since Power Macintoshes were launched in 1994 - plus there are thousands of existing programs which can also Ix used.
Industry standard programs such as Wool, Pagestream, Word Perfect, Page FileMaker Pro.
Excel, Quark Xpress. Photoshop and many others have all been developed for the Mac.
Creativity: 1 Macintosh still dominates the creative world with an 8046 market share in colour publishing.
1 65% of post-production video editing is on Macs.
» Macintosh is the most widely used system for the creation of Internet web pages.
1 Most magazines (probably the one you're reading right now) are created on Macintosh.
• Why Macintosh?'
The Internet 8i Communication:
• All Macs are Internet ready: many include a 28.80Ubps mi idem
with full send receive fax and answerphone management
facilities.
• Industry standard web browsers, Netscape Navigator and
Microsoft Internet Explorer.
IphSti vvcrv developed for the Mac. Both give full access Ewtttag to all Web sites with new Internet page layout features like auto-tables and on-screen movies.
• The Internet’s standard format for video files, called
QuickTime tor QuickTime lor Windows), was an Apple development.
Of course it comes as standard with every Mac.
Connectivity 8. Expandability: 1 All Macintoshes have networking built in as standard, so connecting systems together and adding shared printers etc. couldn't be easier.
? All Macintoshes have an external SCSI connector as standard (except Duos) - adding external drives, cartridge drives, scanners etc. really is Plug-and-Play.
' Low-cost digital cameras can Ix* plugged into the Mac for instant real image input.
¦ Inexpensive industry standard PCI cards can’ he used in all Mac systems from the 54(10 upwards.
Education & Edutainment: Many quality Macintosh titles arc widely available.
Dorling Kindersley offer superb titles like The Ultimate Human Body and History of the World w hilst Microsoft publish Encarta, Cinemania and Dinosaurs.
Because Macintosh is the preferred system within many educational establishments, high quality software* is assured.
V mam Sjjfrr ,
• nX • Apple is the World's No. 1 Multimedia : PC vendor. VpPHV
• All desktop Macs have a fast CD-ROM drive as standard
(portables get internal CD soon too).
• In 1995. 42 of the top 50 selling CD-ROM titles worldwide were
developed on the Macintosh.
• Many Macintoshes have built-in TV with teletext so TV clips can
be recorded directly to disk as QuickTime movies.
• Many Macintoshes have built-in video in and out. For direct
recording to VCRs.
• Some Macintoshes have internal digital video editing facilities
as standard, others can he upgraded to include this facility
with ease •
* Top games like The Ultimate Doom, Mvsl. Rebel Assault II. Dark
Forces.
Descent. Afterlife. Lost Eden, Legend of Kyrandia. Pull Throttle and The Dig have all Ix-en developed for Macintosh Output & Presentation:
• Connecting and using colour printers (from Epson. HP, Apple and
others) to Macs is so easy and the results are truly
outstanding. «
• Many softw are packages are available ¦ offering image
manipulation and superb photo quality output.
Interested?
All you need is 10% deposit then there's NOTHING TO PAY until 1997P 10 m 5260 Perjbrma lOOwt 1 | 640(1 (.ivaliiv Sliidin | Puurrful fully expandable VU »-*h 4 superb office Mi included ? 6KXJ.' 200MHz xviili 24Mb RAM. KijJu speed (.1). 2 t b Hard Dnuv TV I uncr f Teletext. nlet ln «deo Cnmpii"i« n * ¦ Card and built in 288 Modem 42699 ado you* ©Iai monitor a «ky»oaao' ?2(« IIKI.MII wiih 12Mb HAM, Quud SpB.il CD, WlMh Hand Drive. Builrm I f Colour Monitor and KcvhowJ Normal Low OH Price £1292 Sowed Modem Pn.»-«_*1174 " 1 *GH LIMITED STUDENT OFFER.
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MACAtlY GAME PAD £26 ZIP DRIVE 100Mb £163 MA ALLY JOYSTICK..
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• Why Harwoods?'
• Why Inexpensive?'
GORDON HARWOOD COMPUTERS Gordon Harwood Computers was founded as a specialist Commodore dealer in I9H2 and we're slill supporting Amiga users today We began supplying Macintosh syslems in I'Wl when il became clear that Commodore was lading lo capitalise on live- lechnological advantage it had We needed lo have products available that fulfilled Ihe needs of our customers who were demanding...
• Systems with .1 future
• Systems with outstanding performance
• Systems wiih unsurpassed ease of use
• Syslems without llit- problems and disadvantages associated
with DOS Windows, w hich slill persist and [rouble users ev en
now .
Today we have grown to become one of the largest Apple Authorised Resellers In Europe Our extensive product knowledge and solid support facilities emphasise our status as one of a select group of Apple Authorised Service Centres and accredited Apple Higher and Further Education Alliance Resellers Price Performance: Todays I'aMcst MacinliHhcs nuiperform ihc laslcvl Pemium Pm syslems - hy a considerable nurnin!
1 Macinlosh syslems have a far lower crrsi of ownership than Windows syslems.
1 Macs are much cheaper Ilian comparable Aminas!
Price Comparison: Amiga System Uhinh6b System A1200 inc 2Mb RAM
1. 350 Macintosh Prtfuma 5vn 50MHz 0H06O upgrade 1580 1 MOM Hz
PowerPC h03c Inc 16Mh RAM £119 16Mb RAM Inc. 1 60b Hard Driu*
£300
1. 6Gb Hard Drive Ik H t Speed CD ROM dnu
- £250 8x speed CD RDM dmc Ik IV Mfxuiix aitti 15* Mt xkk A
Kcyfxurd Ik 288k Modem
11. 35 28 H Modern Fax Arwstiphunc Ik T Options ,W druilflWr T
lave in t imkm on Htcen Ik Video In Oiih klmic W AialkMe
Video In'Quicklime Ik PO Card Facility Vrf AiuilaM* P(!l Card
Facility Ik Totil for Amp NyMetn £2029 Tuul ! * Nlk System
£1996 fcwwfttt ih,- Amiga frmv u * J OSC «av« and if the
itmpanvm uai i* an A400U. The i mi differential u»uLI he mir
nuAr' Why Macinlosh!
PRICES INCLUDE VAT 9 17.5%
• Please send the coti xni or phone us - well nish it hi ymr FRHE
Why Macintosh' brochure wet......7S&... Initial(s): Surname:
Mr Mrs Miss Ms: Address: Apple Loyalty: Apple the No. I
computer company worldwide with K?*x.
Of users purduMn ! Oihc'r Macinlosh systems Iliere are cnei 60.000.000 Mac intosh users worldwide Isn’t if lime you became one?
County or Country: Daytime Phone: Main use(s) of computer: Postcode: Evening Phone: HOME BUSINESS EDUCATION Weekly finame pma an’ rar VAT and are hased cm )var fixed cud ¦fr Apple Commert uil .ndil for huxitms iimts Ask fir full ihiails Kr This tu trmwmt'iU inis i ratteil eniirelv Apfde Mai mltnh equipment ulllUhtu a tunety .(standard vfituarepn nnim. Ihe umrte «f ad fa iuai tvAsmanm in, U$ Jid here : .iiuihtHe *• nets at fcam «. v ill Ihiti’marks are iKktn u ltd ted Ft-Of I’Utisi’ ml util ihe cnupnn nml Mum n fttEK In FREEPOST GORDON HARWOOD COMPUTERS - Dept. AMF NEW STREET • ALFRETON •
DERBYSHIRE • DE55 7BP Tel: 01773 836781 • Fax: 01773 831040 • email: harwood6applelink.apple.com AtRhutixvl Kryrlkr AMIGA Attention Dealers WHILE-U-WAITII COMPUTERS AND MONITORS - NEW LOW FIXED PR Rins Fax Now for best trade prices and terms on Repairs, Spares, Floppy Drives, Hard Drives, CD Rom Drives and Memory Upgrades.
A500, A500+ & A600 ' I That's a promise __ for computers!!'
ICE A1200 £49295 2-5" HARD DRIVES For A600 & A1200 60Mb £59 95 120Mb ....£79 95 250Mb ..£129 95 540Mb ..£199 95 80Mb £69-95 170Mb ....£99-95 340Mb ..£149-95 810Mb ..£249-95 All hard drives are pre-formatted, partitioned with Workbench loaded and include 2-5" IDE cable and software 2 5" IDE Cable and Software (if bou3ht separately) .....£9-95 ACCELERATORS Apollo 1220 ..£99-95 SIMMS ....£P0A MODEMS BABT APPROVED + NC0MM SOFTWARE 14*4k .£69*95 28*8k......£129*95 SIMPLY THE BEST AFTER-SALES SERVICE INTERNAL FLOPPY DRIVES A500 A500+ ..£29-95 A600 A1200 .. .£34-95
MEMORY UPGRADES 1 Meg Falter Agnus .... 2 Meg Fatter Agnus .... 8362 Denise . 8373 Super Denise .... 5719 Gary . 8520 CIA A500 A500+ . 8364 Paula A500 A500+ ..... Kickstart ROM 1 -3 .... Kickslart ROM 2-04 .... Kickstart ROM 2 05 .... A500 A500+ Keyboard . 6570 Keyboard Chip .... 68000 Processor ...... Power Supply A500 A600 A1200.
Exchange A2000 AI500 Power Supply ..
* All chips are availa
* Please call for any UNBEATABLE PRICES AMITAR
LS00 .....£69-95 L1500 ...£169-95
L2000S £149-95 Squirrel SCSI “¦2" Amisa . QUAD
STEED Upgrade lo 1 Meg Upgrade lo ! Meg EeijKjs £189*95 £1 9-00
8520 CIA A600 A1200 ..£14-50 £24-00 8374 Alice A1200
.....£30-00 ..£9-00 8364 Poulo A600 A1200 ......£16-50
£18-00 Video DAC A1 200 .£19-00 ..£7-50
A600 A1200 Keyboard £60-00 £15-00 Lisa A1200
...£35-00 £12-00 Gayle A600 A1200
.....£25-00 £15-00 Budgie A1200 £30-00
£22-00 Mouse (290dpi) .£15-00 £29-00 SCART lead
...£15-00 £50-00 Mouse Mat
...£4 00 £20-00 10 Boxed Branded Disks
..£6 00 ..£8-00 Printer Coble ...£6 00
£35-00 100 Disk Box ...£7-00 £70-00 Squirrel
SCSI Interface ..£59 00 ble ex-stock chip or spare not
listed here CHIPS * SPARES * ACCESSORIES i A1200 without hard
drive .....£299-95 SPECIAL -A1200 with 80Mb hard drive
......£349-95 A1200 with 170Mb hard drive £379-95 A1200 with
340Mb hard drive £429-95 A1200 with 510Mb hard drive £499-95
* Call for more good deals analogic Analogic Computers (UK) Ltd
M;rri Fl01£ H SR unrt6Ashwavccntrc'Eimcrcsccnt' TrIi 0181 548
9575 .[MLOGIC Kingston-upon-Thamcs, Surrey KT2 6HH I wH V Iw I
W ¦ w W * MP
* All prices include VAT * All prices & specifications subject to
change without notice * Fixed charge for repair does not
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* All sales repairs are only as per our terms and conditions,
copy available on request.
Workl ench Life is full of mysteries and the Amiga is certainly no exception. Graeme Sandiford knows all about the quiet strength and willfulness of his favourite machine. So, send your queries to Workbench, Amiga Format, 30 Monmouth Street, Bath, Avon BA1 2BW.
TO C OR NOT TO C... I have had my A500 for seven years now, and about a year ago. I started to learn to program in Amos Pro. The problem is that it simply isn't quick enough (I do graphics stuff). C is a much faster language, but I can't find any books on Amiga C Can you suggest any or run a tutorial? Also, could you put a compiler on the Coverdisk? If not is there any way that I could get Complete Amiga C which you offered about two years ago? Finally, I'm going to buy a second-hand A1200. Will a 3.5 inch Mode 4 EIDE hard drive (e.g. 1.2Gb Quantum ‘Bigfoot') work with it?
A. Braidwood Doncaster Amos Pro is actually quite fast for
graphics work; it was designed to write games after all.
If speed is really important to you, it might be worth your while considering learning Assembler as well as C Finding specific Amiga books on C is difficult not least because there weren't that many published. Any good C manual which teaches you the basics of the language will do-my favourite is "C the Complete Reference' by Herbert Schildt.
To leam how to use the Amiga operating system and hardware, look no further than the official Amiga BOM Kemal reference manuals and Amiga Hardware reference guide. The recently released Developer CD-ROM is a definite must We probably could put a freely distributable compiler on the Coverdisk, but we couldn't put all the necessary Amiga header files on there too. As they are copyright Sadly, “Complete Amiga C" is no longer available.
Although I haven't used that particular hard drive model, there is no reason why it shouldn't operate with the Amiga 1200 - assuming you can sort out the necessary IDE cables and power supply connections.
CD-ROM VERSUS MODEM
I. Il's very iliffirull lo choose between them. .4 CD-ROM ttrive
will give yon access lo a huge amount of software, but a modem
will lei you download the latest programs directly farm the
Aminet.
Ideally, you would want both!
2. You should be able to use the ,4 4 7 system and a cheap dual
speed mechanism for less than £100.
2. No. Using the parallel not with a CD-ROM driie is not an
option on the A migct.
¦I. Another pro advert... sigh. Is it any wonder Amiga magazines are in their rurrent state?
Continued overleaf 4
1. What should l purchase? A CD-ROM, or a modem lor the Amiga
I'urmal web site?
2. Can you recommend a decent CD-ROM (any speed) for about LlOO?
3. Is there such a thing as a parallel CD drive for the A1200 and
how much does it cost?
4. Lastly, me and a friend are setting up an Amiga-related
diskmag, called World of Amiga Maga inc. Covering games,
hardware, software, etc. If anyone is interested in helping
out.
Please ring us on: Ol 757 702256. Or if anyone wants a copy, please ring at the above number for details of a PD library which will be stocking the mag.
Neil Bullock Selby u. -9 ! J“ 1 ftc O i § 02Sia to 8Mb or more and then maybe bought an A1200 accelerator, it might work on my computer. If this is not possible, please could you tell me if there are any other ways to run PC software? Is there any chance of a more powerful emulator coming up in the next couple of years.
PaulF.
Cheshire I'm afraid your friend is incorrect: Doom requires a 386 processor anti no amount of extra memory will make it run on a 286. The prequel to Doom, Wolfinstein 3D, does run on a 286 using PCTask, but even on an A rniga -1001) with a 68040 and a graphics card, it runs too sloudy to be playable.
Needn’t bother to read the rest of this letter!
The reason I am writing is because, up to now, I have been able to put the previous disks into my 'Squirrel' CD-ROM each month (6Mb of memory) and I've had no real problems booting them with a CD12 Disk.
Now I suddenly find I am being told 'cannot access your tool IconX'. I am a 'senior citizen' and am still getting used to the mysteries and pleasures of the A1200.1 have no hard drive. One thing that I just can't fathom out is how to follow a path across the same difficulty on other disks, so if you could clear up this mystery for me I'd be delighted.
I really like the 1200 - it helped me get over the after-effects of a serious operation, when it was bought for me as a birthday present.
There are no other Amiga-users. As far as I am aware, in the neighbourhood, so I'm seeking your kind assistance. If it's as I queried at the beginning of this letter, then so be it - perhaps I'll get one for Christmas! But I hope you can help me now.
Jog Unclothing Moreton In Marsh FLOPPY BOOT My problem is the same as Macfarlane's (A 'S7- page 87) in that I cannot hoot up from the hard drive after a soft reboot. You suggested getting in touch for information on how to make up a special bootable floppy disk, that detects the missing hard drive, and does a reset automatically. Hence this letter to you.
I feel this could be a common problem because of cheap accelerator cards and the willingness of owners to upgrade and support the Amiga through peripherals. This is the only way to maintain a presence in the computer market, until the Amiga finds its way again.
R. Dobbie Glasgow I'hnr is only one catch to making a bootable
Jlopfiy capable of delecting the absence of a hard drive and
automatically re-booting and we'll gel to that shortly. The
first challenge is to write a suitable AmigaDos script.
This example script assumes your hard drive is called “hdl" and you should add the script in your user-startup script. If you don't have a script called “user-startup ” in the s: directory yet, then save this one with that name: Assign nil: hdl: exists if warm reset endif Looks simple enough, doesn 7 it? The only snag is that there isn 7 a command railed “reset". I use one which I wrote myself and I'll pass it truer to the crack CD-ROM development team. If there is time I'm sure they’ll squeeze it on to the C.D-ROM either this month or next month.
YOU'RE DOOMED I have been the proud owner of an Amiga 1200 for more than two years now and I am very happy with it. However, I was wondering if there was any way that I could play old PC games, like Doom for instance.
I heard from a friend that Doom could work on a 286 if memory was expanded to more than 8Mb, so I thought that if I bought the latest PC emulator (PCTask 8.1), expanded my memory THINKING ABOUT HARD DRIVES Please advise me - does the current Amiga Format Disk No. S require a hard drive in order to operate it? If so, fair enough, and you Strictly speaking you don't need a hard drive.
However, you will find things progressively more difficult as time goes by without one. As for your problem with AFCDS, it is a common one that many people using Commodore's CD filing system have found.
To put it simply, return your disc with an SAC to: Ablex Audio Visual Ltd, Harcourt Halesfield 14.
Telford. Shropshire TF7 4QR They will send you out a new disc that will work with your setup.
If you do take the plunge and get a hard drive, you'll find that your computing will change for the better immediately. You will have much shorter boot times and you will be able to easily run several programs at the same time Imemory permitting), thus increasing your productivity.
As a guideline for buying a hard drive, you should always buy the largest one you can afford, even if you believe that you will never use all the space it offers. I thought so too once, but now I am struggling with over 2Gb of hard drive space!
The forthcoming release of PCTask promises 486 support, so theoretically it will run Doom, but believe me when I say it won 7 do it quickly enough to be fun.
Soflware-basetl PC emulators are girat for DOS applications for example, but forget them for games.
Instead, buy that accelerator and get the latest release of Alien Breed.
NIGGLING IMAGES I am writing with a problem which has been niggling me since I installed the MacPaint DataType on Workbench to be more exact.
A friend of mine gave me a CD full of MacPaint. When I insert the disk into the drive, the CD disk icon appears, but after doubleclicking on this icon, an empty window appears.
SO, TELL ME ABOUT THIS NET BUSINESS THEN.. COLOUR IT!
Could you please answer my following questions if possible.
1. This new software from HiSoft (Termite TCP); can you surf the
WWW using it?
2. Is the Internet the same as the WWW? If not what exactly is
the difference?
3. Is my current set-up any good for getting on the internet WWW?
4. How do you know what your date number is?
5. If my set-up is not good enough, would it be if I bought extra
RAM? I could either buy 2Mb RAM for my HO, or the megachip RAM
from Power Computing (either 1Mb or 2Mb).
Which option would you go for?
