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The popular user group, the Amiga Design Workshop, have been devastated after a malicious fire destroyed their shed. It contained much of the equipment and information belonging to the club and was unfortunately burnt to the ground recently when it was deliberately set alight by persons unknown. Among some of the items lost were an original A1000, lots of peripherals and some of the Amiga Design Workshop’s records. The club has been growing rapidly over the last year and many members look forward to the monthly newsletter they produce. However, due to the loss of records, some people who recently signed up may not receive the newsletter. If this applies to you then you’d better get in touch. You can still contact the club on 01892 870483 (evenings), or at 2 Morden Cottages, Chidlingstone Causeway, Tonbridge TNI 1 8JB. They’re hoping to replace much of the lost equipment fairly quickly and would like to thank all of the local benefactors who have already made donations. Amiga Netscape The Amiga port of the world’s best-known browser, Netscape, will get underway in earnest in January 1999. The team behind it are using the KOSH project structure in order to be able to do it in as quick a time as possible, for as little money. Although they have a website devoted to it at the moment, at http: www.thelads.demon.co.uk. there isn’t much detail on there and they aim to have more on their official site which should be up shortly at http: amozilla.amiga.tm The port will initially be for the classic 68K and PPC Amigas, although they’re interested in producing a version for KOSH and NG Amigas. The Amozilla team are only setting up communication channels at this time. Of course, we feel duty bound to point out the fact that even if we get a version of Netscape for the Amiga, it won’t mean that we’ll be able to use add-ons like Shockwave, Flash, RealAudio or RealVideo as they’re all external plug-ins created by third parties who still haven’t got any interest in producing versions for the Amiga. Likewise, although the Amiga Netscape is likely to have JavaScript, it won’t have Java since that would require a full Java licence from Sun. St. Louis show news! Bob Scharp will be a name familiar to Amiga owners in the St. Louis area as he's the organiser of the Gateway Amiga show.

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Document sans nom THE WORLD’S BEST-SELLING AMIGA. MAGAZINE £5.99 ¦ FEBRUARY 1999 ¦ ISSUE 120 CD AND DD VERSIONS AVAILABLE- Find out how and where to What new games are In Development Fantastic is literally putting the International Space Station together and will soon be powering your Amiga. All you need to know is inside.
Uiure Your Guarantee Of Value GENETIC SPECIES Furiously invigorating and thrilling 3D action with texture mapping speeds never before seen on any Amiga game. » Order: CD482 £27.99 t NAPALM: The Crimson Crisis Mgjfo Real-time strategic war-game in the Red Alert Command & Conquer mould. Stunning graphics, and almost real sound effects.
Order: CD627 £29.99 SIXTH SENSE Investigations Arcade adventure, featuring 32 locations, full character dialog, 3 different worlds, many interactive characters, puzzles and more. AGA 4mb recommended. Order: CD430 £19.99 EAT THE WHISTLE gnA Arcade and Simulation modes. Full spoken commentry, 30 pitch conditions, All 32 World Cup team and more. 4mb recommended.
Order: CD679 £14.99 ' * nil (J I ‘ r K ZOMBIE MASSACRE Slight 3D “doom” clone with some seriously “bloody" graphics and gut wrenching sound effects.
Recommended: 8mb ram and 030 Order: CD705 £19.99 SIMON THE SORCERER Superb “point & click" adventure The voice of simon is Chris Barrie (Mr Brittas).
Suitable for Amiga CD CD32 Order: CD563 £14.99 0 PULSATOR Hold on for the ride of your life in this action packed blast’em away. Unreal AGA graphics and superb sound make this a serious shoot’em up. Order: CD670 £14.99 TOTAL TETRIS Around 100 variations of the all- time classic game "Tetris". All the games are runnable from the CD.
Makes a great gift for anyone!
Order: CD672 £9.99 £110 £200 £250 £400 £450 £60 £40 £50 m DOOM TRILOGY 3 CD-ROM Set. Includes Doom, Doom2 and Master Levels CD.
Recommended: 8mb ram and 030 Order: CD600 just £14.99 or £19.99 with TOR Get Ready for 0S3.5 Workbench 3.5 CD is coming soon.., A'2W CW.V; CwtT KSO.iCH-PS Wyffl DOOM D-1000 ft,gift A staggering 1000 new levels for Doom 2. Supplied with simple to choose level requester to make it real easy to play all these levels.
Order: CD796 £9.99 PUTTY SQUAD ggjfa The most addictive and sexy platform game ever. Superb sound and graphics... Order your copy Now!
Order: CD801 £14.99 THE SETTLERS 2 Settlers 2 is coming to the Amiga. Pre-order your copy now.. No charge will be made to your credit card until day of release!
Order: CD799 £25 pre-order price!
STAR FIGHTER gjjgjjfc Star Fighter is coming to the Amiga. Pre-order your copy now.. No charge will be made to your credit card until day of release!
Order: CD704 £18 pre-order price!
VIRTUAL GP Virtual GP (Alien F1) is about to be released. Pre-order your copy now.. No charge will be made to your credit card until day of release!
Order: CD626 £20 pre-order price!
VIRTUAL KARTING 2 Virtual Karting2 is the fastest Karting Simulation available.
Suitable for any AGA Amiga but on an 030 it really moves!!!
Order: CD597 Now Only £9.99 FOUNDATION A real-time strategy war game incorporating familiar strategy elements with interesting new concepts.
Order: CD581 £27.99 SHADOW OF THE 3rd MOON 3D flight-simulator featuring State of the Art graphics, sound and animation.. Highly Rated Worldwide!
Requires 6mb ram and aI least 030.
Order: CD562 £19.99 THE OFFICE GOLD An extensive collection of applications for the home or small business. Includes Wordprocessor, Database, Spreadsheet, Diary, Phone-book and more... Order: CD792 Introductory Price £9.99 GFX SENSATION Includes over 1,000 3D Objects for Imagine and Lightwave, as well as textures and Adobe fonts.
Limited availability! Order: CD02 £9.99 SCALA MM400 The full release of Scala MM400 plus a heap of extra backdrops, fonts and Scala plugins.... Order: CD607 £64.99 ART STUDIO PRO Image cataloguer, converter and processor. Supports IFF, ANIM, AVI, MPEG, MOV, FLC, GIF, TIF, PCX, and the rest. Order: CD603 £39.99 FONTAMANIA Image cataloguer, converter and processor. Supports IFF, ANIM, AVI, MPEG, MOV, FLC, GIF, TIF, PCX, and the rest. Order: CD612 £8.99 BACKGROUND TILES Hundreds of high quality seem- less images suitable as textures for rendering or use them as Workbench backdrops. Order: CD817
£9.99 AMIGA DESKTOP VIDEO 2 Features a huge amount of quality video backdops for Scala plus a large amount of "anti-alias" fonts - Brilliant quality! Order: CD404 £9.99 100% COLOUR CLIPS 100% Colour Clips is a brand new original collection of thousands of high quality GIF and IFF clipart images. Includes cats, birds, office equipment, : household items, trees and dozens more.
Order: CD621 £9.99 BUY BOTH CLIPART CD’S FOR JUST £15 100% MONO CLIPS 100% Mono Clips is a brand new original collection of over 10,000 high quality GIF and IFF clipart images. Includes Eye-catchers, Animals, Vehicles, Symbols, Xmas, Wedding art and more.
Order: CD622 £9.99 POV CD-ROM Persistence'of Vision is a powerful application that allows a user to easily create fantastic, three dimensional, photorealistic images. Includes a collection of sample scene files and 3D objects that illustrate the program's features and ease of use. The perfect low cost 3D Rendering package.
Order: CD816 Only £14.99 Unbelievable Price!
CANDY FACTORY PRO Take any common Amiga font and create FANTASTIC DREAMS A far more advanced version of the top rated “Elastic Dreams", Now includes FunRoom containing 500 premade clips, like eyes, noses etc that you can paste onto your own photo’s... Order: CD798 £59.99 (68k & PPC) CONVERTERS SUITE GOLD Includes all you need to convert from files from one format to another. IFF, GIF, TIF, BMP, WAV, SND.
MOD, TXT etc etc... Order: CD624 £9.99 DELUXE PAINT 5 Deluxe Paint 5 includes the most powerful yet simplest to use animation feature you could imagine.
Complete with full printed manual.
CD499 Only £17.99 a impressive looking logo with light reflections, bump mapping, textures etc.. Extremely easy and quick to use. Create wicked looking logo’s with ease. Rated 92% Order: CD797 £34.99 (68k & PPC) MINI OFFICE (DISK) This superb easy to use office suite is great for the home and small business, It includes a Word Processor with a spell checker, Database, Spreadsheet and more.
Order: MINIOFFICE £17.99 TURBO PRINT 7 (DISK) The ingenious printer driver system: TurboPrint prints the full colour spectrum from your favourite software package at the very best quality!
(Supports all the latest printers, inc Epson 440 640 740) Order: TURBOPRINT: £39.99 £$ POWER COPY Professional The most powerful disk copier available. Supplied with standard copy software and Parameter Copy software aswell as external "dongle" you fit between the computer and drive.
Order: POWERCOPY £14.99 AMI-PC LINKUP (DISKS CABLE) Network your Amiga up to a PC and make use of ALL it’s drives, Including: CD-ROM, Zip, Hard drive High-Density Floppy etc, etc. (Hardware & Software) Order: AMI-PC LINKUP £17.99 mm DELUXE PAINT 5 disk version REPLACEMENT INKJET CARTRIDGES Printer: Part no: Price Epson Stylus 400 800 800+ 1000 (Black) jb973 £6.99 Stylus Colour II lls (Colour) jb1123 £13.99 Stylus Colour II lls Stylus820 (Black) jb1113 £7.99 Stylus Colour 400 600 800 1520 (Colour) jb2983 £13.99 Stylus Colour 400 500 600 Photo (Black) jb2893 £7.99 Stylus Colour 800 1520
(Black) jb2973 £7.99 Stylus Photo (colour) jb3173 £15.99 Stylus Colour 440 640 (Black) jb3323 £6.99 Stylus Colour 740 (Black) jb3333 £6.99 Stylus Colour 440 640 740 (Colour) jb3343 £12.99 Canon - BJC4000 (Black) 3r i jb1093 £5.99 BJC4000 (Colour) : !
IU jb1103 £8.99 BJC600, (black cl ml y) jb963 £3.99" BJC600e (High Capacity Black) jb1083 £4.99 Please call it you are unsure ol what you need. Other Cartridges available.
Order 5 Cartridges and save £10 on linal price (ft off each cartridge and free p&P) A1200 - Basic Setup (Mouse, PSU etc) A1200 - 6mb ram, 340mb Hard drive A1200 - 6mb ram, 2gig Hard drive A1200 - 6mb ram, 2gig Hard drive, 32x SCSI CD-ROM A1200 - 030 40,10mb, 2gig HD, 32x SCSI CD 340mb 2.5” Hard Drives pre-installed. Inc cable A1200 4mb Ram Expansion Basic A500 + PSU + Modulator etc. Call tor more details before ordering, Otber configurations available.
Prices above are based on recondrboned A1200 macrunos Alternative Amiga Magazines News, Reviews, £325 Hints, Tips & more.
Subscription available!
Available every 2 months... 6 issues = £18.00 UK PSP Free ©A Mfl(DS EPIC ENCYCLOPEDIA 1997 The second edition of the Amiga’s answer to Encarta.
Order: CD262 Now Only £9.99 EPIC ENCYCLOPEDIA 1996 The first edition of the the Epic Encyclopedia. Okay on almost all Amiga’s.
PLAYDAYS The Official Playdays as seen on BBC is available now and includes 13 different children’s activities. It covers : Numbers, Letters, Colours, Shapes, Sounds and more.
Order: QS15 £9 KIDS RULE OK Postman Pat, Popeye, Sooty £9 KIDS RULE OK 2 Popeye3, Butty’s Darts, Dino Detective £9 THOMAS PINBALL Kid's pinball game AGA £9 PLAYDAYS PAINT Create posters and birthday cards £9 SOOTY PAINT BOX Colouring-in and painting £9 THOMAS' COLL. The Big Race and 2 other Games £9 SPECCY CLASSIX ‘98 Play over 3000 Classic Spectrum Games on your Amiga, Includes the latest Spectrum Emulators and thousands of Games.
MSX Nostalgia includes hundreds and hundreds of original MSX games all ready to run through the latest MSX software emulator. Games include originals like Mappy and the classic, Galaga and more.
Order: CD673 £9.99 only £10 each OFFICIAL AMIGA MOUSE High quality 400dpi “official" with Amiga Boing! Mat.
Order: AM01x (Mouse & Mat) £9.99 Order: Boing (Mat Only) £3.99 A7oVr1 '£“ll The A-Z of Amiga Games is a comprehensive database of information on over 2.000 Amiga games. Information and details, such as screenshots, reviews, game maps, cheats, box scans, compatibility list- are included. (8mb ram)
119. 99 KEY TO DRIVING THEORY "KTDT" is an interactive test to
aid revision of the Highway Code for learner drivers.
It consists of all the latest questions. Speech and graphics are used throughout the
CD. "A Great CD for learners" Order: CD672 £14.99 CD REPAIR KIT
Can repair upto 50 CD’s (audio & data). Cleans and protects
new and old discs.
Repairs scratched CD's!
Order: CDRS £19.99 THE SCENE ARCHIVE Virtually every mega-demo ever made on the Amiga.
From 1988 - 1998, Each year is separated so finding a particular demo is easy.
SOFTWARE EXPLOSION CD 600mb of top quality data, Images, over 300 textures, Objects, Samples, Modules, Games, 600 Letters, Demos plus a great deal more. Order: FCD449 £2.99 £2.99 £3.99 £1.99 £3.99 £0.99 £3.99
• FREE £10.99 £9.99 £5.99 SOFTWARE EXPLOSION 2 CD Brand New
release includes tons of Midi Files, Images, Colour Fonts,
Tutorials, Virtual Computer Pets, and a whole host of other
Order: FCD560 SCREEN SAVERS Tons of screen savers - from flying toaster’s to some rather odd colourful screen effects - Essential for all Workbench users... Order: CD677 £9.99 £• LLLLJ Cannon Fodder - Movie Maker Adult WENsation(18) - Amiga Theme CD EPIC COLLECTION 3 The Epic Collection Volume3 features well over 600mb of the very latest and only best Amiga games, tools, images and music. It also contains over 80 disks of educational software. Order: CD405x £14.99 Both for just £20 17BIT LEVEL 6 f The very latest 17BIT disks specially compiled by Quartz.
All the best titles are here.
Through an easy to use interface you have access to around 1000 brand new Amiga disks all categorised into various themes.
VIRUS FREE - RESURRECTION Volume 1 The first 1000 PD disks of Virus Free PD’s Public Domain Library brought back to life with the release of this essential collector’s CD.
Contains many titles that have never appeared on any other CD.
Order: CD811 £14.99 UNIVERSE OF SCI-FI Over 1000 Science Fiction related images, from Batman to Startrek, Alien, Babylon 5, Terminator2 and many others.
Also on this CD is a large amount of Sci-fi animations and audio clips.. Order: CD793 £14.99 WINBENCH ‘98 The definitive collection of Workbench enhancement tools.
Drivers, Libraries, Patches, HD Installers, Icons, Backdrops, Menu systems, Tools etc. Order: CD680 Only £9.99 C64 GAMES ARCHIVE The re-compiled C64 Games CD includes around 15,000 all- time classic Commodore 64 games. It's very easy to use and the CD has a complete index of every game.
Order: CD 182 £29.99 irmmmkb Amiga 1200 Dust Cover (with Amiga Logo) Amiga 500 Series Dust Cover (Logo) 14” 15” Monitor Cover (Amiga Logo) Amiga Logo Disk Wallets Amiga Boing! Mouse Mat Amiga Boring Mouse Mat Amiga Beach Ball* Amiga Sticker (4") Simon The Sorcerer T-Shirt Official Amiga Mouse & Mat Keep The Momentum Going (Amiga Theme CD) MOUSE PEN Eliminates the use of a mouse... simply use as if you were drawing with a pen or pencil.
Comes supplied with MouselT.
Order: MOUSEPEN2 £29.99 MOUSE IT Plug virtually any PC serial mouse, trackball or Pen into your Amiga.
Order: MouselT £4.99 PLAYER ADAPTOR Allows you to use up to 4 joy sticks on your Amiga. Simply plugs into your Parallel port.
Order: 4PLAY £9.99 Up to 8000dpi, Fully microswitched, stylish design.
Supplied with MouselT Order: MOUSEMINI Only £14.99 COMPETITION PRO Pro. 5000' Pro. 5000 MINI3 Pro. Clear3 "Comp. Pro. Clear MINI2 Order: COMP1, 2, 3 or 4 ‘Amiga Stickers will be sent Free with any purchase when requested (Subject to availability) REPLACEMENT WORKBENCH 3.0 SET MORE GREAT PERIPHERALS!
SPEEDMOUSE MINI CD32 AMIGA JOYPAD The official AmigaCD32 Joypad.
Order: 32JOY Only £10 I WORKBENCH 3.0 Includes Workbench, I Storage, Extra's, | Locale, Fonts and Inslall3.0. A bargain at just £9.99 This CD promises to g for the first time on an are true "AVI” files (Au Video). Hundreds of colour images, masses of AVI’s, and animations, hundreds of voice-overs, over 40 minutes of presentations 400 subject synopsis', and hundreds of cross referenced’ articles. * , .
Order: CD223x £14.99 Bo h forlusl £25 EPIC ENCYCLOPEDIA The Epic Interactive Encyclopedia is a completely updated product to the extent that it now includes around 20,000 subjects'4. It features a superb new updated multi- media interface with new colour scheme, online help, hundreds of film clips, images, sound samples and subject information text. It supports a multitude of new features including: Colour images, Full-screen filmclips in anim and AVI formats'4, National anthems and a unique Inter-ACT" feature which allows you to interact with certain subjects like: Draughts, etc. A superb
reference and educational title for the whole family.
1996 Edition: CD222 £5.00 1997 Edition: CD262c £14.99
* 1998 Edition: CD462 £19.99 1996 Edition - A500+ A600 A1200HD.
2mb* ed: 1997 Edition - AGA Amiga with HD, 4mb+ram * 1998
Edition ¦ AGA Amiga with HD, 4mb+ram. 030 or better
recommended. ICO also includes special 2mb 'NO HardDme'
£12.99 AMIGA-SCART TV £12.99 Dual Joystick Mouse Extension
£3.99 Amiga - Amiga Parnet £14.99 Amiga - Amiga or PC Twin
£12.99 Amiga TV RF Cable £2.99 Joystick Splitter lead £3.99
Joystick Extension Cable (2metres) £3.99 Amiga A600 A1200
Joysick Mouse Port £9.99 CD32 Network Cables and Software
£34.99 Amiga - PC Linkup (Parallel) £17.99 Amiga 4 Player
Adaptor £9.99 Analogue Joystick Adaptor £9.99 PC Keyboard
Extension £3.99 Printer Cable £3.99 Squirrel SCSI Interface
£49.99 A600 A1200 to 3.5” Harddrive £19.99 Mouse IT (Adaptor &
Software) £4.99
2. 5" Harddrive cable (5cm) £9.99
3. 5" Hard drive (Standard pc styie)(40pin) £7.99 Female Jack to
2 Phono (Audio Adaptor) £3.99 Stereo Phono Cables £2.99 Amiga
- Amstrad CPC Monitor £9.99 EPIC ENCYCLOPEDIA OF THE
PARANORMAL An exciting new multimedia Amiga based CD-ROM
featuring high-res AGA graphics throughout. Covering
subjects like: UFOs & Aliens, Strangelife (Bigfoot, Lochness
monster etc), Mysticism, Mind over matter, Myths and Legends
and more, Other cables and leads available on request.
ESSENTIALS ages5-11 EARLY ESSENTIALS ages3-7 MATHS NUMBER up to16 TABLES all ages WORDS ages5-11 AM HvlOSOes art n&**d or fcfpr as* art a* corrpat&o rcti any Amiga H'lAmfi mavkAtiim Free Game! Open Mon - Sat ffm itSUH Ellai MS IJIIU Download now from: 9:30am- IBJ iiuiurauie aini’uT iiiSi www.epicmarketing.ltd.net af Epic Marketing: BSS House - Area50, Cheney Manor, Swindon. SN2 2PJ, UK Order Free on: 0500 131 486 r-jjjjj “ Fax: +44 0 1793 514187 Enquiries: 0 1793 514188 credit card opdcrs uicLComc POSTAGE UK: £1 per item unless stated. Overseas: £5 tor first item and £2 per additional
Hardware delivery in the UK costs between £5 - £10 (call lor phce) AMIGA AMIGA (CD - 8mb etc) AGA AMIGA (CD OR DISK) ANY AMIGA - (2mb+ ram) ANY AMIGA DISK OR CD Card & Board games Solitaire, Monopoly, Poker etc. Damage!
Seriously horrific platform game (18) Lost On Parrot Island Standard dick and point adventure Wtf EMS i' ¦'=5,1 ' Ful1 Spoken , Commentary '1000,rames I ° animation I _ I Available on Amiga CD-ROM Requires : A1200 or belter or Amiga with with RTG EAT THE WHISTLE Simon The Sorcerer Classic point and dick adventure
• 50 FULL Games 'Easy to use.
¦Order NOW!
Doom D-1000 1000 NEW Levels for Doom 2 AMIGA Available on Amiga CD-ROM Most games are suitable for any Amiga Zombie Massacre features
- Over 40 levels of single and double player mayhem
- 11 new sprites each with 48 frames of animation
- 3 Fantastic CD digital audio tracks including a spoken plotline
- Over 100 Meg of full screen FMV with actors
- New enemy intelligence and realistic shadows Zombie Massacre is
Alpha Software's nightmare vision of a world populated by
flesh-eating zombies and the human race struggling for
Featuring heart stopping 3D zombie action and pumping digital audio by the Award Winning Will Morton.
"It's a brilliant game and I suggest I you get it pretty soon. 96%" I Neil Bullock (World of Amiga Mag.) I * . * ¦ .....*.15221 A320 Airbus 2 Realistic flight simulation
* * * A320 FLIGHT SIMULATIONS RACING GAMES Gunship 2000 £12.99
Super Skidmarks £8.99 Airbus A320 II £12.99 Ultimate Super
Skidmarks CD £12.99 Approach Trainer £4.99 Power Drive £9.99
B17 Flying Fortress £12.99 Turbo Trax £9.99 Dogfight £12.99
X-Treme Racing AGA £9.99 Overlord £12.99 Road Rash £8.99 Shadow
of the 3rd Moon CD £19.99 Street Racer AGA £12.99 F117A Stealth
Fighter £8.99 Street Racer CD £12.99 F15 Strike Eagle 2 £12.99
Microprose Formula One £9.99 F19 Stealth £12.99 Roadkill AGA
£4.99 TFX CD £5.99 Roadkill CD32 £9.99 SHOOT'EM UPS ACTION
Virtual Karting 2 AGA £9.99 Xenon 2 £4.99 Virtual Karting 2 CD
£9.99 Firehawk £4.99 Flyin High CD £14.99 XP-8 £4.99 Flyin High
Data £7.99 Classic Baby Arcadia £4.99 Flyin High Data 2 £7.99
Pulsator CD £14.99 Virtual GP (Alien F1) £19.99 Gunbee (Manga)
£7.99 PUZZLE LOGICAL Banshee AGA £4.99 Marbleous £4.99 Bomber
Bob £5.00 Blockhead £7.99 Ninja Warriors £4.99 Logical £4.99
Desert Strike £8.99 Blockhead 2 £7.99 Base Jumpers £4.99
Minskies £8.99 Arcade Action (5games) £12.99 Fools Errand £9.99
Mega Blast (Bomberman clone) £7.99 Lemmings £8.99 Badlands Pete
£4.99 Worms Directors Cut £12.99 Damage (18) £9.99 T roddlers
£9.99 Skeleton Krew AGA £2.99 Clockwiser CD32 £2.99 Total
Carnage AGA £2.99 Last Ninja 3 CD32 £2.99 Total Carnage CD32
£2.99 Golem CD Ecall Guardian CD32 £2.99 STRATEGIC MANAGMENT
Thunder Blade £4.99 Theme Park £12.99 Rise Of The Robots £4.99
Theme Park AGA £12.99 Rise Of The Robots AGA £4.99 Ultimate
Theme Park CD £12.99 Zeewolf £4.99 Cygnus 8 £14.99 ZeeWolf 2
£4.99 Dune II £12.99 WarZone oem £2.99 A-Train £9.99 Star
Fighter CD £19.99 Cannon Fodder (oem) £8.99 Sci-fi Collection
(3games) £4.99 Cannon Fodder CD32 £4.99 PLATFORMERS Cannon
Fodder 2 £8.99 Ruffian £4.99 SimCity (oem) £2.99 Forest Dump
Forever £7.99 Gnome Alone £2.99 Marvin’s Marvellous Adventure
AGA £2.99 Foundation CD £27.99 Marvin’s Marvellous Adventure
CD32 £2.99 Civilization £12.99 Sword £14.99 Civilization CD
£12.99 Impossible Mission AGA £8.99 Colonization £12.99 Captain
Dynamo £4.99 Fields Of Glory £12.99 Steg The Slug £4.99 Fields
Of Glory CD32 £12.99 OneEscapee CD £27.99 Mobile Warfare £14.99
Seymore goes to Hollywood £4.99 Uropa 2 CD £27.99 CJ in the USA
£4.99 Final Odyssey CD £27.99 Myth £2.99 Operation Combat 2
£9.99 Suberban Commando £4.99 Medievil Warriors £9.99 Wiz 'n'
Liz £9.99 Railroad Tycoon £12.99 Gulp!
£4.99 Silent Service 2 £12.99 Robocod £4.99 UFO : Enemy Unknown £12.99 Chuck Rock CD32 £2.99 Special Forces £8.99 Putty Squad AGA £14.99 Napalm CD £29.99 Putty Squad CD £14.99 Settlers 2 Pre-Ortlci Now at this speoal price £25.00 Oscar & Diggers CD32 £2.99 Imperator £14.99 Bubble & Squeek £2.99 3D "DOOM” STYLE GAMES Bubble & Squeek CD32 £2.99 Death Mask £4.99 Naughty Ones CD32 £9.99 Gloom Deluxe AGA £4.99 ADVENTURES RPG Ultimate Gloom (Gloom3) CD £12.99 Blood Net AGA £29.99 Ouake CD £29.99 Simon The Sorcerer £14.99 C-Zone Ouake Add-On £9.99 Simon The Sorcerer AGA £14.99 Time Of Reckoning £9.99
Simon The Sorcerer CD32 £14.99 Doom Trilogy (3 cd's) £14.99 Monkey Island 1&2 (compilation) £24.99 Doom D-1000 Data CD £9.99 Big Red Adventure CD £9.99 Pure Doom Add-On Data CD £9.99 Myst CD £29.99 Genetic Species CD £27.99 Heimdall 2 AGA £4.99 Nemac IV CD £19.99 Flight Of The Amazon Oueen £19.99 Zombie Massacre CD £19.99 Abduction £14.99 Fears AGA £4.99 Legends £7.99 Fears CD32 £9.99 Lost on Parrot Island £9.99 Breathless AGA £14.99 Sixth Sense Investigations AGA £19.99 SPORTS Sixth Sense Investigations CD £19.99 PGA Tour Golf £8.99 Wasted Dreams CD £27.99 PGA Tour Golf Plus £12.99 Blade Disk
& CD £12.99 FIFA Soccer £8.99 Ishar Trilogy £24.99 World Golf £9.99 DIZZY COLLECTION Battle Of The Ashes £9.99 Bubble Dizzy £4.99 Samba World Cup CD £19.99 Magicland Dizzy £4.99 Eat The Whistle CD £14.99 Fast Food Dizzy £4.99 Tennis Cup 2 £4.99 Crystal Kingdom Dizzy £4.99 KickOff2 Data Disks (All 4 titles) £7.99 Prince Of Yolk Folk £4.99 Speedball £4.99 Fantastic Dizzy £4.99 Nick Faldo's Golf £4.99 Treasure Island Dizzy £4.99 Player Manager 2 AGA Now £9.99 Panic Dizzy £4.99 Sensible Golf £8.99 KWIK SNAX £4.99 SWOS: WorldCup Update £4.99 Spellbound Dizzy £4.99 SWOS: 97 98 Updater (hd req.)
£4.99 Fantasy World Dizzy £4.99 Tracksuit Manager 2 £14.99 ADULT GAMES Tracksuit Manager 2 AGA £14.99 Strip Pot AGA £4.99 John Barnes Football CD32 £2.99 Deluxe Strip Poker £2.99 International Karate Plus CD32 £2.99 Centerfold Squares £4.99 Football Glory £4.99 Adult Sensation 5 CD (30+ games) £19.99 Club Football £4.99 GAME COMPILATIONS Super League Manager CD32 £2.99 50 Games Compilation £6.99 Sporting Spectacular (4games) £12.99 Amiga ClassiX CD £14.99 PINBALL SIMULATIONS Arcade ClassiX Mkil CD £14.99 Pinball Brain Damage AGA £14.99 Games Room CD £12.99 Pinball Brain Damage CD £14.99
Manyk:(Roadkill,Legends. Fears)AGA £12.99 Pinball Illusions AGA £7.99 Acid Attack:(Gloom.Skidmarks)AGA £12.99 Pinball Fantasies AGA £7.99 Calssic Card & Board Games £9.99 Pinball Dreams £7.99 Assassins Games 3 CD £14.99 Pinball Obsessions £7.99 Assassins Games 4 CD £14.99 Slam Tilt AGA £14.99 Nothing But Tetris CD £9.99 Thomas' Pinball AGA £7.99 Arcadia (4 games) £4.99 Pinball Mania AGA £7.99 Sixth Sense Investigations I * Fully Spoken i .!; : v ||7T-I Dialogue on CD I .
‘ m s01 rames EWHeSbS fttJsilB of animation mL IBBB B Available on Amiga CO-ROM and Disk Requires : A1200 or better - 4mb ram rec. AGA Amiga CD. Game requires 6mb ram. Recommended 10mb ram, 030 or better.
Due to the graphic nature of this game, Viewers discretion is strongly advised.
Order: CD705 RRP: £19.99 Special Price: Just £14.99 with any other game!
Wmz-- w Available on Amiga DISK Amiga KS2.S • 2mb Ram & Harddrive.
Enhanced on 030.
Optional real-time war-gaming module 28 dillerenl barbarian armies with individual characteristics Bnbe senators, make politics Up to 3 players simultaneously Easy controls Only £14.9$ (Amiga Disk} Fight your way to the top of the Roman Empire in this brand new strategy simulation.
Relive ancient times and build an empire which can stand the test of time.
Settlers 2 shouto be available around Ibe middle o! March 1999. Order v our copy of "The Stltlers 11" lodav and discover u hv over half Pre-Order your copy now and pay just £25... Once released: £29.99 a million copies have been sold to PC and Mac users worldwide.
M) G Is Coming To The AMIGA Pre-Order your copy now at the
special price of just £25.00 Orirr Trtkil Cjrd iid w woo vflt
tv uUb Bfllir ill of rtlow.
Available soon on Amiga CD-ROM Requires: AGA or RTG. 030. LOmb Features
• Build a medieval empire, conquer neighbouring kingdoms and
defend yourself from intruders!
• Command hunters, farmers, miners, soldiers and more!
• Create elaborate settlements from over 30 different building
• Direct your animated subjects throughout your kingdom where
thousands may be active on-sercen simultaneously!
• Construct a fleet of ships to explore uncharted waters and
supply provisions to new lands!
‘Dispatch your tireless scouts to explore unknown territories!
• Position your catapults and fight against barbaric Vikings,
Nubians and Asiatics!
“Zoom in and follow any one of your subjects as they perform their assigned tasks!
• Enjoy digitized speech, highly-detailed, hand-painted graph
ics. On-line help and more!
WELCOME Month In View GffllMs W@0feDQ introduces you to another busy issue, packed with reviews, features and tutorials.
We still haven’t quite managed to clear out our post-Cologne backlog. There were so many promising new bits of hardware and software released in the wake of that event that there are still a few bits and pieces we haven’t managed to squeeze into our review pages yet. That shouldn’t worry you because there are loads and loads of exciting new things reviewed here and you’ll probably still be reading about them by the time we get the next issue out. There’s plenty to spend any cash left over from Christmas on.
We’ve had a lot of queries via email, post and phone about QNX, what it does and why this should be of any interest to the average Amiga user. I hope this issue we will be able to answer all those questions. Simon Goodwin has spent a great deal of time investigating the potential of a QNX-based operating system and looking at the past feats of this company. You can take in his distilled wisdom in our special five-page feature, beginning on page 14.
Those of you who’ve joined the Internet revolution will by now be aware that the web has become very commercialised, and loads of sites are finding different ways to part you from your cash. Far from being a frightening turn of events, it’s a liberating one, thanks to the range of services and products you can now buy from the comfort of your computer. Also, far from being expensive, you’ll soon discover that you can save money too. Ben Vost covers all the options and explains away your fears on page 22.
Don’t forget to check out our previews on page 28 either, as I’m sure a lot of you will be interested to learn about the excellent-looking Tales of Tamar.
No matter what areas of computing you’re interested in, you’re bound to find something of interest in our reviews section too - there’s not enough space to go through it all here, so turn the page and get reading!
IAMK.A SHOTS ONI INI : 34XWGW arxl sthnsocapsubtette Arrugalnc. Fc-'0wr atf- Fcf all wu 8 0 MhOlCS out ttef* th«r«s a rxv. Way to Sj*ndvoi '-'•i wtshe tiaStKOUt QNX PAGE 14 We reported last month that QNX was to be the basis of the new Amiga OS so now it's time to explain what it is, and why it's A Very Good Thing.
ONLINE SHOPPING PAGE 22 You can buy almost anything from the comfort of your own Amiga. Ben Vost explains how to avoid getting the virtual trolley with wobbly wheels.
U Fantastic ©cRsanB You ray say a re s onV c09 P*fhJi*sc*i*dayyo l pin hio in altern? Peon’s beads FANTASTIC DREAMS PAGE 48 If you like messing with people's heads, this sequel to Elastic Dreams is certainly worth considering. Oddly, anything I did to Colin just made him look better... ISSUE 120 FEBRUARY 1999 E3 46 WILDFIRE SERIOUSLY AMIGA 48 FANTASTIC DREAMS Nick Veitch gets to hideously mutate people with this new software.
52 READER REVIEW Julian Sadotti looks at Power's internal scandoubler.
53 KEYBOARD ADAPTOR I TYPHOON Two new peripherals get thoroughly tested by the AF team.
It's now cheaper than ever to subscribe!
64 Faults and flaws fixed by John Kennedy.
Give frames a chance, pleads Dave Cusick.
MAILBAG & GALLERY The opinions and talents of the Amiga world.
80 Neil Bothwick gets sociable as he looks at this networking package.
The window which allows you to configure the network.
- Shared Directories P-CD2 If P-ISO i Option page: 1 Standard |
P-RAM I PaOl jZIP: (?
P-Toois P-W8 P-Wort.
RemoveaMe Medium: [V Alov Vofune snapshotting ! ’iTT-’JiWfc-'.: |*l Aso«td-o* tons: 1*1 FrrxJaie FxABft: !
; fp_2,p---------- " Readonly Add. | Delete ] Save..... i UK I Cancel 55 ENVOY Buy and sell your Amiga stuff here.
The best place to find your local Amiga store.
56 12 Neil Bothwick explains all about lists.
58 ULTRACONVI SUPERVIEW SUITE Two image processors go head to head. Ben Vost referees.
M Get a unique sound, with Tony Horgan.
C FOR YOURSELF John Kennedy continues programming a game.
76 Simon Goodwin and Guru's in the final tutorial.
CD-ROMS AFCD36 Try the Amiga's new operating system for yourself, just one of the highlights of our packed 640Mb CD this month.
COVERDISKS dZ Build your own LCD display and attach it to your Amiga.
Amiga Inc.'s partner for the new operating system is QNX, the team behind the software for NASA's robot arm which will be used to control the International Space Station.
Simon Goodwin examines how this software will be used in a desktop computer and what we can look forward to in the next generation Amiga. ” mm 311 ie Monkey s and-style adventure demo SCREENPLAY The best upcoming games, with Mick Veitch.
Where to go, what to buy, how to do it and, more importantly, how to do it securely and safely. Ben Vost brings you a guide to shopping from the comfort of your chair.
Ben Vost looks at this compilation of 'classics'.
Three very different games, one with sick snakes.
Mi lift Ben Vost exposes Quake's secrets.
More, faster!
7 That's more space, with four Analogic hard drives up for grabs, and to make them faster we've got five Power Flyer I Juniors to give away! .
You Ios * a lank TWTMT’JSUP?
Bvision in the UK New Prelude drivers Push the top sampling rates to even greater heights.
Voodoo go-ahead Village Tronic to produce 3D add-on.
Eyetech's PPC graphics card has finally arrived in the UK.
WORLD 7* w. ¦¦ We received news today (21.12.98) that Eyetech’s first shipment of BvisionPPC graphics cards had arrived, so people who’ve had them back-ordered since before July should be receiving a very welcome Christmas present.
Rather than the 4Mb that was originally mooted, some of which will be used as 3D texture buffering. Although it wasn’t designed to work into a desktop A1200, and neither was the PPC card, it has been designed so that it will fit. Of Those who ordered later will probably have to wait until after this issue is on sale to receive theirs because phase 5 are swamped with orders for the card at the moment. If you’ve yet to get a PowerPC card and one of these graphics cards, Eyetech are doing a bundle with the two together for a price of just £339.90 . This will get you the ’040 25 and PPG603e 166
model, together with the Blizzard Vision card, cheaper than a PicassoIV and Zorro II busboard, the nearest alternative.
The Bvision is based on the same Permedia 2 3D chipset that the CVPPC was, and it comes with 8Mb of RAM, The Bvision is based on the same Permedia 2 3D chipset that the CVPPC was, and it comes with 8Mb of RAM... course, the two together will be far too hot to work inside a standard A1200 so getting a tower is a must.
Eyetech are also now stocking the very latest version of TurboPrint, version seven, and have upgrades from version 6 for existing owners of this printer package. New features include: ¦ A built-in PostScript interpreter for non-PostScript printers ¦ Better integration with applications like PageStream, Wordworlh and Final Writer ¦ A graphic text mode for printers like the Epson Stylus Photo or 300 that Spotlight on February The second Spotlight Amiga show will take place on February 13th and 14th. Gasteiner have organised this show after the success of the previous event and promise even more
bankrupt Amiga stock, plus rare and obsolete items. Tickets cost £3 for adults and £2 for children and advanced bookings are advised.
The show will take place at Gasteiner Technologies Ltd, 18-22 Sterling Way, Edmonton, London, N18 2YZ. For more details, either write to the above address, telephone 0181 345 6000, fax 0181 345 6868 or email don’t have any built-in fonts ¦ A built- in screengrabbing function able to handle all Amiga screenmodes, including CGFX and P96 24-bit screens ¦ Drivers for the latest printers, including Epson 440, 640, 740, Hewlett Packard 895, 1100, 1200 and the Canon BJC 4400.
The full version of TurboPrint 7 will cost £38.95, while an upgrade from a previous version will cost £19.95. We’ll have a full review of the Bvision card in the next issue, on sale on the February 16th, but if you can’t wait for our verdict, call Eyetech on 01642 713185.
The popular user group, the Amiga Design Workshop, have been devastated after a malicious fire destroyed their shed. It contained much of the equipment and information belonging to the club and was unfortunately burnt to the ground recently when it was deliberately set alight by persons unknown. Among some of the items lost were an original A1000, lots of peripherals and some of the Amiga Design Workshop’s records.
The club has been growing rapidly over the last year and many members look forward to the monthly newsletter they produce. However, due to the loss of records, some people who recently signed up may not receive the newsletter. If this applies to you then you’d better get in touch.
You can still contact the club on 01892 870483 (evenings), or at 2 Morden Cottages, Chidlingstone Causeway, Tonbridge TNI 1 8JB. They’re hoping to replace much of the lost equipment fairly quickly and would like to thank all of the local benefactors who have already made donations.
Amiga Netscape The Amiga port of the world’s best-known browser, Netscape, will get underway in earnest in January 1999. The team behind it are using the KOSH project structure in order to be able to do it in as quick a time as possible, for as little money.
Although they have a website devoted to it at the moment, at http: www.thelads.demon.co.uk. there isn’t much detail on there and they aim to have more on their official site which should be up shortly at http: amozilla.amiga.tm The port will initially be for the classic 68K and PPC Amigas, although they’re interested in producing a version for KOSH and NG Amigas. The Amozilla team are only setting up communication channels at this time.
Of course, we feel duty bound to point out the fact that even if we get a version of Netscape for the Amiga, it won’t mean that we’ll be able to use add-ons like Shockwave, Flash, RealAudio or RealVideo as they’re all external plug-ins created by third parties who still haven’t got any interest in producing versions for the Amiga. Likewise, although the Amiga Netscape is likely to have JavaScript, it won’t have Java since that would require a full Java licence from Sun. St. Louis show news!
Bob Scharp will be a name familiar to Amiga owners in the St. Louis area as he's the organiser of the Gateway Amiga show. The show enters its fifth year in March this year with a larger venue and a larger number of exhibitors and attendees expected.
The show takes place between March 12th and 14th and will host all the usual events, including the best prices for hardware and software and the chance to talk to the people producing it. In addition to this, Bob organises a banquet for the show. This year it will be in a completely different and larger hall than before.
The guest speaker for the banquet will be Commander Steve Nagel (Colonel, USAF, retired), the 100th astronaut into space and commander of several space shuttle missions. He'll talk about the role computers have in the space program and the Amiga's use in NASA generally.
£11TN3 Vt-ar. But Oorrt wen loo to* C== rjrw Vfldn Added OeioMjcr l» Aceefl'SfwAirrr'amc irri AOAMU VA ¦ uun dB* The Amiga '99 website is the official source of information for the St. Louis show.
For further details, contact Amigan-St.Louis at their website http: www.Amiga-stl.com. or on 1 800 59 Amiga (in the US) to buy tickets for Amiga '99.
Alternatively, send a cheque or money order in US funds to: Amigan-St. Louis, do Amiga '99, Tickets, PO Box 672, Bridgeton, MO 63044.
The banquet needs to be booked in advance and is on a first-come-first-served basis, so tickets should be ordered as early as possible. There will also be seminars throughout the three days of the show, but details of these will be posted nearer the time.
Voodoo is go!
Village Tronic have confirmed to us that they are definitely going to be producing a Voodoo 3D addon for their excellent PicassoIV card.
Convert their Mac 3D accelerator product to fit the PicassoIV board.
However, the 523 people with enough cash, vision and an Amiga that the new card could be used in were enough to convince Village Tronic that it was worthwhile. These people will all get the first cards from the production line at a special price of only 249DM, while those who merely registered an interest, plus any others who decide to order one, will have to pay the full price of 299DM.
The board will only work in a Zorro Ill- equipped Amiga due to the fact that the 8Mb of RAM on the board will take up the entire Zorro II memory map, without taking into account the additional 4Mb of memory that the PicassoIV board itself requires. The survey to see whether Village Tronic would actually go ahead with this board finished on Sunday December 20th, 1998, and for a while it seemed as though there wouldn’t be sufficient interest to make it worth Village Tronic’s while to If you’re interested in getting one of the new cards for your PicassoIV, bearing in mind that you’ll need to have
a Zorro Ill-equipped machine to use it, you can contact Blittersoft on 01908 261466 for further details.
Kickstart Show organising gaming competitions with multiplayer Doom, Sensible Soccer and Skidmarks contests, with prizes for the winners in each category.
The Kickstart User Group, based in Ottershaw, Surrey, have announced the date for their second Kickstart Amiga Show. It will take place at Brook Hall on February 27th 1999 between 1pm and 5pm. Entry will cost one pound.
Amiga International have supported the user group by offering a complete A1200 Magic Pack and various goodies like mouse mats, pens, posters and badges to the winners of the competitions to be held on the day of the show. The show itself will consist of a sale of Amiga software and hardware, as well as demonstrations of new programs and hardware like graphics cards and PowerPCs to help Amiga users who haven't seen them before to get some idea of their worth.
In addition to the prize draws for the Amiga International goodies, Kickstart will also be Obviously, as a user group, Kickstart members will be on hand to demonstrate applications like Fusion Mac emulation and the AteoBus Pixel64 card, as well as solving general Amiga problems while trying to gain new members.
They'll also unveil the first issue of the new monthly Kickstart magazine, Amiga Insight. This magazine, produced totally by club members on Amiga hardware, will have a monthly mix of news, product reviews, tutorials and informed debate about the latest Amiga topics, including everything from the fate of OS3.5 to why 880K floppy disks should be killed off.
For show enquiries and stand bookings, please contact Rob Gilbert (Secretary) by emailing or calling 01932 562354.
Continued overleaf 4 What have the Amiga Format staff been doing this month?
_ " v Nick Veitch Editor My favourite software of the month just has to be Fantastic Dreams - not just because it's a great image manipulator, but also because I got revenge on Colin for that upsetting 'baby-face' incident.
Ben Vost Js tk Dep. Editor £?¦ • v It was my birthday this month, and since I reached the ripe old age of ® thirty, my gorgeous girlie bought me a MiniDisc recorder which is so fabulous I can't describe it.
• =- Mark Wheatley s Prod. Editor A bit of a cultured month
for a change, taking in a bit S’ of theatre and ' museums, with
shrunken heads and comedy fish everywhere. The lack of
dinosaurs was a bit disappointing, though.
Colin Nightingale »Art Editor I've been trying my hardest to remain upright during the punishing festive season and so far haven't done badly, despite a slight hiccup at Ben's birthday party, as he likes to keep reminding me.
Disabling multitasking--- This tool mill need to disable interrupts and multitasking for about half a second III. To auoid loss of data, make sure gou do not haue any serial io, audio sampler or other time critical application running before continuing.
Hit OK uuhen safe to halt.
: 1 ?*57nt Tr*n»f*r r.t*: n»lK -.P( 0hry s*c Id I•: 46865 Busy: 175*2 Buiy IdU *: 37. 3x IC i Size 5I2K~ Begin Test Quit We got 26% more speed from the updated Buddha.
Faster Sampling New drivers for the Prelude sound card add two rates for audio recording and replay, pushing the top sampling rate from 48,000 to 64,000 samples per second.
We’re sure that Superman can hear the difference!
All the original rates are supported, from 5.51 Khz upwards, plus the new rates, 54.86 and 64KHz, which give more accurate recording of phase information and conversions to Paula rates at a corresponding cost in extra Zorro time and disk space.
The drivers work in full duplex stereo and are compatible with the new Prelude 1200, as well as the original Zorro 2 version. The version 2.27 update AHI drivers for Prelude are on AFCD36 in the directory
- In_the_Mag- Sound.
Further updates will appeal on the ACT web pages.
Contact: Albrecht Computer Technic, Seth 2 - 21769 Lamstedt, Germany.
Telephone: +49 4773 891073 Fax: +49 4773 891072 Email: albrechtQact-net.com Mailing list: IistserverQact-net.com drives from the standard controller to Buddha - and merits an increase in score from 90% to 92% for this Gold medal gadget.
The Buddha Flash software update is freely available from Individual Computer's website, and on AFCD36, in the directory
- ln_the_.Mag- IDE. This also includes instructions in English
and German, the FlashBuddha command file and a ReadROM tool to
make backup copies of the old firmware.
Contact: Jens Schonfeld, Individual Computer, Schurzelter Str. 561, 52074 Aachen, Germany. Fax: +49 241 86943, email: sysop@nostlaic.oche.de Website: http: home foni.netA-amiga or http: www.jschoenfeld.com Flashierstill Jens Schonfeld's Flash Buddha controller has received a software update, boosting its IDE drive transfer rate and vindicating the decision to make it with software-reprogrammable Flash ROM instead of the original socketed EPROM chip. Simon Goodwin tested both the Flash upgrade and the replacement EPROM, available to early Buddha and Zorro Catweasel purchasers from Individual
Computer, and it gained over 25% in speed using the same Workbench
3. 1 RAM configuration and 1Gb drive as for his tests in AF115
The revised firmware delivers a transfer rate of 1,553K per second, with
42. 2% of CPU time remaining.
This is no threat to DMA controllers like the Power Flyer, IDE Express or Zorro SCSI 2, but it's a fair match for Commodore's motherboard controller. This upgrade eliminates the only niggle expressed in the review - a loss in performance if you move The Flash ROM upgrade process takes less than a second.
F Online Dancing Latest Aminet AudioWorks, the team behind the Digital Grooves audio CD, now have a website where you can download free game music and find out all the latest news. They've also cut the price of the remaining copies of the Digital Grooves CD from £9.99 to £6.99 for a limited period.
CIDITTL1 Check out the site at Aminet CD 28 is now available and contains over a gigabyte of uncompressed software. If features a full version of CygnusEd Pro 3.5, and owners of Aminet 28 can upgrade to the full version 4 at a discount price. You can order the CD for 25DM from http: www.schatztruhe.de order.html. email stefano@schatztruhe.de or call +49 201 788778.
As an adjunct to our Internet shopping feature, perhaps you might like to try some of these interesting travel- related websites... RAILTRACK »•» *¦ «»- * : .
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R=.... - 5=_ -- - i 'PI Amiga.not quite right IT'S DUE www. 11 meout.co. u k Not sure where you want to go to? Time Out magazine's guide to foreign and UK cities is probably worth a look then. It isn't as comprehensive as some but it has great depth on the cities it does cover and is quite pretty and well maintained too.
Www.qxl ,c9m txa veLsht i n!
If you're a bit more adventurous and aren't too sure about where you want to end up, you could always make a bid for a holiday at an online auction. QXL is a pretty big auction site where you can bid for other things too.
Quite simply, all you have to do is register with QXL (which takes a few minutes) and then you can bid online for whichever holiday takes your fancy. You're bidding against other people who use this service in auctions which can last anything from an hour to a few days. If you're outbid, an email is sent to you telling you what the latest bid is so you can go back and bid again.
Some destinations are obviously more popular than others, but there can be some real bargains and surprises. Recently, a 7-night package deal to the Red Sea went for an amazing £15( wjiiltr They may not be everybody's favourite, but the Railtrack website is actually very useful if you're travelling anywhere by train. From it you can select any two UK (or Eurostar) destinations and a date and it will find all the train times and connection information for you. Because many of the trains link up with bus and ferry services, it will even plot your routes to include these services. For example,
you can get a complete itinerary for travelling from Bristol to Belfast, including ferry times.
Www.british-airwavs.com bookonline It may not be the world's only airline but it certainly has a lot of flights worldwide. This site is also of more use to Amiga owners than some of the generic flight finding resources on the web because it doesn't use Java. It's simple, easy to use and you can also book and pay for flights online if you have an SSL capable browser capable browser.
