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Hyperion Software, the team that's led by Hans Jorg Frieden (who was responsible for many of the best free source conversions), is gearing up to bring high-end Amiga users Raven's Heretic II. Based on the storyline from Heretic (only you're an elf called Corvus) but the game engine from Quake II, Heretic II was pretty popular on the PC and looks set to be Based on the storyline from Heretic but the game engine from Quake ll, Heretic II was pretty popular on the PC... a smash on the Amiga. Unlike many of the games based on the Quake engine (including the Quake games themselves), Heretic II is a third person perspective battler much like Tomb Raider. Critics of the game have said that this makes Corvus somewhat harder to control, but reviews have generally been favourable. As you can see by the screenshots, the game is a graphical beauty, which also means that a standard Amiga certainly won't cut the mustard - you'll definitely require a PowerPC and a 3D graphics card. You can see more about this and Hyperion's other upcoming game, Shogo, at: http://www.hyperion-software.de ...need to do them justice. Hyperion are only planning this game for PowerPC- based Amigas with 3D graphics cards. Time to get out that wallet again! IlSI World Foundry news The first, and their oldest, title is Explorer 2260. We've had the Collin's Encyclopaedia Galactica on our CD before, quite some time ago, and it's now more complete than ever. Orld Foundry have been working on two titles for quite some time now, but things are drawing together nicely.

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Document sans nom THE WORLD’S BEST-SELLING AMIGA MAGAZINE SIONS AVAILABLE Ire show you how to master, press and then release
- . : uiure Your Guarantee Of Value Retro games, Perfect Paint
anri lfimc Fvprntnr C64 GAMES ARCHIVE includes around 15,000
all-time classic Commodore 64 games. It’s very easy to use and
the CD has a complete index of every game.
Order: CD 182 £29.99 CM VULCANOLOGY Contains all ten of Vulcan’s “mini series” games. Jet Pilot, Burnout, Tiny Troops, Time Keepers 1&2, Bograts, Hillsea Lido and Valhalla 1, 2 & 3 Order: CD795 £19.99 CPC CLASSIX Hundreds of retro Amstrad CPC games on your Amiga. Includes the latest CPC Amiga emulator.
Order: CD703 £12.99 GAMES ATTACK Features a whole CD of Action games, Everything from shoot’em up’s to Platform games. Most games run directly from the CD so it’s suitable for all ages.
Order: CD763 £14.99 WORD GAMES The definitive collection of word games - Scrabble, Word Finder+, Wordsearch, Crossword Creator, Hangman, Crossword Solvers and loads more “pen & paper” games.
Order: CD852 £10.99 WINBENCH ‘98 The definitive collection of Workbench enhancement tools.
Drivers, Libraries, Patches, HD Installers, Backdrops, Commodities, Menu systems, Tools, Diagnostics, Datatypes etc. Order: CD680 Only £9.99 SCREEN SAVERS Tons of screen savers - from flying toaster’s to some rather odd colourful screen effects - Essential for a Workbench users... Order: CD677 £9.99 MAGIC WORKBENCH Back by Popular Demand!
Over 10,000 Magic Workbench Icons and Workbench Includes Magic Workbench.
Order: CD187 £14.99 Amiga Survivor - The latest issue always THE CDS COLLECTION 15 Full Games - Every available game that CDS has released for the Amiga.
Includes: The Times Crossword, Colossus Chess X, Daily Double Horse Racing, Centrefold Squares, Deluxe Strip Poker 1,2 & 3 plus loads of extra players, European Superleague, Colossus Bridge 4, White Death, Jigsaw Puzzle Mania, The Sun Crossword, Steve Davis World Snooker and more... All playable direct from CD! Order: CD854 £14.99 ARCADE CLASSIX MKII Arcade ClassiX MKII includes over 1,200 variations of all your favourite arcade games, such as Pacman, Invaders, Tron, Galaxians, Frogger, Tempest, C64 conversions, Q-Bert, Trail Blazer, Scramble, Ping-Pong, Pengo, Missile command, Breakout,
Bezerk, Donkey Kong and tons more great games.
All playable direct from CD! Order: CD589 £14.99 THE ISLONA COLLECTION 10 Full Games - Virtually all the original Islona floppy based games on one
CD.
Testament, Blockhead, Blockhead2, Cygnus 8, Mobile Warfare, Abduction, World Golf, Marbleous, Lost On Parrot Island, and Virtual Karting 2 CD Free!
All Ten Games! - Most playable direct from CD!
Order: CD855 £24.99 Limited Period!
THE GAMES ROOM The Games Room is an original compilation of Gambling games. It covers everything from Fruit Machines to Card Games, including Klondike, Poker, Solitaire, Rummy, Blackjack, and Roulette, Darts, Bingo, Pool, Checkers, Chess, Backgammon, Dominoes, Various Board Games like Monopoly and Cluedo, Mastermind, Pub Quiz’s and a wealth of other Casino related games and far more... Order: CD451x £14.99 AMIGA CLASSIX This great value original CD contains over 50 Full Games.
Take a look! Amegas, DNA, Testament, Charlie J. Cool, Full House Poker, PP Hammer, Starblade, Zero Gravity, Boondar and many more. Also contained on the CD is around 300 all-time classic game-demo’s.
Order: CD526 £14.99 EPIC COLLECTION 3 The Epic Collection Volume3 features well over 600mb of the very best Amiga games, tools, images and music. It also contains over 80 disks of educational software. Order: CD405x £14.99 Both for just £20 17BIT LEVEL 6 ?
The very latest 17BIT disks. All the best titles are here. Through an §easy to use interface you have access to around 1000 brand new Amiga disks. 'rder: CD495 £14.99 All 3 for just £30 VIRUS FREE RESURRECTION 1 The first 1000 PD disks of Virus Free PD’s Public Domain Library brought back to life with the release of this essential collector’s CD.
Contains many exclusive titles!
Order: CD811 £14.99 Limited Stocks!
MSX Nostalgia Includes hundreds and hundreds of original MSX games all ready to run through the latest MSX software emulator. Games include originals like Mappy, Zaxxon, Nemesis, and the classic, Galaga and many more.
Order: CD673 £9.99 C64 CLASSIX Play over 3000 Classic Commodore 64 games on your Amiga. Includes the latest Amiga emulators and thousands of Games.
Order: CD707 £14.99 FLASHROM VOLUME 2 Tons of Emulators covering, C64, Spectrum, C16, Amstrad. Atari ST. BBC, C16 and loads more.
Order: CD623 £14.99 THE SCENE ARCHIVE Virtually every mega-demo ever made on the Amiga.
From 1988 to the end of 1998, Each year is separated so finding a particular demo is easy.
Order: CD764 £9.99 SPECCY CLASSIX Play over 3000 Classic Spectrum Games on your Amiga, Includes the latest Amiga emulators and thousands Order: CD561 £10 HmMs £14.99 £14.99 £14.99 £9.99 £14.99 £14.99 £19.99 £5.99 £14.99 £7.99 £9.99 £9.99 £9.99 £9.99 £4.99 £9.99 £12.99 £9.99 £9.99 £12.99 £9.99 £24.99 £4.99 £4.99 £4.99 £4.99 £9.99 £9.99 £4.99 £7.99 £2.99 £7.99 £4.99 £14.99 £4.99 £19.99 £4.99 £4.99 £4.99 £4.99 £2.99 £4.99 £4.99 £4.99 £4.99 £4.99 £7.99 £7.99 £2.99 £9.99 £2.99 £2.99 £4.99 £9.99 £9.99 £12.99 MORE GREAT PERIPHERALS!
CD32 AMIGA JOYPAD The official AmigaCD32 Joypad.
Order: 32JOY Only £10 £9.99 £14.99 £9.99 £4.99 £9.99 £14.99 £14.99 £27.99 £9.99 £14.99 £2.99 £14.99 £14.99 £9.99 £34.99 £9.99 £14.99 £9.99 £29.99 £2.99 £9.99 £14.99 £12.99 £9.99 OFFICIAL AMIGA MOUSE High quality 400dpi “official” mouse with Amiga Boing! Mat.
£4.99 £2.99 £4.99 £2.99 £2.99 £4.99 £4.99 £4.99 £7.99 £4.99 £9.99 £2.99 £2.99 £9.99 £2.99 £27.99 £4.99 £14.99 £4.99 £4.99 £4.99 £4.99 £4.99 £14.99 £14.99 £9.99 VGA MONITOR ADAPTOR Plugs into your Monitor and allows use of any SVGA PC monitor on the Amiga. WB3 required Order: VGA £14.99 SPEEDMOUSE MINI Up to 8000dpi, Fully microswitched, stylish design.
Supplied with MouselT Order: MOUSEMINI Only £14.99 ROBOSHIFT MACH2 Auto switching joystick mouse adaptor switcher.
Order: ROBOSHIFT£9.99 £9.99 £4.99 £14.99 £4.99 £9.99 £2.99 £2.99 , £4.99 £9.99 £9.99 £4.99 £9.99 £5.00 £5.00 £5.00 £2.99 £4.99 £14.99 £9.99 m MOUSE IT | Plug virtually any PC serial 1 mouse, trackball or Pen into your Amiga.
Order: MouselT £4.99 £14.99 £9.99 £12.99 £4.99 £4.99 £9.99 £4.99 ' £4.99 £4.99 £24.99 £9.99 £7.99 £4.99 £14.99 £9.99 £19.99 £4.99 £27.99 £12.99 £12.99 £12.99 £3.99 £14.99 £12.99 £2.99 £3.99 £3.99 £9.99 £34.99 £17.99 £9.99 £9.99 £3.99 £3.99 £49.99 £19.99 £4.99 £9.99 £7.99 £3.99 £2.99 £9.99 £14.99, £14.99 ANALOGUE JOYSTICK KIT Allows you to use virtually any PC analogue joystick.
Order: ANALOG £9.99 Amiga 1200 Dust Cover (with Amiga Logo) Amiga 500 Series Dust Cover (Logo) 14715” Monitor Cover (Amiga Looo) Amiga Logo Disk CreditCard Amiga Boing! Mouse Mat Amiga Boring Mouse Mat Amiga Beach Ball* Amiga Sticker (4”) Simon The Sorcerer T-Shirt Official Amiga Mouse & Mat Keep The Momentum Going (Amiga Theme CD2) £5.99 'Amiga Stickers wilt be sent Free with any purchase when requested (Subject to availability) £2.99 £2.99 £3.99 £1.99 £3.99 £0.99 £3.99 ‘FREE £10.99 £9.99 !PRO MID! INTERFACE Connects to your serial port and offers ia'out & through ports.
Order PROMIDI £24.99 MEGA-LO SOUND SAMPLER High quality 8bit Direct to Disk Ram sampler. Suitable for use on any Amiga.
Order: MEGALO £34.99 AMI-PC LINKUP Maxe use of the PC!s CD-ROM drive, Zip HD Floppy etc. Good for transfering files.
Order: AMI-PC LINKUP £17.99 £19.99 £4.99 £2.99 £4.99 TURBO PRINT 7 Get the highest quality print from ALL the latest printers. (Inc Epson 440 740 etc) Order: TP7 £39.99 £9.99 £6.00 £7 £7 £15 £10 £10 £8 £7 £3 £3 £3 £5 £3 £3 £2 DIGI BOOSTER PRO The most powerful “tracker clone available, Supports all file formats (8 I6brt.
Order: DIGIBOOSTER £29.99 Nothing But Tetris CD PINBALL SIMULATIONS Pinball Brain Damage AGA or CD Pinball Illusions AGA Pinball Dreams Pinball Obsessions Pinball Mania AGA Slam Tilt AGA 3D “DOOM” STYLE GAMES Breatless AGA Death Mask Doom Trilogy (3 CD’s) Fears AGA Fears CD CD32 Gloom Deluxe AGA Genetic Species CD Nemac IV CD Ultimate Gloom CD Zombie Massacre CD £9.99 £14.99 £7.99 £7.99 £7.99 £7.99 £7.99 Part no: Price jb2983 £13.99 jb2893 £7.99 jb3323 £6.99 jb3333 £6.99 jb3343 £12.99 jb1093 £5.99 jb1103 £8.99 jb963 £3.9&a jb1083 £4.99 GUIDE All games are supplied on floppy disk unless stated.
AGA= A1200 Only ECS = Any Amiga CD CD32 = CD £9.99 £4.99 £14.99 £4.99 £9.99 £4.99 £27.99 £19.99 £12.99 £14.99 WORKBENCH 3.0 Includes Workbench, Extra’s, and tnstall3.0. A bargain at just £9.99 Order Line: 0 1 793 490988 Enquiries: 0 1793 514188 Fax: 0 1793 514187 Catalogue Requests: 0906 553 1900 POSTAGE UK: £2.95 per order. Overseas: £5 per order. These prices are effective from 1st May 1999 Hardware delivery in the UK cosls between £5 - £10 (call tor price) Minimum Order £5 All items are sold subject to our normal terms and conditions and are subject to availability.
• Free Software is only offered on Software purchases. (Ask for
it when ordering) All titles have been tested on A1200 based
Amiga's, call for compatibility of A500 etc. When ordering
please state product code, title and price. A catalogue is sent
with all orders.
KS2 3 = Compatible with A500+ A600 A1200 etc oem = unboxed etc Cheques and Postal Orders should be made navahla to Fpir MarUeiinn Calls to 0906 numbers cost £1 per minute (Call should last around 1 minute).
But you will get with your catalogue a £2 voucher that you can use against your first order.
Www.epicmarketiiiigJtd.net af Orion Mnn . Co* mm each -2 for £20 or any 3 for When ordering any of these titles - Quote OFFER G1 GRAPHICS SENSATION - POWER GAMES LSD VOL: 1 - LSD VOL:2 - LSD VOL:3 PRO. BACKDROPS & ICONS - COLOUR PHOTOS C64 TRAX - SOUND FX SENSATION - PATCHEZ 17BIT COLLECTION disci - 17BIT CONTINUATION GIF SENSATION disci - GIF SENSATION disc2 EPIC COLLECTION v2 - EMULATORS UNLIMITED FLASHROM VOL:1 - ACCOUNTS! - CHEATZ WORLD OF VIDEO - 17BIT COLLECTION disc2 UFO ENCOUNTERS - 17BIT PHASE4 - LUCKY DIP 17BIT 5TH DIMENSION - TERRA SOUND LIBRARY PRO FONTS & CLIPART - HOTTEST 4
HOTTEST 5 - MULTIMEDIA MANIA - LUCKY DIP 2 ESSENTIAL UTILITIES - LOTTERY SENSATION C64 SENSATIONS 2 - SOUND LIBRARY 2 NOW GAMES - GOLD FISH 1 - GOLD FISH 2 GOLD FISH 3 - VIRTUAL KARTING 2 - GLOOM 3 ULTIMATE SKIDMARKS - STREET RACER All titles are limited - So order now!
Amiga - 1084 Monitor Amiga - Philips Monitor AMIGA - Scart TV Monitor Dual Joystick Mouse Extension Amiga - Amiga Parnet Amiga - Amiga or PC Twin Amiga TV RF Cable Joystick Splitter lead Joystick Extension Cable (2metres) Amiga A600 A1200 Joysick Mouse Port CD32 Network Cables and Software Amiga - PC Linkup (Parallel) Amiga 4 Player Adaptor Analogue Joystick Adaptor PC Keyboard Extension Printer Cable Squirrel SCSI Interface A600 A1200 to 3.5” Harddrive Mouse IT (Adaptor & Software)
2. 5” Harddrive cable (5cm)
- ¦5” Hard drive (Standard PC style)(40pin) =emale Jack to 2
Phono (Audio Adaptor) Stereo Phono Cables Amiga - Amstrad CPC
Monitor Amiga - Amstrad CPC + Monitor Amiga - MicroVitec (6pin
din) A1200 HARD DRIVE PREP & INSTALLER A600 HARD DRIVE PREP
WORKBENCH3.1 SET WORKBENCH3.0 SET ¦VORKBENCH2.X SET
»VORKBENCH1.3 SET ZAPPO ARCHOS CD-ROM SOFTWARE 100 MISC PRINTER
DRIVERS CANON PRINT STUDIO
- ATEST PRINTER DRIVERS SQUIRREL CD-ROM SOFTWARE JEFIX’97- Use
Atapi Devices on your Amiga EAME BOOTER - Run old games on
A1200
* *200 DEGRADER Each Set Includes 4 CD’s each with over 3gig of
Software!
AMINET SET 3 Includes full Imagine 4 AMI NET SET 4 Includes full Directory Opus 5 AMINET SET 5 Includes full Octamed Sound Studio AMINET SET 6 Full Wordworth 5, TurboCalc3.5 AMINET SET 7 Full Picture Manager4, XiPaint4 AMINET SET 8 Includes all the very latest Amiga PD FLIGHT SIMULATIONS Airbus A320 II B17 Flying Fortress Dogfight F117A Stealth Fighter F19 Stealth Gunship 2000 Shadow of the 3rd Moon CD TFX CD SHOOT’EM UP’S ACTION ? Base Jumpers Banshee AGA Badlands Pete Classic Baby Arcadia Damage (Over 18’s) Desert Strike Firehawk Gunbee (Manga) Guardian CD CD32 Megablast (Bomberman
clone) Ninja Warriors Pulsator CD Rise of the Robots ECS or AGA Starfighter CD SCI-FI Collection (3 games) Skeleton Krew AGA or CD CD32 Torvak The Warrior Thunder Blade Total Carnage AGA or CD CD32 WarZone Xenon 2 XP8 ZeeWolf ZeeWolf 2 PLATFORMERS Bubble & Squeek Bubble & Squeek CD CD32 Bubba ‘n’ Stix DISK or CD CD32 Bunny Bricks oem Chuck Rock CD CD32 Chuck Rock 2 CD CD32 CJ in the USA Captain Dynamo Forest Dump Forever Gulp!
Impossible Mission AGA Myth Marvin’s Adventure AGA or CD CD32 Naughty Ones CD CD32 Oscar & Diggers CD CD32 OnEscapee CD Premiere DISK or CD CD32 Putty Squad AGA or CD Robocod Ruffian Seymore goes to Hollywood Suburban Commando Steg The Slug Superfrog CD CD32 Sword Wiz ‘n’ Liz ADVENTURES RPG Abduction Big Red Adventure CD Blade (Disk & CD Supplied) Bloodfest (18) oem Limited!
Cosmic Space Head Dragon Stone AGA Dragon Stone CD CD32 Heimdall Heimdall 2 AGA Ishar Trilogy Lost On Parrot Island Legends The Patrician oem Simon The Sorcerer ECS or AGA Simon The Sorcerer CD CD32 Sixth Sense AGA or CD Valhalla 2 - Before The War Wasted Dreams CD DIZZY COLLECTION Bubble Dizzy Crystal Kingdom Dizzy Fas: Food Dizzy Fantastic Dizzy Fantasy World Dizzy Kwik Snax Magic Land Dizzy Panic Dizzy Prince Of The Yolk Folk Spellbound Dizzy Treasure Island Dizzy ADULT GAMES Adult Sensation 5 (30+ Games) Centerfold Squares Deluxe Strip Poker Strip Pot AGA or CD CD32 GAME COMPILATIONS 100
Great Games Fruit Machine Mania - 4 Games oem _____ Acid Attack (Gloom,Skidmarks) AGA £14.99 Word Puzzles oem £8.00 Total Arcade (20 Arcade games) oem £5.00 Classic Card & Board Games oem £10.00 Deluxe Monopoly (3 versions) oem £7.00 Manyk (Roadkill,Legends,Fears)AGA £12.99 RACING GAMES Flyin’ High CD Flyin’ High Data Disk 1 or 2 Micro Machines Power Drive Rally Champs AGA oem Road Rash RoadKill AGA RoadKill CD CD32 Street Racer AGA or CD Super Skidmarks Turbo Trax Ultimate Skidmarks CD CD32 Virtual Karting 2 AGA or CD Virtual GP (Alien F1) PUZZLE LOGICAL Blockhead Blockhead 2 Clockwiser
CD CD32 Fools Errand Logical oem Last Ninja 3 CD32 Marbleous Minskies Troddlers Worms Directors Cut STRATEGIC MANAGEMENT A-Train Cygnus-8 Cannon Fodder Cannon Fodder CD CD32 Cannon Fodder 2 Civilization DISK or CD Colonization Foundation CD Final Odyssey CD Fields of Glory DISK or CD32 Gnome Alone oem Imperator Mobile Warfare Medieval Warriors Napalm CD Operation Combat 2 Railroad Tycoon Special Forces Settlers II CD Sim City oem Sim City 2000 oem Limited!
Theme Park ECS or AGA Ultimate Theme Park CD Uropa 2 CD SPORTS Battle Of The Ashes Club Football Eat The Whistle AGA or CD Football Glory FIFA Soccer international Karate + CD CD32 John Barnes Football CD CD32 Nick Faldo's Golf Player Manager 2 AGA PGA Tour Golf Speedball Sensible Golf SWOS WorldCup’98 Update SWOS 97 98 Updater (HD Req) SWOS Bits ‘n’ Bobs Superleague manager CD CD32 Tennis Cup 2 Tracksuit Manager 2 ECS or AGA World Golf Spend £25 on software and choose one of the following free.