6. Can I use GP with my modem? If not what can I use?
7. Do you know what the X-Files WWW address is please?
H. Jenkins Neath
1. Yes. Its a TCPIIP stack especially designed to allow Amiga
computers to connect to the Internet. Other packages are
available, such as AmiTCP and Miami. All require you to have
an account with a dial-up Internet provider and a modem.
2. The WorkI Wide Web makes use of the Internet as does E-mail.
FTP. Telnet and Usenet.
Think of the Internet as nothing more than the means to run these applications, because that's exactly what it is.
3. I'm assuming you have an A500 here. I would say that a hard
drive, 4Mb of RAM and Kick start 2 are the bare Even with
Shtm AII lilt s tin- window remains empty and nothing shows up
on any ol die lilt- management programs which I have: Browser.
(dl.ARC. DMII etc. I low do I access the images on the disk: I
have even tried AmiCJI ilesystem, hut to no avail. I would
very much like to view the images or use them in Image Studio.
Apple Mar CD-ROMs arm V always stored in exaelly tin' sniiie format as Amiga anil I’l CJYROMs. You II need a CD-ROM f ile system which is s ieeifically designed lo lead Min pmnut disks.
I have used Ami( I )-ROM with good results available wm Amiiirtt and Hlillrisifl I'll 60S 261-1661 sell a commercial system worth considering.
GRAPHICS NETWORK I work at Micro prose as an animator where I use big Pcs and an SGI.
Minimum hardware requirements. And a modem of course I
4. 1 don't know. What's a date number?
It's possible you are referring to the address called the "IP address" which every computer is given when it is connected to the Internet.
These addresses are assigned by the Internet Service Provider you sign up with.
5. Extra RAM is absolutely essential and If you want to use a Web
browser, you'll also need as much chip RAM as possible -
preferably 2Mb.
S. If when you say "GP" do you mean the Gpfax software, that
depends a great deal on your modem. Best way to find out is to
ring a supplier and tell them the make of the modem.
They'll know.
7. Yes, hundreds. Tty these to start with:
http:llwww.geocities.comlHollywoodl2838l
http:llaea16.k12.ia.uslrickelnetpickhome.html
http:llweb2.airmail.netlbrklx-filesl http:llwww. Geoci ties.
ComTTimesSquare 29811 xfiles.html
http:llniweb.com dnetlnixfilesl However, lot all the pin stull
I use my trusty Amiga. As I am just about the onh person still
using Amigas around here. I have access to quite a lew ol
them.
The unfortunate thing is I don't know how lo link them and no one else around here seems m know either. I'm writing lo you since I recently read your articles on networking. I would lie appreciative if you would tell me the best ways: Continued overleaf 4 I am not familiar with the workings of computers and although my A500* works fine for school work, I have come across a problem.
I am trying to obtain a colour printer that would be compatible with my Amiga. I am also looking for a word processing package with a built-in graphics program.
I have been to several computer retailers, but they have told me that the printers they have in stock are not compatible with my computer. When I asked what printers would be, they could not help me. I then tried another Amiga retailer, advertised in your magazine, but they confused me further by telling me that any printer would work.
It would be very kind if you would advise me as to which printers are compatible and where they can be obtained. If you have any recommendations for both the printer and the package, this would be of great help and I would be most grateful. I hope you are able to shed some light on my problem.
Wendy Proctor Wembley Park w:-m ,-ixf' • % Final Writer doesn't include e paint package, but you can import IFF graphics.
I can't think of any word processors with fully-fledged integral paint packages on the Amiga: the Amiga's unique multitasking capabilities mean that it's often easier to use two separate programs and keep them running at the same time.
If you want to include graphics in your documents, then get Final Writer or Wordworth - both are superb programs which offer excellent support for graphics. Sadly, your 4500* may not quite be up to the task and so. If you see a second-hand A1200 going cheap, snap it up.
The Amiga retailers are correct since practically all printers will work with the Amiga. The only ones which I can think of which won't are the cheaper laser printers which rely on a specific PC Windows driver to save money.
Basically, you won't have any problems getting a colour printer to work and Epson.
Canon and HP ones are all supported: especially by page publishers such as Final Writer and Wordworth. The Amiga retailers will also be able to inform you as to which printer driver you should use.
Graeme Sandiford
l. thernet raid for an A12110 is not easy.
Perhaps the simplest solution would he to use a I'arnet system and a program such as Imagine. Open up the same project on hotli machines anil gel one system rendering the odd frames and the other rendering the even frames. O THE ART OF VIEWING CLIP ART I bought some scalable clip art (*.CGM type) from Digita with my purchase of Wordworth 5.1 have been looking on the Aminet Cds for a program which would allow me to view individual items of this clipart, or, better still, browse the whole contents of a drawer.
Frustratingly. Although there are many viewers which support a wide variety of image types, none seem to support the *.CGM type. Please could you tell me a bit more about this format? Do you know of a viewer which supports this type?
I have supplemented my original purchase of this type of clipart by buying a PC CD disk called GSP 5000 Pictures Designer Clipart on CD-ROM. This product which works perfectly on my A1200, Power CD drive and Wordworth. Comes with a booklet of all the *.CGM clipart on the disk, although this doesn't resolve my problem for the Digita clipart!
Robert 0. Lake Attleborough CGM stands for "Computer Graphic Metafile“ format It was designed to make it easy to exchange graphic files between different platforms. It is mostly a PC thing, and packages such as WordPerfect and Lotus support it Various platforms, such as MS-DOS, 0512, Unix and VMS, also have drivers available. CGM files exist in binary and plain text formats. It describes an image in terms of the various shapes which make it up and includes commands for polygons, ellipses, lines and so on.
Sadly, I couldn't find any viewers for the format either. I guess your only hope is to run a PC emulator, such as PCTask and use some MS-DOS utilities.
- I. To link two A1200s. Or an A 120(1 lo an A4000 to simply transfer liles.
2. How I can "lender farm" on more than one machine. What
software will tills require and where I can gel il Irom?
Erol Krnti Chip ling Sudbury
I. lb do nothing mure than transfer files, thr easiest thing to
do is use a Xull Modem cable anil a cumins program (NCoiiiin.
Term I to transmit files using modem. It's slight s mare Pash
to use a I'arnet system since this will allow you to share
access to the drives Ineseiit in each machine.
The software is free, but you II need a special parallel purl cable made up. Both these solutions will work on thr A12011 and A4000.
2. A render farm is a bit trickier Only I -ightwave supports it
as standard and, as far as know, il requires a SAXA-2
compliant network. There tire SANA-2 parallel port drivers
available on Aminet, but I've tinier tried them with
I.ightwave. I-ightwave experts fast.
I'd linnet speed access and trying to get hold of an IF YOU HAVE A QUERY... At Amiga Format we aim to answer as many questions as possible. Unlike some magazines, we don't just concentrate on our areas of expertise - we take on all your problems (as long as an Amiga is involved).
Here are a few tips on sending in questions:
• Be concise.
• Detail the problem as best as you can.
• Describe the events that caused the problem.
• Give full details of your equipment.
• Make sure your question is relevant and wouldn't be more easily
solved by contacting the dealer from whom you bought the goods.
SI. .11* New 33MHz, SX32Pro, 2.5GB InstantDrive, 15" Multisync SX32 Combo, 25" Drives, Internet Package Microvitec 15" & 17" Multisync Amiga PC Monitors 1544 Khz horizontal 50-120 Hz vertical scan raSss Automate*** adfuatt toe and poubon aattnga tor aacrt dopUymode ? CU Armga SuperStar ¦ Rated 91% at the RRP of £699 Supert) Value: 17" only £549.95 15- only £399.95 iSoocftcatons given lor 17” model) DIY and Bargain Corner
- lor those hard-to-find parte for your Amiga expansion protect
Hard drive cables and cases £1695 £27 95 £24 95 £34.95 £49.95
£19 95 £9 95 £1295 3 5* power & data calves 3 5' luH fitting
kit (contains everything
3. 5‘ enlemal drive case
3. 5* romovabfo dnvo deluxe external HD case CD ROM cables, cases
and interfaces 4-device buffered EIDE interface tor A1200
2-device IDE interface for A600 (for CD) 3x40-way IDE cable
for 3 5' HD.'CDROM-70cm Metal CDROM case (no p$ u) Power
supples and PC tcmfs-psu unto Enhanced mefal cased PSU
toiAtiOQ At 20OCO32 COROM enemv MO (« yom old lead nstnxwns
prav«Jed £29.95 Mm-tower case «*h 200W.PSU CO & MD bays
Extension catvo tram PSU to external HOCDROM VGA 23 15 pin
adaptor lor A500.«001200 £5995 £9 95 £9.95 £2495 £12995 23-15
pin buffered VGA adapter lor A4000 GG2* board • warn PC cards
In btg-bo* Amigas Sana compliant elhornet card & dnvers tor
GO? £29 95 lxP. 2x5. ZxlOC board & drivers for GG2 £19.95
A1SO&2OOGGO0 1Mb to 2*A ch ram expansion £12995 EnPmt 24-W
phoforeakshc drver for al the Epson Stylus SOCV 1500 tanga
(needs W82- and hard V.- 0995 This Month s Specials A1200 RAM
boards (dock. FPU skt) - £49 95 with 4MB RAM £69.95 with 8MB
HAM £89.95 33MHz FPU 4 crystal lor RAM board £39.95 SyQuest
EZ135 drivea & cartndgos Special Purchase IDE - tor
COPk«sc»SX32 Pro bare *M £109 96 Sn*r*n case tor C€ SyQuest
Eztfwe £12.96 SCSI- cased xrfh PSU £12995 135MB 13 Sms access
tmo cartrttgss £19.95 Sbrv external floppy dnves. Artowvs.
Pass-thru £44 95 V'i«omjsttryc au»o4 25t«swiwc gteer £6995
A1200 InstantDrive Hard Disk Kits SX32Mk2 & SX32Pro Internal
Expansion for the CD32 Only from Eyetech
- • Rated »*. - AUI November 1996. 96*. - Amiga Format October
1996 No hole drilling, case dipping, or shield removal
required ? All dnves are brand new with a 2 year warranty and
come mdusive ol hilt fitting kit and easy-to-follow pidorlal
instructions Ready-to-use with WB3 0 and over 45 top quality
utilities installed and configured to the Tooladaemon menu
system ? AV dnves come with a fully licensed version of
Optontca s Mme Multimedia authoring software OR internet access
software (shareware) preinstalled
1. 3GB AV 3.5" £219.95
2. 5GB AV 3.5" £299.95
2. 5" hard drives for the A600, A1200, SX32 and SX32 Pro 21MB
Ideal for users of manly CDROM software on the CDPtus and SX32
£29.95 256MB A supershm drive ideal for the SX32MK2 and the
A1200M600 £139.95 344MB One o our most popular 2.5* dnves -
|ust a tow of these left now £159 95 540MB A very tost,
supershm dnve ideal for users of senous appkeatens £189.95
106GB This »op-of the range supersfcm drive « perfect with the
SX32Pro £289.95 The Eyetech CDPIustor the A600 & A1200 4-speed
and 8-speed CDROM drives ? 4- or 8- speed external CDROM unit
in quality case with heavy duty PSU ? Leaves trapdoor tree lor
accelerators'memory expansion ? Leaves PCMCIA slot tree lor
digitisers, modems, samplers etc. ? Easily detachable tor
transport ? Option to add additional Hds.
CDROMs. SyOuests. Jars etc powered from the CDPIus unit Comes with special Eyetech 4-device EIDE buttered interlace board - easily titled in minutes with no cutting drilling (Note that IDE CDROMS must never be directly connected to the A1200 without a buttered interlace!
Complete with Cllck-and-Go' installation software Amazing value: 4-speed only £149.95 8-speed only £199.95 The SX32Mk2 adds RGB video (23 pin). VGA video (15 pin) ? Parallel port (25 pin). Sonal pod (25 pin) ? Floppy disk pod 123 pin) ? Internal 2 5* hard dnve pod Internal *mm socket for up to 8MB of 32 bd RAM ? NOW WITH 33MH FPU SOCKET!
To the CD32 s existing mouse, joystick, keyboard, audio. RF composite video and SVHS pods Make your CD32 into a real Amiga SX32Mk2. WB3 CD. Utilities SX32Pro 25MHz. WB3 CD. Utilities SX32Pro 50MHz. WBJ CD. Utilities £199 95 £299.95 £349.95 tthat do thr rriirern think?
AUI '95°e - Definitely Recommended' SX32 Combo Pack Tins realty ts the Amiga bargam of a lifetime
- but is onfy available whilst stocks last ? Brand new CD32 games
controiler joypad and power supply ? SX32 with real time
battery backed dock ? Amiga 89 key compact keyboard ? 6M8 of
memory (2MB chp • 4MB last) 21MB hard dnve end cable
(upgrades to larger sizes are avadatte nng lor delate) ? WB3.0
on CD together with over 600MB ot utilities, games etc software
? Hard drive coble and partitioning, formatting and workbench
installation diskette CD32 SX32 Combo Pack £399.95 Aho avadabto
mth the SX32 Pro-mg tor detads ¦t|WrMnr orC .•I* nr Hi; Cm
I. mrrm IW Utyi M. nA rr. Ammt llsfmumh 134 *1 The SX32Pro
further adds .
? 33 or 50MHz 030 MMU CPU and FPU socket Smm socket tor up to 64MB of 32 bit RAM ? Buffered IDE interface for 2nd HO SyQuest o*c AC '90% - A Dream » Use* Boe Chp Award AF *W A Jae Vves Done Go« Award New - Complete A1200 Hard Drive. Memory and Internet upgrade package - lust £199.95 Includes hard drive with WB 4 mtemot sfw promstalled. 4MB memory expansion. V32 modom. All cables, internet book and 3 months unlimited usage ot Netcom (the Worlds largest independent internet service provider) ell at local call rales!
Eyetech Group Ltd The Old Bank. 12 West Green.
Stokesley, N Yorks TS9 5BB, UK Tel: +44 (0) 1642 713 185 Fax:+44 (0) 1642 713 634 eyelech@cix.compulink.co.uk http: www.compulink.co.uk -eyetech Hait day delivery to EC and USA Canada n 2-6 days from recast of faxed order and payment details (eg SX32 next day to New York City £25 30) Nexf day insured delivery charges Hardflotpy boards SX32 £8 UK. £15 05 EC COPk* £10 UK 2 dayi. £19 Ireland. £29 EC.
Software, cables £2 SO UK. £6 OS EC Ringrtax email for other delivery charges UK borktukmg society cheques Visa'. Mastercard* Swth Delta Connect Post* Money omon accepted 'A JS s crwge $ xtcx v al cradt card crows Ai pnees rxiude VAT at f 75% VAT a ref sctacaoe K rvn-EC crows EYETECH HOTLINE 01703 457111
* 50 P!?E« yAt PS DP t11H9 RECYCLED P5 PP £9 99 PRE kiUM PS HP
£1586 RECYCLED PS HP £13 51 ’100 €11 99 £1899 £1938 £19 68
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100 CAPACITY €399 100 CAPACITY VPAWCP €199 200 CAPACITY DPAWCP
€9 99 ONLY WHCN PUPCHASCV WITH DISKS All disks carry our
replacement or money hack guarantee ‘ Labels Included on these
quantities.
500 labels 053 1000 labels €696 SNAP COMPITER 3-5" DISK BOXES SUPPLIES LTD FULL WAPK 3PANV 2 OFF 9 OFF PPICC CACH Citizen 1 ZOV Swift 29 £275 £255 Citizen Swift Colour £995‘ Panasonic KXP 1080 11 23 £325 £305 Panasonic KXP 2123 €995 €915 Panasonic KXP 2123 Colour £9 95* Star LC10 LC20 £2 60 £2 90 Star LC 10 Colour £55 0 €525 Star LC29-10 £295 €215 Star LC2H-10 Colour £9 95* Star LC200 £300 £2 50 Star LC200 Colour £995- A500 A600 A1Z00 Vust Cover £3 50 H' Monitor Vust Cover £3 99 Mouse Mat £J'?9 3'5‘ Disk Cleaner £ ?9 Amiga Mouse £999 Quickshot Python 1 Joystick £8 95 ACCESSORIES - POST-FREE
RIBBONS - POST-FREE All produett are subject to oi oifability.
A ono £79?• Colour Cl 199- AH prices include VAT. Delivery charges: 4 days £3-95 - 48 hours £4-50 - 24 hours £5-00 E&OE HP DeskJet Canon BJIO Inkjet Pefills SNAP COMPUTER SUPPLIES LTD C£] Fax: 01703 4.57222 Unit 12, The Sidings, Hound Rd, Netley Abbey, Southampton S031 5QA SsjSSli M,ck Davis's Cartoon Kp& JB m,. C S&. * ili c,'Part Volume One «s a J (_V; new Amiga CD-ROM ( 1 nj T con!ain,n9 hundreds of .. .-7" S I commissioned cartoon 5- '™ages. All of which can be used "rrf 'royalty-free' Each image is ; stored as IFF. And a have been scanned at the highest possible
resolution to ensure the best quality when pnnted Mick Davis s Cartoon Clipart CD-ROM is supplied with a 30* page pnnted index of each image Every image on this CD is 100% ongmal and does not will not appear on P any other CD-ROM
• " tfBB The new Ma9« Workbench CD contains the
- p latest collection ot Magic Workbench icons.
2. ¦ q Backdrops and tools ever compiled includes well over
5.000 Mage WB icons. Over 600 spec-aiiy selected Magic
Workbench | r 1- r 30megabytes of Workbench tods, gadgets,
patches and desktop enhancer tools utilities The CD also
includes Magic Workbench aswell as many other items never
before released on any Amiga CD ROM If you want to
update enhance you existing Workbench 2 or 3 then this is the
perlect Workbench add on CD ROM This CD is only suitable for
any Kickstart2 3 based Amiga's such as the A500*. A600. A1200.
And A4000 The new Git Sensation double CD contains i around
10.000 full colour images. Viewer and I converters are
included on the CD Subjects I include Vehicles. Space. Science
fiction.
1 Textures Landscapes. Sunsets. Money.
1 Cartoons. Fantasy. Sports. Raytraced. Classic B art and loads more ENSATI0N double co CD128) £19 9!
... the Japanese an.rue tradition '' w 5J8r,s» »,orpe,sons iE BABES Japanese erotic art 1CD191) Only ci9 99 MICK DAVIS' CARTOON CLIPART cdzks) £24.99 MAGIC WORKBENCH ENHANCER v2 icoigptn.w Avaiiaoe ' ' & CD-ROM _ 1*1 drive P'e-lormatted and installed Squirrel SCSi rtertare for thp wit- 3 supplied A120U s.jpi rst.i. ¦'•itr "rf* iMBl AMIGA 1GIG HARD DISK -m.oop&p ¦ «£219.00.m AMIGA SCSI CD-ROM I • •’»» M '•m: The PIC Interactive encyclopedia is an exciting new Multi-Media Amiga '¦ ~‘Ka * ¦ CD-ROM 4e.': 11.,i si.pe'r ••¦i.lt mmlf*dj Tg» 1 LBBjA-V ’* Tfi5Sfc!BW images. Sound
svii'I'-i- a-vj si.t:|Od •nfo'fi.itmn texf JjM Oj£;' M T J r*- j3nR aliMj-s: ar-v A-:•¦ A •* • • WmJki J LUlS I the whole family THE HOTTEST AROUND Adult Sensation is possibly the Amiga's largest selling adult title it features over 4,000 high quality 25o colour images of 1 the ‘adult* natuj® Image viewers and coverters are included for any Amiga (OVER 18 ONLY) l '*- £19.99 Adult Sensation 2 not only cofltau 1,000 new colour images but also includes tons nt adult rdfcted samples i adult music modules, tonnes of adult stones, adult amma- [ tions, black&white 70 s photos, adult games and
more.
