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The rest of the gang are less garrulous. Jeff and Allan are never Background before you worked for Amiga Inc.: I had just finished my EE&CS Master's degree and I'd decided that I wanted to do a PhD when the Amiga was launched. I had begun the CAD system (CAD-line) development while finishing up my Master's, so after a while CAD-line was launched. The product sold well for a couple of years. I had just finished my PhD in mathematics when I sold my company and went to work for Commodore. Amiga achievements: CAD-line, my CAD system, the European Developers Support Program, developers conferences in Paris and Milan, Workbench 2.1, AmigaOS 3.0 and 3.1, OS for CD** and CDTV-CR. Available to speak to since they are always out of the office meeting with people all over the world; this week California, last week Germany. It appears as though things really are happening for the first time since 1993 KEEP GOING For the time being, however, the market has to make do with the existing Amigas. (even if they are upgraded with PowerPCs, graphics cards and the like). But at least you know that there is a future now, unlike at any other time in the last five years or so. It’s also a time Favourite thing about the Amiga: Elegance, simplicity and performance. I often wonder if Intel would sell as many high-end Pentiums if Windows was even close to the AmigaOS in efficiency. Also, I personally believe that the Amiga has taught more people about multitasking and concurrency the all of the universities in the world combined. When more Amigans than ever can get their hands on up-to-date information, as there has been a huge increase in the number of Amiga info sites, along with mailing lists and user groups, as the UGN (User Group Network) run by Wayne Hunt, and Team Amiga, run by Gary Peake, can attest to.

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Document sans nom LDWIDE MAGAZI i m ' ¦ V®:: ' SP S;-v: "ft® ,.-3 fwv.
Ki r: K -.3. mm bliljTyij JjUJuj1 ibuse, over 100Mb of Doom WADs, nore than 35Mb of Quake add-ons md all the usual Shareware action Hi!J HjjiJMUJJi gely improved version with pport for Dopus Magellan Hi! YjIj’jJ Y!J an exclusive preview of me 97innlu brilliant YAM 9 hernl All you need to know abom these essential resources yvvvvvvvvv Sensible World Soccer: 97 98 “Monkey Island 1 & 2” - All time classic adventures!
‘Eye-gouging 3D graphics. Ooooh!
* Ear-piercing reggae music. Yeah man.... ’Simple 'pointn’click"
interface.
'Relentless jabs, and cryptic in-jokes only smart people will understand.
'Optional easy mode for beginners.
* Over 60hours of play.
Not available separately.
Suitable for any Amiga.
Only £24.99 for both!
“Simon the Sorcerer” is one of the Amiga's most loved graphic adventures.
“A British Adventure that's taken the world by Storm." The One. “The animation...has to be seen to be believed." CU Amiga “You really shouldn’t miss it.” AC. WSS The voice of simon is Chris Barrie (Mr Brittas).
Available on: 'Amiga CD CD32.
'ECS Disk & AGA Disk.
Requires 1 mb ram. (CD for Speech).Only £14.99 “Virual Karting2” - The Ultimate Karting Simulation has finally hit the Amiga. Includes six gruelling tracks! Some of the fastest AGA textured mapped 3D graphics you’ll see, even on a standard A1200. This game really moves.
Available on: AGA Amiga CD & Disk.
Only £14.99 “Sixth Sense Investigations” is a new graphics adventure for the Amiga, based on the classic LucasArts style games. The base storyboarc tells of a crazy young guy who has the ability to communicate with the spirit of a sarcastic man. A friend, who thinks of himself as a detective, profits from the psychic abilities of his friend (the psychic guy), by using his skills to solve the most bizarre problems of the rich.
Available on: AGA Amiga CD CD32 and Disk.
Requires 2mb ram. 4mb for speech.
Only £29.99 CITVl • The Original.. . Only £2 With 8ny order, (un-boxeai no manua'i Please make cheques I postal orders payable to ISLONA Entertainment Please add a total of £1 pe' title for P&P within the UK and £2 per title Overseas.
Trade enquiries welcome. Islona Entertainment is a trading name of Epic Marketing.
All prices listed include VAT. E&OE. mr*~m r- mm I titles are subject to availability. AGA = A1200 etc... SUM w , Send a SAE for a full, up to date list of games. Credit card orders uiCLComc Call: 0 1793 432176 Fax: 0 1793 484097 Islona Entertainment (Epic) - BSS House, Area50. Cheney Manor, Swindon, UK, SN2 2PJ “Shadow of the 3rd Moon” A flight simulator like no other.
* 6 different campaigns
* Upto 48 missions ‘Digital soundtrack ‘Realistic Fog, Fire.
Smoke etc ‘Fantastic landscapes Available on: AGA Amiga.
68030. CD Only £19.99 - mmmmimnsm!
“THE BEST AMIGA GAME Three Worlds - With 30 huge locations.
Full spoken dialogue on the CD Version.
Superb 256 Colour Cartoon Graphics.
50 frame second animations throughout.
Full animated intro, sequence on CD.
Load and save at any point in the game.
Hundreds of items to pickup and use.
Massively complex enigmas.
Month's of Gameplay. The biggest Graphics Adventure ever.
©BE MINI OFFICE This superb easy to use office suite is great for the home and small business, It includes a Word Processor with a spell checker, Database, Spreadsheet and more.
Order: MINIOFFICE £17.99 BLITZ BASIC 2.1 A next generation BASIC with features borrowed from PASCAL, C and others. Program any type of software with more power than ever before.
Complete with full manual.
Includes full manuals.
Order: BLITZ £17.99 DELUXE PAINT 5 Deluxe Paint 5 is without a doubt the fastest paint package available on the Amiga. Deluxe Paint 5 includes the most powerful yet simplest to use animation feature you could imagine.
Includes full manuals. JEI Order: DPAINT £17.99 w 01 .Vital Light £2.99
12. Marvins Marvelous Adv.£2.99
14. Gaurdian £2.99
16. Chaos Engine £2.99
17. Alfred Chicken £2.99
19. Chuck Rock £2.99
22. John Barnes Footba I £2.99
23. Last Ninja 3 £2.99
31. Total Carnage £2.99
34. 0scar & Diggers £2.99
43. Video Creator £2.99
44. lnternational Karate + £2.99
50. Super League Manager £2.99
51. Bubble & Squeak £2.99
53. Naughty Ones £2.99
54. Clockwiser £2.99 CD580. Fields Of Glory £14.99 CD501 .Cannon
Fodder £4.99 CD493.Super Skidmarks £12.99 CD563.Simon the
Sorcerer £14.99 SHADOW OF THE 3rd MOON 3D flight-simulator
featuring State of the Art graphics, sound and animation..
Highly Rated Worldwide!
It’s like no other game on the Amiga.
DELUXE PAINT 5 Deluxe Paint as a product is the envy the the whole PC world, It’s features and ease of use are not matched by any other graphics package either on the Amiga or PC. Deluxe Paint 5, the latest release, is no exception. Deluxe Paint 5 is without a doubt the fastest paint package available on the Amiga, It's unique palette feature supports virtually all the Amiga’s graphics modes. Deluxe Paint 5 includes the most powerful yet simplest to use animation feature you could imagine. Direct support for all the Amiga’s animation formats are included as well as of course the industry
standard IFF picture format. Includes full printed manual.
EXCLUSIVE! Supplied with a free bonus CD containing Colour Fonts, Clipart, Piccys etc. ** m Order: CD499 Only £17.99 WSW SOUND EFFECTS VOL:1 Over 15,000 files. Includes sound effects from all over the place, including Animals, Nature, Horror, House, Crash, Explosions etc, etc. BLITZ BASIC 2.1 A next generation BASIC with features borrowed from PASCAL, C and others. Program any type of software with more power than ever before.
Complete with full manual.
Also available on floppy disk.
The Special CD version also contains the complete series of BUMs (Blitz User Manuals) EXCLUSIVE! Supplied with free bonus CD containing source-code, graphics, fonts & samples.
Order: CD500 £17.99 AMI-PC LINKUP Network your Amiga upto a PC and make use of ALL it’s drives, Including: CD-ROM, Zip, Hard drive High-Density Floppy etc, etc. ELASTIC DREAMS Contains both PPC and Amiga versions of the Amiga’s answer to KAI’s Power Goo. Powerful graphics manipulation tool.
See press for review.
GENETIC SPECIES Furiously invigorating and thrilling 3D action with texture mapping speeds never before seen on any Amiga game.
Order: CD482 £27.99 THE GAMES ROOM The Games Room is an original compilation of Gambling games. It covers everything from Fruit Machines to Card Games, including Klondike, Poker, Solitaire, Rummy, Blackjack, and Roulette, Darts, Bingo, Pool, Checkers, Chess, Backgammon, Dominoes, Various Board Games like Monopoly and Cluedo, Mastermind, Pub Quiz’s and a wealth of other Casino related games and far more... Order: CD451 £12.99 ART STUDIO PRO Image cataloguer, converter and processor. Supports IFF, ANIM, AVI, MPEG, MOV, FLC, GIF, TIF, PCX, PHOTO CD and all the rest, including TIM
(Playstation image format).
Full specs are available on request.
Order: CD603 £44.99 INTER BASE Quick and easy to use, Interbase is the perfect solution when it comes to Amiga databases, easily transfer data from interbase into other supported applications, print labels etc. Order: INTERBASE £5 100% COLOUR CLIPS 100% Colour Clips fe a brand new original collection of thousands of high quality GIF and IFF clipart images. Includes cats, birds, office equipment, household items, trees and dozens more.
Order: CD621 £9.99 NOTHING BUT TETRIS Around 100 variations of the all-time classic game “Tetris”.
All the games are runnable from the CD.
Makes a great gift for anyone!
BURN IT V2.1 BurnIT is the Amiga’s most powerful CD-R burning software. Can create audio and data CD’s. Easy to use and supports 60+ CD-R drives.
Order: BURNIT Standard: £34.99 Order: BURNIT Professional: £69.99 TURBO PRINT 6.02 The ingenious printer driver system: TurboPrint prints the full colour spectrum directly from your favourite software package. Print at the very best quality! (Supports all the latest printers) Order: TURBOPRINT: £39.99 flk JR 100% MONO CLIPS 100% Mono Dtps is a brand new original collection of over 10,000 high quality GIF and IFF clipart images. Includes Eye-catchers, Animals, Vehiclas, Symbols, Xmas, Wedding art and more.
Order: CD622 £9.99 SIMON THE SORCERER “Simon the Sorcerer” is one of the Amiga’s most oved graphic adventures.“The animation has to be seen to be believed.” CUAmiga The voice of simon is Chris Barrie (Mr Britas). N Suitable for Amiga CD CD32 reDESKTOP VIDEO CD VOL:2 Amiga Desktop Video CD volume 2 contains hundreds of megabytes of Video related backdrops, fonts, samples, and clip images. The CD also includes a full version of Scala.
Order: CD404x £9.99 ADULT SENSATION VOL: 2 4000 images, 70’s images, a few games, Animations, Adult stories, Adult music and samples and much more.
Order: CD115x £7.99 20,000 WEB GRAPHICS This comprehensive resource has everything you need to help you develop a professional looking web site. Includes over 7,000 animated GIFS, as well as 13,000 fast-loading buttons, flags, banners, dividers, symbols, bullets, arrows, alphabets and more, ALL ROYALTY FREE!.
Order: CD584 £9.99 ADULT SENSATION VOL: 5 Volume 5 consists of dozens of Adult related games like: Strip Poker, Tetris Sex, Adult Fairy Tales, Friday Night Pool and more.
Order: CD567 £19.99 MATHS ALGEBRA upto16 GEOGRAPHY ages5-12 ESSENTIAL MATHS ages5-12 *-*-99 ESSENTIAL SCIENCE ages5-12 eacti STRUCTURED SPELLING ages3-9 GERMAN ages8-16 MATHS GEOMETRY upto16 MATHS STATISTICS ages6-16 JUNIOR ESSENTIALS ages5-11 AlfL EARLY ESSENTIALS ages3-7 just MATHS NUMBER upto16 £20 TABLES all ages WORDS ages5-11 other award winning 10 10 titles available!
MAGIC WORKBENCH Magic Workbench Enhancer is a stylish Amiga CD-ROM containing not only Magic Workbench but also around 10,000 new Workbench Icons, Backdrops and Desktop tools. Enhance Workbench even more.
SIXTH SENSE Investigations SixthSense Investigations is an amazing new Amiga arcade adventure, featuring 32 locations, full character dialog, 3 different worlds, many interactive characters, puzzles and more. This game sets new standards for Amiga gaming.
Based on the classic style of LucasArts Graphic Adventures.
ANIME BABES SPECIAL EDITION Thousands of high quality Manga style GIF Images. Contains scenes of nudity and sex.
Order: CD491 £19.99 ANIME BABES VOLUME ONE Thousands of high quality Manga style GIF Images.
Order: CD191x £14.99 These “Adult" titles are strictly for purchase by Adults over the age of 18 Only. We hold over 50 different Adult titles in stock, So please call for a catalogue.
All You Need For Internet And Comms!
Choose from three high-quality branded modems - the top of the range, award winning PACE 56K, the new PACE ‘Solo’ 56K or the middle of the range Dynalink ‘MagicXpress’ modem (same colour as your Amiga). All ship with a five year warranty. The PACE modems also ship with free lifetime technical support, UK caller ID (only modem available which supports this), a superb speakerphone, conferencing feature, volume slider control, easy to understand LED’s and nontechnical, easy to read documentation. The PACE is currently the best 56K modem you can buy, virtually winning every single modem roundup
in the PC, Internet and Mac press. All PACE and Dynalink ‘MagicXpress’ 56K modems are now v90 shipping ready - the agreed standard for 56K connectivity. Why not treat yourself to the brand new PACE ‘Solo’? The ‘Solo’ be used standalone from your Amiga. Want to go on holiday but need to receive fax and voice messages, but don’t want to leave your Amiga running? The ‘Solo’ is the answer.
- VOYAGER-NG Voted the best Amiga web browser by CU Amiga -
supports SSL for securing ordering, HTTP 1.1 (for the fastest
web access) fastmem AGA support (use fast mem to store images),
built-in FTP and news support and much more.
©“c® External 56K Modem ‘Solo’ 56K Modem AMIRC Chat online with friends about topics, join conferences, organise mass meetings. The IRC is one of the most addictive elements of the Internet - AmlRC is the best Amiga IRC client.
AMTELNET Telnet into remote computers (from anywhere in the world) - edit files on a computer in Germany from your Amiga, maintain directories for your web pages, check the status of the network, play online games.
CONTACT MANAGER Dynalink 33.6K External Voice Fax Data Modem £69.95 Dynalink 56K External Voice Fax Data Modem £89.95 PACE 56K External Voice Fax Data Modem £129.95 PACE ‘Solo’ 56K External Voice Fax Data Modem £189.95 PACE Solo’ requires STFax Professional v3.3 for the Independent Operation Mode features""'!
£79.95 Various money saving packs are available. These are all based on the Dynalink 56K modem.
Packs based on the 33.6K or PACE 56K or PACE ‘Solo’ 56K modem available.
Plus much more..
• MIME Prefs - Central MIME prefs interface means that you only
need to setup file types once wrth on nice interface! This
saves masses of time and effort (especially for beginners).
• Programs are now keyfile based (can be used with any TCP stack
- Miami etc)
• Dock bar - allows you to create multiple dock bars with point
and click ease - just drag the icons you have created into the
icon bar! NetConnect v2 is pre-setup with its own icon bar for
ease of use.
NetConnect v2 is the easiest and most comprehensive Internet compilation designed to enable any Amiga user, from novice to expert level, to get onto and use the Internet. Based around 11 commercial programs (including the Contact Manager), and worth over £150 if bought separately, you are given all you will need to get the most from the Internet. By using the new Genesis Wizard, a user should be able connect to the Internet in a matter of minutes. Ideal for both an Internet or local area network connection.
11 Commercial Programs within NetConnect v2l Netconnect v2 CD [contains many extras: datatypes. MIME types (for www browsing) and much more] £59.95 Netconnect v2 Upgrade from v1 [registered Netconnect V1 users only] £call!
AMITCP-GENESIS-------- Brand new TCP IP stack, kernel based on AmiTCP Professional v4.6. We have added a number of changes - new Wizard, multiple provider support, multi-user support, events' control, status window (time on 'net, connection speed), new controllable dialer, new prefs etc. Central management of web sites, ftp servers, chat channels, friends users. Full multi-user support via Genesis. You can store a range of information which is accessible from Voyager. MD-2, AmlRC, STFax Pro, Ibrowse and Dopus Mgn.
Stfax professional netconnect v2
• Quality branded PACE 56 voice modem
• v90 ready (new 56K standard)
• 5 year warranty, life time free technical support
• 56000 bps DATA FAX VOICE modem - true v34+ Throughput to
115,200 (230,400 for internal) BPS
• Group 3, Class 1 send receive FAX (14.4)
• V.80 (video conferencing) capable
• Call Discrimination
• UK Caller ID (unique to PACE modems)
• 10 LED’s for full status monitoring
• Analogue Simultaneous voice and data (A.S.V.D.)
• Speakerphone for hands-free operation
• Mute button for secrecy
• Upgradable ROM chip
• On Off switch to rear of unit
• Volume slider for speakerphone control
• Includes headphones microphones - voice control
• Serial cable included (with 9 & 25pin connectors) modem pack
options The PACE ‘Solo’ 56K modem replaces your existing fax,
answermachine and modem. It can work independently from your
Amiga (so you can turn your computer off to receive messages,
if you prefer). It contains the features listed to the left and
adds:
• Full specification fax voice answer machine with message
replay, time stamping, remote retrieval of messages all
operational in stand-alone mode.
• Stored messages accompanied by time, date and caller-id where
applicable.
• Stores any combination of approximately 30 minutes of speech or
30 pages of faxes.
• ‘Follow Me’ allows the ‘Solo’ to notify your mobile phone when
you receive new messages!
• Group 3, Class 1 and Class 2 FAX (14.4)
• 2 sockets for flash memory expansion modules.
• Memory expansion options upto 32Mbits.
• 5 backlit function keys, 11 function keys STFax Professional is
new commercial fax and voice mail program which enables you to
use your Amiga as a digital answer machine, send and receive
faxes from most Amiga programs and setup a mini-BBS.
Ever wondered who companies manage to create their voice based operator system? You can do this at home! ‘Press one to leave a message for Mike or press two to leave a message for Sue’. STFax is also ideal for the small business owner: setup a fax on demand service (so customers can receive information about your products 24 hours a day), advanced message box system for the employee’s, log callers via caller-ID, control other programs etc. New v3.3 offers you even more powerful voice features, including:
• Full Fax Features:
- Full Fax Modem Class (1, 2, 2.0) Support
- Phonebook - store all your fax and telephone numbers
- Scheduler - store fax messages to send at specified times
- Broadcasting - send one fax to more than one recipient
- Reports - quickly see when a fax was sent and received
- Printer Driver - redirect all print-outs to a fax file (print
from Wordworth, Pagestream, Final Writer, a text editor etc!)
- Fax Viewer - view outgoing incoming fax messages
- Fax Forward - forward faxes to another machine
• Advanced Voice Features:
- Advanced Digital Answer Machine - unlimited storage space
- Multiple-User - assign voiceboxes to individual users. A family
could have a voicebox per member and receive their own voice
messages.
- Advanced Voice Scripting - create your own voice network fax on
demand service
- Use the Modem as a Telephone - make and receive calls via STFax
Pro and your modem
- Remote Access - listen to your messages from an external
source, ie. From another phone or even country!
- Caller-ID - see who is calling you (number and name of caller),
choose to intercept the call or allow STFax to auto-answer, see
who has left a message and ‘reply’ to the caller via the modem,
attach a personal greeting to a specific phone number and only
that person hears the message.
- External Program Control - start an arexx script when an
incoming call is detected or when the caller has hungup and
control other programs. A music player could pause for an
incoming call and then continue when call has ended.
- Call Screening - blacklist phone numbers. Sick of sales people
calling after 6pm? Nuisance callers? Blacklist their numbers
(you can even blacklist 'withheld', ‘unavailable- and
'international' numbers) so STFax either ignores their call or
simply plays a custom greeting “sorry, this household does not
welcome cold sale calls"! You can also set priorities per
caller - STFax notices an important caller, it plays a warning
sound.
- Call Scripts - setup scripts to perform an action on an
incoming call, eg. Pause your music software until the call is
ended.
• Independent Operation Mode (new in v3.3!):
- Modem works independently from Amiga to store faxes or voice
messages. Download new messages or faxes to STFax Pro and then
view play manage them within the software.
- Software fully supports the Independent Operation mode of the
PACE ‘Solo’ you can upload a greeting to the modem, setup a
remote retieval password, arrange the unique ‘follow me'
feature (modem contacts you by mobile phone when you have
messages) and switches the independent mode on and off (on
exit). 3-Com Message Plus’ modem is also supported (but this
modem has far more limited features than the ‘Solo’ and no UK
Caller ID support).
DELIVERY CHARGES
- £0.50 for UK delivery
- £1.00 for EU delivery
- £1.50 World delivery
- £4 for 2-3 day delivery
- £6 for next day delivery
- £call for Saturday delivery Oval House, 113 Victoria Road,
Darlington, DL1 5JH Tel : 01325 460116 Fax: 01325 460117 Make
cheques P.O.'s payable to Active Technologies and send to the
address listed opposite. We can accept credit or debit card
orders. For any additional information call us!
E-Mail: sales@active-net.co.uk http: www.active-net.co.uk Code I Pack Contents i - ..... £ Prices PK01 56K Modem & STFax £ 99.95 PK02 56K Modem & NetConnect £119.95 PK03 56K Modem & NetConnect & STFax £129.95 PK04 56K Modem & NetConnect & Hypercoml & STFax £164.95 PK05 56K Modem & NetConnect & Hypercom3Z & STFax £189.95 DEDUCT £20 for a Dynalink 33.6K Modem (instead of the Dynalink 56K) ADD £40 for a PACE 56K Modem (instead of the Dynalink 56K) ADD £100 for a PACE ‘Solo’ 56K Modem (instead of the Dynalink 56K)
• All packs come with one month free connection to Demon Internet
and or UK Online
• Choose between the CD or Floppy disk version of NetConnect with
your modem pack igh speed serial cards £44.95 The Hypercom
range of high-speed serial cards offer your Amiga the fastest
connection to the Internet, for comms and fax transfers.
Available for the Amiga 1200, A1200 Towers and Zorro-I.....
based machines (Zorro version suitable for A1500 2 3 4000 or a
A1200 tower).
| Machine Specifications Price Hypercoml A1200 I A1200T 1 x 460,800bps highspeed buffered serial port 2 x 4fi0.800hns hinh«srw»f»ri hnffflrpd sarial 1 v CW1K naraliol nnrt £44.95 f7Q QK Hypercom3Z Zorro-2 3 2 x 460,800bps highspeed buffered serial, 1 x 500K bytes sec parallel port
Z. f 0.33 £79.95 Hypercom4 Zorro-2 3 4 x 46Q,800bos highspeed
buffered serial ports £89.95 miscellaneous software Various
other individual software titles are available. These titles
may be interesting to those not wanting to purchase NetConnect
v2.
By Disk By Email Miami - TCP IP Stack for the Amiga £28.00 £26.00 Scalos • superb new MUI based workbench replacement!
£18.00 £16.00 Voyager Next Generation £22.00 £20.00 Microdot-ll £20.00 £18.00 AmlRC £20.00 £18.00 AmFTP £20.00 £18.00 AmTalk £17.00 £15.00 X-Arc £16.00 £14.00 Contact Manager £12.00 £10.00 AmTelnet + AmTerm Package Deal
• 5% Discount when 2-4 Vapor products are bought, 10% Discount
for 5+ £20.00 £18.00 internet informer extra information Still
unsure about connecting to the Internet? Want more information?
Confused by all acronyms such as ‘ISDN’? Confused about the
costs? Ask for our free information pack!
The The newest products, the latest news and the answers to some of the oldest questions. FfiDBefc WoBfeGo reckons we've got it all... Unfortunately, there is still no news on the new Amiga OS. We were hoping that there might have been some announcement made in time for this issue, but it was not to be. Apparently negotiations are still proceeding - let’s just hope they manage to get it all signed and sealed in enough time for the “November Boxes” to actually manage to come out in time for, er, November.
AF team discover the hard way that they should always burn all photographs of themselves before moving on to pastures new. We also have an exclusive look at NetConnect 2, the new all-in-one Internet offering from Active.
But it isn’t all new things we’ll be looking at.
We are also examining something which has been around since the dawn of the Amiga - Libraries.
Many people seem a little confused by what they are and what they do, not to mention which ones they should have, so we gave special agent John Kennedy the task of putting you straight.
As ever, there is an awful lot more in the magazine than I can hope to cover in this small space so do yourself a favour and check out the contents of this super issue overleaf. ® However, we did think it was high time that the people actually in charge of Amiga Inc. stood up and identified themselves, so after a series of interviews and other clandestine operations, we have compiled a huge dossier on the movers and shakers at Amiga Inc. and their related organisations. Check out the results of our detective work in the feature starting on page 14.
We also have some great products on test this month. Check out the review of Elastic Dreams, where former members of the HO'S WHO IN THE AMIGA WORLD PAGE 14 iscover who the people we have entrusted the future of the Amiga platform to ctually are, and what makes them think they know what they're doing.
LIBRARIES PAGE 22 Not the buildings full of papery things, but the truth behind those files to be found in your "libs" drawer, and why they are your friends.
URVEY RESULTS PAGE 44 About YOU le asked for your opinions and, er, you gave them to us. Check out our findings nd what constitutes the "average" Amiga user here.
NETCONNECT 2 PAGE 52 A one-stop solution to getting online? The ever communicative Ben Vost checks it out for you.
ISSUE 114 SEPTEMBER 1998 SERIOUSLY AMIGA EDS K5 MAE NEWS t All the news and views from the Mid West Amiga Expo show.
9 10 Hitachi are to launch a 1Gb SIMM memory chip.
52 NETCONNECT 2 Ben Vost finds an easy way to get online with the brand new version of this integrated software suite.
56 CD ROUND-UP Ben Vost takes a look at the latest batch of Amiga-related discs.
M 42 48 67 POWER FLYER It scored a massive 98% last issue, now we have two to give 72 84 60 76 63 PACE MODEM They say beauty is skin deep, but Ben Vost finds true love with what's under the surface ... Costly and pretty ugly, but replete with a whole host of amazing features.
64 12 PD SELECT Lots of shooting this month, with Dave Cusick.
SUBSCRIPTIONS The cheapest, safest and best way to get AF.
SHOPWATCH Find your local Aladdin's Cave of Amiga goodies.
With a look at printers and printing, Imick Veitch gets your pictures onto paper.
C FOR YOURSELF A bit of interaction with John Kennedy.
UNDER THE BONNET Simon Goodwin explains file systems.
AMIGA.NET Use the net for free, with Dave Cusick.
MAILBAG a GALLERY The best places to be seen and heard.
AMIGA ICONS Smarten up your icons with Ash Thomas' advanced drawing methods.
REGULARS CREATIVE Got a problem? You need John Kennedy.
Vi : How the mainstream national press have reported the news of the Amiga's revival.
READER REVIEW A double-sized review as Gary Leach looks at the excellent movie editor Movieshop.
The best non-linear editing application available on the Amiga?
ELASTIC DREAMS COVER STORY CD-ROMS AFCD30 A great Abuse demo, loads of Doom and Quake WADs and add-ons, the latest H&P updates and much more... a
ll. fi Ni VI 11 ONI The future of the Amiga is in their hands.
These people decide where the Amiga is going, what it will be like, how it will compete with the PC and how it will be advertised.
Do you know anything about them at all?
In a special feature, Amiga Format uncovers all the details about the people who have the real power and influence over your computer.
One of them is called Fleecy, you know... QOMAJORBANK One of the most fj«re jnd ovor 35Mb 01 add-ons I Hap ifviaies SCREENPLAY 20 UBRARES "A collection of functions placed together in a group." John Kennedy makes sense of libraries.
We get a sneak peek at a brand new shoot-em-up and a potential rival for SI VOS's crown.
22 AF SURVEY RESULTS r We've studied every survey form returned to us, now Nick Veitch explains exactly what we found out.
A chart. It tells us everything we need to know about you. Oh yes.
Five games for the price of one must be a bargain, mustn't it? Andy Smith finds out.
31 32 34 36 You've read the work in progress and the review, now look at the latest update.
MS Andy Smith gets to grips with the latest mixed bag of homemade software.
Speed up Quake and fly through Flashback.
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• :-¦¦¦ . . - .
WHAT’S UP?
Mega memory chip Hitachi plan a revolution in SIMMs Amigas in the news How the press have picked up on the excitement over the new Amiga.
Midwest Show News Bill McEwen explains the aims of Amiga Inc. in more detail.
The recent Midwest Amiga Expo in Sacramento, California, turned out to be a bit of a disappointment for those who were expecting Jeff Schindler to appear, but for everyone else it was a great success.
The new machine will have: ¦ A real-time 3D engine with 2D primitives ¦ HDTV resolutions (up to 1920x1080) ¦ RGB, PAL & NTSC encodings ¦ Multiple simultaneous MPEG-II decoding ¦ Hardware filtering, scaling, colour space conversions, de-interlacing ¦ Dolby AC-3 sound (six-channel) ¦ A scalable architecture using multiple multimedia processors (like the Classic Amiga) ¦ 56k modem (minimum) Taking place over three days in the Ramada Inn, the show wasn't even as large as the UK’s WOA, but it held a lot of the Amiga faithful. Although Jeff Schindler, Allan Havemose and Joe Torre could not attend,
Amiga Inc.’s head of PR, Bill McEwen, was on hand to give out details of the planned system and to point out a few home truths.
First came the evidence (from an uncredited source) that by the year 2000, the percentage of people using a Windows product (either 95 98 or NT) to drive their computer would be an all- conquering 91.2%, with the Mac dropping from its current status at 4.2% to a measly 1.9%, Linux rising from
2. 4% to 4.2% and “other” (that’s our category folks, and we
share it with other Oses) dropping from 2.7% to an almost
invisible 0.5%. This, Bill pointed out, is why the next
generation Amiga has to sidestep the Microsoft monopoly and
offer something that is as shocking in two year’s time as the
Amiga w'as in 1985.
To that end, he confirmed details about what would be needed in order to achieve this feat. These details were released in May in a fairly vague fashion and were clarified at this show.
...Amiga Inc. want to bring out a computer that makes the 'personal' in 'personal computer' important again.
¦ PCI Controller ¦ Rich development environment, C++, assembler, debugger, linker, etc. Native Java VM.
The real-time 3D graphics chip will be able to deliver 400,000,000 3D shaded, textured pixels per second, giving a throughput of something like
1. 2Gb s, compared to ECS’s 8Mb s and AGA’s 32Mb s.
The Java Virtual Machine is likely to be interpreted, but Bill doesn’t foresee that this will make it any slower. This is because the processor will be able to interpret Java instructions as fast as it would be able to deal with compiled ones, without losing the processor- independent advantages.
He also went on to say that although Exec was the smallest, fastest microkernal back in 1985, and still beats a lot of what is currently available, the Amiga now needs industry standard APIs to compete - things like OpenGL, Java and the like. The new Amiga would need APIs geared towards convergence in order to control things like household appliances, and that the Amiga could be the driving force behind a whole new set of standards.
Likewise, he wants to keep a lot of the things that have made the Amiga great, such as responsiveness, memory and user-friendly interface and on-the- fly localisation, which he believes is very important in an increasingly global marketplace. In short, he summed up, Amiga Inc. wrant to bring out a computer that makes the ‘personal’ in ‘personal computer’ important again.
While a lot of this isn’t news to people on the net, it’s material we haven’t really been able to print in the magazine before, and it confirms our impression that Amiga Inc. are really pushing ahead with the project. Bill McEwen also stated that the details of the new machine would be available to view on their website (http: www.amiga.com). and from next month, their website will be included on our CD.
Hitachi have more memory than you!
The modules won’t be easily affordable for everyone to start with, however. Each 1Gb module will initially be designed for the server market and will cost approximately $ 6,000. However, as has happened in the past, prices will no doubt come down dramatically by the start of the next millenium.
For proof of this, look at the 32Mb SIMM. When it was first launched, each one cost in the region of £1,200. Now they can be picked up for Hitachi will begin shipping 1Gb memory modules by the end of the first quarter of 1999, they recendy announced.
Yes, that’s right: 1Gb on a single SIMM, DIMM, whatever it takes. They are going to produce these modules by using 32 256-Mbit DRAM chips on a single board, giving this massive amount of memory - more than most people’s hard drives - in a single memory module.
HITACHI Amiga Format office received loads of emails from people asking whether Amiga Inc. Int. had sponsored them. You see, the official Croatian strip, especially when worn by obese people, bore an uncanny resemblance to the Boing Ball we all know and love.
Around a pound per megabyte. Having said that, 32Mb SIMMs are currently Semiconductor based around 16Mbit DRAMs and, as the move towards 64Mbit and eventually 256Mbit comes around, memory will be cheaper than ever. It’s quite possible that, in the future, the distinction between hard drive space and memory will become more blurred than ever, with hard drive speeds becoming faster and faster and memory sizes growing to match.
It’s unlikely that this 1Gb memory module will be in the form of a standard SIMM because it would be too slow and thus you wouldn’t be able to fit it to your Blizzard 1260, but perhaps the next generation of Amiga will be able to handle it without any problems.
You can find out more by visiting Hitachi Semiconductor’s website at: http: semiconductor.hitachi.com . CHARTS TOP 25 AMIGA- PRODUCTIVITY 1 ... CD .... Aminet 25 2 ... CD Amiga Format CD 28 3 ... CD . Aminet Set 6 4 ... CD Amiga Format CD 27 5 .. Audio Back For The Future 6 ... CD ....Amiga Forever 2 7 ... CD . Aminet 24 8 ... CD ..Scala MM 400 9 ... CD .. Personal Paint 7.1
10. . Disk .. Miami 3.x
11. . Disk .. TurboPrint Pro 6 (English) 12 .. CD .Elastic
Dreams 13 ..CD ...Euro CD 3 14 .. CD ....
Kara Collection 15 .. CD ..Aminet Set 5 16 ..
CD . .....Aminet Set 3
17. . Disk Oxyron Patcher 18 .. CD ......Amiga Tools 8 19
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23 21 .. CD .Personal Suite 22 ..
CD Aminet Set 2 23 .. CD. ....Wordworth 7
24. . Disk Network PC 25 . Disk.. TurboPrint Pro 6
(German) GTI are Europe's largest distributor of Amiga CD-ROM
titles.
Continued overleaf Amiga news stories escape Although it might sometimes feel like we are on the desert island of computing, with events in our part of the world bypassing the mainstream media, it seems that the Amiga's rebirth has been the cause of more column inches in various online and print media since the Amiga was first launched.
Newspapers like The Sunday Times and The Chicago Tribune have both carried stories on our favourite machine, and their web editions tend to carrv further information and links. The J stories are what they have been fed by Bill McEwen and often don’t match our version of events, but rest assured that what you read in Amiga Format is actually the truth.
Because of the sensitive nature of some of the details, particularly those with regard to the new machine, a few changes have been introduced into Amiga Inc.’s apparent gameplan, such MU Public Screen J 1 | | 1 } 1 Stop tootiw | http cgi .Chicago trixine .com 80 tech frontpage Q, 1714,5,00 .htmi (Dtago (Tribune Y»h©o | Extrt*? 1 Hotbot MOM I S p o OF Forun X e c i a 3quid i frteo Bunri .¦ Topics Tae.eage Amiga bookmarks Toast of an industry Source of the magic Loyal, skilled and helpful The return of Amiga Thanks to a new commitment by Gateway 2000, the darling of earty multimedia
producers is poised lor a rebirth By Lamont Wood Friday, J4' w, 13SS Sure, you remember the Amiga. It was in with those home computers of the ’80s, like the Commodore and the Atari, battling for market dominance until they all were swept away by the PC.
Except the Amiga never really went away. It was a 32-bit platform that was not only far ahead of its time plish digital video feats still her platforms. It is still made and YftH tajDooa Tke Onion fWO MU Pubfc Screen_ 0 I [23 tewwe; Amtqo Prepare* for A Comeback Wtedwcidoy Ifclt ir 3eoglewtiOM$ weajJ) Brains 3 fa***; Find 1 *t Loctwv [httpV vw techvgto-cora we story TWBi 338070650013 TedTwife The Technology News Site txtrte* Hotfeot | as the Amiga OS, Workbench, becoming the be all and end all of the Amiga. This putative Workbench will be sold as an alternative to Microsoft’s Windows
environment.
Needless to say, those whose last experience of the Amiga was in the Workbench 2 days with floppy drives will snort and discard the information, never knowing that a more impressive machine is lurking around the corner.
It is often interesting and usually amusing to read what these esteemed journals have been fed with regard to the future of the .Amiga. Computer- oriented web magazines have often got a slightly more accurate line on the story.
They also have a lot more background material on the Amiga, such as its uses in Hollywood and the like, but although they have more words to say on the topic, they are rarely more accurate than the shorter articles that appear in the mainstream newspapers.
Tethnology News Amiga Prepares For A Comeback SM»Q8,7:30 pm. ET) Af dv Patreio. TechWeb It’s been five years since Commodore sank, and with it the Amiga computer Now Gateway, which bought Commodore’s assets in 1997, is working toward an Amiga revival that includes licensing the technology to hardware makers Many believed the Amiga was technically superior to the PC and the Macintosh when it first shipped in 1985 because it offered multitasking with just s 12K of memory, and dedicated graphics chips with resolutions superior to video graphics array But although it enjoyed some success in
Europe, the Amiga never caught on in the United Stales Alter Commodore went bankrupt in 1993, its assets were sold to a string of European firms. In 1997, Gateway ( company orofilel bought the company’s patent portfolio, and men I"' !
M«. Bunny [ T «0n»n IprjQLMstoa .1 Send a? E-mail 13 -Seeou- Tech I alter receiving thousands of letters from Amiga users, began a project to revive it Late last year. Gateway spun off Amiga as a separate software company that develops the Amiga operating system, with version 4.0 due this fall, the first update since
1993. Amiga will also engage in chip design, but the company
doesn’t have plans to get into the hardware or applications
business, said Bill McEwen, Amiga’s head of marketing and
software evangelism Just two of the many mainstream and
computing press mentions of the Amiga since May 15th this
year.
_ _ _ _ Games reviewed included: how PD and Shareware could provide some of the best software for your computing needs.
I On the disks: Only one floppy in those days, this time with a playable demo of Yolanda from Millenium and seven other programs.
¦ News: CDTV developers hot up, Amax II Plus is announced, Psygnosis announce Shadow of the Beast II and System 3 go solo.
¦ Prices: If you wanted to buy a GVP hard drive for your A500, you could expect to pay £359 for a 20Mb unit with no added memory.
By Novagen (92%), Flood by Bullfrog Electronic Arts (84%), Red Storm Rising by MicroProse (89%) and Last Ninja 2 by System 3 (58%).
Serious products reviewed: G2 VideoCentre from G2 Systems, Magellan (expert systems software) from Emerald Intelligence and the MouseStick from Gravis.
¦ Notes: A lot of Amiga Format was still black and white in those days and nearly all the screenshots were from Workbench 1.3 machines. None of the serious products got scores.
¦ Pages: 180 ¦ Cost: £2.95 In the first of a regular series, we look at what was going on in the Amiga market 100 issues of AF ago... The new User Representative to the Industry Council for the Open Amiga is longtime Amiga journalist and moderator of Plink, Portal and AmigaZone on the Internet, Harv Laser.
He was elected on June 22nd.
As User Representative, he will have a full voting seat on the Steering Committee, alongside four ICOA members chosen in the current internal elections and a non-voting representative of Amiga Inc. His position is intended to Grrr! He'll be coming at you even faster now if you have an ‘060-based Amiga.
All those '060 owners who’ve longed for an official solution to the problem caused by Quake using instructions not supported by an '060 are in luck. If you’re registered then you’ll probably already know about this, but if not you should register because then you can get your grubby mitts on a copy of the official '060 executable from those lovely fellas at ClickBOOM.
In a related tale, speaking to Alexander Petrovic about the possibility of a PPC version of Quake - surely the one game the Amiga currendy has that really demands it - he shocked us at AF by saving that demand just hasn’t been very high. It seems that not many of you are returning registration cards saying that you have a PowerPC.
That notwithstanding, the sorry fact is that there is an illegal PPC port of the game doing the rounds right now, which will at least partially satisfy PowerPC owners’ lust for software to really test the hardware they’ve spent a good deal of money on.
Unfortunately, ClickBOOM are righdy worried that the presence of this unauthorised port of the game will mean that any upgrade they produce is likely to be unpopular, and since ClickBOOM will need to get iD’s authorisation for the PPC version (since it’s a completely new executable, not merely a patch to an existing program), they don’t currently see it as being worth the effort and expense.
Of course, if you’re desperate for a legitimate PPC version of Quake, you’re best recourse is not to seek out the pirate PPC version but to contact ClickBOOM directly and ask them when you’ll be able to get a kosher version from them. You can reach them at their website at http: www.clickboom.com. You could also send them a letter, if you’re determinedly analogue, to the following address: ClickBOOM PXL Computer Inc., Box 969 31 Adelaide St., East Toronto, M5C 2K3, Canada.
Faster Quake combine the roles of consumer advocate, opinion- gatherer, strategist and community liaison. The whole Committee will attend selected Amiga shows and they will meet face-to-face approximately every three months.
The post lasts for one year, after which time another user representative can be nominated. For more information on the post and on the ICOA itself, visit the ICOA website at: http: www.amiganet.org icoa . s gpj Net Corner BATH §§ It might surprise you to know it, but Bath is actually a pretty j§|l connected city. Believe it or not, [HI unlike many towns and cities in the country, we actually have our own website which is jJL N,- ...... -pp .... actually useful, giving you details of places to stay, things Bath: home of Roman baths, Georgian architecture, to see and even the opening
and Pubs and' more importantly, Amiga Format.
Closing times for local shops. The site is regularly updated and gives local news prominence. Check it out at If you'd like a larger view of things, you can visit Bath's parent website, incongruously called http: wwvv-bhtain.co.uk I would have thought that either www.england... or www.greatbritain... would have been more suitable, but there you go. Anyway, this site not only contains links to the Bath site, but also to several other cities in the UK. If you want to come to this fair isle for your hols, this is a good place to start.
Welcome to BrUin’ | Brtj i Heitegp Obe VV | IvrsJOft [ Ssft rc 1 EJBfrgR 1 ¦ LiffiBn ; Rrgmrt. Kfywrxj. Prrte. AHArtxi Snatch Swct o* | rrvwie I Pre.g f you're lost in the UK and you just happen to have our Amiga with you, this is the site to visit.
BATH PROPERTY LaJ Horn* Burfdine rty Pmpo.-ty Property Property Socutty tor Uoin« to k-» If, on the other hand, you decide that you'd like to live here permanently, you might want to check out the Bath Property Services website and gasp in awe at just how much rent we're likely to be paying every month.
Not only does this website contain details of the properties being offered, it also includes photographs of the flats and houses too.
You can get to it at: Find a palatial pad like Nick's. The rest of the team have to sleep on the AF office floor.
~ ~ Compo winners After simply naming the seven deadly sins (pride, wrath, envy, lust, gluttony, avarice and sloth. And not making tea in the Afoffice when it’s your turn: this means you, Ben, Nick and Andy...), the following readers will be receiving a spanking new copy of the fantastic Wordworth 7very soon... WORDWORTH 7
D. Roberts, London
D. Morris, Newport
H. Malik, Epsom Downs
M. Giblin, Sheffield
J. Gazzard, Buckfastleigh
S. Wright Salisbury
R. Heir, Exeter The AF Gold winning Wordworth 7 (AF109), on its
way to the winners who know their sins... y In order to keep
everyone up to date and informed about what's going on in the
Amiga market Amiga Format devotes a sizeable number of pages
to its news section. We round up the latest information and
the most interesting stories every month.
In addition, we aim to keep our web pages updated with major releases as they happen, and add other newsworthy items on at least a weekly basis. Check it out at http: www.futurenet.com amiaanet news.html In the meantime, if you have an interesting piece of news, we'd love to hear it. There are a variety of ways to get in touch: Email: amformat@futurenet.co.uka putting "News" in the subject line.
Fax: 01225 732341 You can also write to us at the usual Amiga Format address, which is: Amiga Format • 30 Monmouth Street • Bath • BA1 2BW TODBHEHS SUITABLE FOB FITTING IN TOWERS r CD-ROM DRIVE SQUIRREL SCSI INTERFACE PLUS THREE FREE CDS DOUBLE SPEED PACK £7995 W QUAD (3.4) SPEED PACK ... £11995 EIGHT SPEED PACK ... £12995 L TWELVE SPEED PACK £16995 f ADD £30 TO THESE PRICES FOR A SURF SQUIRREL INSTEAD OF A CLASSIC SQUIRREL CD REWRITER YAMAHA 2260 MECHANISM D0UBLE SPEED PACK 2X WRITE. 2X REWRITE. 6X READ
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pes at unbeatable prices.
RUN AMIGA SOFTWARE ON YOUR PC FREE MaxonMAGIC WORTH £2995 WITH EVERY ORDER PLACED FROM THIS ADVERTISEMENT.
QUOTE REFERENCE: FREEBLANKER (NO, YOUR EYES DO NOT DECEIVE YOU THAT'S NINETY NINE NINETY FIVE) UPGRADE PRICES 2GB 2.5IX IDE HARD DRIVE SUITABLE FOR A1200 INTERNAL £ 1 HD95 INCLUDES NET&WEB 2 SOFTWARE INCLUDES FREE 30-DAY INTERNET ACCOUNT Call free (within the UK) to order any HiSOFT product using your credit debit card. We accept Mastercard. Visa. Switch, Delta, American Express etc. at no extra charge. Carriage is £4 (2-3 day service) or £6 for guaranteed next day delivery (for goods in stock). All prices include UK VAT.
We also accept cheques. Pos and official purchase orders.
© 1998 HiSOFT. E&OE.
The Old School, Greenfield, Bedford MK45 5DE, UK tel +44 (0) 1525 718181 • fax +44 (0) 1525 713716 www.hisoft.co.uk • www.cinema4d.com SEPTEMBER 1998 AMIGA WHO'S WHO if ifz The Amiga scene has changed somewhat since the days of David Pleasence and Colin Proudfoot, when everyone could point out Medhi Ali in a photograph and boo The personnel of the World’s Most Important Computer Company (to us ai least) are strangers to all and sundry. We might know their faces but we don’t know them in the same way we knew that David Pleasence played a mean Flamenco guitar.
Over the next few pages we’ll let you look into the top secret Amiga Format dossiers on these people. These are dossiers so top secret that even the people they are about have no inkling they exist. Their contents are a secret we are willing to share with you, but the details must go no further or else we’ll just have to kill you.
Continued overleaf Height & Weight 5*10", 150lbs.
Marital Status Very Single.
Height & Weight
1. 76m, 90Kg Marital Status: Married since September 4th, and a
daughter (26).
1970. Two children, a son (24)
* irst experience with an Amiga: At the 1985 Old Opera, Frankfurt
when the A1000 was launched in Europe.
: name Fleecy: real name is worse Height & Weight 5*8", 11 stone.
The only person who has been constant throughout has been Jeff Schindler, presented to us as the very first shock press conference at the WOA last year. Jeff, appointed by head honcho Rick Snyder, had a background at Gateway of “convergence” product engineering and the Amiga seemed to be right up his street. Rick has now left Gateway, but Jeff soldiers on, keeping his head down and the Amiga plan rolling.
IT ALMOST DIDN'T HAPPEN It’s possible that we wouldn’t have got to write this feature at all. Ted Waitt, the founder of Gateway, reportedly admitted that the Amiga patents and stock had initially been bought as an exercise in gaining more intellectual property for Gateway, but once he realised just what the Amiga represented, Amiga International (used to sell the current Continued overleaf 4 Height & Weight 6'3", 240lbs.
Although Gateway (nee Gateway
2000) bought the Amiga from the liquidators of Escom’s assets a
vear and a half ago, they haven't been willing to make
themselves .Amiga “personalities” in the same way that,
say, Petro Tyschtschenko has, although we’re sure you’ll
learn a lot more about him as well by reading these pages.
In the very early days, there were all sorts of people to talk to and it was hard to work out who had responsibility for what. Names like Keith Braddick, Jim Taylor, Steve Johns and others floated through articles and news pieces in this "and other magazines.
Marital Status: Married, with one son, William (3 years old) and two daughters, Ashley
(11) and CK (9).
Personal Information: My full name is William Wallace McEwen XVI and my son is the XVII.
This is the same William Wallace that we all remember from Scotland's history (and, of course, from Braveheart).
Your first experience with an Amiga: In 1996 when a friend of mine opened Xanth Computer Systems and he carried the Amiga line exclusively. I was absolutely amazed by the power and ability of the system.
Background before you worked for Amiga Inc.: Over 12 years in computer software, primarily with Windows, DOS and the Mac. Spent most of my time in communication software titles. I was doing the Internet before it was popular.