Spend £50 and choose any two.... SOFTWARE EXPLOSION CD - MOVIE MAKER CD SOFTWARE EXPLOSION 2 CD - IK+ CD CD32 VIRTUAL KARTING 2 CD - AMIGA THEME 1 CANNON FODDER CD CD32 - RUFFIAN LOGICAL - WARZONE - TOTAL CARNAGE AGA pJ® a . ¦¦¦¦¦¦¦¦
- jr ~- k' ' ;'• The Complete Beginners Tutorial.
jMj ’’ %;- Covers all aspects of Workbench from
- file management to cli shell commands Q.
13) JU- and how they work, a guide on how _ - m IoILt
it0makeb00tabledisks’asweilas '’C oLwJ m P everything you
need to know Order: at,out icons, Libraries etc, etc...
ABG5-2
- r "" 11 ¦ 1' '• V • .111 ¦,-,'v«•»..... ~ AMIGA BEGINNERS GUIDE
Any Amiga VUVVylO ail vviaiai Supports: MOD, ZIP, DMS, LHA,
IFF, GIF, JPG etc
i. D.A.F.Y is an essential tool for every [ Amiga user- It makes
light work of : de-archiving LHA, ZIP and DMS files, ; Simply
drag and drop any file onto the IDAFY app-icon and it either
extracts it, shows it or plays it.
Order: IDAFY 500+ A600 A1200 I’LL DO ANYTHING FOR YOU Suitable for SCSI and IDE drives.
Includes all your favourites: Solitaire, Rummy, Craps, Pontoon, Blackjack, Montana, Klondike, Cribbage, Poker, Bluemoon, Spades and a host of other games.
Order: HDT7-3 500+ A6001A1200 CLASSIC CARD GAMES HARD DRIVE TOOLS A mammoth collection of over a dozen word games like; Crossword Maker, Word Finder Pro, Scrabble, The Times Crossword, Wordhunt, Concentration, Hangman, SpellTris- Tetris with words, a Boggle-Type game and more.
Order: MON7-3 Order: WPP8-4 DELUXE MONOPOLY WORD PUZZLES !«ti«m 184 WtSHflZ S HH-w-Ji ¦ ¦: 8®i»C saci Kit, ®61588 15 Httm lauhAwstNtdiuttoU JmfHlWS 3BfMMriifcrri Tus H* Accounts Office offers an easy way to keep track of your finances. Included in the pack is Easy Accounts - for small Q. business and home banking, Pay Advice - Calculates tax etc and &lB)a uu Invoice it - A superb tool for creating Order: professional invoices and quotes. ACS6-3 500+ A6001A1200 ing track of appointments, birthdays etc. It’s like having a personal organiser without all the paper. Simply run from the disk or
install onto your harddrive. You won’t miss an appointment again.
Order: POS5-2 Accounts office Workbench 3 Recommended.
ISKraRMDt Workbench Enhancer will transform your current Workbench into a super stylish, gadget, all singing, all dancing Qnj "PowerBench". The set includes many patches and tools to make L nU your Workbench work for you... Order: SCF7-4 Everything you need to do a complete test of all parts of your Amiga, Including ALL ports, Graphics & Sound chips, Memory, Floppy and Hard drive, Keyboard and Expansion boards, Order: ENK5-2 Any Amiga WORKBENCH ENHANCER ADVANCED ENGINEERS KIT A1200 Highly recommended for this title.
A New Workbench Theme Set - Startrek, includes all you need to give your Workbench the style of Startrek. Q. Hundreds of Icons, over a dozen back- drops and numerous sound clips.
Tfs like being on die Enterprise but with Order: no threat of attack from the Borg. STW6-3 KBENCH 500+ A6001A1200 Total Arcade features variations of your favourite arcade games. Includes Pacman, Space Invaders, Galaxians and Asteroids. BONUS! Games: Defender, Frogger, Tron and Missile Command.
AAAA .. A unique compilation of three impressive fruit machine games. Includes: Super Nova Fruit Machine, Fruit Machine Simulator and Professional Fruit Machine Sim. All the fun of the arcade, but without the risk of Order: TYP5-2 FRUIT MACHINE MANIA TYPING TUTOR GOLD W Swindon Oasis Leisure Centre Order: A0P15-8 500+1A60QIA1200 Bargains!
Order: PPS10-4 ADULTS ONLY!
PUBLISHER PLUS Home Office Suite includes a powerful Wordprocessor- with Spell Checker.
An easy to use Database- Great for storing names, addresses or even your CD collection. A very powerful Spreadsheet, and an easy to use desktop diary.
Order: IFC6-3 HOME OFFICE SUITE iftiipp m m fepj M i word Processing Mm database ET mSi: te3= m m m m -, Spreadsheet 0 nlr marlcetSna 0 1793 432176 mWw 0 “** W¦qSKPSwXBO Epic Marketing - BSS House, Area50, Cheney Manor, Swindon, aoicinarketlna itd.net wiits’UK-SN22PJ . Please make cheques I postal mmrn '''¦¦¦ ' MBS orders payable to Epic Marketing.
HS Add a total of £1 for P&P within the UK AftD ORD€RS UI€LC©m€ Overseas PSP: £1 per title.
WELCOME ©@dq W®§G thinks it's hot in the AF offices and he's not the only one... RELEASE A RECORD USING YOUR AMIGA DJ Tony Horgan in da hoooouuuuse! Tony shows you the step-by-step approach to cutting your own record.
Ben Vost Editor THE RIGHT TYPE The rather spanking "fonty" background down here is to advertise the presence of Richard Drummond's rather splendid explanation of all things font-tastic.
ARIZONA VIDEO MIXER Pat McDonald shoved this under our noses and said, "Look, nice! Inputs and outputs!" And we were hooked.
POWER TOWER A4000 Looks the same on the outside as Power's original tower for the A1200, but this is intended for "serious" machines... iii SEPTEMBER 1999 KODAK DC200 Simon Goodwin gets snappy with this digital camera.
The camera features a very useful adjustable brightness control.
48 AillOO TOWER Richard Drummond gives his A4000 a new home in Power's latest tower.
78 92 93 READER REVIEW Gareth Murfin takes a fresh look at his Belinea digital monitor.
54 CDWRfTERS l-2- All your rants and raves, with Ben Vost.
IlUIRY The best artwork from the Amiga community.
TREE READER ADS Your first stop for buying, selling or meeting.
USER GROUPS AmigaSoc go to Portsmouth... RFR IAX-RAGK Handy services for you!
USEFUL AREXX Nick Veitch addresses ADDRESSing.
BANGIK Hi HAS, Simon Goodwin and a rainbow of colours.
AMIGA JET Email is the net's killer app, Dave Cusick reckons.
SUBSCRIPTIONS Cheaper, faster, easier... you know it makes sense.
The best Aminet and the PD world can offer.
741 Simon Goodwin answers your technical queries.
IMAGE FX IMP Kermit Woodall discusses all the additions and tweaks to the latest version of his image processing package.
Lens flare effects have been revamped, SERIOUSLY AMIGA 44 MZONI VIDEO MIXER ISSUE 127 47 CD-ROMS A new PDF viewer, an MPEG encoder, a great LithTech demo, free Internet access, Bou derdash-done George and loads more!
Tony Horgan That side: Can’t You Feel It *s This sides Plasma » written, pwfc*ee«l w*A tpfXmy » COVERDISKS PffiFECT After writing music tutorials for Amiga Format, Tony Horgan decided it was time to show that he knew what he was talking about, and so he released a single. This in-depth feature discusses the processes 1 . Involved, as well as all the ups and downs that he-went though For anyone interested in making music with their Amiga, 11 it's an essential read.
A freeware paint package with an almost infinite I range of features?
1 Sounds almost too , m good to be true... J Versions of classics like Fmgger, PacMan and Space Invaders to reminisce over.
THE RIGHT TYPE Rkfeard Drsanmond explains everything you could ever want to know about fonts on your Amiga.
What you're going to be playing very soon.. Old skool RFG action makes a comeback Ben Vost tries the first add-on for Hexen The second part of Sixth Sense solved abcdefgh ABCDEFGH 012345 fe-lh iv« f Siwoew: «fe tf-.iv SISB1M88 . « An'AAAA A OOAOOO 0 090000 00 0.0 00 00 00 0-0® Oowweow.o QNX vs. Linux Not much room for other news as we report on the latest shocking decision QNX released the three screenshots to the right on the day before Amiga made their announcement.
The screenshots of the new QNX OS look great, but what future does it have?
The ramifications of this new about- turn by Amiga need futher explanation, so, on your behalf, we talked to Jim Collas and Dan Dodge about the situation. There’s plenty of text here, but since there are so many ill-informed opinions being put about on the net, we thought you should have most if not all of what was said to be able to better make up your minds: QNX immediately responded by posting a response to Amiga’s statement saying that they were disappointed about not being chosen as the next OS.
The kmejerk reaction was heard around the world as Amiga owners everwhere posted about the new Amiga The kneejerk reaction was heard around the world as Amiga owners everywhere posted that the new Amiga was dead and that Microsoft had won again, but these statements were swiftly followed by retractions as people realised that the end of their world wasn’t actually nigh.
We’ve covered QNX extensively in this mag (see AE120), but while Linux might well not have the panache that QNX has going for it, it has been worked on since 1992 by a great many people, turning what was once a hobby for originator Linus Torvalds into a worldwide distributed effort to create a free Operating System. However, the deal with Amiga does not include the whole of the Linux operating system, which would make the new Amiga little different to machines currently being offered by companies like Compaq. It would also mean that Amiga’s dream of a completely scalable operating system
suitable for PDAs (Personal Digital Assistants) and top-of-the-range broadcast servers would be dead in the water. Instead, Amiga have opted solely for the kernel the very heart of Linux and similar in intent to the Amiga’s current Exec - as the basis for their soon-to-be-released OE or Operating Environment. When questioned about the decision, Jim Collas, head of Amiga, said that “there isn’t anything that QNX can do that Linux can’t, you just have to search harder for it”.
A move that stunned many people this week (July 8 9th) was prompted by QNX posting details of an Amiga development program to the web.
Amiga swiftly replied by publicly stating that QNX was no longer going to be the Amiga’s new kernel, but that they’d be using the free Unix-alike Operating System, Linux.
What have the Amiga Format staff been doing this month?
Well, everything was going fine.
I'd actually been on holiday for the first time in six years and then all this stuff happened on Friday and I haven't been to bed since. I NEED ANOTHER HOLIDAY!
Voice tutor for I the U.K. Karaoke ! Finals. After belting out Steppenwolfs' Bom to be Wild I felt my voice falter and was later diagnosed with tonsillitis.
| • beavering away ¦ to clear my overdraft, what little free time I've had, I've been out on the golf course releasing pent up stress.
Following on Horgans music playing the toilet circuit with my Phil Collins tribute band. No Racket Required. Expect chart action soon, slap head fans.
JC: I called up their president - we were supposed to touch base before the announcement.
Jim Collas AF: Doesn't QNX have significant technological advantages over Linux?
JC: To tell you the truth, when we first reviewed Linux we came to the same conclusion. In fact, Linux beat QNX on some very important transactional networking-type of operations. It is just as efficient. What we're doing is putting in resources to come up with a really clean OS kernel, with an Amiga flavour that will use Linux as the underpinning and foundations of our Operating Environment, and we've also had plenty of discussions with Linus Torvalds to understand just what is happening in the Linux community. Things like "embedded" and "how small can it get?".
AF: We were aware of an RTOS implementation of Linux made by a researcher, but it was a hobbyist thing and he was going back to university and leaving it.
JC: There are probably a dozen people working on Linux in any given area you may think that QNX has an advantage.
The difficulty with Linux is finding the pieces. The other thing I can tell you is that the people in the Linux community we are working with are going to be able to give us exactly what we need. To summarise: the end solution that we deliver will be better than if it was based on QNX. On top of that, there are all the drivers for printers, audio, graphics, multimedia - basically everything we need to tap into for peripherals. What we were finding was that it was very difficult to get support for QNX.
When the first Amiga came out, it didn't look anything like anything else on the market. We need to do that again. In order to do that we have to take the emphasis off things like the OS kernel and put it on things like the next generation user interface, a distributed computing environment that allows all the computing devices in a house to actually act as one large virtual computer with the functionality and capabilities of each individual device contributing to the overall environment. That's what's revolutionary. That's what's going to change how computing works today.
; AF: But that will still require a scalable OS. If you're going to have to get variants ; of the Linux kernel that will suit, will | they be as compatible?
JC: Linux is a lot more scalable than people think it is. When I spoke to Rick LeFaivre and Allan Havemose they said that we could do everything we need to do with Linux, rather than QNX.
: : to- ®r to vto. -- ¦¦ : hardw ' No comment. (We're pretty sure that : Transmeta is the ideal solution for Amiga.
• There are rumours that its unique code- morphing feature means
that it can be : x86-compa tible and natively execute Ja va :
code. The fact that AmigaSoft is going to : heavily rely on
Java, makes this our best : choice. We can also make the
assumption : that this switch didn't take place : overnight,
that they have chosen a hardware partner, and that this is an
informed decision).
J AF: What about the GPL status of Linux?
: How are you going to make any money : from it if you have to give it away, along : with its source code?
J JC: The Linux pieces that we use will : obviously be open source, and any : enhancements we make will obviously : go back into the Linux community.
: However, the stuff we make will sit on ; top of it, and that's what we will : licence.
I AF: But won't the fact that others have : access to this base level mean it'll be ; difficult for Amiga to stay in advance : technologically?
: JC: People are looking at this like any other OS. We're not looking to just bring j out another platform. If you just want another platform, then there's Linux, BeOS and now QNX out there. The truth is ¦ that if anyone truly believes we can just go head-to-head with Windows and come : out with a similar platform, they really need to rethink. What we're trying to do is change the face of computing. In order : to do that we're using the operating : system components as a foundation, but ; that's not where the innovation is going : to occur.
AF: Hoiger Kruse says that Linux's TCP implementation is seriously flawed, especially when compared to QNX.
PCWeek did tests comparing Linux's performance as a web server against NT and it was woefully underpowered.
QNX's TCP support is supposed to be second to none - since networking is so vital to the new Amiga, why go with Linux?
JC: I don't know all the technical details to respond to that accurately, but we're very focused on the specific performance that's required for our Operating Environment, not just on general web serving, etc. The benchmarking that we did showed that Linux does very well for the type of things we need it to do.
AF: Given that the OE will have Linux as its base does this mean that all the existing Linux software can be w Amiga, and if so, how will software vendors be able to compete with free art packages, databases, music packages and the like?
JC: You will be able to recompile Linux programs for the new Amiga, but they won't be optimised. The best programs will be Amiga-native.
:to: • 'v JC: Technological decisions always have to go hand-in-hand with business ones.
The best technology doesn't always win, in fact it rarely does. Commodore had great technology in the form of the Amiga, but they were crushed by inferior technology, in the form of Wintei, because Wintei had market momentum. 1 don't want that to happen again. It doesn't matter how good a technology we have, we cannot put ourselves in a position where we get crushed by external market momentum. My feeling is that we have to tap into the Linux market momentum to try and guarantee our success, then do unique and exciting things on top of that.
AF: Is the new OE going to only be based on Linux's kernel or is it going to take more from the GNU Linux OS, because you have a dichotomy. If it's only the linux kernel then you can't ride the "wave of momentum" that Linux has, because the OE won't be Linux, and if it is more of the Linux OS, you can't do ail the things you've promised.
JC: It is a very careful balance. If we don't leverage enough of the Linux momentum, we put ourselves at serious business risk. If we take too much of it, we basically start killing off innovation.
AF: This is the fourth direction change since Gateway bought the Amiga, each one is putting it further and further behind schedule. Why should we trust anything you are saying now?
JC: Two years before I took over Amiga, Gateway dabbled and never had a serious plan relative to Amiga. This is the first direction change I've made since I took over five months ago. What I inherited was a legacy of bad decisions, and a community that has lost patience. This gives me very little room for error or correction.
AF: You said in May that you didn't want to bring any baggage from the past.
Linux may be relatively new in the OS field, but surely it has its own baggage?
JC: Yes, it does, but remember it will only be underpinning the great stuff we'll do.
What we'll have won't look or behave like Linux. You will be able to run an old X Windows app if you want to, but we don't want it to stifle our innovation.
AF: Why was Linux given a third chance?
You say you reviewed it in Nov Dec, but continued v March, but changed? §§ JC: Linux has continued to gain momentum. Some people look at that as a negative and say that we just want to hitch to a bandwagon, but we also saw it as a huge threat. Hardware suppliers were asking why we weren't using Linux since it was the only other platform they were willing to support.
AF: Earlier on this year you said that hardware didn't matter, that it was another component, but now you seem to have chosen the OS for the machine based in part on what processor you'll be using. Why's that?
JC: We could have pulled this off without worrying about the hardware, but when you stumble across a solution that is very compelling you have to re-evaluate your situation. This combination works really well and gives us something unique, so why not use it?
AF: It just seems like you've thrown away all the stuff you've worked on.
JC: All the stuff we're working on has always been above the OS level and very portable. Java will still work, AmigaObjects will still work, so we're not really throwing anything away, we're really just going to put it on top of a different foundation.
Continued overleaf 4 .
AF: What prompted the sudden appearance of your Amiga developer page? I noticed a while ago that Amiga was off the main page.
DD: The removal of Amiga from the main page was probably coincidental -1 didn't give a directive to do that. We went direct to the Amiga community because we presumed that we were no longer a platform solution, but we hadn't been officially informed.
At that point we felt that we were delivering a compelling solution. We honestly believe that we have a development group that has the same spirit as the Amiga community. This is the most exciting project that they have worked on in ten years.
We talked to those guys and we decided that we could do one of two things. We could walk away, or try to present a solution that we that the base would accept. I that we would get some level but I didn't envision the wave that has come forth. We few people would kick it that they'd have a look at it, AF: Have you had many up?
DD: On Friday (July 9th - the day QNX's announcement) we were up people every two minutes.
AF: Did Amiga's announcement make any difference to that?
DD: No. Some people actually posted again, saying that they wanted us to continue regardless. Basically because of the fact that I think people were concerned that we'd pull the plug.
AF: I assume you're going to carry on anyway?
DD: Oh yes, we'll carry on regardless.
AF: If Transmeta is part of the reason that Amiga are going to Linux, do you have any way of making sure that QNX will run on it?
DD: I have no information on Transmeta right now. Initially what we'll provide for the Amiga community will be x86-based because x86 is freely available, but we can provide PPC solutions as well. We also have SMP for PowerPC working. There's nothing stopping us from providing a compelling PPC solution, but I need a hardware partner.
AF: It wouldn't take long to do, presumably?
DD: It would probably add one to two months on where we are with x86. We licensed certain pieces of code that have some MMX opcodes in them that would need recoding. The code we write doesn't contain Intel assembly, but there have mi ilf imorlid liCSHSGS tHst of work.
Worst and dealing you are you a DD: Well, first of all, Amiga doesn't own the users... DD: Ana i nave no inieimun «i uamy trademark. We were very careful in our posting to just say "Amiga community" and "Amigans". We're not asking users to "dump" Amiga and come to us. All we're saying is "Take a look at our solution, and if you believe it's in the spirit of the Amiga and you want to be part of that, then we'd love to have you. That doesn't mean that Amiga won't also provide a compelling solution. Some people look at this as though it's the end - I say it's not the end - for the first time in
many years the community has two companies offering them a choice. I'd say that this is probably the high point of the last couple of years.
AF: We could draw parallels to the WarpUP PowerUP situation for the classic Amiga's ppc boards. They caused a rift in the Amiga community. Aren't you worried that this situation will do the same?
¦ DD: I'd be more bothered if the solutions we're proposing were similar. It's my belief that there are going to be such dramatic differences - the fact that one is going to be a Linux-based, mainstream solution and we're bringing in a purely technological solution. I believe that those that would go with us, wouldn't go with the Amiga anyway - they would | have left it cold. So I don't see it as a split. I see it as those that would have left : anyway, because they were unhappy, will : now find something to go to, I AF: What about Jim's statement that : Linux was chosen because of the amount
j of drivers available?
; DD: First of all, if the intent is to produce : an advanced multimedia computer, then j you only need one graphics driver, one : audio driver, one ethernet driver - you : don't need hundreds of different ones.
: We are more than capable of producing ; high-quality drivers for any multimedia ; computer that would be brought out.
S AF: However, there are peripherals where
• you do need more than one driver - like i CD writers, printers,
etc. ; DD: We will post on our website the list : of drivers
that we will be providing for ; our solution. If the target
were a PC as opposed to a multimedia computer, this driver
issue would be huge because every j single PC is different. We
have lived in | that space more than any other company.