I (OVER 18) (CPI 15) £19.90 Sexy sensation, this CD contains aroilSl8,000specially .chosen high quality BMP & GIF Images. View*fs'A graphic | converters are included for easy and)ouiQ|gpMAs to any ot I the pictures on any Amiga. (OVER J -- (CO1B0) E19.9 Adult SensatlofC 3D .ictually contains over 2,000 true , Dimensional colour image eD viewing software top i quality 3D glasl s are alsy supplied. Available now!
I (OVER 18) n»t»d 90%
* My kid * woo l loavo tho oxplorapod«a .ikvw’ A S
• All I can say 9 WOW" ' B Kemp
- This * withoul a doubt IN* best CD I v© bought m very long
tim©* J Bkxcc
* Why s X you ar© t»x only company producing doconi AMIGA
CD-ROMs' G Hamdton 'Thu ¦» «J©al for my ch*d ol «tov©n' Mm
Cart©r 'This is «h© futur© of AMIGA software' O Plcsance
* A good roferenc© title aswell os being groat fun' A Mutton
DELUXE AGA version features include
• True Multi-media Interface unlike anything seen on the Amiga
• Produced In the UK unlike mosl encyclopedias
• 256 colour AGA interlace on the Deluxe 4mb* version
• Very latest information from all around the World
• Thousands ot subjects covered from Aachen to Zurich
• Hotlist editor so you can create lists ol subjects
• Hundreds ot samples including lull spoken media-show ‘Hundreds
ot pictures Over 1.500 pictures included
• Dozens ot tilm-clips anlmations Over 100 subject related
lilm-clips
• Import new subjects from the Internet or from floppy disk
• Export data to printer or tile and use it in your own projects
• Kids Explorapedia a kid’s interactive play-about section.
‘Subject creator Create your own subject data
• Network compatible Can be run through CD32 or CDTV "Its the
most brilliant thing I have ever seen'1 J Doe. Very Happy
Customer Adult Animations contains hundreds naughty?
Animations film clips for Adults only. Flawing software 1 included for the Amiga Limited first ifochs soeckr now.
I HURRY"'! (STRICTLY OVER 18’sG JLY) J 1 00.99 Adult MENsation is a collection of unigue images of the male body This CD-ROM h.is been compiled to fortill the I hundreds of requests tor a CD dedicated to the ladies I Very easy to use. Okay on any ¦ (CD1&4) £19.90 install & Setup suPGrr) highly rated Amiga CD- BH KikKqK
• u •• •*. I:v •• ‘i- .tp , UfeM and and i*ucMior« AGAO*v WORLD
ATLAS AGA newlowpbicei tc The mam interlace The Exphrapeda menu
The sutrect creator Hottest Manager AVAILABLE FOR ALL
CONFIGURATIONS OF AMIGA DELUXE ADA VE8SI0N This version
includes all ihe above listed features and requires an Amiga
1200 or 4000. A hard drive, a CD-ROM drive and 4mb. Ol ram
Order code (CD222I 129.99 LITE EDITIQN Tub vsrsion is compadble
ertb any ECS AGA Amiga 1500;A600 12001 lined with 2rob* ram.
CD-ROM dnve and a hard disk Order code (C0232) C29.99
HUTCWWSOtfS 1996 1997 USAAJK AMIGA VERSIONISubjeci Info, oply)
This version ts.euppOed on llocc'y disks and is compatible with
all ___ -cench2&3 Amua S. It requires tmba Ol ram and 8*0 dnves
j- [ HP petaMUe Older code IEIEI3-I) CI2.99 i» i l im you can
fry before you buy' We've also included one months tree
internet access' exclusive to our customers) GET INTO THE NET
°ouWe cd-rom (CD244j() C19 99 100» NORMAL NORMAL THE EPIC
INTERACTIVE ENCYCLOPEDIA CD-ROM The rvTVcUMj new CO-ROM ccrtans
. Cw 250 Klondke card see tor any I AGA based Antga t ateo
noujes [ re latest verscn of Kfcndke AGA 1 ¦ yxi Icxe piaytig
cards get a ccpy of I ffxsCO now Aminet l5(December’96)
contains over 600mb of the I very latest Amiga software.
I including games, demos.
K animations, music, tools.
I comms. Patches, etc ¦ Available for £12 99 or ¦ £10.99 when you (CD238) £12.99 ARD GAMES Contains around 7.000 old ..... Thousands o‘ dass«c C6-i s d tunes that sound exactly like BHD - •• ires C0 ‘- cm . Arc's G-..M!
ENSATIONS 2 (cozzaj C19.99 LOPERS CD v1.1 (CQ22«)ci4 » This CD was rated 95°o in AF. It , features ail the fools and I mformatfon. Specifications etc. needed to produce and develop I Amiga software Includes the [I latest versions of the installer.
CD pressing software. CDXL MCED MILITARY (C0219 es.99) ES! MORE WORMS (C0201 £9.99) PHICS SENSATION (CD02e Zocm 2 ndudas very latesl 1 sotware l A) Aixf96. It nctodes t« I «ry latest games, demos and u toes I also rdudes ca«t 100 new Wcndke I cards. The complete Aaive Pro pack.
1 cm» 50 dsks of samples. 25rrb of ¦ Mage WorVtjenrh and a spots* ¦programmers" sec»n (CD211 £19 0) This data CD ROM includes hundreds of high quality I Advanced Military images.
I including hundreds of different | aircraft and helicoptors great I for just browing or desktop ¦ video publishing Th«s CD includes over 5.000 brand new levels and mapsfor I the game 'Worms' aswell as game patches to update and 1 enhance the features of the y ongmal game. If you love 4 Worms, you’ll love this This most comprehensive col led ion of Lightwave and 1 Imagine 3D objects ever I compiled onto CD It also I contains hundreds of texture I files, and example imaoes All I files are usable direct from CD UJ CHOOSE A FREE CD WITH EVERY 12 5 YOU SPEND' m Spend IPS and choose one tree CD
HOTTEST „ Spend £So and choose two free Cds Spend £75 and choose 3 free CD s, etc UTILITIES ?_ Fusions 3D TERRA sou"D LIBf$ %s & clipakt wtimg It Emulators Unlimited contains Software emula- tion tools tor the Amiga Sc read over numerous k platforms are emulators tor Apple. BBC It Commodore 64. Commodore VIC20 Amstrad ¦ CPC. Apple Mac. GameBoy. Atan ST MSX.
H Appie200 Atan 800 Atan 1040SIC Sinclair H OL Uni* and more Also tealures hundreds ol games.tools etc lor most ot the emulators.
I SCI-FI Sensation is an exciting I new CD-ROM containing over I t 3GIG of SCI-FI images, anima- B tons. 3D Obiects. Sound FX.
¦ Documents. Themetunes.
¦ Scripts & SCI-FI games Subjects included are ¦ Bauylonb Sianrek The • ) H r,a TNG Deep Space 9 and Vcvager; Batman Oi Who Thunderbirds, Robocop. Sea Quest DSV. Bladerunner, Aliens, Terror hawks, 2001. Blake7.
Battlestar Galactica. Tron. Total Recal, 2010. Space 1999 etc 'Buy SCI-FI Sensation trom us and you are guaranteed to allways receive the latest version.
CU Amiga 91% AUI: 93% ATORS UNLIMITED + New Version (CD117) £19 99 Sound FX Sensation is an original new CD that contains hundreds of megabytes of high quality I iff samples. A superb CD for game makers.
1 demo makers, or even film makers Hundreds Y ot Sound FX 9ub|ects include Animals. Wild ¦ life, Nature. Explosions, Creatures, Scary j stuff. Science fiction samples. House hold noises, car crashes, and hundreds more B B BjP
- ¦¦ ATTLEZONE. TEMPEST. COMBAT. TRON.
SPACE WARZ, THRUST. Q-BERT. HUNCHBACK, MOON PATROL. TRAIL BLAZER. BREAKOUT. CENTREPEDE.
CYCLES. BEZERK SNAKE. SCRAMBLE PING PONG.
BrfcAKOUl NUMEROUS C64 CONVERSIONS. A COL- LECTION OF JEFF MINTER GAMES AND HUNDREDS BB MORE Over 600mb ol untorgetiable relro-gaming Keyboard rocommended.
Now Includes Multimedia Amiga Interlace. T ARCADE CLASSICS + ,co76) now UmigaCOlBtum Somn&sdajic
* 6* 256 coin 7®hcs lAAnete rfefee Hj&e B * rvges VoaHKOge I iTC
AGA A-xja recurw FtlB mT ¦jgl»ar SPECIAL FX Vol:1 lli lillli i
Iy. 11 John Pasternak s "Movie Maker' senes takes you step by
step through the professional techniques ot Special FX. Horror
and Action film making Explained in every detail a re all the
camera angles, editing techniques. Prop building, make up
etc, all using easily available domestic equipment and
materials Available on video or Amiga CD ROM MOVIE MAKER SERIES
new lowpricei (cdib4*i cm.99 I Insight dinosaurs has been pro*
« in. •• if ¦ i |h Ttw I Natural History Museum in London, and
leatu»es ihe work of ¦ ¦ •world renowned dinosaur illiislra-
tors It features hundreds of photo’s, illustrations, video
dips, narration and sound effects It is the ultimate A-Z of
dinosaurs CD includes both ECS & AGA versions.
INSIGHT DINOSAURS Call now for a FREE full colour 16 page CD-ROM catalogue!
And a FREE copy of the new Amiga CD-NEWS fanzine!
World of Clipart is a double CD- ROM containing around 40.000 mono colour cl part images " '00 cain'mrr- -- 1 T *M,n IFF G,F PCX CDR EPS * 21 ' & BMP Too4s ,or conver1in9 Ck vy W images to another formats are ** rf kided Subjects tndude Animals. Anatomy. Babies. Men.
’ Women. Trees. Reptiles, Insects. Xmas.
Religious. Planes. Vehicles. Ships. Toys. Zodiac signs.
Eye catchers. Humour, Cats. Dogs. Computers.
Technology. Sealite. Space. Symbols. Dinosaurs. Plants.
Noturo, Ads, Tools, Astrology, Hands. Birds, Business, 4 Office, Workers. Cartoon, Lion King. Education, Food. AP Gardening, Holidays. Houses & Buildings. Helicopters.
Children. Banners. Medieval. Military, Monsters. Music. PHI Sports. Transport, and more. Rated 94% WORLD OF CLIPART Plus icd77) £1799 SCI-FI SENSATION v2 D0UB““ 1 k-jPln p Wm ' Sl ne git-.-j •.. Horror stones. Pictures & animations trom tons ol horror tilms and heaps ot real-life blood'n guts. This should have been called SICK Sensation... AUI May96 HORROR SENSATION (CD144J £1 Retro gaming at it s best. Around 3 '| 3000 S -V’.e . -:--'.i. -coct'u-1 Carre • es on one CD-ROM -T ’'In.: .¦ H ¦ I! I v14 V umJvbP _raid. Barbarian. Hunchback and around 3000 other classic spectrum ¦TnTITHTJ '-s
Ifi M rTrQJj hundreds of speccy game cheats Okay on any CD ROM dnve connected to an Amiga Rated: AF GOLD 95% • CUAMIGA 91% - AUI Over 90% - AC over 90% THE SPECCY CD 1996 Vl 1 (cdh9 C1799 Contains !200 our most popular lioppy based software titles on one giant 600mb CD-ROM Now you can purchase the entire Epic collec- :'r‘c ;in:ec:s R'o'cor.nt'a Hundrfeds of Sound FX and samples. Virus Krtlers. Hard disk installer & toots. Vanous Hardware projects. Hundreds ot games including Mind teasers. Puzzle, card, arcade and board games, books, and more THE EPIC COLLECTION v2 (cdioox) £19.w
GCMING SCCN The Epic Interactive Quiz i Show is an exciting new I Amiga based CD-ROM I quiz game for the whole I family.
Features Inlude;
• AGA hi-res graphics ‘Virtually every question is spoken ‘Upto 4
players teams can play
* 20 different subject catagories ‘Select from 10 different
characters. Or add your own charactors.
’Use keyboard or special contoller 'Over 3000 diflerent questions ’Includes “flash card" questions eft ? ¦ OPTIONAL INTERACTOR CONTROLLER f24 99 THE EPIC INTERACTIVE QUIZ SHOW Or *r(CD248) AMINET SUPER SUBSCRIPTION Aminet set twe ( rpi.yf Ami net set three ' . V 34.93 TRANSFER YOUR AMINET SUBSCRIPTION FROM YOUR CUR- RENT SUPPLIER AND NOT ONLY WILL YOU GET EVERY FUTURE COPY OF AMINET FOR £10.99 BUT WHEN YOU JOIN OR SUPER SUBSCRIPTION WE'LL ALSO SENO YOU £20.00 WORTH OF AMIGA CD- ROM VOUCHERS FREE OF CHARGE.
CALL OUR SPECIAL AMINET SUBSCRIPTION HOTLINE ON: 01793 432176 _MINIMUM OF 3 ISSUES Aminet 14 October 12 93 Aminet IS Dec '. A' ’ 12.9| Texture Portfolio 23*99 3D Objects ,-.1,15 3imed Sound Studio 22* i Colour Library 9.98 'Meeting at Pearls 4 A98 CD32 Network set 2 99 Mods Anthology (4cd) 2796 Pertonal suite |H£.99, UPD Gold (4CD) 29.99 This CD contains nlorrrat or- lhai NOBODY wants you to Know about ana .nciudes tons ol
- ecaovtcs ENCOUNTERS (coit»)ei*j» C64 GAMES CD CDia2 “*¦» This
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I Order now as stocks are I bound to go quickly.
Includes over 600mb of all the ®|fr?'i®very la,osl mosic m x,ules- covering everything from clas- W steal rave, hip-hop. Chart.
F slow, melow and jungle 1 music Also includes tons of.
1 . 1 sequenang tods and ’track- Cf- utilities NEW!
SOUND LIBRARY 2 (CD225) £i4.» IING BUT TETRIS icpir This CD contains almost 100 variations ot the worlds most I addictive and loved game Nearly I all the games are ready to run I directty trom CO. And archived I versions are also included I Available Now' Fax: 01793 514187 FREE FONE PRIORITY ORDER FORM NAME_ ADDRESS MACHINE_ PAYMENT METHOD_ CREDIT CARD DETAILS TOTAL GOODS VALUE POSTAGE & PACKING AMOUNT ENCLOSED EXP DATE.
Send your orders to: EPIC, 139 Uictoria Rd. Swindon. Wilts. UK UK Office. Open Monday-Saturday. 9:30-5:30 Overseas +441793 514188 Add £1 per title for UK P&P and £2 per title for overseas P&P
• It you live in Australia or New-Zealand you can purchase any ot
our CD-ROMs from our Syctiey Dased office Sena your orders to
EPIC. 36 ForesI Road. Healhcole, NSW. 2233 Tel: (02)95209606
Fa»: (02) 9 520 6077 Tor pnces in Australian SSS simply double
me UK EH prices teted.
G ::ing the ball in tJj'a oic After shamelessly and self-indulgently devoting the whole of last month's Amiga.net to one of his favourite subjects, Darren Irvine uses this one to cover something he knows very little about - sport.
Many of them arc accompanied by prcss-slyle game photographs.
The news section includes information on plaver transfers and the like, and there arc also, of course, the obligators team photos lor each ol This month sees another Amiga.net attempt to exhaustively cover the sites available on the Net dealing with a particular specialist subject - in this case, sport.
I've tried to pick a lew major sites that have excellent links to other sporting resources on the Net.
I'll get started, predictably, then with a couple of sites dedicated to football, or as Americans seem to insist on us calling it.
“soccer". CarlingNet is, as you will almost certainly have guessed from the name, the official site of the Carling Premiership and it provides a fairly comprehensive guide to each ol the 20 teams involved in the top league.
There's some news, along with details of each team's recent results, including a full game report - these reports are pretty in-depth and the 20 teams. There are also previews of upcoming fixtures and opportunities to purchase ('-ailing merchandise, although I didn't see much mention of any actual beer. If you’re interested in what Cal ling have to offer (I mean apart from the beer), then the URL you need to check out is: http: www.carling-fa.com Taking a step or two up from the Carling Premiership in terms of importance in world football is the homepage belonging to football's overall
governing body. FIFA.
This is a very professional-looking site, that (presuming that you can be bothered with the lengthy download times involved with any graphics-intensive site) is very pleasing on the eye. As well as being packed with pictures (which I'm pleased to say Ihmuise only choked on oner or twice) the site is also extremely data-intensive - virtually every aspect of international football is covered to some extent or another. There is a comprehensive international results service, along with a run-down ol the current World Cup qualifying sessions.
Also included on the page is an HTML version of the FIFA official handbook, detailing the entire official rules of the game
- great for insomniacs. I would think. Anyway, if you think that
you would be interested, check the site out at:
http: www.fifa.com NETBALL FOR BOYS S'ow for something
completely different, although, again, something I know almost
nothing about (regular readers of Amiga.net will know (hat this
has never stopped me writing about a subject before and it
certainly isn't going to stop me now). Basketball. 1 thought it
was the same as girlie Netball but played by tall americans.
But apparently there's slightly more to il than that.
Even if you are only half interested in the sport, it's definitely worth checking out anyway just to have a look at the extremely professionally produced homepages belonging to the NBA.
The site is packed full of information about all the teams and has regularly updated interviews with key players in the league. There is also information about Basketball worldwide - rare for an amcrican site to remember that the rest of the world even exists. The L’RI. That you need is: http: www.nba.com SQUASH OK, so here’s something that I know quite a bit about - squash. Well, of course. I'm grossly exaggerating, but I do actually play this game so there is a tenuous link. The Internet Squash Federation's homepage isn't the most visually stunning site, but if you are remotely interested
in squash, either as a player or a fan, then it’s unmissable.
There's a huge amount of information on this site - it would take an age to get through all of it even if you stuck lo the local pages and didn't venture out along any of the staggering range of squash-related links that is provided here. There's quite a lot of serious stuff like a complete detailing of the full rules of Squash and full worldwide plaver ranking information.
There are also a number of more lighthearted sections, such as a squash-htunour page and an area dedicated to the TV coverage (of lack of it) of the game.