)( ) In the very early days, there were all sorts of people to talk to and it was hard to work out who had responsibility... I I Amiga achievements: Bringing the vision to the mainstream press and writing the first plans to make this a success.
Favourite thing about the Amiga: It's simple yet elegant and powerful ability to get tasks done efficiently and effectively.
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ADPT-VGA-INSD ADPT-VGA-INFF ADPT-VGA-SESD ADPT-VGA-SEFF
* MON-14-.28 MON-15-.28 MON-17-.28
* MON-17-.26 ADPT-MON-SESD ADPT-MON-SEFF ADPT-MON-M2SD
* ADPT-MON-PLFF
* ADPT-MON-INSD . ADPT-MON-INFF ADPT-VGA-9M15F ADPT-VGA-AMON
ADPT-VGA-UNBF ADPT-VGA-BUF MEM-32MB-72P MEM-4MB-72P MEM-8MB-72P
‘MEM-ZIP-20P FPU-PGA-40 FPU-PLCC-33 PT-EXT-PLCC ACC-4 60-SSKT
INT-IDE-FLYR INT-12I-EZCD4 INT-12I-EZCD4 C INT-12I-EZCD4 CE
INT-12I-EZCDSE INT-12I-EZCDSE C WB disks, k s ROMS, manuals etc
‘SYS-WB3-DSK ‘SYS-WB3-SET SYS-WB3.1-DSK SYS-KS3.1-ROM
‘SYS-KS3.1-SET Fuju DS9 cam, psu, LCD disp, mem crd w s w
299.95 CamControl s w for Casio QV10 100 300 39.95 CamControl
s w for Fuji DS5 DS7 39.95 CamControl s w for Kodak DC20 DC25
39.95 CamControl s w for Minolta Dimage V 39.95 CamControl s w
for Olympus 420L 820L 39.95 PortJnr hi-speed ser i f pur with
CamControl s w 30.00
* EZPC-SIA-CF3 EZPC-SIA-CF3-UG
* PSW-W95 SS97 SCAN-SCEX-6KSP SYS-SIA-ETH SYS-SIA-R25
* SYS-SIA-R21 SYS-TCP-SIA SYS-TCP-MIA CAB-AUD-CD CAB-AUD-MIX
CAB-AUD-2M2M CAB-AUD-MJ PH ADPT-AUD-RCA ADPT-AUD-RCA-G
CAB-IEC-1.5M CAB-IEC-4X13 PLUG-IEC DVR-EZIDE DVR-EZIDE-CU
* DVR-EZIDE-SP DVR-MKCDP DVR-SQ3 DVR-PHS DVR-ENPR
* DVR-TBPR6 ADPT-SQ3-PAR
* SCN-FBA4-BDL2 CAB-SER-EX2M CAB-SER-EX50C CAB-SER-NUL2M
ADPT-SER-25F9M ADPT-SER-25M9F CAB-BT-EX10 CAB-BT-MOD
CAB-SCS-25 50 CAB-SCS-25M 25M CAB-SCS-50M 50M CAB-SCS-50H 50M
CAB-PAR-FULL
39. 95
48. 95
24. 95
19. 95
34. 95
29. 95
29. 95
69. 95
99. 95
109. 95
149. 95
179. 95
99. 95
109. 95
119. 95
149. 95
129. 95
149. 95
79. 95
14. 95
34. 95
14. 95
34. 95
79. 95
6. 00
9. 95
19. 95
24. 95
14. 95
39. 95
24. 95
34. 95
19. 95
19. 95
6. 95
14. 95
* CD20-BARE CD32-BARE
* FDD-ITL-1200 FDD-ITL-BARE FDD-ITL-D C I FDD-ITL-D I HD2-21
HD2-170 HD2-540 HD2-720 HD2-1.4 HD2-1.8
* HD3-1.7 HD3-2.1 HD3-2.5 HD3-2.56 HD3-3.2
* HD3-4.3
* HD3-LS120 HD3-LS120-CT1 HD3-LS120-CT3 HD3-ZIP-CT1 HD3-ZIP-CT3 .
HD3-ZIP-IDE CAB44-CD-13C
* CASE-ZIP CASE-HD-ECON CASE-HD-REM AMP-STR-FDD ‘AMP-STR-HD1
AMP-MCD-PK3 AMP-PDV-PK3 AMP-PDV-EZT ‘AMP-PRO-PK3 Workshop
services FIT-EZ-MAIN FIT-EZ-XTRA REP-AM-2B 1D4
19. 95
7. 95
9. 95
9. 95
12. 95
12. 95
9. 95
9. 95
14. 95
24. 95
5. 00
9. 95
5. 00
9. 95
9. 95
19. 95
9. 95
19. 95
12. 95
14. 95
4. 95
6. 95
6. 95
6. 95
8. 95
8. 95 Dual monitor & k b switchbox 5p DIN M - 5p DIN M k b cable
1.2m 15p DM-HD - 15p DF-HD VGA ext cable 2m 15p DM-HD - 15p
DM-HD VGA cable 2m Amiga comp video (RCA)+2xAudio to SCART
Amiga 23p+2xRCA to RGB TV SCART + audio CAB-PD-40F44F
CAB-PD-2F CAB-PD-30C CAB-HD-KIT CAB22-2W-9C CAB34-2W-50C
CAB40-2W-20C CAB40-3W-1M CAB40-3W-60C CAB40-CUST CAB44-2W-13C
CAB44-2W-60C CAB44-3W-12C CAB44-3W-24C Keyboards, mice,
trackballs, PSU's, misc h w & s w Cooling fan for A1200
60x60x25mm 5 12v A1000 keyboard with 6-pin mini-Din cntr
Replacement A1200 k b w ribbon cable A4000 keyboard with 6-pin
mini-DIN plug Windows 95 keyboard with 5-pin AT DIN plug Modem
AT 14.4dat 14.4 fax+EU psu tel cab Amiga mouse - white cream
-with mousemat Amiga trackball 3-button replaces std mouse
100w PSU for Amiga (fit your old lead - inc cntrs) 29.95
FAN-60MM KBD-A1000 KBD-A1200
* KBD-A4000 KBD-WIN95
* MOD-EXT-14 MOU-WHI
* TKB-AM PSU-100 Power converter cab HD-M - FD-F HD FD pwr
splitter HD-M- 1xHD-F 1xFD-F FDD power splitter 4pM- 2xFD-F
HD CD pwr splitter 4p-M - 2x 4p-F 15cm HD FD pwr splitter
HD-M- 2xHD-F 1xFD-F HD power splitter HD-M - 3xHD-F Interfaces
and adapters - IDE AT API, serial, parallel & floppy drive
Elbox 4-dev high performance buf A1200 IDE i f Mk4 4-dev buf
IDE i f w AIPU W A1200 CD s w Mk4 4-dev buf IDE i f w 3x40,2x44
13cm cabs Mk4 4-dev buf IDE i f w 3x40, 2x44cabs. EZIDE Economy
4-dev buf IDE i f w A1200 CD s w Econ 4-dev buf IDE i f
w 3x40,2x44 13cm cabs INT-12I-EZCDSE CE Econ 4-dev buf IDE i f
w 3x40, 2x44cabs, EZIDE INT-4KI-CD4 4-device EIDE i f for A4000
w CDROM s w INT-FDD-DF0 Interface for std Sony FDD for DF0
880KB INT-SER-PTJR PortJunior - 460KB serial i f for A1200
Zorro 2 3 boards and adapters GFX-Z2-CV643D C64 3D graphics
card w out f fixer (lim’d stock) ADPT-VGA-AMON Auto
Amiga CV643D m sync monitor switch Cables & cable adapters -
audio & mains Bvision 4MB gfx card for A1200 (needs PPC)
EZ-VGA-Mk2 external s doubler PLL u gradable EZ-VGA-Plus
external flickerfixer 23F-15F PLL SDBL2 to SD-flickerfixer u g
EZ-VGA internal A1200 s doubler non-upgrad’le EZ-VGA- internal
A1200 flickerfixer EZ-VGA-SE s doubler 23F-15M Xtal not u g
EZ-VGA-SE flickerfixer 23F-15M Xtal ADPT-VGA-15M23M VGA 15pHD-M
- 23pD-M Amiga RGB adapter ADPT-VGA-15M9F Adapter from 15p
HD-M VGA to 9pD-F Monitor adapter 9p D-F to 15p HD-M Auto
Amiga CV643D m sync monitor switch Amiga 23 pin(f)-15 pin HD(f)
VGA adapter Amiga 23pin-F to 15pinHD-F buffered adapter
2. 5" (44F) to 3.5" (40F) data cab adapt for A1200 Power splitter
floppy drive to hard drive + floppy 44- 40way 3.5" HD data &
pwr cabs -A1200 A1200 full 3.5" hard drive fitting kit
22way-Fx2 A1200 clock port cable 9cm o a 34way-F x2 FDD ribbon
cable for tower 40 way IDE cable 2 connector 20cm 40Way
IDE HD CD cable 3 connector 1m o a len 40w-F x3 HD CD IDE
cable 20+40=60cm o a Custom cable 3x40way IDE up to 1.5m 44way
(2.5“ HD) cable 2 cntr, 13cm o a 44way (2.5“ HD) cable 2cntr,
60cm o a 44way (2.5" HD) cable 3 cntr, 12cm o a 44way (2.5"
HD) 7+17cm,3 cntr,24cm o a Amiga PC k b - A1200 kbd ribbon
cable 2 maps A1200 EZKey 6p- 5p adptr A4000 kbd bundle
Amiga PC k b- A1200 rib cab+Win95 kbd Mk2 Amiga PC k b -
A1200 kbd direct connect A1200 EZKeyMk2 6p- 5p adptr A4000 kbd
bdle Mk2 Amiga PC k b- A1200 rib cab+Win95 kbd
2. 5' 44way - 3.5' 40w+4w & mtg bracket
3. 5" Zip SyQuest FDD HD brkt pl - 5" bay Amiga PC k b adapter 5p
din-F - 6p m d-M Amiga PC kbd adapter 6p mindin-F - 5pd-M 5p
DIN M - 5p DIN F k b ex cable 1.2m Tower faceplate adapter for
A1200 int FD 34-34 way cable and faceplate for DF0 DB25-M -
DB25-F RS232 extn cab 2m DB25-M - DB25-F RS232 extn cab 0.5m
Null modem cable w D9F & D25F at each end 25p-F to 9pM serial
RS232 adapter 25p-M to 9pF serial RS232 adapter 10m BT extn
cable + 2 way phone adapter FCC684 6 to BT4 modem phone lead
1m SCSI cable DB25-M - Cent50-M 1m SCSI cable DB25M-DB25M mac
type SCSI cable Centr50M- Centr50M 1 m SCSI-2 cable
50h pDM- Centr50M 1m for PPC Bidirectional printer cable all
pins connected CDROM invt’d T audio cab .6m + 2xRCA pig
RCA(phono)-M - RCA-M+RCA-F mix lead 1.8m RCA(phono)-2xM -
RCA2xM stereo lead 1.8m
3. 5mm st minijack- 2xphono-M plugs 1.2m RCA(phono)-M - 2xRCA-F
adapter RCA(phono)-M - 2xRCA-F gold plated adapt AC power
cable 13A plug - IEC skt 1.5m AC powerstrip 1xlEC-M -
4x13A-F mains skt Rewirable IEC monitor pig for PSUs MT DT
Cables & cable adapters - VGA k b switchboxes & cables, Scart
cables Cables - HD, CDROM, floppy, clock port data and A1200
HD power Cables & cable adapters - Serial, modem, phone, SCSI,
printer Cables - HD, CDROM, floppy power splitters for tower
systems Interfaces and adapters - EZ-Key & DIY tower
components ADPT-SW-S K CAB-KBD-MM CAB-VGA-MF CAB-VGA-MM
ADPT-SCAR-CMP ADPT-SCAR-RGB CABPW-1W-1F CABPW-2W-1H1F
CABPW-2W-2F CABPW-2W-2H CABPW-3W-2H1F CABPW-3W-3H Interfaces
and adapters - A1200 ethernet The Eyetech Amiga Parts and
Price Index September 1998 issues BNC T-piece 2xM + 1xF
Ethernet BNC coax terminator 50R PCMCIA ethernet card with
Amiga PC drvrs Hydra PCMCIA ethernet card with Amiga drvrs
Ethernet coax BNC-F 60cm for Siamese Crossed twisted pair RJ45
for Sisys 60cm Hard & floppy drive, CDROM, LS120 & Zip
mechanisms & cases Bare 20 speed CDROM mechanism for twr A4k
Bare 32 speed ATAPI CDROM mechanism Replacement A1200 600 int
FDD 880KB Bare 1.44 880 FDD for tower (needs i f) Twr int
880Kb FDD(Sony EZDF0 cab bundle) Twr inti 880Kb FDD
(Sony EZDFO) No cable 21MB 2.5" hard drive 90 days warranty
170MB 2.5" hard drive 540MB 2.5" Hard Drive 720MB 2.5“ hard
drive
1. 4GB 2.5“ hard drive for Amiga 1,8GB 2.5“ Hard Drive
1. 7GB 1“x3.5" HD non-lnstantDrv forTowr
2. 11GB 1 "x3.5“ non-lnstantDrive for twr
2. 56GB 1“x3.5“ IDE HD TowerDrive - Amiga
2. 564GB 3.5" InstantDrive for Amiga
3. 2GB 1"x3.5" IDE drive for tower
4. 3GB 1"x3.5" IDE drive for tower Panasonic LS120 floppy optical
1.4 120MB Single 120 MB cartridge for LS120 drive 3-pack of
120MB (nominal) LS120 carts Single 100MB (nominal) Zip
cartridge 3-Pack of 100MB (nominal) Zip cartridges Bare
ATAPI IDE Zip drive internal 44way (2.5" HD) cable sold with
CD HD 13cm Metal slim case-FDD IDEZip SyQuest LS120 External
3.5" HD case no psu Removeable drive case for 3.5" HD (metal)
SVGA monitors - require scandoubler 8Jor fff to use all Amiga
modes 14" SVGA 0.28DP 1024x768 @ 60Hz - 3yrO.S. 129.95 15°
SVGA 0.28DP 1024x768 @ 60Hz - 3yrO.S. 169.95 17" SVGA 0.28DP
1280x1024@60Hz - 3yrO.S. 299.95 17" mon 135MHz, 0.26DP
1600x1280 @75Hz 399.95 EZVGA-SE ext s dblr non-u g'able pur w
mon'r 45.00 EZVGA-SE ext flickerfixer purch w monitor 85.00
EZVGA-Mk2 ext s dblr u g'able purch w monitor 60.00
EZVGA-Plus ext flickerfixer purch w monitor 99.95 EZ-VGA
internal s doubler purch w monitor 45.00 EZ-VGA internal
f fixer purch w monitor 85.00 CDPIus-SE system 20 speed with
CDROM s w 85.95 CDPIus-SE system 32 speed with CDROM s w 98.95
CDPIus Desktop 20 speed with CDROM s w 109.95 CDPIus Desktop
32 speed with CDROM s w 129.95 CDPIus EZ-Tower 20 speed with
CDROM s w 189.95 CDPIus EZ-Tower 32 speed with CDROM s w
209.95 CDPIus MiniTower20 speed with CDROM s w 119.95 CDPIus
MiniTower 32 speed with CDROM s w 139.95 CDPIus Gold system 20
speed w EZIDE s w 149.95 CDPIus Gold system 32 speed w EZIDE
s w 169.95 CDPIus-SE A1200 CD audio mixr adapter 19.95
CDPIus-Gold external power skt + HD pwrcab 9.95 44way (2.5”
HD) cable sold with CD HD 13cm 6.00 A1200 IDE skt adptr
40F-40M with mtgs 15cm 9.95 EIDE ATAPI
HD CDROM ZIP LS120 SyQst drvr 34.95 P x upgrade to EZIDE from
compet product 19.95 EIDE ATAPI enhancer CDROM s w bundle pri
16.95 MakeCD(P.TAO) Amiga CD writing s w 38.95 ScanQuix3 w 1
Amiga scanner driver 59.95 PhotoScope UMAX-SCSI Amiga scanner
driver 59.95 EnPrint. Amiga printer dvr for pre 03 97 Epsons
9.95 TurboPrint 6.x Amiga printer driver English 38.95 SQ3
adapter Epson scanner- par prt cable 9.95 UMAX award-w'ing
SCSI A4FB scanner w s w 179.95 Full PC tower, 250W PSU,
modable for A1200 49.95 Full A1200 Tower 250WPSU.LED adpt,FD
cab 99.95 EZ-Tower conversion kit - No PC tower 39.95 EZTower
kit w bkpnl for self conversion 79.95 Full A1200 EZTWR, EZKEY
i f, PC kbd (w vchr) 138.95 Desktop case with 200W+ psu for
HD CDROM 29.95 MiniTower case wth 200W+ psu for CD HD 29.95
EZTwr audio mixr adapter for A1200 CDROM 19.95 EZTwr SCSI adpt
30cm 2xCent50F, 1 xlDC50F 19.95 9pDM- 9pDF SurfSq EZTwr ser
extn cab 50cm 9.95 EZWriter 2 8x w MakeCD for A4k,Twr 249.95
EZWriter-Gold external 2 8x w MakeCD 299.95 EZWriter Desktop
2 8 speed w MakeCD 299.95 EZWriter MiniTower 2 8 speed
w MakeCD 299.95 EZWriter Full EZ-Tower 2 8 speed w MakeCD
379.90 EZCD-SE+40+44way cabs+CDROMs w w CDR 20.00
EZCDMk4+40+44way cabs +EZIDE s w w CDR 30.00 Recordable CD
media (WORM) 74 mins 19.95 MakeCD TAO (P) Amiga CD rec s w
w ATAPI 38.95 CAB-HD-PWXTN 4p-M - 4p-F HD CD power cab ext
0.9m 9.95 CAB-HD-FD 4 23p-M-floppy - 4p-F HD CD pwr 0.9m 9.95
CDROM systems including EZ-Tower & MT DT bundles Amiga CDROM,
CDWriter, IDE ATAPI, printer, scanner & video s w EZ-Tower
systems, MiniTower Desktop cases & accessories CDWriter
systems including EZ-Tower & MT DT bundles
* CAM-FUJ-DS7 DVR-CAM-CAS DVR-CAM-FUJ DVR-CAM-KOD DVR-CAM-MIN
DVR-CAM-OLY
* INT-12I-PTJR-SP Digital cameras and Amiga digital camera
software Apollo ’060 MMU FPU 50MHz A1200 accel Apollo ‘060
MMU FPU 66MHz A1200 accel Apollo ‘040 MMU FPU 25MHz A1200 accel
Apollo ‘040 MMU FPU 33MHz A1200 accel Apollo ‘040 MMU FPU 40MHz
A1200 accel Apollo 030 25MHz no MMU FPU (8MBmax) Apollo
030 25MHZ MMU no FPU (8MBmax) Apollo 030 25MHZ MMU FPU (8MBmax)
Apollo 030EC 33MHZ no MMU FPU (8MBmax) Apollo 030 33MHZ MMU no
FPU (8MBmax) Apollo 030 33M Hz M MU FPU (8MBmax) 33Mhz PLCC FPU
pur’d with Apollo 30EC 30EM Apollo '030 MMU FPU 33MHz A600 acc
to 32M A600 accel 030 33MHz MMU FPU 32MB (max) t Memory -
Simms, zip ram & FPU’s MEM-16MB-72P 72 pin 16MB 32 bit simm for
Amiga 72 pin 32 MB 32 bit simm for Amiga 72 pin 4MB 32 bit simm
70 ns 72 pin 8MB 32 bit simm for Amiga 1MB(2chip)60ns Zip RAM
HMS514400-6 Pg md MC68882 PGA FPU 40MHz OK for 50MHZ MC68882
PLCC FPU 33MHz PLCC extractor tool for 33Mhz FPU Apollo 1240 60
2nd simm socket & fitting Amiga WB3.0 disksx5 + Eyetech HD
install Amiga WB3.0 disks x5 + Worbench manual Amiga Workbench
3.1 disks x6 ( w HD inst) A1200 Kickstart 3.1 ROM chips (2
chips) A1200 K s 3.1 ROMs & WB3.1 dskx6 (no books) EZPC-Tower &
Siamese systems & components CDR-BARE-2 8-SP Internal ATAPI
CD-R 2xw 8x u g with EZPC pkg EZPC
SiSys Ene t3.2 64 32x 32v mpeg A4scnr EZTower EZKey kbd u g to
EZPC-SIA-CF2 Windows 95 & Lotus Smartsuite 97 bundle Mustek
ScanExpress 6000SP w PC SCSI card Siamese sys2.5 w PC, Amiga
ethernet Siamese system software RTG v2.5 Siamese serial s w
RTG v2.1 (ref'ble agnst v2.5) Miami TCP IP stack for Amiga
(Siamese only) Miami TCP IP stack for Amiga (reg’n fee paid)
CD32, SX32 & accessories ADPT-KBD-SX32P SX32 Pro PC k b adapter
cable 10cm CD32-JOY CD32 SX32 joypad
* CD32-PAL CD32 console with 18Wpsu joypad RF lead SX32-MK2 SX32
Mk2 Ram Clock FPU expander for CD32 SX32-P40EC SX32Pro030EC
40Mhz simm to 64MB, FPU skt
* SX32-P50 SX32 Pro 50MHz ‘030 MMU Simm, FPU skt A1200 Magic
Packs & accessories UK next day insured delivery charges: S w,
cables, EZCD i f £3; 2.5‘ drives, accel's; manuals £7; 3.5'
drives, FDD's; PSU’s, SX32 £9; CDPIus; Mtwr; Diop £11; EZTW &
EZPC £15.
Worldwide in 2-7 days from receipt of faxed order & payment details.
UK bank BS cheques, Visa’, Mastercard'. Switch, Delta, Connect, Postal Money orders accepted. * A 3% charge applies to c c orders.Due to space limitations some of the specs given are indicitive only - please ring write for further details. Please check prices, specs and availability before ordering. If ordering by post please include a contact phone no. Goods are not supplied on a trial basis. A1200 items are tested with a Rev 1 .D.1 motherboard - other boards may need modification.E&OE. All prices include VAT at 17.5%. Non-EC is VAT-free.
Voted AU1 Amiga Company of the Year IIHI|INnill|IIIHU||ll|||lllllll Entries marked with to their left represent special value items Eyetech Group Ltd The Old Bank, 12 West Green, Stokesley, N Yorks, TS9 5BB, UK +44(0)1642 713 185 A1200 Starter Magic pack FDD vers w s w A1200 Starter Magic pack w 170 HD & s w Amiga M P 20xCD 1,7GB ’040-25 16MB MT A1200 Mgk pk 170MB ’030-33 8MB A1200 Mgk pk 170MB ’030-33 8MB & EZTW+ A12 EZTwr Pro2 ‘040-33 32mb 4.3 PCkb 20CD A1200 to EZ-Tower fitting - A1200 +1 drive Fitting per customer-supplied periph into Eztwr A1200 motherboard rev 2B or 1D4 fix Tel: 07000 4
AMIGA 07000 4 26442 Fax: +44(0)1642 713 634 Net: sales, Info @eyetech.co.uk www.eyetech.co.uk Height & Weight 6", 190 lbs.
4b stocks of A1200s and sort out licence agreements) and Amiga Inc. (developers of the next generation Amiga) were set up in order to keep the market alive (and, rather obviously, to hopefully make more money for Gateway).
WOA ANNOUNCEMENT After almost a year of owning the machine, Amiga Inc. finally announced that they were ready to begin the development of the next step in computing. At the time of writing this piece, we are now exactly two months down the line from the announcement at the WOA, the announcement when Amiga Inc. said they would have a new Amiga readv by Christmas 1999.
I’m paraphrasing there, but when I asked Joe Torre, Hardware Engineer at Amiga Inc. whether the plan was still on schedule, he remained quite upbeat about it.
Fleecy Moss, Strategic Projects Manager, went one step further. He Marital Status Married for 17 vears Personal Information: ' to. • M oinat|or Your first experience with an Amiga- .e?ms weE:rbr9 when our competitive «k~" Hw“ *¦»“«*" ZZS-'ZESZEZ" Height & Weight Classified.
Marital Status Classified.
Personal Information: To begin right at the beginning: I am Danish and was educated at the Danish Technical University. Both my masters and my PhD are from DTU. I had the second Amiga in Denmark (Commodore had the first one). I have one US patent and an IEEE best paper award from the Information Theory Society.
Your first experience with an Amiga: My first experience was with Workbench 1.1 and I remember installing the WB 1.2 upgrade. Being very interested in graphics, I was truly impressed with how well the system performed against the new high- end graphics in Pcs, called EGA. I knew I had to get one.
Expected that not only would the machine be ready on time, it might possibly also have more features, such as a DVD drive, etc. and be cheaper than the already frankly unbelievable price set by Amiga Inc. of only US $ 500.
The rest of the gang are less garrulous. Jeff and Allan are never Background before you worked for Amiga Inc.: I had just finished my EE&CS Master's degree and I'd decided that I wanted to do a PhD when the Amiga was launched. I had begun the CAD system (CAD-line) development while finishing up my Master's, so after a while CAD-line was launched. The product sold well for a couple of years.
I had just finished my PhD in mathematics when I sold my company and went to work for Commodore.
Amiga achievements: CAD-line, my CAD system, the European Developers Support Program, developers conferences in Paris and Milan, Workbench 2.1, AmigaOS 3.0 and 3.1, OS for CD** and CDTV-CR.
Available to speak to since they are always out of the office meeting with people all over the world; this week California, last week Germany. It appears as though things really are happening for the first time since 1993 KEEP GOING For the time being, however, the market has to make do with the existing Amigas.
(even if they are upgraded with PowerPCs, graphics cards and the like).
But at least you know that there is a future now, unlike at any other time in the last five years or so. It’s also a time Favourite thing about the Amiga: Elegance, simplicity and performance. I often wonder if Intel would sell as many high-end Pentiums if Windows was even close to the AmigaOS in efficiency. Also, I personally believe that the Amiga has taught more people about multitasking and concurrency the all of the universities in the world combined.
When more Amigans than ever can get their hands on up-to-date information, as there has been a huge increase in the number of Amiga info sites, along with mailing lists and user groups, as the UGN (User Group Network) run by Wayne Hunt, and Team Amiga, run by Gary Peake, can attest to.
Webmaster of Amiga.o (totpy www.amigfl og) and the Admini; Network (bttP; www.arnipa-nrg userprn ip Height & Weight: 6'4" inches, 260lbs (on a good day).
Marital Status: Happily married for the past 2.75 vears FINALLY, I'D LIKE TO THANK... So there you have it. These files contain the most important people in the Amiga scene right now. Who knows, maybe this time next year some of them will have been replaced by others, some may be more important than they are now, but if you get an email from any of these guys you’ll know to sit up and take notice.
Hopefully you’ll now know the players in the Amiga market a bit more and there’ll be fewer blank looks down the pub when Amigans gather together to discuss the latest exciting development in the Amiga’s history. After all. It’s not as though you’ve really been formally introduced to any of these people... As the world turns, we fervently hope that it won’t just be Amiga owners who know the names Schindler, Tvschtschenko and Havemose (amongst others), but that magazines and newspapers the world over will be reporting on their efforts to bring together your average Joe and the killer technology
we know that they are working on.
Every time they utter the words WE'LL ALL BE MILLIONAIRES We won’t have long to wait until this time next year when Amiga Format will hopefully have seen the new machine jtnd be allowed to tell you about it. Once the “November Box” developer machine is available, the shape of the machine to come will become clearer as we approach the launch date.
Until then, we still have what is now termed the “Classic” Amiga, and all the stuff for it, but what of PowerPC and this “Classic” Amiga? What about the developers currendy writing for the machine available at the moment? What about the Amiga market itself? Well, these things aren’t yet clear. The BoXeR project is still pushing ahead for a November release and phase 5 are still ( ) ... at least you know that
* there is a future now, unlike at any other time in the last s-
five years or so. L if making their graphics card for the PPC.
There are still new games coming out for the existing range of machines, such as Samba World Cup and Napalm.
Whatever happens over the coming months, you can bet your bottom dollar that Amiga Format will continue to give you the most up to date and accurate information available.
Continued overleaf ifiTz rti cd Q) Oft I i m I %.tX 4 GARY PEAKE SPEAKS Team Amiga Worldwide is a virtual user group made up of Amiga users who either have no Amiga user group in their vicinity or who can't really belong to such an organisation because of other commitments or jobs they may have.
Our list of members ranges from the non-online user to some of the biggest names in Amigaland.
We started in defiance of a "Team OS 2" member who was hassling us on the Fido Amiga channel. When our founder, Rick Lembree, passed away due to a long illness, I was asked to take up the mantel and to decide on our future.
I went public for members using every source I could think of, mainly to see how serious our organisation was and could become. I have done some sort of newspaper reporting, public relations and customer service work all my life and have used that to define our goals and increase our membership.
We are presently a public relations and technical support group for the Amiga computer user base, and even for other Amiga groups. Our sponsors are providing us with server space (Peter Nilsen-Ultima Thule and Fred Fish- NineMoons), for technical and news related mailing lists, IRC channels (Bigger Net in California and ZenMetal Software-CNET BBS), for real-time Amiga group Events Co-ordinator for Amiga Inc. Responsibilities are to decide the role of Amiga, Inc. in each show. I base my participation on attendance and exposure.
WHO'S WHO Amiga achievements: s“»* •*« Commodore went bankrupt. Started the t eSS*ge gets out to *he users since notables as well as users and techies all d|am m'9a mai,ins llst that has Amiga reserved for more tech fomm' • ?t?!*'"9 matterSthat are "ormally service available to anyone and evervone f Am'9a N6WS Feed which is a free
- shows to Ire along with a web cam service from the WOAs and oaa
groups in an effort to give us all a feeling of induslon.
Personal Information: as as skess mw s°’ - - Thanks to Holger f-t. 9« there.
Mrliftufi.rSM_eXPerienCe With 911 A ga: schUand7 ro;rT:rswaUsSereo.arind91** CM "Wth he ¦«- «'"¦ at A500 and then an A3000 the second week th y p reTo hl t Background before you worked for Team Amiaa Troa?
Zzr, r sras-- Co-ordinator of Team Amiga and Press Officer for the ICOA, member of the ACLG, all non-paying jobs.
Marital Status: Married for 22 years on July 4th. With two adopted chiidren. Aged ,5 and 19.
Favourite thing about the Amiga: differed f Ch°iC0' °f the 1ook and feel that makes it different from most computers.
Height & Weight: 6'2", about 200lbs.
Height and weight: 6' 2", weight classified.
Marital Status: Wife Amie Lisle, son Austin (aged three), son Christian (aged seven months).
Personal Information: Served in the US Army as a Sergeant in the Airborne Infantry. Also an energetic disco diva.
First experience with an Amiga: I purchased my Amiga 500,1084S and 501 memory card from the PX in Darmstadt Germany in late 1987.
Background before you worked for Amiga Inc.: I was pursuing a career in the law enforcement field. I had several police jobs lined up when the opportunity with Amiga Inc. came up. I passed up on all of my job offers to work in my dream job.
Amiga achievements: Bringing excitement back to Amiga shows and making them FUN!
Favourite thing about the Amiga: The community and everyone in it.
Meetings and for getting the news out to the users, and web pages (http: web.wt.net ~gpeake) provided by my local ISP, Wt.Net, here in Texas.
Team Amiga is also a facilitator for other groups and organisations. We are presently hosting ICOA Working Groups through our sponsors' IRC capabilities, the Amiga News Feed that is sponsored and used by the JMS (Jay Miner Society), the ICOA, Team Amiga, the UGN, and is open to use by any Amiga company wishing to send a press release to both Amiga and non-Amiga Press. (We have both subscribed to the News Feed!)
I recently took the position of Press Officer for the ICOA after seeing their role defined as the future CATS of Amiga Inc. The ICOA has some fantastic ideas working from some of our most prolific developers and will soon be able to show publicly what they have been doing behind the scenes these many months.
Like any developmental body, by necessity, a lot of what ICOA does has to be done behind closed doors and won't see the light of day until it is time.
Unfortunately, this gives some people the impression that the Industry Council Open Amiga is doing nothing, although nothing could be further from the truth. It just isn't the right time to make many of the announcements that will be forthcoming shortly with the distribution of the new Developer System from Amiga Inc. and the AmigaNG next year.
The ICOA is currently in the process of electing the first Steering Committee and this will be important to the future direction the ICOA may take. We are also revamping the web pages (http: www.amiffa.org icoa) to give a more up to date reflection of the scope and ideas being generated inside the ICOA through its many developers. The ICOA is also developing several 'model programs' to be used for DevCons, WOA shows, public news feeds and more.
It is a very exciting time in the world of the Amiga and both Team Amiga and the ICOA are proud to provide any support they can to the process. I am equally pleased to be a part of both organisations.
Mm In many ways, the Jay Miner Society is still in its infancy, but there are a lot of things going on. If you want to join, visit the web page at www.jms.org. or write to Bill Near at 93 South State Street Ripley, NY 14775, USA. The membership fee is $ 15 a year or $ 50 for life and we can arrange for the payment of life membership to be in instalments if necessary.
Once you've joined you get on to the JMS discussion list and you can start to manage a project which will be backed by the JMS.
JMS backing means you get space on the JMS web server and you can ask for JMS funds to carry out the project. In the near future you should also be able to get a mailing list and a private IRC channel for the project. The society should also be giving out the email address ©jms.org to all members soon.
Personal Information: I have only tidied my room once in the last year. My desk is entirely Your first experience with an Amiga: My first sight of an Amiga was a rolling demo of Shadow of the wa7orl?h|0P',Whkh impressed me a lot My first use of an Amiga Zi P ° l y,l yin9 9ames 0,1 a friend's computer and the first Amiga I actually owned was a 500+ bought in January 1992 SOME OF THE PROJECTS THE JMS HAS BEEN WORKING ON: Industry Council of the Open Amiga The JMS was founded as a result of long-lasting discussions on a pair of mailing lists between many Amiga notables and others.
Hand in hand with this was the "ICOA initiative", a project aiming to create an Industry Council for the Open Amiga (ICOA), which was first proposed by former Commodore engineer (and JMS founder member) Dave Haynie. With the help of the JMS, this initiative has succeeded in creating a new partnership between the Amiga owners and developers and this will form the basis of Amiga Inc.'s developer support. The ICOA's Steering Committee also includes a representative of the general user community.
Background before you worked for JMS* I did a lot of programming, working away on various utilities.
Amiga achievements: I've done a lot of work promoting the ICOA and I hope that I can take some of the credit for its success. I know that some of the vanous utilities I've put on Aminet are now being widely used which is an achievement of sorts.
Project-X - http-y www.jms.org proix Project-X is intended to make it easier for owners of lower- specced Amigas to get on to the Internet and or Fidonet. This means putting together software packages and accrediting ISPs that are willing to support Amiga users.
UNCLE The ultimate client for networked chat and more, aimed at AmigaNG. This should bring together the features of IRC ICQ, and MUD Talker systems into a single, powerful interface.
Anexus - http: www.jms.org forum nexus A two-monthly, web-based magazine, dedicated to exploring and defining aspects of Amiga gestalt, culture and philosophy, edited by Steve Bowie and Giorgio Gomelsky. It features various articles from different authors.
Wait, there s more... Although we've dealt with what might seem like the major players here, there are a load of people who have contributed substantially to the Amiga's longevity.
In no particular order, here are just some of the people without whom the Amiga would almost certainly not be around today... Urban Muller: From the small beginnings of a single A3000 in Switzerland, Aminet is now the world's largest single software archive, mirrored all over the world and accessed thousands of times every day in order to get the latest Shareware. Urban started producing the Aminet Cds, in conjunction with Stefan Ossowski and GTI, for those who didn't have an Internet connection. They've consistently received high scores in all the reviews that have appeared in Amiga Format,
as well as high sales (check out the GTI chart in news).
Not only is Aminet an incredibly useful tool, it's also unique in the computer world, offering more than any other platform.
Stefan Stuntz; Author of MUI, the Magic User Interface. By giving the Amiga a more powerful GUI than the rather simplistic GadTools, it meant that we could have more modern software, especially stuff for the Internet. MUI has a lot of detractors but, at the end of the day, it has opened up a whole new realm of programs that wouldn't be possible (or at the very least would be severely crippled) without it.
Http: w ww.sasg. com John "Squid" Shephard: Author of the influential website known as Squid's Rumor Mill, John is the force behind many of the truly sensible rumours flying around about the current and future state of the Amiga. His reasoned argument is a breath of fresh air compared to the generally ill-informed comment available through other online sources, and Moo Bunny, his webchat forum, is always well-attended by many of the Amiga's best-known proponents.
Http: users.compassworks.com --squid amiga Kevin Hisel: Webmaster of the site that all Amiga users must surely bookmark, CUCUG.
This site acts as a central clearing house for new Amiga websites, news stories and more.
It's a lot of people's first stopping off point when they get online every day. Not only does it cover the vast majority of new sites and stories, it also has search facilities that allow the user to search for websites they may have missed in the constant turnaround.
Http: www.cucug.org amiga AmigaSOC: Not an individual this time, but an Amiga user group par excellence. This London- oriented user group grew out of a university Amiga group and became the force behind many of the UK's Amiga actions. They got the developer conferences at the last two WOA shows organised and arranged for speakers to attend. They are now the UK representatives for the UGN and will be visiting local user groups to offer help and advice if needed, or simply to attend and have a bit of a laugh.
Httpi uk.am igasoc.org LIBRARIES e sup with the machine, but other applications may require their own libraries. For example, when you install a new word processor, the application may include a new library which will also be copied to your system.
J 4 The library approach has many advantages!, For a start, the computer’s hardware can be changed or upgraded and the original sof tware will still run.
For example, even though the Amiga may have a graphics card fitted, the Draw() function still works. The programmer doesn’t have to worry about whether the program is going to appear on an A1200 or an A4000 with a Picasso 11 - it still draws a line.
Now as you know, the Amiga is a multitasking computer. It can run dozens of different utilities and programs at the same time and works bv effectively f ooling each running program into thinking it has an entire H, - Amiga all to itself. You might think this would be a terribly inefficient way of working; after all. Every program will want to make use of libraries, which means the libraries would have to be loaded for each application.
Abstraction hr iiiHYiun rp and t Hill Cl '» Ul V software.
Drofiraini To di ner d Not so. The Amiga libraries can be shared, which means that no matter how many programs load and use the library, there is still only one copy in memory at a time. Libraries stored on disk are loaded only as they are needed (again, only one copy of each is required), and can be removed when no longer required. This keeps the resources used to a minimum and allows even an Amiga with fairly limited memory to run dozens of programs.
All this is handled by a module of the operating system called the Exec.
This is itself a library, although it’s always open as it provides access to the other svstem libraries.
J WHERE DO LIBRARIES UVE?
The location of the Amiga’s libraries can perplex many Amiga owners, so let’s examine the different options. First of all, many of the core Amiga libraries are built into the Amiga’s Kickstart ROM. This means they are always J J available, which is vital if you want your computer to be smart enough to boot itself from disk when you switch it on.
Other libraries, including both of those which are part of the OS and those which are created bv other programmers, exist oil disk. They are always stored in a directory called LIBS: although exactly where UBS: is located can vary from system to system.
LIBS: is an assigned device name, a kind of shortcut to the location where the files are stored. *** _ V' In a perfect world, every one would have an .Amiga with a large hard disk as standard and no-one would need to boo their computer from floppy. As a result, the libraries are all stored on the hard disk in a directory pointed to by LIBS:, which is set-up automatically when the Amiga boots up. The directory itself is called "Libs” and it yvill appear in the top-most directory of the disk which the Amiga looks to first in order to boot.
If you open a Shell and enter DIR UBS: you yvill see all the libraries " currently on vour system.
Y " j ' y Confusion can arise when software is used on a system which is a mix of floppy, CD-ROM and hard drive systems. If you boot your Amiga from hard disk and then try to run a program from floppy or CD-ROM, the operating system will look to its default LIBS: directory to locate any libraries it needs.
However, the required library might still be on the floppy or CD and so the Amiga won’t be able to find it. The result is a warning requestor and the program won’t run.
Back in our ideal yvorld. This would never happen. Well-written software should be designed with an installation routine which automatically copies all the files required by the application, including the library files, to the LIBS: directory, and so stores them on the hard drive. When you run the application it yvill still want to load ft libraries, but this time the libraries are present in the LIBS: directory and f. everything works ,v perfectly. “ * V Of course, , we all V know this isn't the case f ‘V and we often see that dreaded requestor. If you do, the easiest way to fix the
problem is to find the missing library |jP (usually in a directory called libs on p the floppy disk or CD) and copy it to the libs directory on the hard drive.
If vou don’t have a hard drive and you boot everything from floppy, you can do something similar by copying the library files you need to your boot floppy. This can be tricky if you only have the one disk drive and you might need to copy them to an intermediate location, such as the RAM disk.
Remember that the Amiga will always look to LIBS: when it is asked to open a library. However, the library your program needs mightn’t btMn A, LIBS: because vou mav have booted from a different disk. To avoid any problems, copy all the libraries you are likely to need to vour boot disk.
The Amiga is a multitasking w w v system, Jt's hot possible to predict Where in memory the L i&rary will ctffpear... V must fu st “open” it. Opening the library does two things: it loads the library from disk (if the library is stored 011 disk and if it’s not already loaded) % and it also returns the library’s base address. As the Amiga is a multitasking system, it’s not possible to predict where in memory the library will appear, and so it’s essential that it is opened and its location is discovered.
The function required to open the Horary is part of the Exec library, but as mentioned previously, this library is always open, otherwise it would be impossible to open any other library.
The source code required to open a librarv looks like this: a book like The Amiga ROM Kernal Reference Manual. If you’re using a library programmed by someone else, you need the documentatiou they provide. The compiler also needs to know the names of the functions present in the library so it can tell sensible function names, and their parameters, from typing errors.
For this reason, each library usually has an associated Include file which lists all the function names and their arguments. You can sometimes tell what the functions do from this include file, but proper human-orientated documentation is always preferable.
I son Ph Sometimes, especially with downloaded programs, the program complains that it can’t find a particular library and yet you can’t find it either. There is a good chance that the programmer has either forgotten to include the library (assuming that as he has it. Everyone else has it too) or can’t include it because it’s not his.
In these cases, you’ll often have to go back online and search for the library. It might be available on its own or it might be available as part of another program.
HQMf DttES A PROGRAM rife USE A .LIBRARY!
If you can sneak a peek at the C ’’"s. Programming tutorial, you can see exactly how a program y • accesses a library. Before it can make use of the
- t t functions it Saf * ** contains, it The function is
called OpenLibrary and it takes tyvo parameters: the full name
of the library in question and the earliest version of the
library the programmer is prepared to use.
If the library is opened successfully it returns the address to the variable UbBase. Note that some compilers, such as Dice, can automatically open libraries for you.
The program is now free to use die librarv functions, and when finished it can close the librarv and so allow the operating system to remove it from memory, if appropriate.
How does a programmer know which functions are available inside the library? He doesn't, unless he has the right documentation. For example, to use the Amiga’s own libraries you need RUN-TIME AND LINK LIBRARIES The Amiga actually makes use of two types of libraries: runtime and link libraries. The libraries discussed so far are run-time, which means that they are accessed while a program is actually running. When the application starts, it may access the libraries. You can see this yourself if you run a program such as SnoopDos, which displays information like this as it happens.
Link libraries are a different kettle of binary fish. These libraries are used when a program is being compiled. When a programmer needs his or her software to perform a specific action, they may make use of a function contained in one of these libraries. The function is copied into the program, actually becoming part of it.
CHECK OUT The Amiga’s own list of libraries prorides very useful functions for the programmer. Not only are all the expected graphics, text, sound, mouse, menu, gadget, window and screen functions present, but libraries such as the ASL Library and IFFParse Library make it relatively' easv to add file
* * requestors and support for IFF files to programs. There are
plenty of third party libraries too. Some are provided with new
hardware to make it possible to write programs, others are
simply very useful routines which their creators have made
available.
Libraries may seem a pain at times, but they are a genuinely useful part of the Amiga’s operating system. Without them, programs would be larger and slower and every programmer would need to re-invent the wheel just to run the simplest of programs, so don't underestimate vour local librarv! C?
AMIGA FORMAT SEPTEMBER 1998 18-22 Sterling Way. North Circular Road, E ives LL HARD DRIVES FOR ALL AMIGA RS. WE HAVE SCSI OR IDE S TO FIT AMIGA A500, A600, , A3000 & A4000 WHATEVER R YOU MAY HAVE. IF IN ANY SE CONTACT OUR AL PEOPLE A R WE CARRY RAM CARDS FOR ALL AMIGA COMPUTERS AT VERY LOW PRICES AMIGA A600 1M B WITH CLOC K £26.93 IES AMIGA A1200 ram cards c WITH CLOCK & FPU1 SOCKET J 4MB £49.95 8MB £59.
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ALL TRADEMARKS ACKNOWLEDGED.
TRADERS TERMS & CONDITIONS AVAILABLE UPON_ REQUEST._ CONTENTS hints and some clever programming from youI PREVIEWS Over the last couple of months I've been disappointed with the overall quality of games being released.
Relive it all again with Samba World Cup and then get really mean with the fire button.
RESURRECTION Quake mission packs, Quake compilation packs... they're all here so check 'em out.
Beambender and Genetic Species (amongst others) are good, but they stick out like beacons in the general morass of mediocrity that includes Wheels on Fire, Powder and the rest.
I don't care if you're a publisher ui d utvciupci VVIIU 3 spent time and money on a game. If it's rubbish I'll tell AF's readers not to buy it.
Thank heavens then for some compilation bargains and quality re- releases like Resurrection Pack and Worms DC. We may be hungry but we haven't resorted to eating dirt! There are plenty of gourmet meals to be eaten at the Amiga table yet, so stay hungry and enjoy... Andy Smith AMIGA FORMAT'S REVIEW POLICY WHAT OUR REVIEW SCORES MEAN Every month we scour the world's software houses for the latest and greatest Amiga games, we try to ensure we keep you as up to date as possible and we'll stop at nothing to bring you the best, definitive, no-nonsense reviews of the games that matter.
90+% The creme de la creme. Only the very best, most playable and original games are awarded an AF Gold - the most highly prized rating there is.
These games are very good, but due to minor flaws are not the finest examples of their genre.
80-89% 70-79% 60-69% 50-59% 40-49% Good games which are worth buying, especially if you have a special interest in a game type.
Average releases with somewhat limited gameplay and appeal. Games in this category tend to be flawed.
Below average games which are unlikely to impress your mates or your wallet.. Overwhelmingly poor quality games with major flaws and appalling gameplay.
Under 40% The absolute pits.
Scratch one jellyfish! Tempers fray in the preview of new shoot-em-up. Ultra Violent Worlds.
MUTATION GOLD The best and the rest from Mutation Software, all gathered together on one shiny CD.
V "J’*
* ‘ Tin Toy knew the way to the House of Fun.
READER GAMES The highs and lows of bedroom programming showcased for the world to see what cracking games AF readers can come up with.
Just Passing Time Steve Bailey And what better way than parachuting?
Correct Peg .. Alun Coleman Have you guessed what it is yet?
Amos Games Vol. 2......Andy Platts A compilation of wacky Amos games.
At the Farm ...Mark Sudlow Cheep, woof, baa and, indeed, moo.
The evil brick (eleventh from the right) was about to feel the force of a double-barrelled shotgun.
WORMS Enjoying a new lease of life is the definitive version of the best game featuring annelids.
But they don't have arms! How can they carry guns?
FOUNDATION A wealth of updates and upgrades have been ¦¦¦¦for ¦ this Settle-em- up so we check them all out.
Want to know if your HQ has an interstellar overdrive yet?
GAMEBUSTERS Get the most out of Quake on your machine.
When everything's tweaked and tuned to perfection you can really start to kick some monster butt.
Orlon Software are an Australian bunch of coders that I've never heard of, so I'll have to assume this is their first foray into the world of Amiga games - apologies to Vorlon if they've been around for years.
If this is their first Amiga effort, they've decided to launch themselves with a CD game that fits into a nice, safe genre. By that I mean they haven't taken any risks with innovation or creativity and have Wind down at the end of a level with plumped for a straight down the some retail therapy in the shop. Line, vertically scrolling shoot-em-up.
There’s even a two player mode so you and a mate can attempt to take on the waves of baddies, which is nice to see... V Ultra Violent Worlds Si Release Date: ...Jti Publisher:......Vor www.vorlonsoftvvare.com Requires: . An intro picture. Yesterday. I don’t fancy the ship Naturally, it’s much easier to beat the foe when there are more of you working together, like here. On the right’s chances much. I could be wrong... (Below) Player Itao wishes he had enough money for the upgrade while (bottom) Player One gets the cash.
Not that it's easy to make a decent shoot-em-up these days. After games like Stardust, Banshee, and more recently, XP8, it's clear that Amiga shoot-em-ups have to be something special in order to do well
- witness the rather dreadful Powder, reviewed last month and
scoring a whopping 23%. If you're going to bother, you might as
well do it properly.
