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Amiga Technologies' budget was cut completely, plans could not be realised any longer, the staff had to be reduced in si e, and in the end Escom had to file for bankruptcy in July 1996. "Up till now. Viscorp Chicago has invested at least half a million DM in buying out Amiga Technologies. Salaries of personnel had to be paid, lawyers, travelling- expenses. Etc. “During my more than 12 years at Commodore, and now two years at Escom as well, I learned how one can reach goals by hard work. I’m still optimistic that it will all come to a successful end between Amiga and Viscorp before the end of October 1996. Trustee and banks want to keep the AMIGA alive and that's great. As soon as there's news, we'll make it public through the press and on the Internet. “I sincerely thank you for your loyalty and patience; after all it's thanks to the users we're still here.” Newer, rounder, Digita BOOKSEARCH Haage and Partner are looking for people interested In writing all or part of a new book on programming the Amiga. If you have any leaning toward this topic then why not contact them on 0049 6007 7543 or email them at: 100684.3133@compuae rve.com WOA TORONTO If you are a Canadian reader, or Just adventurous, why not take a trip to Toronto for the 13th-18th of December this year for the World of Amiga show. Organised by Wonder Computers, the WOA Toronto will have a 80% Increase in size on last year. For more Information contact Christine Vetzal on 001 908 668 9138 or Ken McDavitt on 001 613 781 1993. Ken is also available via email at kemcwonder.ca ARTWORKS You may notice that this Christmas issue of Amiga Format has a festive feel to It. This is all thanks to Artworks who kindly let us use some of there Christmas clipart. All the Images are copyright Artworks and If you’re Interested in any of their products then they can be contacted at: Artworks, 3 Pond Side, Wootton, Ulceby, North Lincolnshire, DN39 6SF. Tel: 01469 886138 or email at: Cette adresse e-mail est protégée contre les robots spammeurs. Vous devez activer le JavaScript pour la visualiser. Digita are about to launch their latest version of Wordworth onto an unsuspecting Amiga public.

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Document sans nom WIN!!!
£1000s worth of prizes in our Christmas pressie giveaway I Untangled An in-depth review of 1 the all-new Aweb-ll Your games reviewed in an on-ice extravaganza EXCLUSIVE!
3-Dimensional Your complete guide to Cinema 4D starts inside CINEMA 4D 2 FULL COMMERCIAL SOFTWARE ON DISC!
C JiiJ57iVU £3 £)TDC Jj'JCj j'iOLIj'jDUP, ii-£J?j cd 33SS1 LLKmai am53 sSEJIitu 9 DDAfl Techinal Software ? "» V0298 NORTHC V1.3(AB) ? " . V0523 DICE C COMPILER (AB) ? V2081 PAGESTREAM 3.01 FREE UPOATE (ALL VERSONS) aA*V1832 X-FILES GUIDE O A . V2063 CfTAOEL BBS V3.42.Q12 O A. 4432 SPELL TRIS O A . V2084 OATOREAM BBS VI .20 Office & Print O A A 4437 SCREECH V1.3 O " VI227 GAO TOOLS V2.2C Comms Why not check out our BBS (0181) 2510077 O A* V1743 TERM V4.2 [030] 0 A ? 4459 SUPER EARIH DEFENSE VI .3 ? A+ V1430 N.D.U.K V37 (ABCO) O'. V2087 MISC DISK UTILS Popular Utilities ? "? V1362 CHECKERS
TOOLBOX ? A* V1722 AMIGA TO PSION S3 A Q A* VI222 PANASONIC STUDIO ? 4467 JOUSTER 3 Educational O '? V1079 KETBOARO TRAINER O A* V2095 FANTASTIC W B V2.0 (AB) Music O A* VI326 C: COMMANDS & UBS Workbench & MWB O '? V2103 PRINTER UTILS A ORIVERS Tips and Cheats O A. VI773 ACTION REPUT CHEAT ? A. V1523 RELOKICK V1.41 OA.V2061 BER2BENCH V1.1C 0A. 4361 ELDRITCH V1.33 O '? V2109 MAO HOUSE BULNKERS 2.1 New Utilities 0A. V2073 PRO-LOTTERY 96 O A* V2074 PRO-FOOTBALL 3d & Graphics CODE REFERENCES '? Work* on all machines ? '? V2041 F1GP Ed V3.03 Emulators GAMES HOW TO ORDER SOME FLOPPY DISKS - Select
the floppy disks you want, min of 5 please. Please add £1.00 p&p. 1-9 disks £2.00 10 disks for £17.00 & 21 disks for £25.00. Recemended Users hard a hard drive and knowage of cli or shell, but not required. Use of lha command may be required for use with some of the disks listed above. Catalogue disks supplied free with every order.
Email address: ?: ¦ ,;i g* SBSm- fl|nj & pc sales@pds0ft.ma9icals.com -•"V.V *&¦*?¦-&$ ¦. "'a - ¦ . Chnn Onon UniUI catalogue@pdsofT.magicals.com Avth a Mtxjie bbs 01m ztn SilOp Opeil NOW!
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3D IMAGES HOTTEST 6 UTILITIES 2 3D OBJECTS AMINET SET 3 C0322 - £32.99 vTOT AMINET SET 2 WORLD ATLAS £24.99 IM F1-UCENCEWARE 2;“ ,» NOTHING BUT TETRIS coot com PsiCf ! '¦ - CDROM BASED Mixed Sale Software SCENE STORM sr rn MATURE ADULT NOVELTY DISCS (18) L339 f-*99 £•-•99 6*39 £3-99 PRIVATE UNES (18) £7939 Back Catalogue
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SABRE TEAM fi.oo RISE OF THE ROBOTS COS? - £11.93 WORLD CUP
SOCCER COS? - C3.W Ml - (3.09 SPACE HULK JUNGLE STRIKE £14.99
CHESS Ibrowse Ver 1.02 MediaMagic Ibrowte has already been
voted the Web Browser ol choice by the pre«* and its users
alike Now. With version
102. Ibrowse massively extends its lead over the opposition Some
of the features of Ibrowse version 1.02 are: Free Amiga
Surfin’ book
• Support tor HTML 1.2 and 3 as well as Netscape" extensions
(worth f6.99) with
• so your web browsing is a pleasure are here soon! Every copy
ordered
• The Window layouts and user interface can be customised to from
HiSolt before vour own liking; great flexibility. Christmas 96!
• Compatible witn all TCP IP stacks so surfing is cool and easy.
I lotlist stores all your favounte web sites, I listory list shows all the pages you explored during a session. Cached pages for instant backward access.
• Supports animated GIF, JPEG, interlaced 6i transparent GIF;
play or view any sound, graphic or movie using the appropriate
datatype
• Opens on any Amiga screen and supports all video cards e.g.
CyberGraphX.
• Load stored or cached pages from hard drive or CD-ROM.
• Includes FTP plug-in to make downloading as simple as
point-and-click
• Fast and friendly module for gopher hunting
• Built-in support’ for email - send messages from any page with
email link.
• Superb manual and full technical support from HiSoft.
• Requires 3Mb free memory, 3.5Mb hard drive space and WB3. €%
Upgrade only £5 on disk or free on the web!
MediaMagic is a superb new product for designing and playing quality presentations on your Amiga, at the right price * X
• MediaMagic sports an interactive, user-friendly and k *
intuitive interface so that building presentations becomes a
joy Fully compatible with graphic cards.
• The MediaMagic editor uses drag-and-drop for easy, ,
hierarchical positioning of objects and allows the editing ph j
of several scripts at once. Lzvkl
• You can use all sorts of graphic images in your masterpiece
Lrnimm with MediaMagic’* support for all 1FF-ILBM data formats,
including ILBM-24, which are converted to HAM6 or HAMS
automatically.
• You can incorporate a wide variety of music & voice samples to
liven up your presentation: MediaMagic supports common music
modules such as Sound-, Pro-Noisetracker as well as Octamed and
Octamed Pro (8 voice) & 8SVX files.
• Working with animations is easy with MediaMagics support for
IFF animation* in Anim5, Anim7 and AnimS formats
• Business charts can be created directly in the program ¦ OS 2ji
and OS 3 x compatible, simple control*, fully multitasking
• Requires 2Mb RAM, OS2x up and hard disk recommended.
HiSoft C+ + DiskMagic 2 SMD-100 At long last there is a new, and extremely powerful, C compiler for the Amiga, at the nght price HiSort C ‘ ‘ has versions. Ivvvlopor and Lite, hen- * a brief
• The Compiler compiles at high speed in line with the AT&T 30 C
+ * standard, is Arexx controllable, integrates seamlessly with
the editor, includes a protect manager and generates code for
68000*8030 and the 68881 2 FPU CU version included
• The Editor uses multi-window*, i* syntax-sensitive, handles as
many files a* you hke, includes an Arexx Interface and supports
full keyboard shortcuts The C C? ? Debugger (Developer only)
uses multi-windows, with drag-and- drop technology, allows
breakpoints, variable tracking and much more.
The Devpac 3 Assembler is included for low-level work.
* The Easy Object Library (Developer only) is included which
eases resource handling and use of data structures (lists,
large arrays etc.), along wilh BOOPSI support, error handling
with exceptions and online documentation.
The Hot Help (Developer only) system can be activated at any time and gives you full, expandable online help even with an Arexx port.
HiSoft C+ + require* 4Mb RAM, OS2.X up and a hard disk.
- • „ £169 £79 Developer Uic Version The SMD-100 is a brilliant
new concept for home entertainment Using your existing SCSI
CD-ROM, you can now access the world of Digital Video - superb
24-bit quality video with crystal-dear 16-bit sound. Here’s
what you can do with the SMD-100: DiskMagic is the friendliest
file manager on the Amiga and now version 2 takes , this fine
product to new heights of useabihty and functionality -
probably the easiest-to-use and most g ¦ versatile file
management utility on the Amiga Here’s some of the things that
you can expect:
• Support for LZX archive format, the new standard in Amiga
compression.
• Many new functions including superfast delete command, extra
filetype options, additional Arexx commands and internal
functions.
• New output window preference.
• File encryption.
DiskMagic 2 comes complete with a library of icons for gadgets and a comprehensive user manual.
Play any VideoCD or CD-i Movie through your Amiga monitor or through your home TV set.
• Use the supplied remote control to skip tracks instantly, to
view your favourite scenes in silky-smooth slow motion, to grab
a frame with the rock-solid pause facility and move speedily
through the film with the fast forward and rewind functions.
• Use the SMD-100 as part of your Amiga SCSI chain or take it,
along with your CD drive, next to your normal television, for
all-the-family viewing.
There are many hundreds of VideoCD titles available, all featured in our 20-page, full- colour catalogue The SMD-100 VideoCDMPEG player - a command performance time after time, after time Hot News TermiteTCP now £39.95!
Clnema4D ver 3 Released!
CD-ROM Prices £199 inc Free VideoCD Slashed!
Phone, wnte or email for more detail To Order 0500 223660 Punch those keys for free!
To order any of the products on this page, or any other HiSoft product for the Amiga (and we have over 40 titles for your computer!) Just Freecali 0500 223660 armed with your credit or debit card. I stage is normally £2 - £4 within the UK or £6 for a guaranteed next day service (for goods in stock). Alternatively you can write to us or order through our web page. C HiSoft 19%.
The Old School, Greenfield Bedford MK45 5DE UK Tel: +44 (0) 1525 718181 Fax: +44 (0) 1525 713716 email: sales@hisoft.eoMk uvb page: www.hisofl.co.uk HiSoft AWEB-II P58 John Shepard looks at the improvements the commercial version of Aweb has to offer.
Siockfng Fillers!
ATARI 5j j1!JLATORS ATARI EMULATORS P28 If you're dying to play Arcanoid again then Simon Ceedmin has some hints on Atari emulation.
UNDER THE TREE P38 It's Christmas time... Find out exactly what should be waiting under the Xmas tree for you this year.
STOCKING FILLERS P64 If you're strapped for cash then here are a few suggestions.
Speed 8-SPEED CD-ROM DRIVE P61 You can never go fast enough and this new drive from Gasteiner comes close.
READER GAMES ON ICE P43 Reader Games with a difference this month. Join Andy Smith for a skating extravaganza.
Month In View 1996 has certainly been a year of upheaval and turmoil but there is still hope for the Amiga in 1997... I Nick Veitch Editor t may seem (hat we have been harping on about Viscorp's long-running acquisition . Saga for ages now. And yet, still it goes on. It has now been over five months since Escom announced their financial problems but the Amiga still doesn't have a new owner.
Is this a problem? Well, of course it is, but it doesn't stop software publishers and hardware manufacturers from bringing out great new products every month for us to review, all you need to do is go out and find them.
We’ve even got a full commercial game for you to have a look at on page 36. Yes, OK, it is a follow-up but it still shows you ADVANCED AREXX P86 Recursive Tree Sorts may not sound like your idea of fun but believe me, it's not as complicated as it sounds.
That the Amiga is not out of the games market completely.
A lot of people ring us up voicing their fears that the Amiga is going to die. That AF is going to close and that the world is coming to an end. Apart from that last one which is probably true, here at Amiga Format we are actually optimistic, believe it or not.
Although it may seem harder and harder to find stuff for your machine, the companies that do deal in Amiga products are even more dedicated than ever to giving us products that we want at a price we can afford. Gasteiner’s CD-ROM drive this month is a perfect example. ® AMIGA FORMAT CHRISTMAS 1996 5 11 TYSCHTSCHENKO SPEAKS The man who runs Amiga Technologies talks about his hopes and fears for the future.
12 WORDWORTH 6 Digita announces the latest release of its word processing package.
President of Amiga 13 POWER UP Technologies - Petro Tyschtschenko.
Phase 5 talk about their PowerUp Page 11 project and unveil their new machine.
Launched in 1991, Wordworth is a hugely popular Amiga word pro.
5 SERIOUSLY AMIGA 28 EMULATORS The 8-bit Atari is the spiritual ancestor of the Amiga but emulation is not as easy as it may seem.
Atari emulators page 28.
58 UNTANGLED John Shepard studies the commercial version of Aweb-llf the popular Shareware web browser.
RwoiP Aweb goes commercial.
61 8-SPEED DRIVE With average transfer rates of over 1Mb a second the new 8-speed drives should be at the top of your Christmas list.
64 STOCKING FILLERS Gasteiner goes even faster.
If your pocket just can't stretch to the latest CD- ROM drive then why not consider one of our cheaper gifts ideal for Amiga lovers everywhere.
(5 CREATIVE 86 ADVANCED AREXX Paul Overaa tackles Recursive Tree Sorts.
90 MULTIMEDIA TUTORIAL Buttons clicking, atmospheric tunes.
Ben Vost gets all musical this month 92 ALIEN BREEDING Discover how to animate a leg.
94 REAL 3D 2 TUTORIAL Graeme Sandiford shows you how to create your own Wipeout spacecraft.
96 BLITZ TUTORIAL John Kennedy irons out a few problems and tidies up the Blitz browser. A few tweaks and we're almost there.
3 REGULARS 53 PD SELECT Robert Polding reviews a selection of educational disks and the best of the rest 71 WORKBENCH Problems? Help is at hand.
76 AMIGANET Darren Irvine surfs the net in search of extra-terrestrial activity.
79 SUBSCRIPTIONS 100 MAILBAG Quick answers to all your questions.
Find out how to get the most out of your free Cinema 4D 2 software, plus the chance to upgrade to the latest version.
Extremely powerful yet easy to use.
Enjoy the rendering capabilities of the superb Cinema 4D 2.
A year in the life of Amiga Format - Nick Veitch glances back at 1996 while Ben Vost looks at what's in store for '97.
An exclusive playable demo of Team 17's latest version of Worms with a host of extra weapons and impressive new visuals.
Coverdisks Cinema 4D 2 Worms The Director's Cut pi 08 fJp SCREENPLAY 33 PREVIEWS The Hell Pigs are coming!
36 WORMS!
Eagerly awaited but is it really worth it? Andy Smith finds out.
38 UNDER THE TREE A retrospective of the years games.
43 READER GAMES ON ICE What's under the tree?
Join the audience with performances from Burton Bird and Overdose.
48 GAMEBUSTERS The final solution to KGB, tips on Exile and get more cash in Civilization.
Burton Bird on Ice.
Pl06 All that's on the Coverdisks and more, much more. Cinema 4D 2 comes complete with fonts, textures and example scenes.
Worms has more landscapes and of course there are plenty of reader contributions and the very best of the latest Shareware games, utilities and demos.
Pl04 Coverdisk Instructions AMIGA FORMAT CHRISTMAS 1996 7 «WwM of A1200” a «To * lOO Ornmom” com FMEE Wim every C ROM drtv+ttt 4MB MEMORY EXPANSION £74.99 8MB MEMORY EXPANSION 33MHZ 68882 FPU (PLCC only when purchased with a Discology is the ultimate in disk copying power for the Amiga.
The package comprises the Discology Disk, manual and Discology cartridge for making copies of heavily protected programs with an external disk drive. Discology will also format disks, check disks for errors etc. MEMORY EXPANSIONS A1200 trapdoor fitting memory expansions feature a battery 4 backed clock and a socket for an accelerator FPU.
NEARLY DOUBLES THE SPEED OF THE A1200 DATAFLYER SCSI+ Now indudes CD ROM driven and instructions.
The Dataflyer is a 16 bit SCSI II controller card that converts the signals on the internal IDE interface to also run SCSI devices the same time as the IDE hard drive. The Dataflyer SCSI+ will operate up to 5 SCSI devices such as CD-ROMS, hard drives. SyQuest removable drives, tape back up drives etc. Unlike other SCSI interfaces, the Iff Dataflyer SCSI+ is compatible with all * known accelerators etc and it does not stop you from utilising any of the important expansion ports on your A1200 A600.
The Dataflyer SCSI+ easily installs into the A1200 A600 (simply pushes in. No need to remove the metal shield) and provides a 25 way D connector througi the blanking plate at the back of the A1200.
Full instructions and software supplied.
£79.99 £49.99 Our highly rated, top quality feature packed modems are ideal for Amiga »T|- users. All modems include our FREE MODEM ACCESSORIES PACK ,worth i l.rl.tM) which includes a cable to connect the modem to the Amiga. NCOMM comms soft- ft ware. Amiga Guide to Comms and a list of Bullebn Boards from which you will be able to download vast amounts of free software as well as have access to E-MAIL facilities.
• MNP 2-4 Error Correction* MNP 5 Data Compreuion
• Fax Class I and II compatible, Group 3 • Hayes
• Full 80 page manual • 12 Months guarantee DATAFLYER ONLY when
purchased with a SCSI device SQUIRREL ONLt JJo purchased with
a SCSI device SURF SQUIRREL purchased with a SCSI device [l4400
MODEM £69.99] 28800 MODEM NET AND WEB SOFTWARE ANTIVIRUS Anti
Virus Professional is the most powerful tool for detecting and
removing viruses. Anti Virus pro will check and device hard
drives, floppy disks and even CD ROM drives for viruses. Very
straightforward to use, includes a full 50 page manual.
VIRUS SYSTEM !!!
ALSO AVAILABLE... CLOCK CARTRIDGE £19.99 ASIM CDFS £49.99 CACHE CDFS £44.99 EPIC ENCYCLOPEDIA CD £19.99 WORLD OF A1200 CD and TOP 100 A1200 GAMES CD £7.49 EACH or FREE with every CD ROM drive!!!
Freephone OSOO 34 OS 4 t© pteoe your order FOR AMIGA OW for Juf J despatch
• A. LITE £99.9& ' 68030 with MMU and FPU. Will take a 4mb or 8mb
SIMM.
APOLLO 1230 50 PRO £159.99 As above running at 50mhz with two SIMM sockets. Can take up to up to 64mb of RAM. FPU jjij.
And MMU fitted as standard. %fy& SIMM sizes can be mixed ¦ '• or matched. SIMMs can ff .
Be single or double sided.
Fully PCMCIA compatible. '• 6 , J§T Jj ft Wiir » ril i liit* COMPACl DOUBLE SPEED CD-ROM with Squirrel ONLY £139.99 6 SPEED + SQUIRREL £209.9£ 8 SPEED + SQUIRREL £259.99 Superb IDE CD-ROM drive system tor the A1200. Fully featured, top quality drives in a top quality enclosure with built in power supply. All FREEI instructions.
Software including CD32 emulator and audio CD player etc. included for immediate use. The CDROM interlace supply plugs inside the A1200 (exceptionally easy to tit by anybody! And WiR'fJ 1 ' VML ard sales only) provides a connector in the blanking plate at the rear of the vines A1200. Next to the mouse socket.
APOLLO 1240 60 68040 68060*MMU based A1200 accelerator. Features battery backed clock and a 72 pin socket for a standard 72 pm SIMM (up to 128mb|. Fully featured, fan cooled trapdoor fitting accelerator.
Tel: 0161 796 5279 DETAILS AND INFORMATION SHEET £169.99 ifeZ £199.99 MEDIAVISION RENO CD-ROM Double speed CD ROM DRIVE complete with power supply. SCSI cables, docking station and full instructions. Also includes stereo head phones and carrying case for use as per sonal CD player.
Fax: 0161 796 3208 APOLLO 1240 25 APOLLO 1240 40 APOLLO 1260 50 Send cheques or postal orders (made payable to Siren Software!
Or credit card details to SIREN SOFTWARE, 178 BURY NEW R WHITEFIELD, MANCHESTER 5 4MB SIMM £34.99 8MB SIMM £59.99 OR 16MB SIMM £99.99 WHEN PURCHASED WITH AN APOLLO ACCELERATOR RENO CD WIT SQUIRREL HARD DRIVES ZIP DRIVES Highly rated SCSI drive will store lOOmb per car- tridge. Comes Complete 1 Our high speed 2.5’ IDE hard drives for the Amiga A1200 & A600 computers come complete with fitting cable, screws, partitioning software, full instructions months guarantee instructions and cartndge.
ZIP DRIVES £159.99 OR £199.99 with Squirrel All drives supplied by us are formatted, partitioned and have Workbench (WB2 for the A600 and WB3 for the A1200) installed for immediate use. Fitting is incredibly simple: if you can plug the mouse into the mouse socket you can plug the hard drive into the hard drive socket FREE WHLE-YOOMmnrnmGSBtVKE FOR EZ FLYER Incredibly fast (up to 4x faster than a ZIP drivel SCSI dnve will store a massive 230mb per cartridge.
’f"* Comes complete with power supply, SCSI cable.
Instructions and cartridge.
'TIONS; 2 Junctior ards Bury 0 yards 01 ind side a ;et of light our premi t to the opposite tons Pub.
R'fOfJl ft THE ULTIMATE REMOVABLE DRIVE Piiwofle imd (i.
,!K ik-i order (t OUT RMAN 17" 'Amiga Monitor available now UPGRADE N0UJ T0 17” Special introductory o.ffer £499 e« URT until Christmas MICROVITEC SOLE WORLDWIDE MANUFACTURER OF AMIGA BRANDED MONITORS Full range auailable 1M” IS” V?” ‘At long last, an affordable big monitor1 (Amiga Format) The perfect monitor for the Amiga owner" (Amiga User International) HmlUH I 'The monitor the Amiga has been waiting for. Buy one' (CU Amiga) CALL FOR NEAREST DEALER Telephone: 01244 391204 Facsimile: 01244 391207 Dealers: Silica 01483 718000, First Computer Centre 0113 2310269, Gasteiner
Technologies Ltd 0181 345 6000, Eyetech Group Ltd 01642 713185 "This month also saw the the first preview of a game called Capital Punishment..." UNDER THE TREE PAGE 38 That Petro emotion Amiga Format received this release from Petro Tyschtschenko, the President of Amiga Technologies in Bensheim.
Mm ® VISUAL IN*08MATI0N StBVlCtS C08P0IAH0N When Commodore International went bankrupt in May 1994, my goal was to keep the Amiga technology alive. After eight months of negotiations and with the financial help of Escom AG, I had managed to obtain all patents, trademarks and all of the Amiga technology for Escom. At that time it was also clear to me that just buying Commodore Amiga was not all there was to it. This was only the beginning. It would take at least a hundred million DM to get the Amiga products of that time back into production. Escom financed and I became the president of the new
company Amiga Technologies, which was formed in June 1995.
"Days and nights of hard work changed my life and in September 1995, as promised, the first A1200 computers appeared in the shops, followed by the A4000T in November.
"Up to the present, Amiga Technologies sold almost 50.000 A 1200's, about 4000 A4000Ts and almost 15.000 monitors. The strategy was to bring the then current products back to the shops in 1995, to advertise the Amiga by January 1996 while starting the development of a new generation which should be ready for the market by the end of 1996.
"But things went quite a different way: Escom got into a financial chaos, even with Siemens-Nixdorf and Quelle as shareholders.
Amiga Technologies' budget was cut completely, plans could not be realised any longer, the staff had to be reduced in si e, and in the end Escom had to file for bankruptcy in July 1996.
"Up till now. Viscorp Chicago has invested at least half a million DM in buying out Amiga Technologies. Salaries of personnel had to be paid, lawyers, travelling- expenses. Etc. “During my more than 12 years at Commodore, and now two years at Escom as well, I learned how one can reach goals by hard work. I’m still optimistic that it will all come to a successful end between Amiga and Viscorp before the end of October 1996.
Trustee and banks want to keep the AMIGA alive and that's great. As soon as there's news, we'll make it public through the press and on the Internet.
“I sincerely thank you for your loyalty and patience; after all it's thanks to the users we're still here.” Newer, rounder, Digita BOOKSEARCH Haage and Partner are looking for people interested In writing all or part of a new book on programming the Amiga.
If you have any leaning toward this topic then why not contact them on 0049 6007 7543 or email them at: 100684.3133@compuae rve.com WOA TORONTO If you are a Canadian reader, or Just adventurous, why not take a trip to Toronto for the 13th-18th of December this year for the World of Amiga show. Organised by Wonder Computers, the WOA Toronto will have a 80% Increase in size on last year.
For more Information contact Christine Vetzal on 001 908 668 9138 or Ken McDavitt on 001 613 781 1993. Ken is also available via email at kemcwonder.ca ARTWORKS You may notice that this Christmas issue of Amiga Format has a festive feel to It. This is all thanks to Artworks who kindly let us use some of there Christmas clipart. All the Images are copyright Artworks and If you’re Interested in any of their products then they can be contacted at: Artworks, 3 Pond Side, Wootton, Ulceby, North Lincolnshire, DN39 6SF.
Tel: 01469 886138 or email at: ArtworluUK@aol.com Digita are about to launch their latest version of Wordworth onto an unsuspecting Amiga public.
The new version six software adds new drawing tools, more Arexx commands and macros, more fonts and, more importantly, comes in a CD version with over 1000 pieces of clipart.
Cu-online Vow» one-slop Internet Prov-der Tho Champaign-Urbana ’ITk Amiga Web Directory Myatcriou* •lo*e« ol UFO AmiTrix Development are pleased to announce the KMMiiiiMsIIliU release of version 2.1 of the popular WWW Browser Aweb by Yvon Rozijn. This update, which is free to customers that have purchased the current v2.0 _________________j Aweb-ll package, is now available from their web page at www.networkx.com amitrix. If you have not yet registered your copy, please do so as directed on the Aweb page, or if you have, V TT% H||| simply fill in the access form and proceed to the Hffil
transfer link. Postscript versions of the docs and KMWgE IsjBll several datatypes are also available from the page. ||||s| AmiTrix would also like to apologise for the E5555K5H|||| slight delay in making the update available, but ; BBHh illness and some last minute changes made it unavoidable. There was no intent to keep their commercial customers waiting, rather they wish to insure that the update is as reliable as possible, and Hkgajpjjj they thank you for your patience. There will be v2.1 Aweb-ll package ready for shipping to new ----------- i. Jsjjlijl customers by November 15 96.
]|||||||| Version 2.1 of Aweb-ll will include the following additions: Aweb has improved
• HTML 2.0 & 3.2 support including tables, fully dramatically
over configurable disk cache & browser previous versions most
• configuration settings window re-designed and split notably in
the speed into three sections for improved access, separate
department - this control of image and background display
version zips along.
• support for client side maps and floating images
• access to ClassAct prefs
• text search function
• graphical print function
• more Arexx commands
• additional mime types
• replaceable button images and transfer animation
• greyscale palette support
• improved page loading speed and memory usage
• coloured fonts and style tags
• background sounds
• popup menu
• more compatibility for non-standard HTML code
• HTTP cookies, and many other improvements
• Revised and improved FTP, MailTo, and HTTX plug-ins with Arexx
macros for configuration & setup
• Additional internal MailTo support for AmiTCP & Miami
• Inet-225 SMTPPost, UUCP SendMail, and external mail using
AmigaElm, ADMail, or Voodoo
• FTP support for FTPMount and AmiFTP.
Even more amazing is the fact that this new version will retail for just £39.99 on the CD. Digita are also releasing an Office pack which will contain Wordworth S, Oatastore 2, Money Matters 4 and Organiser 2 for an additional £10 at £49.99. As if that wasn't enough, Digita are also announcing new versions of TurfaoCalc (now up to version four with proper postscript support auto correction, chart animation and more) and Personal Paint (now up to version seven with enhanced functions for web authors, 180 Arexx commands with scripts available from the toolbar, more file formats and Newlcons
support).
TurboCalc 4 and Personal Paint 7 will both retail at £39.99. Upgrade offers are available for all these products and you can contact Digita on 01395 270273 for further details.
Aweb get updated Contact Blittersoft on 01908 261466 for further details.
The Movie German Amiga firm Phase 5 has released details of its developer program for its new PowerUp PowerPC 68060 accelerator. Firms from all over the world have been pledging to make their software compatible with the hy brid card as an intermediate step towards the Amiga moving completely over to the RISC chip that powers the Apple Macintosh.
Phase 5 have already started sending developer boards out to companies that wish to ensure their software will work on the new system. Phase 5 are also promising native (PowerPC) versions ol their CyberCraphics software and CyberGL.. the new )pen(11.-compatible 3D display language. The processing power of the PowerPC is so massive compared to the 68000 series that MPEG decoding and realtime screen updates are quite feasible according to Phase 5.
Phase I) have also stunned the Amiga world bv announcing details of their Amiga-compatible computer called A BO which they plan to release next year. The new machine builds on the basis of their PowerUp board, but with a radical new approach to hardware design that, if successful, will blow all other computing platforms out of the water.
The ANBOX will feature several custom chips that will control memory and I O. But the heart of the system will be the bizarrcly-named Caipirinha processor. This processor, the cornerstone of the ANBOX concept, will provide unified memory access (imagine haxing 32Mb of Chip RAM!) For A V.
Internal and I O functions. When it comes to video application Caipirinha won’t rely on a standard raster display, but rather random access to all picture elements which will mean that designers won’t be restricted to traditional rectangular windows - they can be any shape you like, and svill also mean that where necessary, true colour (24-bit) windows can be displayed over a memory saving 8-bit backdrop.
Caipirinha is also talented in the audio department offering two external channels of CD-qttality 16-bit stereo sound that is mixed down internally from as many channels as memory allows, somewhat like OctaMED Soundstudio. But in real time.
? The Bradford Column PHIFl Other facets ol the hardware promised include multi-processor support. RAID support and high speed serial and parallel ports and a firewire connection. Since Phase 5 are already hard at work on porting Workbench 3.1 over to the PowerPt 1. AmigaDoS will be the first operating system offered for use svith ANBOX. But it is likely that MacOS.
Linux and NetBSD will also become available.
For more details on this or the PowerUp project you can contact Phase 5: phase 5 digital products In del Au 27 61440 Oberursel. Germany Intl. Phone: *49 6171 383787 Intl.Fax: +49 6171 ,383789 Email: mail@phasc3.de or: aprojcct@phase5.de it was not until September October 1986 that the Amiga was first seen by the man in the street. There was no guarantee the Amiga would take off - this was back when home computers had a typical life span of 2 years
- and there was just a handful of EA titles available for it. The
first purchasers of the system were called either brave or
foolish but they just couldn't help themselves.
Once they had seen the machine arrogantly displaying Robot Jugglers in a few forward-thinking computer stores they simply had to have one. Not everyone could, of course, but by the following Spring the A500 had been launched and. With the assistance of credit cards and hire purchase, just about everyone who aspired to the machine was able to get one.
Millions, in total.
Phase 5 powers up All this was achieved without blanket television advertising but largely through the efforts and enthusiasm of Independent computer retailers. If you wanted to see an Amiga in action you had to visit one of these indies because the chain stores would tell you all sorts of rubbish.
Call? K alat Chastbastars..." For a few years almost every outlet under the sun stocked Amigas but if you want support and assistance now. Who are you going to call? It ain’t Ghostbusters and it certainly isn’t your local electricity board showroom - it’s the dear old indies: the only sector of the retail market that has kept the faith. Not all of them, of course, and certainly not to the same extent, but It’s hardly their fault if new machines are as thin on the ground as an original game In a PlayStation magazine, is it?
If Viscorp ever intend relaunching an Amiga machine - and it’s looking more and more like an If Instead of a 'when' - they cannot afford to ignore these dealers, they must get them on their side. In the meantime. AF are doing a splendid job by telling you who they are and what they do. And you too. In turn, can help them. Instead of wandering into your local Game or EB when you next decide to buy an item of software, take the time to visit the Indies detailed by AF - there's a good chance you’ll be pleasantly surprised by what they have got to offer.
Dalo Bradford Is an ex-retailer who now resides In a sleepy part of Wales where It Is perpetually Christmas Eve and he is known as the ‘richest man in town". This explains why any opinions expressed here are entirely his own, not necessarily those of Amiga Format.
V Companies working on PowerUp projects Cloanto Digits International GP Software Haage und Partner Irseesoft Holger Kruse Maxon Computer Nova Design Oberland Computer ProDAD RBM Computertechnik "The Amiga project was started by Atari engineers, but Commodore took it over when Atari ran out of money to fund further development."
ATARI EMULATORS PAGE 28 Weird Searin' Ud. I Rowlandson Iasi. Itmilir. Leicestershire. 114 2Si Tel. Ud (11)116 234 (1682 Tax. *44 10)116 235 0045 email, sales@weinkcience.co.uk or tech@weirdscience.co.uk The Amiga System Booster CO enables users to really make the aunt of their computers with a superb i collection of tools to push the i capabilities of the Amiga to the M limits, early all the fantastic A utilities can be started by simply direct from the compact disc. No de-archiving required. The the M contents' include a vast i * collection of screen blanken.
Mouse tools A: commodities.
Backup, file management, cache programs to optimise system performance, data Wi recovery. CD-ROM utilities, L J virus killers and a whale K» w host more. Rh*ZUl?EQM k consists The Amiga Developers CD from Amiga Technologies cames complete with the all the developers took and docs, provided to the official developers. Included are the complete CD32 developers tools with Build CD and ISO CD, Envoy
2. 0 package. Enforcer, Workbench 2.0, 3.0. 3.1 took and
documents with the updated native developers kit. SA A II
package and the installer package. Also included is a vast
amount of info. A. I'Ag'CC Magic hlMUhrr cam wan cf suc ci
a. Ml .algnc CD-ROM 1,,, ui allln rrnur pnJnMmmt laaAlag Mm .f Mo
«.
Commercial ter.
MvirJworth 4 II), protrtkon on Ih Aminel. The Worlds largest collection of freely distribulalhle Amiga software. Up to 10.000 users access the archives everv day and countless programmers publish directly via Aminel. This CD- ROMcollection, on four compact contains approx. 4 gips of in 12,500 arcnives. 5et I contains the contents of Aminel CD’s I to 4. Categories include Utilities, Documents, Text Software, Disk HD Tools.
Hardware, Pictures Si „ Animations, Graphics & Sound Demos, Games, Music. Communications, Development, Business f « software and more. Index I ~ facilities also included.
JkSSUOlJjS A collection 18.1100 music modules arranged of four compact discs all sorted by composer, groups and type.
.-I II stored ready to use from the compact discs. Provided with II megs of Module lists and 25 megs of module players for many different computer platforms.
This 7 vcars titanic work provides over a
1. 000 h ours of music enjoyment along with information on may of
the composers whose work is featured.
Imind, the worlds largest Amiga archive, provides compact discs of the tiles latest software uploads. Each volume contains about 1.1 gigs of archives with a superb menu system for un-archiving the files and a I simple search facility to help you find exactly the file required. The ¦ m rr i facility will even list the compact disc that the file is on. The Wklatest Aminet CD's contain a theme. The Aminet 14 14 theme is W business with the full version of Turbo Calc 2.1 included. Aminet W. r 15 is available in November and Aminet 16 available in A December. Aminet CD's 12 to 14 are also still
available.
Workbench Add-on CD (Crilties) £ 24.95 Meeting Pearls .?
(Software Collection) £9.99 Giga Graphics Four CD-ROMs Image Collection £ 19.95 Xi-Painl»'. 4.0 24 Hit Image Manipulation £49.95 Global Experience Commercial Demos Software £ 24.95 An Studio 24 Hit Paint Package £ 39.95 GTI Grenville Trading International GmbH Carl-Zeiss-Str. 9 79761 Waldshut-Tiengen. Germany Tel. +49 7741 83040 Fax +49 7741 830438 Email: amiga 'gtigermany.com International Distributor: The Euro CD contains a vast variety of programs and data fur the Amiga in the Aminet mould. However this CD differentiates itself by have the contents ready to run without dearchiving. The
contents include Animations 36 megs. Commercial 21 megs, Demo's 65 megs. Disk tools 12 megs, Fonts 12 megs, Games 57 megs, Misc. 6 megs.
Modules 110 megs. Music 21 megs. Objects 12 megs. Pictures lift megs, Presentations 23 megs.
Printer 1 meg. Programs 23 megs, Samples 4 megs, System 10 megs, Text files 26 megs.
Utilities 16 megs and Vidules megs. Full English docs, and jvJU17Jj £OU i jVjjjj -r cu ONLY £9.99 UPON RELEASE BY J REGISTERING FOR A SUBSCRIPTION. AS EACH NEW CD IS RELEASED WE WILL CHARGE YOU AND DISPATCH YOUR NEW AMINET CD ON THE DAY OF UK RELEASE mKm 2 li sj'Jinx} vjiL'juSte UK POSTAGE IS £1.00 FOR THE RRST ITEM AND 5Op EACH EXTRA ITEM. OVERSEAS IS DOUBLE
• 11 -A • * I iTW i - i r aJ ® Y r U JaJ ¦ ¦TuT* New Wordworth
An Offer You Can't Refuse Wordworth® 6 is now available on
CDROM* H at an introductory price ¦ of just £39.99** (if you I
already own Wordworth; H processor, you can upgrade for just
£19.99**). The Experts Applaud Since its launch in 1991,
Wordworth' has grown to become the most successful and most
popular word processor ever developed for the Amiga. After
all, 250,000 users can't be wrong!
And with the launch of new Wordworth 6, Digita™ has clearly demonstrated its continued commitment to the Amiga community.
F Amazing Value!
Wordworth' 6 for £39.99 is pretty incredible value. Better still, for just £ 10 more you can also buy the complete Digita™ range... Wordworth5 6 Office Wordworrh 6 contains Wordworth 6, Datastore ' 2, Money Matters ' 4 and Organiser 2. All on one conve- nient CDROM* (if you already own any of these Digita™ products, you can upgrade to Wordworth 6 Office for just £34.99**). Don't Miss This Special Introductory Offer Call today!