The site is closely affiliated with the International Squash Federation itself, hence the "org" part of the URL: http: www.squash.org For a wide range of Information about football (or "soccer" as the Americans Insist on calling it) worldwide, you could do a lot worse than check out FIFA's homepage.
I'll end with a couple of motorsport sites - all that running around with rackets and nets and balls is all very well, but sometimes you can't beat the feeling of having a huge, throbbing engine between your legs (oh wait, maybe that's just me...). Anyway, if you're interested in bike racing, you will probably want to check out the homepages of the organisers of the World Superbike Race series.
.As well as information on the results of the most recent race and infonnalion on how each rider and team has been doing so far in the season, there is quite a bit of background information available. There are also a number of useful links to other bike racing sites. The I'RI. Required in this case is: http: www.superbike.it If you don't like the idea of hugely overpowered, two-wheeled vehicles hurtling round a track with dangerous-looking crashes every few minutes, then you might prefer the concept of hugely overpowered, four-wheeled vehicles hurtling down forest tracks, with
dangerous-looking crashes every few minutes.
Yes - rallying is also well catered for on the Net.
With this I'RI. Providing a great starting point: http: www.scarlet.rdg.ac.uk msport rallying_world.html There's not actually that much on this site itself, but what makes it great is that there's an absolutely staggering number of links to just about every useful Rally-related site on the Net.
After the last few subject-specials. There may be a return to the more usual Amiga.net format next month. It's been some time since I've offered my opinions on something actually related to the Amiga, or slagged someone off for saying something that I disagreed with.
Then again, I might do a special on basket weaving - you just never know. ' Making the difference http: wwvv, futurenet.co.uk 1 yu'if Yjuffrl Wjflis y ab saxi Contents AMKkA Explore the net i AF SCRKHIS - *r CW.ATTVE • AF REGULARS • Af SCRUNPLAT - AF COVERWSKS The Digital *!
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Http: www.futurenet.co.uk To advertise on Futurenet, Email Chris Rayner at crayner@futurenet.co.uk or call 0171 447 3300 YOURS FREE ONLY WHEN YOU SUBSCRIBE TO HOW TO SUBSCRIBE Choose one of these fantastic products when you subscribe for 12 issues OR choose two when you subscribe for 24 issues.
ZEEWOLF 2 AMIGA FORMAT 90% Helicopters, guns, tanks and 32 staggeringly playable missions.
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ORGANISER 2 AMIGA FORMAT 92% On*, , 8aoiser 2 Organiser 2 is the latest release of Digita's award-winning y fORtVl software. We gave it a £49-99 stonking 92% in the February issue and gave you a time limited working version to sample on the coverdisk.
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Andy Clitheroe guides you through the ObjEd program which creates them.
AJJ A Graeme Sandiford levels the ground and begins to build his own ideal home. You too could have your own Georgian style mansion with the help of the Boolean operations in Real 3D2.
OCTAJIMD OctaMED was never designed as a replacement for a MIDI sequencer but it is still an effective tool for controlling external instruments.
B-A as MB*A.« | We need your input.
Is there something that you would like to see covered in one of the current tutorial series?
Nothing is ever set in stone around here, so why not send your suggestion to us at the magazine. Here are some things that you might like to think about: AREXX Commodore's excellent decision to include Arexx with Workbench was only matched by their stupidity in not documenting it properly. If you are having trouble with a particular script or application you are writing, why not write to us with a description of what you are trying to do?
PAINT PACKAGES Unsure of how to get a particular effect? Do you think there must be an easier way? Our experts could help.
REAL 3D2 Is their some basic model you would like to create but don't know how to?
Mr. Sandiford is master of the splines, so drop us a line.
Contact us at AF Creative. 30 Monmouth Street Bath, BA1 2BW Or email: amformat@futurenet.co.uk putting "Creative" in the subject line.
SnaJi-n.'«sa.“ -
I. tttSs.-krswB' ms* A dull web page can be spruced up no end
with the addition of a few pictures. This month John Kennedy
begins adding some images to his HTML browser.
Animation and video capture are the subjects of this month’s multimedia tutorial. Ben Vost shows you how to incorporate them into your own presentations.
Bath Time A bit of movement makes things a lot more interesting.
Chapter Three of our giant multimedia tutorial finds Ben Vost behind the camera shouting "Action!"
Hile we're still in gathering mode, collecting and collating different types of data for our multimedia production, I expect we should take a look at video capture and animation.
W: SLOTTING IT IN Actually incorporating animation and video clips into your work can be quite hard on an Amiga. Most of the time you'll find it easier to just run the animation full screen, but the problem with that is that it gives no cues as to what is supposed to happen next.
The best solution is to have animations playing in a window on your main screen, with whatever other elements you have on that screen side Again, this particular aspect of your production can be quite hardware- dependant. If you don't have a video camera, you'll find it hard lo get video clips into your Amiga, even more so if you don't have some sort of video digitiser. So, unless you already have the necessary equipment, this could be quite an expensive episode for you.
There is a small variety of video grabbers available for the Amiga these days. Of these, there are two that can ' grab video fast enough for animation work, namely. VideoMaster AGA and VlabMotion. These two are at opposite ends of the quality and cost spectrum.
VideoMaster can grab in 16 shades of grey, about twelve limes a second and VlabMotion is able to stream video at a full 25 frames per second in 24-bit glory. VideoMaster only costs about £100 while VlabMotion runs to more than a grand if you include the cost of hard drives and the Toccata card for audio. There is a third alternative which is the original Vlab card - available in standard composite and Y C versions which, together with an infra red controller called IFR. Can be used to grab sections from videotape, but without sound and it probably won't work from your camcorder since it
requires an infra-red port.
By side with the animation. That way you can also include playback buttons for your animation element and allow your users to move back and forth through it (or at least play it again).
This isn't possible in a straightforward package like Scala, no matter what version you are using and ImageVision allows for it only partially.
But Canl)o comes into its own on this front as long as you can restrict the palette of your animation (more palette work, eh? Does it never end?). CnnDu can provide you with a solid working HANDY HARDWARE VIDEOMASTER AGA - Eyetech 01642 713185 MicroDeal originally made this frame grabber, its main shortcoming is that it wiH only grab video and audto into RAM and it will only play back from RAM.
This limits Its usefulness when it comes to making long movies unless you have loads of memory.
PROGRABRTPLUS - Harwoods 01773 863781 The current state of the art in low-cost grabbing.
The ProGrab is a still frame grabber but can be used as an animation builder at low quality.
Although this picture is eery small you can still see the quality of interface that, thanks in the fact that it uses BrushAnims. Can also include a window with an animation. However, a limitation with this is that (muDo won’t sp M»l animations Irom disk, it always loads them into a hiittn before playback which can cause awkward pauses and your users hitting various buttons because thev think they have done something wrong.
Here's the first attempt at the multimedia interface. The brushed aluminium doesn't really sit well with the stateliness of Bath so it will be changed. The most important thing here is, of course, the greyscale animation of the buskers.
THE FORGOTTEN FORMAT It’s a shame reallv. Then1 is actually an animation format ideally suited to this kind of application. Before Quicklime, before Video for Windows there was a combined video and audio animation format that worked called CDXI.. CDXL protided us with the stunning intro to A hen Breed lower Assault, the animation we put on AH'JM, and was also die only way the Microcosm intro could be shown. But CDXL is an almost forgotten format. Everyone is so concerned with trying to make sure that they can play back QuickTimes and AVIs on their Amigas, CDXL has been left behind. It’s not
really surprising since it isn’t exactly easy to create
CDXI. Animations, especially not with sound since a) you need to
be either a registered Native Developer, or b) you need to
have bought the Amiga Developer
CD. Even if you have l ulfiled one or both of those conditions,
you still have to work out exactly how to go alKiut creating
CDXL animations, not an easy task since the software is
shell-based and particularly basic . Now that die Amiga
Dno'lo ter (il) is readily available to evervonc. Hopefully
it won’t be loo long before someone c rentes a user-friendiv
Iron! End for making ( DXI.
Animations, but other applications still need to lie c hanged to support it too.
Incorporating the new videotape into programs will have to wait lor another month and next month, we will lake a look at the other major component ol any multimedia production - the sound. O PAR - Premier Vision 0171 721 7050 The king of digital video recorders the PAR will set you back a whopping £2.000 if bought with appropriate hard drive and grabbing card - and that doesn’t even Indude sound. Incorporating PAR footage in your production might prove difficult since it takes over the entire screen, but its comprehensive Arexx implementation should smooth the way.
PROGRAB MOTION - Harwoods 01773 863781 A product that hasn't yet hit the shelves, but sounds as though it would be ideal for our purposes is ProGrab Motion, from the people who brought you ProGrab. This little box apparently won't cost much more than the original ProGrab but it will be able to grab 256-coiour i mages at a staggering rata of 18 per second if the image is at 128x94 and eight per second at 384x283, that's ML Lo- Res Overscan to you and me. This gizmo gets around VideoMaster's main limitation by being able to grab to hard disk, although the frame rate will suffer a little, and you
can use your existing sampler to add sound to your animations. All this news is very pleminary, so It may all change by the time it hits the shelves around Christmas.
We're looking forward to receive our one for review... VIDI AMIGA 24 - QL 01506 461917 The old stalwart from Rom bo raises its head at a new company which took it over when Rombo folded. Like the ProGrab. The Vidi is designed as a still frame grabber, but isn't being developed further, unlike the ProGrab, which accounts for its lower price.
VLAB VLABMOTION - White Knight Technology 01920 822321 Vlab - can be pressed Into service in conjunction with the IFR gizmo, but Vlab Motion is the king when it comes to putting video on your machine. It uses a C Cube motion Jpeg compression chip on the card to ensure that it can not only compress all the data coming into It but also decompress it on the way out again. For best use of the VlabMobon you'll need a very large hard drive and the Toccata - a 16-bit sampling card - which Integrates with the VI ihMotion to provide audio for your film dips.
L'nated!
"" a mission Alien AF THE KILLmGPGKOUI1D3 Andy Clitheroe gives a step-by-step guide, showing you how to design a small object using the object editor. This month he'll be concentrating on creating a simple cube.
DESIGNING A VECTOR OBJECT Each vector object in Alien Breed 3D II is made up of one or more smaller objects.
These smaller objects are each made up of a number of polygons which are defined as a set of points. For example, a simple cube would require only one of the 'smaller objects’ consisting of six polygons defined around eight points.
The following is a simple tutorial to show you how to define a simple object, in this case the cube mentioned above. These simple objects are designed using the ObjEd program. The AnimEditor will be described next month. As both of these programs were written using Amos Professional 2.0, if you wish to switch back to Workbench at any time after you have started the program, you can do so by pressing the 'Left Amiga1 and 'A' keys simultaneously. Switching back to the program is achieved by the same process.
This is true of all the support programs that come with The Killing Grounds.
Part 1 - The ObjEd Double click on ihe ObjEd icon to run the object editor. The main screen is divided into four sections, three with gridded areas, one without.
The three gridded areas are orthographic projections, whereas the fourth area is a perspective view (if you don't understand these terms, don't worry, all will become clear). The top left window shows the view from above. The bottom left window shows the view from in front. The bottom right window shows the view from the left. The top right window is alterable to show the view from any direction.
The first step in designing an object is to put in the points. The program starts off in 'add points' mode - it should say this in the bottom left corner of the perspective window. You can change back to the add points mode by pressing the 'a’ key or by selecting 'add point' from the mode menu.
Note that because the right 2 Now let's add some points. This is done by clicking the left mouse button in any of the three orthographic projections. The coordinates of the point will be those shown in the bottom right of the perspective window. As we are desiging a cube, add four points, in a square shape in the overhead view (top left window) at roughly the coords (-32,0,32) (32,0,32) (32,0,-32) (-32,0,-32). These points will appear in the other three windows as well.
3 We want to make a cube, so we need to add another four points either above or below the first four. The easiest way to do this is to move all the existing points and then add the new points where the old ones were.
Press'm' or select 'move point' from the 'mode' menu to change to 'move point' mode. In this mode you can select one or more points and move them around simultaneously.
4 To select a point, click the right mouse button (the nearest point will turn red indicating that it has been selected), now, holding down the shift key, select the remaining points. As we wanted to select all the points it would have been quicker to hold down the right amiga key and press 'a' (a shortcut for 'select all' in the 'edit' menu).
5 The selected points can be moved by holding down the left mouse button (in any of the orthographic projections) and moving the mouse until the points are in the desired position. The coords displayed in the bottom right corner of the perspective window are those of the first point selected. Move the points until the 'y' coord is 64.
Now change back to 'add point' mode by pressing 'a' or selecting 'add point' from the 'mode' menu and click with the left button over the top of the four points in the overhead view.
You now have the eight corners of your cube defined. Next comes the complicated bit.
In order for TKG to run quickly, a few i be placed on the r CREATIVE DECEMBER 1996 texture (if you wish to design your own textures, see the limitations detailed in the boxout), in the middle is the texture after it has been squashed into the shape of the polygon, and on the right is a list of shortcut texture positions.
The position of the texture on the I polygon is defined by moving the I points on the texture at the left of the screen. Pressing 'a' will make the computer attempt an 'auto-fit' - this tries to squash the polygon shape onto the texture (with varying degrees of success). Each point can be individually moved by moving the mouse pointer over it and holding down the left mouse button.
Pressing the right mouse button while still holding down the left mouse button will return the point to its original position. As you drag the point around, you will see the result on the polygon to the right.
The polygons usually look better if you make the shape of the texture map the same or similar to that of the polygon. To see how much distortion may occur, hold down the Y key, this will rotate the polygon, if the texture appears to bend and warp, that is probably what will happen in the game.
If you want to use the same texture I positions on several polygons you I can save them by pressing shift and one of the function keys.
You will be asked to type in a name for this texture definition and the settings will be saved to your s: directory.
You can recall these settings by pressing the corresponding function key.
RESTRICTIONS ON OBDECT DESIGN IN THE OBDECT EDITOR
i) ALL OBJECTS MUST BE CONVEX If you imagine yourself to be
standing inside the object, you must be able to see all the
other places inside the object. A cube, for instance, is
convex, whereas a horse-shoe is not.
This restriction arises because each object is simply drawn in the order it was defined, so the polygon ordering would be incorrect in some cases if the object were not convex.
You can, however, use this fact to define the polygons in the order you wish them to be drawn, an L-shaped object can be achieved provided the two inner' polygons are defined first.
Ii) ALL POLYGONS MUST BE CONVEX This rule is similar to that above, but there is no way round it, the fact that lines drawn up are on the left and down are on the right is exploited for speedy polygon rendering, making a polygon non-convex will at best make it be drawn incorrectly, at worst, make the program crash.
For this reason there is the additional restriction that polygons must be flat, three sided polygons are always flat, but polygons with more sides aren't. Non-flat polygons will appear non-convex from some directions.
Iii) POLYGONS MUST BE DEFINED IN CLOCKWISE ORDER This is a definition rather than a rule, a polygon can only be seen from one side, if you're looking at the polygon from the front, the points making up the polygon must be in clockwise order, otherwise you will be able to see the other side but not this one.
Iv) TEXTURES These must be in 32 colours. You can draw them in any 32 of the 16.7 million colours available with the AGA chipset, although they will only be displayed in the 4096 colours available through Amos Professional, and will be remapped to the 256 colours available in the game. The textures must be saved as 64x64 pixel pictures, easily done in Brilliance, but in Deluxe Paint, you'll have to save the picture as brush.
If the object editor can't load the I j CREDITS picture, the screen ItJ * Pro9ram design area will appear H and coding Charles Blessing blank. H • Object Design Charles Blessing ¦ Alien Design Micheal Green e Textures Micheal Green ¦ Music Ben Chanter e Switch Design Andrew Clitheroe select 'new polygon' from the 'mode' menu.
Bearing in mind the restrictions given below, the faces are added to the object by clicking on each of the points of the face in turn, ending with the one you started with If you make a mistake and click on the wrong point, you can cancel the definition so far by clicking the right mouse button or by changing mode. If you accidentally complete the polygon (missing out a point, or putting an incorrect point in) you can delete it by changing to the 'select face' mode (press T or select it from the menu).
Use the left and right cursor keys to select the face you wish to delete (it will be highlighted in green and drawn solid). Now press'd' or select 'delete face' from the edit menu. Return to 'new polygon' mode and continue defining the faces as before.
7 Note that you can also use the perspective window for the purpose of defining polygons The perspective view can be moved around by holding down the 'alt' key and either of the mouse keys while the cursor is over the perspective window.
The mouse buttons have different effects; the right mouse button will show the object as it normally appears when editing, the left mouse button only shows the visible polygons (so if you haven't defined any polygons, the view will turn black).
8 Once you have defined your object, you can view it in its simplest form by pressing
V. Click a mouse button to cancel and return to the editor. Now
that the object has been defined the textures have to be
added.
Change to 'select face1 mode and select the first face. Now press't' to add a texture. If you have only just installed the program onto your hard drive, then you'll have to define the directory containing all the textures you wish to use. These should be in the graphics textures drawer where you installed the editing programs. Once you've selected this directory, the editors configuration will be saved to a file in your s: directory.
9 The additional screen that is displayed at the bottom of the editing screen is split into three sections. On the left is the There are other settings available for polygons which are displayed above the texture map area. The first is the polygon brightness. This is a value from 1-100 indicating the brightness of the polygon. To change this, press 'b' and type in the new value.
Next is Gouraud shading. This can be toggled on and off by pressing the 'g' key. When Gouraud shading is on, attempts are made to shade the polygon along with adjoining polygons to make them appear smoother.
The next option is glare. This has special textures defined for it. Glare is toggled on off by pressing 'I'. When a glare polygon is drawn, it alters the colour of the pixel already on the screen (making it either darker or lighter). Colour zero does nothing to the existing colour (transparent). Then the colours 1-16 go from very bright to slightly brighter than the original colour, and 17-31 go from slightly darker to much darker than the original colour. This enables you to do the strange Tight through mist' lighting effects. The final option is transparency, this simply takes any colour in
the texture that is 'black' (i.e. red=0 green=0 blue=0) and doesn't draw a pixel there. This enables you to do grills with holes in, vent fans, etc. This option is toggled on and off using the't' key.
Once you have finished texturing this polygon, press 'esc' to return to the main editor.
This has to been done for each polygon on the object. When you have finished you can save the object by pressing 's' or selecting save from the 'project' menu. Put the extension '.obj' on the end of the filename to help distinguish it from other files. You need not bother making a special directory for your objects as the AnimEditor will do it for you later. There is on-line help available when you press the 'help' key.
DISCLAIMER Before anybody starts complaining, this is not a fully featured rendering package, nor even a partly featured object designer package, you're getting it FREE with TKG, it may blow up occasionally, it probably has a few unfixed bugs, but don't blame me. I won't be held responsible if you loose a few hours work, because I did and I don't have anyone to complain to.
Real 3D Version 2 This month's project has an architectural slant.
Graeme Sandiford swaps the sand and cement for Boolean operations and starts building.