Fortunately, on the surface, Vorlon appear to have avoided all of the usual pitfalls and have come up with something that at least looks like it has some potential.
For starters, it's a looker all right.
The backgrounds are lovely and there's plenty of variety to the alien ships. The official storyline is something along the lines of you being some crack pilot who's strayed to the Dark Side of the law and are therefore banged up in chokey when a bunch of aliens, the Zarnaxians, come a callin'. Cue the royal pardon if you'll volunteer to go and take 'em on. Yes, you can make up whatever storyline you like and it won't matter a jot. These blighters come in all shapes and sizes and wiggle around the screen a lot.
There's the familiar shop in which an impressive array of better Meeting a Boss in One Player mode is scary but hang on in because the shop’s coming up soon.
Weapons and ships are on offer but you don't get the chance to spend the money you collect from destroying certain enemy ships until you reach the end of each level.
There's even a two player mode so you and a mate can attempt to take on the waves of baddies, which is nice to see, but the proof of any good game is in the gameplay. We'll be getting down to some serious blasting action next month so watch out for the full review then.
Samba World Cup 98____ Release Dale: ...fli Publisher:...... ediasoft Requires: ....1Mb RAM Highlight the matches you actually want to play in during the qualifying (and subsequent) rounds.
With a good training schedule your team should do well. Training s only available in Season mode.
Coming just in time to miss out on the glorious tournament that was France '98 is a game loosely based on the great event.
I say loosely because, although all the major teams and players are there, this game's not sanctioned by FIFA so we're expecting the names to change. You can actually change 'em yourself though, so if you fancy, you can put yourself in the number seven shirt for England. I say all the major teams because the early version we've seen of the game only seems to have 24 teams and the second round starts with just 12 teams. Bear in mind this is an early version so I'm sure things will get sorted out.
One or two players can compete in this arcade game that offers a heavy slice of management too. As well as the World Cup, you can pick a team from one of the six top European leagues (Premiership, Serie A, Bundesliga, etc) and see how you fare managing them.
Staying with management for a second, there's the usual team and formation picking, as well as handling the club's finances through the team shop and sponsorship deals.
I suppose you'll want to actually play and you'll want to play in the World Cup Finals, and this is what Samba World Cup is really all about.
Here you view the action in a kind of forced 3D perspective; almost isometric but not quite. The player with the ball is highlighted with a red dot underneath him and, in a departure from the norm, you can allow your team to kick the ball around as much as they like and jump in when you feel like it by simply moving the joystick.
There you are, Michael Owen, up front. You've just made a blistering run from midfield and were just about to have a crack at goal when someone stuck their foot out and robbed you of the ball. Now the Argies are on the break. Here you can simply leave things alone until your players are in a favourable position and then you can jump back in and do it all again.
There's a full replay facility for you to save your golden goals (I don't yet know if the the Golden Goal rule applies in Samba World Cup because, after several tournaments, all of the matches I've been in have been resolved before full-time. Usually unfavourably).
There's plenty of sampled speech which, although spoken by a nonnative Englishman, managed to convey a lot of emotion and passion through good inflection.
All the other usual goodies are there too: throw ins, free kicks and penalties, and it's refreshing to see the offside rule so well enforced.
Or a sixsome for that matter. If group action's your thing then there's good news from Golden Image: a new four player adaptor.
Plug it into the printer port and another two players can join in the fun (that makes four if you've already got someone in the joystick and mouse ports).
For a mere £7 (including a Tetris clone for six players - two on the keyboard as well) there's no excuse for not getting the most out of your multiplayer games. PD games like Blitz Bombers, Megatron, Bratwurst and others all work with the adaptor, so if you've been hankering for some group action, call Golden Image now on 0181 900 9291.
All the other usual goodies are there too: throw ins, free kicks and penalties, and it’s refreshing to see the offside rale... Samba World Cup may well have missed the real thing (and the shape of the tournament and names of some of the players look distinctly like USA '94) but we'll be putting it through its paces on the training pitch in an upcoming issue of Amiga Format. Now if only Shearer hadn't elbowed that keeper, eh?
Fancy a foursomeP A 's eye for a bargain and his desire to blow chunks out of ogres leads him to Alive Mediasoft’s compilation pack, Although it's somewhat tedious, this next bit of information is going to have to be pointed out every time we review something Quake-based: you need a big mutha of a machine to get Quake and all its spin-offs to run satisfactorily.
You need loads of extra RAM, a decent graphics card and an accelerator board for starters, so if you haven't got all that, turn the page and hope there's some neat tricks you can employ from this month's GameBusters.
Malice adds a lot of extra gizmos and changes the atmosphere of the gameplay in fundamental ways.
Have they gone? Good, now the serious gamers who've already upgraded can get down to some Quakery. Quake: Resurrection Pack is the first of the major bundle packs that we're going to be seeing over the coming months. It offers the original Amiga version of Quake (and for those of you who don't know, the Amiga version's got everything the PC version had) as well as Malice and QIZone.
Quake we pretty much know everything about (and if you don't then you Malice takes the Quake engine and propels it into the 23rd Century, where you play the part of a mercenary. There are a whole bunch of new weapons to play around with, including the Punisher (lurve those forced plasma beams!) And the cute vertical-barrelled shotgun.
Malice adds a lot of extra gizmos and changes the atmosphere of the gameplay in fundamental ways. It's all well and good to be running around underwater in Quake, but in should turn the page and join those who left earlier) so there's not much that needs to be said here. Malice, however, is a different story. I reviewed this add-on just a couple of month's back (AF112 91 %) but here's a refresher.
Sadly, Mission Pack 1 hasn't got the subtle lighting effects of the other games in this compilation, and it’s not as nice as Mission Pack 2 either.
I Jg * On a mission Another couple of things Alive Mediasoft are offering that are worth considering are the Mission Packs.
On Easy (ahem), then be prepared for plenty of saving!
As with all of these Quake extras, and Quake itself for that matter, you're missing out on a lot of fun if you're not able to get online and play against others. Sadly, this does mean the majority of Amiga users are going to miss out on a huge slice of the pie, but the nibbles the one- player levels offer are enough of a feast to keep you full up if Quake's your particular dish, which it most definitely should be.
Mission Pack 1 gives you another 15 levels to work through, though this time in a linear fashion so you don't have the choice of which episode you'd like to start leading you to a showdown with the game's final Boss (Armagon, apparently). There are a couple of new baddies to fight including the rather nasty scorpion things which have double nailguns for pincers, plus a whole load of new weapons to play around with. You've also got the ability to summon up slave creatures which go around attacking any enemy monsters you happen to blunder into. Though this isn't entirely new, it is cool. There
are a couple of new game effects that are worth pointing out too, including the falling rocks and boulders.
The graphics for Mission Pack 1 are a little dodgy though. The game looks terribly washed out when you use its defaults and it can take some playing around with to get it looking halfway decent.
Mission Pack 2 is much better. Here everything looks much brighter and better. Again, you're taken through the game's 15 levels in a linear fashion (though the levels are split into two episodes) and there's a whole load of new weapons to play around with. These include multi-grenades and multi-rockets, which are fired as normal but then split up into multiple explosions.
On the down side, the new monsters you're facing also have access to these weapons so don't expect life to be easy. In fact of all the Quake add-ons rounded up here, Mission Pack 2 is the hardest and that's because it was designed to be like that. Even if you always play Quake: Mission Pack 1 SUPPLIER. Alive Mediasoft (01623 467579) PRICE: £9.99 VERSIONS: AGA GFX card REQUIREMENTS: Quake. A Fast machine with FPU RELEASE DATE: Out now.
OVERAU VERDICT: Not the best pack on otter but it s still well worth adding to the lower end of your purchase list.
15% Quake: Mission Pack 2 SUPPLIER: Alive Mediasoft (01623 467579) PRICE: £9.99 VERSIONS: AGA GFX card REQUIREMENTS: Quake. A Fast machine with FPU RELEASE DATE. Out now.
OVERALL VERDICT: More of the same but well done and a bargain to boot. Not as good an add-on as Malice, but a little belter nonetheless.
84% Malice you do the same thing in a mini-sub complete with torpedoes.
There's also a parachute to stop you hurting yourself when you jump off really high ledges and there's a hover-board so you can do Michael J. Fox impressions.
However, there isn't any armour.
Or Quad Damage. Or Pentagrams of Protection. Malice does away with all of that, which subtly changes all of the gameplay.
Never forget to look around as this is 3D gaming at its best. (Right) Some more grunts for the graveyard.
You've got to be cautious about getting into firefights and, although there are more health bonuses around, it's all too easy to die (not least because there's no automatic reloads in Malice - use your clip and you've got to hit a key to reload your gun). The whole playing experience of Malice is great and it's definitely one to get once you're ready for a new twist.
QIZone is more like the stuff we're used to. There are three new, linked episodes (consisting of a total of 15 levels) giving the player the chance to fight against new enemies (and lots of old favourites) with new weapons, but essentially it's just more of the same. Good, but more of the same nonetheless. Considering Quake and Malice alone would cost you in the region of £45, the £50 Resurrection Pack offers good value for money. If you're thinking of getting hold of Quake then it's got to be worth considering.
£ M* m J l _i ___ mm: mf wmr £ " (TDp) Mission Pack 1. (Above) Mission Pack 2. The difference Is quite evident.
Quake: Resurrection SUPPLIER: Alive Mediasoft (01623 467579) PRICE: £50 Includes: Quake. Malice. Q!Zone VERSIONS: AGA GFX card REQUIREMENTS: Fast machine with FPU and CD RELEASE DATE: Out now.
GRAPHICS: • • • • • All look great and move with some zip. Malice and Q!Zone have their own ace little effects.
SOUND: • • • • O Scary, especially in Q!Zone. Keep reminding yourself It s only a game. It s only a game!'.
ADDICTION: • • • • • Love Quake, love this They may be similar but they re all very different too.
PLAYABILITY: • • • • O Malice takes a little getting used to but Q'Zone throws you straight in at the deep end.
OVERAU VERDICT: If offers the best value tor money for someone toying with the idea of getting hold of Quake.
H ('• w mmit plays wHli the little pink wrinkly things again and For a swan song, this is one of the best. Team 17 built themselves a well-deserved reputation on the Amiga over the years but even they couldn't afford to continue developing games for a market that was, in their eyes at least, dying.
Their last ever Amiga game was designed to be the best version of their best game and so Worms: The Director's Cut was born.
Around the landscape by using ropes, swinging Tarzan-style from one place to another - if you can get the hang of them that is, because the ropes aren't easy to use.
Landscapes are also player- definable now, thanks to the landscape editor that comes with the game. Scribble away on a blank screen and watch as that screen is then turned into a landscape for you to battle on.
As for the battling part, there's a league in which two to four teams can compete, there's a knockout in which four to eight teams can fight each other and there's the usual one- off 'friendly'.
While WTDC now has everything but the kitchen sink, it hasn't moved on from the original in gameplay terms. This is going to please some and disappoint others. If you've got the original and just can't get enough of these li'l pink fellas then you're probably going to enjoy the extras. If you've got the original and are looking for something to radically alter things then you're not going to find it here.
The extras just don't add up to making this a worthy purchase if you've already got Worms. Sure, it's nice being able to create your own landscapes but even the fun in that wears thin very quickly.
Ji ' - m -?'
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F*. 9Z, If you’ve got an airstrike available then use it. Nothing hurts more.
I'll ( . SS MI Mi V AS I. Ill Look! See? I really do love fienetic Species after all! It’s just that, well, look at the Mailbag page... It must never be forgotten that playing Worms is still a joy, though.
Everyone should have it in their library and if you haven't, WTDC is definitely the best version to get your hands on. When Worms 2 arrived on the PC it hadn't really moved on a great deal, so even if someone does decide to bring that out on the Amiga it's unlikely to become as popular as the first game, of which this is the best version.
Buy it and enjoy it if you haven't before, but don't go near it if you've already got the first incarnation.
It must never be forgotten that playing Worms is still a joy, though. Everyone should have it in their library... The brief to the game's programmer was simple enough: take Worms and put anything in it you fancy. Fair enough. So that's pretty much what happened. The basic game's the same but there are some improvements and additions, including a whole bunch of extra weapons, like concrete donkeys, i homing pigeons and so on. Some of the game's pre-set landscapes have changed too, the most significant being the introduction of cavern levels where your worms are now all enclosed. This makes
getting the correct trajectory for your shots very important.
The introduction of the caverns leads to one of the worms' major ability changes: they can now move PUBLISHER: Guildhall Leisure (01302 890000) PRICE: £12.99 VERSIONS: A1200 REQUIREMENTS: AGA machine RELEASE DATE: Out now GRAPHICS: • • • • O Very nicely detailed and varied.
SOUND: ••OOO Never one of it’s strong points and it still isn’t. Horribly squeaky, in fact.
ADDICTION: • • • • O The game's best point. Get a couple of bouts under your belt and you're lost.
PLAYABILITY: •••OO Using weapons and Tarzan ropes takes quite a bit of practice.
OVERALL VERDICT: Worms is, of course, an excellent game and this is the best incarnation of it. A classic that you’ll play again and again and again.
There are half a dozen or so different landscapes to UatUe it out on.
Ranging from the cold of the arctic to the heat of Hell.
• I *¦%- built-in graffiti mode, you can write things and have
landscapes for you to tight on. Neat, eh?
Using the game’s them fumed into WM ftBfim all at once. My dreadful shoot-em-up where you take control of a tomato and shoot things around the screen. Oh boy, of all of the games this one's the real turkey. Finally there's Castle Kingdoms, an isometric 3D adventure game that has you controlling a bunch of heroes, running around a series of castles, fighting baddies and collecting gems.
Castle Kingdom's not an awful game but it doesn't manage to get you very excited and it's unlikely to be at the top of your 'must play' list.
As an entity, the compilation isn't too bad. Tommy Gun's the only real Doodlebug doing his doodly best (top and above). It s fast but hardly very original.
Tin Toy’s another platformer that fails to set the world alight but manages to deliver a modicum of enjoyment... Adventuring around the place in Castle Kingdoms.
Mind the blobs, they bite yer legs.
Nasties they come across. It's a giggle but again, it's not the greatest thing since Beckham's free kick.
Then we have three of Mutation's latest efforts, published by themselves over the last year or so. Tin Toy’s another platformer that fails to set the world alight but manages to deliver a modicum of enjoyment and is the best of the collection. Tommy Gun's a rather turkey on the CD and though the rest of the games range from mediocre to ho-hum, they should all provide a smidgen of fun.
So, you've got five games (well, three easily available if you haven't got a CD32 pad) for your money but, with the possible exception of Tin Toy, none of them are going to thrill you for very long. Mutation have been around a lot longer than you might think. Their first game, Doodlebug, came out under the Core Design banner at the back end of '92. Those of you who missed the game first time round now have the chance to make amends as Mutation have gathered all of their previous Amiga games together on one CD.
Not that you'll be able to actually play Doodlebug unless you've got a CD32 joypad. Oh, and if you unpack the original DMS floppy version so you can play with a joystick you'll find it's not AGA compatible so you'll have to disable all AGA features to play it.
The same goes for the Cyberpunks game too (though that is AGA compatible). Sounds like a lot of hard work but those are probably the best two games on the disk.
Doodlebug's a Zool Robocod- type platformer that's all well and good and has been done a thousand times before. It's entertaining if you like your platformers fast but it's hardly earth-shattering.
Cyberpunks is a curious little game that looks slightly like Chaos Engine but with cartoony Japanese- style characters. You control three chaps who follow each other around alien landscapes, shooting all the Missed all those earlier Mutation gamesP Now you can get ’em has a look at their compilation CD... The cartoony Cyberpunks come face to side with a cartoony alien. Just like the ones out of, er, Alien.
PUBLISHER: Mutation (01705 672616) PRICE: £19.99 VERSIONS: A1200 REQUIREMENTS: CD-ROM. CD3* Pad.
RELEASE DATE: Out now GRAPHICS: •••00 None of the games are real lookers. More a girl next door than a supermodel.
Tin Toy’s the best of the bunch and managed a healthy 79% when it was first reviewed in Amiga Format.
SOUND: • • • o O Not a lot happening in any of the games. Let s say more a karaoke than a Carreras.
ADDICTION: •••00 None of the games will fire you up and one vou ll be happy not to play again.
PLAYABILITY: •••00 Cyberpunks takes a while to get used to.
OVERALL VERDICT: Five average games for the price of one is better value for money but it s still not the best wav to spend £20.
68% The rather dreadful Tommy Gun, where you have to rescue captured tomato chums from evil carrots.
I J Paul Burkey's good, but not brilliant. Foundation (AF113, 79%) has a rather good USP (that's Unique Selling Point in marketing speak). The game, although released, is still being worked on and updated. Suppose you bought the game recently - what tweaks and additions can you now expect?
There’s an aV-dancing, all-singing, all-fishing new fishery. Yon won’t see these on a lava world now.
The Fishery has been removed from scenarios that are set in a lava world and they work slightly better too. Sensible.
Three angels make their way up to Heaven. Battles in Foundation are still limited to one player only.
First up are the bug fixes. The latest updates cure such niggling bugs as the Average Age calculation for your population, which was totally wrong before. The Best and Worst panel now shows the correct value for peasants and the food icons in the buildings are now correctly lit and unlit. All of these are fairly innocuous but it's nice to see them fixed.
More worryingly, at the time of going to press, Paul's latest info files inform us that he's fixed 'some problems with the AGA version'. Good, but whether they work or improve the game is anybody's guess. We'll have to assume that they do, though.
Some more noticeable improvements are the easy 'shift and S' or 'shift and L' commands to enable you to instantly save and load your position to the game save drawer. Nice.
Thanks. The Fishery has been removed from scenarios that are set in a lava world and they work slightly better too.
Sensible. There's also now an option to turn off the digitised mugshots in the preferences file (rather than having to choose whether to install them or not on the installation preferences page) which is good because most aren't worth the disk accessing time.
Less noticeable to a games person like me, but equally important (Nick assures me), are the improvements in the game code itself. Some important 'low chip RAM code' has been added, which stops the chip RAM dropping below 300K when possible. There's been some optimisation on the code to make exe's smaller and faster and the panel update code has been improved to make the game a lot smoother with big settlements.
The computer's Al has allegedly been improved to make the game more fun, although not necessarily harder, but sadly this one was lost on Back to AGA mode where some ot the bugs have been fixed and the gameplay improved.
Me. Your stupid knights still seem pretty stupid to me but I'm willing to concede that they might not let the enemy steal quite as much of your gold as they used to.
This could be because some of the improvements I've mentioned above were in the version I reviewed (v1.0) so it's forgivable that I didn't notice any great leaps forward in the updated version that this review is concentrated on (v1.13). All updated versions of Foundation contain all of the earlier updates, so you know you're getting everything when you get an updated version of the game.
What you're not getting on any of the updated versions to date is the option to play against someone else.
The split-screen multiplayer option is yet to be implemented. As soon as Sadeness let us know when it has been added, we'll pass it on to you.
In the meantime, all the updates can be obtained from the Foundation Support Web Page (www.sadeness.demon.co.uk). The game is available from Weird Science (0116 246 3800) for £29.99. To advertise in Amiga Format magazine please contact Ian Jones on 01225 442244 email: ian.jones@futurenet.co.uk 3D Breathless Doom Trilogy Final Doom Gloom 3 Nemac IV Testament Trapped II CD&disk Allami Allami Cdrom Allami Allami Cdrom Allami Allami Allami Allami Cdrom Cdrom CD&disk Allami A1200 A1200 A1200 Allami Cdrom A1200 Cdrom Allami CD&disk Allami CD&disk CD&disk Cdrom £ 4.99 £12.99 £12.99 £ 9.99 £ 9.99 £
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£ Allami £ Allami £ Allami Allami Allami Allami Allami Super Street Rghter2 A1200 propa 2 Cdrom tta rts Base Jumpers Bog Rat Bills Tomato Game Dennis Flashback Impossible Mission 2 Kang Fu Lost Vikings Abduction Chaos Engine 2 Dawn Patrol Descent lie a! Odyssey un Ship 2000 etstrike Overlord Overkill Rise erf the Robots Strangers Puggsy Ruffian Sleep Walker Sword Zool (1 or 2) Shoot Beat’em up B17 Ryini Fottress Banshee C-Punishment Street Racers Super Skidmarks* Super Tennis Champs SWOS 97 98 Virtual Karting 2 * XTR & Data Disk - OVER TO YOU!
FTi Pul up a chair and join us at the dHng table of home-grown Amiga gamfeig talent for the feast mat is, of course, the... AFCD30:-ReaderStuff- -ReaderGames- JUST PASSING TIME Everyone enjoys a feast and having tasted the hors d'oeuvres that was the World Cup, it's time to get down to some serious game digesting. New readers can start anywhere they like as we pick the succulent morsels from the table of Amiga gaming and sample what the best of Amiga Format's games' chefs have prepared. We go over now to the blue kitchen... Which is really just a fancy way of saying welcome to this month's
Reader Games. Every month we invite our readers to spend countless hours locked in their bedrooms with a mountain of hard-going and extremely heavy programming textbooks and a continuous supply of caffeine to define the way forward for Amiga gaming.
As you'd probably imagine, a lot of the games fall a long way short of being, well, playable even, but every now and then someone comes up with a dish that's fit for a king. The purpose of this section of the magazine is not to laugh and ridicule our reader's attempts at games creating, though we're tempted at times, it's merely to offer some help, advice and encouragement.
Some of the world's greatest game designers started on the Amiga and we're hoping to keep that going. To that end, every month we offer a luvverly £50 to the author of the month's best game.
You know what makes a good game, you know you don't have to be a Renoir or a Mozart and you know that thousands of other Amiga Format readers will get to play your game when we put it on our cover CD, so why not stock up on the Nescafe, pull the curtains and get coding - you never know, you could even win that £50 for your efforts.
If it's inspiration you're looking for then have a look through this month's menu... Showing us that you don't have to dress things up too much to create a winning game is this month's prize-winning effort from Steve Bailey.
There are two games to play around with here: Glider and Chute to Kill. Glider's a game READER WARRAKT When you're sending in your submissions make sure you also give us:
1. An address where you can be contacted.
2. Details of the language used to create the game.
3. A recent photo of yourself.
The address to send your stuff into is: Reader Games • Amiga Format 30 Monmouth St. • Bath • BA1 2BW Everything included on the AFCD must have a reader warrant with it. Just cut it out off this page, sign it and send it in to us with your game and a recent photograph of yourself. A last reminder: if you don't include this warrant we simply won't be able to put your game on the CD - that means you won't be able to have it judged by other readers.
In respect of all material which forms my reader contribution to Future Publishing's Amiga Format, I hereby warrant that:-
1. The material is original and does not infringe any other
material or rights;
2. The material does not contain any material which is
defamatory, obscene or indecent and is exempt from
classification under the Video Recordings Act 1984;
3. That there are no legal claims against the material provided;
4. That I have full power and authority to provide this material
to Future Publishing.
Based on those old air hockey tables you used to see in seaside arcades about 15 years ago.
You've got a small paddle at your end of the table and the computer's got another at his end. The idea is to knock a flat disc (puck) between each other and hope the other player misses, thus scoring a goal. Your paddle's moved from side to side (sadly you can't push it forward to gain any extra energy) and the speed of the puck gradually increases.
As well as the speed of the puck beating you there's also a worm that pokes its head up through the table at random, causing the puck to reverse direction immediately. Simple, mindless fun that's well done and is entertaining. For about three minutes.
Then there's Chute to Kill. Here two players are plummeting to the ground with only the one parachute between them. The idea's to grab the 'chute from the other player so that you land safely and the other player hits the tarmac at full pelt. Grabbing the 'chute on the way down's easy enough as it's just a simple game of tag, but keeping hold of it is a different matter as you have to manoeuvre all around the screen while avoiding the random birds that come flying in.
Your mate ana before you know it Sack is Chate to KM.
Fail to grab the parachute from yoare going to make a ML "Glulcr- TIM air hockey game. Gmer. Watch oat lor the Rttte greet worm Date vow pock hits hln R comes back at a Mgh rate of knots.
There's no indication of how close the ground is so there's none of this waiting until the last few hundred feet before making a dash for the 'chute - you've got to try to hold on to the thing for the duration of the fall.
Chute to Kill's great fun in two player mode and even the one player mode should give you a bit of a laugh for a short time. It's terribly simple, it's well done and it's the best of this month's bunch.
AUTHOR: Steve Bailey LANGUAGE: Amos Fro VERDICT: Take a couple of simple games and do 'em well and you too could be walking off with the month's £50 prize.
Signature: CllUIf 10 Kill OVER TO YOU!
Ahh, it's always a pleasure and never a chore to receive a Mastermind clone here at Reader Games (Mastermind the coloured peg board game, not the TV show) and that holds true for Alun's Correct Peg game.
Those of you too young to remember the original, the game's all about picking some coloured pegs, hiding them at the top of the board and then inviting someone else to guess which pegs you've picked by choosing their own pegs and placing them in a row on the board. For every correct peg guessed and placed in the right position on the row a black peg is awarded. For every correct peg guessed but placed in the wrong position, a white peg is awarded. Your invited guest then has to figure out, through subsequent guesses and by analysing the number of black and white pegs he's been awarded, which
pegs are the right Tfet test thiag yoa waul to do vnti t same is nake it in shoald fee using m tfee office. I worts fiaebetit looks so drab.
Colour and in the right place and which ones are completely wrong. Believe me, it wasted many a wet summer holiday afternoon and was the source of many fights with siblings up and down the country.
Back to Alun's effort. Admittedly the game's very simple and basic anyway but Alun's managed to reduce it to the point of minimalism. A couple of simple boxes, some text and square pegs are just about what you get for your money (not that it costs you anything, you understand). Keeping things simple is fine, and though graphics and sound are relatively unimportant when compared to gameplay, presentation that makes the game easier and more enjoyable to play is.
Picking colours for your peg is laborious as you have to click on the peg box, move across to the board, place the peg, then go back to the box and so on. Surely using numbers would have been easier? Number one for black, two for red and so on?
The game plays fine Alun, but this is a classic case of why careful screen layout and presentation can make the playing experience a whole lot more fun.
AUTHOR: Coleman LANGUAGE: Hi-Soft Basic VERDICT: A simple game that's simply presented. It plays just as it should but it's so ugly and staid it could have been written by the Inland Revenue.
I HU! R Ilf «ANO!
IIOVI :i - r» )( ,•» Compilation disks are always welcome here at Reader Games, simply because they have so much more to offer. Although most of the games you find on disks like this are old coin-op fave's like PacMan, Defender and Asteroids, there's usually something original hidden away to capture the attention.
AMOS GAMES V0I2 Except there isn't on this disk, which is, sorry Andy, average PD-quality stuff at best. All the old faves are there: Gobbler, which is about Hi WM « DCORE 00009 ; MB W0$ ¦¦ MB . £& 1 tm SB MW MS . «*?
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basic a version of PacMan as you can get, except it's
painfully slow. Amos Darts, 'nuff said. Tower Of Hanoi, which
is that shifting the pile of blocks from one place to another
in as few a moves as possible without putting a big block on
top of a little one game. Again, it's about as basic as you
could get with a rather annoying 'ping' every time you select
a block.
There's Smash Out, a Breakout clone only worse, and a funny little platform-type game called Pyramid Warp amongst others, but none of them are in any way, shape or The rather strange Pyramid Warp (far left) along with the not very brilliant Smash Out deft). An average collection of games.
Form outstanding.
I'm not going to knock Andy's use of Amos here because they're all well put together and suffer from no noticeable glitches. Sadly though, they don't have anything else to offer. It's all very well sticking a collection of clones together but what on earth's the point? Everyone who owns an Amiga must have at least a dozen better versions of PacMan or whatever and if they don't then it's only going to cost them a stamp to get hold of as many copies as they could eat.
There's a lot more work needed here, Andy.
AUTHOR: Andy Platts LANGUAGE: mos VERDICT: An unwanted c arcade clones. They aren't even the best of their specific genres either. Lacks any imaginative input.
AT THE FARM T his one's not strictly a game but it's worth including because it suffers from a few basic problems that everyone should be aware of when making their own games.
This is obviously an edutainment programme for kids. You've got four animals displayed around the screen: a bird, a cow, a sheep and a dog.
The computer instructs you to find an animal at random. You move your mouse pointer over the correct animal and click to be treated to a short blast of triumphant music, and your score increases by one.
The first problem here is Just fow animats is not enougfc to make At tfee Farm an entertaining edutainment title. Some animation wo«M have gone a long way to giving tfee game a Aft as wei.
That there are only four animals and they all stay in the same place. It doesn't take long to learn where they are but if you're trying to teach a child to recognise an animal from a name then you have to make sure they're not just learning a position. Secondly, the animals look wrong. The sheep is pink and the dog is blue. Sure, you can have cartoony graphics, but this is just plain wrong.
Almost finally, don't have the word 'Bird' on-screen and then tell your little charges to "Find the Birdie". It's a bird, not a birdie. Really finally, make that speech as clear as possible.
Although it's not bad, the speech in At the Farm could be a lot better.
AUTHOR: Mark Sudlow LANGUAGE: Unknown VERDICT: Fa youngest child entertained for long.
Animation, better speech and more animals would all help.
Here's the first part of a technical guide for Quake. It is slightly more advanced than the usual Gamebusters guides, so if you're an absolute beginner, you may want to take things quite slowly.
As you know, Quake features the most advanced 3D engine in the world and it will push your hardware to its limit. This is what you've all been waiting for as it justifies the huge amount of cash you've spent on that 68060 board and graphics card.
However, most people don't have such fast processors and the majority are still using the painfully slow AGA chipset. This means any speed increase you can get is important, and that's what part one of this guide is about.
Firstly, unless you have an ‘030 50 or above, I suggest you seriously Hist up is an 060 processor.
Without one of these you can’t really expect Quake to compete with even a low end Pentium.
Consider upgrading as you can't expect to run the top games if you're still using old, slow technology. In fact, most users will find themselves needing to upgrade at least one part of their set up to get Quake running at a faster speed, although there are some tricks that can speed up Quake considerably, without requiring you to spend extra cash on new hardware. These will require a basic level of understanding of the Amiga operating system and AmigaDOS.
? I qawesiQuake-PartAAoader | HeLp. . , I H3 1 Ccb c:816 l: eeeie eeeii Quake Loader Script echo "Quake Rniga Loading.. CPUO60 B Rddbuffers "" 3000 Quake -nnuhack Get the best detail and fastest speeds that are possible for Quake on your Amiga by following our excellent guide.
Addbuffers 3000 adds buffers to the current partition.
Processor power The most obvious thing is to make sure your processor is reaching its full potential. This can vary, depending on which processor you have, but as a general rule all the caches must be on.
This can make a big difference to a chip like the ‘060 which relies heavily on caches to get the bulk of its speed increase. To turn on the caches go to a Shell and type 'CPU CACHE'.
If you have an Apollo ‘060 you should try 'Cpu60 B' and for a Blizzard ‘060 try 'CPU060'. Also, if you're using an ‘030, make sure you have Inst Burst on but Data Burst off as Data Burst can slow things down. This will turn on all your caches, making your Processor run at its fastest.
The next thing is to reduce the loading time of Quake from your hard drive. Constant loading from the hard drive slows Quake down a lot and makes menus and demos take forever to load. To do this you must add 'buffers' to your partition. This will use some of your RAM to buffer the HD and help it to load things faster.
You must have at least 16Mb of RAM before you can run Quake and use buffers. In a Shell, type EDMJDQ brings Quake up to speed on your Amiga, while it’s Flashback time tor Ms? SUM) as he guides you through the excellent platform puzzler.
'Addbuffers HD0: 3000' (where HD0: is the name of the partition where Quake is installed. For example, if it's in Games:3D Quake then you must type 'Addbuffers Games: 3000').
Don't worry if your fast RAM decreases as it's for a good cause.
Finally, you must make sure you have the Quake CLI parameters correctly set for your system. For instance, if you have an MMU then you can use the -mmuhack parameter which will use your MMU to give you a slight speed increase with loading and handling memory.
The -mmuhack parameter can cause crashes on some accelerators, notably Apollo's, so if you experience weird crashes then don't use this.
Also, if you have very little memory, use the -minmemory parameter to use as little memory as possible. The -safe parameter can also be used to switch off any extras (networking, CD, sound, etc) to ensure you get your maximum speed.
Scripts The best way to set all this up is to make an IconX script. This is a simple text file with a series of DOS commands in it. The script will do everything for you automatically once you have made it. Here's an example of a typical script to load HIIXITS & TIPS mm Loader (Project) 1 245 _v; |16384 j 22-Jun-98 18:12:58 [ Make sure you set up the icon property.
Quake. To make it you will need to use a text editor such as GoldED or Blacks Editor. If you have neither of these then you can use the one built into Workbench. To do this, type in a Shell 'c:ed file'. Once you have made the text file you must save it in the Quake program directory as 'Loader'.
Now you must attach an icon to the script, so either make an icon in IconEdit (in Sys:tools ) or use one of the ready made icons which come on the Quake CD-ROM. Make sure you save the icon type as 'project'.
Now you should have the script and its icon in your Quake directory, so all that remains to do is set the default tool to 'IconX'. You do this by clicking once on the icon and going to 'Information' in the Icons menu in Workbench. You may also want to add a tooltype to set the size and title of the script window. To do this, click 'new' and type: WINDOW=CON:0 50 130 Quake Amiga is loading. .. CLOSE AUK) Now check the 'Stack' to make sure it is at least 16500, otherwise Quake might not function properly.
Once Quake has loaded you can further increase the frame rate by changing the resolutions and render routines. The fastest resolution is NTSC: Low Res (320x200) and the fastest render routine is 2x2.
If you don't have the option of NTSC then you will need to drag Sys:Storage Monitors NTSC into Sys:Devs Monitors and then reboot.
The render routines speed things up at the cost of reducing the quality of the graphics, so you may want to try them all out to find a nice balance between graphics and speed.
Sight and sound You can also reduce the screen size: the smaller the screen, the faster the frame rate. I would recommend 100% screen size because any more and you'll lose the menus. The smallest I'd recommend is 50% as any less and the game isn't worth playing.
Now you need to configure the sound so that it uses as little memory and CPU time as possible. Go to sound mode, select 'Quake Custom 8 Bit sound player' and reduce the frequency to 11025 or lower.
Fast but awkward.
Now you must set up the control method to be as fast as possible, so select 'always run' from the Options menu and change the mouse sensitivity to at least 15 in the 'Customise controls' section.
Hardware Quake should now be running at its maximum speed on your current set up, so let's look at what hardware you should get to speed things up even further. First up is an '060 processor. Without one of these you can't really expect Quake to compete with even a low end Pentium.
Next up is a graphics card. AGA is a great chip set but it is over 5 years old now, and compared to the latest graphics cards on the PC it's pretty slow. If you install a graphics card it will make a significant difference to the speed at which Quake runs. Add some extra RAM too and Quake will move at a very impressive frame rate.
If you've done all this and you still want more speed, you could try overclocking your ’060. However, this is not recommended as it could damage your CPU, although '060's have been known to function safely at 66MHz by simply replacing the 50MHz crystal with a 66MHz one. I wouldn't even contemplate it unless you have a Blizzard and your ’060 is one of the newer revisions (it will have an 'A' on the chip).
Alternatively, you could buy a PPC board and wait for PPC Quake from ClickBoom. I'm sure with the imminent arrival of the PPC graphics Verv fast but vou can’t see much!
.... '¦ , j- ‘ +~Y *tt’ The best Quality graphics but it’s pretty sluggish.
Terrible graphics at high speeds.
Card we can expect frame rates in excess of 30 fps!
That's it for this month, but join me next month for a comprehensive guide to customising Quake using its highly programmable 'console'.
Continued overleaf ¦* Dear Helping Hands, I'm completely stuck In Beneath a Steel Sky. I've used die red card to access the LINC interface and when I want to pick up the tuning fork, the eye gets me. Blinding it makes no difference. I've also used Anita's card in the interface and still can't get the tuning fork. Can you help?
Mai Ling Ho, Walsall Easy, me old mucker. To get the tuning fork you've first got to blind the eye and then go through the computer as quickly as you can. Exit the room and blind the second eye, exit centre and then centre again. Exit right and select playback from the inventory to use on the well.
Welcome to our guide to this wonderful graphic adventure that's just been re-released.
Part two to follow next month... Collect and activate the holocube, draw your gun and go up and right.
Take out the first robot. Run across the top platform past the second robot and shoot the mutant. Climb down, take a running jump right and turn and draw your gun to get the door to open. The mutant will blast the third robot or you can duck and blast him yourself.
Recharge your cell and shield and use the cell at the bridge. Cross and lower the lift with the stone. Collect the teleporter and exchange it for the ID card with the man you come across if you take the ledge above the recharge unit.
Back at the teleporter, take the second lift. Kill the two mutants to the right, walk right, use the switch, jump the beam, cross the bridge, throw the stone to get the mutant to kill the guard and collect the key and credit card. Use the key in the first lock back over the bridge and the ID card in the security lock. Distract the two mutants below you with another stone, roll yourself under the security device and pay the old man for the anti-grav belt.
Rashback. Ben’s still getting these and he left India years ago! At least he’s getting a lot further in them nowadays, though.
Dear Helping Hands, I'm stuck at the beginning of level three on Vulcan's Valhalla and the Fortress of Eve.
I've got the axe but don't know what to do next Can you tell me, please?
Damian Flynn, Colchester Press P to pause the game and type one of the following MORTALSAREOUT This will give you invincibility.
MRMAGIC This will give you infinite magic power.
TAXIDRIVER Just try this one out and see for yourself!
Se prepared yom HopeUzs tttttc iesfrtiiter.
I'm 3a«ata', first maye a Kins 3C«r Ws oastte.
As yo*r tvture master it tail be my task to sHcu you at important spells and trie It you % ed in order to stanc ike competition.
I fkfitfc its soitts to b* 'turte a tot of katd work, si let's bcjrrn at once Ijitst you wilt have to tear Remember the lovely Cathy? Well, beware the demon drink... Easy Damian. You've got to know the ditty about Lizzie Borden taking an axe and giving her mother 40 whacks (or was it her dad?). Anyway, put the axe on the shrine to Lizzy Borden, take the note ami read it (it's the nursery rhyme Ring O' Ring O' Roses). Put this on the altar next to Aunt Maud and take the tablet with the end of the proverb '...run deep' inscribed on it. Then... ahh, but that would be telling... kcw to orientate
yourself in an unknown dunseon.
'5 tv to explore all corners and corridors t« thts level ot*i cf f r *1 -J «:i 11 *•» 01 ¦« k f*c* t »c -h » and c-oins. If rov. Tkink you jot tost use tke nap.
A the key and climb down. Select the forcefield, draw your gun, run into the next room and blast the hell out of the Cyborg.
JOB FOUR You'll need to practise in order to reach the end in time. There's no need to remove the faulty card - just insert the new one three paces to the right of the first terminal (that'll help you, Peter Jackson of Portsmouth).
SECTION THREE PASSWORD EGGS Look out for the security bees to the first, second and third and fourth screens to the left and right respectively. Take the lift up, activate the switch to the right and step over.
Go back into the floor switch, duck, then grab upwards between blasts.
Jump the trapdoors three screens to the left and take out the guard.
Draw your gun before rolling a level up. Step onto the switch and duck.
Run over the drop, lower yourself, roll under the second falling mine, take a running jump onto the next screen, roll through the second and third land mines and re-charge.
At the bottom right of the third level, let the guards come to you. Use the forcefield on the second and shoot the guard on the first.
I've been stuck on Core's Universe for ages. What do I do when I reach the crawler on Ankarlon 5 and what do I do when I get to the shrine on Daarlov-Korv?
Mehmet Veli, Enfield OK Mehmet. When you get to Ankarlon 5, descend to the planet and select quadrant.
Choose the Nwpart and then go west Pull the junk to the left of the screen to get the straight metal bar. Combine both parts of the starchart and then combine the starchart with the straight metal bar.
Go east jump into the car and fly to the Mekanthallor galaxy, then to Daarlov-Korv.
Land on the 5E part of the planet and go east and then east again.
Insert the starchart and spindle into recess and you'll get teleported to some weird place.
Go east and pick up the rock.
Look at the plaque and it will show you some kind of diagram with six stones. You have to run through all stones (each one beam) ending at the one entrance to this room. Standing on it quickly throw a rock at the power gem. Pick up the gem and run to the exit In the next room, jump over the hole and run to die teleport.
Go west, then west again and jump into the car. Fly to Ankarlon 5 and land on the NW part and go west Look at the various places on the giant ship until you find a terminal.
Insert the metal bar into the terminal and use the power gem on the terminal.
Hold it right there, Santa.’ Don iohnson (out of Miami Vice) knew the be-doaked bringer of presents was secretly working for Mr. Big.
If you’ve got some hints, cheats, dps or general good advice on any Amiga games
- especially some of the newer ones like Uropa2, Quake or
whatever, then don’t keep them to yourself - send them in so we
can pass ’em on to other gamers out there who might be having
more problems than you.
Also, if you’ve got a query about a game (and no, I don’t ready mind people asking about The Secret of Monkey Island), then drop us a line and we might be able to answer it in Helping Hands.
HELPING HANDS • Amiga Format 30 Monmouth Street • Bath • BA12BW PASSWORD BURN Listen to what your friend has to say.
Talk to him again to receive the force field. Jump the gap to the right, kill the mutant and use the fuse to mend the lift. Catch the tube and alight at America. Take the lifts up, talk to the barman, locate Jack and head for the job centre in Europa.
A work permit is required so collect one from the City Hall and return to take on the four jobs.
SECTION TWO JOB TWO Restricted Zone Two can be approached without threat.
Step over the mine on the third screen and swing over the edge of the platform (don't just fall) and guide the VIP to the lift. Watch out for a second mutant as you continue left for two screens. Climb the left platform and fire at the first security bee until it explodes. Activate the second, run to the left corner and fire.
Pick up the key and bring in the VIP.
JOB THREE Show the man the photo and go to Restricted Zone One (as advised).
There's a mutant waiting for you. Use JOB ONE Prepare for a jet-packing baddie at the top of the second lift outside the Travel Agent.
The sun is out, the sky is blue, there's not a cloud to spoil the view... but for (SmsncMfe, the latest PD and Shareware releases must take precedence.
Majorbank BY: Donat Michel WARE: Share PD LIBRARY: OnLine PD NUMBER OF DISKS: One PRICE: 70p + 75p P8eP Keeping track of your personal finances isn’t always the easiest of tasks. If you’re anything like me then the chances are you only have an approximate idea of how much money is in your current account at any one time, what with salaries being paid directly into it and all manner of Direct uOOOOQQOnJ* • • Debits, cheques and debit card transactions waiting to clear. At least in the good old days of cash you knew more or less where you were up to.
Since PD and Shareware programs are often initially created to address the needs of their authors, it’s no surprise that a great many home accounting packages have appeared over the years. As I’ve said before in these pages, the vast majority are almost identical, with a reasonable but unexceptional selection of features almost invariably hiding behind a gruesome Amos custom interface.
Majorbank, on the other hand, turns to ClassAct for its gruesome custom interface. Actually, that’s being a bit harsh because although I’ve seen more elegant front ends in my time (oo-er), I’ve definitely seen worse as well.
Programs using ClassAct never seem to look as pleasing to the eye as those which use MUI. Still, there we go.
In terms of features, Majorbank is a cut above your average Shareware accounts package too. A selection of graphs can be generated in mere moments at the click of a coi
* • * • • « fe buttons; ten accounts can be managed 0 be honest.
I've never been one for brutally murdering people myself. Even
if 1 didn't have any respect for other people's lives, I very
much doubt that I'd actually have the courage to violently
massacre innocent victims with an electric chainsaw or some
equally nasty piece of everyday hardware, let alone plunge a
common-or- garden kitchen knife deep into their hearts.
Thankfully, most people seem to feel similarly about such things, but that doesn't mean to say that we don't all enjoy a good computerised gore-fest every once in a while.
After all, it's a bit of a stress-reliever, isn't it? At the end of a hard day, it can be tremendously satisfying to wander around an electronic maze, gunning down hapless computerised zombies or perhaps even avatars representing your best mates or online acquaintances. You only need to look at the phenomenal success of games like Doom to appreciate that there's a great demand for products that enable you to dispense violent death.
OODO c IVES ME HPON IMOWI- While Brutal Homicide isn't exactly on a par with Doom, Quake and their numerous clones in terms of providing heart-pounding action, and while its simplistic two-dimensional graphics are a far cry from the first-person 3D of flashier, more high-profile offerings, it is nevertheless an absorbing game.
SEPTEMBER 1998 AMIGA FORMAT Essentially, two players hunt each other down in a scrolling maze, collecting weaponry and tools along the way so that they can dispense with their opponent more easily when they eventually meet.
In one form or another. Brutal Homicide has been around for a long time now; I remember first playing it at a friend's house at least four or five years ago. Although it is now showing its age a little in terms of graphics and sound, it has lost none of its addictiveness or playability.
This latest release includes killer robots that i . MV ~:ri j, 5 • !¦ Iif - .oh; fir»l »1.971 f.nal
- Unlimited freeware version' fio tee* Rounds 1 Coding Pontus
LundvaB Gfx Pontus Lundwall ooir ?O Mb Willis Lauskis (player
sprites) David Hagstrorri (additional) Music Micken!
DR.I1 IS -PROUD- Guns, homicide, brutality. The best way to shoot people and not get arrested for it - excellent... patrol the randomly generated mazes, new types of weaponry, an improved shop section through which you can buy better equipment and more besides. If your machine isn't quite up to Quake and you've got a like-minded companion to hand, you could do a lot worse than giving Brutal Homicide a whirl.
BY: Pontus Lundwall and Willis Lauskis WARE: Share PD LIBRARY: OnLine PD NUMBER OF DISKS: One PRICE: 75p + 75p P&P hanks to the wonders of magazine deadlinesf I'm writing this review on the third day of the World Cupr just moments before Bulgaria take on Paraguay in the first game in the group of death. By the time you read this, the dust will have well and truly settled on the largest football tournament ever to have taken place, and you'll know whether Brazil managed to successfully defend their title as World Champions or whether Argentina, France or perhaps even Italy or Holland managed to
wrest it from their grasp.
You'll also know whether striker Kevin Gallagher and his mates in the Scottish camp managed to progress beyond the group stage.
Here's hoping they do manage it, as their valiant performance against the champions two days ago proved that they're more than capable of competing with some of the best teams in the world. (Erin, but not Morocco, sadly - Ed.)
Meanwhile, another Kev Gallagher's been busily beavering away on his Amiga, producing a cracking version of the arcade classic Galaxians. The original Galaxians machine built on the 1978 arcade smash. Space Invaders, w I featuring alien beasties which not only wobbled sideways around the screen but also peeled out of formation and came swooping down towards your laser base on dangerous bombing runs.
PUBLIC DOMAIN Although I'm pretty sure that in the original the alien attack formation moved steadily downwards, as in Space Invaders, it doesn't here. That aside, this is a pretty flawless conversion of Galaxians. The graphics are colourful and the sprites move slickly and smoothly about the screen, the sound effects HiSCOKfc .
LUf 00040 I« are suitably bleepy and atmospheric and the joystick control system is responsive.
When people say that they don't make games like they used to, they're not just being sentimental. Old arcade games like Galaxians were genuinely addictive in a way many modern graphics-fests simply are not.
A conversion such as this might not be remotely original, but when it's this polished and professional and offers such immensely absorbing action, it would be a hard man indeed who didn't acknowledge its brilliance.
H1V -UKL 1 13388 a*.
A Hi V L3 SCO addictive gi simultaneously; account i several other accounts packages can be imported; there’s a built-in calculator, a powerful search function, and much more as well.
This demo version of Majorbank limits the number of transactions which can be entered under one account to
100. The full version, which can be obtained by sending 100
French Francs, 40DM or US$ 20 to the author is, of course,
free from this restriction.
Fotofit 98 BY: Bernard Cain WARE: Free PD LIBRARY: Classic Amiga Software NUMBER OF DISKS: One PRICE: £1 plus 75p P&P hese days, video surveillance cameras are everywhere. As recently as a few years ago we would have been shocked to discover that many of our everyday activities were being captured on film, but now ASSEMBLY 1SJN we’ve come to accept that this can often be the case. After their news bulletins, several regional ITV stations now even show clips of people swiping clothes from department stores or even tins of cat food from supermarkets, before asking members of the public whether
they can recognise the perpetrators of these crimes.
H 13fi n hr ggj 1 1 CtfFSiF* in mnks KMTttV i i«l !Wi US* h | n 6H M 1 Bfl |f1 14R|!
N FERTUREU ffUHM (BE! M FEPIFE! EIFI'JEF'.
Nick Veitch looked in the mirror and regretted the previous night's Guinness debauchery.
Crimes are*not*conve men tly camera anyway, and where they’re not, the best way in which the police can give the public an impression of the appearance of a suspected criminal is by following the tried and tested technique of issuing a “Fotofit” image.