? | Vital Horgan Wow!
Something happened!
The second half of the next gen jigsaw has just fallen into place with Amiga Inc.'s announcement that QNX (say "kewnix") are to be their OS development partner.
So is that good news or bad news? I've just been subjecting myself to the joys of a 486 PC to find out. The QNX
1. 44Mb demo is indeed impressive in that it fits a GUI, a
windowing system, a web browser and all the bits that go
behind the scenes onto a high density disk, but don't expect
to be bowled over with it as it stands. In fact, aside from
its compactness, it's actually highly unremarkable.
Don't expect to boot your mate's PC with it and get any kind of eyebrow-raising response. In fact, at this point you're more likely to invite ridicule from all but the most well-informed PC users.
The list of features for the new AmigaOS is adventurous, as it should be, which means there's a hell of a lot of work still to be done. The emphasis here is that the QNX OS is forming the base upon which the new AmigaOS will be built, and seeing as we all want the new AmigaOS to be revolutionary and innovative enough to make the opposition look pathetic, I suppose it's best that we start with something that's relatively simple so that there are fewer limitations from the outset.
So that's the conception sorted. Now let's all cross our fingers for a trouble-free gestation and an emotional birth nine months down the line. Stranger things have happened, you know... Tony Horgan “ _» I Those of you trying to follow Dave Cusick’s Amiga.net article on how to surf the net for free will have been very frustrated after following last month’s advice, due to a number of errors.
Analogic, the Amiga repair specialists and hardware dealers, are now able to offer you credit terms on any purchase over £150. This means that for just a 10% deposit you can buy any item from Analogic and pay the balance over a period of time.
For example, this means that you could get that Apollo ‘060 accelerator you've always wanted for just a £26 downpayment. Full details are available from Analogic, so contact them on 0181 546 9575.
Firstly, in Miamilnit, after picking your modem, serial port and serial device, the correct access number is 0845 079 6699. Secondly, the site to visit online is actually found at https: sianup.freeserve.net. Finally, you actually get a huge 15Mb of free web space, not the measly 5Mb that Dave mentioned. We’d like to apologise and can only say that Dave’s brain must have still been pickled by excess festive quaffing... Continued overleaf i NEWS We look at what was going on in the Amiga market 100 issues of Afago... ¦ Prices: If you wanted to kit yourself out with a new A1500 and a mono
9-pin printer, at Merlin you would pay £1,069 for the machine with a 1084S and £159 for the Star LC-10 mono. If you wanted 24-pin colour, you could have the Citizen Swift 24 for £319.
AF20 March 1991 Games reviewed included: MIG-29 Fulcrum (Domark) 90%, Team Suzuki (Gremlin Graphics) 88%, Judge Dredd (Virgin) 44%, Speedball 2 (Mirrorsoft) 94%, Lemmings (Psygnosis) 92% and Prince of Persia (Domark) 88%.
Serious products reviewed: Action Replay II (Datel), PageStream (Softlogik), Pro Page 2 (Gold Disk), ICD AdSpeed (Third Coast), A5000 (Solid State Leisure), Pro Titler (HB Marketing), Broadcast Titler 2 (Amiga Centre Scotland).
¦ News: CDTV launched in the States at the winter CES in Las Vegas and due to be launched here at the end of April at a price of £599. Kenwood also announced a home CD recorder, but with CD-Rs at $ 90 a time, demand isn't expected to be high. Team 17 start up and state that they will only make games that stretch the Amiga, concentrating on those with 1Mb RAM. Shame they didn't continue that theme... Notes: Although Workbench 2.04 had officially been available for over a year.
Workbench 1.3 was still prevalent in all the screenshots, and a lot of the Workbench letters were about printers.
There were a lot of letters to Mailbag about worries that the Amiga was being sidelined, but to the Atari STE of all things, and there were luddites who were complaining that we didn't offer much coverage for half meg machine owners - how times change... not.
Pages: 212 Cost: £2.95 1998 AAA Awards nomination form shortly after this.
AmigaSoc will also be assisting with the nominations for the international awards, so to save you the postage, the nomination form may also be used for that.
The awards will be presented at the next World Of Amiga show, so that’s one more reason for you to attend.
Nominations • Amiga Format • AS AAA UK Swedish User Group ACG made the headlines in May 1998 when the pioneer of easy Internet connectivity, Holger Kruse, won the international AAA award.
Since meeting the people behind the AAA awards at the last WOA show, AmigaSoc have been itching to bring the AAA awards to the UK. AmigaSoc feel that the UK is just brimming with Amiga talent and that the time has come to reward those who have made a worthy contribution to the Amiga community.
ACG have had some administrative problems of late so the time restraints have had to be tightened accordingly. As such, you’ll need to get your nominations in to us by February 10th.
Simply cut out or photocopy the attached form and send it to Amiga Formal with your choice of nominee. By the time you read this, there will also be a web-based nomination system at http: www.aaa-awards.org. You can also submit your nominations by email. Send them to andrew@uk.amiqasoc.org and put “AAA Awards” in the subject line. You should get an acknowledgement email back within a week.
The results of the nominations will then be published on the AAA Awards 1 ™ website and the voting will begin Country (delete as appropriate): UK Belgium Sweden Spain National Nominee: . Motivation: .... amiga" International Nominee: Motivation: ... Simply cut out or photocopy this form and send it to: AAA Awards •
• 29 Monmouth Street • Bath • BA1 2BW outh Street • Bath • BA1
2BW Zorro IV - the sequel!
Although it may end up being called something different because of copyright issues, it seems as though there will be a Zorro IV standard. We've heard from Eyetech this week that they intend to bring in a new tower based around this concept which will feature a faster bus, less contention and lower cost than current Zorro III solutions.
The new busboard, which will be fitted to a range of new Eyetech tower systems, will have five standard Zorro II slots, a normal Amiga video slot and two of the new slots which will be capable of a sustained throughput of 19Mb s. The bus board will also have a clock port built onto it for the connection of one of the many peripherals which now use this port and will be expandable to have four clock ports.
For those sceptical about yet another standard for the Amiga to struggle with, the new slots will soon have two cards purpose built for them. The first will be a low-cost graphics card based around the same Cirrus Logic chipset as in the very popular Picasso range from Village Tronic, while the second will be a high speed IDE controller card, similar in purpose to the Power Flyer.
This new busboard has been designed to fit all the current Amiga towers in production and Eyetech are due to start selling it by the end of January, when they will give a special price of just £129.95 to the first 100 people to order it.
Eyetech are also planning the release of their new tower system, the EZTower Z4, to coincide with the launch of this new busboard. They're offering a bundle of the new tower with its 10 drive bays, 250W PSU, floppy drive, faceplate and so on, with a keyboard adaptor and PC keyboard and the Z4 busboard for just £199.95 to the first 100 customers, whereafter it will jump to the still-not-particularly- unreasonable price of £249.95. Finally, Eyetech also told us that any purchaser of a new A1200 these days will find that it is CD-ROM ready with a buffered interface and external CD- ROM connector.
Contact Eyetech on 01642 713185 for more details.
mt ome highway € £129.95 amigawriter ns £49.95 With the launch of BT’s 'Home Highway’, ISDN is now affordable for the home user. Our branded Dynalink 'MagicXpress' modem (as featured in this issue) enables you to connect to the Internet at blazingly fast speeds (you must also have a high speed serial card to use ISDN). So, what does ISDN offer the average home Internet user:
• Digital connection - no line speed fluctations (unlike normal
modems), connect at 64K and you stay at 64K, instant (half or
one second) connections and the clearest possible phone data
• Upto 4 times as fast as 56K - surf the net at 64K or 128K
(using both lines), meaning that large files or web sites are
downloaded at the fastest possible rate (74 seconds for a 1MB
file @ 128K ISDN connection, compared to 4.16 minutes for a 1MB
@ 44K on a '56K' modem).
• Upload at 64K or 128K - the main difference between ISDN and a
56K modem is that you can upload files at ISDN speeds, whereas
a 56K modem uploads at 33.6K maximum.
• Two lines - use both digital lines for 128K connections, use
one line for telephone calls whilst using the other line for a
64K Internet session! Why not connect two computers to either
line or simply make phone calls on both lines at the same time?
Program : amigawriter version : v1.1 (english version) format : floppy disks available : yes price : £49.95 awards amiga magazine (DE) 87% ‘very good’.
AmigaWriter is the newest word processor (or word creating) package for the Amiga. Officially ratified by Amiga International, thus supported by the “Powered by Amiga" logo, AmigaWriter contains some unique features for Amiga word processors: platform independent (full support for commercial, shareware or freeware plugins), ease of use (easy selection, true WYSIWYG, very Amiga-alike in action), full paragraph control, page formatting, chapter management, support for different image formats and much more. AmigaWriter is almost similar to a DTP program, allowing full box control over text
and image placing within your document. All version 1 users will receive the forthcoming PPC version and version 2 free of charge!
• PowerPC version inclusive in the price - in development, due in
v1 .x, available free of charge
• Flexible box layout concept - design your pages in true DTP
• Support for external image formats - support for IFF and JPEG
and any other image via datatypes!
• Extensive plugin support - expect commercial, shareware and
freeware plugins
• Free update to v2 (due 1999) - postscript truetype fontengine,
spell checking, form editor, table editor and MS Word import
filter and much more.
I Code [ Pack Contents j £ Prices| ID01 External ISDN Terminal Adaptor (TA) £129.95 ID02 ISDN TA & NetConnect £159.95 ID03 ISDN TA & NetConnect & Hypercom 1 £189.95 ID04 ISDN TA & NetConnect & lOBlix Serial Card £229.95 igh quality modems £79.95 £49.95 netconnect v2 Choose from three high-quality branded modems - the top of the range, award winning PACE 56K, the new PACE 'Solo' 56K or the middle of the range Dynalink 'MagicXpress' modem (same colour as your Amiga). All ship with a five year warranty. The PACE modems also ship with free lifetime technical support, UK caller ID (only modem
available which supports this), a superb speakerphone, conferencing feature, volume slider control, easy to understand LED’s and non-technical, easy to read documentation. All PACE and Dynalink ‘MagicXpress’ 56K modems are now v90 shipping ready - the agreed standard for 56K connectivity. Why not treat yourself to the brand new PACE 'Solo'? The ‘Solo’ can be used standalone from your Amiga. Want to go on holiday but need to receive fax and voice messages, but don't want to leave your Amiga running? The 'Solo’ is the answer.
: netconnect : v2.2 : cd-rom or floppy disks : yes : £49.95 amiga format gold, 96%, cu amiga 94% program version format available price awards The award-winning NetConnect v2 is the easiest and most comprehensive Internet compilation designed to enable any Amiga user, from novice to expert level, to get onto and use the Internet. By using the new Genesis Wizard, a user should be able to connect to the Internet in a matter of minutes. Containing Genesis, Voyager- NG, Microdot-ll, AmlRC, AmFTP, AmTelnet, AmTerm, Netlnfo, AmTalk, X-Arc and the Contact Manager. Ideal for both an Internet or local
area network connection.
• Eleven Commercial Programs - contains the highest quality
Internet software, all commercial versions.
• Truly Integrated - the beauty of NetConnect v2 is the
integration. Contact Manager works with Microdot-ll, Voyager,
AmlRC and more. Centralised MIME preferences works between all
the programs.
• Flexible Dock Bar - setup and launch all your software from
this advanced and flexible tool bar
• Aimed Towards Beginners Through to Advanced Users - NetConnect
v2 is simple enough for the beginner to use to connect to the
Internet for the first time, but powerful enough for the
advanced user who may require a dialup connection and local
area network (LAN).
• Award Winning - Amiga Format Gold (96%), CU Amiga Superstar
• Expandable - software works with external programs. The Contact
Manager works with Ibrowse, YAM v2 r6, STFax Professional.
Genesis is supported by WebTV, AmICQ and more.
Dynalink 56K External Voice Fax Data Modem £69.95 PACE 56K External Voice Fax Data Modem £119.95 PACE ‘Solo’ 56K External Voice Fax Data Modem £189.95 £29.95 Y modem pack options stfax professiona £79.95 £39.95 £29.95 genesis v1.0 floppy disks yes £29.95 : 00 00:05 Ittwicrweoo WzKT Refcom Fri Aug 21 09 note POP ts nov or*ne 1 - I l»l | Disconnect | those not By Email £18.00 £20.00 £20.00 £20.00 £18.00 £15.00 £15.00 £10.00 £18.00 interesting to By Disk £20.00 £22.00 £22.00 £22.00 £20.00 £17.00 £17.00 £12.00 £20.00 S’Wnre
- £1.00 for UK delivery
- £1.50 for EU delivery
- £2.00 World delivery H'Ware
- £6 for UK next day delivery (serial cards charged at £3 for
standard delivery) Make cheques P.O.’s payable to Active
Technologies and send to the address listed opposite.
Credit debit card payment accepted. For any additional
information contact us.
Program : stfax professional ISISH version : v3.5 format : floppy disks I available : yes sN price : £29.95 awards amiga format gold, 95%, cu amiga superstar, 95% amiga magazin (DE) 89%, Amiga Plus (DE) 96% STFax Professional is a commercial fax voice message program which enables you to use your Amiga as a digital answermachine. Ever wondered how companies manage to create their voice based operator system?
You can do this at home or in a small office! Ie. 'Press one to leave a message for Mike or press two to leave a message for Sue'. Setup a fax on demand service, advanced message box system for family members, log numbers via caller-ID, call screen or blacklist phone numbers, control other programs etc.
• Full fax modem support (class 1, 2, 2.0) - fax from your
favourite Amiga software
• Advanced voice capabilities - use your Amiga as a digital
• Support for the PACE Solo, 3-Com Message Plus or Kortex Adaptix
Independent Operation mode
• Mini-BBS - setup your own small BBS Special Offer: Buy
NetConnect v2 and STFax Professional together for only £69.95!
Program version format available price awards Genesis is a new TCP IP stack for the Amiga computer, allowing both dialup Internet access and local area networking, with the advanced facility to run more than one interface at one time (ie. Keep your ethernet network connected, whilst putting your dialup connection on and offline - ideal for Siamese users, LAN'ing one or more Amiga's or an Amiga to PC Unix etc). Genesis ships with an easy to use Wizard. Simply enter some basic information about your provider and the Wizard goes online and gathers the advanced information. The status window
(shown here) allows you to control the interfaces and shows the connection speed, the time you have been online and which interfaces are connected. Genesis is supplied with an advanced time and cost logger so you can see how much time you have spent on the net and the costs involved.
Oval House, 113 Victoria Road, Darlington, DL1 5JH Tel : 01325 460116 Fax: 01325 460117 E-Mail: sales@active-net.co.uk http: www.active-net.co.uk Delivery Information genesis Various money saving packs are available. These are all based on the Dynalink 56K modem. Packs based on PACE 56K or PACE 'Solo' 56K modems available as an additional cost option.
Code Pack Contents j £ Prices PK01 56K Modem & STFax Professional £ 79.95 PK02 56K Modem & NetConnect £ 99.95 PK03 56K Modem & NetConnect & STFax Professional £109.95 PK04 56K Modem & NetConnect, Hypercoml, STFax Pro £129.95 PK05 56K Modem & NetConnect, lOBlix Card, STFax Pro £169.95 ADD £40 for a PACE 56K Modem (instead of the Dynalink 56K) ADD £110 for a PACE ‘Solo’ 56K Modem (instead of the Dynalink 56K)
• All packs come with one month free connection to Demon Internet
and or UK Online
• Choose between the CD or Floppy disk version of NetConnect v2
with your modem pack The new lOBlix card offers 4 high speed
serial ports and 1 (2nd port option) high speed EPP ECP
parallel ports to your Zorro based Amiga. The serial ports
provide 64 bytes of FIFO memory, which is also upgradable. The
parallel ports offer both uni and bi-directional modems,
offering compatibility for all printers. The lOBlix also has a
modular interface. Two modules are currently being developed:
an AHI-compatible sound card and a SANA-II compatible ethernet
module. The Hypercom high-speed serial cards are available for
the A1200 (uses internal clock port) and zorro based Amiga’s
offering one (two with the Hypercom 3Z) extra serial and
parallel (Hypercom 3Z only) ports.
I*sa £39.95 Various other individual software titles are available. These titles may be wanting to purchase NetConnect v2.
Scalos workbench replacer with advanced features Voyager Next Generation Microdot-ll v1.1 (release) email and news client AmlRC AmFTP AmTalk X-Arc - system archive management tool (handles lha, Izx and zip archives) Contact Manager - system addressbook. Works with many net comms programs AmTelnet + AmTerm Package Deal
• 5% Discount when 2-4 Vapor products are bought, 10% Discount
for 5* The latest issue (issue 3, out Autumn 1998) of our
Internet Informer magazine will be available soon.
Wanting to learn more before you connect to the Internet? Still unsure about the costs involved, what hardware you need or what you, as an Amiga user, will obtain from being connected to the Internet?
The Internet Informer gives you this information, extra product specifications and more.
Igh speed serial cards m internet informer issue 3 miscellaneous software Hypercoml Hypercom3Z Zorro-2 3 2 x 460,800bps highspeed buffered serial ports, 1 x 500K bytes sec parallel port £69.95 lOBlix Zorro-2 3 4 x 460,800bps highspeed buffered serial ports, 2 x uni bi 500k parallel ports £89.95 A1200 1 x 460,800bps highspeed buffered serial port QNX gyTjTWm raWnlexpl o reglwjgla n d [¦fcivi the acronyms that encapsulate the afff are chosen by Amiga inc. for the next gfheration Amigas.
The foundations of the new AmigaOS have been derived from QNX, a real-time operating system which was developed in Canada in 1981. QNX runs on PowerPC. I te1 and MIPS RISC, platforms and it’s been explicitly designed to be portable*between al sorts of 32-bit and 64-bit processors.
This is a crucial choice for Amiga Inc., who now have three competing ‘super chip’ systems in their sights i and need to establish hardware- Wk independent standards for the nev Amiga architecture. • Next generation target markets are gaming, media and broadcasting, the Internet and consumer electronics, all parts of the ‘digital convergence’ which Amiga Inc. can see coming, and which looks set to banish clumsy Microsoft systems from home computing. The deal between Amiga Inc. and QNX Software Systems Ltd.
is a big step in that direction.
QNX is a multitasking operating system, a loose derivative of Unix SVR3 - the version before Commodore’s licensed Amiga Unix - described on the website as ‘the leading real-time OS for Pcs - and now multiplatform.’ QNX has been chosen as the lowest level of software in QNX is the brains behind NASA's Space Shuttle robot arm.
FEBRUARY 1999 AMIGA FORMAT the new Amigas, replacing the Amiga OS kernel built on the Exec library anji Power P£ equivalents. It won’t provfte all the multimedia goodies which that system will require because these will come iy extra Iayer% probably following a multi-manufacturer standard called HAVi (see box). * QNX beat off competi m from Linux (too variable and not real-time), BeOS (too proprietary), Epoc32 (the English contender) and VxWorks (runner up). One contributory factor in favour of QNX was the Amiga experience qf its developers. In one early meeting between Amiga Inc. and QNX
people, seven out of the nine fielded by QNX were described by AI’s AFCD36:-ln_the_Mag- QNX DEMO.ZIP (S0sd 5I carefully-designed, re-useable software components.
The demo is compiled for Intel and compatible systems because that's the most pervasive platform, and RISC code would overflow the 1.44Mb disk. It's a tight squeeze, even using 8- bit Intel opcodes, but the OS libraries and toolkits are portable; all you need is a validated compiler to make them available on any CPU. The ports to PowerPC and MIPS chips demonstrate that the design itself is clean, avoiding Intel-specific warts and traps which bedevil Linux and other portable operating systems.
Real-time Kernel A lew opcodes Kernel operation which may Include message pass Locked Ubecs Unlocked Usees Kernel exit - Exit A fow opcodes | "it took a long time to find the right partner" Amiga Inc:boss Jeff. • g Schindler I * representative as ‘raving Amiga fanatics’, with three still using Amigas every day. .
“It took a long time to find the right partner,’’’admitted Amiga Inc. boss Jeff Schindler. The agreement with QNX is just one step towards the next generation Amiga architecture, but it’s a reliable, scalable, high-performance kernel for systems which should be as ground-breaking as the original Amiga.
Interest is already intense; traffic on the Tl line to thejQNX website tripled for days after the rumours of the Amiga deal appeared on Usenet.
* • REAL-TIME Unlike other Unices (sic), QNX is a
real-time.operating system, which means it guarantees to
complete operations in a • relatively short time by human
standards. The definition of realtime is flexible, and by
most standards Amiga OS works in real-time. It’s certainly far
more ‘real-time’ than Unix or Windows, which tan take seconds
to clip a single word from a page or unload a screen CritH
blanker. However, some programmers abuse EXEC facilities like
FORBID and DISABLE, which are intended to momentarily Sus nd
multitasking during ‘critical’ operations which must hot be
In themselves, these calls offer credible real-time behaviour as Commodore guidelines set a maximum of j|pO microseconds for such operations. However, this isn’t enforced and some systems, notably CyberGraphX and a few Zorro cards, can lock up the system for much onger, causing problems in some professional As proof of the power and concise design of QNX, Intel PC users are being invited to download an impressive demo which fits onto a single 1.44Mb disk. The archive, in Zip format, is on the new AFCD. It holds a complete operating system with bootstrap loader, a TCP IP stack, hardware drivers
and a fully-featured web browser.
It runs on Pcs with a 486 processor, 8Mb of RAM and VGA graphics or better. It's a demonstration of the QNX Internet Appliance Toolkit, one of a set of software tools that allow QNX developers to build complete applications quickly and professionally by 'gluing together' atidio juid video applications.
• It’s essential that the ijc.w Amiga should have a real-time OS
and QNX fits the bill. It’s a mature, tested sys%m witl ver
100,000 developers on a t range of platforms, includingjntel
boxqgj. Silicon Graphics workstations and IBM Motorola
PowerPCs, t • demonstrating the potential for a quick pftrt
to the yet-unnamed ‘super chips’.
STANDARDS * The new Amiga will us? Existing . • standards when appropriate, and QNX supports some of the best alrcacty, including: TCP IP with the new 128-bit addressing (with room to expand to over sixty billion billion, billion times the size of the current Internet); OpenQL; Unicode; HTML browsing
• with Javascript; officially-sanctioned Real Audio and Real
Video ports; plus %Posix-compliant file systems with pre- read
and post-write optimisations and efficient bitmap allocation,
similar to • the Amiga’s BFFS handler.
Code files use the ELF and Dwarf2 formats familiar from PowerUp and Linux systems. If it’s not there you can plug it in, like the portable web server Apache, or their own TinyWeb server.
. Unlike current Amigas, QNX supports resource tracking which simplifies m programming so you don’t lose memory as you start and quit applications, plus memory protection so a fault in one application or cxtensiot«shouldn’4 bring down the resy of the system.
Inevitably, some people will have preferred*! Rewrite of Amiga’s EXEC .
And this was considered at length by Amiga Inc. butlhe dmescate was daunting. In practice, QNX shares. Many good ideas from AmigaOS, like device independence, signals and fhessage posing, plus extras like protection that
• wquld be hard to integrate a d test for 1 a rehashed Amiga OS.
QNX already works and is demonstrably portable . QNX’s 3D
graphical uSerinterfhce Photon has a Windoze-irkfappearance 4«
by default, but like the X Windowing System it’s configurable
to just about any control method and set of gadgets, as
demonstrated by the Workbench-style AmiWM for X systems.
Photon supports anti-aliasing for clear text in small sizes, as well as scalable fonts and arbitrary graphics regions with clipping and overlays.
Handwriting and Japanese input modes are provided. The Cologne demo included web browsing in English, German and Japanese, proving that QNX is a genuinely international system, based on the 16-bit Unicode character set. The Cologne demo also included a GUI game, some 3D vector graphics and the rather inevitable Boing ball animation.
QNX software components make it reliable, concise and flexible.
Microkernel INTEL FLAKES The Cologne demonstration ran on two Intel Pentium systems, linked by a rather flaky network which caused delays before and problems during the demo. The equipment intended for the presentation hadn’t made it over from the States, leaving Amiga Inc. and QNX staff juggling PC cards as the crowd thronged outside. We were able to see an application’s window jumping between two networked systems, but an attempt to grab a window with Doom running in it and drag it, still animating, was itself doomed, leaving a trail of graphic glitches which were blamed on the network
hardware. It crashed, but we were ready to believe by then.
The systems were reset and came Modular Design QNX Fsys back up with the applications still running in the same place on each screen, at least demonstrating the resilience of QNX.
Dan Dodge later ran the same programs on a pair of notebook systems which he’d brought with him and they worked flawlessly.
* * . If ©.
Sound decoder or similar filter in one system can serve material playing from another. When you upgrade the .mpg expansion unit, say, in one appliance, its heightened powers will become available to the rest of your system - your TV, CD, satellite and cable connection, for instance, with your Amiga integrated with the whole lot. This should lead to cheaper boxes, eliminating the need for mixers and D to A converters in every appliance, as well as easier upgrades.
¦ ¦ ¦ Avi is a multiplatform * ¦¦ standard for electronic I II appliances, supported by f many of the largest electronics companies in the world. The new Amigas are likely to conform to the HAVi standard, allowing networking and compatibility with hundreds of the new digital electronics and multimedia devices which are set for release over the next decade.
The name is short for Home Audio Video Interoperability, pronounced Harvey, and the core specification was agreed in the summer of 1998 by a consortium of European and Japanese consumer electronics giants, including Grundig, Hitachi, Matsushita (Panasonic, Superscope, etc).
Philips, Sharp, Sony, Toshiba and Thompson S.A. of France.
Key features of HAVi are appliance interoperability and plug and play connectivity. HAVi allows automatic network adjustments as new devices are added or old ones removed, without the need to reset or otherwise tweak the configuration. HAVi supports network standards like the new IEEE1394, but it isn't tied to any one particular way of getting bits from place to place.
Appliance interoperability means that devices connected by HAVi work together, making use of the functions and capabilities of other parts of the network so the whole becomes much more than the sum of its parts. This is a good fit for the Amiga which has always majored on its ability to do lots of things at once without crippling interactions.
To give a few examples, HAVi appliances won't need to have their 'docks set' after a power cut. They'll typically have several sources of information about the current * consortium meml time, from digital tuners, battery backed clocks, teletext opted for QNX fo lines, RDS radio and Internet time servers. HAVi will box project, on tr arbitrate between these so that appliances agree on the current time, in step with the real world.
One remote controller will work with all the devices connected in a HAVi network, and if that network contains a modem, radio or cable connection, remote control can be really remote! You could phone your computer at home and check your mail, adjust the heating or set the video at will.
HAVi can shuffle and stream data between devices so that a surround release over COMPONENTS HAVi is essentially a software standard; key components include the y, pronounced Communications Media Manager which links individual devices and the r of 1998 by a network, an Event Manager which tracks and reacts to changes in the giants, network configuration, a Registry to keep track of settings and capabilities pe, etc), (despite the name, more rigorous and less redundant than Microsoft's Windows bodge) and a messaging system to link software plug and components which defines HAVi's Application
Programming its as . .JpSpflF Interface (API) in a device-independent way. This will be ed completely familiar to Amigans but it may come as a bit of a s culture shock to Windozers.
Any O' HAVi device drivers are known as DCMs (Device Control W Modules) and have their own software manager. The most visible d by HAVi f layer is the Data Driven Interaction (DDI) Controller which supports of retargetable graphics and text displays. The Stream Manager, e ' strongly reminiscent of the ARTAS sub-system touted for Amiga
* - Workbench 3.5, allows the flow of video and audio information
to be routed and filtered through a multiplicity of channels or
The importance of HAVi is that it reflects the belated realisation of consumer electronics firms that all home appliances, from alarm systems to web browsers, work on digital data and could benefit from Electronics giants and HAVi .... ... .
Consortium members Philips have be,n9 t,ed to9ether with a unified layer of software. The new opted for QNX for their set-top Amiga is well placed to form the hub of HAVi systems, with box project, on trial now QNX as its real-time operating system and the unparalleled 'ent time, in experience of Amiga developers in 'real' multimedia, multi-tasking and mass- market product design, inected in a Amiga Inc's, plans for HAVi are a very new thing, not yet officially or cable announced, but Allan Havemose told AF that he's working through a sheaf of phone your HAVi papers 'at least a foot thick',
and something like that seems sure to be r set the video part of the higher levels of the new Amiga OS. "At this point HAVi is mainly driven by Sony," Havemose told AF, "and it isn't that clear if it's going to at a surround stick. At this point, we're doing our homework."
FEBRUARY 1999 AMIGA FORMAT QIUX QNX - THE COMPANY QNX Software Systems are a Canadian limited company with about 200 employees - small compared with the 1,500 that took three years boiling up Windows95 but large in comparison to the original AmigaOS team which seldom numbered more than about 30 engineers.
QNX licensees include firms as diverse as Cadbury, Dupont, IBM, Kodak, MetroWorks, NASA and Philips, plus CiscoSystems, who dominate the world market for Internet routers, the VISA credit card clearing service and now our own Amiga Inc. The Amiga development is a major new direction for the firm, which also has a UK-based lab near 11 Iml i ' | ? Cambridge. "This is an area that our company ¦ “ - * ‘- I- 1 as a whole thinks is really exciting," said QNX boss Dan Dodge. They'll also continue to address their existing markets in embedded systems. "I hire talent and enthusiasm," Dodge told AF. "We
have virtually zero w I staff turnover."
FtSVS Operational Concept iiiiinml, tilt in', at PrfVwfl C*ir«u A "This is an area that our w company as a whole thinks is really exciting..." Images of QNX systems embedded in planes, trains, mines, robots, phones, satellites and factories, taken from the company website.
Dan Dodge, QNX CEO W • Future Amigas The story so far, from Dr. Allan Havemose, Vice President of Engineering at Amiga Inc. architecture that fully supports real-time muldmedia, high performance 3D graphics, DVD playback, connectivity to the Internet, state of the art gaming and productivity applications. We’re creating an Amiga for the next millennium.
I reviewed virtually every commercial OS on the market, which took a bit longer than anticipated, but after a thorough review of Linux, BeOS, Java, QNX, VxWorks and several others, Q: What’s special about the new Amiga?
A: We want the architecture to scale over a wide range of performance points. For instance, we envision Amiga products as small as hand-held devices with LCD panels, no disks and infra-red connectivity to a desktop Amiga.
It’s likely that there will be A1200- class home-computer Amigas with Internet access, high performance graphics, video and audio, able to run browsers, games and productivity applications. Our technology is also well suited for the next generation of game machines and set-top boxes, due to the scalability of the architecture.
We also expect to see videoworkstation products like the A4000.
The architecture doesn’t impose any restrictions on the size or complexity of the types of Amigas we can design.
Q: Why did you select QNX?
A: Amiga Inc. have set out to develop a new standard architecture for Amiga digital convergence computers; a platform and corresponding
1. Micro kernel architecture.
2. Scalable, modular design.
3. Fully protected processes and threads.
This is important because we need a protected model for the markets we’re addressing. Virtual memory is also provided. The process thread programming model is the natural extension to the Task model provided in the Classic Amiga.
4. Scaling from diskless systems with little RAM to hundreds of
transparently networked computers.
5. Multi-processor support.
6. Transparent networking.
QNX allows transparent sharing of networked resources. At the press announcement, we demonstrated a “live running” application moving from one computer to another over the network.
We also showed a QNX version of Doom running with half of the game on one computer and the other half on another computer. The displays were next to each other so you could see Doom work on the two systems simultaneously.
7. Hard real-time.
This enables significandy better multimedia applications where synchronised audio, video and computer it was clear to me that QNX was the only commercially-proven operating system that met the majority of our requirements. A brief summary of the key elements in the QNX “foundation OS” are: generated graphics are critical.
8. Full networking support with TCP IP, browser and Java.
Furthermore, the QNX system is POSIX compliant.
Q: What exactly do you mean by “Foundation OS”?
A: Good question. The alliance with QNX is virtually a perfect fit. QNX will provide the lower levels of the operating system. Examples include kernel, device drivers, virtual memory, TCP IP stack, etc. We call those modules the “Foundation OS”. We still have the vast majority of work ahead of us so it’s going to take a while before you’ll see “real” systems.
Amiga Inc. will concentrate on multimedia, 3D graphics, .mpg, gaming interfaces, digital convergence APIs, preferences and user interfaces. Amiga Inc. will develop everything that a typical user will come into contact with, while QNX is providing much of the underlying operating system technology.
It’s a very clean division of responsibility which lets each party contribute the components where they have their expertise.
Q: What will the new Amigas look like?
A: Our initial focus is to create a system for in-house development and later make it available to developers. The development system is pretty much a standard PC but with high-end graphics, audio and video cards. We chose the PC platform based on cost and availability of technology. It doesn’t mean that the Amiga is becoming “just another PC”.
It’s like the early days, where the original Amiga was developed on Sun and Apollo workstations. We initially developed Amiga applications on Pcs using a Lattice cross compiler.
Anyway, we’ll be self-hosted, which means that you’ll be able to develop Amiga software on an Amiga. No Windows, Unix or anything else is needed, only a PC running the new Amiga OS 5.
Q: Will this be a genuine Amiga?
A: Yes it will. I want to design and develop a new Amiga that’s as revolutionary as the original was in 1985.
Both software and silicon technology have been innovated at incredible rates over the last 10 years, so a new Amiga will have to be different.
I went back and revisited every design decision, architectural constraint and OS limitation to distil down the essence of an Amiga: “power, elegance and simplicity”. Those have been my guiding mantras when writing the requirements for the new' Amiga and they’re the basis for the decision to team up with QNX.
Q: What’s your Amiga background?
A: I got my first Amiga in 1985, the second Amiga 1000 in Denmark.
Commodore kept the first one. I remember receiving my Workbench 1.2 upgrade kit.
I founded a software company developing CAD systems on the Amiga, later joined Commodore Europe and ended up running the Amiga software development group.
I was responsible for Amiga OS 2.1 OS 3.0 and 3.1, the OS we have today, including A1200, A4000 and CD32.
Q: Should Amiga developers start programming for QNX now?
A: No. Remember that QNX is providing only the foundation. Amiga Inc. are providing all gaming, graphics, multimedia, audio and user-interface programming interfaces.
If a developer wants to understand the underlying QNX process model then they can do some reading now, but I would encourage developers to spend their resources planning new applications, and would recommend that they hold off until we’ve released the development system.
I A "l l e know it can be done w right" Allan Havemose, Amiga inc. Technology & .
Development VP HI Q: Will developers have to re-write all of their applications for the next- generation Amigas?
A: Yes. The new OS has a programming model that is similar to the Classic Amiga’s, but significantly different. In particular, the new OS features processes and threads (a “thread” is like an Amiga Process Task), virtual memory and a very clean micro kernel architecture. All access to hardware is through drivers so if an application “hits the hardware” it won’t work.
Most well-written applications should port easily, but to get all the benefits of the new architecture you’ll w'ant to take advantage of the new APIs.
We’ll offer significantly better development tools than are currently available for the Classic Amiga, which should ease the transition.
INTERNET CONTACTS http: www.amiqa.de http: www.qnx.com http: www.qnx.de http: www.hitachi.co.jp Prod HAVi http: www.panasonic.co.jp corp HII AV-IOP.html htt p : www. Sv. P h i I i ps. Co m n e ws p ress http: www.sharp.co.jp sc aaiyou news 980514.htm http: www.sonv.co.jp HAVi http: www.toshiba.co.jp about press 1998 05 index j.htm Q: What about running our Classic Amiga applications?
A: For the Development System, we’re investigating either a “Classic Amiga PCI card” or a “Classic Amiga Emulator”. Therefore, well-behaved
3. 1 3.5 Classic Amiga applications should work. More details
later... Q: What about the “mystery chip” which you talked
about at the World of Amiga Show in London?
A: The chip is doing fine, thank you.
More to the point, our open architecture will support a wide range of multimedia chips. The mystery chip was discussed merely to put forth the minimum system requirements for the new Amiga. Use the performance numbers discussed as a baseline if you want to get an idea of the types of applications we can host.
Q: You didn’t talk much about OS 3.5 What’s going on?
A: We didn’t really discuss OS 3.5 in detail because we were announcing the alliance with QNX and we wanted to stay focused on the next generation.
The Amiga OS upgrade information is available, but I’ve personally spent little time on the OS upgrade, so I would rather refer your readers to our w'ebsite instead.
Unfortunately, a former contractor for Amiga Inc. has been widely quoted in the Amiga press on OS 3.5, it’s features and future. While correct on some of the details, the opinions he expressed are his own and not those of Amiga Inc. We’re still working with a small group of Amiga software developers to finalise the content of
3. 5.1 can only urge your readers to visit our website
Everyone should recognise that compatibility testing will take quite a while. One of the reasons why the Amiga is still doing so well is the quality and stability of the operating system.
I’m insisting on a high degree of testing before we release.
Q: Is there anything else you would like to add?
A: Only that “it’s happening”. Amiga Inc. are working very hard to create a new Amiga and this will take time.
Everyone should try to understand that.
I don’t want to release a half-baked new Amiga and have it fall fiat on its face. I want to do this right; Amiga Inc. want to do this right. If you don’t hear a whole lot from Amiga Inc. on the new Amigas, it’s because we’re working and not spending our time talking.
I’d encourage everyone to follow the Amiga press and visit Amiga Inc. at our website, which can be found at I ill j Ulyyyy vv.; 11tic;a.tc• 111.
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Obcmd W®@G gets his plastic out... Doing business on the web has been a holy grail ever since Tim Berners-Lee invented the thing way back in the misty depths of the early '90s (he actually came up with the idea in late 1989). However, until the appearance of secure servers, online transaction schemes like First Virtual, plus the security of being only one of 90,000,000 people online at any one time, being able to shop 011 the net was one of those things that people always talked about as an advantage to being- connectecl up, without actually doing much of it themselves.
The main reason was that people were scared of using the Internet as a way to send money - they didn’t want to give their credit card numbers out in what seemed to be an insecure way. But how much more insecure is it to fill in a form on a website than it is to give your credit card to a shop assistant, or worse yet, a waiter or waitress and let them go away with it for a bit?
AMIGA SHOPS ONLINE: Credit or debit cards have always been a double edged sword, but card number theft is much less prevalent than it has ever been, thanks mainly to the fact that the sheer numbers of cards, numbers and Internet users (since that’s what we’re talking about) have doubled or tripled over the last ten years.
So far we’ve only talked about credit card transactions on the web, but rest assured, if you don’t have one of the devil’s playing cards, there are other ways to shop online and we’ll come to them soon enough. However, since card payments are so common these days, we’ll be concentrating on them.
The next positive event in online commerce was the development of SSL, or Secure Sockets Library. This is a system of strong encryption of data passing from browser to server to ensure that any details you send cannot be easily intercepted or decrypted if they’re intercepted. Although the first version of it came out in 1994, it didn’t really affect many people and Amigans weren’t able to take advantage of SSL until Voyager introduced it early in 1997.
Then there was the fact that although “industry” types had been shouting about online commerce for ages, not many people were doing it, and those who were doing it weren’t making any money. However, times change and although there still isn’t an FOOD AND SO ON We'll head straight for the staff of life and the like. Food shopping might not be the ideal candidate for online purchasing (it's hard to look out for those orange stickered items that are going to go off shortly, and even harder to receive them in the post before they do), but there are a variety of items that can be purchased online.
Both Sainsburys and Tesco offer a website for online shopping, but beware of the Sainsburys one as you'll need to have a Javascript-enhanced browser before you can order any food from it.
Tesco also have an online shopping facility, but it's less well-developed than the Sainsburys one.
Waitrose offer a similar service, but only for flowers and wine, like the earlier incarnations of the Sainsburys and Tesco services. However, if you have a PC you can download a program which runs on your desktop and allows you to order all manner of produce. Somerfield also have a website, but it too only offers flowers Shopping over the net should really appeal to gourmets.
And gift certificates for online ordering.
As I write this, Victoria Wine and Threshers are merging, but by the time you read this they'll probably have an online ordering service again.
As you can probably tell, ordering items like wine or cheese is easy over the net, but things like fresh fruit are a lot harder due to the vagaries of the postal system - while it's good in this country, it can pose something of a problem if overseas postal services are required at some point in the transit of your order.
All the supermarkets have an online presence, with varying degrees of usefulness.
Gourmet foods like smoked salmon are available, although not usually in this country. I did manage to find one place that offered online ordering in Scotland, but unfortunately the site was broken under iBrowse.
FOOD SHOPS ONLINE: http: www.sainsburvs.co.uk http: www.tesco.co.uk http: www.waitrose.co.uk http: www.somerfield.co.uk http: www.threshers,co.uk http: www.cheesemonqer.com http: www.hiqhlandtrail.co.uk but there are certain things that are not only very easy to order online, but also quite appropriate.
I’m not suggesting that you become a total recluse, like Sandra Bullock in the execrable film The Net... Amiga owners have quite a good percentage of dealers with an online shopping facility, like Weird Science, HiSoft and other non-UK ones like Software Hut, making it easy to he able to buy stuff from anywhere in the world.
There are also plenty that don’t offer easy way to pay online, especially for what pundits are calling microcharges (pennies at a time), people around the world are a lot more confident about using online services for shopping.
I’m not suggesting that you become a total recluse, like Sandra Bullock in the execrable film The Net, sitting at your desk all day ordering groceries, vVctWxkry »-6e«.!+9*U:l4 eg.
ImuiPubCc |Mtp vwhnoft co«A arpi9* cd_ HOME PRODUCTS WHAT’S HEW DEALERS i-j'jopy rm 1 to COWRITERS DETAILS TECHNICAL SUPPORT CD writers overview With a suitably equipped computer, burning Cds is fast, reliable and, most importantly, very easy To get you started quicwy, also included in every package are three recordable Cds i - Our CD writers come complete with me Dtsc-a»-Once (DAO) version of MakeCD, a program which has quickly established itself as me leader in this field on me Amiga With MakeCD you can bum data discs, audio discs (direct copies of single discs, or pic-n-mK tracks from
lots of sourcett), muftsestion and muibvoium© discs, even make exact backup copies of any CO
- with every CD wnter we include a flee SCSI interface Simply fit
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setting up for you Let's not forget the all-important Amiga
online shopping services.
Such a service, although they will accept email orders.
The most obvious choice for online ordering is with Internet software and you can buy Miami, Voyager and others online, as well as MUI and Magic Workbench. The list obviously doesn’t end with Amiga goods as there’s a huge variety of things you can buy online.
Continued overleaf 4 WHAT'S IN A NAME?
If you're looking for a particular brand, it's often much easier to just use the brand name encapsulated with "www." At the start and ".co.uk" at the end for companies based in the UK, or ".com" for a less focused try.
For example, I found all the supermarkets by simply using their names and "www." And ".co.uk" and accessed them straight away. If I'd gone to Yahoo UK, I would have had to type in the name anyway and then gone through the results list - hardly an arduous task, but it always pays to try the name yourself first.
GIFTS Gifts are a bit tricky to define. Are flowers gifts? Is whisky? Cheese? Cds?
Well, I may have already covered them in another section of this feature, so don’t be disappointed if you can’t find what you’re looking for here.
CDS AND VIDEOS Perhaps unsurprisingly, Cds have become very popular online purchases, especially considering the fact that .
Purchasing them from America, even with the postage, works out cheaper than walking into your downtown record shop and buying them there. There’s the additional advantage of you having an American “import” at no extra cost, often with a different packaging design and occasionally with additional tracks.
Probably the best-known is CD Now, which I’ve used for ordering a number of titles. The-only problem is the fact that UK bands often don’t get distribution in the States, or if they do they get it much later than the UK, which means it can be hard, or expensive, to buy the latest tunes from Also, it seems that the usual gift voucher thing isn’t really done by companies like WHSmith, who don’t even currently have a website, although the supermarkets and record shops online all offer them.
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ones signed to small independent record labels. Purchasing
several items at once usually results in lower postage fees and
you’re billed in US dollars so watch the exchange rate to get
the very best deals.
Items usually take a week to two to arrive, although I ordered some Cds from them at the end of November and they still haven’t arrived, so allow a long- lead time and be pleasantly surprised if they arrive early.
Black Star in the UK have the same policy of offering Cds (and videos) at much lower prices than the standard exorbitant UK retail, and they’re much better placed to offer Cds by UK bands.
However, their site is still young and isn’t as accomplished as the CD Now website which offers reviews of most of their titles, shots of the cover artwork, track listings and more.
Black Star offer something more BlackStar offer discounted videos, books and Cds for UK residents.
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Most websites these days insist upon some kind of credit or debit card for ordering products and only the ones in the UK will offer the kind of "local" cards like Switch. However, you can usually place an order via email for COD (cash on delivery
- far more popular in the states) or pay by cheque or postal
order (in which case your order will only be processed once
payment reaches the company). Unfortunately, schemes like
Mondex, which would allow ETF (electronic transfer of funds)
without first requiring a credit card, are proving to be slow
to take off. Although there are several e-cash schemes in
operation, they aren't widely supported by most retailers.
This is a great shame, but the truth of the matter is that Visa-capable debit cards are pretty easy to get from your bank these days, and it might be worthwhile getting one.
Searching for the words “gift”, “voucher” and whatever you’re interested in, using a search engine, is usually quite successful.
BOOKS Books were one of the first offerings on the net and an online bookshop has a huge advantage over a real one in the amount of different titles it can offer, without having to have a large shop front.
Amazon is the best-known and has been in business for a long time (well, as far as the Internet is concerned - more than three years). They also have a UK branch so orders take a lot less time to despatch if they’re coming from the UK (and cost less in postage).
Waterstones is a traditional bookshop and, in addition to offering an online ordering service, they offer a book search analogous to the “real world”. You can get them to look for an out-of-print or just hard-to-find book for you, with no obligation on your part for buying it. Check for prices at both because I bought a copy of Bill Bryson’s Notes from a Big Country from Amazon because their price was £10.19 while Waterstones charged £12.99. Also, try Comics Central which, annoyingly, only has online ordering CLOTHING ONLINE: http: www.next.co.uk htt p : www. To ps. Co. U k p ro m osto
res tops to pman few sites need silliness like Shockwave. The Gap’s site has quite a nice method of ordering “gift sets” of clothing, but they’ll only deliver inside the continental United States and Canada.
Overall, if you need to buy new clobber, you’re still better off going into town and saying “that’s nice” to your than GD Now because they also sell videos. These are proper PAL videos too so you don’t need an expensive multistandard video recorder to view them.
They also usually come in proper plastic video cases rather than American-style cardboard slips.
You can also save substantial sums over shop prices on videos through Black Star. For the purposes of this article, I ordered the two South Park box sets of videos for a price of £25 each, as opposed to the £34.99 our local HMV charges. 1 placed the order yesterday and I got them today, post free.
CDS AND VIDEOS ONLINE: OTHER SERVICES ONLINE: I didn't have much luck getting new threads over the Internet.
Http: www.blackstar.co.uk http: www.cdnow.com http: www. H m v.co. u k http: www.richersounds.co.uk http: ssl.nufc.CQ.uk nufc http: www.netgames.co.uk Anyway, these are just a few of the online ordering services you can use, even with Amiga browsers (since they all recommend Netscape or IE). I’ve spent far too much money trying them out to one extent or another, but it’s been worth it as I now have a new avenue of purchase that doesn’t involve me having to traipse into town on a cold, wet day like today to buy things that are at full retail price. Don’t spend loo much money now... for
some lines and not all, although they’ll take an email order from you.
BOOKS ONLINE: http: www.amazon.com http: www.amazon.co.uk http: www.waterstones.co.uk http: www.comic-central.com CLOTHING Clothing proved to be disappointing considering that it would appear to be an ideal candidate for online shopping after the success of mail order clothes catalogues, particularly the Next Directory. There are some designers online, like Paul Smith, but a Ilf you've given your card to a waiter or waitress and they have to leave your table to swipe your card so that you can pay the bill, there's no reason why they can't take a note of your name, card number and expiry
date to use at a later date.
2 Internet email is packet-based, so if you're sending your credit card number by mail, any potential credit card thief (apart from the people at the receiving end) would have to intercept all the packets that go to make up your email message. There may be several hundred of these, even in a relatively small email.
3 Not only that, they'd also have to sift through the billions of packets that are constantly flying around the net at all times. Other emails, ftp transfers, http accesses and the like are going on all the time, and not all your packets will be travelling by the same route, making tracking even harder.
4Even if you use a web page form, the data is still sent in packet form to the server, and it's likely to be encrypted by SSL anyway. You stand a bigger risk from people looking over your shoulder as you type in your card number than you do from some website using your card number illicitly.
5 Most credit cards have inbuilt insurance so if you can prove that your card number has been used without your consent you can do something about it. At the very least, you can get a new card number.
6 The simple solution to credit card fraud is not to use a credit card, just like the easiest way not to get killed crossing the road is not to cross, but this isn't a very useful solution.
Girlfriend for about six hours.
OTHER SERVICES Crikey! 1 could write four pages on “other services” alone. You can buy all sorts of weird stuff online, from marital aids and condom vending machines to tents, camping equipment and nuns’ habits. I’ve included three items of interest which should illustrate the variety of shopping which is available.
The first is Richer Sounds, the audio chain that seem to really be customer-friendly. You can’t expect the same level of customer-friendliness on a website and they don’t offer online ordering of expensive things, but consumables, cables, stylii and the like are all available.
The second one is, ahem, Newcastle United Football Club’s page, where you can pick up some lots of merchandise, including expensive but classy kit, shades and, I kid you not, an official NUFC flat cap.
Finally there’s NetCames, providing PC, N64 and PlayStation games for sale over the net. Their selection isn’t great and, even worse, an order I placed with them took more than two weeks to arrive and was overpriced by the time it did (I ordered Grand Theft Auto before it came out on Platinum and they waited until it had before shipping it).
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Roadkill .9.99 Shadow of 3rd Moon ...22.9) Simon the Sorcerer..,...14,9„ Sixth Sense Invest ns ..19.99 The The Settlers II...... The Strangers AGA...... Total Carnage.£ Ultimate Gloom...-...-.:,...12.99 Ult. Super Skidmarks...12.99 Uropa 2., ..Tr......7....1'7:99 Virtual Karting 2 ..'p 2.99 Vulcanology..; .(..13.99 Int. Soccer 9 99 Pan Paranj Perso PFS2 29.99 Scene Storm 4.99 Softwarftx Software
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7:99 Myth .....4.99 OperatiorrCombat 2 9.99 DISK GAMES Valhalla 1,2 or 3 ea 14.99 War Zone oem 2.99 Wembley Rugby League4.99 Wing Commander 9.99 Wiz'n’Liz ....9.99 World Golf .9.99 Worlds at War 7.99 Xenon 2 . 4.99 XP-8 .....4.99 Yolk Folk Dizzy 4.99 Zeewolf 4.99 Zeewolf 2 .....9.99 EDUCATION UTILITIES ADI English (13 14).....14.99 ADI English GCSE .14.99 ADI French (13 14)......14.99 ADI French (14 15)......14.99 ADI French GCSE ..14.99 ADI Maths (12 13) 14.99 ‘
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1990 ...2.99 Magic Fly •’ _ Neverendinq Story 2 7.99 CD
STARTER PACK £15.00 + £2 p&p (UK) - Pack includes Global Amiga
Experience, Marvin’s Marvellous Adventure, Demos are Forever,
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CONTENTS di! I T hints and some clever programming from you!