HOUSE OF FUN This month we're going to continue exploring Krai D2 modelling capabilities. We'll he using some of the program's huge range of primitives (called Visibles in ll a!3D) and comprehensive Boolean operations. Primitives are simple objects that are used to create more complicated objects.
In the case of Krai 3D. These are solid and Constructive Solid Geometry (CSC)-based, unlike most programs whose primitives at e polygon-based and hollow.
The advantage of these being CSG-based is that their shape is not defined by polygons, which is important il you are trying to create a rounded or spherical shape. If you create a polygonal sphere, the closer you get. The less smooth it appears-with a CSG sphere it looks just as smooth close up.
Getting back to the subject, this month's project has a architectural slant. We'll be creating a relatively simple 1 Kill century Queen Anne style house a little similar to mam ol the Georgian houses you'll lind in Bath. Although we won't being adding any internal details (il would lake too long), the house will be constructed in such a way that you can create your own rooms.
.As always, leel free to experiment with the design and personalise your model to suit your own tastes. D First, set up a standard tri-view environment and select the following icons in the tool window: Vis, Bool, Lin. Clip and Map. Next, draw a cube that will serve as the front of the house - you'll need to adjust its depth using Stretch.
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™055 iQfe- ¦V.'-ST.1 Now for some windows and a door. Draw a small rectangle, the shape you want your windows to be.
Select the menu Macro Record, duplicate the rectangle, move to one side and select the menu again. Then Macro Repeat Current and enter 3.
I”i"| i E3E3B 1 ftWi'L --iMJu'Jriitl'_ 1 ' I 1 IM it 1 1 . .'**• ' .E ‘E taJiajWMOlIC* | Select all but the middle one, duplicate them and move them down to form the ground floor windows.
Add a larger rectangle to act as a doorway that overlaps the bottom of the wall. Select everything but the wall and paste them into a new level.
Select the wall first and then shift-select the new level and go to the menu Create Boolean AND NOT.
Although it looks the same, there are changes - if you don’t trust me, render it and see, or select Create Boolean Rethink.
Now for the rear wall. Draw a new cube, but instead of defining the points by clicking, drag a bounding box around the top-left and bottom-right corners. Resize it so that it’s the same thickness and then move it backwards.
Next, we'll add windows and a door at the back.
I've used four windows at the top and three at the bottom, making them slightly bigger than the front ones while making the door a bit smaller. Use the same techniques and Boolean functions as before.
g a a ho and] ipariD Modify the roof with the Stretch and Move tools until you arc happy with the shape. Now for some dormer windows. Use three rectangles (that extend either side of the roof) and the Boolean operators to cut windows about half the height of the others.
Next, some chimney things. Go to a side view, draw a rectangle that extends a little way below the top of the roof; go to the front view and draw two rectangles that are in line with the side walls and top them off with two more, as shown.
Before we add some detail, make the walls thinner using the stretch command. Next, we’ll create the windows proper, starting with the frames. Create two rectangles, one slightly smaller, and use Booleans to create a frame.
Create a pane of glass with the Rectangle visible.
Duplicate this half of the sash and move it down and backwards. Copy and resize the window for all of your windows; for the dormer windows leave out the bottom half of the sash and pull up the sill.
Now for the doorway. If you are low on memory, jump to step 16. Go to the front view and draw triangle (with the Polyhedron tool) above the hole we created earlier. Draw some steps in the side view with Mr Polyhedron.
Draw two blocks at ground-level that extend from the wall to about the same depth as the triangle just drawn. Use the Lathe to create two pillars on the blocks - to make them rounded, press the right mouse-button once, or use Cylinder.
±L±tL ±t Now we'll need to add some textures. Load up a Select the menu Define Texture and load your image, paint package and draw some brick-like patterns, or enter a name and apply it. Close the window and some textures in an image processor, as well as some select the menu Create Mapping Parallel and your roof tiles. Press right-Amigaxm to bring up the material. Draw a mapping - make sure that only the Material Editor. Objects you want mapped are in the same directory.
OctaMED Tutorial If you have more than one MIDI instrument connected to your Amiga, it can often be safer and more predictable to send such MIDI data in the form of a "System Exclusive" message. Such messages are a sub-set of the overall MIDI definition that have an identifier at the start of the segment marking them out as being specifically lor one sound module, synthesiser, or whatever.
Of course, if you have two identical sound modules in your set-up this will be no good, but, in general, using SvsEx messages is a good way to avoid any "odd " MIDI happenings.
To get started, select "MIDI message Editor" from the Display menu, or press Amiga + G. You'll see an initially blank window, which you can use to define as many MIDI messages as vou'll need (note that vou have to be in ¦I iBlei 32424 ,lEdit SgnthS
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1 Nane |1,388 CH6 Filter 7 Exit Last month wc looked at starling to get to grips with using OctaMED to control external instruments via MIDI. As long as you have a MIDI interface connected to your serial port, (icla.MED can Ik* used to control just about any form of external MIDI device - from synthesizers and sound modules through external samplers and drum machines, to effects boxes and MIDP capable tape machines.
If you've been following this series, or if you've been playing at all with OctaMED s MIDI implementation, then you'll have seen that it's a fairly simple business to set up an instrument for playing sounds on external modules.
But is this all that it can be used for? A lot of dedicated music sequencers provide a simple means of sending non-note MIDI data, such as program change or controller change information. You can use OctaMED to do this too. Using the MIDI message editor.
Hs, Size (TF__ _ Save Hs,. ¦ ¦ I LoadHs,... | Capture Hsg I Send Hs, ? I 8uto-Ieminate Capture ~ F8 43 18 28 12 86 29 47 88 F7 Hs, [i I- These 10 bytes of MIDI are required to send a SysEx message to my TG300 altering the filter cut-off on channel 6.
The main OctaMED Edit mode to be able to change the definitions of any defined messages, or to create new ones).
MORE MESSAGES The "New Message" button works pretty much as you'd expect it too. And allows you to increase the number of defined messages (all of which are initially delined as blank). Equally obviously the "Delete message" button removes the currently highlighted message. You can adjust the number of bytes sent in any particular message individually (the default is IS bytes).
You can use the cursor to move to the individual byte of the message that you want to change and simply type the data in by hand - if you know what it is.
Many sound modules have the ability to "dump" (via MIDI) all the relevant data concerning a particular voice or patch. If you define a large enough message size (there is no real problem defining messages to be thousands or even tens of thousands of bytes long), then you can use OctaMED to "capture" the data dump from your module and play them back to re-set the voice later if you have changed it for another song.
I lere's a simple example - obviously the data varies from sound module to sound module and you'll have to check your manuals for the precise data vou'll need. I have a Yamaha TG.'IOO and on MIDI channel 6 If you use your Amiga to control external instruments as well as just playing internal samples, OctaMED is still an effective tool.
Darren Irvine shows you what can be achieved.
OctaMED Professional 0 1491-1993 Teijo Kinnunen SH,v Burt-Frost.
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7 88 n pi I BIO Msg 2_ Hew Msg l l New Here Nane f Msg Size Save Msg, Exit J _ 769 _«Ivp£ pgbass Inst Parana... I Edit Sanple.¦. I Edit SynthS... SPDI 037 8 I 06 -I-IJL STOP _ n-2 IS = = = S JARGON Sample The Amiga's internal sound system operates by playing back long strings of numbers which are a digitised representation of a sound - these strings are known as "samples".
MIDI Musical Instrument Digital Interface. A standard set in the 80s to allow musical instruments to communicate with one another and with computers.
SysEX System Exclusive. This refers to certain MIDI messages that correspond to certain functions on specific sound modules or synthesizers etc. Usually, system-exclusive messages start with data identifying the instrument concerned.
?| Instrunent Paraneters Nane |TG306 e-bass MIP1 5~ 1 usually have an acid bass sound the filter cut-off frequency of which I'm constantly changing from song to song.
1 happen to know that the SysEx MIDI data required to set the filter to “+7" is: FO 43 10 2B 02 06 29 57 08 F7 So. To he able to reset the filter cutoff to this value via OclaMED, all I have to do is define a new 10-byte message and enter this data. Clicking on the "Send Message" button transmits this SysEx data and - hey - the module changes the cut-off frequency of the patch on MIDI channel 6 to “+7”.
This technique can also be successfully used lo perform such tasks as changing the patch number on my EMP100 effects box, or adjusting the Multi information on my Akai S2000 sampler - it's just a matter of digging through the manual supplied with the piece of kit involved, until you discover the appropriate MIDI data required.
DON'T SCREW UP!
One thing to note here is that if you have some means of storing the set-up data on your modules (for example, the utility "SysExpert" - available from good .Amiga BBSs or Aminet) then it's a good thing to do so before starting to meddle with SysEx messages - they're one of the best ways ol screwing up your set-up if you get them wrong.
When using the “Capture" mode of the message editor, there are a couple of points to watch out for. Although you can pretty much define a message to be any size you like, note that the "Auto Terminate Capture" toggle defaults to checked. This captures a stream of MIDI data until a standard MIDI "End of Data" marker is received.
At this point, capture ceases and the message length is automatically set to the number of bytes actually received. Although this is OK in the majority of cases, some sound module "dumps" include the "End of Data" marker as part of the embedded SysEx data.
DATA DUMPS If you are trying to capture a fairly long data dump and you notice either that the "Recording" indicator disappears too soon, or that the message length has been adjusted by a large amount, then you should try re-capturing with the “Auto Terminate” box unchecked.
In this case, you should define die message to be in excess of the amount of data you expect to receive and then, when the recording is finished, adjust the message length by hand to eliminate any clear data blocks at die end of the message.
You’ll have worked out by now that there is much more to OthiMFJ) than simply creating modules playing Amiga internal samples. Of course, it's not intended to replace dedicated MIDI sequencers, but it still has a pretty damn good try. ® Repeat |0 j RepLen |0 j _ j Loop On Bl Transpose | 0 0 ¦ I 8 Ho Id |0 | Decay [0 | Ho I ¦I 64 MIDICh ¦ ..... I 6 _j Suppress NoteOff Preset ¦ I 0 _| Extended Preset Default Pitch -- 3 Exit | Remember that before you can use an instrument to control an external sound source, you'll need to assign it a MIDI channel, in addition to actually switching MIDI on, in
the “MIDI" menu.
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- Stopped - _I Freeze Display You should have realised by now
that OctaMED is a great tool for playing external modules at
the same time as internal Amiga samples.
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[51T 1 Load Msg... | Capture Msg 1 Sand Msg [ V fluto-Ierninate Capture f This massag* has been captured from my sound modul* - so I* I make changes to the settings concerned manually.
I can use OctmMED to reset them to the required values for the current song.
OctahED Professional V5.88f - Song: unnaned Elay Song I Cont Song Play Block| Cant Block 80:00!R lg| 81 81 | |Sc.|M1 8»r S.g1881 822 B|889 812: I Edit I Space I Chord 01 On Off I FI Blitz Tutorial Ul 5 Ul K U ; Start of Progranl MITOftt* Brow »»r“ he t ght scrttn_h Igh opan_display Blitz function ll.BMInfo is used to obtain the height and width. These facts are stored in a second list structure especially created. The code which defines the list assumes a maximum ol A stunning piccie can make all the difference... Join John Kennedy on an HTML journey into image heaven.
Display with a fixed number of logical pens.
I'm not going to attempt to solve these problems this month - instead we'll concentrate on simply loading IFF images into our HTMl. Documents.
This in itself is a not an inconsiderable task. However, when complete, it also gives our browser an immediate advantage over AmigaGuide, which cannot include images in its pages. So.
Here's how to go about it.
First of all. Let's increase the number of colours which our browser uses from four to Hi. Check out Define and open a Screen and Mlndow , Def 2 *8) heToht?d*cr*en_he ight ,4 i The display is 4 deep. I.e. 16 colours!
title My first page title H1 Page l hl Part of the appeal of the HTMI format is that it allows images to be embedded in documents.
This feature alone is probably what has made the World Wide Web so popular, since before HTMl. There was only text, text and more text.
Listing 1: The first stage is to adjust the number of colours in the display.
This entails altering both the screen and window depths.
But, adding pictures to our browser is not easy. The major problems which face us from the point of view of writing our own Amiga browser in Blit are:
1. Images used in HTML documents are almost always stored in GIF
or Jl’EG formats. These formats are not native to the Amiga,
which instead makes use of the IFF format. It may he hr This
is page one. Please select the pages you would like to see.
p img 3rc="blitz2:af image.iff" align=left a
href«“blitz2:af page2.html" Page number 2 a p Thank you.
p hr HTML Here's a quick HTML file used to test the
picture display features.
Possible to use Datatypes 10 get around this shortcoming.
2. When two or more images arc displayed, it becomes a
complicated programming task to optimize their respec tive
palettes. For example, imagine the browser is running in a
25(1 colour mode and two pictures are loaded: the first mostly
red. The second mostly blue. How should the colours be
assigned? If the palette from the first image is used, the
second (and subsequent) image will appear badly distorted. If
the palette from the second image is used, the first image
will suddenly turn to mush.
U5 0 (Tv r- CC UJ CD s UJ u Ul D Colour palette optimizing isn't an easy problem to solve using a graphics Listing 1 lor the necessary changes lo make to the Screen and Bitmap commands: I'm going to make use of the fact that our program works in two passes to make sure that the images referenced in the HTMl. Document actually exists and also to determine their size. On the first pass, if the IFF images exist, the 50 images in a single page - probably far too many.
You can see (see lasting 2) that lour items are stored: the height, width, name ol the image and the alignment.
This last setting is used to define where the image is placed on the screen; lo the left, to the right or slap hang in the middle. There are therefore three options and here are the HTML tags: img src="picturel.ifT' align="left“ img src="mvimagc.iff“ align="center” img sri-“johnpic.iff" align=“right" On the lirst pass tlnougli the document the list ol pictures is created and on the second, the list is used to control which images are loaded and displayed. This requires that the list is reset twice - once for each pass. The code you need to look at is Listing 3.
The picture routine itself is in two distinct parts: the preview part and the render part. The preview occurs after die lirst pass through the document, before anything is printed on screen, listing 4 is broken down into the relevant sections.
First of all. We need to strip out the filename from die HTML image tag.
This requires a bit of messing around with strings. It strips out only the filename, so that when a tag is supplied like this... ¦ img src="ram:image.iff align=centre ...it strips out the “ram:image.iH“ part.
The second section looks for the "align" keyword and secs a small string variable if it is found.
Now we have to make a decision.
If the image is found, we can load the IFF header, using ll.BMInfo, and obtain the dimensions. These can then be added to the list of pictures.
However, if the image is not found we have to add default values. Note how the name is set lo “broken" we’ll make use of that in the next part of the picture routine.
Listing 5 is the section which is executed during the second, rendering phase ol HTML document processing.
The most time-consuming part is the rendering of the image. The simplest way to do this in Blitz is to make use of objects called "Shapes".
Shapes are graphical images which can he processed in all sorts of ways (scaled, flipped, rotated) and quickly and efliccntly displayed on screen. You can load and save images directly into and out of shapes in IFF format which makes them extremely easy to use.
USEFUL SHAPE COMMANDS In fact, the only tiling missing is the ability to automatically recalculate their palettes (rats). If no image has been found, a default image is displayed instead. There is nothing to stop you from drawing a "broken" image shape and using that, in this example I'm using a simple crossed rectangle instead. You'll notice that there is no reference to the "align" tag - that's this month’s little exercise for you!
Now. If you create an HTML document which contains a reference to an IFF file (and you draw an IFF image) you should be able to test the new graphical features of the browser.
The graphics support we've added is lar from comprehensive and it is still lacking in many departments.
However, it is a start and you should be able to enhance it voursclf with a little effort. O Command: LoadShape shape , filenames [.palette ] Example: LoadShape 0,"ram:image.iff" Comment: Load an IFF into a shape object along with optional palette object.
Command: SaveShape shape ,filenames (.palette ] Example: SaveShape 0, “ ranvimage.iff “ Comment: Save the shape as an IFF. With optional palette info.
Command: GetaShape shape , x.y.width.height Example: GetaShape
0. 100.100.16.16 Comment: Copy a piece of the current display and
make a shape.
Command: Xflip shape Example: Xflip 1 Comment: Horizontal mirroring.
Command: Yflip shape Example: yflip 2 Comment: Vertical mirroring.
Command: CopyShape shapel , shape2 Example: CopyShape 1.2 Comment: Copy the shape stored in object shapel to object shape2.
Command: Blit shape ,x,y Example: Blit 0,10,10 Comment: Copy shape into bitmap.
Command: Wblit shapei.x.y Example: Wblit 0.10,10 Comment: Copy shape into Window in a very system-friendly manner.
Command: Scale ShapeO.x ratio, y ratio Lpalette ] Example: Scale 1,1.5,0.5 Comment: Adjust the size of a shape using the x and y ratios. A ratio lager than one increases the size and ratio smaller than one decreases the size.
Command: Rotate shape , angle ratio Example: Rotate 0.1 Comment: Spin a shape around.
The ratio can vary from 0 to 1, so .25 is 90 degrees. .5 is 180 degrees and .75 is 270 degrees.
Command: InitShape shape 0, width.height depth Example: InitShape 0,16,16.2 Comment: Create a new blank shape. You don't need to do this is you are loading a shape from an IFF image.
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Apple Styfownter 8 50 lor 2 x 20ml Refills 850 lot 2 x 20inl
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CmwuiHty TEL: (01423) 712600 FAX: (01423) 712601 All items subject to availability & change without notice. E& Send your letters to: Letters To The Editor, Amiga Format, 30 Monmouth Street, Bath, Avon BA1 2BW.
I’ve found out (hroi h your ma a inc dial die chain of stores that Escom had built up will be WARRANTY WORRIES dosing due to the fad that they made losses. I bought my Amiga A120(1 from an Escom store, the Exeter branch, and wondered what would happen lo tny warranty. I phoned the Exeter store hilt I received no answer. I then phoned the customer services department, in Scotland, and they had the pleasure of telling me that my warranty was now void.
My Amiga is only six months old and it now has no warranty.
I don't know if it onlv affects people- who purchased their machine from an Escom store, or if it is due to the fact that Amina Technologies has been sold.
Whatever happens, if my Amiga does go wrong, all be it as reliable as it is, it will cost me about £50 to gel it fixed - judging from the ads in your magazine. I have been an Amiga user for over six tears and I have not bad any real problems. I bad none with my Amiga A500+ except the mouse broke alter a while. The cost of repairs may seem cheap but they’re not really when you consider the cost oi the actual computer.
I iK-lieve that all new Amiga owners should be aware of the fact that their warranty could be void and that they should act immediately to find out if it is. II it is, don't you think it is a little unfair, to sav the least, that no one was actually told and that I had to find out by making enquiries myself? Shouldn't Escom have at least made an effort to put a notice Continued overleaf • VAJ TLHINGAN HOL DAJATLH
• E1 DANEH I am in the process of creating a piece of software
called 'Learn the Klingon Language of Star Trek'. If you print
this letter, I will send you a free copy to review in PD Select
once it is complete (as long as you put it on the Subs disk as
well).
I'm sure there'll be someone out there who can help you.