To order, telephone 01 395 270 273, facsimile 01 395 268 893, email sales@digita.demon.co.uk or visit our web site URL www.digita.com. 'Floppy disk versions also available "Plus £3 postage and packaging 1 A Black Horse House Exmouth EX8 ljL ENGLAND UP INTERNATIONAL Telephone 01 395 270 273 Facsimile 01 395 268 893 Emailsales@digita.demon.co.uk URLwww.digita.com
• A MTVUIO» The D&tA GtOu* Thr» odvert i 01«6 Chgno tmemofconoi
lift*** ond tuperndet ony previou* .uu*t No port of th.t advert
may b* teprcdv-red wt+o* wtav perm-inon. AbrxWth t reg r*e ed.
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D grto HoM.ng» lid Al other trademark* «*ed » A* tad of odtwf
are dw prcpertvw of W+s companies AtSe.* are kr general gudaece
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mochine retyj-emenn of any time Ad 1 pec Ac tequiremenH and
expectation* of the buyer muU be ogreed in wt*ng by die company
at die fcme of purchate WS.I»l every care hn been token to
rnnon 1ho» the information provided *n th.t ochert 1 accurate
Digita o» Orv, Omoeerfed companies canno* be held lobb lor ony
error, oneu-om or Ices wt-ch may have «c*rred f&C* January
January didn't make us shiver. There was quite a lot to Ik-
happy about. Amiga Technologies had announced the forthcoming
launch of a new Internet Amiga bundle, and that Amiga* would be
sold in Escom stores throughout the land. Of course, the bundle
never appeared, and the surly Escom shop manager’s hid the
Amiga bundles in a disused toilet with a sign saying "beware of
the leopard" on the door.
That was JJ* T®5?«* Distinguished readers, welcome to another gala norlnrmanro hora at lmina Enrmal Auor tka Distinguished readers, welcome to another gala performance here at Amiga Format. Over the next few pages we'll be taking a look back at 1996, a year that proved to be quite eventful for the Amiga, and Amiga Format, before moving on to look at some of the great things that await us in the new year.
“Breathless and Zeewolf 2 both struck Format Gold."
This was also when Amiga Format discovered incompatibility problems with the floppy drive on new machines - a problem which even .Amiga Technologies couldn't hope to bluff their way out of.
Amongst the best software on test was the latest version of AsimCDFS. AnliGravity's tremendous IMPACT! System for Lightwave, and the lather tremendous MainAclor Broadcast. On the games scene Brrathless and Zeewolf 2 both struck Format Gold, though Worms still topped the charts.
We also discovered that David Pleasance could play a mean Spanish guitar, as we toured Tanget's studios where he was putting together an Amiga tribute album.
February Although still hard to find in the shops, there is more good press for the .Amiga when Camcorder User described the .Amiga Magic bundle as "the bargain of the century" Of course the biggest news of all was that Amiga Formal gave away the very latest version of Blitz Basic on the Coverdisk, and started a series of tutorials (still running) due to popular demand.
Our review staff managed to disli out what must have been a record number of AT Gold awards - and not without good reason, for this month saw reviews of Epson's GT5000.
Organiser 2, the excellent Maple K Network CD2 and the EZ- 135 drive amongst others.
Unfortunately for Impulse, Imagine 4.0 failed to impress Graeme Sandiford, but a selection of Pro Objects did.
Andrea Ball joined the Afteam as Production Editor, and evrybodt's wurk sone loooked a lit bcter fur it.
Worms was still topping die charts and has notched up 50.000 sales - prosing there is still a lot of life left in the -Amiga market.
March Amiga Formal scoop the world with the fastest A1200 accelerator card known to Amiga kind - the Blizzard 12( 0 Turbo card finally arrives. But we managed to tear ourselves away from rendering huge animations 011 it long enough to reveal some more exciting news. We were finally able to give solid information about the
- Amiga Surfer bundle. With a software collection including a
reworked version of Voyager, the excellent Voodoo mail
Continued overleaf 4 IVWth.v, and there is much debate in the
industry about which is truly the more successful game.
July Viscorp hold a developers conference in Toulouse, France, and our intrepid news team is there to follow the proceedings. In fact, not only did we give you a blow by blow account of what was said, you could even hear and see it lor yourself if you were a purchaser of our CD version.
Viscorp stressed that they would produce an Amiga computer, hut many were more interested by the fact that Phase 5 were in negotiations to launch the world's Lightwave 4 surfaces, and is celebrated by our reader's favourite cover of the year. A huge 5-page review extols it's virtues before lavishing a huge 94% and an A ’Gold award.
We also brought you the first pics of the “new" .Amiga being prototyped hv Amiga Technologies. Codenamed "The Walker" it was more popularly known as the “hoover" by our readers, due to it's rather unconventional styling.
In the word-pro world title fight.
Woidumtli went up against Final Writer.
And both managed to come through with a Gold.
Sadly for the office cleaners, who were the only ones who liked him. Steve "Scottie" McGill left AF in this month to claim his fortune in the wild North. Me was, however, tragically heard from quite often.
June In a spook re-run of just about every June issue of Amiga Format, we were able to dust off the "Sold" logo and slap it on the front again. This time, in a rather dramatic and fast breaking story, Escom announced their intention to sell the Amiga and Amiga Technologies to American Internet entrepreneurs, Viscorp. The announcement was formerly made at the World of Amiga show, where Viscorp's CEO, Bill Buck made a stirring speech and promised commitment to the Amiga computer, as well as the technology behind it.
Another good reason to be cheerful was that the June issue was also the first Amiga Formal covermountcci CD - the first Amiga magazine in the world to offer a regular CD every- month.
(amningly, we coupled this with a feature showing out readers how easy(!) It was to do this for yourself, luckily for us.
We were also able to review the Tekmagic20(i0 accelerator, the Iomega |az drive and MaslerlSO this issue. What superb planning.
"Viscorp stressed that they would produce an Amiga computer.'
PC chip at that!
Also of note this month were reviews of the rather interesting Siamese System, and the latest version of a German 24-bit paint package which showed some promise. Xii’ainl.
August To complement our incredible Ty ieSmitli 2.5 giveaway, we also gave you loads of scaleable fonts and a huge feature on how to use them.
The unsurprising surprise news was that Softwood had released a new version of Final Writer, to compete head on with the release earlier in the year of Ward worth 5.
Schatznthe also tied up a deal with Amiga Technologies to produce and The big announcement this month was that the UK World of Amiga show was definitely going ahead. It was to be held at an undecided London venue, and dealers and distributors immediately began signing up for it.
In other news, the SX- 32 expansion finally became available in the UK. Team 17 announced that they would be bundling money- off accelerator vouchers in copies of Alien Breed 31) 11 - The Killing Grounds and the first annual Lightwave Animation Contest was announced.
Wonlwortli 5 and Model Monger popped up in out review pages to claim their Gold awards, and we were also impressed by the ingenious "TH© UIC Wofld and svelte HD floppy drive from Brian of Amiga show Fowler.
In the games charts. Sensible World of waS definitely
• Soccersteals the premier position from going ahead."
software and a 14.4k modem, it looked sure to shift in large numbers.
It seemed the timing was just right. A massive dip on the American stock market saw Adobe. Apple. Motorola and Intel losing share value, while new Internet companies soared to dizzy heights - Netscape had managed to increase their share value from $ 28 to SI 45 in just six months of trading.
Interesting releases this month included Blitz Basic 2.1. the tremendous Personal Suite CD-ROM from Cloanto, and the quite literally heavenly Digital Universe.
Distribute the official Amiga Developers CD-ROM, which more or less comprises of every piece ol relevant documentation and development tool known to FH 1‘ltoi,m, .Iiuona-I I It ill I - .nil! L'SH ¦ 1 Real 2D 2 tutorial.
As a minor point, some bloke called Vost walked into the building one day looking sad and I "W*' lost, and the office girls adopted him and made me say he could stay. Still, at least he began earning his keep by sun ting work on the best cover CD so far.
Continued overleaf ¦» September Things begin to get interesting in the Viscorp Escom deal, as following huge losses, kicking out the CEO. Borrowing loads of monev and generally looking very shaky, Escom finally goes belly-lip. This results in a great deal of confusion over the exact ownership of Amiga Technologies, a situation which is yet to he satisfactorily resolved.
There is also good news for the Weathermiue team, who yve had featured in a previous issue, as they make a distribution deal for the excellent W,S’w ith Effigy.
On the serious side Eiual Writer 5 finally arrives, and Graeme Sandiford gets to check out one ol Germany’s best kept secrets - Monument Designer-a titling package popular in Europe lor years, but only just translated into English.
"...following huge losses... Escom finally goes belly-up October The shock news this issue is that there will be no version of My si lot the Amiga. Admittedly, this doesn't surprise many people, until yve reveal the existence of an independently coded demo which proves how easy it would be to do. Thanks to Amiga Format and our readers. Broderbund are now reconsidering, a The news pages also reveal that ----.Jn Phase f will be shortly releasing the 1 --- - Cvbei vision 64 3D card, the lirst graphics card lor iht- Amiga lo feature on-board real-time 3D hardware.
The cover feature on Emulators in this issue proves so popular that Simon Goodwin is sent on a deep fact finding mission to conjure up further instalments. Inspired by his trip to the local Tourist Office, Ben Vos I also starts his epic Multimedia tutorial series.
AMIGA Hottest products reviewed this month include the rather fantastic OrlnMED Soundstudio and ImogeFX 2.6 middle, and finally ends up with a good deal more to look forward to than anyone could have suspected six months ago.
Following up on leads from industry' neyvslelters. Yve also kicked off our Shopyvatch scheme, where Amiga Format endeavours to uncover and publicise Amiga dealers giving conspicuously good service and value for money, the length and breadth of the country, we'll be bringing you an update on this in the new year.
Top of the news is the imminent release of Draw Studio, an excellent new structured drawing program from Graham and Andy Dean (the creators of Image Studio), and amongst the host of excellent software on review, you'll find top titles like the Epic Interactive Encyclopedia, Art Effect, Hisofi's SMD-100 (formerly knoyvn as the Squirrel MPEG) and Directory Opus 5.5. 'li November SoftLogik promise to continue support for the Amiga. Although Pagestream is now available on the Macintosh, they confirm that version 3.2 will be released for the Amiga - "we would like to thank our customers who have wf
k stuck with us through V 1 E the last couple of years" says a spokesperson.
This issue AE paid I a special tribute to Germany, and looked ahead to the massive amount of development going on in that country.
In an effort to understand how a group of Canadian newcomers could possibly have created the greatest beat-em-ttp the Amiga has ever seen, we interviewed ClickBoom's Alexander Petrovic, who explains the phenomenon that is Capital Punishment.
Also reviewed this issue, the superb StormCand the long w awaited commercial release ol I Browse.
December And so we draw to the close of a year ulllt il M.ll l y | O'.l promising so much, got very dodgy in the SiumpeH Cfbiiitmad Quteauiay.
Link your Amiga with up to seven other external devices and enjoy fast and cheap Internet access with HiSoft’s Surf Squirrel. We’ve got three of these Format Gold winning kits to give away and all you need to do is send a postcard with your name address and telephone number to: HiSoft Systems AF Christmas Compo The Old School • Greenfield Bedford • MK45 5DE (and this is the year to come).. better with each revision it's hard to know where they will go from here. The latest version offers pop-up menus instead of cycle gadgets, but more importantly it also gives the user over 180 Arexx commands
and macros, tools for creating antialiased text (and warping it), new stuff for web page designers like importing and exporting GIF anims.
Making web image maps, and, of course, the transparent GIFs that Ppaint has supported since version 6. It can also now save out Newlcons icons for pictures and brushes and create, edit and save animbrushes.
Cinema4D 3 HiSoft's English version of the popular German raytracing software has enjoyed favourable coverage in all the magazines and the new version looks set to repeat version 2's success with even faster render times.
But that's not all the new features; you will also get to use visible lights (for spotlights and so on), lens flares and soft light cones for authentic torch beams. Inverse Kinematics has also been improved with joint limiting so that your models don't end up being able to kick their legs through their bodies.
PageStream 3.2 Cybervision 3D German hardware masters Phase S have been promising this bad boy since the summer, but it looks like it should be generally available by the start of the new year. The new card promises great things such as Zorro ll lll compatibility, an OpenGL-compatible graphics language called CyberGL and add-on features like a flicker fixer for A4000 owners and MPEG playback facilities.
Other rumoured products coming to this magazine soon: SoundPro from HiSoft This is going to be the mother of all sound sampling software. Designed to work with pretty much any sampler on the market SoundPro will be able to pull all sorts of funny tricks out of the proverbial sample hat.
Although not quit* finished when it was originally released in version 3.
PageStream is developing into the best DTP package ever on the Amiga.
PageStream 3 has been going through so many tiny and gradual changes over the past couple of years people still using version 2 won't recognise it now. At the moment you can upgrade to PageStream 3.2 on a time-limited beta basis, but the full release is only a few months away. Soft Logik are now also producing a version for the Macintosh which can only mean that Amiga owners will get the benefit from their widened horizons.
AQCVid from Omnilink Corporation Ever heard of QuickCam? It's a cheap little mono video camera shaped like a ball with a microphone built-in. The makers have sold thousands of them to PC owners wanting to do video conferencing on the cheap and Omnilink are doing an Amiga version of the software to work with it. The Amiga version will be compatible with both the QuickCam and Colour QuickCam and will create COXL animations of you messing around in front of your computer. A brilliant ideal Personal Paint has now inherited the mantle of Dpalnt. And the new version 7 has a tremendous list of new
features and enhancements.
Draw Studio Graham and Andy Dean are probably best-known for their seminal Shareware graphics program Art Studio, but they will be better known in the future for their great new structured graphics program Draw Studio. This program is still in beta as I write this, but should be available by the new year. Draw Studio is based around MUI and uses all of MUI's tricks and techniques to create a user-friendly and intuitive front-end that surpasses anything we have seen on the Amiga before.
Ctrl-* Ctrl-1 Ctrl-h Ctrl-1 Help . ________ Help - Rexx Image Catalog Iso-Pel.tt. Colo* lio Palette: Or ay Proc.ss F iloa Slideshow Text Whirlpool Tho X-Tool Vector Font Path Selection Vector Text View Plotue .* View Text File Ctrl-* Ctrl-w Ctrl-* Ctrl-v Ctrl-t Personal Paint 7 Cloanto’s paint package is probably the one most-used on the Amiga these days, but that doesn't mean that development has ceased, unlike another program with 'Paint' in the title. Still Ppaint 7 gets so much 20 CHRISTMAS 1996 AMIGA FORMAT HOWTO ORDER Order by telephone quoting your Credit Card Number. If paring by
cheque please make payable to: "FIhStCOMPUTERCENTRE" In any correspondence please quote a Phone No, Post Code & Dept. Allow 5 working days cheque clearance SHOWROOM ADDRESS: DEPT. AF, UNIT 3, ARMLEY PARK COURT, STANNINCLEY RD, LEEDS, LSI 2 2AE.
LOW COST DELIVERY Telephone 0113 23 I 9444 £3.99 24 HR MAIL ORDER SERVICE FAX: 0113 231-9191
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Mrawdwdtour UtM price* before entering Mulnere u*ic t now
itonderd terms & conditiomfcopr rabbit upon request 1 E*OE RAM
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A I 200 I MB RAM £59 99 AI 200 2 MB RAM £69.99 A I 200 4 MB RAM £79 99 A I 200 8 MB RAM £99.99 68882 33MhzCo Proadd OS.Oft uniea AI 200 MagicPack Include*. Wordworth V4SE. DiUWort, Organiser. T urbocak 3.5, Personal Paint V6.4. Photogenic* I 2SE.
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Panasonic Sanyo. ISpted £69.99 Toshiba 5301 B «sP. o £90.99
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suitable to fit inside all Big Box Amiga's including A4000
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M1438S Monitor *£259.99. When bought with a computer Software Specials
• Vista Pro Lite full ver. £9.99
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Blizzard 1230-50 £169.99 Blizzard 1260-50 £579.99 ?Z3 SCSI
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software, screws, cables and instructions I Mega Mouse* 400
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Cooling fan. And HO p Multi-Sync Monitors 14" 1438s......£269.99 15" 1540s......£299.99 14" A 15" Monitors Inc. Built In Speakers 17" 1701 .£542.99 £34.99 ¦ | Amiga PSU £34 99 !Amiga External drive£49.99| A I 200 600 internaldrive£39.99 A500 S00+lnternaldrive£39.99), Requires SCSI interface, .c. Squirrel GVP Turbotech realtime clock cartridge £14.99 fits any Amiga Delivery £ 1.50 per __ _ _ - - _ _ “•(TS-” CD ROM Software Miscellaneous svpraFAXModem Modems I-itobotRs New .'Aminet 14 15 £12.99 Aminet 10 1 1 12,13 £12.99 Ammetset 1 collection) Aminct 14) £24 99 Aminet set 2 collection
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Amiga Software Repair ToolsCD Kit £39 99 bwnW Amiga fescue tools. DisUsalvo Ithe Prima I ATOM Heavy Duty PSU £69.99 I High Quality 200 Watt PSU.
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Printers Flatbed Scanner Consumables Ribbons Citizen Swift ABC
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Studio 2 New version 2.13 Tf you went lo get the best possible ren lu purchased with a Printer.
Disk labels x500 £6.99 1 Disk labels x 1000 £9.99 JJ h 4 * in ft Cinema 4D 2 is possibly the best combination of power, flexibility and ease-of-use that money can buy.
You've got it all for free but don't take the program for granted.
David Taylor, takes you through the essentials on p108 but here Graeme Sandiford shows you how to get the most out of the fantastic features and incredible interface.
Before we begin, take some time to experiment with the program and its features. Try right-clicking on icons instead of left-clicking and holding down the shift key when selecting menus, especially ones that don't seem to have too many options.
Lets start with a brief tour of some of CAD's, key features. (AD has several modes of operation that enable you to perform a variety of functions. These can be accessed from a bank of icons located, by default, on the left of your screen.
These can be used to (from left-to-right and top-to-bottom) change your view, edit an object's points, edit an object itself, edit an object's axis, edit a texture and edit a texture's axis.
The remaining four icons before the row of XYZ determine the effect of your mouse movements. These include fairly normal functions like rotating and moving, as well as the more unusual drag function for use with CAD's inverse kinematics system.
Once you are more familiar with the interface, you might want to begin customising it so it works the way you want. I would open the objects window (under the menu Windows Object Bar), click on the 4T button to get a triview+perspective set of views and change a few sellings in the Editor Preferences window. Other things you might want to change include the screenmode, the default paths and your fonts.
To give you control over all the objects in a scene, including the ground and sky, C4D uses the Object Manager. The easiest way of thinking of it is to relate it to a file manger like Dopus - you have two windows that can be used to copy and move objects to different hierarchies or levels. It can be especially important if you plan to create animations as this is how you group objects. It can also be used to assign materials.
I------------------------------ Creating a text logo Type your text into the top line and go to the file icon to the right of the Font gadget (not the File check box - that's for loading an ASCII file) and select the C4D Fonts directory.
If you are using the floppy version of C4D you will need to substitute the text with a simple object. Right-click on the Special objects icon (the one with the man on it) and select Text.
Click on OK. You should now have a 3D text logo. There's no need to extrude it, but you can make it thinner or thicker by clicking the X and Y bottoms off and using the scale mode.
Anyone for a game of chess?
OK. Hang on while I render the pieces.
Sun which can IJJJ JJJ If you're working on a slow machine, 3D rendering and even editing can be a frustrating experience. Cinema 4D attempts to make things easier. The Display editor (the icon on the control panel with the sliders and numbers), can be used to determine how much detail of an object will be drawn on the screen.
Active Objects P | Medium Detail Inactive Objects P | Low Detail I Label Objects Eoints firo I Label Points ¦si Show Amm Path Oblects .0 View 20 Path Resolution a F Background picture_ Cancel | It can range from an exact image of the model in every detail, to just a few sketchy lines. To determine which, just cycle through the two gadgets at the top. If individual settings is selected you can change an object's setting from within the Object Manager.
From this window you can also load a background picture and either label objects or even points.
Continued overleaf ¦* Now we've got our main object we'll need to create a Material for it. Load the Material editor by selecting the menu Edit Material Edit. Click on the New button as we'll be creating a new material.
Make sure the Colour button is selected and go to the file icon next to the text gadget and select the file C4D:Textures Colourspot Select Show, have a good look and then close the window.
Open the Object Manager by selecting the menu Edit Object Manager. Select your logo, click on the Material button and select your new material when asked assign the Material to subobjects.
SPECIAL OBJECTS Envlronmenl Colo _) Envlronmenl Fog istance aground Picture £ Kground Picture £ Course C*| Circle I Show Course PI Circle Show » THE EMBOSS OBJECT This is one that is especially interesting.
It loads in image files and creates a new object with elevations taken from its grey-scale levels of intensity.
Unlike bump- mapping this actually creates a polygon One of the great things about C4D is its groovy special objects. These are a collection of slightly unusual objects which can come in very handy at times.
Object be warned though, this can be a very memory and processor-intensive tool to use.
C4D also has a FRACTAL LANDSCAPE- GENERATOR which can be controlled by right- clicking on the special objects icon or selecting its menu with shift held down (this is the same with most of the specials).
* THE FIGURE OBJECT This can be very useful indeed for anyone
who's trying to create a character animation.
It's essentially a ready- built if basic, humanoid, with its hierarchies and inverse kinematics setup for animating.
To animate it correctly be sure to use the drag function when moving the body parts.
* THE SUN OBJECT This special object is basically an infinite
light-source. It can be positioned anywhere according to a time
of day and latitude.
Cancel | Name [ Standard malenal HHHi _) Colour C~ Iranspareno _) Reflectivity _ Highlight _ Luminance _) Relief If you want to adjust the overall attributes of the scene you are going to render, one of the best places to start is the Environment editor. From here you can load in foreground and background pictures, change the overall colour and fog attributes and even adjust the sun (the main light-source) which can also be animated to give the impression of normal daylight changes.
T= RGB *-1 0% _J HSV I_|| 0% Texture Show g| Circle | Show C4D Textures Sonne |g v' I Frasnel Refraction | T I Shadow Shine | oeT distance New Info Load I Sava All Delete Double Duplicate Delete Save | Texture Path Delete Unused The Material editor is the place where you define the surface attributes of your objects, including the infinite ground plane and sky. The main options and mapping types are; colour transparency, reflectivity, highlight luminance and relief which is for bump-mapping.
"C4D has several modes of operation that enable you to perform a variety of functions."
The great thing about C4D's Material editor is that all of these options, except relief, can be controlled using the RGB settings which can produce some excellent effects and brilliant surfaces.
,
- Creating a text logo continued j Create a texture for the
ground with a brownish colour and the texture Granite applied.
Make it a shiny surface by setting reflectivity at 35%
all-round.
Apply the materials and render in raytrace. There you go!
Now for a sky and ground. Click on the two bottom icons of the Objects window. Create a material for the sky making its colour 100% blue and reload the Colourspot texture.
Right-click on the Render icon and select Scanline. Click on the Medium Picture setting and then Start Rendering. Not what you were expecting? The tiny texture has been interpolated and looks quite different.
CREATING A CHRISTMAS TREE We're now going to create a fairly basic Christmas scene.
It shouldn't take too long to complete and doesn't require too much modelling skill. The main purpose is to get you creating models, manipulating, moving, assigning textures and handling several objects in a scene.
We're going to create a Christmas tree complete with shiny bauble things. The techniques we will cover can also be used to create presents from cubes and a host of other Christmas things.
The 4T button to open a four-windowed view. Create a cylinder by clicking on the Object window or selecting the menu Objects Primitives Cylinder. This creates a sealed cylinder.
'''Jiunvp&c Ofvditmcus «» Qweaway, Eyetech have kindly given us three of their external CD solutions, ihe only thing not included is the CD-ROM drive but you do get everything else including the case, cables, power supply and software. Send a postcard with your name, address and telephone number to the following address: Eyetech • Eyetech Group AF Christmas Compo The Old Bank *12 West Green Stokesley • North Yorks • TS9 5BB object icon, turn off the X and Z axis, by clicking the icons on the tool bar, and make the cylinder longer by scaling it. Turn off the Y axis, turn the others on and make
it thinner.
Create a cone to serve as the foliage of our tree.
It's very basic, but this is just an exercise to acquaint you with C4D. Create a new material, as we did with the trunk, and make it green.
For some baubles. Draw a sphere, scale it down if necessary and select the Material Edit menu again. Create a material with the colour values in the grab and an equal reflectivity of 60%.
Your bauble and paste it a few times, spreading the copies around the surface of the tree.
Go to the Material Manager and create some variations on the ball material by duplicating it.
Ect Manager and apply the new materials to the balls randomly by selecting the spheres and clicking on the Material button and selecting one from the list of defined materials.
Select the Sky and Ground options. Create materials for them and apply them and render in Raytrace. A couple of suggestions would be to apply the Mahogany texture to the ground and Colourspot to the sky.
4D Offer Got the Coverdisk - get the extensive user manual plus lots of example objects plus the optimised 68020 FPU version of Cinema 4D plus the complete version of Magic Link (allowing the import export of many file formats including Lightwave, Imagine and Real 3D) plus full technical support from HiSoft, all for only £79.95. Alternatively you can upgrade directly from the Coverdisk to the brand new version 3 of Cinema 4D for just £149.95. Extra new modules for Cinema 4D:
• CinemaWorld - allows you to create landscapes, mountains,
oceans, reefs, worlds and sub-worlds, all within Cinema 4D.
£39.95 disk.
• CinemaFont - use type 1 fonts within your Cinema4D scenes,
either as splines or as objects. Comes with the Bitstream
500-font CD-ROM (contains Type 1 and Truetype fonts) while
stocks last. £39.95 disk.
VERSION 3 FEATURES:
• Faster render times and improved editing speed making it even
easier to create your 3D masterpiece.
• The addition of Visible Light allows you to create fireballs,
jet engines, real spotlights, floodlights and more.
• The new Lens Flares and Lens Glows are highly customisable
(change their colour, reflectivity, position and radii;
randomise and fade flares) and this lets you build some great
effects such as highlights, glints, lasers and many other
real-life camera lens characteristics.
• Soft light cones.
• Inverse Kinematics now supports joint limitation for the
creation of real-world character animation.
• Enhanced raytrace dialogs with even more options.
To order, call free on 0500 223 660 armed with your credit card (Mastercard. Visa, Switch, Connect American Express) quoting reference AFC431ZA. Or complete the order form and send a cheque or postal order to: HiSoft Systems, The Old School. Greenfield, Bedford MK45 SDE All prices include UK VAT and postage within the UK; add £6 for guaranteed next day delivery. Offers only available to Amiga Format readers and are strictly limited - all offers will dose 28 February 1997.
Free gift with all orders: Maxon Magic (worth £29.95) plus entry into a draw to win an SMD-100 VideoCD decoder with CD-ROM drive - perfect for home cinema!
Order Form Please send me the following: Please note: Offer doses February 28.
68020 FPU version with manual and objects ?
£79.95 Version 3 Cinema 4D ?
£149.95 CinemaWorld module ?
£39.95 CinemaFont module ?
£39.95 Guaranteed next day delivery ?
£6 TOTAL £ Personal Details Mr Ms. Initials ..Surname. Address Postcode . Daytime tel no. ..... Method of Payment:
1. 0 Cheque (payable to HiSoft Systems Sterling cheques on a UK
A C Only) 20 Postal Order VALUE too!
The BEST WO40 VERSION CAN BE EXPANDED TO A FULL 68060 I AMK)7600 Hmv2fX«l hluilil.irvl A121XI tMh ersjoei £299*W Cybcniskm 64 3D... Options... Mjndunl (V AMIGA 68040ERC and 68060 ACCELERATORS £W& Now you can choose between die NIORi'PIERC Cyberstorm II a the ¦ uhra pmcn'ul 65X160 vasiai. Wien you fn a Cytervmrai II68060 Mf&L I Accelcralie ui your A.1000. A300OT. A JI8I0 or A4000T you can. Fur K ' evamplc. Rcndaagraphicmlh Imagine2.0volluarc in nisi 24miro W Compaic that mlh a massive 10.34 mms at a slandard A4000 *060 25! Whh H 60 jrnip.'is hah Cyhcrslom (Is arc fully plug and play and
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Similar in many ways to the Amiga, Simon Goodwin tests emulation of Atari computers.
ATARI HISTORY Atari was founded by video game pioneer Nolan Bushnell, who deverty sold out to movie giants Warner Brothers before the 8-bit bubble burst. The name comes from the Japanese board-game 'Go', where it means ‘beware'. Atari made arcade machines and games consoles as well as computers, but this artide concentrates on the home micros.
The 8-bit Ataris are the spiritual ancestors of the Amiga. The Amiga project was started by Atari engineers, but Commodore took it over when Atari ran out of money to fund further development. This left Atari without a 16-bit computer, so in 1985 they cobbled together the Atari ST from off-the-shelf parts.
Ironically, a year earlier the ailing company had been taken over by Jack Tramiel, former boss of arch- rivals Commodore, who had been kicked out of the company he founded. He took the helm at Atari when Warner Brothers decided to get out of the market.
The Amiga hardware development team leamt their trade making Atari custom chips. The Amiga has more in common with early Atari systems than with any other computer.
The Atari project was known as 'Colleen', whereas the Amiga was called 'Lorraine'. These names were apparently chosen to confuse eavesdroppers into thinking that the inventors were discussing romantic rather than electronic efforts... There are some important differences. The 8-bil Atari lias no blitter to copy and convert graphics, but it does support text-based displays, where each byte in memory controls a whole character on the screen.
Emulation of this is lough, even with blitter assistance.
Lots of bytes must be manipulated for each one changed in Atari memory.
Worse still, alterations to the Atari text font instantly update every corresponding character on the computer screen. Each font byte could affect hundreds of bytes on the emulated display.
Atari sound is based on mono four- channel square wave synthesis. I've yet to find an Atari emulator that simulates this on the Amiga, although it should be possible. As you may guess by now.
The 16-bit S20ST, launched in 1985. Was cobbled together Alari emulation is a tough nut to clack, by Atari using off-the-shelf parts.
ATARI 400 Atari's first home computers were the Atari 400 and Atari 800. The Atari 400 was a cut-down version with limited RAM later 'XL' and 'XE' models had GTIA and increased ROM and RAM capacity, but essentially the same internals. There was also a keyboard- less 5200 model for games players.
This month we look at emulators for computers made by Commodore's great rival. Atari. Atari made two home computer ranges - the 8-bit XOOs, based on the 6502 processor and introduced in the late 1970s, and die 16- bit Sts, based like the Amiga on Motorola's 68000 and launched in 1985. Rather surprisingly. ST emulation is more useful on old Amigas dian 8-bit Atari emulators on any system. 1 shall discuss the emulated systems in chronological order, but don't give up if you've only got an A500 - you'll get your turn I Atari peripherals daisy-chain together using a slow serial interface, copied
by the VIC-20 and C.64. Five and a quarter inch floppy drives were optional, with DOS loaded from disk.
The original 810 model was bulky, erratic and glacially slow, with a capacity of around IOOK on 40 singledensity tracks. Later XL models used a double-density format.
ATARI GAMES For many years Atari games were world leaders, combining playability, good graphics and technical excellence, ll boasted excellent versions of arcade titles like C.ntnxinns, I'm num.
Defender. Donkey Kong, Millipede, Qix, and many original games.
Star Raiders and Miner 49er inspired later l'K hits like Elite and Manic Miner.
I. FORMAT DISK
J. DUPLICATE DISK
K. BINARY SAVE
L. BINARY LOAD
M. RUN AT ADDRESS
N. CREATE MEM.SAD
O. DUPLICATE FILE
P. FORMAT SINGLE
IC. LIST FILE?
FOR MENU By modern standards the display resolution is low and die sound buzzy, lint in its day the Atari 800 was almost as far ahead of its rivals as the Amiga was, seven years later, AMIGA EMULATORS There are two viable ways to emulate an 8-bit Atari on the Amiga. Both require a very last computer - at least a 68040, with a 68060 much preferred. In the absence of disk or cassette transfer software you need to transfer files from a real Atari with a rare 860 serial interface, or download them from the Internet, where they're in plentiful supply.
Atari 800 is the only 8-bit Atari emulator that runs under the Amiga's operating system. It emulates the original Atari 400 and 800, the 800X1. And Atari 5200 console. The program is freely distributable, with source entirely written in 1. It was originally developed by David Firth for Unix workstations and converted for Amigas by his brother Stephen.
CONTACTS WEB. FTP AND EMAIL CONTACTS: http2 www.signus .demon.co.uk cUvid atari atari.html http: www.cityscape.co.uk users jx91 rainbow.html http: www.cis.ohio-state.edu hypertext faq usenet atari-08-bit faq faq.html http: pmwww.cs.vu.nl home ipoorten Atari.8bit.homepage index.html ftp: wua rchive.wustl.edu systems atari umich.edu 8bit ftp: sunsite.doc.ac.uk computing systems atari umich ftp.funet.fi pub atari ftp.doc.ic.ac.uk pub aminet misc emu atari6atari.archive.umich.edu archive-serverOmicros.hensa.ac.uk archive-serverOGermany.eu.net NEWSGROUPS: Atari 400 800 XL XE:
comp.sys.atari.8bit Atari ST TT Fakon: comp.sys.atari.st All Atari platforms: comp.sys.atari. programmer ATARI EMULATORS ON CO: C64 Sensations ft Emulators Unlimited Cds, Weird Science, 1 Rowlandson Close, Leicester, LE4 2SE, UK.
The conversion has some nice features, like Amiga menu menus and (..idtools control of start-up options, hut it's only at version 0.6 and some features - like help and sound - are not yet implemented. The use of compiled C code makes it slow compared witli other 6502 emulators written in assembler.
Speed rould be substantially improved by re-coding. The complexity of the Atari hardware means it will inevitably require a fast Amiga, but there’s a lot of scope for optimisation given that the Atari comes much closer to the Amiga than it does to the X-YVindows way of doing things.
Atari 800 requires Workbench 2. And prefers Workbench 8 with AGA. Atari screens can show up to 128-colours, so palette effects soon use up the colours on old Amiga chip-sets. It runs as a task, and uses IXEMUL libtaty (on the AFCD) which you can iconify to save CPU time. It requires 640K of fast memory for the task and library, and about 256K of chip RAM for its own AGA screen. It also works in a window on tin- Workbench, Fast display hardware made the Atari 800 ideal for games with a big, scrolling playfield.
Taking only ball as much chip RAM but with inevitable colour restrictions. Most of the documentation is for the Unix version, but there's a useful AmigaGuide in the source archive.
Before it will run you need the Atari ROMs in a subdirectory assigned to 'object:', as well as IXFMUL version -11 or later in I .IBS:. I don't want to be too critical of this emulator - it's system friendly, compatible and works well, although slowly. But until a harkerwith real knowledge of Atari and Amiga hardware takes control of the source, it's just too slow to use.
Thai's a pity because the Atari 80(1 is a classic micro, vcrv much in the spirit of tile Amiga. But given the difficulty of emulating the Amiga on any other platform, the cost of Atari 800 emulation shouldn't lie a great surprise.
ATARI ST The Atari ST is much more easily emulated than the S-bit models, because it used die same 68000 processor as the first Amigas. And had relatively little custom hardware.
I. ater models like the Stc, TT and Falcon had extra hardware to
bring them closer to the Amiga's specification, with more
colours and 8- liit sampled sound. The TT and Falcon have
68080 processors but Atari went no further, so there’s no
support for the 68040 or 68060. Even in late versions of the
Atari opeiating system.
Continued overleaf • ST EMULATORS Atari ST emulators abound, but most of them are very similar, written for the original 7MHz 68000 Amiga. I've used two which include versions of TOS. The original 140Ktask had German mentis, but an update 111 Sropr l‘l) disk 149 was a bit bigger and worked in English, mostly. Apart from that, they're very similar and incompatible with Workbench 2.
These tasks start by displaying a menu allowing you to pick the display mode from the three possibilities. Once chosen, there's 110 return to the Amiga, although you can reset by pressing both mouse buttons at once.
You need two floppy disk drives anti at least a megabyte of memory for the emulation to start. Most GEM programs work, and you can read, write and format floppies, but disk and display handling have minor bugs; sometimes screen updates are incomplete and disk changes can cause confusion. Writing to floppies is slow.
Aminet's ST4Amiga comes with assembler source, a program to save the ST ROM, in Pascal and ST compiled code, and a short document which says "Q: What's the difference between SI' and Amiga? A: About 14K". All versions that I've seen require a genuine copy of TOS 1.02 and lack support for MIDI and the ST serial port. STIAmiga is compatible with Workbench 2 though, unlike older versions.
Tlie most advanced and well- presented ST emulator is AmTari. On the Emulators I 'nlimitnlCD. This is a 1992 demo version, with no upgrade details, but impressive features.
AmTari requires Workbench 2 and a copy of Atari TOS - either version 1.6, or the improved 2.06 release - plus at least 1Mb of Amiga RAM, with 3Mb preferred. The full version comes 011 two disks with a printed manual.
Unlike the rest it multitasks with .Amiga programs. You can determine the amount of memory and GPU time available to the emulator, and the zll'AL ftp -P tit Mr This stops you running ST programs on the fastest Amigas. Even if the system was patched to make it Ii8040 aware, many programs would still crash because they don’t expect the copyback cache.
ST emulators usually require you it, obtain your own copy of the Atari ROM. Known as TOS. For Trainiel Operating System. Much of the code came from seventies micro pioneers Digital Research, including a 16-bit version of CP M and OEM (Graphics Environment Manager), a simple single-tasking windowing system.
Atari ST programs fall into two main categories - GEM applications, which use the operating system, and others - mainly games and demos - which hit the hardware directly.
Current Amiga ST emulators only work with well-behaved GEM applications. This means very few ST games can be emulated, and clobbers packages that make direct access to the ST's built-in MIDI.
ST SOFTWARE The strengths of the ST are in MIDI and Desktop Publishing.
MIDI emulation is problematic because of hardware differences, but D I P packages like Calamus can out-perform
- Amiga equivalents on 68000 machines.
Most ST games were convened to the Amiga, so the lack of games emulation is not a great drawback. An Aminet iton via Hi1•sower* 3‘AII.
A sits 511*- 2 nile "I m
* nT!e onto ignt utility, ST2Amiga, purports to help programmers
convert code f rom the ST to the Amiga, it helps, but it's far
from automatic, requiring detailed low-level knowledge of both
systems.
Tor UK road navigation softwara.
Tfjal esowenV (Ha1esowtnj CROSS EMULATION The other way to use Atari 800 software on the Amiga is by cross emulation, running the Apple Mac emulator ‘Rainbow’. I tested it on Shapeshifter with a 40MHz Warp Engine 68040 and a Picasso 2 graphics card. It was still slower than the real thing but more usable than the Amiga emulator, not least because the keyboard responded immediately.
Like the Amiga version, menu options let you set the ratio of display to processor emulation speed.
I got 50 per cent CPU speed at a rather feeble 3.5 screen updates per second. Even a top-flight Cyberstorm and CyberVision set-up struggles to run games at full speed, although it might come pretty close.
The demo version 1.3 of Rainbow runs in a small 320 x 192 pixel window on the 256-cok ur Mac desktop. The full version has sound and can enlarge the display, although that makes it even slower. At present if s a bit better than the Amiga version, but you still need a very powerful machine to do it justice.
There's a PC emulator for the Atari 800 too. But that’s unusably slow on Amigas. As I’ve said before, the overhead of emulating one processor (Intel 8086) to emulate another (6502) is unbearably slow.