: When we post the list of drivers that we : have, it'll be awesome. We have a group : of people that do nothing but drivers. We ; concentrate on doing high performance ; high quality drivers. For our traditional customers if a driver fails - it's really : serious! For us the question is not "Do : we have more drivers than Linux?", it's : "Do we have the engineering resources, : and the track record, to show that we : could develop and deliver the necessary drivers to be successful?" I think the answer is clearly yes.
AF: How will you attract people who buy Amiga PDAs to QNX? Will you be making your own?
DD: Now we're into an area where I could really violate some NDAs and tell you some stuff that would rock you! (laughs) Our main business historically has been targetting major OEMs who are going after this space. I've been working on relationships with them for well over two years. Those deals we've signed will start to bear fruit in the next six months. Let me just say that we believe there will be other manufacturers delivering devices that will be compatible with what we're bringing to the Amiga community.
AF: Some people have posted that you're trying to "steal" the Amiga community " because they're used to paying inflated prices for things?
DD: It is not the intention of this company to extract money from the Amiga community, and when the pricing : model becomes available I think people ! Will be very pleasantly surprised. I hope ; to be able to talk more about this in : September. We don't want a profit centre, : we want a symbiotic relationship. My
• company makes it's money from OEMs ¦ that ship consumer
electronics devices.
; They're looking for a developer base, i they're looking for third party . Applications, they're looking for ! Companies that will become part of a ! Community that helps enforce where I they're going. That's what I think I bring ! To the Amiga base. It would have been I nice to have done this with Amiga, but I'll ; do it anyway. We have done the work, ; and we are in a position where we're : going to deliver.
I AF: Any message for Amiga owners?
I DD: They shouldn't look at this as a : depressing time, the end of an era. They i should look at this as an opportunity for ! Them to voice their opinions to two ! Companies who are both interested in : providing a solution they want. It's always better to have some form of choice. At the i end of the day, all I'm asking is that they : make up their own minds.
Ifcover feature: Add colour to your life. The lead feature talks about 24-bit colour and has reviews of TVPaint (85%), HAM-E (90%), and Professional ScanLab II (72%). There's also a piece about arcade games and their counterparts on the Amiga.
1 On the disks: Still one disk, mirroring the games disk we have this issue, funnily enough, with arcade classics from the public domain!
I News: JPEG gets a mention for the first time in AF with news that ADPro will support the new format, rumours of a portable Amiga from Commodore and complaints about the tardy arrival of the A500 CD-ROM drive. Progressive Peripherals launch their 040 boards for the A2000 and A3000, and the arrival of the A500+ is mooted for before Christmas.
Market 100 AF27 October 1991 m Prices: The aforementioned 040 card for the A2000 will cost £1649+VAT including 4MB RAM and the necessary Kickstart 2 ROM.
1 Games reviewed included: Magic Pockets (Renegade) 85%, Blade Warrior (Image Works) 74%, Cruise for a Corpse (Delphine) 90%, Gauntlet 3 (US Gold) 63%, Rodland (Storm) 88%, Robin Hood (Millennium) 80% ¦ Serious products reviewed: A-Max II (Readysoft) 85%, Snapshot Pro (HB Marketing) 78%, Big Alternative Scroller (Alternative Image) 50% ¦ Notes: The very first house ad for a new title to be called PC Format was in this issue.
¦ ¦ So, what can be seen from these interviews?
The first thing to bear in mind is that QNX are resigned to the idea that they won't hold the reins for the Amiga, but that they will carry on regardless. Likewise, any user that wishes to use QNX will be able to, quite possibly on the new machine, if the new machine is based on Transmeta and its x86 compatibility is all it's cracked up to be, or QNX releases a new version for it. The one thing that's quite apparent is the fact that Amiga have lost a great deal of face over this issue, and, notwithstanding Jim Collas' assertion that it's not all his fault, a great many Amiga owners have turned
their backs on the product news... product news... pm version 6.1.3. There are free upgrades ¦ Marcel Beck finally releases a full version of YAM 2 to an expectant audience.
The new version doesn’t have many new features over the seventh preview release, but it has cured hugs and consolidated the features it had.
¦ ImageFX 4 is now available for purchase from UK distributors Weird Science (0116 246 3800). The major new feature of this upgrade is the animation functions it now introduces as talked about in our WIP feature continuing on page 52. Prices are unavailable as yet.
¦ Amiga Forever 3 is about to be released.
The new version of the Amiga emulator for the PC is supposed to he easier to use than ever, and also now features a full version of Kickstart and Workbench 3.1 ¦ Staying with Cloanto, Personal Paint has received a minor upgrade to version 7.1b. It’s available from Aminet in the biz cloan drawer and will be on our CD with the next issue.
¦ GoldEd, the popular text editor is now at product news... afb members were asked: Out of the new designs in the magazine last issue, which is your favourite?
Holy grail of the new Amiga, preferring instead to ally themselves with QNX's Amiga-user- friendly approach. The situation will no doubt change over the coming weeks, possibly even before you get to read this news piece, as Amiga plan to release a "Technological Brief" that will reveal many of their plans, and, perhaps more importantly, the reasons behind them. In any case, whatever gets decided won't affect your current Amiga at all - both QNX and Linux will be easy to port to a PowerPC-equipped Amiga still - and Amiga are adamant that it won't affect the on-sale date of the new machine. The
full interview transcripts (there wasn't the room for them all here) will be available for your perusal on the next AFCD and floppies, and on the Amiga Format mailing list (see page 93 for further details) as soon as this issue is released.
From any full version 5 or 6. Uew features include tab cycling for all gadgets, improved navigation in listviews and custom rendering routines (increasing scrolling performance by up to 20%).
¦ STRICQ is now at version .1441. The author Doug McLaughlin has stated that the whole chat function is currently being rewritten to support multi-user chat better.
¦ There’s an upgrade for Format Gold-rated UewsRog to version 1.7. The new version includes 45 new features and promises to he the best newsreader on any platform.
Upgrades are free to registered users.
¦ PFS3 won’t he at the World of Amiga show as planned as there have been reports of delays with its completion. It should, however, be available soon after.
¦ Amiga Format has received its beta version of Amiga 0S3.5. We will have discussions with Haage 8e Partner and see if we can bring you a sneak preview of it in our next issue.
I've been doing jj - a bit of 1 1 research, and m mM made the startling r * j discovery that the bosses at Amiga perform more U-turns every year than your average London cab driver does in the space of a month. And that's a lot.
OK, so I made it up, but it's probably true! And how do they think that makes us lot feel? Confident.in their long-term strategies?
Assured that this week's promise will be fulfilled?
Sick and tired of the whole bleedin' soap opera? You bet.
Of course, this could all be quite meaningless by the time you read it, what with it having been written prior to the World of Amiga show.
Maybe like last year, they'll back-track in the face of public pressure. Will we see them re-write the press releases on an hourly basis and end up telling everyone a different story depending on what they want to hear?
I doubt it, but I wouldn't rule out anything these days. I mean, how many of those grand plans rolled out at WOA '98 have actually been followed up with action?
It's not that I'm against a new Amiga being based on a Linux kernal -1 wouldn't pretend to know if that was a better foundation than a QNX core. I'm sure there's a very good reason for the change of direction. But if the switch has only just happened, Jim Collas' stated hope of having machines out by this Christmas looks like a pipe dream.
The trouble is that there are a Sot of factors in this that are out of Amiga's control. They can't do it on their own. Maybe they've been messed around by the IT industry a Sot more i than we realise. At least I these days we're that bit 1 wiser. They can drop as I many of their so-called I "bombshell" I announcements as they ' like, but there's only one thing that's going to cut the mustard, and it's not a cardboard box with an Amiga badge on it.
CATEGORIES: ¦ Frame ¦ Audi TT ¦ Jetson ¦ Techtonica ¦ Starck ¦ Kyoto TonyHorgan v
- ----------j ,---i Continued overleaf 4 WIPEOUT 2097 “We
took delivery of our first beta of this program today, and we
hope it won’t be long until the final release.” FUSIONPPC
PCXPPC “People who preordered from MicroCode Solutions for
FusionPPC should be hearing from them very' shortly as the
lower limit of 500 pre-orders has been exceeded. Pcx PPC
pre-orders are lagging behind a little, but it looks certain
that this software will arrive too.” PHASE 5 G3 PLANS They’ve
changed the design of the new boards dramatically in order to
cost- reduce them, so the new G3 4 boards from phase 5 will no
longer include SCSI and only the CyberStorm G3 will have USB as
standard. However, they are planning for optional add-ons at a
low price to bring back that functionality for those that want
to pay for it, but phase 5 won’t even be making the boards
unless they have 250 pre-orders for them. If you’ve dealt with
phase 5 before, you’ll probably know that their position on
add-ons hasn’t been too successful - the SCSI module for the
CyberStorm Mk I never worked properly, the MPEG module for the
CV64 never appeared, was promised for the CV 3D but never
appeared for that either and all their boards have always been
subject to serious delays. However, Paul LeSurf had this to
say, “They’ve been very positive about the September launch of
the new G3 card - it’s looking very likely that this is a
product they’ll be able to deliver”. The new cards will be
available in a variety of different guises, but certainly not
the bewildering array that greeted potential buyers of the
first generation of PowerPC accelerators.
Blittersoft have given us these figures: Blizzard G3 300MHz £479.95 Blizzard G3 400MHz £649.95 A CyberStorm G3 400MHz £649.95 I % There’s also a graphics card 4tjjj called the CyberVision NG planned for both machines to use the mini-PC slot on the cards (which is also how you’ll use the proposed add-ons). It is going to be based on an as yet unnamed 128-bit 3D chipset which promises to give very high performance for its planned price of just £119.95. ¦ News from Bltttersoft SHOW DIARY H9:teSage.203Goyde Street Narrabundah 2604, Canberra.
SS5SSSSSSS to follow.
We figured they had a lot to say, what with the BoXeR, the PPC versions of Fusion and Pcx and the new G3 boards coming from phase 5. Here’s what Paxil LeSurf had to say: After advising many musical Amigans, Tony Horgan nut his money where his mouth was and released a record himself. Here s 1 hJPi M * b what happened... 'if**, Mii WHO'S THAT HORGAN?
SEPTEMBER 1999 AMIGA FORMAT The A1200 takes centre stage in the Ad Astra studio (aka the spare room), dominated by the AN1x keyboard synth and a pair of loud Jamo speakers. Samples are taken from vinyl via the little GM25 DJ mixer.
... - -------- Even though the record was to be packaged in a plain grey sleeve, it still needed a centre label for each side of the vinyl These were created with a combination of PageStream 3.2, Personal Paint 6.6 and ImageFX 3.0. in nor The template was coloured from within ImageFX. The entire images were too big to be worked upon at once in STEP 3: Ppaint was then used to add the smaller type, and also to trace around and smooth off the pixel lated edges of the large, expanded font that was used for the big type.
That sides Can’t You Feel S This sides Plasma ** AH tracks Litton, produced and recorded by T ILBM PNG A_Side2.gif AdAstraBlast.gif AdAstraOut1ine.gif BMP Win BMP OS 2 PCX ACBM CRYPT Icon Raw ASCII AdBlast.gif AdJoy.gif Aside.gif AstraBlast.gif AstraJoy.gif B_Side.gif B_Side.lff4 B_Side.tif B_Side2.gif IISiSE,..,. BlgARed.gif Volumes SEPTEMBER 1999 AMIGA FORMAT cut, pasted, jiggered around with and finally rolled out into a six-and-a-half minute track.
OctaMED’s track-muting features come in handy at this stage for trying out different combinations of tracks (hold Shift or Alt and click on the track number to solo it or turn all the other tracks back on). To keep things sounding neat and DJ-friendly, I kept a check on the song position numbers to ensure that the sections flowed in 8 16 32 bar builds and drops. It’s not the funkiest way of working, but then I never was a big fan of 3 7 time in dance records. At 3am on Saturday night when you’re in the middle of a club, three sheets to the wind, a plain old 4 4 time signature is just the
ticket.
I managed to record a rough mix from the first session on a portable MiniDisc unit. This allowed me to replay the mix through a number of different hi-fi systems to check for any major problems with the sound. It sounded fine apart from being a bit too bassy, so a couple of sessions and remixes later, I ended up with an almost final mix. I was confident about the track but needed a second opinion - preferably a professional one.
THE SECOND OPINION So there I was, clutching a MiniDisc containing what I thought was a track that could go places. I needed some confirmation before getting too excited about it, but this time, instead of playing it to different friends whose reactions I could predict quite accurately (one says it should be harder, another doesn’t like vocals, someone else wants the breakdown and build up to go on much longer...), I decided to put it on a tape and take it down to Creative Sound, a specialist dance record shop in Kingston.
Walking up to the counter, half expecting to be laughed out of the shop, I handed over a tape, and Mick, the hard house stock buyer, slipped it into the sound system. Two punters at the listening posts removed their headphones and both asked Mick for a copy of that record he’d just put on. My head swelled like a time-lapse film of a prize-winning pumpkin.
I played it cool and waited for the track to end before inviting a final verdict. ‘Yeah mate, you’ve got a tune there,” said Mick, “Go and get it pressed up.” I was excited, but didn’t have a clue what to do next. Mick gave me a number to phone and said, “They’ll sort it out.” I got a condensed account of what “sorting it out” entailed, which turned out to be lots of fiddly little stages between making the track and it appearing in record shops.
It sounded like a minefield for someone who’s never done any of it before, so I decided that getting someone else to sort it all out was indeed the best option.
RELEASE a record WHIPS SoundProbe wasn't used a great deal, but it's got so many effects on hand that it tends to play at least a small part in just about all of my tracks. This time it handled the timestretching of the vocal.
DOWN TO BUSINESS Fluid Distribution are the company I chose to lead me through the process of releasing the record. The stages involved included mastering, processing, vinyl pressing, production of artwork for labels, label printing, mail-outs of promotional and pre-sales copies and, finally, production and distribution of the final records, complete with proper labels and sleeves. Getting all of this done requires the services of a number of companies, so my having to deal solely with Fluid a great deal.
Been told that I’d be able to make some final adjustments to the overall EQ (frequency balance) of the track but that I shouldn’t expect any miracles to be worked.
When I arrived at CTS I was greeted by Martin Giles, who turned out to be a very experienced sound engineer. I had expected the A and B side tracks to be recorded to a computer for analysis of their frequencies, and thought they would be digitally Eqed accordingly with the use of fancy FFT graphs and so on. However, despite the presence of a Mac which was fully tooled up with professional audio software, it was all done on the fly with a remarkably primitive looking but nonetheless impressive bank of large coloured knobs and a couple of level meters.
A remarkably primitive looking but nonetheless impressive bank of large, coloured knobs... MASTERING The first and most critical stage of the vinyl production process is mastering.
Even though I had what I considered to be a master recording (recorded on the A4000 via a Toccata soundcard and burnt to CD with MasterlSO), I still needed a master from which the records themselves would be made. I was booked in for a 45 minute session at CTS Studios, a large professional studio complex in the shadow of the Twin Towers of Wembley Stadium. I’d The control panel, resembling the bridge from a 1950s B-movie spaceship, allowed the engineer to make changes to the balance of different frequencies and then compare the Eqed version to the original. Some compression and limiting of the
volume was also used to reduce the peaks slightly, thus making it sound louder overall, without actually increasing the volume. It was quite a spectacle watching the engineer at work, clearly in his element, hands buzzing across the controls as frequency bands are cut in and out, darting from one part of the room to another to get Steve at Fluid Distribution offered advice on the workings of business and co-ordinated the manufacturing process of the whole record, including the production of the metal masters.
Can you spot the most important and technically advanced piece of equipment in this studio? It's the ears of Martin Giles, the Mastering Engineer at CTS studios.
The dance music business is populated by a minority of people who make buckets of cash and a majority who don't. First-time record producers generally fall into the latter category. Leaving aside how much your studio equipment or studio hire will set you back, these are typical costs for each of the stages involved in the production of the first 500 singles: Mastering Processing Labels “M test 500 pr liiii sum si®*!®® sSb total: “ Plus VAT@17.5% Total: I If you were to sell all of that first b gjjij of 500 to a distributor at a typical price of £2.20 each, it would earn you £1,100.
Deduct the above costs and that leaves you with a big fat profit of £183.50. However, should you then get additional orders for the same record, you would stand to make about £650 on each additional run of 500 copies since the initial mastering and test pressing costs don't need to be incurred again. A sale of 1,000 records would be considered acceptable, while anything over 4,000 would be exceptional, and would probably involve some kind of licensing deal with a bigger record label. Based on these costs, if less than 400 copies are sold, the venture will lose money.
It's not all doom and gloom though. If the track is good enough and gets into the right hands, there's always the chance that it might "blow up", as they say, and find its way into the sets of the big name Djs, get licensed and heavily promoted by a big label, go into the pop charts and then earn further licensing rights from inclusion on CD compilations. A spate of get-rich-quick remix work might then follow as other labels try to get a slice of your sound. Or maybe not, of course.
An accurate impression of the sound from the four enormous speakers.
After a while we agreed on a slightly brightened, limited and bass rolled-off set-up that seemed to improve slightly on the original, so it was straight on with the cutting itself. This brought into play the big lathe in the corner, which has a kind of industrial record player on one end, with the other end connected up to the audio control panel. It works on the same theory Studio Checklist I'd like to thank my Yamaha AN1x keyboard, without which none of this would have been possible. It's got some lovely sounds for making techno and trance.
If only it could play them all at once... I don't actually use the BassStation for basslines very often, but it does a nice line in little bleepy noises that cut through a crowded mix, good for adding . Little details and extra . J?** melodies.
You can buy one of these brand new for about £80. It's an Alesis NanoCompressor, used to reduce the 'contrast' between the loud and quiet parts of your music. It's particularly good for making the bass sound tighter.
DrumStation (makes authentic TR-808 and 909 sounds with multiple audio outputs) and the long-since discontinued Cheetah MS6 analogue monosynth.
Below is a list of all the equipment used to make Can't You Feel It and the B-side track Plasma. It's a collection of gear that's been gradually built up over the best part of a decade. The THC filter was only used on the B-side, but everything else was used for the main track at some stage. The A12Q0 was the control centre, playing samples and sequencing the MIDI devices, while the A4000 was mainly used as a hard disk recorder to master the f inal mix.
I had intended to record via Samplitude and a Toccata soundcard to a Jaz drive over the Zorro GVP SCSI card, but the iaz drive couldn't handle the flow of data required to keep up with the audio (which is strange, as the CD writer worked fine on the same interface). With not enough room to use Samplitude on my main hard disk (Samplitude needs twice the space of your audio file in which to work), I ended up mastering to the main IDE hard disk using the basic Toccata Record tool. The resulting file was then used along with the previously recorded B-side to burn the CD master.
1 Cheetah MSS analogue mono synthesiser module ; Novation BassStation keyboard Yamaha AN1x 'virtual analogue' synthesiser keyboard 'Novation DrumStation sTHC-00 Resinator analogue filter ] Alesis NanoCompressor Yamaha FX500 effects processor
• Zoom 1201 effects processor ' Technics hi fi turntable with
slight vari-speed control Made 2 Fade GM25 DJ mixer Spirit
Folio Lite mixer Aiwa AM-F5 portable MiniDisc recorder
Htechnics SU-Z25 hi-fi amp Jamo D115 speakers Hsennheiser
headphones Amiga 1200, 50MHz *030,18MB RAM, 80MB hard disk.
Squirrel SCSI, CD-ROM Amiga 4000, 50MHz *040,10MB RAM, 1GB hard
disk, Philips CDD 2600 CD-R, Toccata sound card, GVP SCSI
interface ISOctaMED SoundStudio From the we have the THC.00
Resinator (I think there's supposed to be a drug iiSamplitude
Opus joke jn there somewhere), the versatile Zoom 1201 effects
unit. Novation's fabulous Toccata Recorder iMasterlSO as a
conventional record player, only in reverse - instead of the
stylus being vibrated by the grooves of the record, the signal
comes from the other end and makes the tone arm wobble around
and cut a groove into a rotating sheet of soft lacquer.
There was one last decision to be made before going ahead with the cut, concerning the record playback speed.
At 45rpm you can get around eight minutes of high fidelity music on a 12” single; longer if you switch to 33rpm.
There’s a slight degradation in sound quality if you use 33rpm, so 45 is best if possible. I decided on 45rpm for the A- side and 33rpm for the longer B-side track. With that sorted, both tracks were cut onto two separate lacquers and sent off to EMI for the processing stage, at which point they would be made into metal stampers, a pair of ‘moulds from which the actual records themselves are then produced.
WHITE LABELS About a week later the first vinyl copies turned up. These are known as test pressing white labels logical enough, seeing as they just have blank white labels stuck on them. The point of these white labels is threefold. The first is to check that the original mastering process worked, attaining acceptable sound quality with no glitches.