PREVIEWS he reason for this rather ridiculous pose? Well, it's down to frustration.
We've only got one new Amiga CD of r games to review this month yet there are so many that are just around the corner that look absolutely fantastic.
Simon was so excited by last month's sneak peek at Tales of Tamar that he's had a much more in-depth look at it.
Meanwhile, Nick has been looking at a new Command and Conquer clone, plus racing and pinball games, a Puzzle Bobble-type game and a new Civilization clone.
Phew! Of course, there's all your efforts in Reader Games and Ben's guide to surviving Quake to be getting on with, so you'll just have to be patient. The future's bright... Nick Veitch looks at four new games headed your way.
Table Units Cute puzzle action (above) and big tanks (right) - two of the games coming soon... ARCADE CLASSIX Ben Vost plays some games from yesteryear.
Orders Mieat Wle READER GAMES A good mix of sneaking, stealing and snakes in this month's bag of homemade gaming treats.
Infiltration ......Bob Hindle Creep round like a secret agent.
Pharaoh's Curse .Maher Farag Walk like an Egyptian.
Snake Wars ..Samuel Brookes Drive like an, erm, snake paramedic.
Mark Wheatley INF 311 40-49% Under 40% Every month we scour the world's software houses for the latest and greatest Amiga games, we try to ensure we keep you as up to date as possible and we'll stop at nothing to bring you the best, definitive, no-nonsense reviews of the games that matter.
Below average games which are unlikely to impress your mates or your wallet.. Overwhelmingly poor quality games with major flaws and appalling gameplay.
AMIGA FORMAT'S REVIEW POLICY The creme de la creme. Only the very best, most playable and original games are awarded an AF Gold - the most highly prized rating there is.
Good games which are worth buying, especially if you have a special interest in a game type.
Average releases with somewhat limited gameplay and appeal. Games in this category tend to be flawed.
These games are very good, but due to minor flaws they're not the finest examples of their genre.
90+% 80-89% 70-79% 60-69% 50-59% GAMEBUSTERS Lock and load with Ben Vost as he starts to show you all the secrets of Quake.
The compulsory version of Breakout.
Games coming to at a bumper selection of soon.
I 1 e originally featured FUBAR ages ago in our Games A big tank. Thev're pretty useful ¦ ¦ Explosion feature. I'm when vou're trying to take ouer pleased to say that since then things the world. I1ave been steadily progressing and the developers, Q-Soft, recently signed a deal with Blittersoft to publish the game when it's finished.
It would be easy to dismiss FUBAR as just another Dune Command and Conquer type of game as it's a real-time combat affair, but this would miss out on some of the interesting and unique twists that this game adds to the genre.
For a start, there are two different modes of play. The first is a kind of Skirmish mode where the object is to capture your opponent's flag with the limited resources available to you.
The second adds more of a god-game aspect. In this style of game you start off with a few buildings two tanks skirmishing. It’ll all end in tears, though. And explosions and death... and units and you have to grow your settlement, taking over neighbours in the process until you rule the world. Ha ha ha ha ha! Ahem.
It certainly sounds interesting and we're looking forward to reviewing it in a future issue.
Great Nations may look simple but it’s network play supporting up to 16 players should giue it a great ieucl of intricacy.
. J T': • The ideas behind the old Unix mainframe classic. Empire, have inspired many a game, most notably Sid Meier's Civilization. Great Nations is no exception and it seems to be very similar in some ways to Meier's interpretation.
However, the whole point of doing a reworking of an old classic is to provide extra, exciting features.
One of the new features which Great Great Nations has obuioiisly been inspired by Empire, but promises many new features.
Nations hopes to deliver is proper network play, using either TCP IP, IPX or good old modem- to-modem link ups. The game's authors claim that up to 16 players will be able to take part, which should make things rather interesting.
There are also new additions to the types of units and buildings you can control, as well as more realistic combat. Oh, and it supports graphics cards and PPC accelerators.
You can email the authors directly for updates at or visit the website at qn.gameshock.com Wild Tracks and Pinball Prn eepcore development have been mentioned in Amiga Format before because they were the team who were working on Total Destruction 3D. For various reasons that project is no more, but you'll be interested to know they're now working on two new titles.
The first is a racing game called Wild Tracks. Most car racing games on the Amiga are based on the familiar overhead concept, but Deepcore want to make a Gran Turismo-style game.
Unsurprisingly, the minimum requirements will be a bit more than your normal top- down racer: 50MHz *030,16Mb fast RAM, AGA and a CD-ROM.
Ell, take one look at the screenshots and you should be able to easily identify what sort of game this is.
It is, in fact, a Puzzle Bobble clone, of the sort that Colin likes to play for hours when he should be doing his work.
The designers have decided to give it a distinctly Japanese feel, with a typically bizarre plot and a story-like structure to the levels. All the graphics are done in an Anime style and various modes of play allow you to take the part of a number of different cutesie characters.
The game is graphically rich and will include loads of special effects, A PPC version will also be developed which will require 32Mb RAM and a graphics card to run, but it should be capable of much better frame rates.
Their second game, as you might have guessed, is a pinball game, rather in the spirit of Pinball Illusions Ono frame from Iho Forrorl 550 Anim such as animated backgrounds, multiple playfields, transparency effects and the like, and it's even claimed that the display will still run at 50 frames per second.
The game will require a bit more than a standard Amiga - you'll need AGA, an '020, 4Mb of fast RAM and a 2x CD-ROM, but that's really the minimum setup you need to have to keep abreast of any current Amiga software.
The developers reckon the game is at least 70% finished now so you shouldn't have to wait too long before you can try it yourself.
Surprisingly, they also haven't sorted out a publisher yet, so if you're lnUft et al. This game will feature multiball effects, a huge playfield and, hopefully, a lot of playability.
However, a lot of the details have yet to be finalised.
Mm I « ««• ’* [MI y ! ; m m We hope that Deepcore have more success with these projects than they did with their last ones.
- I ' WfW* 4 vV • h .J. t: *• Vjf I ryy Wild Trac s (above, left)
ami Pf ;an Pro (right) are OeepGore’s latest projects.
Bright lapanese-style graphics and story-based levels give this game a new twist.
Interested, drop them a line at: andrea.morolli@m. nettuno.it SoiMffl reports on the development of Tales of Tamar, Eternity’s elaborate, networked strategy game.
GRAPHICS: AGAICyberGraphXI Picasso96, 256 colours, 640x480 or better resolution.
PROCESSING: 32-bit Amiga with 6Mb+ RAM, 68020 or better (68040 preferred; PPC supported).
SOUND: CD plus AHI 16-bit stereo via Paula or sound cards, optional WaveTable and General MIDI synthesis (and rather good it sounds, too!).
OTHER REQUIREMENTS: Amiga with Kickstart 3, modem with net or BBS access, CD-ROM drive.
PROJECTED RELEASE DATE: Summer 1999 for both English and German language versions.
Tales of Tamar is a massive multiplayer strategy game for Amigas with modems and CD- ROM drives. It was first demonstrated at the Cologne show, but the development team from Eternity Software in Germany claim to have been working on it for five years. It'll run on any system, from an A1200 with 4Mb fast RAM to PPC A4000s with accelerated graphics and sound cards, taking full advantage of the extras if you have them. The initial release will be Amiga-specific but PC versions for Windows95 and 98 will follow.
Tales of Tamar is set is a world far away from our civilisation, comparable to Europe in the Middle Ages but with the welcome addition of fantasy standards like dwarves, dragons, druids and dungeons.
Elaborate systems support magic, trading and combat between players and computer-controlled characters, who are expected to explore, build cities and raise taxes. The aim is to become emperor, rising through the ranks of provincial subjects and administrators, controlled by the computer or by human players.
Tales of Tamar has elements of games like Settlers and Civilisation but the multiplayer dimension and many optional sub-games lift it into a genre all of its own. The designers have extensive experience in role playing and board gaming, as well as computer games, and seem to have come up with a design which is intricate and multifaceted, without sacrificing either the strategy or gameplay essentials.
Tales of Tamar is open-ended and turn-based, linking players by Internet or bulletin board messages.
The game engine supports live online communication and secure messaging between players, similar to IRC and email respectively. This adds co-operative and competitive layers of diplomacy, deals and doubling-dealing.
Years of development have seen Tamar grow from an AGA-only BBS game to an Internet version with support for hundreds of players. It may seem to have spent eternity in development, but since the publishers have united under that monicker they've been making good progress, charted in their extensive and regularly-updated web pages.
Tales of Tamar looks as if it could be a cult net game in a genre set to explode, and Amiga owners will be the first to get their empires underway. Email: eternity@pride.de and visit: http: www.tamar.net http: eternity.amiga- software.com english tot index.html Oh there’s no game like an old game, and what do we have hereP A CD full of conversions of arcade titles of yesteryear. Rubs his hands together.
Did I say full? It's not really that full for a start. The CD is only about two-thirds full and half of that is for Windows. Now it doesn't take a statistical genius to work out that this means you have a CD about a third full of games, but saying that doesn't alter the fact that there are still some 1,000 plus games on here for you to get your teeth into.
They range from the reasonably current to the really old - I played a version of Quix from 10 years ago! I was amazed that it still worked on my souped-up machine, but of course this was before the advent of Amos and games had to be properly programmed back then.
A lot of the titles on here are Amos programs so you'll have to get used to rebooting your machine frequently as you play with them, but there some crackers on here that have nary a touch of dodgy Basic about them, such as BratWurst and the like.
The CD is organised into directories either listing a genre, like "ShootEmUp" or "Platformer", and there's a drawer called "TheClassics!"
Which contains further subdirectories named after famous games (like "Tempest", "Bomberman", "Defender" and so on). Each of these contains one or more directories with the games themselves in. This means it can get really tricky remembering where that Zaxxon clone was (it's all the way in ArcadeClassiX:Amiga TheCIassics! Bign onia! Zaxxon zaxxon1MB, by the way).
As for what the games are like, well, read up on past PD Select columns for the most part, or just download a taster for yourself from Aminet. What does set this collection apart is the fact that apparently some of the games are full versions, rather than being just demos, although you have to hunt to find them as there's no handy pointer to tell you which ones are which.
If nothing else, this collection highlights just how few games programmers there seem to be with a real imagination. You can play umpteen Tetris clones, Bomberman-a- likes and loads of vertically-scrolling shoot-em-ups from this CD without finding anything really innovative.
Epic also say that they got all the titles included working on their own machines, but anyone with a decent machine will have a hard time getting Ahh, Qix. Written by the same Oliver Wagner responsible for Voyager, if I'm not mistaken.
SUPPLIER: Epic Marketing 0500131486 PRICE: £14.99 REQUIRES: Various, but a CD-ROM drive's a necessity Pros and Cons Huge number of games to get through... |g| .. .but you may play them only once.
Cheap... . ..but still not good value for money.
A BattleZone clone. A lot of the games on here will require you to reset your machine afterwards.
(S (S If nothing else, this collection highlights just how few games programmers there seem to he with a real imagination.
As your display, you'll probably have no trouble at all running these titles.
Anyone using a non-PAL screenmode will have a hard time with Amos titles and people with an ‘040 or '060 are also likely to find it tricky.
At the end of the day, this CD has more than 1,000 games which you can run, but I'd swap them all for one really good conversion of an old arcade game of each type, ones that worked on any current machines and that were true to the feel of the BombJack, or rather its Amiga cousin - BombJacky.
Written years ago and many were written in Amos.
As such, if you have a bog standard A1200, maybe with some fast RAM and with a television A varied selection this month, OfiMIs mmo®b wonders if it can really be the... with not one Breakout clone in As we keep stressing, what we're really looking for in Reader Games is the addictive gameplay that will keep you playing a game when you know you should really be getting on with something more important. It doesn't matter how they look or sound, unless they're really bad and then we'll point at them and mock mercilessly.
What would also be nice to see is some imagination, that spark which sets your game apart from the dozens of others. It doesn't have to be a totally revolutionary concept or anything, just some small touches that other games don't have, perhaps an innovative twist on a traditional theme. To get your creative juices flowing, we offer a £50 prize for the game of the month, so get coding your world beating Wipeout but with flying bananas game now... When you're sending in your submissions make sure you also give us:
1. An address where you can be contacted.
2. Details of the language used to create the game.
3. A recent photo of yourself.
The address to send your stuff into is: Reader Games • Amiga Format • 30 Monmouth Street • Bath • BA1 2BW Everything included on the AFCD must have a reader warrant with it. Just cut it out off this page, sign it and send it in to us with your game and a recent photograph of yourself. A last reminder: if you don't include this warrant we simply won't be able to put your game on the CD - that means you won't be able to have it judged by other readers.
In respect of all material which forms my reader contribution to Future Publishing's Amiga Format, I hereby warrant that:-
1. The material is original and does not infringe any other
material or rights;
2. The material does not contain any material which is
defamatory, obscene or indecent and itenmcm is exempt from
classification under the Video Recordings Act 1984;
3. That there are no legal claims against the material provided;
4. That I have full power and authority to provide this material
to Future Publishing.
Gill Bates is a software giant, but she can't write programs to save her life - she steals them. Now she's stolen your company's new OS and wants to pass it off as her own, to be known as Wallholes 99. You've got to steal it back while she's at a flan- flinging convention in Belgium... After a background story like that, you'd expect this to be some sort of knockabout arcade romp, but the game is actually a Goldeneye-style espionage affair, only without the groundbreaking graphics.
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™ ill? .Si jUflDER- INFILTRRTIQH 53ME Having said that, the graphics are nice enough and the screens scroll nicely and get the atmosphere across quite well. The gameplay is also fairly addictive, despite being of the 'hunt around for a key to turn off the security lasers covering the doors and then go though and do the same again'. Actually, that's a bit harsh as you need to be a good shot with in order to destroy the lasers protecting Bates's house.
You'll also need to crawl under fireplaces, play with fuses and other stuff like that. There's no playing roulette while sipping drinks that are shaken and not stirred, but stick on the Bond theme tune while you're playing and you'll be thoroughly absorbed by Infiltration's atmosphere.
To get through the doors you need to find the box switches Z*' which will either open them or turn off the beam that's rSOV* Ji'UTSJIHK YOU DIDN'T LRS~ -QNG DID YOU ?
.-DU TRIPPED THE SECURITY EVE Beware or tbe security measures (above) - it’s easy to get trapped or fried by lasers.
Signature: AMIGA FORMAT . _ -Snake wars There's an episode of The Simpsons where the annual Snake Whopping Day occurs.
Naturally, after failing to get the people of Springfield to realise the cruelty of this contest, all the snakes are saved by the vibrations caused by the crooning of the love walrus of soul, Barry White. Look, if you think that's infeasible you should see the story behind Snake Wars.
"There are two armies fighting in... somewhere. One army is the Snakes' army, the goodies, the people you work for, and there is the army of the evil... thing called Futan (pronounced Foo-Tan) who wants all the snakes eradicated and he wants their country or land for some unknown, evil reason. As you know, in a war people get hurt and injured, and you drive the ambulance taking the snakes to hospital."
Er, cheers Sam. So there you go.
What this entails is moving your vehicle from left to right to avoid a lot of blobs, presumably mines, which move down the screen. They move a bit faster as you progress through the levels and there are six different vehicles you can use over four terrains - land, sea, sky and space.
You get a new vehicle and terrain every five levels, along with a password. Now onto the problems.
As Sam admits, the code is sloppy and there are bugs in the game, such as mines which appear to be stuck onto the background. The mines don't scroll smoothly down the screen either - they just suddenly appear almost half way down and then jerkily move towards you. Hit one and you've used up one of your many lives. The collision detection is also far from perfect, but that could be down to you because after a while the bright green background on the earlier levels is likely to cause your retinas to burn out. I'm still squinting now and I stopped playing Snake Wars an hour ago.
So the graphics are basic, the concept is simple and the background laughable, but these are problems with most classic games - think Breakout, Asteroids and so on. Unfortunately, Snake Wars lacks the gameplay those games had.
There really needs to be a bit more variation, more things to avoid, maybe some bonuses to pick up. As it is, it's a nice concept but it won't be long before you just give up because you've just adder nuff (sorry).
That's you driving the ambulance.
Avoid the snots and get your slithery triends to safety.
AUTHOR: Samuel Brookes LANGUAGE: Blitz Basic 2 VERDICT: Needs a lot of polishing up.
You'll have to do some thorough exploring to lind all the items you'll need.
Protecting them. To get you started, the box to get you through the main door at the beginning of the game is hidden to the left hand side of the steps, on the floor beside the second pillar. Once in the house, there are plenty of houseplants, tables, wardrobes and such like which could be concealing these boxes.
Huge drills to go through the wall£g£ so you can construct your own. For and not vice versa). Those of you who want a platformer Meanwhile, there are various that provides a cerebral as well as a undead Egyptians out to stop you gaming challenge, you could do a lot plundering their pyramid, although you can pick up a knife which will destroy them for a while.
The game isr you quite a whilt The controls are all nice and fluid and you're able to crouch, turn, sidestep, look up and down, walk backwards, run and so on. This helps to make the game really easy to play and gives it a nicely polished feel.
One of the only problems with the game is that once you've finished it, you're unlikely to boot it up again, and one of the solutions to that. Bob, is to get working on Infiltration 2... AUTHOR: ndle LANGUAGE: 3D Construction Kit VERDICT It looks okay and it plays really well.
This is a platformer with a jaunty tune. If you hate platformers and think all amateur Amiga music comes from the Devil's bagpipes then you'd better turn the page, but if that description hasn't put you off then you're likely to get a lot of fun out of Pharaoh's Curse.
You play a cute little explorer chap and you've got to reach the exit of each level by collecting all the gold that's carelessly scattered around. Some of it appears to be trapped but that's where the selection of picks and drills come in (although, oddly, you use picks to, erm, pick through the floors and worse than Pharaoh's Curse.
:OBC&OCi.OBSOS!.SS The game isn't huge but it'll take ySu i i a while to complete because the levels are fiendishly designed. A map can be called up with a press of a button and it's worth studying carefully as it's frustratingly easy to trap yourself in a room without an exit. It's also easy tfcwaste the drills by accident when you're trying to move around or jump, leaving some of the gold impossible to reach _«_ and meaning yet another restart and a lot of irritation. In fact, you'll find yourself restarting a fair few times before you work out just how to complete each level so you'll need
to have a lot of patience.
Maher Farag Send 5f if you uant the AMOS source code!I El thawra St El nahnoudia El behira EGYPT F1 = F2= PAUSE GAME r3= STAGE MAP F4= MUSIC ON OFF F5= ' OH prF F 6 = Hie scrolling background can he turned ott at any point in the gajr That patience should be rewarded, though. The brightly coloured graphics and small but tricky levels will keep you playing for quite a while, and when you've finished there's a level editor AUTHOR: Maher Farag 1999 Welcome to the complete solution to Quake. While you may have already completed the game, you may not have found all the secrets that hide in the
various levels. I have, and I'll tell you how to get through each level.
There are different ways of doing each level and I'll be proceeding on Normal difficulty, so if you're on Nightmare or Easy, things might be slightly different, but if you follow my instructions you'll be able to get to the end of each level with at least a little bit of life left.
When the game first starts, you're in the entrance hall in which you'll have to pick what level of difficulty you'll subject yourself to. There isn't any physical difference between the maps at different levels of difficulty; the only difference is in the number of bad guys you get. We'll go down the "normal" hall to give you an idea of what lurks therein.
Apart from the three obvious difficulty levels, there's an extra one, Nightmare, hidden in the hard level's entrance. If you feel you can handle that, I'm sure you'll be able to find it easily enough, especially if you read Gareth Murfin's guide from issue 115.
We'll go through the "normal" door, and we're presented with a hall containing four further doorways. These lead to the chapter starts, but if you're a bit of a Quake newbie, it's certainly best to go through the one on your left that's highlighted with arrows first. Step on the slipgate plate and be whisked away to the first chapter.
Chapter 1 The first thing you'll see when you make your way down the slope you start on is that there are two ledges on either side of the walkway that you can jump onto.
Firstly, jump onto the one on the right hand side and switch weapons to the axe. You'll get a message saying that you can jump into the smaller area with the blinking light in front of you, so do so. Walk to your right until you come to the end of the ledge and you'll get another message which helpfully tells you to shoot the secret door, so thump it with your axe (save your ammo for bad guys, not doors!). The secret door will open and you'll get some more ammo.
N a 1 Only use this if you have no other ammo or want to open secret doors.
Shotgun about 2 sec.
100 2 Basic weapon. Only really effective at short range.
Double shotgun not as fast as the shotgun 100 3 Same as the shotgun but double barrelled so uses up ammo twice as fast.
Nailgun about 6 sec.
200 4 Lovely at long range.
Perforator about 12 sec.
200 5 Same as nailgun, but fires twice as fast - uses ammo like hobody's business.
Grenade a bit more than 1 sec.
100 6 This weapon has a blast radius and you can bounce the grenades around corners.
Rocket slower than the grenade 100 7 Fantastic weapon, especially for deathmatches. Has a damage radius.
Thunderbolt continuous 200 8 Discharges really quickly but does great damage. DON'T USE IT UNDERWATER!
Moving while shooting at him so he can't shoot you back. Go forwards to the button on the wall, press it and immediately turn 90° to your right. You're on a lift that's now going down and you'll see a rottweiler and a grunt in the distance when the lift stops. Move forward a little bit otherwise when the lift goes back up, you will too.
Get rid of the man and his best friend, but don't go through the door at the other end of the bridge yet.
Grab any health kits you may need and then drop into the river that the bridge crosses. You'll see a tunnel entrance along the river, so follow it.
Megahealth You'll go underground and underwater, but don't worry as it won't be for long. As you follow the river around you'll see some steps.
Climb them and get the megahealth which puts your health up to 200 temporarily - it gradually counts back down to 100.
You can't open the door in front of you so follow the river until you come to a halt. There'll be a lift under you which will take you up to where you got the green armour from.
At the moment you're still not very well armoured, so come back out of the secret area and go to the ledge opposite the one you're on. Run towards the far wall, jump the gap and you should land on the ledge opposite. You'll get another load of ammo as you follow the path around to the right to where there's some green armour. Get it and get ready to go through your first door.
There should be a single baddie on the other side so let him have it with your shotgun. Since he's at quite a close range it should only take a couple of shots, but try to keep Go back to the lift, go down and across the bridge. Make sure you have the shotgun armed before you get to the doors on the other side and aim at the big canister on the other side of them. This will explode if you hit it and it'll frag all the bad guys waiting for you (two grunts and a rottweiler), otherwise you'll have to take them out the messy way. Go through this door and head to the right to pick up some shells
and get the next secret.
To actually get this secret, walk around the pillar in the middle of that bit of the room until you see a telly up on the side of it. Make sure you've moved back as far as you can and shoot the telly. You should find that you're on a lift which carries you up to the ledge above you where you should find some goodies and another TV set. Shoot this and a door opens which leads you through to a Quad damage icon. Get this and you'll hear a strange noise and the screen will be tinged blue.
Continued overleaf 4 If you've got some hints, cheats, tips or general good advice on any Amiga games - especially some ot the newer ones like Sixth Sense Investigations or whatever, then don't keep them to yourself - send them in so we can pass 'em on to other gamers out there who might be having more problems than you.
Also, if you've got a query about a game (and no. We don't really mind people asking about The Secret ot Monkey Island), then drop us a line and we might be able to answer it in Helping Hands.
HELPING HANDS • Amiga Format 30 Monmouth Street • Bath • BA1 2BW
m. u- Back out of there quickly (before the secret door closes)
and head back to the left hand side of the door you came
through to get to the room where there'll be a rottweiler and
a grunt waiting for you. If you've been really fast you'll be
able to take one shot and watch them explode as you hit them
with four times the normal power of your shots.
Decisions, decisions Now you have two choices. You can pop your head around to the right at the top of the steps and let the people on the other side of the slime have it while you still have the quad damage, or you can go to the lift to the left of the steps and get the nailgun. It's up to you - you can't do both. Let's say we've gone up the lift, blown the nice doggie away and rushed around to the room which contains the nailgun.
As soon as you pick it up you'll be switched to that weapon, the lights will go out and a door will start opening in front of you. There's a grunt behind it and you should have just enough quad damage left to switch to your shotgun and frag him too. Pick up the shells he leaves and the box of nails up on the shelf.
You can drop off the side of the walkway as you come out of the room as it's not high enough to hurt. Then proceed up the steps to the slime on your right. There's a button here which you can push to put a cover over the slime, but don't do that until you've got rid of the bad guys on the other side unless you really like mixing it. Once you've shot them, hit the button and start walking across the now-covered slime, but wait.
Look to your left and you might see what looks like a target in a hole on the wall in front of you. Make sure you have the nailgun armed, shoot it and then turn 90° to your left where you should see a door opening. You'll know if you hit the target because you'll also hear the door opening, which is one of the reasons this game is so hard to play without sound.
Go into this secret room and grab the double-barrelled shotgun and get out. If the door closes before you get there, shoot the target again. If it closes while you're inside, thump it with your axe to open it again.
Now head across to the exit from this room and turn to your right.
There's another grunt there, but since his back is to you, you should be able to sneak up fairly close to him before letting him have it with both barrels.
There are a few more baddies down this sloping section and you'll want to take them out in short order while switching the switches which will open the exit slipgate. Once you've got rid of all the nasties you can try for the next secret, but it's tricky.
The hard part You can jump up onto the wall by the third button. You should then be able to jump onto the light pillar, then onto the bit where the button is.
From there you can run and jump onto the steps going up the side of the room above and get the megahealth like the one you already found. Drop back down again and go to the bottom of the slope.
Go around the right hand pillar until you find the biosuit. Put it on and go across to the other pillar where you can jump into the slime.
Turn right and go through the passage until you can see a circle hanging in the slime above you. Swim up through it and climb out. You'll get some health and yellow armour.
Go through the slipgate and you'll be back above the door in the complex so you can jump down and go left, go over the covered slime, through the doorway, down the slope and through the next doorway.
You'll find another grunt and his dog.
Despatch them and the two at the top of the slope around the corner and you're onto the next chapter.
I know I've covered this level in extreme detail, but rest assured, we'll be progressing through the following levels at a much faster pace.
Anyway, you should have a perfect secret rating for this level now, and I hope you'll be able to keep this up for the following levels.
Next month we'll also be giving you some hints on how to get the most from the game and how to configure it to your tastes.
In need of a boost7 Take one of these new. Easy to swallow Future Gamer capsules Dispensed @ www.futuregamer.com r NUTRITION INFORMATION Per Capsule %RDA Future Gamer's website also contains: 1 Per Capsule %RDA | News 100 Screenshot Xtra 100 Previews 100 Hints and tips 100 Reviews 100 Demos 100 Features 100 Patches 100 Gamer Lite 100 Stream Lounge 100 Feedback 100 Back Issues 100 Charts 100 Chat Forum 100 Release Schedule 100 Diary 100 Fat negligible Next Week 100 Paper View 100 _ FUTURE GAMER: a magazine covering PC, PlayStation and N64 games. We deliver to your email address every week -
free of charge.
DOSAGE: adults and children - 1 issue to be taken with liquid, weekly.
WARNING: Contains Humour selection of the best of this month's pile of public samples a domain floppies.
Virus Workshop BY: Markus Schmall WARE: Free PD LIBRARY: Online PD NUMBER OF DISKS: 1 PRICE: 75p + 75p P&P A good virus protection program is always useful. You can run this sort of program every day for years and never turn up anything to worry about, but Sod’s law dictates that the one day you run a freshly downloaded program without scanning it for viruses, you’ll end up losing valuable data as a consequence.
In some ways it’s a mark of the fragile state of the Amiga scene that there aren’t an enormous number of new viruses and trojans appearing these days. However, it would be wrong to suggest that there is no threat to your data from malicious programs such as these, and you’d be unwise to stop running protective software on your system just because the risk of virus damage isn’t quite as high as it was a few years ago.
This latest release of Virus Workshop incorporates new code which should enable the software to recognise a variety of new trojans, in addition to the scores of file viruses, trojan horses and link viruses which previous versions could identify.
The copious documentation which accompanies Virus Workshop includes a file listing all 343 recognised viruses and
- 1 * 4 "q U-!
L J Krasha Krusha was written by a 14- year-old using Amos Pro, and while it may not be the most technologically advanced program ever created, it's still not a bad effort, especially from such a young chap.
You take control of a small but nippy car and you must hurtle around a scrolling arena, running over smaller pink and white cars (hey, it's a dog eat dog world). Only one small car will appear in the arena at any one time, its location relative to your own being indicated by a large white arrow. Once you've squashed one small car, another one will appear elsewhere in the arena.
All the while you have to avoid the attentions of a large steamroller, the position of which is indicated on the screen by a large black arrow. If you collide with the steamroller you'll be crushed against a wall and that'll be the end of the game.
Bonuses are liberally sprinkled around the arena. Some of these increase your score or give your car a speed boost, while others slow down or stop the roller for brief periods.
If you're still alive after 30 seconds then the steamroller speeds up, and it does so again every thirty seconds until eventually it'll be hurtling around the screen like a whippet on speed, whereupon you'll have a cat's chance in hell of staying alive for long.
Graphically, the game is far from spectacular, but the scrolling is good and it helps make the on-screen action quite frenetic at times. Simon’s added plenty of nice sampled sound effects too, which do boost the appeal of the game.
BY: Stuart Brown WARE: Free PD LIBRARY: Online PD NO OF DISKS: 1 PRICE: 75p + 75p P&P PoPuP I was a toddler I used to have a little plastic hammer and workbench set. The workbench was peppered with holes and there were some little plastic shapes which you were supposed to fit into the appropriate holes and then bang through the workbench.
The idea, of course, was that my recognition of shapes would improve through my banging seven shades of shinola out of the darned things with a little plastic hammer. Oddly enough, this You'll get the hang of it very quickly but if you want to change to harder levels, you have to spend a lot of time waiting for the disks to reload (above).
Strange plan probably worked - I certainly don't have any great difficulties identifying a square when I see one.
Anyway, this entertaining AGA-only game reminds me of that little plastic hammer and workbench set. There's rather less banging involved - indeed, if you attempt to use your mouse in the same way that I regularly used my hammer, you'll find yourself having to get a replacement in no time - but the basic principle is the same: you have to stick a whole range of shapes into appropriately shaped holes.
PoPuP's as well presented as it is enjoyable, and it features some really catchy music and sound effects too. There's a sample from a tune I might be able to name if I knew anything whatsoever about rap music, as well as a smattering of excellent sound effects. If all PD games sounded this good then I'd be a much happier bunny. Still, the one thing that can be said for bad tunes in PD games is that they make you appreciate the good ones ail the more... You'll need an AGA Amiga in order to run PoPuP, and some fast memory is recommended although the author reckons it will run on a bog standard
machine with 2Mb of chip RAM. This version runs directly from floppy disk, which means there's a fair bit of waiting around while data is loaded. However, those with Internet access may be interested to know that there's another version of PoPuP available on Aminet, designed to be run directly from a hard drive.
BY: Sly WARE: Free PD LIBRARY: Online PD NO OF DISKS: 2 PRICE: £1.50 plus 75p P&P gives details of the ways in which many of them operate. The program can also identify and deal with a whole host of bootblock viruses.
Before you can run Virus Workshop, you’ll have to dearchive it to your hard drive and run the installation script.
Once you’ve done this you’ll find that despite its considerable power, this is a reasonably straightforward piece of software to use.
You should be aware, however, that the program uses a temporary directory for its LhA archive checking function, which is assigned with the name VWLHA. This should be assigned to a blank directory on your hard drive because Virus Workshop clears the contents of this directory out when it’s finished. Whatever you do, don’t assign VWLHA to SYS:!
Virus Workshop is Shareware, and if you continue to use it you’re obliged to send the author $ 10 or 15DM for his troubles. In my book, that’s a small price to pay for peace of mind.
UddleLotto 2.21 BY: Paul Bates WARE: Free PD LIBRARY: F1 Software NUMBER OF DISKS: 1 PRICE: 80p + 75p P&P There’s a popular saying that says, “If you don’t buy a ticket, you’ll never win the lottery”, and you can’t argue with logic like that.
I’m proud to say that I’ve never so much as bought a single ticket for the National Lottery. When the Lottery was first launched a few years ago, plenty of people I know agreed with me that it was not actually A Good Thing, and that buying a ticket was a markedly less effective way of giving money to good causes than simply going out and giving the money straight to a charity.
However, several years down the line it seems that I’m the only one principled and stubborn enough to have held out. Some of my nearest and dearest will curse themselves repeatedly if they forget to spend a few pounds on tickets twice a week, and I even have friends who can’t resist buying a scratchcard whenever they have a spare pound in their pocket.
Still, the Lottery has benefited some people enormously, and I’m not just talking about the directors of Camelot here. Over the past few years a great many people have been made millionaires thanks to the Lottery, and a great deal of cash has been raised for various worthy charities, which arguably might not have been otherwise.
In the weeks and months following the first draw, an absolute glut of lottery prediction programs choked tip the PD mailbag of the now departed Amiga magazine for which I then wrote.
Continued overleaf 4* Some offered random number generators to help people choose their lucky balls, while others attempted to offer details of balls which were statistically due to come up again soon.
Some of the programs were really quite good. Eventually though, most PD and Shareware authors got fed up with writing Lottery prediction programs and went back to writing Breakout and Space Invaders clones.
Some of them, unfortunately, decided to jump ship and start writing PC software, because over in the weird world of Windows people can get away with charging £15 for something as simple as a screensaver.
Now though, a chap by the name of Paul Bates is threatening to spark off a whole new wave of Lottery prediction programs - he’s gone and released a really nice piece of software for those of you who are willing to give anything a try in your quest to become a millionaire. LiddleLollo offers the user ten different ways of selecting numbers, including various simple statistical methods and an effective random number generator.
BY: Samel Software WARE: Free PD LIBRARY: Classic Amiga Software NUMBER OF DISKS: 1 PRICE: £1.00 + 75p P&P LiddleLotto is Shareware and registration costs £5.75. Still, if you manage to win the jackpot on the Lottery with it then that’s an absolutely trivial price tag... ONLINE UPDATE The majority of programs which appear on Aminet and on their creators' websites are very quickly tracked down by PD libraries and added to their catalogues. Each month though, this section of PD Select takes a look at some of the programs which have appeared online within the last couple of weeks and which at the
time of writing only the online Amiga community have access to. However, by the time you read this you should expect your favourite library to have these programs in stock.
Version 1.0 of a new database program has just appeared. MUIbase is designed to be fast and powerful and it features a variety of programming options to complement its impressive array of tools. Expect a full review in these pages soon, but if you want to get your hands on it straight away, visit the MUIbase homepage at http: www.amiaaworld.com support muibase . Version 2.37 of Ffnews has also appeared recently. Unsurprisingly, this is a newsreader and it's got plenty of nice features, it can be used as an online or offline reader and it can also double up as an email client for those
occasions when you just can't resist flaming someone directly.
TalkMaster Ffnews also offers a drag and drop file attachment facility, a URL grabber which remembers where and when it collected each website address, powerful filtering functions and more besides. Usenet regulars who are frustrated with their current news client would do well to take a look at the Ffnews website, which can be found at http: www.rbm.de ffnews indexuk.html. Finally, Printmanager is a printer spooler for WB 3.x machines. A printer spooler intercepts everything your application programs send to printer.device and saves the data to a file, freeing up your applications so you can
get on with more work. The spooler program then keeps sending bursts of data to your printer as they're required.
Printmanager has some nice features, such as the option of excluding certain tasks from spooling and the facility to print files from within the program. It even lets you recover and continue unfinished print-outs should your machine crash. Those who regularly print out graphically intensive documents and who don't yet have a spooler would do well to visit Aminet and download a copy for themselves.
He first time l really played around with an Amiga properly was at a friend’s house, sometime around 1990.
I was an Atari ST owner al the time, and though I’d been reasonably impressed with the few games I’d played reakout, eh? To some, that's just the title of a catchy Swing Out Sister hit of the late '80s. To considerably more people, however, it's the name of one of the most oft-recreated computer games ever conceived.
Reinventing the wheel has always been big in the computing world. Just because something has been done a thousand times before is no reason why it shouldn't be done yet again. If there's a slight twist, all's well and good. If not, it doesn't really matter; it'll be unleashed on the unsuspecting public anyway.
So here we are, a mere twelve months away from the end of the 1990s, staring a new millennium square in the face... and the PD sack contains yet another Breakout clone. The competence of many Freeware and Shareware authors may not be in doubt, but I think it's fair to say that a little bit more imagination wouldn't go astray.
"I... love Breakout games. They're the most wonderful things ever invented," explains the author in the ReadMe file which accompanies Polataa. Call me a cynical old hack if you will, but I can't help thinking that there should be more to life.
To be fair, Polataa isn't quite the same as the numerous other Breakout clones which already clog up a sizeable chunk of Aminet server space.
To the age-old bat-and-ball gameplay, the author has added elements of Pong, which of course is famous for its own - you've guessed it - age-old bat-and-ball gameplay. Basically, you have a bat at each side of the screen instead of a single bat at the bottom.
Polataa 5.01 There's a storyline ("Your mission, as an excellent world rescuer, is to dismutate all mamas"!) But it's totally irrelevant. The bottom line is that if you enjoy Breakout clones you'll enjoy this, but for heaven's sake, don't expect anything you haven't seen time and time before.
Polataa is nicely presented and quite slickly programmed. It features plenty of bonus bricks which cause the ball to speed up, slow down or behave in weird and wacky ways and it requires the AGA chipset.
It's been branded Whatever The Heck You Like Ware by its author, so if you like it you should send him something interesting or useful.
Might I suggest a list of ideas for games which have nothing whatsoever to do with Breakout'?
BY: Marcus Johansson WARE: Whatever PD LIBRARY: Online PD NUMBER OF DISKS: 1 PRICE: 75p + 75p P&P * Some people have a really strange sense of humour. Fm The continuing popularity 1j&Jrs.
Of shows such as You've Been - Framed is proof of this; millions riX' of people delighting in watching hapless souls injure themselves KV_r~- on camera once a week. And it's L. . __ presented by that godawful woman from Emmerdale too... ooh, it makes me shiver just thinking about it.
Personally, I like to think of myself as having a fairly sophisticated sense of humour (don't we all?), but considering that I guffawed heartily through the highly adult humour of There's Something About Mary twice in a single week recently, I suppose that's nothing more than wishful thinking.
( ku’- 1 w ci upih o.v ] CAMBER HIGH Vull tAl* This slideshow contains a collection of cartoons originally exhibited on the web by Michael Frasier on his Bughouse site cartoons are described as "sick, twisted and as the hanged man being used as a rope swing by a small child and the prison warden lighting a cigarette off a man in an electric chair.
On the other hand, some cartoons are equally amusing but much less unpleasant: for instance, there's the bloke frantically painting funny" by Larry McGahey, who originally uploaded a CanDo-authored Bughouse slideshow to Aminet. Since that slideshow wouldn't quite fit on a floppy, Online PD have created their own little slideshow program to display the images.
It's probably fair to say that the Bughouse cartoons won't appeal to everybody's sense of humour. Some of the pictures are quite sick, such snowflakes in bright colours and the elephant who drinks to forget.
Although the image quality isn't superb (the online originals aren't particularly large so they don't always look marvellous when scaled up to fill the monitor screen), this is a disk which should provide some amusement for those who aren't easily offended.
Good old fashioned sick humour. If easily offended, you'd better not look too closely.
BY: Michael Frasier WARE: Free PD LIBRARY: Online PD NUMBER OF DISKS: 1 PRICE: 75p + 75p P&P on Amigas up until that point, I hadn’t seen anything which my ST couldn’t have managed. Yeah, the scrolling might have been better on the Amiga and the ST had a smaller palette, but the ST was considerably cheaper, and at the time everything which came out on one machine arrived on the other platform shortly thereafter.
Two things made me realise that the Amiga was eventually going to consign the ST to silicon heaven. The first of these was that Bitmap Brothers classic, Speedball, which was I wonder if Kris Kristofferson, hiding in the upper corner, donated his gravelly voice to this program?
Phenomenally playable on the Amiga but which seemed weedy and disappointing on the ST. The second was the Workbench speech program.
That probably sounds like a strange thing to say because speech generated by this program was and is rarely anything other than laughably bad.
However, at the time this was impressive stuff and it made me realise that in the hardware stakes the Amiga was streets ahead of the competition.
That was then and this is now, though. Eight years on and the novelty of typing rude words into an Amiga and listening to a computerised voice mangle them almost beyond recognition has worn off somewhat.
TalkMnster is an Amos program which basically offers a simple front end for the Amiga speech application. It allows you to type in your own words or click on a selection of buttons to play various preset phrases.
It’s fun for about five minutes, but in the long run it’s probably about as useful as chocolate teapot. Still, if you haven’t heard the dulcet tones of your Amiga since you deleted the speech program when you last ran out of space on your hard drive, I'nlkMaster might be worth a look.
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POLATAA 5 A new twist on the classic Breakout, involving two paddles and a load of unique power ups.
The biggest show in the Amiga calendar was also one of the most important ever. Find out why in our in-depth report.
AFCD35 Listen to the speeches from the Cologne show, play our Wasted Dreams demo, see the trailer for the new Star Wars movie, get through all your contributions and there's still loads more on our packed CD.
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6. 4gb 3.5" Hard Disk £179.99 CONTENTS Is of hardware and
software that you can trust.
¦ EQ WILDFIRE 7 EE] FANTASTIC k Tony Horgan looks at this animation processor. DREAMS k I ffc * *| Nick Veitch makes us all cringe with this app.
C£j KEYBOARD ADAPTOR TYPHOON Two of the latest gizmos from Power get :?sv the once over. Mf to.
An accelerator and a couple of keyboard interfaces, yesterday.
Seven? I remember when it was only one.
In-depth revie The other day I was told I had the best job in the world - all that free software and hardware to play with for as long as I like. Hmm, if A only it was true. K As I sit here trying K to write this, I'm scoffing down some lunch, and that'll give me indigestion since I've ¦ been bolting it. We've j got the news pages to I write before we pack up 1 for Christmas and because of a problem M with my CD-ROM drive at home I've had to spend the morning reviewing Sview and UCONV here instead of on my nice graphics card.
Not only that. I've somehow got to come up with the hundred quid I need to pay for my hard drive by the end of the week, and it's all getting on top of me. Just feel happy that you only have to read the mag, not write it!
Pretty woman? Not any more she isn't.
Julian Sadotti tells us what he thinks of his kit Nick Veitch is a eunuch! Oh no, got that wrong 1*5 XV J 10«(PHG) .mire jistr.,rd¦ Mmm, XV. It's easy to use and lovely.
Ben Vost AMIGA FORMAT'S REVIEW POLICY It's diddy, but is it any good?
Simon Goodwin finds out.
Join Neil Bothwick on his network of Amigas.
Option page: Device Configuration | IP Address: Subnet Mast ... is very simple Amiga Format is written by nearly all of the most experienced Amiga users in the world and what we say goes. OK?
WHAT OUR REVIEW SCORES MEAN ' VI Use Default Vj Use Default _j Use Default _J Use De!auB It looks big here but it's actually tiny.
IP Type: 2148' ARP Type: ;2154 Device: | a206S.devlce Unit |0 f Device Is active: 1 Vl Use packet filtering: VI 90+% The creme de la creme. Only the very best, most versatile and effective products are awarded an AF Gold - the most highly prized rating there is.
Delete Ben Vost compares two new image processing packages.
Mmm, Envoy. It's easy to use and lovely. No, really.
80-89% These products are very good, but there are minor flaws or areas that could be improved upon.
John Kennedy loves your queries. Honest.
Not a bad product but quite possibly one that needs a serious update.
SuperView is by Andreas Kleinert... Average products with somewhat limited features and appeal. Products in this category tend to be flawed.
No, I don't know what it is - that's what we have John for.
Below average products which are unlikely to impress your mates or your wallet. Avoid.
Pic. Nr.: Size: Statu*: 40-49% Overwhelmingly poor quality products with major flaws.
Dave Cusick thinks it's about time you gave frames a chance.
Frames. Interesting HTML or Satan's tool?
Per cent: Under 40% The absolute pits.
And UltraCONV isn't, but it does animations AMIGA FORMAT FEBRUARY 1999 Wildfire Leapfrogging a troublesome 6.0 revision, Wildfire is now up to lucky 7.
Ffl®[5g)sm wonders whether they've made it any easier to use.
We've all had fun with ImageFX.
Load in a picture, throw a special effect at it, then save it out: bingo! But how many of us have actually got to grips with using it to process animations? Not many I’ll bet.
Why? Because it’s just that bit too complicated or confusing for most of us to get our head around, and with the timescales involved in processing animations, the learning curve can be horribly steep.
That’s where Wildfire comes in. This latest release has seen a total overhaul of the user interface so that we finally really do have a powerful and user- friendly animation processing system at our disposal.
You can use Wildfire on one of a number of levels: as a single image processor, an animation creator, a You can use Wildfire on one of a number of levels: as a single image processor, an animation creator, a transition creator... transition creator or an animation processor. As an image processor it’s no competition for Imagel'X, but it can still produce some interesting twirls, wraps and warps. In transition creator mode, it takes two single frames or animations and renders a sequence of new transitional frames.
The last time I took a good look at Wildfire was about a year ago. At the time I found it a bit of a dog to get to grips with. Fortunately, the revamped front end has had the desired effect, so now you can have your first warpy-twisty animation up and running within minutes. Now it works pretty much as you’d expect or hope it to: there’s a section to specify the source frame, frame sequence or animation, another to deal with the effects processing, and another to specify the output file and VARIABLE EFFECTS One of the key factors which sets Wildfire apart from image processors which happen to
support animation is the way in which you can specify parameter changes to the effects over time. This means that if you want to take a picture and turn it into an animated sequence in which the picture appears to ripple, you can set the source picture, define the effect (ripple), set a ripple increment for each frame, define the number of frames and then tell it to go ahead and render the sequence.
Setting up these variables is simple. When you double click on an effect from the list you're presented with a window displaying the default settings. You can either change these to absolute values or click on the Variable button to call up a neat little graph. From here you can select one of a number of 'waves' (sine, cosine, etc) which you can use to control the progressive alteration of the effect parameters. This makes it easy to map an image onto a surface which gyrates a little more each frame, thus creating an animation.
Better still, you can stack multiple effects on top of each other and use alpha channels and image buffers so that one interacts with and affects another.
Type. Magic User Interface has been used, which makes for a familiar set of controls. MU I has its detractors and its disadvantages, but it does make the Wildfire system infinitely more manageable than before, and the value of the balloon help system shouldn’t be underestimated.
THE NEED FOR SPEED To use Wildfire to its maximum potential, you’ll need a very fast Amiga and a graphics card. You can always render previews, work in low colour screenmodes and remove the colour icons from the buttons, but to get the best from it you’ll want to be able to experiment freely, without just sticking to what you know for the sake of conserving time.
The minimum CPU requirement is an '030 FPU, with AGA the minimum display hardware. However, these really don’t do it justice so I’d recommend a graphics card (to keep the sluggish MUI as responsive as possible) and a PPC accelerator. That way you’ll be able to experiment far more freely, and that’s inevitably going to show through in the quality of your results.
A graphics card is also virtually essential as it requires at least a 420- pixel-high screen, which otherwise means a slow or flickery AGA display. A further advantage of using a graphics card display is that you can run a 24-bit screen and actually save time because the resulting frames can be displayed instantly from the 24-bit buffers, without having to be rendered down to lower colour depths first.
I think I feel an entry for the 1999 Turner Prize coming on... Oh, then there’s RAM too. These processes use a lot of it. 8Mb is the minimum but you'll soon run out if that’s all you’ve got. 16Mb is more like it, but even then you’ll probably only be comfortable if you add a further 16Mb.
In some ways it seems Wildfire has been born too early as it would be ideal for a real-time system. If you could do all this in real-time, it would be a kind of software VideoToaster, just the thing for the next generation Amiga.
I’m getting a bit ahead of things though.
Intuitively even though it’s probably not like anything you’ve used before.
To say that Wildfire could replace your current preferred image processor would be wrong as it doesn’t go nearly as deep as ImageFX when dealing with single images. Rather, the single image processing aspects of the system are a bonus, and a significant one at that.
It’s an animation (or animated) effects processor at heart, and so its power and features will only be fully exploited by those who need to generate or process animations. If that’s you, it will certainly give you a goodie bag of unique tricks to use that non- Wildfireusers just won’t have access to.
Whether it’s generating intros or cut scenes for CD-ROM games, producing club visuals or trippy videos, editing and compiling previously rendered 3D sequences or just messing about making demos, Wildfire will do more than enough to earn its keep.
We don’t have the CPU DSP power for that yet, and I’m probably just getting impatient, so we’ll have to make do with non-real-time rendering for now. Don’t let me give you the idea that it’s really slow, it’s just that you have to pull a few tricks to keep it up to pace on a less well-endowed system.
YAFA CAKES Perhaps most important of all is the fact that Wildfire does things that you just can’t do with other software. It generates its own custom animation format (YAFA), while still supporting all the standard anim and image types. It generates effects that you’ve probably only ever seen in demos and it strings animations together with style and ease.
All its internal processing is done in 24-bit too, which has the side effect of chomping up RAM and CPU time even if you’re working with a two-colour source image or sequence, but it does ensure high quality results at the end.
There’s Arexx support and no less than 300 effects scripts for you to use and modify. Stacking up and arranging effects is now very easy thanks to the drag and drop interface that works CONCLUSION It’s encouraging to see the continued development of software such as this, especially at this stage of the Amiga’s evolution. If ever there was a prime candidate for conversion to the new Amiga then this is it. A real-time Wildfire running on the new system wouldn’t be far off that killer app the platform will so desperately need, so why not get ahead of the crowd with version 7? Dj SUPPLIER: Nova
Design TESTED ON: A4000 '040 PPC PRICE: £TBC REQUIREMENTS: 68030, FPU, AGA or graphics card, 8Mb RAM, 30Mb HD space, OS3.0+ Pros and Cons Fantastic You may say he's a dreamer, but SCEMfe xyMOsDo argues he's not th one. Perhaps some day you'll join him in altering people's heads... Well there’s a thrill about, chill about, getting on a train every day and every night... oh sorry, that’s Fantastic Day. Fantastic Dreams is the sequel to Elastic Dreams, the evil face-distorting image manipulation package we reviewed back in AF114. At the time we concluded it was a fun toy with some practical
applications, so what’s changed?