Fotofitted faces invariably look like they belong to complete freaks who could be spotted at several hundred feet in a crowd - curiously shaped facial features, wild hairstyles, strange eyes and so on - but they nevertheless strike the occasional chord with individuals who unknowingly eye-witnessed a crime or are acquainted with the culprit.
I have to say that I’ve never felt the urge to create fotofit images of my friends and relations, but if you have then you are sure to enjoy Fotofit 98.
Through the Amos interface you can piece together various noses, mouths and pairs of eyes and ears, adding facial hair and the like as desired.
Continued overleaf PUBLIC DOMAIN fXi 4* Unfortunately, the hairstyles provided as standard are a trifle disappointing (where are the mop-tops, mullets and Blaxploitation-style Afro cuts which are apparently the staple hairstyles of the fotofitted criminal?)
But you can supplement these and the assorted facial features by firing up your favourite paint package.
Once you’ve created your fotofitted fiend, you can output the image to your printer and stick copies up all over the neighbourhood, conveniently diverting police and community attention while you mastermind your own cunning criminal rampage. A Formula 1GP Editor 3.36 BY: Oliver Roberts WARE: Share PD LIBRARY: OnLine PD NUMBER OF DISKS: One PRICE: 75p + 75p P&P Formula One Grand Prix is, without a doubt, a computer game classic. One of most enduringly addictive titles ever created, this has been a favourite of Amiga owners for some six or seven years now and its popularity shows no sign of
waning.
Unfortunately, Microsoft, in their infinite wisdom, deemed the Amiga incapable of handling Grand Prix 2, which updated and improved upon the original in a variety of ways. Thus it was left to fans of the game to implement their own improvements, and so a series of editor programs appeared.
One of the best of these, Oliver Roberts' F1GPEditor, has continued to evolve and now incorporates a variety of patches which originally had to be installed separately.
Specifically, FI GP Editor allows you to edit car colour schemes, teams and drivers, lap record times and so on, adjust the frame rate at which the game runs, increase the competitiveness of the computer controlled cars, superimpose real-time driver lists on the in-game display, and generally tinker with the game in an inordinate number of ways.
Quite a few of the features are disabled in the freely distributable version of FI GP Editor and you’ll need to shell out seven of your English pounds if you w ant to clasp a registered copy in your clammy mitts.
However, this version is somewhat out of date. You could get much newer versions from our Cds or the net. PD suppliers will just have to make sure that they are as timely as other sources... Enhance one of the truly great computer racing games ever with this versatile Looking back, it's hard to believe what my life must have been like before I discovered The Simpsons. I must have got by somehow; I was a relative latecomer to the whole Simpsons phenomenon, having heard the cringeworthy Do The Bartman back in 1989, which made me instantly dismiss Matt Groening's characters as irritating kiddy
cartoon characters. How wrong I was.
I realised the gross error of judgment I had made when a Sky-owning friend lent me several videotapes crammed full of episodes. It became immediately evident that the series I had written off as being the latest irritating Turtles-like children's craze was, in actual fact a sparklingly witty satire on modern life, a biting comment on American culture, an immensely entertaining and frequently hysterically funny work of brilliance. In short I discovered that I'd been about as wrong as it was possible to be Nowadays the BBC have awakened to its wonderfulness, screening a couple of episodes each
week, and I'm fortunate enough to have cable television, meaning that I can enjoy a thirty minute slice of Simpsons comedy every evening. Thus, as I say, it's hard for me to contemplate returning to a time or place without Springfield, without Homer nA A Vwt , and his astoundin9 dullwittedness, without the evil millionaire Montgomery Burns and his sycophantic sidekick Smithers, without Apu and his corner-cutting Kwik-E- Mart convenience store, without Moe and Barney Idfc2j i‘.velo3rrea,Graphics & Music by the Cydone
- .
And Krusty and Principal Skinner and all the other regulars... What's more, it's clear that I'm not the only Amiga user with an extreme love for The Simpsons. In the past I've seen PD demos featuring entire Itchy and Scratchy cartoons (they're the horrifically violent cat and mouse double act whom Bart and Lisa Simpson love to watch on TV), Simpsons episode guides and more besides. This particular disk contains a selection of hand-drawn Simpsons images, all lovingly crafted and presented, oddly enough, to the accompaniment of a curious remix of MC Hammer's U Can't Touch This. In the grand
scheme of things it's totally pointless, but fans of the series will love it.
Top notch pictures for Simpsons addicts who find one -- episode a week on BBC 2 just y ?
Isn't enough... i Ycynan about The Simpsons.
SBISfe ..... .
BY: The Darkness Group WARE: Free PD LIBRARY: OnLine PD NUMBER OF DISKS: One PRICE: 75p + 75p P&P SEPTEMBER 1998 AMIGA FORMAT PUBLIC DOMAIN i’j emember the days when the Amiga blew away any other computer system? Long before the PlayStation was even a twinkle in the eye of a Sony boffin, another machine featuring custom chips was wowing all comers with its sophisticated graphics and impressive sound capabilities. Back in those days, home gaming either meant shelling out forty dabs a throw for the latest NES or Megadrive platformer or toddling along to almost any high street computer shop,
selecting the latest killer Amiga game and then marching proudly towards the sales counter with your chest puffed out as envious ST owners looked on.
BY: Ben Campbell and Jochen Heizmann p * WARE: Free £ ' -m ¦ PD LIBRARY: OnLine PD NUMBER OF DISKS: One PRICE: 75p + 75p P&P l‘ I Oh, for those halcyon days to be here again. When a really tasty arcade game such as Xenon 2, or later. Project X, appeared on the scene, jaws generally dropped. The difference between those games and the latest PlayStation polygonfest is that a great many modern games simply aren't as playable as those classics of yesteryear.
Assimilation (the sequel to Caffeine, for those who remember that) is the sort of cracking destructathon that once abounded on the Amiga. All the essential elements are there For a start there's no real plot to speak of - there is the obligatory piffle about one man getting one last chance to single-handedly annihilate an entire alien empire, but to call it a plot is to be exceedingly generous. Then there's the requirement that your finger never pT A illl _________________ leaves the joystick fire button at any point during the game, while your hands, by contrast must manoeuvre your tiny
spacecraft around the screen with breathtaking adeptness if you are not to be instantly eradicated.
The game also features the sort of silky- smooth scrolling that Pcs even today cannot hope to offer, a pumping soundtrack and, of course, playability in abundance. Assimilation does have an original feature too: the front of your ship points naturally downwards, and so in order to fire at an enemy above you, or indeed straight ahead of you, you have to fly your ship upwards and then attempt to level it out. This takes a certain amount of practice to perfect a factor which further adds to the longterm challenge of the game.
TextEngine 5.01 BY: Nicholas Harvey WARE: Share PD LIBRARY: OnLine PD NUMBER OF DISKS: One PRICE: 75p + 75p P&P Probably as a result of the increasing ubiquity of Microsoft products in the PC world, there has been a trend in recent years for word processing packages to become ever more feature-laden. As anyone who’s actually used something like Microsoft Word 91 will realise, a great many of these features actually get in the way. For instance, it’s nice to have common spelling mistakes automatically corrected as you make them, but some things are deliberately typed in a certain way and
instructing the program not to change them when you type them can be time consuming.
On the Amiga, programs such as Wordworth and Final Writer have pretty much kept apace with developments in the PC word processing world, to such an extent that you’ll need quite a powerful machine to really make the most of their features. For simple everyday text editing tasks, such powerful programs are completely over the top - all that’s required is a fast, responsive and versatile piece of software such as TextEngine. Indeed, an Amiga writer I once worked with insisted on using TextEngine in preference to Wordworth when writing his copy for the magazine.
If you want to produce a snazzy report then you’re still better off using an ultra-modern word processor, but if you just want to edit text files or perhaps compose email messages, you won’t go far wrong with TextEngine.
TextEngine 5.0 represented a complete rewrite of the software, and now the software runs on the Workbench rather than on its own custom screen, utilising a font-sensitive Gadtools GUI rather than the old fixed- font Intuition interface. Other enhancements include AppWindow support, whereby you can drag and drop files into the window for editing; a more useful 36,000 word spelling checker which intelligendy suggests alternatives for incorrectly spelt words; and a more powerful cut and paste feature, with the amount 6k- text that can be stored in the buffer only being limited by the available
memory on your machine.
This version of TextEngine obviously retains all the other useful features which have won the program many admirers over the years, such as Word Count, and a full range of text formatting options (although what you see is not what you get - bold and italic text and the like are signified on screen by white-on-black control characters).
The end result is a program that is ideally suited to real text-crunching, and one which I have no difficulty in recommending thoroughly. What’s more, the Shareware registration fee is only a fiver, making the program excellent value for money too.
GET YOUR DISKS FROM CLASSIC AMIGA SOFTWARE 11 Deansgate, Rad cl iff e, Manchester, M26 2SH. ® 0161 723 1638.
ONLINE PD Unit 5, Embassy Building, 51A Piercefield Road, Formby, Liverpool L37 7DG. ® 01704 834335 Fax BBS: 01704 834583 In Apri spreac si£ and figi fcriXlick Veitch.
Cast your minds back to the April issue of this year and you may recall that we ran a fairly large survey form.
We were very pleased with the response, with hundreds and hundreds of you taking the time to complete the p ret tv comprehensive list of questions we asked.
As we promised, all the results have been collated and now we are happy to publish some of the salient facts and figures we have gleaned about our readership in general. There were a few surprises, and a few things that weren't so surprising.
I was personally verv surprised by how much you rated Amiga Format in the questions analysing specific parts of the magazine. There isn't room for all the results here, but I can tell you that almost every category scored 90% or more of responses saying we were either “good” or “very good".
The other 10% of vou can rest assured that we will nevertheless be working hard to improve, in our efforts to bring vou the best damn magazine that money can buy.
We weren’t surprised to find that, thankfully, the number of people with hard drives and CD-ROM drives has increased significantly since the last survey, and the average amount of RAM lias leapt up, presumable thanks to all- time low SIMM prices.
Anyway, I hope you find these results interesting reading. I know it was verv useful to us.
About You Number of years you've readAF Want to know what your fellow AF readers are like? Perhaps we should start with how long you have been readers for. Only eight per cent of people currently reading the magazine have been reading it for less than a year. This is indicative of the relatively low numbers of people new to the Amiga, but it is still a significant percentage.
More than half of you have been reading the magazine for three or more years. I hope you've all kept your back issues!
In terms of your ages, although the largest majority of our readers are still in their late teens, a greater take up by the slightly more mature reader has pushed the average age of the reader into the thirties. If you are one of our fifty-plus readers, you should be glad to find out you are not alone, and that the Amiga and AF have a great following amongst those in retirement.
Your age Your Comments "It got me onto the Amiga. Such a friendly and very professional presentation & atmosphere. I love it."
Male, 54, part-time work "Great magazine - keep it up lads and lasses."
Mate, full-time work "Thanks for all of the great advice and insight you have given to the whole Amiga community."
Male, 18, student "I only wish I had the time to read it more thoroughly."
Male, 58, full-time work "A good balance of interest. I always look forward to its arrival."
Male, 67, retired With regard to your employment profiles, we discover that there is still a very healthy smattering of students (as the age profile would suggest), a small following amongst the armed forces and a fair number of self-employed people, many of whom use their Amiga in some capacity to help them with their work.
The average income is just a tad over £16,500, and you all like to go bowling on Thursday nights.
Actually, we made that last bit up... 5-6 years Over 6 years "Wow! It's great! When is it going to be a fat mag again?
One monthly direct debit subscription, please!"
'More articles on the new Amiga, BoXeR, etc. Advice on which PC bits will plug into the Amiga to save money."
Male, 31, full-time work Male, 31, full-time work 88% of readers use an AGA machine.
It is hardly a surprising figure considering that most of you seem to have A1200s. Five percent of readers use a graphics card, giving them AGA and better capability, and another five percent have at least ECS compatibility.
By finding out what Amiga equipment you have, we can better tailor the magazine to suit your needs. It also helps us to decide what we put on our coverdisks and CD, and how both are mastered. By knowing your machine, we can know you that little bit better and produce a magazine which will help you get the most out of the equipment you have.
13% of readers have a Zorro interface on their system, either because they bought an original "big box" machine, or because they have installed their A1200 into a tower system and added the Zorro option.
CD-ROM Drive Faster than x8 (14%) None (23%) 2x Speed (26%) 4x Speed (22%) 91% of readers have a hard disk.
Another essential bit of kit, which makes it easier for us to make things easier for you.
Thankfully, this is up a good deal from the last survey we did, so the message seems to be getting through!
77% of readers own a CD-ROM drive.
This figure has just been going up and up, ever since we started running regular Cds on the cover of Amiga Format. As well as being able to use our Cds, owners are also able to take advantage of the wealth of games, PD and serious products available on CD, which is more convenient for everybody. The exact speeds of the drives owned are shown in the pie chart (left).
64% of readers have a monitor.
We didn't enquire about the specific type but we expect that a high number of these are the old, but very good, 1084 or equivalent. Any monitor will greatly improve your Amiga experience, and with new scandoublers available for A1200s, there is no reason why you can't take advantage of a cheap VGA monitor either.
In other notable areas, 67% owned a printer of some description, 26% owned a modem of some sort or other and significant numbers Processor 68000 (4%) I 68030 (45%) Over 92% of readers have WB3 or better.
This figure is encouragingly high as it means we can offer you even better disks. It also means that the majority of you can use the latest, most up to date software. We will continue to do our best for the remaining 8% of you though, so don't feel left out.
68% of readers have an accelerator card.
It is encouraging that so many of you have upgraded in some way. The exact breakdown of processor usage is shown in the pie chart.
PPC cards weren't a realistic option at the time, but at least 7% of you had an ’060.
The average RAM owned is 11Mb.
Virtually everybody seems to have some sort of memory upgrade and 25% have more than 16Mb of RAM. With the price of RAM being at an all-time low, now may be a good time to consider getting that 16Mb SIMM.
Owned sound samplers, digitisers and scanners.
86% do some word processing.
Unsurprisingly, word-processing and games playing topped the bill of the most popular things to do with your Amiga, but some interesting new trends have developed.
37% spend at least some time running a spreadsheet or other financial software and 33% write programs for their Amiga, both significant increases from the last survey.
Making music and video work still interest about a fifth of our readers each, and using the Internet has become much more popular, with 18% of readers using their Amigas to go online.
Continued overleaf ¦ SURVEY RESULTS Where you buyAF Your Magazine Your Comments "You need to become more specific, aim to inform us more.
Make the magazine impress other computer users with tutorials on Lightwave and imageFX. Show what the Amiga can do!"
Male, 17, part-time work "I'd like more tips and tricks on hardware, printouts, cables, etc." Male, 43, full-time work "Although l very rarely playgames, I accept that others do, but I would like to see a greater emphasis on coding and being creative."
Male, 35, other "Get Amiga info onto Teletext."
Male, 40, full-time work "Balance of the mag is just about right. It will be very difficult to improve even more, apart from adding more of the same."
Male, 20, full-time work One of the most important areas of the survey, for us and for you, is what you really think about Amiga Format. To start with, a whopping 82% of the respondents to the survey purchased the CD-ROM version of the magazine, a slightly higher percentage than that of the real worldwide sales, so I guess we can conclude that the CD-version buyers are generally more likely to respond to our surveys, and are perhaps more "active" users.
We will continue to try to build connections between the magazine and the
CD. You will have noticed that, where applicable, we include
related files and Shareware from our tutorials on the CD.
Hopefully, we will be able to do this more and more often, particularly with reviews.
Surprisingly, just over half of you have been reading the magazine for more than five years. Well over half of you get Amiga Format by subscription, or on order from a local newsagent and 87% of you reckoned you bought every issue (in which case you might like to think about a subscription). There were some comments about the difficulty of finding the magazine in some areas and the best thing to do in these situations is to ask your newsagent to stock it for you.
You'll probably find that most larger stores do stock the magazine, but they sell out quickly. We publish the on-sale date of the next issue every month on the Next Month page, so you know when it'll be in the shops.
TUTORIALS At the time of the survey, we were running tutorial series for Under the Bonnet, DrawStudio and C++. Nearly 70% of you intended to act upon information they had gleaned from Under the Bonnet a phenomenal response for what has turned out to be a very popular and highly useful series.
40% of you are also going to attempt to follow the C tutorial, which is a rather high percentage of potential programmers. As you know, both of those series are still running in the magazine. If there are any other tutorials you'd really like to see, please let us know.
Over 90% of you also thought that our design, news, features, advice and coverdisks (and Cds) were either good or very good. 91% of you believed you could trust a review that appeared in Amiga Format. 98% of you also find the advertisements in Amiga Format a good source of information.
In terms of the balance of the magazine, most people said they wanted to see more serious reviews. Obviously, we can only review the products which are actually released, and believe me, we do try to get hold of everything that is released for the Amiga.
You also wanted to see more commercial coverdisks, more Workbench and more news, even though we have the more news than probably any other Amiga magazine.
The only areas of the magazine a significant number of you would like to see less of are AmigaNet and GameBusters. Both of these had a similar number of people asking for more coverage, so although they don't appeal to everybody, there is still a lot of interest in them.
I'd like to thank everyone who returned the survey form and I hope you'll see the magazine become more attuned to your needs as a result. One lucky reader also wins a Power Tower for returning their survey, and ten others get free AF subscriptions. The winners will be announced in the next issue of AF.
We will continue to run surveys in the magazine in the future. If you want to comment on our continually improving CD, there is a survey form on there every month.
Where you buy Amiga products Tutorials you intend to follow 100 -r
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SEPTEMBER 1998 AMIGA FORMAT SPECIAL OFFERS Subscription Order Form Personal Details Title ...Initials .Surname Address ... Country Postcode ..... Daytime tel no .... European subscribers quote your EC VAT reg no ... Subscriber Number (If applicable) .... Your subscription will start with the next available issue One of the best-known Amiga icon editors, along with a whopping 10 other useful
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The cutting edge of PC leisure I uiure Ipublishijvg Your guarantee of value Future Publishing, Beauford Court, 30 Monmouth St, Bath Bai 2BW Telephone 01225 442244 ffis of hardware and software that you can trust in-depth revie The YAM review I did last issue has prompted more than the usual ton of email I receive every day. It seems that a lot of you are a) in favour of my thoughts on YAM and b) want more of the same please.
Full-sized Shareware reviews are something that don't often appear in Amiga Format, but it has to be said that some of the best software on your machine is probably a piece of Shareware, whether it be Miami, Voyager or MUI, and the authors of these packages often get little "official" recognition for their labours.
As a result, although we don't have anything in this month, look out for more Shareware reviews appearing here in the future.
A programming bias this month as Ben Vost looks at the latest discs on offer. Kv;, Just one picture from more than 200Mb on the new Aminet CD.
F Sinus V Ujoss X lOcv V Mirror Ben Vost The Power Flyer got one of the best review scores _r ever in Amiga Format last T M |l| issue and now J ®| we have two § | f&s&t . 1 up for grabs!
See your drives ¦ achieve escape l gii 1.1 1 velocity with ¦ this gizmo . J SO strapped to'em Magic makes the world go round, you know. The Wizard gets you on the net.
Over a year in the making, but was it really worth the wait?
Ben Vost lets you know.
Nick Veitch gives you the definitive review of this Goo-alike.
Uimg an Amiga MOOT PPC . LightWav* Vet 5.5 AMIGA FORMAT'S REVIEW POLICY See what happens to you if you leave AF?
...is very simple. Amiga Format is staffed by some of the most experienced Amiga users in the world and what we say goes. OK?
WHAT OUR REVIEW SCORES MEAN 90+% The creme de la creme. Only the very best, most versatile and effective products are awarded an AF Cold - the most highly prized rating there is.
It may not be the prettiest modem in the k world, but Ben Vost ¦ reveals that it might M be the most ¦ important bit of ¦ com ms kit ever.
Check out this monster review of MovieShop by Gary Leach.
IB | WM.UW. l rgTPg OOOOO0OO These products are very good, but there are minor flaws or areas that could be improved upon.
Not a bad product but quite possibly one that needs a serious update.
P As bulbous as a Grey's head, but a lot more useful.
Non-linear editing on your Amiga, thanks to V-Lab Motion Average products with somewhat limited features and appeal. Products in this category tend to be flawed.
Below average products which are unlikely to impress your mates or your wallet. Avoid.
Overwhelmingly poor quality products with major flaws.
Under 40% The absolute pits.
The Amiga knee bone might well connect BL Dave Cusick on how to make a few bob from your own website.
"Psst... wanna buy a copy of the Beatles' Rubber Sou 17 Click here then, guv."
To the shin bone, but John Kennedy's here to explain exactly why that is.
More adaptors than you can shake a stick at, as if you'd want to.
The Internet poses a perennial problem for computer users - how to get at it. WdsG examines a solution - exclusively.
There is an increasing amount of people who find getting online easy. Veterans who’ve been online for some time can remember when you had to edit your dialscript manually, keep your inetd file in order and the like. The web wasn’t up to much and clients for other essential services like email, news and ftp were all rudimentary to say the least.
The first version of NetConnect came out a couple of years ago. It offered a simple w'ay of getting online, combined with registered versions of Vaporware’s best products, but it didn’t really offer much more than the piecemeal Shareware approach most people used to get on the net - using Miami, iBrowse and their choice of email package.
Something needed to be added to NetConnect 2 to make it not only an all-in- one solution to getting on the net, but also one that was better integrated, easier to use and gave more features than any piecemeal effort could.
NetConnect 2 provides all these things.
Although a lot of Amigan netizens swear by Miami and consider AmiTCP to 354«3! Bb dbase 28*0 te tease 131039 bb dbase 133369 bb dbase 3960 bb flbase 113730 bb demo 967710 bb demo 387214 bb demo 201630 bb dopus STFaxProOemoJha WF-Upd2.Ha FteTypeUUbJha OpusMPEGAha Bucbbaltuigba PayroetusOamJha 68060-044 3 ha FlasNJpdatesHa CPC-110798 ha ppc-user 46 13 ha ppc-V46_l3ha r-r.i-innn.it.jf..- 1471 Hn [sl mn*2K [smk!
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Amiga Format CD c Gareth Mia-fln gazy® globahe! .co te A m r . ------------ r r “"| j| F | Add Entry | | Oone Entry | | Edrt | j Bemove | | 5prt » Users ? Amiga Companies ? Amiga Inc lnt ? AmigaSOC ? CD soft»«re authors ? AF freelancers ? Amiga Press peoprfe ¥ Futire Pubtshhg addresses ? Games companies and autho ? Mafcrgist addresses ? Various internet services ¥ Yet Another Malar A’liuuu! Jipmrru upu fixe* a few small Indepi die ap dates page to dot PACE-SWe’Modem* i The brand new PACE T These modems offer fee virtually any modem els modem offers the Indep means that this modem modem,
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NetConnect 2 in all its glory. You certainly get a lot for your pennies with this package.
... NC2's installer gets all your services set up and gives you a nice button bar interface from which to launch them all.
Be old-fashioned and obsolete, the new version that is the backbone for NC2 is a thoroughly modem affair. Although the sort of text configuration files that give some people nightmares are still there, there’s also a MUI-based preferences program in which all the normal details you’ll need to edit can be chopped and changed around.
On top of that, Genesis, as the TCP has been dubbed, offers ility that Miami users can only the much-touted, but still sent, Miami Deluxe, such as multiple configurations and Netconnect 2 NetCoA®GWnect2 Netconnect 2 Jilt [Uc c?v Netconnect 2 ir Netconnect 2.:, WHAT'S IN THE BOX?
NetConnect 2 is a bundle of fun for everyone and comes with quite a number of programs unavailable elsewhere. Here's the iowdown on what you get: the like. Genesis also offers the APPP.device - an uprated PPP protocol used to connect your modem to your service provider. Of course, the question on every net-novice’s lips is, “Is it easy to set up?”. Thanks to the excellent Installer script and the “wizard” that asks you the questions that NetConnect 2 needs to know the answers to in order to get you online, the answer is an unqualified yes.
While getting Miami going is child’s play as it only installs a TCP stack, NC2's installer gets all your services set up and gives you a nice button bar interface from which to launch them all.
ESSENTIAL SOFTWARE The TCP stack may be the backbone of NetConnect 2’s operation, but there are two things that are nearly as essential: the MIME Prefs program and the Contact Manager. These two are used by all the software in the NetConnect 2 suite and there are also plans to incorporate them into other net software from other authors.
MIME Prefs allows you to set up the viewers and savers that you want for all the MIME filetypes you are likely to come across. MIME stands for First Hame ¦ AmiTCP Genesis: This is the backbone of all net operations.
Without a TCP stack you can't get on the Internet it's as simple as that. AmiTCP was always a powerful beast but very hard to configure. Genesis makes configuration as easy as possible by providing a MUI-based preferences program for you to set up as many configurations with as many service providers as you think you'll need. To this end, you can set up accounts for your children to use for their own email and web configurations (and set yourself up as Root - the master of the computer! I'm sure that will appeal...). ¦ Voyager. Voyager is one of the three web browsers commonly available for
the Amiga. It's very fast in use and also very configurable, with fastlink buttons across the top of the window and a comprehensive HotList function (although you'll probably want to use the Contact Manager). It copes with most current HTML although its layout style is slightly different to the other Amiga favourite, iBrowse.
¦ MicroDOT II: Ttoo for the price of one with this program because not only do you get an email program, you also get an offline (or online) newsreader. This program has grown out of a desire for a Vaporware email program and copes admirably with all your email and news requirements.
¦ AmFTP: First of the "Am" programs on this CD, AmFTP is the Amiga's best ftp client. You can go all over the world with it, picking up files from here or there. There are a few things wrong with AmFTP and it really needs an overhaul to bring it in line with the other Vaporware products, but it's so good already it's understandable that not much has been done to it of late.
¦ AmlRC: In case you hadn't guessed or didn't already know, AmlRC is Vaporware's IRC client. IRC stands for Internet Relay Chat and it's a chat system much favoured by Amiga net users. AmlRC is widely believed to be the computer's best IRC client.
¦ AmTalk: This is a paging tool that allows you to check when people you want to talk to are online, and lets them check up on you too. It has a direct chat facility but AmlRC is better for more serious chatting. Either way, those of you with the fastest keyboard fingers are obviously going to be the most fluent.
Country Alias Amiga Format CD compiler Comment ¦ AmTelnet. Telnet is a service that, in general, is seldom used. Very few of you will need to use it as its main purpose is for those people who have university accounts.
Telnet is a remote control kind of thing. Your Telnet session is only a window onto another machine on which you can run programs.
&WW ¦ AmTerm: Again, you probably won't use this much. It's not even really directly related to the net being more to do with what people consider the old-fashioned world of BBSes, but there may be times when you'll want to do a direct Amiga to Amiga connection and that is when this will be invaluable.
Username [root ? Users ? Amiga Companies ? Amiga Inc lnt ? AmigaSOC ? CD software authors ? AF freelancers ? Amiga Press people ? Future Publishing addresses ? Games companies and author ? Mailing list addresses ? Various internet services ? Yet Another Mailer ? WWWSttes ? FTP Sites ? Chat Tony Patrickson Richard Murm Ian Aisbitt Alain Penders Urban Muller ANITA J MEARES AP2 Peter Brameld Alfister Brimbte Jens SchdnfeW Dan Winfield Eric Schwartz Errol Madoo Gareth Murfm Jason Jack ¦ Contact Manager. As explained in the main body text.
Contact Manager is a kind of universal address book for each of the programs included with NetConnect and potentially more.
¦ MIME Prefs: This program (somewhat like AFCDPrefs, but far more comprehensive), allows you to set viewers and savers for all manner of filetypes that you're likely to encounter on the net.
Multimedia Internet Mail Extensions but it’s not just Microdot II that uses them: Voyager, AmlRC and the like all do too. A MIME filetype is simply a type of image, sound or other file, but the MIME system is an efficient way of organising them.
THE CONTACT MANAGER This is a universal address book for the net and for general use. Rather than having separate sets of URLs, email addresses and phone numbers, the Contact Manager allows you to have them all in one central location and you can use them from there.
If you update the address books in your individual pieces of software accidentally, Contact Manager will ask you if you want to add the new addresses to the Contact Manager lists too, by keeping an eye on the configuration files for programs like YAM or Dopus 5’s ftp module and noting when they change.
The Contact Manager is user- dependent, so your private address books can remain so in a multi-user system. It really is superb. Rather than SI EDI ED I I eveiT new Amiga coming with a TCP stack, utilities ......~~ like the MIME Prefs and the !=! Contact Manager really should be ubiquitous in the i| j| | next version of Workbench.
__ There’s nothing worse than having to waste time writing
- - the same addresses down in . ' several different
places.
0 The third piece of 1| software included with l| i| NetConnect 2 that’s not ¦ direcdy relevant to the
- -Internet is X-Arc. Very consciously modelled on
- WinZip for the PC, X-Arc is a I GUI-based archive extractor |
(and creator) for the two Amiga favourites, LhA and Cancel 3
¦' L2ZX, and also for that PC
- Continued overleaf 4 tone® start dnet co.uk rmunn® bt-sys
bt.co.uk iana® zetnet.co.uk nevdev® Hsts.best.com umueHer®
wuarchive .vustl.edu 1016612216® CompuServe com AP2® dial
jiipex.com p .brameld® ukonKne co.uk 100544.224® compuserve
.com Sysop® nostlgic .trig oche .de Winfield®
dakota.demon.co.uk erics® coax .net erroi® emcomp.demon.co.i*
gazy@globatnet.co.uk guru® easynet.co.uk ¦ NetConnect Dock: All
the above programs are available from NetConnect 2's handy,
configurable Dock tool.
Renove Bemove The Contact Manager is used by all of NetConnect 2, and by other programs like iBrowse and STFax. As you can see, individual entries are quite comprehensive.
0 1 0ENESi8Pref« S 1997,98 by Michael Neuweiler * Active | S | £31 E31 g] ini i ariadneO It also tells you how long you've been online and in the future it will have costing information and settings... N Mwc Exec | ppp Nacue: IP Address destination Gateway Nstmask ariadneo | |
172. 18.42.117 j | static | j | dynamic
172. 18.128.254 j | static
255. 255.255.0 j | specify Mill: 1500 Earams; Qfcay Cancel
Genesis' Wizard makes setting up very easy (below) and the
MUI preferences program (above right) makes it easy to
maintain.
Qkay Wizard for setup of Geneeit ® 1997 by Michael Neuweiler, Activj S | EJI E31 g] You will be required to enter very basic, but essential, information needed to get your computer connected to the Internet. Please enter the required information in the boxes provided and by pressing "Next" or "Back” to goto the next or previous page.
Mmm Next Abort IF YOU DON'T WANT THE OTHER STUFF... Neta Netcomm NetConnect 2 owners don’t use Dopus for some strange reason and I’m sure that X-Arc will be welcomed with open arms by people fed up with having to resort to arcane Shell commands in order to get at the juicy file flesh inside an archive.
Also, because NC2 has been set up to use it, downloading an archive in Voyager; MicroDOT II or any of the other packages in NC2 automatically calls up X-Arc so you can view the contents of the archive and save them where you want.
I’ve talked about NetConnect 2’s component parts, but what about its everyday use, its speed and the like? Well, in use it’s verv nice for modem users.
You can have a NetConnect starter in your WBStartup that launches the NetConnect If all you need is the TCP stack, say for your network, Genesis is available on its own. All you'll get is the stack itself and the Wizard to set it up.
While this might seem like a good idea initially, if you already have iBrowse and Thor, for example, and you just want the better throughput that the APPP.device gives, it's something of a false economy. The whole point of the NetConnect 2 CD is to give you an all-in-one solution that can't be favourite ZIP. Like WinZip, it is easy to use and flexible with it, but users of Dopus 5 may well find themselves ignoring it to a degree as they can simply double click on LhA and LZX archives to discover what’s inside them.
However, the vast majority of Amiga Dock (without taking up too much memory - nothing is loaded except the Dock). The TCP stack is only started when it needs to be - when you go online. It also tells you how long you’ve been online and in the future it will have costing information and settings to allow users to only connect at certain times, say after six pm or at weekends.
This is great for families trying to stop their kids from spending all of their time online.
HOW FAST?
Genesis is on a par with Miami in the tests I did on my 56K modem, but it’s the combined speed of the programs in the NetConnect 2 suite that really offers an increase in performance. The authors of Genesis reckon the APPP.device should be 20-30% faster than Miami.
Combining them means Voyager can download a file and give it to X-Arc, while MicroDOT puts an ftp URL into Contact Manager where it is available for AmFTP... things like that really give NetConnect 2 the edge.
Beaten when it comes to integration. It even helps you with migration from other tools, especially through the Contact Manager.
Even so, for those who simply want to link two machines together and have one act as a gateway to the net for the other. Genesis is a good bet and, unlike the version of AmiTCP that originally came with NetConnect it allows for multiple interfaces, including Ethernet.
Help & t CONCLUSION Although NetConnect 2 might seem to be targetted solely at Internet novices looking to get online easily, it’s as much use to those veterans who had to deal with complicated text configuration files in the bad old days.
Sure, you might already have a web browser, an email package and other net software, but NetConnect 2 is all these things and more. It’s a lot more organised than the mixture of software most people have running on their machines for a start.
NetConnect 2 has certainly changed the way I use my Amiga for the net, and although I’m very attached to YAM, I’ve got the feeling I’ll be using AmiTCP and Voyager 2X home from now on. D?
C Beautifully integrated.
G | Great value for money.
Easy to use.
Fast in use.
OVERALL VERDICT: NetConnect 2 is what everyone should be using to get online.
SUPPLIER: Active Technologies (01325) 460116.
MACHINE TESTED ON: A3000 060, Picasso IV, Dynalink 56K. A4000 40, Ariadne.
PRICE: £59.95. REQUIREMENTS: A modem account with an ISP.
Pros and Cons % Cancel _dl ¦s S IE3|E3li!5[lc5 I any Amiga Mice Best pricing on CD ROM Drives & Hard Drives.
We can supply CD ROM solutions for ALL Amlgas from A1500 to A4000. Four fop AGA titles free: Nick Faldo's Championship Golf; Syndicate; Pinball Fantasies & The Chaos Engine.
All our External IDE CD ROM Drives have built in power supplies (they do not draw power from your Amiga) Gl-Quatro buffered interface allows you to connect 2.5" or 3.5" drives with full registered version software (not a demo) All CD ROM drives have play CD facility.
PC Serial AlfaTrack Trackball for use in Workbench ...*£20.00 PC Serial AlfaCrvstal Crystal Trackball for use in Workbench ...*£25.00 MouselT adapter and Software .....£9.00 Replacement Mice ...£4.95 Megamouse Plus (3 Button) .£9.95 “Well worth a tenner of anyone’s money, penny” CU Amiga “Amiga Superstar” Feb 1998 Black Amiga Mouse .....£7.95 Buy 2 get 3rd free!
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interface & Full IDEFIX software.
Bare CD-ROM suitable for internal fitting requires IDE interface and software.
RAM CARDS A1200 A1200 with clock and 4Mb [not upgradeable) ..£40.00 A1200 with clock 33MHz FPU and 4Mb ..£50.00 A1200 with clock and 8Mb £55.00 A1200 with clock, 33MHz FPU and 8Mb ....£65.00 33MHz plcc FPU inc. Crystal £15.00 40MHz PGA FPU for Blizzard .£25.00 New Products Scandoubler standard .£59.95 Power Flyer
.£69.95 Scandoubler inc. Flicker Fixer £99.95 Power Tower (1) Inc. PC Keyboard Interface Fascia plate for drive Keyboard interface (plug in type) .£29.95 and mouse ....£149.95 Other accessories for Power Tower please ring Controllers Catweasel MKII for A1200 - allows you to connect High Density Disk Drive fits on to clock adapter leaving IDE interface free for our 4
way buffered interface .. Buddha IDE Controller for A1500 2000 4000 .£49.00 Catweasel plus Buddha for A1500 2000 4000 ......£69.00 To clear: Catweasel MKI for A4000 Only .....£40.00 IDE Hard Drives for A1500 2000 Miscellaneous Products Philips monitor to Amiga cable ..£8.00 Printer cable .....£5.00 PC Keyboard Adapter (solder type) ..£19.95 PC Keyboard Adapter (plug in type) £29.95
SCSI case with PSU ...£49.00 Boot selector switch for A500 2000 £10.00 44pin 3 connector cable ......£8.00 44pin 2 connector cable .....£5.00 40pin 3 connector cable 80cm for CD-ROM 8c 3.5" drive ......£5.00 AlfaQuatro 3x40pin Interface 8c IDE cables ..£20.00 DD floppy disks (50) with disk boxes including multicoloured disk labels ......£13.00 DD floppy
disks (100) with disk boxes including multicoloured disk labels ......£25.00
3. 5" Hard Drive Kit for A600 1200 + Install
software ......£15.00
Diskbox to hold 10
discs ...£1.00 Animal
Jungle design and Dinosaur design .£2.00 2 in 1
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£3.00 VGA Adaptor
..£10.00
Amiga Power Supply 4.5 amp ..£15.00
Plain Wristrest
..£2.00
Gl-Quatro buffered interface without cables or software
.....£25.00
A500+ 1Mb ram
card £20.00 CDROM
Drives (Bare) For internal fitting.
Requires interface and software IDE 8speed .....£39.00 IDE 16speed ..£49.00 IDE 24speed ..£59.00 Chaos pack AGA: 4 great games (on disks) (The Chaos Engine, Syndicate, Pinball Fantasies, and Nick Faldos Golf). All Amiga Format Gold winners .....£5.00 Audio Cables for CD ROM's Stereo jack (3.5mm) plug to 2 x RCA phono plugs 1.2 metre long ...£5.00 Audio mixer 2 x RCA phono plugs to 2 x RCA phono
plugs sockets 1.8 metre long ......£6.00 2x RCA phono plugs to 2x RCA phono plugs 1.2 metre long ...£5.00 Multipass OCR Software suitable for all scanners and direct scanning support for hand scanners by Migraph, Golden Image, AlfaData and Power ..£10.00 Highpower power box PSU ...£49.00 Turbo Print Software £39.00 Just in: 4-Way 4 player Adapter allows up to 4 joysticks connects to Parallel port
....£5.00 Scart Cable connect Amiga to any TV with Scart connection .£5.00 Philips Scart (CM8833 MKI monitor) to Amiga cable £8.00 Philips (8833 MKII monitor) to Amiga cable £8.00 IDE 2.5" Hard Drives for A600 1200 New Gl-Quatro Buffered Interface for A1200 '98 with full software All 2.5" Hard drives come formatted and installed with Workbench, including IDE, cable, screws, software and instructions, (please check for availability) 170Mb ....£59.00 Starbuy
810Mb £89.00 Starbuy Buffered interface for A1200 with full IDEFIX’97 software allows you to connect 4 ATAPI devices to A1200 Comes with two 40 pin IDE cables and one 44 pin IDE cable ..£39.95 Buffered Interface only .. £24.95 "Amiga Health Warning11 Fear not with our Buffered Interface IDE 3.5" Hard Drives for A1200 4000 “Star buy
2. 1Gig ....£115.00
4.3Gig .£155.00
3. 2Gig ....£125.00
*5.0Gig £210.00 We will partition and format
Hard drives and install Workbench. *5.0Gig will fit and work
on Amiga Computers contrary to warnings given (Amiga Format
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3.8Gig January 1998) AlfaQuatro Interface Specially made
hardware and software. Includes IDEFLx '97 software Allows 4
ATAPI devices, ie, 2 IDE hard disk & 2 IDE CD Rom to Amiga
4000 internal IDE
controller .£39.95
Interface only
..£24.95 8Mb
Simms ..£15.00 32Mb Simms ..£40.00 4Mb
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£9.95
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(suitable for A3000, Alfapower, At-Bus 2008 & Oktagons) every
2Mb ...£40.00 32Mb Single
side Blizzard .£50.00
Accelerator for A1200 Floppy Drives 1230-40MHz & FPU with 16Mb
plus MMU ...£99.00 1240-25MHz & FPU with 16Mb
.£130.00 1240-40MHz with MMU &
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Computers ......
....from £30.00 External Floppy Drive
for all Amigas ...£39.95 Internal Floppy Drive
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Floppy Drive A1500 2000 (DF0 only) .£30.00 Internal
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Golden Image (UK) Ltd Unit 65, Hallmark Trading Estate, Fourth Way, Wembley, Middx HA9 OLB Sales Hotline No: 0181 900 9291 Fax: oisi 900 9281 http: www.Goldenimage.co.uk Talking Pages: 0800 600900 REVIEW CD-ROM "--IT fnCo I I u DP What's new in the world of the CD-ROM brings you the i_i latest platters that matter.
• ...the reason they consistently get great scores is because of
the amount of work that goes into each and every one... is
because of the amount of work that goes into each and every one
of them.
Urban Muller puts a lot of effort into the continued excellence of the Aminet series and this one is no exception to the rule. The best thing about the new CD for those who have an Aminet subscription and don’t get the month isn’t a full package or anything, it’s some fun little games including a cracking version of the hoary classic Space Taxi, which I spent quite some time on while I was supposed to be reviewing this CD. Ahem.
Well, it’s that time again. Every two months a new Aminet CD rolls around and every two months it gets a cracking review. For those who accuse us of bias towards these Cds, which consistendy get very high marks, I’d just like to say that the reason they consistently get great scores The largest concentration of files this month is in the Pictures directory, with more than 230Mb. MODs is way down in fourth place with only sets is the fact that the find utility will 129Mb, which must be good news, now also report back single CD Some people have also correctly locations of older files, which is a
boon. Pointed out that although we give away a The freebie software on the disc this CD every four weeks, we don’t contain the whole of Aminet (especially not the MODs) and that each Aminet CD contains about a gig of data, compared to the 640-odd that we have. Both of these things are absolutely true and there’s no doubt that if you just get one then you’ll miss out.
DISTRIBUTOR: Weird Science (0116) 246 3800 PRICE: £10.99 (£8.99 on subscription) Pictures abound on this latest Aminet offering, with over 230Mb of them.
Using an Amiga 4000T PPC , Lightwave Ver 5.5 Developer ID The rest of the CD-ROMs we have for you this month have a decidedly programmer-oriented bent. OK, so you might not be a programmer and you might still want to use Unix, but at a guess I would say that it’s very likely that you will have programmed at some point, even if it’s only to compile the executables you want to run under your flavour of the convoluted operating system.
Anyway, the point here is the Amiga Developer CD, version 1.2. This one is definitely targeted towards Amiga programmers and offers the same content as the previous developer CD - the devcon notes and programs, the CATS and IFF documentation, the NDKs for 3.1 and other versions of the OS and the CD development stuff from the CDTV and CD32.
This one also offers you an extra 120-odd Mb of other stuff, including AmigaGuide versions of the last version of the Hardware, Devices and Libraries manuals, along with the Includes and AutoDocs for 1.3, 2.0 and 2.1. The CD also contains APIs and other new stuff for a variety of third party additions to the OS, like the WarpUp system (although not in the latest version), PowerUp and utilities for the ViRGE chip on the CyberVision64 3D.
However, this drawer is something of a missed opportunity, especially given the enormous number of common APIs that could have been included, such as RTGMaster, AHI, the Superview libraries and many others that would be a real boon to the developer.
DISTRIBUTOR: Weird Science (0116) 246 3800 PRICE: TBA OVERALL VERDICT: Lovely to get those manuals, even though they are as AmigaGuides.
For those of you who thought the Developer CD was for hardcore programmers, you ain’t seen nuthin’ yet. The Geek Gadgets programme was set up by Fred Fish - he of the immense PD collection, before the only source was Aminet - in order to gather together developer tools and utilities, mainly based around the GNU Public Licence (GPL) and Unix ports of tools.
As such, it’s pretty much a CLI-only affair with command line arguments and the like. There are no pretty GUIs (except under X-Windows) and no AmigaGuide help files (although there are Man pages, Unix’s poor equivalent).
However, if you don’t need an Integrated Development Environment and you like the hardcore of programming using ixemul, Geek Gadgets is ideal for you.
REVIEW The contents of the CD are pretty much all offered as gzipped tar archives (.tgz), as is traditional in the Unix world.
This snapshot also comes with an experimental GCC compiler called EGCS which replaces many of the previous CD’s files as they are now obsolete. A wide range of the packages on the CD have also been updated or bug fixed, but some, including Kaffe (an unofficial Java Virtual Machine) have been left out owing to build problems.
As usual, the Geek Gadgets CD will appeal to a small clique of Unixhead Amiga programmers, but for them (especially the ones without cheap online access), it’ll be an absolutely essential purchase.
DISTRIBUTOR: Weird Science (0116) 246 3800 PRICE: £12.99 OVERALL VERDICT: Definitely not for the beginner by any means.
Gateway Not so much of an Amiga CD this one. You can use it on almost any format machine; in fact, you can use it on any machine that has a distribution of NetBSD. This includes computers as diverse as Archimedes, DEC 5000s, 68K Mac, VAX, Atari and i386 (Intel processors, including the Pentium). In total, this CD is suitable for 16 different platforms and is actually bootable on i386, Sparc and your own Amiga.
The author of Gateway 3, Markus Illenseer, doesn’t recommend booting from the CD for Amiga users, since it is, in his own words, “...too much hassle and is only recommended for the advanced user,” and it requires a SCSI CD-ROM drive.
Even so, we persevered and got a Unix partition up and running. If you liked the NetBSD stuff that we did on our CD then you’re going to get a kick out of this. It’s the 1.3.2 release and Gateway volume 3 is actually two Cds, one ... when you put the CD in your drive it's been very nicely laid out so it all looks rea A simple (but don't be fooled!)
With the install stuff for all the different platforms and one for all the extras, like X-Windows and the like. The Amiga gets special treatment in that there are icons for Amiga readable files, and when you put the CD in your drive it’s been very nicely laid out so it all looks really simple (but don’t be fooled!).
There is a “last minute” readme that you should read, but it’s in the root of the first CD so make sure you either go through the disc in Opus or turn on “Show All Files” in Workbench.
The companion CD isn’t quite so pretty to use, but then it was designed to be used solely inside your Unix environment once you’ve got that set up. It does contain a whole stack of games and utilities though, making this set great value for money.
DISTRIBUTOR: Weird Science (0116) 246 3800 PRICE: £9.99 OVERALL VERDICT: Only the inclusion of an easy startup guide would have improved it.
Start and end of the disc.
As for the tracks themselves, well, it’s a kind of Eurovision-style pop that will no doubt find favour with Teutonic MOD writers, but for this jangling-guitar favourer, the best thing about the CD was watching the song being performed live at the show.
... it's a kind of Eurovision- style pop that will no doubt find favour with Teutonic MOD writers... Those of you who were at the World of Amiga show would have seen Annex energetically performing their number on the stage set up for that purpose. If you missed it, it’s unlikely that you will have heard the Amiga’s resurgence in the field of pop music, but Weird Science are selling the CD in the UK.
The CD, which is an audio disc, contains five tracks which are basically all remixes of the main track, together with authentic Boing ball noises at the You too could experience the phenomenal burst of speed that the Power Flyer gives your hard disks.
Once installed in an A1200, the Power Flyer gives your Amiga a dual ATA interface capable of accessing compatible drives at speeds in excess of 6Mb second, with a fast processor.
Additionally, up to four drives can be attached so there is no need for a separate IDE splitter or custom - mm software like IDE-Fix. The Power $ Flyer also patches the Amiga mJ.
Scsi.device to support single drives j| larger than 4.2Gb. In short, it’s the answer to all your hard-disk prayers, and we have two of these AFGold award winning products to give away!
Just answer this jgl simple question: What was the name of the plane which first flew solo across the Atlantic?
A. The Titanic
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C. The Louis of-$ t,Spirit ~.vx-i v*v.’ TrlrOTVfil I in*? m s «
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Order: ANALOG £9.99 VARIOUS CABLES Huge range of cables available r for monitors, hard drives, networking etc, etc 7 3D SOUND BOX Gives your Amiga real 3D & stereo sound. Complete with input cables, power-supply and demo disk. Works with any program. Order: Soundbox £19.99 MOUSE IT Plug virtually any PC serial mouse, trackball or Pen into J!*- ' your Amiga.
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Order: TOUCHPAD £39.99 Order: CD222x £5 a EPIC ENCYCLOPEDIA OF THE PARANORMAL An exciting new multimedia i Amiga based CD-ROM featur- i ing high-res AGA graphics | throughout. Covering subjects rjDHHHp like: UFOs & Aliens, Strangelife (Bigfoot, Lochness monster etc), Mysticism, Mind over matter, Myths and Legends and more, this CD promises to give you an “experience”. Also for the first time on an Amiga multimedia CD, there are true “AVI” files (Audio & j,, ¦ * i - Video). Hundreds of colour j images, masses of AVI’s, j and animations, hundreds of Inri' * -« v j voice-overs, over 40 min- utes
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Order: CD223x £14.99 EPIC ENCYCLOPEDIA Encyclopedia is a completely updated Product to the extent KM that it now includes around 20,000 subjectsA. It features Q a superb new updated multi- media interface with new colour scheme, online help, hundreds of film clips, images, sound samples and subject information text. It supports a multitude of new features including: Colour images, Full-screen filmclips in anim and AVI formatsA, National anthems and a A1998 Edition: CD462 £19.99 1996 Edition - A500+ A600 A1200HD. 2mb+ Ra,ed: 1997 Edition - AGA Amiga with HD, 4mb+ram % 1998 Edition - AGA
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Frames in the strip along the bottom.