Next, the white labels are used as THE MIX Everything in my studio goes through the Spirit Folio Lite mixer. 1 bought it brand new for about £130 when it was discontinued and priced down for a quick sale. While that was incredibly good value for money, it's a pretty basic mixer, and not one that I've ever heard recommended for professional use. Its four mono and four stereo channels each offer bass and treble EQ, along with two effects sends, plus the usual panning, gain and volume controls. I used every channel on the mixer and both effects loops.
One of the trickiest parts of making a record is getting the balance of all the sounds just right. Once you've got the volume levels set, the next thing is to tweak the EQ, but when you can only cut or boost each channel in one of two frequency bands, there's very little that can be done to give each sound its own space. My next addition to the studio will probably be a bigger mixer which has sweepable mid-range EQ on each channel. .
Overall I was happy with the mix, considering the equipment I was working with, but there's a bit of a harsh aspect to the higher frequencies due to a combination of a cheap old reverb unit (the Yamaha FX500), the Amiga's 8-bit samples (and general noise from the Amiga) and the single set frequency of the mixer's EQ. I had initially used a graphic equaliser to attempt to filter out the high frequencies coming from the FX500, but I had to abandon that idea because the graphic equaliser was old and the left channel kept dropping out. The recent addition of the compressor to the system was a big
help in attaining that indescribable professional edge for the whole production.
I'm starting to outgrow my little Spirit Folio Lite mixer, but it was just about up to the job. If the record makes any money, I'll probably buy a new main mixer and keep this as a submixer, probably reserved solely for the beats.
Promotion aids (white labels are also known as promos). They’re sent to Djs in order to try to get a ‘buzz’ going on the track by having it played in the right clubs and preferably on the radio too. I targeted, among others, a few big name Djs , (Judge Jules, Graham Gold, Pete ' Wardman and Pete Tong), selected because they all have popular radio shows and play music in a similar style to Can ’I | You Feel It. Even though the chances aren’t that great that 1 they’ll play it, since they receive loads of free records every week, j if one of them did it would be a big help. As far as I’m aware,
so far none has played it on the radio. Copies were also sent to ' the music press for inclusion in their review pages, but none has seen fit to include it yet.
I also took a couple of copies to give to the Djs at Strawberry Sundae, big club night in London. Both Djs I gave a copy to there said exactly the ¦ All that Jaz: My Jaz drive turned in such a poor performance that it couldn't keep up with the hard disk recording software, so I had to ditch Samplitude Opus and use Toccata Record to squeeze the A-side onto the space left on my main IDE hard disk.
¦ Turn up the bass; I realised after having the records pressed up that the reason my original CD master was too bassy was that the bass EQ was unnecessarily cranked up on the mixer's bass drum channel.
¦ Wasted white labels; The best part of about 60 test pressings was completely wasted in the initial attempt to get distribution sorted out, when it took just one copy sent to the right company to get the desired result.
¦ No news is not good news; I assumed that jobs and production processes were going ahead as promised, to find out at later dates that there had been unreported problems weeks before, leading to countless unnecessary delays.
IM CONTACTS Fluid Distribution (vinyl manufacturing services) Tel: 01784481886 Email: Web: ' mom than 500 in total, but its always best to underestimate rather than overestimate... L ) L CTS Studios (vinyl mastering) Tel: 0208 903 4611 Email: Web: ¦ ¦ uk Turnkey (studio equipment retail) Tel: 0207 419 999 Email: same thing: “Thanks, I’ll listen to it, and if I like it I’ll play it.” I stayed until about 4:30am but neither played it that night. Unfortunately, due to being skint, I’ve been unable to return on subsequent weekends to check whether they’ve played it there since.
The third job of the white labels is to get pre-sales orders from distributors.
Initially, a bunch of white labels were sent to a number of distributors for this purpose. However, I was then advised by the people at Creative Sound to try to get an exclusive distribution deal with just one distributor, and was pointed in the direction of two who specialised in hard house and trance.
After putting the whole thing on ice for three weeks while I got married and went off on my honeymoon (thanks to the well-wishers, by the way!), I returned to try to sort out the distribution.
Eventually, a distributor called Essential agreed to take an initial order of 500 copies on a sale or return basis.
That was quite a breakthrough as it meant I could finally get my record on sale to the public. So an order for 500 pressings, complete with one-colour labels and sleeves, was put in with the duplicators. I hope and half expect to sell more than 500 in total, but it’s always best to underestimate rather than overestimate the demand. The last thing I want is to end up with 1,000 unsold copies, with my finances £500 in the red.
Every town should have an independent dance record shop like Kingston's Creative Sound. Without these, productions runs of a 1,000 records just wouldn't be possible.
Essential (distribution) Tel; 0207 375 2332 Amato (distribution) Tel: 0208 964 3302 If this has inspired you to try putting your own Amiga to musical use, check out some of Afs sister titles, dedicated to helping you get the most out of your computer, with advice, tutorials and free software.
Take one lathe, put a record stylus on one end, then attach an industrial record player. Plug it into a CD player, flick the power into reverse and bingo: one vinyl mastering machine. That's the theory, anyway.
END OF THE LINE?
And that’s where we’re up to now. The record is just about to be sold into record shops around the country by Essential. I still haven’t heard it in my favourite club and it hasn’t had any press coverage, but it’s early days yet.
The Top of the Pops appearance could be just a few weeks away.
That’s where you come in. Go out and buy it, and make me a very happy man! Whether it goes ballistic or sinks without trace, at least I now know what’s involved, and instead of just dreaming about what could be, I’ve actually gone and done it, which means a lot to me anyway. Next time, and there will be a next time, I’ll be that much more the wiser for the whole experience. I’ll let you know how Can’t You Feel It fared in a forthcoming issue of AF.
Bringing you the latest Amiga News from Eyetech http: welcome.to amiga.world Latest News in Brief WORLD OF AMIGA 99 - LATEST FREE ENTRY TO THE WORLD OF AMIGA!
If you spend £250 or more with Eyetech at the World of Amiga we will pay for your admission to the show! Simply hand your admission ticket to us when making your purchases and we will refund you the cost of your admission.
Your favourite products will be there!
Thanks to all of you who have given us feedback on what you would like us to take to the show. The nine most requested items were : Accelerators - PowerPC and Apollo, CDWriters and ReWriters, Dimage-V Digital Camera Bundles, EZLink infra-red control system, EZTowers and EZPC tower systems, EZVGA Scandoubier Flickerfixers' EZGen genlocks, Fujtsu portable printers Scala MM400, Scanner Bundles.
We will be taking all these items to the show and offering them at very special prices - so make a beeline for the Eyetech stand as soon as you arrive to secure your bargain. We look forward to serving you!
Can’t make the WoA show?
We'll be sorry not to see you - but as a consolation we will give you 50% off our normal carriage prices for goods ordered between the publication date of this issue of Amiga Format and 31st July 1999. To get this concession you must quote 'NOWOA' when placing your order by phone, email, fax or post.
AMIGA FORMAT 10TH BIRTHDAY PRESENT Free 240W PMPO Amplified | Speakers For al1 orders placed up to 31 st July Jhh 1999 for EITHER a monitor scandou- iMptf B bler flickerfixer package - OR - a
o . Prelude sound card - we will include a Pa'r suPert3 240W PMPO
• iBaS?. 0 " mains-powered amplified speakers absolutely free of
charge (normally £24.95). The audio output to these speakers is
via a 3.5mm jack for direct connection to the Prelude sound
card, CDROM audio jack or EZ Tower audio adapter. Due to the
weight of these speakers there will be a small additional
carriage charge if supplied with the Prelude sound card.
SPECIFICATIONS IMPROVED ON EZPC TOWER SYSTEMS We are constantly striving to provide ever better functionality and value-for- money in all our products and none more so than our very popular EZPC- Tower expansion systems for the A1200. All EZPC Tower systems have now been uprated to include: ¦ EZVGA internal scandoubler ¦ SMON video switcher and KMON keyboard switcher (for using the PC keyboard and monitor directly with your A1200 as an alternative to the Siamese RTG system) ¦ Unlimited internet access now included free of charge in all packages which have a modem included ¦ Hard drive
upgrade option from 4.3GB to 17GB now just £99.95 ¦ Faster PC processors on all models - please ring for details And the best news of all - these increased specifications have been incorporated at no additional cost - making the EZPC route easily the most cost effective way of adding sophisticated expansion facilities to your A1200.
STOP PRESS: ImageFx v4 now available from Eyetech.
See Kermit Woodall demo it on our stand at the WOA show.
EZLINK - Home Automation from your Amiga The ultimate interface for your A1200 Control your Amiga using a TV etc remote control!
Control your infrared-enabied appliances from your Amiga!
EZLink is a unique interface for any WB2.04+ Amiga. Plugging into the joystick port via a short cable, the EZLink box translates infrared remote control signals into AREXX commands for controlling your Amiga - or optionally into signals that emulate an Amiga mouse or joystick. You can also use programs running on your Amiga to control other infrared-enabled appliances - such as Tvs, video recorders, light dimmers etc. The price for this remarkable interface - just £29.95. Suitable remote control handsets are also available for just £9.95. MK2 PortJunior & PortPlus now available The popular
PortJunior (1 x serial port) and PortPlus (2 x Serial & 1 x Parallel), high-speed Serial Parallel interfaces for the A1200 introduced by Eyetech around 18 months ago have been updated. In particular, the Mk2 versions solve compatability problems experienced on some A1200 motherboards with 'noisy' clock port signals - which could cause some Amigas to 'hang' on internet (but not bulletin board) access. In addition, the driver software has been completely revised, and now includes a utility program to allow a PC serial mouse or trackball to be used with the A1200.
PortJunior Mk 2 - lust £39.95 PortPlus Nik 2 - lust £69.95 FIVE NEW PRE-CONFIGURED MK4 EZ-TOWER MAGIC PACK SYSTEMS Although the basic Amiga International desktop console Magic Pack still represents excellent value for money (see the box-out below) more and more customers have been asking us for new Amiga 1200s which are already EZTowered up. So here they are, five pre-configured systems to suit different applicants and budgets. All systems come with brand new KS 3.1 WB 3.1 disk and manuals, mouse, 2mb graphics memory and a fantastic productivity software bundle including Wordworth 4SE,
Turbocalc 3.5, Datastore 1.1, Photogenics 1.2SE, Personal Paint 6.4, Organiser 1.1, & Pinball Mania & Whizz games. Hard drive versions also come with Scala MM300 preinstalled.
AI200T-LE (A1200T - Light Edition) This is the best choice for existing A1200 users who want to upgrade to a new Workbench 3.1 machine and add their existing hard drives and other peripherals and accessories themselves.
A1200T-PS4 (A1200 ProSystem-4) The A1200 Professional System 4 comes complete and ready-to-run with 3.2GB hardware, 24-speed CDROM, EZCD-XL buffered interface, ‘030 40 accelerator with MMU, FPU, 8mb and a CDDA Amiga audio mixer output. Other options available - see table on the right.
Sony floppy drive & EZDFO interface A1200T-PS4 XL (A 1200T ProSystem-4 XL EZCD-XL 4-device buffered interface EZTower CD audio Amiga audio mixer This system is configured as for the A1200T-PS4 but with a faster CDROM and an 040 28MHz accelerator with FPU, MMU, 16mb memory and a pair of mains-powered 240w PMPO stereo speakers.
AI 200T-SE (A 1200 T - Studio Edition) This is the system for serious Amiga-based multimedia work. It is configured as the A1200T PS 4XLS but comes with an LS120 drive (reads & writes 1.44 PC diskettes & 120MB Amiga PC cartridges), an EZVGA scandoubler flickerfixer and a 15” SVGA digital monitor.
1230 40 MMU FPU accelerator - 8 MIPS 1240 28 MMU FPU accelerator - 21 MIPS I240 40SE MMU FPU accelerator - 30 MIPS 1260 66 MMU FPU accelerator - 51 MIPS A1200T-SE XL (AI200T - Studio Edition XL) This is the ultimate A1200 multimedia tower system. It is configured as the A1200-SE system above and uprated to include a CDReWriter with MakeCD software and 10 blank CD-recordable disks, a 4.3GB hard drive, an 060 66 accelerator with 32mb memory, a 17” digital SVGA monitor, a Prelude 1200TW full duplex hi-fi sound card and software and a 600 watt PMPO amplified sound system with stereo speakers
and subwoofer.
If you don’t have the need or the space for an A1200 Tower System then we can still supply brand new A1200 desktop console Magic Packs - either floppy drive only, or upgraded to a 170mb hard drive, EZCD-XL buffered interface and external CDROM socket with CDROM i ff.
A1200 diskette desktop console Magic Pack « £179.95 Al 200 170MB HD desktop console Magic Pack - £248.95 PORTABLE PRINTERS FROM FUJITSU FROM JUST £49.95 New Specification phase 5 PPC G3 G4 accelerators for the A1200 available this Autumn - official!
As we go to press, phase 5 have finally got off the fence and announced that they will definitely be manufacturing top end G3 G4 power PC boards for the A1200. And the specifications are awesome: socketted processor allowing future user-installable upgrades v1 up to 1GB main memory via 2 x 100 Mhz SDRam (144pin DIMM) sockets 2 mini PCI connectors for SCSI, I O or expansion or CybervisionNG graphics card (see below) v* 3rd mini PCI slot for additional cards or high speed active bus expansion 2 independent 12mbit USB channels with external connections v* 2mb upgradable firm ware via flash ROM
v" full OS 3.5-compliant 680x0 emulator software to run your existing v Amiga applications and software at amazing speed Left pic shows Fujitsu ready for use, right pic shows the printer flat packed with PSU and battery pack We have managed to obtain limited stocks of portable printers by Fujitsu.
The size is just 30x 21 x 2.5cm (11.7” x 8.3” x 1”) when packed in its transport wallet and 30x10.5x5cm (WxHxD) when in use.
The printer uses a near-silent thermal printhead, which can either use a thermal ribbon for printing in high quality onto plain paper, or, for economical draft printing, it will print directly on to low cost thermal fax paper.
It comes complete with a thermal print ribbon, a 100-240v PSU adapter (standard IEC ‘kettle lead' required), manual and built-in Epson Q and Proprinter 24xe emulators (which are supported by Workbench and Turboprint printer drivers). In addition the printer can be operated from an optional (Camcorder-type) Ni-Cd rechargeable battery pack. These are very well engineered units and come with a 12 month return-to-base warranty (excluding printhead and consumables). Our price is just£49,95 whilst stocks last. Other accessories are available as follows: Thermal ribbon cartridges £4.95 6v, 1200mA
rechargeable battery pack £14.95 Thermal fax paper per 10Oft roll, 8.5”wide £4.95 IEC AC mains ‘kettle lead’ £2.50 All-pins-connected printer cable £9.95 Choice of 300MHz or 400MHz PPC750 cpu with 1 mb backside cache The associated Cybervision NG card builds on the success of the high performance Bvision Cybervision cards to offer: ? 32mb display and texture memory ? Blindingly fast 2D 3D graphics chip with 128 bit 3D graphics engine ? Supports resolutions up to 1920x1200 in 32 bit colour (4.3 giga-colours) at 72Hz refresh rate ? Built-in video hardware accelerator which supports full screen,
full-frame DVD video playback We have already pre-ordered the full range of these exciting new products and will receive the first shipments to arrive in the UK. Phase5 have given a target availability date of late September 1999, but more realistically - based on past experience with manufacturers time estimates - we would expect to be shipping in volume during October 1999.
Pricing has not yet been finalised, but we anticipate the G3 300 to be lower in price than the current top-of-the-range Blizzard PPC 240 60 50, with the G3 400 costing around 30% more. The Cybervision NG is expected to be around the same price as the current 8MB Bvision graphics cards.
LIMITED EDITION 1260 75LC 60 MIPS ACCELERATOR Exclusively available from Eyetech - at a price lower than that of the 1260 66!
The fastest 680x0 accelerator for any Amiga is now available (exclusively) from Eyetech. Rated by Sysinfo at around 60 MIPS the accelerator is suitable for both desktop and towered A1200s. The integer processing speed of the 75MHz jpllBM 060 is - in Simon Goodwin's words - 'awesome', being up to 2200% faster than that of an an 030 50! A.I. recommend an '060 processor to get the most out of OS 3.5 - see separate news story below.
The 1260 75 LC comes with a full MMU but no FPU as no internal or external Motorola FPU module will work at these speeds . As most Amiga software is supplied with non-MMU versions, these should still easily out-perform the FPU versions on a lesser processor in all but a handful of cases. And now for the best news of all. You can have the fastest O S-compliant Amiga on the planet for just £299.95! _______________ OS 3.5 is on track for delivery in a few months time, so now is the time to start preparing your A1200 to be OS 3.5-ready. We will be shipping OS 3.5 (estimated price £34.95) from the
date of its official release. Why not place an advanced order to ensure you get your copy at the earliest opportunity?
Amiga Inc recommend the following configurations: For ‘acceptable’ performance: ‘030 accelerator ACC-030-40-1 S £59.95 Scandoubler Flickerfixer EZVGA range from £48.95 Modem MOD-56K 56K £69.95 OS 3.5 UPGRADE You will also need:
3. 1 ROMs SYS-KS31-ROM ... or SYS-KS31-MPUG (w 3.1 disks and MP
s w) To take full advantage of OS 3.5: ‘060 Accelerator
ACC-060-50 16-bit sound card ADPT-AUD-PL12-DT I O Accelerator
INT-SER-PTJR The ideal way to update your Commodore A1200 .
3.1 Kickstart ROMs, Photogenics l GjSil I 1.2SE, 3.1
Workbench (6 disks), Personal Paint 6.4, Wordworth
4. 1 SE, Organiser 1.1, Turbocalc +- 3.5, Pinball Mania & Whizz,
Datastore 1.1Workbench 3.1 manuals, Magic Pack Application
MAGIC s w manuals .
UPGRADE PACK .all for just£49.95!!
A1200 EZTower systems, EZPC Tower systems, Magic Packs and accessories i;[) EZPC-PRO & NEW ENTRY-LEVEL EXPANSION SYSTEMS FOR YOUR A1200 3 pre-configured EZPC-Pro systems to suit different applications and pockets The EZPC system works by making the PC motherboard act as a slave processor to your A1200 - looking after the operation of the systems accessories whilst you and your Amiga get on with creative work.
(You can of course use the PC as a computer in its own right if you really insist!)
It's also important to understand that EZPC A1200 expansion system is based on a real Amiga and is not at all comparable with other PC-only systems running a clever, but slow, Amiga emulator as a PC application.
In fact there are such a range of applications that the EZPC system can open up to an Amiga user that we have introduced three systems pre-configured for different types of use. These are: AI200 EZ-PC TOWER-HSE (Home Studio Edition) - £999.95 The HSE configuration comes complete with TV tuner with cut- and-paste teletext facilities, 24-bit video frame grabber and video clip capture card, 30 bit colour scanner, 56K modem and unlimited internet access at local call rates - as well as the standard EZPC system components AI200 EZPC TOWER-DVE (Digital Video Edition) - £1369.95 The DVE is fitted
with a purpose-designed, hardware-based MJPEG non-linear video editing suite for home semi-professional video production. It also comes with built-in CD Writer ReWriter (with drag-and-drop CD writing software) for producing your own audio and video Cds.
AI200 EZPC TOWER-XLS - £1995.95 This must be the ultimate creative multimedia expansion platform for your A1200. It comes equipped with non-linear video editing hardware and software, A4 30-bit flatbed scanner, DVD ROM hardware & MPEG 2 decoder (for DVD video playback), The EZPC Tower system showing the A1200, the PC rear sockets, card slots and removable side panels CD Rewritable drive, 15” Colour Monitor, 56k data fax voice modem with voicemail and internet software - and much more.
A1200 EZPC TOWER-3.1+ - £395.95 B Finally, if your A1200 is feeling a bit tired we can supply your chosen EZPC Tower system with a brand new Kickstart 3.1 A1200, complete with Magic Pack software, 24 Speed CDROM, 3.2 GB hard drive (with W b & Magic Pack software preinstalled), EZCD Mk4 interface and EZIDE software ready installed and connected up. All you need to do is to slot in your existing accelerator, fit your old hard drive into the external mounting drawer provided (see photo) switch on and start using your new A1200 EZPC Tower system.
Mm wm
I. . All these three packs are designed for you to fit
your existing A1200 in the EZPC Tower and connect it up. This
normally takes around an hour, but if you would prefer to
receive your system ready to use, we can arrange to collect
your Amiga, do the work for you and ship your new system back
all ready to plugin .to mains and phone outlets! Please ring
for details.
A Scandoublers & Flickerfixers fro All scandoublers flickerfixers allow the Amigas 15KHz modes to display on a PC SVGA monitor. Flickerfixers allow 15KHz interlaced screens to be displayed, rock-steady, at twice the standard vertical resolution. Other modes are passed through unaltered.