The major useful addition to the standard "Elastic" module is that it now supports two files for morphing effects... LAYOUT Well, in terms of layout, virtually everything is different. Although all the gadgets and controls still look very much like Power Goo, the brightly coloured choice of background pictures has gone. Most of the controls have shifted about but retain the same functions, and a few more have been added.
The major useful addition to the standard "Elastic” module is that it now supports two files for morphing effects, but more of that in a minute.
Another handy addition is a magnification tool. Although the preview window itself is bigger for some operations, especially with large images, you may want a better view. Now you can zoom in and out, pan around the image and flip between a full view and a magnified view at the click of a gadget.
The problem with the effects hasn’t been fixed in that it’s impossible to reverse them (except using the Rest or Undo functions immediately after you’ve drawn them) and they’re difficult to control and set to excessive limits. This makes it impossible, as far as I can see anyway, to make a warping sequence which animates the original, through a distortion effect, to the secondary image.
The “morphing” mode isn’t really true morphing as the image just fades between the primary and secondary image. You can still use the move and smear tools to rearrange features, but if you want real morphing, stick to Cinemorph or Morph Plus.
Although there are some areas of the Elastic modules which still cause irritation, it is undoubtedly a significant improvement over the previous version.
COMPOSE YOURSELF Apart from some cosmetic details, the Composer has remained more or less unchanged from previous versions. It’s odd that the magnify option has been included in the Elastic module but not in this one though. I can’t imaging there were any technical difficulties in implementing it here as well, and it could really have benefited.
The Composer is perhaps the most useful of the components, as it’s very quick and easy to visually make a composite image.
FUN ROOM This is a completely new module and, as its name suggests, it’s where you can have a lot of fun, particularly at other people’s expense. Load a face into the main window and then construct your own Griniewatchrstyle mugshot by altering and adding the key features. The results can often be disturbingly realistic- looking, and almost always hilarious.
This is especially true when you start off with a picture of Colin, I’ve found.
There are six different categories of things to add - facial hair, eyes, noses, mouths, ears and miscellaneous, which includes stuff like cocktail glasses, hats and earrings. There are quite a few of these items on the CD, with over 100 different mouths for a start, about 60 noses, but for some reason only 25 different ears.
These images are the only disappointment to this part of the program. They’ve all been cut out reasonably well, ready to stretch and shape onto your victim, but some of them are merely repeats of others but in a different colour, and many of them aren’t quite straight and are thus rather difficult to make realistic. There could really have been a lot more of these images as the CD is only a third full. You can’t add your own body-parts either, at THE FANTASTIC DREAMS MAKEOVER... Thumbnails of the parts appear here. Just click on one to use it.
The images are all cutouts so you just get, in this case, the beard, not the rest of the chin as shown.
Use this to shade or "feather-in" the body parts which you've just added.
Many of the sample categories have sixty or more images in them.
These arrows allow you to scroll up and down the pages of thumbnails.
As with all the other pages, you can swap between all the other modules using these navigation options. Your work here won't be lost either, so you can return to it later.
If you screw up the colours of the cutout too much, clicking here will reset to the default values.
These sliders allow you to adjust the HSV values of the cutout part, very handy for colour-matching the skin tones or for getting moustaches in exactly the right shade.
RGB sliders are also provided for adjusting the colour of the cutouts. You can use these, the HSV ones or both if you like.
The Manager button swaps to the main options preferences screen. Help will call up some AmigaGuide documentation, but you won't find it very helpful I'm afraid.
This button will "fix" the current image in place - you won't be able to move or alter your addition any more and you'll need to fix any changes before you add another body part.
Continued overleaf You can load in a new image, even in the middle of setting up an animation, which will then be subject to all the manipulations you've already defined. You'll be pleased to note that you get a standard requestor.
Another new addition is the ability to "morph" between two different images. In practice, this just means fading between the two chosen images, but it can still be impressive if used carefully.
OVERALL As with Elastic Dreams, this package is never going to replace “proper” morphing tools like Cinemarph, or other graphics packages as a whole. This version does have some significant improvements, but again, the problem with the effects filters is a lack of real control. Even in a “fun" package, this can he a little frustrating.
The direct graphics and PPC modes from the options, but nothing too problematic.
The thing which cannot be stressed enough is that Fantastic Dreams, and indeed all other software of this type, eats memory. The 16Mb requirement is the minimum of free memory you can get away with, and even so you aren't going to be playing around with anything large, image wise. Really, about 30-45Mb of RAM is what you're going to need to get the best out of the system, and if you want to retain your sanity, a graphics card is de rigueur.
Elastic Dreams had some funny requirements, mainly because of the design of its interface. It demanded an unusual screen resolution and refused to work if it didn't have it.
These problems are no longer quite so severe as Fantastic Dreams will happily run on any screen larger than the one it requires, so although you're going to have to put up with some odd-looking grey borders, at least the software will actually run now.
As for processors, the whole package seems much faster now, even without the PPC mode enabled. Some instability did creep in when using FORMATS Fantastic Dreams uses its own loaders, in 68K and PPC versions, for all the FileTypes it supports. The list includes the obvious Jpeg, IFF and IFF-DEEP, as well as some more unusual items like an IMPULSE loader and support for YUVN and Rendition formats.
The output is more interesting.
Like Elastic Dreams, you can still output your sequences as single frames, a 4" least not easily, which really is a hit of a shame.
Once you’ve slapped a huge nose or whatever onto your chosen face, you can then move and size it to your desired specifications and feather it in with the draw tool. Unfortunately, there’s no option to rotate the object, which could come in very handy for small adjustments.
Standard Anim file or as a proprietary ED-Anim. Now you can also export a Quick Time animation.
QuickTime isn’t a format which enjoys a lot of support on the Amiga, hut along with the AV7format, it’s become quite popular as a format on the Internet. Amiga players do exist (Aminet gfx show qtl4.1ha) hut it’s hardly a global format on this platform.
Improved over previous version.
Quite fast.
E3 Includes more sample images.
Documentation still poor.
OVERALL VERDICT: There's no doubt it's getting better, and it's great fun to play with.
DISTRIBUTORS: Epic Marketing PRICE: £59.99 REQUIREMENTS: '030 FPU, 20Mb hard disk space, CD-ROM drive, 16Mb free fast RAM, WB3.0. TESTED ON: A4000 PPC, 74Mb RAM, CV64 3D.
It does work much better now, it seems to be faster and the fun is doubled by the, er, Fun Room. Well worth a look if you have the specifications to play with it. ® Pros and Cons already. Although the Flyer Junior is already a bargain at £59.95, you could get an even better deal
- simply answer the question below and you could win one of five
Power Flyer Juniors in this outstanding competition! Put your
answer on a postcard with your name and address and send it to:
Power Flyer Junior Compo • 29 Monmouth Street • Bath • BA1 2BW.
Good Luck!
What score did we give the Power Flyer Junior in last month's issue?
A. 90% The Power Flyer Junior is the new hard disk speed-up
solution from Power Computing.
At a competitive price, it offers all the benefits of a fast, double interface IDE system.
Even if your Amiga is only equipped with a measly '030 accelerator, you can still expect to get more than double the speed out of Fast ATA and Fast ATA 2 drives, drives which you probably own RULES
1. Employees of Future Publishing and Power Computing are
ineligible for entry to this competition.
2. No correspondence will be entered into.
3. Winners will be selected at random from all correct entries
received by the closing date.
4. No cash alternatives will be offered.
5. The closing date for this competition is Friday April 9th,
b. 99%
C. 94% READER REVIEWS Mlam SsxifeffiQ finds his flickers aren't
quite fixed... Scandoubler rzzP ; Previous versions of Power
Computing’s internal scandoublers consisted of a main circuit
board with an empty chip socket on the underside which clipped
over the Amiga’s LISA chip. A ribbon cable then connected this
main board to a video connector board, which in turn connected
externally onto the Amiga’s native video port on one side, and
to your monitor on the other.
The new versions operate in the same type of way but now consist of two chip socket boards, one to clip on top of the I.ISA chip as before and the other to clip over the ALICE chip.
Once again a ribbon cable is attached to the main LISA board, but this time it terminates in a free-standing SVGA monitor socket; the native Amiga video port isn’t used at all.
The fitting guide that comes with the board is small but comprehensive and fitting the device couldn’t be easier, although you’ll need to take the appropriate anti-static precautions.
A schematic of what the flicker fixer looks like, and where it plugs in.
The hardest part will only be experienced by the non-towered A1200 veterans who will have to lose their metal shield if they want to get this board into their machines.
...you'll be vevy disappointe to hear that the apparent flicker is made much worse under passthrough... I was concerned that the ribbon cable terminating; in the monitor connector was left dangling and would be easy to break, but you can make your own mounting plate, connecting the monitor to the video port.
Now onto [lie testing. With a bit of overscan tweaking, PAL, NTSC and EURO36 screens all appear rock steady on the monitor. Interlaced modes BEN'S VERDICT Although the A1200 is more expandable than anyone previously thought, if you have a Zorro board in your machine then you're probably much better off getting a PicassolV card that has a built-in flicker fixer as part of the deal. Although it can only deal with the normal PAL and NTSC interlace modes and not Super72, there's no real reason for you to use a slow and chip RAM-hogging screen mode when you could easily use the Picasso's 800x600
SECONDARY BOARD ALICE CONNECTION appear beautifully, with no perceptive flicker at all, although finding a decent Workbench font with these native interlace modes is a bit of a chore.
Games and demos appear clearly and faultlessly.
There are drawbacks, though. Non- 15KHz screens, such as the Super 72 range, are supposed to be passed through as normal, but there problems.
If you normally use an interlaced mode in one of these higher frequency modes, you’ll be very disappointed to hear that the apparent flicker is made much worse under passthrough to the new video port. The only thing I can say here is that if you really like these modes, you can still quickly swap over your monitor lead to the standard Amiga video port for WB situations and then swap back for games and the like.
The second problem is far more serious and has brought doubts into my mind as to the usefulness of the board.
After approximately 10 minutes of running this board in an enclosed desktop A1200, it becomes completely unable to pass through higher scan rate screen modes. The screen starts to corrupt and flicker, then it cuts out and back in intermittently until the point ai which it goes off permanently and my monitor kicks up a little sign saying “No Signal". This behaviour has even crashed my machine completely on at least four occasions now.
Interestingly enough, this only occurs with the passthrough modes of the new Scanmagic video port, and reverting back to the standard Amiga video port shows that these higher scan rate screens are still working absolutely YOUR REVIEWS Have you got any software or hardware you couldn't live without?
Got any that you'd happily chuck in the bin? Write a fair and accurate review of about 750 words and you could see your work appear in AF We will also need some good photographs of any hardware you review and a passport photo of you.
Send your reviews to: Amiga Format • Reader Reviews • 30 Monmouth Street • Bath • Somerset • BA1 2BW.
Fine, indicating that the fault lies with the new Scanmagic. On further investigation, 1 found that this is attributed to the ALICE chip getting more than a little warm under the collar and that the problem goes away if you gently blow on the chip.
A further concern is that this problem may become apparent with towered machines as well. 1 tried removing the case, keyboard, hard drive and Power Flyer from my desktop A1200 to minimise heat build up and this scandoubler still failed on passthrough, although it did take longer to happen.
I suspect that this problem is one that the designers are aware of as the top of the connector to the chip has been drilled out to increase air contact.
Unfortunately, this just isn’t enough.
The only cure I’ve found that works is to stick a fan directly on top of ALICE to keep her cool.
In summary, if you only ever use 15KHz screens (PAL, NTSC, EUR036) or if you have a tower, this board is excellent. However, if you have a desktop machine and normally use a higher scan rate screen mode but want games and demo compatibility with your SVGA monitor, think twice before going down this route.
DISTRIBUTORS: Power Computing PRICE: £79.95 One of the troubles with relocating your A1200 into a tower system is that you'll have to get a new keyboard.
It’s more hassle than it’s worth to try EQQgDs WoBfeDo presses his keys simultaneously.
Difficult to play certain games which require them.
Power have come up with two solutions, one for attaching PC keyboards and one for attaching Amiga keyboards. Both work by attaching directly to the chip on the motherboard which handles the keyboard device, to adapt the standard A1200 keyboard into an external unit (you’d need a case for a start, and the A1200 keyboard isn’t a standard shape to get a shell for), so you’re really looking at buying a new external keyboard.
Amiga keyboards are actually very nice, especially the A4000 one.
Unfortunately, they’re more costly than their PC counterparts. A PC Windows-style keyboard can be bought for under £20, and they’re considerably cheaper if you go for non-Microsoft approved units.
Whichever one you want to go for, you’ll need some sort of adaptor which plugs into the Al 200. Such devices have been around for some time but are plagued by the problem of not recognising certain multiple key-presses, which can make it inverted PI.CC socket trick. Although less elegant than devices which plug into the ribbon cable port, they work without a hitch.
Power Computing can also sell you a keyboard to go with it. It's a shame that, unlike the previously mentioned devices, they can’t work for both Amiga and PC keyboards, but then you're only going to have one keyboard, aren’t you? Zj A back-to-basics '030 accelerator that Maggie'd proud of.TBs WosG-gives you the gen.
Be Or maybe just “Typh” since this is a cut-down version of the award-winning '030 accelerator, lacking all the best bits of Power’s '030 add-on (we reviewed the full version back in issue 117, December 1998, where it got 90%). There’s no SCSI, no built-in memory and no FPU, although you can add one at a later date if you so desire.
However, the '030 is still a 40MHz overclocked unit so it’ll be just as nippy as the fullblown Typhoon, provided you get some RAM for it.
The real bummer is the fact that at least the original Typhoon had a reason to be awkward to fit. The length of the card was down to the fitting for the external SCSI port. Since you don’t get this port, the fact that the board is tricky to fit is somewhat less excusable. Of course, it’s also cheaper, but I have to say that if you’re at all serious about your Amiga, you’d be better off buying the full version, especially with the price of SIMMs continually rising now.
Other than that, the cut-down Typhoon is just as accomplished an '030 accelerator as its bigger brother, only it costs less.
All those empty spaces where the good bits should be - you'd be better off with its big brother.
Whether this means a saving in the long run is debatable and best left up to your wallet, but an initial saving of £40 could prove to be a false economy two months down the line. It may be the cheapest 68030 accelerator we’ve ever seen at AI but that doesn’t necessarily mean it’s the best. You'll need to think long and hard before you part with the readies for this one. Zj SUPPLIED BY: Power Computing 01234 851500 PRICE: £59.95 OVERALL VERDICT: The bigger brother's a better bet in the long term.
There has always been quite an interest in Unix operating systems among the Amiga community, much more so than in the Mac community, as demonstrated by the wealth of support for various bits of Amiga specific hardware running under Linux or NelBSD.
Most people who already have a Unix setup on their Amiga are probably using NelBSD. We even ran a tutorial on how to set it up on your Amiga, and the Gateway CD-ROMs from Schatztruhe have proved quite popular.
RedHat Emk WoBGgDq recompiles his kernels.
Linux, and in particular RedHat Linux, is slightly different to NelBSD, though perhaps not significantly enough to make people who already have NelBSD installed want to go through the whole shenanigans of setting it up again.
The gratifying thing is that the Linux boot kernel will install all of the rest of Linux for you and even set it up... INSTALLATION option, it just won’t install. Secondly, IDE CD-ROM support doesn’t always work and some SCSI adaptors (like the PPG ones, for instance) aren’t yet supported, so installing directly from the GD might be a problem.
In fact, with my setup 1 had all of these problems but I still managed to get it installed fairly easily.
The gratifying thing is that the Linux boot kernel will install all of the rest of Linux for you and even set it up by detecting your hardware. With NelBSD. I spent about a week sorting out the networking stuff and X-Windows, partly because 1 had to do it all by hand and partly because I just didn’t know where to start.
Just as a side point, Unix does support hard drives bigger than 4Gb so I neatly sidestepped the limit by using the last gig of my 5Gb drive as a Unix partition. Cunning, eh?
While the documentation supplied on this CD is nowhere near as complete or even as useful as that which appeared on the Gateway GD, it isn’t difficult to get it up and running. A couple of problems are that Linux won’t recognise directory cached partitions, so if any partition on your drive uses this WHY BOTHER WITH UNIX?
You might wonder what the point is. Why bother going through all the trouble of setting up new hard disk partitions, bolting from this and that, answering millions of installation questions and so on, only to have the privilege of having to learn several dozen arcane magic phrases to be able to do anything?
Well, the first reason that Linux might be useful to you is that varieties of the Unix operating system are quite widespread on large mainframe computers, such as those used at universities, some large libraries, government offices and so on. This means that there's a wealth of software already available for the platform.
IN USE This is the part where this CD really falls down. There’s no real help with how to use the Linux system at all. As far as the documentation is concerned, once it’s running everything is up to you. It might have been nice to include a brief FAQ about Linux commands maybe, or an explanation of some of the tools installed for you.
Although this version is “unofficial” as far as RedHat are concerned, it does have a rather unique telephone support line in English and German. I hope they’re ready for the calls they’ll get... The second reason is that, because of the nature of the operating system, most software running under Unix has to be compiled for the particular platform you're using it on.
This means that there are a lot of development tools available, and a lot of source code. In fact, most packages are distributed freely as source code for you to compile on your own system.
Perhaps more importantly in this day and age, Unix systems are inherently net capable. This isn't surprising, seeing as the net was invented on Unix machines. All the networking tools you could ever want, including Java, etc, can be run on your Amiga courtesy of Unix.
There are a few differences between RedJIat and other versions of Linux, and indeed between Linux and other Unix operating systems. Linux is quite popular among developers of net tools and there’s even a version of Netscape developed for Linux.
If you haven’t experimented with Unix yet, this is probably the easiest way to get started, but you’ll still have to get your hands dirty. 'S’ DISTRIBUTORS: Schatztruhe PRICE: £TBA REQUIREMENTS: CD drive, about 250Mb hard disk space, patience.
TESTED ON: A4000 ‘060, CV64 3D.
Pros and Cons Telephone helpline.
Really easy to install.
Includes Freeware packages.
Not enough docs on the CD.
OVERALL VERDICT: Probably the easiest way to run Linux on your Amiga.
CHANGES FROM ENVOY 2 ¦ The first improvement you'll see is that you no longer need to reboot to make exported drives available to the network. This alone can save a lot of time.
¦ Responsiveness is greatly improved since Envoy 2, which would sometimes hang for a couple of seconds when scanning the device list. With Envoy 3, clicking the Volumes button in a file requestor produces an almost instant response and the network lag from the old Envoy seems to have been eliminated altogether.
¦ Sharing printers always crashed Envoy 2 on my 2000 '040, but now it is totally reliable and transparent.
¦ Envoy 3 works alongside a TCP IP network "out of the box" whereas previous versions needed a bit of fiddling to get working.
¦ The documentation has been greatly improved and tutorials have been added.
Looks at an Amiga network package that does exactly what it says on the tin.
PERFORMANCE The remote drives work in virtually the same way as a local drive - you can forget Envoy is even there and get on with using all the drives on the network. The obvious question has to be “How fast is it?” and The remote drives work in virtually the same way as a local drive - you can forget Envoy is even there... the answer is the none too helpful, “As fast as your hardware.” It was faster than TCP IP transfers using A2065 Ethernet cards. Exporting and then importing a drive on the same machine gave an average speed of 5.3Mb s when transferring a 12Mb test file to RAM: so it can
clearly outperform any existing network hardware.
This window configures the network, although there was no need to change any of the defaults.
¦ 5= • r Option page: |=| Device Configuration IP Address: Subnet Mask: Address:
192. 168.0.1 ~7 Use Default VI Use Default I Use Default 1 Use
Default IP Type: ARP Type: 2148 2154 Device: a2065.device
Unit: [I ±1 Device is active: [V_ Use packet filtering:
ifaceO Add... | Delete Save Cancel Use Printers are exported
and imported in much the same way as disk drives. An
imported printer can be set as the default printer, or you
can turn it on and off as needed. You could, for example,
have a laser printer connected to one Amiga for fast, sharp
black and white output, and an inkjet attached to another
for colour printing.
SECURITY Envoy 3 has comprehensive security facilities. When you export a drive you choose whether to make it available to everyone or restrict access to specified users. This can be done in two ways, by listing the users allowed access to each exported drive, or by using MultiUserFilesystem to give read write permission to individual files.
Some software is so good it grabs you every time you use it, making you think “I’m so glad I bought this”. Then there’s the programs that are so good you forget about them as soon as you’ve installed them. They just get on with their job in the background, letting you get on with whatever you want to do. Envoy definitely fits into the latter category.
Envoy is an Amiga-to-Amiga networking package, allowing linked Amigas to share their hard disks and printers. I’ve been using it for some time, but with the release of a new version it’s time to see what’s changed.
INSTALLATION AND SETUP As with all networking software, there’s a bit of work to do before you can start using it. The documentation for this version has been greatly improved, with step-by-step instructions and tutorials for setting up a network. Installation of the software is just a matter of running the installer script on each machine on the network, but see the boxout below for a potential problem with distribution of the CD.
Once the software is installed you need to go through a number of setup steps on each machine. First you define the drives you wish to export from each Amiga - these are the drives or directories that will be available to every Amiga on the network. This is a straightforward process requiring only a few mouse clicks, and it’s well covered in the documentation and tutorials.
Once you’ve exported drives you may import them from any other Amiga on the network. You’re given the choice of making this import temporary or permanent. If you choose to make it permanent, a file is written to DEVS:DOSDrivers and the remote drive is mounted each time you boot up.
Envoy 3 is distributed on CD, but no real advantage was taken of this, with only 1.2Mb used. There are many useful Envoy utilities on Aminet and it would have been good to see some or all of these included. One of my favourites is Ventriloquist, which redirects mouse and keyboard input to a different machine.
One potential problem of CD distribution is that not all the machines you intend to network may have a CD drive.
CD DISTRIBUTION Directories can be exported as readonly and you can export the same directory twice, under different names, allowing read-only access for everyone and full access to authorised users.
CONCLUSION Envoy 3 is a great improvement over previous releases, being faster and more flexible. Setting up with Ethernet is very straightforward, although you can use it with any Sana-II device, such as MagPLIP, via the parallel port. If you have a network that contains more than one Amiga, or you’re considering setting up a network for more that the occasional file transfer, Envoy 3 is definitely worth looking at.
R Shared Directories P-CD2 - Option page = Standard P-ISO P-RAM - Path: ZIP: l?
P-Tools p-we | 1 V P-Wori: Allow Volume snapshotting: • Allow left-out icons: * Emulate ExAB(): P-ZIP Read Only: jL Add.. | Delete Save Use 1 Cancel 1 Exporting a drive to make it available to the rest of the network.
Nit's very fast and transparent in use.
NEasy to set up and has good documentation.
N Works alongside TCP on mixed Amiga PC networks.
Bonly shares files printers between Amigas.
OVERALL VERDICT: Install it and forget about it - it does exactly what it's supposed to.
SUPPLIER: Weird Science (01162) 463800 htto: wwvv.schatztruhe.de Pros and Cons PRICE: £39.99 REQUIREMENTS: OS2.04+ 14 Vi MPEGit is an add-on board for the Prelude sound card from Albrecht Computer Technik.
It s a complete computer, with processor, ROM software and RAM, and it has been designed for just one purpose - to decode and replay mpg compressed audio.
You might think that this is redundant. We’ve already got mpeg, library, MPEGA and a host of programs on Aminet dedicated to decoding and replaying compressed sound files. Then there’s Atlantis, the add-on DSP box for all Amigas... MPEGit turns a CPU-hogging party trick for fast systems into a realistic background task for any Zorro Amiga.
Alas, even on a 68060, MPEGA struggles to keep up with the latest MP3 compression at CD rates in 16-bit stereo.
Playing through AMI, the CPU-hungry retargetable sound system, you must tweak parameters to skip samples, or reduce quality to play MP3 at all on anything less than a 68060, and accept a dog-slow Amiga while it’s working.
The obvious answer is hardware MPEG LAYERS .mpg audio compression is derived from work by the Motion Pictures Expert Group (MPEG), to squeeze movies onto CD media. Video takes the lion's share, so .mpg uses 'psychoacoustic masking', removing details from the sound like Mini Discs and DCC do, hoping that the loss will be masked by louder components.
.mpg layer 1 was soon supplanted by layer 2, which sounds progressively thinner at data rates below 192,000 bits per second, .mpg audio is a distribution format, unsuitable for mixing or editing. Layer 3 is the most technically demanding but it yields superficially good results at just 112Kbps, an eighth of the data rate of uncompressed CD stereo.
.mpg audio layer 1 and 2 are public standards, but the layer 3 compression endemic on the net is proprietary to German DSP specialists Fraunhofer. PD layer 3 encoders and decoders from old ISO sources exist but they sound inferior to Fraunhofer's.
Assistance and so far MPEGit is the only option. Atlantis was demonstrated at the WOA show last year and shown again in Cologne, but the product still isn’t finished. When it arrives it’s likely to cost more than MPEGit and will need a separate mixer to combine .mpg and standard Amiga sound.
O HARDWARE MPEGit measures roughly two inches by three, plugs face-down into the feature connector on the end of the Zorro version of Prelude and needs no other connections. Compressed data passes over the Zorro bus to the ITT Digital Signal Processor and audio output is fed to the AUXl channel of Prelude’s built- in stereo mixer. There’s no direct access to decompressed audio, short of resampling it through Prelude’s analogue inputs.
SOFTWARE The software supplied with MPEGit is simple but effective. PRLPIAYis a Shell command; a Workbench interface is promised but it wasn’t available in time for the review. I cobbled one together with ICONX, listed in the panel, and had no trouble playing MP3 files from the net, and my own recordings, encoded into layer 2 with Samplitude Opus.
You also get a remix of the AmigaAMP.mpg player, which Iras been customised for MPEGit. Thomas Wenzel’s AmigaAMP is usually a ferocious CPU gobbler, consuming so much 68060 time that the mere act of opening a drawer brings full-quality MP3 replay to a halt, but the hardware assisted MPEGit version is imperceptible by comparison.
MPEGit’s overhead was too small to measure with TopCPU, even polled IDE ICONX SCRIPT TO REPLAY MPEG AUDIO FILES ; MPEG replay script by SNG, November 1998 echo "prlplay MPEG " t:MPEG.cmd NOLINE §0[m©m (§®®ci]affl0oQ lends an ear to MPEGit, the Prelude sound card add-on.
Requestfile DRAWER=Test: NOICONS »t:MPEG.cmd execute t:MPEG.cmd endcli transfers for a relatively verbose MP2 file, recorded at 384Kbps, left 98% of my 68060 processing time free.
A migaAMP supports a playlist of tracks which you can shuffle. It has two user interfaces - a simple GadTools version for all Ainigas, and colourful front panels or ‘skins’ from the PC version. The default skin looks good on a 256-colour AGA Workbench, but 24-bit graphics cards are recommended for the esoteric ones.
CODA MPEGit turns a CPU-hogging party trick for fast systems into a realistic background task for any Zorro Amiga.
It’s a shame it requires the Zorro 2 version of Prelude, but it’s hard to imagine squeezing it, or even the expansion connector, onto the A1200 version. Integration with Prelude’s mixer is a neat touch, in every sense.
If you’re serious about Amiga sound, MPEGit makes Prelude more attractive. If you already own Prelude, the only thing besides the price that might put you off is the ROMbler MIDI+Synth option, which competes for the same feature connector and which we’ll be reviewing in a future issue of A miga Formal. Cj SUPPLIER: Albrecht Computer Technik, Germany, +49 4773 891 073.
Also available from Eyetech, 01642 713185.
Email: albrecht@act-net.com Web: http: www.act net.com PRICE: £100.
Pros and Cons nEasy to fit with simple software that works first time.
NTop quality Fraunhofer .mpg decoding algorithms.
? Only compatible with the Zorro 2 version of Prelude.
B£100 seems a high price to pay to decompress audio files.
OVERALL VERDICT: A sound option for Amiga audio devotees.
COMPETITION Txi US LOADS never have enough hard disk space. There are always loads utilities you must have, games which run much rendered animations you produce. In most cases, the simplest, fastest solution is to get a nicely boxed external SCSI mechanism. Yes, they may be more expensive than IDE drives, but they’re worth it. Well, if you enter our fantastic competition, sponsored by Analogic Computers, you could get one for nothing. The top prize is a huge 4.3Gb external SCSI drive, worth £225! That’s enough space to fit six whole Cds worth of information on, and still have space left over.
Don’t worry if you aren’t the lucky winner as we also have a 1 Gb SCSI drive and two 540Mb drives as runners-up prizes. All you have to do is answer one simple question... What is the only UK Amiga repair company to be officially recognised by Amiga Technologies on their website?
1. Employees of Future Publishing and Analogic Computers are
ineligible for entry to this competition.
2. No correspondence will be entered into.
3. Winners will be selected at random from all correct entries
received by the closing date.
4. No cash alternatives will be offered.
5. The closing date for this competition is Friday April 9th,
AMIGA FORMAT FEBRUi Think about it, write your answer on the back of a postcard (along with your name and address) and send it to: Analogic Competition • Amiga Format • 29 Monmouth Street • Bath • BA1 2BW.
Two new image processors hit the streets, but is one a clear winner? Compares and contrasts.
Sometimes it feels like steam engine time. Only the other day I was bemoaning the fact that there wasn’t a simple image processing tool around these days. Sure, you can have ImageFXbut it takes ages to load and does a lot more than you'd necessarily want it for. I mean, it would take at least twice as long to load ImageFX, load an ...it seems that German programmers have no sense of user interface design, and these two programs prove it.
Image into it and scale it to a screen- viewable size, then save it out in a different format than it would in, say, ADPro, and that’s with all the operators, loaders and savers for IPX optimised for your processor.
That’s nothing against ImageFX. If you wanted to add fire effects to a picture, paint on it, scan in a new portion of it, colourise, posterise or solarise it, then ImageFX gives you the best feedback of any Amiga program going, but, and it’s a big but as the vicar said to the actress, it's not very fast. I have to do this kind of operation everyday and if I didn’t have ADPro I don’t know what I'd use. Well, until these two came along, that is.
Ostensibly, both packages offer HEAD TO HEAD!
Here’s a comparison of the features that are on offer: Superview UltraCONV Loaders Savers 50+ 22 (inc. PPM and animation formats Operators 30+ 47+41 Anim-F X PPC support Yes Yes RTG support Yes Yes Anim support No Yes Arexx port Yes Yes The loaders savers field is somewhat difficult to gauge since both packages support PPM. This means that if you have a PPM converter you can load pretty much any image format into the programs. UltraCONV also allows you to load animations in various formats and sub-formats, like Anim5, 7, 8 and so on.
UltraCONV also has a webmap creation tool that doesn't really fit in anywhere else.
Similar things. They’re both image processing packages, although UltraCONVoffers a lot more “features” and SuperView Productivity Suite gives you some of the very well-known AK DataTypes in a registered form (almost worth the cover price of the CD alone).
However, it seems that German programmers have no sense of user interface design, and these two programs prove it.
Unfortunately, neither of them is going to prove to be particularly easy of use and I found myself resorting to the tutorials in the skimpy UltraCONV AmigaGuide manual more than once to work out what I'd done.
All the same, if you want to apply large quantities of effects to images, UltraCONV works very nicely, allowing you to set up lists of operators under different categories, like scale, rotate, If you want to crop a picture in SuperView, this is how you'll have to do it. Urgh.
Filter and so on, which can easily be switched on or off as desired. Compare this to Superview Productivity Suite's outrageously complex user interface where you have to indirectly use Arexx commands to do anything, which is fine if you're an Arexx aficionado, but then you could use Superview Productivity Suite purely from its Arexx port.
Doing things this way means that the program itself is very small, but small isn’t necessarily what everyone wants all the time if it's at the expense of ease of use.
ANIMATION PUBLISHER Moving back to UltraCONV, the vaunted Anim Publisher which gets hyped on the back cover of the CD (all the blurb is in German) isn’t particularly impressive either. It’s a good idea, just not very well executed. The idea is that you have a canvas on which you can move around animations, text, lights and so on to create a new animation, but the problem is that it’s just too awkward to use. I have no doubt whatsoever that the author can do wonders with it, and it would have been nice to see some examples on the CD, but that’s because he knows the program inside out, not
because these things are easy to achieve.
However, the fact that it can convert between animation formats really pushes it into the lead as far as features go - the ability to save a slow-moving .mpg animation as an anim5 file is invaluable, even though it means that you’ll lose the audio. I've tried it with several .mpgs and a couple of QuickTime animations with a good success rate, although be prepared for long waits and big file sizes if you’re converting from heavily compressed animation types like .mpg. UltraCONVis much easier to use than Supewiew Productivity Suite, although it still isn't particularly fun.
There are some bugs in the user interface, like the fact that at the bottom of the main window there are ?I FiHcr-Dcmo Opcrat Scale Rotate ! Dithero* Filter Converting an anim is as easy as a single pic.
Make sure you have enough room on vour hard drive, not only for the anim you’re converting and the destination anim, but also for all the frames of the animation. This is because UltraCONV saves them all out, processes them, saves them in your desired animation format and then deletes the temporary images from the cache.
AND THE WINNER IS... So, the less-expensive-these-days question has to be, which of the two should I buy? The answer isn’t that clear, unfortunately. If it was just the image processing side of things, I’d immediately say get UltraCONV, but you’re likely to want to use DataTypes and the like, which Superview provides so nicely (the Shareware versions don’t use the PPC, but the ones on this CD are registered and do).
Neither will be a whole lot of use if you also want something quick and easy for cropping or gaussian blurring images and you'll probably need to stump up for ImageFX for that, or some other bit of Shareware. Even so, I would have to say that UltraCONV has j ust got the edge. It’s actually useable, unlike Superview Productivity Suite, and it has those animation features to boot, even though they aren’t all easy to use.
You can carry on using your unregistered DataTypes anyway, if you must, or only register the ones that you actually use with Andreas Kleinert - individually registering them would cost more than Superuiew Productivity Suite's retail price of £29.95, so you might not want to register the TIFF DataType or Supendew i tse I f. Output first picture First mputpkturc £ Lastinputpktare frit output picture 1 SU not offering a crop function at all, a major oversight.
Superview Productivity Suite’s operators aren't particularly interesting either, making it a starting point for image processing rather than an all-in- one tool. You’ll still need to have another package if your image processing functions include anything more than converting to greyscales or rotating an image. Even something as basic as blurring your image would need to be done elsewhere, but UllraCONVisn't much better in this respect. It seems that both packages offer things that are easy to do at the expense of more useful but harder to implement functions.
As such, neither is completely satisfactory, It's handy having a decent Arexx port.
... both packages offer things that are easy to do at the expense of more useful but harder to implement features.
Text gadgets for the paths of the pictures, and although you can type in them, you end up with UltraCONVnot being able to work with the pictures and you have to use file requesters to choose filenames. Oddly, you also have to decide what you want to call a file before you convert it. This makes sense when converting a whole batch of files, but not when you’re only converting one or two individual pictures.
Superview Productivity Suite forces you to use the Arexx command set.
This is handy if you’re going to end up writing Arexx scripts, but it’s not much use otherwise and it causes the program to be almost unuseable for things like cropping as you can’t do it visually.
UltraCONVgets around this problem by §=? 0QE although the fact that UltraCONV w convert animations as well is very useful. By the way, since it can apply all the same filters, etc, on animation frames as well as it does to single images, there’s no reason why you can’t have effects applied across the whole animation. UltraCONVseems to lock up on occasion, prompting the odd reset, but it does clear its caches the next time you load it. Talking of which, if you’re going to convert large animations, Not exactly friendly, is it?
¦a MVLINK O.HTML 48.12:288.96 MVLINK'UfTML 32,118:294.179 MVUNK 2-HTML 6.9:28.73 MVLINK 3-HTML 297.83:320.182 | Fte» ILBM Operatoi Scale Rotate Dithering Filter Anim-F X Anim-Pub PRODUCT: Superview Productivity Suite PRICE: £29.95 SUPPLIED BY: Weird Science 0116 2463800 PRODUCT: UltraCONV PRICE: £39.99 SUPPLIED BY: Eyetech 01642 713185 tuMply :Ncwlcon smo Multiply OVERALL VERDICT: A bit buggy and not the easiest of software to use.
OVERALL VERDICT: Extremely difficult to use and not fully featured.
?I HAM8 Fir»t inputpictur La*t inputpictur Fir*t outputpictur Link I MVLINK O.HTML Delete Add HE S I Right tize ratio Cancel OK % UCONV's map editor isn't bad, but it can only do rectangles.
Ijyjjjijjjjxj juu i;jj j- jjjjiJ2j AI w-s jj'ujjj iLy Latest News in Brief QNX Demo free to EZPC Tower Customers Courtesy of QNX we are now shipping the ‘1.44MB Web challenge’ Demo with all EZPC systems (previous purchasers can obtain a copy by sending us a stamped self-addressed 8"xl0" padded envelope).
The diskette has a TCPI P stack, dialler, web-server, web- browser,wordprocessor, vector graphics, animation and a host of HTML web pages about QNX and QNX itself - all on a 1,44MB floppy!
New EZKey-SE keyboard adapters makes ‘towering up’ an A600 a practical proposal Eyetech’s all-new EZKey-SE keyboard interfaces will fit both the A1200 and A600 computers allowing A600 users to tower their Amigas and use either an Amiga (serial) or PC keyboard (depending on the EZKey-SE model chosen). In fact, an A600 can be fitted into a standard A1200 EZ-Tower with the addition of just mouse and joystick extension cables and a blanking plate (to cover the space where these connectors would be on an A1200 system).
The EZKey-SE is just £18.95 for the Amiga Keyboard version and £24.95 for the PC keyboard version.
A1200 hard drive ‘Starter’ Magic Packs now shipped ‘CDROM-ready’ The hard disk versions of Eyetech’s entry-level A1200 Magic Pack System (AMP-STR-HD2) are now being shipped ‘CDROM ready’.
These packs are now fitted with an internal buffered IDE interface and an external CDROM data socket. That makes connecting a CDROM - either at time of purchase or later - as easy as plugging in a printer!
Suitable 24x speed external CDROM units (with case and power supply) are available from Eyetech for just £59.95. EZBus-Z4 A new Zorro adapter is now available from Eyetech featuring regular Z2 slots and 2x 19MB s local bus connectors ? 5 x Zorro 2 slots ? 2 x clock port connectors (4 optional) ? I x video slot (requires optional video adapter) ? High speed Z4 local bus connector with l9MB s bandwidth (ie twice as fast as Zorro 3) ? Low cost Z4 4MB, 24 bit graphics card available shortly ? Low cost high performance, Z4 IDE flyer available soon ? Industry standard mounting profile - fits the
new EZTower-Z4 (see below) as well as most other popular A1200 tower systems.
? Available February 1999 Zorro-4 adapter alone £ 149.95 Introductory price for first 100 orders - just £ 129.95 Scandoubler flickerfixer video adapter £29.95 24-bit local-slot graphics card £T.B.A. EZTower-Z4 A new version of the EZTower is now available from Eyetech which has been specifically designed for use with the EZBus-Z4 above. This is the way to go if you don’t won’t need EZPC expansion capability.
As an introductory offer we are making available some very special EZTower-Z4 and EZBus-Z4 bundles as follows: ? Full EZTower-Z4 with 10 drive bays, 250W psu, floppy drive faceplate & cable, power connectors etc ? EZKey-SE keyboard adapter and PC keyboard ? EZBus-Z4 bus board as above with 5xZorro2, 2x clock port, 2 x Z4 slots DIY EZTower-Z4, keyboard and keyboard adapter and EZBus-Z4 normal price just £239.95 Introductory price for first 100 orders (total) just £199.95 Ready-built EZTower-Z4 bundles as above +£20.00 Upgrade to Amiga keyboard & keyboard adapter +£20.00 Phase5 products down in
price - PPC 160MHz + 040MMU FPU from £199.95!
Phase 5 have reduced the price of their Amiga PowerUp accelerator and Bvision cards helping to compensate for the recent adverse exchange rate between the £ and D-Mark.
The long-awaited Bvision high performance A1200 graphics card is finally here and shipping. As well as the price reduction, (now available from just £139.95) the cards on-board memory has been increased to 8MB.
At last - a full 16 bit CD quality, full duplex sound card for the A1200 - which doesn’t need a Zorro or PCMCIA slot!
The clock-port-fitting Prelude 1200 is finally here and is now available ex-stock from Eyetech This remarkable card will convert even a non-towered A1200 into a high performance audio recording studio - and being full duplex you can have simultaneous independent hard disk recording and playback. The Prelude 1200 fully supports the AHI retargetable sound standard (and ARTAS support for the forthcoming WB3.5), as well as many applications written for theTocatta sound card. Software support is extensive, including drivers for Audiolab 16 sample editing software, the Camouflage MIDI sequencer,
the Samplitude Opus music suite, the Prelude audio mixer panel, surround sound decoding, the Tapedeck hard drive recording & replay software and for PreludeAMP - a PowerPC-based MPEG 3 audio player.
On the hardware front the Prelude 1200 has CDROM audio, MIC, Line and Auxiliary inputs. The supplied graphical mixer software allows non-retargetable Amiga audio to be properly mixed with the output from the Prelude card for a single connection to your HiFi or speakers.
The list price of this remarkable card is just £ 149.95, but as an introductory offer until 31 January 1999 (or until initial stocks are exhausted) you can obtain a Prelude 1200 direct from Eyetech for just £ 129.95. STOP PRESS! The Z2 3 version of Prelude is now also available for just £189.95. As well as having all the features of the Prelude 1200 it can also be expanded to have full digital audio input and outputs (remember that 2-pin connector on the back of your CDROM?), MPEG3 hardware decoding, and internal Synth & Midi functions.
UltraConv 3.0 Graphics Animation converter & effects CD-based package now available and in stock This superb package is so much more than just a graphics converter.
As well as loading converting saving most image formats (ILBM.JPEG, BMP, PCX, PNG,TIFF, TARGA, Raw-RGB, Amiga icons, Newlcons, Amiga Datatypes - and loading images directly from ScanQuix &Vlab) it can build animations from images sequences (& vice versa); generate HTML image maps for web site use; perform image scaling, rotation and filtering; generate Amiga and Newlcons icons from image files; make convert animated GIFS, Mpeg ? AMIGA. Vi( eo streams- FLI,AVI,Anim5 & 7, Quicktime, XFA & Transferanims (the animations used in web browsers).
The included AnimPublisher program can integrate up to 100 simultaneous animations on one screen, specifying position, scaling, transparency etc for each one - perfect for the ultimate website extravaganza! It also has 72 animated and predefined image effects built in.
The program has extensive PowerPC & FPU routines (making some operations up to 20x faster than on an 060 50!) And extensive batch processing & AREXX support - making it easy to extend the programs functionality as required. And the price for all this functionality? Just £39.95 - or £29.95 if purchased with ScanQuix4.
TURBOPRINT 7 Professional (English) is now available Upgrades from Turboprint 6 are also available ex-stock The best Amiga print enhancement package just got better! The latest version of Turboprint 7 is now available for just £38.95, together with an upgrade package for registered Turboprint 6 users at just £19.95. (Trade-in and proof of purchase required.)
Turbofhrint7 k,S As well as retaining all the features of Turboprint 6, version 7 adds the following: Built in postscript interpreter for non-postscript printers Integration with Wordworth, Final Writer and Pagestream to provide high-speed, full 24-bit colour printing direct from these packages using the postscript interpreter Graphic text mode for printers with no built-in text fonts (e.g. the Epson Stylus 300) 'Zoom’ function in Graphics Publisher aids accurate picture editing Support for Intellifont scalable fonts on all Turboprint-supported printers.
• If MM Soft Multiple copy function in the Turbospool print
spooler program Built in screengrabber - now supports
Cybergraphics and Picasso 96 screen grabs in 24 bit colour
Drivers for the latest printers including Epson 440, 640, 740;
Hewlett Packard 895, I 100, 1200; Canon BJC 4400 ONE-OFF CHARGE
package costs just £49.95 and includes: What's the catch?
Quite simply, there isn’t one!
The set-up fee covers the admin and support costs needed to get you going - and the ISP's ongoing running charges come from a share of the local call (0845) costs charged by BT (which you have to pay whoever you use to access the Internet). And unlike other'free' services the ISP doesn’t require you to give a ‘retail profile' for him to use for subsequent direct mail - or bombard you with advertising every time you log on - and you don't get charged up to £20 each time you ring up with a question!
And since the ISP only makes money when you actually use the Internet you can be assured of the highest levels of first-time connectivity and service response.
? 25MB of web space with a leading Internet Service Provider (ISP) ? 10 email addresses of your own choosing ? 90 days inclusive Internet technical support ? 100% UK local call (0845) dial-up access ? Dial up access to 56Kb via modem or to 128Kb via ISDN If you are not already connected to the internet, or wish to upgrade to ISDN capability using BT’s Home Highway package, then we have some very special package deals for you: ? Net connection as above + 56Kb modem £129.95 ? Net connection+56Kb mdm+Amiga web,email,TCP IP £149.95 ? Net connection + 128Kb ISDN terminal adapter £199.95 ? Net
connection+128Kb T A+Amiga Web,email,TCP IP £229.95 ? Portjnr 460Kbps serial port bought with above £24.95 This must be the cheapest way to get you and your Amiga on to the Net!
A1200 EZTower systems, EZPC Tower systems, Magic Packs and accessories NEW EZPC A1200 TOWER EXPANSION CONFIGURATIONS 3 new pre-configured systems to suit different applications and pockets The EZPC system works by making the PC motherboard act as a slave processor to your A1200 - looking after the the operation of the systems accessories whilst you and your Amiga get on with creative work. (You can of course use the PC as a computer in its own right if you really insist!)
Its also important to understand that EZPC A1200 expansion system is based on a real Amiga and is not at all comparable with other PC-only systems running a clever, but slow, Amiga emulator as a PC application.
In fact there are such a range of applications that the EZPC system can open up to an Amiga user that we have introduced three systems pre-configured for different types of use. These are: AI200 EZ-PC TOWER-HSE (Home Studio Edition). £999.95 The HSE configuration comes complete with TV tuner with cut-and-paste teletext facilities, 24-bit video frame grabber and video clip capture card, 30 bit colour scanner, 56K modem and unlimited internet access at local call rates - as well as the standard EZPC system components AI200 EZPC TOWER-DVE (Digital Video Edition). £1369.95 The DVE is fitted with a
purpose-designed, hardware-based MJPEG non-linear video editing suite for home semi-professional video production. It also comes with built-in CD Writer ReWriter (with drag-and-drop CD writing software) for producing your own audio and video Cds.
AI200 EZPC TOWER-XLS. £1995.95 This must be the ultimate creative multimedia expansion platform for your A1200. It comes equipped with non-linear video editing hardware and software, A4 30-bit flatbed scanner, DVD ROM hardware & MPEG 2 decoder (for DVD video playback), CD Rewritable drive, 15" Colour Monitor, 56k data fax voice modem with voicemail and internet software - and much more.
AI200 EZPC TOWER-3.1+. £395.95 Finally, if your A1200 is feeling a bit tired we can supply your chosen EZPC Tower system with a brand new Kickstart 3.1 A1200, complete with Magic Pack software, 24 Speed CDROM, 2.1 GB hard drive (with W b & Magic Pack software preinstalled), EZCD Mk4 interface and EZIDE software ready installed and connected up. All you need to do is to slot in your existing accelerator, fit your old hard drive into the external mounting drawer provided (see photo) switch on and start using your new A1200 EZPC Tower system.
All these three packs are designed for you to fit your existing A1200 in the EZPC Tower and connect it up.
This normally takes around an hour, but if you would prefer to receive your system ready to use, we can arrange to collect your Amiga, do the work for you and ship your new system back all ready to plug-in to mains and phone outlets! Please ring for details.
EZPC-Tower Model HSE DVE XLS EZPC-Tower 250W psu PC mouse HD floppy Yes Yes Yes EZ-Key k b adapter PC k b & rem switch Yes Yes Yes Ultra DMA hard drive 4.2GB Yes Yes Yes DVD-ROM(inc 20xCDROM) CDROM 32) CDROM + £59.95 DVD-ROM CDReWriter(inc 6xCDR0M) & s w n a Yes Yes 10 x blank CDR's 650MB n a Yes Yes 100MHz bus PC m’board w 64MB Yes Yes Yes High perf high res 3D Gfx card w MPEG-l Yes Yes Yes TV teletext framegrabber Yes n a n a Hardware MJPEG Video Editor n a Yes Yes Hardware MPEG-2 Video decoder n a + £59.95 Yes CD-quality sound card with MIDI Yes Yes Yes Software controlled Amiga PC audio
mixer Yes Yes Yes Internal 60W PMPO monitor speakers Yes Yes Yes Siamese RTG2.5 software Yes Yes Yes Amiga PCMCIA & PC ethernet cards cabs Yes Yes Yes 30-bit high res A4 flatbed scanner Yes + £59.95 Yes Internal 56k data fax voice modem Yes +£99.95 Yes Unlimited access Internet package Yes inc w above + £49.95 IS" SVGA monitor + £109.95 + £109.95 Yes 17" SVGA monitor + £199.95 + £199.95 +£99.95 Win 9.x Lotus Smartsuite bundle + £99.95 + £99.95 Yes Miami Amiga TCP IP stack + £24.95 + £24.95 Yes 75%-off Cinema-4D PC voucher Yes Yes Yes Cost with options as specified £999.95 £1369.95 £1999.95 CD
ReWriter DVD ROM or CDROM Monitor amp & speakers Removable HD bay A1200 CDROM Blank for expansion Aailfr'A* 1200 Magic Racks VI ? I JLVj Y Direct to Eyetech from Amiga International Inc. Full UK specification with Kickstart 3.1 Workbench 3.1 disks and manuals.
UK PSU, mousemat.TV lead and 2MB graphics memory (in addition to any memory expansion included in the packs below).
Fantastic software bundle including ...... Wordworth 4SE,Turbocalc 3.5, Datastore 1.1, Photogenics 1.2SE, Personal Paint 6.4, Organiser 1.1, Pinball Mania and Whizz.
Hard drive versions come with Scala MM300 pre-installed.
Other options available, eg EZ-Tower Magic Pack bundles from £338.95 - ring for details.
Time-of-purchase upgrade packages available at very special prices - see asterisked* items in the 'Pack’ boxes below.