In the meantime:'batlh Qu je numbogh Suvwf' ngoq wlvuvnlS'. Which. I'm sure you know, means: We must respect the Warrior's Code which promotes honour and duty.
I was wondering if any of your readers could transfer some Klingon Speech for me. From an ordinary audio tape on to disk in IFF format.
If you think you might be able to help me please send your details (including phone number and any other relevant information).
All letters will be replied to (unless I get thousands), and the person who I give the task to will be given a reasonable proportion of all the shareware registrations I receive.
Daniel Sutcliffe 62 Brighouse Road. Queensbury.
Bradford West Yorkshire BD13 1QF Is this a dagger I see before me?
BONKERS How about doing a movie or a cartoon on the CD? There are not enough separate articles for non-beginners! In a good magazine I want to see lots of source codes - not a few fragments here and there for a few weeks, then nothing.
The fundamental reason the Amiga is alive today is because of its user base. Why does your magazine have to compare itself to other magazines? Can't your magazine just be 'better1 or 'worse' than other magazines?
In a good magazine I expect to be taught the following: how compression works; In C and Assembler. The latest theories works etc How fractile image compression works.
Artificial Intelligence. The basics and advanced lessons. Where it is in use today. Where is it taking us for tomorrow?
How Image processors produce their effects. What is JAVA and how may it help the Amiga? What are the theoretical limits for data bandwidth using phone lines. How can speed increases be achieved. Why should Netscape produce standards and NOT Amiga users?
Because PC users at work use em? I thought you said Pcs weren't that good?
I reckon if Pcs can't use PNG then tough.
We Amigans are a community so teach us to produce killer applications. The harder the better - it'll sink in eventually. Amiga Format and the Toulouse Excerpts Excellent idea.
Where are the MPEG video clips?
Commodore Amiga produced the demo for the
CD) J moving video and sound. How was that done? Where are the VR
programs? VR Workbench's VR 3D File requesters)?
On your Cds I expect to find Internet WWW files: IBM. INTEL, MICROSOFT. MOTOROLA, VISCORP. HISOFT. BUZZARD. PLAYBOY TV ehm.. What is happening to the Internet Amiga operating system being produced? Get your flatbeds out and do some scanning.
Cats, dogs. Star Trek, a Cray, AAA chipset Bill Buck, you, your office, your mess you make.
Come on! Where is the Green Alien picture?!!... Tom Harrison Bristol cmay. I mum i can srop you mere, iwucn as I appreciate your obvious penchant for a stre of consciousness style, if you actually want to answer any of your questions. I first havi know what they are.
It looks like you might have some good ideas in there somewhere, but I just can't be sure. Try to remember when writing to Amiga Format that when we read your letters we probably aren't as wasted as you where when you wrote them.
This picture might look familiar - we've used it a few times before.
FcSi I'm a 13-year old programmer and have just finished my first major project IkewlChat). It's an Amiga Comms program which lets two Amiga modem users link up with each other and talk.
As I'm only 13 I earn just £4 a week pocket money and can't afford to do an advert. So could I just tell everyone the demo version costs £1 which covers postage, jiffy bag and the disk. Or you could go full steam ahead and get the registered version which is 100 times better for just £2.1 will accept cash or a cheque paid to C. Seward.
Chris Seward Wirral, Merseyside PS. The demo and full version can be obtained from me at: Chris Seward. 10 Scafell Close.
Eastham. Wirral, Merseyside, L62 9EW. UK or for more information email at: ChrisOJinxster.demon.co.uk Okay, you've had your free ad - why don't you send us in a copy so we can take a look at it?
In your magazine' As you can sec I am slightly peeved about this and would like something done about it but it seems that they were within the law to do such a thing if they had ceased trading. I wonder il the Pcs they sold had lost their warranty?
G J Hamilton Devon 1 have forwarded your query on lo Viscoip, but as yet we have hud no rr ily. There may have been a provision with a third party for warranty replacements. I understand your concern, but the sad fact is that with FURIOUS Having read your August issue, I would just like to say something.
Firstly, thank you for printing my picture (Starfury) and you should find a disk enclosed of my latest work.
Secondly, due to massive RAM price drops I have upgraded my beloved A4000 030 to a stonkingly fast Cyberstorm 060, Cybervision64 4Mb. 1.2Gb hard drive and 64MB (yes 64 megabytes) for just under £2000.
Now I'll be doing some classic Lightwave stuff (move over Ron Thornton. Jack's coming to get ya).
Jack Tomalin Derbyshire Kscom bankrupt, there is no-one to pick up the cost for fixing your Amiga under warranty.
Hurtu natcly though, the Amiga is pretty reliable. Basically, if it has been working OK for six months, il is much less likely something is going to go wrong with il.
ON DISPLAY As usual, many thanks for the excellent magazine - the only Amiga magazine 1 have purchased consistently. As far as I am concerned the Coverdisks, whilst not always useful to myself, are excellent.
1 am writing concerning the worrying situation I encountered in my local Silica shop in Plymouth. I had popped in to see how much a new mouse cost and I noticed there were a few Amiga titles in the software bargain bin.
U pon closer inspection I realised this was the only Amiga software in the shop.
Because the Debenhams store within which Silica is based is undergoing a major relit. 1 assumed that they had packed the rest away. But when I asked where the Amiga software was I was told they no longer stocked it as the market had bottomed out.
Now if I were buying a new Amiga from Silica, which they do sell in my local store. I would expect at least a small selection.
Who on earth is going to buy a machine from this shop if they do not even keep its software?
We are told that Silica are supporting the Amiga but I'm very unsure ol them now. In the Bradford Column, .4 88, it was reported that Amiga software has over 111% of the monthly market.
I low can two such differing scenarios exist?
Needless to say I returned to work that day with a very uneasy feeling about spending my hard earned cash on upgrades for my Amiga when support for the machine is so lacking.
I know that there is a great deal of software available for the Amiga by mail order but from a public perception point of view it is understandable that many people think the Amiga is dead.
I appreciate that mail order is probably a cheaper way to market software but surely public point of sale would achieve greater sales helping to keep costs down?
On a slightly different note. I am curious as to why Amiga Technologies have not released any display software to these dealers. When I go into any shop which stocks Amigas all I ever see is Zeeioeilf playing Whilst this may be an excellent game, I feel that a demo playing, showing off the full capabilities of the Amiga would help sell the machine to people who may be When Escom owned the Amiga, not niily iHit they not have any display software. But veryfrwof llirii hups actually hail an Anuga sc! Up. Lime slum lenil lo slnrk software is usually hi'-'il on a number oj llnngs. Mi lulling lime
much software they normally sell on that platform.
If people uvren 7 buying A miga software from llieie, Ihey won 7 slocli il.
Wavering over the cost of a full blown multimedia PC.
Stephen Nnrthey Plymouth, Devon phase 5 DIGITAL PRODUCTS Phase Five are still working on the PowerUp project, despite delays resulting from disagreements over Escom's bankruptcy. We'll keep you informed.
I expect yon V find I line's sonic independent local shop where A miga users in your area go. And that is why the software isn 7 selling at Silica.
Hopefully out Shop Watch project will help you and others like you.
SATAN'S DISCIPLES As I said on the survey: The Amiga is not dead. I think there could be a lot of life left in the old vanilla machine yet. But only if Viscorp and other companies like Phase 5 work hard and quickly to get new machines out there.
Viscorp already have a working prototype of the Walker, so why don't they produce more and sell them lo the public to try and recoup some of that $ 40 million Amiga Technologies cost, or to fund research into the 'Next Generation' of Amigas?
I'm sure the nets machines would sell because many A1200 owners yvould like a better machine with great upgrade potential, and computer novices would buy them because the Amiga is so easy to use.
Realistically. I don't think P(: oyvners yvould 'convert' to the Amiga because their mat bines have much more processor power (at tile moment).
If tile Walker is released, an '030 yvould be sufficient for most people, while an '040 or *000 upgrade based machine could be released later on.
Maybe a Phase 5 PowcrL'p PowerPC board could Ik- used.
However, the new machine would have to be realistically priced, because it yvould represent bad VFM compared lo die raw power of a PC.
I think Grant Suit lilie s expectations are a teensy hit high at the moment, although I do agree that in order to lie successful (and I mean really successful). The Amiga needs to provide something new - something that is so innovating none of the other computer manufacturers would be able to get near for a long lime.
That is the only yvay the Amiga will become a household name once again. But until that time (hopefully) comes, the Walker would keep the existing Amiga public, and many computer novices, happy - it the price was right.
Lastly. I would just like to say that I will nnnrbuy a I’G. PC. Users are Satan lovers who should not he allowed to live. If the worst comes to the worst. I shall buy a Mac, because they are not the tool of the devil, unlike PC Is.
PS. How about 'merging’ with the soon to close Alrf You could deal with the serious stuff while the Apteam deal with the games (which they review so well).
Matthew Guy .Sutton In Ashfield The Walker will not appear. Viscorp made that quite dear when they announced their attention to buy Amiga technologies. They fell it would deliver too little at a rather high retail price, and I must say. Hv would l e inclined to agree with them, fast what sort of Amiga they will develop is still, sadly, often to spet illation.
think calling *( '. Owners Satan lovers may be going a little far. They air bill poor little sheep, pirssed into buying something many rtf them probably aI never thought they would, mid
b) didn 7 really want, but had little option. Where indeed, can
you buy an Amiga these days' As for Power, as you no doubt
know they weir all mysteiiously assasinated. And while this
may not dramatically affect their defith and insight when il
comes to reviewing games, it certainly makes it harder to
chase them on deadlines... FLIGHT DELAYS After reading your
review of Flight Of The Amazon Queen in the February issue of
your magazine, I have been trying to get hold of It ever
since.
However, I have been unsuccessful in doing so and since you are still selling the playing guide, I thought you might be able to suggest a few mail order companies that still sell it. I have tried Special Reserve but they were sold out and I have also tried a few other companies which seem to have all the Amiga games ever made except the one I'm looking for.
A r I would be very grateful for any help that you could give me as things are looking bad enough on the Amiga games market as it is. Without on of the top games not being readily available (even though it is due to the fact that it is sold out).
A. Faulkner Witney Returning the readership survey moves me to
write (that'll tead) you). The Cds have been PLEASE, CAN WE
HAVE LESS... excellent. I really must tell you that I do
appreciate the long hard work that goes into them - 650Mb is a
lot of bytes to compile. But it's also a lot of bytes to look
through) If it's not a heresy, could I make a little plea for
the CD's to be less filled.
(Or issued every three months?).
One item in your survey asked how the Amiga should be upgraded for the future (always assuming the machine - and or Viscorp - has a future). Like all other multiple-choice forms I've ever tried to fill in. My answer wasn't among the boxes, which mostly related to hardware (except one. Which cryptically mentioned ’functionality').
« i * I--.
I'm not so concerned about hardware, since that's mainly a matter of price (and anyway, stuff can be plumbed-in later).
But I think a lot should and easily could, be done to improve Workbench.
Things like Too sDaemon and or ToolsManager, Magic Menu. KingCON, ReqTools, better icons and backdrops (choose from thousands), more and faster datatypes gadget-classes, MUI... if incorporated into Workbench and put in ROM (thereby reducing the RAM-overhead) could make a great improvement.
Even just an enhanced MultiView (one that scrolls properly and doesn't hang when the underlying file or a window-title somewhere changes) would help a lot.
N’s nice to know some of you understand the huge amount of work that goes Into compiling the APCD.
While we’re on the subject isn't it time ’Ed’ was replaced by a useful editor.
And the cost? Certainly, some programmers' time (although this might be cut by buying existing code from authors of the best shareware programs) - but software needs to be written only once for all machines sold.
With hardware, improvements mean that each machine costs more. The really sad thing about this is that the programs already exist and have been written - they just need to be checked-over, tweaked, and then bolted into ROM - but no- one at CBM, Escorn, or Viscorp seemed seems interested in the operating system and software.
Channel Five tells me my video recorder is out of tune.
Should I ask them to mangle my A1200 while they're about it?
(I use the old girl's TV output and I don’t like the idea of her being interfered with by their transmissions - I had enough of that sort of thing as a teenager).
D. R. Hall,day London We , we don’t often get fetters asking for
less. I understand what you mean though. There's a lot of
stuff, and sometimes it can seem like you're missing out on
something because you don't know where it is.
We have plans for reorganising the CD, and will unveiling a secret project to make it easier to find what you want Viscorp are allegedly working on a new version of the operating system, but there has been little news about just what this will involve.
As for the Channel 5 business, it is worth getting them to check it out as you may find they re tune your video to a frequency that will interfere with the Amiga...
* A CALL TO KEYBOARDS I’m writing in the- hope- that you and your
readers will be able to help me. I am currently producing a
short film entitled All Or Nothing’ on the Amiga. I’m using
Imagine 3.0, Dpaint and digitized video, and combining all
these tools in a strange and darkly atmospheric slant that will
hopefully match the plot.
.Southern Arts have been kind enough to finance the editing costs and they have also supplied me with a swanky .ip drive, hut the rest of the project is oil my own hack.
I have generated approximately two thirds ol the required graphics and I have now got to the stage where I need some extra help. Are there any Amiga musicians out there that arc interested in composing a score for the production?
To match the visual material I imagine using a wide range of techniques and styles from utilising the sound chip lo soundtracker modules to composing and modifying samples.
If you are at all interested then send a disk containing a range ol your work to the supplied address and I will copy some stills front the film onto the disk and return it to you. Please get in touch if you feel you can help as it would be nice lo keep the entire project in the Amiga family.
Tim Clague 112 Radlry Wood I riew Marlborough Wiltshire SN8 I ICR Good lin k with your film pmjerl.
Llo )rfiill some tiilriilril as tiring Amiga musician nut llirrr will hr able to lirljiyou out. Tie! Bark lo us and Id iis know liow you get oil. Zj How to contact us Th« bttl way to got an amwtr from Amiga format is to make sure you'ro addressing your lottor to the right
W. V. had lots of rospomo - if you havon't replied than do so
now!
Person.
• Wo got hundreds of letters and faxes a day. So we can't reply
In person.
• Amiga format Is available for vital enquiries by phone every
Tuesday between 2pm and 5pm.
WORKBENCH: We'll only answer technical problems In the mag. Write to us at Workbench. Amiga format.
30 Monmouth Street both BA1 2BW.
GAMEBUSTERS: If you've found a cheat mode, or found the passwords for a game, send them to Andy Smith and you could win a prize. If you're stuck, ask Helping Hand for advice Gamebusters. Amiga format.
30 Monmouth Street Bath BA1 2BW.
READERS' LETTERS: The letters pages are there for you to air your views. Remember not to ask questions that should be in Workbench I Letters To The Editor. Amiga format, 30 Monmouth St Bath BA1 2BW.
COMPETITIONS: Write the answers and your name and address on the back of a postcard.
'Name of the compo*. Amiga format.
29 Monmouth St Bath BA1 2DL SPECIAL OFFERS: If you've ordered something from the Af Mail Order and you’ve got a problem, call 01225 822511 or write to: Af Mail Order.
Future Publishing. FREEPOST (BS4900). Somerton.
Somerset TA11 MR. SUBSCRIPTIONS: Send subs enquiries to: Af Subscriptions. Future Publishing.
FREEPOST (BS4900).
Somerton. TA11 MR. or email: subscriptionsRfuturenetco.uk FAULTY COVERDISKS: If your disk is faulty, send it enclosing an SAE and 2i2tp stamps to.
Amiga format (insert name of disk) TIB PLC 11 Edward Street Bradford. BD4 7BH If there is a manufacturing error the stamps will be returned with a replacement disk.
EMAIL: Send email messages to Af at: amformatOfuturenet.co.uk. Include the department in the subject line (Workbench. Letters etc). M you write Info in the subject line you will receive a list of all relevant departments.
COVERDISK SUBMISSIONS: Future Publishing only accepts Coverdisk demos and submissions on the basis that they may be incorporated into a Future cover-mounted disk, unless expressly stated In writing to the contrary.
RAB... Freeze The Cool way to Grab Images on your Amiga Compatible ith both VHS and S-VHS!
Grab images with your camcorder including S-VHS... or. Take a signal from a TV with SCART output camcorder or. Use the signal from your satellite receiver .
The Beit Video Hardware or. Grab TV or video pictures Trom your VCR's video output v including S-VHS ProGrab is just £129.95... ProGrab™ Snjpoer 95% STAR Buy jrw femartt tfcc ’Sharp ortO f*na fHihfm io me on®rv»» cofcuf M wtrertgnoty; ImprwwT «r*J... rtgf* Keconimrxjed Whtfhe you are a 'ieograpnef or a GoprK V«bl toe* U uePicjrab 24RT Plus « a wmer* WHAT THE MAGAZINES SAT. Jigsistf men, k pus at 24RT rnxeserfe vabe fix money' Ou Satisfied Customers' The revolutionary S-VHS ProGrab™ 24RT Plus with Teletext is not only the best way to get crisp colour video images into your Amiga, from
either live broadcasts or taped recordings, it also costs less than any of its rivals. This real time PAL SECAM NTSC* 24-Bit colour frame 'j grabber digitiser has slashed the price of image grabbing on the Amiga and, at the same I time, has received rave reviews for its ease of use and excellent quality results. ProGrab™ j has earned honours from just about every Amiga magazine and Video magazines too!
I And... with ProGrab™ you needn't be an expert in Amiga Video Technology, a J simple 3 stage operation ensures the right results - Real Time, after time.
STAGE 1... Select any video source with S-VHS or composite output- This could be your camcorder, TV with SCART output, satellite receiver, domestic VCR player or standard TV signal passing t through your VCR player... the choice is yours.
STAGE 2... With ProGrabs software, select an image you wish to capture using the on screen preview lid window and Grab (because the hardware grabs frames in real time, there's no need for a freeze frame facility on the source device!)
(jBj Once grabbed, simply download Jl) Vand view the full image on your
- 4Jk Amiga screen ProGrab also includes a Teletext viewing and
capturing facility from TV or satellite sources.
I jl STAGE 3... ijijl Use the'grabbed'image vath your favourite word processor. DTP or graphics package.
MS ProGrab really does make I it that simple!
Tefrestrml Sateflite Teletext Decoder sundAirwuni «t*pen*«iy :fFYoGr3b"ardiw.Tr.jctitatef*h-T4o*a.raW Cntethe i-tfamWn Ms been oatd. FcoW* Awn yai to t*w pagn nsLtidy • no more w*tnq wftfet yat TV In* tne room page* Files tan oe exflcrxed A AS0I feu lor use « a WP or cwfl asIfl CifAphi *. Irr uV in ,«-* TiTP prrsmU*ms You ooni new a Teetexi TV Vrteo lu ProTeP the ago* or. Be -7 rwr.wimrouyiasune.vavCR* raa or ProGrab 24RT Plus « Supports all went Amigas and is alto fully AGA Chipset compabbte You tan rrrsder images in any Wortbenth streen mode resolution including HAM8 mode [Amiga RAM
pemntting) i Sam and Loads images in IFF 1 IBM. IFF 11BM24. JPEG. BMP PCX. And TARGA lit formats ProGrab saves rtmxtora as AmmS files and animations with sound (regwres PCMCIA interface and separate sound sampler) as A*m5 * 8SVX files A range of image processing effects, palette computing routines [AGA only) and drthenng methods are featured in ProGrab Vtnion 2.6.x. Photogemct fully supports ProGrab with a custom Loader to enable grabs directly from within the program saving YOU time*
• Software has bu*t in mono and colour animation facifcbes Number
of frames dependant upon Amrgas RAM
• Release 2.6.x software now includes .