Compact, external, upgradeable scandoubler (to full FF) Compact, external scandoubler with full FF Economy external scandoubler with full FF Internal AI200 A4000 scandoubler (not upgradeable) Internal AI200 A4000 scandoubler with full FF Internal AI200 A4000 s doubler with full FF for BMON EZVGA-Mk2 EZVGA-Plus EZVGA-SEFF EZVGA-INSD EZVGA-INFF EZVGA-INFF2 EZPC-Pro Tower Model HSE ©¥E xls EZPC-Tower 250W psu PC mouse HD floppy Yes Yes Yes EZ-Key k b adapter PC k b & rem switch Yes Yes Yes Bmon KMon video & k b switch Yes Yes Yes Ultra DMA hard drive 4.3GB Yes Yes Yes Upgrade to 17.2GB UDMA Drive
+£99.95 + £99.95 +£99.95 32-speed CDROM Yes Yes n a DVD-ROM (inc 20xCDROM capability) n a +£79.95u g Yes CDReWriter (inc UxCDROM) & s w n a Yes Yes 10 x blank CDR’s 650MB n a Yes Yes 100MHz bus PC motherboard w 64MB Yes Yes Yes High perf high res 3D Gfx card w MPEG-l Yes Yes Yes TV teletext framegrabber Yes n a n a Hardware MJPEG Video Editor n a Yes Yes Hardware MPEG-2 Video decoder n a + £59.95 Yes CD-quality sound card with MIDI Yes Yes Yes Software controlled Amiga PC audio mixer Yes Yes Yes Internal 60W PMPO monitor speakers Yes Yes Yes Siamese RTG2.5 software Yes Yes Yes Amiga PCMCIA &
PC ethernet cards cabs Yes Yes Yes 30-bit high res A4 flatbed scanner Yes +£59.95 Yes Internal 56k data fax voice modem Yes +£49.95 Yes Unlimited access Internet package Yes inc. with above Yes 15” SVGA monitor +£109.95 +£109.95 Yes 17” SVGA monitor +£189.95 +£189.95 +£99.95 Win 9.x Lotus Smartsuite bundle + £99.95 +£99.95 Yes Miami Amiga TCP IP stack +£24.95 +£24.95 +£24.95 Cost with options as specified £999.95 £1369.95 £1999.95 ENTRY LEVEL EZPC TOWER SYSTEMS NOW AVAILABLE FROM JUST £599.95 :|bs Tha
* ' *+* ft * UPGRADE PACKS FOR EXISTING EZTOWER USERS JUST
£499.95 The EZPC-Pro Tower configurations (featured on the next
page) have produced a tremendous level of interest - and orders
- from professional and serious home Amiga users alike. We have
also had many requests for a lower cost, entry level solution,
from those Amiga users whose budget is more modest. So here it
is - the EZPC-SLE - giving most of the potential of the EZPC-
Pro systems (featured opposite) in an affordable (but
expansible) package.
The EZPC-SLE specification is as follows:
* Full EZTower Mk4 with removable side panels v PC Keyboard &
EZKey-SE PC adapter PSU (not with upgrade kit) & 250w keyboard
(not with upgrade kit) v 100MHz-bus motherboard with 4x UDMA
IDE ports * 333M II CPU with 1MB cache memory
* 2 x high speed serial & 1 x EPP parallel port ? 32MB 100MHz
memory
* 8MB SVGA SIS Graphics * 16 bit 3D sound record and playback ?
3.2GB UDMA hard drive * 24 speed CDROM
* PC mouse _ ? Remote Amiga PC keyboard switch ? Siamese 2.1 RTG
serial Amiga-PC networking software and cable.
* TV Teletext tuner with 24-bit still & video capture and Amiga
composite video input EZVGA-INSD internal scandoubler and Bmon
switch to display your Amiga output on a PC screen You will
also need to have Windows 9x operating system and an SVGA PC
monitor - see the panel on the EZPC-Pro Tower system panel for
further information.
A collection, installation and delivery service is also available - please ring for details.
For use with Amiga Zorro & the new PPC Graphics Cards, Scandoublers & the EZPC-Tower system AMIGA SVGA MONITORS The New Eyetech Mk 4 EZTower System - from just £79.95 ? Special pricing on scandoublers flickerfixers bought with monitors from just £45 extra ? Monitor specifications are quoted as the highest vertical refresh rate at the maximum resolution. Higher refresh rates ( =72Hz) at lower resolutions are available and give a more visually relaxing display.
V Scandoubler flickerfixers have resolutions governed by the Amiga’s AA AGA chipset and are restricted to a maximum vertical refresh of 73Hz and a maximum usable resolution of 724Hx566V.
S Jr v The PPC Bvision supports l600xl280@72Hz.You will not gain the full benefit of this superb graphics card without a monitor that supports this resolution at that refresh rate.
14” SVGA 0.28DP, 1024Hx768V @ 60Hz 15” SVGA 0.28DP, 1024Hx768V @ 60Hz 17” SVGA 0.28DP, 1280Hx1024V @ 60Hz Engineering workstation grade monitor, 60MHz, Diamondtron tube: 17” SVGA 0.25DP, 1600Hx1280V @ 75Hz £399.95 SPECIAL OFFER 15” MONITORS FROM £99.95 - ring for details ____ 6 models of BMON are available m The Bmon takes two video inputs : one from an Amiga's AA chipset (either directly or via a scandoubler fiickerfixer) and the other from a graphics card (BVision, Lybervision, Picasso, Ateo bus card etc) - and switches your SVGA or multisync monitor between them. The Bmon uses high
quality video switchers so - unlike conventional switchboxes - there is no significant loss of quality from either source. It can also be used - in its Smon form - for switching an SVGA monitor between a PC and Amiga system. As standard the Bmon accepts input from a Bvision or Cybervision card and from an Eyetech EZVGA internal flickerfixer-2 . It is manually switched by a remote miniature toggle switch positioned - for example - on the front panel of a tower system. The Kmon switches keyboard output in an Amiga PC dual configuration using the same control signals.
V V V V V V it DIY* EZTower Full EZTower DFO: face plate & ribbon cable Yes Yes Yes Custom backpanel w SCSI, audio Kos Yes Yes Yes A1200 power & LED adptrs Yes Yes Yes CE-approved metal PC case n a Yes Yes No of bays PSU capacity n a 9 250W 9 250W Directly accessible PCMCIA slot Yes Yes Yes DIY assembly instructions Yes Yes n a Installation instructions Yes Yes Yes PC board Siamese compatibility Yes Yes Yes Assembled &AI200-ready No No Yes Eyetech installation option No No Yes Cost with options as specified £39.95 £79.95 £99.95 With EZKey PC k b (w A4k k b+£20) n a £99.95 £119.95
* With the my EZ-Tower you have to and fix the new tower back
panel In EZTower-Z4 - a new EZTower specifically designed to
take the Ezbus-Z4 EZTowerZ4, k b adapter, PC k.b & EZBus-Z4
£249.95 As above - introductory price - advance orders £ i
99.95 BST * f 1 ® 11 j ¦'mu. * Trt* 7* T C* JsTJT H § A f W a
If TeT ||| a Plp i IrWl | | » | * 1 it r» ii AWARD-WINNING
UMAX SCSI FLATBED SCANNER ? 600 x 300dpi optical resolution,
single-pass 24- bit A4 flatbed scanner ? Comes with Photoscope
(Amiga) and Mac software. Compatible with ail modern SCSI
interfaces
- including PPC, Blizzard & Classic Squirrel (but not
Surf-Squirrel) ? PCW 'Best Scanner of 1998’ Award - July 1998;
PCW ‘Best Scanner’ September 1998 ? Highly-acclaimed
ArtEffect-SE «1.5 (normally £59.95) tree with this bundle
whilst stocks last____ APOLLO Accelerators for the A1200
2124. 95 £167.95 £184.95 £264.95 £349.95 £264.95 20% off memory
prices when bought with an Apollo or phase5 accelerator 160
Mhz 603e PPC ‘040 25 MMU.FPU only £199.95 160 Mhz 603e PPC
‘060 50 MMU FPU only £479.95 240 Mhz 603e PPC
‘040 25 MMU FPU only £3 19.95 240 Mhz 603e PPC
‘060 50 MMU FPU only £549.95 Add just £60 to the above
prices for factory fitted on-board Fast SCSI II Interface
Samslltude
69. 95
49. 95
19. 95 2x460kb serial & Ix800kb parallel port HD Amiga PC floppy
controller 4-way clock port expander EZWriter EZReWriter
Options EZWriter-Bare EZWriter-INT EZWriter-SE EZWriter-Gold
EZWriter-MT EZReWriter-Bare EZReWriter-INT EZReWriter-SE IDE
interfaces if required ... Yk©0 t*isssa7 TurboPrint 7 £29.95
£49.95 £59.95 £169.95 £189.95
- r, ou n . R- e*. I i m .uv ik’ tcqcddiii In addition, if you
have a higher speed accelerator ('040 processor or above) The
Old Bank, 12 West Green, Stokesley, North Yorkshire TS9 5BB.UK
then shoyu|d choose tyhe high-performance EZCD-MK4 interface
with Tel: 07000 4 AMIGA- 07000 4 26442 &+44(0)1642 7i3185
Fax:44(0)!642 713 634 AIPU technology for the best all-round
performance.
Www.eyctcch.co.uL thinking of getting a hard drive larger than 4.3GB then you should UK Bank BS cheques, Visa*, Mastercard*, Switch, Delta, Connect, Solo, Electron. Buy [DE-Flyer - or wait for OS3.5 which properly supports these drives Postal Money orders accepted. (*A 3% charge applies to all credit card orders). And gjves neWi compatible versions of FFS, Format & HDToolbox programs.
Due to space limitations some of the specs given are indicative only - please SZCD Bufferecj interfaces SE ring write for further details. Please check prices, specification and availability 4_Device Buff interface & CDROM Software £18 95 before ordering, if ordering by post, please provide a daytime telephone number. CDR0M s W) 3x40 & 2x44-way cables £28.95 Goods are not supplied on a trial basis. A1200 items are tested with a Rev 1 .D.1 EZ.iDE S Wi 3x40 & 2x44-way cables £38.95 motherboard - other boards may need modification. Items subject to mechanical Eibox !DE Ryer ) F& CDROM file system
( 4.3GB HD Support) wear & tear (eg keyboards) are limited to 90 days warranty on those components.
E. &O.E. All prices include VAT at 17.5%. Orders sent outside the
EC do not incur fgR ? Autodetects and remaps Amiga & PC
keyboards ? Plugs directly into the ribbon cable slot on the
A1200 EZKey2 alone - for A1200 only - just £28.95 Mk4 £28.95
£38.95 £48.95 £54.95 HI VAT - divide the prices shown by 1.175
to arrive at ex-VAT prices. All goods are offered subject to
availability and our standard terms & conditions, a copy of
which are available upon request.
EZKey2 and Windows keyboard EZKey2, A4000 k b & 6-to*5 pin adapter UK Next Day Insured Delivery Charges; Software Cahies, E2CD l F = £3.00 2.5” Drives, Accelerators, Manuals = £7.00,3.5” Drives, FDDs, PSUs, SX32 = £9.00, CDPIus, Minitower, Desktop = £11.00, EZTW & EZPC = £15.00. Worldwide in 2-7 days from receipt of faxed order & payment details.
Sfi.
HH .
WB2.X WB3.X U Floppy disk ® CDROM ’Y* PPC ready AREXX enabled © Special bundle prices may apply - please ring H Upgrade trade-in price available - please ring
o variations in exchange rates the prices of some products may
change - up or d vpg.
Please ring or check our website [www.eyetech.co.uk MAIN APRICE.HTMJ for the latest prices before ordering.
The Top-Sated CD-Plus saiese for the A1200 “Eyetech have come up with a real winner with this new CDROM drive" - Ben Vost, AF If your A1200 hasn’t got a CDROM then you don’t know what you’re missing!
At these prices there is really no excuse!
( Whisper quiet 24 or 32-speed CDROM mechanism t EZCD-XL 4-device buffered interface, 3-connector 40-way and 2-connector 44-way cables included ? CDPIus driver software specially written for Eyetech by the author of IQE-fix ? Optional Amiga and CDDA audio mixer with Gold phono audio jacks - just £14.95 each ? 20-watt CE-approved PSU complete with 13A plug.
? Optional upgrade to MiniTower or Desktop case with 230W PSU (which can also hold extra drives and power your Amiga) just £20 extra!
?2 Free Cds whilst stocks last Complete CDPIus Systems: 24-speed just £74.95; 32-speed just £84.95 Bare mechanisms for Towers; 24-speed just £34.95; 32-speed just £44.95!
A1200 EZWriter and EZReWriter CDROM Burners Make your own music and data CD’s, back up data for less than 0.15p MB ? Both are IDE ATAPI reader writer units with MakeCD Amiga writing software ? EZWriter units cut‘Gold’ CD blanks at 2x speed & read CDROM’s at 8 speed ? EZReWriter units cut‘Gold’ CD blanks and CD rewritable disks at 2x speed and read conventional CD’s at 6x speed ? Gold 650MB CD blanks (for use with either model) are available at ten for £ 10 at time of purchase ? CD rewritable disks are just £5 each when bought with the EZReWriter At 200 TOWER & INSTANT DRIVES All drives
come ready to use with WB3.0 pre-installed & WB2.x install script v All drives over 200 MB come with over 45 top quality utilities (not shovelware) and Mme multimedia authoring s w pre-installed, configured & ready-to-run L9120 & Zip Drives (AYAPi i f & EziBB needed) LS120 (HD Floppy 120MB Cart) - £79.95 3 x 120MB carts - £29.95 Zip Drive (Mac emul. Compatible) - £79.95 3 x 100 MB carts - £29.95 YewerDrives (3.5** drives, high)
2. 5GB - £89.95 3.2GB - £99.95 4.3GB - £109.95 17,2GB drive for
EZPC system or IDE Flyer - £249.95 2*5” instanlDrives for the
A6G0 A1200 SX32 for A4000 or A1200 Tower (bare drive - no
MakeCD) forA4000 or A1200 Tower (with MakeCD) External A i 200
unit with separate I Oow PSU External A1200 unit with int 40w
PSU, Gold Audio skts Mini-Tower-cased unit with 230w PSU which
can house an additional LS120 Zip CDROM & power your A1200 for
A4000 or A! 200 Tower (bare drive - no MakeCD) for A4000 or
A1200 Tower (with MakeCD) External A1200 CD ReWriter with
separate I Oow PSU EZCD-SE l F, 44-way & 40-way cables & CDROM
s w - EZCD-Mk4 l F, 44 & 40-way cables & EZ-IDE s w -
IDE-Flyer interface, cables & s w - REMAINING STOCK of Amiga
UMAX Scanner & PhotoScope ArtEffect Bundle now lust £149.95
20MB Entry-level drive for the SX32 A600 170MB Entry-level
drive for the SX32Pro A1200 260MB Entry-level drive for the
SX32Pro A1200
3. 2GB Ultraslim 9mm drive - A1200 600 SX32
4. 1GB Ultraslim 9mm drive - A1200 600 SX32 EYETECH GROUP LTD
BUFFERED INTERFACE UPDATE A buffered IDE interface is
essential if you are considering expanding your A1200’s
storage capability. Not only does it give you the option to
attach up to 4 hard drive CDROM LS120 Zip etc devices but it
also protects your A1200 by putting back the buffering
electronics that Commodore AT left out of the A1200 design.
However... it is not just enough to buffer a few control signals - as with one- chip interface designs. It is also essential that the interface incorporates bidirectional data bus buffers (such interfaces need at least a 3 discrete chips and some additional components) to ensure that all the chips on your motherboard are properly protected Without data bus buffering ALL the data signals from ALL the custom chips are permanently connected to the IDE interface (and associated cables, drives etc). But the custom chips themselves only have sufficient output to drive one IDE device and then
only on a short data cable. Without data bus buffering these chips are likely to be overloaded, causing system instability and or loss of data on your hard drive. All 1200 buffered interfaces supplied by Eyetech are multichip designs with full data and control line buffering.
1230 40 TURBO PR0 MK3 High performance 1 or 2 simm entry level accelerators for A1200 desktop consoles or tower systems MMU, FPU & 1 SIMM socket to 32MB only 189 J§ MMU, FPU & 2 SIMM sockets to 64MB only £69.85 A1240 28 ‘040 28MHZ MMU FPU* (21 MIPS) A1240 40SE '040 40MHz MMU FPU* (30 MIPS) A1240 40 ‘040 40MHz MMU FPU* (30 MIPS) A1260 50 ‘060 50MHZ MMU FPU* (39 MIPS) A1260 66 ‘060 66MHZ MMU FPU* (51 MIPS) A1260 75LC '060 75MHz MMU* (60 MIPS)
* To 32MB. Optional 2nd simm socket (tower only) offers 64MB
total 118 mm A1260 75IC is m fastest mrnm system- Prelude 16bit
Hi-Fi Full Duplex Sound Card "Easily the best A1200 sound card
so far" -Tony Morgan, AF April 99 ? Clockport fitting - no
Zorro slots required ? Simultaneous recording, playback and
mixing ? MIC, CD, AUX (Amiga audio) & line 3.5mm jack inputs.
3.5mm jack output to speakers.
? Mixes CD & Amiga audio etc., automatically on bootup without invoking application programs.
? Extensive software support including Samplitude, Octamed SS & Ahi drivers & PPC-based MPG3 audio playback Desktop: £ i 29.95 Tower : £ i 49.95 Zorro: £ 189.95 ? Separate models for Amiga & PC keyboards ? Amiga version & k b detects all multi-key combinations EZKey-SE Amiga - for A1200 & A600 - just £18.95 EZKey-SE Amiga A4K k b & 6-5 pin adptr £48.95 EZKey-SE PC - for A1200 & A600 - just £24.95 EZKey-SE PC and Windows keyboard £34.95 Blizzard Vision PPC 8MB Graphics Card Unbelievable quality and speed - 1600xl280@72HZ!
No Zorro slots needed!
NEW! 8mb card - £159.95 or just £139.95 with a PPC The fastest, most highly specified graphics card you can buy for your A1200 £38.95 £58.95 Simply the best serious software you can buy for your Amiga!
Scala MM400 The best ever presentation and video editing software for the Amiga with extra backgrounds & fonts.
Guaranteed to make MS PowerPoint users’jaws drop.
MM400 - £59.95 MM300 MM400u g £39.95 Samplitude ©tkHY Ik© i The definitive Amiga hard disk recording, sampling and FFT filtering package. Samplitude Opus allows virtual (non-destructive) projects of 16 tracks (4 in LE) _ SampOpus - £149.95 SampOpus-LE - £49.95 ACT ioftware specially designed for the award-winning UMAX 61 OS, 1200S & 1220S SCSI 30-bit A4 flatbed scanners by the author of ScanQuix.