But the PC Atari emulator Xformer is still worth getting, because it includes useful example files and is freely distributable up to version 2.5. Amiga then gets the rest. This neat little trick requires memory management, and AmTari expects the 68020 or 680:50 MMU, as in Amiga 3000s, rather than the revised 68040 or 68060 hardware.
AmTari works with 720 and 1440K floppy disks as well as the original 360K single-sided format. The registered version supports haul disk via hard files, which are slower than Amiga partitions but allow dynamic extension.
CONCLUSION ST emulators work I test on old 68000- powered Amigas. Although 68020 and 68030 are supported by AmTari as long as you've got memory management hardware. For the foreseeable future Atari 800 emulation is strictly for power users, with a 68040 or 68060 processor vital to run programs at useful speed.
This is one area of Amiga emulation where humble A1200 owners are caught between two stools. Next month I'll look at emulators for a range of micros, compatible with all Amigas.
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Norfolk NR11 8LJ 9 ¦ 30 - 6 • 00 Monday to Friday, 10-00 - 1-00 Saturdays You can either phone your order, email, cheque or postal order.
Rich@sadeness.demon.co.uk http: Order Price £24-95 "3Tr: »• ¦Jy, £2 i jr L*~ Pre-Order Price CD-X is an Interactive Multimedia Encyclopedia of the Paranormal.
Topics include: Ajiem and UFOs Ihis CD will be one ol the best resources lor anybody even remotely interested in Alien lile Forms, Unidentified Flying Objects. Alien abduction cases and Close Encounters etc. With hundreds ol inlormative and interesting text Files, a comprehensive UFO image gallery, some ol the very best Web Sites, masses ol quality animations and sound samples and more, this is a real multimedia experience.
Government Cover-ups and Conspiracies, did you evei think that there were things that your government wasn’t telling you?? Well, there rsl Some ol the most top-secret documents, pictures and files arc here for you to see. Mapc 12 UFO group documents, ’authentic’ military The LATEST EBE reports! Induduw detailed SET1 information. Abo, the very latest updates on the ama mg news of fossilised life signs found on a meteorite from Mars by NASA!
Science Fiction Art On this CD. There are details about the World’s greatest Science Fiction artists! For example, we hjve created a special exclusive H R. Giger (well known tor his work on Alien) gallery' And loads more, such as disasters, witchcraft, voodoo, cult, crop circles, assassmatiom. Space, time travel, bigfoot. Worm holes etc etc. CD-X is retailed at t29-95 but we aie offering a Pre-Order price of £24-95 (price includes postage) Release date Monday 16th December. (Orders will be drspacthed lor Christmas.)
Women of the WEB is an all new CDRom which is compatible with any AGA Amiga, PC or Apple a Mac. It's an Interactive Multimedia Encycloped«| of over 500meg of images, text related info, MPEGS, WAV and MOV files for over 250 female celebritiM .
Women! Of th X EB is displayed in superb HTML documents whiqhxan be viewed using Iny WEB browser, ie AwtB, Ifarowse, Voyager, Netscape etc. (WEB browsers included, set up for Amiga, Apple Mac and PC, ready to run).
Women of the WEB is retailed at £24r95, Dut we are offering a Pre-Order price of £19-95 (price includes postage). Release date - Moncgw 25th November. Pre-Order Price " Kck Of! 3 Euro Challenge 999 Kck Off 96 ...... 1699 Uon King .9.99 Mamms Adventure ...... 4 99 On The Bali World Cup Edrtion 999 ProalProfode 2099 Robnscns Recvem 999 ShajFu .... 999 Siam T* ... 2099 atSuper Stardust
12. 99 Sw Street F ., qq Total Carnage Tower Ol ScxJs 4 yu
Ultimate Soccer Man m go Worms 2 The Direct XP8
Waztod ... vWVF European Rampage Xenon2 .
XPS... Zeewoit Zeewolf 2 .... All prices include VAT. Credit cards not charged until day of despatch Free postage in UK Next day UK mainland £4.00 Overseas Postage: Europe £2.00 per item
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Some titles may not be released at lime of going to press.
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FTz the curious happenings surrounding a recent alien visitation.
The plot unravels as the game evolves but you can be pretty sure that there's going to be some decent adventuring as well as the odd spot of adrenaline-pumping shooting action.
The floppy version of Hell Pigs is due for release first, at the start of '97, with the CD version following a month or so after that.
We'll have a full review for you as soon as we get the game so in the meantime you'll just have to enjoy the piccies... '2 After voicing my worries that software seems to be of a lower standard than we're used to, I'm heartened that the trend appears to be ending and that's down to you. If a game's crap, don't buy it. Nothing teaches a software house quicker than a poor-selling game.
One thing we need more of is innovation. The games this month are hardly new concepts. Innovation is the most effective way for games to evolve. The goalposts shift and new standards are set. And it's not just the software houses' responsibility. The quality of the Reader Games show you can be an imaginative lot, so maybe the next Big Thing in games is going to come from one of our reader's?
Here's hoping... AMIGA FORMAT'S REVIEW POLICY Every month we scour the wodd's software houses for the latest and greatest Amiga games.
We try to ensure we keep you as up-to-date as possible and we'll stop at nothing to bring you the best, definitive, no-nonsense reviews of the games that matter.
70-79% Good games which are worth buying, especially if you have a special interest in a game type.
60-69% Average releases with somewhat limited gameplay and appeal. Games in this category tend to be flawed.
50-59% Below average games which are unlikely to impress your mates or your wallet. Avoid.
80-89% These games are very good, but due to minor flaws are not the finest examples of their genre.
40-49% Overwhelmingly poor quality games with major flaws and appalling gameplay.
WHAT OUR REVIEW SCORES MEAN Less than 40% The absolute pits.
90+% The creme de la creme. Only the very best, most playable and original games are awarded an AF Gold - the most highly prized rating there is.
Oooh! All those goodies at the bottom of the tree. Well, here are the latest considerations for big bro's Xmas list... HELL PIGS Most Amigas ¦ Vulcan Software ¦ 01705 670269 Subtitled 'Lets kick some Ass', Vulcan have voluntarily given this game an 18 certificate because, in their words, 'of the adult design and language' Vulcan are also describing the game as the biggest graphic action adventure game ever
- and they could well be right as the game currently looks likely
to fill a staggering 22 floppy disks.
Thankfully the game is hard disk Installable (as long as you've got 20Mb free) and will also be available in CD- ROM format.
Actually the CD version is also set to contain some full motion video and actor speech throughout. The rest of us will have to be content with the 'ordinary' stunning visual backgrounds, state of the art character animations and filmatic scripted storyline.
That storyline revolves around four characters (the Hell Pigs) - an elite bunch of hardmen sent to investigate BURNOUT Hard drive Amigas only I ¦ 01705 670269 I Vulcan Software in which the player controls a futuristic car and battles it out with the other players in a variety of different arenas (sounds a bit like Destruction Derby, but on the Amiga ' Ik Bounce your opponents off the giant mouldy doughnut in order to win this multiplayer drive-em-up.
Doesn't it?). New cars and arenas are fo be released in the New Year as expansion disks, so you can keep adding to the game. We'll be putting Burnout through its paces next issue. 'Z Nice graphics and lovely rendered vehicles, but we're eager to find out how it plays... MINSKIES FURBALLS Binary Combining all the latest tricks and treats that have evolved in the Tetris Columns puzzle genre is this blast from Binary Emotions.
The idea is simple enough - get four or more of your little cats (that descend from the top of the screen) in some kind of line (diagonal lines or having them all bunched together counts) to cause them to disappear This has the added benefit of dropping a fish icon on your opponent’s stack. Your opponent then has to get rid of the fish.
There are weapons to pick up, there are multiple opponents and Binary Emotions are working on a four player link-up which they hope will make it into the game. Basically, this is shaping up to be the last word in 'dropping shapes' puzzle games and we're eager to get our hands on it. Full review just as soon as we can. 'Zj MAX RALLY All Amigas ¦ Fortress ¦ 01902 834065 Fortress are a new bunch of teenage programmers planning on taking the Amiga market by storm with their first game Max Rally. It's a multi-player overhead racing game in the same mould as Supercars or Micro Machines or ATR, but
Fortress are swift to point out that Max Rally is not based upon the look or feel of any other game.
There’s racing on several different terrains and a one-player championship mode plus time trials and the curious Max Challenge What exactly that is we don't know just yet, but when we get the game in fit's due tor a mail-order only release in early '97) we'll let you know all about it. 'Zj TJ'iemie* Tkstil O'tdex KISSSSS Please Send Cheques POs Made out to Premier Mail Order or pic . Im-w7 1 c,aa POSTAGE & PACKING UK -FREE EUROPE - £ 2.00 REST OF WORLD- £ 3.50 Mon-Fri 9am-7pm Sat&Sun Visa Mastercard (Switch + Issue No) & Expiry Date to: 1_ t:AF13 9-10 THE CAPRICORN CENTRE. CRANES FARM ROAD,
BASILDON, ESSEX SS14 3JJ im-4pm. Please note: Some titles may not be released at the time of going to press.Most titles are despatched same day, but can take up to 28 days. VAT is included Screeroeal Power 7 I hruslmaslor XL Joystick (AAR).' limn 1299
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The Lost Ark Predator Oemo 1 Sate Ser 1 Steawiy 2(1 megi Jn Herxm. Shdesho* i HoWenFhes l Pcpe,* Meets T-e Beteh Boys 1 Lki 1 Moonwalker Demo D022 Mike Tyion (1 meg 1 D024 T erminolor r Mafhs 1 Mtl 0027 The Gadreid Slideshow 1 0028 Teenage Turtles Skdeshow i 0029 WWF SsdesKrw 1 0030 The GalhenngGFX ...... 1 D041 E ntcrpnse Leaving Dock 1 0042 Girls oI Sport 0043 The Run( 1 mog) 1 0046 How To Stun A Cat 1 0047 Calendar Girls 1 0049 Techno Warnor 1 0050 Jesus loves Aod i D052 Rave Len h 1 MUSIC M028 Pne Floyd TheWasRenvr 1 M029 No l rats 2 MO 30 Cybeme. I M031 Mckrv 8 1 M032 Sound Track Sampler
(4 disks 4 GAMES G014 Za ycon 2 G015 Earth invaders I G017 Mayhem I G018 The Fun House I G019 Amos Games I G020 Games Galore 1 G021 Ouedna ipal only) I G022 Buzzard 1 G023 Break Out I G024 Oemokbon Mawr I G025 Lady Beg mot 600 or 1200) 1 G026 Deem- Charge t G0290uar 1 G032 Reaver i 0034 Tcp Secret t GO 6 Fugcatcner l G036 Wiwar 1 G038 CaCiA* Combat l G039 BicP 1 G040 Sector 1 G04I Gush 1 G042 Smurf Hunt 1 G044 CX.-' Master & Edtor t G045 Revenge 0* The UiAint Came* t GC4 7 White Krrght I 0046 Wpbie Wcdd Gddy 1 G051 Atlantis I GOS3 Legend Of Lottean 1 G054 ironCiadSihOt 1200 2 GOSS Wzars Wars
1 GOSe Fedress idemoi 1 G057 Nmrtcui Ad.«nture 2 SPORTS SP001 Tcp Of The Leaare 1 SP0C4 Mr Men Ohrr«s 2 SP005 Sumpai t SP006 StrwtPa* 1 SP007 Amos Cteket 1 SIMULATIONS SMC01 5 &mijaw Gamestnot 1200) 1 SMC02 Return To Earth i SMC03 Napdecrw Warfare S-n v5 1 SMC04 Wheel of Fortune mot 1200) I SMC05 Card Sharp 1 SMC06 Sub Atiaa, t SMC07 Rcoerte f SMOOB Act Of War 1 SIAX9 Mere Market I BLANK DISKS Multimedia system incorporated into a stylish CE approved tower unit with built-in 200W+ PSU, with capabilities of housing and powering up to tour IDE devices eg: CD Roms, Hard Drives and SyQuest
removable media etc. . . Plus external floppy drives.
EIDE EXPANSION SYSTEMS PCMCIA and Trapdoor slot Is unaffected, still leaving further expansion possibilities eg: Memory, PCMCIA SCSI Cards, Genlocks, Modems, Video Digitisers etc. CD32' compatibility with CD autoboot option. Also reads Macintosh '. CDTV", Kodak', Photo CD. PC Cds including multi-session and audio Cds.
Run Macintosh" software, including Multimedia.
DTP, CD Games etc (requires Macintosh" software based emulator ie: Shapeshitter " or Emplant") ready, can accept a complete PC setup to use conjunction with the Gemini System or as a and alone PC.
Easily and quickly connected and detached lor transportation.
MULTIMEDIA STATION Multimedia Station complete with: Dual Device Lead Quad Speed CD Rom 1Gb Hard Drive CD Audio Output AC Power Rail Simply PLUG IN & PLAY!
Workbench and Cache CDFSII Pre-installed Multimedia Station II E399.95 MULTIMEDIA STATION IV Multimedia Station complete with: Quad Device Lead Quad Speed CD Rom 1Gb Hard Drive CD Audio Output AC Power Rail Simply PLUG IN & PLAY!
Workbench and Cache CDFS II Pre-installed Multimedia Station IV £449.95 TAURUS VIDEO SYSTEM File Management System Backs up all your data to video tape whether it be on your Hard Drive, CD Rom or Floppy Disk. Handles multiple partitions with ease.
Even backs up in long play mode (E180 VHS Cassette 1.6Gb+ storage). Maximum transfer rate 7Mb min.
Specification Taurus Interface & Cables Amiga Install Disk Manual Taurus Video System £39.95 I GEMINI SYSTEM Amiga Win95 File System 1 Allows you to connect your Amiga to a PC via serial or parallel port and transfer files between the two machines. All the PC Logical drives appear on the Amiga as if they were physically connected. They are accessible from all Amiga programs as they 1 are mounted as actual devices.
¦ Specification Gemini Transfer Cable Amiga Install Disk PC Install Disk Manual Gemini System £29.95 ¦ j DIY PARTS Bare Tower with 200W* PSU and Power Lead £59 95 A1200 Quad Device EIDE Leads & Cache CDFS II £79 95 A4000 Quad Device EIDE Leads & Cache CDFS II £59 95 Cache CDFS II. Alapi & CD32 Emulation Software £39 95 At 200 Quad Device EIDE Leads £59 95 A4000 Quad Device EIDE Leads £39 95 A1200 Dual Device EIDE Leads £1995 A4000 Dual Device EIDE Leads £9 95 1Gb Hard Drive £199 95 Quad Speed CD Rom Drive £59 95 8* Speed CD Rom Drive £¦09 95 SyQuest IDE EZ 135 Removable Hard Drive Trailing
Lead (Powers A1200 PSU 4 Monitor) £9 95 CDDA (CD out) 4 Audio Leads, 2 phono . 2 phono £9 95 Converter tor 2.5' hard drive to be fitted in a tower £29 95 * INTRINSIC COMPUTER SYSTEMS 38 Kings Drive Gravesend Kent DA12 5BJ TEL *44 (0) 1474 335294 FAX *44 (0) 1474 357560 ¦ Next day delivery after clearance gl payment (UK) £10.00 1 Methods ot payment: Cheque. Postal Order, Money Order, Eurocheque _I Andy Smith polishes his grenade launching skills and steps up for combat.
Again.
When Team 17 decided to produce a new version of Worms it seems die brief was simple. "Just put any features in that you couldn't squeeze into Worms when you first did it. Go mad. Have fun!". And that's pretty much exactly what original Worms creator. .Andy Davidson did with Worms - The Director's Cut.
And why die devil not? Worms is a phenomenally successful game that's been enjoyed by thousands 011 many different plndbnns - even PlayStation gamers have realised that a game doesn't need polygon characters running around 3D worlds to Ire fun - and while Worms 2 is still some way off surelv there's some mileage to be gained by adding new tweaks and twists to the existing engine?
Up in the Alps whmyou'ra bound to And those twists and tweaks? A few more weapons (homing pigeons, mad cows, sheep on a rope, concrete donkeys
- you get the picture) and the ability to scribble 011 a blank
screen and hare the game lake that scribble and turn it into a
landscape. Or you could do pictures if you want. Or maybe a
combination?
The other major game change (well, more of an expansion) is the ability to change the suns for die weapons and tilings - if you now think a bazooka shot should be able to take an enemy worm out first time, then change the strength of the bazooka's shots. There's a league, where two to four teams compete (there are five computer controlled teams of various abilities to play with but it's perfectly possible to create as many teams as you like with intelligence settings from I - 10).
There's the familiar 'friendly', plus a tournament mode where +3 teams Win one of the three sets of the four EMComputergraphic Format f i Gold rated Phase Cds. Send a postcard with your name 4f address and telephone number to the following address: EMComputergraphic AF Christmas Compo 8 Edith Road Clacton on Sea • Essex C015 1JU
* 1 lav* the small of Napalm In th* mornings'. To b* said aftar
each alrstrike.
Create your own landscape and then battle It out on your lovely creation.
Spread their destruction over a wide area.
Compete in a knockout tournament, with each match lasting a pre-set number of rounds (sort of best out of three type tiling).
So there you go. What you now need to know is whether to rush out and buy the game - especially iryou’ve got a lovely AG A machine. I wouldn't bother mate. Shock, horror. Sorry everyone. I just don't diink there's enough here to make it a worthwhile purchase for Worms fans. Sure, if you don't already own Worms - which is a damn fine game, worthy of a formal Cold any day - then you should get yourself down the shops pronto. But if you do already own the original then you're not really missing anything if you save your money by not buying this.
But what about all the new landscapes and the cavern levels and things? I concede that they alter the 'flavour' of the game slightly, but not enough to make that much of a difference. The graffiti mode does make it vety easy to create your own landscapes, and dial can only be a good thing but it's just not enough to write home about.
I think you're getting the drift now.
Sure, Worms is a top game because it's pure competition - in the same vein as something like Mirro Machines - and that's why it's great fun and that's why you can keep playing and playing. But Worms - The Director's Cut is just Worms with a bit of icing. Much like Sensi Soccer’s European Championship Edition (but without the glaring errors, Sensi) which you'd be wasting your money 011 if you already owned Sensi Soccer in one of its various incarnations, this would be a waste of money for anyone who already has the original.
EASY WAY OUT It's an increasing problem with games these days. Publishers and developers are increasingly scared of innovation. A game costs a substantial amount to develop and if publishers are going to recover that money they've got to make sure they're developing the right games
- that often means they take the easy route of producing a
sequel, (all it ‘The Director's Cut' or ‘Special Edition' and
sit back and hope the games hungry public lap it up. Most of
the time it works (when there are enough new features to merit
a new version) but the price we pay is a lack of innovation and
inspiration when it comes to new designs.
Hats off to Team 17 for having the balls to bring us Worms in the first place but Whims - The Director's Cut looks like old rope to me and I just hope they've got a lot of new ideas for any further games bearing the Whims name. ® GRAPHICS: ••••0 " Very nicely detailed and varied SOUND: ••000 I Squeaky voices and spot effects.
Nothing spesh.
ADDICTION: ••••O& You can t stop playing with the little beggers!
PLAYABILITY: •••00 Using weapons properly can take some practice.
OVERALL VERDICT: Harsh though it seems. I can t recommend this to anyone who's got the original because you'd be sorely disappointed by the lack of any substantial additions.
But! Of course Worms is an excellent game that should be in everyone's library. No. Nonsense to that it should be sitting in everyone's disk drive! A classic game that you'll play and play and play.
45 Distributor Ocean PRICE: £24.99 REQUIREMENTS: A1200 2Mb RAM Under the tree There have been some tremendous games released for the Amiga over the past 12 months and if you missed them first time round here's Andy Smith's guide to the highs and highs of the last year's software releases.
January "A top game with flippers and balls" is how Mr. Jones described Pinball Prelude (top) while Scottie got carried away by the realism of Player Manager.
Professional pinball player and ex-Format Prod Ed Rich Jones found himself saying "...it makes Pinball Prelude a fantastically varied game. Not so much a pinball simulation (who needs 'em) but a top game with flippers and balls."
Domark were now promising that Championship Manager 2 would be out in Feb '96. This month also saw the first preview of a game called Capital Punishment.
March February Player Manager 2 found favour with Steve McGill but the month's best game was far and away Effigy Software's (01526 834020) Pinball Prelude, The Future Table. One time semi- Alien Breed 3D II gets its first preview while the game of the month is easily Black Magic's (01302 890000) Gloom Deluxe. Another Doom, but on the Amiga, clone, Gloom Deluxe is essentially the same as Gloom but without the need for it to be run on AGA Amigas.
Steve McGill liked it enough to say; "As it stands, if you own an Amiga 3000 or an accelerated 1500 2000 then you should go to the shops and buy this game now. Anyone with an AGA Amiga who doesn't already own Gloom should also consider the game as a must have. Go for it."
'Siunvpex Qfvustmoa • Qiueawaif We've got three copies of Format Gold winning Breathless to give away. Breathless look the Amiga world by storm - remember though - you need an AGA Amiga to ran it Send a postcard with your name address and telephone number to the following address: Power Computing Ltd • AF Xmas Compo 44 A B Stanley Street - Bedlord MK41 7RW Breathless (Power Computing; 01234 273000) is an excellent Doom, but on the Amiga, clone that moved Steve McGill to say such things as: "If the Amiga was compared to King Arthur, Breathless would be Galahad - the worthiest and most able
champion in the land. It can't be recommended enough."
High praise indeed, but not the game we're actually going to pick out as the month's best game. That accolade goes to Zeewoll 2, the helicopter combat action game from Binary Asylum (01225 428494). This Format Gold corker will have all military hardware fans salivating.
And yes, I'm biased because I helped design the game during my time at Binary.
There was also an ad for Championship Manager 2 running in the Jan 96 issue of Amiga Format, promising the game would be available soon.
April Sadly, in what was to become a worrying trend, there were no decent games this month. The best scoring game of the month was none other than Thomas the Tank Engine Pinball (Alternative Software, 01977 797777 CD32 version). And we can't really recommend you rush out and buy that because we only gave it 70%.
Steve did manage to squeeze in a massive three page preview of Alien Breed 3D II however. This month Domark stopped advertising Championship Manager 2.
Other games of note this month included the fabulous Ultimate Soccer Manager New Season Add-on and the excellent driving game Xtreme Racing. Domark were now promising Championship Manager 2 would be released on February 29th.
May Chaos Engine 2 got its first preview (taking over from Championship Manager 2 in the 'it'll be released soon' category). Pinballing fan Richard Tones was back again for the review of Slam Tilt (21st Century, 01235 851852). Richard liked the game so much he gave it 93% and showered it in glory. "Brilliant. Flipper control is everything you could possibly ask for. Compelling pinball action packed with humour and hidden depths.
Plays like a dream." Richard said. Back in May.
June Domark were now advertising Total Football while Steve McGill had gone Neither the Exile supplement (top) nor the latest Valhalla (right) episode fare well, but both have cult status.
Scored 51% and 50% respectively. BPM Promotions were in favour however as they began showing us their crop of games created using their own Reality Software Construction kit. For the month's best game however, if we really had to recommend one, well it would have to be the Valhalla game.
Despite the fact that we can't see the attraction, tons of people have enjoyed the series.
Summer came with a vengeance. So did the quality software. Primal Rage had us all at each other's throats but football was the genre of choice as both Time Warner's (0171 391 4300) Sensi Soccer 95 96 (an apalling cash in on the Euro Championships that didn't even have the golden goal rule, and therefore only scored 20% until Nick made me give it 96% because it was Sensi) and Total Football came in. Both scored a Format Gold but we're going to plump for the Sensi game right now because, if you don't already, you really should own a copy.
Domark were still advertising Total Football in preference to Championship Manager 2 and Chaos Engine 2 was due 'real soon now'.
August The Summer dearth of quality software hit us hard. The two commercial releases this month: Vulcan's (01705 670269) Valhalla and the Fortress ol Eve and the Exile Discovery Disk off to join Team 17 (hmmm, aren't they the ones who were doing Alien Breed 3D 117). Steve Bradley was still around and he was mightily impressed with the month's big game, Legends (Guildhall Leisure 01302 890000). XP8 and Vulcan's Time Keeper's expansion disk both showed well too. It's decided that the Reader Games section should become monthly after we start getting such good (and so damn manyl) submissions.
October One of the best cricket games to hit the Amiga hit the Amiga this month in the shape of Brian Lara's Cricket '96. Audiogenic (0181 424 2244) finally managed to clear up some of the bugs that had dogged the earlier incarnations of the game and produced a quality item.
Anco on the other hand scored a huge own goal with their Kick Off '96. Kick Off once ruled the Amiga world as the king of whopping 96% and moved Andy Smith to comment: "If you've already got a Doom clone like Alien Breed or Gloom, you haven't got the best. This is the best. Go and get it and don't worry about having any spare time for two or three months." One of the best games for a while - especially if you've an accelerated Amiga. Adverts for Total Football stopped while ads for Capital Punishment started.
September The tremendously witty intro could do nothing to save World Golfs 52% review score but thankfully there was Team 17's (01924 267776) Alien Breed 3D II to review. The game scored a The bowler's Holding, the batsman's... no, we’d never get away with that.
Lara's Cricket did though.
ClickBoom's (based in Toronto, ring here for details) Capital Punishment came in for review and local beat-em-up expert and ex-Format technical bod Graeme Sandiford found it very much to his liking. Despite the rather dodgy 'bird with her baps out' character the game was described as "Not only one of the best beat- em-ups for a long time, it's one of the best games we've seen for a while." Rumour had it that both Championship Manager 2 and Chaos Engine 2 were finished, but neither of them actually appeared.
December The office was filled with chortles as we played the CD52 game Kang Fu as it proved itself to be truly dreadful, scoring a rather generous 20%.
Best game of the month (in fact the only other commercial game of the month) was Apex Systems' (01709 890552) Blobz. A worthy, but not especially excellent Lemmings variant. The world may have been cold outside but Amiga Format were finding their new offices very warm (Format hadn't moved office for seven years, so you can imagine the amount of rubbish we’d managed to accumulate in that time). The future didn't look as bleak as we'd been lead to believe as both Domark (now Eidos) and Time Warner promised we'd have Championship Manager 2 and Chaos Engine 2 to review.
We're still waiting, but hey! What's a year between friends? 97 looks like it's going to be off to a bright start though - we really are getting those two games in for review.
Apparently. Nick, Andy, Ben, Cathy, Linda and Andrea are all holding their breath... 5 football games but this latest incarnation earned them a meagre 9% and lost them a huge amount of respect.
November BPM Promotions had us all on the edge of our seats with a preview of their intriguing title Soccer Sensible - a football trivia game while Humans III and DNA failed to impress.
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WE ACCEPT ALL MAJOR CREDIT CARDS INCLUDING SWITCH VISA & DELTA BY PHONE Credit Debit card orders taken from 9.30am - 5.30pm Monday to Saturday ORDER CALL (0115) 9444500 OR (0115) 9444501 TO PLACE YOUR ORDER HOW TO DELIVERY CHARGES NEXT DAY - C6.95 :J 3J z 3J 3J L am Welcome to this year's family spectacular, coming straight out of the back bedrooms up and down the country. Thrill to the dazzling spectacle that is... A hat could be better during the festive m 7 season than a family outing to a lavish y West end production? Nothing of course, which is why Amiga Format is proud to extend
the hand of friendship and take you all out for the afternoon to see this month's glitzy show of games created by you, the readers.
You'll find a free bucket of popcorn by your chair, so grab a mouthful, settle back and prepare for the visual delights to wash over you. And remember folks, if you enjoy the show why not take part?
You might think your attempts to create that 'killer' game have fallen way short, but you might be surprised. The idea here is not to look at these games in the critical manner of the rest of the reviews section
- we're merely casting our professional eye over your offerings
and volunteering our constructive criticism and advice on where
- if anywhere - you've missed the gameplaying point.
If you've had a go at writing a game, send it in because there are prizes to be won for all those we show. Oh, quick, the curtain's coming up... Continued overleaf 4 «- GAME: OVERDOSE AUTHOR: MATTHIJS HOLLEMANS LANGUAGE: BLITZ BASIC 2 The thundering applause gradually dies.
Trumpets blare as Overdose skates right to the centre of the arena and halts with a spray of ice around its feet, arms outstretched. The house lights dim and a stark, powerful spotlight shines on the brave reader game.
Puzzle games have always done well on this particular stage. The knowledgeable audience appreciates the enormous involvement a simple idea can bring.
Overdose starts its routine on a good note and goes on to reveal the substance that has brought it thus far. All eyes turn to the screen and observe the two windows. The small top right window reveals the pattern the player is attempting to create, by manipulating the blocks in the larger window.
By simply clicking on one of the squares of the grid that makes up the larger window, the player can cause blocks to be either created or destroyed.
Imagine a square of nine blocks. Click on the middle block and the four adjacent to it (top, bottom and either side) disappear.
Now click on the empty space left by the disappearance of the top block and it causes the two either side of it and the one below it (which was our original middle block) to disappear.
Overdose had the audience on the edge ol their seats. This was obviously an act that required close attention. Fortunately it all became much easier to appreciate when the crowd had watched the acf for just a few minutes. The patterns became harder to mimic.
The grids became much larger, shaped differently and the introduction of different coloured blocks had the majority of the audience in rapture. Especially when they realised that not only did you have to recreate the pattern in the small window but you also had to try and do it in a limited number of moves! 'Zi VERDICT: OVERDOSE IS THE KIND OF DESKTOP GAME YOU CAN PLAY FOR 10 MINUTES OR FOR TWO HOURS. IT IS CONSUMMATELY PRODUCED WITH SOME 50 LEVELS AND THIS COULD KEEP YOU PLAYING FOR A VERY LONG TIME INDEED.
BUT OVERDOSE'S AUDIENCE IS LIMITED. IT WILL ONLY EVER REALLY APPEAL TO THOSE WHO ENJOY PUZZLES - THE KIND OF PERSON WHO LIKES MINESWEEPER ON THE PC FOR INSTANCE.
A REALLY BRIGHT START TO THE SHOW. BUT THE CROWDS WANT MORE... XX«-28 000-68 &&&• 000-» f CC'41 @Q)®-8a a A a XOOO’i* Srrw GAME: FRUIT MACHINE AUTHOR: PHILIP HOLT LANGUAGE: ASSEMBLER The theatre is filled with eager chattering as the audience remark to one another on the already high standard of the show. Again, the lights dim, voices hush as another spotlight showers the centre of the arena in stark white light. The crowd erupts in cheers and laughter as the clown Fruit Machine stumbles into the light.
"Cybermoney!" Fruit Machine shouts his famous catch-phrase. "Cybermoney!" The audience shout back the expected reply. Fruit Machine launches into his familiar routine of nudges, holds, gambles and start collects. The crowd chuckles at the flippant antics that are MM mnn displayed before them. Howls of laughter as Fruit Machine hits the jackpot and again cries "Cybermoney!".
Everyone enjoys watching Fruit Machine, and they're fully aware of just how refined and well polished his act is. They're fully aware how the time passes when he's playing but at the back of their minds is always the knowledge that his act is an act of futility. There is no point to Fruit Machine. Unfortunately this usually means that once you've seen Fruit Machine once there's no reason in the world to want to see it again.
Fruit Machine finishes his act and skates off the rink. The crowd ripples with appreciative applause as they wait excitedly for something more substantial to emerge. 'Zj | '||g|g ¦ ?nnesi° ~F iV jBfl VERDICT: LIKE ALL FRUIT MACHINE SIMULATORS, THERE'S NO POINT TO THIS.
YES IT'S WELL PROGRAMMED. YES IT'S WELL PRESENTED AND ALTHOUGH THERE AREN'T THAT MANY FEATURES IN THIS PARTICULAR INCARNATION AND ALTHOUGH PHILIP HAS SHOWN HE KNOWS HIS WAY AROUND ASSEMBLER HE'S ALSO DEMONSTRATED A KEEN ABILITY TO WASTE HIS TIME!
Hold your plums! I lovo that gag. It's nearly as funny as making a game that allows you to gamble small amounts of CyberMoney,M to try and win more .
A ; Wi m ¦v rr-* T=r if file A ¦ ri m ffill xx«=2b coo-68 a a &¦ X««S-3B COO-?» C*0@-88 A fruit machine. Yesterday. Cries of CyberMoney™ can be heard throughout the auditorium. Change a fiver?
Six nudges eh? That should make winning some CyberMoney,M a whole lot easier. Now then, which one?
GAME: WILDLIFE DUDES AUTHOR: STEPHEN CORRY LANGUAGE: AMOS There's a more serious air about the auditorium.
The crowd are now ready to taste the main course of the afternoon's performance. Soft music begins to play, the lights dim but unlike before there's no glaring spotlight. The crowd subconsciously acknowledge the more sophisticated aura around Wildlife Dudes as it gracefully skates around the arena.
Suddenly Wildlife Dudes launches into its routine as first it adopts the persona of a tawny owl eking out its existence in the countryside - the owl chases food, seeks out water and avoids predators before eventually passing away. Wildlife Dudes is a sort of eco-sim.
The player picks one from a half dozen or so animals (buzzards, hedgehogs and foxes included) and then simply attempts to keep ’em alive by moving them around a large map by clicking on adjacent squares, seeking out food and water.
A larger scale map with your chosen animal is displayed on the right and the player simply clicks on one of the surrounding squares to move into that new location. The game simply continues in this fashion until your animal dies (usually caught by predators, or through lack of food), when you simply pick another animal and try again.
Wildlife Dudes has the audience captivated. Although the story is essentially: animal lives, moves about, eats something, dies
- the audience appreciate the delicate way the story is told.
VERDICT: WILDLIFE DUDES IS ACTUALLY A LOT LIKE DALEKS. YOU SPEND THE WHOLE GAME SIMPLY MOVING TO ADJACENT AREAS AVOIDING THE RED DOTS THAT ARE PREDATORS.
IT'S FUN BUT IT'S NOT REALLY THE EDUCATIONAL PROGRAM IT PURPORTS TO BE.
FUN NONETHELESS AND WELL PRESENTED.
PROMISING STUFF THAT ONLY REALLY NEEDS A COUPLE MORE FEATURES TO GIVE IT THE VARIETY IT NEEDS FOR MORE LONGEVITY.
GAME: HORACE TAKES A TRIP AUTHOR: ZETH R WARD LANGUAGE: SEUCK The interval is over and the crowd re-take their seats in expectant mood. The interval chat has been good and most of the audience agree that Overdose is possibly the best performance of the first session. Everyone also thought Wildlife Dudes could be a star with a bit more spit and polish. What the audience weren't expecting though was Horace lakes a Trip.
VERDICT: HARDLY ANYONE GETS THE GAG. AT LEAST THE AUTHOR KNOWS THAT'S WHAT IT IS, BUT I D HAVE TO DISAGREE WITH HIS STATEMENT THAT AT LEAST ITS DAMN FUN TOO!' IT ISN'T AFTER A MERE TWO MINUTES. WHY WASTE TIME AND EFFORT CREATING SOMETHING THAT'S DESIGNED TO BE PANTS?
SPEND THE TIME ON SOMETHING THAT AT LEAST HAS A SHOT AT BEING DAMN FUN.
A homage to the 80’s Spectrum star in a collection of intentionally funny vertically scrolling shoot-em-ups that look like they have just stepped off the old rubber keyed devil.
There’s a general feeling of unease in the place. Nobody really knows how to react to this.
The mix of emotions range from complete deadpan 'this is complete rubbish' to the rather more forgiving 'yeah, I can see how this could be a giggle’ - but the overall effect is not very good.
Horace displays his mix of three distinct styles: Horace in Space (a bit like a crappy speccy space shoot-em-up), Horace E'ing (no, we don't know what he means either) and 80's Horace. All exactly the same games featuring Horace (surprise, surprise) but with different background graphics.
Continued overleaf The more experienced among the audience can at least admire how close to the original this parody really is but that certainly doesn’t excuse the game.
«¦ GAME: BURTON BIRD AUTHOR: ROLAND ROR LANGUAGE: UNKNOWN Burton chomps his way through a tree to get at the cherries in the middle. I have absolutely no idea why some should be grey while others are red however.
GAME: BOLDER BOMB AUTHOR: GAVIN HASELHURST LANGUAGE: EASY AMOS And to wind up the spectacular that has been 'Reader Games On Ice' a truly comic offering knocked up during the school holidays: Bolder Bomb - a Boulderdash clone.
The plan is to rid each small maze of bombs by pushing them around and getting them to fall on the purple arrows)?). I say that's the plan because actually this is one of the most uncontrollable games ever to feature in Reader The quite wonderrful Burton Bird is trapped underwater. Those blocks won't let him up either.
Before the crowd has a chance to settle, the whole arena is awash with multi-coloured lights, music blares and Burton Bird fairly flies into the centre. Smiles of delight are obvious on the faces of the joyous audience. 'Burton! Burton!
Burton!' Some wag at the back starts chanting as Burton Bird begins his familiar platform game routine.
Within seconds, the crowd are clapping along with the music as the frisky green bird scurrys around the screen attempting to grab all the fruit in order to clear the level. Sound-bites of entertainment enthrall the crowd as he moves from one platform to another in mere seconds.
Howls of delight fill the air as first another Burton Bird attempts to clear the same level (and fails) and then another Burton Bird goes the same way as the second. Only the first Burton manages to make it several of the 87 levels in!
Games. Using the keypad to move your character around the screen sounds straightforward but actually it’s damn near impossible as the delay between pressing a key and your character moving is several seconds which causes all sorts of hilarious scenarios. And not only that. There’s no indication of exactly how many bombs you’ve got to rid to complete the level, so don't waste time trying to work out how to move that bomb which is stuck in the corner. ]ust ignore it and go for a different bomb - you never know it might be all you need to complete the level.
8urton jumps around gobbling up Ihe apples and collecting the little bonuses they leave behind.
With objects to collect for points, and power-ups galore it's easy to see why Burton Bird is the favourite. Everything's just so well polished. We've got 80s gameplay with little added or taken away except for a few graphic tweaks to bring it into the nineties. Burton's the consummate professional - he knows what's important, but he also knows he's got power to take things further and that's what he does! © VERDICT. BRIGHT, BRASH AND BURSTING WITH GAMEPLAY. BURTON BIRD IS NEITHER YOUTHFUL OR FRESH BUT HE STICKS TO WHAT HE KNOWS AND DOES IT ADMIRABLY. NO WONDER THE HOUSE HAS AWAROED HIM THE
COVETED PRIZE OF TURN OF THE NIGHT'. THAT MEANS HE'LL SOON BE RECEIVING £50 IN THE POST.
Apart from the dreadful controls and lack of direction there's nothing in here that hasn't been done before. All you have to do is move around and push the bombs onto the arrows.
When the game finally exits there's a polite ripple of applause before the crowd erupt into thunderous clapping when the cast re-appear to take their bows. Flowers are thrown to Burton Bird and as everyone begins to filter from the hall there's a general air of contentment. There's even excitement in some quarters as they contemplate the future of games, having just witnessed Reader Games on Ice. © VERDICT: ONE OF THE BASIC RULES OF READER GAMES IS MAKE THEM AT LEAST WORK. THIS INCLUDES MAKING CONTROLS THAT YOU CAN ACTUALLY PLAY THE GAME WITH! EVEN IF THIS WORKED PROPERLY THERE'S NOT REALLY
MUCH GOING ON IN THE GAME THAT HASN'T GONE ON IN GAMES SIMILAR FOR DONKEY S YEARS. A FINE EXAMPLE OF WHY A GAME NEEDS MORE THAN A COUPLE OF WEEK'S WORK, IF IT'S GOING TO BE ANYTHING APPROXIMATING FUN TO PLAY.