Each frame can be freely copied to or from the main window or deleted, making it really easy to string together an animation. Click on the Play button and the sequence is played back.
The slider next to it determines the number of tweening frames (from 1 to
256) . Playback occurs on-screen at a decent rate with the right
processor, so you can instantly see the results and make the
necessary changes.
Unfortunately, you can’t morph between different images in this way.
The chances are that you’ll have already guessed exactly what sort of package this is from the screenshots dotted around the page. In a way it’s an image processor, but it has a more “fun” angle than something like ImageFX, which means it has it’s advantages and disadvantages.
Elastic Dreams is basically an Amiga equivalent of Kai’s Power Goo. It isn’t really designed for complex and precise image manipulation, but rather for quickly and easily distorting images into new, interesting and often hilarious new shapes. The documentation describes it as the only real-time morphing software, and that description is fairly accurate.
Quite simply, you load an image and then fiddle around with it, with the picture itself changing in real-time on the screen - depending on the speed of your Amiga, of course.
ASPECT One of the problems of the software is its insistence on dealing with square images. Any images that don’t conform are simply squashed into place, although some more than others. If you are using Compose, it is advisable to make sure your images are the same size and in the correct scale to each other before you begin.
As Elastic Dreams automatically scales the images into a working buffer of either 320x320, 640x640 or 1280x1280 pixels, it might be handy to choose one of these sizes in the first place . You can easily do this with FX Studio, which is also supplied.
With oddly-shaped images it occasionally creates unwanted borders, but I guess if you are mainly using it to turn your friends and relatives into disfigured monsters, you will mostly be dealing with squarish portraits anyway.
To explain. Essentially, it multiplies the area originally covered by the brush along the line of stroke, which is handy for enlarging noses and lips.
Unusually, Undo is also a brush mode which restores the area affected to it’s original values, which is very handy indeed. You can also revert to the original image if you screw everything up completely.
The brushes come in a variety of sizes, but because you are working in a fixed 320x300 area of the screen, accuracy is never going to be great.
Horribly disfigure it with all the tools at your disposal.
LAYOUT The program is divided into three main parts: the “Elastic” part which does the morphing, the “Compose” part used for composing multiple images and the “Manager” part which controls the overall settings and handles printing. All three share a common “fun” design philosophy, which is actually quite easy to use too, although it does mean you must have a 640x512 display.
The main part of the program is the Elastic module. Once you have loaded an image, you can proceed to horribly disfigure it with all the tools at your disposal. You have three main weapons in the shape of different drawing modes.
?ar simply smudges one part of the into another, Move preserves the affected image, but iere. Blurring the id Wipe is hard EFFECTS The most annoying thing about the included effects is in the lack of control over them. There is, as far as I can tell, no way to retarget the twirl function or any way to set the limits of it’s power.
You could do the effect and then use the undo brush mode to remove areas you didn’t want twirled, but that requires a bit too much effort for me.
Similarly, the strength of the effect is difficult to adjust. The curvy slider may look nice but it is hard to estimate how strong the effect is going to be as there is no preview. You simply have to do it and see if it’s what you wanted.
The effects are cumulative, so if you click on the button twice you’ll get an effect twice as strong. As there is no preview, you may often find that this is the best way to apply the effects, grama, = mm .i-tv~ fU-j " v J l1 v- :v ;L ..... 4? F- “ _ Bigjiang - Background Compose ’ High *vGood low
* y Uscrdefined ~ v 'r“ yp'' j 4 * Motion Blur at t il 1•i '*J
CoK'irtull .
BOCHQfOUnO tSOSfiC flnHolios
* j CD Rnimotion Single Pictures ILBM-finimotion
- dtf E PSMbfe The Manager controls all of the general
preferences for the software.
SEQUENCES One of the best features of the software is the ability to create sequences. This is done by building up a series of key There is no way of creating your own brushes either, which is understandable but still a disappointment.
Once you have loaded an
• • image, you can proceed to ¦ Jr__ - - - - Sflgb it i .
Anatomy of a Dream ¦ • The load and save buttons are for loading and saving the image to disk. You can pre-prepare (e.g. anti-alias etc.) or not depending on the settings in the Manager.
One of the drawing modes, it smears and moves parts of the image around.
Probably the most useful drawing mode - ideal for relocating features The effects list contains a number of useful items, though they are quite difficult to control.
Another mode, best suited for lengthening smiles, etc These arrows are the only way to select an effect - you can't just click on them.
Toggles mirrored drawing action on both sides.
The play button plays the current sequence. The small slider determines the number of frames between keys and hence the speed.
This is also a drawing mode - it will undo your effects on selected parts of the image.
The slider controls the strength of the effect above.
Clicking on it performs the operation, with cumulative effect.
Reverts to the original image for this frame.
The range of brushes.
Unfortunately, you can't define your own.
The arrows left and right of the panel scroll through the animation sequence.
The key frames for your sequence appear here and can be swapped with the main image or deleted with the arrows above and below.
The control panel navigates to the other parts of the software or calls up the AmigaGuide help.
Your keyframe sequences can be loaded or saved. These are independent of the actual image used.
;- The nominally background image is displayed here, although either of the smaller images can be copied over as the background.
This window displays the image to be overlayed.
You can load any image in one of the supported file formats.
Illllillllllilll Testcard The arrows copy the smaller image into the main window or vice versa.
The two buttons here will flip the image horizontally or vertically.
Again, these buttons can flip the image horizontally or vertically.
The compose control also determines the "weight" of the brush.
This button brings up a save requestor so you can save the current main image.
Smooth blends the images together to create an antialiasing effect.
Meor Smear does just that and is very handy for tidying up the edges of blends.
The brushes are identical to the ones used in the "Elastic" module.
Again, the Navigator will take you to the other modules or call up the help.
Move allows you to reposition the entire superimposed layer.
The slider controls the cell of transparency, which can also help to smooth edges.
Continued overleaf They deserved it, every one of them.
Er, I mean these are just some of the effects you can achieve in minutes.
CONCLUSION Speed will probably be an issue for most Amiga owners. We tested this software extensively on arguably the fastest setup possible, an A4000 with a Cyberstorm '060 PPC (which Elastic Dreams fully supports) and a graphics card.
Aa Earlier attempts to COMPOSING The Compose module is very good indeed. Contained in the same overdesigned-style framework of panels and buttons, it is actually rather similar in functionality to something like Photogenics. Two images are loaded into the miniature windows at the top right and left. One can then be copied in as the background and you’re ready to go.
The brushes work as before, and the strength slider on the compose button determines the mix of background to foreground. Again, the brush effects are cumulative, so for a really gende effect you can use the smallest setting and build up the overlayed image with a series of strokes with the brush.
The best part of the Composer as far as I’m concerned is the Move button. Because the overlay is constructed as a layer, it can be seemlessly moved around the image to any position you want. You can do compositions by simply ; in more images, although this nt image. Loading in a ring or changing t on the current building up slowly to the strength you want. To compound this problem, the range of strengths for some of the effects seems a little excessive. Using twirl, you will only have to go a tiny way down the strength bar to get a complete 360 degree effect, and much more will turn the
image into mush.
The most useful effects turn out to be the Stretch and Squeeze (which are more or less analogous to Spherize and de-Spherize) and the “Sculpture” effects which are a mixture of the former. With a litde more thought these could have been really useful, but in their present form it is more of a “suck it and see” proposition.
Playback occurs on-screen at a decent rate with the right processor, so you can instantly see the results... overlay image are the operations that will fix the main image. As a result, the main image remains pretty much undoable until the end.
I certainly intend to use Elastic Dreams in the future, not only so I can continue to upset Cathy, but also because the Composition tool is far easier to use than virtually any other software on the Amiga, even though you do have slightly less control over the results.
OUTPUT Once you have finished composing a masterpiece, or evilly altering someone’s features, there are a number of options available to you. Images can be saved out in IFF-Deep, ILBM or JPEG formats, as well as a host of others. You can even specify default frame sizes for output, which is handy if you are manually compiling an animation or want to use the images in some sort of multimedia presentation.
Completed animations can be saved out as single frames, as a standard ILBM anim5 file (in which case it will be reduced to 256 colours) or in the proprietary Elastic Dreams format.
Although I couldn’t find any third party loaders or viewers for this format, it will apparently be supported by a number of packages.
Use it on a plain '040 Amiga with AGA resulted in Ben falling asleep a lot.
MotionStudios make no claim that the software will run very well on anything less than an '040, so at least they are honest. Graphics manipulation, especially in nearly realtime, is extremely processor intensive.
Just try running Goo on an '040-based Mac and see how quickly you go completely insane... In the end, if you want to have fun fiddling around with graphics and you have the hardware to do it, this is a great piece of software. At £50 it’s hardly expensive either.
Although it’s never going to replace “proper” morphing tools, it’s certainly fun to play with and, as I said, the composition tool is very fast and really easy to use.
Excellently grotesque results.
| Easy to use.
No great control over effects.
Poor documentation.
OVERALL VERDICT: Fun and easy to use with quality results, but lacking in control.
SUPPLIER: Epic Marketing (0500) 131486.
Developer: MotionStudios.
PRICE: £49.99. REQUIREMENTS: WB3, 030, AGA or gfx card, 8Mb RAM, 20Mb HD space.
TESTED ON: A4000 PPC, Cybervision 64 3D, 80Mb RAM.
Pros and Cons % and answerphone. Hfcgm VfosG examines the Pace Solo.
You may think that the Pace Solo is an outrageously expensive modem. After all, two hundred notes for what is essentially a 56K modem is just too much unless it can offer features that the others don’t, right? Well, the Pace Solo is so replete with additional features that you’ll be ashamed of yourself for ever doubting it.
The new version of STFax that has been updated to support this precise modem is also still a joy and now also works with Vapor’s Contact Manager that forms part of NetConnect 2 and is a unified address book for all manner of things. When you now start STFax it checks to see if there are any messages in your modem and downloads them.
The only thing that isn’t quite right at the moment is the fact that the telephone number is garbled in the translation, but hey, another patch to STFax will fix that.
Overall, this is a cracking piece of kit. Together with Stfax it’s nigh on unbeatable. The only thing I would love to see is the ability to move an ST m-created voicemail system to the modem so callers get the same response when your machine’s offline as they do when it’s on, but that would use up so much of the modem’s memory that it’s not really a viable request.
Run your office from one Amiga, a phone line and the Pace Solo. No-one will be able to tell the difference between that and a multinational corporation. Marvellous.
Let’s start with physical appearances.
There’s no denying it: the Solo is butt- ugly. It’s bulbous and bulky next to the Format Gold-rated Pace 56K. It has pretty buttons at the front that light up, which might be a saving grace if you like flashing buttons, but it’s not nice- looking. However, that doesn’t matter as it’s performance you’re after, right?.
On that basis, the Solo performs well. In my area of Baaarth, the phone lines aren’t much cop, but I get better results from the Pace than any of the other modems I’ve tried. Download rates of 4.5K are easily achieved over the Internet, given the usual luck, a following wind and downloading at 2am.
But it’s for those of you who actually leave the house and don’t have your machines left on constandy that the Solo is most useful. You see, it comes with built-in memory and can perform w'hen your machine is turned off as possibly the world’s most expensive (but ... the Solo's user guide treats the modem not as a computer peripheral but as a piece of consumer electronics... also best specified) answerphone. It can also operate as a paperless fax machine.
It stores the messages and faxes in its memory, waiting for you to hit the playback button for messages, which are all handily prefixed with the caller’s phone number (this has been designed for the UK so overseas readers might not get the benefit. I did say to Nick that I should be allowed to go to the Bahamas in order to test this important feature, but surprisingly, he demurred) and the time and date they called.
Faxes are obviously a litde trickier, but when you turn on your machine, you can alwrays start up STFax and retrieve the ones you received while you were down the chippy. Best of all, you can have remote access to the answerphone, etc and give it commands, such as to play your messages over the phone or switch itself on if you forgot to do so when you left the house (by letting the phone ring twenty times).
The modem I got had a couple of problems. One was the level of the speaker. It seemed to jump from deafeningly loud to ear-strainingly quiet with no pause between, which also made it trickier for recording an outgoing message or voicemail greetings for STFax. Even the Active- supplied headset didn’t really improve matters very much. However, since we got one hot off the presses and are pretty much the first magazine to review this modem, I guess that something so glaring wron’t be a problem with the modems you can buy.
On other topics, usually you discard all the documentation that comes with a modem as being pointless and only for other platforms, but the Solo’s user guide treats the modem not as a computer peripheral but as a piece of consumer electronics and gives it the attention it deserves in a well-written and clear manual.
SUPPLIER: Active Technologies (01325)460116 MACHINE TESTED ON: A3000 060, 128Mb fast RAM, Picasso IV PRICE: £199.95 REQUIREMENTS: For the modem - none. STFax - hard drive, 4Mb fast RAM minimum Pros and Cons It does everything!
? STFax works beautifully with it.
G j Good manual for the modem.
It's not very pretty.
OVERALL VERDICT: It's not cheap but it is the best bit of comms kit for the Amiga, ever.
% READER REVIEWS A place where you buy films or dedicated IVIIPH | video editing software? [yaacfi) has the answer.
Movieshop is a non-linear editing (NLE) application for Amiga and Draco machines. This review was based on version 4.3 of Movieshop, running on an Amiga A4000 '060 using the V-Lab Motion System and Toccata Zorro II cards.
The first step with Movieshop is to define the project settings. Two dedicated hard drive partitions are required, one each for audio and video.
These partitions are not formatted as standard AmigaDOS partitions but are written in a special format designed for audio and video streams.
In addition to specifying the drive partitions, the image and sound quality settings must be defined. The user also needs to tell Movieshop which inputs on the VLM and Toccata cards are to be used for capture of the source material.
The next step is to capture the source material. Simply hit play on the camcorder or VCR that is connected to the VLM and Toccata cards. Click record on Movieshop's scene control window and sit back and wait while it captures video and sound in real time.
J55- ur Once you have tasted the joys of non-linear editing, you would not want to go back to linear editing... Once this source is stored, it can be played back direcdy from the hard drive at the full 25fps (30fps NTSC). This process can be repeated to capture all the material from different tapes which are needed for the project. At this point, the camcorder video recorder can be put away - no more moving back and forth through tapes for me.
Since the video and sound are all stored digitally, they can be manipulated and edited in a variety of ways. The captured material can be cut up into scenes and any unwanted material discarded. All the normal Audio Partition in use recorded Time Audio Partition free remaining Time Audio Mode Frequency 187 Mbyte 00:51:03:17
329. 2 Mbyte 01 29:55 04 p-Lav stereo 32000 Hz
1988. 6 Mbyte 00:38:15:10
2089. 3 Mbyte 00:40:23:03 155 704 X 544 50% Pal-B G, 50 HZ NICK'S
VERDICT We have used Movieshop quite a bit in the AF
offices, and been pretty impressed by it. The interface is
a little complicated and hard to get to grips with at first
but it is very powerful, and the V-Lab Motion itself is an
inspired piece of hardware. Sadly, if you don't have the
card, you're unlikely to get hold of one now, but some
second-hand ones do appear from time to time - check Reader
Ads!
The Movieshop project info showing the size of partition, % quality settings, etc. can be dragged and dropped onto a timeline and positioned in the desired sequence. Within the timeline it’s also possible to perform a variety of special effects on the video. The simplest example involves a cross-fade between two scenes. This is done by overlapping the two scenes and then dropping the fade operator onto the overlap.
Many more special effects can be performed and they can be nested. For editing facilities you’d expect can be applied to the video scenes, like copy, cut, paste, etc. Scenes can also be grouped together in a hierarchical structure. The Scenes List window allows the tree of scenes to be navigated, and as scenes are edited, Movieshop keeps the video and audio perfecdy synchronised, a facility many equivalent PC-based packages fail to manage.
Once all the scenes have been edited, it’s time to define the sequence they fit together in a time line. Scenes Video Partition in use recorded Time Video Partition free remaining Time Number of scenes Frame size JPEG quality Video norm tow Tw* MmctowFo* wJ " oZt to font.
JOI-I twin toBtocro s
- MsK MvoMhao fra* OK example, you could drop four scenes onto
the time line, scale each scene and position them side by side,
possibly with a fifth scene in the background.
The soundtrack of scenes can be edited on the timeline by altering its envelope. This allows you to produce effects like smoothly fading the sound, along with video transitions.
Once you have tasted the joys of non-linear editing, you would not want to go back to linear editing via machine control. The Movieshop system allows the video editor to concentrate on the creative side of video making, without having to wrestle with technology.
The downside to all this is that the V-Lab Motion and Toccata cards are no longer produced. However, a more advanced solution is available in the form of the Draco machine (the first Amiga clone). The main advantage of the Draco is its high speed bus which allows higher quality video settings to be used. Its hardware is also capable of exceeding the 4Gb partition limit of the Amiga VLM card.
THE HARDWARE The V-Lab Motion card is a Zorro II card which captures video signals from any video device capable of supplying either a composite or S-Video output.
The video is compressed in real time and stored on a hard drive. Each video frame is actually composed of two interlaced video fields, and each field is stored in the familiar JPEG format. The VLM can then replay the stored video in real time to either a composite or S- Video video recorder.
The Toccata 16-bit sound card captures and plays back audio to and from any device via a dedicated hard drive partition. It has multiple inputs, all of which are software selectable. The Have you got any software or hardware you couldn't live without?
Got any that you'd happily chuck in the bin? Write a fair and accurate review of about 750 words and you could see your work appear in AF] We will also need some good photographs of the hardware under review and a passport photo of you.
Send your reviews to: Amiga Format • Reader Reviews • 30 Monmouth Street • Bath • Somerset • BA1 2BW YOUR REVIEWS READER REVIEWS [fJz SPECIAL EFFECTS Movieshop comes with a standard set of effects operators and extra disks are available to plug in. These effects are simply dragged into the required position on the timeline and the frames are rendered. The effects I currently have installed are: Alpha • Background • Bars • Border • CircIeWipe • Collapse ColorDepth • ColorToGrey • Compose • Cone • Control • Crop
• CrossWave • Cube • CVBS • Cylinder • Delay • Disc •
DynamicRange • Explode • Fade • FalseColor • FlashLight » Flip
• Freeze • Funnel • HalfSphere • Import • ImportAlpha • LineArt
• Mask • Mirror • Mosaic • Negative • Noise • Nop • PageTurn •
Pyramid • QuickScale • Relief • Roll • Rotate • Scale2 • Shadow
• Sharpen * Shift• Soften • Sphere • T3D2 • Telescope •
TimeCode • Title2 • Trapezium • Triangle • Twirl • Wave • Wipe.
There are several more disks available that contain additional effects operators.
? Edit Mark Block Clone New Cut Copy Delete Split Set Reference Delete Frames in Block Toccata card can also be used as a standalone 16-bit sound card and comes with a version of the Samplitude sound digitising and editing software.
Octamed SoundStudio will also output to Toccata and AHI drivers are available.
QUALITY VS TIME There is an inevitable trade off between quality settings and the length of video and audio which can be stored on a hard drive. In addition, the Amiga is limited by the Zorro bandwidth, in terms of the amount of data that can be pushed through the cards. The length of video that can be captured will also depend on the complexity of the video images. The desired final output format should also be considered when deciding on the quality settings.
I find that a setting of 50% is more than adequate for projects aimed at VHS. My 4Gb hard drive (the current maximum for a single Movieshop video partition) stored 75 minutes of video on my last project.
THE USER INTERFACE The Movieshop environment is extremely flexible and can be quite ? I ToolBox 1 Ea|t&
- 7 nrrrc » iB ¦Bl w The edit toolbox.
An example timeline window with the associated transport controls and the effects window.
Mg*efriop4.3 « porape* AP.ALQI0 E3JCC3 | “ -j I -J _aJ isisa.
00:00:41 «----- iaasa £i_
- I £1_2: Jnj-Q fitari | oo oo oo oo En* 1 oo oo so 02 _*jra J 11
langBv (OO OO 30 03 icio _J.ua c~ » _ « c~ .
_ • _ i _)¦ - i. The various dialogues for Movieshop preference settings.
Consider that it has a full Arexx interface and can import and export video and sound to from other packages. It is possible to set up a script to go through a video scene frame by frame and add special effects, such as lens flares, fire etc. with a package like ImageFX. The soundtrack can also be manipulated to add echoes, reverb, etc. in a similar way.
COMPUTER GENERATED IMAGES As Movieshop can import graphics files, you can create frames of animation using software like Imagine and then play them at the full 25fps. It is even possible to shoot video against a blue or green backdrop (chromakeying) and then combine this with 3D-generated images via ImageFXs CineMatte hook.
Render some more computer generated images on a blue background and you can layer these in front of the chromakeyed video. In this way, it’s easy to create such scenes as virtual studios.
Daunting for new users. It is based around a multitude of windows which all control some part of the video editing process. All windows are launched from the various menus and sub menu options. There are keyboard shortcuts for menus and users can define their own as well. There is also a window to save and load favourite window arrangements.
This style of user interface may not be to everyone’s taste but there is no denying its flexibility. Movieshop 5.0 is in development and appears to have a reworked interface, which I hope retains the current flexibility.
THE AREXX CONNECTION If all the flexibility within Movieshop isn’t enough then Ea|£Q itaa *1 urdtcjpe
* *1 I a | | | | 3 ... ‘ •- ' .a « r* I At i7T7fn«cv«
Mlev 1 | ----- 7 • n»c W 1 ’ 1 II 9 '1 1 '• I . |
| 1 a : Cftect ground j Cr.lUl • I |l m !¦» |l Bcroer : c cr-
jfl 0 | : •- :»¦*; . •. »-i-j il HI c”**" fe V:*** cc ¦***•» ¦
CoCrO C«noo»»-«ff ot ¦“ A list of scenes: the pictures show
scenes from my Legacy of Vesuvius video (see
http: www.psi-corps.demon.co.uk for more info).
NON LINEAR EDITING & LINEAR EDITING The traditional mechanism for editing between video tapes involved using hardware that allowed the Amiga to control the source and record decks.
Products like Gold Disk’s Video Director package provides an affordable means of achieving this. In this linear mode, the software allows edit points to be defined and then an edited tape is made by moving backwards and forwards through the source tape, activating the record deck as required.
With consumer equipment, it isn’t possible to achieve an accuracy better than + - 5 frames. The editing process is also quite time consuming, but not as bad as doing it all by hand. Combining this kind of hardware with a genlock can produce good results, though.
Non-linear editing is more flexible and provides complete frame accuracy.
Video and sound are captured first and stored digitally on computer. Now the video can be edited without using the original source tapes. The record deck is only used to record the final edit when all the editing has been done.
Papanrt j ffj|[ via of mysteries r 0001:28:14 27 84 97 09 52 • vesuvfcjs 00:01:54:23 08 03 97 21:05 00:1107:11 13 87 97 16:39 ik Pics For Title 00 00:40:01 24 08 97 11-24 M intro title 00:00:15:02 22 09 97 19:38 . - imported Photos 00 00:10:08 13 07 97 10: 10 00: 11:18: 17 02 04 97 08:16 '‘7 ' ' • ' 7 A herculaneum Length- 00:11:10:17 Comment: Unfortunately, Movieshop isn't currently available. The best way to get your hands on a copy would be to try our free Reader Ads section.
OVERALL VERDICT: The best non-linear video editing software for the Amiga, ever.
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Samples 9 Check out our hill tutorial Where can I study music?
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9 770967H037050 fearesyiiaKffl-OiSO, U* TOMORROW'S GEAR TODAY... Pssst! Make music? Fancy turning your Amiga into a virtual studio? Maybe you'd like to get your hands on the latest state-of-the-art synth. If so, you need this magazine... ni I IQ I EVERY MONTH THE FMCD IS CRAMMED WITH MUSIC fLiU i SOFTWARE, TUTORIALS AND TRACKS. DON'T MISS IT!
=7 ' AUSTRALIA Comfix Computer Maintenance, 111 Cambridge Street, West Leederville, WA, 6007. * +61 (08) 9388 1665.
Provides Amiga software and hardware support.
Unitech Electronics, 8b Tummul Place, St. Andrews, Sydney, NSW.
* 02 9820 3555.
All hardware and software and also make own cables. Very professional and helpful.
G. Soft Pty Ltd, Shop 4 2 Anderson Walk, Smithfield, South
Australia, 5114. Also at 33 Adelaide Road, Gawler, South
Australia,
5118. « 08 8284 1266, email gsoftQcobweb.com. a u. New and used
hardware and software, repairs, tech support and advice.
Family run, helpful, will custom-make tower systems and
will give any hardware a custom colour scheme of your
choice.
Computer Magic, 44 Pascoe Vale Road, Moonee Ponds, Victoria.
» 03 9326 0133.
Desktop Utilities, Shop 13, Manuka Court, Manuka, Canberra.
ACT. » 02 6239 6658.
MVB Computer Supplies, 506 Dorset Road, Croydon, Victoria.
* 03 9725 6255.
Synapse Computers, 190 Riding Road, Hawthorne, Queensland.
« 07 3899 0980.
1 1 ¦ if «ni AUSTRIA
M. A.R. EDV Systeme, Karlsplatz 1, A-1010 Wien, ® 431 5057444.
Sells hardware and software and offers an Amiga repair
service.
¦ BELGIUM Amiga Service, Rue Du Nord, 93, 6180 Courcelles. ® 32 71 458244.
PD, CD-ROM, software, hardware and services like scanning, hard drive recovery and laser printing.
AFI (Applications Formations Informatiques), Place des Deportes, 7 (ancienne place Maguin), 4000 Liege, Belgium. 32 4227 6588.
Full Amiga range, lots of secondhand stuff and good advice.
Click!, Boomsesteen Weg 468, B- 2610, Wilrijk. ® 32 3828 1815.
Generation Amiga, Rue de 1 Hotel, Des Monnaies, 120-122, 1060 Brussels. » 322538 9360.
Amiga City, Avenue du Prince, Heritier, 176, 1200 Brussels. ® 32 2736 6111.
Digital Precision, Chaussee de Jette, 330, 1090 Brussels. ® 32 2426
0504.
GERMANY ADX Datentechnik, Haldesdorfer Str. 119, 22179 Hamburg. ® 040 642 02656.
Hardware and software reseller.
Softwarevertrieb Kanzmeier, Senator-Balcke-Str. 85, 28279 Bremen. ® fax 04 218 31682, email
0. 1461.22-77@SQmpyserye.CQro | ITALY Robymax, Via Varvariana,
14, 00133, Rome, Italy. ® 06 2042 7234, email
rQkymax@mclinlc.it Amiga CD-ROMs, games and hardware for sale.
Non Solo Soft, Casella Postale 63, 10023, Chieri, Italy. ® 011 9415237, email sQlQ3@chiermet.it Full range of .Amiga software and hardware.
Barlage-Denhaag, Rabarberstraat 142a, 2563 RP Den Haag, Holland.
* 070 448 0282, email barl.a.ge@m.ei)kQx,h9|.n) Hardware and
software supplier.
Computer City, Zebrastraat 7-9, NL 3064 LR, Rotterdam. ® 31 10 4517722, email info@compcity.nl Nearly all Amiga products and helpful staff too.
Amigis, Spanjaardstraat 53, 4331 Ep, Middelburg. ® 0110 625632, email infp@amigin.nl Amiga hardware and software.
PORTUGAL Audiovisual, Rua Maria Matos, 6 - C V Dta, 2675 Ramada, Portugal.
« 351 1943264, email mfo.@-aMdiQvfrual.net Portuguese dealer and distributor, promises best prices for hardware and software.
RUSSIAN FED.
AmigaLine, Moscow, Zorge 6. ® 7095 943 3941 or 7095 943 3871, email ambartsumian@glas.apc.org .An Amiga-oriented computer shop located in Moscow.
Amiga Service, Office 309, Bumazhnaya Str 3, Sankt- Peterburg, 198020. « 812 1868842.
A1200 hardware.
Club Byte, C D. Juan de Mena, 21 bajo Izq, 46008 Valencia. ® fax
(96) 3921567.
Ea s LA Applimatic SA. Rte-de-Montreux 49, CH-1618 Chatel-St-Denis, Switzerland. ®+41 21 931431.
UK i Classic, 11 Deansgate, Radcliffe, Manchester, ® 0161 7231638.
PD, commercial games, CD32, CD- ROMs, hard drives, CD-ROM drives, A1200s, floppy drives, disks, modems. Free fitting service on hard drives.
Level 7, 113 Victoria Road West, Cleveleys. ® 01253 859004.
Mays, 57 Church Gate, Leicester city centre. ® 0116 2516789.
Hardware, games and utilities.
Cavendish Computers, 144 Charles Street, Leicester. ® 0116 2510066.
Hardware (old), games and utilities.
Electronics Boutique, Gallowtree Gate, Leicester city centre.
Stocks games, a bit slow on new games.
Planet Games, 3 Royal Oak Buildings, Waterloo Road, Blackpool. * 01253 348738.
Game, Sheffield Town Centre.
® 0114 2729300.
Sells games and utility disks, and it is also possible for customers to reserve games.
Swops, Corner of Bold Street, Fleetwood. * 0123 776977.
Electronics Boutique, 30 The Mall, Golden Square, Warrington, Cheshire. « 01925 240731.
Selection of software and peripherals.
[~You can help us!
To contribute to the AF ShopWatch project, fill in the details of your local retailer.
Shop Name Manager____ Address..... Country ... Telephone Number Amiga Products ... Other Comments Your Details Initials..... Surname... Address ... Postcode .... Daytime telephone no.
Send entries to: Shopwatch • Amiga Format • 30 Monmouth Street • Bath • Somerset • BA1 2BW.
Sick software or hardware? Mmb Iitii]oQQ(% has the cure.
Write to: Workbench • Amiga Format • 30 Monmouth Street • Bath • Somerset • BA12BW.
SLAVE REVOLTS!
Some time ago I bought a second-hand IBM hard drive to go with the new accelerator for my A1200, as my old Conner drive wasn’t compatible with it.
Since I had a two-way IDE connector I thought that I could simply transfer my software from the old 3.5” Conner drive onto the 2.5” IBM drive directly by having both of them installed at the same time while the accelerator was removed.
I got hold of a copy of HDPrep from PF Powder and tried fiddling with the various jumper configurations on the drives, but to no avail. I just couldn’t get the system to recognise both drives at the same time. I resigned myself to the tedious task of reinstalling all my favourite software to the new’ drive and transferring all my music mods, animations and artwork via floppy disk.
Unfortunately, I soon discovered that somewhere along the line the drive type of the Conner drive had been changed to :ABL,DB %2!0”, and when I tried changing it back with HDPrep (luckily I had saved the drive-type details) I got a requestor warning me that all partitions would be lost.
I cancelled the operation and put the hard drive to one side. I desperately want to get at the information on the Conner drive as it contains some artwork and music mods which I haven’t got backup copies of. Can you help?
Ben Veal London It was a good plan, with only one flaw - it was never going to work. You were right in thinking that it's possible to have two IDE hard drives connected at once. However, I've never heard of it being possible to con nect a
3. 5" and a 2.5” drive. IDE drives work in pairs called “master”
and “slave”. You MUST set the jumpers on the drives themselves
so they know which they are.
Unfortunately, most 2.5”IDE drives do not have these jumpers as they are not designed to be used in a desktop. Instead, they are designed to be used in a laptop where only one drive at a time is par for the course.
If you are lucky, the information is still on the Conner drive, and if you re-write exactly the same partition format it will appear again. As long as you don't reformat the drive, there is a good chance you can retrieve everything.
The best way to copy data from a 2.5” drive to a 3.5” drive is to install the new drive in a separate A miga and then use PARnet or similar to copy it cdl across. It takes overnight, but it works.
UPGRADE PROBLEMS I have an A1200 and recently decided to increase the memory and upgrade the accelerator as the venerable 1220 card had the maximum memory it was capable of accepting. After due consideration I decided to go for a Magnum '060 50MHz with 32Mb memory, which I have since OUTSIDE DRIVE My uncle recently gave me a Caviar 2540 3.5" external IDE hard drive. I have called three different companies about the cables necessary to connect it up to my A1200 (which isn't towered up). The first said that no external IDE hard drives worked properly on the Amiga. The second said external IDE
hard drives normally worked fine but not this particular model. The third said it would work fine with the right cables and power lead but they didn't have any.
I want to know if this hard drive will work. If it will, where do I get the cables and power lead from? Can I connect a printer, hard drive, CD-ROM, etc at the same time, without buying a tower?
Fred Fulford When you say “external", do you mean it's housed in its own box with its own PSU? External IDE hard drives aren't particularly common, which is why the dealers may have had conflicting views. In theory it will work as the Amiga will work with the vast majority of IDE hard drives and virtually all modern mechanisms. In fact, in theory you could remove the drive mechanism from its casing and mount it inside the Amiga itself, as long as the drive wasn't too large.
Failing that, how you wire up the drive depends on the connections it has on its case. You may find you have to take the case apart and pass more standard IDE cable into the unit, then fix it directly to the hard drive. You can then use an ordinary 2.5" to 3.5" IDE adaptor kit, available from dealers like Eyetech. The bottom line is that you will probably have to do a little DIY.
You can connect a printer to any Amiga, in a tower or not. The more drives you want to connect, the more attractive a tower case becomes, as it provides a secure and reliable way of housing and powering them all.
Found out is a re-badged Apollo.
After removing the 1220 and replacing it with the ’060 card (after first installing the libraries as indicated in the manual, as I do actually read the instructions before I attempt something) I then switched on to be presented with a red screen.
After much work and research I have been informed that the rev2B board requires a small mod to get it to work with the Apollo ’060 board.
As an electronics technician quite used to working with SMD in much more complex devices than a simple computer, I would like to undertake this mod myself, but everyone have contacted about this says it is too difficult for the layman and that if I send it to them with a great w’odge of cash they will do it for me.
Can you tell me what this mod is and warn other people about it as it will be an unexpected expense to those considering an ’060 card, at least the Apollo one anyway.
Bernard Child Broadstairs I'm afraid I don't know the details required to upgrade the A1200 to the right revision to work with your card and you have my sympathy as you rightly feel let down. It’s not fair that you have bought an '060 card only to find it s not compatible a nd I suspect the trading standards people might feel the same way if you asked them.
If I do find out what kind of upgrade is needed, I'll be sure to mention it. I couldn't find it on A minet, so if a nyone has any idea then please write in.
A600 UPGRADE I am soon going to upgrade my creaky old A600 to an A1200 and I have three questions for you.
Iwhat sort of accelerator is needed to play games like Doom with a respectable window size? I am only really interested in games, so if an FPU is just something that renders 3D objects faster, do I need one?
2 Do some CD-ROM games need a particular drive speed? I have seen games on Pcs which specifically need 4x drives, but is this the same with the Amiga? I am not particularly bothered about loading times.
3 What is a SCSI device? All I know is that you need one for some hard drives and CD-ROM drives.
Sam Blanning Wisbech Hurrah! Good move, ditching the A600. Like an old and smelly pair of trainers, there’s not a lot you can do with them any more.
If You need the fastest possible graphics card
A. ever made, but failing that a nippy '030 or better will do.
You ’11 never get to play it at totally top whack without a
graphics card I’m afraid, but an '030 is still pretty good.
I believe some versions o Doom require an FPU and others don ’t. The relatively low cost of an FPU means I would recommend you get it anyway. If you use any program which is maths intensive it will help.
2 Not really. CD-ROM is still a bit of a novelty on the Amiga so a quad-speed is good enough. I have four computers in my office with CD-ROM drives and the quickest is uonly ” 6x. I don’t think I’m missing out on anything.
3 SCSI and IDE are two different standards that are used for connecting hardware like disk drives and CD-ROM drives to your Amiga. The Amiga 1200 (and the A600) has an IDE interface built-in. Some other Amigas and accelerator cards have a SCSI interface built-in. They basically do exactly the same job, although SCSI is better for devices which are external to the computer.
SCSI & PRINTING I have two problems I was hoping you could help me with.
11s there any way of connecting a SCSI CD-ROM drive via the IDE interface? I ask this because my *030 accelerator with 8Mb on board overrides the PCMCIA slot on my A1200, so every time I want to use the CD-ROM I have to remove the Viper Mk IV.
2 I recently bought an Epson Stylus 300 and the excellent Turboprint. Excellent, that is, apart from one thing: if I use the Graphics Publisher to print more than one picture at a time there is a dramatic loss of quality. This might seem like a minor gripe, but when I indexed my Worms custom levels I had to print each one separately, and with 14 to a page it took a very long time.
D. C. Richards Blackwood Tl think there was once a piece of
hardware that connected to the IDE interface and converted it
to a SCSI port but I could have imagined it The GRAPHICS CARD
GAMES I recently saw an advert for a Zorro board with one
graphics card slot (Eyetech) for £250. I would like to know if
buying this is a good idea or not. I am only really interested
in using it for playing games like Quake and I don’t really
have a need for graphics, etc. Is buying this Zorro slot and
graphics card a good idea or should I save up for another?
Also, do I need to put my .Amiga into a tower and, if so, is
an Eyetech one suitable?
Ross Whiteford It certainly is a good idea if you need a graphics card as there’s just no other way of connecting a graphics card to the A1200 at the moment, and the one-slot solution is the cheapest. Only you can judge if250 quid for a faster display for your games is worthwhile.
You don’t have to put your Amiga in a tower case when using the Zorro adaptor, but it will look very messy and DTY if you don’t. I don’t know what kind of CPU your Amiga has, but maybe you should think about improving that before going for a new graphics card solution.
Interfaces certainly work in totally different ways and with totally different wiring standards, so you have no hope of simply bunging the CD-ROM drive onto the IDE pins and hoping for the best.
Perhaps your best bet would be to track down a SCSI interface for your accelerator (if one exists), or sell the CD-ROM drive mechanism and get an IDEIATAPI mechanism in it's place, along with the necessary interface and software.
2 Odd that quality should drop when you try to print more than one picture. I wonder if the program is memory related? If you don't have it already. Turboprint 6 could be the answer to your problems as it features the ability to spool images in the background form your hard drive - it's a form of virtual memory, if you like.
Amiga Workbench ShapeShifter Mac O S Capynfta ® 1»5 - 19S3 Commode, k - Jlmtfa, Id.
_C«pjrn tea»l»3-19»QgtCTnft8».p_ Get in touch with Wizard to see if upgrading will solve your problem and also to see if it's possible to get an upgrade discount.
Mac emulation on your Amiga might get that scanner working.
Continued overleaf SLIDING AWAY I want to buy a transparency scanner for my Amiga 1200 and was told at the beginning of this year that Power Computing were likely to be producing software to go with the Epson Transparency Scanners, and that more information would be available in the middle of the year. I have just made enquiries to find out the latest news and was told that they are not actually going to be doing the software now. Could you please tell me who, if anyone, is going to do so?
In the meantime, I am frustrated as I have to get prints taken from my transparencies before I can put them onto my A1200 for digital imaging work.
I have an Epson 5000GT flatbed scanner but my photography is usually slide work these days.
Patricia Charlton Paignton Too bad about Power dropping support for the slide scanner, although you can see it from their point of view in that they have to pay a programmer to write the software. These days, the projected sales might not even cover this basic cost. Take it from someone who knows, writing Amiga drivers for PC hardware is not easy. Information is extremely difficult to come by and few manufacturers are keen on handing out details to anyone who just rings them up and asks.
A driver for hardware occasionally pops up on Aminet so it’s worth keeping an eye open. Paying commercially for scans to be made of slides is ludicrously expensive so perhaps you had better make friends with the local bureau who ha ndle this kind of thing.
The best solution I can come with is emulation. The Amiga can do a very passable impression of an Apple Mac, and that includes supporting scanners. It’s possible, to use Fusion orShapeShifter to run enough of an Apple system to connect to the scanner and then pop back to the Amiga to do all the hard work.
I say Apple instead of PC because all PC graphics programs will require Windows and the Amiga’s emulation of the PC isn’t up to running Windows.
A I
V. ... .
Does your software stop working after v copying it from floppy to hard drive? You'll need to check for Assign statements and make sure you've copied all the files, including libraries.
Use SnoopDos to see what's missing.
If your 2.5" drive won't boot from cold, it can sometimes make a difference if you cut Line 1 in the IDE cable.
When copying large files, does your Amiga hang or crash? Do some games - Monkey Island, for example - cause problems? You need 7 Want your hard drive to go faster? Easy - get to drop your MaxTransfer rate, mate.
Want to add more than one IDE hard disk drive? You'll need to adjust the jumpers so that one is a Master and one is the Slave.
Does your drive seem very slow? Try reorganising it to defragment files. Either copy everything off, reformat and copy it all back, or use a defragmentation utility.
Is your Amiga crashing after a new hard drive has been fitted? Perhaps you've overloaded the power supply, if you have extra floppies, a CD-ROM and loads of accelerators and memory, think about getting a new PSU too.
The Power Flyer which can speed up your existing hard drives dramatically.
Want a hard drive on the cheap? Convince our PC-owning friends that they need Windows 98. To install it, they'll need to buy a new 2Gb hard drive, meaning you can have their old 850Mb drive for free.
Make the most of your hard drive by using it as a Virtual Memory system. Programs such as TurboPrint can temporarily store data on it.
Resurrect your old A500 or A600 and connect it via PARnet to your A1200. The older machines will then be able to share the hard drive on your A1200.
Supply, it should work fine. The only things which differ between here and the US are the mains voltage, video standards and attitudes to gun ownership laws, so unless you’re planning to use an American spec genlock or a rifle, you shouldn 7 have a problem. You will have to pay VAT and Duty as you anive back in the UK, of course.
When you say you have no sound unless you put it through your stereo, how else were you listening to it? The Amiga only has a non-amplified output and no internal speaker so it’s essential to pass the signal into something else in order to hear it. If your hi-fi makes it sound rough then either the cabling is at fault or the Amiga or hi-fi is damaged of malfu nctioning in some way.
As long as the gear you bring back doesn 7 have a mains transformer with it and doesn 7 require connection to the mains What, no sound? Make sure you have the right audio output for your Amiga.
VERY GOOD AMIGA?
I own an A1200 with a 24 speed CD- ROM drive in a tower with a buffer card. I am going to add a 3.2Gb hard drive and I want to get a good monitor because I’m using a TV at the moment.
I am considering buying the external scandoubler and then a VGA monitor. What is the difference between VGA and SVGA monitors and will an SVGA need a scandoubler? Will it even work with my computer?
Also, are there any plans for a PPC version of Quake? Would I be better off buying an '060 Zorro adaptor and graphics card or a PPC and the forthcoming graphics card for that?
Which would be cheaper?
Joe Mcllwraith Notts VGA, or Video Graphics Adaptor, was the original standard used on IBM Pcs. It allows up to 256 colours and a resolution of 640 by 480. If a monitor is designed specifically for VGA, you might find it cannot display a screen mode larger than this and it might only support “digital” colours, which effectively mea ns it's useless as far as the Amiga is concerned. SVGA is considerably more flexible and all monitors you can buy these days (Amiga-specific models included) are SVGA compatible.
The maximum screen mode size depends on the monitor itself, not the SVGA label attached to it. To use an SVGA monitor you will need a scandoubler because you ’11 have to jiggle the Amiga’s screen modes to suit the monitor better. And yes, it will work on your A1200.
There probably will be a PPC version of Quake, but you ’11 have to wait and see.
Which is cheaper: a PPC or a 68060 card ? Check out the adverts!
VGA or SVGA? It's all the same these days.
Either way, you'll want a scandoubler.
AMERICAN SOUND I have an A1200 with 6Mb RAM and a 60Mb Western Digital hard disk, all inside a full tower case. However, I have no sound coming through the system at all unless I put it through my stereo, and even then it is of very low quality. What could be causing this problem and how can I get it fixed?
Also, can accessories like accelerators bought in America work on an English A1200? I’m going over there this year and I want to bring some stuff back.
Wesley Potter Wigan more speed, upgr ade later on. As for chip RAM, you can’t expand the amount you have, even if you want to. The Amiga has a limit of 2Mb for hardware reasons. You shouldn’t need a new power supply with that set-up but it 5 hard to predict exactly. Again, if you get obscure crashes and you can smell your existing PSU over-heating, upgrade it, The Epson scanners are great. Eve been using a GT-6500for years, and even though it’s been superseded by new models, it still does all I want it to. It s a little over-priced at the moment so you might be able to get a cheaper scanner
from a PC dealer and then use it with the ScanQuix3 software from Eyetech. I'm sure Eyetech will be happy to give you more advice on the matter.
To display true 24-bit graphics on the A1200 you’re looking at a pretty major outlay. You’ll need a Zorro card interface and then a graphics card. We’re talking £250.
HAM8 mode is pretty good if all you need is static images, and it’s free. ImageFX is excellent, but so are Photogenics and Art Effect. It’s about time someone did a good head-to- head on all of these, pointing out their relative strengths and weaknesses, isn’t it ? You should be able to buy Lightwave without too many problems, although I’m not so sure about Fractal Pro. £5 IF YOU HAVE A QUERY... At Amiga Format we aim to answer as many questions as possible. Unlike some magazines, we don't just B concentrate on our areas of expertise
- we take on all your problems (as long as an Amiga is involved).
Here are a few tips on sending in John Kennedy. Questions:
• Be concise.
• Detail the problem as best as you can.
• Describe the events that caused the problem.
• Give full details of your equipment.
• Make sure your question is relevant and wouldn't be more easily
solved by contacting the dealer from whom you bought the goods.
For. '030 and '060 versions WILL work inside an A1200 but PPC and '040 versions run too hot for reliable operation. The Viper Mark 5 supports SCSI DMA it is no longer in production but worth looking out for second-hand if you're on a tight budget. PC programs stop and wait during disk access, even on Windows NT, because they can't multitask in a way that lets them get on with useful work while the drive is busy. This fatal flaw is a consequence of the 'non-re-entrant system software and it makes considerations of DMA, polling, SCSI and IDE relatively immaterial - they're all crippled by the
PC's design, or lack thereof.
Amigas don't have to be held back by bottlenecks, but when planning expansion you must understand the whole system to get optimal results. That's why we run advanced tutorials.
Simon Goodwin Sii S3 Jar !-3grf: »¦¦ _i ¦r. ¦ ¦ ; ii i'il , fz=rz
- » -iiu m t • * -1 Uncle Simon explains everything, but it's not
necessarily suitable for the layman.
I've been buying Amiga Format since the start of your Under the Bonnet series. I've noticed this series is for advanced Amiga users rather than beginners. Having attended the WOA show. I'd decided that what I needed was an accelerator card with a built-in SCSI interface and a SCSI hard disk - until Chapter 4 of Under the Bonnet informed me that SCSI without a DMA controller card was a waste of time and money. Presumably I would need a large desktop model or a tower conversion to take advantage of the latter. This makes me feel like I'd be better off with a PC.
Jill Daniels Coventry No, you don't need a tower or desktop Amiga to use SCSI DMA but the cheapest SCSI interfaces (Apollo, Magnum, etc) use polling rather than DMA controllers. The tutorial points out that this slows the processor during drive access, but does not say that a polled SCSI controller is ‘a waste of time and money'.
SCSI supports more drives, longer cables and more types of drive than IDE.
Scanners, DAT backup and CD writers all give SCSI a clear edge, whatever the controller. The intelligence of SCSI drives means they out-perform IDE on real work, with several drives running at once, because they can 'disconnect' and 'reconnect' while seeking data, giving other drives access to the controller while an IDE'master1 would lock up the bus.
The obvious choice of DMA accelerators for the A1200 is phase 5’s Blizzard range. They're more expensive than the rest but you get what you pay AMIGA ARTISTE I am an artist and a proud owner of an Amiga 1200.1 want to do scanning in HiRes and FL M and combine them with 3D rendered images and fractals.
At present, I have an Apollo 1230 Pro accelerator which has got a 68030 co-processor with FPU and MMU running at 40MHz and a 16Mb SIMM.
Will this be good enough or will I need more chip RAM?
I’m planning to buy a 1.4Gb hard drive verv soon. Will this J be big enough? Will I need a better power supply?
I’m looking to buy an Epson GT5000 flatbed scanner, but how good is it?
How well and how quickly will it work with what I have and is the software good and easy to use, or is there something better in its price range?
Is it possible to display 24- bit graphics on an A1200 and if so, how much? Would ImageFX be appropriate software or can I still get hold of Lightwave or Fractal Pro?
David Reading Hemel Hempstead LIFTING THE BONNET ON SCSI A 68030 is certainly not slow, although that’s not to say an ’040 or '060 wouldn’t be faster. The thing to do is try it - if you need YOUR AMIGA ONLINE ©aw® (SqdsBg© looks at a way in which you can start to make your Net presence pay for itself.