PHS- £59.95 PHS ArtEfx Umax Scner- £149.95 CAB-SCS-50H 25D-S SCSI-2 cable 50h pDM to 25D-M Im for PPC pur w scnr ADPT-SCS-CSQR-SP Classic Squirrel PCMCIA SCSI i f 50pCM pur w scnr ACC-SCS-BLM4-SP SCSI Simm socket for Bliz 1230 50 Mk4 pur w scnr ADPT-SCS-50 50CF-SP Centronics 50p-F to Centronics 50p-F (SQ) pur w scnr ADPT-SQ3-PAR SQ3 adapter Epson scanner - parallel port cable Hard ft. Floppy mw, GRBOM, t.$ 120 ft tip Wmh. Ft FDD-ITL-1200 Replacement A1200 600 int FDD 880KB Bare 1.44 880 Sony FDD for tower (needs EZDFO Catwsl) Twr int 880Kb FDD(Sony EZDFO cab bundle) Twr inti 880Kb FDD
(Sony EZDFO) No cable 21MB 2.5" hard drive 90 days warranty 170MB 2.5" hard drive 260MB 2.5" hard drive
3. 2GB ultra slim 2.5”drive, 9mm high (2 fit in std A1200)
4. 1GB ultra slim 2.5”drive, 9mm high (2 fit in std A1200)
3. 2GB I"x3.5" IDE drive for tower
4. 3GB i"x3.5" IDE drive for tower
17. 2GB drive for EZPC system or IDE flyer Panasonic LSI20
Floppy Optical 1.4 120MB 3-pack of 120MB (nominal) LSI20
carts Single 100MB (nominal) Zip cartridge 3-Pack of 100MB
(nominal) Zip cartridges Bare ATAPI IDE Zip drive internal
44way (2.5" HD) cable purchased with CD HD 13cm Metal slim
case-FDD IDEZip SyQuest LS120 External 3.5" HD case no psu
Removable drive case for 3.5" HD (metal) no psu
5. 00
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4. 95
79. 95
129. 95
6. 95
9. 95
69. 95 CABPW-IW-IF CABPW-2W-IHIF CABPW-2W-2F CABPW-2W-2H
CABPW-3W-2HIF CABPW-3W-3H CAB-HD-PWXTN CAB-HD-FD 4 SSDH
NET-fSP
159. 95
39. 95
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39. 95
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40. 00
48. 95
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49. 95
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38. 95
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85. 00
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259. 95
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29. 95
29. 95
59. 95
39. 95
38. 95
19. 95 NET-EYE-I NET-EYE-3 NET-EYE-5 NET-EYE-7 MOD-56K NET-REF
NET-NC2 CAB-SER-NUL5M CAB-SER-NULIOM ADPT-SER-25F9M
ADPT-SER-25M9F ADPT-SER-9M9M ADPT-SER-9F9F CAM-MIN-DMV AI200
Starter Magic pack FDD vers w s w A1200 Starter Magic pack
w 170 HD, EZCD i f, skt & s w 24 x CDROM upgrade for
AMP-STR-HD2 w PSU LSI20 I20 I.44 0.72MB drive ug w PR0-PK3
FDD Magic Pack in EZTower EZTower PS 4,24xCD, 3.2, 030 40,
MMU, FPU, 8mb EZTower PS 4XLS, 3.2, 040 28, 240w speakers
EZTower-SE,32x,3.2,LS 120,040 28,16mb, EZVGA, 15”mon,240w
EZTowerSE-XLS, as AMT-SE w l7”mon,Prell2TW,CDRW,600w Dual
monitor & k b switchbox Dual monitor, k b & mouse switchbox
5p DIN M - 5p DIN F k b ex cable 1.2m 5p DIN M - 5p DIN M k b
cable 1.2m I5p DM-HD - I5p DF-HD VGA ext cable 2m I5p DM-HD -
I5p DM-HD VGA cable 2m Amiga comp video (RCA)+2xAudio to
SCART Amiga 23p+2xRCA to RGB TV SCART + audio Cables: HO,
CDROM, Floppy, Clock Port Data, At 200 HD Power CAB-PD-40F44F
2.5" (44F) to 3.5" (40F) data cab adapt for A1200 30cm
CAB-PD-2F Power splitter floppy drive to hard drive + floppy
CAB-PD-30C 44 to 40way 3.5" HD data & pwr cabs - A1200
CAB-HD-KIT AI200 full 3.5" hard drive fitting kit
CAB22-2W-I0C 22way-F x2 AI200 clock port cable 10cm o a
CAB34-2W-50C 34way-F x2 FDD ribbon cable for tower 50cm
14. 95
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9. 95 DVR-TB6 7-UG
149. 95
59. 95
79. 95
29. 95
59. 95
39. 95
29. 95
5. 00
5. 00
5. 00
10. 00 Replacement A1200 m b w VID & RST fixes (no ROMs) AI200 to
EZ-Tower fitting - AI200 + floppy drive Fitting testing per
customer-supplied periph into Eztwr 2nd AI200 m bd powerfeed
for PPC acc: PSU to soldered con A1200 m b rev 2B or ID4
manfact’g bus timing fault fix A1200 motherboard CC_RESET
manfacturing fault fix A1200 m b VGA-modes video tearing
manfact’g fault fix Interfaces and Adapters; gSE-Key, DIY
Tower Components ADPT-EZK2 Ilk 2 Amiga PC k b adpt - AI200
kbd direct connect j ADPT-EZK2-W95 Mk2 Amiga PC k b- AI200
dir connect +Win95 kbd ADPT-EZSE-A EZKey-SE Amiga 5p DIN k b
adapter for AI200 A600 ADPT-EZSE-A K EZKey-SE Amiga + 6p- 5p
adptr + A4000 kbd bundle ADPT-EZKSE-P EZKey-SE PC 5p DIN k b
adapter for AI200 A600 ADPT-EZKSE-P K EZKey-SE PC k b adapter
for AI200 A600 + Win95 kbd ADPT-HD-2 3 2,5" 44way- 3.5740w+4w
adpt & 2.5- 3.5 mtg bracket ADPT-HD-3 5 3.5”
Zip SyQuest FDD HD brkt pl - 5” bay ADPT-KBD-5P6P Amiga PC
k b adapter 5p din-F - 6p m d-M ADPT-KBD-6P5P Amiga PC kbd
adapter 6p mindin-F - 5pd-M ADPT-DFO-FP Tower faceplate
adapter for A1200 int FD Interfaces and Adapters; At280
Ethernet, SCSI ADPT-PCM-ETH-C PCMCIA ethernet card with
Amiga PC drivers ADPT-PCM-ETH-H Hydra PCMCIA ethernet card
with Amiga drvrs CAB-UPT-X60C Crossed twisted pair RJ45 for
Sisys 60cm CAB-ETH-3M Ethernet Coax + 2 x terminator 3m
ADPT-SCS-CSQR Classic Squirrel PCMCIA SCSI i f 50pCM l P ft
Adapters; Fllckerfixers, Genlocks, Video Digitisers VGA
Adapters, Monitor Switches, Monitor Leads ADPT-VGA-BV8M
Bvision 8MB gfx card for AI200 (needs PPC) ADPT-V6A-BM0N F
SVGA Monitor Switcher - Bvision CVision & EZVGA INFF2
ADPT-VGA-BMON Y SVGA Monitor Switcher - Bvision CVision &
15pHD In Ex SD FF ADPT-VGA-BMON A M Sync Monitor Switcher -
Bvision CVision & 23p RGB socket ADPT-VGA-SMON F SVGA Mon
Switch - Ateo Picasso l5pHD Gfx & EZVGA INFF2 ADPT-VGA-SMON V
SVGA Mon Switch - Ateo Pic’o I5PHD & IspHD In Ex SD FF
ADPT-VGA-SMON A M Sync MonSwitch - Ateo Pic’o IspHD & 23p RGB
socket ADPT-VGA-AMON Auto Amiga CV64-3D m sync monitor switch
ADPT-VGA-M2SD EZ-VGA-Mk2 compact external s doubler PLL
u gradable ADPT-VGA-PLFF EZ-VGA-Plus compact external SD+FF
23F-I5F PLL ADPT-VGA-SDUG SDBL2 to SD+flickerfixer u g
ADPT-VGA-INSD EZ-VGA internal A1200 s doubler non-upgradable
ADPT-VGA-INSD2 EZ-VGA internal A1200 s doubler for use with
BMON ADPT-VGA-INFF EZ-VGA internal A1200 scandoubler w
flickerfixer ADPT-VGA-INFF2 EZ-VGA internal A1200 SD+FF for
use with BMON ADPT-VGA-SEFF EZ-VGA-SE
scandoubler+flickerfixer 23F-I5F Xtal ADPT-VGA-I5M9F Adapter
from I5p HD-M VGA to 9pD-F ADPT-VGA-9MI5F Monitor adapter 9p
D-F to I5p HD-M ADPT-VGA-I5M23M VGA IspHD-M - 23pD-M Amiga
RGB adapter ADPT-VGA-UNBF Amiga 23pD-F - !5pHD-F VGA adapter
ADPT-VGA-BUF Amiga 23pD-F - l5pHD-F buffered adapter for
A4000 ADPT-PGB-24RT ProGrab 24-RT Amiga par. Port video
digitiser (no psu) ADPT-PGB-PSU PSU for ProGrab 24-RT
ADPT-GLK-COMP EZ-Gen composite video Genlock for AI200
Interfaces and Adapters: A1200 Sound cards ft Software
INT-AUD-PLI2-DT Preludel20Q for AI200 DT console only
INT-AUD-PLI2-TW Preludel2GQ for Tower w ribbon cble audio I O
brkt, CD i f INT-AUD-PLI2-UG Upgrade node from PLI2-DT to
PLI2-TW INT-AUD-PLZ2 Prelude Zorroll 16-bit full duplex sound
card ASW-SMP-OP Samplitude Opus 16 channel, virtual projects,
FFT filtering ASW-SMP-LE Samplitude-LE 4 channel , virtual
projects, FFT filtering 10 & Adapters - IOE ATAPI & Software
INT-IDE-FLYR Elbox 4-dev 32 bit high perf buf'd AI200 IDE i f
ADPT-FLR-SPC-SP ROM spacers for Elbox IDE-Fiyer purchased w
IDE-FLYR ADPT-FLR-SPC ROM spacers for Elbox IDE-Flyer
purchased elsewhere INT-I2I-EZCD4 Mk4 4-dev buf IDE i f
w AlPU w AI200 COROM s w INT-12I-EZCD4 C Mk4 4-dev buf IDE
i f w 3x4Q, 2x44 13cm cabs, CD s w INT-I2I-EZCD4 CE Mk4 4-dev
buf IDE i f w 3x40, 2x44 cabs, EZIDE INT-I2f-EZCDSE Economy
4-dev buf IDE i f w AI200 CDROM s w INT-I2I-EZCDSE C Econ
4-dev buf IDE i f w 3x40, 2x44 13cm cabs, CD s w
INT-I2I-EZCDSE CE Econ 4-dev buf IDE i f w 3x40, 2x44cabs,
EZIDE INT-4KI-CD4 4-device EIDE i f for A4000 w CDROM s w
DVR-EZIDE EIDE ATAPI HD CDROH ZIP L5120 SyQst dm DVR-EZIDE-CU
P x upgrade to EZIDE from competitive product DVR-EZIDE-SP
EIDE ATAPI enhancer CDROH Software Bundle Price W &
Sdapters-Serial, ParaUel, Floppy, Clock port expanders
INT-SER-PTJR Portjunior Mk2 - 460KB serial i f for AI200
1NT-I2I-PTJR-SP Portjunior Mk2 hi-speed ser i f pur with
CamControi s w or KBPIus 1NT-I0BL-SI2 lOBlix I2S - 1.5Mbps
serial i f for AI200 INT-I0BL-PI2 lOBlix I2P - EPP parallel
port i f for A1200 INT-SER-PTPL PortPlus Mk2 - 2x 460KB ser +
Ix 800KB par i f for AI200 INT-IOBL-Z2 lOBlix Z2 - 4x1.5Mbps
ser + Ix EPP par port Zorroll INT-IOBL-Z2PX Ix EPP par port
expan for INT-I0BL-Z2 (to 4xs+2xP) INT-CLK-EXP ClockUp 4-way
clock port expander for A1200 INT-FDD-DFO Interface for std
Sony FDD for DFO 880KB Cafetes & Cab?© Adapters; Audio ft
Mains CAB-AUD-CD CDROM invt’d T audio cab .6m + 2xRCA pig
CAB-AUD-MIX RCA(phono)-M - RCA-M+RCA-F T mixer lead 1.8m
CAB-AUD-2M2M RCA(phono)-2xM - RCA2xM stereo lead 1.8m
CAB-AUD-MJ PH 3.5mm st minijack- 2xphono-M plugs 1.2m
ADPT-AUD-MJF 2PM 3.5mm stereo jack to 2 x phono male
ADPT-AUD-RCA RCA(phono)-M - 2xRCA-F adapter T mixer
ADPT-AUD-RCA-G RCA(phono)-M - 2xRCA-F gold plated adapt T
mixer CAB-IEC-1.5M AC power cable I3A plug - IEC skt 1.5m
PLUG-IEC Rewirable IEC monitor pig for PSUs MT DT Cahtes ft
Cable Adapters; Serial, Modem, SCSI, Printer CAB-SER-EX2M
DB25-M - DB25-F RS232 extn cab 2m for modem CAB-SER-EX50C
DB25-M - DB25-F RS232 extn cab 0.5m for modem CAB-SER-NUL2M
Null modem cable w D9F & D25F at each end 2m Null modem
cable w D9F & D25F at each end Sm Null modem cable w D9F &
D25F at each end 10m 25p-F to 9p-M serial RS232 adapter 25p-M
to 9p-F serial RS232 adapter 9P-M to 9p-M serial RS232 gender
changer 9p-F to 9p-F serial RS232 gender changer
ADPT-SCS-50 50CF Centronics 50p-F to Centronics 50p-F (for
Squirrel) CAB-SCS-25D 50C SCSI cable DB25-M to Cent50-M Im
CAB-SCS-25D 25D SCSI cable DB25M to DB25M mac type Im
CAB-SCS-50C 50C SCSI cable CentrSOM to Centr50M Im
CAB-SCS-50H 50C SCSI-2 cable 50h pDM to Centr50M Im for PPC
CAB-SCS-50H 25D SCSI-2 cable 50h pDM to 25D-M Im for PPC
CAB-PAR-FULL Bidirectional printer cable all pins connected
Gabies ft Cable Adapters; VGA, Keyboard, Switchboxes, Cables,
Seart Gables See also BMON. SMON ttteamtcta above)
A0PT-SW-S K ADPT-SW-S K M CAB-KBD-MF CAB-KBD-MM CAB-VGA-MF
CAB-VGA-MM ADPT-SCAR-CMP ADPT-SCAR-RGB mmm Systems Including
i&T«wer ft Mlim Bututats CD-SE-24X CDPIus-SE system 24 speed
with CDROM s w CD-SE-32X CDPIus-SE system 32 speed with CDROM
s w CD-DT MT-24X CDPIus Desktop Minitower 24 x with CDROM s w
CD-DT MT-32X CDPIus Desktop Minitower 32 x with CDROM s w
ADPT-AUD-CDSE CDPIus-SE A1200 CD audio mixr adapter
CAB44-CD-13C 44way (2.5" HD) cable purch with CD HD 13cm
CAB40-DDC A1200 IDE skt adptr 40F-40M with mtgs 15cm
CD24-BARE Bare 24 speed CDROM mechanism for twr A4k CD32-BARE
Bare 32 speed ATAPI CDROM mechanism for twr A4k QSWiMtiWHter
Systems inc, EZ-Tower ft !t?®T Bundles CDR-BARE-2X8 EZWriter
Mechanism (no MakeCD) CDR-IN-2x8 EZWriter 2 8x with MakeCD
for A4000,Tower CDR-SE-2x8 EZWriter-SE external 2 8x with
MakeCD CDR-DT MT-2x8 EZWriter Desktop Minitower 2 8 speed
with MakeCD CDR-PL-2x8 EZWriter-Gold external 2 8x with
MakeCD CDRW-BARE-226 EZReWriter Mechanism (no MakeCD)
CDRW-IN-226 EZReWriter 2x2x6 w MakeCD for A4k,Twr CDRW-SE-226
EZReWriter-SE external 2x2x6 w MakeCD CDRW-PL-226
EZReWriter-Gold external 2x2x6 w MakeCD CDR-CDSE-UG
EZCD-SE+40+44way cabs + CDROMs w w CDR CDR-CDM4-UG
EZCDMk4+40+44way cabs + EZIDE s w w CDR CDR-CDFL-UG IDE-Flyer
high-speed IDE i f, s w, cabs purch w CDR CDR-DSK-I0
Recordable CD media (WORM) 650MB xIO CDR-DSK-I0-SP Recordable
CD media 650MBxl0 pur w EZWriter CDRW-DSK Single Cdrewritable
disk 650MB CDRW-DSK-SP Single Cdrewritable disk 650MB pur
w EZReWriter DVR-MCD-TAO-P MakeCD TAO (P) Amiga CD rec s w
w ATAPI iZYwfrZ4 Systems, 24 imsh&md. Expansions CASE-DTZ4
DIY EZTower-Z4 250W PSU, LED adpt, FD cab fp CASE-DTZ4-PL DIY
EZTower-Z4 250W PSU, EZKey, PC kbd, FD cab fp CASE-DTZ4-PLZ4
DIY EZTwr-Z4, EZKey, PC kbd, FD cab fp Z4 slots CASE-RTZ4
Ready-to-Use EZTwr-Z4 250W PSU, LED adpt, FD cab fp
CASE-RTZ4-PL RTU EZTower-Z4 250W PSU, EZKey, PC kbd, FD
cab fp CASE-RTZ4-PLZ4 RTU EZTwr-Z4 250W, PC kbd adpt, FD
cab fp, Z4 slots ADPT-Z4 Z4 adapter for A1200
5xZ2,2xZ4,2xclock ports ADPT-Z4-SP Z4 adapter as above 1st
100 orders CASE-FT-A4KUG EZ-Tower upgrade from PC to A4000
k b (time of purch) EZTower Systems, MinlTower Desktop Cmm ft
Accessortes CASE-FT-DIY EZTwr Mk4 kit w 250W, FD cab fp, bkpl
for self conv’n CASE-FT-DIY-PLUS EZTower kit w 250W PSU,
EZKey, PC kbd, FD cab fp CASE-FT-RTU Ready-built EZTower 250W
PSU, LED adpt, FD cab fp CASE-FT-RTU-PLUS Ready-built EZTwr
w 250W, EZKey, PC kbd, FD cab fp CASE-DT Desktop case with
200W+ psu for HD CDROM CASE-MT MiniTower case wth 200W+ psu
for HD CDROM CASE-FT-A4KUG EZ-Tower upgrade from PC to A4000
k b (time of purch) CASE-FT-EXKT EZ-Tower conversion kit - No
PC Tower ADPT-AUD-EZTW EZTwr audio mixer adapter for
AI200 CDROM ADPT-SCSI-EZTW EZTwr SCSI adpt 30cm 2xCent50F,
lxlDC50F ADPT-PWR-PPC 2nd AI200 m bd powerfeed adapter (if
req’d) for PPC acc CAB-SER-SSQ 9pDM- 9pDF SurfSquirrel EZTwr
serial extn cable 50cm SVGA Monitors* require SO and or FF to
use all Amiga modes MON-I4-.28 14" dig SYGA 0.28DP
l024x768@60Hz MON-I5-.28 15" dig SYGA 0.28DP l024x768@60Hz
MON-I7-.27 17" dig SVGA 0.27DP !280xl024@60Hz MON-I7-.25 17"
SVGA l60MHz,0.25DP,!600xl280@75Hz Diamondtron ADPT-MON-SEFF
EZVGA-SE ext flickerfixer purch w monitor ADPT-MON-M2SD
EZVGA-Mk2 ext s dblr u g'able purch w monitor ADPT-MON-PLFF
EZVGA-Plus ext flickerfixer purch w monitor ADPT-MON-INSD
EZ-VGA internal s doubler purch w monitor ADPT-M0N-INSD2
EZ-VGA internal s doubler purch w monitor for ADPT-MON-INFF
EZ-VGA internal f fixer purch w monitor ADPT-M0N-INFF2
EZ-VGA internal f fixer purch w monitor for and Amiga
Digital Camera Software Minolta Dimage-V digicam w psu, case,
2MB card CamC'trol CAM-MIN-DMV-SM2 2MB Smartmedia card for
Minolta Dimage-V digital camera CAM-MIN-DMV-B40 40 x AA
alkaline cells for Minolta Dimage-V digital camera
DVR-CAM-CAS CamControi s w for Casio QVI0 I00 300 700
DVR-CAM-FUj CamControi s w for Fuji DS5 DS7 DX7 DX9
DVR-CAM-KOD CamControi s w for Kodak DC20 DC25 DVR-CAM-MIN
CamControi s w for Minolta Dimage V Application Soft ware &
Drivers ASW-MM400 Scala MM400 on CD ASW-MM400-UG Scala MM400
on CD with u g from MM300 DVR-TBPR7 TurboPrint 7.x Amiga
printer driver (English) TurboPrint 6.x to 7.x upgrade (send
TB6 disk with order) Conversion Effects Software,.
Scanner Software, Scanner Bundles and Adapters SCN-FBA4-BDL3 UMAX award-winning SCSI A4FB scanner with Pscope DVR-SQ4 ScanQuix4 + I driver (Epson HP Artec) DVR-SQ4-U ScanQuix4 + I driver (UMAX) DVR-SQ4-UG ScanQuix3 to SQ4 upgrade (trade-in & receipt reqd) DVR-PHS PhotoScope UMAX-SCSI Amiga Scanner Driver ASW-UCV4 Ultraconv 4 Graphics, animation & effects Amiga s ware ASW-UCV4-SP Ultraconv 4 Graphic s w etc purchased with ScanQuix4 CAB-SCS-25D 50C-S SCSI cable DB25-M to Cent50-M Im pur with scanner CAB-SCS-25D 25D-S SCSI cable DB25M to DB25M mac type pur with scanner CAB-SCS-50C 50C-S SCSI
cable Centr50M to Centr50M Im pur w scnr CAB-SCS-50H 50C-S SCSI-2 cable 50h pDM to Cent50M Im for PPC pur w scnr CAB40-2W-20C 40 way IDE cable 2 connector 20cm CAB40-3W-IM 40Way IDE HD CD cable 3 connector Im o a len CAB40-3W-60C 40w-F x3 HD CD IDE cable 20+40=60cm o a CAB40-CUST Custom cable 3x40way IDE up to I.St. CAB44-2W-I3C 41way (2.5" HD) cable 2 connector, 13cm o a CAB44-2W-60C 44way (2.5" HD) cable 2 connector, 60cm o a CAB44-3W-I2C 44way (2.5" HD) cable 3 connector, 12cm o a CAB44-3W-24C 44way (2.5" HD) 7+ I7cm,3.connector,24cm o a CAB50-CUST Custom cable 50way SCSI 60cm w 4 x Cent or
IDC con’trs Cables: MB, CDROM, Floppy Rawer Splltters-Towor Systems Power converter cab HD-M - FD-F HD FD power splitter HD-M- IxHD-F lxFD-F FDD power splitter 4pM- 2xFD-F HD CD power splitter 4p-M - 2x 4p-F 15cm HD FD power splitter HD-M- 2xHD-F lxFD-F HD power splitter HD-M - 3xHD-F 4p-M , 4,0-F HD CD power cab ext 90cm
- 4p-F HD CD power 90cm 4tmm ft Hat pport unlimited usage no
ongoing net ill charges only) with 25MB web dresses, 90 days
free net support.