MORE OF THE SAME PLEASE!
Every game featured in our Reader Games section wins an Epic CD and the winning entry also wins £50 from Amiga Format and another £50 worth of Epic Cds.
If that doesn't inspire you to get those submissions in then nothing will.
Just a note of caution though: don't bother sending in that PD game you coded three years ago just to try it on, we'll spot it and chuck it in the bin. After we've erased the disk for good measure.
And, once the game's been featured here in your favourite magazine we'll be passing them onto Epic Marketing who'll take a look at the really good ones with a view to publishing them. There's nothing guaranteed but you never know - you might just get a phone call in a couple of months time. Please make sure you put a contact number or address on your submission (which you'll need to do anyway, or we wouldn't know where to send the goodies now would we?).
VULCAN SOFTWARE LIMITED IS PROUD TO PRESENT 360 Degrees ( ockpil Vision JETPilol lias been developed lo benefit e cry Amiga user, vs ith limiicil scenery and options it will fly on a I Meg A500 but to get the full benefit of all the realistic features Vulcan recommends a 2Meg A1200. Funhermorc if you wish for high definition Hying with up to 255 individual aircraft in operation then an accelerator and extra Ram is your answer.
Wliatcvcr your set-up you will soon Ik* behind the controls of some incredible aircraft including the Lockheed F-104 ami you will have everything at your disposal for real-time Hying around Europe. Your navigational equipment includes detailed landscape maps, airfield surveillance radar, approach radar and audio communications from all airfield towers, this can include simple weather reports, detailed ground controlled approach or ground controlled intercept for specific directions to your target when either embarking on a practice combat mission or the real thing.
Viewing controls duplicate head movements whether it’s glancing over your shoulder lo check your missiles are in tact, to catch a glimpse of your wingman or purely to admire your brake chute opening when landing.
All Airfields have remote camera scanning so you can track and view yourself or any other uircraft in the vicinity, you also have the voyeur function to allow distance viewing of your plane from many angles. For the more technically minded their is an in-flight interactive manual and operational performance data displayed in a graphical form to make direct comparisons between the dilTcfent aircraft Among many other options in JLT Pilot you will also he able to change the atmospheric Settings from the time of year, time of day or weaiher conditions, who can resist Hying your own F-104 on a warm
summers evening olT the coast of Scotland Radio Communications VULCAN 27 Airfields Around Europe Navigational Aids & Maps 20 Demo Missions. Over .60 Practice. Exercise & Combat Missions Air Combat Manoeuvring And Training Changeable Atmospheric Conditions Performance Parameters Within 1(1% Of Real Aircraft Hard Drive Installable All Amiga's 1 Mouse Or Key Controlled l Analogue Joystick Support 4 I Meg Min To 6 Meg Max D Vvfvfl IO J Taka to the skies n the ncrectety realistic Fkrtit SrTxJstor. Whether you are a novice . P!‘n' 2 JL.11 ,lo!-VOu Dtlot or an experienced enthu&ast this tide wJ
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AMIGA FORMAT Imagine a game is like your Christmas dinner (good
ones won't have sprouts). You've gobbled up your turkey
(geddit?) And now it's time to pick over the bones for any
juicy extras. Now imagine Afs GameBusters is just the tool you
need to get at those extras - I think you get the analogy...
KGB THE FINAL PART Phew! Well, you’ve come this far, time to
move onto the last phase and get this game licked once and for
all. We left the game in Ladoga Park waiting for Harry
Greenberg, Chapter Three Dive into the sea, up, hide behind the
fish boxes (to the right), down, go to the door, inspect the
drawer, get belt and bottle, right, up, throw bottle into the
sea (to the left!).
Go to stern deck, down, hide in the closet, repeat wait until 7pm.
Wait, use the belt on the engine, hide in the closet (night has fallen), up
(9. 30pm), go to forward deck, hide behind the fish boxes, wait,
wait, wait (11,59pm) wait (all the persons came), wait for
them to go down
(0. 33am), down, listen at the door, up, hide behind fish boxes,
wait until
4. 59am, wait for everybody to go away, go to stern deck, hide
behind the fish boxes, wait (6.29am), wait until 7.30am, dive
into the sea.
Chapter Four Go to department 7, wait, wait, hail cab, follow Agabekov's car, go door, answer 4th, 1st. Say 2nd, 4th, 3rd, 4th, 1st. Go to 4th door on the right, go door, wait, answer: 1st. 4th, 3rd 5th, 1st, 2nd, 5th, 21st. 2nd, wait, go right door.
Talk to Tsibulenko 4th, 1st, 1st (he runs away), use button, go through the right door in to the cabinet, wait, (Tsibulenko begs you to open the door), wait, wait (10.17am), talk to microphone, ask all the questions you can (especially about nurse Sanyeva and patients!), use the intercom, say 1st, 1st, use button, go left door, move body through left door, talk to Golubev: say Saliva', move the body through the left door, go outside.
Go through the exit to your hotel, go through the exit to Gorki Street, go door, say 2nd, talk Harry: say memory's bible' or 'the book of death', ask about the motherland, go door, go to Great Patriotic War Street, enter, answer 2nd, wait for gallery woman to go around the corner, hide inside the closet, wait, use the lightswitch, go around the corner, inspect desk, get letter opener, inspect statue, get sword, use letter opener on statue, go door, tell dazed man anything. Answer 2nd, 1st, wait, wait, answer 2nd to Uncle Vanya, when Yegor hits Vovlov, take the gun and shoot Vovlov. THE END.
A big hand goes to Daniel Platt of Liverpool for furnishing us with that solution.
Here are a few hints and tips to help you on your way: At the bottom of the Great Cavern, where you first meet the troublesome imps, is a door which leads to an otherwise remote area of the cave system. The glowing creatures that inhabit this area are easily disposed of with a few shots from the icer. Travel up from here, past the first door to the uppermost ceiling where there's a gap.
EXILE If you push Fluffy into this gap and stimulate him with a volley of buckshot, he will activate the button in the room adjacent. The button activates and deactivates the turrets above and below in the other chamber, allowing safe access. In addition, the transporter above to the east will be turned on and conveniently, it also prompts an energy pod to fall into the immediate area.
The second whistle required to control the friendly robot is in the chamber below. On the ceiling is a menacing gun turret but thankfully the Ho ho! Is this a teleport I see before me? You can’t fool me with your 'stand on this and I'll whisk you away to delightful areas of the maze you haven't seen before' ploy. Oh ok, I guess you can then.
Switch will deactivate the turret allowing you to travel safely into this area. The whistle can be gained, again using the resourceful Fluffy. Throw him through the gap from the watery pool and try to shoot him behind the whistle - he will then push it through. Shoot Fluffy as much as you like because he's almost indestructible.
Beyond the Great Western Door and to the west is an area which can only be accessed if you have the fire-protection suit. This is unhelpfully placed in the sizeable grotto down to the east from the Great Western Door. In this cavern are numerous invisible birds, so before entering get the friendly robot to help you. When inside, use the flask to catch a drop of water from the ceiling and head east. Just before the inferno go down to where you will find a single fire blazing away. Use the water to douse the flame and squeeze yourself into the gap to retrieve the fire-protection suit. From here,
fly up to the ledge above where there Continued overleaf 4 From your inventory list Martin, I don't think you're on the desert island at all! I reckon your at the Tropical Resort (the one with the beach?). So here's what you should do: Go south to the dense jungle. The machine will take over from here. When you're directly beneath the parrot in the palm tree, take the flower. At the restaurant speak to the man. Sit down in the chair. Wait while everyone has been seated.
Walk to the buffet near the south west comer of the room and take the knife and then leave. In the jungle, type Take clothes off or Take short-cut'. In the guest room walk to the night stand and take the matches. You can, ahem, ’make love ’ to the maid - but make sure you save the game beforehand as you might want to come back and try that again. Ahem. Walk to the bathroom and take the soap and leave the room. You will arrive at the barber's shop. Sit in the chair and become a blonde. Leave. At the beach, walk west to the nude beach. Take the bikini bottoms from the rock.
Continued overleaf ¦* 4b Go back to the dense jungle. Leave the restaurant. In the guest room walk north to the window then east until you are completely hidden, then change clothes and put soap in the bikini top. Leave the guest room. At the barber's shop, sit in the chair and get waxed, then leave the shop. At the beach walk past the KGB agents. Follow the path around the cliff and when you get round the last comer wear your leisure suit as soon as possible.
MONKEY ISLAND 2 With my super jet back pack and gun that fires unfeasibly large bullets, you are no match for me you evil fiend Moriarty.
Help! How do I get the last piece of map on Scabb island?
Steven Murray Liverpool aaaagiaEiaflBaaaagia Right, take the ship back to Scabb Island and head for the cemetery, use the crypt key on the crypt, read quotes from famous pirates, note the quote for Rapp Scallion, look at the coffins and match up the correct quote and then open the coffin. Get the ashes and re-visit the voodoo lady. Pick up Ash2life jar (just to the right of the skull) and you can now ask her about it. Go all the way back to the crypt again and use Ashes2Hfe on Rapp's ashes.
Say you will check out his gas and then walk to the house by the beach, use the key he gave you and use the knob on the stove to switch it off. Return to the crypt Use Ashes2life again and tell Rapp you've switched off the gas and you'll now get the last piece of map.
LEND A HAND If you're having trouble with a particular game or have a solution to a question printed in the magazine, don't keep it to yourself, write it down or send it in on a disk and we'll do our best to print it.
HELPING HANDS Amiga Format • 30 Monmouth Street Bath • BA1 2BW
* ¦ seems to be an impenetrable barrier of electrifying waves.
Drop the flask down into the flak - this will temporarily
stifle the flow allowing you to travel down into the hollow.
Take the plasma gun and use it to destroy the gargoyle head that produces the electricity. From this point, travel back to the pool below the Great Western Door and fly head on into the plasma stream that the other gargoyle is producing. Again, use the plasma gun to destroy the gargoyle head and then fly down. Carefully navigate your way down into a windy expanse and strive westward into the niche containing the button. This will close the doors east of the clam at the bottom of the pit. Teleport out.
Proceed back to the tunnel leading to the windy recess and take the western tunnel above. Eventually you will stumble upon another blustery area where a pink clam is fixed to the ceiling. Collect the blaster and destroy the hive that it was fixed to and the pink clam will cease sucking.
Go up and west and at the intersection head upwards to the east where you will find a snail. Take the snail down, back into where the pink clam is and fly with it past the green clam to the garden of flowers below.
Put the snail in the flower patch and it will start to eat them which will halt the fierce wind they produce. Now you must find the friendly robot who will help you through the patch of hallucinogenic mushrooms. Once you're through, destroy the rabbit (otherwise it will explode) uncovering the clam in the rocky depression below. Take the bottom passage to the east after you have killed the birds and fly down through a windy gully to a narrow passage which leads to a chamber enclosed by three consecutive stone portals to the west.
The turret to the east is very useful indeed because it can be manipulated to destroy the portals. Below is another room inhabited by a green clam, which you need not enter until you have the cannon RCD. Head into the large system of caves to the west to find a keycard located in one of the tunnels.
Derryn Hazelhurst Orkney PREMIER Graham Banner from West Kirby sent us these two phone cheats for you to play with: 400040 = fitness and better morale 343543 = more money Fancy some extra cash? Donathan Tooley from Loughborough did!
When you've got a big kingdom and your payments are higher than your income, go to a city with very high resources and purchase an improvement which costs a lot of money when sold. Keep investing resources into this improvement and when it's built sell it and repeat the process. After a while you should have thousands of pounds!
Look at that! I didn't even know we had a statue and all the time I've been living in the shadow of this colossus.
Well I never.
CIVILIZATION RAB... Freezes Frames?
The Cool way to Grab Images on your Amiga The revolutionary S-VHS ProGrab™ 24RT Plus with Teletext is not only the best way to get crisp colour video images into your Amiga, from either live broadcasts or taped recordings, it also costs less than any of its rivals. This real time PAL SECAM NTSC* 24-Bit colour frame grabber digitiser has slashed the price of image grabbing on the Amiga and, at the same time, has received rave reviews for its ease of use and excellent quality results. ProGrab™ has earned honours from just about every Amiga magazine and Video magazines too!
And... with ProGrab™ you needn't be an expert in Amiga Video Technology, a simple 3 stage operation ensures the right results - Real Time, after time.
STAGE 1... Select any video source with S-VHS or composite output. This could be your camcorder. TV with SCART output, satellite receiver, domestic VCR player or standard TV signal passing through your VCR player... the choice is yours.
STAGE 2... With ProGrabs software, select an image you wish to capture using the on screen preview window1 and Grab |because the hardware grabs frames in real time, there's no need for a freeze frame facility on the source device!].
Once grabbed, simply download and view the full image on your Amiga screen ProGrab also includes a Teletext viewing and capturing facility from TV or satellite sources.
Grab images with your camcorder including S-VHS .. or. Take a signal from TV with SCART output.. If ytu'e looking feu a high resoUl Dii dkgihscf then ,it this price FroGtAb 24PT tepfeseiTis ijrea: value fix money' or. Use the signal from your satellite receiver or, Grab TV or video pictures from your VCRs video output including S-VHS.
ProGMD' VweC The Best Video Hardware pfCKJjlf feu the Amiga Tniy 15 es[XT.**dy OkvTV'iil because the award comes from ;ne Amiga Shoppe? Tfade's Our Satisfied Customers* STAGE 3... Use the grabbed' image with your favourite word processor DTP or graphics package.
ProGrab really does make it that simple!
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protawxtfS on d rkpr(budget" m i I L » 1 Very 10 a*.if for ihe money.
TiOUUVj (.* (ouchf ProTel™ Terrestrial Satellite Teletext Decoder Stand done unit d ProGrab* ffxl has a much taster UewHoad rale; dm* the irtomunon has be«i dcmrtoidei RoW afcw: ycutowr pages inzartljr- no more wafflng *tuBi fn IV Inds the twrett page* file* .m be expcrtcd as ASCI le«t for w r a W ot savpc as Iff Gfiipi'its ler use in you DIP freserOm Ihu dont «sccd a Icielexl IV VVJeo fur ProW* the ttgnai on be received mnxgh a sMnavc VCR £44.95 ¦ Pro TEL ProGrab is just £129.95... ProGrab 24RT Plus
• Supports all recent Amiga* and u also fully AGA Chipset
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A range of image processing effect*, palette computing routine* (AGA only) and dithenng method* are featured in ProGrab Version 2.6.x. Photogenic* fully support* ProGrab with a custom Loader to enable grab* directly from within the program - saving YOU time!
• Software ha* built in mono and colour animation facilities
Number of frame* dependant upon Amiga* RAM
• Release 2.6.x software now includes...
• ADDITIONAL TELETEXT FACILITIES With either Terrestrial or
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PCMCIA INTERFACE for Al 200 and A600 Only £39.95 :e includes the latest verwxi software .wx) extends wiuser. Off,’'mg me frAowng benefit* ji Amiga* furcl dnw h for use ty .* prntet or other parade* awbonc* ivsw.ce sound v*mc*?r regd. See Deiow; STEREO SOUND SAMPLERS Hb 4PT-*' OK jucrxy r. cnf ftmtcd try in? Ai .wso r n.»f«xjne« bandwidth Standard Stereo Sampler £19.95 Hi-Fi Stereo Sampler £24.95 Mr Mrs Miss Ms: Initial(s): Surname: Address: i Post or FAX your requirements (quantity trade prices availablej on the order form k pr provided OR, if you'd simply like further information please
contact... GORDON HARWOOD COMPUTERS Department AM F Gordon Harwood Computers Limited.
New Street, Alfreton, Derbyshire DE55 7BP FAX: 01773 831040 m email: I0027l.3557@compuserve.com S 01773 836781 County (Country): Postcode: Daytime Phone: Evening Phone: „ ProGrab Plus'" 8 £129.95 £ PCMCIA Interface 9 £39.95 f ProTel™ Teletext Decoder @£44.95 £ Standard Stereo Sampler 0 £19.95 £ HrFi Stereo Sampler @ 124.95 £ Standard Delivery £7 (2 3 Working Days) £ 7:00 or an additional £3 for Next Wotkinq Day Delivery £ TOTAL £ :
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Expiry Date ???? ,J ?? ???? ?ntnoam alid From: 1 11 11 11 1 Issue Number: | kj 1 M tvAMtXOrSy |_||_||_||_| (Switch Ortjr) 1 H W I enclose a Cheque Bank Draft Postal Order for £ made payable to Gordon marwood computers umited MAGiC DOPUS SPONDUUX MONITORS D*SK wo letters BELLES PAINT STAKKER EiiEUAS'lR J
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OCTAMED 2 MINIMORPH ViDEOTRACKER DISK MANAGER 4 UK CODE 8 DISK MAO CREATE SUPERS*. OE 0 COP* j i SPECTRUM VI 7 SPECTRUM GAMES (Si SuPERVfWf R 24 S® V2 STRACKER MOOS (101 BITMAP FONTS (ft) DMS PRO V? 2 CO FONTS 14) QUALITY CUPS (5| OCTAMED MODS 15) KIRKS SAMPLE8 (31 HOUSE SAMPLES 13) ADOBE FONTS (M) MANGAJIN (31 MUSCLE MAN)* AKIRA & X MEN REVELATIONS IRON MAIDEN (4) SuPERB*KES (21 LAUREL ANO -AROY CALVIN HOBBES WATERSHiP DOWN CATS
• a an3 WILDLIFE BE UNDA CARLISLE CHER SHARON STONE CARTOON CAT
WOMAN KIM WILDE THE PRISONER WWF ATE WPS FAST CARS ROCK ALBUM
DESTROY FASCISM BLACK TRIANGLE 12) SCOTT JOPUN
• a ana dancemix STILETTO (2 MEG) woo OLD BULLS NAMAlM DEATH
JARRE LIVE MAD PREACHER CYBERPUNK (2 lEOZEP LAWNMOWER OETH
VAMMA YAMMA L80 STORY |3) 0 FINGERS (2) TOTALLY TECHNO SWEET
CHILD DEBUSSY SAONESSPT' 242 XlNGlE COMMAND AiTERN • RAGGA SYKO
PRICE PER TITLE C2B5 JUMP EM ANT eiox DISK SYSTEM CA’ALOGUER 3
LOTTERY SYSTEM SCM4 MAPPER CULT TV BIZARRE JAMES BOND (3) RE0
DWARF QuiZ DR WHO (21 DR WHO QUIZ X FILES GUIDE STAR TREK QUIOE
(Si STAR TREK PAROOi£S DARK PORTAL (21 PRO€CT UFO Hi ALIENS
MULTiMEDA (9) THERAPIST MING S-U FiSm TANK SiM BiRThRiQhT I
HUMAN AURA 121 |WB2- i | PARANORMAL |2)|WB2.I STRANGE 12)
(WB2.)
GLAMOUR please state over h TINA SMALL MAOONNA.SEX KATHY LLOYD MARIA WHITTAKER (3l STRIP SLOTTEP UTOPIA (4) CLASSIC GIRLS (4) BEYOND FORCE (21 SEXY DREAMS SlAYER STARS (3) MAYFAIR (3) ERIKA ELENIAK (5) CELEBRfTY SPECIALS (5) BO DEREK GIRLS ON FILM SHOWERING GIRLS BUST UP CALENDER QiRLS MADONNA EARLY PAP INCLUDED IOOCadBo. (7*0 100 4 Coiouf La£wls£2 50 Du* Onv« Cmaner £3 29
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500. «00 4 1200 POOLS TOOLS RACE RATER D-VOCNO W NNER PRO GAMBLE
BOOK* BEATER PROTEUS PRO LOTTERY COP THE LOT £29 10 Cap Bo.
£149
• 50 50p each 51 100 Aspeacn 101 200 *0d each 201 500 35® eacn
500 1000 29D««cn
1000. 24. Eacn CATALOGUE • 50P LISTING OUR VAST LIBRARY CLR
UCENCFWARE ETC We also have lots ol oooO quality second
hand games at very reasonable puces At present we have lots
of RPG.
Adventure. Wai Simulations. Sport.
Platformors and Shoot-em ups. So it you want a pame and you can I Imd H then we may hove it.
You never know All titles work on all Amigas. All titles are single disks unless otherwise slated in brackets ALL OfSKS 90p EACH PLEASE MAKE CHEQUES A PO« PAYABLE TO BUS STOP PD. AND SEND IT WITH YOUR OROER OR PHONE YOUR OROER IN TO LISA OR CHERYL ON OUR CREDIT CARO HOTLINE] OPPOSITE r Tel: (01455)554982 EMAA lu DuulOF atmor co iN Betewn Hr. I 9p r DnwiAlnBRrA'aii P4P 50p P« OTOE" NOT PEA KX (lRCP£ 150 PEAK* now XC PE* K* (LMOPt MPMPJV (’M A0T*«KMLMl’|0 , Unofficial 32-page supplem*m$ lus 111 Mulder & Scully pester FR€€ uiith this issue.
4 Gloves-off Gerry Anderson interview & Trek producer Rick Bermon Behind the scenes of cult hits Xena & Hercules BUS STOP PD PUNTER COURSE FISHING 21 WRESTLING I?)
CHECKER CHALLENGE CROAK 2 FR10AV NIGHT POOL INNER DEMONS i4| Black dawn 2 TOP HAT WILLY CATAPULTS OU!2 CHALLENGE BAT DOG BRIDGE MAJONG SHOOT OUT PROJECT BUZ BAR DAY AT THE RACES CHEESE BUS STO* 0LOX BLACK DAWN coeeiERs DECENOER PENG0 2 I SUPERMEGAFRUITS | DARTS 100 GAMES (T| ROAD TO HELL MYSTERY 2144AD DELUXE MONOPOLY STARSTRlKE ANT WARS (2) CASHFRUIT ART1UERUS SouKSS SLAMBALL billy burglar ALL ROUNDER BINGO CALLER STRIKE DEFENDER BOP N PLOP BUNNY BLASTER WARROR EXTREME VOLENCE BUS STOP
P. D. (AF) 2 WYCLIFFE TERRACE, GILMORTON ROAD, LUTTERWORTH,
LEICESTERSHIRE LE17 40X UTILITIES GAMES I SLIDES .7he World's
Qieate t Science fiction .1 iaqazine rO select Make learning
fun with a selection of educational packages for kids, plus a
beginners guide to the Amiga and a final offering from Vark.
( I, llnr : • Mp in Hpnn BIG TOP FUN: Well it's definitely not a carrot.
This month has seen an explosion of educational titles and to start we've got this Word and Pictures suite of four games. The games are all set in a circus with big, bright colours and simple, yet entertaining animations.
Word Balance is a fairly easy game suitable for children beginning to learn how to read. Matchplay is a 'pairs' game, which should be familiar BIG TOP FUN WORK & PLAY By ..Sparx Ware Licence PD Library SeaSofi No of disks .....Two Price £4.00 to most kids. It starts with matching pictures and develops on to words.
Seal-A-Grams is designed for children who can already read.
Balance the seals by moving the letters into a word. If you get stuck then a picture will give you a clue.
Finally, Balloon Burst is again aimed at children who can already recognise words. They also need to have reasonably fast reactions to shoot the balloons - the clowns move quite fast.
This suite is an excellent learning tool - particularly for children who have problems reading or need to improve their skills. The menus are simple and effective and the graphics are excellent. The package costs £4 but if your child needs help learning to read then this is a small price to pay, and the next disk is also included.
WORK & PLAY Much like the Big Top Fun disk we have just reviewed, these are games to aid learning. The program also has a simple menu and lots of colourful pictures combined with some superb animations.
Funtimes Tables is an aid to learning those dreaded times tables.
It's set out as a board game, for one or two players, and if you land on one of the starred squares you have to answer a question to continue.
Competition is a good way to stimulate learning and this could be an ideal way for kids to grasp their times tables.
Let's Go Shopping again, requires the child to answer Continued overleaf ¦ igloo [grape s P I ant carrot f I Uwtfl
• -- but k e- I ..1 c 1 own cloud fippprh: VARK 15 - FINAL
RELEASE
By .Vark
Ware ......Free I’D
Library ..Roberta Smith DTP No of disks
..Two Price
l)0p per dish + 50p pitfp It's a sad day for
the Amiga when we lose yet another enthusiast. Vark has
released 15 disks always containing the best in PD and
Shareware releases. Now he has decided to sell his Amiga and
enter the world of crashes and breakdowns - the PeeCee arena.
Enough of that, do to the previous 15? Well despite committing mutiny this is, again, an excellent disk.
As always with Vark collections there are masses of utilities, packed onto two disks,, ranging from a SIVOS hard disk installer to an IFF to ASCII converter.
The programs are all lha archives and a Commodore installer allows easy unpacking.
There really is something here for everyone.
Hard works) and a program that stops; Cds putting everything i The HD-Player p play long samples f new replacement AmigaGuic program to create a massive Wo utility for copying your Kickstart i there's even : teddy bear!
If you want loads new programs to fid with then this is for) But if you have little, knowledge, of Amig then most of the programs won't be of much use and you may
* questions, this time given by a shopkeeper. He asks things such
as "pears cost 30p, how many can I get for £1.50". This is not
as good as the first game because there isn't much of a game to
play and a child could soon stop paying attention.
Click Clock is a time tutor which allows you to learn either analogue or digital clock displays. The aim is to set the clock according to worded prompts, such as "set the clock to twenty-five to ten" and it’s a very good way for a child to learn the time.
The reward in this game is an excellent little animation of a cat chasing a mouse. This disk comes with the Big Top Fun package and together they are excellent value.
PAINT, PASTE AND DRAW By .Simon Hilchen Ware ..Licence PD Library ......Seasoft No of disks .....One Price £3.50 This is another title aimed at younger readers but this time it's more fun than educational. Paint. Paste and Draw is a simple art package, with the backgrounds and various brushes provided. The task is to make up your own pictures. It is, basically, a computer-age colouring book, with transfers. First of all you make up the image, using the built-in
brushes, your own, or freehand art.
The interface is astounding, everything scrolls on very smoothly, and there are many excellent touches such as the animation of a chap putting a disk into an Amiga when the disk is accessed.
The quality of the drawings are excellent, with big, easy to colour pictures and equally well chosen colours. This is really only suitable for children aged seven or up, as you need to be able to load, save and edit your creation.
This package costs £3.50, but that's a good price for such a well- presented product that could keep a child occupied for hours. This is ideal for all those parents who wish their children would be more productive.
SOUND & ANIMATION STATION By .Simon Hitchen Ware ..Licence PD Library ......Seasoft No of disks .....One Price £4.00 From the same author of the previous package comes another remarkable program, designed to produce simple, but smooth animations. Again aimed at older children, this comes complete with examples, pre-drawn backdrops and a variety of animated brushes.
By using the simple point and click system you can quickly create an animation, without the hassle involved using a package such as Dpaint or a more advanced animation engine such as MainActor.
There are disadvantages, such as the inability to perform more complex effects on the sprites, but this is of little worry to a first time user. One problem I found was the long introduction sequence that cannot be WORK & PLAY: Click Clock rewards correct answers with an animated mouse sequence.
Skipped, this becomes annoying when you have to wait on each load. You would expect a package like this to come with an installer.
If you wanted to work on a project over time the disks are slow, and you could lose interest but for just £4 this represents good value and it's an ideal accompaniment to Paint.
Paste and Draw.
AMIGA ASSIST!
By ...J.R. Cumminff Ware ..Licence PD Library 5th Dimension Licenceware No of disks .....One Price ....Refer to Library This is a beginners disk designed to show less experienced users the ins and outs of the Amiga. As the author acknowledges, the documentation from Amiga Technologies is not easy to follow and this disk is designed to rectify this.
The program uses a simple, well presented point-and-click interface.
There are 15 topics available, ranging from descriptions of the Amiga range DOMAIN TITLES Top 10 courtesy of: KEWMI SOFTWARE PO Box 672 • South Croydon • Surrey • London • CR2 9YS • o 0181 657 1617 1 New Icons Package v3 2 New Icons Backdrops 1 3 MUI-USR v3.6 4 Everyday Organiser v2.01 5 Megaball 4 6 Boulderdash 7 Cheat Collection 8 Virus Zll v1.34 9 AGA Magic 10 Amy WB2 and the speeds of computers to DOS commands and upgrading.
Pictures accompany the documents and you also have the option to print them out. There's a comprehensive help screen, explaining the interface in great detail which gives an excellent introduction.
The documents are obviously written by an enthusiast and cover every aspect of the computer, allowing you to understand CD- ROMs, printers, memory, upgrades and many other topics.
DOWNLOADER 2 By ...Ernest Ruckle Ware ..Free PD Library Roberta Smith DTP No of disks .....One Price 90p per disk + 5Op p&p When I received this disk I couldn't believe the document that accompanied it was produced with ProText. Usually they are simple and text based, not the well laid-out professional-looking documents, that belong with a desktop publisher.
This disk contains 59 fonts that can be downloaded to any EpsonQ- compatible 24-pin printers. With these printers, and the driver provided for ProText 6 you can use these professional-looking fonts. If you don't have ProText then don't worry because there's a program with the package that includes an integrated font and style system.
The main program is quite complex, and could leave a beginner baffled, but after using it for a few minutes you realise that it really is excellent, allowing you to unpack, view and use the fonts.
There is also an Arexx interface provided, with 137 commands, so you can use the fonts with any Arexx- WHERE TO GET THE DISKS IN PD SELECT THIS MONTH SEASOFT Unit 3 • Minster Court Courtwick Lane • Littlehampton West Sussex • BN17 7RN
* 01903 850378 5TH DIMENSION LICENCEWARE 1 Lower Mill Close •
Goldthorpe Rotherham • S63 9BY « 01709 888127 ROBERTA SMITH DTP
190 Fallodan Way Hampstead Garden • Suburb London • NW11 6JE w
0181 455 1626 Bniji Horiben:h !4t5'68 jrapurs in 8 ethernen
Uorkbintk I 5.
Menu Bar (Right mouse button) kSThit GrapricrneB = Cftip Raw,Otlieimem = Fa1 - J3 " Other good PD libraries u i i-**icaL C3 kAich jUr* for fefratjng systm. II » 301 - Dis» Cberatxre §*t n end 3u - wphSTUer drdll r«9rjrs *r* used tVog*i tvtoench end tk Ihe ..c t turrits V Pointer AMIGA ASSIST!: Reading through all the copy could get tedious but if you want to learn about the Amiga it's worth persevering.
WindCW (Hup liqh!«d wi ndcw = re Click here to c:ntirue AMIGA ASSIST!: Accompanying pictures make learning much easier.
This diagram is a beginners guide to the Amiga's Workbench.
Compatible text editor or word processor.
A novel typewriter mode gives you the option of turning your printer into a modern electronic typewriter or an antique Underwood upright.
Finally, the ability to load any other DL2-format font means you can build up your own collection. For the cost of a disk this is unbeatable value
- it could be the ultimate low-cost solution for word processing
and DTP.
THUNDERDAWN By ....Andrew Campbell Ware ..Licence PD Library 5th Dimension Licenceware No of disks .....One Price £2.95 There have been demos of this game around for ages and finally the full version is here. The demo was PD Selection of the Month (AF88) and I'm equally impressed with the full game.
This is a role playing game in the BlackDawn series, written by the original programmer, Andrew Campbell. It's ideal for all RPG freaks.
The author says that it "...takes the usual elements from RPG games and piles on the dark fantasy atmospherics", and the game does create an excellent atmosphere.
There is no real storyline, except that you are a warrior trapped by some force and you have to collect crystals by killing loads of bloodthirsty hydras, phantoms, zombies, and other ugly big Evil Dead-style monsters.
The author admits that he created this game for fun, never intending to break any new boundaries. The movement isn't particularly fast, but this isn't essential and it is, importantly, playable. The game oozes atmosphere, from the dark and hazed graphics to the melodious moans of sound - this is fantasy adventure mixed with horror, and the monsters certainly pack a punch!
If you're looking for Eye ol the Beholder or Doom then forget it but if you want fun with blood, puzzles and good graphics then play on! © Workbench iwt ts u*wmn tortoanch Imerf, In but have -tot be entirele successful TbOMSt fnigj's fro vmmlied with SxWerch version J.l iA*;h altete co-oLete ccntrcl cn*r votr fWu«« Fran the »Loirs en the wwi to yur «rjnte-*s cutest.
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codv available on reauest. ffi SERIOUSLY Uh oh, now you get
to see me in all my dubious glory! Still, worse things happen
at sea, for instance mutiny, scurvy and shipwreck, but since
that has absolutely nothing to do with this month's serious
reviews section, we'll dwell on it no longer.
While this month sees a tentative mention of the Amiga from web giants NetScape, we review the Amiga's second commercial browser - Aweb-ll to see if it measures up to the current competition.
CD drives also seem to be more popular than the software to run on them at the moment. We have a new 8- speed IDE CD-ROM drive for you to peruse at a very attractive price.
As you know, it's Christmas time yet again, and what would Christmas be without the usual round up of things to give your loved one (i.e. your Amiga) as presents? Have a look on page 64 for some inspiration.
Last but not least because I spend a lot of time listening to readers' views, I have noticed a good deal of 'demands' that this or that company port its software to our platform. It's not just serious applications like NetScape either, a lot of people also want games. The answer, is to contact the companies creating this software and ask them for an Amiga version!
AMIGA FORMAT'S REVIEW POLICY is very simple. Amiga Format is staffed by some of the most experienced Amiga users in the world and what we say goes. OK?
WHAT OUR REVIEW SCORES MEAN 90+% The creme de la creme. Only the very best, most versatile and effective products are awarded an AF Gold - the most highly prized rating there is.
80-89% These products are very good, but there are minor flaws or areas that could be improved upon.
70-79% Good products which may be worth buying, if you have a special interest in that area of computing.
60-69% Average products with somewhat limited features and appeal. Products in this category tend to be flawed.
50-59% Below average products which are unlikely to impress your mates or your wallet. Avoid.
40-49% Overwhelmingly poor quality products with major flaws.
Less than 40% The absolute pits.
AWEB-II We didn't think it was very good when it was a Shareware title, even though it was the fastest Amiga browser around. Has its commercial status changed matters at all?
John Shepard finds out.
EIGHT SPEED CD-ROM DRIVE Vroom, vroom. CD-ROM drives come of age with this speedy IDE number from Gasteiner. Ben Yost plugs one into his A1200 and sits back STOCKING FILLERS Christmas time is here again and not everyone can afford to buy their loved one that 17" monitor they were after. Here's a selection of nice bits that won't hurt your pocket too much.
WORKBENCH CD32 problems, printer queries, keyboard failure, you know, the usual festive problems laid to rest before Christmas Eve by Amiga Format's expert team of Graeme Sandifords.
AIWUGA.NET Princess Leia is our special guest star on the Amiga Internet page that boldly goes and seeks out strange new life and new civilisations. Hosted by the sour milk- drinking man with the pointy ears and a light sabre Darren Irvine.
Back in the beginning there was Mosaic. In those days, a Web browser could add as many niceties as it wanted, but it bail to draw Web pages basically the same way Mosaic did. Then Netscape changed the rules. It no longer mattered what bells and whistles a Web browser offered in the way of interface, speed, Usage, or whatever - it now had to keep up with those "extended tags" Netscape kept making anil people kept using.
And then there's the Amiga.
Netscape doesn't produce an Amiga version of its browser - which means we don't get all the coolest new features when the rest of the world does. We have to rely 011 third parties to write the browsers that deliver the goods.
The popular Shareware Web browser has gone commercial.
But can Aweb-II keep up with its competitors?
John Shepard endeavours to find out.
Http fcordiupu eduHtshep* Aweb-II represents that effort. It made its first appearance as a Shareware offering, giving most of the Mosaic functionality plus a couple of tiny adjustments to keep*Netscape- enhanced” pages from being totally unreadable. A newer Aweb was promised - if you registered, ol course - which would have more modern .stuff. Thai newer Aweb has arrived.
Nice-looking page. The usual Installer script puts Aweb Wonder whose it is? Im your har(| ,|| iv(., a|,)nf, wi|h required (lass Act libraries, the Aweb mail and FTP plugins and the documentation (all written in FITMI.- so you read the documentation with Aweb itself), and then asks you a few questions such as what size you want your on-screen fonts to appear.
"AWeb isn't a bad program by itself. It does what it says it does, it has a few nice features.
I never saw it crash and it seems to be kinder to the system than other Web browsers."
Oddly enough, one of Aweb's major features is the fact that it doesn't use Mi l (Magic User Interface). Every other Amiga Web browser that I'm aware of - except Al.vnx - uses MU1 for its interface, and while Mi l offers some nice features that make writing Web browsers easier, it's slow and uses lots of memory - especially chip memory.
(And if you don't have a graphics card, you're forever stuck with 2Mb of chip, which Ibrowse eats quickly!) Aweb uses datatypes, though, which are slow and also use a lot of chip RAM - either way you lose. Aweb doesn’t seem to crash in low-memory conditions as often as Ibrowse - it just simply shows "ERROR" icons in place of graphics it didn't load.
So the lest course? I pointed .AWeb- II at the most complex sites I know, sites that Netscape and Ibrowse display basically as intended. Aweb displays backgrounds and image transparency just fine. But tables and “aligned” images aren't there. Sites designed for browsers that use these lags can wind up scrambled on Aweb. The new trick of using multipart GIF files for animations doesn't work - it just displays the first or second frame frozen in time. And it won't use the new client- side image maps.
Sarah Mclachlan f ) homepage by John Donna Lewis J % J homepage by John fl Squid s Amiga Page J and Rumor Mill -¦ j. - -w: Lurker's Guide to J Babylon 5 .
Yes nomepage at f J Wilmington KJ John's net.frientisJ gj John's Hotlist . -1C.. jfE ' Cabinet ol Curiosities J .....J SHI About John -AB- - John's Art 9B Guestbook | Ema John | THE FRAMES FEATURE On the other band. Aweb-II oilers limited “support” for Netscape's Frames feature - a method by which several Web pages can be shown at once. Aweb doesn't actually display tbe separate pages, but rather tbe “Your browser doesn't support frames" page you'd normally see with links to the individual frame pages at tbe top. It's not elegant, but it's better than nothing - many poorly designed
sites simply don't work on non-frame-capable browsers.
Aside from tbe Netscape-enhanced stuff, one tiling from Ibrowse and Netscape and other browsers that I really miss in Aweb is tbe "pop-up menu." Tbe principle is ibis: you click with the right button instead of the left one over a link or image, and up pops a menu of options, like “View this image” or "Save link to disk." (Useful for swiping images from other people's pages... not that anyone would do such a tiling.) Some of us like having that 'Save to disk' option handy at a click. To save a link directly to disk with Aweb.
You hold down the shift kev when you click. It works hut it isn't the same.
HTML TRICKS: A QUICK GLOSSARY.
Things were simple until Netscape got into the habit of making up their own standards for the HTML (Hypertext Markup Language) in which Web pages are written.
Here's some recent HTML features and what they do - and what happens when a browser can't handle them.
TABLES Tables are a nice but complex addition to HTML
- you can use tables to arrange graphics and text in seemingly
impossible ways. Table borders can be on (for a 3D look) or off
(so the table contents seem to float). Tables are supposed to
be simple grids of rows and columns, but special attributes let
you make table cells stretch across several rows or columns.