Eyetech Starter Pack & Starter Pack-Plus Diskette based system as above Just £ 179.95 CDROM-ready, 170MB HD system as above Just £248.95 (New! Now includes EZCD buffered i f and external CDROM socket) Upgrade HD system to a 24-speed CDPIus unit with PSU for just £59.95* Eyetech Productivity Pack 3 170MB HD,030 33MHz MMU FPU 8MB Just £299.95 U g to an '040 25MHz MMU FPU w l6MB 5. 100W PSU for just £99.95* 4 or upgrade to an EZTower-Plus with EZKey A PC k b for just £110.00* Eyetech MiniTower Pack 3
2. 5GB HD,'040 25MHz MMU FPU l6MB, 20-speed CDROM, EZ-CD-Mk4
4-device buffered i f & cables, EZIDE s w, MiniTower case with
230W PSU Just £598.95 Upgrade to an '040 40-SE MMU FPU with
32MB for just £69.95* The Eyetech A1200 EZTower System - from
just £79.95
- or £99.95 including keyboard & keyboard interface ’ Optional
extra not included in standard EZTower system Thinking of
towering up your A1200? Then you should certainly be
considering the unique Eyetech EZTower System External SCSI
output CDROM & Amiga Audio mixer output* 250watt PSU with
monitor output Space for standard PC motherboard* and expansion
cards* in slide-out frame (Surf) Squirrel* or ethernet card* in
0 drive bays in “This is definitely one of the easiest
solutions to building your own Tower” - Amiga Format “The
Eyetech Tower offers clever solutions with a Velcro easyfit
mentality” - CU Amiga EZKey input The easiest way to re-house
your A1200 by far Expand your system with EZPC or Zorro slots
250 W PSU with PC and Amiga power connectors Available in 3
models to suit different skills and budgets ? The only tower
allowing both PC & A1200 in one case socket Amiga accel’tor* &
optional Bvision graphics card*
24. 5" H x 7.5" W x 16.0" D Backplate DIY* Full kit EZTower
EZTower DFO: face plate & ribbon cable Yes Yes Yes Custom
backpanel w SCSI, audio Kos Yes Yes Yes AI200 power & LED
adptrs Yes Yes Yes CE-approved metal PC case n a Yes Yes No
of bays PSU capacity n a I0 250W I0 250W Directly accessible
PCMCIA slot Yes Yes Yes DIY assembly instructions Yes Yes n a
Installation instructions Yes Yes Yes PC board Siamese
compatibility Yes Yes Yes Assembled & Al 200-ready No No Yes
Eyetech installation option No No Yes Cost with options as
specified £39.95 £79.95 £99.95 With EZKey2 PC k b (w A4k
k b+£20) n a £99.95 £119.95 'With the DIY EZ-Tower you have
to remove the PC tower back panel and some internal shelving
and fix the new back panel in place All A1200 rear panel
sockets are directly accessible AMIGA SVGA MONITORS For use
with Amiga Zorro & the new PPC Graphics Cards, Scandoublers &
the EZPC-Tower system All monitors come with a 3-year
? Special pricing on scandoublers flickerfixers bought with monitors from just £45 extra ? Monitor specifications are quoted as the highest vertical refresh rate at the maximum resolution. Higher refresh rates ( =72Hz) at lower resolutions are available and give a more visually relaxing display.
Scandoubler flickerfixers have resolutions governed by the Amiga’s AA AGA chipset and are restricted to a maximum vertical refresh of 73Hz and a maximum usable resolution of 724Hx566V.
? The PPC Bvision supports l600xl280@72Hz.You will not gain the full benefit of this superb graphics card without a monitor tnat supports this resolution at that refresh rate.
14" SVGA 0.28DP, 1024Hx768V @ 60Hz £89.95 15" SVGA 0.28DP, 1024Hx768V @ 60Hz £119.95 17" SVGA 0.28DP, 1280Hx1024V @ 60Hz £229.95 17" SVGA 0.26DP, 1600Hx1280V @ 75Hz £399.95 Eyetech Professional Pack 3
4. 3GB HD,'040 40-SE MMU FPU 32MB, 24-speed CDROM, EZCD-Mk4
4-device buffered i f & cables, EZIDE software.
EZTower case, Amiga k b & i f, 250W PSU Just £798.95 Upgrade to a 160MHz PPC.A '040 25MHz MMU FPU w 64MB for £129.95’ ... A or add a 14" Monitor A Scandoubler for just £129.95* EZVGA Scandoublers & Flickerfixers from just £48.95 All scandoublers flickerfixers allow the Amigas l5Khz modes to display on a PC SVGA monitor.
Flickerfixers allow interlaced screens to be displayed, rock-steady, at twice che standard vertical resolution. Other modes are passed through unaltered.
EZVGA-Mk2 Compact, external, upgradable scandoubler (to full flickerfixer) £69.95 EZVGA-Plus Compact, external scandoubler with full flickerfixer £99.95 EZVGA-SEFF Economy external scandoubler with full flickerfixer £89.95 EZVGA-INSD Internal A1200 A4000 scandoubler (not upgradeable) £48.95 EZVGA-INFF Internal A1200 A4000 scandoubler with full flickerfixer £78.95 Accelerators & Interfaces Software & Drivers Peripherals & Storage Apollo Accelerators for the A1200 Turbo 1230LC ‘030EC 33MHz (7 MIPS) WTH FPU AND 4MB ONLY £54.95
k. s A1240 25 A1240 40SE A1240 40 A1260 50 A1260 66 TB6 - £34.95
TB7 - £38.95 TB6 7u g - £19.95 rz 9 I 8-8 -t- I EZKey2
* 4 E ¦¦ ¦ I j Tliii ijiiiiil ? Autodetects and remaps Amiga & PC
keyboards ? Plugs directly into the ribbon cable slot on the
A1200 EZKey2 alone ¦ for A1200 only - just EZKey2 and Windows
keyboard EZKey2, A4000 k b & 6-to-5 pin adapter £28.95 £38.95
£58.95 EZKeySE ? Separate models for Amiga & PC keyboards ?
Amiga version & k b detects all multi-key combinations
EZKey-SE Amiga ¦ for A1200 & A600 ¦ just £18.95 EZKey-SE Amiga
A4K k b & 6-5 pin adapter £38.95 EZKey-SE PC - for A1200 & A600
- just £24.95 EZKey-SE PC and Windows keyboard £34.95 £149.95
SX32 Pro50 £249.95 SX32 Pro40EC £199.95 Due to variations in
exchange rates the prices of some products may change - up or
down - from the prices shown.
Please ring or check our website [www.eyetech.co.uk MAIN APRICE.HTM] for the latest prices before ordering.
A1200 EZWriter and EZReWriter CDROM Rurners Make your own music and data CD’s, back up data for less than 0.15p MB . . .
Both are IDE ATAPI reader writer units with MakeCD Amiga writing software EZWriter units cut'Gold' CD blanks at 2x speed & read CDROM's at 8 speed EZReWriter units cut'Gold' CD blanks and CD rewritable disks at 2x speed and read conventional CD's at 6 speed Gold 6S0MB CD blanks (for use with either model) are available at ten for £10 at time of purchase CD rewritable disks are just £5 each when bought with EZWriter the EZReWriter internal EZWriter EZReWriter Options EZWriter-Bare for A4000 or A1200 Tower (bare drive - no MakeCD) £ 179.95 EZWriter-INT for A4000 or A1200 Tower (with
MakeCD) £249.95 EZWriter-SE External A1200 unit with separate I Oow PSU £269.95 EZWriter-Gold External A1200 unit with int 40w PSU, Gold Audio skts £299.95 EZWriter-MT Mini-Tower-cased unit with 230w PSU which can house an additional LSI20 Zip CDROM & power yourAI200 £299.95 EZReWriter-Bare for A4000 or A1200 Tower (bare drive - no MakeCD) £ 199.95 EZReWriter-INT for A4000 or A1200 Tower (with MakeCD) £279.95 EZReWriter-SE External A1200 CD ReWriter with separate I Oow PSU £299.95 IDE interfaces EZCD-SE l F, 44-way & 40-way cables & CDROM s w - add £20 if required ... EZCD-Mk4 l F, 44 & 40-way
cables & EZ-IDE s w - add £30 IDE-Flyer or IDE-Express l F, cables & s w - add £50 The Top-Rated CD-Plus Range for the A1200 "Eyetech have come uo with a real winner with this new CDROM drive'' - Ben Vost, AF If vour A1200 hasn't got a CDROM then you don't know what you're missing!
At these prices there is really no excuse!
? Whisper quiet 24 or 32-speed CDROM mechanism ? EZCD-Mk4 4-device buffered interface, 3-connector 40-way and 2-connector 44-way cables included ? CDPIus driver software specially written for Eyetech by the author of IDE-fix ? Optional Amiga and CDDA audio mixer with Gold phono audio jacks - just £ 19,95 each ? 20-watt CE-approved PSU complete with 13A plug, ? Optional upgrade to Minitower or Desktop case with 230W PSU (which can also hold extra drives and power your Amiga) just £20 extra!
? 2 Free Cds whilst stocks last Complete CDPIus Systems: 24-speed just £79.95: 32-speed just £89.95!
Bare mechanisms for tower: 24-speed just £39.95: 32-speed just £44,95!
? All drives come ready to use with WB3.0 pre-installed & WB2.X install script ? All drives over 200 MB come with over 45 top quality utilities (not shovelware) and Mme multimedia authoring s w pre-installed, configured & ready-to-run LS120 & Zip Drives (ATAPI i f & EZIDE needed) LS120 (HD Floppy 120MB Cart) - £79.95 3 x 120MB carts £29.95 Zip Drive (Mac emul. Compatible) - £79.95 3x 100 MB carts £29.95 TowerDrives (3.5“ drives, 25mm high)
2. 1GB-£89.95 3.2GB - £109.95 4.3GB - £129.95
2. 5" InstantDrives for the A600 A1200 SX32 20MB Entry-level
drive for the SX32 A600 £29.95 170MB Entry-level drive for the
SX32Pro A1200 £59.95 260MB Entry-level drive for the
SX32Pro A1200 £64.95 720MB A drive for serious A1200 SX32 Pro
users £99.95
1. 4GB A high performance drive for power users £129.95
1. 8GB Top-class drive for the A1200 SX32Pro £149.95
Award-winning UMAX SCSI Flatbed Scanner ? 600 x 300dpi optical
resolution, single-pass 24-bit A4 flatbed scanner ? Comes with
Photoscope (Amiga) and Mac software.
Compatible with all modern SCSI interfaces - including PPC, Blizzard & Classic Squirrel (but not Surf-Squirrel) ? PCW 'Best Scanner of 1998’ Award - July 1998; PCW 'Best Scanner' September 1998 ? Highly-acclaimed ArtEffeci-SE v1.5 ( normally £59.95) free with this bundle whilst stocks last.
Amiga UMAX Scanner a PhotoScope Bundle now with FREE ArtEffect-SE v1.5 - still just £179.95 EZGen Amiga Genlock Just £99.95 ?Superimposes Amiga-generated graphics on a composite PAL video stream. Just plug in and go!
?Substitutes incoming video for any ‘transparent’ colours in your paint package, titling or multimedia presentation software.
?Create stunning transition and titling effects with packages such as Scala MM300 (which is included with A1200 hard drive Magic Packs).
Turn your CD32 into an A1200!
?All models come with keyboard, hard & floppy drive, serial, parallel, RGB & VGA video interfaces ? Pro models have ‘030 40MHz or 50MHz cpu and optional PC keyboard i f. Pro-50 has full MMU.
? Mk2 takes up to 8MB & FPU; Pro models take up to 64MB & FPU.
„ The SX32 Pro-50 SK32 Mk2 £149.95 A1200 Hard Drives - LSI 20, ZIPs Abridged Guide to Buffered Interfaces A buffered IDE interface is essential if you are considering expanding your A1200's storage capability. Not only does it give you the option to attach up to 4 hard drive CDROM LS120 Zip etc devices but it also protects your A1200 by putting back the buffering electronics that Commodore AI left out of the A1200 design. Some interfaces can also significantly speed up the data transfer to and from your hard drive and or CDROM ... but you will need to choose the right interface for your
particular setup ¦ see below, ring for details or send a stamped addressed envelope for an IDE Interface Fact Sheet. Note that the EZCD-SE is equivalent to the 'standard' interface offered by some other suppliers. See also the EZIDE software panel on this page.
Interface Max Xfer Suitability EZCD-SE 2MB s 68030 40MHz or slower no accelerator.
EZCD-Mk4 3MB S 68030 50. 68040 xx, 68060 xx accelerator.
IDE-Express 5MB S 040 xx, 060 xx. UDMA HD & 24 speed+CDROM IDE-Flyer 8MB s 040 xx, 060 xx, UDMA HD & 24 speed+CDROM EZCD Buffered Interfaces SE Mk4 4-Device Buff Interface & CDROM Software £18.95 £28.95 CDROM s w, 3x40 & 2x44-way cables £28.95 £38.95 EZ-IDE s w, 3x40 & 2x44-way cables £38,95 £48.95 Elbox IDE Flyer I F& CDROM file system ( 4.3GB HD Support) £59.95 IDE Express Interface & IDE-fix Express Software £49.95 A1200 Clock Port Expansion Cards For non-Zorro expansion A1200 owners the best expansion route is via the (unused) clock port Porcjunior I x 460kb serial pore 39.95 lOBlix 1200S
Ix 1.5 MB s serial port 49.95 lOBlix 1200P Ix EPP parallel port 49.95 (Drivers for PC parallel port scanners. Zip drives etc., available shortly) PortPlus 2x460kb ser & Ix800kb par port 69.95 Catweasel-2 HD Amiga PC floppy controller 49.95 Prelude 1200 16-bit full duplex sound card 129.95 ClockUp 4-way clock port expander 19.95 phases PowerUp A1200 PPC + 040 060 Accelerators Without SCSI (not upgradable) inc. MMU & FPU 160 Mhz 603e PPC '040 25 MMU.FPU only £199.95 160 Mhz 603e PPC '060 50 MMU FPU only £479.95 240 Mhz 603e PPC '040 25 MMU FPU only £319.95 240 Mhz 603e PPC '060 50 MMU FPU only
£549.95 Add £69 to the above prices lor factory fitted on-board Fast SCSI II Interlace Blizzard Vision Permedia 2 PPC Graphics Card Unbelievable quality and speed - 1600xl280@72Hz!
No Zorro slots needed!
NEW! 8mb card - £159.95 or just £139.95 with a PPC After repeated delays phase5 have promised that these remarkable boards will be here before Christmas. Customers who have backordered with us will automatically be upgraded to the 8MB version.
* To 32MB. Optional 2nd simm socket (tower only) offers 64MB
total The Apollo A1260 66 is the fastest Operating
System-supported Amiga accelerator currently available Tip: Buy
your memory with the accelerator to ensure full compatibility
20% ofl memory prices when bought with an Apollo or phases
accelerator '040 25MHz MMU FPU* ‘040 40MHZ MMU FPU*
‘040 40MHz MMU FPU* ‘060 50MHz MMU FPU* ’060 66MHz MMU FPU* (19
MIPS) £127.95 (30 MIPS) £167.95 (30 MIPS) £187.95 (39 MIPS)
£287.95 (51 MIPS) £367.95 Complete A1200 IDE solutions Amiga
Digital Imaging Software from Andreas Gunther ScanQuix4
Software just £59.95 - Upgrades Just £29.95 24 bit scanning
with full range of editing options.
Stand-alone use or integrates with your Art package „ • v (AdPro, ArtEffect, Ppaint, Photogenics, ImageFX. ScanQ01* XLPaint, Pagestream 3, Dpaint5) via AREXX.
'Scan-to-disk' option in Jpeg or IFF.
Unique calibration program which automatically compensates for scanner and printer deficiencies allowing photo-realistic output on any high resolution, Turboprint or Studioll supported, colour printer.
? Interpolated resolutions to 9600x9600 dpi.
?' Colour photocopy option when used with a one-pass colour scanner ? Supports Epson, HP, Umax, and some Mustek & Artek SCSI scanners & Epson parallel scanners.
? Compatible with all modern SCSI controllers including PPC, Blizzard & Classic Squirrel (but not Surf-Squirrel).
CamControl Amiga Digital Camera Software - now just £29.95 » Serial connection versions available for most popular models of Kodak, Minolta, Olympus, Casio & Fuji digital cameras ? Picture transfer, camera control & slideshow options (camera dependent) Stand-alone use or integrates with your Art package (AdPro, ArtEffect, Ppaint, Photogenics, ImageFX, XL Paint, Pagestream 3, Dpaint 5) via AREXX » Selectable serial device for use with high-speed interfaces like the PortJnr or lOBIixi 200S 20% off the price of the the PortPlus & lOBIixi200S when purchased with CamControl software.
EYETECH GROUP LTD The Old Bank, 12 West Green, Stokesley, North Yorkshire TS9 5BB. UK Tel: 07000 4 AMIGA - 07000 4 26442 - +44(0) 1642 713 185 Fax: 44(0) 1642 713 634 Net: sales, info @eyetech.co.uk._www.eyetech.co.uk. UK Bank BS Cheques, Visa', MasterCard', Switch, Delta, Connect, Solo, Electron.
Postal Money orders accepted. ('A 3% charge applies to all credit card orders). Due to space limitations some of the specs given are indicative only - please ring write for further details.
Please check prices, specification and availability before ordering. If ordering by post, please provide a daytime telephone number. Goods are not supplied on a trial basis. A1200 items are tested with a Rev 1.0.1 motherboard - other boards may need modification. E.&O.E. All prices include VAT at 17.5%. Non-EC orders are VAT-free.
UK Next Day Insured Delivery Charges: Software Cables, EZCD l F = £3.00 2.5" Drives, Accelerators. Manuals = £7.00,3.5" Drives, FDDs, PSUs, SX32 = £9.00, CDPIus. Minitower, Desktop = £11.00, EZTW & EZPC = £15.00. Worldwide in 2-7 days from receipt of faxed order & payment details.
EZIDE - IDE ATAPI enhancement software Probably the only hard drive CDR0M LS120 Zip SyQuest software you'll ever need Supports LS120. Zip. Jaz, SyQuest, and other IDE ATAPI removable cartridge drives AUTOMATICALLY. Cartridges just appear on the Workbench when inserted and disappear wnen ejected - just like a floppy disk. IDE ZipPrep tools are also included.
' Optimises hard disk performance automatically. Supports 'second channel' hard drives on most 4-device buffered interfaces.
% Extensive CDROM support including multidisk changers, CD32 emulation, high performance Mac. PC & Amiga CDROM filesystems, multisession and multivolume CDROM support.
EZ-IDE Amiga IDE, ATAPI, CDROM & removable media driver s w £34.95 If bought with any EZCD, l F, Zip or LS 120 Drive Upgrade from Eyetech CDPIus IDE Fix software* £14.95 (*trade in & proof of purchase required) TurboPrint 6 & 7* - The essential partner for your digital imaging work The most comprehensive, fastest replacement printing _ system for all WB2.x+ Amigas r„,L~r,i..i7 Supports more than 70 printers including the latest models from Epson, Canon, HP printers - including the Award-winning Epson Stylus Photo series Integrates seamlessly with ScanQuix scanning software and CamControl
digital camera software Poster printing, image tiling, colour correction, print spooling, multiple copies*, postscript emulator*, screen grabber*, photo optimisation etc, all included Selectable parallel device for use with high-speed interfaces such as the PortPlus & lOBIixi 200P
3. 1 Kickstart ROMs Photogenics I.2SE
3. 1 Workbench (6 disks) Personal Paint 6.4 Wordworth 4.5 SE
Organiser 1.1 Turbocalc 3.5 Pinball Mania & Whizz Datastore
1.1 Workbench 3.1 manuals Magic Pack application software
manuals Amiga Magic Upgrade Packs available in limited
quantities The ideal way to update your Commodore A1200: 20%
off the price of the the PortPlus & IOBIix1200P when purchased
with TurboPrint.
All for just £49.95!!
Fzjrr " 2Ijl EYETECH AMIGA PARTS & PRICE INDEX FEBRUARY 1999 TEL: +44 (0)1642-713-185 - 07000 4 AMIGA PRODUCTS MARKED IN RED ARE SPECIAL VALUE ITEMS Interfaces and Adapters: EZ-Key & DIY Tower Components ADPT-EZK2 Mk 2 Amiga PC k b - A1200 kbd direct connect 28.95 ADPT-EZK2-A4K A1200 EZKey MK2 6p - 5p adptr A4000 kbd bdle 58.95 ADPT-EZK2-W95 Mk2 Amiga PC k b- A 1200 rib cab+Win95 kbd 38.95 ADPT-EZSE-A EZKey-SE Amiga 5p DIN k b adapter for A1200 A600 18.95 ADPT-EZSE-A K EZKey-SE Amiga + 6p- Sp adptr + A4000 kbd bundle 38.95 ADPT-EZKSE-P EZKey-SE PC Sp DIN k b adapter for A1200 A600 24.95
ADPT-EZKSE-P K EZKey-SE PC k b adapter for A1200 A600 + Win9S kbd 34.95 ADPT-HD-2 3 2.5" 44way - 3.5" 40w+4w & mtg bracket I 1.95 ADPT-HD-3 5 3.5" Zip SyQuest FDD HD brkt pl - 5" bay 5.95 ADPT-KBD-SP6P Amiga PC k b adapter 5p din-F - 6p m d-M 5.95 ADPT-KBD-6P5P Amiga PC kbd adapter 6p mindin-F - 5pd-M 5.95 CAB-KBD-MF Sp DIN M - 5p DIN F k b ex cable 1,2m 7.95 ADPT-DF0-FP Tower faceplate adapter for A1200 int FD 4.95 Interfaces and Adapters: A1200 Ethernet, SCSI ADPT-PCM-ETH-C PCMCIA ethernet card with Amiga PC drivers 79.95 ADPT-PCM-ETH-H Hydra PCMCIA ethernet card with Amiga drvrs 129.95
CAB-UPT-X60C Crossed twisted pair RJ45 for Sisys 60cm 6.95 ADPT-SCS-CSQR Classic Squirrel PCMCIA SCSI i f 50pCM 59.95 l F & Adapters: Flickerfixers, Genlocks, Video Digitisers VGA Adapters, Monitor Leads ADPT-VGA-BV8M Bvision 8MB gfx card for A1200 (needs PPC) 159.95 ADPT-VGA-BMON Auto Amiga BVision m sync monitor switch 39.95 ADPT-VGA-SMON Remote monitor switch for SD FF & high res Gfx card 39.95 ADPT-VGA-AMON Auto Amiga CV64-3D m sync monitor switch 39.95 ADPT-VGA-M2SD EZ-VGA-Mk2 external s doubler PLL u gradable 69.95 ADPT-VGA-PLFF EZ-VGA-Plus external flickerfixer 23F-I5F PLL 99.95
ADPT-VGA-SDUG SDBL2 to SD-flickerfixer u g 40.00 ADPT-VGA-INSD EZ-VGA internal A1200 s doubler non-upgrad'le 48.95 ADPT-VGA-INFF EZ-VGA- internal A1200 flickerfixer 78.95 ADPT-VGA-SEFF EZ-VGA-SE flickerfixer 23F-15M Xtal 89.95 ADPT-VGA-I5M9F Adapter from 15p HD-M VGA to 9pD-F 9.95 ADPT-VGA-9M15F Monitor adapter 9p D-F to I Sp HD-M 9.95 ADPT-VGA-15M23M VGA l5pHD-M - 23pD-M Amiga RGB adapter 14.95 ADPT-VGA-UNBF Amiga 23pD-F - 15pHD-F VGA adapter 12.95 ADPT-VGA-BUF Amiga 23pD-F- I5PHD-F buffered adapter 16.95 ADPT-PGB-24RT ProGrab 24-RT Amiga parallel port video digitiser & psu I 19,95
ADPT-GLK-COMP EZ-Gen composite video Genlock for A1200 99.95 Interfaces and Adapters: A1200 Sound cards & software INT-AUD-PL12 Prelude 1200 16-bit full duplex sound card - clock port 149.95
- INT-AUD-PL 12-SP Prelude 1200 16-bit full duplex sound card -
to 3I 0I 99 129.95 INT-AUD-PLZ2 PreludeZorroll 16-bit full
duplex sound card 189.95 l F & Adapters - IDE ATAPI & software
INT-IDE-FLYR Elbox 4-dev high perf buf'd AI200 IDE i f with
spacers 59.95 INT-IDE-XPRS IDE-Express 4-dev high performance
buf'd A1200 i f 49.95 ADPT-FLR-SPC ROM spacers for Elbox
IDE-Flyer purchased elsewhere 8.95 INT-I2I-EZCD4 Mk4 4-dev buf
IDE i f w AIPU w AI 200 CDROM s w 28.95 INT-12I-EZCD4 C Mk4
4-dev buf IDE i f w 3x40,2x44 13cm cabs. CD s w 38.95
INT-12I-EZCD4 CE Mk4 4-dev buf IDE i f w 3x40,2x44 cabs. EZIDE
48.95 INT-12I-EZCDSE Economy 4-dev buf IDE i f w A 1200 CDROM
s w 18.95 INT-I2I-EZCDSE C Econ 4-dev buf IDE i f w 3x40.2x44
13cm cabs, CD s w 28.95 INT-12I-EZCDSE CE Econ 4-dev buf IDE
i f w 3x40. 2x44cabs. EZIDE 38.95 INT-4KI-CD4 4-device EIDE i f
for A4000 w CDROM s w 18.95 DVR-EZIDE EIDE ATAPI
HD CDROM ZIP LSI20 SyQst drvr 34.95 DVR-EZIDE-CU P x upgrade to
EZIDE from competitive product 14.95 DVR-EZIDE-SP EIDE ATAPI
enhancer CDROM Software Bundle Price 9.95 l F & Adapters -
Serial, Parallel, Floppy & Clock port expanders INT-SER-PTJR
Portjunior- 460KB serial i f for A1200 39.95 INT-IOBL-S12
lOBlix 12S - 1,5Mbps serial i f for A1200 49.95 llNT-IOBL-PI2
lOBlix 12P-EPP parallel port i f for A1200 49.95 INT-SER-PTPL
PortPlus - 2x 460KB ser + Ix 800KB par i f for AI200 79.95 j
INT-IOBL-Z2 lOBlix Z2 - 4xl.5Mbpsser + Ix EPP par port Zorroll
89.95 INT-IOBL-Z2PX Ix EPP par port expan for INT-IOBL-Z2 (to
4xs+2xP) 19.95 INT-CLK-EXP ClockUp 4-way clock port expander
for A1200 19.95 INT-FDD-DF0 Interface for std Sony FDD for DF0
880KB 9.95 Cables & Cable Adapters: Audio & Mains CAB-AUD-CD
CDROM invt'd T audio cab .6m + 2xRCA pig 9.95 CAB-AUD-MIX ¦
RCA(phono)-M - RCA-M+RCA-F'Y' mixer lead 1.8m 6.95
CAB-AUD-2M2M RCA(phono)-2xM - RCA2xM stereo lead 1,8m 4.95
CAB-AUD-MJ PH 3.5mm st minijack- 2xphono-M plugs 1.2m 5.95
ADPT-AUD-RCA RCA(phono)-M - 2xRCA-F adapter ‘Y’ mixer 2.50
ADPT-AUD-RCA-G RCA(phono)-M - 2xRCA-F gold plated adapt T mixer
3.50 CAB-IEC-I.5M AC power cable I3A plug - IEC skt 1.5m 2.95
CAB-IEC-4XI3 AC powerstrip IxlEC-M- 4xl3A-F mains skt 19.95
PLUG-IEC Rewirable IEC monitor pig for PSUs MT DT 4.95 Cables &
Cable Adapters: Serial, Modem, SCSI, Printer CAB-SER-EX2M
DB2S-M - DB25-F RS232 extn cab 2m 7.95 CAB-SER-EX50C DB25-M -
DB25-F RS232 extn cab 0.5m 6.95 CAB-SER-NUL2M Null modem cable
w D9F & D25F at each end 2m 9.95 CAB-SER-NUL5M Null modem
cable w D9F & D25F at each end 5m 14.95 CAB-SER-NULIOM Null
modem cable w D9F & D25F at each end 10m 19.95 ADPT-SER-25F9M
25p-F to 9pM serial RS232 adapter 4.95 ADPT-SER-25M9F 25p-M to
9pF serial RS232 adapter 4.95 ADPT-SCS-50 50CF- Centronics
50p-F to Centronics 50p-F (for Squirrel) 14.95 CAB-SCS-25D 50C
SCSI cable DB25-M- Cent50-M I m 9.95 CAB-SCS-25D 25D SCSI
cable DB25M-DB25M mac type Im 9.95 CAB-SCS-S0C 50C SCSI cable
Centr50M- Centr50M I m 9.95 CAB-SCS-50H 50C SCSI-2 cable
50h pDM- Centr50M I m for PPC 19.95 CAB-SCS-50H 25D SCSI-2
cable S0h pDM- 25D-M Im for PPC 19.95 CAB-PAR-FULL
Bidirectional printer cable all pins connected 9.95 Cables &
Cable Adapters: VGA, Keyboard, Switchboxes, Cables, Scart
Cables (See also BMON, SMON autoswitches above) ADPT-SW-S K
Dual monitor & k b switchbox 19.95 ADPT-SW-S K M Dual monitor,
k b & mouse switchbox 24.95 CAB-KBD-MM 5p DIN M - 5p DIN M k b
cable 1.2m 7.95 CAB-VGA-MF I Sp DM-HD - 15p DF-HD VGA ext cable
2m 9.95 CAB-VGA-MM 15p DM-HD - 15p DM-HD VGA cable 2m 9.95
ADPT-SCAR-CMP Amiga comp video (RCA)+2xAudio to SCART 12.95
ADPT-SCAR-RGB Amiga 23p+2xRCA to RGB TV SCART + audio 12.95
Cables: HD, CDROM, Floppy, Clock Port Data & A1200 HD Power
CAB-PD-40F44F 2.5" (44F) to 3.5" (40F) data cab adapt for A1200
30cm 9.95 CAB-PD-2F Power splitter floppy drive to hard drive +
floppy 9.95 CAB-PD-30C 44- 40way 3.5" HD data & pwr cabs -
A1200 14.95 CAB-HD-KIT AI200 full 3.5" hard drive fitting kit
24.95 CAB22-2W-9C 22way-F x2 A1200 clock port cable 9cm o a
5.00 CAB34-2W-50C 34way-F x2 FDD ribbon cable for tower 50cm
9.95 CAB40-2W-20C 40 way IDE cable 2 connector 20cm 5.00
CAB40-3W-1M 40Way IDE HD CD cable 3 connector Im o a len 9.95
CAB40-3W-60C 40w-F x3 HD CD IDE cable 20+40=60cm o a 9.95
CAB40-CUST Custom cable 3x40way IDE up to 1.5m 19.95
CAB44-2W-13C 44way (2.5" HD) cable 2 connector, 13cm o a 9.95
CAB44-2W-60C 44way (2.5" HD) cable 2 connector, 60cm o a 19.95
CAB44-3W-I2C 44way (2.5" HD) cable 3 connector, 12cm o a 12.95
CAB44-3W-24C 44way (2.5" HD) 7+17cm,3 connector,24cm o a 14.95
CAB50-CUST Custom cable 3x50way IDC SCSI + I xCent50-F 60cm
19.95 Cables: HD, CDROM, Floppy Power Splitters - Tower Systems
CABPW-IW-IF Power converter cab HD-M- FD-F 4.95 CABPW-2W-IHIF
HD FD power splitter HD-M- IxHD-F 1xFD-F 6.95 CABPW-2W-2F FDD
power splitter 4pM- 2xFD-F 6.95 CABPW-2W-2H HD CD power
splitter 4p-M - 2x 4p-F 15cm 6.95 CABPW-3W-2HIF HD FD power
splitter HD-M- 2xHD-F 1 xFD-F 8.95 CABPW-3W-3H HD power
splitter HD-M - 3xHD-F 8.95 CAB-HD-PWXTN 4p-M - 4p-F HD CD
power cab ext 90cm 9.95 CAB-HD-FD 4 23p-M-floppy - 4p-F HD CD
power 90cm 9.95 New - ISDN Term Adapters, 56k Modems & Net
Access Bundles NET-ISP One time setup support unlimited
usage no ongoing net access charge (0845 call charges only)
with 25MB web space. 10 email addresses. 90 days free net
support. 49.95 NET-EYE-1 128Kbps ISDN T A + NET-ISP as above
199.95 NET-EYE-2 I28K ISDN T A. Portjnr i f + NET-ISP as above
229.95 NET-EYE-3 128K ISDN T A. Web. Email.TCP IP s w + NET-ISP
249.95 NET-EYE-4 I28K ISDN T A. Ptjn, web. Email. TCP IP s w +
NET-ISP 269.95 NET-EYE-5 56Kb fax voice modem + NET-ISP as
above . 129.95 NET-EYE-6 56Kb fax voice modem.PortJnr i f +
NET-ISP as above 149.95 NET-EYE-7 56Kb fax voice mdm. Web.
Email.TCP IP s w + NET-ISP 169.95 NET-EYE-8 56Kb fax voice mdm.
Ptjn, web, email.TCP IP + NET-ISP 189.95 CDROM Systems
including EZ-Tower & MT DT Bundles CD-SE-24X CDPIus-SE system
24 speed with CDROM s w 79.95 CD-SE-32X CDPIus-SE system 32
speed with CDROM s w 89.95 CD-DT MT-24X CDPIus
Desktop Minitower 24 x with CDROM s w 99.95 CD-DT MT-32X CDPIus
Desktop Minitower 32 x with CDROM s w 109.95 ADPT-AUD-CDSE
CDPIus-SE A1200 CD audio mixr adapter 19.95 CAB44-CD-I3C 44way
(2.5" HD) cable purch with CD HD 13cm 6.00 CAB40-DDC A1200 IDE
skt adptr 40F-40M with mtgs 15cm 9.95 CD24-BARE Bare 24 speed
CDROM mechanism for twr A4k 39.95 CD32-BARE Bare 32 speed ATAPI
CDROM mechanism for twr A4k 44.95 CDWriter ReWriter Systems
inc. EZ-Tower & MT DT Bundles CDR-IN-2x8 EZWriter 2 8x with
MakeCD for A4000.Tower 249.95 CDR-PL-2x8 EZWriter-Gold external
2 8x with MakeCD 299.95 CDR-SE-2x8 EZWriter-SE external 2 8x
with MakeCD 269.95 CDR-DT MT-2x8 EZWriter Desktop Minitower 2 8
speed with MakeCD 299.95 CDR-BARE-2X8 EZWriter Mechanism (no
MakeCD) 179.95 CDRW-IN-226 EZReWriter 2x2x6 w MakeCD for
A4k.Twr 279.95 CDRW-PL-226 EZReWriter-Gold external 2x2x6
w MakeCD 339.95 CDRW-SE-226 EZReWriter-SE external 2x2x6
w MakeCD 299.95 CDRW-BARE-226 EZReWriter Mechanism (no MakeCD)
199.95 CDR-CDSE-UG EZCD-SE+40+44way cabs + CDROMs w w CDR 20.00
CDR-CDM4-UG EZCDMk4+40+44way cabs + EZIDE s w w CDR 30.00
CDR-CDFL-UG IDE-Flyer high-speed IDE i f. S w. Cabs purch w CDR
50.00 CDR-CDXP-UG IDE-Express high-speed IDE i f. S w. Cabs pur
w CDR 45.00 CDR-DSK-10 Recordable CD media (WORM) 650MB x10
19.95 CDR-DSK-10-SP Recordable CD media 650MBx 10 pur
w EZWriter 10.00 CDRW-DSK Single Cdrewritable disk 650MB 9.95
CDRW-DSK-SP Single Cdrewritable disk 650MB pur w EZReWriter
5.00 DVR-MCD-TAO-P MakeCD TAO (P) Amiga CD rec s w w ATAPI
38.95 EZ-Tower Systems, MiniTower Desktop Cases & Accessories
CASE-FT-DIY EZ-Tower kit w bkpnl for self conversion 79,95
CASE-FT-DIY-PLUS DIY EZTower. 250W PSU. EZKey. PC keyboard
99.95 CASE-FT-RTU Ready-built A1200 Tower 250WPSU.LED adpt.FD
cab 99.95 CASE-FT-RTU-PLUS Ready-built A1200 EZTWR, EZKEY i f.
PC kbd 119.95 CASE-DT Desktop case with 200W+ psu for HD CDROM
29.95 CASE-MT MiniTower case wth 200W+ psu for CD HD 29.95
CASE-FT-A4KUG EZ-Tower upgrade from PC to A4000 k b (time of
purch) 19.00 CASE-FT-EXKT EZ-Tower conversion kit - No PC Tower
39.95 ADPT-AUD-EZTW EZTwr audio mixer adapter for A1200 CDROM
19.95 ADPT-SCSI-EZTW EZTwr SCSI adpt 30cm 2xCent50F. IxlDCSOF
19.95 ADPT-PWR-PPC 2nd A1200 m bd powerfeed adapter (if req’d)
for PPC acc 19.95 CAB-SER-SSQ 9pDM- 9pDF SurfSq EZTwr ser extn
cab 50cm 9.95 SVGA Monitors - require Scandoubler and or
Flickerfix to use all Amiga modes MON-I4-.28 14” dig SVGA
0.28DP I024x768@60Hz - 3yrO.S. 89.95 MON-15-.28 15" dig SVGA
0.28DP 1024x768@60Hz - 3yrO.S. I 19.95 MON-17-.2S 17" dig SVGA
0.28DP 1280x 1024@60Hz - 3yrO.S. 229.95 MON-17-.26 17" mon
135MHz. 0.26DP 1600x 1280@75Hz 399.95 ADPT-MON-SEFF EZVGA-SE
ext flickerfixer purch w monitor 85.00 ADPT-MON-M2SD EZVGA-Mk2
ext s dblr u g'able purch w monitor 60.00 ADPT-MON-PLFF
EZVGA-Plus ext flickerfixer purch w monitor 90.00
ADPT-MON-INSD EZ-VGA internal s doubler purch w monitor 45.00
ADPT-MON-INFF EZ-VGA internal f fixer purch w monitor 75.00
Digital Cameras and Amiga Digital Camera Software CAM-OLY-820L
Olympus, flash. LCD. 1024x800. Smtcrd. Am s w (lim stk) 399.95
DVR-CAM-CAS CamControl s w for Casio QV10 100 300 700 29.95
DVR-CAM-FUJ CamControl s w for Fuji DS5 DS7 DX7 DX9 29.95
DVR-CAM-KOD CamControl s w for Kodak DC20 DC25 29.95
DVR-CAM-MIN CamControl s w for Minolta Dimage V 29.95
DVR-CAM-OLY CamControl s w for Olympus 420L 820L 1000L 1400L
29.95 INT-12I-PTJR-SP Portjnr hi-speed ser i f pur with
CamControl s w 30.00 Amiga Printer Software Drivers DVR-ENPR
EnPrint.Amiga printer driver for pre-03 97 Epson Printers 9.95
DVR-TBPR7 TurboPrint 7.x Amiga printer driver (English) 38.95
DVR-TBPR6 TurboPrint 6.x Amiga printer driver (English) 34.95
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UMAX-SCSI Amiga Scanner Driver 59.95 CAB-SCS-25D 50C-S SCSI
cable DB25-M - Cent50-M Im pur w scnr 5.00 CAB-SCS-25D 25D-S
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connected 9.95 Hard & Floppy Drive, CDROM, LS120 & Zip Mech. &
Cases FDD-ITL-1200 Replacement A1200 600 int FDD 880KB 24.95
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FDD-ITL-D C I Twr int 880Kb FDD(Sony EZDF0 cab bundle) 29.95
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HD2-2I 21 MB 2.5" hard drive 90 days warranty 29.95 HD2-170
170MB 2.5" hard drive 59.95 HD2-260 260MB 2.5" hard drive 64.95
HD2-720 720MB 2.5" hard drive 99.95 HD2-I.4 1.4GB 2.5" hard
drive for Amiga 129.95 HD2-I.8 1.8GB 2.5" Hard Drive 149.95
HD3-2.1 2.1 IGB I "x3.5" IDE drive for tower 89.95 HD3-3.2
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cartridges 29.95 HD3-ZIP-IDE Bare ATAPI IDE Zip drive internal
79.95 CAB44-CD-13C 44way (2.5" HD) cable sold with CD HD 13cm
6.00 CASE-ZIP Metal slim casc-FDD IDEZip SyQuest LSI20 9.95
CASE-HD-ECON External 3.5" HD case no psu 19.95 CASE-HD-REM
Removable drive case for 3.5" HD (metal) 24.95 Keyboards, Mice,
Trackballs, PSU’s, Misc. Hardware & Software FAN-60MM Cooling
fan for A1200 60x60x25mm 5 12v 14.95 KBD-AI000 A1000 keyboard
with 6-pin mini-Din cntr* 39.95 KBD-AI200 Replacement A1200 k b
w ribbon cable* 24.95 KBD-A4000 A4000 keyboard with 6-pin
mini-DIN plug* 34.95 KBD-WIN95 Windows 95 keyboard with 5-pin
AT DIN plug* 19.95 MOU-WHI Amiga mouse - white cream -with
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mouse* 14.95 PSU-100 I Oow PSU for Amiga (fit your old lead -
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Bliz'rd PPC603 240MHz+060 50 FPU SCSI-2 618.95 ADPT-PWR-PPC 2nd
A1200 m bd powerfeed adapter (if req'd) for PPC acc 19.95
Accelerators: Apollo 680xx ACC-060-66 Apollo '060 MMU FPU 66MHz
A1200 acc (lim avail) 367.95 ACC-060-50 Apollo ‘060 MMU FPU
50MHz A1200 acc (lim avail) 287.95 ACC-040-40 Apollo '040
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1240 60 2nd simm socket & fitting 20.00 Memory: Simms, Zip RAM
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MEM-16MB-72P 72 pin 16MB 32 bit simm for Amiga 29.95
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pin 8MB 32 bit simm for Amiga 19.95 WB Disks, Kickstart ROMS,
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A1200 Magic Packs, Accessories and Upgrade Bundles AMP-STR-FDD
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Net: sales, info @eyetech.co.uk. www.eyetech.co.uk. bench Solve all your hardware hassles and software struggles in one easy step - send them to technical agony uncle S®Dodd Write to: Workbench • Amiga Format 30 Monmouth Street • Bath • Somerset • BA12BW.
MISSING TIME I'm at a loss as to why my Amiga won’t save the date and time. I own an Amiga 4000 EC '030, fitted with a SCSI CD- ROM, controlled by an Octagon board.
I've renewed the rechargeable battery with a NiMH Varta batter from Maplins, who state that they’re a suitable replacement for XiCad batteries in most cases, without any change.
When I open the preference time window, the date is set at May 1978 and the save box is hatched out. If I set the correct date and time and click on the Use box, everything works fine until I switch the computer off. The Amiga works in every other respect but it’s annoying to have to set the date and time every time I switch it on.
A. Bciggaley Morpeth Yes, on the surface you’ve done the right
thing. The A miga 4000 uses a small battery to keep the chip
which stores the time up to date and it’s this which is
forgetting the time.
I can only conclude that either the properties of the replacement NiMIi cell aren’t exactly the same as the original or that the clock circuitry has become damaged in some way, ICONS, KEYS AND FPUS keeping the Amiga family united. The Amiga isn't going to reach the top again - it's already at the top. Thanks again for your time.
P. V. Vlahostamatis, Greece There are video standards and there
are video standards, and sadly they're often different. I'm
afraid I don't have the specifications of the Atari colour
monitor to hand, but just because you've made all the
connections doesn't mean it's going to work. For example, the
Atari monitor could operate at a similar frequency to that
used by Pcs and SVGA monitors. If you still have your Amiga
operating in PAL mode, the display just won't cooperate. Try
again, but this time use the dblPAL screen mode or a Multisync
screen mode.
Yes, you should be able to use the 32Mb SIMM with the Viper card and have all that memory available to you. 32Mb is larger than my first hard drive, by the way. What do Amiga users do with all that memory at their disposal? Answers on a postcard to the usual address, please.
The Viper shouldn't interfere with your hard and CD-ROM drives - in fact, the only side effect should be that they'll run faster. A word of caution though: keep an eye on the power supply to make sure it isn't showing signs of overheating.
I have a CD32 SX32-Pro50 68882 FPU, home-converted PC 230W power supply (thanks for the advice in avoiding a potentially damaging wiring problem, Eyetech! A1200 and CD32 power connections are different) and a Windows95 keyboard. So here we go: Iwhy can’t I get a Windows keymap that recognises the Windows keys as Amiga keys or the silly menu key to launch Magic Menu? Windows keyboards are common as muck so surely someone must have done a keymap. I’ve tried two and they just don’t seem to work.
I’d like to use the print screen key to launch Graphic Dump or simply to send to printer but can’t. It's a pain having keys that don’t work.
2The rows over Newlcons Magic Workbench have never bothered me as I’ve always used the graphically nicer Iconographies system. Recently, however, I decided to use the Deficons patch and now, finally the full Newlcons set (downloaded from your coverdisk). The problem is that all the default tools in Deficons are set to your coverdisk preferences and I’ve had to reset most of them. Quite a few still don’t work, though. LhA always comes across a Rexx problem and the CDDA icon never appears when I insert a music disk. Is there a quick way to set them up for WB 3? I have WB 3.1, although it’s not
the version currently being released on the A1200s. The default tool for the CDDA icon on the coverdisk is S:StartCDDA but I can’t find it in the S: drawer. Is this a mistake? Also, whenever I load a PC disk I don’t get the lovely MS-DOS Deficon, just the old black and white Commodore one.
There isn’t a specific drawer for the main Workbench drawers, such as Libs, L, Temp, S. C. and programs such as MUJ, Dopus and Executive.
I have 8Mb of fast RAM at the moment and came across lack of memory problems in Personal Paint so I bought a 16Mb SIMM chip from a PC store. It’s an EDO type but it’s supposed to be okay according to the SX32 manual from Eyetech.
The problem is that it’s simply not recognised by my Miggy. Could this be a fault in the SIMM chip or is there a particular type of SIMM for Amigas?
5 Has anyone ever released a list of FPU-specific files for Workbench? I imagine that most of the content of Workbench is for non-FPU machines. If you fit an FPU chip, what should you change or remove to optimise your system? Some of the libraries must be changed, I would imagine. A list of ‘get rid of and ‘add these’ would be great, but who does one?
6 Has anyone else got a CD32 SX32 and encountered problems with it?
Some CD32 games load as normal if you 3 Iconographies has a lot of extra drawers that you can use as well as drawers and dock icons for specific programs. Is there anywhere that more Newlcons can be found? For instance, AMIGA GOD Having followed the home computer scene since the age of 14 (I'm now 23) after having a Spectrum 48K, I now have an Atari 520 STFM (my first computer) and my beloved Amiga 1200.1 rarely use my ST so the point is that I have a good-quality monitor, the colour Atari SC1224, lying around without been used.
I tried to connect the ports of the Atari plug pin to pin (it's a circular one, thanks to the Atari- only connector) to the Amiga 23-pin port. The result was that when I turned on my Amiga the power light wasn't a green colour and it remained asleep. There was also a whistling from the inside of my Amiga while the monitor was turned on.
I turned off the Amiga and connected it with the TV I have, via the RF. Both Amiga and the SC1224 work fine individually but they're not going to fall in love until the God that is called Amiga Format, or a user, gives me a helping hand.
Also, I'm considering buying the Viper MK2 with 68030 40MHZ and 32Mb of memory. It would give me lots more memory, but would I need this much? I have a 250Mb HD and a Hitachi 2x CD-ROM in my A1200, both sharing the IDE port. Will the Viper MK2 co-operate with them or will it give me any problems?
Finally, you have a great magazine and you're DUFF DRIVE I have a problem with my Amiga and I'm not sure if it's serious. I own an A1200 with a SCSI hard drive (installed by the manufacturer), a SCSI CD-ROM, GVP board with FPU, 030 processor and 6Mb of RAM in total. When I boot up my Amiga, the message "Error validation Workbench Block 7098 bad header type" appears. After about 20 seconds everything boots up as normal. The hard drive is a little slower and everything works, except I can't delete or save anything to my Workbench partition as I'm informed that the "Drive is not validated". All
programs seem to work.
F'Yes, other people do have CD32 SX32 J combinations and yes, I’m sure some have problems. Remember, the CD32 isn ’t an exact copy of the A1200 and so there are hound to he the occasional discrepancies showing up from time to lime.
BOOT PROBLEMS My problem is with the Early Startup Boot Menu. The computer sometimes ignores the settings (e.g. boots in PAL with NTSC', selected) and sometimes even crashes on the boot menu. To be more specific, when I turn the computer on and immediately access the boot menu (from cold), it always works properly, but access after a warm reset always brings problems.
The first time I access it after a reset, the computer completely ignores the settings. If I then reset again and get the boot menu up, I can make changes to the settings as normal. However, when I click either of the BOOT buttons at the bottom (Boot or Boot With No Startup- Sequence), it just seizes up completely and forces me to reset yet again.
After it has crashed seized up in this way, a reset followed by immediate access of the boot menu allows me to make the settings as normal and it works as normal, with no ignoring or crashing.
However, if I then access the menu again on the next reset, or wait until the I tried to locate any possible bad blocks with the HDToolbox, but when I used the Verify Data program to do this, it found nothing. Will I have to reformat my hard drive or is there an easier way to solve the problem?
Laura Mitchell Stafford Your Workbench partition is corrupt in some way and the Amiga is spotting this and trying to fix it for you. To make sure you can't make things worse, it stops you from writing to it. The Amiga can often fix the drive and after a while you'll see it return to normal. Sometimes, however, the errors are too much and the Amiga can't do anything about them. In these cases, the best thing you can do is copy all the files from the Workbench partition to another location, re-format the drive and copy everything back.
Start the machine with the disk inserted but some, like Cannon Fodder, just hang up. I hope you can help because, as the saying goes, I’ve no one else to turn to.
Richard via email shope hifiei Hnoliiiosh tmulnioi Jiaaa-iaaa chilMlon Bouei.
~f The problem with key maps is that it isn’t L purely a software problem. As you might remember from previous issues, a TIC chip is often used to translate between the PC keyboard and the Amiga. It’s here where the hard work is done in intercepting the key- values and translating them. This process can only create key values of real Amiga keys so that makes it a little tricky to wire up Print Screen, for example, in order to launch a particular application.
Shopesmfter Memory settmu M*C nmorv KB (1760 H*HiKun KB JYJ2?B Largut Ira* Mock .j HI local* Mat ROM »«orv first .J ShopeShif ter Monuol t:uiut?nts index Help oetraoi! Biou»« biouisc n» shwskiftw vacjlw* 3 .9 2It might be worth scrapping your existing configuration and re-installing Newlcons. The icons for new devices, such as your CD audio icon, might have to be set up man ually.
3 The Internet is the best source for icons, although consider your request passed on to the AF Coverdisk assimilation team - maybe they can gather some together for you and put them on a forthcoming disk.