T A + NET-ISP as above ISDN T A, Netconnect 2 + NET-ISP 56Kb fax voice modem + NET-ISP as above 56Kb fax voice mdm, Netconnect 2 + NET-ISP 56K Voice Data Fax Modem External inc serial cable I28K External ISDN terminal adapter inc serial cable Internet Reference Book by D. Winder Netconnect 2.2 software FDD-ITL-BARE FDD-ITL-D C I FDD-1TL-D I HD2-2I HD2-I70 HD2-260 HD2-3.2 HD2-4.I HD3-3.2 HD3-4.3 HD3-I.72 HD3-LSI20 HD3-LSI20-CT3 HD3-ZIP-CTI HD3-ZIP-CT3 HD3-ZIP-IDE CAB44-CD-I3C CASE-ZIP CASE-HD-ECON CASE-HD-REM Keyboards, Mice, PSU's, Printers, Misc. FAN-60MM Cooling fan for A1200 60x60x25mm
5 l2v FAN-LP CPU cooling fan for towered A1200 accelerators I2v KBD-IR KBPIus Infrared keyboard (PC output) KBD-IR A KBPIus Infrared keyboard with EZKey SE P Interface KBD-AI200 Replacement AI200 k b w ribbon cable KBD-A4000 A4000 keyboard with 5-pin mini-DIN plug KBD-WIN95 Windows 95 keyboard with 5-pin AT DIN plug MOU-WHI Amiga Mouse PRT-B&W-FUJ Fujitsu portable thermal printer w ribbon & PSU PRT-B&W-FUJ-RIB Replacement thermal transfer ribbon for PRT-B&W-FUJ PRT-B&W-FUJ-BAT NICD rechargeable battery for PRT-B&W-FUJ PRT-B&W-FUj-PPR 100ft x 8.5” Thermal paper for PRT-B&W-FUJ PSU-100 lOOw PSU
for Amiga (fit your old lead w instrns,connect's) PSU-200 200w PSU for Amiga (fit your old lead w instrns,connect’s) PSU-230 2Q0 250w replacement PSU for MT DT FT PSU-AI200 A1200 23W PSU (original) 90 days warranty SPK-60W-INT 5.25” Bay Internal mounting 60W PMPO speakers amp SPK-240W 240W PMPO speakers w PSU 3.5mm jack, AC mains PSU SPK-600W 600W PMPO AC mains spkrs w subwoofer Aecafarato*** PowerPC with 680x0 ©©"processor ADPT-VGA-BV8M-SP Bvision 8MB A1200 gfx card pur w PPC acc ACC-PPC-16-4025 Bliz'd PPC603 l60MHz+040 25 FPU no SCSI ACC-PPC-16-6050 Bliz'd PPC603 l60MHz+060 50 FPU no
SCSI ACC-PPC-24-4025 Bliz'd PPC603 240MHz+040 25 FPU no SCSI ACC-PPC-24-6050 Bliz'd PPC603 240MHz+060 50 FPU no SCSI ACC-PPC-I6S-4025 Bliz'd PPC603 l60MHz+040 25 FPU SCSi-2 ACC-PPC-16S-6050 Bliz'd PPC6G3 l6QMHz+060 50 FPU SCSI-2 ACC-PPC-24S-4025 Bliz’d PPC603 24GMHz+G40 2S FPU SCSI-2 ACC-PPC-20S-6050 Biiz'rd PPC603 200MHz+Q60 50 FPU SCSi-2 ACC-PPC-24S-6050 Biiz'rd PPC693 240MHz+06Q S0 FPU SCSI-2 ADPT-PWFD-5P 2nd A1200 m bd powerfeed for PPC acc: PSU to 5p plug ADPT-PWFD-FD 2nd A1200 m bd powerfeed for PPC acc : PSU to FDD hdr ADPT-PWFD-PPC 2nd A1200 m bd powerfeed for PPC acc : PSU to PPC fan
Aecetereters: Apoll© 680 k k ACC-060-75LC Apollo ‘060 MMU 75MHz A1200 acc (lim avail) ACC-060-66 Apollo ‘060 MMU FPU 66MHz A1200 acc (lim avail) ACC-060-50 Apollo ‘060 MMU FPU 50MHz AI200 acc (lim avail) ACC-040-40 Apollo ‘040 MMU FPU 40MHz A1200 accel ACC-040-40-SE Apollo ‘040 MMU FPU 40MHz A1200 accel (20% o c) ACC-040-28 Apollo ‘040 MMU FPU 28MHz AI200 accel ACC-030-40-IS Apollo ‘030 MMU FPU 40MHz AI200 accel I simm skt ACC-030-40-2S Apollo ‘030 MMU FPU 40MHz 2 simm skt ACC-4 60-SSKT Apollo 1230 40 60 2nd simm socket & fitting Memory: Simm®, Zip RAM, Iwa l«a*« ring far latest prices
MEM-32MB-72P 72 pin 32MB 32 bit simm 60ns for Amiga (+£10 for l-sided) MEM-16MB-72P 72 pin 16MB 32 bit simm 60ns for Amiga MEM-8MB-72P 72 pin 8MB 32 bit simm 60ns for Amiga MEM-4MB-72P 72 pin 4MB 32 bit simm 70ns W Disks, Kickstart ROMS, Manual© etc SYS-WB30-DSK Amiga WB3.0 disksxS + Eyetech HD install SYS-WB3I-DSK Amiga Workbench 3.1 disks x6 (w HD inst) SYS-KS3I-R0M A1200 Kickstart 3.1 ROM chips (2 chips) SYS-KS3l-SET AI200 K s 3.1 ROMs &WB3.I dskx6 (no manuals) SYS-KS3l-MPUG AI200 Mag Pk u g 3.IROMs,WB3.l,appln s w, manuals EZPC-Tower ft Siamese Systems ft Components EZPC-SLE-CFI EZPC
SiSys RTG2.lentry level system EZPC-HSE-CFI EZPC SiSys RTG2.5 system Home Studio Edition EZPC-DVE-CFI EZPC SiSys RTG2.5 system Digital Video Edition EZPC-XLS-CFI EZPC SiSys RTG2.5 system - ultimate Amiga expansion EZPC-AMP-CFI A1200 Magic Pack 24x 3.2GB etc EZPC-Tower upgrade EZPC-SLE-CF I-UG EZPC SiSys RTG2.I entry level u g (no EZTWR kb adpt) PSW-W9X SS Windows 9x & Lotus SmartSuite bundle SYS-SIA-ETH Siamese System2.5 w PC, Amiga ethernet SYS-SIA-R25 Siamese System software RTG v2.5 SYS-SIA-R2I Siamese serial s w RTG v2.l (ref'ble agnst v2.5) SYS-TCP-MIA Miami TCP IP stack for Amiga (reg'n
fee paid) C032, 3X33 ft kmmmtlm ADPT-KBD-SX32P SX32 Pro PC k b adapter cable 10cm CD32-JOY CD32 SX32 joypad CD32-PAL CD32 console with l8Wpsu joypad RF lead SX32-MK2 SX32 Mk2 Ram Clock FPU expander for CD32 SX32-P40EC SX32 Pro 030EC 40MHz Acc Ram Clk FPU to 64MB SX32-P50 SX32 Pro 030 50MHz Acc Ram Clk FPU to 64MB «****£' 8lnnw«ri(A Kt* t«*Sf AMP-STR-FDD AMP-STR-HD2 AMU-STH2-CDUG AMU-PRO-LSI20 AMT-LE AMT-PS4 AMT-PS4-XLS AMT-SE AMT-SE-XLS Tools, Test PT-MBD-1200 FIT-EZ-MAIN FIT-EZ-XTRA ADPT-PWFD-SL REP-AM-2B ID4 REP-AM-PCMRST REP-AM-VID Many people believe that the Amiga is let down by poor font
handling. In actual fact, AmigaOS’s font support is as flexible and extendible as the rest of the operating system.
Before we discuss in detail how the Amiga deals with fonts, it’s probably a good idea to make sure we’re all speaking the same language and clear up some terminology (for more detailed definitions, take a look at the boxout, “Font Glossary”).
A typeface is a set of consistently designed letters, numbers and symbols.
Typefaces usually exist as part of a family of co-ordinated designs which are intended to be used together. For example, Arial is a typeface family which consists of regular, italic, bold and black typefaces. The terms font and typeface are sometimes used interchangeably.
Strictly speaking, though, a font is a particular instance of a typeface - that is, a typeface drawn at one size, width, style, etc. The dimensions of a font are called its metric. The standard unit of measurement in computer typography is called the point, equal to 1 72 of an inch. The height of a font is typically measured in points. The width of individual characters is usually measured in fractions of an em, where an em is defined as the horizontal space taken up by a letter lm’.
In digital typography there are two fundamentally different kinds of font: bitmap and outline fonts.
TYPES OF TYPE A bitmap font consists of a series of pixel-by-pixel images - grids of dots - which define exactly how each character or glyph of the font should look.
Typically, a bitmap font will be designed and created by hand separately for each point size required. Bitmap fonts are resolution dependent: a font designed Bitmap fonts tend to look clearer at lower resolutions since they can be purpose- designed for that size.
To be, say, 12 points high when displayed on a screen will have to be scaled or blown-up to be displayed at 12 points at the greater resolution of the printed page. The scaling of bitmap fonts can only be achieved by changing the size of the pixels themselves, which is why bitmaps fonts look ‘blocky’ when used at a size or resolution other than that at which they were designed.
An outline font (also called a vector, or scalable, font) consists of size- independent descriptions of how to draw the lines and curves which make up each glyph of the font. To use an outline font, whether on screen or on paper, it must first be converted to a bitmap font at the required point size and resolution, a process called rasterization. Since an outline font is described only by its shape, it may be rasterized to any size (within reason) with no loss of quality.
The advantage of bitmap fonts is IntelliFont is the tool supplied with Workbench to manage and install Compugraphic outline fonts.
Their speed. Writing with a bitmap is simply a matter of pasting the pixels which make up each character to the relevant place in the output. Outline fonts must to be calculated and rendered to the desired size first. However, when a typeface is required at many different point sizes, an outline font takes up less storage space since only one description of the font is needed.
Bitmap fonts tend to look dearer at lower resolutions though, particularly on screen, since they can be purpose- designed for that size. Outline fonts can lose detail when rendered at small sizes.
Many outline font formats contain additional instructions called hints, which tell the rasterizer which details to focus on in order to retain their clarity at low resolutions.
Bitmap fonts are generally stored in platform-specific formats. However, there are a number of portable outline font formats which are supported by most of the major operating systems.
The main ones of interest to the Amiga are the Compugraphic, PostScript and TrueType formats.
FONTS AND THE AMIGA Up to release 1.3 of Workbench, AmigaOS’s font handling was rather spartan. It could handle only bitmap fonts, and only one of two built-in fonts, the dreaded topaz80 or topaz60, could be set as the system default. Other fonts could be loaded in from disk via a shared library, diskfont.library, but this was solely for application-specific use.
Things were vastly improved with the release of Workbench 2.0. With Selected Fonts Workbench Icon System Default , Screen Texts firialBold 18 Text: XEN 9 Text: FuturaB 12 Select Workbench Icon Text... Select System Default Text... Select Screen Text... SCREENFONTS jfes 2*irtriatSi. Fesrites te fsauuass acui. P:a* al ajwaalSis® ®ff te EJECTS® aoiigcto fl Nn| Gmtpu fiuOiCtwiEial mite.. Tfee MBCT5® fe am imglenKnfe tract ®ff fuc Wmte&C mdai msttactioa sEtcarafiaaea pi5C$ m km tmitssa is. Ite MECT5® iraplkcasffira U‘' waFC Skl clDK.'i hpnimies 32-l .®fitetfere aitessKs,, musses: feta
' floatlikg-fofntt feta i «s ®ff 32 aoJ ®4 felts. He MECTS1 Is a sagwraalax | tetflMtfcBs; snmlBDiecras '. Itteaagfflialfcs te fafewmg sfia: eaecaDSam cm | uttfdKessin® mwttfBEiil}- Siam BegfeiEi: iMt SEOJ D'itEiCK!
IiMEgCE acute; pisjc E0S ejSEOTlEs aMmtfegcr tiHstm'irtBias.. 102 esEeiates aMLI Dtmttltmfo" JE'i ferofe tetBiiidfisias.
© zxzvife: srwiaEfiastaiiiciSaiaiS; ftagaiallklanJ.te ose ofdmglk festBictfiaas'ira quick brown fox jumped over the :fe eyck. Tfee EFGE ispig«Baei„ te tusSss ttgeaSraas axe femtea. Fata aaitesfes,, fm y€ction OS Jmng rnajox m due t d iustiuc tio ci fee FoweiPC azchiteci L aad floating-pom k te two festfUC TTFManager forms part of the ttf.library package, the plug-in scaling engine for TrueType fonts.
APDF, the Amiga PDF reader, used with bitmap fonts (above) and outline fonts (below).
The typel.library ships TIManager, a tool to install Typel fonts to your system fonts directory.
OS2.0 and above it’s possible, via the system FontPrefs program, to set any two system fonts for application software to use by default. The first, possibly a proportional font, is called the Screen Font and is used by .AmigaOS for rendering widow titles, menus, gadgets, etc; the other, which must be a monospaced font, is called the System Default Font and is used for things like console text and for fall-back purposes when an application can’t handle a proportional font. Note that it’s up to the particular application to adapt to whatever default fonts a user has chosen. Much badly-written
software blindly expects the default font to still be topazBO, with the corrupt displays resulting when it isn't, or even overriding the users font preferences.
As from release 2.0. AmigaOS’s font engine also supports the scaling of bitmap and outline fonts. The diskfont. Library identifies a font by its name and size (the size of an .Amiga bitmap fonts refers to its height in pixels, not point size). If a font is requested at a size which no design exists for, the font engine can scale the closest available size to fit. Bitmap fonts can optionally contain information saying what resolutions they were outline fonts can similarly have software styles applied. This is usually unnecessary since these styles tend to exist as typeface designs in the
outline font’s family.
Conventional bitmap fonts are monochrome; the colour of text rendered with the font is selected by the application. AmigaOS also supports colour fonts, bitmap fonts which contain their own palette information.
These are generally used only by graphical and desktop video software such as Ppaint and Scala since no palette-remapping is performed. The application must match their screen’s colours to that of the font.
GIVE A FONT A HOME System fonts can live anywhere on your .Amiga’s filesystem. When a program asks the diskfont. Library to open a font for it to use, it can optionally specify a path to that font. If no path is specified, the system will look in the drawer (or drawers) pointed to by the logical device FONTS:. The FONTS: assign is made at boot time to the drawer on your system disk called Fonts, if it exists.
Continued overleaf BASELINE The imaginary line on which the characters of a typeface rest.
CAP HEIGHT The height from the base line to the top of the uppercase letters in a font.
DESCENDER The part of the lowercase letters g, j, p,q, and y that descend below the baseline of lowercase letters in a font.
FIXED PITCH Refers to a font in which every character has the same width.
KERNING The adjustment of horizontal space between pairs of letters in a line of text. Kerning can make text easier to read and also more visually pleasing.
ITALIC A slanting or script-like version of a typeface.
LEADING (Pronounced "ledding".)
The space between the lowest descender of one line and the highest ascender of the following line of text.
PROPORTIONAL FONT A font in which the characters can have individual widths. For example, the width of the letter i is typically less than that of the letter m. Most printed text uses proportional fonts.
PICA (Pronounced "piker".)
A unit of measurement which is used in typography. 1 pica = 12 points = 1 6 inch.
Doint size vaseline POINT Smallest unit of measurement in typography. 1 point = 1 72 inch.
POINT SIZE The height of a font measured from the top of the highest ascender to the bottom of the lowest descender.
ROMAN An upright version of a typeface (compare italic).
SANS SERIF A typeface without serifs. The Helvetica font is an example of a sans serif typeface.
SERIF A decorative stroke projecting from a letter's main strokes. Serifs improve the readability of text.
Times and Courier are examples.
WEIGHT The relative thickness with which the lines of typefaces in a family are drawn. Weight can be thin, light, bold, extra-bold, black, etc. X-HEIGHT The height of the lowercase letter
x. This is used as a measure of the height of the body of
lowercase letters, excluding any ascenders and descenders.
The letter C appended for colour fonts.
To able to load a bitmap font from disk at a particular size, that size must be listed in the font contents file. The FixFonts utility supplied with Workbench can be used to rebuild the contents file for each bitmap font in your fonts directory, ensuring it tallies with the sizes which are actually there.
An outline font must also have an outline header, a file with the suffix .otag, in the same drawer as its contents file.
This file contains information on which scaling engine is required to draw the font and where that engine is to locate You can, of course, redirect this assign to anywhere you please, possibly during your startup-sequence. This is probably a good idea if you have a large number of fonts installed on your system: it will save over-burdening your Workbench partition.
You may even split the logical FONTS: device over multiple physical drawers by use of the Assign ADD command. The operating system and most font tools will support this. One notable exception is the ReqTools font requester which will display only those fonts located in the first branch of the FONTS: assign. The standard ASL font requester copes fine, though.
For the operating system to be able to use a font, a Font Contents file must exist for it, with a filename consisting of the font’s name and the suffix .font. This file contains information on what kind of font it is, whether bitmap or outline, and, if it’s a bitmap font, the point sizes at which it’s designed.
The font images for a bitmap font are located in a drawer with the same name as the font. A separate file exists for each point size available, each named simply by si e. These will have abcdefgh ABCDEFGH 012345 ab c deign AB CDEF GH 01234 the outline descriptions of the font (they don’t necessarily have to live in the same place as the font header).
Installation of the different kinds of outline fonts is dependent on the particular engine used to support them.
If an outline font has bitmap images created permanently at particular sizes, these will be stored in a similar way to conventional bitmap fonts.
BITE THE BULLET Agfa Compugraphic (also known as Intellifont) fonts are the most popular kind of outline font on the Amiga, probably because they’re the only kind that AmigaOS knows how to use by default. The bullet.library scaling engine, shipped with Workbench since release
2. 0, handles rasterization of CG fonts.
Compugraphic fonts can be installed into the .Amiga’s system fonts directory with the supplied Intellifont utility (known as Fountain in OS2.0). The outline descriptions of the fonts, which are identified by the filename suffix .lib or .type, are copied into the drawer _bullet_outlines in FONTS:. Intellifont will create the all necessary .font and .otag files for you. Intellifont also allows you to create bitmap images of any Compugraphic font at any desired point size and store them on disk.
Compugraphic fonts have largely been superseded by other outline types.
Their main use now is as part of the PCL5 page description language employed by Hewlett Packard’s range of printers. Any original Afga fonts are now available in other formats.
POST IT PostScript is a programming language created by Adobe Systems for describing page layouts in a device- and resolution-independent manner. It first became popular when it was implemented in Apple’s laser printers in the mid ’80s. PostScript is a highly portable format and is supported by all major operating systems. Adobe’s PDF (Portable Document Format) is also based on PostScript.
PostScript (PS from now on) fonts are actually PS programs which are executed to draw any of the font’s glyphs. To be able to use such fonts, either a full-blown PostScript interpreter, such as the freely-available GhostScript, or a scaling engine which knows how to interpret PS font programs, such as Adobe’s TypeManager for the Mac and Windows, is required.
Hinting allows outline fonts to look better at low resolutions. The above shows the same text rendered in the same font (Times 12pt at screen resolution) with hinting (bottom) and without hinting (top).
Although the basic form of a PS font program is just an ASCII listing of its source code, PS fonts actually come in a several formats. The most common format is called Typel. In a Typel font, that part of the font program which contains the details of how to draw the font is encrypted. This was originally so that Adobe could maintain the The Amiga's font &mtm cm tender bitmap fonts m a number of styles, such as boldface, italics, underlined... fonts. This requires a plug-in scaling engine, such as Amish S. Dave’s freely available typel.library. The package is supplied with a tool called
TypelMcinager to handle the installation of PS fonts, but it recognises only binary fonts. It works in a similar way to the standard Intellifont utility and creates the necessary font contents and outline header files in the system font drawer for any PS fonts you wish to use.