Pages using this trick become horribly distorted on a
table-impaired browser. Aweb does insert a line break at the
end of a table row, which helps a little on some very simple
tables - but otherwise no tables at all.
BACKGROUNDS A Web browser can display a background image much the same way Workbench can show a backdrop in a window. The trick is, some people make backgrounds with a big dark stripe down the left and use tables and other tricks to keep all the text out of the stripe. Aweb-ll handles backgrounds but not tables, so text sometimes winds up where it shouldn't be.
FRAMES A Netscape “mean trick* allowing several Web pages to be displayed in "sections" of the browser window. Aweb-ll doesn't directly support frames, but it does provide links to each of the sub-pages. This is way better than nothing at all, as many sites do not provide a "no-frames" option.
ANIMATED GIFS The CompuServe GIF89A format allows for "stacked" images - a single .gif file can contain several images. Originally this was intended for slideshows but someone thought it was a cool way to make Web animations. Aweta does not support these - it loads the whole file but shows only the first image.
IMAGE ALIGNMENT An image on a web page can be "aligned" or pushed to the left or right of the screen with the text flowed around it.
Aweb doesn't understand this - it will space out the page so that one line of text exists per graphic meaning carefully laid out pages come out looking dreadful.
CLIENT SIDE IMAGE MAPS Normally, an ‘image map" - a clickable image that takes you to different places depending on where in the image you clicked - must go to a remote server to get coordinates.
Netscape pioneered a way to make such image maps work on the browser exclusively without calling a remote server - making, amongst other things, inclusion of Web pages on CD-ROMs much easier. Aweb-ll doesn't support this, only the older "coordinates" method.
FONT SIZES Web pages have two ways of making text different sizes: using a "heading" or a "font size" tag. Aweb supports headings but not font sizes - so pages that mix the two will look very strange.
BLINK Aweb does not support Netscape's proprietary "blink" tag - thank heaven.
AVVeb has a imi(|iit- "network [itwrkl * W-:¦¦ ; - I.'!
Table cell 1 Table cell 2 Table cell 3 lolOteWl, |g|ty»on«| loiaeonwl A test page I made, showing tables and form selection gadgets... status" window, whic h lists all the tiles currently being downloaded, and lets you stop one or all of these files. It's handy if you know you're waiting on one particularly large graphic that you don't need to wail for. On the downside, the normal “stop" button disables itself once the page is done and the graphics start loading, so it's a trip to the lightning bolt to make it all stop - and you have to-wait for all the liles lo clean up. It's a neat concept
but it could he done better.
...and what Aweb-ll did to it.
- 1 j-IM al *1 c| i r Table cell 1 Table cell 2 Table cell 3
eia~* Cio «, OmonM “1 ”1 HOTLIST Unlike Ibrowse or Netscape.
AVVeb doesn't keep its hollist under the “Ilodist" menu. You
select "Show hollist" and it brings it up as links in the main
browser window. I hate this. It's counterintuitive and slow.
There is a separate Hollist window you can bring up. Called "Maintenance", SO WHAT HAS IT GOT?
Aweb supports all the basic HTML 2.0 tags and these extended or proposed HTML 3-2 tags: e Background images and colour commands ( BODY BACKGROUND: BGCOLOR: TEXT: and SO on).
• Alignment tags for paragraphs, headings and divisions.
E Image Border and size tags.
E Enhanced ruler tags ( HR WIDTH: AUGN: NOSHADEx).
• Supports extended list tags (continuations, bullet types, etc).
A W3 Icon entities (tags like & diskette will display a picture of a floppy disk).
A Limited Frame support - Aweb still shows "Your browser does not support frames", but links to the pages are shown.
Used for editing the entries, but it all seems sideways to me.
I noticed a lew oddities in the way Aweb-ll displays “form" elements - those pages asking for information. The "selection" gadgets aren't consistent - sometimes they appear as an Intuition “cycle" button and others as a scrolling list of items. It looks odcl on a complex form, lo see scrolling lisLs and cvele buttons mixed. Another thing to watch for is the big text-entry gadget that looks like a miniature text editor you don't want to edit a large amount of text in there! The* scrolling is slow, and there is no way to easily delete large amounts. There is a little "E" icon in the corner,
though, which opens up a real text editor and lets vou edit there.
Aweb isn't a bad program by itself.
It does what it says it does, it has a few- nice features. I never saw it crash and it seems to be kinder to the system than other Amiga Web browsers. But it doesn't compare with better ones.
Ibrowse supports manv more Web formatting commands and is easier to use. Aweb-ll is very similar to Vovager at this point so the only real tiling that Aweb-ll has going for it. Is lark of Mi l. Aweb is a start - as more features are added, it'll become a browser to be reckoned with. Meanwhile. I just keep saving. "This is a nice page. I'll have to come back with a real browser." O DISTRIBUTOR: Epic Marketing PRICE: £29.95 REQUIREMENTS: 2Mb RAM, hard disk and CD-ROM drive.
SPEED: ••••0 Slightly faster than Ibrowse but still limited by AGA and datatypes.
MANUAL 99000 15 pages plus lots of "online" documentation in HTML ACCESSIBILITY: 99900 If you're used to other browsers, Aweb- ll will seem a little sideways.
FEATURES: •••00 Some good ideas, but needs to understand more formatting tricks.
VALUE: **000 If Netscape costs S4S, what will Aweb-ll cost?
OVERALL VERDICT: Aweb-ll's most important feature is that it doesn't use MUI.
% HARD DRIVES £115-99 £125-99 £145-99 £155-99 £169-99 £229-99 £249-99 3-5" EIDE 540mb 3-5" EIDE 850mb 3-5" EIDE 1 Gig 3-5" EIDE 1 -2Gig 3-5" EIDE 1 -6Gig 3-5" EIDE 2 0Gig 3-5" EIDE 2-5Gig £149-99 £12-50 £134-99 £Call £Call Iomega ZIP Drive SCSI ZIP Cartridges (each) SyQuest EZ Drive SCSI Iomega JAZ Drive SCSI JAZ Carts (1 gig each) Our hard drive prices are reviewed on a weekly basis - call for latest pricing IP O * £84-99 £124-99 £199-99 £24-99 £44-99 £46-49 £84-99 £94-99 2-5" 80mb 2-5" 420mb 2-5" 1 Gig 2-5" drives subject to availability 72Pin 4mb (70ns) 72Pin 8mb (70ns) 72Pin 8mb (60ns)
72Pin 16mb (70ns) 72Pin 16mb (60ns) accelerators: Our memory SIMM prices are reviewed on a weekly basis - call for latest pricing OUR ADVICE! BUY NOW TO AVOID CHRISTMAS PRICE SURGES!
Apollo 1230 Lite £89-99 Apollo 1230 Pro £149-99 Apollo 1240 25 £219-99 Apollo 1240 40 £289-99 Blizzard 1230-IV £159-99 Blizzard 1260 £569-99 SCSI-II kit for 1230 £84-99 Magnum 030 25 £89-99 Magnum 030 40 £129-99 Magnum 040 25 £239-99 Magnum 040 40 £319-99 Magnum 060 50 £479-99 SCSI-II kit for Magnum’s £74-99 [SCANNERS SCO?
£74-99 £159-99 PowerScan b w PowerScan Colour Highly acclaimed parallel-port fitting scanners for the A600 1200, high magazine reviews Epson GT5000 SCSI £399-99 Epson GT5000 Parallel £399-99 mem upgrades: £49-99 £69-99 £139-99 9600 Modems 14400 Modems 33600 Modems £19-99 £65-99 £95-99 A600 2mb Upgrade A1200 4mb Upgrade A1200 8mb Upgrade Our modem packs cannot be beaten! All units include free access to our BBS Midnight Express, where you can download 1000's of PD and Shareware programs for your Amiga - free of charge, 24hrs a day, 7 days a week.
£34-99 £65-99 33mhz FPU w Crystal 50mhz FPU w Crystal Information on accessing the Internet with your Amiga is also included...FREE!
Megatronix (UK) Tiled House Lane BBS 01384 86-56-26 See us on the World Wide Web at: www.woden.com ~mtx Dudley v i oo*t Wact MiHc nvc dl ft 01 A9.A9.ft9 Caste 8-spee CD-ROM drives were once the hardware you bought when you had everything else. Now, their low price makes them essential.
Not so long ago a S( .SI double speed drive was the pinnacle ol C :D-ROM performance.
Nowadays, even quad speed drives are looked down upon. In the changing world of the computer, nothing is ever good enough, fast enough or has enough capacity and CD-ROM has proven no exception to the rule.
Ca.steinei has brought out two new drives, one for .41200s and one for the big box Amigas, both are 8-speed units.
Both use the same mechanism and if vou wanted an external drive lor your A4000, then both would also come in the same external S( IS I case. The case itself is vers standard with two SCSI ports on the back, together with a SCSI ID selector - both of which are totally useless. The SCSI ports are covered Stunvpesc Qfixi&tnuM Qiaeamcuf The senders of the first three postcards drawn out the bag will each receive a copy of Dopus 5.5 and a three button mouse. Send a card with your name, address and phone number to: Wizard • AF Wizard Draw PO Box 490 • Dartford Kent • DA1 2UH over with a label
saving you shouldn’t use them. Instead there's an internal 40-way ribbon cable that snakes out of the back ol the case, designed to go into the side of your A1200 much the same way.
NICE FIT Fitting the drive is easy. Just open up your A1200. Remove your hard drive from its cradle, replace the existing IDE cable with the one provided and then book the CD-ROM drive to the little circuit board attached to the new IDE cable. Close up your machine, making sure you don't trap the cable in any sharp hies, install the software and away you go. I know it sounds a bit scary, a bit ol an effort, but don’t worry, nothing could be simpler.
AND FAST TOO In performance these new 8-speed drives work a treat. With an average transfer rate of over I Mb a second, your CD-ROMs might well actually be read faster than your internal hard drive.
The IDIJix software that comes with the drive is easy to install and there's even a simple CD audio player included. You can boot from Cds using IDEFix's CD*2 emulation.
So, any caveats- I don't think so, other than the usual fear that your drive will be superseded by a 10- or even 12- speed unit. There is some question of the long-term viability of these units since they don't buffer the signals between the IDE. Controller and the AI200's processor the way that some of the competitors do. But if you're careful putting it together, there shouldn't be a problem. Overall. I'm very pleased with the quality of the drive mechanism, the speed of operation and the simplicity of installation. Do yourself a favour. If you haven't yet joined the CD-owning brigade, fork
out your dosh for one of these drives. You won't regret it. 'I) 4000 REASONS TO BUY A CD-ROM DRIVE If you own an A4000. Or any big box Amiga with an IDE controller, then fitting the new drive from Gasteiner will be very simple. With the kit for the A4000, you even get an adaptor to allow you to fit up to four devices, getting around the complaint that IDE restricts you to only two. The adaptor plugs into your existing internal IDE cable and you can then plug in two new IDE cables going to your devices.
Fitting the drive itself is always a bit of a chore, but that isn’t Gasteiner’s fault, it's merely that Commodore, in their infinite wisdom, chose to make removing the front panel of the A4000 very difficult. Still, once it's done, it's done and it'll be well worth it.
Distributor Gasteiner PRICE: £189 - A1200 £149 - A4000 REQUIREMENTS: A1200 or A4000 Hard drive recommended SPEED: ••••• There aren't many faster drives.
MANUAL: •••0 0 The A1200 instructions are confusing to start with and the IDEFix docs aren't exactly comprehensive.
ACCESSIBILITY: ••••0 Setting this up is as easy as fitting a new accelerator to your machine.
FEATURES: ••••0 It's a CD drive - what do you expect?
VALUE: ••••• Extremely good value for money.
OVERALL VERDICT: Easy to fit and fast as you like.
Rro'rr. ¦- a-Die"*"**.0.!
Rssrss y our SSS SSU*- We’ve got all FORMATS covered Whatever your computer, whatever your interests, we’ve got a magazine for you Look for them wherever quality magazines are sold.
~i youi ulure guaran,oe http: www.futurenet.co.uk SPECIAL OFFER X4 SPEED CD-ROM SERIOUSLY INC.SQUIRREL AND FREE SOFTWARE FOR THE AMIGA 600 1200 £179.95 ECONOMY ACCELERATOR ALL INCLUDE 4MB RAM ii ECONOMY BOARD 68030 25MHZ INCLUDING 25MHZ FPU .£99.95 £99.95 68030 33MHZ INCLUDING 33MHZ FPU .£139.95 68030 50MHZ INCLUDING 33MHZ FPU CLOCKED UP TO 50MHZ £189.95 FALCON 68040RC 2SMHZ £279.95 4MB SIMM 72-PIN £49.95 8MB SIMM 72-PIN £99.95 16MB SIMM 72-PIN £189.95 SCSI ADAPTOR £29.95 ALL FALCON’S COME COMPLETE WITH A COOLING FAN The Viper 33 can have up to 128MB
RAM installed, full Kickstart remapping, optional SCSI-II adaptor, on-board battery backed clock, 68882 co-processor option, instruction and data burst modes.
VIPER 33 MKII BARE £129.95 VIPER 33 MKII 2M8 £149.95 VIPER 33 MKII 4MB £159.95 VIPER 33 MKII 8MB £189.95 VIPER 33 MKII 16MB £239.95 VIPER 33 MKII SCSI ADAPT69.95 BLIZZARD BOARDS The Blizzard 50 can have up to 128MB of RAM installed BLIZZARD 50 BARE BUZZARD 50 2MB BLIZZARD 50 4MB BLIZZARD 50 8MB BLIZZARD 50 16MB £159.95 £189.95 £209.95 £239.95 £289 95 CO-PROCESSORS FPU’s complete with crystal.
State for Blizzard compatibility.
20MHZ FPU PLCC 33MHZ FPU PLCC 40MHZ FPU PLCC 50MHZ FPU PLCC £20.95 f 39.95 £60.95 £79.95 VIPER MKI SCSI-ADAPTOR £79.95 GVP 68060 68040 A 68060 accelerator board for the A2000 4000 running at 50MHZ and allowing up to 128mb of use installable memory and a SCSI-2 hard disk controller.
A2000 68040 25MHZ £489.95 A2000 68040 40MHZ £589.95 A2000 68060 0MB RAME699.95 A4000 68060 0MB RAME799.95 4MB STANDARD ADD £99.95 4MB GVP RAM ADD £159.95 A50068020EC A 68020EC processor accelerator card for the A500 and A500+, with an option to fit a 68881 or 68882 co-processor (PLCC OR PGA). This card can fit up to 4MB FastRAM and is fully aulo-config. Not compatible with GVP Hard Drive.
01234 273000 68020EC 0MB RAM 68020EC 4MB RAM £99.95 £189.95 PRICES INC. VAT TURBO BOARDS Performance 10 times of a standard A600 68020 CPU clocked at 28MHZ, 68882 FPU clocked at 28MHZ, up to 8MB FastRAM. Autoconfigurating.
Socket for 72-pin SIMM.
TURBO 620 £119.95 Performance 25 times of a standard A1200. 68040 CPU with 25MHZ. Up to 32MB FastRAM, autoconfigurating, socket for 72-pin SIMM.
TURBO 1240 25MHZ *8MB£299.95 Performance 40 times of a standard A1200. 68060 CPU with 50MHZ. Up to 32MB FastRAM, autoconfigurating, socket for 72-pin SIMM.
TURBO 1260 SOMHZ *8MB£ 549.95 Performance 3 times of a standard A4000 040. 68040 CPU with 40MHZ. Up to 128MB FastRAM, autoconfigurating, 4 sockets for 72-pin SIMM. Specify desktop or tower version.
TURBO 4040 40MHZ £469.95 Performance 4-5 times of a standard A4000 040, suitable for the A3000 and A4000. 68060 CPU with SOMHZ, up to 128Mb FastRAM, autoconfigurating, 4 sockets for 72-pin SIMM.
Specify desktop or tower version.
TURBO 4060 50MHZ £699.95 44 A B STANLEY STREET BEDFORD MK41 7RW TEL: 01234 273000 FAX:C1234 3S2207 EMAIL: sales@powerc.
Demon.co.uk Three button salute This is the mouse we use in the office on our Amigas. It has a nice long lead, three buttons (handy lor MulliCX) and an ultra-high resolution of 560dpi, suitable for even the highest resolution screens. You can only gel this mouse from: Black three button mouse £14.99, beige mouse £12,99. From Wizard Developments on 01322 527800.
Legal Alien ( ne of the Amiga's best-selling games this year has been Team 17's Alien llreetl I) II - The Killing (irottnds. If your loved one likes blowing things up. What could be a better present?
There are versions for 2Mb and 4Mb Amigas but be warned
- to get the best from it, you'll need a fast machine.
Alien Breed 3D II - The Killing Grounds £24.99 from most good suppliers PaomG a noo@K§ This CD-ROM got a whopping 90% and an Amiga Formal Gold award when il was first reviewed in March of this year. Now it's available for only i 19.99, it's even better value for money. The CD contains lull versions of ’mown I’ainl 6.1. the Amiga's best selling paint package, Sn ierbase ’mown 7, Personal Write, the mono and colour versions of Personal I'nnts Maker and a whole host of clipart and fonts for you to use. Not to mention the complete Kric Schwartz animation archive.
You can get it from: Personal Suite £19.99 from Digita 01395 270273 Yes, it the time of the year once more when we round up little gift ideas for the Amiga owner in your life.
If you c n't type v ry thing you w nt to on your k ybo rd b c use som I it rs r brok n, then why not try this new keyboard from Dart Computer Services. OK, yes, it is a PC keyboard, but it will plug into your Amiga just the same. All the standard Amiga keys are mapped to the PC 1 keyboard so you don't have to worry about never being able to use right Amiga q ever again.
Keyboard adaptor Price depends on your model of Amiga from Dart Computer Services 0116 247 0059 amd] ii [p© Put it in and take it out QO|JD If you are considering buying the Killing (imunds as a Christmas present, and you're feeling a bit Hush you might consider getting this accelerator card to go with it. I know it's quite a bit outside the price range of these other pressies, but it’s such outstanding value we thought we would include it anyway!
This accelerator is suitable for any A1200 and consists of a 6803(1 running at 25MHz, together with a 68882 running at 25MHz. There's a battery-backed clock and a 4Mb SIMM included for free for just £99.95. Power Computing also have faster boards, so if you are a real speed demon, give them a call and ask about the 50MHz version!
Power 030 £99.95 from Power Computing on 01234 273000 OK, so it's not a very exciting present, but you can never have enough blank spaces on which to write your inspiration. Removable media costs vary, from £5 lot a blank CD-ROM disc all the way to about £70 for a Jaz cartridge, with plenty of choice in-between.
CD-ROM £8.95 10 pack £74.40 from First Computer Centre 0113 231 9444 Zip Cartridge £15.95 each £69 per five pack £129 per ten pack from HiSoft 01525 718181 EZ-Drive Cartridge £17.99 each from First Computer Centre 0113 231 9444 Jaz Cartridge £99.95 each from HiSoft 01525 718181 If the person you're buying presents for is into Blitz or ACE Basic or even the .Amiga E compiler we have on this month's CD, you can't go wrong with buying them the Amiga Deielnfier's CD. It contains information heretofore unavailable to your average Joe or Josephine detailing the arcane secrets behind AmigaDOS.
Intuition and Workbench and is crammed with handv examples.
- Amiga Developer CD £14.99 from Weird Science 0116 234 0682 Ves.
We know you already buy the magazine, but wouldn’t it be nice
if someone was to get you a subscription? Once every four weeks
or so. You would traipse down to your front door, yawning away,
and find the garden of heavenly delights that is Amiga Formal,
just waiting there to brighten your day. No visits to the
newsagents in the rain, just to find out that they’ve sold out,
just pure Amiga bliss... Check out page 79 for details Oiuntpm
Qjfvwstma Qiueawuye Graeme awarded MiQ s Siamese system 8BN Hi
AF86. N you want to win one then Send a postcard with your
name, address and telephone number to: HtQ Systems • Af
Christmas Compo • Gable End • 2 The Square Wading Street •
Hoddiffe • Bedfordshire • IU7 9NB If your loved one docs a lot
of typing, he or she may Ik- complaining that their hands,
wrists and or arms are hurting. These symptoms can be signs of
carpal tunnel syndrome or repetitive strain injury (not the
kind our editor suffers lifting a glass to his lips we might
add) and a good posture for typing is one thing that can
relieve it.
The TcndaGuard wrist rest is designed specifically to put your arms into the correct position for trouble free typing and although it's a bit difficult to gel used to at first, you'll soon feel the benefit.
TendaGuard WrLsI Rest £23.95 from Dr. Paul Manley 0171 486 3581 I The new Gif Sensation double CD contains around 10.000 full colour images. Viewer and converters are included on the CD. Subjects , include: Vehicles. Space. Science fiction.
I Textures. Landscapes. Sunsets. Money.
I Cartoons. Fantasy. Sports. Raytraced, Classic I art. And loads more Contains around 5000 erotic hand drawn Images in the Japanese anime tradition I This CD is of an Adult nature and should not be purchased by anyone likely to be offended by drawings depicting nudity and I or sex acts.
Includes images only suitable for persons over y me age of 18.
L ---7 rt B Mlck Davis's Cartoon Clipart Cartoon Cup®- - B Volume One IS a new Amiga B CD-ROM containing 500 I B commissioned cartoon images, all H of which can be used "royalty-free".
B Each image is stored as IFF, and all have been scanned at the high- cbl est possible resolution to ensure rV" -vf the best quality when printed 1 Supplied with a 30* page printed index of each image Every image on this CD is 100% original and does not will not appear on any other CD-ROM .. The new Magic Workbench CD contains the m jgf H largest collection of Magic Workbench Icons.
I q Backdrops and tools ever compiled. Includes Wfe B well over 5.000 Magic WB Icons. Over 600 ¦ specially selected Magic Workbench back- l drops in 8. 16 and 256 colours, over LB 30megabytes of Workbench tools, gadgets, lap* £3 * patches and desktop enhancer tools utilities.
The CD also includes Magic Workbench ‘ aswell as many other items never before released on any Amiga CD ROM If you want to update enhance you existing Workbench 2 or 3 then this is the perfect Workbench add on CD ROM This CD is only suitable for any Kickstart2 3 based Amiga's such as the A500+. A600. A1200. And A4000 ¦w MAGIC WORKBENCH ENHANCER V2 MICK DAVIS’ CARTOON CLIPART THE HOTTEST AROUND Adult Sensation is possibly Ihe Amiga’s largest selling adull title. It features over 4,000 high quality 256 colour images of I the “adult" nature. Image viewers and coverters are includ- I ed tor any
Amiga. (OVER 18 ONLY) 1 Available now! 1 gigabyte Double(2x) or Quad(4x) speed CD-ROM drive complete with Squirrel SCSI interface for the A1200. Supplied with installatic software Includes a FREE fT copy of the Epic Collection. M AMIGA SCSI CD-RI tlOOGmb) ready-to-fil Amiga hard dnve Pre-formatted and installed HJwilh Workbench 3 Supplied with all cables and instructions With FREE harddisk backup swl GA 1GIG HARD DISK °tlooplp° Adult Sensation 2 not only contains 4.000 new colour images but also includes tons of adult related samples, adult I music modules, tonnes of adult stories, adult
animations, I The Epic Interactive encyclopedia is an exciting new Multi-Media Amiga I CD-ROM It features a superb multimedia interface. Tonnes of film clips.
[ images, sound samples and subject information text. It is now available for almost any Amiga configuration A superb reference and entertaining title for the whole family L black&white 70 s photos, adult games and more.
I (OVER 18) Sexy sensation, this CD contains around 2,000 specially chosen high quality BMP & GIF Images Viewers & graphic I converters are included for easy and quick access to any of I the pictures on any Amiga (OVER 18) Adult Sensation 3D actually contains over 2,000 true 3 Dimensional colour images 3D viewing software end top I quality 3D glasses are also supplied. Available now' I (OVER 18) Rated 90% Adult Animations contains hundreds of naughty? Anima- . Tions film clips for Adults only Viewing software included for I the Amiga. Limited first stocks so order now. HURRY!!!!
I (STRICTLY OVER 18 s ONLY) Adult MENsation is a collection ol umgue images o( the male body This CD-ROM has been compiled to forfill the I hundreds of requests tor a CD dedicated to the ladies k Very easy to use. Okay on any Amiga.
• Th,s 15 without a doubt the best CO I've bought in a very long
time' J Bloor L '• 4V 'A'»v IS I you aie the on . Company
produC-ng U decent Amiga CD-ROMs' G Hamtlton , H you re on the
lookout for some interactive re'e'- uinSiS SiS mm -
''r:er,||e'151 !ner • & Hu jS9 BBBPB HB Morgan.
9 tQOfWiBfj "My kid's won't leave the expkxapedia alone' A Smith Tve been working on this title for over a year. -This is the product that wtf make people srt up and it still impresses me" Vince Pike. Epic and notice what the Amiga is capable of S. Young Kids Category selector Export screen Install & Setup The mam interface The Expktrapedia menu The suD oct creator Hothst Manager AVAILABLE FOR ALL CONFIGURATIONS OF AMIGA PE luxe aga version features include-
• True 256 colour Multi-media Interface unlike anything seen on
AGA Amiga’s.
• Produced In the UK unlike most encyclopedias
• Thousands of subjects covered from Aachen to Zurich ’Hotlist
editor so you can create lists of subjects
• Hundreds of samples including full spoken media-show
• Hundreds of pictures Over 1.500 pictures included ’Dozens of
film-clips animations Over 100 subject related film-clips
• Import new subjects from the Internet or from floppy disk
‘Export data to printer or file and use it in your own projects
’Kids Explorapedia a kid's interactive play-about section
'Subject creator Create your own subject data
• Network compatible Can be run through CD32 or CDTV Texture
Portfolio 3D Objects. ILVYOXlOB) Octamed Sound Studio C032
Network set 2 Personal suite The Learning Curve DEM Rom Light
R0M3 (3cd) Reilua Octamed 6 CD Kwiui-ed Xi Paint 4.0 1078 Weird
Textures 3000 peg Textures Into The NET (2cd) Multimedia
Backdrops Sounds Terrific 2 (2cd) Aminet set one Aminet set two
Aminet set three Aminet 14 October Aminet 15 December Aminet 16
February ‘97 Amiga Repair Kit CD Amiga System Booster World
Info Turbo Calc v2.1Spreadsheet Amiga Developers CD Print
Studio Pro Magic Publisher (4cd)
• Meeting at Pearls 4 Mods Anthology (4cd) USA UK This superb
highly rated Amiga CD-ROM World Atlas features flexible quick
access to individual countries I via continental maps, county
list, capital or general index. Concise, informative county
histones. Each I country is supported by a series of maps
depicting regional position, majot cities, oic DINOSAURS
COMPUTERS EPIC BRITISH Includes Includes info. CD-ROMS SERIAL
information on every com- Our complete KILLERS on around 30
puter from the CD catalogue information carnivorous ZX81 to the
for use in the and photo s on dinosaurs. Amiga Encyclopedia
senai killers.
(E003) £8.00 (E002) £8.00 (E001) £3.00 (E004) £8.00 WORLD ATLAS AGA 031 Dynamics Information Enhancement Scl» for the Epic Encyclopedia The new Dynamics set of enhancement disks lor the Epic Encyclopedia are available shortly Each title includes information compiled from an expert in that field, along with each subject are colour images (where appropriate). These new sets are only suitable for use with the Deluxe 4mb AGA version.
T~~| DELUXE ASA VERSION I This version includes all the above listed features and requires an Amiga ej 1200 or 4000. A hard drive. A CD-ROM dnve and 4mb* ol ram Order code (CD222) £29.99 Available Now!
UPGRADABLE AG* WltRTACE 199611997 B AGA Expenence 24lc.r*f. gi contains 100% original AGA mate -J:. _,* _
* fl B na' deluding pictures.
Bfl AGA demos. AGA games, and AGA tools Most informa- ‘ tion runs direct from the CD CD-ROM ir copy no
* Normally £19 99 EXPERIENCE 2 co?i ¦ Aminet 15(December 96) con
tains over 600mb of the very I latest Amiga software, mclud-
ing games, demos, amma- l tions. Music, tools, comms.
Patches, etc Available for | £12.99 or £10.99 when you take out a subscription This CD was rated 95% in AF. It . Features all the tools and informa- l tion. Specifications etc. needed to produce and develop Amiga software. Includes the latest ver- sions of the installer. CD press- l ing software, CDXL toolkit, etc. fcdS4. ILLUSIONS 3D fed 19. AMIGA UTILITIES 1500 fcd44. PRO IFF CLIPART http: www.globalm Emulators Unlimited contains Software emulation tools for the Amiga. Spread over numerous I platforms are emulators for: Apple. BBC.
I SCI-FI Sensation is an exerting m new CD-ROM containing over ¦ 1.3GIG o( SCI-FI images, amma- H tions. 3D objects. Sound FX.
¦ Documents. Themetunes ¦ Scnpts 4 SCI-FI games ¦ Subjects included are Babylonf Sianrek ¦. T he or.gi- B nal TNG. Deep Space 9 and Voyageri Batman. Dr Who Thunderbirds, Robocop. Sea Quest DSV. Bladerunner. Aliens.
Terror hawks. 2001 Blake7.
Battlestar Galactica. Tron. Total Recal. 2010. Space 1999 etc 'Buy SCI-FI Sensation from us and you are guaranteed to allways receive the latest version.
CU Amiga 91% AUI 93% Commodore 64. Commodore VIC20, Amstrad l CPC. Apple Mac. Gameboy. Atan ST. MSX.
Apple200. Atan 800. Atan1040ste. Sinclair A QL. Unix and more Also features hundreds B of games.tools etc for most of the i*- emulators ’ ULATORS UNLIMITED + JL Sound FX Sensation is an original new CD that , contains hundreds of megabytes of high quality 1 iff samples A superb CD for game makers.
demo makers, or even film makers Hundreds of Sound FX sub|ects include Animals, Wild life, Nature, Explosions. Creatures. Scary stuff. Science fiction samples, House hold „ noises, car crashes, and hundreds more y' ' sions nl PACMAN.'SPACE "W* ¦ ¦ ¦ NUMEROUS TEIRIS GAME BA ITLEZONE, TEMPEST, COMBAT. TRON.
SPACE WARZ. THRUST. Q-BERT, HUNCHBACK, MOON PATROL. TRAIL BLAZER. BREAKOUT. CENTREPEDE.
CYCLES. BEZERK. SNAKE SCRAMBLE. PING PONG.
BREAKOUT, NUMEROUS C64 CONVERSIONS. A COLLECTION OF JEFF MINTER GAMES AND HUNDREDS MORE. Over 600mb ol unforgettable retro-gaming.
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Books, and more B THE EPIC COLLECTION v2 M Q0MING SLCN The Epic Interactive Quiz i Show is an exciting new I Amiga based CD-ROM
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Hoathcotc, NSW 2333 TW (02)9520 9606 Fax 02)952060T7 'ForpricesinAuWalianS$ SsimplydoutitetheUK£ttpncesiMcd OTBAL Wta»JL ideal Christnui Here are the benefits of subscribing: F E Free copy. Take out a subscription and get seven issues for the price of six.
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Total Football seven issues for C UK £13.50 ...save £2.25 G Europe .. £20 G World ... £27.50 ip fe pto dFSDS YOUR DETAILS HA®!! ® Rugby Magazine Football Italia i seven issues for seven issues for CUK £13.50 ? UK , . . £16.50 ...save £2.25 ...save £2.75 G Europe . . £20 G World ... £27.50 ? Europe . . £20 ? World ... £29 CHRISTMAS GIFT SUBSCRIPTION I want to give a gift subscription. All Christmas gift subscriptions will start with the February 1997 issue, which will be sent out in January.
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SM129612345 37 STORES NATIONWIDE!
Q-DRIVE For The amIga A1200 Quad Speed . CD-ROM DRIVE V
• Connects to PCMCIA Port
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• Headphone Socket and Volume Control me vat inc vat - ccd 0240
QUALITY ACCESSORIES AND PERIPHERALS 14" COLOUR MONITOR 540Mb
HARD DRIVE CD STORAGE rrp yas&s, £159 Inc VAT - HAR 0354 £7"
• nc VAT OW9611 3 VP Software Screws and Cable 30«i SPEAKERS Ilf
Power Sound Power Sound REPLACEMENT FLOPPY For the
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• Wjgnehcjtly Sh «klx) £14" A600 A1200 nmnv.H'i'ij
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• 14'. 28mm Dot Pitch
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• 10 Wjtls Ata» Pdt»*r
• PSU Required £6" ¦nt VAT SrtiS OS Mokh 10 * 3.5' Disks £2"
TECNO 10»1 SPEAKERS DISK STORAGE 111 AMIGA 11200 COMPUTERS £399
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OFFICE ASM 5422 wJSfrST £39" A MONEY ManERS 4 ASM 74.2 £49 95 A
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£79 TECHNOLOGY CENTRES MAIL ORDER & BROCHURES 01483 718100
STORES NATIONWIDE with 17 in DEBENHAMS Silica 53 Queensway PI
EASE SEND ME FURTHER INFORMATION GA To: Silica. AMFOR-1096-502.
Anglo House. Foreyth Road. Woking. Surrey. GU21 5RU !
MrMrs'Miss Ms .... Im!ial(s| ..... I Surname: ..... I Com pany ! « «» : .... Address: .... . Poslcode: ... Tel 'Home) . Tel (Wong: .. Which computerls). If any. Do you own?
I ..... 502 Silica 16-18 Bradsliawgate 11-13 Ctford Street Workbench Life is full of mysteries and the Amiga is certainly no exception. Graeme Sandiford knows all about the quiet strength and willfulness of his favourite machine. So, send your queries to Workbench, Amiga Format, 30 Monmouth Street, Bath, Avon BA1 2BW.
AIR CRASH This is my first letter to Amiga Format and it's a plea for help. I own an A1200 with a Blizzard 1230 - IV 50MHz accelerator board with 10Mb RAM and to my honor 1117 Hying Fortress doesn't like the accelerator board. It keeps crashing at the same point every time with the same error (8000003). I used to have a Viper MK1 030 28MHz and it worked on that.
Do you know of any patch or fix that will get Bl7 working with the Blizzard board. I know I can switch the board off to play it but it's slow and jerky. I’lease help.
Paul Nines Iveston-Super-Mare The emir sot MM HI) is associated with illegal memory addressing: il's usually seen when axle whiten or a 68020 or better processor is used on a 68000. Thar is therefore no obvious reason why it should occur on a 68080 system. However, the fart that you have moved from a 28MHt to a 80MHz system may provide a clue: I'd guess that you are using the same SIMM, and it's passible tlmt the SIMM isn 'I fast enough for the 80MHz board.
For a SOMIIz processor, yon really should use memory rated at 60ns, not 70ns or 80ns. Id therefore recommend you update your SIMM.
CD32 FOR SALE (BROKEN) I own an Amiga CD1- with the SX-I. Inside I have an 8 lb SIMM and a 60 lb "Areal" hard drive. I am still using the original PSU. When I try to partition it using "BDprep" and reset. I can no longer get the drive to boot up from cold or warm. Is it something to do with the boot priority?
Also, before I tried to partition, whenever I tried to copy files to the HD the whole system would freeze. This also happened when I tried to load programs from hard disk. What is happening? Can you please offer a simple solution to the above problems? My boot priority for my hard disk is 5.
P. S. I am trying to sell my whole system (SX-I, 8Mb CD’*-,
sampler, monitor) How much do you think I should sell it for?
I haven't a clue and I want to upgrade to an A1200.
Martin Pay blast Sussex It s nothing to do with the Imot priority. It sounds as though the hard ilisk or the interface is broken. From what you say, you cannot read to the drive, write to the drive or boot from it. That's pretty bmken. How much you would get for it depends on how much in common you have with a second hand car dealer.
KEEP CALM Please help me before I do something rash - like throw my Amiga under a bus and go out and buy a PC. I have had an Amiga for three years and this year I decided to upgrade it.
Continued overleaf » HIQUESTION It's a sad thing to say. But I believe the Amiga is slowly dying. I've been an Amiga owner for almost 10 years now and in my humble opinion, unless some miracle happens, the future looks quite dark. Well, what I'm trying to tell you is. I intend to buy a PC later this year. (Please don't shoot me! You must understand, computers are my major hobby, and... and...). Enough kidding.
What I wanted to ask you is: I've read the interesting article on HiQ's Siamese System (AF86) but there are a few things I couldn't find. Is it possible to use the PC's CD drive and modem? And. If it isn't could it be possible in future versions, or is there another way to do this? (Don't say Ethernet because I'll never find an Ethernet card over here). Only HiQ's phone number was printed.
Could you give me their full address or and facsimile number so I can write for more information and a dealer list. I own an A1200 with a Blizzard 1230 8Mb accelerator board.
Luc Stynen Mortsel, Belgium Yes, with your Amiga linked to the HiQ Siamese system you will be able to use the CD- ROM drive. Support for the modem is currently being worked upon. Contact HiQ at HiQ Ltd, Gable End, 2 The Square, Watting Street Hockliffe, Beds LU7 9NB Tel: 01525 211327 or email steve@hiqltd.demon.co.uk I bought a 630Mb hard drive which a local dealer filled and then I got a Blizzard 1230 accelerator card with 4Mb RAM and a Goliath power supply. All this worked well for about a week and then the computer started to lake a couple of attempts to boot up from the bard drive, then
it began to crash intermittently, sometimes right after power up or anything up to three hours later.
When it crashes, either the keyboard and mouse are locked out and the machine refuses to soft re-boot or the power light flickers and the screen flashes red, green or blue. Usually the crashes occur whilst using Final Writer ¦I or when trying to load a program from the hard drive. This problem lias become more and more frequent and lias caused several errors on the hard drive which I had to get re-formatted.
I was unable to pinpoint the source of the trouble so I asked my local dealer who said it was a software problem. Then I contacted the dealer where I bought the Blizzard board who suggested that I power my hard drive separately because the accelerator was pulling too much power through the motherboard. I am now thoroughly confused and frustrated because I don't know a lot about the intricacies of computers and what to do when things go wrong (as they so frequently do for me).
A Kean Glasgow Now, now - keefi calm. Their is no nerd to do something silly like liuy a IT., especially as you have such a powerful Amiga system. My first thought is that it could be a problem with the hard drive: not a hardware problem, but rather the Amiga is pulling data off the hard drive loo quickly. To test this, you II nerd the IIDToolbox program. The dealer who sold you the drive should have made sure you have it. It should lie on the Workbench partition in the Tools drawer: You 'II need to alter a setting called “Maxlransfer". You'll find this hidden'away, hirst select ymn drive,
then click on the “Partition Drive"option. Now select "Advanced Options" and click an the “File system Change" button which appears. You 'II see a box containing lots of “f's~ marked “MaxTran: fer' '. Delete two or three “f's ", and save the settings.
Repent this process for any other partitions. Now reboot and see if that makes any difference.
If not, time might be a hardware problem. To find out what s at fault, use the process of elimination. There are four things -which could be wrong:
1. Faulty accelerator card.
2. Faults hard drive.
3. Faults Amiga motherboard,
4. Rou'er supply problem.
First of all. Open the trapdoor and remove the accelerator card.
There's no need to get a dealer to do this. Take it step-by-step and the card will poft out. Sow use the computer for a bit and see if it still crashes.