CONTACT POINT I can be reached with comments, suggestions and feedback at dave@dcus.demon.co.uk, or via my Web site at http: www.dcus.demon.co.uk . For years we’ve been told that e- commerce is about to take off, and now it finally seems as though a few companies are starting to make money over the Internet. The fact that most of these companies so far are American Net start-ups such as Yahoo and Netscape is neither here nor there; smaller companies are gradually starting to make a success of e-commerce.
If you spend anything like as much time (and money!) Online as me then you’ve probably wondered whether there is any way in which your Net connection could start to pay for itself, and possibly even enable you to make a big corporate Websites will reward you for directing punters to their pages, perhaps by awarding you a credit of 10% of the value of any resulting purchases. Indeed, in some cases the companies concerned will actually send you cheques if you manage to direct enough purchasers to their pages.
Become a millionaire with any of them, they might at least earn you the odd freebie... from an American company, the chances are that some visitors to your site might (and it’s worth bearing in mind the percentage of netizens who are American - a good third of the visitors to my site are, and it’s a site with a considerable British bias!). There are also several British sites that are more than eager to recruit British surfers with their own Web space to the ranks of their virtual sales force.
So let’s assume you’ve got a Website which you’ve dedicated hours towards building into one of the best in its field.
How can you find a business for which you can become a virtual sales rep Voyager 2.95 (15.3.98) © 1995-98 Oliver Wagner, All Rights Reserved raga,a-!Jb(ib.3 98) a lafe-:’ uoCTtwrc | http 7 wv .refer-it .com Print MtaVirt* Piotnm?
Before YyyJgiB A&ilt Art Photo Aittolofv Aummotrvt Bronei Ads Books Cites Clisiifi ds Ftanct Fo dfrWM GtttibllM G tti«s Gavnil Mill Mirkttiw Mruhcukipg MPKMftpttfl Local Intewfft Mart United Sport's'tuff as»o saff PtAiic Stctoi tClititi TV »Film- Comedy Musk go ok: lf§ tRefer-it now has 1 Email Rtlov) r«hoo The World's 1 Online | Music Store!
Aassoms Axmmm Amazon com IgSjffi MtiKfiOSUVUI Hi.
ASSOCIATES PMMAM ramA.tuu.CASH |a«iu* Wah -3S pt09f.n1 lishng; to Welcome to Refer it, the leading teanh eagme on die web for revenue sharing programs ¦fShate assodste. Bounty, and refezrd programs. This resource is intended for website own add content while generating revenue, as well as online commerce sites seeking to expand 1 Refer-Tt ; and click stats for program manage If you would hke to he notified about new revenue «h«ton. Programs, please enter your email address below.
Sign Up Remove (Follow link to oidei book) Melanie McGrath Haid, Soft* Wet: The Digital Generation Comes of Age Hud, Soft A FR* (referring to hardware, software and "wetware", meaning people) is describedty one critic its d»e back cover as being "as much a journey of self-discovery as an exploration of a new technology and a new culture." Although elements of the story are fictional, this is essentially a travelogue into which the author has injectedher thoughts and experiences of technology and the Net.
Although, for me, the book occasionally seems to lose its way a little amongst self-conscious musings, sections of it are stpefbly observed and entertainingly written. (The Interlude, a fictional on-going e-mail relationship between two netizens, is particularly noteworthy in this respect.) McGrath's descriptions of visits to New York, Iceland and Moscow also make fascinating reading.
MhFebnaqrmt Lo »ttor : http: vw dcus .demon co .tA books rocgrath .html Fwtfink* V»por || j| frnigsOrg | SflSS j Y»hoo .us.demon.co.uk Books Relotd small profit too. I’m not talking about attempting to sell banner advertising space either because, let’s face it, unless you’ve got daily hits in the same order of magnitude as the likes of Yahoo, you’re not realistically going to be able to make much, if any, money out of it.
Refer-lt.com may feature a main index that doesn't quite fit into my Voyager window, but it's nevertheless worth a look if you're eager to find sites which operate affiliated schemes.
As a means of covering expenses through sponsorship, banner adverts are all well and good, but as a means of earning you money, they can pretty much be dismissed straight away.
There are other schemes, however, and although you’re unlikely to become a millionaire with any of them, they might at least earn you the odd freebie here and there.
So how is it done? Well, quite a few Last update: 1st May 1998. E -mail A The original content ind images contained in these pages are Copyright (c) 1995-98 Dave Cuack and may not be reproduced without permission. Copyright material is, erm, used in the hope it won't annoy the copyright holders.
An example of adding Bookpages links to a Web site. Click on the link... ...and the book in question will be located within the Bookpages catalogue.
Most of the companies who offer such schemes are American, and not all of them will allow Brits to set up virtual branches. However, there are a fair few who are quite happy with this arrangement. Even though you yourself might not wrant to order a CD online YOUR AMIGA ONLINE YiTz | Voyager 2.95 (15.3,98) 9 1335-38 Over Wagner, Al Rights Reserved ® [©1 Home | Pcto»d 1 1 larger- | Find H firm- m a vwi»c*pa9e8.coj* twt tvi$ t|)b?foriTi»Ntiookpa9e3 8crp 3' hofnei,itxfa-e"| |Add|BM| | » 9»P-9 | 3«M | Y«ho» | UtiVirt. | Lyco. | an ama2on.com company Users T«Ate I L«vki I C.itoCdt VPJ gvoppjta
»- S«»rchby | j | Tl.
»Ui How | |r«a.tefcv«gy orfy I J I Se»gi TC; Welcome to Bookpages, tie : e ~ site for personal service and fast million odes all Bndsh books in print Bookpages is non Charter • Oder 9+x. • Users RJ (Off) Seft (Off) nichofas (Off) SAVE!
BM 5» -gPo •
* &£3££72L* • Send Send URL iconify Disconnect Status UIN Lookup
Add Usee Del User |Logging in.. Bookpages site means that
every’ few months I can select a book for free.
All that’s generally involved in dcus.demon.co.uk Music Stuff Music .Index Cub.-, * Lire Musk Musk laics I ippi'cuw it'i notiputKuUslguxocunoa point of view to hold, but rmvtqr much of the opkuoa tint tlx Beatles were the most influential pocp of all time, and in all probability Ox best as will Their debut live appearance at Liverpool's Cavern C1l£ oq2 1st March 1S 61 was not a polished affair, by all acccxnts, but ovei the next few months things bejaci to come together They signed to producer George Martin the following year, and in September 1962 their debut single, Love He Do, was recorded
Please Please Me became Ox groin's first outrba otx xi January 1963.
Over the foil owing years they developed frotn a merely good grocp into the baod that was to alter tlx of pcpular music forever Albums such as Robber Soul, Revolver and of course Sargeant Pepper's Looely Hearts Club Baodpushedback the boundaries ofpcp, and as the gtotfi embraced emerging recording technologies their albums became ever more innovative The Beatles mean a lot of thugs to different people; some remenP then early dart successes fondly, whilst younger people (ciyseli included) haw grown ip m a post-Bea ties world and perhaps ten favour the recordings they produced in the mid to
late sixties Tte.Eou« RadKbead Other Arasts Order.
- MusiconliK I CEEEDI 11*- it Document 6one Here I've signed up
for CD-Now's affiliate scheme, adding links so that visitors to
my site can get hold of Cds I've recommended.
Find Music | Movies j Stopping Account • Customer Service | Hetp j Coo! Links s oisiaa ciui.y.?!.* s Beaties Rubber Sod-British Gemc General leg* 35 minutes DM 198? (odffcM 1965) r Rock Pcp MTTTT SM£ CO LtstPrke $ 16.97 C awn™ 11342 TAPE List Price $ 10.98 t 3WP1,. TeSi VINYL List PticeS 15.98 C JWPrfa 112 SS Now you can listen to short soond samples of tracks using RealAudio. To
i. .... . _.l .i..-. .i,. k.....a .i..i. "a .. i
-f ... i i ¦ hum r i~i1 On clicking through the relevant
links, visitors will see a screen like this. With the
appropriate (Mac- and PC-only, unfortunately) software,
they'll also be able to listen to RealAudio clips of the tunes
my page talks about.
WEB SITES OF INTEREST Refer It - http: www.refer-it.com Bookpages - httpy www.bookpaaes.co.uk CD-Now - http: www.cdnow.com Details of how to set up your own virtual branch can be found by following the appropriate link from the main Bookpages menu.
Through your heavily hit site? If this was an American magazine I'd simply point you towards a site called Refer It, which lists a whole host of “Affiliated site programs” and actually attempts to rate these schemes in terms of their value to their potential signatories.
For Brits, and indeed everybody else ' J J bar the Americans, the site is worth a look, but the number of US-only schemes means that a wider search is probably necessary. Try scouring Web directories and search engines for businesses selling products similar to the things your site deals with, and see if any of them run affiliate schemes.
In general, you’re going to have more luck if vou can conveniently tie items such as computer software or hardware, books, Cds, films and flowers into your site, as they are the sorts of things which have traditionally sold well over the Internet. Having said that, theoretically there’s no reason why there shouldn’t be a business out there which runs a fishing tackle sales affiliate scheme, or something of a similar ilk.
If you’re really feeling entrepreneurial, you might even want to try making contact with businesses who don't alreadv run such schemes and J suggest forging some sort of alliance, although if your site’s only scoring a few dozen hits a week, your chances of success are obviously not going to be particularly high.
Most realistically, of course, all the vast majority of us can hope to achieve is to earn ourselves the odd extra treat once in a while, but since they’re on offer, we might as well take advantage of them. There’s no point looking a gift horse in the mouth, and similarly I’m not going to complain if, for instance, a few referrals from my page to the can hope to achieve is to earn ourselves the odd extra treat once in a while... HZTT BranASAff Sell books from yonr website and earn commission or credit towards fixture book purchases I Big Discounts on a range of popular odes Take a look at oar
selection of spea&l discount books.
P. Details are in the;re-:s release and ie~ar t: delivery on 1.2
becoming a member of an affiliate scheme is cutting and
pasting some HTML into the odd page on your Website.
From a certain point of view, enabling visitors to part with their pennies to purchase objects to which your site refers is a way of enhancing its content, turning what might already be a fairly comprehensive site ¦ on a particular topic into, quite literally, a one-stop-shop.
Obviously, don’t go overboard.
Nobody wants to visit a site which purports to be a valuable resource on a particular subject but which actually spends its entire time trying to flog Although plans for an official Amiga version of ICQ have ground to a halt following Mirabilis' statement that no third parties will be allowed access to their ICQ protocol information, this doesn't seem to have deterred some industrious Amiga programmers. A selection of unofficial, and in all probability illegal, implementations of ICQ have appeared on the Internet of late, none of which are anything to do with Brian Gilbert and his campaign.
Instead, they're apparently derived from some rogue ICQ source code posted on the Internet.
Amiga Format of course, can't condone or encourage the use of any of these programs, since they almost certainly breach Mirabilis' source code copyright. However, in the interests of journalism I did give a couple of programs, namely DC-ICQ and StrICQ, a quick try, and they're not bad at all, even though they still lack some of the features of the real ICQ. If you want to get your hands on a copy of one, asking nicely in some IRC channels would be your best bet.
Something to them. However, at the end of the day, the rapidly increasing commercialisation of the Internet is not only inevitable, but in some ways it could also be desirable.
E-commerce will certainly make some people’s lives easier, and it could eventually become even more widely accepted as the mail-order (“club book”) catalogues with which we are all now so familiar.
In a sense, facilitating the easy movement from an information resource - i.e. your Website - to an online shop for those who want to make the jump is not only making things easier for them, but it could be in your best interests too.
ICQ HERE, ICQ THERE ' . _ Amiga Computers Monitors CD-ROM & I O Amiga Magic Packs Includes Wordworth V4SE, Datastore, Organiser, Turbocalc 3.5, Personal Paint V6.4, Photogenix 1.2SE, Pinball Mania, & Whizz.
A1200 - 2Mb RAM No HD £199.99 A1200 - 68030 40MHZ 18Mb RAM 810Mb HD A1200 - 68030740MHz 18Mb RAM 1,4Gb HD 14" Digital SVGA Monitor only £99.99 I External Scandoubler & Flicker Fixer £99.991 f'XSPRDVITEC 1701 17" Multisync only £399 S«j inrel i i Power Tower r
• Includes 200 Watt PSU
• PC Keyboard & interface
• Floppy Drive Facia & Cable
• Screws, labels, & mains lead Only £149 Zorro (5 PCI, 2 ISA, 2
Video Slots Option) £169 Zorro III (5 PCI, 2 ISA. Video option.
A4000 CPU Slot) £359 PCMCIA "V" Adapter £30 External Audio Port
(for Internal CDROM) £16 Internal SCSI Zip pnc tOOmb Can &
Amiga Zip Tools) £140 4 Way Buffered IDE Interface
(me.iDBo97SW) £35 Please note that a buffered IDE interface &
IDE Fix 97 are required to use internal IDE CD-ROM drives in a
tower case.
$ Squirrel SCSI PCMCIA Interface £55 For A60Q A1200. Only £45 with any SCSI Device Surf Squirrel SCSI PCMCIA £99 For A600 A1200. Includes fast serial. £90 with any SCSI Device 4008+ SCSI Interface £100 For A1500 A200QIA4000. Up to 8mb memory on board using 30 pin SIMMS External CD-ROM Drives Suitable for A1200 & A600. Includes buffered IDE Interface, PSU. And three games, (Chaos Engine & Oscar Diggers) 24 Speed CD-ROM £104.99 32 Speed CD-ROM £119.99 Internal SCSI CD-ROM Bare drives. Internal Fitting NOT for A1200.
Panasonic 4x speed £49 Philips 8x Speed £59 Toshiba 32x Speed £98 £399.99 £429.99
* A1200 - 68030 40MHZ CPU 34Mb RAM 2.1Gb HD £519.99 Indicated
machines come with a 200W Heavy Duty Prima PSU As Standard Hard
Drives Software Internal IDE CD-ROM Internal Fitting NOT for
A1200 unless in a tower.
Panasonic 8x speed £25 Creative Labs 24x Speed £37 Goldstar (LG) 32x Speed £44
3. 5" Bare Hard Drivesl IDE SCSI
2. 1Gb £117 1.0Gb £1001
2. 6Gb £134 2.1Gb £199
3. 2Gb £145 3.2Gb £240
4. 3Gb £154 4.3Gb £286
6. 4Gb £206 9.1Gb £899} A1200 4-Way Buffered IDE Interface £351
Includes Registered Atapi IDE-Fix 97 Software Aura 8 Bit
Sampler £30 Blitz Basic v2.1 £20 Cinema 4DV3 £150 Clarity 16
£96 Directory Opus 5.6 Magellan £46 DiskMAGIC File & Disk
Manager £35 Final Calc £95
G. P.Fax - Generic Class 1&2 £43 Hi-Soft Basic 2 £50 Hi-Speed
Pascal £65 Ibrowse (Hi-Soft) £25 Maxon Magic £24 Megalosound
£28 Mini Office £30 Money Matters 4 £39 Net & Web (Hi-Soft)
£30 Net & Web 2 (Hi-Soft) £60 Net Connect V2 £50 Network PC
(Weird Science) £18 PC Task £69 Personal Paint 7.0 £50 Power
Scan Software (Epson Flatbed) £50 Pro Midi Interface £20 Secal
Programming £30 ST Fax Pro £30 Studio 2 Professional *£50
SurfWare Internet Software £10 TechnoSound Turbo II Pro £30
Termite TCP (Hi-Soft) £45 Termite (Hi-Soft) £30 TurboCalc 4.0
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o g V 56k V.90 Voice Modem BABT & CE Approved Voice Capabilities
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£2
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Consumables Cables Printers Canon BJC-30 Colour Inkjet £159 720 x 360 DPI Mono Printer. 30 Page ASF Built-In BJC-80 Colour Inkjet £189 720 x 360 DPI Colour Printer. 30 Page ASF Built-In BJC-250 Colour Inkjet £100 720 x 360 DPI. Mono & Col. Carts Supplied. 80 Page ASF BJC-4300 Colour Inkjet £132 720 x 360 DPI. Optional Colour Scanner Cart. 5ppm Mono BJC-4650 Colour Inkjet £265 720 x 720 DPI. Up to A3 Colour Printing. Dual Cart Printing BJC-620 Colour Inkjet £222 720 x 720 DPI. Four Separate Cartridge Colour Printing CITIZEN ABC 24 Pin Dot Matrix Printer £109 300 DPI by 300 DPI. 50 ASF Built-In.
ABC Tractor Feed Unit £35 Printiva 700C £292 600 DPI Colour. 1200 DPI Mono. Advance Micro Dry Tech.
EPSON Stylus 400 Colour Inkjet £134 720 x 720 DPI. 4ppm Black, 3ppm Colour. 100 Sheet ASF Stylus 600 Colour Inkjet £185 1440 x 720 DPI. 6ppm Black. 4ppm Colour. 100 Sheet ASF | Stylus 800 Colour Inkjet £265 1440 x 720 DPI. 8ppm Black, 7ppm Colour, 100 Sheet ASF | HEWLETT® PACKARD m HP-340C Portable Colour £180 600 x 300 DPI Mono, 300 x 300 DPI Colour. 2ppm Mono HP-400L Colour £110 600 x 300 DPI Mono, 300 x 300 DPI Col.
HP-690C Plus Colour £192 300 x 300 DPI Colour Printing. Now Even Faster.
HP-870CXI Colour £256 600 x 600 DPI Mono. To 8PPM, 600x300 Colour To 4PPM HP-6L Mono Laser £289 600 DPI, 1Mb RAM, 6 Pages Per Minute Printing Dual Parallel Printer Swtchbox £13 Includes cable. Other types & specifications also available 23 Pin To 15 Pin Multisync Adapter £7 9 Pin Mouse Joystick Extension £5 Mouse Joystick Switcher £14 Surge Protector 4 Plug Adap. £15 Parallel Printer Cable 1.8M £5 Parallel Printer Cable 4.5M £12 Parallel Printer Cable 10M £20 Parallel Bi-Di Printer Cable 1.8M £5 Parnet Cable 25 Pin D Type £15 Null Modem Cable 25DF-25DF £10 | Modem Cable 25DF-25DM £10 RGB 9
Pin Monitor Cable Extension £15 Multisync Monitor Cable Ext. £12 1438 23 Pin To 15 Pin D Adap. £10 Amiga To Scart Cable (CM8833 Mk1) £10 | 9 Pin Extension Cable 3M £7 Amiga to Philips 8833Mk II £10 25D To Centronics Male £12 Centronics Male To Female 1M Centronics Male To Male 1M £15 SCSI 3 Device Internal Cable £14 SCSI 7 Device Internal Cable £17 Micro D Male To Micro D Male £33 Micro D Male To Centronics Male £33 | 25D To Centronics Female £18 Internal 50 Way SCSI To External £13 Amiga A600 A1200 2.5" IDE Cable £10 Dual 3.5” IDE Cable £10 A600 A1200 2.5” To 3.5” Cable Set £20.
Canon BC01 BJ10 SJ48 Black £17 BC02 BJ200 Black £18 BC05BJC210 Black £20 BC06K BJC240 Photo kit £26 BC06 BJC240 Photo Cart £20 BC09F BJC240 Fluores. £26 BC10BJ30 Head Sink £30 BC11 BJ70 Heat & Cart £32 BC20 BJ4x00 Head&Black £32 IBC21 BJ4000 Head + Inks £35 BC22 BJC4200 Photo Cart £27 BC22K BJC4200 Photo Kit £37 IBC29F BJC4200 Fluores. £32 3CI10BJ30 Black 3 Pack £11 IBC111BK BJ70 Black 3 Pk £9 IBCIIIC BJ70Colour 3 Pk £15 BCI21BKBJC4000 Black £5 BCI21CBJC4000 Colour £14 BJI20B BJC6xO Black £5 BJI20C BJC6xO Cyan £6 IBJI20M BJC6xO Magenta £6 BJI20YBJC6x0 Yellow £6 BJI642 BJ300 330 Black £11 Ref
it Is Re-Inks I Re-Ink Ribbon Spray £10 I Black Ink Cart Refill 50ml £8 13 Colour Ink Refill 75ml £13 Citizen ABC Swift Mono Ribbon £5 ABC Swift Colour Ribbon £13 Projet lie Colour Cart. £30 Projet lie Mono Twin Pack £7 Project lie Mono + Head £22 Printiva Black £6 Printiva Cyan £6 Printiva Magenta £6 Printiva Yellow £6 Printiva Silver £16 Epson Styl. Col. 400 600 Black £19 Sty I. Col. 400 600 800 Col £22 Styl. Col 800 1520 Black £21 Hewlett Packard Deskjet 340 Hi-Cap Black £21 DeskJet 5x0 Series Black £24 Deskjet 5x0 340C Colour £26 Deskjet 6x0 Series Black £24 Deskjet 6x0 Series Colour £26
Deskjet 8x0 Series Black £24 Deskjet 8x0 Series Colour £26 Paper 500 Sheets (Fanfold Single) £5 1000 Sheet (Fanfold Single) £9 100 Sheets Epson 720dpi £13 200 Sheet Canon Hi-Res £25 500 Sheet HP Bright White £11
3. 5" Floppy Disks Bulk DSDD 10x £2.40 100x £21.00 30x £6.90 200x
£40.00 50x £11.00 500x £90.00 Branded DSDD 10x £3.00 100x
£26.00 30x £8.70 200x £48.00 50x £13.50 500x £110.00 Bulk DSHD
10x £2.40 100x £21.00 30x £6.90 200x £40.00 50x £11.00 500x
£90.00 Branded DSHD 10x £3.20 100x £27.00 30x £9.30 200x
£50.00 50x £14.00 500x £115.00 500 Disk Labels £7 1000 Disk
Labels £10 CONTENTS It The indispensable Two of our tutorial
series are now building up to their climax. Both the Icons and
Graphics tutorials will finish next month, so you really can't
afford to miss issue 115!
We will, of course, be replacing them uide to getting the most out of your Amiga ICONS It's all about alternate images, Newlcons and dither patterns this month, as Ash Thomas gets down to the nitty gritty.
Witn new tutorials, mainly from ideas we have had from the reader survey, which were published in this issue of the magazine.
Of course, we are always open to suggestions, so please do keep those ideas rolling in.
If you really must, Ash Thomas shows you how to create some passable Newlcons.
AMIGA GRAPHICS How did the thing below produce the output on the right? You'll find out the answer in this month's Graphics tutorial!
Apart from ones asking for a tutorial on AMOS.
I'm sorry, but just leave it, okay? If you really want to learn how to program, you should be following John Kennedy's excellent C tutorial instead.
Nick Veitch SEND IT IN!
WE NEED YOUR INPUT.
Is there something that you would like to see covered in one of the current tutorial series?
Why not send your suggestion to us at the magazine. Here are some things you might like to think about: PROGRAMMING is there a language you can't get to grips with?
Or maybe you want to know how to do a specific thing in C or Arexx? You might never find the answer unless you write in and tell us about it!
UNDER THE BONNET Unsure of how how your Amiga really works.
Not sure if you are getting the best from your hardware - write to us.
GRAPHICS is there something you desperately want to be able to draw? Drop us a line! Contact us at: AF Creative • 30 Monmouth Street Bath • Somerset BA1 2BW Or email: amformat@futurenet.co.uk putting "Creative" in the subject line.
C FOR YOURSELF You should now be able to open windows on Workbench and - gasp! - draw on them using the mouse, thanks to IDCMP messages.
UNDER THE BONNET Boot: Storage DOSDri vers - Cdo (Project) C:Mount ACTIVATE= 1 DEVICE=cd.device UNIT=0 FLAGS=1 New It doesn't look like much, but you'll be thrilled when you get your program to do it.
The completely irrepressible Simon Goodwin delves into the heart of filing systems and mass media storage.
Sadly, all devices were not created equal and many need different handlers and filesystems.
Give your icons a touch of class as some advanced drawing methods.
Introduces AFCD30:-ln_the_Mag- lcons When you are creating icons, one of the major stumbling blocks is the size of the area you are working with. For Newlcons, the 36x40 standard isn’t too bad, but MagicW'B icons are even smaller. When working on a small area, “jaggies” become more apparent as these are a limitation of the hardware powering your computer. Even a graphics board doesn’t come close to the resolution viewable by your eye, so images can appear to be blocky. To reduce the blockvness, an effective technique called anti-aliasing is often used.
Contents icon systems Chap Chapter 2.
Chapter 3.
Drawing your own Drawing methods I Chapter 4. Advanced drawing methods Chapter 5. Development Chapter 6. Not just icons Li m- Missed a tutorial in this series? Call our back issue hotline on 01458 271102.
The process is made mo effective with a greater number of colours fading from the image... rc.
Although it sounds very complicated, it is surprisingly easy and can make your images appear to be drawn in a higher resolution. It basically fades the object into its background, and so with a black line grey pixels are added to the left and the right. These pixels start off dark and get lighter as they fade to the background.
It is very hard to describe, so as a picture tells a thousand words, take a look at the screenshots that should illustrate the effectiveness of antialiasing. The process is made more effective with a greater number of colours fading from the image to its From the top: too much animation on the suitcase, a completely new picture which confuses the eye and a great icon with some superb animation. Examples of dithering using different colours and patterns.
Background. It can be used for the whole image, not just the outside.
Newlcons default palette provides a huge range of greys and “in- between” colours that allow effective and-aliasing.
With MagicWH the process is less effective, but is still much better than none at all. The Workbench blue is the most effective and the other greys can be used to improve the overall effect.
DRAWBACKS Despite the advantages of the process, there are a few disadvantages. For example, it decreases the available area for artwork. The extra pixels eat up space that could be used to improve the detail of the object. Anti-aliasing also increases the width of the line being smoothed and thin lines can even DITHERING Dithering is a very clever process by which the illusion of more colours is created using a simple “checkboarding” effect. This is extremely useful for MagicWB icons as many more than the original eight colours can be simulated.
RENDERING TEXTURES Textures can be very hard to create and drawing rough, smooth or uneven surfaces using few colours can be tricky.
Rough surfaces can be drawn using random dark and light pixels and the base colour should fill the object. For example, grey should be applied to a concrete object. Dark grey and light grey pixels can then be applied at random (the airbrush is useful here, combined with the stencil). If the surface is uneven then more light pixels on the high areas and darker pixels on the dark areas will make the bumps and dips stand out. To draw smooth surfaces, add an area where it catches the light. Even if the surface is dull, a small reflection of the light will help to illustrate how smooth it is.
Dithering works better when the colours are of similar brightness. If one colour is light and the other is very dark then a checkboard effect will be created, not a new colour. Dithering can be used to lighten or darken colours or to create new colours. Red checkered with yellow will produce a nice shade of orange.
This effect is used in this magazine - if you take a look at a coloured background to text you can see two colours. To make the colour look darker they add black dots at regular intervals, or white dots are used to lighten the colour. If white pixels are checkered with red ones, a light red colour is produced. The colour can be made redder if the white pixels are more spaced out and so you can create the illusion of many colours.
There are many types of patterns that can be used on both colours. I have referred to using a checkboard style but any pattern can be used to create different colours.
Double in size, which can ruin the effect of the picture.
Over anti-aliasing can also create blurred pictures. Just like a camera can take out of focus pictures, artwork can be drawn blurred just as easily. This can be seen on the Lemmings icon - Phil Vedovatti drew the picture on the left, I cleaned it up to produce a clearer icon on the right. Icons are supposed to be recognised quickly and this blurring is uncomfortable for the eye.
BACKDROPS Newlcon authors mainly encounter the final problem. If the outside of an object is being anti-aliased, the artist has no idea of what the background will be as it is dependent on the backdrop to Workbench. If the backdrop is light, heavy anti-aliasing can be used. If it is dark or black, any anti-aliasing will show up as miscellaneous grey pixels around the image. Using a dark backdrop myself, I hate images which have an antialiased edge as it ruins the effect.
This is another criticism I have for the set that comes with NewIcons4. As a result, I would strongly discourage antialiasing the outside of icons.
If an Icon Is moving in three-dimensional space, perspective and shading must be taken into account.
MAGNIFIED TEXT Magnifying glasses can be used for many different types of icons and I have drawn them for zoom programs, to search programs and for toolbars. The effect of magnified text caused problems, though.
If you double the size of the pixels in the glass it doesn’t look right and makes the magnifying glass blend into the picture too much. Instead, you can keep the image in the glass the same size and just change the colours instead.
By darkening light and lightening dark colours the image stands out more, which it doesn’t if you blend it into the picture. This process also gives the illusion of enlarging what is inside the glass and the darker area makes it look like the glass is distorting the light.
These icons show how external anti-aliasing can ruin the effect.
The top icon is by Phil and animates too much. My version underneath doesn't change much when selected.
Drawing a MagicWB-selected image is easy as you just have to move it down and right one pixel (though the animated ones stand out more). For Newlcons, animation is more common, and so working out what to animate and how to animate it can be tricky.
I dislike icons that animate too much, like ones that change completely when clicked on, as it’s too confusing for the eye. I much prefer icons that move slightly and the movement gives you an indication as to what the program does.
DETAILS There are other options for drawing a selected icon. You could have a small animation, change the image completely or add something to the image. There are examples of each (thanks to Phil) on the screenshots: the suitcase completely opens up, which is very different from its closed state, and the Lemmings icon changes to the Psygnosis icon.
If an icon is moving in three- dimensional space, perspective and shading must be taken into account.
Vanishing points have to be used to make the image look like it isn’t being distorted. Darkening an object that is further away makes it look more realistic and using these simple effects can make an image look much more professional.
To improve the look of some objects, outlining can bring the object to the front. A black border will help to differentiate a MagicWB image from its grey background and will help stop a Newlcon from mixing with the user’s backdrop. In this case, anti-aliasing would make the object look worse and a thin black outline should suffice.
Next month I’ll take you through the process of creating an icon and look at how to convert a logo to an icon.
Meanwhile, you now know how to create great icons so why not have a go and send your results to us at AF? CONTACTS If you have any comments about the program or about this tutorial, email me at: ash@absurd.demon.co.uk. I can also be found on IRC (ANet and IRCNet) as Abstruse.
Contents Pixel resolL Chapter 1 Chapter 2 Chapter 3 Fille Formats converting Structured graphics here is always a big difference between what you see on the screen and what will come out of your printer. The problem exists even on hugely expensive computers designed for DTP and the reason for it is simple: a monitor is a completely different type of output device.
Chapter 4. Display screenmodes Chapter 6. Video Graphic cards PRINTER DRIVERS In order to get the best out of your printer you need to have the appropriate printer drivers. When the Amiga was first launched, it had an excellent range of printer drivers which enabled people to use almost any printer available at the time. Unfortunately, as time has gone on, very little has changed in Workbench, but a great deal has changed in the world of printers.
If you are using a dot matrix printer, it is still possible to get good results from your Workbench drivers, 7 but if you are using a modern inkjet or a colour printer, the Workbench- supplied drivers are woefully inadequate. Take the Epson Stylus Photo, for example. If you had the (third-party) driver for the older Stylus 500 then you would still get good results, but the Amiga wouldn’t be taking advantage of the five ink system in the Stylus Photo - it would only be using three.
For a start, it uses RGB colours instead of CMYK ones. Basically, the colours you get are always going to be different. To make matters more difficult, a monitor uses light to display the picture by actually producing light mixed from these three colours, whereas paper output from a printer relies on light reflecting off the pigments, which is a completely different kettle of wavelengths.
Another problem is that monitors are electric (or electronic) and die image residing in the RAM of your computer stays in the form of an electronic signal until it hits the front of your screen. Printers have the rather trickier task of converting the electronic form of your image into something physical, in the form of ink on paper.
Trickier task of convert!
Electronic form of your image into something physical... Chapter 5. Printing TURBOPRINT & STUDIO II PROFESSIONAL Getting a range of tones and colours like this requires additional software.
TurboPrint and Studio both ignore the Workbench printer drivers and, in fact, TurboPrint also completely ignores Workbench's printer.device. Both pieces of software allow a great deal of control over the output of your images or documents, far and above that offered by the Workbench PrinterPrefs program.
One of the most important things is the ability to alter colour preferences. Different inkjets, different ink cartridges, different paper - all of these things can affect the colour balance and general appearance, so if you can't adjust these properly within the software then you aren't going to get the results you want.
TurboPrint was recently updated to version 6 (AF109, 95%) and includes drivers for almost all of the new popular colour printers, including all the ones featured in our round up in that issue.
If you are considering an Epson Printer, Power Computing do a special, Epson-only version of the software at a lower price, or for free if you also buy your printer from them. Although this is a reworking of the older TurboPrint 5, it's still great value for money.
Studio II Professional is not as up to date in terms of drivers as TurboPrint but it still offers much better control of your printer and is worthy of a mention.
From left to right: A standard halftone, Amiga ordered dithering and a line halftone. The ordered dither gives the best perceived resolution, but try photocopying or scanning this page and you'll see why it isn't used.
If you are thinking about buying a printer, it is worth finding out whether a dedicated driver exists before you get it.
In a lot of cases, you may find that your desired printer is only supported by one of the third party printer systems like TurboPrint or Studio Professional (see boxout), so you will have to add this extra cost to the price of your printer.
Also, the Workbench drivers are really only suitable for 8-bit images so you aren't going to get the best quality reproduction from your renders or scans, or from any images you may have painted in 24-bit or even HAM modes.
There are many PD drivers for a whole variety of printers, far too many to list here. Most PD libraries, as well as Aminet and the Aminet Cds, contain hundreds of printer drivers.
24-BIT OUTPUT The only options for 24-bit output from your .Amiga come from using a third party printer driver (TurboPrint or Studio,), a PostScript printer under WB3, or software which specifically provides direct 24-bit printer support.
Not many programs fall into the latter category these days as most now include support for Studio or Turboprint instead. A notable exception would be ImageFX, wrhich still includes specific support for the Fargo Primera and related printers.
Turboprint not only includes dozens of drivers, it also comes with a very handy document printing utility.
HALFTONING SHADING A trick which has often been used (almost since printing began) to represent different shades or tones of colour with a single ink is halftoning.
Halftoning is useful when the image you are printing is going to be photocopied. Unlike normal printer dithering, the areas of light and dark colours in a halftone are fairly large and easy to identify This means that low fidelity copy techniques like photocopying or offset lithography are not likely to mess up the image, as may be the case with tiny dots. These dots often cause Moire patterns due to the interference between the copy resolution and the original resolution.
Halftones are also very effective and can often be quite stylish.
If no subsequent copy of your image is going to be made, or you intend to print multiple originals yourself, you can use normal dithering too, of course.
POSTSCRIPT PostScript is the lingua franca of printing.
It is a page description language that is found in all sorts of expensive output devices, from laser printers to full-bloyvn lino machines.
From the text side of things, a PostScript printer is very handy.
Obviously, such printers use scalable PostScript fonts (which can almost always be downloaded to the printer if they are not resident) so your text will always come out perfectly smooth and proportioned.
When it comes to graphics, bitmap files are simply wrapped in a PostScript bundle and sent to the printer, which then resolves them onto the page according to the accompanying specifications.
Money to buy one, this system can still be useful to you. As most output bureaux use PostScript devices, it is possible for you to take a file to them and have them output it on their equipment for a small fee. This includes structured art as well as bitmaps.
Standard bitmap images can usually be output in the same way if you have them in a filetvpe recognised by the print shop’s equipment. A TIFF or PCX file is usually a safe bet. There are plenty of conversion utilities on the Amiga which can be used to translate your files into the appropriate format (see part two of this series).
Unfortunately, if your images are large, they aren't likely to fit onto a standard floppy disk. In this case you could use the JPEG image format which, if you remember from an earlier chapter in this tutorial, is very efficient at packing images, but will result in some loss of quality. Alternatively, you could use a removable media cartridge (Zip, Syquest or even a CD) formatted for use on a Mac or a PC. Most print shops will be set up to handle these, but it helps to call first to make sure.
WORKBENCH We could probably devote a whole series to printers and printing. Just remember that if you are having any specific printer-related problems, you can always contact our technical expert, John Kennedy, for help and advice. Simply write to Workbench, .Amiga Format, 30 Monmouth Street, Bath, BA1 2BW, or email us at amf.Qrmat ulureneUQ-uk- Please remember to put "Workbench” as the subject.
CONTACTS STUDIO II PROFESSIONAL costs £49.95 and is available from Hisoft (0500 223 660).
TURBOPRINT 6 is available from Wizard Developments (0181 303 1800) and costs £49.95. TURBOPRINT EPSON EDITION is available from Power Computing (01234 851 500) and costs £29.95 or comes free with any Epson Printer you buy from Power.
C PROGRAMMING CHAPTER SIX [fJz for Yourself Add a little interaction and suddenly you have a paint program. Mlooo D&miogo© polls his mouse for advice.
Chapter 5.
Last month we got as far as drawing lines on the screen.
While that might seem pretty trivial, it’s already taught us a little about how the Amiga’s operating system works and how it looks after elements like windows.
We saw that before anything could be drawn in a window, we first needed to get a “hook” to that window. This hook is the RastPort. Every window' (and screen, in fact) has its ow-n RastPort and we need to find this and include it in all function calls we make w'hich read or write to the display.
MB M S’ we’ve waited for is IDCMP_CLOSEWINDOW, which is triggered when the user clicks on the little gadget to close the window. Our program w'aits for this message (in fact, it waits for any message) and then shuts down the program.
You can test this for yourself very easily. The following listing is only the window structure but you can substitute it back into any of the previous listings.
The only difference is that the IDCMP.CLOSEWINDOW message has been replaced by IDCMP_MOUSEBUTTONS.
When you compile and run this program, it will open a window as before. This time, though, you don’t need to click in the close gadget: click anywhere with the left mouse button and the window will close.
When you create a window you can tell the Amiga OS which messages you want to be tola about... The graphics functions we used last month were about as basic as you can get. They are part of the ROM Kernal Graphics Commands and don’t do anything too oudandish. As they are basic or “low level”, it’s possible to misuse them to some degree. For example, you could find that they are actually overwriting part of the standard window border or title bar.
LISTING 1 struct Tagltem win_tags[] = ¥A_JLef t, 20}, ¥A_Top, 20}, ¥A_¥idth, 200}, ¥A_Height, 150}, ¥A_CloseGadget, TRUE}, ¥A_IDCMP, IDCMP_M0USEBUTT0N5}, TAG_D0NE, NULL}, }; MORE MESSAGES As mentioned previously, the Amiga’s operating system will happily send your program messages to keep it informed as to what is happening. So far we’ve only dealt with one message and even then we didn’t test for it explicitly.
When you create a window you can tell the Amiga OS which messages you want to be told about. Anything else simply won’t get through to your program. If your program is a simple utility that opens a window and tells the time, you don’t need to know if a new floppy disk has been inserted. If your program doesn’t allow its window to be resized, you don’t need to pass window re-sizing messages to it.
By default, no messages are sent to the window and so you list them all in the data structure used to open the window. Up until now, the only message Eagle-eyed readers that you are, you will have spotted that the window' is not active w'hen it opens. The Amiga desktop allows only one active window at a time and this is the window which receives any input from the mouse.
Active windows have a solid colour LISTING 2 struct Tagltem win_tags[] - ¥A_Left, 20}, ¥A_Tqp, 20}, ¥A_¥idth, 200}, ¥A_Height, 150}, ¥A_Clos©Gadget, TRUE}, ¥A_Act ivate, TRUE}, ¥A_IDCMP, IDCMP_MOUSEBUTTONS}, TAGJDONE. NULL}, } ' (blue by default) in their tide bar to set them apart.
The window we created in our program wasn’t active and so it doesn’t really grab any attention when it opens.
Even worse, if it was a working application rather than a simple test program, the user would have to click in it first to activate it before making it do anything useful.
We can ask Intuition to make the window' active as it opens by adding a new tag to the list of data describing our window. Listing 2 is a new tag list; again, simply substitute it for the one in the existing program. You should notices the difference immediately.
MAN OR A MOUSE?
So far our programs have launched, done something, waited and quit. Not very exciting. Let’s stretch things a little bit by adding a little human-machine interaction. The secret is once again to act on messages sent from the OS, but this time check to see what the messages actually are. This means that our program will have to wait for messages as before, but then perform different actions depending on the messages received.
This causes quite a jump in the complexity of our program, so don’t panic when you see it. First of all, we introduce a while () loop around the entire wait for message process message part of the program. This is because we want the program to continue processing messages until the Close Window message appears, not to simply wait for one message and then quit. This is what the “flag” variable does - it’s switched to FALSE whenever the program is to stop.
Chapter 7. Menus Chapter 8. Gadgets Chapter 9. Simple 3D graphics rChapter 10. A game!
Missed a tutorial in this series? Call our back issue hotline on 01458 271102.
I Chapter 6. More graphics (OS legal) graphics CHAPTER SIX C PROGRAMMING rfTz Listing 4 We also need to decode the message sent to us to determine its type.
Knowing that there is a message isn’t enough any more. This requires a little more mumbo-jumbo to obtain the message and work out what it’s saying.
Once we have decoded the message, we can use a Switch Case arrangement to perform the necessary actions. For example, when the Close Window message is found, it sets the flag to FALSE and so the loop exits and the program ends.
Inside the Switch statement only two types of IDCMP messages are dealt with: the Close Window and the MouseButtons messages. The MouseButtons message has a hidden extra: if you look deeply inside the message itself, you can extract the current location of the mouse pointer with relation to the active window. This makes it very easy to take the position of the mouse and pass it to the graphics primitives we used last month.
Listing 3 shows the code that is used to do just this. Once the values are obtained they are used in a DrawQ statement and this causes a line to be drawn from the last position on the screen to the new mouse position.
Every time the mouse button is pressed a new line appears. When the mouse isn’t being pressed, nothing happens and the OS makes sure that no unnecessary processor time is wasted.
Now you can see just how clever the Amiga’s multitasking actually is.
INCLUDES The C compiler you are using may require you to use slightly different include statements at the start of the listing. If you remember, the include files contain lists of all the functions which are available. The C compiler needs to know about the functions it can use or else it can’t link them together to create the final program. Try opening the include files in a text editor to see how they are constructed.
The ideal case is to use only the barest minimum of includes because each takes a finite time for the compiler to load and process. However, many include files automatically include other include files (if you see what I mean) and so if you have problems or are include exec-¦ types. H include intuition intuition.h include intuition intuitionbase.fe finclude intuition screens.h include graphics,-gfxnsacros. H rinclude graphics gfxbase.h include clib exec_prctcs.h include ciib des_crotos.h ?include ci ib intuition_protos.h struct Library "IntuitionBase; struct GfxBase
'gfxbase; Open the graphics library'!
Struct Taglcem win_tags[] = WA_Left, 20}, 20}, 300}, 250}, WA_Top, WA_Width, WA_Height, WA_CloseGadget, TRUE}, [WA_Activate, TRUE}, IDCMP_MOUS E3UTTONSjIDCMP_CLOSEWINDOW}, NULL}, ;wa_idckp, TAG_DONE, pHyl ..... _ ... .... ); v iK tC.. . . .
Void main() i struct RastPort "rastport,- struct IntuiMessage *msg; struct Window *win; int flag = TRUE; SHORT X,y; IntuitionBase = OpenLibrary("intuition.library',37); if (IntuitionBase!=NULL) gfxbase=(struct GfxBase *)OpenLibrary("graphics.library'",33L); if (gfxbase!=NULL) win=OpenWindowTagList(NULL,win_tags); if (win!=NULL) Window open, find the Rport draw your stuff!
Rastport=win- RPort ; Move(rastport,100,100) ; while (flag) WaitPort(win- UserPort); II Wait around for message while (msg = (struct IntuiMessage *IGetMsg(win- UserPort)) ( switch (msg- Class) case IDCMP_CLOSEWINDOW: flag=FALSE; break ,- case IDCMP_MOUSEBUTTONS: x=msg- MouseX; y=msg- MouseY; Draw(rastport,x,y) break; ) ReplyMsg((struct Message *)msg); } } CloseWindow(win); ) CloseLibrary((struct Library *)gfxbase) } CloseLibrary((struct Library *)IntuitionBase); } simply lazy, you could always just add these lines: include exec types.h include cintuition intuition.h and your compiler
should then be aware of most functions you’re likely to use.
LISTING 3 month’s, but with the additions to the Tag data and the extra loops and conditional logic to decode the incoming IDCMP messages. Be careful when typing it in as there are a few new variables popping up here and there.
I’ve also enlarged the window to provide more room for drawing.
As your homework, try to create a painting program that allows you to draw' lines starting from any point in the window. When you press the mouse button the lines start to appear but stop whenever the mouse button is released.
Case IDCMP_M0USEBUTTONS: x=msg- MouseX; y=msg- MouseY; Draw(rastpart,x,y); break; You’ll need to use the MouseMove IDCMP message that gives your program a message every time the mouse is moved over the active window.
Finally, the complete listing is shown in Listing 4. It’s mainly the same as last CHAPTER SIX USER GUIDE Tidy up and get yourself organised as )0doq®dq ©coXDdtoOm explains file systems.
Mountlist for 720K PC disks and PD Messydisk drivers.
Each handler supports one or more logical formats - ways of organising files on a disk. All these use the same basic data blocks, a sequence of 512 byte sectors, but they organise their contents differently. Formats vary in support for names and other file attributes. A flat handler reads just the raw blocks.
.Amiga file names are up to 30 characters, with an optional 80 character comment. MS-DOS names are just eight characters, a dot, and three extension characters. Mac files are split into data and resource forks with arbitrarily long names. .Amiga file systems ensure that all of these formats work consistently SHARING You can associate more than one handler with a given device. You might want to access PC, Mac or QL floppies in one high density drive, using Messydisk, AmiCDFS and QLFileSystem handlers respectively.
.All three handlers can share one
o far we’ve discussed disk storage hardware - interfaces,
connectors and drives. Now we look at software that converts
raw data streams into manageable files, with meaningful names
and arbitrary sizes.
Programs that do this are known as ‘file systems’, lurking among the ‘handlers’ in the L: director)' on your system disk. Others include aux-handler and duart-handler for serial links, queue-handier, ram-handler and mem- handler, for memory rather than drives, speak-handler for speech, and so on.
Handlers link raw device-access code, in the DEVS: director)’ or autoconfigured ROMs, to programs like Workbench, Shell, Director)' Opus or anything else that manipulates files by name. File System Handlers include the Amiga's native FastFileSystem, the MS- DOS-compatible CrossDOSfileSystem, the multi-purpose XFS, and a number of CD handlers.
Of large programs that may clash and need new code for each application.
Device to read the blocks. The choice depends on the disk interface, mfm.device for Amiga internal floppy drives or multidisk.device for a PC drive connected via a CatWeasel interface.
Similarly, one handler can access several drives, perhaps via several devices. AmiCDFS can read Mac floppy disks as well as Cds, as both use Mac HFS (Hierarchical File System) to organise the data; only the physical path to the data blocks differs. Thus AmiCDFS can use mfm.device to read a floppy disk, an atapi.device, cybscsi.device or whatever, in order to access a CD drive.
This separation of code into physical-level devices and logical or organisational-level handlers makes the Amiga operating system concise, PCO: * MSDOS 72OK mount * FileSystem = 1iMessyFileSvstem Device = raessydisk.device Unit = 0 Flags = 0 LowCyl = 0 HighCyl = 79 Reserved = 0 Surfaces = 2 BlocksPerTrack = 9 Buffers = 5 DosType = 1 * strange! * BufMemType =1 * any * BootPri = 0 Stacksize = 3072 Priority = 9 GlobVec = -1 Mount - 1 Figure 1 flexible and reliable. Other systems require all-in-one programs for each combination of drive and file system.
Unlucky users end up with lots of large programs that may clash and need new code for each application.
Amiga users can mix and match. As soon as a new interface has a device written, it gains access to all the handlers and file systems written for previous devices, leaving you with access to far more formats with less code.
MOUNTLISTS Moundist files associate a given device with a handler and give the combination a name so the user can see it on the Workbench and access it from the Shell. This association is called “mounting' and normally happens when the Amiga starts, though you can mount or dismount drives later.
By default, the system looks for the required name in DEVS:Mountiist, unless you specify- another file, like this: mount PCO: from DEVS:MOUNTLIST.PC Figure 1 lists MOUNTLIST.PC, a typical Messydisk mountlist. The first and last lines are only needed when there’s more than one specification in a file, otherwise the name PCO: is implied by the file name and there’s no need to mark the end with a hash character.
The other lines tell MOUNT how to treat the new- device PCO. The low-level Device and FileSystem are usually specified first, followed by the drive details, though the order doesn’t matter. Unit zero is the first, internal floppy drive. It could be a SCSI drive ID, serial port number (for example, 0 for internal, 1 and 2 for Multiface or CHAPTER SIX USER GUIDE iiKTz CD0 (Project HP ippp 06-Jun-96 19:44:36 C:Mount ACTIVATE" 1 DEVICE=cd.device UNIT=0 FLAGS"1 Cancel Save WB3 icon tooltypes can override Mountlist settings; ACTIVATE=1 corresponds to the MOUNT parameter.
Mountlist for MGT disks with CatWeasel.
DMA controllers use Mask and MaxTransfer settings similar to those in HDToolbox. Similarly, BootPri sets the boot priority of a drive. Handler memory allocation is controlled by Buffers and BufMemType (0 or 1 = Any, 2 or 3 = chip, 4 or 5 = Fast RAM only).