Next reset anyway before accessing it
(i. e. I don’t access the menu immediately following a crash),
the settings are ignored and the process begins again.
This cycle continues, as it does every single time I use the computer: works properly (from cold); ignore; crash; work; ignore; crash; work; and so on.
This problem is driving me mad, not because the boot menu is screwing up (I can just access it from cold) so much as why it’s screwing up.
I’ve tried disconnecting everything but the internal hard drive, in case of a power problem, but it was exactly the same. Would you please be able to enlighten me? I’m worried that it’s a hardware fault (the ROM?) That has effects which could be echoed elsewhere ¦I must admit to not having had a great T deal of joy using EDO SIMMs in my Amiga. You'll need to confirm if your SIMM is parity or non-parity and double-check that your SX32 is compatible. There are.
Advantages to buying peripherals from Amiga dealers.
51 can’t think of many parts of Workbench which would benefit from being recompiled to make use of an FPU. Remember that the FPU is purely for floating point mathematical operations and that these aren ’ needed for general window-dragging and so on.
’The Amiga does have suitable FPU mathematical libraries already present for programs which wa nt to make use of them.
FeedbacR I was re-reading the last May issue and noted a point on the letter on Video Editing which deserves mention, regarding the IR capability. I've had a Sony camcorder for about six years and a Panasonic VHS recorder for nearly as long. When editing my tapes, I did it 'on the fly' with a controller in each hand and could get very reasonable results with practice.
However, sometimes getting a good joint between certain scenes needed several goes. A jog-shuttle on the recorder is important for video editing. About three to four years ago I bought a little-used Amiga for £130 and, as well as using Wordworth for word processing, I found the Dpaint program very good for titling, pictures, etc. The editing accuracy wasn't as good as I was used to with cine film, so I decided, after much agonising over the money, to go for the KRP. I paid about £120 for the controller a little over two years ago and it came with leads for the Sony (Lane), Panasonic (5-pin)
and an infra-red lead.
I can fully recommend the unit.
With the KRP controller on the parallel port it's a doddle to do the editing, and you produce an EDL (Edit Decision List) which can be manipulated easily, plus the controller does all the hard work. Although you only have nominally one second accuracy on the Standard-8,1 found that most of my scene joins could be made within a few frames' accuracy and now that I've upgraded to a Hi-8 camcorder this year, I can make joints to one frame accuracy with the KRP.
I originally worked with an old portable TV but now I have a 22-inch TV that came at a bargain price. The finished work will be seen on TV anyway, so what's the point of an expensive monitor?
The KRP is worth every penny. It has some other features and does the job that on the PC you'd need to pay at least twice as much for. So, for less than £300 I've got a really good editing, titling, painting system, etc, not to mention the WP which has seen a lot of use.
Altogether, it's one of the best buys I've made. If anyone is interested in the video aspects of the Amiga, my phone number is 01244 677288.
G. P. Shepherd Chester in the system, or that it could cause more
damage. I'd be grateful if you could help me find the cause of
Gareth Lewis via email 'This is weird, but I do have an idea: are you using a Mac emulator? Any program, such as the tools required to run a Mac emulator, which monkey around with (he computer’s memory mapping could potentially cause similar problems.
Continued overleaf QUICKTIME I have a QuickTime movie I'd like to play on my Amiga. I don't have any of your old Cds. I have an A1200 EZ Tower with a 2.1Gb hard drive, 10Mb fast RAM and a 2x CD-ROM drive. I have MAVI but I think this needs other programs and a graphics card to run it. Is there another program that can run QT and needs nothing else?
G yn Hewitt Atherstone Yes, there are a few. A graphics card helps as the animation display process favours "chunky" pixels. However, there are still some players on Aminet which will work on the standard Amiga graphics chipset. Look out for QT14 and Xanim8 which claim to replay QuickTime files.
Speaking of QuickTime, I was amused to see a player for the 3com PalmPilot handheld computer. Apparently it can display the mini-movies quicker than an Amiga!
Likewise, if you 're using any utilities which re-map the Amiga's ROM, this too could be the root of your misery. It's even possible that a piece of hardware which autoconfigures is failing on subsequent re-boots: maybe it 's trying to allocate the same memory twice or something.
Check your startup-sequence for third party hacks, try removing any accelerator cards and then try again.
I use my A1200 mostly for art and animation. Of course, 2Mb of RAM just isn’t enough so I bought an Apollo 1240 40MHz with 32Mb of RAM from Power Computing.
Unfortunately, this extra RAM hasn’t got rid of the ‘Not enough memory’ messages. This is because the 32Mb is being registered as fast memory, leaving only the original 2Mb for graphics memory.
I would be grateful if you could tell me how 1 can get the 32Mb to be recognised as graphics memory instead, if not 8Mb at least.
David Durand Sligo The simple answer is that you can't. The Amiga cannot have more than 2Mb of chip (also known as graphics) memory. 'This is a limitation of the custom hardware.
I’ve just purchased a PCX X86 emulator and I can’t access my CD-ROM in DOS.
I have a 2x speed CD-ROM unit from Compaq, using squirrelscsi.device. Could you let me know how I can get this working?
Paul Greatorex Bridlington You'll need to check if the PCX emulator comes with a suitable MS-DOS CD-ROM driver utility, probably MSCI) EX or similar.
You then edit the AUTOEXEC.BAT and CONFIG.SYS files and enter references to the driver. It’s a very awkward business and the exact approach depends on how the PCX emulator works.
IT'S MAGIC 1 have an SVGA monitor attached to my towered Amiga 1200 via a Power ScanMagic internal scandoubler with flicker fixer. I run a High Res laced screenmode which is rock steady with no flicker.
I’d like to know why I can’t display any other modes with this setup, like Multiscan or Multiscan Productivity.
I have a friend with the same monitor attached to a desktop Amiga 1200 via Power’s external ScanMagic.
This manages to display all the modes supported by the Amiga monitor drivers. According to the back panel on the monitor, the vertical scan rate is 47- 63Hz. I would appreciate your comments on this matter.
Harry Gill Ashton-Under-Lyne Scandoubling is a bit of a black art. It's possible that the two different doublers use different hardware, and one is slightly more forgiving of the different screen frequencies that the other.
One thing to try would be to drop the VGA Only monitor tool into your monitor settings. This alters the frequencies slightly and you may get better results. If you’re brave, the Mon Ed program is always worth a try as it directly changes the display properties in real-time so you can tweak the frequencies and watch to see if you get a steady pict ure.
NON-DOS DILEMMA My problem is that if I write to the DF0 floppy all I get is a read write error and the disk becomes a non-DOS disk. This doesn’t happen on DF1 or when using DMS. Now I’m getting the same when running the CD-ROM - a message telling me that I have a read write error on the CD. If I keep cancelling this message, the CD then runs okay.
I’ve tried a new internal floppy but all I get from that is an error message saying non-DOS disk. I’ve checked for a virus but can’t find any.
7. Makepeace Newcastle Upon Tyne Most unusual, You say you tried
a new internal Jloppy and it gives you an error, but did you
try formatting a fresh disk in it and then using it in the
drive? Or did you stick with your existing disks? It’s
possible that your defunct drive was writing data so badly
that your new drive couldn’t read it.
Now your CD-ROM is playing up too?
I think I’d put this down to a. dirty lens. If there’s a heavy smoker in the house or if your computers are in a dusty atmosphere, this could explain your drive problems.
Keep all discs clean, your drives dust- free and don ’I pile the floppies on top of the power-supply, monitor or loudspeakers £5 IF YOU HAVE A QUERY... At Amiga Format we aim to answer as many questions as possible. Unlike some magazines, we don't just concentrate on our areas of expertise
- we take on all your problems (as long as an Amiga is involved).
• Be concise.
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Fill in, photocopy, or copy the form below as best you can. Unfortunately we cannot reply personally.
Email your queries to putting "Workbench" in the subject line.
SPOTLIGHT Come to Edmonton for your best February bargains! See new hardware and software in action and talk to people who know ail about it.
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SCSI cables are available subject to minimum order BUZZARD 603e Power Board A1200T bu£ard 603e+ Power Board A1200T White Knight Technology NEW LOWER PRICES Save As Much As £ 80 160MHz with LC040 25 £199 160MHz with 040 25 £209 200MHz with 040 25 £ 279 240MHz with 040 25 £ 339 160MHz with 040 25 £279 200MHz with 040 25 £ 329 200MHz with 060 50 £ 559 240MHz with 060 socket £ 379 240MHz with 040 25 £ 389 240MHz with 060 50 £619 Venue: Gasteiner Technologies Ltd 200MHz with 040 25 200MHz with 060 50 233MHz with 040 25 233MHz with 060 50 £459 £679 £519 £749 18-22 Sterling Way, Edmonton, N18 2YZ
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¦ A3000 3000T requires minor modification. Boards with socket for 060 50 available, eg. 233MHz = £ 499 Ultra fast graphics cards for use with our ~|| * PPC accelerators CyberVision PPC for ~ CyberStorm PPC & CyberStorm MK3.
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R Dates: 13th to 14th February 1999 CyberVision PPC (8Mb) £ 159 Bvision PPC (8Mb) £149 Admission: £3 Adult £2 Child 50MHz gsogo, Ultra Wide A4000 4000T IwaMalvSH L** AtgW I SIMM slots (ill 2 A300073000T* matched pairs). Wide SCSI with 060 50MHz £499 leads and accessories are without 060 CPU £249 060 Accelerator a(SOavailable * A3000 3000T lequires modification T: 0181 345 6000 F: 0181 345 6868 sales@gasteiner.com Based on the North Circular Road (A406), by the Angel Edmonton. Easy access from the A10 M25, M11 and the M1. Silver Street railway station opposite venue.
Buses 144, 144A, 102, 34, 279, 259. Free Parking available. Advanced Bookings Advised due to very limited space. Refreshments available.
CYBERSTORM » 1. 0 A4000 4000T 300073000T* and Bvision PPC High Performance Graphics for all Phase 5 PowerPC boards & also the CyberStorm MK3 060 SCSI Drives 3.5"
4. 5Gb Seagate (7200, Narrow) £ 209
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4. 5Gb IBM ES (7200, Wide) £ 229 IDE Drives 3.5"
3. 2Gb Seagate ultra dma £119
4. 3Gb Seagate ultra dma £ 129 CDROM Drives 24 or 32 x Speed SCSI
£ 95 24 or 32 x Speed ATAPI £ 65 8 4 x SCSI-2 CD Writer £ 299
8 4 2 X SCSI CD ReWriter £ 359 Check out our new website !
Try: welcome.to white-knight or: white-knight.freeserve.co.uk For prices & offers. You can also email to : amiga@white-knight.freeserve.co.uk WE ACCEPT THESE CARDS MasterCard, Visa, Delta, Switch
2. 5% Surcharge on Credit card orders only No Surcharges if using
Switch or Visa-Delta Please Call Us First To Verify Price &
Availability Before Posting Any Order.
Goods Are Not Sold On A Trial Basis Any unwanted or unsuitable items, if returned in pristine condition are liable to a min. 20% charge This also applies to Cancelled orders, if accepted Minimum Order Value £ 50 + P&P Many prices subject to exchange rate Errors & Omissions Excepted -14 Dec 98 YOUR AMIGA ONLINE Egfefe reckons it's time to give frames a chance, and offers some tips on using them effectively.
CONTACT POINT I can be reached with comments, suggestions and feedback at dave@dcus.demon.co.uk. or via my website at http: www.dcus.demon.co.uk . Back in the heady days of 1995, Netscape were a company everyone loved. Their Navigator browser had changed the face of the Internet almost overnight, building on the work of the earlier Mosaic and helping to create the Web as we know it.
Netscape were also the first company in a long time to pose a serious threat to Microsoft. At the time, Microsoft were ignoring the Internet completely and Netscape were the ones shaping cyberspace. This alone made Netscape almost as popular in the Amiga community as they were in the PC market.
Instant access to key parts of your site, and save them time... Then Netscape did something which many people have never quite forgiven them for - they created frames. With frames, the browsing window could be split into two or more panes and a separate document could be displayed in each pane.
For webmasters of large sites with constantly changing contents, frames were a real boon. A site index could be displayed on screen at all times, with content appearing in another frame. When updates to the site were made, only the new pages and an updated version of the index file would need to be changed.
Cnet's article doesn't look quite right in Voyager, but it's full of useful tips.
In the space of a few months, it seemed as if thousands of websites sprang up which made use of frames, and of course, at the time, Netscape Navigator was the only browser which could be used to view these sites. Eventually, frame support started appearing in other browsers and on other platforms besides the PC and Mac. VoyagerNG was the first Amiga browser to support frames, and nowadays Ibrowse and Aweb do too.
Because frames received such widespread condemnation for so long, many sites soon stopped using them.
Table functionality had increased significantly in the meanwhile, so many people started using tables to create complicated page layouts.
THE TROUBLE WITH TABLES I was a strong advocate of the use of tables for a long time, and I wouldn’t dream of using frames on my own sites, but there are two big disadvantages to using tables. Firstly, if you want to offer permanently available links to pages within your site, then every time the URL of one of these pages changes, you have to go through every single page updating all the links to it.
This takes a while even if you use a search and replace tool, and you’ll still then have to upload every single page to your website server again when you’ve finished.
Secondly, if every page in your site contains a site index in tables code, it’s a tremendous waste of server space and bandwidth. A single framed index page could offer visitors the same instant access to key parts of your site, and save them time (and consequently money) when downloading pages within your site. This is because they wouldn’t be downloading the same old tables- encased set of links again and again.
In fact, frames are much less hassle than tables if you’re going to be hand- coding your HTML. However, they aren’t perfect either and there are several things to think about if you’re going to use them on your site.
For a start, you need to consider those visitors who don’t have a frames- compatible browser. In theory, webmasters can provide alternative versions of framed pages for visitors who are using a browser which doesn’t As an example, let’s set up a navigational frame on the left of the screen and a main frame on the right. Once the relevant source HTML files have been created (let’s called them nav.html and main.html), a third document is used to set up the frames. This will usually be the site home page, which will be called index.html or something similar.
BK-j*Mtor*jtyS« na»xkrt Op4*t*4oaD«4, 1977 Settings for the Main Frames Required DnrifatWkrovMrviDdavatfs Pi 2 | Q| Homoatal " • BschtSK(«-* - 5) S*»: »¦ Pw»: ; N»;: 1 1 ei i 1 F~1 rn 1 1 r~j Pi I _J ?
1= i i ei i -I rn n 1 1 «M.I| Settings for the Sub Frames of Mata Frame 1 Optional The FrameShop site can generate framesetting code automatically for you if you don't feel up to hand-coding it.
Support frames. All that’s required is a section of HTML contained within NOFRAMES NOFRAMES tags.
Frames-capable browsers will simply ignore this code.
For the beleaguered webmaster of a reasonably large site, the thought of providing multiple versions of many documents is an horrific one. The simplest solution therefore is often to include a short NOFRAMES NOFRAMES section of code which does nothing more than offer ordinary hypertext links to the various HTML source files which would ordinarily be loaded into frames.
Removing border* bom die frameset i* rimple Include bameborder-’O" bame*paang-’0* border-’O* sridxm the openmg bame*et tig Tlose arc xexoes, not ’Oh*’ Example a frtinww TgtorfaF located I mtp Aw v.nowtwe neVsharty rramo s intro him ||F«ar*.v Airaga WeC 1 A n Og Yahoo | AnaVtata | AirOcnch Sharky’s Netscape Frames Tutorial b' ¦ ’¦ ¦-'v.r Q.Sj-n. Introduction Netscape's frame t ¦jiaoat to HTML euUc »eb page designers to spirt thta cheat*' brovscr window* ato mutapU, independently sooBaUc panel*.
Nu at **ch peatl On framed web ntti. Hypcib&k* m one bene eta be programmed to cpd«e die content of adjacent banes.
NutangVt possible for web programmers to acoxporete mtomve. Vuoefly pletmg navigation interferes ato dun wtb me* Frem* extennaas tl*o make it possible to laoach multiple browser window* end to control du contents of each window through hyperfmk* embedded a other window* Although Netscape's beae extension* haven't been otaoDy accepted by the WWW consoramn as a mnderd part of HTML, ther widespread cse throughout the Web eoannanty his made dam a de foeu standard. New browsers that do not snppon btrnes are almost never taken lavntYf In Sve fan lessons, das coronal will teach yea cverythag yea need
to Know aboat bases to get them gang on year web site.
© Lessoi35.1-S,.FAQ fcsiiitujilltEUuial'.
Sharky's Frames Tutorial has been around since shortly after frames first appeared, and has been revised several times since then.
Here I’ve set up a single row of frames, divided into two columns - one taking 30% of the screen width, the other using the remainder of the screen width (that’s what the asterisk is for). You can specify frame widths in percentages or pixels. Then you can use the TARGET attribute within a hyperlink to load a document into one of these two- panes: If you want to load a document in the full browser window (in other words, break out of frames), the simplest way to do this is to use the TARGET=”_top” attribute within the link.
Next, you need to think about what will happen if people start linking to individual pages within your site. If another site offers a link to an article within your site which would ordinarily be displayed within a frame, visitors coming straight to that article from the other site will not be able to see your frames.
If your article doesn’t offer links to other pages within your site, or any way of loading your navigational frameset, the visitor may not be able to access any other pages within your site at all. It’s therefore wise to include a link to the document which creates the frameset on every page on your site. Load it using the TARGET=”_top” attribute in case the other webmaster has cheekily or lazily linked to your page within a frame of his site.
There’s another little trick you can use if you don’t want people linking to individual pages within your site at all, although it will only work if a visitor is using a Javascript-enabled browser. By including the following code within the HEAD HF.AD tags on each page, you can automatically load the framesetting document instead of the page they’ve attempted to visit.
Don’t include the script within index.html itself or visitors will be stuck on a page which constantly attempts to reload itself.
Ideally, you could have a frameset for every article within your site which you think people will want to link to, based on the main framesetting document but with the name of the relevant article as the source for the main frame, instead of main.html. Then you could include a modified version of die Javascript code in the header of the article itself, to call the special frameset. This way a visitor jumping straight to an article within your site would still get to see your frames in all dieir glory.
Using Javascript, there are actually all sorts of fancy ways in which you can control frames. For example, it’s possible to easily load content into two or more frames simultaneously at the click of a button. The sooner every Amiga browser offers full-blown Javascript support, therefore, the better it will be for all of us.
USEFUL URLS Mining Co. Guide to HTML - http: html.mininaco.com msubframes.htm Cnet's Fun With Frames - http: builder.cnet.com Authorino Frames.ss04.html To Frame Or Not To Frame - http: www.pantos.org atw 35295.html Frameshop - http: www.baaism.com frameshop Frames Tutorial - http: www.spunwebs.com frmtutor-html Sharky's Frames Tutorial - http: www.newbie.net sharkv frames intro.htm image manipulation - digital video - 3d » graphic design ? Illustrati every issue dual-format Your Guarantee 01 Value Britain's biggest-selling creative magazine ? Ma 3D tips!
Sink your fangs into our 10-page 3D extravaganza computer 999 CD-ROM for Mac and PC Amapi t (duao “Streamlined and sturdy modelling package" Try it!
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All fully-working for 30 days Xenofex 1.0 (dual) Alien Skin’s latest Photoshop plug-in collection demo Rhino,Amapi4 Freeway 2, PageMill 3 and LifeForms Studio 3 reviewed 10 new scanners Flatbed scanners on test: from £150 to £2350-which one’s best for you Drag-and-drop Websites, desktop video editing, Photoshop and 3D deformations tutorials Inside FrameStore LEAF Award-winning animation and post-production facility profiled Dual demos: Premiere 5 * form-Z 2.9.5 ¦¦ LifeForms 3.0 - CincLook Broadcast 1.1 Mac demo: 3D World 3.0 Plus: Movies - Multimedia Buyer's guide - Resources Plus:
Drag-and-drop Website design, Photoshop Skills & win a Jade 2 scanner Issue 27 on sate now www.computerarts.co.uk From the makers of Amiga Format CONTENTS Iguide to getting the most out of your Amiga The indispensable There never seems to be an end to what you can learn about the Amiga. Really. I'm sure a lot of you will have been surprised at how much you've discovered from Simon's Under the Bonnet series, which finally draws to a close this issue. The good news is that he's already working on a sequel which we'll be publishing in a few issues' time.
In the interim, if there's anything specific you need to know, you should drop us a line and ask.
Also, if you think you've achieved something fantastic on your Amiga, write in and tells us just what you did and how you did it!
HTML It would take ages to list what Neil Bothwick knows about HTML, but he manages to distil all you need to know about lists into one easy chapter.
Text formatting isn't as tricky as it seems, thanks to the list definition tags.
Central Processing Unit DMA Direct Memory Access Definition List There is a third type of list, the Definition List. This has a different format, and may appear less useful at first glance, but is a powerful text formatting tool. Unlike the other lists, this one has two entries for each list item, an example is the best way to show it's intended use: The following text has been indented using DD A powerful text formatting tool SOUND ADVICE Tony Horgan explains how to create your own unique sound. Fame and fortune await... C FOR YOURSELF Coin detected in pocket. John Kennedy shows you how to
recreate a classic.
CPU Here is a definition list The contents ofthe DT tags have been highlighted with STRONG Nick Veitch SEND IT IN!
Is there something that you would like to see covered in one of the current tutorial series?
Why not send your suggestion to us at the magazine. Here are some things you might like to think about: PROGRAMMING is there a language you can't get to grips with?
Or maybe you want to know how to do a specific thing in c or Arexx? You might never find the answer unless you write in and tell us about it!
UNDER THE BONNET Unsure of how how your Amiga really works.
Not sure if you are getting the best from your hardware? Write to us.
GRAPHICS is there something you desperately want to be able to draw? Drop us a line! Contact us at: AF Creative • 30 Monmouth Street Bath • Somerset • BA1 2BW Or email: amformat@futurenet.co.uk putting "Creative" in the subject line.
Warning! You are about to discover how to create dangerously addictive games.
UNDER THE BONNET e Guru 3.02 DOS ERROR: 235: Bad loadfile hunk PROBABLE CAUSE: The program loaded is corrupted.
RECOVERY SUGGESTION: Load a new or original copy ofthe program.
00000000 | 35 ABOUT SET| _Cj_Dj_Ej_Fj SETj il±J iJllAllI ilil GURU J _il_El_dzJ _ DOS j LAST | J3jjJjL|_3| DEFAULT| QUIT In the final tutorial in this series, technical guru Simon Goodwin explains all about, erm. Guru messages.
Aj323H*HHM Cscl £lj£2j£3j F4j£3) Ffil F7| F8| F9lFld iiJr]2ti4 §dz4e!4» IS ]rJ:i)Mj d DmitLlEl _TABj YjJlJjJ JzJLdnl I iUL»J.d CILJ 1 Ud «j.sj_6j_l| IZ .Xj.SJiljLl.NjMj Tj I LfjynlEd | RC] L«j Lcj.
Dmav ¦_ Discover how to work out what that mysterious error message means, and use an onscreen keyboard.
Eqcsffl lists the ways you can use, erm, lists... AFCD36:-ln_the_mag- Using_HTML The web is all about information and you don’t get very far into presenting many kinds of information before you need to show something as a list. Whether it be a list of subjects, places to go, links to other sites or chapters in a document, the chances are that you’ve already including some sort of list in any web pages you’ve made.
You can do this with a list of items separated by BR tags, but HTML, has tags specifically designed to present information in list formats.
Contents I Chapter 4: Lists Chapter 5: Tables Chapter 6: Frames Chapter 8: Image maps Chapter 9: Animation and sound IP fnt Set-!1' If you've missed any tutorials in this series, call our back issue hotline on 01458 271102.
KEEPING IT IN ORDER The two most used list formats are the ordered (numbered) and unordered (bullet) lists. The numbered list starts with OL and ends with OL , with each item on the list starting with LI .
Note that there’s no need to end each item with LI as each LI is automatically closed by the next LI or OL . Each item in the list is automatically numbered, starting at one. For example: OL LI Introduction LI Installation LI Configuration OL will give a numbered list of chapters in a document. You don’t have to add a BR to the end of each line because the browser will automatically start each list item on a new line. Each item in the list can be a link, such as: WHAT'S IN A NAME?
When we looked at the A tag previously, it was used with the HREF attribute to jump to another document, but there is another attribute to A , and another way to use HREF.
NAME marks a specific place in a document that you can jump to with HREF.
Let's say you want to list information on all the churches in your town. You could set up a separate page for each one, but this could get cumbersome, especially when you also add a separate page for each pub, club, shop, cinema and so on. Alternatively, you could have a single page for churches (churches.html) with an "anchor" for each church, like this: H4xA NAME="stpeters" St Peters Church A H4 some text P H4 A NAME="methodist" Methodist Chapel Ax H4 more text Now you can jump to these with a link that will load the page and display it, starting at your named anchor with: A
HREF="churches.html stpeters" St Peters Church A You give the normal link to the page, either relative or absolute, and add a followed by the name of the anchor. To jump to an anchor in the current document, use name only in the reference. You could have a list of the various churches at the top of churches.html, something like: UL LIxA HREF=" stpeters" St Peter's Church A LIxA HREF=" stmarys" St Mary's Church A LIxA HREF=" methodist" Methodist Chapel A LIxA HREF=" synagogue" Synagogue A UL 0L LIxA HREF="introduction.html" Introduction A LI A
HREF="installation.html" Installation A LIxA HREF="configuration.html" Configuration A OL The list elements, like so many HTML, elements, can be nested. This means you could have a contents page for a set of web pages that looks something like this: OL LI Section 1 OL LI Part 1 LI Part 2 LI Part 3 OL LI Section 2 OL LI Part 1 LI Part 2 LI Part 3 OL LI Section 3 OL LI Part 1 LI Part 2 LI Part 3 0L 0L See how each level of this list uses a different style for the numbering.
Combined with the indentation, 1his makes it easy to keep track.
1. Section 1 A Parti FIGURE 1.
B Part 2 C Part 3
2. Section 2 a Part 1 b Part 2 c Part 3
3. Section 3 I Parti II Part 2 III Part 3 An ordered list. Note
the various numbering styles.
Let’s break the list for some general text, before restarting, using the START attribute to maintain the numbering.
4. Section 4 i Part 1 ii Part 2 iii Part 3 Browsers will
generally indent each list so it’s clear what goes where.
The indentation in the HTML, above makes no difference to the final output, but it does make it a lot easier to see what you’re doing when writing it. To make it even clearer, you can change the type of numbers used with the TYPE attribute, which takes five possible values: 1 - Arabic numerals (the default) A - Capital letters a - Lower case letters I - Capital Roman numerals i - Lower case Roman numerals However, not all browsers display all of these types. IBrowse shows A as a and 1 as i, KEEPING IT LEGAL Once you start mixing various elements of HTML you can start running into problems. For
example: LIxH3 list item H3 is legal but H3 LI list item H3 is not.
These don't always show up when viewing your pages in a browser as it's part of a browser's job to interpret the HTML as best it can, even if the HTML is wrong. However, once you depart from the straight and narrow you increase the risk of your pages appearing differently in different browsers.
Using a number of browsers to check your pages helps and Aweb has a strict mode that is far less tolerant of errors, making it more useful for page development, but even this isn't enough.
The definitive check for any HTML is to use the WWW Consortium's own validation service, at http: validator.w3.org. CheckHTML, from the comm www directory of Aminet, is ideal for offline checking. This checks pages against the official HTML specification so you can consider it to be a pretty definitive evaluation of your pages.
Neither of these make any comment on the style, quality or content of your pages as that's entirely up to you - there's no official WWW specification for good taste (yet), but knowing that your HTML is correct means that it should be displayed as you intend in any graphical browser.
And Voyager doesn’t show any numbering in the current version.
There may be times when you want to start a numbered list with something other than one, such as when you break a listing to include some general text and then restart it. The START attribute of OL allows you to set the number of the first item in a list to a number of your choice.
And provide a very flexible, yet easy to navigate, way of presenting information... GIVE IT THE BULLET Unordered lists, also called bullet lists, are used when you don’t want to number the list items. The basic syntax See how each level of this Bst uses a different style for the bullet.
Combined with the indentation, this makes it easy to keep track FIGURE 2.
Level 1
o Level 2 . Level 3 ? Level 4 « Level 5
o Level 6 An unordered list. Note the various bullet styles.
This list uses the TYPE attribute to pick a specific bullet style for each list follows the same lines as for an ordered list. The list is enclosed in UL ... UL tags with each item beginning with LI . Look at the files from last month on the CD and you’ll see that home.html contained the following “menu”: A HREF= " shops .html" Shops AxBR A HREF="pubs . Html " Pubs A BR A HREF="amenities.html" Amenities A BR A HREF=* location.html" Location A BR Using a list, this would look like: UL LIxA HREF= "shops .html" Shops A LI A HREF="pubs.html" Pubs A LI A
HREF="amenities.html" Amenities A LIxA HREF="location.html" Location A UL Not only is this easier to work with, it looks better in the browser too. We can nest it like the numbered lists, like so: UL LIxA HREF= " shops . Html" Shops A LIxA HREF="pubs.html" Pubs A UL LI The Red Lion LI The Crown and Cushion LI The Sportsmans Arms UL LIxA HREF="amenities.html" Amenities A LI A HREF="location.html" Location A UL Unordered lists have an advantage over ordered lists. You have to specifically change the numbering style to make the nesting of ordered lists clearer,
but unordered lists automatically use a different style of bullet for each level. You can change this with the TYPE attribute, as for ordered lists, but this time the alternatives are disc, circle and square, and it’s often better to let the browser take care of it for you.
As well as nesting lists of the same type, you can also nest ordered lists within unordered lists, and vice versa. The permutations are endless and provide a very flexible, yet easy to navigate, way of presenting information and links in a text form, with little work. This makes them ideal for any site that’s subject to frequent updates.
There are other ways of presenting text that may give more options, but none are as quick and easy to use as lists.
USEFUL, BY DEFINITION There is a third type of list, called the definition list. This has a different format and may appear less useful at first glance, but it is a powerful text formatting tool. Unlike the other lists, this one has two entries for each list item. An example is the best way to show its intended use: DL DT CPU DD Central Processing Unit DT DMA DD Direct Memory Access DL The DT tag is shown as a sub heading and the definition is normally indented. You can alter the appearance by using style tags on the DT items and space it out with a P after each DD item.
While the name indicates that this tag was originally intended for displaying glossaries and similar structures, the definition list can be used in many other applications where you need paragraphs with subheadings. By enclosing the contents of DT in A NAME=.. .. A (see boxout) you can easily produce an indexed page, using an ordered or unordered list to provide a contents list that links directly to each item on the page.
Once you realise that neither the DD nor the DT tag are compulsory, you can use DL for a much wider range of layouts. There is no HTML tag to indent a block of text. Some of the other tags, such as BLOCKQUOTE , usually do this, but there’s no consistency between different browsers; BLOCKQUOTE is rendered in italic in some browsers and plain text in others. Indenting a paragraph or block of text is a common requirement and it just happens that browsers generally show the DD part of a definition list indented, so for indented text all you need is:
1. Section 1
• Part 1 « Part 2 « Part 3
2. Section 2 4 Parti 4 Part 2
• Part 3
3. Section 3
o Part 1 4 Part 2
o Part 3
4. Section 4 ¦ Parti a Part 2 ¦ Part 3 Central Processing Unit
DMA Definition List There is a third type of list, the
Definition List. This has a different format, and may appear
less useful at first glance, but is a powerful text formatting
tool. Unlike the other lists, this one has two entries for
each list item, an example is the best way to show it's
intended use: The following text has been indented using DD
A powerful text formatting tool Here is a definition list The
contents of the DT tags have been highlighted with STRONG
A definition list and an example of using DD for indenting.
Direct Memory Access CPU DL DD This text is indented DL or even DLxDD This text is indented DL if you are only indenting a few words on a line.
It’s clear that the list tags are useful for more than just displaying lists; for example, for adding extra text formatting options as well. Next month we’ll take a look at how tables can give you even more control over the layout of a page.
Rr3 Advice Want to stand out from the rest with your own individual sound?
Tfexay is back once again with some useful pointers... Defining your own unique ‘sound’ will help your musical productions stand out from the crowd and allow you to develop a recognisable style that people can identify with. Once you’ve got ‘that sound’, whatever that may be, it can become a trademark, a badge that to your fans signifies quality and all the things your music is about.
Some producers take advantage of specific equipment to inject ‘their sound’ into all their output: French flavour-of-the-month band Air have a particular penchant for vocoders and old rubber-sounding analogue synths; Hardfloor coupled the TR-909 and TB- 303 drum and synth machines in a way that no-one else seemed to be able to; Faithless seem to have built a worldwide following on the back of a pizzicato string stab.
Sounded ‘less than 16-bit’ would be disregarded as the mark of a poor demo recording. However, now that people are used to everyone having decent quality samplers and recorders, low fidelity (lo- fi) sounds are all the rage. Funny old world, isn’t it?
That means that, perversely, if you happen to come up with some processes which make your samples sound as if they’re being played through an antique gramophone in a steel dustbin, you’re probably on to a winner.
If you’re looking for inspiration, as usual it’s the various dance music styles that are advancing things fastest.
Setting aside the incredibly over-used resonant filter effect that’s splashed all over the latest cheesy disco-sampling party tunes, there are some good things happening if you dig a little deeper. For example, if you use the same basic wonderfully abstract morphing sequences that start out as a kind of gurgle... The trouble is, if your core sound is merely a specific piece of kit used in a fairly standard way, it begs to be ripped off and used by anyone and everyone who wants a piece of your action - exactly what’s happened to Faithless.
To avoid that happening to you, the best course of action is to define a sound that others can’t copy. The man who for many years was regarded as the ‘King of House’, Todd Terry, is reputed to be extremely secretive about his own studio gear and techniques and it’s done him no harm.
One way to ensure that nobody can copy or reproduce your sound (without just sampling it) is to develop yotir own sample manipulation techniques and tricks.
Once you have a sound in the digital realm, the only limitations are your software and imagination.
ANYTHING GOES Here’s a strange phenomenon that’s worth bearing in mind before you start.
Not so long ago, it was something of a luxury for musicians to be able to sample in 16-bit resolution. In typical snobby music industry style, anything that resonant filter idea on just a vocal instead of the entire mix, you can create some wonderfully abstract morphing sequences that start out as a kind of gurgle and slowly begin to sing or talk to you as the filter effect is lessened, as in Danny Tenaglia’s Music Is The A nswer.
USE AND ABUSE Always remember that a sound is just a sound, and therefore any sound can be subjected to any processing technique, regardless of whether or not the process was actually designed for that particular type of sound.
Let me explain. Take a guitar effects pedal, for example. If you asked someone how to use it, they would tell you to plug an electric guitar into the input and connect the output to your amp or mixer. An electric guitar produces a line level signal just like any electric or electronic audio source, so in fact you can put anything through a guitar effects pedal, even your own voice if you like.
I mention this because even if you’re only working with samples and a software sound editor, it’s odds on that you'll have a section of effects that are designed to be used on drums, another lot that’s really made for processing vocals and so on. Take the Vocoder effect from SoundProbe. Used in the ‘proper’ way, it takes a vocal sample and maps its resonant frequencies onto a melodic musical sample, making the voice appear to sing that melody.
However, you can take any two sounds and combine their attributes in this way, often with excellent, and more to the point, original results.
THROUGH THE MANGLE While I'm here, I thought I should mention the release of 303Tracker.
Although it's still in the early stages of development, it's already established itself as a regular fixture on my Amiga.
303Tracker is a softsynth - to be precise, a Roland TB-303 Bassline emulator with a tracker-style front end. You get a rough real-time output as you enter your notes but it's the non-real-time sample-rendering process that comes up with the amazingly accurate goods. Despite a few bugs and plenty of as-yet unimplemented features, it's well worth checking out.
Author Jeroen Schellekens has big plans for its future too, expanding it well beyond the realms of mimicking Roland's little silver box. It's on this month's CD and you can find the latest on Aminet or the 303Tracker website at http: www.xs4all.nl ~jes303 so go and play with it now!
Let’s say you have a track in which you want a section that includes just a mangled rhythm section. You don’t just want to drop out to the drums and you’ve had enough of the aforementioned nu- disco resonant filter effect. How about taking a chord sequence, sampling it from a keyboard or rendering one to disk using SoundStudio? You can then use that as a base from which to mess up your drums. Bring in your chosen bar of drums as a sample; again, sampled or rendered to disk if it’s made up of more than one source sound.
Copy and paste the bar of drums so that it’s the same length as the chord sequence. Now you can toy with vocoding one sound onto the other, and vice versa.
To add more movement to this section, why not save a number of vocoded samples with different settings or even with more effects processed over the top?
Samplitude Opus has a similar feature called Convolution. It tends to misbehave at times but it can produce some equally unique sounds if you’ve got a bit of patience.
BIG BEATERY If beats are your thing, don’t just use the same breaks as everyone else - give them your own twist. Try doing things like time-stretching a break to 150% or even double its original playing time, then replay it at twice the original pitch.
Try the opposite too, or pitch shift downwards by half but keep the playing speed the same. To fatten up a break, make two new copies, one pitch shifted up and one pitch shifted down (retaining the original tempo) and then mix these two new versions with the original for a three-way-timestretch- chorus extravaganza.
Snare drum rolls do a sterling job in clubs around the world, but wouldn’t it be nice to use a different method of hyping up a track? Try pitchbending up a four, eight or even sixteen-bar section of drums instead. SoundProbe can do this and retain the original length and tempo of the rhythm.
If. You. Really. Like. To. Rock. The.
Funky. Beat... you could do a lot worse than chop it up and put it back in a different order, a bit like Natural Born Chillers did with that phrase for Rock The Funky Beat. The advantage of cutting up vocal snippets is that you can make them say different things to fit your track. Use a recording of a famous person for added cheeky effect!
Alternatively, completely detach a vocal sample from its original context and use it for your own means. Did you ever hear the hard house track with the vocal, “Giving them drugs, taking their lives away”? Apparently it’s Nancy Reagan. So now you know... fTs Tony's Tips DO STUPID THINGS To come up with the most original effects you'll need to get your alternative thinking cap on. Try to come up with new uses for existing effects. For example, what would happen if you took two records, matched their tempos, sampled four bars of each and then vocoded one onto the other? I don't know. I've only
just thought of it. I'll try it later. Or why don't you take a drum loop or synth riff, reverse it, put loads of reverb on it, then reverse it back again. Get the The useful 303Tracker program can be found on this issue's cover CD and is well worth taking a look at.
C PROGRAMMING CHAPTER TWELVE j for Yourself What's that? TeDom. Eqdodq&c: hy is a dodgy , § bluffer? Are you sure that isn't double buffer? Gnes i Read on... AFCD36:-ln_the_mag- C-Course Last month we met the dreaded flicker problem head-on when we tried to draw our lovely 3D shapes onto the screen. It became obvious that if we took too long when animating our wireframe tank shape (performing the calculations and drawing the image), there was a messy flicker on the display. It almost goes without saying that a good game must totally eradicate any hint of display problems like this.
Chapter 12. A game! (part 3) ¦ je+j. ' w ¦ .vrjhp • Chapter 13, A ame! (part 4) Missed a tutorial in this series? Call our back issue hotline on 01458 271102.
To delve into the structure of the screen itself... To understand how we can prevent flickering, it’s important to realise what is causing it. As we mentioned last month, the Amiga updates the screen fifty times a second. If your updating of the patterns on the screen happens to coincide with the computer video hardware’s display cycle, you’ll see a changing pattern on the screen. This is the flicker.
We tried holding off updating the screen until the Vertical Blanking Interval had, but this led to the problem of what to do when it takes longer than one frame refresh to update all the required graphics. Short of buying faster and faster computers, we were stuck, and this is where we start this month.
BLUFF IT The best known flicker-reducing solution is to double buffer the display.
This entails having two copies of the screen in memory: remember, the screen display you see is actually nothing more special than a chunk of memory. The computer hardware (in the Amiga’s case, the Copper graphics co-processor) takes this memory and generates a video display from it.
So instead of one screen display in memory, we have two. Obviously, only one chunk of memory can form a display at a time, but the clever thing is that the computer can very quickly swap between them both. We don’t need to do anything crude, such as copying the entire contents of one memory plane to the other - we only need to tell the hardware (by way of the operating system, of course) where to look. This takes only a tiny fraction of a second and can therefore be done well within the frame fly-back time.
While one buffer is being displayed on the screen, we are free to do what we like with the spare. We can erase its existing contents and draw all the details we want 011 it, safe in the knowledge that no-one will see this happening, no matter how long we take. Only when it's finished do we swap it with the other buffer, making it visible. Then we start work on creating the next frame to display.
The basic process for drawing a double-buffer display is therefore:
1. Set up the memory for each display.
2. Tell the computer to draw any new graphics into Screen A.
3. Calculate and draw the new graphics.
4. Tell the computer to display Screen A.
5. Tell the computer to draw any new grapliics into Screen B.
6. Calculate and draw the new graphics.
7. Tell the computer to display Screen B.
8. Go back to step 2.
In this way, the user will never see a half-drawn display - they’ll only see the new, completed frame as it pops into view. Clever, eh?
The Amiga is particularly well suited to this kind of shenanigans because, if you remember, there are lots of pointers and structures which define exactly how the screen is created.
Although in theory it would be possible to open up two entirely separate Amiga screens and keep flipping one in front of the other, it works much, much bet ter if we use the same screen structure but alter its opinion of where the memory making up the screen is actually located.
The key to all this moving around of screen memory is to delve into the structure of the screen itself and get to the bitmap, the pointer which references the memory addresses. By defining two separate bitmaps and plumbing them in turn into the Screen structure, we can create our double- buffered display.
What we are doing is making the OS tell the Copper hardware where the screen starts, and so where it can start scanning and converting memory into on-screen images. At this point it’s clear that we don’t need any of the extra baggage provided by a window and that drawing directly to the screen will be the simpler option.
The effects on the screen if you wanted. Also, we need to allocate the memory on a bitplane level. If you only needed two colours (black and white), you’d only need one bitplane. However, in this example we’ll need four colours and so we need two bitplanes, and that means two bitplanes for each bitmap structure.
Listing3 Hake this screen the one for drawing into.. if (which_screen) myscreen- RastFtrt. Bi tMap=bi tmapA; myscreen- ViewFbrt. Raslnf o- Bi tMap=bi tmapA; } else myscreen- RastPort.Bi tMap=bitmapB; myscreen- ViewPdrt.Raslnf o- Bi tMap=bi tmapB; } rastport=6 myscreen- RastPart; All our drawing functions work by- referencing a Raster Port which points to the screen, and although we’ve been extracting this from a Window, we can extract it just as easily from the Screen structure, like this: Listing2 struct Screen *myscreen.
Struct NewScreen myscreendetails; myscreendetai Is. Lef tEdge=0; myscreendetaiIs.TopEdge=0; myscreendetaiIs.Width=320; myscreendetails. Height=256 ; myscreendetails. Etepth=2; myscreendetai Is. Eetai lR=n=0; myscreendetai Is. BlcckPen= 1; myscreendetai Is. ViewMcdes=NULL; myscreendetai Is. Type-CUSTOMECREEN | CUSTOMBITMAP | SCEEENQUIET; myscreendetaiIs.Font=NULL; myscreendetai ls.CefaultTit le=NUH; myscreendetai Is. Gadgets=NUIX; myscreendetaiIs.CustamBi tMap=bi tmapA; myscreen =OpenScreen (&myscreende tails); myscreen- RastPbrt. Flags=DBUFFER; rastport=&myscreen- RastPort ; There are two
catches to all this. Firstly, we need twice as much memory to store the “extra” screen display. This really shouldn’t be a problem on the Amiga as even a large multi-coloured screen will leave plenty of space free. Secondly, however, we have a little more work to do. .As opening the screen bitmaps is normally handled automatically by Here’s the code. Remember that we’re defining two bitmaps, A and B. The next step is to define the screen which is going use our bitmaps, and not the default one given to it by Intuition.
This is simply a matter of setting up the screen structure in a slightly differently way. Instead of using the easy Tags method, we create a new NewScreen structure, fill it with the necessary values and call the OpenScreen routine.
Together, we end up program which gives a much more stable base... Intuition, we have to do some manual labour ourselves. We need to allocate the memory, define the bitmaps and then free them up when we finish.
However, even this isn’t particularly difficult, as you’ll see from the listings which follow.
PROGRAMMING The first step is to define the two bitmaps. This involves asking the OS for some memory and linking it to the bitmap structure. This gets us down to a very low level - you could directly write values into the bitmap memory and see Listing 1 struct BitMap *bitmapA, *bitmapB;
t) A1locMem((LONG)sizeof(struct Bi tMap),MEMF_CLEAR);
OallccMem((LONG)sizeof(struct BitMap).MEMF_CLEAR);
bitmapA=(struct BitMap bitmapB=(struct BitMap
InitBitMap(bitmapA,2,320,256); InitBitMap(bitmapB,2,320,256);
bitmapA- Planes[0]=(PLANEFTR)AllocRaster(320,256)
bitmapA- Planes[1]=(PLAHEFTR)AllccRaster(320,256).
BitmapB- Planes[0]=(PLAMEFTR)AllocRaster(320,256): bi tmapB- Planes 11 = (PLAHEFTR) A1 lccRaster (320,256): Now the interesting part - the code to swap the screen buffers around. We use a variable (which_screen) to decide upon which screen is being displayed and which is available for drawing. The variable alternates between True and False, so swapping between bitmaps.
Incidentally, the line is the line which swaps the value making the variable into logically NOT what it was previously. If it was TRUE the first time through the loop, it will be FALSE the next time.
When we put all the code together, we end up with a program which gives a much more stable base on which to build the rest of our code. It doesn't really matter (within reason) how long we take to draw the next frame as it will always be drawn very smoothly onto the screen. We can therefore take this opportunity to add a few more objects into the virtual 3D world which we are slowly bringing to life on the screen.
In the full listing (on the CD) I’ve expanded the definition of the objects and all the functions which operate on objects, to include different types - so far, I’ve added a simple cube type.
Scattering a few of these around gives a much more interesting landscape.
If the you think the screen pictures are starting to look a little more interesting, please believe me when I say you haven’t seen anything yet - the really cool stuff is vet to come... rrD In the last of this series, gftnxsm (SQXECataosQm's attention turns appropriately to Guru ns... This is the last part in our advanced tour of Amiga systems and it deals with ‘exceptions’, including hardware faults that are detected by the processor and alerts that are generated by system software when it goes seriously wrong. There’s also a last word 011 retargeting and redirection (in the box), discussing
alternative input methods.
Mm if you've missed any tutorials in this series, call our back issue hotline on 01458 271102.
The system software that found the fault... The core of this month’s tutorial concerns Guru Meditation messages, reports that are so obscure, even to Amiga designers, that they gained this jokey name because even Gurus must meditate a while to understand them.
Meditation can’t be rushed but I’ll GAINING CONTROL Commodore's commodities scheme can redirect input streams to ease control of your Amiga. Input Preferences control the key map and mouse dynamics and FKEY can convert key codes or set up macros.
Ssbmbie Esc| F1 | F2| F3| F4| F5| F6| F7| F8| F9lFld I inj2 3£|4 : 6£l7al8*«j9i|0 j; j;ij;ij!j rj d»iIhip[ c 1 j 1 s »l TB8 I Ol Ml El Rl T| Y| U| I I 0| P I I | 3 | I I Up] _4j_3jj6j_d | ?2|_zj _Xj_Cj_vj_I LfjDnjRal J_|_2j.3j I lhJ lc]_| cj _rrJ e I . I_| Well-written drivers should work with, rather than against, these standard utilities.
Controller redirection concerns mouse, joystick, pen-pointing and keyboard and keypad buttons. Thus LeftyMouse and SwapButtons interchange the effect of left and right mouse buttons. Oliver Kastl's CD32 emulator can remap keys to simulate console controller buttons. MouseKi presents an on-screen keyboard, draggable or in a window, for those who'd rather point and click than hunt and peck at keys. KeySim is similar but collects a line of characters at once.
SummaDriver support graphics tablets, which may also emulate serial mice, plentifully supported on Aminet. Options include SerMouse, LogiMouse, OptMouse and NewMouse, with mouse wheel support, application-willing.
Most work alongside standard mice so you can leave both connected. AutoPort lets you use Amiga pointing devices in both ports for easy access to a trackball or a pen and a mouse, depending on the application, or a desktop tug-of-war.
These commodities work well with system- friendly software. Most can be redirected to use add-on serial ports but are ignored by programs that bang the metal and assume the controller on each port. Don't expect serial controllers to work with games that require a reset to exit.
JoyMouse converts digital joystick movements into simulated mouse pulses, like RoboShift hardware but with more options. Gtdriver and ' ' nouit Sp*«d: 7 IHIMi_I Rcc«(«ratton: I Doub(«'CI(ck DpI.v: 4« ¦__1 ShOwDoubU-Cltck | T»»t PoubU-CUck f K v D«l«v: 2® . . ¦_J
K. V R«P*»t R.*.: 123 _BJ Keyboard T« t| IA ..... ¦ - ¦ ~l
Workbench 3 preferences work with alternate controllers too.
Explain the most common Gurus, meanings, causes and cures, with lots more information and diagnostic aids 011 the CD.
GURU GENESIS Workbench 2 removed the text ‘Guru Meditation’ from the alert screen and reorganised the 32-bit report codes, but the name has stuck. A Guru is an unrecoverable fault, indicating that something has gone badly wrong - it’s usually a software problem but it can sometimes be an indirect sign of a hardware fault.
Guru numbers can be grouped by splitting up the eight hexadecimal digits in the 32-bit code. If the most significant bit is set, normally meaning an initial value of 8, it is a ‘Dead End’ error, with no way for that task to recover. The most common Dead End errors are detected by the processor and have codes derived from the CPU exception vector that caused them.
This means that Guru 80000002 indicates GPU exception 2, which is an attempt to access non-existent memory.
80000003 is an address error, most common on 68000s where word values should be stored on even boundaries. Is the program for 68020+ only?
80000004, an illegal instruction error, signifies invalid code, perhaps for some other processor.
Wild programs soon execute data, leading to this Guru or related codes with suffix A or B, known as A line or F line errors as they detect reserved opcodes starting with the prefix A or F. F line alerts often signal the wrong type of FPU or MMU code for your machine as these opcodes are variously used for internal and external co-processors.
Fault 80000008 flags privilege violations: attempts to execute supervisor-only instructions in user mode. It’s common when programs written for 68000s try to read the Status Register on later CPUs. 1'UDE and Fix68010 can trap or patch this.
80000005 indicates integer Division by Zero, which is a sure sign of sloppy programming. Other alert codes have a byte prefix to indicate the part of the Common Guru code prefix bytes Top Ten Guru Meditations PROCESSOR EXCEPTIONS (WILD CODE?)