Next remove the A!200's lid and disconnect the cables to the hard drive. 'This isn V difficult (some find it easier than removing trapdoor raids), lake out orris the screws which are holding the lid on: there are two at the back holding the floftps in place, and another few holding the motherboard in place - leave these alone. If memory serves you 'II only need to take out five screws: three at the front, and two at the edges.
Now hinge the lid off, starting with the side awns from the floppy disk drive. The back of the lid is only dipped into place.
Remove the data and power cables to the hard drive, start the computer and use it with poppies. If that works, the Amiga itself is fine. Try it without the hard drive but with the accelerator installed (fitting the accelerator with the lid off is very easy indeed).
By now you should have narrowed dimrn the problem to either a power supply problem or a faults A miga, Ref real the process with the original frouer supply in place of the Goliath, on the off chance that that it is to blame. If this is too much, any good dealer claiming to deal willr Amigas will be able to perform these tests.
When you say you had to get the drive reformatted, hear alarm bells. I've heard of several cases when Amiga users have felt the need to bring their Amiga's bark to dealers to get the hard disk reformatted, and have paid up to twenty quid for the prii'ilege. This is a bit of a rip off to be honest. It's extremely unlikely that an Amiga would get so screwerl up that the hard drh’e would need re-formatting.
Sometimes a program can crash, and leave the hard drive in an “invalid" state. It won't be possible to write or delete anything, and the drive will seem to be in constant use. If this happens: leave it alone! The operating system will f ix it itself. There is no need to bring it to a dealer. The drive is busy because the machine is repairing the disk drive. Just leave it in the corner for half an hour and it should repair itself.
If things gel so screwed up that the hard drive needs to be formatted, here's how you do it.
1. Hoot from the standard Amiga Workbench floppy disk.
2. Open a Shell window.
3 Enler 'Format drive dht): name Workbench Q( 7CK ITS"
- I. Filter “Format drive dhl: name Work (H 'N'.K FIX'
5. That's it.
This assumes two things: your hard drive has been set up with two partitions tnine times out of ten this is nghtI and that the partitions are iailed dht): and dhl:. They might hair different names, lull): and lid I: for example. You ran check from the “secret" CD-ROM, PLAIN AND SIMPLE I'm an A1200 owner and don't have any extra memory or accelerator boards. I was wondering if you could tell me whether a CD drive would run on a plain old A1200 and if so which drive is not extremely expensive (under £150) and will do a good job. Also where could I get a word processor, art and animation package,
modern encyclopaedia and games.
John Griffin East Sussex If you check out the November issue of our of Amiga Format you'll see a head to head review of two drives - one from Eyetech and the other from Siren. Both will work on an un-expanded A1200 and both cost between £150 and £170.
You might be able to make up your own system for less if you can source a second hand IDEIATAPI dual speed CD-ROM. And Eyetech will sell you the parts you require separately.
There are quite a few Cds out now, check out any of the adverts in this magazine, including the Epic Interactive Encyclopedia. For the others. I'd recommend that you get an Aminet collection - there will be enough software on there to keep you happy for months.
Menu which appears when you holtI down both mouse buttons at boot time.
If the hard drive simply doesn V appear on the Workbench or in the menu, it will need to be partitioned. This should not happen. I can V think of a situation when a crash would cause this situation.
It's more likely to be a hardware failure, and if this h (ifif tens with a new hard drive I woidd take it back for a ref da cement.
PRINTER PROBLEMS We are totally new to computers and in April purchased a second hand Amiga 1200 2Mb RAM with internal floppy drive. We have Workbench 3.0 and no hard drive. We then saw a reasonably priced printer. A Commodore IP3300 inkjet for sale at Escom in Wakefield.
Having no knowledge before purchasing ihe printer we asked the question: “Will it work with the Amiga 1200?" The answer was yes it should do - there were no real doubts.
It was supplied with its own driver but appears to be only for a PC. I have sought advice from friends who think it is not compatible. I have also phoned an Amiga helpline who suggested I use the HPDeskjct driver (they say they'd never heard of this printer!) Unfortunately, the HPDeskjct driver didn't work anti Escom had already closed down when I went back there for advice. Can you help?
If Banks Pontefract Any printer which works with a PC should work with ini A tniga - with the exception of the cheaper Windows-specific laser printers whirli use the PC to do the work o] the printer's firmware. Any printer ran he used to print plain text: use a standard printer driver such as one jot an Epson printer. However, it's the graphics printing which can cause problems, and this is why you need a dedicated driver. You might as well re format the disk you got. Because it's definitely a PC only driver.
It's very likely that the Escom Commodore printer is a liadgeil printer pom some other manufacturer. Cook through the manual for hints.
There should hopefully he a list of printers with which yours is compatible.
You ran then use one of these drivers tany try the way, it's worth trying as many drivers as you can - it's very unlikely you'll actually break anythingI.
INTERNET ON A CD32 I own a CD*- with a 2Mb RAM and SX-1 expansion unit with a 3.5 external floppy drive and keyboard. I am currently using Workbench 2.
K7YBOARD FA*LURE I own an Amiga Technologies A1200 on which I spent my student loans upgrading into quite a beast including an internal hard drive and a Blizzard accelerator, both for which I had to break the warranty seal (the metal shielding near the expansion port was too long and had to be bent back). In fact I can't remember if I sent off my warranty card as I knew I would be doing this. Months later I am now experiencing problems with the keyboard with the several of the keys not functioning; 'F8‘.
'**» and '4' on toe numeric keypad. They didn't stop working straight away but intermittently.
It's driving me crazy having spent all this money on it especially when I and my friends use the Amiga for assignments.
Please advise -1 am not scared of a screwdriver if you think it's safe for me to open the keyboard. If not can you recommend somewhere cheap (I've no money left) I can mail it to (I live near Grimsby).
Jonathan Day Lincolnshire
1. What software, hardware and mcmon is required to access the
Internet and World Wide Web on the Amiga?
2. A CD is available (Cel on the Net from Epic Marketing) which
claims to contain all the required software to get on the net.
In what wav could this affect the answer given to m first
question?
3. With the modem I am going to purchase, software is supplied to
access CompuServe. Is Internet access available through this
service on the Amiga?
4. How much does the access and phone bills cost if I use the
Internet?
Stei'tni Hassell Birmingham
I. To access the Internet you need the following software: A
TCP IP stack I such as Miami, Termite YOUR PROBLEMS SOLVED I
guess that the Amiga is so bulging with extras that the
internal hard drive has actually pulled the A1200's keyboard
cable out of the little connector it fits into. It's quite a
common problem, and takes about five minutes to fix.
Take the lid off (see 'Keep Calm' letter on how to do this) and locate the green ribbon which connects the keyboard to the motherboard. The motherboard end of the cable is connected to a black connector. There is an outside clip which can be lifted up. And this lets the cable move in and out freely. 1ike the opportunity to dean the end of the keyboard cable with a lint-free doth and some alcohol (being a student you shouldn't have any problems getting hold of some alcohol).
Make sure the cable is sitting right inside the connector and then push the outside dip back home. This should firmly grasp the cable and stop any loose connections. Put the Amiga back together again. If this doesn't fix the problem you'll need to either buy a replacement keyboard or send the A1200 away to have it repaired. Try Dart on 0116 2470059.
1(Tor AmiK'.P IV). To use the World Wide Web you 'II nerd a browser such as A web. 'oyagrr or !Browse, horn a hardware pom! Of view you 'II need a modem, and an extra -4Mb memory is all but essential. I u'ould recommend a bard drive too.
2. It doesn 7 change the an sun. all it does is supply the
softivare you need in a form you can use easily,
y. he software to access (lompuSrrve will he IT ', and Mac
only, and won 7 unnk with the Amiga. Due to the way
(lompuServe is updating its system it's no longer possible to
use it with the Amiga.
- f. ( sing the Internet requires a telrfihone call to your
Internet Service Provider. In most cases, if you use the
Internet for an hour, this call will cost exactly the same as
if you had puked up the handset, dialled Continued overleaf ¦*
BIGGER DRIVE PLEASE I have an A500 with 1Mb chip RAM and 4Mb
fast RAM. Workbench 2.04 and an external
1. 76Mb disk drive by Power Computing. I also have a RENO CD-ROM
drive and a 40Mb GVP impact series II HD8+SCSI hard disk
drive. Is it possible to upgrade the 40Mb hard drive to a
bigger one - say 540Mb - without having to buy a new hard
drive interface because my 4Mb RAM expansion and CD-ROM are
connected to the present one. Also if it is possible could you
tell me where I can get one and roughly how much it would
cost.
The GVP interface is standard SCSI, and the 40Mb drive is a standard SCSI drive. You can take it out and replace it with any other SCSI hard drive. The only problem is that trying to source a new SCSI hard drive smaller than 1Gb is very tricky. If you don't want to spend the £150 for 1Gb. Look around for smaller second hand SCSI drives.
Remember also that you can keep the 40Mb drive and attach the new drive externally if you get a suitable power supply and box. Most importantly of all though is the fact that you can fit a Syquest Zip or Jar drive to the SCSI interface.
Richard Hockey Gosport YOUR PROBLEMS SOLVED «* them up and spoken to them for 60 win ules. 11 therefore makes sense lo pirk an ISP uiilh local access lo keep the phone bill down. You will also need lo pay your provider a fixed charge.
A few providers work differently: some offer an 0800 number (but bill you per second for access).
Others, such as CompuServe, charge online lime as well as making you pay for your telephone bill QUESTIONS, QUESTIONS
1. I have a Star LC-20 printer attached to my computer. Whenever
I boot from a Workbench 2.0+ disk I have to replace the
printer device and parallel device files in the Devs drawer
with the ones that came on Workbench 1.3. If I do not do this
die computer says I have not put the printer on-line. I have
contacted Star but they just sent some Amiga drivers which do
not solve the problem. Is there any way around this because
it's a pain when booting from CD's?
2. How do I make an assign from two sources to one destination?
E.g. if I wanted to assign to libs: the libraries from my
Workbench 3.0 disk and the libraries from my AFCD6.
3. .Are there any good PC emulators that arc hardware based which
will work with my A1200?
4. Is there any way to stop Web browsers such as Aweb and Voyager
10 running out of memory by being able to prevent them copying
files to RAM? 1 have tried assigning T: to a floppy disk
instead of RAM:T but it soon runs out of space and as a result
the computer crashes.
5. Is there any way to make my CD-ROM display animations
smoothly? I've noticed that some programs play animations far
more smoothly than others.
6. Where will the PowerPC upgrade fit into the A1200? I want to
get some more RAM but I do not know if I buy a trapdoor
expansion whether or not I will be able to use it with the
PowerPC upgrade when it comes out.
James Griffin Cornwall
1. Try updated drivers from a third parts printing utility such
as Turboprint.
2. Allhougli you ran creale multiple paths (far example, when you
type a command at the Shell the Amiga will look in c: and RAM:
and a few oilier places - type path by itself far a list)
multiple UBS: paths are in general not a good idea. However,
there is nothing lo prevent you from trying. The key is to use
the "ADD" option with the ASSIGN command Try including a line
such as: ASSIGN NIL- UBS: cdO:UBS ADD in your user startup
sequence.
3. No. There are no hardware PC emulators, good or had, for the
A1200.
4. Sorry, there isn I really a lot you can do.
Forcing your screen modes to use NTSC mode in as few colours as possible might help a lillle hit. But by far the best solution is lo buy more memory or a hard drive.
5. How well an animation can he played back from CD or Hard drive
depends on several things: the format of the animation
Icolours used, degree of movement), the playback program and
the amount of free meinoiy available In buffer the dala.
Experiment with utilities such as BigAnim, Viewtek and Rtap and get more memory.
6. No-one knows. Dan 'I lei that fact stop you from buying a
memory expansion and enjoying it now, rather than holding off
for hardware which might never appear. Cj IF YOU HAVE A
QUERY... At Amiga Format we aim to answer as many questions as
possible. Unlike some magazines, we don’t just concentrate on
our areas of expertise - we take on all your problems (as long
as an Amiga is involved).
Here are a few tips on sending in questions:
• Detail the problem as best as you can.
• Describe the events that caused the problem.
• Give full details of your equipment.
• Make sure your question is relevant and _ wouldn't be more
easily Graeme Sandiford sotved by contacting the dealer from
whom you bought the goods.
New 33MHz SX32Pro, 2.5GB InstantDrive, SX32 Combo, Internet Package, A1200’s for £199.95!!!
The Top-Rated Eyetech CDPIus for the A600 & A1200 4-speed and 8-speed CDROM drives What do the reviewers say?
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The SX32Pro and SX32Mk2 add... What do the reviewers say?
Amiga User Int'l VS* - Definitely Recommended ~ Amiga Computing W • A Dream to Use' Blue Chip Award Amiga Format "93* -A Job Well Done’ Gxdd Award SX32Mk2 • until Xmas - £189.95 SX32Pro-33 £299.95 SX32Pro-50 £369.95 Genuine Anwga Sftkey compecl keyboard £34.95 SX32 floppy, hard drive* 20MB-1.1G8. RAM - Please rtng 33 or 50MHz 030 MMU CPU and FPU socket (33MHz FPU socket only on the SX32Mk2 Simm socket for up to 64MB of 32 bit fast (60ns) RAM (up to SMB fast (70ns) RAM on the SX32Mk2) Buffered IDE interface for internal 2.5* hard drive and second hard drive. SyQuest. Jaz or even 8 speed
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Parallel port (25 pm). Serial pod (25 pin). Floppy disk port (23 pin) Jumper-selectable for PC or Amiga keyboard input via CD32 AUX socket (external adapter on SX32Mk2) . To the CD32’s existing mouse, joystick, keyboard, audio. RF. Composito video and SVHS pods.
Microvitec 15" & 17" Multisync Monitors Supports all Amiga & most PC modes up to 1280x1024 pixel resolution * 15-64KHz horizontal and 50-120Hz vertical scan rates Automatically adjusts size and position sellings on change of display mode CU Amiga SuperStar rating at the original RRP of £699!
Superb Value: (Scecrfcaters gven tc* tr moje i 17" now only £549.95 15" now only £399.95 EXCLUSIVE! - A superb Amiga Internet package from the World's largest independent Internet service prov ider - only from Eyetech The Eyetech QetConnected Internet upgrade package for diskette-only A1200S - for just C199.95 Including VAT ¦ 4MB memory expansion. V32 (14 4) modem, all cables and lull installation instructions Conpixnentary 21MB hard disk with HFKCvpieie'" to* the Amga preinstalled Three months unlimited Internet Web and email access with tMB ot your own World Wide Web space Internet
reference hoc* by acclaimed communcatcns and Amiga joumalisl 'Wavey Davey Winder Many other options are available - ring or send for further written details - eg: Upgrade to V34(28 8Kbps) fa*data modem-C500D Upgrade 1o larger hard dnv&memory - please ring J GetConnected Pro - V34 modem, cables, software on CD. 3 months unlimited usage at local cafl rates. 24hr technical support from NETCOM - lust £179.95 Complete Software « m . | *- «• Cuklomrvfd Amiga »ott»arr AfVl lvxA. Click-and-go imulLutoo All- inclusive ’GttConuicltrf httdware toftware'Iruernei bund lev onlt from Evetecti
Complete Access Local tf Icplxtoc dial up Nationw ide coverage Quality network connectivity Complete Support 24 hours a th 7 days a week Total subscriber service A1200 InstantDrive Hard Disk Kits 12 Videomaster - only £69.95 Colour camera (PAL) -only £159.95 Camera psu & video cable £9.95 Special otler - Videomaster, cable, camera and psu - only £229.95 V No hde dning. Case dipping, or shie*J removal required V Ready-to use with WB3.0 and over 45 top quality utilities instaOod and conhgured lo the Toolsdaemon menu system V AV drives come with a fu*y licensed verson ot Optonica s
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- tor those hard-to-tlnd parts for your Amiga expansion project
Hard drive cables and cases
2. 5*-2.5‘ hard drive cables for A600 « A1200 £9.95
3. 5* powers data cables for A600&A1200 C16.95
3. 5* fuB fitting kit for A600 & A1200 (contains everything)
£27.95
3. 5* oxlomal hard drive case £19.95
3. 5* removable dnve deluxe external HD case £29.95 Double drive
bay tor Ftoppy SyQuesttext HD -tils under CD32 £24.95 4 HD
adaptor cable for A4000 £29.95 CDROM cables, cases and
Interfaces 4-device buffered EIDE interface for A1200 £39.95
2-device IDE interface tor A600 for CD) £19.95 3x40-way IDE
cable lor 3 5* HOCDROM-70cm £9.95 Metal CDROM case (no psu)
£12.95 Power supplies and PC towers desktops with Integral
paus Enhanced 145W metal cased psu ten A60OA12COCD32 CDROM
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230W ready-lo-go psu with A1200 power lead £59.95 Mn-tower or
desktop case with 230W*psu. CD & HD bays £59.95 Extension
cable trom psu to external HDCDROM £9.95 VGA23-1S pin adaptor
lot AS0MW1200 £9.95 23-15 ptn buffered VGA adapter tor A4000
£24.95 GQ2* board - use PC cards m btg jox Amigas £129.95 Sana
compliant ethornct card & drivers for GG24 £29.95
1xP.2xS.2*IDE boards drivers for GG2+ £19.95 This Month s
Specials Oatefax modems with catfes f»u-V32 i44Kt*6-tax&data
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£129.95 £49.95 £69.95 £89.95
2. 5" hard drives for the A600. A1200, SX32 and SX32 Pro 21MB
Ideal tor users cB mainly CDROM software on the CDPIus and
SX32 £29.95 256MB A superstim dnve ideal for the SX32Mk2 and
the A120Q'A600 £129.95 344MB One ot our most popular 2
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1. 08GB This top-of-the-range superslim dnve is period tor the
SX32Pro £249.95 Eyetech Group Ltd The Old Bank, 12 West Green,
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http: www.eyetech.co.uk -eyetech Next ctay den very to EC
and USACanada. Worldwide deliveries m 2-6 days from receipt of
faxed order and payment detail* (eg SX32 next day to New York
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Boards. SX32 £8 UK. £15 05 EC CDPIus £10 UK (2 day). £19
Ireland. £29 EC.
Software cactes £250 UK. £6 05 EC Ringftax email tor other delivery charges UK barktuMrg scoefy cheques Vsa*. Mastercard*.
Swifch. Delta Ccrcect. Postai Mcney enters accepted 'A 3% sudwge s x&catle n as creot card ontes At paces rdude VAT at 175% VAT e not appkaUe to nc*y£C cedars CD32 SX32 Combo Pack £399.95 Also available with the SX32 Pro
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£144.95 £1496 £39.96 £14.95 EYETECH AMIGA HEALTH WARNING -
Please read this, it’s in your own interest!
If you have recently fined - or imend to fil - an IDEMTAPI CDROM 10 your AI200 (other than an Eyetech CDPIus unit) without a buffered interface then your Amiga is in risk of serious damage arising in ihe future The A1200 - unlike A4000’s and; PC's - h.is XO internal IDE buffering. On the A1200 Ihe IDE interface connects directly lo the A1200 processor chip which itself has insufficient output to drive more than one IDE ATAPI device (and only then on a short data eablel for any sustained time period. To Ihe best of our knowledge the Ey etech CDPIus is the only A1200 ATAPI CDROM supplied with a
buffered interface as standard. We arc now making this 4-device buffered interface available separably for use with other kits and DIY CDROM installations.
Al only £39,95 inc VAT it is a small price to pay lo preserve your Amiga's heallh.
The Eyetech SX32 Combo Pack Thu loalty •* the Amiga bargain of a lifetime - but is only available whilst stocks last Just look what you get!
? Brand new CD32. Games controller joypad and power supply ? SX32 with real time, batlery- backed clock Amiga 89 key compact keyboard ? 6MB of memory (2MB chip ?4MB fast) 21 MB hard drive and cable (upgrades lo larger sizes are available - ring for details) WB3.0 on CD together with over 600MB of utilities, games Hard dnve cable and partitioning, formatting and Workbench installation diskette STOP PRESS - Special Purchase Amiga A1200 s from £199.95!!!
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vkteo dgftzers n i packag* ? Vdeo & S*xnd at 25fpS concurrently
? Generate Zsfps anxnj from wJoo ? K M! To* mU&meda acftcaftons
f * 11 5 ui sites there FIND fTlDRE STUFF If you are completely
new Net you might not yet be the concept of an I Engine. These
are basi databases containing ii a staggering number World Wide
Web. You keyword or ke Engine will have matches to using
famdiar v the with on about ¦ the concerning!
Type the word 1 keyword box, and i address you need I http: www.ya EDD1 - R SPRCE DDVSBEV The special effects in 2001 are pretty amazing when you consider iliat it was made 28 years ago
- they are still impressive today. This site has a huge amount of
data concerning the film, including details of how most of the
major special effects were accomplished. There are some great
pictures and additional material such as excerpts from the
soundtrack are available to download. As with most of the sites
here, this is fairly graphics intensive but well worth a visit
at: http: www.lehigh.edu ~pjl2 films 2001.html ?UTER LllTllTS
This is a nice official site, with well presented graphics in
keeping with the general feel of the show itself. .Although
most of the information is about the new series of the Outer
Limits, there are some links to pages that deal with the
original 60s show. The URL that you need is:
http: www.mgmua.com outerUmits BLRHE'S 7 Blake's 7 is often
described as a “Classic" BBS sci-fi series, but in my opinion
this word gives the wrong idea. When I was younger I watched
the tiling as avidly as the next sci-fi fan, and it still bears
looking at now just to see how bad the acting and special
effects were. But despite it's shortcomings, the scries still
has an odd appeal. Check out the unofficial homepage at:
http: www.ee.surrey.ac.uk Contrib Sd- fi Blakes7 The out Since
Scully and Mulder became household names there's been a surge
of interest in all things alien.
? ArrEn Irvine follows the trend and picks out some of his favourite sci-fi related web sites.
5cience fiction, eh? It gets everywhere - in books, at the movies, on TV... It's like vermin that needs stamping out... action must be taken soon to prevent... aarggh! Sorry. I got a tad carried away there - too much exposure to old Blake's 7 episodes during the researching of this month's AmigaXet.
Actuallv. I like sci-fi. And judging from tile amount of stulf that's out there, so do loads of other people who use the Internet.
Many of the sites that deal with sci-fi have been set up by enthusiasts (often students) but some of them really are good enough to rival professional sites.
So what exactly is out there? Well, there are sites devoted lo just about every major (and quite a few minor) science fiction film or TV show. Popular series such as the X Files have literally dozens of sites, and are easy to find doing a simple search through a search engine like Yahoo or AltaVista.
So as well as the favourites, I've decided to mention a few of die more obscure sites on die Web, which in turn have links to even more arcane pages.
YOUR AMIGA ON-LINE 2001 a space odyssey 1 uitiio (reete a visual espencr.ce.'one that bvpassas vtibahlti pjeoBhohr.j an8 fcattly je.-.euraMs the sotcanshous with 9ii emotional and philosophical content 1 intended die film to he an intensely fnhiecuve e enence that reaches the viewer at an inner level of conseiousness. Just as music does You're free to.specudete as you wish ahout the philosophical and allegorical meaninp of the film" SuateyXsiaA ! W ffiumpvt Location |http Avww lehigh edu -p|l2 tilrns 200i html Gfbd&tnuM (fWeuutay, Win a 15” working model off the Star Trek USS Voyager SFX -
the science fiction mag - _ have kindly donated the spaceship. Simply send a postcard with your name address and telephone number to: SFX • AF Christmas compo 30 Monmouth Street • Bath Somerset • BA1 2BW Page loaded 2001 A Space Odyssey is arguably one of the all-time great science fiction films.
JURASSIC PflRH Nearly everyone must have seen this movie by now and we all should have a vague idea how some ol die special effects were achieved.
This site offers a wealth of information which should he of interest both to avid fans of the movie and to those who are generally interested in the technology of modern film making. As you'd expect from an official site run by NBC. The pages are very professional and. Although graphics intensive, this site is great fun. Set your browser for: http: www.nbc.com entertainnient Jurassic jtif ¦richome.html SPACE PRECINCT Space Precinct is a show you either love or hale. It’s full of funny-looking aliens, stupid plot lines and terrible acting. Then again, that sounds like all of die sci-fi series
that I like, if you're a fan of the show then you'll find some interesting and obscure facts about the stories and the making of the series at: http: www.neosoft.com sbanks sp SpcPnct ¦htini ALIEN NATIDN This is another programme with it's own dedicated band of followers. If you're an avid fan then you may well know some of the information contained on the Web Pages, but there should still be some stulfhere that you haven't heard before. If you're just a casual viewer then you will definitely find something of interest at: http: www.cms.dmu.ac.uk ~c2kd tencton.htmi BABVLQN 5 This is a nicely
produced site, which suffers from the usual drawbacks of such graphically oriented pages in that it incurs long download delays as you wait for your browser to retrieve and display tlie many graphic images. On the plus side, it's actually well worth the wail, as the site contains lots of information about the show. The URI.
That you need is: http: www.bluemoon.net ~lev home.html STAR TREH VCVHGER Whoever produced this site obviously loved the series because they've spent a huge amount of time setting up a professional-looking site. It's hugely graphics intensive and you'll need to have a lot of patience to get the most from it but if you're a fan of the show it will Ik- worth the wait. The address is: http: dspacr.dial, pipes, com town square el80 THE HORROR HAVEN This site would seem to be for horror rather than sci-fi fans, but many of the films fall under both genres and there is a section about sci-fi horror
films.
Although there's a comprehensive lists of films, Jj and information about them. there's not much in the way of graphics, which can make pretty boring browsing if you're only impressed by flashy pictures. On the other hand the site is useful for fans ol trivia and statistics. The I Kl.is: http: www.magicnet. net, -tkearns horror.html If sci-fi is your thing then you might be interested in SFX- the mag devoted to science fiction. Lssue 20 has features on The X- Files. Babylon 5 and Star Trek and it’s in the shops now. O GAM 1 EliNEK 18 - 22 Sterling Way, North Circular Road, Edmonton London
N18 2YZ Open Monday to Saturday 9am to 6pm TEL:0181 345 6000 FAX:0181 345 6868 m £259 £499 ) ) £10 £20 £39 £79 £189 £20 £29 £59 30PIN 16BIT £15 £70 OFFFR ¦ i ¦ ¦ OF MONTH modem
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SCSI CARD OR SQUIRREL IS NEEDED TO RUN SCSI DEVICES ON AMIGA CABIS SYQUEST EZ 135 £16.00 ZIPP 100MB £14.00 JAZZ 1GIG £89.00 JAZZ 1 GIG £89.00 J f CD-ROMS EXTERNAL WITH POWER SUPPLY new 2 speed new 4 SPEED SCSI £79 SCSI £99 NEW 8SPEED SCSI CD-WRITERS £199 4speed £599 RICOH 2SPEED £499 V SCSI CARD OR SQUIRREL IS NEEDED TO RUN SCSI J '360MB £69 540MB £139
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supply £59 SCSI CARD OR SQUIRREL IS NEEDED TO RUN SCSI _
DEVICES ON AMIGA c FOR A600 & A1200 £50 £95 £195 FOR
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It's the World Wide Web, but not as we know it. John Kennedy continues his mission to produce a usable, stable web browser in Blitz Basic, and on the way, explains system calls and SuperBitMaps.
I think I must have upset the art people somehow, hence this picture (which I am sure they have evilly manipulated in some art package to make my gut look bigger). Still, it's all part of our new, friendly, people-oriented image.
And what could be more friendly than our tutorial section. Once again the foremost Amiga experts in the land have conspired to bring you the hints, tips and step by step instructions you need to get the most out of your Amiga. Paul Overaa is here to help all you Arexx programmers who can't see the trees for the wood, Mr Vost gets vocal about adding sound to your multimedia presentations and Graeme's building a whole spacecraft!
Nick Veitch As if that wasn't enough to keep you occupied for a month, we've got the next part in our exclusive Alien Breed 3D II editor tutorial which explains how to join your vector objects together to form smooth animated baddies. John Kennedy has been having some infestation problems - there are bugs you don't want associated with a web browser but he's spent the month tidying up the things that have been driving him crackers (I knew I could get at least one Christmas reference in). Have a creative Christmas and see you in the New Year.
We need your input.
Is there something that you would like to see covered in one of the current tutorial series? Why not send your suggestion to us at the magazine. Here are some things you might like to think about: AREXX Commodore’s excellent decision to include Arexx with Workbench was only matched by their stupidity in not documenting it properly. If you are having trouble why not write to us with a description of what you are trying to do?
PAINT PACKAGES Unsure of how to get a particular effect? Do you think there must be an easier way? Our experts could help.
REAL 3D2 Is their some basic model you would like to create but don't know how to?
Mr. Sandiford is master of the splines.
Contact us at: AF Creative, 30 Monmouth Street Bath. BA1 2BW Or email: amformatefuturenet.co.uk putting "Creative" in the subject line.
REAL 3D 2 Graeme Sandiford concentrates on texture mapping in this month's tutorial and uses several different options to create his very own Wipeout spacecraft.
These feet were made for walking. Apparently.
Last month you made loads of vector objects, and this month we show you how to animate them.
AREXX TUTORIAL Recursive Tree Sorts may not mean much to you at the moment but they certainly will after you've read Paul Overaa's comprehensive tutorial.
Advanced Recursive Tree Sorts Paul Overaa tackles an area that has been known to strike terror into the heart of many a programmer... PARENT 1 1 1 1 1st 2nd 3rd etc. A Descendants This is not a tree This is part of a tree Figure One: We should all be familiar with the structure of a simple family tree.
Execution, ends up calling itself. One example where recursion can be used is in generating factorial numbers. These are numbers formed by successively multiplying the series of numbers generated by subtracting one from the current number itself. Factorial 5 for example (written 5!) Is equal to 5x4x3x2xl, ie 120, and a recursive script for producing these sort of numbers can be found in listing One.
Each time the Factorial () function calls itself, it uses a number one less than the value supplied. Routines which make these types of recursive calls have to include some kind of termination condition, to prevent them getting into endless loops, and with the factorial example the function stops calling itself when given the value I. There's nothing wrong with the example as such - it works, like all recursive routines it's elegant, and above all short enough to be understandable.
Despite ihe latl ihal it is often used just for writing simple scripts and macros, Arexx is a language that, in many ways, is second to none. It has all the facilities expected of a modern day language supporting good How control (including case style Select When Otherwise statements), and it allows the use ol functions with local variables (using the Procedure keyword). The language also supports recursion, although chances are you will have found little evidence of this in the Arexx code normally seen. This two part tutorial should help set the record straight. I'm going to look not only at
recursion but at an application of it that, hopefully, you'll find both interesting and useful.
The simple definition of a recursive routine is one that, in the course of its The only problem is that to all intents and purposes - it’s useless.
Other than a few gamblers or mathematicians (who use factorial numbers for chance calculations) the only time most people ever need a script to generate factorial numbers... is simply to illustrate recursion! We need an example that has some practical everyday use and the topic I've chosen is "sorting". You might for example have a document containing a list of names and addresses that you want reorganised into postcode order, or names and telephone numbers that you'd like sorted into alphabetical order. You might even want to read a text file and. Disregarding case, generate a separate file
containing the individual words (again in alphabetical order) to help you generate an index.
There are a great many ways of sorting data but with Arexx the simple methods, such as the Bubble sort (which successively compares pairs of items and swaps them around if they are out of order), turn out to be far too slow. .As it happens one of the best ways of sorting information is to use something called a recursive binary tree sort - although this method gets little exposure in most computing magazines. Why? Firstly because the method involves recursion, and secondly because it's often felt that tree data structures themselves are a little difficult to understand. In some ways they are
but since in many cases their use can dramatically simplify programs, rather than complicate them, there's a lot to be gained from getting to grips with them.
Cft' Figure Tvvo: A tree showing the relationship between company staff members.
HEAD OF PRODUCTION 1 1 OFFICE 1 ACCOUNTS 1 1 | WORKS MANAGER 1 MANAGER MANAGER 1 Office Staff Accounts Staff I 1 1 Production 1 Project Team Supervisors Leader I 1 Foreman No.1 1 Foreman No.2 LISTING ONE * factorial.rexx • say 'Pick a number?
Pull x f=Factorial(x) say the factorial of x 'is' f exit Factorial: Procedure arg n if n*1 then return! 1) return Factorial(n-1)*n A script for generating factorial numbers SORT TREES The secret of becoming tree-literate is simple - you need to understand the basic concepts before trying to understand specific Arexx routines, so this is exactly where we're going to start. Now all of you will know what a "family tree” looks like, and that by convention they are drawn upside down (parents shown above their descendants and so on). Figure One gives the general idea and also attempts to confuse
gardeners... With a family tree we are describing the relations between the parents, their children, the descendants of those ...their use can dramatically simplify programs rather than complicate them... children and so on. Another common non-computing example of a tree is the management organisation chart such as that shown in Figure Two. Again the purpose is to show relations, this time between the various jobs or orders of responsibility within a company... Key facts? Well, firstly, each item on the chart is related to only one item above it. We say that each item has only one parent, ie
Foreman No.l is responsible only to the Production Team Leader. Similarh the Production Team Leader is only responsible to the Works Manager. But there's no such restriction on the number of descendants that an item may have - the Production Team Leader for example has many Foremen who report directly to him.
In general then, fora structure to be classed as a tree, each item must have only one Parent but may have none, one. Or many descendants. The only exception to this is the very first item in the tree, this will have descendants but no parent. This first item is given a special name... the "root" of the Tree.
Now If all this terminology sounds familiar there's good reason the AmigaDOS filing system is organised as a tree structure but before we start considering how tree structures are used in a computing sense we need to mention two last pieces of terminology, Firsdy, each item in a tree is called a "node" so the first item for instance would usually be called the Root Node.
Secondly, if you pick a node on a tree and regard that ;ls the root of a separate smaller tree then that small tree is known as the subtree related to diat selected node!
BINARY TREES If you restrict the maximum number of descendants that a particular node may have to two, you produce a structure called a "Binary Tree". The beauty of these is that you can. By building them according to chosen rules, cause the tree to effectively impose an order on the items placed on the tree. Let’s for example take the list of numbers 5, 3, 1, 6 and 4 and place them onto a tree using the following rules: If the number being added is "less than or equal to the value of the node being examined" then move to the left descendant. If the number being added is "greater than the
value of the node being examined" then move to the right descendant. As soon as a node is found where no suitable descendant exists - then that's where the new number will be stored!
The first step for tree creation is easy. We just draw a root node like this... The next number in the list is 3 and.
Since our tree has only one item on it (and therefore has no descendants) we simply ask "is 3 less than or equal to 5" It is, so 3 gets drawn as the left descendant of the root node... The third item in the list is the number 1 and to place this in its correct position here’s what we do: First, the value of the new entry is compared with the value of the root node. Since 1 is less than S (the root) we look at the left descendant of the root which in this case is the number 3 the second item that we added to the tree. Since the value of the new entry is less than or equal to 3, and this node
doesn't have a left descendant this is where our latest entry, the number 1, will be stored... )+- Root node
(3) 2nd node has been drawn zy as the left descendant 1 - 9™“
Root no l£ $ 2nd node (?)
6 “ 3rd node ga Easy isn’t it. And to add the fourth item in the list (the number 6) we follow exactly the same rules as before. In this case the number 6 is greater than that of the root and, since there’s no right descendant present we proceed by creating one like this... To place the last item in our list onto our tree we compare it's value (4) to the value of the first node in the tree. Since 4 is less than 5 we then move to the left descendant of the root (which has a value of 3) and ask "is 4 less than or equal to 3?" Obviously not and. Seeing that there is no right descendant of this
node, we complete the tree by storing that last item as that right descendant... And that's it - we've just created a sort tree.
Next Month I We'll be drawing some more sort trees and looking at some example Arexx code... computer The art, design and technology magazine for Mac and PC Render images tfKE this.
We give you a walkthrough SOFTWARE AND WIREFRAMES Quark Xplained Trapping in Xpress - essential tips for all designers The Web ] We show you* what software anAi which formats give best results iSjm' I mm New tools, newvision ?'
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Goldenlmage (UK) Ltd Unit 65, Hallmark Trading Estate, Fourth Way, Wembley, Middx HA9 0LB Sales Hotline No: 0181 900 9291 Fax: oisi 900 9281 http: www.reserve.co.uk gold Talking Pages: 0800 600900 Bath Time No multimedia presentation is complete without sound.
Ben Vost guides you through the software and hardware available for making music on your Amiga.
SOUND SOFTWARE t ©o)Mj‘it [iMnrs % Chapter 1: Intro. First steps and sorting out the graphics Chapter 2: Graphical glory - More on the visual aspects ill Chapter 3: Moving pictures - Animation and video Chapter 4: Sounds great - Using sound y»«s91Kt tJUwaf = Chapter 5: SFX - Sprucing up with digital video effects Chapter 6: Incorporation - Putting It all together Chapter 7: Finale - The finishing touches SOUNDPRO HiSoft 01525 718181 £tba This is a bit of a sneak preview really. The software hasn't quite been finished yet although it may well be by the time you read this. It's a full-on
sampling package that doesn't use some non-standard interface - everything is Gadlbols-based. And it has some really stunning editing tools. Stay tuned for more news about this great sounding piece of software.
OCTAMED SOUNDSTUDIO RBF Software 169 Dale Valley Rd, Hollybrook, Southampton, S016 6QX Prices vary The Amiga musician’s tool, Soundstudio also comes with a decent sample editing tool which supports quite a few different sound samplers, including 16-bit ones.
Obviously it's also a cracking sound tracker program to boot.
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Valoolty 15“ Cham* 1 Volu® r= minimalist.
Praatt Cbanpa P“ Channel Pressure MIDI Modulation Whaal r= Pitch Band |5“ sequencer.
| Don't Intarslx Typo 1 Traoka SFX AMINET MUS EDIT This shareware program does for sound samples what ADPro did for different graphics formats. It can handle almost any known file format and export them back out. It also has a wide range of tools that can be applied to the sound once it has been loaded. An excellent piece of software and nearly free to boot.
. CDS- ic directory I I AFCD8: serious shareware music directory SFX is probably the most complete sample editor yet seen on the Amiga.
Sound plays a very important, it somewhat subliminal, part in all our lives. A horror film becomes laughable without the tension-making strains of the violin, incongruous music can ruin a serious moment in a drama, and what would our lives be without our choice in music?
When it comes to synchronising sounds with pictures or animations, the Amiga has no peer. Even stacked PCI systems start to choke a bit on a simple Scala slide show when combined with music or sound samples. But a pretty standard 030-based A1200 can cope with that kind of thing as easily as it does with loading Ed.
This multimedia prowess means that vour presentation can be an aural extravaganza, but be careful to note when to add sound and when not to.
One of the most important times to have sound, and something that a lot of “multimedia” Cds neglect, is in the area of feedback. Especially when you are dealing with graphical buttons that don't change colour or shape, a sound telling you that you have clicked is of paramount importance.
These sounds don't have to be (indeed, almost certainly shouldn't be) little tunes. They should just be simplc clicks, the kind you could make just b fiddling with a waveform generator for a bit. If the button happens to represent something musical, for instance you are clicking on a guitar, then perhaps a strum sound would be appropriate, but other than that don't overwhelm your user. Eeave the music subtle and you'll find it actually has a greater effect and is less likely to be "tuned out".