• ADOfTlONAl TELETEXT FACIUTIES Uath either Terrestrial or
Satellrte TV signals
• LARGER PREVIEW WINDOW - Double Resolution and 4 times area of
previous ProGrab software.
• INTERNATIONAL SUPPORT Now compatible with composite PAL SECAM
and NTSC Straight from the box!
ProTeT ProGrab is supped with just about everything you'll need + ¦ ProGrab™* 24RT Plus Digitiser • Latest ProGrab Version 2.6.x Software ¦ Mains Power Supply Unit ¦ Parallel Port Connecting Cable ¦ User Manual ¦ Input sockets for Composite and SVHS.
+ A video so ce caMe win be reqarec to match your cs n equipment • As* for detats (0 ro.KOc trtC'i.Kc rnxie «*on ¦rtf«»rrvmxxr cY I Svfc free ZW PCMCIA INTERFACE for AI 200 and A600 ine latest servcm scftwwc and extends .* users - o*cw) :*x- fo*Mv 3 rx*x 5 speech cf up to I Ifps imonoi and ) Sfjx KoYxx) cvect to ytxj AmgaS n.*d Cmt a Par,»Se Pod fee use by a fxreer or cenn ivraaet penpher Aftnvoon ap. « es |sep.v.«e vxtvj wm*- -egd. See tx**vl Scuncl The Kfi tervon features the v«r converter used n try ProGr.«0~ maximum frequency n ixW *r*td tOWrV MJ |4t W to 2Gm j man me st.trvJ.ird
vfftion Standard Stereo Sampler £19.95 Hi-Fi Stereo Sampler £24.95 Mr Mrs Miss Ms: Initial(s): Surname: Address: Post or FAX your requirements fquantity trade prices available) on the order form provided OR. If you'd simply like further y information please contact... County (Country): Postcode: Department AM F Gordon Harwood Computers Limited.
New Street, Alfreton, Derbyshire DE55 7BP FAX: 01773 831040 email: 10027l.3557@compuserve.com ProGrab Plus'” 3 £129 95 £ PCMCIA Interface 0 £39.95 £ PraTef™ Teletext Decoder 0 £44.95 £ Standard Stereo Sampler 0 £19.95 £ Hrfi Stereo Sampler 0 £24 95 £ Standard Delivery £7 |2 3 Working Days| £ or an additional £3 for Next Working Day Delivery £_ _ ' TOTAL £ Overseas Customers... Please call for prices, shipping etc. Card holder's signature: Issue Number?
ISwitcn Only, I enclose a Cheque Bank Draft Postal Order for £ made payable to GORDON HARWOOD COMPUTERS LIMITED With over 22,000 files in over 2,500 directories CD 7 should keep you busy all month long WHAT'S ON THE DISC?
Welcome, welcome, welcome. Just as I was thinking that our readers were slacking oil a hit when it came to sending in their work, hang goes the postbox and we get more than 200Mb of reader contributions. Now all stand in a circle extend your right arm and pal each other on the back. Well done. Now all von need to do is earn 011 sending in your stuff, your pictures, vour songs, your programs. Just because you filled over a third of this month's CD doesn't mean that you can slack off lot the next lew months, oh no. Now I've had 200Mb from you once. I'll expect it all the time.
Before I go any further. I must thank those guys at I liSofl for saving my life. It seems that a large number of you went out and bought KZ drives to use with your Amigas and then sent your cartridges to us.
Packed lull with your submissions.
EZ2| E EZ3I e: tzzaj Egl r gai ez i David I.ink. head honcho at HiSoft and all round good guy came to the AAARGGH!
Many of you had problems with AFCD5 which, owing to a miscalculation, won’t work on machines that run Commodore's CD file system. Anyone running the AmiCDFS on AFCD4, 5 or 6 won’t have any problems and neither will anyone running the splendid AsimCDFS which is available from Blittersoft. Unfortunately, those of you limited to using CDJis or CDTVs as your main machine have no way of changing the CD file system. By the time you read this the problem will have been resolved If you haven't already got a replacement CD then you should contact Ablex at the usual address * 01952 680131 j DISCLAIMER I
This Amiga Format CD-Rom has been thoroughly ] scanned and tested at all stages of production. We I recommend that you always run a virus checker on j ANY software before running it.
I j Future Publishing Limited cannot accept any I responsibility for disruption, damage and or loss to I your data or your computer system which may occur I------------------------------ rescue and offered us use of an EZ drive so we could put your contributions 011 this month's disc.
We've had a few replies to the AK 1) survey and so far it would appear that we aren’t doing too badly. Some of von hate requested a Iront end to the disc similar 10 that 011 the Amine!CDs. But I don't think that, at the moment, this is vert feasible since it takes all our effort to just compile a cracking CD for you each month.
W'e will be beefnig up the HTMI. Side ol things since that seems popular with readers and quite a few respondents liked die idea of seeing what web sites were like without having to pay to be online.
But. If there is anything here you disagree with strenuously, or even agree with, then the only way we'll find out about it is if you send in your survey. I think we've made it as easy as possible, especially for those ol you who are online, so von have no excuse! O EZI3I EZ3I EZ3I M.' I .~~ CD WINNERS!
These readers all win £30 for their contributions. Remember, only by sending us your programs, music games and animations do you stand a chance of winning a similar prize.
• Martyn Crabtree for his splendid and educational Fishy Fishy 2
game
• Jon Morrison for his very useful Startups’!us program
• Tom Hardy gets the music prize for SniperFunk which will
probably go against his drum and bass grain whilst using this
disc, the programs or the data on it.
Ensure that you have up to date backups of data contained on your hard drives before running any new software.
You'll see this message in several ways when you access AFCD7. If you agree to it you can carry on, otherwise you should remove the disc from the drive.
NOT MORE SURVEYS?
Oh yes indeedy. In our constant bid to improve the CD we want you to send us your thoughts on what we’re doing right with it and what we're doing wrong. If you think the balance should be changed on the CD, if you’d rather we just put games that can be booted on the disc, if you’d rather we just had utilities, then let us know. We're not offering a prize for this, merely a better CD.
The survey is in the AFCD7:Look here 1st I drawer and you can email the form to us or edit rt. print it out and send it to us.
GENERAL ADVICE Most of the programs are designed to run straight from the CD, thus saving your hard disk space, but they often need assigns to make them work properly. If you see icons like these two in a drawer you should double click on the one with the arrow pointing to the right before you start using the program, and double dick on the icon with the arrow pointing to the left once you've finished with the program.
If there isn't an icon, but the program still asks for assigns, your best bet is to install the rather excellent and terrific MultiCX (in the AFCD7:Look here 1st! HandyTools drawer) to your hard drive and run the program.
One of MCX’s abilities is to allow you to assign things on the fly and this can be a big help. It does have a lot of other features though, which is why it is in constant use on my hard drive. Try it out and I think you'll find that you can dump a whole bunch of your other commodities.
COVERDISKS In our now, improved Coverdisks section you'll find the coverdisks for AF91 (as well as the top secret subscribers' disk) ready to run, without having to unpack them to floppy. If you haven't had a look at what's on them yet, check out pages 106-109 to find out all the details.
SCREENPLAY Hurrah! A commercial game demo from Vulcan - best- known for their puzzle games, but soon to be famous for their flight simulations.
We also have a variety of shareware games, puzzles and utilities including installers for some popular games LOOK HERE 1ST!
Nick's monthly animation, handy tools and more should make this your first port of call when looking at AFCD7.
If you're someone who wants to get to grips with writing HTML, there's an excellent tutorial from Mike Smith in the AF on the web drawer along with a variety of other websites.
READER STUFF The biggest bundle of reader submissions yet makes this month AFCD special. Anyone who uses their Amiga for video work will be best pleased by Femi Hasani's 100Mb of backdrops and animations.
People looking for utilities will be dead chuffed with Jon Morrison's StartupPlus commodity - we were, so we gave him the prize!
R*»der3fuff Scrcc-nPlhy f ?hdcr3tuff B*n_3pe»ks!
Look horo 1 **!
IO'J?
DEMO CovorDiiks IN THE MAG Simon Goodwin's excellent emulation feature continues this month with the lowdown on all the best Commodore 64 emulators and we have the cream of them on this month's CD.
Keeping with the emulation theme, you'll also find the newest versions of EmuCPC. AmOric and Virtual GameBoy on this month's disc.
J SERIOUS If you fancy trying to make your own Cds, AFCD7 should be right (write?)
Up your street with a demo of Burnlt!
A new package for writing CD-ROMs.
We also have all the patches for PageStream 3 and a variety of other packages and a bit of a programming special with versions of Perl, Emacs and ACE BASIC amongst others.
PD SELECT Kewl! Demos galore this month with the latest and greatest from all the big names on the demo scene. Be warned that some of these demos might not work on your machine, or might not want to come back to Workbench once finished.
Where are you?
I thought that after our impassioned plea last month that we'd be flooded with icon sets to replace our "MagicWB + others" mish-mash, but no. I was wrong. Our survey results so far seem to indicate that most of you like MagicWB as a standard, although a few of you either want a mix with Newlcons or just Newlcons, just to be awkward. Either way, I know you're only doing it to make more work for me.
Anyway. I suppose it might take you a few months to put the best- looking icons ever together, so I'll give you another month (or so, who am I trying to kid?), to come up with the goods... DISC NOT WORKING?
If the CD » defective, please return it to the address below. Please make sure you have followed our installation procedures correctly to sneers dm there is a physical pritliiii.
Please send the CD along with a description of the fault plus a self adtkessed envelope Return postage will be paid Abtei Audio Video Limited. Hartourt. Haiesfietd 14. Telford.
Shropshire TF7 4QP A CD should only need replacing if the CD itself cannot be read. If. Instead you are experiencing problems with an individual demo or application phone our technical support line. This is open between the hoses of 2pm and 5pm on Tuesday Tel 01225 442244. Fax: 01225 732341 Email: amformatSrfuturenet.co.uli Please note that the helpline staff provide assistance with technical problems directly related to our cover CD and cannot provide training on the software or hardware in general Two full programs for you this month.
DataChrome will put an end to all your datatype troubles and ACE BASIC 2.4 is a complete programming language.
Four PD games with a destructive feel this month. Do battle with trails in Sneech, blast the atoms, kill the nerds and embark on war in space.
Sneech, on the surface appears similar to the old Tron LighlCycles game - if you've ever played it - but there's more to it than that. OK. So the basic gameplay's the same. You use your joystick to move this little trail of segments that moves around an arena full of other little 'trails'. The idea is to survive as long as possible by not bashing into the sides of the arena or into the other player's trails.
Things are nowhere near that simple though as each bout (you can have up to eight human or computer players in this demo version) is split into three timed segments. During the first segment you play ;ls above. In the second segment you'll find that you're automatically moving in random directions and this continues until there's only one trail left. If there is more than one trail still living at the end of normal lime, you'll go into extra time and then you have to exit the level through a doorway.
Points and money bonuses are awarded for killing the others, and for picking up tokens, and these bonuses can be spent in the shop at the start of the level on delicacies such as extra lives. Watch out lot the random hazards! .
Copying your Coverdisk is really very simple. Just follow the stages below... Boot up with your Workbench disk and find the Shell icon, in your system drawer.
Double-click on ' this to go into the Shell.
Oi Workbench BBBSESZaDI ESEKSIISSB!
Nmzmum:, corners to cause an explosion, three at the sides and four in the middle.
The game changes on every turn, so don't despair if you're down to your last atom because you could still win!
SPACEWARS Here's a Thrust meets Asteroids sort of a game for two or more players. Each of you controls a ship that can rotate, thrust and fire. The idea's to survive longer than your opponents by clever use of missiles (which hurt the opposition) and positioning.
Your position is possibly more important because at the centre of the screen is a dirty great black hole and once you fall into that you're lost.
That's all there is to it folks but I can tell you that after just a few minutes playing against some mates you'll be gritting your teeth and hating your best friend like a Klingon hates a pacifist. ® I (Ml 4 (Ttj NERDKILL Here's a game that's dead easy to play. You’ve got a screen full of nerds you see and they all deserve to die.
All that you have to do is decide which method of murder you would prefer!
Use the F keys to select your weapon and then move the mouse around the screen as you blast the nerds to hell!
Once the last nerd is dead you'll find out how many shots it took to kill 'em off.
Certainly not a game for the squeamish, this one.
ATOMS Here's a sort of, but not quite, computer version of Othello. Basically you're trying to get your atoms to inhabit every square on the grid and annihilate your opponent's atoms in the process.
The best way to do this is to cause an explosion with your atoms, which will then spread out into neighbouring squares, eliminating any atoms there and replacing them with your own.
It’s worth bearing in mind that you only need two atoms in the same square at the Another great selection of Coverdisks for you this month. Remember that you can find all of these programs on the CD as well.
On an unexpanded machine, the Amiga may ask for the source disk again, because it copies in chunks. Finally, type endcli to close down the Shell.
DISK NOT WORKING?
We take every care to test the Coverdisk software, but Future Publishing cannot accept any responsibility for any damage occurring during its use. If your disk is faulty, send it back, with 2x26p stamps and an SAE to: Amiga Format (insert name of disk) TIB PLC . TIB House 11 Edward Street Bradford .BD4 7BH If there is a manufacturing error the stamps will be returned with a replacement disk.
When asked for the Source disk, insert your write-protected Coverdisk and press Return.
All of the info on this disk will then be copied from the disk into memory.
Ml Type in the following line (with a rero, not the letter O), taking care to put the spaces in the correct places: DISKCOPY FROM DFO: TO DFO: ol Mofkkeacfc_ . Once your Amiga has read the info, it will ~L_r ask for the Destination disk. Insert it and press Return. All information on this disk will be destroyed.
KVsisr disk) in device Wl sheorv fro* dfl: This month David Taylor introduces not one, but two complete packages for you to get stuck into.
Ee D O DataChrome & ACE BASIC 2.4 DATACHROME This package extends the way in which your Amiga deals with pictures. Many older applications arc not capable of using anything other than IFF*. The introduction of datatypes was meant to change this by allowing the operating system to decode pictures for applications. Despite this, not all programmers choose to use datatypes.
DataChrome patches itself into the system and intercepts any picture files called. If they aren't IFF. A suitable datatype is called, converting the picture in memory to an IFF and then feeding the IFF to die program. None the wiser, the application loads the IFF.
De-archive the DataChrome disk from the Coverdisk and use the Install script. If you choose to install the program directly to your hard drive, you will have to install the software manually. You must copy the files from the ( drawer in the directory to your C directory. You must ensure you install the datatypes correctly if you don't already have them on your system.
Double-click on the Start DataChrome icon to bring up the interface. There are only a couple of options. The first is Active, which sets the program as ready. The report tick means that the program will send a report window when it has been called so you know what it is doing. The Set l’ath command determines which directory will be used as the temporary director)' for converting files. It is set to T: in RAM: by default, but if you don't have much memory, you can set it to a directory on your hard drive.
ACE BASIC 2.4 Believe it or not. This is a complete BASIC programming language with the ability to write and compile programs. Executables created with this program do not need any additional libraries or programs to run. However, before you start with the program, read the installation notes on this page, or you'll get stuck.
There is not room here to go into the way BASKi functions, nor detail the commands.
Suffice to say that BASIC has always been considered an ideal programming language for beginners.
AGE contains a file called Ref .doc in the Docs directory which gives you a complete listing of the commands and their syntax and a detailed explanation of their use, so once you are ready to start programming, take a look.
ACJi lakes code written in a word processor, MeMacs. By default, and compiles it into an executable file. If you have WB2+, the use of ACE is made much easier because there is a GUI called AIDE. To run AIDE, you must make sure that you have the correct font and The DataChrome interface is small, but km functional. It should be easy to ; understand how it works. |Bt Please Ha it Nane: DH1:tenp Cloun,jpg Hidth: 0147 ¦¦¦H 195 !
ACE has lots of example programs with it. This fractal one (right) is very intriguing!
When the program loads a file through datatypes (left) it will show a report window.
IsfdS' a I AIDE Shell Window 1EUS I ACE Speech Tool JE 1 •J 1 Jfna 1 j mm jie: JlE_ _StOP_ othtr AIDE Output Hindoo ICE preprocessor version 1.1, copw-ight |g 1W -1W Uavtd Benn.
ICE Ani9a BASIC Conpiler version 2.4, copyright g 1991-19% David Benn.
Lonpi 1 r»9 I ine 150 ISIS.
Reset Peraweters | About... | Quit | Shnu Ptxxx-nes ,1-BIZ-"- 1 UB T Public Sewn r fc Jits lequester r mi J Error J Kin AIDE is the complete GUI which makes using ACE very easy. Just select the source file and click on Make Executable.
Clean ip J H: r Yes Hen. Per r o jt J2 Ill Source Dir Editor Calculator |ACE:pr9S | R| svs:Toots 1ktacs |r| ACE:Utils RCEcalc flCEc |r| : - V-erer Retfcd 1 lFl IPCEltuivltxNtore |R| mfetlfait |Rj Aujsjiide Utility 0 |H| |Svs:Utiliti«,*i9aGui|P| 1*1 D« Dir KelOxs | Rj l»l SoBtodDir PujaSASIC - ASCII Utility 2 lpl |RCE:Utils ab2ascu ab2 |R| ! 1*1 T': - LfcwrcfKEr Utility 3 M |fid:Ut i IsAlppercRCEr U | R| ! .. h CRSnap OireotoryOpus mrt.library on your system. These are included in the AIDE directory.
Copy the fonts from inside the font directory to fonts: and the library from inside the libs drawer to libs; AIDE allows you to select a source file, which you can then view or edit. You can then get AC C to compile il and run it through the interface, or compile it to be run as a standalone program. There are lots of example programs included in the- ACE distribution, so you can start out by experimenting with these.
Note that you do need to set the preferences for AIDE in order to use it, since it needs to know where it should compile temporary files and where it should place any executables you compile. You should choose AIDE Setup from the Project menu to do this.
In addition, there is a program called Krq Ed which allows von to generate the necessarv INSTALLING ACE BASIC 2.4 ACE will actually run on a WB1.3 floppy-based machine, although it is much better to have WB2+ and a hard drive. When you de-archive the disks, you'll get three floppies. To run the program, set up a couple of assigns. Vou must open a CU and type the following: assign ACE: ACE2: path ACE:bin add assign ACElib: ACE1:lib assign ACEbmaps: ACE1:bmaps assign ACEinclude: ACE1:indude These commands need to be executed every time you want to run ACE after re-booting, so you may want to
write that into a script and simply execute the script. If you install the program directly to a hard drive, and you have WB2+, life is significantly easier. You still need to type the following lines in, but you should code for GUIs. This is done through an interface and makes the whole process a lot easier - this program itself was written in ACE.