HANDLERS Every handler has an associated task, set up with a Priority, StackSize and GlobVec. If Mount is set the icon appears at once, otherwise it w7aits until the drive is first referenced.
Listing 2 is a mountlist I made to connect CatWeasel’s MultiDisk.device to Speculator’s SpFileSystem for MGT disk formats. Change Unit to 1 to support the second drive, SP1:, instead. The Flags value of 4 designed for Atari 10 Figure 3 * ZPG0 1.0 by Alberto M. Orddfiez
* Amiga CrossDOS file system mount
* for 100M MSDOS ZIP cartridges. * FileSystem =
L:CrossDOSFileSystem Flags = 1 Surfaces = 2 BlocksPerTrack = 64
SectorsPerBlock = 1 SectorSize = 512 Mask = 0x7ffffffe
MaxTransfer = 0x100000 Reserved = 1 Interleave = 0 .. LowCyl =
0 HighCyl = 1535 Buffers = 50 BufMemType = 0 StackSize = 2000
Priority =10 GlobVec = -1 DosType = 0x4D534800 Amiga Mountlist
for a PC-format Zip disk.
Recognised so XFS can ignore Amiga, Mac, QL or PC formats if you already have appropriate set-ups.
LowCyl and HighCyl set the start and end Cylinder numbers. You adjust these to restrict access to one partition on a big drive, or reduce HiCyl to 39 for a 40 track PC drive; Reserved makes a file system skip the first part of the disk, leaving room for initialisation code.
Surfaces indicates the number of heads (hence tracks per cylinder) so you'd use 1 for Single-sided Atari ST disks. BlocksPerTrack is 9 or 10 for double-density' disks and 18 or more for HD floppies.
Interleave tells some handlers to use blocks out of order to reduce latency.
Dostype sets a four letter name for the format, such as DOSO for Old File System and DOS1 to DOS3 for FFS variants, written in human-hostile hexadecimal. This means that CDFS is written as 0x43444653!
Some lines are optional and depend on the device or handler. Blocks are usually 512 bytes but CatWeasel and XFS support other sizes, inferred from the disk or set with BlockSize. CD data usually comes in 2K blocks. CD and Serial handlers are fine-tuned with a Control string.
* SP file system entry - enables
* reading and writing of Spectrum
* disks on Catweasel drive TDO: * FileSystem - L:SPFileSystem
Device = multidisk.device Unit = 0 Flags = 4 Surfaces = 2
BlocksPerTrack =10 Reserved = 0 Interleave = 0 LowCyl = 0
HighCyl = 79 Buffers = 40 BufMemType = 1 StackSize = 8000
Priority = 8 GlobVec = -1 DosType = 0x53504543 IOExtender
ports) or indicate IDE Master or Slave (0 or 1), depending on
the type of device.
VARIATIONS Flags also depend on the device and handler. CatWeasel flags indicate floppy disk size, speed and rotational speed.
They tell XFS which formats will be date blocks, a sequence of 512 te sectors, but they organise their contents differently.
Figure 2 sector disks also suits 800K SAM and Spectrum disks, which have the same physical track layout. Tweak Surfaces or HighCyl if using Spectrum or SAM disks made on 40 track or single-sided drives.
NEW WORKBENCH The problem with flexible mounting was that you’d end up with lots of small text files in DEVS:, mixed in with device code, or the combined Mountlist file could get quite big. Workbench 2.1 added drawers for moundists, DEVS:DOSdrivers and STORAGE:DOSdrivers, with icons so you can drag things between the drawers or mount devices temporarily by clicking on the image in STORAGE.
Icons in DEVS:DOSdrivers are mounted when you start the system.
Icon tooltypes let you override mountlist lines without editing the file. Programs in the Expansion drawer may also mount devices when they are scanned by the BindDrivers startup command.
DISMOUNTING You still need commands or scripts to dismount or remove a device, though this is more convenient than on many systems which require a reboot to cancel or re-assign a device name.
The command ASSIGN PC0: DISMOUNT removes MS-DOS recognition from drive 0, speeding up disk changes.
It helps to understand moundists and to be able to make minor tweaks, say, changing the Unit number, but you rarely need to fiddle with the more obscure parameters.
Ready-made moundists are widely available on Aminet and compilation Cds. These are the best way to add a drive or extend its functionality. Figure 3 shows a mountlist for a Zip disk in PC format. Aminet’s FormatPC can format such a disk.
SHARE YOUR VIEWS Send your letters to: to(K5©im| grti]®
• Amiga Format • 30 Monmouth Street • gam Somerset • BA12BW or
email: amformat@futurenet.co.uk
- putting 'Mailbag' in the subject line.
Complaints about review scores
* Requests for various bits of old software and games Emails
addressed to the wrong department or not addressed at all
• Letters claiming some bloke down the pub said the Amiga was
dead Complaints about backward compatibility Your reviews!
Reader Ads, which is a whole section • devoted to this sort of request Ones which are properly addressed, which we might read His name and address so we can teach him otherwise NewAmigas that Amiga, the PPC will be as fast and cheap, but the difference is that we’ll already have a wide range of PPC software. Going for the PPC will make a lot of developers and users feel that they are not wasting their time on something that will be surpassed within two years. This also brings me to the point of ISA and PCI. It’s a stab in the back for Amiga developers who stayed with the Amiga. They do their
best to produce quality hardware as cheaply as possible only to hear that people want PC ISA and PCI cards. Is this the way we reward them?
I’ll tell you that if they leave then the Amiga is truly dead. I hope that Amiga Inc. approve of the concept and dump their Amiga bridge plans. The people who know what they are talking about must be the existing Amiga companies. I have an Amiga because of the way it is now, and I want to keep it the way it is now. There’ll be no Intel solution for me.
Remco Komduur Ter Apel Holland The PPC of the future may not be fast and cheap if nobody actually uses them. Apart from phase 5, Apple are still the only computer manufacturer currently developing PPC hardware. The PPC is a good solution today, if we could get the software to support it. It *s likely that in the long term it may not match up to the hardware envisaged by Amiga Inc. Only time will tell.
As for ISA PCI cards, the whole point is that the manufacturers will be able to produce one set of hardware for all the MILLENNIUM reference to'thar,
- A Un ® Ver7 good indeed v UnCfment' Process oflip„ra ,jno
“•£ven though processor, I shal] be inteL!*J°’* W disk ovember
Box and the new A '° ** "hat this iir (r "**" "*«» i,ke the
that there are stil] m beyond.
'hC Lienee of to witness Finally, Dave Cufvr computer
W) Select p rtg0t 3 maJ- fact wron2 in f1 m is or- °n a black and
white j rnust Michael Fraser lkanh f°r the correction T hru.
Format * * ** ,e you 71 *tiii PPC FUTURE I agree 100% with phase 5 and Haage 8c Partner after the World of Amiga show.
I am not going to buy an intermediate Amiga running on Intel. The way forward is a PowerPC card for the existing Amiga range, without a 68K series processor with AmigaOS running fully on PowerPC with 68K emulation.
This is cheap because the 68K series costs a lot.
The price alone for a 68060 must be around £300 and that’s too much. Even the PPC cards for the Amiga can then have two PPCs, which is still a lot cheaper than a single 68060.
Emulating a 68060 with two processors wouldn’t be a problem if you talk about the speed loss. Maybe it’s even faster. Amiga International may have decided to use a processor we know nothing about at this point, but the chances are that by the time they want to produce SflbrlllS Online by ZucCJ dcAtMasiJjp ©1998 "Pavlov would be proud" u-'i% Mi'!rNO! NO f*f::zreoBLEn£LALUi V no S fRO&LEtf
* AT ALL!' | |1EI I REALLY LOO Ng FoRLJARDTo £ &ns A FATHER!
RfailY ENDANGERED SPECIES - AN ANDY SMITH APOLOGY I just got
my copy of AF (July 98) and read the Genetic Species review,
and my first reaction was: Aaargh! Is this Andy Smith guy for
real?! Why, you might ask. Well, for starters he didn't even
read the manual. He wasted almost two columns of text blabbing
about GS needing a map. Just press the Caps Lock key and you
get a map. Further down the text he starts complaining about
the fact that GS doesn't let you carry different weapons very
well. Again, he should have read the manual since you can swap
the items (weapons, keys, etc) with the function keys (F1-F3).
He also dismisses a very important aspect of the game: being a Bioshifter, you can (and need) to take over enemies to succeed. This gives a whole new perspective to this type of game and adds much to the gameplay. He doesn't mention that GS supports CyberGraphX and Picasso96 graphic cards. No mention either about the great CD audio tracks and the AHI support giving up to 16-channel 16-bit audio. No mention either about further updates giving GS things like TCP IP support.
In short reviewing games is OK, but you need to at least read the manual and actually play the game. What Andy Smith wrote is not a review.
Please review this game again and this time in a proper way, giving it the attention it deserves.
Note that I'm talking about facts and not about taste, which is something that can't be argued about.
Hans Wezenberg via email If you would like to see Amiga Format retain any sort of integrity you really should make sure that your staff are not either too lazy or inept to do their jobs properly. Point of reference: Andy Smith's four page review of Genetic Species in the July issue. I don't mind if a reviewer has a different opinion to me but Andy Smith's review is just so inaccurate that it is incompetent to the extreme. Point one. Smith says that the game could use a map to avoid getting lost. Answer. Hit the Caps Lock button and a map appears. Point two. Smith says that you cannot easily
pick up and discard weapons. Answer. Read the manual. It tells you exactly how to do this. Point three. The Tazer only stuns an enemy. Answer. The Tazer stuns an enemy so your Bioshifter can take them over and can then complete many of the elements vital to the completion of the level.
This aspect of the review should be core to any evaluation of the game and to miss it completely is to lose half of the game's originality. As to the rest of a rather sad review, we differ in opinion as I think that the graphics and lighting effects mean that Genetic Species knocks AB3D2 into a cocked hat but then that is only my opinion.
I think Andy Smith owes both Vulcan and Marble Eyes an apology for producing such shoddy work and a piece of advice from me would be: "Before reviewing any piece of software (or hardware for that matter) you should read the documentation so you know what you're talking about."
A review in a magazine like Amiga Format can make or break a game so it should at least be accurate. Moan over. I suppose that an AF t-shirt is now out of the question.
Neil Adams Cromer I do indeed owe Vulcan and Marble Eyes an apology. Yes, there is a map function. Yes, you can swap weapons around with the function keys. Yes, you can take over other bodies and yes, these are all important parts of the gameplay. What's my excuse? I don't have one really. I played the game solidly for over a week and never managed to find these features -1 really should have read the manual more closely. All I can do is offer my apologies and restate what I said in the original review: "It's got everything that all good first person games should have... and it's well worth
buying". So go and get the game and enjoy all those features I missed. As a consequence of this 'incompetence to the extreme' I have been forced to play Powder for a week. And been shot.
Markets. Currently, people like VillageTronic and phase 5 already produce Mac hardware.
Their jobs would be a lot simpler if they could produce one bit of hardware and just write different drivers for the differen t platforms.
MOVIE MAGIC After reading on the Internet about a new custom animation format for the Amiga which is reported to be more powerful than AVI or MPEG, my immediate thought was that this could be the break the Amiga is looking for. I fi, *r7 Z' *nl * He's got a fixed expression and he walks funny - no, it isn't Andy Smith, it's the Golem from the eponymous new game.
Had read that Italian developers Underground Software had come up with an unnamed animation standard which will be used in their upcoming game, Golem. Power Computing is going to distribute the game and I have also heard that animation software will be available from them very soon.
This news made me think about getting the Amiga known seriously in the computer world again. My idea was that Continued overleaf 4 ©1998 Thomas, you're only worried because you didn't expect things+O happen the way they did.
,Tel| me this much. - Thomas Uoolfey why won'f you do the r iglnh l Thing and Xriarry Amy?
Us? We're your Standard “devil and angel* hi**, and Yrr) here to +ell J you ¦ you can t marry s .
Amy 'cause V "He you do1 * SftbflllS Online by That's not true, cand you know iT I TRADING PLACES How does Tomb Raider running on a standard A1200 with fast mem on full screen at 20 frames per second sound? Impossible? It seems almost reality to me. Let me explain my vision.
Paolo Cattani is the most incredible programmer I have ever heard of. How did he think of it? What I'm referring to here is Alien F1 (now known by some other name). The graphics are incredible but what really had me gaping was the speed. OK, I have an '060 accelerator with 32Mb RAM, but just to show you how fast it is, I disabled my accelerator and there was only a tiny bit of jerking that no ordinary games player would ever notp:e. Now my programming knowledge is rather limited (I'm on|r 13) but what I understand is that no Chunky 2 Planar conversion is involved and that this is what is
giving it the extra boost of speed. Why has no programmer thought of this before? Imagine what Amiga Quake would be like if it used this method! I think bp deserves a good pat on the back for this.
What got me evel more interested is that he wishes to convert some good PC games (fever to our beloved machine using the same engine he used i| AlimI FI. I suggest he teams up with a company like ClickBOOM and sarts coding. Now how does Tomb Raider running on a standard AfiOO With fast mem on full screen at 20 frames per second souna? Retlistic? Splendid. The Amiga's future is definitely starting to lobk good.
Robert Forshaw High Peak There is no limit to the ingenuity of programmers. After a platform has been around for a bit,, people say there is nothing more that can be done with it. Then someone comes out with something fantastic. It happened with th&Spectrum, the C64, several times on the Amiga (wim games like Genetic Species, Napalm, Capital Pwiishment, and perhaps even QuakeJ and even on newmplatforms like the PlayStation (with GT).
The difficulty with Tomb Raider is that it's a game which utilises the unique features of the PlayStation. The PSX was designed for games using 3D textured polygons; the Amiga wasn't. The problem is circumvented on the PC by simply throwing a lot of processor time at it, an option which wouldn't be possible on the Amiga, as not everyone has '060s and graphics cards. Clever programmers always find a way, though.
It 5 a nice idea, and one I can V really give any expert comment on as at the time of uniting this I haven V seen Power Movie (the editing software for _ r» this neiu format) so I don’t know how it works. I imagine the difficulties would be that the format takes advantage of some of the unique features of the Amiga's hardware, so it may not be a simple case of just porting it over to another platform.
CAMPAIGN FOR REAL MUSIC Hands up those of you who use the Amiga to create music. Years ago, I bought my Amiga with the intention of simply playing games and having the odd dab of painting with Dpaint. Back in this golden age for the Amiga, fabulous demos were coming out like Alpha Omega, Phenomena Enigma and Virtual Worlds (anyone remember them?).
They had superlative graphics for the A500 and pushed its capabilities to the max, but the thing which made them was the music that accompanied them. Congratulations to these composers (Peter Solomonsen and the other names which escape me). Please make more music like this.
IS it likely that the new . S These are schools? In my *cbo° * k and they always give linked together on « n0tices come np problems when P have done 1S on the screen andby a crash and wrong, which ts normaU probleIns von losing all workfLund with the hard panting 2 an I’m sure there ~ • schools. Uots were P we have them at home have to use tire schooi work.
Grimsby lot of the software exis have Pcs at Added to that, Joads mil be made into Underground Software could create animation players for other computing platforms like the PC and the Mac and could charge a licence fee for usage, in the same way as Quicktime or RealVideo Audio players. They could create a streamed animation player for use on the Internet and make it compatible with all web browsers.
This could mean they could go head to head with programs like RealVideo and make a stack of money to use on future developments, while Amiga users could show off their animation talents on the Internet. It would also be brilliant if the programmers could include a player for other Amiga animation formats like Anim5 and try to get these formats streaming over the Internet too.
Of course, this may only sound good on paper, and perhaps the coders or programmers at Underground Software have never programmed on any other computer platforms before.
They could work with Cloanto who made the Amiga Forever emulator for Windows95 and license the source code to them. There is no reason why Amiga companies can't work with one another, especially after seeing how fragile the Amiga software market is and how litde money developers have made recendy.
I see this new animation format as a breakthrough for developers and as a way to give the Amiga the respect and admiration it so rightly deserves.
Chris Hindley Deeside Today’s music is so sub-standard. It seems that nobody wrants to create music other than the usual rave house blah trance rap whatever.
As well as the Amiga scene, I have heard music on the Megadrive, Saturn, C64 Monty on the Run, R-Type and Ghouls and Ghosts are great - where is Jeroen Tel now?) And particularly the Super NES. Anyone w-ho’s heard these tunes will know they have real depth and atmosphere and melodies that are actually worth listening to.
The Amiga on the other hand has been blessed with music such as Turrican 2 (by the legendary Chris Hulsbeck), Pinball Dreams, Pang and others. Believe me, they really are worth hunting down as they beat most of the stuff released today into the ground. Anyway, it just so happens that I have created music of a quality similar to the aforementioned titles and in time I will release them to the rest of the Amiga public.
If music is your bag, you could do worse than check out Future Music or The Mix.
Snippets The enclosed letter appeared in our local newspaper, the Nottingham Evening Post, and I was a bit upset as I run an A2100 with a hard drive and 8Mb under the bonnet.
A. Sheldon Nottingham !3 ffl points raised in themicleHowwJ? *
Wlth most of the basMngCle *181(1 another case of teacher-
Hard times for schools The article failed to address the major
problem, this being the chronic under-funding of education.
1 Q»9haV5 bee? Teachmg since 1982 and in that time the real purchasing power of school budgets has fallen everv year.
A rise in General Allowance is always less than the current rate of inflation.
I teach in one of the county’s semi-rwai comprehensive schools which received a favourable Ofsted report.
«rfver’ I have never been able to teach information technology (IT) to a class .without some pupils sharing equipment.
• J*Quite a task assessing individual pupils’ achievements for
Key Stage 3 SATs when they are sharing comput- fd¥tional Point
that could also be made is that some teachers are limited in
their own ability to use computers and are therefore reticent
to devise tasks with classes that .'
Use computers.
It is only at the moment that my school is replacing This looks like just another case of (fll- informed) Amiga bashing.
I have an idea for the Amiga 1200 that can be seen on the plans I have done. I have also found that with 7T Manager that if you change the Trash Can into a Drawer you can place it where you want to or delete it then you can change it back into a Trash Can. If you want to keep it in its new place. If you don't have a Trash Can you can put a Drawer where you want the Trash Can and then change the Drawer into a Trash Can.
J. P. Woodhouse Cambridge The Amiga theme CD, Back for the
Future. This may come as a surprise, but you're actually
supposed to buy it.
AMIGA THCMC OF AMIGA I have been the proud owner of an A500+ since this time in 1996 and I have to admit it's the best computer I've owned.
Even with the advent of the N64 I'm still playing it thanks in no small part to the greatest footy game ever, SWOS.
I'm more of an Amiga gamer and I think that ClickBOOM should be proud of themselves for taking the Amiga games market by the scruff of its neck and releasing such quality games as Quake and Myst and hopefully more to come. My main worry is that the Amiga is losing its identity. With all these tower systems around, it seems the Amiga is turning into a PC, which I dread. I don't see anything wrong with the original design of the Amiga.
That was what made the Amiga great and they seemed to cope with the 'underpowered' 68K series of chips. Surely if one could cope with Quake then it isn't underpowered. I should hopefully be purchasing an A1200 in the next few months and I hope that this won't be the last of the Classic Amigas.
Trevor Wale Frenton-On-Sea I think you somewhat missed the point about Quake. When we reviewed it we pointed out that you would need a fairly high spec Amiga to get any real enjoyment out of the game.
If you don't happen to have a big box Amiga, there isn’t a lot of room in the standard case for all the things necessary to get the best from your machine.
Sure, you can have external CD-ROM drives, Zip drives and so on, but wouldn't it be nicer to have it all in one box, which all came on at once? There is more to the Amiga than just the casing, after all.
I am writing this letter in an attempt to up the standard of Amiga music. Come on, let’s see some modules and demos with real tunes and not just a grating, tuneless, repetitive style that is sadly so prevalent amongst much of today’s music.
Daniel White London I hope we will have the pleasure of listening to your stuff soon. In the meantime, remember that there are plenty of music mags, such as The Mix and Future Music that would be very interested in hearing some of your compilations.
QUAKE AWAKES?
I’ve been a faithful Amigan for over a decade, and am now the proud (and slightly skint) owner of an A1200 with ’030, 18Mb RAM, big hard disk and CD- ROM drive in a Power Tower. It’s obviously brilliant news that Quake is now' available for the computer and although I haven’t got anywhere near the spec to get it running, I hope to be able to afford a nice new PPC accelerator some day. This sort of power might get Quake running smoothly, SKIN DEEP A600 'NOT NASTY' I have a few questions I’d like to ask you.
If John Kennedy (The AF technical man, not the president) thinks that Amiga 600s are nasty, unpleasant little computers-1 then why doesn’t he buy all A600 owners a brand new A1200? This would certainly stop letters from A600 owners who obviously think that their machine is fantastic and are presumably beyond help. I have owned an A600 for years and it’s an excellent computer, but I would not say no to a new A1200.
Why are people moaning about the new Amiga? In two year’s time we will have a fantastic new computer that will blast the PC world apart. Start saving now and in two years you could be enjoying a top of the range .Amiga. Do you intend to put the Amiga song on the cover CD as a MOD file? It would be good to hear what the Amiga anthem sounds like. While you’re considering that, how7 about some stickers to jazz up the Amiga?
Ross Whiteford Abemethy I suspectJohn's comments about the A600 were motivated by frustration.
In many ways they are the most obsolete Amigas because they are so difficult to expand. This makes it harder for A600 owners to keep up with everybody else. In its favour it ___ is probably the neatest of the Amiga range and the only one that fits into a briefcase.
People moan because they enjoy it, you should see some of the letters that we get in this office!
I think the idea with the Amiga anthem is that you ’re supposed to buy it. © even on AGA, but another plus is that I won’t need to spend loads of cash on a Zorro expansion just so I can buy a graphics card for it. The Blizzardvision PPC is a great idea.
Just one more point. I think those people who are making new .Amigas should all incorporate some PC compatible slots. The sad fact is that Pcs currently have graphics and sound hardware far in j advance of anything on the Amiga right now and all it would take to get them working on our machines is a slot to put them in and some drivers for them. Then all those very clever .Amiga programmers could take advantage of them. The looks of some of the Reader Games might even improve... (no offence meant).
Ciaran O'Brien Ballinasloe, Ireland K , i«* __ Robinsons Requiem for my A .___ Anyone qot it? Must be virus free
• f$ CF4B3S f ter 6pm).
Ur printer vdworth
• B5 since my PCMU«.. later revisionjpreferred with OS3.1
ROMsfitted.
Scroller 2 titler. Reasonable price weekends) V-Lab motion video card and Toccatto sound card for A4000 Budda card for the A4000, or similar to make a 32 speed IDE CD-ROM work Email riOi r h atukor 'AmiRleSafe Pro wanU die uWr version. Wii pay or Please t.dp. Or does anyond wheryto qet the upgrade t AnyfileSafebo? *01744 2 for everything. Cano £150.® Peter 01502 Amiga CompufiWg-Awmaa format Amiga Shopper, AUI and CU Amiga WiH pay handsomely. ® Oive o• OK after 730pm weekdays, any
* CD» g«me« UFO. 8 2065 Jetstrike ® Cary 0; between 9-12,
Monday t Buy, sell and exchange y Amiga hardware and software
in the best free FOR SALE ® A1200 RAM board, 8Mb, 68882 33MHz
FPU. Will post. £50. Email s-t.e.downes@tees.ac.uk or * Tom
01558 668074.
© Surf Squirrel, vgc with box and manuals, £60. Miracle Keyboard Piano Tutor, takes player up to Grade 2 standard, £80. * Stuart 01603 449653 (Norwich) or email stu-r@bigfoot.com. B8rW MPS1270 inkjet printer, boxed, instructions, leads, only £40.
Also 8Mb SIMM £10. Logic 3 mouse, £5.
Also some games. * Duncan 01333 312715 (after 8am).
A600, '020 accelerator, 6Mb RAM, 170Mb HD, software, including Dpaint 3 graphics, Protext 4.3 word processor, PageSetter 2 DTP, with manuals, clipart and fonts. £110.* 01373 864649.
Adult CD-ROMs £5. Midi interface £10. Cumana disk drive £25. Tabby tablet and software £35. Colour scanner for A500+ £40. Please send cheque to:
P. Tomkins, 341 Kenton Lane, Harrow, Middlesex, HA3 8RT.
® Aminet CD 1 to 24, only £70. Lots of Amiga mags. Email nop35659@mail.telepac.pt. © CD-ROM software for sale.
OnEscapee £20, The Strangers £15, Arcade Classics Plus, Software Explosion £10 each. Fire Force, Heimdall 2, Microcosm £5 each. Subwar 2050 £8.
Also 120Mb hard drive £50. * 0161 3049471.
£ 50+ boxed original games, £2 to £5 each, new and old, including Worms, AB3DII, Pinball. See my website for a complete list: http: www.zen.co.uk home page iebenson iain.htm. * 0161 3049124 (evenings only).
® Apollo 1220 accelerator (bare) £25. 80Mb 2.5" hard drive £20. Citizen Swift colour printer £25. * Philip 0115 9262142.
£ '040 accelerator board for A1200, 1084S monitor. Also Amiga contacts to swap software, etc. Send details to: T. Roberts, 86 Barrack Road, Hounslow, Middlesex, TW4 6AW.
® A1200 with 68030, MMU, 8Mb, FPU, Squirrel and 2x CD-ROM, 18 disks, ST Fax, six boxed games, £150 due to upgrade. Will split if required. * Tony 01745851115.
® CD32 plus one joypad and nine games: Nick Faldo's Golf, Zool, Microcosm, D Generation, Liberation, Total Carnage, Sensible Soccer, Diggers Oscar, Video Creator. Perfect condition, £150. Wanted: remote control and disk drive for CDTV.
* Robin 01305 785675 (after 6pm).
® Eight speed CD-ROM and Squirrel, £60. 8Mb A1200 expansion (populated), £30. Cumana external floppy (any Amiga) £10. A1200 internal floppy, £5.
Buyer collects or pays postage. * Mick 01282 705328.
© PC-Task 4.4 PC emulator, manual, registration card, boxed, £55. * 01563 530482 (after 6pm, weekdays).
£ A2000, one chip, 4Mb RAM, 1084 monitor. Professional rack mounting 19" Rendale 8806 genlock (cost £800 new). Broadcast Titler II software and manual, £350. Superpic digitiser, £50.
Datascan hand scanner, £25. * 01222 864769.
£? Canon BJ-30 printer £35, Squirrel and software £25, external disk drive £20, Monkey Island 2, Settlers, Worms, Wing Commander, Subwar 2050, all boxed, £6 each plus postage. * Trevor 0411 961150.
BUY AND SELL HARDWARE & SOFTWARE... FOR FREE The editor reserves the right to refuse or amend ads.
We accept no responsibility for typographical errors or losses arising from the use of this service.
Trade ads, including PD advertising will not be accepted.
Name: ..... Address: (Not for publication) . .....Postcode . Telephone: ...Date: .. Please tick to show required heading Q For Sale Wanted Q Personal User Groups Return to: Reader Ads • Amiga Format • 30 Monmouth Street Bath • BA1 2BW Unfortunately we cannot guarantee insertion in a particular issue.
I have read and understood the conditions for the inclusion of my ad Signature: .. Use one space for each word. Only the words in this section will be printed ® Blizzard 1230 IV for A1200. 68030 with MMU and 50MHz FPU with 16Mb EDO memory. Sale because of upgrade.
£100 including P&P. ® 0411 715548.
5 Viper IV, '030 42MHZ, 4Mb RAM, 33MHz FPU, MMU, fully boxed with utilities, £60. Surf Squirrel, vgc, boxed with manual and software, £65. 01603 449653 or email stu-r@biqfoot.com.
* 5 A500+, over 80 games, utilities, snapshot device, TV tuner,
joysticks, assembly language programming books. £40. ® 0181
3305090.
Cds for sale: Aminet 24 £6, Doom 2 £8, Gloom 3 £5. New A2000 keyboard £30. ® Martin 0171 4952657.
£ New Infinitiv tower plus extras, Z3 board, ProGrab 24RT+, Canon photo printer, 250W power supply, A1200
v. 3.1, '030 50Mb accelerator, Surf Squirrel, Grundig 14" scart
television, sensible offers. ® 01745 887610.
& CD Amiga audio mixer cable (Eyetech) to combine and balance both outputs. Bought in error for £20, sell for £15 (including P&P). Email
a. boone@kainos.com or ® 01960 366670 (after 6pm).
Citizen ABC colour printer and all leads, spare ribbons, immaculate condition, £75. Foundation CD game, brand new, £20. ® 01274 622684.
5 SCSI 2x CD-ROM, PSU, software, cables included. £65 including P&P.
Andrew Jackon, 7 Nut Tree Close, East Huntspill, Nr. Highbridge, Somerset, TA9 3PN or ® 01278 787095 (after 6pm).
Amiga 600 1200 internal hard drive, £50.® 01322 339388.
Ram 8 board with 4Mb, FPU, battery backed clock, £50 including P&P.
33. 6K modem and Whippet interface, £80 including P&P. ® 01723
361440.
4§ Amiga 4000 EC30, 18Mb RAM, 540Mb hard drive, quad speed CD- ROM, Cds and 3.5" disks plus mags, including Amiga Format 1, 2 and 3. No monitor, hence £450. ® 01633 881413.
£? A4000 30, 16Mb RAM, 24-bit graphics card, multisync monitor, 24-bit framegrabber, genlock, flatbed scanner, printer, Opal Paint, ImageFX, Brilliance, Adorage, VistaPro, etc. £550 or make an offer - it must go. ® 01638 720048.
O Amiga sale: Stereo Master, Surf Squirrel, 2x CD-ROM (new), external HD casing, 2.5" 340Mb, Action Replay, A500
3. 1 ROM, Anti Virus track display. Call for prices. ® Leroy
01903 600608.
£ A1200 Power Tower, Viper Mk IV, 4x CD-ROM, 860 Mb HD, monitor, external disk drive, parallel switcher box. 28 cover Cds with magazines, 35 top original games. The lot for £600.
® 01484 846125.
Goliath 200W power pack, £35.
Eyetech 8x CD-ROM with buffered 4- way interface, manual, software, £100.
Wordworth 7 (disks) £35. Imagine 5, £35 with manual. Lightwave 3.5, £50.
® 01405 860798.
& Amiga ROM Kernel Reference Manual: Libraries. 3rd edition only, hardback or paperback. ® David 01268 452335 (any time, Friday to Monday).
Battle Squadron, Flood, Stunt Car Racer, Murder, Rick Dangerous, Star Wars, Wembley International Soccer, Battlechess, Player Manager, Supercars 2, Barbarian. ® Lee 0113 2713532.
® SX32 and keyboard required for CD32. Also, games required for CD32, especially pinball, strategy, adventure and ones by Bullfrog and Team 17. ® Andy 0121 6846819 (preferably evenings).
® Will swap my CD32 with games, one controller, complete with PSU and RF cable (all in good working order) for Vidi RT24 video digitiser. Can post.
® Craig 01234 554011 (evenings).
© Book: Amiga Format Guide to Amiga Desktop Video, by Gary Whiteley, ISBN 1898275084. ® 01202 475747.
® Swap a modem for an external CD- ROM. ® Daryl Leach 01204 668093.
© Printer driver for Commodore MPS1270A. ® 01908 674422 or write to: Trevor Barnett, 14 Gibbwin, Gt. Linford, Milton Keynes, Bucks, MK14 5DJ.
Manuals for A1200 and any information on the AMI-PC linkup kit or any Network PC-like facilities they have.
Also Cannon Fodder 1. ® 01932 848747 (after 4pm).
© Urgently wanted: Latest version of Music X or Bars and Pipes. I also need a DAT recorder. Can anyone help? ® 0121 7444727.
& A1200 owner looking for kid's games and educational software to swap or buy cheap, for ages four to 12.
Chris Elliott, 26 Lansbury Avenue, Rossington, Doncaster, South Yorks, DN11 0AA.
® Send us details of your local user group and your ad will be printed for three issues.
DigiPaint 3. Must have manual.
® Vince 01905 617609 (after 7pm weekdays and weekends).
Music X, version 2. ® 01476 860988.
Desperately need any version of Photogenics on floppy disk. If not, CD will do.® 0171 6225576.
® Frontier: Elite II, SimCity 2000, Prince of Persia, Zeewolf, Alien Breed 3D (I or II), Shadow Fighter AGA or other good A1200 games. Also, does anybody still have Hunter? ® 01642 313499.
® I really need a CD32 disk drive (floppy) and Base Jumpers or Jetstrike Cds. Also, D Generation and any modern demo Cds. ® 01367 718923 (between 5pm to 7pm).
® A1200, boxed, 209Mb HD, extra disk drive, sound sampler, two mice, two joysticks and monitor. Also, 600+ disks and 30+ boxed games. £150.
® Stephen 01287 636049 .
Programmer wanted for educational software currently under development. Must be familiar with HiSoft Basic. ® 01705 645311 any time.
® Games: Star Crusader, Virus, Super Stardust (CD32), Leading Lap (AGA).
Boxed originals only. Also, Delfina sound card. Will pay good money.
® Martin 0171 4952657.
Accelerator for A1200, 8Mb RAM and dock, preferably free RAM slots and PCMCIA friendly. ® 01252 512880 (after 6pm, ask for Mark).
& AF Cinema 4D cover CD or actual program. Bedford area preferred.
® 01234 211910 (ask for Scott).
© Also see the AmigaAngels document on our CD.
Amiga contacts needed in around Sheffield. I need help putting CD-ROM and 5.25" HD into Eyetech tower. Or, exchange 1.2Gb Bigfoot HD for 500Mb and 2.5" HD (internal A1200). Email faqin@firstcontact.u-net.com or ® 0114 2438653. Also have various hard software. Any Sheffield groups?
& New user group starting up in Bodmin, Newquay, St. Austell and Truro.
® Clive on 01726 822061 after 7.30pm on weekdays or at any time on weekends.
® XCAD users group want to attract as many XCAD users as possible.
Interested in joining and receiving the "XCAD User" newsletter and tutorials?
® Tony 01662 250320 after 6pm.
Are you interested in helping other Amiga users? If you want to join the Amiga free helpline, ® Terry 01709 814296.
Power Amiga - New Amiga group in Portsmouth, for Internet, video graphics, scanning, digitising, word processing, desktop publishing, animations, CD-ROM, games, support, etc. Monthly newsletter. ® Richard 01705 829541.
& Edinburgh Amiga Club. Meets every second Tuesday at Gilmerton Miners Welfare Club, 7pm - 11 pm.
Tutorials for beginners, information at all levels, hardware and software help.
Email jim@eac.ednet.co.uk. £) Maidenhead Computer Club. One of Berkshire's longest established computer clubs, new members welcome. Meet every second Thursday of the month, 7.45pm, Community Centre, Highfield Lane, Cox Green, Maidenhead. ® Alan Everett 0118 9453420.
® Coventry and Warwickshire Commodore Computer Club. Meet first Wednesday of every month at Earlsdon Methodist Church, Coventry, 8pm - 10pm. ® Will Light 01203 413511, Ed Freeman 01788 812138. Email luke.stowe@ukonline.co.uk Deal Amiga Club. Meet every Friday, 7pm - 11 pm, St. Johns Ambulance Hall, Mill Hill, Deal. ® 01304 367992 379857 or email amiga.dub@centrenet.co.uk. ® X Zone BBS, West Berkshire's coolest BBS with nearly 3,000 files online, pictures, MODs, HD installers, utils and more. ® 01635 820590 now (6pm to 1am, 33.6K BPS).
& Amiga Design Workshop, UK.
New group in Kent. Anyone in the south east welcome. Monthly newsletter, run by readers, database, stored lists of animations, art, music, etc which are sent to software houses websites, competitions, discounts on Amiga Energy mag. Write to: 18 Gull Close, Roundshaw, Wallington, Surrey, SM6 9EU. & SHARE YOUR TALENTS Triton, Cityscape & Ghoul All by Tony Gascoine fTn We liked the lighting, the texturing, the modelling (where applicable) and the rendering of these images. Their colour and richness even overwhelm the odd lens flare indiscretion in the Cityscape image. Well done Tony, excellent
work!
Bugs by Simon Brewer Visited Klendathu recently, Simon? Anyway, this image is much more integrated than the previous ones you sent, but the bugs still look a bit sharp against the background - it may be worth your while to post-process the image a little to even things up.
X-Wing by Simon Waite A very nicely hand-drawn (if somewhat small) contribution to the Star Wars oeuvre. I also liked your Bison work in progress - fancy you remembering Ron Thornton's finest hour that never was!
POUNCE!!! By Emma Tiiiey Emma's two cats, Hansle and Gretle (yes, it's spelt that way) are the subject of many of her drawings. Keep up the good work, Emma!
Doom by Matthew Hitton Matthew says this is his first attempt at rendering, in which case his director's eye for the shot and his colours mean we should get much better pictures from him in the future.
Leticiaformat by Guy Rodgers Although this smacks of a tracing over a digitised photo, it's still a lovely picture considering it was solely done in shades of grey.
CD by Paul Barrick Paul has presented us with a whole series of PNG images in this month's Gallery. We chose to show this one because we loved the enormous number of lights that have been used to create the dancing shadows.
Twins by Muriel Bates Submitted by her friend Paul Williams, Muriel's pictures have a Mabel Lucie Attwell feel to them.
Amanda by Paul Williams So here's a hand-drawn picture from Paul himself as part of his A-level Art project. It says in his readme that... oops!
AMIGA fcmEF Odsw® TfegflcDo3 brings together this month's selection of the best new Amiga programs, including a new financial manager.
Bacs Direct Debit Staining Order Chectue There are few Shareware bank account managers as accomplished as MajorBank.
This latest release includes advanced features like Euro conversion and usage, graphs, multiple accounts and automatic transfers. You can try MajorBank by loading it directly from your drive where it is de-archived, but you should install it using the installer as it expects to find some assigns.
When you have multiple accounts they are listed along in tabs and the logo makes it easier to see which account you are looking at. You also need to enter the account number, type and the Opening Balance and Minimum Balance. That’s all you need to set up for an account but there are other tabs that allow you to set some of the preferences for the account. These include the Display, which sets the size of the fields that are displayed so you can change the look of the actual interface, and Preferences.
In the Preferences tab you can choose a password for the account, the date format (dd-mm-yy, mm-dd-yy, etc), colours and two options regarding validation. Validation refers to each transaction. You can enter a transaction but not have its effect added to the account. You may want to do this with cheques, where you have paid them in and, although they are in your account, the funds don’t clear for several days. When the funds have cleared, you can validate the fMVI.93$ !997-98lfi Jv Add | Sort 1
• !
Cut | Accept | This list of Categories is useful as you can display transactions according to them. You can enter categories here or in the New Transaction requestor.
You can choose to make the bank the name of a credit card company if you want to set up a credit card account... transaction to allow the funds to be used in calculation of the account.
In the Preferences you can set validation to be on by default, so every transaction is automatically validated on entry. You can unvalidate it if you want to, simply by clicking on the item’s reference in the validation column in the interface. You can also choose which value is entered in the Validation field in the interface. By default this is “ ”, but you can change it here to ‘Yes”, etc. SETTING UP ACCOUNTS The first thing you need to do is set up your accounts. This is done very quickly by selecting New from the Project menu. A requestor will open, allowing you to fill in all your
details.
These include the name of the account holder and the bank it is with.
You can choose to make the bank the name of a credit card company if you want to set up a credit card transaction account and you can add in a logo for the account. Supplied with the program are a set of logos for French banks, but although the program is localised, there are none for English banks. You can easily create one in any paint package and save it out as an IFF. Although you can have anything as a logo, bear in mind that it has to fit in the space in the top left of the account section, so don’t make it too large. You don’t need to use a logo at all; theyjust make an account more
quickly recognisable.
Creating a new account is quick and easy. Simply fill in the fields in this requestor from the Project menu and it's all done.
Oj Account Accomt [ Savngs [ Display [ Preferences [_ ENTERING TRANSACTIONS You can now start entering transactions immediately if you want, but it is better to set up one further part of the database first. Every transaction can have a category associated with it (Direct Debit, Utilities, Freelance, etc). When you start, there are no categories loaded so you need to create them. You don’t have to create categories, but it Ojjier Bar* Logo Format Acg&ntNo [oooi Typeofaccomt Openingbalance ioo|oo Mnpiamouit XBASE 3.0 If you don't have a hard drive and can't use MajorBank, don't despair because
there's still the rather excellent, new version of Xbase included. This database allows you to design the look of the database from scratch. For a detailed tutorial, read the description in AF111 when we included an earlier version. One of the new additions is the Cycle gadget. You can now choose this as a field and enter the values to be displayed as the user cycles through. These are ideal for items that only have a few choices and you don't want the user to be able to enter unique values like CD, Vinyl or Cassette.
The new version of Xbase is a lot more advanced than the one we previously included (version 2) and has new fields and gadgets available for use in your design.
TOTALCALC As mentioned in the MajorBank introduction, there is an advanced calculator included this month.
TotalCalc includes memory and hexadecimal features as well as all the functions of a scientific calculator (Sine, Cos, etc). The memory is actually more advanced than you normally find in scientific calculators as it has several memories, enabling you to store more than one figure.
LF SYSTEM BINDER Although we only have a small amount of space to talk about this program, we must urge you to try it out. To use it you must install it and restart your Amiga. When you open the interface you'll be able to choose the Interactive button at the bottom left of the interface. This gives you access to all Assigns, variables, paths, etc, that are used on your system and you can modify each of them from here.
As you can see, you can use TotalCalc from this month's coverdisk in conjunction with MajorBank.
You can change the preferences for the program in the Tools Preferences menu. This includes the date format and the external calculator to be used.
This is the main interface to MajorBank where you can see all your transactions. The drop down menus allow you to choose which transactions should be shown.
Makes transactions easier to manage and you can view by category as well, in order to see how much your gas has cost in a year, for example.
Go to the Edit menu and choose Categories from close to the bottom. A blank requestor will open and you can click on Add to insert a category.
Rename it, press return and repeat for any categories you want to set up. When you’ve finished, you can click on the Add button at the bottom of the screen to enter your first transaction. A requestor appears with the date at the top. This uses today’s date by default, but you can use the arrow buttons on the requestor to move backwards and forwards. You can also click on the date box to get a calendar from which you can select the transaction date.
The next field is for a description, like “Purchase of books”, and then a Category. You can select a Category from the drop down menu and the list that you entered will be here, or you can type in a new category. You can now see why you can choose to skip creating the Categories first because there is an Add button that you can activate. When the transaction is added to the account, the Category will then be added to the list of Categories too. This is fine for ones you forgot to add but it isn’t recommended for creating every category on the fly as you’ll almost certainly forget which
categories are used and duplicate them or create ones that overlap.
You can then enter a number for the transaction, such as a cheque number, and then, most importantly, choose either Debit or Credit from the cycling menu. Below this is the amount box and you can also select here whether the transaction is to be validated on entry.
If the transaction is a transfer from another account, a drop down menu allows you to choose the source or recipient and, finally, a comments line allows you to add a note.
OTHER FEATURES Once entered, the transactions appear in a scrollable list at the bottom of the screen. Above the columns are boxes with details on the fields and drop down menus. You can choose which records should be displayed from these menus, so, for example, you could only show transactions in June which were unvalidated cheques.
MajorBank also has a Note Taker which is accessed from the paper and pencil icon at the top. Other icons give you access to the graphs that will generate a pie chart for debits and credits in a specified time period. You can save graphs out as IFFs if you want to use them in a report.
As well as printing records, you can open a Calculator so you can work figures out before entering them. By default, the program will open the feature-challenged Calculator that comes with Workbench. You can change this in the Preferences from the Tools menu. This month’s coverdisk includes an advanced calculator called TotalCalc that can be used instead. This demo has the ability to record up to 100 transactions. Registration is $ 20 (£14) and details are in the documentation.
We noted that accessed requestors would occasionally appear on Workbench, even though the program had been opened on a public screen. If you try something like deleting a record and find that you cannot access the buttons, you may find that it is because a requestor has popped up on Workbench. Simply swap back and OK the requestor.
¦ tamrt [ Swigs [ Display [ Inferences | ' Pwwrd HHHH Date format j« Defeat vatota , V*tetonjtmg [ I fK Cototrs «* D* XI f : ! ;j ta*pt | Cancel Remember Dune II, the game that spawned the revolutionary Command and Conquer on the PC? 'TfeyTO®!? Introduces a demo of the new Amiga C&C clone.
Moonbases requires a hard drive, WB3 and 3Mb RAM, but as soon as you start playing you can see why. This is a real-time action strategy game like Dune II and the later Command and Conquer (which doesn’t currendy seem likely to be ported to the .Amiga because of licensing fees).
In this demo you can play the first two complete missions. When the game starts, select New Game and you will be given a mission briefing. The game centres around the power struggle between two corporations. You are attempting to take over each sector to allow your company free access to it and the wealth it provides.
The very first mission gets you used to the way the game works with the simple objective of destroying the enemy vehicles and base. When you start out you have limited amounts of money and vehicles. The gameplay essentially uses building blocks; to build more vehicles you must create a Vehicle Construction The money will start pouring in, but the enemy aren't likely to leave your rig alone so make sure it's protected.
Newr building you place will reduce the power bar. If it is red, you are underpowered and the higher the bar, the more power you need to power your base sufficiently. Vehicles do not use up power, only buildings.
When you click on a button at the bottom of the screen to make a building it will be constructed within a few seconds. You then need to place it where you want it on the map by moving the cursor, w7hich is now holding the building, to its destination and left clicking.
CITY WIDE BLACKOUT Notice how7 the area around your base is blacked out? This is because you haven’t explored it yet. If a vehicle moves over an undiscovered area then it will become visible. However, it will only remain visible wiiile the vehicle is there. After it moves off, the area will become greyed out. This allows you to see the terrain you discovered, but not what is currently in that square. This means that enemy vehicles can move in and through the square without you seeing them. To stop this, you need to build a Satellite uplink station. This will communicate with a satellite in
geosynchronous orbit that’ll send you a real-time map of the game area. A word of warning though - the uplink station will use a lot of power and cost you a lot of your money... money that could have been spent on more troops!
Within seconds of starting the game an advance force from the opposing corporation will attack you. Any of your troops in the area will defend and attack the incoming forces. However, unless you concentrate your attack, it allows the enemy to pick off individual vehicles. If you move the mouse up to the top of the screen, it will scroll and you will find more of your forces.
To select individual units, right click on one. The unit will then show a status bar that should be entirely green to indicate it is undamaged. You can now' left click anywhere on the map, even in the blacked out or greyed out areas to send your unit there.
Alternatively, you can click on an enemy unit or building and the unit will move in and start attacking it. Selecting units separately and issuing commands to each can be useful to help you set your vehicles on different tasks and enemies, but it’s better if you use groups.
To select a group of units, right click the mouse and hold down, then drag out a square over the top of the units and release the button. All the units in that square will now respond to a single order. You can now move or attack in unison. If you buildings come under fire, they will be damaged and BEAMBENDER BACKING UP YOUR COVERDISK If you haven't got the resources to run Moonbases then there is also this demo of BeamBender, reviewed last issue. This will run from a floppy disk but you will need a spare one to de-archive the game to. For more details on the game, read the review. However, as
a quick guide, BeamBender is a puzzle game. The idea is to direct the laser beam of one colour onto the gem of the same colour. In order to achieve this you need to choose the correct mirrors as they appear at random at the bottom of the screen. Drop them onto the playing tiles at the right points and, wait for it bend the laser beam that will be fired from the turrets. Note that the reflective side of the mirror is the straight side and the curve represents its back. In order to shoot a laser through the gem and use it as an exit, the beam must go through in the direction of the groove of the
gem. If the beam goes through the wrong way, the exit will be destroyed and you'll have to start the level again. There is a timer ticking down as you play the game. After a while, a laser will fire automatically. If the timer hits zero you lose the round, so to preserve time, use the pause button at the bottom left of the screen while you think of a solution. When you think you have the solution in place and the mirrors correctly positioned, double click on the laser and it will fire three test shots so you can see if it is correct. If it is, click on the gem and the laser will fire one beam,
the final one. As long as you were right, the exit will be activated.
Get it wrong and the gem is destroyed. When all the exits on a level have been activated you will leave it. For details of the full game, see last month's review - call our back issues hotline on 01458 271102.
Copying your Coverdisk is really very simple. Just follow the stages below... Iboot up with your Workbench disk and find the Shell icon, in your system drawer.
Double-click on this to go into the Shell.
1 lixfwits m F«nut m n*F«w« rai Rexxtlasl Ml " Intel til* at 01 workbench Mr if Shill U1 U process 4 ¦ » J * _ I ____ 2 Type in the following line (with a zero, not the letter O), taking care to put the spaces in the correct places: 3 When asked for the Source disk, insert your write-protected Coverdisk and press Return. All of the info on this disk will then be copied from the disk into memory.
P; Horxpgncn_ first level. The second is that you’ve created several units but haven’t moved them away from the building. They are surrounding it and there is nowhere for the new vehicle to be placed. Move the units away and the new one will appear.