If you want to synchronise sounds with animations or video footage, that's a little harder on the Amiga. You can use a product like Vlab Motion and Toccata to capture your footage and then save it back out as frames and a sound sample. You can then convert that into C.DXI. format (with difficulty as shown in last month's installment), but unless the package you are using supports CDX1. This method isn't going to work. II you're really clever, you might be able to create an MPEG file with sound, but that’s even harder work than converting into CDXl., and although packages like ImageVision and
Scala support MPEG, they tend only to do so through a supported bit of playback hardware. Rightly so, since it is very difficult to get anything that looks even slightly nice if it has to be decoded through software on the Amiga.
SOUNDTRACKS What about soundtracks though? How about a nice bit of .mod music playing in the background as von browse through the presentation. Well. Yes. You can do this. Most multimedia packages like Scala and ImageVision support this kind of playback and even if they don't.
DELFINA DSP Blittersoft 01908 261466 I personally don’t know that much about this card, but I’ve been told it is very good, if slightly underdeveloped. People in the know reckon that the next revision of this software from Blittersoft will see this DSP-based card taking the lead in Amiga sampling power.
Bath’s Royal Victoria Park has a bandstand that is usually filled with musicians all playing furiously on a Sunday morning - a great opportunity for a musical interlude in our presentation.
Il's a relatively easy process to load up a module player and then load your presentation. But you will need to watch out for one thing. Copyright theft. If you are creating your own original music then you arc in the best position, but check the source of your samples all the same. If you are using tunes provided bv someone else, make sure that you have their permission first and also ask them where they got their samples from.
After all you don't want to Ire sued now do you? Unfortunately, the lure of that funky drummer sample or that little bit of Underworld means that we won't be putting any more reader MODs on the CD. The owners of the copyright wouldn’t want to sue little old you in vour bedroom when there's a profitable magazine publishing house that could afford substantial damages.
BE CAREFUL _ So use .mods by all means, but be very careful about tlu-m. It's no use just saving, “oh no-one will notice", because they do. (In that salutary note, it is worth mentioning at this point that the big music companies are trying to develop and implement a "digital fingerprinting" system for their music. It is supposed to be able to identity- a copyrighted sample even if it is distorted, hut personally. I don't see that it can work if you used a rubbish 8-hit sampler to pull the sounds off a disc and then manipulated it further in SI X or something. But that doesn’t mean you should
do it. Right!
That really concludes our look at using sound within vour presentation.
There are further issues that will need to be examined hut they really depend highly on what package you use to compile your presentation, so we'll wait until another chapter to deal with them.
Next month we will he looking at special effects and how you can incorporate little features like wipes into your presentation. 1) Sound samplers are looking a bit thin on the ground these days. There used to be quite a wide range of kit available across the price range, from Datel's little 8-bit job, through to the mid-range Perfect Sound III and the high-end 8-bit Audio Engineer. Top of the range, though, was the AD516 16-bit sampler from Sunrize. We have one in the office and they are like gold dust because they are so rare now.
Out of the ones that are still available, you can choose between: TECHNOSOUND TURBO PRO Amiga Format offers £24.99 These are running out fast (I don’t even know whether there'll be any left by the time you read this), but it’s a good quality cheap 8-bit sound sampler. It has some great real-time effects which, while no good for us, can give you hours of pleasure talking like a dalek to your mum.
AURA HiSoft 01525 718181 £99.95 Aura is a pseudo 16-bit sampler that plugs into the PCMCIA port on an A1200 or 600.
It’s a pseudo 16-bit sampler because if you sample using it it can only achieve 12-bit accuracy, but if you load 16-bit samples it will deal with them internally in 16-bit, but play them back at 12 bit quality. Saving them out won’t result in a loss of quality.
Aura can sample and playback to and from a hard drive so there is no limit on the length of the sample you can hold, edit and playback.
Alim THE KILLWOFGROUNDS Your monsters won't be very menacing unless they can move around. This month Andy Clitheroe guides you through animating a leg.
Unfortunately you can have no more than 21 objects in any one project. Theoretically, you could have 32, but some of the machine code was hard-wired with the value 21, and some b'*'*** infected my computer with a virus that Part II - The AnimEditor To see the vector object you designed in last month's tutorial in the game, you first have to load it into the animation editor and convert it into the correct format for the game.
1 Double click on the AnimEditor icon and wait for the program to load. The main editor screen looks and operates in a very similar manner to that of the object editor.
2 To load in your cube, or any other object, either press T or select load object' from the project menu. Select the object you wish to load, and it will be loaded and displayed on the screen. To write this file out in the format that is required by TKG press w' or select write incbin' from the project menu.
(The name write incbin is left over from the very beginning of Alien Breed 3D when the vector objects were an included binary file - needless to say the files are now loaded in).
3 When you press w' you will be presented with a file requester in which you should specify the name of a file for this binary file. You will be asked if you wish repeated and unused points to be removed. Removing points means faster rendering times in the game but you can lose sharp edges between objects that formatted my hard drive and I forgot to back up the machine code bits. I could still make it 32 objects, but that would involve rewriting the horrible routines used in the core of the program, sorry.
Have adjoining Gouraud shaded polygons, and the points are only checked for collision in the current frame, so if two points are in the same place in the current frame of an animation but not in others, they may be removed, causing the object to bend and stretch.
4 If you decide to remove the extra points, the project must be saved, so that it can be restored afterwards. Enter a name for the project and it will be saved. Note that a project actually consists of a directory of the name you specify, containing a file 'project', containing information about the project itself.
When saving for the first time, you’ll be asked if you wish to move the objects in the project into this new directory, this is advisable, otherwise your hard-drive will quickly become cluttered.
Part III - Animating a Leg I have designed three simple components of a leg, saved as: UpperLeg.obj LowerLeg.obj Foot.obj Load these three objects into the AnimEditor and I'll take you through the simple steps involved in animating it.
Ito start with, the view looks a little cluttered, this is because the three objects have been loaded on top of one another.
Select the lower leg, either by clicking near it with the right mouse button, or by using n' and 'p' (next & previous) to cycle through the objects. If you’re not sure which object you have selected, press i’ for additional information.
RESTRICTIONS ON OBJECT DESIGN IN THE ANIM EDITOR 2 Using the view in the lower right window (side view) move the lower leg up and to the right of the foot, out of the way, by holding down the left mouse button over the lower right window and moving the mouse. Now do the same with the upper leg, moving it above and to the right. That should clear things up.
3 Rotate the perspective view through 90 degrees by holding down the left mouse button and moving the mouse so that the view is similar to the one directly below it.
Press the V key to zoom in a little, and use the cursor keys while the mouse pointer is over the bottom right window to centre the view again.
4 Now that we have our three leg parts, we want to attach them together at the knee and ankle. Press c' or select 'connect objects’ from the menu to change to that mode.
When two objects are connected, the child's axis is placed at the same coords as a specified point relative to the parent.
This point must be a point defined in the object editor, although it need not be used in any polygons. Such points are removed if the option is requested when writing out the file for TKG.
5 Select the loot object (the child) by clicking the right mouse button near it's centre. The foot wants to be joined to the left-most ankle point of the lower leg in the front view (lower left window). This is done by clicking on it with the left mouse button. If you want to use the perspective window, you can. Using the right mouse button to rotate the view will reveal all the points available for connection.
6 When you connect the objects together, the child will move to it's joined position with it's parent. If you connect the foot to the wrong place, you can disconnect the object again by pressing d' while it is still selected, then try again. Now select the lower leg and connect it to the left-most point at the bottom of the upper leg. This forms the knee and completes the leg.
7 Change to 'move object' mode by pressing’m' or selecting the option from the mode menu. Now select the upper leg by clicking the right mouse button near its centre. If you have a faster computer (a bit of fast RAM will do) you can select the 'Update is Quick' option from the view' menu - it should change to 'Update is Informative' You can do this on a slower A1200 as well, but the speed the screen updates will be reduced. Move the upper leg by moving the mouse whilst holding down the left mouse button until the foot stands on the floor (the orange axis), if you are using the 'Update is
Informative' mode, the whole leg will move (because the lower leg and foot are children of the upper leg), if you are using the 'Update is Quick' mode, only the upper leg will move, with the lower leg and foot positions being updated when you release the mouse button. Note that you can move the axes around using the cursor keys so that you can see the whole leg.
We are now ready to animate the leg. First we need some more animation frames.
Press T or select set number of frames' from the animation menu. Type in 21 as the new number of frames. Frames added in this way are always added to the end of the animation and are exact copies of the previous last frame. If you type in a number that is less than the current number of frames, the frames will be deleted from the end of the current animation.
DISCLAIMER Before anybody starts complaining, this is not a fully featured rendering package, nor even a partly featured object designer package, you're getting it FREE with TKG, it may blow up occasionally, it probably has a few unfixed bugs, but don't blame me, I won't bo held responsible if you loose a few hours work, because I did and I don't have anyone to complain to.
9 For a simple walk, all we need is four key frames', the rest of the frames can be generated by morphing or ’tweening' between these frames. We have the first frame already with the leg straight and the foot directly below us on the floor. We also need a frame with the leg stretched out in front, one stretched out behind, and one directly underneath us, but with the leg bent and the foot off the floor.
Go to frame 5 either by pressing g' or by selecting 'Goto frame...' from the anim menu, and typing 5. This frame can be the leg stretched out behind'.
Change to rotate object mode by pressing V or selecting rotate object' from the mode menu.
Select the upper leg by clicking the right mouse button near the middle of it, then with the mouse over the lower right window, hold down the left mouse button to rotate the leg to about 30 degrees behind, select the lower leg and bend it slightly as well so the leg isn't quite straight.
Go to frame 10 using the same method as before. This frame will be the one with the leg directly beneath the body, but bent. Select the upper leg, and rotate it forwards a little, then select the lower leg and rotate it backwards. You should notice at this point that the lower leg no longer rotates along with the upper leg, instead it stays vertical, this is because the rotation of objects is only linked if, at the time of connection, the axes pointed in the same direction, and the child object has not been rotated independently.
Once you have rotated both leg objects, rotate the foot so the sole points backwards slightly.
Go to frame 15 using the method as I before. This will be the frame with the I leg stretched out in front Rotate the upper leg to about 30 degrees in front, rotate the lower leg so it appears straight again. Rotate the foot so that the sole is perpendicular to the rest of the leg. We want the foot to be on the floor in both frames 5 and 15. Select the upper leg and change to 'move object' mode (press 'm' or select it from the mode menu). Now move the leg down slightly until the foot touches the floor. Go to frame 5 and do the same.
All that remains is to create the in between frames. We have to morph between frames 1 and 5, then frames 5 and 10, then frames 10 and 15, then frames 15 and 1. Note however, that it is not possible to morph between frames 15 and 1, this is why 21 frames were created instead of 20. We simply morph between frames 15 and 21 (which is the same as frame 1) and then delete frame 21.
P"i Morphing is achieved by pressing t' I (for tween) or by selecting Object I Tweening' from the animation menu.
You will be asked which objects you wish to tween, all of them (press a ) or just the selected ones (press s'). We want to tween them all, so press a'. Next you will be asked for the start and end Iweening frames. Type 1 (then press return) then type 5 (and press return). You can also set acceleration and deceleration frames, useful for really smooth animations, but not required here, enter zero in both these requests.
The first 5 frames have just been tweened.
Repeat this for the other 3 ranges given above.
Finally, we want to delete the last frame. Press T or select 'Set number of Frames' from the animation menu.
Type in 20 and press return. As you will be destroying a frame, you will be asked to confirm your request by pressing y'. The animation is complete. Press a’ to view the animation. You have successfully completed your first animation. Okay, so it's not very complex, and it looks a bit silly with only one leg, but it's a start.
I've covered most of the basics in the editors, there are others, all of which are fairly obvious or simple to understand, and all of which are documented in the on-line help, available by pressing the 'help' key.
N, CREDITS
• Program design & coding Charles Blessing
• Object Design Charles Blessiiij;
• Alien Design Miclieal Green e Textures Miclieal Green
• Music Ben Chanter e Switch Design Andy Clitlieroe ‘kklikk Real
3D Version 2 WIPEOUT After hours glued to his computer screen
playing Wipeout.
Graeme Sandiford decides to create his very own racing spacecraft.
?DTI This month's tutorial is inspired by a recent video game release (the new version of Wipmut) and is a good allround exercise and lour ol li vl 3D2's features. The modelling side of things is pretty straightforward and. By now. You should have enough experience to manage it by yourself.
Tlte focus this month is really on texture mapping and we will be using several tvpes and options. We’ll be applying a basic colour map. A bump map and several small colour maps (also called derating). The decaling we will be doing uses the transparency and scope masking abilities of liinl 'II to allow textures in the same level to show through.
The Exclusive option will stop the program from trying to average out the maps as it does by default.
The power ol the bump maps is determined by using the Bump Height slider.
The most important thing to remember is that textures are automatically applied to all the objects in the level that they are placed.
This means you may need to create new levels for objects and their textures. In some areas the instructions are slightly ambiguous, this is deliberate - use your creativity to make your model unique! O Open a standard tri-view environment and select the Polyhedron Visible tool. Draw a wing shape as in the picture - left-click to define a point and right- click when you're finished. Select the menu Modify Structure Duplicate.
Your wings will probably be too thick, so select all the objects and Stretch them until they are the right thickness. Select the Rotate tool and draw a line along the top of one of the wings in the side view and rotate it as shown.
Give them suitable names and select the menu Modify Linear Mirror and draw a horizontal line above the wing and left-click twice. Draw another Polyhedron between these two using the drag-box to make sure they fit seamlessly.
Do the same with the other wing and make sure there are no gaps between. Now for the cockpit.
Select the Cutpyramid visible and go to the top- view. Draw an oblong towards the rear of the craft and another inside of it when prompted.
The second oblong should be positioned toward the back of the first. Stretch the cockpit until you're happy with the proportions and then name it. If you want that streamlined look try using the Cutpolymid and make the front narrower.
To make the craft more solid, and enable it to float of course, add an anti-gravity unit. Start by drawing a Cutpolymid in the top-view in the middle of the craft. Make sure that the top part is no wider than the middle strip.
If part of the ag unit is showing from the front- view then resize and stretch until you're happy.
Make it a dark colour and then select your wings and the middle strip and select the menu Create Boolean Or to create a single object.
To add some more detail to our ag unit draw some Cylinders and Cut ellipses that protrude a little from the bottom of the unit - use Cylinders inside of Cylinders with the Boolean AND NOT to make them hollow and OR to make them one object.
Now for the engine. This sounds dangerous, but create a simple block behind the cockpit - for the main part of the engines. Use a Polyhedron for this.
Don’t make it too big and make it flush with the rear of the craft - anything else should be ok.
Now for the engine-outlet (exhaust thing). Use the Lathe tool to draw the pipe and make the end either flared or tapered - remember one right-click makes the next line you draw curved. If you like you can even make two smaller outlets instead.
Pick up the image (against a black background) as a brush and save it. Go back to Rest 3D and press right-Amigaxm and load in your texture. Check the Colour Map button is on, enter a name and click on apply. Close the window.
Before you quit, draw some decorations on a black background and save them as separate brushes.
Go back to Real 3D and bring up the Material editor, create a material with your bump map, changing the type from colour to bump.
Create a new mapping and return to the Material editor. Create materials for each decoration image checking the following mapping types; Colour, Trans Col, Scope Mask and Exclusive. Apply these new mappings as you see fit.
For a little extra detail, let’s add some panels or hullplates to our craft. To do this we need to create some bump maps - just draw the panels in a paint package or image processor using shades of red rather than a greyscale.
Blitz Tutorial Th i s ent ire page is held in nenorv as a SuperBitnap and only a snaI I port ion will be seen at any given t ine .
Several things have been bugging John Kennedy this month. Join him as he tidies up his Blitz browser.
Do you think Fiona will buy no a good present this year?
Click If you think she'll buy nc socks.. The Iasi month has hern spent tidying the lilit browser, fixing a lew hugs and generally trying to polish the program. I've also resorted to at least one direct call to the Amiga's operating system library - a technique which can Ix- very useful to know.
Here's how our browser works: the entire document is stored in memory, but only a Window can be seen. Moving the Window up and down allows us to scroll up and down through the document.
First things first, and the slight flicker in the vertical scrolling gadget has been drising me nuts. The problem is that updating the main display causes the screen to be erased and the gadget redrawn. The Amiga can refresh gadgets quickly, but there is still an annoying flicker.
Page 2 This is page two Please select ffie pages you would hke to see 1 Notice how the scroll bar on the right hand side of the window now looks considerably smarter.
IST'HkiriH*-1 This is page one Please select the pages you would like to see © Thank you 1 II If you remember, our screen display is actually a window on a larger SuperBitMap. Whenever the scroll gadget is used, the entire contents of the svindosv are redrawn, and this leads to the flicker. I tried various ways of getting around this problem: using slightly different gadget Hags didn't help. I also experimented with opening two windows: one Tor the text, one for the scrolling gadget. This didn't work very well either, as only one window can be active at once and this can lead to confusion.
For example, if you have just clicked on the scrolling gadget, you'll find the pull-down menus are 110 longer present until you click in the main window again. Bah... I tried using the Vwait command to try and synchronise the screen update with the gadget refresh: il made no difference at all.
The solution was staring me in the face, and was actually very easy. The SuperBitMap I had defined was (HO pixels across: the same width as the normal display Window. The answer was to make this window less wide, say fiOO pixels across. Now when the SuperBitMap window was redrawn, it wouldn't reach into the gadget strip down the right hand side.
The result is a smoothly moving scroll bar. It’s now also possible lo add a little border around the scroll bar.
Which improves the whole appearance even more.
So, why did we have to resort lo this kind of trickery when other programs can scroll their windows without problems? The reason is that we decided long ago in the design phase that we needed to render the 11 I'M I. document in its entirety, before we could view it. We had no choice, given the nature of HTML.
By comparison, a program such as a text editor does not need 10 render the entire document prior to display.
Instead it can scroll the screen by actually copying the contents up or down a few lines: and then adding the new text which is due to appear.
It's a subtle but very, very important difference.
.op*n_dlsplay ; Defin* and o 16 i ?hap"!, Hl»crten_ht 19ht ,4 | 16 colours!
Tho display is 4 deep, Def i ne nenus tle 0.8. Project ten 0,6,6,0, Load ten 0,0,0,1,"Save ."S" Isa ; Define Gadgets
P. 8, -14, 2, 1 28 2-M 024 ,1 ,10, 240 ; Open a Special Window
Hindow 0,0,0,640,236,$ 20008 I 520 I 58 I 5400 I 580 I
51000,“SuperHindow”,1,2,0,0 GadgetBorder 619,3,7,238 Blitz is
a package which is still undergoing a lot of development. In
fact a new package has just been released: the Blitz Support
Suite. This is a collection of very useful add-ons for Blitz,
programmed by Leading Edge Red when Excited, and it includes
such wondrous things as SuperTod - an improved text editor.
You'll also find a new debugger, and a comprehensive new
library which includes Arexx support and a full datatype
interface. More details next month, but in the meantime visit
the web support site at: http: www.ldngedge.demon.co.uk
index.html SetMenu 0 SetVProp 0,1,0, 10 height Redraw 0,1
Gosub prepare_fonts MindowFont 0 Return SMOOTH SCROLLING That
said, Listing One shows the Blitz Basic listing which I had to
alter to make it all happen. The important differences are
highlighted. Notice too how I had to add spaces after the Menu
text. This helps to cure a "feature" of AmigaDOS menus which
causes them to get confused, depending on the font used.
As the screen area for the scroll gadget isn't touched, it's possible to render the gadget border outline.
However, it's also possible to add a few other items as well. For example, there is nothing to stop you adding buttons for quickly moving to the bottom and to the top of the file. Or buttons for stepping up and down through the document. All these gadgets are quite easy to add, and I'll leave it up to you to experiment.
WRAP IT UP Another area of the program I wasn't keen on was the routine which calculated when the text should wrap, when it gets to the edge of the screen.
The program tried to guess how many pixels long a given string of text was going to be by calculating the number of letters and knowing the size of the font. This technique works, but it Listing One: Decrease the size of the window and redrawing won't reach into the gadget strip - problem solved!
Leads to complications when different fonts are used in the same string. It's also confused by italics and bold text, and heck, it was downright ropey.
I had originally planned to use a function I had called from my original browser written in Cl. The operating system routine "TextLcnglh" could be given a string and it would return the size in pixels: exactly what I had been looking for.
Sadly however. Blitz doesn't have a version of that command.
The good news is that Blitz does have a way of calling these operating system routines. You don’t even need any special code: simply use the OS routine with an underscore after its name. There are a list of the routines in the Help file, in the back of the Blitz, manual and in the official Rom Kernal manuals and Developers' CD-ROM.
Listing Two shows the new and improved code segment which does it all.
This short routine could be used to tidy up the listing quite considerably, and again, that's something that I’ll leave you to experiment with. 'Zi Making the difference http: www, futurenet.co.uk ~ ?u ni yuiir BrorJiJ Wj:Jb yJ&b mi The "| Digital ® 1 AMS&9 Contents Mm Universe 1 Th« world'• biggost'ieiling Amiga magazine r m Explore the net t If r. -yy-.
.1 iifci Af. KftOUi • Af CREATIVE • Af REGULARS - Af SCREENPLAY - AT COVERDISKS u. Amiga.net Natter on the net ¦HSr..,,------------- .....v™. Alien Breed 3D d Looking for KX"« atmotpr a*a fear. E eit«m«nt t«n*on.
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Enquiries welcome Bio-Con Taiwan Corp. 1st Floor, No.2, Alley 8, Lane 223, Sec 4, Cheng-Kung Road, Nei-Hu, Taipei, Taiwan, R.O.C. Tel: -1-886-2-7902761 or 7927590 Fax: +886-2-7902730 E-Mail: biocon@msl.hinet.net All orand names arxs trade marks are Ihe property of their respective Send your letters to: Letters To The Editor, Amiga Format 30 Monmouth Street • Bath • Avon • BA1 2BW.
THE MORE THE MERRIER Firstly, l‘ l like to tell you that I agree with Grant Sutcliffe's views in your September issue but there are a few tilings I would like to add.
To make the Amiga popular again.
Viscorp need to develop two new computers instead of just one. Why?
You ask. Well look back at the Amigas once successful past.
When Commodore brought out the A1200 they also brought out the A600 to compete with the games console. It would be a good idea to do the same thing again. The second new computer would be like a CD32 with a keyboard, a faster processor - 030 as standard - and more new stuff.
The machine could retail at around £300 and should do well over Christmas. The first newly designed computer would sell for around £550, hopefully at the same time. The two computers do not only compete with the console and the PC market, but give people who can't afford a big box computer the next best thing.
Not many kids have more than £500 spent on them at Christmas the A500 A600 A1200's were aimed at all ages.
Alex Boolli Castleford Certainly a cheap, powerful machine aimed at the home market couldn V really fail. It only requires someone to make the investment and make sure that people are aware oj the machine, and can buy it somewhere.
GOOD GOTT!
Today the new edition (issue 89) of your magazine arrived and though I haven't read all of the articles yet, it looks like a pretty good package. Much like the last one 1 must add, which I also enjoyed reading.
When I read through the letters, I get the impression a lot of people enjoy the magazine. Then why. I ask myself, has the circulation dropped since 1992?
Could it be lltal only a few months later Commodore's problems started?
Problems which haven't really been solved up to the present day!
It's just the same today. Who can blame people going to the shops wanting to buy their first computer and coining home with a PC. The Amiga sadly isn't really an option with such an unsecured future.
Let's just hope Viscorp have learnt a lesson from the mistakes other companies (Commodore. Escom) have made in the past and that they can get the Amiga back into a position worthy of its features. I'm sure you at Ah' will be covering Viscorp's progress.
BALANCE h Richard Allen In the meantime, those of us who have been faithful to the Amiga should continue to do so. And there still is quite a useful market for both Amiga hard and software if you look around.
Something else I noticed is your venture into the German language on the last page of the October issue of the magazine. Now I don't want lo sound like a 'know-it-all' here, but in German there simply isn’t a word like 'got'. If you are referring to god, that would be spelled 'Goit', Well, I guess 1 11 just have to wait for the next issue and hope for clarification.
We hope you've enjoyed the last few issues. If you haven't then let us know why not.
All in all, I can only say keep up the good work. There are still a lot of people supporting the Amiga and many of them read Amiga l-'ormal.
Congratulations also to Dale Bradford as he (nearly) always gets it right in his column.
Steven Peskett.
Germany Well. AF will he here far as long as people want to read it. Yes. Their are fewer Amiga users now than there were, and I suppose that's quite odd in a way - it isn 'I as if Commodore's andEscom’s problems made everyone's Amigas slop working or anything.
You can still do just about anything you ever wanted to on an A1200... As for our German lapse... well, languages were never my strong point. At least we don' have to do a German language version every month - Golt sei Danke!
WHAT EVER HAPPENED TO... What does the news of a 64-bit RISC- based Amiga that is Windows NT and DOS-compatible, and able to outperform a Pentium by five times sound like? Good?
Couple this with a new chipset that performs ten times better than AGA; a chipset with 3D image rendering built into the hardware: and there's more - Development of a 64-bit RISC based Amiga is more likely to come from Phase 5, rather than Viscorp.
Mm VISUAL INFORMATION SERVICES CORPORATION chip RAM to 18Mb, compressed video data formats. 16 and 24-bit colour modes eight voice stereo sound and 16- bit PGM lOOKHz sampling rate. All this and only, I quote, 12 months, or maybe less, away'. Does this sound like a dream come true? Well it did when I read it in A As (Dec 93).
Viscorp was stated as saying that a new Amiga is at least a year away in your October 96 issue - why? The technology is clearly there to make a new machine that will be the envy of the world. It has been there for over two years, yet nothing is being done to release a next generation Amiga. Surely all the R&D for this super Amiga has not been lost; 1 know the various companies that have owned the Amiga can be accused of foolhardiness, but surely not that much gross negligence.
Perhaps, though. Viscorp is right in not releasing such a machine; it would certainly stop a lot of executives at PC companies from jumping off the top of their nice, shiny office buildings.
Continued overleaf GOLDEN FLIGHT by Richard Baker This is one of three rendered pictures that Richard sent us this month and it is particularly nice because of its subtle use of light.
":'S * sr ij . S
- O'"!
S3-1 SHARE YOUR VIEWS market. I played Settlers ’in the (kune store and I loved it!!!
It is far superior to the first game, which still gives me (and my friends) hours ol pleasure and the sequel instructs you on what lo do. Which means you don't have to read a chunky manual, like with the original game.
I think we should write to Blue Byte software individually, to pressure them into releasing the game. Maybe Amiga Format could send a copv of the screen shot in M .S'Vto Blue Byte because I would definitely buy an A1200 if Selllers 2 was released!
Christopher Neil Preside Of course it mould he possible to do tin Amiga version. The only thing stopping gomes companies pom lining so is that thr don V reckon lliev eon d sell any... 'Zi Letter of the Month DISK DIAGNOSIS Some months ago, you were giving advice on unarchiving Coverdisks and the problems arising from this. While I agree with all the points you raised, the problem may persist.
Should this be the case, there is another ploy which relies on the fact that the LZX system is much more robust than any possible flakey scripts. Flakeys are the worst possible errors to diagnose.
1. Insert Coverdisk (write protected).
2. Open the disk.
3. Select Show All.
4. Open C.
5. Move UnLZX to RAM:
6. Move required archive to RAM:
7. Remove Coverdisk.
8. Insert a newly formatted FFS disk in 'drivename' (Or a
DiskSpare disk which uses FFS format sectors).
9. Open RAM:
10. Select Show All.
11. Make it read "UnLZX x 'archivename' 'Drivename'.
13. When disk activity stops, rename the disk as required and
remove from drive.
This method doesn't normally copy Disk.info files, but does give clean copies, a thing that your scripts seem unable to accomplish in any consistent form.
Perhaps there is some obscure bug in the scripts. I read them and didn't find anything, but that doesn't means there isn't an error.
It may be that working directly from RAM: using Execute is what your scripts aspire to, but they seem to be falling down on the job for some configuration. Mine is an A500+ with 2Mb chip, fast A570, MPS1550C 8 Viewtek mono monitor. Perhaps you may find others that cause problems. Could I suggest that these instructions be aired in the letter pages, and perhaps incorporated in the Coverdisks Extra page as a last resort?
John W Borland London Many thanks for your suggestions. I mill pass them on to Dave Taylor, mho compiles the disks for us. As I'm sure you can imagine, making a script which morks on all Amigas all of the time is a bit of a headache for the poor chap, and he can do mith all the help he can get.
Anyway, the price of a RIS( 1 based Amiga would certainly be out l the reach ol many of the people who original!) Bought their Amiga as a budget machine.
It would however seem sensible to release a new mac bine to keep the market alive - I think an ‘1)40 with (10- ROM. 4Mb. Hard drive and a modem would go down well with the Inning public and still be able to beat a l*( 1 in the price stakes - il done propel Iv. Or am I the one being foolish-
M. Daniel Peterborough haul's fin youi comments. . v you
should he aware, if you are a regular trailer, the first R S(.
Based Amiga will almost certainly come from Phase 5 see news.
ARM)).
Of course, when AK said that there would he a RISC, based machiue in under 12 months, we were fund had only just joined AK then, cor, doesn 7 time flyJ merely relaying information which (lommodoir had fold us.
Obviously, in the meantime, a lot of things have haf f encil. The mam difficulty would hr flat ting the oficrahn system, and I believe that Amiga Technologies have made some in toads into this, hut as iscorfi don 7 have any immediate fdans fot a RJS(. Machine, exfiect this isn 7 their highest priority.
THE GAME REMAINS THE SAME... I read an interview in Future Music magazine with music maestro Black Dog (Issue Hi), who has released a lew music tracks in the charts and amongst the plethora of keyboards he has, he uses an A1200 Amiga running Dr. T's KC.S v2. lot midi sequencing!!! So there is still hope for Amiga musicians with a MIDI set-up and a lot of patience!
I would also like to say that seeing the screen shot ol the Foundation F.diUn program (, .VV( overdiskl. Made me a happy man because it looks exactly (pixel for pixel ) like Settlers 2 and means that this game could he converted from the PC I for the Amiga Uzump&t CfVridtmoA • (giveaway.
Total Film - the new movie mag - has raided its store cupboard and dug out seven Carry On books for us to give away. The books continue the hilarious antics of the famous films and if you’d like to win one then send a postcard to: Amiga Format • MOV Christmas Compo 29 Monmouth St • Bath bsSNlKl Somerset • BA1 2DL I5!s!9l STOP PRESS: Powerful new Amiga drawing program set to take Amiga world by storm.... Be CreativeI It's so easy with DrawStudio P Ed table Pattern Fills I PostScript Type 1 Fonts yavStufc: 5199519% 'j»ar*arr. Dear. Dear, vo 0 [ravStuaoc* O** [x 3 8997 . Y 4 348 | Plus Bitmap
Fills for text map Fills In Shapes is Fills for Lines the drawing program Dial will make ail artist out of anyone" 5pm - Transparent Wmrs Gradients Floppy Disk Pock - Only £59.95 CD Puck - Only £74.95 CD pack includes ImageStudio plus lots ot goodies lor use with DrawStudio including fonts, fills and so on.
Try before you buy!
Ring for a free demo copy today mwrnmmtm** Here il is! An easy to use but powerful drawing program with features never before seen in an Amiga drawing package. Fill your text and other elements with bitmaps, create transparent patterns. Gradients and fills and then export the image into your favourite program.
And export as EPS, DrawStudio and many bitmap formats at a resolution suitable for your printer!
DrawStudio will work on ECS, AGA and graphics card equipped Amigas. You can have multiple projects and cut and paste between the two. You even get a preview so you can see how a special effect will look before you apply it to an object. Arexx is also supported by DrawStudio making this a truly powerful package at a price you can afford.
Use DrawStudio to create graphics for your WEB pages, align text to a cun e. Add a line ending of your choice when creating diagrams, rotate bitmaps and convert structured objects to bitmaps. You can also warp, bulge, distort objects as well as work in layers and on multiple pages.
Treat yourself to the best present available, DrawStudio and show your support for our favourite computer!
DrawStudio is compatible with most Amiga programs including Wordworth. Final Writer, ProVector. Art Expression and many more. It will import IFF-ILBM (plus other bitmap formats). DR2D-IFF and DrawStudio protects DTP ToolBox Gold CD Includes: Professional Page 4.1 (Hun from CD) Professional Draw Upgrade ToolBox (RRP £39.95) 1 (RRP £24.99) 2 (RRP £24.99) Phase 3 (RRP £24.99) EMC.Info Font Book plus 3 Issues of Amiga Em 1,000 * PostScript Fonts PageStream Updates for version 31 800* CGFonts Index thumbnails for EUC'a Phase 1,2 8 3 Cds (Find that Image with no CD swapping) Hundreds of colour
Photos DTP Utilities Including the FD version of ImageStudio!!!
Templates for ProPage, PageStream, Final Writer 8 Wordworth Wordworth 8 PageStream enhancers Font Converter I Change PostScript fonts to Compugraphic!!’!
Save £50!
Tutorial book f 19.99 Keeping the Amiga dream alive!
VIM HOW TO ORDER 01908 370 230 VISA MASTERCARD SWITCH EUROCARD DELTA PAY BY: Cheque, P Orders. Credit Card, Switch ADDRESS: LH Publishing. 13 Gairloch Ave, Bletchley. MK2 3DH FAX 24hr Fax Line - 01908 640 371, TEL 01908 370 230 POSTAGE: UK £3 tor DTP ToolBoxytndividual Cds, £6 for ProPAK, DrawStudio OVERSEAS - £5 for DTP ToolBox lndividual Cds, £9 for ProPAK DrawStudio - Airmail Please Nole. If ordering by Post Fax please make sure fo include Ihe expiry dale of your credit card Switch. Also include the Issue Dale tor Switch Cards Make cheques and postal orders payable to LH Publishing.
Code for Blitz and Arexx and the best of the current Atari ST emulators. Also in the emulators drawer, the latest version of ShapeShifter.
COVERDISKS AMIGA Not content with giving you two fantastic Coverdisks, AFCD8 is packed full of games, demos and useful utilities.
The contents of the Coverdisks are not replicated here (with the exception of one utility on AF92a) because the versions we have for the CD are bigger and better in all respects. You will find them in: AFCD8:Look here 1st!.
PDSELECT Just five demos in this month's selection mean that it won't take you long to get through them, but they have all won prizes at the various demo parties around the world.
LOOK_HERE_1 ST!
We've improved the boot process on CD32’s this month and added our font prefs to the Start Me script. Have a look at the Submission advice if you're interested in sending us some of your work, and take a moment to reply to our AFCD Survey.
HANDY_TOOLS This drawer contains just some of the tools that make creating the CD just that bit easier. Things that come in handy include: MultiCX AFCD8:Look here 1stl Handy Tools MultiCX The king of commodities, MultiCX is made easier to use if you install the accompanying MultiCXPrefs. MultiCX offers us a veritable smorgasbord of handy new features for Workbench.
PowerSnap AFCD8:Look here 1stl Handy Tools PowerSnap This commodity is actually pretty old, but it has never been superceded. It allows you to copy text from places you wouldn't normally be able to, like Dopus's text viewer.
SnoopDOS and ARTM AFCD8:Look here„1*tl Handy Tools SnoopDos AFCD8:Look hara_1stl Handy_Tooli ARTM These two tools help us when anything goes wrong (and it always does!). SnoopDOS shows you exactly what your machine is doing when it tries to load something and ARTM is great if a program on your machine crashes.
Swazlnfo AFCD8:Look here. 1stl Handy Tools Swazlnfo Swazlnfo is a replacement for Workbench's Information requester. It fully supports drag and drop and we use it to add icons to files, change their tooltypes and find out how big directories are. We wouldn't be without it.
SF_ON_THE_WEB We have the Amiga's three best-known browsers here. You can show the HTML pages in any of them but Ibrowse displays it best. Both Voyager and Ibrowse use MUI, but if you don't want to install it you can view the pages in the new Aweb demo version.
ANIMATION We've given Nick a break from having to create mammoth Lightwave renders this month by including some cracking fractal visuals courtesy of Mand2000. But be warned, they are mostly very big so they make quite some time to start playing.
READERSTUFF Cl AMO.
Disk Description Of course, oil the usual W10S gone% siiPis'swa.err10 •••Mhat th“ .Jj ¦street aw Extract disks with ease thanks to this excellent contribution from Andrew King.
Over 30Mb of reader contributions this month means that there is plenty to keep you busy until AFCD9. Highlights include: Alien Fish Finger AFCD8:Reader Stuff David Cruickshank AlienFF David wins the reader prize for the best game this month. Alien Fish Finger is a platform- based shoot-em-up. Well done David!
AFExtractor AFCD8:Reader Stuff Andrew King AFExtractor Andrew King wins the reader prize for the best serious utility on this month's disc for his AFExtractor program is intended to help people extract the AF Coverdisks from the CD.
Worms levels AFCD8:Reader Stuff Chris KorhonerV AFCD8:Reader Stuff Kev Watkins AFCD8:Reader Stuff Cavina Marco AFCD8:ReaderStuff Dockaych AFCD8:ReaderStuff James Caygill AF WORMS LE VELS 2 AFCD8:ReaderStuff Martyn Bampton TWCustom A wealth of new material for Worms this month, as you get your copies!
(IfvdatmaA Qimcuuay, Win one of 10 copies of Weird Science’s new Learning Curve CD. Send a postcard to: Weird Science • AF Weird Science Draw 1 Rolandson Close • Leicester • LE4 2SE SERIOUSLYAMIGA COMMERCIAL In this drawer you will find the last patches to update PageStream all the way up to 3.2. You'll also find the websites for the companies on this month's CD web pages and some beta software from Amiga Technologies.
SHAREWARE We have a great bundle of software for you in our shareware drawer this month. Highlights include: AmFTP AFCD8:seriously amiga shareware comms lnternet Misc AmFTP The Amiga's best FTP client gets updated to v1.6S. New features include asynchronous connections and an improved user interface when downloading.
The Complete Term 4.7 AFCD8:seriously amiga shareware comms Non internet The complete Term 4.7 Term, the comms package, supports every protocol under the sun and works well on any WB2 or above system.
ZJTools AFCD8:seriously amiga shareware Hardware ZJTools If you have a Zip or Jaz drive then ZJTools will come in very handy. It's a MUI application that allows you to password protect, format and mount your cartridges.
The Island of Dr. Moreau AFCD8:seriously amiga shareware Misc etext lsland of Dr. Moreau To celebrate the 100th anniversary of the publication of HG Wells' seminal science fiction novel we've included the e-text version for you to read over Christmas.
Amiga E AFCD8:seriously amiga shareware Programming AmigaE Everything you need to get started in E. Director AFCD8:seriously amiga shareware Workbench Director Something spooky for you this month. Director is an event recorder. It records mouse movements, keypresses and so on. You can then play these events back later making Director ideal for tutorials or presentations. It can even be used to freak out your friends as they watch your mouse move around the screen and words appearing in Shell windows without you touching the mouse or keyboard.
Final Writer patch AFCD8:seriously amiga shareware Program Patches fw5030 r5 If have Final Writer 5 and an accelerator then this patch could speed up your copy by as much as 400% for things like font rendering and internal arithmetic.
SCREENPLAY COMMERCIAL Not a bad month for commercial game demos. We have Blobz, Kang Fu and a new game called Wendetta 2175.
SHAREWARE We have quite a number of great games in this month's selection of shareware titles including: Maniacball AFCD8:ScreenPlay Shareware ManiacBall One of the best Shareware games on this month's CD has to be ManiacBall.