80000002 Bus error - attempt to access non-existent RAM or hardware 80000003 Address error - trying to read a word from a byte address 80000004 Illegal instruction - wrong CPU or trying to execute data 80000005 Division by Zero - infinity is not a valid integer value 8000000A A line exception - 4096 opcodes aren't used in Amigas 8000000B F line exception - inappropriate FPU or MMU opcode AMIGADOS WORKBENCH TROUBLE: 87000004 Unexpected message received - no Workbench start code?
PROBLEMS WITH MEMORY: 81000009 Exec tried to free memory that was already free 0100000C Total memory did not match free plus used space 81000005 The Exec Memory List has become fatally corrupted The infamous Guru Meditation alert from Workbench 1.
Sof twar e Fa i lure . Pr ess left n o u s e b u t t o n to oor*ti nu Guru Meditation 00000003.0023F800 ml£i El The Guru 3.02 0| DaLastAlert v3.Qc ED ItS Alert Number: $ 80000005 DOS ERROR: 235: Bad loadflle hunk PROBABLE CAUSE: The program loaded is corrupted.
RECOVERY SUGGESTION: Load a new or original copy of the program.
Alert Task: $ 081D1AB8 Alert Name: ACPU DivZero Spec. Alert: Divide by zero Spec. Error: Hardware CPU Alert Number: $ 80000005 About j Last alert | Quit 00000000 35 ABOUT | set| _c|J5J_e] f SET| J 1 _8j j Aj_Bj djd GURU I _l] jj jj 7 DOS | LAST | 0| 1 | 2 | 3 DEFAULTl QUIT | The Guru 3.0 can decode DOS as well as Alert reports.
CLEAN:6urus Alert iEm ai 11 alert 0100000C OxOIOOOOOC AT_Recovery : Recoverable error
- LEF~ EOT UNKNOWN) ir_:: AN_MemoryInsane EXEC.LIBRARY : Sanity
check on memory list failed during Ava ilMem(MEMF_LARGEST) 11
Badly-linked memory can cause Exec's 'sanity check' to fail.
Hex code when alerts occur. Other tasks might cause a properly-coded one to fail by passing mad parameters or writing into private memory, especially in the absence of Enforce)- or CyberGuard. Even so, the task name is a big hint. To learn more, look up the code or let programs decode it for you. Utilities to do this include GUI-Guru, TheGuru and the Shell-based ALERT command.
Sometimes the system is in a ropy state by the time the exception is detected, and may fall over completely before it can report the details. In this case, Jurgen Larsen’s LastAlert comes in handy, reporting details of the most recent alert, even after a reset. This makes it a prime candidate for the Wbstartup drawer. The original begat LastAlert2, for Workbench 2, then DALastAlert3, with modern bells and whistles like localisation, AmigaGuide and TeX documents, plus a font- adaptive, resizeable GUI.
Alerts are normally accompanied by sound effects, configurable with m. Reboot | I Re try Reboot system software that found the fault, and standard fields later to identify the component and action concerned. The tables list prefix codes and the top ten Guru codes collected by Ben Hutchings and myself, although these depend on the CPU and programs you use.
RECOVERY Recoverable alerts are less serious.
These reports usually start with zero, have a yellow rather than red border and don’t generally stop the task, though they still indicate a problem, so a crash may follow. MCPand GuruLog can help you work out the pattern of Guru alerts by keeping a file of gruesome details for later analysis.
When an alert is signalled, the system dumps processor register contents in low memory. These details are rarely useful unless it’s your own assembly code that’s failed, but they might help you identify odd addresses or faulty hardware - look for low or wild values in address registers.
AmigaOS parameters in registers AO, A1, DO and D l give extra information about system calls. A6 usually holds the base of the relevant system library and A7 may reveal stack over-runs or pointer corruption.
AlertPatch and its ilk offer extra information besides the task name and 01 Fault found by the Amiga's Exec library 02 Graphics library, often out of memory 03 Layers library, also often no memory 04 Intuition library - programming error?
05 Mathematics problem; FPU or libraries 07 DOS library - disk or messaging fault?
10 Audio device has detected a problem 13 Keyboard device - usually trouble-free 14 Trackdisk - probably a disk drive fault 15 Timer - CIA, power or software problem 31 Workbench has found something wrong 80 Dead End, normally detected by CPU
C. Beskow Progran Nane: zerodiv Task Address: S2B30F0 Alert
Nunber: $ 80080005 Perfom Hlert | Remove Task | Cont tnue Task
| Patch Alert helps to identify the culprit when the Guru
Zerodiv Progran failed (error 88090005).
Malt for disk activity to finish.
Suspend | You can suspend tasks after Workbench 2 software failures.
I Cance1 Sof tv ai'e error task he let Finish ALL disk activity Select CANCEL to reset debuff If Workbench 1 says 'Task Held', a Guru is likely to follow.
Hamming Program failed (error 87000004).
Wait for disK actiuitu to finish.
Suspend ARQ animated requestors sweeten the pill of fatal alerts.
DALastAlert offers textual descriptions for most alerts.
SoundChange, ARQ and UPD. They appear on 15KHz screens, upsetting VGA rather than true multisync monitors, and are cured by VGApatch and PromoleVieiu.
STACKING UP Every program has a ‘stack’ for storage of 9 temporary results. If this
- ® overflows anything might happen, but a crash is a likely
This is a particular problem if patches extend the program, calling for extra stack space, or the application was ported from Unix where memory management expands task stacks automatically. C programs are especially greedy for stack space.
Stack space is inherited from the Shell launching a task, adjustable with STACK commands or in STARTUP files.
Tasks that start from Workbench have a ‘stack’ info setting; mountlists also set a stack size. Boosting these values may fix Guru-prone tasks. StackAid patches Commodore’s Iprefs and RamLib to give them more room to breathe. StackAttack is similar but more general.
BONNET CLOSED Phew! That’s the end of this twelve-part look under the bonnet of Amiga systems. Meanwhile, if you have any other questions, write to: Workbench, Amiga Format, 30 Monmouth Street, Bath, Somerset, BA1 2BW.
W: dp Send your letters to: dCsGGau© Tte mb© (MB
• Amiga Format • 30 Monmouth Street • Bath • Somerset • BA1 2BW
or email: amformat@futurenet.co.uk
- putting 'Mailbag' in the subiect line.. BLEEDING OBVIOUS How
come the games review pages sometimes look so thin? This is
especially true a few issues back.
Looking through the adverts, I noticed games that have never been reviewed. For example, Epic advertise Zombie Massacre, Pulsator AGA, Amiga Classics CD, Mega Blast, Operation Combat 2 (what happened to 1?), Lost on Parrot Island, Abduction, Medievil Warriors and Wasted Dreams. Surely it would be in the best interests of both the readers and the companies for a full review of each game or CD because, as far as I’m concerned, an item doesn’t get bought by me until I’ve read the definitive Amiga Formal review of it.
If it’s because the publishers aren’t sending them in. Why not? Are they crap? Maybe Aeshould get on their backs a bit. A good example is the Amiga Classics CI). If half of the list they publish was full games like they say, it would be a very worthwhile purchase, but I’m not going to fork out for a CD full of game demos and a couple of full games that I’ve probably already got. So come on Epic, get your act together!
On a different note, I notice Gateway are doing a thing called Your Choice, where you buy a PC and exchange it for a newer model two years later. This could be an excellent way to re-introduce the new Amiga to the public, just a thought.
Mathew Holler Ideas for adverts Amiga Inc. could make Requests for old coverdisks Chain bloody letters and junk mail sent by email Stamped addressed envelopes, expecting a reply Letters with no concept of spelling, grammar and coherency We can only review the games that we have. Some companies have decided to sell games which haven 7 been reviewed, for whatever reasons, and don ’ send them to us to be reviewed. In these cases, I can only leave it to your imagination why they chose not to supply us with these games, but I should reiterate that we obviously can’t be responsible for yo ur
disappoint men t if (hey turn out to be a complete waste of money.
SOUND ADVICE Firstly, I must say that the specifications of the MMC Media Chipset in the next generation Amiga are extremely impressive. The best thing is that the chip will be programmable for updates and OS5.0 is going to have a full Classic OSS.5 emulator to run old classic Amiga games with no slowdown.
That’s great! I just hope the super Amiga will use the forthcoming six channel Dolby AC-3 digital surround, named DDEX and produced by Dolby Laboratories Inc. in co-operation with the producers behind the Star Wars trilogy. Hopefully Amiga Inc. know perfectly well what to do. I trust them.
I hope the developers will start working on a conversion of the smashing N64 hit Goldeneye for the next generation Amiga. The Amiga version Actual adverts you've made Ideas for new things for the disks Ways to stop people sending chain letters and junk mail Good letters that we'll want to print and answer Letters with some thought put into their subject and construction SERENDIPITY A few years ago I had an idea to write a sort of computer book for my children. Not being a programmer, I bought a slideshow generator from a PD house, but I couldn't use it properly - the text was very small and
red and it didn't do what it was supposed to so I shelved the idea. Last week I was going through AFCD33 and I came across a drawer in the ReaderStuff drawer marked Bob Hindle. In it was exactly what I was looking for - a graphics tutor slideshow generator. How could I have missed it? I thought, but looking back through the mag I found that there was no mention of it.
Why not? It is perfect and simple to use and you can even change the startup sequence to suit your own slideshow in three easy steps.
What I need to know is, if I use it to write a children's book (I've already started) where do I stand if I want to release it? If I mention it was created using Bob's software, will I be okay?
Finally, to be sure of a CD copy of the mag I have to order it from my newsagent.
(NG Amiga only) of Goldeneye should include speech of the actors, as well as the normal text. It would be amazing!
On a more serious side, Kato Development Group should work on the SoundStudioNG for the new Amiga, using the Wavetable MIDI instruments and the 24- 32-bit DDEX sound of the MMC chipset, amongst other things. It would make the Amiga the first choice for professional music composition.
Helge Kvcdheim, Norway For all the latest details on the specifications of the new Amiga, keep checking Amiga online sources and, of course, our news pages each month.
Your point about the sound capabilities of the nne Amiga is well taken. Let’s not forget that making music is a popular pastime for Amiga owners. As for a conversion of Goldeneye, don ’t think games companies will be in the business of porting what by then will be old bat games when the nne platform will be capable of so much more.
The licensing arrangements for Goldeneye would prohibit it anyway. It would be far better for games companies to create truly nne, breathtakingly awesome games.
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**.* e mk*. -ni SS£S£S£S5SSS:::S He only stocks the floppy disk
version and unless specifically asked for, the CD version
doesn't make it to his shelves. I would subscribe but you only
do subscriptions as a lump sum, six months or 12 months. Why
can't you do direct debit monthly?
Mrs. R. Hoyle Blackpool Sorry, but as there are around 25,000 different things on every AFCD, it would be impossible to mention them all in the mag unless it was about three times the size and dealt purely with the CD.
I'm glad you found something of use to you, and you should really be thanking Bob. As for subscriptions, there may well be some new offers being sorted out soon, but as far as I understand it, monthly direct debit is impracticable because of the increased amount of administration. I don't know any magazine that offers such a scheme.
We’ve got so much crammed onto each AFCD that it would be impossible to list it all in our Coverdisc pages.
I’ve just seen the announcement on the Amiga International web page about OS4.0. Please tell me exactly what RTOS offers to the future Amiga if it won’t be backwardly compatible with the so-called ‘Classic Amiga’ because I’m totally lost. The RTOS system looks good on its own, but I thought that backward compatibility was a top priority. Perhaps I was wrong.
If applications can’t be run without an emulator, even a transparent one, then what’s the point of continuing with the Amiga name?
Amiga Inc. might as well just create an entirely new system and sell that, dropping With reference to your technical helpline. I've used it and found it marvellous. Also, could you sell your tutorials in any form (even A4 paper photocopied)? The mag's not bad too.
J. B.L Well, thank you for your kind words.
Unfortunately, a lot of people misuse it. It's basically done out of the goodness of our hearts, but many people still seem offended if we don't know the answers to their questions off the top of our heads.
There's no point ringing up asking about the Dip switch settings on some printer as we aren't going to be able to tell you over the phone. Neither can we spend three hours on the phone helping people because they can't be bothered reading the manual to some software they're having problems with, or because they don't actually read the magazine. Some people ring up and ask for phone numbers to companies who advertise in the mag every month!
I don't think we'll ever sell tutorials in any other form. If you've missed one, we usually have back issues for at least six months so you can always contact customer services on 01458 271102 and order one.
I would just like to say what a brilliant company Eyetech are. I wanted an A1200 for Christmas and Eyetech have sent one in perfect working order and it has served me well since I chucked my A600.
M. J. Galvin Albringhton Well, I'd like to think that companies
who advertise in Amiga Format do sell stuff that works! Thanks
for your comments though.
The Amiga. I don’t (obviously) have a solution to all this, as starting an OS from scratch would not be practical: I’m just pointing out some concerns I have Continued overleaf 4 Tne simplest way -to rnake you own web pa ej is to use Special Software 'f°r fbe job, yyj Asuckl os s' JM io-osoff's™ ' 1} Olon.
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If your operafi'ncj ;ystem does __not- support T. vnternef Explorer, WkL buy Windows y how.
"Product placement" Special +lop |c5 fo 1 croso-fr Cor p or~o110 *''' ' Sponsor ir-icj -fh 15 book id Supplying -the necessary y "lechni ca I . I i cifor m cation Don't keep logging off and .on as you'll be charged 5p minimum each time. If you want to keep a check on what you're spending, there's a page on BT's website that'll give you an up to date running total of your bill. It can be found at: http: www1.btwebworld.com shopathome campaig n concrete viewmvbill index.html The NetConnect 2 package comes highly recommended, as does Prestel as an ISP.
Richard Lane, Colchester Well, I suppose someone had to listen to Ben's advice sooner or later. I'm glad you're happy and we look forward to seeing more of your work.
«¦ I- nr4tnW.LMi.L.L ALT.!;:!.’ 1 @ & * U [ 1 li!
(or one of them, at least) about the use of RTOS as a basis for AmigaOS4.0. I think a little more thought has to be put into the construction of the OS and how this relates to backward compatibility before any new project is embarked upon. Thanks for listening.
Finn Lawler mrhalibut@usa.net Well, I'll assume that you’ve read our QNX feature from earlier in this issue (we’re always one step ahead, you see). Basically, I think the idea is that backward compatibility
(i. e. old software running on the new machine) can always be
handled by emulation. It isn 7 a perfect solution, but at the
processor speeds the new platform is depending on, it shouldn
7 be a problem.
I think it’s quite sensible to, in effect, completely redesign the A miga. The advantage the Amiga always had over the PC was that it was designed in the '80s, not the '60s. A rethink of that design can only be a good thing.
In terms of upgrading your existing equipment to the new OS, QNX isn 7 inherently platform dependent. There’s no reason why it couldn 7 be made to work natively on PPC. A migas, or possibly even on 68K machines. Whether that will happen remains to be seen.
FORTUNA FAVET FORTIBUS During the last year I’ve spent a small fortune on my Amiga. I’ve added an Epson printer, SVGA 15” monitor, an ISDN terminal adaptor, a top-end PPC card plus memory, a huge 16Gb hard drive, a Power Flyer, a 24x CD-ROM and a lot of smaller hardware products. I’ve also bought loads of software.
Now I see CU folding, Vulcan leaving and a lot of bad attitude spreading throughout the Amiga community. Where does this leave me and my huge investment in my ageing A1200? Shouldn’t I be crying and cursing my own stupidity that I didn’t spend the money on a brand new, top- end PC instead? No.
* ***** , ! Like the game Mini Arcanoid.
Ithough I l*e Uie or think that the 0 shU- roung children a bait.
I°roeiSTe«h°fero randlt J not tnention that the gante contains bad langt g MarhTumacliffe, Wakefield neither did ite- li ham go and mention it. Everything you might fwe “inappi°Pnate i°w’rezci™p°M*h°uiiche'ksmff,mt After winning the readers' contribution £50 prize in the December '98 issue of Amiga Format for Magnum Opus 3.0, I decided to put it to good use.
Taking Ben Vost's advice, and that from other Amiga users I know, I finally got myself online with the aid of the NetConnect 2 package. I've only been online for just over a week and there's a lot that I'm still learning about it, such as various ways that things work and the terminology used.
My only regret is that I wish I'd done this ages ago. For those who think the Amiga is dead, get connected now - it's a whole new world that you just wouldn't believe. I spent a total of 11 hours last weekend going through various Amiga-related sites and I've only scratched the surface of what's available.
I can now put to good use the several weeks I spent learning HTML and I'll have a support website for Magnum Opus up and running soon. My advice to any Amiga user who's having doubts about getting online is to do it - I promise you won't regret it.
If you're worried about the phone call costs, I have three bits of advice. Make sure you put your ISP number as your "Best Friend" on BT's Friends & Family discount plan to get 20% off. At the weekend that works out to just 48p an hour; ten hours for less than a fiver seems good value to me.
You see, it doesn’t matter that the Classic Amiga will be more or less dead within one or two years. I’ll still be able to use my machine and it will remain a high-end Amiga until the new miracle machines appear. Then I’ll buy one of those, ditch my old system and most of the money I’ve spent on my current system will be wasted.
And I still won’t be crying - if I’d bought a PG, it too would be outdated within a year and software support would have become sparse. So, my point is that one shouldn’t leave the Amiga because it seems to be dying. No matter what computer you buy today, it will, in a sense, be dying rather quickly.
The days when you could buy a computer and have an up-to-date system for several years are gone; perhaps forever, perhaps only until the new Amiga arrives.
Kay Are Ulvestad, Norway kavulves@c2i.net I’m glad you ’re so philosophical and, indeed, completely realistic about it. A future-proof computer has never existed and probably never will.
Frankly, 1 felt I had to email you because of my concern over the quality of the last Amiga Format issue (AFI18, Christmas ’98). It seems the lack of a competitor (CU) is having a bad effect.
To be absolutely frank: ADVICE HEEDED The three page “interview” about the Cerberus was basically a free advert for Weird Science and Blittersoft’s PC. It wasn’t even journalism, such was your “indifferent” unprobing attitude - probably because you didn’t want to insult two pretty big advertisers.
2 Six pages for “The year that was 1998” - far too much space for what little insight (if any) you had to offer on old news. A space filler.
3 The GoldEd 5 review: What the hell is “linger click”? Half the review compares it with Win95 and TurboText- this is irrelevant if it is logically and consistently designed, and works. Ben Vost slams it, does not mention many features, then gives it 80%! The review seems to completely lack structure or coherent thought.
4 Haven’t you had the TeleChubbies on floppy disk once or twice before? I don’t have the AT issues to hand to check this, though.
5 The Descent review did not mention which PPC or display (AGA?) Was used for the PPC version. What about stability? I had problems.
6 The PFS2 review did not compare it to AFS a ridiculous oversight.
7 Did you have so little time for journalism that you had to include some rather poor news items, including the Magic Carpets one? These are the low-lights of what is traditionally a bumper Christmas issue. I hope you can take corrective action on what seems to to subject them to a Paxman-style interrogation because, quite simply, they wouldn ’I have answered any questions. What questions would you have us ask ?
It’s very easy to be cynical too. If you believe that everything xoe do in the magazine is governed by who's advertising with us, I donj really know why you bother buying it at all, 2 Sorry, I’ll try harden'. Some people like such feat ures though, believe it or not.
3 I'm sorry if the term confused you and perhaps Ben could have explained it better (it means to click and hold), but I still think it was easier to work out than, for example, your letter. Who are “Wierd Science”, what is the “cerebus” and in what language does the word “abour” make sense?
Maybe we sometimes fail to be as clear as possible, but I'm sure an entire issue of Amiga Format has less ambiguities and mistakes than there were in the uncorrected email you sent us.
A If you can 'I be bothered to check your facts then why should I be bothered to reply to the question ?
5 As I think was made abundantly clear, by the boXout if nothing else, it was tested on a variety of processors, using the CV3D card. Perhaps you missed that bit.
The Ph'S review didn 'I compare it to AFS as AFS is no longer available and PFS is basically a later version of the sa me th ing - it isn't competing with AFS. AI'S ivas mentioned in the review quite a lot anyivay. I don't understand your point here.
I'm sorry, but are you saying that writing news stories about new products is somehow not ''journalism ''? May I ask what you expect to find in the news section of the magazine? I highly recommend the Mouse Rug, as it happens - it 's a unique Christmas present. Yes, there are fewer competent writers in the Amiga market, yes, our budgets are very tight and I agree with you that we might seem a little overstretched, However, this basically just means we’re working harder, not that we’re not spending the necessary time on the work that we do.
So, in conclusion, I can't actually see what it is you 're complaining about. I get the same way sometimes. I occasionally get deeply upset about the appalling standards of education in this country that allow someone to get to graduate level without being able to spell common words or string together a coherent sentence. And if I knew where the University of Hertforshire (sic) was, I'd write to them and tell them.
Continued overleaf ¦+ be the cumulative effect of no competition and low staffing levels.
I had a look at how much relative work everyone did on this issue and it turns out that Nick does 29%, Ben 19%, John 13% and Dave C. 11%. No wonder the quality of the magazine suffers when 72% of it is written by four people. I understand AF must be profitable, and just hope you will redouble your efforts and redistribute the workload better.
Chris S. Hundley, Beng (Hons) in Electronics (Computers), AMIEE, studying for Msc in Digital Systems at the University of Hertforshire.
To update and make improvements, but how would I go about obtaining it?
Jason Kelly London We aren't aware of any current book about Blitz, or indeed of plans to revive it. If anyone is involved in such a project, perhaps they could contact us and let us know. Maybe Amiga Int. Should come up with a whole new logo for the new machine.
You don't seem to give any compelling reasons for calling it "Alien", which is an odd choice if you ask me. In any event, the chip's manufacturers will be in charge of naming it, not Amiga Inc. I'm afraid there's no chance of re-releasing Bars and Pipes, or indeed any of our previous coverdisks. Why didn't you buy the issue when it first came out? The reasons are simply logistical and financial. Many of the companies who produced such past giveaway classics no longer exist or are now owned by Microsoft. Also, we didn't buy the software, just the rights to use it once on the disk, so we can't
just give it away whenever we feel like it. As for the UFO source code, I doubt they'll let you have it, but ask the game's publishers, MicroProse.
We’re always open to fair criticism. To answer some of the poin ts you raised: t The point of the interview about A Cerberus was to help people understand what the product was. Since we’ll never be reviewing it, it ’s about the only way many of our readers could find out not only what it is, but also why Weird Science and Blitlersoft have created it, I’m sorry if you were disappointed by it, but I’m afraid we were unlikely Do you think the quality of Amiga Format is slipping? Send your opinions to the usual address.
Please could you review the Blitz Basic book which has been out for some time now? I think it can be obtained from Canada but I’m not sure who from.
I've heard that some people are grouping together to take over the development of Blitz to produce a new version, to be called Pheonix, I think. Is this true? Myself and many others I've spoken to think that the old Amiga logo (the one with the tick) is miles better than the boring (boing) new one. May I suggest that AF run a poll in the next questionnaire on this subject, before the new machine is released, as the Amiga's image to a heathen public is important.
Please correct me if I'm wrong, but Al still haven't named the processor they're going to be using for the new machine yet, have they? Perhaps when they do they should christen it the Alien processor. Could you perhaps put Bars and Pipes Pro on the CD, with a Hammond organ (JTQ) sample? It was given away by AF many moons ago.
Perhaps to get the Amiga noticed again in the games world, someone could write a game based on a popular cult TV show that hasn't been done before, such as Space 1999 or Blake's 7. What do you think? I would personally like to get my hands on the UFO: Enemy Unknown source code 1 br'ig Min,!sR0f„*JRIKES BAC« to 'be Dark Side byhave been lured repeated warni njfl T ' deSpite my P s such af-Mu , *** 1 Jay . Whispered bv fh, n and P «g ’n’ 'be hard way, for when the 'earn and 'bey cotne c °Und «rd doesn’t y ' 'bis set blasterTh g 1"’C "i!h P'eas of 'bem. And when It crashe T S,mU not he'p B " in
four months wh n” n°‘ he,p til"n 'nachnte is no longer ’ 'h*n their Dark Side anything, they will COI£ ul enoi‘gh to do 'bem back to the Amiga IT' sh™' org°tten and they wilTf “ 'ain "°nder how they were ever led •S'a'M' a"d The Force be with yon astray, James Rollison via email BLITZ AND BOBS Su'os * MU the best... EVIL RESIDENT ON CD?
A few days ago I was looking through some of your great AFCDs and on AFCD28, in the Reader Requests drawer, I came across a drawer called Resident Evil I looked at the readme file for it and, lo and behold, it said Amiga Resident Evil demo. Excellent! I thought.
HYPE IT UP Given that it won't be until late next year that Sega's new Dreamcast is released over here, the amount of hype, speculation and general anticipation for the machine is unbelievable. Most of this stems from only a few announcements and brief demonstrations of the machine's graphical abilities. It seems that Sony may have a fight on their hands.
Now taking into consideration that the new Amiga is due out late next year too, doesn't it seem like it's about time Amiga International made a few announcements to the general computing press, as opposed to just the few remaining Amiga magazines? What I'm saying is that nobody really knows what's happening with the Amiga because nothing is being announced to anybody but us. For the new Amiga to get anywhere, it has to be hyped to Hell and back.
We need a few announcements about what the machine will be able to do, how it will be able to kick the ass (hopefully) of any PC on the market, and that it will (again, hopefully) be the cheapest and most powerful home computer available.
I loaded it up to find the same sounds and graphics scenes from the PlayStation hit. Even though this was only an early demo version, contained only a few rooms and didn’t have any animation, it was still an applaudable effort. Isn’t this how Amiga Quake started, as a clever demo? So come on ClickBOOM or Vulcan, get a licence with Capcom to convert this great game. It would certainly get a few people interested.
Dreamcast Another thing is that you don’t need a mammoth system to play it. The demo on your CD ran perfectly on my 68020 6Mb RAM A1200. Alright, a fuller version might need a bit more with animations included, but it is only a graphical adventure after all. Do you know if this Amiga Resident Evil has got any further, and if so could you put another demo on your CD? I would be interested to see such a thing.
Em afraid it isn’t up to us whether anyone decides to licence and publish an Amiga version of the game, though it has been very successful on other platforms and it certainly seems possible to do on the Amiga.
SLOW DOWN First of all, thanks for a great magazine, but I have a quick moan. Does anyone have any idea how hard it is lo be a young Amiga user? I’m 14. I earn £10 a week. I have a bog standard A1200, except for a 170Mb hard drive and a 2x PCMCIA slot CD-ROM drive, and I’m fed up of never being able to afford anything. Even putting my Amiga in a tower is about ten week’s pay, not to mention accelerators and such like.
The point of this letter? Not all of us can afford super fast accelerators, so please could you put software on your CD that will run on a standard A1200 while not leaving out the lucky ones Resident Evil on the PlayStation (below).
It could be dead good on the Amiga too. Geddit? Dead good? Hee hee!
Finally, I would just like to say that I also have a PlayStation for games but I still use my Amiga for the same, if not more, amount of time for games.
Such announcements would do a lot to get the attention of people who have long labelled the Amiga as being dead. Similarly, the attention of the many established game developers should be grabbed in a way that would make them really want to program for the new Amiga. Most of them started out on our beloved machine so tempting them back to what gave them so much wouldn't be too hard if they had exactly what they needed to work with. Much more than just the release of a machine with a few adverts is going to be needed if the Amiga is going to get back to where it deserves to be.
I wait in hope of what Amiga International's plans are regarding this matter and I'd be interested to hear what other readers think.
Mark Harrison, Sutton-in-Ashfield I guess Amiga Inc. need to have more concrete plans and details of the hardware before they make such claims, otherwise they'll be lost among the sea of others who are constantly hyping stuff which won't exist for years. It does make you wonder what they're up to though, doesn't it?
With fast Amigas? Also, could I have some advice? Do I save up and buy a new Amiga or do I add stuff to the A1200? If I add stuff, any idea where I can get cheaper accelerators, etc?
Tim W, Surrey The software we. Review, and the software we put on the CD, isn 7 designed or commissioned by us as we merely cover what other people have created. Not all software demands a super fast processor and lots of memory, but some things do.
'Take the Fantastic Dreams software reviewed in this issue. It isn’t that the programmers have decided to only support those people with an ’030 and lots of RAM, it ’sjust that the software simply wouldn 7 be possible to create without those things - if you want to play about with graphics, you need lots of RAM. For cheap add-ons, you should scour the reviews and the Reader Ads section in this very issue. l5 NSW Asa%,y3 re%, 'ete, UK , SUBJECT TO STATUS. RING FOR DETAILS.
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NetConnect 2 Internet package on CD-ROM. Full commercial version.
£35. A 01482 355753.
A1200, 10Mb RAM, 68030 50MHZ, 420Mb HD, 2x CD- ROM, external floppy, portable TV, Goliath power supply. Software includes Wordworth, Imagine and games. £400. Buyer must collect, a 01502 566594.
ProGrab 24RT Plus, £60. Fusion Genlock, £50. 35 CD-ROMs, AF, etc, £60. Master Sound, £20. 40 Amiga magazines, offers, a 01455 230183.
CD32 plus over 25 games, including Alien Breed 3D, Zool 2, Skidmarks. £100 for the lot. A Ian 0181 7236017.
" PSUs: Goliath 200W, £25.
Uprated, £10. Standard A1200, £5.
CD-ROMs: Quake, 15. Siamese 2.1, £15. Network PC Amiga PC parallel link software and cable, £15. Excludes p&p. Email airv@airvnet.freeserve.co.uk. Amiga 1500. 68030, 40MHz, 11Mb, OS3.1, CD drive, monitor, expandable. Serious software, games, manuals, magazines. Offers invited.
Also, Picasso II graphics board, boxed with software, manual. £50 ono.
W 01453 882912 (Glos).
BUY AND SELL HARDWARE 8c SOFTWARE... FOR FREE The editor reserves the right to refuse or amend ads.
We accept no responsibility for typographical errors or losses arising from the use of this service.
Trade ads, including PD advertising, will not be accepted.
Name: ..... Address: (not for publication) .. .....Postcode . Telephone: ...Date: .. Please tick to show required heading: I | For Sale Q Wanted Q Personal User Groups BBSes Return to: Reader Ads • Amiga Format • 30 Monmouth Street • Bath • BA1 2BW Unfortunately we cannot guarantee insertion in a
particular issue.
I have read and understood the conditions for the inclusion of my ad Signature: .. Use one space for each word. Only the words in this section will be printed.
FREE READER ADS T- 0 Distant Suns CD. ® 01924 386440.
0 Commodore chip 390563-01 for A590 or second hand unit, any condition. ® 01773 768700.
0 £2 offered for disc 1 of Curse of Enchantia. ® Ron 01772 679682 (Lancs).
0 A2000 A3000 keyboard and interface for use with A12000T. I will swap my A600 and all manuals, etc, or sell for £50. Please help! ® Paul 01484 644692 (after 6pm all week).
0 CanDo v3.0+. Anyone know where I can get a copy with manual or manual for CanDo v2.5? Email mwhittle@tinet.ie. 0 A1200 required (must be in good working condition). Will swap for Sega Saturn (hardly used) plus games: Theme Park, Command and Conquer, Soviet Strike and Sea Bass Fishing.
* Ray 0421 093557 (mobile).
0 Scanner software to drive Mustek scanners. For example, Scanquix or Scantek. Must be fully working version, not demo version.
* David 01277 210197, 3.30pm to 10pm Monday to Thursday, or
0 Workbench v1.3.2. Wordworth v3.1 or above. Must be on floppies!
Also, is there a user group in N. Lines?
1 live near Caistor. Will pay for Workbench and Wordworth. ® Carl 01652 628504.
0 Puzznic, Paper Boy, Robocod, James Pond and Speedball 2. Will buy or swap. ® Rob 01222 791446.
0 Heimdall 2 save disk or any help and cheats. Also, help with Dungeon Master 2. Any books or where to find things! What to do, not user's manuals. ® 01935 477682.
0 OctaMED SoundStudio manual and quality instrument sound samples. Amiga contacts too! No pirates. Have some games to trade.
Write to: Vivian McAlexander, 520 Socorro, NM, 87801 USA. Amiga forever!
0 Picasso 2+ or 2 or similar graphics board with pass-through for Amiga
1500. Video slot already in use so cannot accommodate internal
speed doubler. ® 01494 534144.
0 Also see the AmigaAngels document on our CD.
0 Amiga 4000 30 owner requires help installing Windows 3.11 for workgroups using PCTask 4.2. Out of pocket expences reimbursed. ® 01922 693558.
0 Amiga pen pals wanted, age 12 and up. Recommended Amiga maniac.
Also need help on learning how to make games and software. 35 Castle Lodge Crescent, Caldicot, Monmouthshire, NP6 4JL.
0 VitalConnect net connection package using Miami. Plus free connection to the internet and free webspace and email address for life.
Only £19.95 pis £1.95 p&p. Connect now! ® 01423 548756 or email sullitec@vital.co.uk. 0 Send your BBS ads to the usual Reader Ads address. BBS ads will be printed for three issues.
0 Bill's BBS, Cumbria, online 24 hours (mail only between 2.30am and 3.30am), ® 01229 434393 or 0870 7878615. Sysop: Bill Clark.
Visit http: cumbria.cjb.net. email billsbbs@cornerpub.com or bill.clark@ukonline.co.uk. Supports Fidonet. Loads of free files, games, doors, quizzes,etc. Unlimited downloads.
0 Moonlight BBS, Bedford, online 6pm-8am, 24 hours at weekends, ® 01234 212752.
Sysop: John Marchant. Email gnome@enterprise.net. Official Amiga Support Bbs, unlimited downloads, very friendly sysop with excellent Amiga knowledge. Aminet online. Run by a qualified programmer who will help you out for free.
0 X Zone BBS, West Berkshire's coolest BBS with nearly 3,000 files online, pictures, MODs, HD installers, utils and more. ® 01635 820590 now (6pm to 1am, 33.6K BPS).
0 L's BBS, Kent, online 6pm- midnight. ® 01795-511103.
0 On The Oche BBS, Waterlooville, online 24 hours. ® 01705 648791.
0 Stingent, Derby, online 24 hours.
® 01332 740984.
0 Amiga Nutter BBS, Herts, online 24 hours. ® 01707 395414.
0 Arachnoids BBS, Leicestershire, online 24 hours, ® 01509 219031.
© Bedlam BBS, Leicester, online 24 hours. ® 01162 787773.
0 Dave's Place, Manchester, online 24 hours. ® 0161 3395695.
0 Entertainment BBS, Wigan, online 24 hours. ® 01942 221375.
0 Xanadu BBS, Wigan, online 24 hours. ® 01942 746342.
0 Elevate BBS, Hants, online 24 hours. ® 01329 319028.
0 User group ads will be printed for three issues.
0 New Amiga sound and demo association seeks input, contacts, support to form a user group based around the Amiga music and demo scene. Interested? ® Daev 01243 864596 or 0961 985925.
0 Do you need can you help with the Amiga at all levels? If so, ® Terry 01709 814296.
0 West Lancs Amiga User Group meets Sundays 1pm-4pm at St. Thomas the Martyr School Hall, Highgate Road, Upholland, Lancs. ® Stephen 01695 625063 or Ralph 01695 623865. Email ralph@twiss.u-net.com. 0 New Northern Dales user group.
Would anyone interested in joining participating in a new group in the Catterick Rickmond area contact Ian Aisbitt. Email iana@zetnet.co.uk or ® 01677 4505646 (between 9-5, Monday to Friday).
0 Medway and Maidstone Amiga Collective. Monthly meeting, monthly news guide, advice at all levels, beginners welcomed. ® David 0961 809466.
0 Any Amiga users in Leicester wanting to set up a user group? Please write to S. J. Webb, 3 Gregory Road, Barlestone, Nuneaton, Warks, CV13 0ET or email sjwebb@mailexcite.com. 0 Are you interested in helping other Amiga users? Are you stuck on a particular aspect of the Amiga (hardware software etc)? If so, join the free Amiga helpline. ® Terry 01709 814296.
0 South Wales? Anyone in the Llanelli Carmarthen area interested in an Amiga user group or club, or just a chat and advice? ® Owen 01269 861438 (Llanelli area).
0 New user group starting up for programmers. If you're interested in Basic, Amos, C or Java, ® Ross 01705 645311 (afternoons or evenings).
0 Greenford Computer Club. 180 Oldfield Lane South, Greenford, West London. Meets: Thursdays 7-10pm. All welcome. Anything Amiga. ® Richard Chapman 0181 9988599 after 7pm weekdays, all day weekends, or email if97rrc@brunel.ac.uk. 0 Kickstart, Surrey Amiga user group.
Meets last Monday of month in Ottershaw, Surrey. All Amiga users welcome for fun, help and general Amiga usage, tutorials and Amiga surgery. ® Rob Gilbert 01932 562354 or email gilbia@arrakis.u-net.com. 0 Anyone interested in opening a club in the Plymouth and Sounding area to swap and chat in, helping each other out? ® 01752 268386 or 0958 910296.
0 United Amiga User Group, est.
1986. Non-profit making. Offers: magazine, book, free PD,
digitising, scanning, helplines, technical support for
A500, A500+, A600, A1200. Free membership. ® 01788 817473,
7pm- 9pm, for details.
0 Italian Amiga CD-ROM user group.
Write for news: Casella, Postale 7009, 47100, Forli 7, Italia, or email amiaacdc@lvcosmail.com. 0 Norwich Amiga Users Group meets alternate Tuesdays at the Belvedere Community Centre, off Dereham Road, Norwich, at 7pm.
Anyone welcome. ® 01604 867663.
0 Are there any Amiga users in the east Manchester area - Ashton, Hyde, Stockport - who want to start a user group? Is there anyone out there?
® Paul 0161 3686433.
0 SEAL, South Essex Amiga Link.
Meets twice monthly at Northlands Park Community Centre, Basildon, Essex. Phone or email for dates and directions. Offers help, advice and tutorials and presentations on popular software and hardware. Also scanning, printing, email and a quarterly 36 page A4 magazine.
Contact Mick Sutton, 20 Roding Way, Wickford, Essex. ® 01268 761429 (6- 9pm). Email seal@thunder.u-net.com or visit http: seal.amiga.tm. '2?
Our ShopWatch section is still growing every month, and it’s fast becoming the best guide to finding your local Amiga store.
Please keep sending us information about any Amiga retailers you know of who aren’t in our listings, or of any changes to contact details of stores we have listed. As an added incentive, we'll even occasionally pick one of your contributions at random and send you a mixed bag of top Amiga stuff... T - AUSTRALIA AmigaTech Australia, 17 Thompson circuit, Mill Park, Melbourne, 3082, Victoria, a 03 9436 5555 Slocks all Amiga products, including a new A4000 lower and the latest products from phase 5.
Comfix Computer Maintenance, 11 1 Cambridge Street, West Leederville, WA, 6007.
A 08 9388 1665.
Provides A rniga software and hardware support.
Unitech Electronics, 8b Tummul Place, St. Andrews, Sydney, NSW.
A 02 9820 3555.
All hardware and software and also make own cables.
Very professional and helpf ul.
G. Soft Pty Ltd, Shop 4 2 Anderson Walk, Smithfield, South
Australia, 5114.
Also at 33 Adelaide Road, Gawler, South Australia, 5118.
A 08 8284 1266, email asoft@cobweb.com.au New and used hardware and software, repairs, tech support and advice. Family run, helpful, xuill custom- make lower systems and will give any hardware a custom colour scheme of your choice.
Computa Magic, 75 Spence Street, Keilor Park, Victoria.
A 03 9331 5600, fax 03 9331 5422.
Desktop Utilities, Shop 13, Manuka Court, Manuka, Canberra. ACT.
- a- 02 6239 6658.
MVB Computer Supplies, 506 Dorset Road, Croydon, Victoria, a 03 9725 6255.
Synapse Computers, 190 Riding Road, Hawthorne, Queensland, a 07 3899 0980.
M. A.R. EDV Systeme, Karlsplatz 1, A-1010 Wien, a 1505 7444.
Sells hardware and software and offers an Amiga repair service.
Point Design, Jurgen Schober, Muchargasse 35 1 4, A-8010 Graz, a 0316 684809, fax 0316 684839, email office@pointdesiqn.com for questions about products and support, or order@pointdesiqn.com to order a product.
BELGIUM Amiga Service, Rue Du Nord, 93, 6180 Courcelles. * 71 458244.
PD disks, CD-ROMs, software, hardware and services like scanning, hard drive recovers and laser printing.
AFI (Applications 8c Formations Informatiques), Clos Del 'Me 21, 4431 Loncin (Liege).
* 4239 0093.
Can provide help on most serious subjects. Stocks the full A miga ra nge with a good selection of second-hand hardware. A minet Cds are available, as well as the most commonly used A miga applications.
Click!, Boomsesteen Weg 468, B-2610, Wilrijk.
A 3828 1815.
Generation Amiga. Rue de 1’ Eglise 22, 1200 Brussels. A 2538 9360.
Amiga City, Avenue du Prince, Heritier, 176, 1200 Brussels, a 2736 6111.
Digital Precision, Chaussee dejette, 330, 1090 Brussels, a 2426 0504.
: 1 CANADA National Amiga, 111 Waterloo Street, London, Ontario, NOB 2M4. A 519 858 8760. Visit http: www.nationalamiaa.com Stocks all Amiga products. Full line Amiga dealer and sendee cen t re.
DENMARK +45 Betafon ApS, Gylden Lovesgade 2, 1369 Kobenhan K. a 3314 1233, email info@betafon.dk or visit http: www.betafon.dk An Amiga dealer since 1980, sells A 1200s, A4000s, PPC cards, RAM, all new software, towers, magazines, etc. Good sew ice with Amiga-specific salesmen who know A migas.
Kiwi Multimedia, I.erager 60. 3600 Frederiksund.
A 4738 0639.
Stocks almost all Amiga products, makes the Millennium Amiga.
14 EE LA ND +358 AIC Systems, a 09 8775 1100, email vmp@dlc.fi Amigator, a ()2 234 5333, email aho@sip.fi Broadline Oy, a 09 8747 900, email broline@dlc.fi Broadware Oy, a 09 7001 8580, visit http: iwn.fi broad.html Sells a good range of accelerators and other items of hardware.
Gentle Eye Ky, a 03 363 0048, email ae@vip.fi The staff are very skilled and the shop stocks most new products.
Harcom Oy, a 09 409 373, visit http: personal.eunet.fi pp har Hat Data Huolto Oy, a 09 769 314.
Offers a repair service.
Karelia Computer Ky, a 013 897 088.
Has a good supply of most of the older A miga hardware and software.
Tsunami Trading, a 02 438 9870, email tsunami@dlc.fi Video Spotronics Ky. A 09 8735 435.
Offers a repair sewice.
R F RA 2 +33 Software Paradise. Rue de Lamouly 39, 64600 Anglet.
A 5 5957 2088, fax 5 5957 2087, visit http: www.SParadise.com Official MicroniK distributor Ateo Concepts, Le Plessis, 44220 Goueron, Nantes.
A 2 4085 3085, fax 2 4038 3321, visit http: www.ateo-concepts.com. email info@ateo-concepts.com Manufacturer and distributor of Ateo products, such as the Pixel64 card.
Pragma Informatique. Route Departementale 523, 38570 Tencin.
A 4 7645 6060, fax 4 7645 6055, visit http: www.praama-info.com Mygale, Boulevard Raimbaldi 31, 06000, Nice, a fax 4 9313 0635 APS, Rue Louis Maurel 15, 13006, Marseille, a 4 910030 44, fax 4 9100 3043, visit http: www.aps.fr aps@aps.fr Only sells quality products.
SL Diffusion, Route du General de Gaulle 22, 67300 Schiltigheim.
A 3 8862 2094, visit http: sld Very friendly manager.
ADFI Application, Avenue de la Liberation 47, 63000 Clermont, Ferrancl.
A 4 7334 3434 Distributor of many titles translated into French and have a special agreement with Haage & Partner to sell French versions of their software.
Phoenix-DP, BP 801, 64008 Pau Cedex.
A fax 5 5982 9500, visit http: www.phoenix-dp.com. email phoenix@club-internet.fr Stocks software and hardware for Amiga, PC and Mac.
ADX Datentechnik, Haldesdorfer Str. 119, 22179 Hamburg, a 040 642 02656.
Hardware and software reseller.
Softwarevertrieb Kanzmeier, Senator-Balcke-Str.
85, 28279 Bremen, a fax 04 218 31682, email 01461.2277@compuserve.com +98 Ganjineh Afzar Pooya, 30, Alley 4th, Abouzar Str., Seyed-Khandan, 16616 Tehran, a 021 866755, email Ganjineh@apadana.com Most hardware and software.
RiV - 11 ITALY +39 Robyniax, Via Varvariana, 14, 00133, Rome, Italy.
® 06 2042 7234, email robvmax@mclink.it CD-ROMs, games and hardware.
Non Solo Soft, Casella Postale 63, 10023, Chieri, Italy. ® 011 9415237, email solo3@chierinet.it Full range of software and hardware.
Barlage-Denhaag. Rabarberstraat 142a, 2563 RP Den Haag, Holland.
® 070 448 0282, email barlaqe@mailbox.hol.nl Hardware and software supplier.
Computer City, Zebrastraat 7-9, NL 3064 LR, Rotterdam.
® 31 10 4517722, email info@compcitv.nl Sells most Amiga products and helpful staff.
Courbois Software, Fazantlaan 61-63, 6641 XW, Beuningen. ® 024 6772546.
All hardware and software, with many second-hand products at very low prices.
Amigis, Spanjaardstraat 53, 4331 Ep, Middelburg.
® 0110 625632, email info@amiqin.nl A miga hardware and software.
AIEW ZEALAND Comp Karori, Karori Shopping Mall, Karori, Wellington.
W 0447 60212, fax 0447 69088, email sales@compkarori.co.nz or visit http: www.compkarori.co.nz or http: www.compkarori.com Sells most Amiga products.
Gj=l NORWAY +47 Data Kompaniet AS, Teknostallen-Prof, Brochsgt.B, N-7030, Trondheim, or w 7354 0375.
All new products, veiy good support.
+44 HardPlay Software, 2 Broad Street, Newquay, Cornwall, TR7 2BU. W fax 01637 850909.
Console and games shop.
SES Computers. 88-90 London Road, Southend- On-Sea. » 01702 335443.
Loads of software, peripherals and second hand hardware.
Limited stocks of new hardware, very helpful staff.
Cavendish Computers. 144 Charles Street, Leicester. ® ()l 16 2510066.
Hardware (old), games and utilities.
Classic. 11 Deansgate, Radcliffe, Manchester, ® 0161 7231638.
PD, commercial games, CD32, CD-ROMs, hard drives, CD-ROM drives, A1200s, floppy drives, disks, modems.
Free fitting service on hard drives.
Level 7, 113 Victoria Road West, Cleveleys.
W 01253 859004.
Electronics Boutique, Unit 19, St. John’s Centre, Perth, PHI 5UX, Scotland.
® 01738 637807.
Software and peripherals and will order any Amiga games you require.
Mays. 57 Church Gate, Leicester city centre.
0116 2516789.
Hardware, games and utilities.
Computer Solutions, Unit 2, Mill Lane Mews, Ashbv-de-la-Zouch, Leicestershire, LE65 1HP.
« 01530 412983.
New and used software, hardware, stocks full range.
Helpful staff Tech-Exchange, 3 Forest Road East, Nottingham, NG1 4HJ.
« 0115 9100077.
All Amiga products and a helpful and knowledgeable staff.
Chips, 8 Watch bell Lane, Newport, Isle of Wight.
* 01983 821983.
Lots of classic games and older Amiga hardware.
Electronics Boutique, 30 The Mall, Golden Square, Warrington, Cheshire.
» 01925 240731.
A good selection of Amiga software and peripherals.
Computer Cavern (Capri CD Distribution), 9 Dean Street, Marlow, Bucks, SL.7 3AA.
Electronics Boutique, Gallowtree Gate, Leicester city centre.
Stocks most games, although it does tend to be a bit slow on new games.
Vortex Services, 13-15 St. Michael’s Square, Ashton Under Lyne, Lancs, 01,6 6LF.
Allsorts, 51 Park Road, Wosbrough Bridge, Barnsley.
» 0589 272940.
Games, PD, disk drives, monitors (all used).
Electronics Boutique, 81 High Street, Meadowhall Centre, Sheffield.
* 0114 2569060.
Games utilities, mice, educational software and can order software.
Planet Games, 3 Royal Oak Buildings, Waterloo Road, Blackpool. ® 01253 348738.
Game, Sheffield Town Centre.
® 0114 2729300.
Sells various A miga games, utility disks and other• items of software, and it’s also possible for customers to reserve games in advance.
Swops. Corner of Bold Street, Fleetwood.
® 01253 776977.
A. D.A. Computers. 11770 Stucki Road, Elberta, AL 36530. « 334
986 8428, fax 334 986 6308, email adfarm@qulftel.com TLAS, PO
Box 30499, Midland, Texas, 79712.
» 915 563 79712.
Games software, some hardware, 100% Amiga. Very high quality software. & PORTUGAL +351 Audiovisual. Rua Maria Matos, 6 - C V Dta, 2675 Ramada.
0 351 1943264. Email info@audiovisual.net Dealer distributor, promises best prices for hardware and software.
RUSSIAN FED. +7095 You can help us To contribute to the AF ShopWatch project, please fill in the details of your local retailer.
AmigaLine, Moscow, Zorge 6.
Shop Name Manager .. Address ... Country ... Telephone Number.
Amiga Products ... « 943 3941 or 943 3871, email ambartsumian@alas.apc.org An Amiga-oriented computer shop.
Amiga Service, Office 309, Bumazhnaya Str 3, Sankt-Peterburg, 198020.
• a- 812 1868842.'
A1200 hardware.
...... s +34 Valencia. * fax (96) 3921567.
Other Comments SWITZERLAND Applimatic SA, Rte-de-Montreux 49, CH-1618 Chatel-St-Denis, Switzerland.
»41 21 931431.
Digitronic, Chr Merian - Ring 7, 4153 Reinach.
® 6176565, visit http: www.diaitronic.ch Full range of Amigas.
Amiga Shop 2000. Wallisellenstr.318, CH-8050, Zurich, w 411 3221414.
Hardware, software and skilled staff.
Amigaland, Butzenstr.l, CH-8038, Zurich.
¦a- 411 482 4750, visit http: www.amiqaland.ch Sells a full range of Amigas Your Details Initials..... Surname ... Address Postcode . Daytime telephone no .... Send entries to: Shopwatch • Amiga Format • 30 Monmouth Street • Bath • Somerset • BA1 2BW.