This restriction should be noted when attacking enemy buildings too. You can only have four vehicles around a building, one at each corner, and then only if each corner is accessible. Move your new units down the map and remember that heavier units have better attacking power but move more slowly, so if you send everything off at once, the smaller, faster, weaker units arrive first.
When you reach the base you can start attacking it, but expect defence. If a unit attacking the base comes under fire it will turn to defend itself automatically.
You should win quite easily if you have enough troops.
The second level is similar but now requires you to use mine clearers to get access to the enemy and you have to start mining the resources using a rig. When you find a drop shaft on the surface, send a rig there and then click on it to set it down and start mining. The money will start pouring in, but the enemy aren’t likely to leave your rig alone so make sure it’s protected.
The full game includes twenty singleplayer levels and a two-player, serial connection game. For more information, see the documentation.
Ultimately destroyed. If you have enough money you can repair a building by right clicking on it to select it and then clicking on the Spanner icon in the bar at the bottom.
THE TIDE IS TURNING, BILLY When the first enemy wave has broken j on your ranks of tanks, it’s time to seek out their base and dispense some retribution. Their base is direcdy below yours. Be warned though, they are quite well defended so you'll need to produce some additional vehicles before you set off. Once you have the construction building, you can create vehicles.
The available units are shown in buttons along the bottom. Each unit takes time to be built, like the buildings.
If the button for a vehicle remains depressed and you can’t build any more, there are two possible reasons. The first is that you have run out of money and there’s no way to get any more on the disk) in device Wt iny or CTRL-C to abort: 4 Once your Amiga has read the info, it will ask for the Destination disk.
Insert it and press Return. All information on this disk will be destroyed.
I BwiyoSheU tCE disk) in device bFt or CTRL-C to obort: RETURN tobeyin copy iny or far.
I RETURN to continue or CTRl- fy ny cylinder 79, • to yo I disk) in device If to obort: nser 5 On an unexpanded machine, the Amiga may ask for the source disk again, because it copies in chunks.
Finally, type enddi to close down the Shell.
DISK NOT WORKING?
We take every care to test the Coverdisk software, but Future Publishing cannot accept any responsibility for any damage occurring during its use. If your disk is faulty, send it back, with 2x26p stamps and an SAE to: Amiga Format (insert name of disk) TIB PLC • TIB House 11 Edward Street Bradford *BD4 7BH If there is a manufacturing error then the stamps will be returned with a replacement disk.
New Visage * New Datatypes ’ New AFCD30 is packed with goodies, but you might need some help finding them all before the next CD's out.
That's what Obooo is here for.
This month we have a new version of AFCDFind, with some stunning improvements. To all those of you who asked why AFCDFind couldn't open the directory windows of the files it found, and I said it was never going to be able to, I apologise unreservedly. Oliver Roberts, the genius behind AFCDFind| has been able to do it. The bad news for some of you is that Workbench still doesn't offer the ability to do this, so this new fjature only works for those of you running an up-to-date version of Directory Opus (5.5 or later).
Even better, you can also choose to allow Dopus to run its filetypes over all the files and show them according to how you have Dopus set up.
These new additions, and the addition of a cycle gadget allowing you to restrict your searches to a particular part of the CD, make AFCDFind better than ever. If you wanted to search for all the Gallery images on the CD, you can now do it by searching for ".iff .jpg. .jpeg" files with the "AND" button selected, and by having only the ReaderStuff directory selected.
Up will come the Multiview window showing you all the files and you'll be able to click on the image names to show the pictures. We recommend using ass-J ¦ the commodity CycleToMenu (+System+ Tools Workbench CydeToMenu-2.1) since this will turn the cycle gadgets into pop-up menus.
We have also added a RoadMap page to the HTML in "Ben_Speaks!". This gives you an in-depth explanation of what can be found where on our CD every month.
I i All these details and more can be found in the Changes file which is updated every month in +System+ lnfo AFCD_changes.
J We're always improving our CD. Now look, we've added Dopus functionality to S SKlLl AFCDFind and a roadmap of the whole CD.
Although the source code for Abuse was released at around the same time as that for Doom and Descent, the game was never as high profile as these monsters, so not many people really noticed. Abuse is a 2D, sideways-scrolling platformer, along similar lines to Gryzor, but with a touch of Flashback and Aliens. Again, like Doom and Quake, the game is GAMES BONANZA!
- ScreenP!ay~ OtHerStBff In the OtherStuff drawer in ScreenPlay
this month we have a treat for all you Doomers and Fraggers out
there. We have more than 100Mb of Doom WADs and conversions for
you to play with (we’ve put the DEUport in the same directory),
with everything from Aliens and Star Wars total conversions to
really hard deathmatch levels.
The WADs require you (for the most part) to have a registered version of Doom and not just the Shareware version, but people like Weird Science and others are all doing Doom packs that you can get very cheaply while supporting your local Amiga dealer.
In the same directory, you’ll also find over 35Mb of Quake add-ons, including Quake Rally, a car racing game that uses the Quake engine!
Again, there’s all sorts in here, from Final Fantasy 7 conversions to James Bond ones, along with new weapons, new levels and more.
Last, but definitely not least, if you visit the -ScreenPlay- Shareware drawer you’ll find a drawer for Abuse.
PO»wv*.»4l at : WO.W (74X) tmf.WTMMUOK) fotaiM You know wbon you're looking fox a omednag and yo* ju« can't find WeH u long an yon can find An page, yon'n be able to find anything on onr CD . -CandMr- Thu drawer contain, all die ccvenhak material from tnn (loppy edition along wnh an eaaypted DM5 octave of da nobamber anperduk for doe finding da lateot ndboee eanarforyon editable thanks to the levels and the Al being written in Lisp of all things, and because it has a built-in level editor.
Anyone who’s at home writing Installer scripts should have no trouble making their own stuff for Abuse.
The game itself is played with a combination of the keyboard and mouse; the keyboard is used to move you through the platforms while the mouse is used to aim and fire your gun.
This means that you can be running iw Pascal compiler r NewWzonka Lad New RTCMaster r New Euterpe * New Python It's been a bit disappointing this month. Only nine people favoured us with their submissions, so it didn't take that long for me to sort through them to find the winner. Where art thou Bernard Cain, with your constantly improving Business Card Maker? Anyway, take a look at all the things we have in this drawer. Jamie Seeney's sent in a whole bunch of stuff - there's Worms DC levels, little Blitz programs to do all sorts of things (with the source) and even a DrawStudio picture of a
guitar.
We have a GUI for VBCC from Mads Randstoft and more Worms stuff from Guy Rodgers; XTR add-ons from XTR supremo Alexi Tzitzas, and David Thompson has provided his Imagine objects. David Evans has sent us his F1GP cockpit and Chris Haynes has included a collection of his programs, all of which are very good and proved the toughest competition for the prize. Neil Bullock has his WOA disk magazine, but the winner, as it has been before for UFO Enemy Unclothed, is Simon Hitchen for his follow-up to Armchair Assassin called Revenge. It's ideal for relieving stress and the only thing we'd like to see
is the ability to __actually draw your own villains to shoot.
Away from the bad guys while shooting at them over your shoulder - nice.
We’ve included versions of the executable for all supported types of processor in a drawer called Archives in the Abuse drawer. If you have an ’060 you’ll get a slight increase in speed using that version instead of the default ’020 version that you can run straight from the CD, so move the whole drawer to your hard drive and copy it across.
We’re looking forward to receiving YAM 2 PREVIEW 5
- S§r}oasirJaiia- e&M$ 8tfeer YAII2P5 Just as we were going to
press with our CD we discovered that YAM 2p5 had come out, so
we decided to drop everything to make sure that it was
included. The only slight problem is the fact that because it
really went on at the last minute, it can't be found by
AFCDFind. The new version cleans up some of the bugs found in
the earlier preview and gives you the ability to send emails to
local users (i.e. ones with the same domain name, like
whatever@aol.com) without having to type in the whole address,
and to get mail, including personal details, from other users.
Even so, YAM is still regarded by its author as being a public beta version and there are plenty of improvements to come. ;Ay caramba! ;Que dedicacion!
Abuse, Quake and Doom add-ons from you as reader submissions to include on future Cds.
One last point. Abuse is the kind of game that the Amiga should excel at. It uses parallax and scrolling, it’s 2D rather than chunky 3D and it has stereo sound. Even so, you’re going to need a decent machine to get the best from it.
I have an A4000 '040 at work and I have to turn the lighting effects off to get it to run smoothly. Why? Because it’s a port from a PC, which has to hardcode things like scrolling and parallax as it doesn’t have the custom hardware to do it like the Amiga.
The guys who ported it have done so verbatim right now, but I hope they keep up with it and make a version that’s a little more “Amiga-tised”.
MEGADEMOS
- H_tlie_MaB- Me9aDeB0S This month has again been a good one for
great quality MegaDemos. We have three for you: Unauthorized
Lands by Nah Kolor, Automatic by Nature and Outlander by Ukonx.
They all feature thumping choons, great visuals and more than the usual amount of pictorial nudity, so discretion is advised.
READER REQUESTS
- la_tfe§_Mag- 8eaiier_8eQ8est$ As usual, The ReaderRequests
drawer is full of the things that you’ve been looking for. As
we say on the CD, we don’t mind having a look for the tools and
games you want to have, but we’re not keen on you sending us
emails of stuff you want us to download from Aminet, just
because you don’t want to run up your phone bill doing so. If
you send us emails listing Aminet downloads we’ll view them
with some suspicion.
Continued overleaf WHAT'S OIU VOUR DISC?
¦£ AMIGA PALM READER
- Seriously Smiga Hardware Piimlinli If you're an Amiga owner
with a US Robotics' Palm Pilot you'll be pleased to know you
can now get a tool that will allow you to link it to your Amiga
in order to download files, upload software and the like.
Although this version is an early one, it worked with the Palm
Pilot we have here gathering dust and has turned it into a
useful peripheral for the Amiga owner about town again.
- Seriously jluilga-ZMlse msql-Z.lM.l Although people pronounce
it in different ways, SQL is probably the world's most popular
programmable database language and we have an Amiga version on
this month's CD.
Learn SQL and you could land yourself a job with any of the big companies, web authoring teams and other corporations that need a lot of data sorted. It's not pretty but it's certainly powerful. Also check out the msql.library which you can use from other programs.
4* Anyway, you can find a Dpaint V demo on here, along with a bunch of other utilities that you’ve asked for.
UNIX EMULATION ON YOUR AMIGA
- Seriously Jtalga- ifnulation ixemul Don’t look so surprised,
that’s exactly what ixemul.library has always done - tried to
emulate as many BSD calls as possible, thus allowing for easy
cross- compilation of Unix programs destined for Sun
Workstations and the like to be run on your not-so-humble
Amiga.
The worst thing about ixemul if you have to download it is that it comes in loads of parts and can be quite a huge operation. Fortunately for you, the Amiga Format CD team will take all the work out of it for you.
All you have to do is simply decide which processor flavour you'll require to get Unix programs working on your machine as there are more than you might think.
I SEEK YOU!
‘Serlously_Ami0a- Gomms Ottier micq If you’re online, you probably know about the ongoing battle between the Amiga community and Mirabilis, the authors of the seminal ICQ package for the Internet. At its simplest level, it’s a tool that allows you to see when friends are online and chat to them, but it also offers a lot more than that. This version (there are two authors independently working on ICQ ports) will only work if you already have an ICQ account set up, which means doing it from a PC or Mac.
Once registered, it works just like the clients for the other platforms, only with a bit of a MUI flavour.
H&P UPDATES GALORE
- S8rlously_AMIGA- -GominerGial- If you have Art Effect, StormC
or Haage & Partners’ PowerPC software WarpUp, you’ll be pleased
to find updates for these programs on our CD this month.
The Art Effect patches will patch a variety of versions of the software, up to the current version (or even older versions of Art Effect 1 to the latest version of AE1). The Storm MESA drawer contains demos of OpenGL for the Amiga. If you’re running them on a bog standard Amiga don’t expect them to go fast, but PPC owners who have graphics cards should be impressed.
TBSggj gwETHI W jW DISCLAIMER This AFCD has been thoroughly scanned and tested at all stages of production. We recommend that you always run a virus checker on ANY software before running it. Future Publishing Limited cannot accept any responsibility for disruption, damage and or loss to your data or your computer system which may occur while using this disc, the programs or the data on it. Ensure that you have up-to-date backups of data contained on your hard drives before running any new software. If you do not accept these conditions, do not use this disc.
DISC MOT WORKING?
If your AFCD is defective, please return it to the address below. Please make sure that you have followed our installation procedures correctly to ensure that there is no physical problem. Please send us the AFCD along with a description of the fault (not forgetting your name and address). A new working version should be returned to you within 28 days. The return address for faulty discs is: CD Systems • VDC House • House Way
• Wembley • Middlesex • HA9 OEH Your AFCD should only need
replacing if the CD itself cannot be read. If, instead, you are
experiencing problems with an individual application, phone our
technical support line.
This is open between the hours of 2pm and 5pm every Tuesday.
Tel: 01225 442244 Fax: 01225 732341 (Please remember to put "Coverdisc" in the subject line.)
Please note that the helpline staff provide assistance with technical problems directly related to the CD and cannot provide training on the software or hardware in general.
We want your work!
You can either send it to us on floppies, Zip disks or Cds (we do take other media formats too). If you are going to send us a multiple floppy backup of your work, please use the version of Abackup we supply on the CD in the +System+ Tools Disk_ Tools drawer. We'll return any Zips you send us, so don't worry about getting your disks back.
If you have any further queries about how to send your software in then consult the Submissions Advice on the CD (in Ben_Speaks!, or in the ReaderStuff or +System+ lnfo drawers).
Your signature: .. Files you send in this month will probably appear on AFCD32 - Amiga Format issue 116, November.
Please tell us: Your name;... Your address: Your postcode: ... A contact number or email address: In respect of all material which forms my reader contribution to Future Publishing's Amiga Format I hereby warrant that:-
(1) the material is original and does not infringe any other
material or rights;
(2) the material does not contain any material which is
defamatory, obscene or indecent and is exempt from
classification under the Video Recordings Act 1984;
(3) that there are no legal claims against the material provided;
(4) that I have full power and authority to provide this material
to Future Publishing.
AF 114-SEPT 1998 Editor: Nick Veitch Deputy Editor: Ben Vost Production Editor: Mark Wheatley Games Editor: Andy Smith Art Editor: Colin Nightingale Contributors: John Kennedy, Simon Goodwin, Dave Cusick, Dave Taylor, Ash Thomas, Ursula Morgan CD Compilers: EMComputergraphic 01255 431389 COMING SOON Publisher: Dominic Beaven Publishing Director: Jane Ingham Public Relations: Jennifer Press Tel: 0171 331 3920 Overseas Licensing enquiries: Chris Power Fax: +44 (0) 1225 446019, cpower@futurenet.co.uk Group ad manager: Simon Moss Deputy ad manager: Helen Watkins, hwatkins@futurenet.co.uk Senior
Sales Executive: Ian Jones, ijones@futurenet.co.uk Classified Executive: Marie Brewer Marketing: Georgina Sanders Production Manager: Charlotte Brock Production Co-ordinator: Kath Abbott Print Services: Amy Miller Ad Design Supervisor: Sarah Orchard Group Production Assistant: Lorraine Ford Colour Scanning & Imagesetting: Jon Moore, Mark Gover, Brett Caines, Matthew Rogers, Jason Hudson Colour Originators: Phoenix Repro Printed in the UK by GSM and Southern Print, AMIGA FORMAT - CONTACTS 30 Monmouth St, Bath, Somerset BA1 2BW Telephone 01225 442244 Fax 01225 732341 Subscriptions (see p.50)
01458 271102 Customer Services 01225 822510 Email: amformat@futurenet.co.uk (INCLUDE DEPARTMENT IN SUBJECT TEXT OR YOUR MAIL WILL NOT BE READ) If you have a feature idea, a long term test, a reader request or you want to be in the Amiga Angels list, send an email to bvost@futurenet.co.uk, with "Features", "Reader Review", "Reader Request" or "Amiga Angels" in the subject line accordingly. If you don't have email, a letter to the Amiga Format address with the same subject headings is also fine.
If you want to speak to us about a technical problem, we have a reader call day on Tuesdays. Call us on (01225) 442244 (10am-1pm, 2pm-5pm only). We're sorry, but we can't give games tips over the phone.
YOUR GUARANTEE OF VALUE This magazine comes from Future Publishing, a company founded just ten years ago but now selling more computer magazines than any other in Britain.
We offer: BETTER ADVICE. Our titles are packed with tips, suggestions and explanatory features, written by the very best in the business.
STRONGER REVIEWS. We have a cast-iron policy of editorial independence and our reviews give clear buying advice.
CLEARER DESIGN. You need solid information fast. So our designers highlight key elements by using charts, diagrams, summary boxes, and so on... GREATER RELEVANCE. At Future, Editors operate under two golden rules:
• Understand your readers' needs.
• Then satisfy them.
MORE READER INTERACTION. We draw on readers' contributions, resulting in the liveliest letters pages and the best reader tips. Buying one of our magazines is like joining an international user group.
BETTER VALUE YOUR COPY OF magazines you can I IJJLJJtd All contributions submitted to Amiga Format are accepted on the basis of a non-exclusive worldwide license to publish or license others to do so unless otherwise agreed in advance in writing.
© Future Publishing Limited 1998.
=== Member of the ABC Audit Bureau of Circulations, j T Registered Circulation 22,175 July - December 1997 TROUBLE LOCATING AMIGA FORMAT?
It is possible to reserve a copy of Amiga - Format at almost all newsagents, including Mease serve me a copy of branches of John Menzies or WH Smith. AanlGA Simply fill in the form here and hand it to FORMAT every month your newsagent - it's easy and there's no Name: obligation. If you still have trouble, phone Address 01225 442244 and ask for the Circulation Dept., who should be able to inform you of a stockist in your area. AMIGA FORMAT SEPTEMBER 1998 99 FI SOFTWARE Enquiries Tel Fax 01709 888127
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DfY MADE 46V6128 [CTM644tf) Picture Only £6 £10 464 6128 ;CTM64V0) irtc Stereo Speakers £31 £40 464 6128 °LUS (CM 14) Inc Souid £9 £15 464 6128 Green (GT65) Raure Only £6 £10 Dept AF, Hagars Electronics, 127 High St, Sheemess, Kent ME 12 IUD 3336 Money back approval P&P inc CQ PO 2 DAY DELIVERY
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Telephone: 0191 438 2939 WANTED!
Amiga CDTV or CD32 with SX1 I will swap for PlayStation or buy fo cash Tel: 01204 434 960 0374 140 272 Chris FULL RANGE OF PD AND COMMERCIAL SOFTWARE, HARD DRIVES, CD ROM DRIVES, ACCELERATORS, GAMES AND CD32 PHONE FOR FREE CATALOGUE DISK 0161 723-1638 60P PER DISK, 1 FREE WITH EVERY 10 add 75p to total for P&P FOR FREE CATALOGUE DISK 4 REE GAME 4-FREE COPIER AND MORE! Send SAE to the above address Adults Cds now available 100‘s of New & Used commercial titles available from £4.99 CLASSIC AMIGA PD Software IIDEANSGATE, RADCLIFFE, M CR OPEN 12-9pm 7 DAYS Djtomro Box 1219, Aston, Ufn 0114 2877261
Branded & Unbranded Quality 74min 650mb Blank CD-R Media Qty ExVat IncVat 10 £7.80 £9.17 50 £36.50 £42.89 100 £68.00 £79.90 200 £126.00 £148.05 Prices and stock can change on a regular basis so please ring for full details of availability Please be aware of imitation brand CD-R’S. Exiled buy in straight from the manufacturer not 3rd party distributors so you an be assured of a quality product Graphic Data + Music Service X 5 PEARY PLACE, BETHNAL GREEN, LONDON. E2 0QW Tel 0181 981 9920 Fax 0181 9 8 3 3 9 81 SECOND HAND AMIGA CENTRE TEL: 01983 290003 0410 067 525 A1200 s FROM £119.99, SOFTWARE
SALE: SPEND £15 OR MORE AND GET ONE TITLE FREE UP TO £5 ALSO DISK DRIVES, HARD DRIVES, RAM EXPANSIONS ETC HARDWARE PERIPHERALS PURCHASED POA SEND S.A.E. FOR LATEST LIST TO: SHAC, DEPT AF, 69 KINGS ROAD, EAST COWES, ISLE OF WIGHT, P032 6SE MAIL ORDER ONLY Please make all cheques payable to
A. I. Brown ONLINE PD Q w j PHONE FOR YOUR FREE LISTING HARDWARE.
PERIPHERALS &
17. 300+ PD TITLES @75p PER DISK TEL: (01704) 834335 or 834583 OR
SEND 39p SAE Fax BBS: (01704) 834583 AMIGA CO-ROM, co* cdtva
Online PD, Dept. AF9, Unit 5, Embassy Building, 51A
Piercefield Road, Formby, Liverpool L37 7DG INMWOffl IP® Dept
(AF) 43 Motum Rd, Norwich, Norfolk, NR5 8EH. Tel: 01603
504655 E-Mail norwichpd@albatross.co.uk ready-to-run To buy
these tides separately would cost you well over £500.
All this for only £939 (Recommended price 0499) imUTIES 2 (Double CD Set) Fantastic collection of Utils, Games. Mods, GFX, etc... Over 13MB of software packed onto 2 CD's Wry good bargain buy at just £939.
ADUU SENSXI10NS 50 Over 3000 pictures. £639.
(When ordering this CD please state that you are over 18 years of age) The Following CD-ROMS are £499 adL INSIGHT TECHNOLOGY Amiga 1200 CD-32... Brilliant!
GOLDEN GAMES A1200 A600 Over 500MB of PD, Shareware Games.
DEMOS ARE FOREVER A1200 A600 Over 500MB of Demos AGA, ECS, etc. 0C1AMED SOUND STUDIO CD AI200 A600 P1NBAU RWIASIES SLEEEPWUCER (Double title) A1200 CD-32 The following CD-ROMS are £339 eadl SCENE STORM A1200 A600 FIREFORCE CD-ROM A1200 CD-32 GUARDIAN A1200 CD-32 (CD-3210YPAD RECOMMENDED)
• ALSO AVAILABLE • MYST £2739 RRP £29.99 8MB Fast Ram & HD
Required UR0RA 2 £2739 RRP £29.99 0NESCAPH £2739 RRP £29.99
FOUNDfflON £2739 RRP £29.99 Amiga Scart Leads SUITABLE FDR ALL
AM I GAS £8.99 PLEASE PHONE FIRST TO CHECK AVAILABILITY BEFORE
ORDERING CD ROMS Please add Bop P&P per order.
Ring Now for FREE Pu & CDROM Catalogue.
The Film & Video Institute 24C West Street, Epsom. Surrey.
KT18 7RJ 01372 739672 Email: lACFlLMVIDEO@compuserv.com Membership Includes:
• Bi-monthly magazine
• Film & Video Library
• Copyright Clearance
• Mood Music
• Training User Groups (computerised video)
• Competitions Festivals
• Junior & Youth members welcomed «3 «& jptf-MATT Home
Computing Dept AF, PO Box 835, Wootton Bassett, Wilts SN4 8RX
( Tel 01793 853802 VU P0.Commercial.CD-ROM CALL 08 SEND
SAE. FOR FREE CATALOGUE DISK PWShareware from only per disk ...
Vi, £4.99 £9.99 .29.99 .99
4. 99 £9 99 £29.99 £29.99 £29.99 £19.99 £14.99 £14.99 £19.99
£14.99 £14.99 £29.99 £14.99 £8.99 £9.99 £14.99 £8.99 £4.99
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£14.99 £14.99 £14.99 THE BEST ADULT MATERIAL AVAILABLE IN THE
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Internet sites: the best the world has to offer! (We are the
only UK supplier of these discs) 3,000+ files on each
‘Internet’ CD (500MB) Save your telephone bill & site
subscription costs, a massive amount of hard disk space, and
keep adult files away from your hard disk for privacy.
5 ‘INTERNET’ CD-ROM’s available (Vols 1.23.4.5) _ Buy 1 or 2 CD’s for £29.95 each.
Buy 3 or 4 CD’s for £25.00 each. | VISA All 5 CD’s for £120 (plus free CD gift) Please telephone fax our 24 hour order line on 01726 851689 using Visa MasterCard stating your name, address, credit card number and card expiry date. Or complete the form below and enclose your cheque. All orders are despatched under plain cover.
I--------------------- 1 To: IMAGE SETTERS PO Box 44, Bodmin, Cornwall, PL31 2YX.I ADULT CD-ROM’s Please send me the following CD-ROMS.
Name Address _Postcode__. _ .Signed _. _. _. co,w k t at_i_am_over 18 j HOT ADULT SOFTWARE CD ROM TITLES Send for your FREE CATALOGUE a "Today!
Over 18s Only ...... CD594 - Backdoor Babes £15 CD191 - Anime Babes £15 CD592 - Hot House Wives £15 CD556 - Bored House Wives £10 CD529 - Dungeon Erotica £10 CD274-Hot Action Girls £10 CD282 - Just 18 £10 UK orders P+P £1 per item Overseas add £2 per item min 2 items Call our C C Hotline on 01793 510188 Or send to: Epic Idept AF) PO Box 637, Swindon, Wilts, UK Please make cheques payable to Epic Marketing IVDim' Akira (+ Free T-Shirt) Blade CD Rnal Odyssey Foundation Genetic Species Gulp Legends Myst OnEscapee Quake Shadow of the 3rd Moon Simon The Sorcerer Theme Park CD The Strangers
Ultimate Gloom Ultimate Super Skidmarks Uropa 2 Virtual Karting 2 CD C Playdays de Bumper Quad Pack non Fodder 1 or 2 each lek Attack eath Mask Gloom Deluxe (020) Heimdall 2 AGA ifo Nexus 2 File Manager base 2, Int Quest of the R SWOS_______ Testament Theme Park ECS or AGA 2 (97-98) each Cut AGA ~ “fere Ssifs;? Fn add £1 P&P per CT 91% of Amiga Fc ¦I 93% have bought S To find out how to i We're your guide to the 21st Century! Frontiers takes an in-depth look at future technologies and how they're going to affect you... Frontiers is dedicated to making sense of tomorrow by reporting and
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Http: www.frontiersmag.co.uk This is the most powerful musical instrument in the world... Find out why in this new magazine, on sale 3q9q98, from the makers of www.computermusic.co.uk uiure Your Guarantee Of Value h ?
CL I ?
?
£54.95 £69.95 Power strikes back again with a faster E-IDE Controller for the Amiga
1200. If you have recently bought a Hard Drive and you've
probably realised that it is slower on your Amiga than on
compatibles. Power can now solve that problem, thanks to
the Power Flyer, a software and hardware solution which
completely replaces the IDE controller of your Amiga 1200.
In PI0-4 mode it is possible to reach a maximum speed of
16. 6MB sec. Most drives will increase their transfer speed from
2. 5MB sec. to 7MB sec.
Tested with most accelerator cards, we found that the best performance is achieved with Apollo cards, (especially the 68060 66MHz ones) Up tp 4 E-IDE and ATAPI devices can be connected Supports mode PIO-O, PIO-3 and PIO-4 (A1200 standard controller supports PIO-O) Meets specifications for ATA-3 and FastATA-2 98% Power Flyer A scan doubler works by doubling the vertical frequency of the Video compatible Amiga modes (15KHz, Pal, NTSC and Euro36). The signal generated will then be displayed by any standard SVGA monitor.
The more expensive flickerfixer adds one extra feature to the Scan Magic.
It eliminates the flickering from all interlaced Video compatible Amiga modes.
Nobody can stop you anymore from buying a nice, inexpensive, PC compatible monitor (check our prices and models, all sizes are available).
Doubles the Vertical frequency of the Amiga PAL, NTSC and Euro36 video modes Allows you to use any standard VGA monitor with your Amiga 1200 and 4000 Fits internally-easy installation VGA Adaptor included Pass through of all other modes Internal .....£54.95 Internal inc. Flicker Fixer .. £99.95 External with Flicker Fixer . £99.95 ScanMagic External......£69.95 VGA Adaptor £15.00 Power VDC100 and VDC200 Digital Cameras .
?
Q. http: www.powerc.com sales@powerc.demon.co.uk VDC1?? Camera
Power Movie £34.95 | liv. IWIWI Commercial Use I fW him • _iJ
J ror- Voian. 1 _•_) _;J J rw~ v.lum I _•_! _lJ J rtt Vmtimr »
_zJ
i. »*»«•: i» ¦ Ch.nn*I • CkMMl 1 tfc.nn.1 J Ch.m* I S £TBA New
software vl.2, existing owners send SAE for free upgrade!
¦ilUU. ¦ 'The World of Amiga' show saw the launch of our most recent innovative product, Power Movie.
This product is a long awaited tool for easy Full Motion Video editing.
We anticipate that it will be popular with the developers of Multimedia projects or videogames and whoever needs to put together thousand-frame-long 3D rendered animations with synchronised soundtrack sound F X and in need of playing the resulting animation in real time straight from a hard drive or CD- ROM. Each frame can be in 256 or HAM-8 colours and have a different palette.
Power Computing is in the process of licensing PowerMovie according to its final use in order to keep its price down. Amiga enthusiasts will be able to buy the software with a cheaper licence for personal, strictly noncommercial use. Commercial usage requires a business licence for companies planning to use the software and the files it creates for commercial products i.e. video games, Multimedia, Info-Points, etc. ms Oliver Roberts, of F1GP Editor's fame, is the author of the Power DC, the software for Power's Digital cameras.
VDC-100 Technical specifications » Image Video: 250,000 pixel CCD 24-bit colour Resolution: 320 x 240 (standard), 640 x 480 (high resolution) Memory Stores up to 20 images (20 standard, 10 high or a mixture of both) Real Time Video in Black & White (NTSC) Shutter Speed: 1 60 to 1 16000 Focus Range: 10cm to infinity Power Supply: 4 A4 1.5V batteries or DC Power adaptor VDC-200 Technical Specifications Image Video: 470,000 pixel CCD 24-bit col Resolution 320 x 240 (standard), 640 x 480 (high resolution) 45mm Colour TFT LCD monitor : ..... Memory: 2MB, stores up to 50 images (standard mode)
* Compact flash memory slot
* Built-in flash
* Real Time Video in colour (Pal)
* Shutter Speed: 1 60 to 1 4000
* Focus Range: 250mm to infinity VDC100 Camera ......£99.95
VDC200 Camera......£199.95 2MB Flash RAM (VDC200) £49.95 4MB
Flash RAM (VDC200) £TBA 50 Alkaline Batteries . . .£25.95 0 j**
* 89% Amiga Format FAX D1234 B554DD Phone A500 Internal Drive .
. .£34.95 A600 A12000 Int Drive .£34.95 A2000 Internal Drive .
.£39.95 PC880E External Drive .£39.95 XL 1.76MB Ext. Drive
..£65.95 XL 1.76MB Int. A4000 . .£60.95
56. 6 Modem and cables Net and Web software iBrowse software One
month free with Demon Modem Bundle 1 .....£99.?
Inc. Whippet serial interface for A600 1200 Modem Bundle 2 ... .£119.95 Backup 520MB onto a 4Hr tape Video Backup Phono £20 Video Backup Scart......£20 Inc. Surf Squirrel SCSI-2 serial interface for A1200 PCMCIA Modem Bundle 3 ... .£169.95 Hi-res 64-bit graphic card 4MB of display memory For the A2000 3000 4000 Inc. ScanDoubler Flicker Fixer Picasso .....£249.95 h ?
Q. 2 ?
U Inc. cable, Zip tools cartridge Zip 100MB SCSI* £135.95 Zip lOOMB Squirrel . .£169.95 Zip 100MB Internal . . .£149.95 Zip 100MB Disk ......£14.00 ‘Requires Squirrel interface Complete with 2.5" IDE cable Install Software, Fitting Screws Partitioned and Formatted For the A1200 Computer
1. 3CB Hard Drive £129.95
1. 6GB Hard Drive £169.95
2. 1GB Hard Drive £189.95 Includes Turbo Print LE & cable Epson
600 1440Dpi col £225.95 Epson 800 1440Dpi col £289.95 Turbo
Print 6 .£39.95 Turbo Print LE .£25.95 Power
Graphic Tablet .£159.95 Zip RAM per MB £16.95 Breathless 3D
game .. .£15.95 Big Red Adventure CD .£19.95 Heavy Duty PSU
200 w .£65.95 Official Amiga Mouse . . .£9.95 Games
joypad .£14.95 Award Winning ?
Q. A4000 1200 High density drive controller Allows you to connect
any PC drive Catweasel Mk2 (Zorro) .£49.95 PC Floppy Drive
£20.00 I x high speed serial Power Port Junior £39.95 1 x
parallel, 2 x serial Power Port Plus ......£69.95 2 xparallel,
1 x serial Power Port Z3 £65.95 A2000 4000 only Zorro
ll lll Epson A4 flatbed scanner 24-bit colour scanning
Greyscale and line art modes OCR software available £20 Epson
GT-5000 ......£219.95 Epson GT-5000 + s w .£249.95
http: www.powerc.com sales@powerc.demon.co.uk Includes
interface and software Colour scanner is AGA 24-bit 400dpi
Powerscan b w £59.95 Powerscan colour OCR .£99.95
Scanner OCR software ... .£20 Inc. ROM chip, software and
manual A1200 3000 3.1 OS £45.95 A500 600 2000 3.1 OS .£39.95
A4000 3.1 OS ..£45.95 A500 600 2000 3.1 chip £25.95
A1200 4000 3.1 chip . .£29.95 -O c o u AM , GVP HC-8 SCSI int
£99.95 GVP Guru ROM v6 £49.95 DSS 8 sound sampler . .£59.95
4MB RAM module ____£59.95 16MB RAM module ...£99.95 A1200 SCSI
interface . .£59.95 Original keyboard and interface (interface
allows you to use any PC Keyboard) Keyboard & Interface .
.£49.95 NEW Phdne fax 01234 B554DD ? 1234 8 515 ?
?
Includes 200 watt PSU PC Keyboard PC Keyboard Interface Floppy Drive facia floppy cable All screws, port labels and leads Power Tower 1 ......£129.95 Power Tower and keyboard A1200 main board 1230 33MHz, 8MB RAM, 33MHz FPU accelerator card Floppy disk drive
3. 1 Workbench
3. 1 Manuals Wordworth 4.5SE Turbocalc 3.5 Spreadsheet
Datastorel.1 Database Photogenic 1.2SE Personal Paint
6.4 Organiser 1.1 Pinball Mania Wizz games Power Tower
2......£399.95 Power Tower and keyboard A1200 main board «-
1230 40MHz- 16MB RAM accelerator card 24x IDE CD-ROM
2. 1GB hard drive 4 way IDE interface IDE Fix 97 Floppy disk
drive
3. 1 Workbench
3. 1 Manuals Wordworth 4.5SE Turbocalc 3.5 Spreadsheet
Datastorel.1 Database Photogenic 1.2SE 120MB Floppy drive
Cable, IDE Fix 97, 120MB disk 4 Way IDE buffered interface
LSI20 External ......£149.95 LSI20 Internal ......£129.95
LSI20 Internal no IDE . .£95.95 LSI 20 Disk ...£12.95
Personal Paint 6.4 Organiser 1.1 Pinball Mania Wizz games
Power Tower 3......£629.95 As above but with 1240 16MB RAM
accelerator card add . . . .£149.95 http: www.powerc.com
sales@powerc.demon.co.uk Zorro (Please call for information)
.£CALL Zorro III (Please call for
information) £CALL PCMCIA V adaptor (allows
Squirrel to be fitted internally) . .£19.95 External audio
port (for internal CD-ROM) ......£15.95 SCSI-1 adaptor
(internal 50-way pin header, ext. 25 way) .. .£19.95 SCSI-II
(micro high density connector, int. 50-way header external
micro HD connector) .....£25.95 SCSI-Ill
(3-way ultra wide int. Connector, ext. Micro HD con) £45.95
SCSI-Ill (7-way connector) .. £69.95 SCSI-Ill
Terminator ......£39.95 3-Way IDE
ribbon cable (suitable for HD's, CD-ROM) ......£9.95 3-Way
SCSI 50 pin header (for HD's, SCSI CD-ROM) .....£15.95 PC
Keyboard interface (works with any PC Amiga keyboard) £29.95
Printer switches - in stock ..£call 25
Watt Speakers (inc. Adaptor cable) ...£19.95 260
Watt Speakers (inc. Adaptor cable) ..£49.95 200
Watt Subwoofer (inc. Control box) ..£55.95
Internal ZIP Drive Cable, IDE Fix 97 Power Zip Tools 100MB Zip
disk 4 Way IDE buffered interface Internal Zip Drive . . .
.£149.95 External Zip Drive . . . .£169.95 4 Way IDE Buffered
Interface IDE Fix 97 Software Fully Registered Interface+IDE
Fix .... .£30.95 Interface+A4000 IDE Fix £25.95
2. 5" Cable
3. 5" 3-Way 40-pin IDE Cables ....£9.95 For the Power
Tower Suitable for ext. Connection Up to 7 devices internal
Fits Viper Mk5 or any other SCSI device for int. Connection
Int SCSI adaptor £19.95 A1200 2MB 020 14.3MHz AGA Chipset
Software Amiga Magic Pack . . .£199.95 *.Mlt * VuimiUl: Amiga
1200 Magic Pack 4MB RAM Card included Amiga
Bundle £239.95 Inc. cable and software
3. 5" 2.1GB ..£119.95
3. 5" 3.2GB ..£149.95
3. 5 "4.3GB ..£169.95
3. 5" HD Stack Cable . . .£12.95 Ideal for the Power Tower ?
?
Phone Fax 01234 B5 5400 ? 1234 S51 5 A2000 68030-50MHZ Upto 64MB RAM FPU optional Bare .£169.95 Inc. FPU .....£199.95 A1200 68040 Accelerator Apollo 1240 25MHz . . .£129.95 Apollo 1240 40MHz . . .£189.95 ’ : ' ' " '! ! ; *"N A1200 68030 40MHz Full MMU Viper MK2 Bare £79.95 Viper MK2 8MB £94.95 Viper MK2 16MB .....£104.95 Viper MK2 32MB .....£119.95 Viper MK2 64MB .....£199.95 A500 Accelerator Card 68020EC 33MHz without MMU PGA FPU Socket 33MHz Only Space for IDE 2.5" Hard Drive 2 x 40-Pin CD-ROM HD Socket 8MB RAM On-board
3. 0 ROM inc. software Fat Agnus slot to fit mini-chip Viper
520CD ...£99.95 4MB 72-pin SIMM ..... .£9.95 8MB 72-pin
SIMM £15.00 16MB 72-pin SIMM £25.00 32MB 72-pin SIMM £40.00
32MB Single side Blizzard£89.95 - A1200 68060 Accelerator
Apollo 1260 50MHz £269.95 Apollo 1260 66MHz £319.95 66MHz is
clocked up Viper Mk2 From A £79.95 W . *¦-' k * UIPER 520 CD
4U. SsiflT kKX'-'g f |Q- . ¦JA.’.TXh Hf*??
1 j Not PCMCIA friendly IDE Buffered compatible 33MHz inc. 33MHz FPU Compatible with IDE CD-ROM 1230 Turbo 4MB . .....£59.95 1230 Turbo 8MB £69.95 A A' A . A A A1200 PowerPC Card 603e PowerPC with 68K CPU No SCSI, cannot be upgraded Up to 128MB RAM 160MHz with 68040 25 £249.95 160MHz with 68060 50 £469.95 200MHz with 68040 25 £299.95 200MHz with 68060 50 £539.95 240MHz with 68040 25 £359.95 240MHz with 68060 50 £609.95 Same specs as above Includes DMA SCSI-2 interface 160MHz with 68040 25 £299.95 160MHz with 68060 50 £539.95 200MHz with 68040 25 £359.95 200MHz with 68060 50 £569.95
240MHz with 68040 25 £399.95 240MHz with 68060 50 £629.95 A3000 4000(T) PowerPC Card 604e PowerPC with 68K CPU Ultra wide SCSI-3, inc. FPU MMU 200MHz with 68040 25 £619.95 200MHz with 68060 50 £779.95 233MHz with 68040 25 £629.95 233MHz with 68060 50 £839.95 Special Offer Special FPU prices when purchased with any accelerator card.
20MHZ (PLCC) £10 33MHZ (PLCC) £15 40MHZ (PGA)......£20 50MHZ (PGA)......£29 Special Offer Flicker Fixers Monitor Bundles Internal Scanmagic for £49.95 when you buy a 14", 15" or 17" Monitor.
Scanmagic with internal flicker fixer £79.95 £99.95 3 year on-site warranty 14" Digital ....£99.95 15" Digital ...£129.95 17" Digital ......£249.95 Official 1084s inc. speakers 1084s Amiga Monitor . .£119.95 (Monitor not shown) A600 Accelerator Card 68030 33MHz Processor Up to 32MB RAM (1 x SIMM) FPU Included, PCMCIA friendly A600 0MB 33MHz......£75.95 A600 4MB 33MHz .£85.95 A600 8MB 33MHz......£95.95 A600 16MB 33MHz £115.95 A600 32MB 33MHz £150.95 The outcome of two years development of a brand new game, which is going to be the first of a new breed of software, using
interactive Full Motion Video at a high quality.
Minimum Requirements: x6 CD-ROM Drive required 68020 and FAST Memory 50MHz 68030 inc. 8MB RAM (recommended)
• Graphic Card versions in development Game Features:
• Full Motion Video
* Rendered in Lightwave
* Several sub-games
• Huge game on 2 CD-ROMS PHONE ORDERS We accept most major credit
cards and are happy to help you with any queries.
CHEQUES POSTAL ORDERS Ordering by cheque PO please make payable
to POWER COMPUTING LTD and specify which delivery is required.
WARRANTY All Power products come with a 12 month warranty
unless otherwise specified. TECHNICAL SUPPORT Help is on hand
with a full Technical Backup service which is provided for
Power customers. MAIL ORDER PRICES All prices listed are for
the month of publication only, call to confirm prices before
ordering. EXPORT ORDERS Most items are available at Tax Free
Prices to non-EC residents. Call to confirm prices. BFPO orders
welcome. MAIL ORDER TERMS All prices include VAT.
Specifications and prices are subject to change without notice.
All trademarks are acknowledged. All orders in writing or by
telephone will be accepted only subject to our terms and
conditions of trade, copies of which are available on request.
Please allow up to 7 days for cheques to clear before
dispatching of the goods.
External CD-ROM Drive Squirrel PCMCIA SCSI Interface Chaos Engine CD-ROM Oscar Diggers CD-ROM CD-RDM FROM 24x External CD-ROM . .£169.95 32x External CD-ROM . .£189.95 For A1200 600, A500 call 4Way buffered interface + IDE'97* Chaos Engine* Oscar Diggers CD-ROM* 24x Internal .£49.95 24x External ...£89.95 32x Internal ...£59.95 y - 32x External ...£99.95
* Only comes with External CD-ROM drives. Internal drive is also
suitable for the Power Tower system - requires IDE interface
and IDE Fix '97 Slimline Ext CD 24x Internal CD-ROM . . .£89.95
32x Internal CD-ROM . . .£99.95 CD-ROM comes with 3 way SCSI
cable Squirrel PCMCIA SCSI Interface External Power Supply Unit
Chaos Engine CD-ROM Oscar Diggers CD-ROM New CD-R Writer 4MB
only not upgradable A1200 4MB RAM ...... 40MHZ FPU . 4MB
RAM .
8MB RAM .
40MHZ FPU CDTV 2MB RAM A500 2MB RAM A500 1MB CHIP RAM . . .£19.95 8x Read, 2x Write Inc. Make-CD Software 3 Blank CD-ROMs External Case Amiga Format on the Power Flyer A600 1MB CHIP RAM . . .£24.95 ADDRESS NAME POSTCODE ITEMS CREDIT CARD No. ????????????????
TOTAL (INC.DELIVERY) £ SIGNATURE ..EXPIRY ISSUE No ...... DELIVERY (uk Mainland Only) 2-3 DAYS £5.00 Q NEXT DAY £8 Q SAT £15 Q Northern Ireland £15 Q Monitor & Tower £8.00 _ SUBJECT TO PRODUCT AVAILABILTY. DELIVERY TO ALL OTHER COUNTRIES £POA (UK ONLY) POWER COMPUTING LTD UNIT 82A SINGER WAY KEMPSTON MK42 7PU * AMIGA £10.00 EXTRA CHARGE FOR WHILE-U-WAIT SERVICE PICKUP & DELIVERY CHARGES £7.05 EACH WAY MONITORS 14" DIGITAL SVGA £99.95 15" DIGITAL SVGA .....£149.95 External SCANDOUBLER
£75.00 INTERNAL FLOPPY DRIVES A500 A500+ A600 A1200 ....£24.95 These drives work as High Density in A1200 A500, A1200 A1500 A2000 A500+ & A600 £32.95 £49.95 & A4000 Quotation LOLA GENLOCKS APOLLO ACCELERATORS L1500 .£169.95 L2000S.....£349.95 MODEMS BABT APPROVED + NCOMM SOFTWARE + CABLES
33. 6k £69.00 56k £89 OO SCSI CD-ROMS QUAD SPEED SCSI +
SQUIRREL......£119.95 IDE CD-ROMS 20 SPEED ......£49.95
1230 Lite ..£68.00 1230 50. ...£119.95 1240 25 ...£128.00
1240 40 ..£188.00 1260 50 ..£268.00 1260 66...£309.95 SIMMS
4Mb .....£9.95 8Mb ....£19.95 16Mb ..£24.95
32Mb ..£49.95 SIMPLY THE BEST AFTER-SALES SERVICE
GUARANTEED SAME DAY DESPATCH (Subject to availability.
IOMEGA ZIP drives I HARD DRIVES SALE A600 A1 200 KEYBOARD ....£29.95 SCART LEAD ...£14.95 MONITOR CABLE ....£14.95 SQUIRREL INTERFACE ..£50.00 SURF SQUIRREL .....£89.00 A520 MODULATOR ..£18.00 IN YOUR AMIGA FOR A PC WE BUY DEAD OR ALIVE A1200 AND A4000 Ring us for a reasonable offer for your A12001A4000 computer (or just motherboard) - in any condition AMIGA COMPUTERS A500 With PSU + Mouse + Mat .....£79.95 A500+ With PSU + Mouse + Mat ...£89.95 A600 With PSU + Mouse +
Mat .....£99.95 A1200 Magic pack ...£189.95 A1200 With 80Mb Hard Drive .....£239.95 A1200 With 340Mb Hard Drive ...£269.95 A1200 With 810Mb Hard Drive ...£289.95 A1200 With 2.1 Gig Hard Drive ...£359.95 A2000 (Available) £Call A4000 (Available) ...£Call Zip Drive 100Mb SCSI .....£135.00 Zip Drive including Squirrel Interface .£169.95 100Mb Zip
Cartridge ..£15.95
2. 5" IDE HARD DRIVES All hard drives are pre-formatted,
partitioned with Workbench loaded and include cable & software
80Mb £49.95
340Mb .....£79.95
810Mb .....£99.95
120Mb .....£54.95
540Mb .....£89.95
1.08Gig ..£109.95
70Mb £59.95
720Mb .....£94.95
2.10Gig ..£169.95
2. 5" IDE Cable & Software (if bought
separately) .£9.95
3*5" IDE HARD DRIVES
2. 1 Gig ....£99.95
4.3Gig ..£149.95 3*5"
SCSI HARD DRIVES
540Mb ...£99.95 2.1
Gig ..£175.00
1. 08Gig £120.00
4.3Gig ..£225.00
Please call for other capacities CHIPS SPARES -5- ACCESSORIES
ROM 2.04 ....£1 8.00 ROM 2.05
....£19.00 A500 A500+ KEYBOARD
....£29.95 AMIGA MOUSE + MAT ..£14.95 A5
00 A 600 A 1 2 00 CIA .....£12.00 A500 A600 A1 200 POWER
SUPPLY ..£24.95
A1 500 A2000 A3000 A4000 POWER
SUPPLY .....CALL
* All spares are available ex-stock
* Please call for any chip or spare not listed here analogs©
Analogic Computers (UK) Ltd KISS ZSZSBZSSSZSU _ ANALOGIC Unit
6, Ashway Centre, Elm Crescent, TaL AdBd Eil A BEYE
(MM. OGIC Kingston-upon-Thames, Surrey KT2 6HH Utw I ? All prices
include VAT ? All prices & specifications subject to chanse
without notice ? Fixed charge for repair does not include
disk drive keyboard ? We reserve the right to refuse any
repair ? P&P charges £3.50 by Royal Mail or £7.05 for
courier ? Please allow 5 working days for cheque clearance ?
All sales repairs are only as per our terms and conditions,
copy available on request.? Please ring for latest prices.

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Merci pour votre aide à l'agrandissement d'Amigaland.com !


Thanks for you help to extend Amigaland.com !
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Visite depuis
03-10-2004
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