It's OS-friendly, works in low or Hi-Res and even on graphics cards. Plenty of multiball action makes for a great take on the Breakout theme.
Slipstream AFCD8:ScreenPlay Shareware slipstreamJ The Amiga's first WipeOut clone hits our CD running. It's early days yet, but already Slipstream looks the part with smooth track scrolling and collision detection. There are versions for different speeds of machine so even if you only have an 020 you should be able to see it at a reasonable speed.
SuperBallz AFCD8:ScreenPlay Shareware SuperBallz Remember Marble Madness? If you do then you'll feel a glow of nostalgia as you struggle to control your ballbearing around the isometric levels.
UTILITIES We have hard drive installers for four games: ZeeWolf, Exile, SuperFrog and Pinball Fantasies, stuff for AB3D II includes a custom level, a patch to speed things up and a saved game editor. We also have a few things for players of CCGs and even some stuff to let you examine your PlayStation Cds in greater detail. ® DISCLAIMER This Amiga Format CD-Rom has been thoroughly scanned and tested at all stages of production.
We recommend that you always run a virus checker on ANY software before running it.
Future Publishing Limited cannot accept any responsibility for disruption, damage and or loss to your data or your computer system which may occur whilst using this disc the programs or the data on it Ensure that you have up to date backups of data contained on your hard drives before running any new software. If you accept these conditions press "I agree" below otherwise press cancel and do not use this disc CINEMA4D AND WORMS- DIRECTOR'S CUT Check out pages 108-109 for Cinema 4D and 106-107 for our great exclusive demo of Worms.
PUJijl J AT Get rendering with the full version of this Format Gold winning graphics and animation package.
You've read all about Worms the Director's Cut now test the game.
Here's our exclusive playable demo... The lirsl thing you're going lo need to do is make sure you've got a couple of blank, floppies because the game needs to decompress itself before you can play it. Simpb insert the ('.overdisk and follow the onscreen instructions to decompress tbe demo.
Once you're ready to play you'll be presented with the game's main menu screen. The options that have brackets round them mean you can't access them in this demo (you can't name your worms lot example) so click directlv on (lame Start.
From here you'll have the option to play either the league (a series of matches) or a Friendly (a one-oil contest).
Whichever one you select you'll be presented with a list ol worm teams. The teams with a bar to the right of them are computer controlled, so even if you're playing solo you'll be able lo enjoy the demo.
When you're ready to start playing, simply press the function keys to select your weapon, take note of the wind direction and go kick worm bottom! Hast worm alive wins! It's as simple as that.
Obviously, because this is just a demo there are numerous features that can’t be accessed - line tuning the strength of weapons for example - but we're suie you and you're friends are going to have loads of fun and when we've whetted your appetite you’ll be rushing out to buy the full game.
Action packed fun this Xmas with an exclusive playable demo of Worms the Director's Cut. Plus a full version the rendering program Cinema 4D 2.
ORDNANCE SURVEY MAKE THE MOST OF YOUR DISKS Knowing your weapons and how destructive they are is the key to worm success so here's Amiga Format's guide to all things destructive (all panels should be read from left to right): Copying your Coverdisk is really very simple. Just follow the stages below... C Swtw Boot up with your Workb«nch disk and find the Shell icon, in your system drawer.
Double-click on this to go into the Shell.
O au n Sh*U TotJibI fi»Sast M M fixfonts NofastNtn Inteliifon ? [ Morkbmch m __ li ml ai RnigaSheU_ process 4 .WB3.8: diskcopy fron df8: to df8: BAZOOKA Your meat and veg weapon.
Unlimited ammo and a fair old wallop.
HOMING MISSILE A missile that homes in on your selected target. Don't get carried away though - you've only got a limited amount.
GRENADE A hand-grenade. That you throw. It explodes after a few short seconds.
CLUSTER I Like a grenade except it divides up and causes more explosions.
GRENADE LAUNCHER Fires grenades enabling you to propel your grenades further.
SHOTGUN You get the chance to fire both barrels at a close target.
UZI A sub-machine gun that fires many rounds very quickly. Very good for those mid-range targets.
HANDGUN For shooting worms who aren't far away from you.
FIRE PUNCH Use this when you're standing next to an enemy vlorm.
DRAGONBALL Fire it at close enemies DYNAMITE Drop it next to an enemy worm and then leg it.
Watch 'em go bouncing off before exploding.
Type in the following line (with a zero, not the letter 0), taking care to put the spaces in the correct places: DISKCOPY FROM DFO: TO DFO: : Morkbmch m ol ihtoaShUt Ib3?s! df.:.. When asked for the Source disk, insert your write-protected Coverdisk and press Return.
All of the info on this disk will then be copied from the disk into memory.
AIR STRIKE PNEUMATIC DRILL GIRDERS Use sparingly. It's great Drill your way down through Bridges really. To let you get watching the bombs rain down the scenery.
Across gaps.
On the enemies!
MINE SKIP GO PETROL BOMB Drop ’em and watch the enemy Skips this worm's go.
Just throw it and watch the stumble into 'em!
Surprisingly enough.
Results!
NINJA ROPE KAMIKAZE TELEPORT Use this to move around. Handy Kills your worm but could kill Enables you to get out of all when you're out of teleports.
Several of the enemy if used sorts of tricky situations.
BUNGEE correctly.
BLOWTORCH Enables you to move to lower SURRENDER Cut your way through the regions without using your For when you don’t think you're scenery.
Whole turn.
Going to win.
- j .noi.w.' gi K(opv fron df|: to L... Imort disk to copv fron
(SOURCE disk) in device 0 ::3inruf;l!;d5:,«.t8prr?."r hk ••
*boH: Once your Amiga has read the info, it will ask for the
Destination disk. Insert it and press Return. All information
on this disk will be destroyed.
Ml_ si nwumtu _ te}mVK-lr" ‘ HOMING PIGEON MINI-GUN SHEEP STRIKE Like a homing missile, except Not available in this demo.
Not available in this demo.
It's a pigeon.
BASEBJLLL BAT OLD WOMAN MAD COWS Whack enemy worms and give Not available in this demo.
Mad? They're livid. And they 'em a headache.
MING VASE explode to great effect too.
SUPER SHEEP Not available in this demo BANANA BOMB The smart exploding sheep.
7 Not available in this demo.
SHEEP ON A ROPE A secret concrete don... oops!
HOLY HAND-GRENADE Fires a rope to the ceiling and This one's not available in this Not available in this demo.
Then swings to the enemy.
Demo either.
On an unexpanded machine, the Amiga may ask for the source disk again, because it copies in chunks. Finally, type enddi to close down the Shell.
DISK NOT WORKING?
Wo tako ovory car* to tost tho Coverdisk software, but Future Publishing cannot accept any responsibility for any damage occurring during its use. If your disk is faulty, send it back, with 2x26p stamps and an SAE to: Amiga Format (insert name of disk) TIB PIC . TIB House 11 Edward Street Bradford • BD4 7BH If there is a manufacturing error the stamps will be returned with a replacement disk This month we're giving away the complete Cinema 4D 2 program. David Taylor explains how to set the program up and provides a quick tour of the interface.
Program. The whole program, which is actually made up of three modules - the main program, the Scanline renderer and the Raytrace renderer, together with two example scenes, will be installed to vour drive.
D despite its powerful features.
Cinema 41) 2 is one of the easiest 3D packages to use. The program has very reasonable system requirements: 3Mb RAM and a hard drive, but obviously, the faster processor you have and the more RAM the better.
To get the program started you need to unpack the archive. This is set up automatically, all you need to do is boot the Coverdisk and enter the details of the destination hard drive for the "It is worth stressing that the CD version is much better to have if you have access to a CD drive."
At this point it is worth stressing that the (ID version of this issue is much Iretier to have if you have access to a CD drive. The CD includes 02(1 processor versions of the three modules, some- extra utilities and many more example scenes and textures. The floppy version only has room for the 68000 versions (which will work on faster processors, lint aren't optimised to give the best possible performance) and the two scenes. Both versions include the libraries for graphics card users and they can be found in the Monitorlibs directory.
GETTING STARTED Once the program has installed, just load the main Cinema 41) program. The two other modules are accessed by the main program, although you can use them separately, loading scenes through a requester and then rendering them from the module. This is useful if you don't have enough memory to work through the main program.
When the program loads you will see three separate windows. These make up the interface - the first is the toolbar, the second is the project representation and the third a quick help bar. By default the program will open up on Workbench, hut you can change this to use a separate screen by adjusting the Editor preferences from the Settings item in the Project menu (Screen button). The Editor preferences also controls things like the default paths, fonts, unit types and whether Workbench is open or auto-lighting is enabled.
The two other menu parts that you need to experiment with are the Object Manager found in the Edit menu (Keyboard shortcut “V'"). Which allows you to change the parameters of the scene objects, including the textures for each object and the Camera. The Camera edit requester can be opened from the Extra Camera menu (keyboard shortcut “C").
When the requester opens, you'll see there art- six editable positions - these control the positioning of the camera and the exact direction it is pointing. There is also the focal length of the camera and a rotating item with "3D" and “P", These two switch between the position of the camera in the project window (3D) and the actual position of the camera for the final rendering. You can enter the points into the window manually or use the mouse to position the camera. Remember however that setting the camera position in the project window won't automatically set it for rendering - von must
set it in both. If you use the mouse, y ou'll need to close the window to move about.
The other menus are explained in more detail in this month's tutorial on page 22. But it you want to experiment for yourself then try loading in one of the example scenes and playing about with it. 'I) A LITTLE BIT EXTRA There are a couple of extra things on this month's Coverdisk. When you install it you'll find the Arexx code to support this month's Arexx article on page 86. On the Coverdisk itself is a tiny utility called Random Colour Selection (RCS). Created by Micro Dimension Software (Rob Wilson and Neil Tweedy). It simply adjusts the palette to a random setting. Place it in your
WBStartup drawer and your Workbench will have new colours every time you reboot.
MAKE THE MOST OF YOUR DISKS CINEMA 4D INTERFACE Ithis edits the exact position of the work area for the camera.
As mentioned, you need to edit the position of the camera in both 3D and P mode - swap between these in the Camera requester - press "C".
2 This allows you to edit the points that make up the active object.
You simply need to click on one of the object’s points and then drag it to the new point.
Objects are made up from a 3D mesh and moving the points around changes its appearance. To select a new object you use the Object Selection menu from the Edit menu (Keyboard Shortcut "W").
3 These three buttons switch between different view modes, showing the scene from any of the 4 This allows you to see the scene from a 3D perspective. It's like a quick view of how the final scene will look, but it does allow you to alter the camera's “rear position.
5 The Help menu bar will give you a quick idea of a button's function. Just move the pointer over the button you are interested in.
6 This is another view mode which encompasses all the others. It shows the scene from all three separate dimensions in windows and a fourth window gives you a 3D overview.
7 This allows you to zoom in and out. From here you can select from a sub-menu which allows you to use a magnifying glass (where you drag out a box of the area you want to magnify), zoom in or out. Zoom to the active object the whole scene or back to the original size.
4k This is the project I 1 window where the selected view of the scene will be displayed.
Renderings, either test or real, will be made on a separate screen, so having lots of colours on the editor interface isn't necessary.
8 This allows you to choose which of the dimensions you will move in. Using the mouse. You can move three dimensionally if you want, enabling all of them and using the left button to move around in X and Y and the right to move in Z. Alternatively, select which dimensions you need to edit singularly.
9 This toggles the perspective view, which is the real position of the camera. This allows you move around the scene using the mouse to set the position for the final picture.
This is perhaps the most important tool allowing you to render the I W scene in a variety of different ways. You can select from the preview wireframe and shaded types, which are fast, but low detail (see Figure A), or the final versions, which use the Scanline and Raytracer (see Figure B). These can take some time, but generate the final image including textures. When the image is finished, save it to disk from the requester. To adjust the parameters of the renderer, you simple use the right mouse button to select the item from the menu, instead of the left. This will open the relevant
render requester (see Figure C) where you can set the details and the size of the picture as well as the Render depth and antialiasing amount (which significantly improves the look of the final picture, but also ups the render time).
Figure B: This quality Raytrace render makes the most of antialiasing (set to 3) and render depth and was rendered full screen, which is probably why it took 24 hours on an 030 machine.
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Have you ever dreamed of creating your very own Public Domain or Commercial software products without having to program?
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International money order to: REALITY - THE ULTIMATE SOFTWARE CONSTRUCTION KIT S a REVOLUTIONARY new product from B.P.M. Promotions, a company Involved in the AMIGA software market for over five years. This product is a BREAKTHROUGH in software design and allows anyone with an AMIGA computer, regardless of their age or intelligence, to create both Public Domain and Commercial software products in virtually no time at all using nothing more than their computer's mouse! It can be used to create games, demos, educational software etc. much much faster and easwK than ever before throughout the
history of computers! REALITY is like nothing you've ever seen before on the AMIGA Now for the first time you can access the awesome power of your computer with bewildering ease and use it to create TOP CLASS AMIGA software m a few days by doing nothing more than clicking the buttons on your mouse or moving the mouse cursor around the screen! Everything is controlled from user friendly buttons and menus on the screen - that's it! - it’s so easy you will not believe it! No programming is required whatsoever' Here is a small example of what you can achieve in minutes with Reality by using
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• Create SUPER intelligent GIANT mid level and end of level
monsters just like the very best commercial games!
• Produce scenery that your main character reacts to: Ladders,
Ropes. Platforms. Traps. Switches etc etc!
• Define complex puzzles to make your games much more
interesting!
• Make other games characters that your main character can
interact and communicate with!
• Select and define all sorts of weapons, bonuses and objects
that your mam character can collect and use!
• Create characters that have to fight each other in a beat 'em'
up - STREETFIGHTER II Style!
• Produce ALL sorts of demo effects from groovy text scrollers to
on screen 3D rotation just like the very best PD demos!
• Create Educational software from a simple slideshow to a full
blown disk magazine!
• Add graphics, music and sound effects to your software with
ease1 The list is ENORMOUS!!! - Test your software in seconds
to see if everything is working the way that YOU want it to!
Thore's no need for any slow compiling or testing like certain
other packages!
REALITY can be used to create many types of different software products! It s ideal for TOP notch games! Create HIGH speed shoot em ups. Addictive scrolling platform games. Beat 'em ups.
Point and Click Graphic Adventures. HUGE Arcade games. Puzzle games. Racing games. Card games and much much more! Even create your own mind-blowing special effects demos or user fnendly Educational software! Just look at the screenshots in this advertisement and see just what this system is really capable of!
Over four man years of work has gone into the development of this software! The result is: A STATE OF THE ART SOFTWARE CREATION SYSTEM!
It's versatile It's easy to use - It s incredibly fast It s the biggest ever breakthrough in Amiga software creation and has already been used to create twenty commercial games and a multitude of PD software!!!
If you can use an AMIGA you can use REALITY! All the hard work has been done for you! With once complicated programming routines reduced to simple mouse actions that anyone can understand! That's the hidden power of REALITY! Absolutely no knowledge of programming is required whatsoever' Reality is unique! It is a completely new way of creating software!
MORE THAN TEN 90% SCORES HAVE BEEN AWARDED TO REALITY SO FAR FROM MANY DIFFERENT AREAS OF THE AMIGA COMMUNITY!
What you get!
The very latest version of the REALITY software construction kit which incorporates a whole batch of useful and essential utilities. These include: an Animation and Sound Studio, a Graphics toolkit, a Background creation system. Picture and Introduction creators, a FULL blown paint package. Text editing and disk utilities plus much much more! You'll also receive a fully detailed user fnendly instruction guide and a handy hints and tips guide! Two further guides that will show you how to make two full blown games from scratch! Two full blown commercial games that have been created using REALITY
for you to adapt and learn from! Issue one of the REALITY USER CLUB disk magazine! Two packed disks full of sound effects, music tracks and a MASSIVE amount of graphic images that can be used in your own software! These include characters, enemies, weapons, bonuses, scenery, fonts and MUCH MUCH MORE!! You get everything you need for creating your own full blown top quality software with ease!
You'll also gel FREE membership to the Reality User Club!
This will provide you with a phone helpline, a pen-pal list allowing you to contact and work with the already-MASSIVE REALITY userbase from around the globe! You will also have access to a HUGE range of software that has been created using the REALITY system and 1000's of graphic images, sound effects and music tracks which you can use in your own software! We are willing to publish any software that you create using REALITY or if you wish you can have other companies pubksh your work! The REALITY user dub can supply you with ALL the graphics, music, sound effects and ideas that you need to
create superb software with this system. ALL the hard work has been done for you!
So what do you have to pay for this totally amazing system?
Only C29.99! This producl is worth many times this pnce and only due to forecasted large sales, low cost advertising and direct sales to the customer are we able to otfer it at this unbeatable price! By creating only one piece of software you should get your money back many many times over! How much software do you wish to create? What more can we say other than you would be absolutely crazy not to take up this very special offer! Creating software is much more interesting than using it. And REALfTY is the perfect toot! Please note that the REALITY package is compatible with ALL AMIGA
computers and is hard disk installable!
PHONE 01232 626694 - PRICE £29.99. UK postage C1, Overseas please add C2 All payments must be in English Sterling! 24 hoot despatch.
EXTRA SPECIAL OFFER Order NOW and receive a FREE never been released before guide on HOW TO DESIGN A WINNING COMPUTER GAME written by one ol tbe TOP games designers in the business! Essential reading lor any budding games makers!
FREE FREE UBRARY DISK POST & PACK ON ALL ORDERS GAMES CHEATS 1.4 EMULATOR ON ALL ORDERS POSTAGE & PACKIN' ¥ BLANK DISKS )ISKS J* »«WUTTW»I *0« VMUTU Amrt I »W1 PAP in MOM it) ¥ * ¥ £ ¥ 3 KAOS ¦ I Gifu €119 99 E169 99 E199 99 ONLY
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* 9 99 We stock 11,500+ PD Disk: So if there is a disk you ere
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HARDWARE Dynamod* Modami PERIPHERALS Collections in stock: C1N 99 El 59 99 ¦ IT I Ct Approva 11 to U« +1 PLATFORM GAMES Dm SUPEB BLUE WO D 1036 NESOtnCK GAME D 1318 ermjocBAipn D IS2I HAPPY MONSTEP D ISS3 L67UCE-O-L0T D 1683 IXBmOdS D 167? AI70O CHIPPY D 1701 HIDEOUS D 146? CHAM* COOL D 15?? AI70OXMMY5 SPACE BLASTERS D 1083 DE-GALAGA? 5 D9II 5CXOAS5AUIT D906 OBUTERATOe D 805 TRANSPLANT D 343 CYBERNETICS D 548 CAFFEINE FREE D 1434 SPACE BLASTER ? 1706 ASTRO VO ARCADE GAMES D555 HUGO V? 5 DM D 875 MSSB85 ? DI5X D 106? MAS M VI D 105? CHAR VII D 1168 STANKS VI85 D 1468 SNAIL RACERS D 1500 74UPO
GAMES D 1603 Al? 8EASTIES D 1451 NBLERNIfllET D 1368 ALIENS I D 1445 IOC * GAMES D 1448 METAMORPH ? 13?6 GEEK SHOOTER
P. D. VERSIONS D0?4 ELE 6 PP HAMMER D0?5 HUNTER PLUS D53?
OSCARCOAITOO D 815 IE.VMNGS PACK Do?? CHUCK ROCKKE D0?7 THE
GOOS D0?3 R* DANGEROUS D 170? SWO5 MOON D0?6 robocopv?
? 1703 SWO SOCCER COMBAT GAMES Dmi eatal slows D 938 MARTSAL SWOT ? ?90 EIGHT WARRX7RS D 49? KARATE WARRIORS D IS48 Al 700 EIGHT* ? 1478 3 DISK CYBERGAME CLASSIC GAMES Don ASTEROOS D 693 MISSILE COMMAND D 778 CTVERLANOER D 697 SPACE INVADERS D308 DONKEY KONG 0841 COOM CAKES DRIVING GAMES ? 951 IIAMNG INGruES ? 735 AUTOMOBUS ? 613 HIGH OCTANE ?
? 1057 AIT TURBOiAM ? 113? Al? LAST IAP ? 1417 VANG EENOERS ?
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SIMULATORS ? 9?6 HEJCOPTER ? 337 SEALANCE SUB ? All CARMANiACS ? 333 BATTLE CARS V?
? 1457 TIE FIGHTERS ? 1773 AI700 TRAINS SPORT GAMES ? 1014 CRAZY GCXE CD 366 GOIE I8TH7DI5K ? 630 TEN PIN BOWLING D 1171 7 DISK C ANGLER ? 1373 ICE HOCKEY O 1379 BASEBALL ? 1630 PUTER CRICKET ? 1669 TABLE TEWUB ? L?SI TOUR TENNIS ? 1700 9 HOLE GOIE ? 1317 Al? GON EI5MN ? 1465 Al? TENNIS ?OL HINTS & CHEATS ? 418 1000 CHEATS 0931 BACKDOOR V3 0871 PASSWORD MANIA ? 681 SIERRA SOLUTXJNS ? II18 UP TO DATE VI ? 1467 SOLUTIONS V?
? 1653 SOLUTIONS V3 ? 1651 6 DISK SOLVES TETRIS - COLUMNS ? ?94 KLACK THIS COLMS ? L07 TWRyTRTS TETRIS ? ?93 DR MARIO COLMS ? 676 MCGAEftOX TETRIS ? 597 TETRIS PRO ? 4?? Game boy tetrts ? T60? SUPEREOLAEGG ? 1677 PU VANIA CCX ? 1673 AT? WORDCHAMP PAC MAN GAMES ? 973 BOMBS? PAC VAI?
? 730 SUPER PAC MAN ? 10? LADYBUG PAC MAN ? 59? PAC MAN RETURNS ? 397 DELUXE PAC MAN ? 1070 HAT MAN ? 1096 PUC MAN ? 1138 Al? CYBER MAN ? 1648 9065 LEMON PAC ? I3A6 WABES PAC MAN BREAK-OUT 4 PONG ? CC3 MEGABAU VI ? 459 MEGABAU W ? 559 MEGABALL J AU ? 1459 CYBER SPHERES ? 1704 BORIS BAU BOULDEROASH GAMES ? 157? UNDER A«N£S ? IS69 BUG ARNES ? 1570 TRUSTY VMS ? 1577 CEAtNESPRO ? 1579 MORE YAM AMS ? 1537 ? 1577 ? 1580 EXPERT MNES ? 158? DENMARK ARNES ? 1583 STYX ARNES ? 1595 NEW ARNES ? 1473 ARNE TRASHER ? 1689 SoeOUCHX PUB-CLUB GAMES ? 1073 CARO PACK ? ??? FRUTT ALACMM ? 93? VSGAIRUTTS ? 375
CARDS SOUTARTE ? 1764 CR8BAGE PLAYER ? 1304 CHECKERS V?
? 1367 PueOMTTS ? 560 WORLD DARTS ? I4SO SN SNOOKER BOARD GAMES ? 910 PCWUCNCPCIYSTAI ? 037 MONOPOLY USA ? 631 SCRABBLE ? 796 PSK GL06S WAR) ? 476 CHESS GAMES ? 1443 L 6 LADDERS ADVENTURE GAMES ? L!6 STAR TREK 7 06* ? 797 NEK «OU R 7 DISK ? 1784 7 DISK BLACK DAMN ? 1671 NTROGASH STRATEGY GAMES ? 967 CaCCN V? NOT I 3 ? 876 GLOBAL NOW WAR ? 1547 SOLOTRSK ? 1673 ELEET 7 MEG ? 1671 BREED 1996 ? 1503 ANGST 4 DISK PUZZLER GAMES ? 953 CHANEOL* 7 D6K ? 914 JPL1A170C 7 DISK ? 1066 ARNOBENOERS VI ? 1463 EUUSO+YEBTT7 ? ISSO PUZZLE PITS ? 1687 MAWATRES ? 1633 TXWOOGUES MANAGER GAMES ? 663 T d SUPER LEAGUE
? 876 SCOTTISH LEAGL* ? 310 TOP OF Tld LEAGUE ? 404 METROS MANAGER ? 371 AIRPORT ? 37? MICRO MARKET ? 1479 UlTRAALANAGER QUIZ GAMES ? 1031 5 DISK STAR TREK ? 716 POPWAXOUZ ? 309 TX OU17 MASTER ? 467 *M£l CP ICRTIR* ? 1597 OLR7 555 ? 1683 MOLLYWOOO OLX7 ? 1670 Al? DEATH ROW LOGIC GAMES ? 119 DRAGONS IRES ? 117 DRAGONS CAVE ? 103? MARBLES GAVE ? I03S ATOARC GAME ? 1633 THE WOOGUIS ? 1369 BOOM* ECK AMIGA LEISURE ? 70S AMGA PUNTER ? 778 PERM CXCKER ? 1710 LOTTO LLNACY ? 1594 LOTTERY SYSTEM AI ZOO MEGADEMOS ? 1104 7 CXSK OXYGENE 7 ? 1130 ROOTS V2 ? 1146 FUU MOON ? 1315 MRLOOARSTANS Q 1770 DOOM
RAVES ? 1713 ART CORE ? 1771 PTXELSTORVS ? 1307 DUNGEONKS ? 1370 AGA TENEBRA ? 1685 JADE 7 DISKS AMIGA MEGADEMOS ? 460 TEKNORAVS ? ?I7 MEGA ALCATRAZ ? 449 7 DISK 9 FPUGER5 ? 76? 7 DISK PREDATORS ? 1114 FUDGE AGA ? 1087 SHAKKA lAKKA ? 1105 OXYGENE VI ? 1104 7 0SKOXTGENE ? 1453 MYSTFY AI200 SUDE SHOWS ? 740 4 DISK MANGA ? 1771 POSL STORMS ? 1193 THE lEMMRvGS ? 1650 3DSK STARFIEET AMIGA SUDE SHOWS ? 704 REVELATIONS ? 936 AVIATION HISTORY ? 1060 3 DISK DON KRUG ? 1650 3DISK STARFLEET ARTWORK PACKAGE ? 465 KDSPARJT ? 664 FUSION PANT ? 063 ULTRAPAINT ? 349 SPECTRA COLOUR ? 748 UUSION PAINT ? 1707
PERFECT PAINT ? 1480 AZ PAINT PAD O 1565 CARTOON STUOC ? 1680 AR7TST PRO ARTWORK PROGRAMS ? 071 GRAPYeCS CON KIT ? 070 GRAPMCUTR5 ? L33 FRAC LAND 8UKD ? 1460 ATOZPARVT ? 1565 CARTOON STUDIO ANIMATIONS ? 080 VIRTUAL WORLDS ? 084 PLXjGS IN SPACE ? 733 COCX COUGAR ? 831 RED DWARF ? 475 BAIT MASKING 0 463 MR POTATO MEAD ? 865 TAROT MAS-ER 7 DISK ? 187 ANMADON STUOO ? 1449 BATMAN V TOKER ? 1695 B*A OUT V?
AMIGA VIDEO ? 379 VIDEO RJ5CRIPT ? 790 MCEOTWCKER 5 CXSK ? T48 S-MCXXvlE ? 1309 7 DISK BEU PANT MUSIC MAKERS ? 1099 OUADRAPLAYER ? 770 FUNK KEYBOARDS ? 431 RAVE KEYBOARDS ? 661 V*DWC«GkCP*CBK ? 779 ORLA VVCMR.J ? 787 SOASC DRLAF KIT ? 866 OCTAMED TUTOR ? 618 MJSIC DATABASE ? 981 ALOOENGNEER ? 1446 PROIMZAROV?
? 1157 AI7APLAYER ? ?00 Efx TRACKER ? 1681 PROTRACKER 3 5 ? 094 LAMCRACKER CLASSIC-POP ? 1088 MEUOWCOMK ? ?0T PVANO CLASSICS ? ?34 WALDI7 0SK ? 34? AA9GAOEUS ? 713 DIGI CONCERT V?
? 748 EXPRESSCN V?
? 473 RHYTHMS ONCER ? 1079 COTYONEYE SCRuG O TI50 8ET7Y800 ? 706 SLUES BROS ? 1606 AMERN NATIVES SAMPLES-MODS ? 660 KORG0TW8D6K ? 647 SOUNDEX 3 DISK ? 619 CRUMS 7 DISK ? 1588 5 DISK DANCE SAM ? 1541 STAR TREK AMIGA EMULATION ? IMS TUOE NOT T 3 ? 473 7 CXSK SPECTRUM ? 889 PC EM 7 DISK ? 377 ACTION REPLAY ? 955 V3V? TO VI 3 ? 414 W0TOV3.0 ? 313 VI 3 TO V?0 DISK COPIERS ? 158 x COPY PRO ? 357 COPY AND CRACK ? 375 LOCKPKKERW ? 416 MAVERICK VS ? 175? LOCKPICKERVI ? 1348 COPY C NOT I 3 ? 1667 COPY 6 CRACK W HARD DRIVERS ? 779 W B 3 RUSTAU ? 780 W B 7 RUSTALL ? 671 M D STACKER ? 665 AW BACK UP PRO ?
490 8 CASK MAGIC W 8 ? 1199 GAME RU5TAUV4 ? 1697 A BACKUP VS ? 1674 ATAP1 TOCD PRINTING ? 065 AMIGA FONT 7 DISK ? LOO PRRVTER DRVSRS ? 048 PRINTING SHAKO ? 345 BANNER MAKER ? 743 AWARDMAKER 4 DISK ? 05? TEXT ENGRUE V4 ? 394 INVOICE PRRUT ? 749 FORM PRRUTER ? 1173 HP DRIVERS ? 117? CANNON DRIVERS ? 1174 EPSON DRIVERS ? 1659 CARO 6 LABEL ? 1693 PC TO AMIGA AMIGA BUSINESS ? 83? DATABASES 7 DISK ? 09? ACCOUNT VASTER ? 740 ADDRESS BOOK ? 691 DAILY DiARY ? 470 UTILE OFFICE ? 744 SPREADSHEET ? 5 JS UK S T D COOES ? 1171 REA4DATES COLOUR CLIP ART ? 637 6 DISK COL BRUSH ? 633 7 DISK CUP ART ? 901 9
DISK WORLD MAP MONO CLIP ART ? L7? 15 DISK PORTFOLIO ? S58 7 CXSK CLP ART AMIGA MODEM ? 413 N COMMS V3 ? 079 OpnCOMAFS W ? 690 TERM 7 DISK ? Sot DAASPRO ? 1017 MAKES B8S SOFT PROGRAMMERS ? 788 ABASC TUTOR ? 481 ABOUT AREXX ? 77? TONS OF AMOS ? 1103 OOSMAN TUTORIALS ? 1691 NORTH C DO IT YOURSELF ? ?39 SUDESHOW MAKER ? 381 AL7VENTURE MAKER ? 808 WAKE A CXSK ? 747 MENU MAKER ? 117? AGA TESTER ? 1560 E PUTPO MAKER VIRUS CONTROL ? 506 AI700 VIRUS ? 160 MVK PLUS ? 1440 VIRUS CHECK 6 4 AMIGA UTILITIES O 1076 AGA TOOLBOX ? 617 4 DISK TOOL KIT ? 1679 1RUARCHTVER DM DISK & SYSTEM ? T66 SYSTEM TESTER ?
467 FULRUDEIETE ? 194 DISK OPTIMISE ? ?4S EBOOK ? 168 HauffXWAFE MANUAL AMIGA EDUCATION ? 766 GEOGRAPHY ? S3? MATHS 5 DISKS ? 644 ENGLISH 4 CXSK ? 486 LANGUAGES 4 DISK ? 770 PLANETS 6 CXSK ? 304 ENGRMES 5 DISK ? 059 AA6GATUTORSN.
? 1173 WORLD HISTORY ? 1361 7 DISK PUTERNET ? I360A GUOETUTOR 0 On AFCD9 you will find a full and complete version of OctaMED 6, plus support files, samples and mods PLUS! We give you the complete AGA experience - another full 600Mb of utilities, demos and much more CHRISTMAS 1996 Editor - Nick Veitch Deputy Editor - Ben Voit Production Editor - Andrea Ball Games Editor - Andy Smith Art Editor - Linda Benson Art Assistant - Cathy McKinnon Photography - Rob Scott Cover - Team t7 A special thanks to Artworks lor their Christmas clipart Contributors John Kennedy, Darren Irvine, Simon Goodwin,
David Taylor, Robert Poiding, Graeme Sandiford, John Shepard Publisher - Alison Morton Publishing Director Jane Ingham Public Relations - Liz Ramsay and Jennifer Press 0171 331 3920 Overseas Licences - Mark Williams Tel: 0171 331 3920 Fax: 0171 447 3499 mwilliamsSpne.co.uk Group ed manager Simon Moss mossyOfuturenet.co.uk Sales Executive - Helen Watkins Promotions Manager - Tamara Ward twardOfuturenet.co.uk Prod Manager - Richard Gingeil Production Coordinator - Peter Travers Print Services Msneger Mark Constance Ad Design Supervisor - Cherry Coad Admin Assistant - Cathy Rowland Colour
scanning A Imagesetting Jon Moore. Chris Stocker. Mark Gover. Simon Windsor. Jason Titley, Oliver Gibbs Colour Originators - Phoenix Repro Printed in the UK by St Ives PLC AMIGA FORMAT 30 Monmouth St. Bath. Avon Ml 2BW Telephone 0122S 442244 Fax 0122S 732341 Email: amiuf inatOfuturenet.co.uk (memos 0CPAR1MCNT m susjcct txxt) Subscriptions, Back Issues A Mall Order Future Publishing, Somerton.
Somerset FREEPOST. TA11 6M Telephone 0122S B22S11. 9am-6pm Facsimile 01225 (22510 E-mail: subsOfuturanetco.uk Customer Sendees Telephone 0122S 822510 Member of tha Audit Bureau of Circulation* 42,655 January - June 1996 YOUR GUARANTEE OF VALUE BETTER ADVICE.
AGA dnu mutn mure Experience Plus reports from Cologne and Viscorp, a review of Draw Studio a new tutorial on Music-X, and all the usual hints, tips and advice that make Amiga Format the biggest and best value Amiga mag around.
Octamed DOUBLE CD RESERVE YOUR COPY OF Tocsyc wmb'jm U J STRONGER REVIEWS.
Ymi t ail rnmr am tWM- i Vimy.i Fomul al mam mt«vi)(nilv ukIikIiiii’ InoimIio id WII Smiili and John Mm irv CLEARER DESIGN.
GREATER RELEVANCE.
MORE READER INTERACTION.
BETTER VALUE FOR MONEY.
Printed In the UK.
AH contributions submitted to Amiga Format am accepted on tha basis of a non-exclusive worldwide licence to publish or licence others to do so unless otherwise agreed in advance In writing.
• Future Publishing Limited ItH 0 _“D O 2 E i T3 "O O CJ Q
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• cr .c Q. t- m 1 1 CM CO i O _J «» UJ 1- CAPITAL PUNISHMENT
IS THE HIGHEST RATED GAME OF 1996. It's simply the mod pi.
Game this year. It is one of the best Amiga games of all time. AMIGA FORMAT: GRAPHICS 10 10 best you're likely to see in an Amiga game. AMIGA COMPUTING: GRAPHICS 96% AMIGA FORA the best beat-em-ups for a long time, it's one of the best games we've seen for a while. You really w when you know you're going to be fighting other human beings but even in one player mode you're gc AMIGA COMPUTING: OVERALL 95% CU AMIGA: "It has the best sound effects and music in the ups. Stunning lighting effects and backgrounds. Some cl *he best the Amiga has ever seen." AMIGA CO-- H r "Capital Punishment could
take fighting games wor : “When you buy Cap!- you will never ever need to purchase and more and wipes the f.. likes of Body Blows, Shadow Figh Ml A (Germany): "The best Ar- ing game ever!" Capital Puni MHI V mbat game on Amiga. AMIG COMPUTING: "The graph B m | 3 lture- The gom playability and f A specially developed state'ate two lar covering a combined area of U N I S H AA E N AT: ADDICTION 9 1 (
- "This one keeps you fighting. AMAZING COMPifT ING: "Do you want
to see how beac a game machine pa you see it, you will
love it." CU AMIG* m ertainly tried hard w • Ini game and it
shows. Not only are the grap. ,. Experience, skill and • Jal
play a part which is just how things should be in yc. ..ust
polished and playable in • ¦ ular genre." AMIGA GAMES AWARD CU
AMIGA: "Amazing animation speed. Speed, speed - eat your hear
our Sube Street Fighter 2.” Technical requirements: AGA Amiga
(1200 4000 CD32 with hard drive). Hard-drive i: About 15Mb
of free space needed. FAST RAM is not necessary (but
recommended). AMIGA COMPUTING: The other sv els are graphically
outstanding, with either fog, mist, or thunder and lighting
effects. The work that has gone into gra )h ics is certainly
committed, and this is partly what makes Capital Punishment a
great game. It has been developed by a te jn who are greatly
devoted to the Amiga. AM J IE T A A COMPUTING (Greece):
“Amazin sound, unbelievable, realistic effects...the gci M
ilnment will for sure be one o* cesses of this year. AMIGA
FORMAT GolH I fiBj Pl unishment is one of the finer,: j
Amiga." AMIGA FORMAT: PLAYABILITY 9 ¦ for a descent beat -em up
in ¦ learn to do better, effort is rewarded and skill
q jart." M iti Mj p,l effects: fog, light diminishing, mo-phi
slow-motion replay; realistic blood animation; leu screen flash
aner every oiUw; screen shakes after a player is punchec o
falls; screen scroll with every move. A unique to maximize the
combat experience thro g!
An advanced collision detection system using fo®. § i|'°' *e9s' an attack) for every charactc- frame. AMIGA COMPUTING: Fans of Body Blows and Mortal Kombat cannot fail to be impressed with Cc Punishment's overall quality. AMIGA GAMES (Germany) Overall 94% AMIGA FORMAT: "It all looks gorgeot. 3 tricks make it look even more gorgeous. ClickBOOM have done wonders with Capital Punishment in the graphics • : h sprites are excellent, the backgrounds are excellent and generally everything looks terrific. What you can’t see from h screenshots is the smoothness of the animation or the little graphic
tricks that have been included. All the charac rs r v.
Extremely fluidly. All the moves are executed quickly, smoothly and believably. The graphics trickery is a joy as well! Sw ni and swaying shadows, dark rooms which only become lit when the lightning outside flashes and eerie cut-scere: together to make th’is one of the most atmospheric beat-em-ups you could wish to see." So, you are you still reac |h!
Cid? Yo‘u must be very interested in the game. Right? Well, go and buy it. Now! :) AMIGA COMPUTING: One c: |e: games of all time. Roll on Capital Punishment 2!" Semi-transparent 3D shadow that casts itself on the charac:?-: . - Ih floors by following the characters' movements at the rate of 25 frames per second. AMIGA ACTION: OVERALL 5° MIGA FORMAT: "It's this kind of thing - being able to fake fatigue and such that sets Capital Punishment ape * !
Finary and elevates it to a Format Gold. Knock an opponent onto the deck and you can still charge into them • 7 J r floor, and continue kicking and punching them. Great stuff. In two player mode, (or three or four if you k _ are leaguq and .tournament modes to play around with too) it's excellent fun. Take the time limit off and ... . P .
I can jg it out for as long as your hands can stand it without cramping up." CU AMIGA SUPERi'f R b» C* I c* • clkboom(aio.org www.io.org -clkboom amiga Pxl computers

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