You can find Rrq Ed in its own drawer.
N'ote that this version of ACE was created specially for AMIGA Formal by the author. David Benn. And contains all you need. However. ACE has grown much larger than can be distributed oil a single floppy disk. There are more guide files and additional documents and headers. If you have the CD-ROM version of Amiga Format, then they can all be found on this month's CD.
II not, then you can get them from Aminet Our thanks must go to David for working late into the mornings to get this new version finished for us. He's looking for comments and feedback, so do drop him a line for his trouble.
ACE is a massive programming language with a lot of support and capable of doing great things, so make sure you show your support by add them to your user-startup in your S: directory: assign ACE: volume directory you install to. E.g dh1 :BASIC ACE path ACE:bin add assign ACElib: ACE:lib assign ACEbmaps ACE:bmaps assign ACEinclude: ACE:indude The GUI for ACE. Called AIDE, won't work on WB1.3 machines, so you have to compile your programs manually. Read the docs for details.
If you are running ACE on a WB1.3 machine, make sure that you read all the documents. Some files need their WB1.3 versions instead of the default ones - you need to copy the 1.3 files from the folder in bin out and the same for the files in the Req Ed directory.
Contacting the author. His email and address can be found in the documents.
Lastly, Amiga format cannot handle any queries concerning writing BASIC programs over the- telephone. The technical line is only there for problems concerning getting the Coverdisk to work. If you do have a problem or write a program with a bug you can't solve, Jirsl make sure you have read the document to see exactly how commands work. If you are truly stuck then you can write into Workbench at the usual address, I----------------------------- UPGRADE OFFER!
] Although this version of DataChrome is j completely operational, you can purchase l the DataChrome package from Chroma j which contains the additional DataConvert j command, printed manual and extra test I pictures. This upgrade costs only £5, or you ] can upgrade to version 2 for only £29.
I Version 2 is application-sensitive, i supports sound and picture datatypes, ] loads JPEGs and has access to packed files i and archives. It also comes with printed ! Manual and retails at £49.99 To upgrade your Coverdisk, simply fill I this form in and send a cheque payable to ! Chroma at 153 Holt Road, Fakenham, ] Norfolk. NR21 8JF.
| Name I - i i Address I - l I _ _ I l _ | I wish to upgrade my Amiga Format | Coverdisk to: | version 1 registered (tick box) I C version 2 (tick box) £29 I To Advertise in Amiga Format “Helen DECEMBER 1996 MARKET PLACE pmoM:).. jr . • nkM.iPM lliM'll 25OitKS* FRCE cataiocue mum y::dM lii mk PuBUCMtUiS 50?T A EL'3aAav' T-SBESTASA *S'M»10SJ SJOSS-OWS GIVES SPKTOJtlCLASS*. HLCATIOMi, B.SS5SS ¥J$ )C TOMis kb: vo»E' a*s n: fwv asm ro a*c«: useps ms cuss : TtlES iv: TWC H*!S* RELEASES W 0,3 o C&L0(T CATALOGUE D5 .
Please sehc * * *st class s’av»s Ask about our free design service ommcttnmm HUGE PO DATABASE PD POWER WE STOCK OVER 10,000 DISKS .
Sop per disk no Ml* MUM on tit FOR FREE CATALOGUE DISK * FREE GAME ? FREE COPIER AND MORE Please SAE to: Or Phone 0374 150972 PD POWER (DEPT AF) 15 LOVETOT AVE ASTON SHEFFIELD S31 OBQ th, AMIGA TO ond_Shorewa»e Wwory Kt, Mao 3UST AMIGAS THU MONTHS SptdAl Oul - *U FO CXSKS mow Ml 4 »OI Cl 0« 10 roe CO Moil THAN 10 ADO SOP »M DISK - I til CATAIOOUI D«S WITH otai
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You never know All lilies work on all Amigas, all lilies are single disks unless otherwise stated in brackets ALL OtSKS 90p EACH PLEASE MAKE CHEQUES & PO* PAYABLE TO BUS STOP PO ANO SENO IT WITH YOUR ORDER OR PHONE YOUR OROER IN TO USA OR CHERYL ON OUR CRE01T CARO HOTLINE] OPPOSITE For entertainment with a difference!!
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HE® Calls charged at 4Sp mln (cheap rata) and Sop mln (all other timed Page 3 BBS Kidderminster DYIO 4JS TREEHOISEPD Over 6000 disks from only Sop each u i n«k it, uimi ro. Fr«i Fiit. Rent sun m wi wt ]|» rrwW CO i lor al mu formats. Mease call lor dtia.li Catiic. Jt Dul oM II or Irw if yoa sem a ksk ml an 6S« So lor M bosl n anO fl» fnoidhst tmitl «ron) tontKi Trcehouse PD t Oaklrtt CtosO. SIUv'%|gfaattlatr. Doticr BM20 SBF ftfternativrlv you COQIO BBS: Capital BBS on 0181 560 B9ti4 r24hrsJ Please make cheques PO’*R i aWe to TreeHousc PO lr»fil|» »|e I htgh iMiarily computer system!
• Decrypt lop secret pAMwofdi!
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£I2.9S me P * P (payable to Solo Software't JS Lee Street,
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IE MAKER VOL 1 £2999 ZOOM RELEASE 2 £1999 AGAEXPERIENCE 2
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MARLOW BUCKS SL7 3AA (Visitor* Welcome) _ TEL FAX 01628 891022 _ filial ymco Ai FULL RANGE OF PD SOFTWARE CD ROM CD32 AND ACCESSORIES PHONE FOR FREE CATALOGUE DISK 0161 723-1638 CLASSIC AMIGA PD Software 11 DEANSGATE. RADCLIFFE. M CR OPEN 12 9pm 7 DAYS Capri CD Distribution pqtm ALL AVAILABLE TITLES IN STOCK VARA WHITT AKER. 31 STRiP SLOWER UTOPIA 14, CLASSIC G R.S 14) BE yONO FORCE i2i Sexy DREAMS Slayer STARS (3 CELEBRITY SPECIALS if BOOCREK GIRLS ON FILM SHOWERING GIRLS BUSt UP CalENOCR GIRLS MADONNA E ARL Y BLACK TRIANGLE l2l SCOTT jO LiN »0l*no OANCEMIX StilETTO -2 MEGi WOO OcD Bulls
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| PARANORMAL i2nW82* l P&P INCLUDED STRANGE C2KWB2-) tOO Cap Boa ft 40 GAMBLING ’00 4 Colour Lebewt2 50 1 £ S- Owe Ceane C3 2V 6nvn Uxu Mel C3 20 SOCk-600* 1200 RACE RATER Dutt»va f?94 PRO GAWB.1 1 JuA.tt* dviVA DISA& BOOK'* BEA'ER 10 Cap Bo. F14V 1 SO Sop each St tOO 4Sp eech 101-200 40p each CATALOGUE • SOP LISTING OUR VAST 201 • $ 00 3f»p eei'i SCO 1000 ?0p aach
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GILMORTON ROAD, LUTTERWORTH, LEICESTERSHIRE LE17 4DX AMIGaHOLICS PD MARKET PLACE DECEMBER 1996 MrMemory eg 72 Pin 8 Mb 39.00 « 72 Pin 16 Mb 84.00 Full range of SIMMs & DIMMs also available.
- - C*tGV 100% pre-tested 5 year guarantee... technical support d
1 TEL 01483 727 333 • FAX 01483 747 722 WmfT TO CREJDE YOUR
VERY OWN MMGA GAMES, DBHOS, AM BWCJmOHAL SOFTWARE, BY USING
NOIMNG MORE THAN YOUR COMPUTER'S MOUSE?
Have you ever dreamed of creating your very own Public Domain or Commercial software products without having to program?
Well now it is no longer a dream - it’s REALITY!
HOW TO ORDER!
Please send a cheque, Postal order.
International money order to: PHONE 01232 626694 - PRICE £29.99. UK postage El. Overseas please add £2 All payments must be in English Stedmg! 24 hour delivery EXTRA SPECIAL OFFER Order NOW and receive a FREE never been released before guide on HOW TO DESIGN A WINNING COMPUTER GAME' written by one ot the TOP games designers in the business! Essential reading tor any budding games makers!
REALITY - THE ULTIMATE SOFTWARE CONSTRUCTION KIT Is a REVOLUTIONARY new product from B.P.M. Promotions, a company Involved in the AMIGA software market for over five years. This product is a BREAKTHROUGH in software design and allows anyone with an AMIGA computer, regardless of thetr age or intelligence, to create both Public Domain and Commercial software products in virtually no time at all using nothing more than their computer’s mouse! It can be used to create games, demos, educational software etc. much much faster and easier than ever before throughout the history of computers! REALITY
is like nothing you’ve ever seen before on the AMIGA. Now for the first time you can access the awesome power of your computer with bewildering ease and use it to create TOP CLASS AMIGA software in a few days by doing nothing more than clicking the buttons on your mouse or moving the mouse cursor around the screen! Everything is controlled from user friendly buttons and menus on me screen - that's it! - it's so easy you will not believe HI No programming is required whatsoever' Here is a small example of what you can achieve in minutes with Reality by using nothing more than your Amiga's
mouse:
• Create HUGE fully detailed scenery backgrounds for your games
using the background creation editors!
¦ Make your games main character shoot all sorts of different weapons each with different power values!
• Define monster attack patterns and choose from the HUGE amount
ot already made variations!
• Create intelligent enemies that home in on your main character!
• Add text messages to the software with hundreds of different
styles of text fonts to choose from!
• Create SUPER intelligent GIANT mid level and end of level
monsters just like the very best commercial games!
• Produce scenery that your main character reacts to: Ladders.
Ropes, Platforms, Traps, Switches etc etc!
• Define complex puzzles to make your games much more
interesting!
• Make other games characters that your main character can
interact and communicate with!
• Select and define all sods of weapons, bonuses and objects that
your main character can collect and use!
• Create characters that have to fight each other in a beat 'em’
up - STREETFIGHTER II Style!
• Produce ALL sods of demo effects from groovy text scrollers to
on screen 3D rotation |ust like the very best PD demos!
• Create Educational software from a simple slideshow to a full
blown disk magazine!
• Add graphics, music and sound effects to your software with
ease' The list is ENORMOUS!!! - Test your software in seconds
to see if everything is working the way that YOU want it to!
There's no need for any slow compiling or testing like certain
other packages!
REALITY can be used to create many types of different software products! It's ideal for TOP notch games! Create HIGH speed shoot 'em ups. Addictive scrolling platform games. Beat 'em ups.
Point and Click Graphic Adventures. HUGE Arcade games, Puzzle games. Racing games. Card games and much much more! Even create your own mind-blowing special effects demos or user fnendly Educational software! Just look at the screenshots in this advertisement and see |ust what this system is really capable of!
Over four man years of work has gone Into the development of this software! The result is: A STATE OF THE ART SOFTWARE CREATION SYSTEM!
It s versatile - It's easy to use It’s incredibly fast It s the biggest ever breakthrough in Amiga software creation and has already been used to create twenty commercial games and a multitude of PD software!!!
If you can use an AMIGA you can use REALITY! All the hard work has been done for you! With once complicated programming routines reduced to simple mouse actions Ihat anyone can understand! That's the hidden power of REALITY! Absolutely no knowledge of programming is required whatsoever! Reality is unique! It is a completely new way of creating software!
MORE THAN TEN 90% SCORES HAVE BEEN AWARDED TO REALITY SO FAR FROM MANY DIFFERENT AREAS OF THE AMIGA COMMUNITY!
What you get!
The very latest version ol the REALITY software construction kit which incorporates a whole batch ot useful anti essential utilities. These include: an Animation and Sound Studio, a Graphics toolkit, a Background creation system, Picture and Introduction creators, a FULL blown paint package, Text editing and disk utilities plus much much more! You'll also receive a fully detailed user friendly instruction guide and a handy hints and tips guide! Two further guides that will show you how to make two full blown games from scratch! Two full blown commercial games that have been created using
REALITY tor you to adapt and learn from! Issue one ol the REALITY USER CLUB disk magazine! Two packed disks full of sound effects, music tracks and a MASSIVE amount ot graphic images that can be used in your own software! These include characters, enemies, weapons, bonuses, scenery, tonts and MUCH MUCH MORE!! You get everything you need for creating your own lull blown top quality software with ease!
You'll also get FREE membership to the Reality User Club!
This will provide you with a phone helpline, a pen-pal list allowing you to contact and work with the already-MASSIVE REALITY userbase Irom around the globe! You will also have access to a HUGE range ot software that has been created using the REALITY system and 1000's ol graphic images, sound ettects and music tracks which you can use in your own software! We are willing to publish any software that you create using REALITY or if you wish you can have other companies publish your work! The REALITY user club can supply you with ALL the graphics, music, sound effects and ideas that you need to
create superb software with this system. ALL the hard work has been done tor you!
So what do you have to pay for this totally amazing system?
Only £29.99! This product is worth many times this price and only due to torecasted large sales, low cost advertising and direct sales to the customer are we able to otter It at this unbeatable price! By creating only one piece ot software you should get your money back many many times over! How much software do you wish to create? What more can we say other than you would be absolutely crazy not to take up this very special otter! Creating software is much more interesting than using it, and REALITY is the perfect tool! Please note that the REALITY package is compatible with ALL AMIGA
computers and is hard disk installable!
Oi Limits B ulle-tm Bocmd 0891 230044 Adult C Qmoui* d ifs, 3pe9s Atovies, aud a who le lot more!
* Plus A embePS Only Olnb C o cm lint* jot* details* Outer
Limits, VO Box 67, Kilt Jo i‘m i listed, I?V10 4VC2 Lulls
i-Kiii'c|i', I .it 4np min (clio,l|’ r.itoi cind 'iOp nun (nil
i'il ,-i- timos) Screenshots ot games created with REALITY For
the first time ever, anywhere in the world... Netscape
Navigator 3 and Internet Explorer 3 are on a single CD-ROM and
it's stuck to the front of the new issue of... rBnmTOl BOARD
THE PIRATES’ GALLEON IN OUR . SHOULD YOU BUY THE H-WI M 11-PAGE
PULL-OUT ENCOUNTER *jUtfC0lf MUST Plus the ultimate
head-to-head Web browser review And the only in-depth
interviews with Microsoft UK and Netscape Europe Heeeeeeeelp-
How to get the most from your service provider's technical
support people 0n ba"lti"9 h.s a,rived And you need never meet
your bank manager again All of that and reviews of four
Internet programs you can't live without, the latest Internet
news, the newest sites and more hints and tips than any other
Internet magazine.
.net Issue 25 on sale 10 October 1996 £3.50 with CD-ROM £2.50 butt naked http: www.futurenet.co.uk ADVERTISERS INDEX Analogic .... ......68..... ... 0181 546 9575 Applaud Software ...36 ..... ...01283 217270 Audiogenics .....26 0181 424 2244 BPM Promotions ... ..111 .... ...01232 626694 Clickboom .. ...89 .... ....00 1416 8686 388 Epic Marketing . ....15, 74-75 01793 490988 Eyetech . .. . 73 01642 713185
Gasteiner ..... 84 0181 345 6000 Golden Image.... ... 10 0181 900 9291 Greytronics . ...61 ..... ..0181 686 9973 GTI ... ...48 .... ...00 49 201 788 778 Harwoods Computers .. 10, 66-67, 103 .. ...01773 836781 HiSoft .. ....6 ...... ...01525 718181 Marpet Developments.... ... 98 01423 712600 Microvitec .... .....22.. .
01244 391204 Ocean .. ...53 ..... ..0161 832 6633 Owl Associates .. ...98 ..... ...01543 250377 PD Soft . ..2-3 .... ...01702 306060 Power Computing . .....114-115 .... 01234 273000 Premier Mail Order ..... ...33...... . 01234 273000 Sadeness PD ...... ...40 ..... ...01263 722169 Silica ...40 ..... ...01483 718100 Siren
Software .. 8-9 0161 796 5279 Snap Computers ... ...73 . .... 01703 457111 Software First .... ...36 ..... ...01268 531222 Special Reserve . ...33..... 01279 600204 The First Computer Centre ...21 ..... ..0113 231 9444 Visage .. ...54 ..... ..0115 944 4500 Weird Science ... ...32 ..... ..0116 234 0682 Wizard DeveloDments . ...83 ..... ...01322 272908 $ When Jack Frost
starts nipping at your nose, there's no better place to be than curled up next to your Amiga, with the bumper Christmas issue of your favourite Amiga magazine COMPETITIONS! REVIEWS! TUTORIALS! SILLINESS!
Hfi NEXT MONTH Reviews of DrawStudio, Cinema4D3, ProGrab Motion, Worms - The Director's cut and if you are all very good, maybe even the excellent sounding Cybervision 64 3D.
PLUS: Find out where you can get a full-on, 4Mb, FPU-enhanced, A1200 accelerator for under £100!
Christmas Issue RESERVE YOUR COPY OF You can reserve any issue of Amiga Format at many newsagents, including branches of WH Smith and John Menzies.
On Sale Thursday, 27th November Contents ate obviously subject to change due lo untoieseen sunspot activity acts ot doG and lazy suppliers in cn ai 10 m oS li
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.£ &• ? S t5 K CO CD CD 5 _ 552553 CD N M - 5 5 5 5 5 5 5 5 5 5 5 5 cc a; a a CU UJ UJ IU £ Q; O; Q; 44A B STANLEY ST. BEDFORD MK41 7RW Saturday no TEL 01234 273000 FAX 01234 352207 min delivery t2.so W Q 1 I On this issue's CD With over 200Mb of superb reader contributions and a total of more than 22,000 files in 2,500 directories AFCD7 will keep you busy all month!
The tremendous DataChrome will provide ACE BASIC compiler all your applications will help you create with transparent And we have a large selection of games including the rather surreal Sneech and the puzzling Atoms 3 fast-running stand Datatype support - no alone programs more file format woes 1 Icon Action Mode gives all the features of name mode Listers but with icons.
• Button banks and Listers need no longer be activated first in
order to see right and middle mouse button clicks.
• More Lister pop-up menus to provide instant access to favourite
commands.
• Workbench Replacement Mode has been enhanced.
• Integrated OpusFTP capability lets you access remote Internet
sites directly from standard Listers.
• Button banks can now be borderless with a minimal dragbar
instead of a full window border.
• New Filetype-specific pop-up menus allow special menus for
icons and files.
• Custom buttons have a pop-up menu giving access to an extended
selection of commands.
• New independent Hotkeys are now supported.
• New Scripts system allows functions to be executed upon most
system events.
• Custom menus have been improved with multiple user menus and
sub items.
• New Automatic Filetype Creator allows you to create and test
Filetypes easily.
2 A1500 A2000 A3000 A4000 EQUOTATION

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