JsQ peruses your entries to The Gallery this month while stroking his chin.and saying, "Hmmm.. Progression and islands by Tony Shorten Tony certainly spent a long time honing these masterpieces - more than three weeks in total. The depth of detail in them is superb and he well deserves our reader prize this issue.
Rover Stone and Phone Time by Flint Read (above, right) The intriguingly-named Flint has an obvious talent for modelling - it's a shame he spoils it in the other pictures he's submitted by incorporating standard objects. These are great!
If you'd like to enter your work for the Gallery in Amiga Format, read the Reader Submission file on the CD, or simply send your work to: Gallery, Amiga Format, 30 Monmouth Street, Bath, BA1 2BW, making sure you include the reader warrant from the CD pages in this mag.
An eclectic selection this month brings Amiga Format readers the chance to try something new.
We know from your letters that many readers are crying out for new hardware and what better way to get it than by making it yourself? This month’s coverdisk includes something of an exceptional package. LCDaemon includes all the instructions for building your own LCD display and attaching it to your Amiga, as well as the software required to control it.
You don’t need to build the hardware if you don’t want to and you can just use the software to simulate a display on Workbench, but when you’ve had a play with the virtual readout, you’re bound to want to try the real thing.
GOING FOR A TEST DRIVE To try the package without lifting a soldering iron, you need to install the software as normal. There’s an installation routine provided to do this and it makes life easy. Note that while it states that the Installer is only Alpha, we encountered no problems.
Your own LCD display and attaching it to your Amiga... The only thing to watch out for is that you allow the installer adequate time to initialise, as a backdrop picture is loaded during the install. If you click on the installer before this happens, you’ll lose the requestor at the back and you won’t be able to access it. If this happens, you’ll have to re-boot and be more patient next time.
The installation procedure leads you through the difficult part and at one stage will ask you which version of the LCDaemon library you want to use. You need to choose LCDwindow.library to test out the software. Both this and the LCDguppy.library will be installed but the program will be set to use the first one in the program preferences.
On this matter, you also get to choose whether you want to use preferences in Env or in Icon ToolTypes.
We used ToolTypes as they’re easier and quicker to edit under Workbench. Other parameters, like the size of the display, are also set during the installation. None of this is set in stone and you can easily edit the ToolTypes at a later stage.
Once the software is installed in your destination drawer, you need to actually copy the library you’re using yourself into the Libs: drawer or set up an assign to the libs drawer here. The Libs drawer is situated in the LCDaemon drawer after installation (it’s created then - you won’t find it in the plain uncompressed drawer, only after installation). Simply type into a Shell (where “source” is the name of the drive SCANTASTIC PROGRAMS fil EhiiM* xcrg [_0j vctgQ] Preset t | reft* W»| Pre»2| Free J W BI SCO | 1 &if | BW» Sin to 1 UatapScatoage £ a] vj
- Ciiiz MUISnapScan is only compatible with the Agfa SnapScan
scanner, but it does have a polished feel and many features.
JL Preset I; ftoetzl Mwsej 1 to Rpfa Sran p. fl Dhnfn f Ann 1 7 a am 1 fnnfignrafinn a *cLAi rnoio iopy| cowi Stop | Scan File| Preview | Info.. | Config.. | I | Output File Iran:scanner.jpg 1 «| fnlnr Nnrip 01 Color 1 S 1 1 Si7P Inage Size| 8.88 Kb 8 dpi Frane.. | 1 ¦ ¦ _l fidvanced Settings Continuing our programs from off the beaten path, we have two packages for users with scanners. BetaScan includes drivers for Canon and Microtek scanners (an exact list of supported scanners is supplied Betascan is a simple interface to your scanner and we've included several scanner drivers with it for
many of the popular scanners.
In the Betascan Devices drawer). Another package included, called MUISnapScan, supports the Agfa SnapScan scanners. The two packages aren't related but we've MUISnapScan has a set of preferences that allow you to tweak the program to suit your scanner. You'll need to use this to set up the scanner the first time you use it.
| Fk j laage | Presets j Sums- tatfen I Winced a | MJSMpScam: o 1 HBSrapScanCgi tarfr Qi Cdrabi j J Ims g| =Ldlii£ Scarner 9j*y £*wI JUS IT'S TIME FOR A BETTER AMIGA The great thing about the Amiga is the way that its developers don't just sit around moaning about how one bit of the operating system is out of date or missing features. Instead, they write a better version of the offending section and then release it. Because the Amiga is so damn modular, you can then just plug it in and the replacement takes over from the original. This month, in addition to a few other utilities (of which
more later), we have three new programs to update your Amiga.
MRQ is a replacement for the standard Workbench requesters that pop up, to check you want to format a floppy disk, for instance. Most people will be familiar with the excellent ARQ which has been around for years to do the same thing. MRQ is a similar program that does all that ARQ does, except that it uses MUI which means you have the ability to adjust the settings for fonts and colours so you can customise it exactly as you want. You may have a problem running the Installer script, but if it does fail for you, simply manually copy the images drawer from the source to the destination drawer
and the program should run correctly. The full AmigaGuide gives you a complete rundown of the usage of the program.
The old Commodore Installer is now used by most programs to facilitate the copying or extraction of files from the source to the necessary places, but it doesn't offer that many features and it looks a bit dated. Included this month is the development version of a proposed replacement. It's fully functional, although it's a beta, and it even uses itself to install.
1 lit “W Please insert volume MRQ AMIGA iiiivy in any drive Retry ;nt for the tired old Amiga ers some new features over aut it does require MUI.
MRQ is a replacem requestors and ofl the excellent Arq, It's well worth playing with and, because it aims to be backward compatible, it'll be able to run standard Installer scripts. The author has released it for public testing but stresses that it's not finished.
Like Installer, Multiview has been part of many people's systems for years, but it's not a paragon of features. The new version is configurable and works with Workbench 2 and above. The full guide which is Pll Ibiei )Wanel63lKlie2.nsei*i9SeMlarcoU® q| Wittes* nl MMU IullP.1 supplied gives you the full details.
As mentioned earlier, we also found the space to cram in an extra few utilities on the disk. The first is called WB-Tidy and it offers a quick and easy way of tidying up your Workbench windows. You can tile and cascade them and the good thing is that it doesn't save any permanent changes to the windows, though of course you can do that manually quite easily through the Window Snapshot menu on Workbench. This program just makes it quick to tidy up all open drawers. The other utility you'll find is called X-Panel. When you start it you won't see an interface. This is opened from the Tools menu
on Workbench where X-Panel will have placed itself.
The program gives you quick access to the memory so you can flush it and toggle fast RAM on off. It also displays a host of information on the system and the current situation.
That's the lot for this month, but do let us know how you get on with your hardware project!
X-Panel resides in your Tools menu and offers information on your system and the ability to effect the system, like flushing the RAM or disabling fast RAM.
V Inst. Cache VJ Inst. Burst V_ Data Cache _J Data Burst _j Copyback 'our Systen-Confisuration.
IsaOS Exec Dos Workbench Kickstart SetPatch CPU Type FPU Type Total Pan Fast Free Chip Free Total Free Chipset Type Video Systen Display Chip SfxSHflfl Chip V3.8 V39.47 V3S.23 MB.42 V39.186 V43.6 68838 68882 5766144 1855288 1245848 2388328 868 PPL Lisa Slice E3ie I Prc BL 58Hz P8L 28 t 59 * 39 * Q| Fast Henory OH Flush Henory Quit command, except the output is sent to the LCD. You can use it in scripts as you would use Echo. To try it, type a simple message like: Icdecho "Hello from Amiga Format" return .
For a much better indication of the use of an LCD, then type: sysmon return . This will take a second or two to gather the data, but you’ll then see the free chip and fast memory on your Amiga, plus the time and date. If you’re a semi-skilled DIY person and own a cased Amiga, you could easily have an LCD on the front displaying this information constantly. If you have an Amiga like an A1200, you can still build the LCD and use it, but it’ll need to have its own casing, not that that’s a problem.
We don’t have the space to go through building the hardware here, but the documentation for the project is very full. Simply load it from the Docs folder.
There’s a section on the background to LCDs and how they actually function and then one on how to build the actual hardware and connect it. Most parts are available from good electrical stockists.
The author, Future Publishing and Amiga Formal accept no responsibility for any damage or loss that may occur. 'Hj on the I.('.Daemon icon and a window will open showing a blank green screen. If you go back to your Shell and change director)' to the Utilities drawer inside LCDaemon, you’ll find a few utilities that allow you to try out the control of the
LCD. Type: CD source:Icdaemon utilities return .
LCDEcho is a clone of the Echo or disk you installed to): copy source:lcdaemon libs lcdwindow.li brary libs: return or assign libs: source:Icdaemon libs add return .
If you don’t do this, the program won’t be able to start. Now double click included both so that more people can make use of the software.
If you use the SnapScan program, be sure that you rename the executable version for your processor to simply MUISnapScan, removing the .020 or similar extension. You'll then be able to load the program through the icon.
The two package offer similar basic functions like zooming in, cropping and preview scanning. However, the SnapScan program has a detailed options page that allows you to change settings. You have easy control over the DPI setting for scanning, as well as the other features, which are ail rather obvious. BetaScan requires you to select the device you want to use so it knows what scanner to interface with.
Select this from the Config button and the Scanner selection there.
Workbench Screen ? I LCDaemon lEie ViMEd Version: Nm Shell i
8. Horkbench3.0: i}iModae»Qn
8. Work;LC0aemon ulUUieis ulilitieis: Unknwn awiend
8. Hork:LC0ae®on utilities
8. Hork:LC03e«on Utilities lofecto "hello"
8. Work:LCDaeaooAltiIi?ies Icdecho hello
8. Hork:LCD3e*on Utilities) Icdecho Hello
8. Uork:LCDae«n Utititles) sysinfo
8. Work; LC0ae»on Ut i I i t ies syswi
S. HorklCDaeoon Utilities)
8. Hork:LCDaeson Ut iIi t ies Dks UtSte A
• qcoo L _v i i 14 F:746K 22:04 Q fcrk 3ed 9 Dec t _A J I I21 sw
The LCDaemon package includes the software and all the plans
and details you need to build a functioning LCD controlled by
your Amiga, but you can also test it on Workbench without
building a thing.
As you'll have guessed from the title to the game, there's a story behind this demo that's waiting to be told. Checks you're sitting comfortably... Gilbert Long, long ago, an ancient battle between good and evil was fought. The hero, aided by a magic mushroom, vanquished his nefarious opponent, a dangerous wizard. Since that day the people of the simple village have kept the mushroom proudly on display in a museum.
Each year they hold a big mushroom party to find a guardian for the mushroom. The guardianship lasts exactly one year. For the past year, Gilbert’s grandfather has been the appointed protector. However, a few days before the next party, the mushroom is stolen. The villagers blame Gilbert’s grandfather for not doing his duty so lie’s thrown into prison and is sentenced to be executed.
Our hero, Gilbert, is having none of this and knows that the only way he can rescue his grandfather is to find the mushroom and the thief.
This is an early demo of a new adventure game very much in the vein of Monkey Island. Its tongue is firmly in its cheek and the game sets out to amuse and entertain, as well as to puzzle. It’s being developed for both the Amiga and the PC and it will be a well as to puzzle.
Full-blown CD-ROM game. We had hoped to bring you a later demo this month, but one wasn’t released in time.
This early version contains only two rooms but it does let you get a feel for the game and see the high quality of the graphics and the gameplay.
When the game loads, you'll get a long conversation with one of the villagers which sets the scene for you.
After this is finished, you can walk around by left clicking on a part of the screen. If you hover the mouse over an item you’ll see the default action displayed in the line of text underneath the game area.
If you right click on an item, a menu pops up giving you a choice of actions. To cancel the menu, click outside the menu area. To select a menu item, like Look At, hover over it and it’ll change colour. Left click on it to select it.
As this is an early demo there’s not very much for you to do, but if you go to the door on the right of the screen and right click on it, you can select Open.
This opens the door to Elton’s laboratory.
You can go inside and explore, pick up some items and interact with certain objects. When you pick up an object it’ll go into your inventory, which is displayed all the time along the bottom of the screen as a row of boxes with one item in each box.
To examine any object in your inventory, left click on it. To use it or do something else with it, right click on it.
You’ll then be able to left click on another item to use the first item with it.
Ij£J Hork HB3.0 I Svsten ? Jmj m jB 2 This is something of an unusual demo, but since we could just fit it on and it's fun, we've included it. The game itself is no longer available, but this demo includes a very addictive four levels that will keep you entertained for hours. It's a complex Bomberman clone that allows you to play with friends or against the Amiga.
The directional controls are obvious enough using the joystick, but you need to master a few combinations for using items in the game. If you just tap the fire button then you'll drop a wall block - make sure you move out of the way quickly or you'll be trapped inside it. Wall blocks are useful ways of sealing in the enemy sprites as they roam around the maze trying to find you. However, the more of these you use, the more closed the maze becomes and the more difficult it is to get to places - don't forget, you may be sealing them in but you're also sealing yourself out.
All is not lost if you do get stuck because you've got a variety of weapons in your arsenal as long as you have enough energy points for them. Energy points can be collected on the screen and they pop up all over the place, along with IQ points. There's a top level of IQ and energy that you can collect but their levels affect much of what you can do in the game, so getting your levels up at the start is important.
As mentioned, you have more than the block to use. If you hold down fire and move the joystick you'll see you have other options as to what to drop. Be warned though, the other weapons use more energy. Here's a quick guide (remember these are performed when fire is held down): BUG BOMBER BACKING UP YOUR COVERDISK Copying your Coverdisk is really very simple. Just follow the stages below... Type in the following line (with a zero, not the letter O), taking care to put the spaces in the correct places: Iboot up with your Workbench disk and find the Shell icon, in your system drawer.
Double-click on this to go into the Shell.
? J BwigaSheU _ Hew Shell process 4
t. MB3.0: diskcopy fron df8: to dfB: DISKCOPY FROM DFO: TO DFO:
HDIWrtCh ? I Workbench FixFonts NoFastNen intetIifont
.4 .5 10 15 20
. . .
PLACE A TANK EGG Bombs, thunderbolts and mines are all excellent immediate destructive weapons, but the eggs are the tools that allow you to alter the balance of power in the game.
Eggs create creatures whose intelligence is linked to your IQ, so they'll be more powerful if you are. The painter egg hatches into a creature that will paint over any enemy eggs and turn them into your own followers, thus helping you. The cruncher egg destroys blocks in its way and so is useful if you've got locked in and the maze is too crowded. Hunters are strong and they try to search out the enemy to engage them, and the tank is the most destructive force in the game. Unleash them on your enemy if you can afford to.
The game is very tactical and requires skill and changes in the way you play it, depending on how many human players are involved. The only way to get a real feel for An addictive and sophisticated Bomberman clone. Bug Bomber is to play it.
!_~fj ?1 flnigaShell leu She 11 process 4
I. HB3.8: diskcopy fron df8: to df0: Insert disk to copy fron
(SOURCE disk) in device 0F8 Press RETURN to begin copying or
CTRL-C to abort: 3 When asked for the Source disk, insert your
write-protected Coverdisk and press Return. All of the info on
this disk will then be copied from the disk into memory.
IniWKBsnrrr I '-f alMigaSheU leu Shed process 4
4. HB3.0: diskcopy fron df0: to df8: insert disk to copy.fron
(SOURCE disk) in device DF8 Press RETURN to begin copying or
CTRL-C to abort: [Reading cylinder 79, 8 to go Insert disk to
copy to (DESTINATION disk) in device DF8 Press RETURN to
continue or CTRL-C to abort: 4 Once your Amiga has read the
info, it will ask for the Destination disk.
Insert it and press Return. All information on this disk will be destroyed.
M I flnigaShell eu She 11 process 4 ,H83.8: diskcopy fron df8: to df8: nsert disk to copy fron (SOURCE disk) in device DF8 ress RETURN to begin copying or CTRL-C to abort: eading cylinder 79, 8 to go nsert disk to copy to (DESTINATION disk) in device DF ress RETURN to continue or CTRL-C to abort: erifying cylinder 79, 8 to go ,H83.8: endcli There’s a set of controls on the left of this row, which in the full game will allow you to scroll through rows of items, load ancl save the game and start from scratch.
In this demo, the only one that’s available is the Exit door, which requires you to confirm by pressing “Y”. You can also quit the game by pressing Esc.
If you want to disable the introduction to the game, click on the game demo icon and choose Icon Information from the Workbench menu. Then click on the Intro On line in the ToolType and change it to Intro Off.
Press return and save the changes.
UNDER DEVELOPMENT This small demo is a taster of what’s to come. The full game will feature 4,000 frames of animation, over 40 locations, backed with up to 20 songs. Prelusion are a development team of five who have gained financial backing from several sources in order to turn the game into a commercial offering which will be sold by several distributors.
For more information on the development of the game, and the people behind it, check out Prelusion’s website. It can be found at: http: home1 .swipnet.se ~w-10215 5 On an unexpanded machine, the Amiga may ask for the source disk again, because it copies in chunks.
Finally, type endcli to close down the Shell.
We take every care to test the Coverdisk software, but Future Publishing cannot accept any responsibility for any damage occurring during its use. If your disk is faulty, send it back, with 2x26p stamps and an SAE to: Amiga Format (insert name of disk) TIB PLC . TIB House 11 Edward Street Bradford »BD4 7BH If there is a manufacturing error then the stamps will be returned with a replacement disk.
Another issue, another CD. Join Gbsm WosGas he leads you by the nose through some of its delights.
- Seriously_Amiga- -Commercial- FantasticDreams
- Seriously j*miga- -Commercial- CandyFactory If you’ve rushed
out to buy Candy Factory from our ecstatic review last month,
or Fantastic Dreams because you’d like to be as cruel as Nick
was this month, you’ll be pleased to find the very latest
versions of them here on this month’s CD.
The Candy Factory patch helps to improve the stability of the program on non- CyberGraphX svstems and adds a little more functionality to the program, GAME DEMOS!
- ScreenPlay- -Commercial- ETW-Demo
- ScreenPlay- -Commercial- MAXDemo This issue we have two demos
of games we reviewed last month: Eat the Whistle and Max Rally.
While both weren’t quite the pinnacle of perfection, they were
both enjoyable, and these demos will give you the chance to
decide for yourselves whether they’re worth your hard-earned
Actually, Eat the Whistle should have improved by the time you read this, thanks to an upgrade patch that improves things for graphics card owners and generally spruces up the gameplay. This includes the Golden Goal rule and we hope to have this patch on our next GD.
+Syst8m+ lnfo AFCD_chaiiges This issue's CD is Oliver Roberts-tastic, with updates for both AFCDFind and AFCDPrefs!AFCDView.
AFCDFind: firstly, the search time has been vastly reduced so searching through your Cds no longer has to be the chore it once was. Secondly, as a side-effect of the new index format, when searching individual sections of the CD, AFCDFind is only looking in those sections and so the more targeted searches are even faster.
AFCDPrefs: a leap to version 2 of this software which now offers more functionality, including the ability to set players for .mpg movies and audio files separately. As it stands it's still only an interim release - Oliver plans to produce a version that offers a lot more configurability, if wanted, for individual file formats like JPEG, without making the whole program much more difficult to configure.
You can also now bypass AFCDPrefs and use Directory Opus Magellan's FileTyping system by simply choosing that function from the cycle gadget at the top of the window. All AFCDView then does is pass a doubleclick instruction to Dopus, which will then use its own FileTyping to know what to do with the file you've double clicked on. As such, it's very nearly as fast as simply using the CD from within Dopus the whole time anyway.
In a related note, we've changed the way we use a default tool now, and rather than constantly addressing the CD we've made icons look in the path for AFCDView. This means you'll need to make sure that you already have it installed before you can use any of the icons on the CD, but it'll also mean that you'll be able to use them on your hard drive instead of the CD with no trouble. You'll find an icon that will copy the latest versions of AFCDView and Installer into your C: directory in the +System+ drawer.
As always, any changes that have occurred on the CD are referenced in the AFCD_Changes file on the coverdisc.
Raisn Although it might not seem as though we have much content in our ReaderStuff directory this month, you'd be mistaken since we have nearly 200Mb of data in there and, as such, it was just as hard to pick out a winner.
You see, in the past, people would send us stuff to put on our coverdisk and that was great, but these days it seems that everyone who's sending stuff to us is also busy sending it in to Aminet as well. While this might not seem important, it does mean that we end up with duplication on our Cds, something we've always hated and tried to eradicate as much as possible. Also, we don't really like to give an award to someone who's punted their creation around everywhere. Even so, we've decided to award the reader prize to Pete Sullivan for his Vita Connect package, although there are two problems
with it. The first is that it uses an extensive palette for its interface (much as his previous program for controlling the Paloma did), which accounts for the weird colours in NetLink Dock-@1993.Pete Sullivan ?
l. - vdi 11 Ur Su On nnect FTP TEXT .lha WIN KILL
- vv Getting online has been made even easier thanks to Pete's
Vital Connect-Copyrights Peter Sullivan 1998 SET UP DISCONNECT U FTP IRC DOPUS Show MIAMI Settings | PACK UNPACK .lha RESET | vita: W W CONNECT | MAIL I NETLINK J DOCK .
A TEXT EDITOR Close all WWW the snapshot. The second is a more serious interface design fault as VitalConnect relies on having all the important programs you'll need to get online inside the VitalConnect directory.
For a start, this isn't necessary with Miami or Directory Opus since they already have assigns, but it's also awkward for people to have to move their stuff around.
All the same, the program does work nicely and has a prettily-presented interface (if you have the correct colours in your palette!) And represents a fair amount of time and effort to get the thing working, so congratulations to you Pete, and good luck with your ISP project.
In addition to Pete's winning entry we've also got the last of DJ Nick's CD full of stuff, Bernard Cain's latest Business Card Maker, Terry Green's Amiga helpline, Alex Timiney's fractal- related graphics programs (and their results), James Fraser's patch for Genetic Species, a bunch of severed heads from Simon Hitchen and an early version of a multimedia creation program called Visions from Matt Briggs. All in all, plenty to be getting on with... while the Fantastic Dreams patch should really improve support for AGA users while also speeding up the PPC handling of loaders.
- Seriously _Amiga- Hardware HDlnstTools Oliver Kastl should be a
name that’s already well-known. In case you can’t quite place
him, he’s the guy behind CacheCDFS and IDEFix, so you may well
already be using some of his software.
Along with Christian Weber and Andreas Selle, he’s responded to the lack of a decent HDToolbox by updating the ancient HDInslTools.
This is a replacement for HDToolbox but seems to be a lot more flexible in the sense that it will look for all SCSI and IDE controllers at once, rather than having to set which device you want to use in HDToolbox's ToolTypes. Also, it won’t show you devices that can’t be managed with it, like CD-ROM drives, it fully supports drives bigger than 4Gb if you’re using NSD or TD64, plus it’s
- ReaderStuff- -WB Screens- Our new section in ReaderStuff
started this month with three entries from you lot showing us
how pretty (or not) your WB screens are. Dave Stone, although
it's commendable to see how much chip RAM you have free, it
would be nice to see some action on your screen, even if it's
just the Workbench window open, , r Think your WB screen looks
nicer? Okay then, send it m!
And it would also be nice to know exactly how you've got that dock at the bottom of your screen. The same goes for the other screenshots, Chris and Kev, so don't think I'm just picking on Dave! I'd like a readme that anyone can read and find how to get the effects you’ve got, okay?
Set up drive. ¦ .
E. lle Systen .TZ Eartitlon drive... It might not look like much,
but it's a great bit of software!
Much clearer to use. The interface is still pretty ugly as it isn’t font sensitive and its cycle gadgets aren’t real ones, but since it can be used on any Amiga from KickstarL 1.2 with 512K, ihese problems are understandable and easily forgivable. I’ve already replaced HDToolbox in my tools directory with this and I would suggest you do the same.
- Seriously_Amiga- Misc boardslib - Seriously. Amiga- Misc Guides
Continued overleaf WHAT'S Olll YOUR DISC?
- ScreenPlay OtherStuff QuakeStiiff The fact that Quake is so
expandable has been a godsend to us when we're making our CD,
and for all the people who've bought an almost infinitely
extensible game. This month we have more total and partial
conversions for you to play with while you wait for the next
millennium. On our next CD we'll bring you a whole set of new
weapons that we've found on our travels.
- Seriously, Ainiga- Gomms Qthei7FACTS2 If your Amiga doesn't
have a clock, and even if it does, this is a useful tool for
those who like their time on time. FACTS, or Finest Atomic
Clock Time Synchroniser, is a tool that uses Internet NTP
servers to check the time shown on your clock and then adjusts
it accordingly. It's also very useful to run since it creates a
proper time zone environment variable and even takes account of
Q |t& |||i l S] 1 -*-*1 ¦ 1 11 J II
- J - 13-1 Looks and sounds a lot nicer now.
11 used to be very hard to know what was going on under your Amiga’s bonnet, but thanks to the authors of these two handy programs (or rather group of programs, since the Guides directory contains three), you can now ascertain what sort of expansions you have and whether you have the latest libraries, DataTypes and devices.
These tools are so useful that you’ll find them every month on our CD in the +System+ tools directory, along with a bundle of other things we think are indispensable. The tools contained therein are always the latest versions and we do make changes to the contents of the drawers on a regular basis so keep track of what’s in there.
- Seriously_Amiga- Sound RealAudio For all those people on the
net who always wanted to hear RealAudio streams, well, now you
can. All you need is this program, an ixemul library that's up
to date (you’ll find one in the libs directory on this CD) and
some kind of sound player, like Play 16. Oh, and some patience.
This reverse engineered version of RealAudio should work with
most RA sound files, both at 14.4K and
28. SK, although I couldn’t get it to work with .ram files and
I’m not exactly sure why. In any case, give it a go and see
if you can get it to work.
- Seriously Amiga- Programming Olher AmigaGuideDesigner Here’s
one for those willing to dabble with C source code. The author
has got bored of making a program that looks like it’ll turn
out to be a pretty good AmigaGuide editor and it’s unfinished.
It would be a shame to see it linger on here without anyone actually trying to finish it off, so what do you say? Go on, see if you can complete it.
- Seriously Amiga- WB -DalOTypes- Finallv, there’s a new sound
This new version gives you several major benefits. You know how when you used to use Multiview to play back sounds you got a crap little sound icon kind of thing? Well, now you get a nice green on black waveform of the sample instead, but no progress line showing the sample playing, unfortunately.
You can have a control panel like the one in our picture but you need to set the env variable to have “cp=yes” in it; just using “cp” isn't enough. The new DataType will also allow you to use AHI, play 16-bit sounds and more.
This AFCD has been thoroughly scanned and tested at all stages of production. We recommend that you always run a virus checker on ANY software before running it. Future Publishing Limited cannot accept any responsibility for disruption, damage and or loss to your data or your computer system which may occur while using this disc, the programs or the data on it. Ensure that you have up-to-date backups of data contained on your hard drives before running any new software. If you do not accept these conditions, do not use this disc.
If your AFCD is defective, please return it to the address below. Please make sure you have followed our installation procedures correctly to ensure that there is no physical problem. Please send us the AFCD along with a description of the fault (not forgetting your name and address). A new working version should be returned to you within 28 days. The return address for faulty discs is: TIB PLC • TIB House *11 Edward Street • Bradford • BD4 7BH Your AFCD should only need replacing if the CD itself cannot be read. If, instead, you are experiencing problems with an individual application, phone
our technical support line.
This is open between the hours of 2pm and 5pm every Tuesday.
Tel: 01225 442244 Fax: 01225 732341 Email: amformat@futurenet.co.uk (Please remember to put "Coverdisc" in the subject line.)
Please note that the helpline staff provide assistance with technical problems directly related to the CD and cannot provide training on the software or hardware in general.
DISCLAIMER We want your work!
You can either send it to us on floppies, Zip disks or Cds (we do take other media formats too). If you are going to send us a multiple floppy backup of your work, please use the version of Abackup we supply on the CD in the +System+ Tools Disk_ Tools drawer. We'll return any Zips you send us, so don't worry about getting your disks back.
If you have any further queries about how to send your software in then consult the Submissions Advice on the CD (in Ben Speaks!, or in the ReaderStuff or +System+ lnfo drawers).
Your signature: .. Files you send in this month will probably appear on AFCD37 - Amiga Format issue 122, April.
Please tell us: Your name:... Your address: Your postcode: ... A contact number or email address: In respect of all material which forms my reader contribution to Future Publishing's Amiga Format I hereby warrant that:-
(1) the material is original and does not infringe any other
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defamatory, obscene or indecent and is exempt from
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(3) that there are no legal claims against the material provided;
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AF 120-FEB 1999 Editor: Nick Veitch Deputy Editor: Ben Vost Production Editor: Mark Wheatley Games Editor: Mark Wheatley Art Editor: Colin Nightingale Contributors: John Kennedy, Simon Goodwin, Dave Cusick, Dave Taylor, Tony Horgan, Neil Bothwick CD Compilers: EMComputergraphic 01255 431389 Publisher: Dominic Beaven Publishing Director: Jane Ingham Public Relations: Jennifer Press Tel: 0171 331 3920 Overseas Licensing enquiries: Chris Power Fax: +44 (0) 1225 446019, chris.power@futurenet.co.uk Group ad manager: Simon Moss Deputy ad manager: Helen Watkins, helen.watkins@futurenet.co.uk Sales
Executives: Marie Brewer, Lee Haines Marketing: Georgina Sanders Production Manager: Charlotte Brock Production Co-ordinator: Kath Abbott Print Services: Rebecca Stables Ad Design Supervisor: Sarah Orchard Group Production Assistant: Lorraine Ford Colour Scanning & Imagesetting: Jon Moore, Mark Gover, Brett Caines, Matthew Rogers, Jason Hudson Circulation: Jason Comber (International) iason.comber@futurenet.co.uk. Ian Moore (UK).
Colour Originators: Phoenix Repro Printed in the UK by GSM and Southern Print.
AMIGA FORMAT - CONTACTS 30 Monmouth St, Bath, Somerset BA1 2BW Telephone 01225 442244 Fax 01225 732275 Subscriptions (see p.50) 01458 271102 Customer Services 01225 822510 Email: amformat@futurenet.co.uk (INCLUDE DEPARTMENT IN SUBJECT TEXT OR YOUR MAIL WILL NOT BE READ) If you have a feature idea, a long term test, a reader request or you want to be in the Amiga Angels list, send an email to ben.vost@futurenet.co.uk, with "Features", "Reader Review", "Reader Request" or "Amiga Angels" in the subject line accordingly. If you don't have email, a letter to the Amiga Format address with the same
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If you want to speak to us about a technical problem, we have a reader call day on Tuesdays. Call us on (01225) 442244 (10am-1pm, 2pm-5pm only). We're sorry, but we can't give games tips over the phone.
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We offer: BETTER ADVICE. Our titles are packed with tips, suggestions and explanatory features, written by the very best in the business.
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Registered Circulation ABC ¦ Reviews of: Bvision, Directory Opus Magellan ll, lOblix, Eyetech genlock, PowerMovie, and much, much more March Issue on sale February 16th, 1999 Grab your tin hat and warm up your bunker as Napalm finally hits the UK!
Tell your local newsagent to reserve or deliver FORMAT on a regular basis.
Hi The contents of future issues may be subject to change - no guarantee is implied or intended.
19,220 January - June 1998 AMIGA FORMAT FEBRUARY 1999 New magazine!
Everything you need to make music with your computer Issue 3 on sale 12th Jan Pop stars 'turned music software pioneers The complete guide for Mac and PC All you need to prodtcq complete songs on every major music package... Expand your sound Which sound module is best for your Mac or PC set-up?
Tutorials Cubase, Logic, Cakewalk, Vision Revealed!
The music-making revolution sweeping the internet Top cards reviewed Yamaha's wonder sounds and E-mu's super studio quality sounds in both PC and Mac format for you to load in and play Issue 03 February -1333 CIS IU Delude UK) Tutorials on all four major music packages: Cubase, Logic, Cakewalk and Vision Sequencing explained The best desktop sound modules tested Yamaha SW1000XG and E-mu Audio Production Studio reviewed and rated Plus: a comprehensive beginners' guide, music on the internet, reader music showcase, and loads more reviews, tips and advice on making music with your computer...
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Future Publishing, Beauford Court, 30 Monmouth St, Bath Bai 2BW Telephone 01225 442244 Fax 01225 446019 WWW: http: www.futurenet.co.uk power flyer external internal this is probably the most significant hardware release of the year PowerFlyer is a 16-bit version of the PowerFlyer and is fully upgradable to 32-bit_£45.95 32-bit upgrade - (unlike competitors)_£10 improved IDEfix 97 Pre-registered already w. AMIGA epson products Non-commercial licence_£34.95 The Golem (game on 2 CD's) _£TBA Power Graphic Tablet_£159.95 Breathless 3D game (new low price)_£9.95 Big Red Adventure CD_£9.95 Official
Amiga mouse and mat_£9.95 NEW Trackball Mouse_£29.95 CD32 Joypad (for any Amiga) _£9.95 NEW 4 Player Adaptor - upto 4 joysticks £8.95 scan doubler and flicker fixer ScanMagic Internal_£49.95 ScanMagic Internal with Flicker Fixer_£79.95 ScanMagic External_£55.95 ScanMagic External with Flicker Fixer_£95.95 monitors - with 3yr on-site warranty 14"SVGA monitor for graphic cards or ScanMagic_£95.95 1 5"SVGA monitor for graphic cards or ScanMagic_£125.95 17"SVGA monitor (.26 pitch) for graphic cards or ScanMagic_£245.95 picasso iv Picasso Hi-res graphic card_£249.95 Epson 440_£139.95 Epson 640 1
£179.95 Epson 740_£239.95 Epson Stylus Photo 700 _£215.95 TurboPrint LE (if bought with printer) £19.95 TurboPrint 6_£39.95 a1200 motherboard improvements PowerFlyer, 4-way enhanced IDE ATAPI controller, Supports the latest PIO-3 and PIO-4 faster modes, Autoboot from Zip and LS-120_£55.95 New 4 way buffered interface with IDEfix 97, fully registered software, Supports all IDE and ATAPI removable devices, Autoboot from Zip and LS-120_£29.95 3-way IDE cable and 44-pin 10cm cable for above_£9.95 Catweasel Mk2 A4000 A1200 High density floppy drive controller can use most PC floppy_£49.95 PC high
density floppy drives_£20 Buddha Flash for all Zorro bus Amigas, Zorro IDE controller, up to 4 IDE ATAPI devices, support LS120, Zip and Syquest and any removable media, includes special version of IDEfix97, A1200 clock port for fast serial port or Catweasel_£49.95 PowerPort Junior 1 x High speed Serial Internal_£29.95 Fits to internal clock port of A1200 Economy bundle 2* A1200 SCSI Interface for GVP A1230acc. _£49.95 3S ab°Ve pluS HC4008 SCSI controller Power Port Junior fast serial interface £9995 flatbed scanners NEW Epson GT7000 SCSI scanner (requires SCSI interface)_ .£199.95 £99.95
Mustek SP6000 Scanner__ Image FX scanner driver software_£149.95 NEW ScanQuix 4 software_£49.95 .£99.95 *AII modems are internet ready and include 30 and RAM expansion (up to 8MB).
GURU ROM_ .£49.95 days FREE subscription with Demon Internet.
PHONE ORDERS We accept most major credit cards and are happy to help you with any queries. CHEQUES POSTAL ORDERS Ordering by cheque PO please make payable to POWER COMPUTING LTD and specify which delivery is required. WARRANTY All Power products come with a 12 month warranty unless otherwise specified. TECHNICAL SUPPORT Help is on hand with a full Technical Backup service which is provided for Power customers. MAIL ORDER PRICES All prices listed are for the month of publication only, call to confirm prices before ordering. EXPORT ORDERS Most items are available at Tax Free Prices to non-EC
residents. Call to confirm prices. BFPO orders welcome. MAIL ORDER TERMS All prices include VAT. Specifications and prices are subject to change without notice. All trademarks are acknowledged. All orders in writing or by telephone will be accepted only subject to our terms and conditions of trade, copies of which are available on request.
Please allow up to 7 days for cheques to clear before dispatching of the goods.
Power computing ltd VISA External cd-rom drives incl. Psu, 3 s w titles and cables cd-rom drives internal external (new) storage Includes FREE pre-installed software - Full Internet suite, Database, Personal paint 6.4, Oraganiser, Turbo calc 3.5 & Wordworth SE4, and Amiga OS 3.1!
Hard drives
2. 5" 260MB IDE including IDE cable and install disk
2. 5" 1.3GB IDE including IDE cable and install disk
3. 5" 2.5GB IDE including IDE cable and install disk
3. 5" 3.2GB IDE including IDE cable and install disk
3. 5" 5.1GB IDE including IDE cable and install disk
3. 5" 6.4GB IDE including IDE cable and install disk ATAPI cd-rom
drives 6x Internal ATAPI CD-ROM (bare unit) _£29.95 6x
External ATAPI CD-ROM_£69.95 32x Internal ATAPI CD-ROM (bare
unit) £45.95 32x External ATAPI CD-ROM (tray loading) £85.95
36x Internal ATAPI CD-ROM (bare unit) £54.95 36x External
ATAPI CD-ROM (tray loading) £94.95 (includes cables, 4-way
buffered interface with I Defix 97 fully registered software
and 2 CD titles) 10 blank cd's .£109.95 cd-recordable and
rewritable 2xW, 8xR Internal ATAPI CD-Recordable (bare
unit)_£229.95 2xW, 8xR External ATAPI CD-Recordable _£279.95
2xW, 8xR TwinBox ATAPI CD-Recordable with 2.5GB IDE Hard
Drive_£429.95 2xW, 8xR TwinBox ATAPI CD-Recordable with 32
speed ATAPI CD-ROM _£379.95 (All the above external bundles
include: case, cables. 4-way IDE interface with IDEfix 97
fully registered, MakeCD and 10 blank recordable Cds) For any
external removable device we offer the PowerFlyer instead of
the 4-way buffered interface for £49.95 .£99.95 .£129.95 SCSI
cd-rom drives 2x External SCSI CD-ROM .£159.95 .£75.95
.£174.95 32x Internal SCSI CD-ROM (bare, tray loading)_
(5. 1 and 6.4GB HD are supported automatically by the PowerFlyer
or by IDEfix 97 using the patch provided, an updated
FileSystem is available on www.amiga.de) Please note that
cables included with 3.5"HD have standard 40pin headers. If
you need to connect a 3.5" HD directly to the A1200
motherboard, you will need a special "stack" cable 44 high
density (2.5") to 40 standard (3.5") IDE cable_£12.95 .£89.95
32x External SCSI CD-ROM (tray loading) £149.95 (includes
cables, Squirrel SCSI interface with software and 2 CD
titles) J LS120 floppy drives Zip 100MB external SCSI
including Amiga Zip tools, cable and 1 cartridge (requires
Squirrel or any SCSI interface)_£139.95 Zip 100MB internal
ATAPI including 4 w. buffered i f, Idefix97 software, IDE
cable and 1 cartridge_£119.95 LS120 120MB Internal ATAPI
including 4 w. buffered i f, Idefix97 software, IDE cable and
1 cartridge_£99.95 A500 A600 A1200 Internal Drive A2000
Internal Drive_ .£34.95 .£39.95 .£39.95 PC880E External for
all Amiga models XL 1.76MB External for all Amiga
models_£65.95 XL 1,76MB Internal for A4000_£60.95 video
backup Video backup SCART LS120 120MB Internal ATAPI (bare
unit only)_ .£69.95 LS120 120MB External ATAPI including 4 w.
buffered i f, Idefix97 software, IDE cable and 1
cartridge_£139.95 Zip 100MB internal ATAPI (bare unit only)_
.£75.95 .£12.95 backup 520MB on a 4h tape .£20 .£9.95 Zip
cartridge LS120 cartridge.
CA'ro , cable (new) power 97% amiga tower format I- - “D L “O .£19.95 .£15.95 £9.95 POWER TOWER .£129.95 5 way 50 pin header flat cable (SCSI).
7 way 50 pin header flat cable (SCSI).
.£12.95 .£4.95 .£12.95 _£9.95 Power Tower 1 Power Tower plus A1200 motherboard, mouse and PC keyboard_£349.95 Power Tower 2 Power Tower, A1200 motherboard, mouse, PC keyboard, Typhoon 68030 40MHz, 8MB of RAM,
2. 1GB Hard Disk, IDE buffered interface and IDE Fix 97_£579.95
Power Tower 3 Power Tower, A1200 motherboard, mouse, PC
keyboard, Typhoon 68030 40MHz, 24MB of RAM, 32x CD-ROM, 2.1GB
Hard Disk, IDE buffered interface and IDE Fix 97_£639.95 Power
Tower Bare.
Is c Q. «¦ « i £ QJ QJ ™ I « S
* 0 2 1 C O QJ ’ c C LO O -Q S' Power Tower 4 Power Tower plus
A1200 motherboard, mouse, PC keyboard, Typhoon 68030 40MHz,
40MHz FPU, 40MB of RAM, 32x IDE CD-ROM drive, Internal IDE Zip
drive and 1 cartridge, 2.1GB Hard Disk, internal Scan Doubler
inc. Flicker Fixer, 15" SVGA monitor, IDE buffered interface
inc. IDE Fix 97 and external audio port with speakers £979.95
New Power Zorro Bus-Board - 5 x Zorro II, 2 x Zorro IV -
suitable for high speed PowerFlyer and graphic cards, 2 x clock
ports suitable for Catweasel and PowerPort Junior, Optional
Zorro III for A4000 accelerator cards £TBA I O Bix Zorro
Interface - 4 x serial, 1 x parallel for the A2000 4000 £99.95
Internal to External SCSI adaptor (Internal 25 pin female
connector, Internal 50 pin header External 25 pin male
connector)_£19.95 SCSI II converter from( PPC) 50 pin high
density to 25 D male, including extension cable to the Int Ext
SCSI adaptor_£29.95 SCSI converter from 50 pin female Centronic
to 50 pin header (for internal connection of SCSI device to
squirrel or similar interfaces) £9.95 50 pin male to male
Centronic lead _£14.95 50 pin female to male Centronic
lead_£14.95 25 pin D female to 50 pin male Centronic lead
_£14.95 3 way 50 pin header flat cable (SCSI)_£9.95 £14.95
£19.95 Ultra WIDE SCSI cable made on request £POA Standard 3
way IDE cable (3.5")_£4.95 44 high density IDE cable 5cm _£4.95
44 high density IDE cable 10cm_£7.95 44 high density IDE cable
80cm 44 high density (2.5") to 40 standard (3.5") IDE cable_
Internal floppy extension cable (34 pins) for Towers_ Parallel
Printer cable_ Serial Modem cable_ "Y" cable to mix CD audio to
the Amiga audio_ PCMCIA "V" adaptor External audio port_ £14.95
amiga 3.1 operating system Amiga 3.1 OS for A1200 A3000 A4000
including full disk set and manuals_£45.95 Amiga 3.1 OS for
A500 A600 A2000 including full disk set and manuals_£39.95
Amiga 3.1 OS for A1200 A3000 A4000 (chips only)_£29.95 Amiga
3.1 OS for A500 A600 A2000 (chips only)_ .£25.95 keyboards &
interfaces A1200 desktop keyboard interface_£19.95 A4000
original keyboard interface _£19.95 PC keyboard interface for
desktop tower _£19.95 Original A4000 keyboard _£35.95 Original
PC keyboard_£14.95 Internal to External male to female 9 pin D
Extension lead for Surf Squirrel Serial Port or similar
products_£4.95 200 Watt speakers_£35.95 lie A1200 3.1, 2MB
68020, AGA chipset, Wordworth 4.5SE, Turbocalc 3.5, Data store
1.1, Photogenic 1.2SE, Personal Paint 6.4, Organizer 1.1
Pinball Mania and Wizz games_£179.95 As above with 260MB Hard
Drive fitted _£219.95 As above with extra 8MB RAM_£259.95 power
computing ltd 3 11 prices include V3t, e&oe To resolve lock-up
during multi-tasking on Amiga revisions 2b & 1d.x fitted with
an accelerator board we will modify it for £19.95, or call us
to do it yourself for free.
Amiga accelerators cards accelerator boards for a600 Viper 630, full 68030 33MHz with MMU, including FPU, Up to 32MB of Fast RAM, PCMCIA friendly £65.95 All Phase 5 products available on request (allow 28 days for delivery) boards for a50 lerai Viper 520CD, 68020EC 33MHz, without MMU, optional 33MHZ PGA FPU, space for one 2.5"HD, support for up to four IDE ATAPI devices, 8MB of Fast RAM on board and 3.0 Kickstart Rom including full 3.0 Workbench disk set FAT Agnus slot to fit Mini Mega Chip _£99.95 Mini Mega chip (2MB Agnus chip and 1MB extra Chip RAM)_£79.95 accelerator boards for a2000
Apollo full 68030 25MHz with MMU, including FPU, Up to 64MB of Fast RAM_£129.95 Apollo full 68030 50MHz with MMU, optional 50MHz FPU, Up to 64MB of Fast RAM_£159.95 50MHz FPU for above_£29.95 accelerator boards for A1200 Viper Mk2, 68030 40MHz, (up to 32MB), full MMU, optional FPU (PLCC 40MHz only) £69.95 Viper Mk2, 68030 40MHz, (up to 32MB), full MMU and 33MHz FPU running at 40MHz_£79.95 Apollo with full 68040 25MHz, up to 64MB_£125.95 Apollo with full 68040 40MHz, up to 64MB_£185.95 Apollo with full 68060 50MHz, up to 64MB_£269.95 need more RAM prices are subject to change memory modules and
fpu for accelerator and expansion boards 4MB SIMM.
32MB SIMM, slim for Blizzard 1260 accelerator boards_ 64MB SIMM_ cA'ro b memory.'
.£14.95 .£19.95 .£29.95 .£45.95 .£79.95 A1200 4MB not upgradable, with battery backed-up clock_£39.95 A1200 bare with standard SIMM socket with battery backed-up clock_£39.95 A1200 with standard 4MB SIMM socket with battery backed-up clock_£45.95 A1200 with standard 8MB SIMM socket with battery backed-up clock_£55.95 typhoon accelerator new Full 68030 40MHz with MMU, optional 40MHz PGA FPU, optional SCSI adaptor, 8MB of Fast RAM on board, expandable to extra 64MB (total 72MB) using standard SIMM modules, battery backed up clock, 50 pin SCSI connector on board including software and manuals
(suitable for all our Towers)_£89.95 typhoon amiqa I* No need to open your Amiga VDC-100, 250,000 pixel CCD_£99.95 VDC-200, 470,000 pixel CCD built-in flash, memory slot_£199.95 (both includes batteries and Amiga software) 4MB Flash RAM for VDC-200_£49.95 50 Alkaline batteries_£25.95 External SCSI adaptor for Typhoon (Amiga 1200 desktop) inc. bracket 8* screw, opening your Amiga is not required _£19.95 New Typhoon Lite, bare board with on-board SIMM FPU socket, not SCSI upgradable £59.95 SCSI II cable, 50-pin D Centronic or 25-pin D suitable for external SCSI device _£14.95 New Typhoon
accelerator board as above, but with SCSI enabled_£99.95 who are power?
Like the numerous products appearing on the market, fantastic claims can be made for the businesses behind them. Sadly, the reality often falls short of the promise. This is about a company which is different.
In the 12 years since Power Computing was established, it has forged its way forward with over 100,000 satisfied customers.
Our reputation for introducing high quality, innovative products at competitive prices has created a spring board to trade and export sales. And with a view to a wider, global market, we keep looking for new products that will allow us to become a One Stop Amiga Shop.
The key to success of Power Computing is due in part to our business philosophy. We always listen to our customers and respond quickly to their needs.
SIGNATURE ..EXPIRY ISSUE No ...... DELIVERY (uk Mainland Only) 2-3 DAYS £5.00 Q NEXT DAY £8 Q SAT £15 Q Northern Ireland £15 Q Monitor & Tower £8.00 Q SUBjECT TO PRODUCT AVAILABILTY. DELIVERY TO ALL OTHER COUNTRIES £POA (UK ONLY) power computing ltd Screen Savers CD contains around 80 Screen blanker archives for Workbench: CD Includes among others: Blitz Blanker, GBIanker, Beyond The Dark, Desktop Magic, Mad Blanker, Super Dark, Swaz Blanker & Twilight Zone. Order both CD’s for even greater choice, like:
Rose, Aquarium, Swarm, Circles, OSD Clock, Clouds, Crazy Antz, Demon, Dragon, Executor, Fade.
Fireworks, Flying Toasters, Fountain, Fractals, Galaxy, Goats, Golden Spiral, Interference, Lego3D, Life, Lightening, Maze, Mostly Dark, Pendulum, Plasma, Pong.
Puzzle, Rainy Night, Rival, Scrawls, Spot lights, Stars, Snow, Storm, OSD Text, Tic Tac Toe, Worms, Waves, Windows and more... % ?
Winbench 98 is a new Amiga CD featuring a huge amount of Workbench enhancement tools and patches.
Everything from Workbench Icons to Applications. Internet tools
- A complete suite of utilities to get you on, surf the web and
e- mail, Numerous Patches for accelerators and game installers,
New System Commands, Compression tools like LHA, DMS, Zip etc,
System Analysers for checking the performance of your
machine, Conversion tools allows you to | convert graphics,
text and audio files, All the latest Datatypes, Over 100
Printer Drivers including many of ! The latest... As well as
this there is a complete Diagnostics Suite that checks memory,
drives, graphics and audio I chips, keyboard etc... Memory
Doubler, doubles the f amount of fast ram you have. Also on the
CD is Magic Workbench and New Icons 4, both easy to install and
r none of those “un-registered" icons. To enhance your
Workbench even further there are around 3,000 new icons and
hundreds of stylish Workbench backdrops.
J 0 0 it X I5T 1 Add £1.50 lor insured delivery. All items are sold subject to our normal terms and conditions and are subject to availability. E&OE All prices include VAT.
• Free CD's are only offered on Software purchases only.
All titles have been tested on A1200 based Amiga's, call lor compatibility ol A500 etc. When ordering please state product code, title and price.
2 KS2 3 = Compatible with A500t A50(VA1200 etc Cheques should be made payable to EPIC Marketing.
Cheques valued over £30 take around 7 days to clear- add £3 lor speedy clearance.
Credit card orders are normally dispatched within 48 hours.
3 All prices include VAT ? All prices & specifications subject to chanse without notice ? Fixed charge for repair does not include disk drive keyboard ? We reserve the right to refuse any repair ? P&P charges £3.50 by Royal Mail or £7.05 for courier ? Please allow 5 working days for cheque clearance ? All sales repairs are only as per our terms and conditions, copy available on request.? Please ring for latest prices.

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Merci pour votre aide à l'agrandissement d'Amigaland.com !

Thanks for you help to extend Amigaland.com !




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