Note that the font programs themselves aren’t actually copied to FONTS:. This is so you can easily share the font programs between the operating system and other software which has custom PS font support, without requiring multiple copies of the fonts on disk.
For more information on PostScript fonts, visit the typography section of Adobe’s website, which can be found at: ENTER THE CLONE The TrueType format was jointly created by Apple and Microsoft for use in their operating systems, mainly to avoid paying huge royalties to Adobe for the use of PostScript. Although released in 1991, TrueType didn’t really take off until the release of Windows95. It now seems to be the dominant font technology, in many cases even displacing PostScript. Many high quality fonts are freely available from Microsoft themselves. See their site at: TrueType fonts aren’t
yet popular on the Amiga. The only application that can make custom use of TT fonts is Wordworth. Again though, the system can use TrueType fonts with a plug-in library such as Richard Griffith’s ttf library. This freeware scaling engine is based on the FreeType portable engine (see It’s also supplied with a utility to install the fonts, this time called TTFManager. This will create the relevant font contents files in your FONTS: drawer. Again, the outlines themselves can live in a separate directory.
WHERE TO GET FONTS Fonts in various formats are generally widely available, both commercially and for free.
A good place to start looking for free fonts is Aminet. Take a look in the drawers text font, text ifont and text pfont, but fonts may be downloaded for free from hundreds of other sites. Try using a search engine with the query 'free fonts'.
Fonts are also available commercially from font foundries such as Adobe, Agfa, Bitstream, etc. They will normally charge you a fee per font.
A cheaper solution might be to look for font compilation Cds. These are available from Amiga software dealers such as: EMCOMPUTERGRAPHIC miefo: . -v.-;:.. Phone: 144(0)1255 431389 EPIC MARKETING Web: Phone; +44(0)1733 514188 WEIRD SCIENCE Web: . Phone; +44(0)1162 463800
- 7'
- ... f®?it ¦ V--.'
A I Vt.v- JBBIBB ... . , & ¦ u," m mm Cool Summer Prices!
To celebrate the forthcoming launch of NetConnect 3 and STFax 4, as well as some VaporWare software, we are offering limited ‘cool summer pricing’ on many of our products. As an extra bonus for Internet ready customers, check our web site (http: www.active.net.co.uk) for some extra special ‘online only’ prices with free postage on software, anywhere in the world!
Program : netconnect version : v3 format : cd-rom only available : early August - call for availability awards : Now over a year since the release of the award-winning NetConnect 2, NetConnect 3 will shortly be available. What is NetConnect? It is the easiest to use and most comprehensive commercial Internet compilation designed to enable any Amiga user, from novice to expert level, to get onto and use the Internet. By using the new Genesis Wizard, a user should be able to connect to the Internet in a matter of minutes. Containing Genesis, Voyager 3, Microdot-ll, AmlRC 3, mFTP II, AmTelnet
2, Netlnfo 2, AmChat, Contact Manager, WebVision 2 and MetalWeb 3. Ideal for both an Internet dialup and or local area network connection.
Octopus [dock bar manager] Octopus is a dock bar manager that allows you to have multiple dock bars on your Workbench.
Launch bars from buttons, assign fastlinks to buttons, animated buttons, coloured pattern buttons, image buttons and much more.
£59.95 Choose from three high-quality branded modems - the top of the range, award winning PACE v90, the new PACE ‘Solo’ v90 or the middle of the range Dynalink ‘MagicXpress’ modem (well built, compact design, same colour as your Amiga). All ship with a five year warranty. The PACE modem’s additional features include free lifetime technical support, UK caller ID (only modem available which supports this), a superb speakerphone and volume slider control. All PACE and Dynalink ‘MagicXpress’ modems are now v90 shipping ready - the agreed standard for 56K connectivity. Why not treat your
self to the brand new PACE ‘Solo’? The ‘Solo’ be used standalone from your Amiga. Want to go on holiday but need to receive fax and voice messages, but don’t want to leave your Amiga running? The ‘Solo’ is the answer.
IV3 [WWW] The newest version of this web browser
- new features include Javascript v1.2, Shockwave Flash, improved
SSL for securing ordering, new interface with
• coolbars', icons and preferences. New cache system and much
more.
MFTP II [ftp] mFTP II is a single or dual window based FTP client - download or upload to and from multiple servers, use ADT to locate the newest Aminet uploads or search for a specific file and more.
MChat [chat] A direct person to person or person to people chat client. Send messages, send files, chat privately or within a public forum and be notified when a friend is online.
AmTelnet 2 [net services] Telnet into remote computers - edit files on a computer in Germany from your Amiga, maintain directories for your web pages, check the status of the network, play online games.
MetalWeb 3 [html editor] MetalWeb is the first WYSIWYG web editor for the Amiga - create web pages in pure DTP style. Add forms, tables, images, text and even Shockwave objects or Javascript scripts. MetalWeb also allows full control over the source.
Genesis [tcp ip]' The Amiga Format award-winning TCP IP stack.
A TCP IP stack is required to connect you to the Internet. Genesis contains an easy-connection Wizard, multiple provider support, multi-user support, cost logger, ‘events’ control, status window, controllable dialler, DHCP support etc Microdot-il [email news] A superb combined email and newsreader within one GUI! Contains all the major features you would expect - MIME attachments, support for P0P3 AP0P, search function, multiple signatures, multiple user support, Arexx port etc. ‘Solo’ v90 Modem v90 Modem AmlRC 3 [ire] £59.95 £99.95 £159.95 £79.95 Various money saving packs are available.
These are all based on the Dynalink ‘MagicXpress’ v90 modem. Packs based on PACE v90 or PACE ‘Solo’ v90 modems available at an additional cost.
I Code Pack Contents | £ Old IS3&3 PK01 v90 Modem & STFax 4 £ 79.95 £ 74.95 PK02 v90 Modem & NetConnect 3 £ 94.95 £ 84.95 PK03 v90 Modem & NetConnect 3 & STFax 4 £105.95 £ 94.95 PK04 v90 Modem & NetConnect 3, Hypercom 1, STFax 4 £129.95 £119.95 PK05 v90 Modem & NetConnect 3, Hypercom 3+, STFax 4 £149.95 £124.95 ADD £40 for a PACE v90 Modem (instead of the standard Dynalink ‘MagicXpress’ v90) ADD £100 for a PACE ‘Solo’ v90 Modem (instead of the Dynalink ‘MagicXpress’ v90) ® All packs come with free, unlimited Internet connection - various options available Documentation Netconnect v3 Upgrade
from v2.x NetConnect v3 Upgrade from NetConnect v1 .x NetConnect v3 Cross-Upgrade from Miami, Ibrowse, Aweb - call!
Ial Cards £39.95 The revamped and recently relaunched Hypercom cards offer a number of different models for the A1200, A1200-T and zorro Amiga’s. The Hypercom 1 is an A1200, clock port based, card offering 1 high speed serial port, the Hypercom 3, another clock port based card for the A1200, offers 1 high speed serial and 1 high speed uni bi parallel port. The new Hypercom 3+ offers 2 high speed serial ports and 1 high speed uni bi directional parallel port. The Hypercom 4+ offers 4 high speed serial ports and 2 high speed uni bi parallel ports. Note that the Hypercom 1 3 cards are now 1D4
motherboard compatible. Software drivers and English documentation supplied. Call for more information.
Ix 4 program : stfax version : v4 format : cd-rom only available : early August - call for availability awards : HKSS9I I I Machine J Specifications j Price 1 Hypercom 1 A1200 1 x 460,800bps highspeed buffered serial port £39.95 Hypercom 3 A1200-T 1 x 460,800bps highspeed buffered serial port, 1 x uni bi 500k parallel port £69.95 Hypercom 3+ Zorro-2 3 2 x 460,800bps highspeed buffered serial ports, 1 x uni bi 500K parallel port £49.95 Hypercom 4+ Zorro-2 3 4 x 460,800bps highspeed buffered serial ports, 2 x uni bi 500k parallel ports £69.95 STFax 4 is a major update to our popular fax voice
software. New features since STFax 3.8 include ‘auto- warn’ (warn of an incoming call, generally or specifically or warn of a received message), ‘auto-reply’ (send automated replies to general or specific faxes), fax filtering (filter faxes based on caller id, remote id), distinctive ring (separate different calls made to two phone numbers, via one phone line), fax forwarding (forward general or specific received faxes to a remote fax number), customised cover pages (templates), caller transfers (transfer a caller to another extension or remote number, via flash-hook transfer), 10 message
mode filtering, new status window, over 60 professionally recorded voice messages. Enhanced features include a re-written fax on demand system, re-written remote access, re-written mini-BBS, enhanced interface, updated preferences, phonebook and fax viewer. Lots of other minor enhancements included.
What is STFax? STFax is a commercial fax voice message program which enables you to use your Amiga as a digital answermachine. Send and receive faxes, create a simple or advanced tree based digital answer system for family members, create a fax on demand service, log numbers via caller-ID, call screen or blacklist phone numbers, setup a mini-BBS, use your modem as a telephone, control other programs etc.
* Full fax modem support class 1,2,2.0)-fax from your favourite
Amiga software
* Advanced voice capabilities- use your Amiga as an advanced (or
simple) digital answermachine
* Support for the Independent Operation mode
* Mini-BBS- setup your own small BBS
* ScanQuix support- use ScanQuix to directly scan documents from
your scanner into STFax!
Ofiis 5 IsMPI ST Directory Opus Magellan II is a complete Workbench replacement and or file management based system. Magellan-ll offers everything from file management (copy, rename, view, extract etc), dock bar creation (create your own dock bars - to launch programs, commands, scripts), advanced FTP functionality (with asynchronous operation), custom themes (24 bit icons, different backdrops, custom sounds and scripts, improved user and start menus (ala Windows start menus), greater lister functionality (with full drag and drop), custom menus and much more. Magellan-ll is indispensible.
Once installed and used, you will never want to go back to your ‘original’Workbench ever again.
STFax v4 Upgrade From STFax v3.x STFax v4 Cross-Upgrade from GPFax, TrapFax, FaxQuix - call!
Be interesting to By Disk £25.00 more £27.00 £22.00 £22.00 £20.00 £14.00 £22.00 £17.00 £12.00 £17.00 £20.00 those not By Email £25.00 £25.00 £20.00 £20.00 £18.00 £12.00 £20.00 £15.00 £10.00 £15.00 £18.00 S'Ware - £1.00 for UK delivery
- £3.50 tor EU (recorded)
- £4.00 ROW (recorded) H’Ware - £6 for UK next day delivery
(serial cards charged at £3 for recorded delivery) Netlnfo I!
[telnet] Netlnfo is a tool for analysing an (Internet) net
work and the people connected to it - ‘finger’ your friends to
see if they are online, ‘tracer- oute’ a connection to monitor
the speed.
Contact Manager Central management of web sites, ftp servers, chat channels, friends users. Full multi-user support via Genesis. Store information which is accessible from Voyager, MD-2, AmlRC, STFax, !Browse,YAM, mFTP II and Dopus Mgn.
WebVision 2 [web cam] WebVision is a viewer program for a fairly recent phenomenon on the World Wide Web - web cameras. Web cameras are recorded images published on the web and updated at regular intervals. They may show everything from a TV channel or somebody's living room to a weather report.
‘mm Oval House, 113 Victoria Road, Darlington, DL1 5JH Tel : 01325 460116 Fax; 01325 460117 E-Mail: sales@active-net.co.uk http: www.active-net.co.uk £29.95 £32.95 £34.95 £19.95 £24.95 £34.95 Dynalink v90 Externa! Voice Fax Data Modem PACE v90 External Voice Fax Data Modem PACE ‘Solo’ v90 Externa! Voice Fax Data Modem program : dopus magelian II version : v5.8 format : floppy disks available : yes awards : amiga format gold, 95% Modem Pack Options AF'S REVIEW POLICY WHAT OUR REVIEW SCORES MEAN Every month we scour the world's software houses for the latest and greatest Amiga games. We try to
ensure we keep you as up to date as possible and we'll stop at nothing to bring you the best, definitive, no-nonsense reviews of the games that matter.
• .¦ •= 90+% The creme de la creme. Only the very best most
playable and original games are awarded an AF Gold - the most
highly prized rating there is.
80-89% IH These are exce lent games that could be improved ever so slightly. They are well worth your cash.
70-79% A very good game win a few flaws.
Games that get a score n this range are still good, but need work.
60-69% Above average products wtict) need improvement rage: 3 cemen score Mark Wheatley This month we've got fighting in dungeons with roleplayer The Prophet, fighting in gloomier dungeons in Hexen DeathKings, the first expansion to the Hexen port, and a look at some fantastic new previews, some of which involve more dungeons than others... Cynics may look at the games reviewed here and say that there's a lack of imagination in Amiga games at the moment, and that they're all either rehashes of older, traditional games (erm, like The Prophet) or copies of PC games (I'm looking at you here,
Hexen). However, this situation is, in part, down to you.
If you want top graphics, sound and massive games that will keep you entertained for months, expand your systems! It's simple. Look at games in the Previews section to see the fantastic games you could be playing soon - if your Amiga's up to it.
Coming next month, we'll have reviews of T-Zer0 and Wasted Dreams, which will also make pretty heavy demands on your system, but they're looking so good we're convinced they'll convince you to upgrade.
Previews Average products ge: average re. Ews.
Below'average a" needs a fa' bi of work to make it v.cnrvm. e 50-59% 40-49% The absolute pits.
Under 40% Hexen Death Kins Old style roleplaying action in The Prophet Those of you who liked Hexen will like Hexen DeathKings (above).
The latest games in development in Previews.
Brings you the latest news about the in development.
Hyperion Software, the team that's led by Hans Jorg Frieden (who was responsible for many of the best free source conversions), is gearing up to bring high-end Amiga users Raven's Heretic II.
Based on the storyline from Heretic (only you're an elf called Corvus) but the game engine from Quake II, Heretic II was pretty popular on the PC and looks set to be Based on the storyline from Heretic but the game engine from Quake ll, Heretic II was pretty popular on the PC... a smash on the Amiga.
Unlike many of the games based on the Quake engine (including the Quake games themselves), Heretic II is a third person perspective battler much like Tomb Raider.
Critics of the game have said that this makes Corvus somewhat harder to control, but reviews have generally been favourable.
As you can see by the screenshots, the game is a graphical beauty, which also means that a standard Amiga certainly won't cut the mustard - you'll definitely require a PowerPC and a 3D graphics card. You can see more about this and Hyperion's other upcoming game, Shogo, at: http: www.hyperion-software.de ...need to do them justice.
Hyperion are only planning this game for PowerPC- based Amigas with 3D graphics cards.
Time to get out that wallet again!
IlSI World Foundry news The first, and their oldest, title is Explorer 2260. We've had the Collin's Encyclopaedia Galactica on our CD before, quite some time ago, and it's now more complete than ever.
Orld Foundry have been working on two titles for quite some time now, but things are drawing together nicely.
If this were the whole of the game to date, it would still show real dedication and imagination, but the team behind it have been really busy on the game itself too. They've finished most of the internals for the game, although things have been delayed somewhat by external development, and they've also redesigned their 3D engine and networking code to be more efficient and even possibly allow for multiplayer games on networks.
Maim and Mangle, their other title, is a C &C-style real-time strategy game that was actually cancelled last year but which has had development restart with a vengeance this year.
Unlike the sprite-based style of Napalm or Moonbases, M&M is based Games released http: www.dd-ent.com for more details. Also, after a couple of delays, we're hoping that T-zer0 should be with us in time for review next issue too. The old skool shoot-em-up promises to look great and play even better, but time will tell... Finally, after many months of indecision, name changes, ownership changes and more, Wasted Dreams has been released.
We'll bring you a review of this new title next issue. If you'd like to get a copy before then, trundle along to on true 3D terrain, as the untextured screenshots show, and selected units can even show their POV in the small window located on the top-right of the screen.
Both games will almost certainly require very high-end Amigas to play them, but with games like these, WipEout 2097 and Heretic II on the way, there has never been a better reason to get that PowerPC card with a graphics card to match.
More on Dafel: Blooflne Pagan Software have been hard at work making sure that their isometric 3D game Dafel: Bloodline is the best it can be.
Although gameplay is all-important' to the team, they aren't forgetting that sound and good graphics really add atmosphere, so they've come up with a sound system called Full Sensual Gaming (FSG). This maps the effects in the game to whatever action is occurring, with incidental sounds being mixed with the CD audio that accompanies the game, for a really immersive experience. The graphics, while looking simple in these pictures, are actually based on 3D game chunky to planar routines, meaning that the images don't have to be stored in chip RAM, allowing for far more complexity and variety than
the 2MB will allow. You can find out more about Dafel: Bloodline from Pagan's website, which can be found at: http: www.paaan-qames.com O straps on his armour, polishes his sword and prepares to do battle with The Prophet.
T Fighting is one the most important aspects of the game. When you encounter one of the more antagonistic denizens of the game, the combat screen will appear. This replaces the game's on-screen compass with buttons to perform a number of moves such as hack, slash or jab. Pressing one of these with the left mouse button performs the move offensively, and with right button it's defensive. The speed with which you can hack, slash or jab is dependent on your skill as a warrior, your dexterity and strength, and the weight and type of weapon.
The key to success in combat is finding the correct rhythm of your attacks. Try not to get wounded as most of your opponents are none too hygienic and you risk catching diseases or being poisoned. Each foe will have its own particular weak spot so try to discover where that is and work on it.
In the city, monsters appear at fixed locations. When in the dungeons they appear more or less at random. This can be frustrating since you can end up spending more time fighting than moving. I would have preferred it if the monsters had their own existences and wandered about by themselves.
Providing you’re not bleeding, diseased or poisoned, you can sleep to recover hit points and energy.
He Prophet is a role- playing game. This genre conjures up images of pale, ill- nourished teenagers huddled over maps and tables, endlessly casting dice, but the truth is that the only common ground between computer- based RPGs and their paper-based counterparts is that you must play and develop a character. Oh yes, and a lot of fighting goes on in both.
In style and gameplay, The Prophet is very much like that early classic, The Bard's Tale. It provides you with a similar static first-person perspective viewpoint and has a similar focus on exploration and combat. It develops the theme further by adding elements from games like Dungeon Master, The City of Primal is held in sway by a sinister cult led by the even more sinister Jan Linkk, aka the Prophet.
Your family had just moved to the city to start a new life, but things soon went awry as your sister became seduced by the cult and your mother was killed in a fire. The game begins with you arriving at the docks of Primal City. What are you doing there?
Is it to rescue your family, or have you been mysteriously summoned by the city elders to clean up the town?
The first problem to be faced in The Prophet is to work out what you're actually supposed to be doing.
There's no fixed path through the game - the missions may be attempted in just about any order - and there are lots of places to explore.
The city forms the main play area of the game. You can wander up and down its meandering streets and visit any of its buildings. Most of these are simply houses belonging to ordinary citizens. You can pop in for a visit and maybe get some helpful advice. More interestingly, there are also pubs where particularly in the way you can manipulate objects. The Prophet is larger than both, however, with a claimed 200,000 locations to visit.
Primal City you can get a pint and catch up with the gossip, plus shops and healers.
Shops come in several types: general stores, weaponries, armouries and scrolleries (where you buy magic scrolls). Healers are handy for purchasing potions and bandages, as well as getting wounds tended to.
Other places of interest include the City Hall, where you can find the Guilds, the bank, the park and the temple.
The game's various missions are The first release of The Prophet suffered from a number of quite serious bugs. These have been pointed out to Alive and are in the process of being corrected. An update patch will be available from their website and will feature on a future AF cover CD.
The patch will also include a number of improvements to the game and some new levels.
Crucial to the plot's development and take place outside the city in "dungeon" levels, such as the cellars of a pub, the graveyard, the temple, etc. There is generally a well-defined objective for each mission, but it usually involves nothing more than yet more exploration and monster- bashing. Some of the dungeon levels feature puzzles like false wails, locked doors, teleporters, force fields and so on. While these add some extra depth to the game, they lack the ingenuity and logic of, say.
Dungeon Master's puzzles.
Get Into Character The minor objectives of the game are to keep yourself healthy, fed and watered, and to earn money and experience points. Health is made up of three components: hit points, energy and nourishment. Hit points are a measure of how much damaged you've sustained, either from wounds suffered in combat or as a result of disease or poison.
Wounds must be bandaged before they can heal; diseases and poisons must be cured by a healer or by drinking the relevant potion.
Head wounds must be carefully watched since they can cause you to black out. Energy is a measure of your tiredness: walking and fighting take their toll. When you become exhausted you begin to slow down.
Providing you're not bleeding, diseased or poisoned, you can sleep to recover hit points and energy.
Money, in the game world as in this world, is important. After all, you have to buy and keep a plentiful supply of food, water, bandages and potions to keep your health in tiptop condition. You can earn funds in various ways - you can sell the spoils of your victories in combat or you can do some honest work as a shop assistant or barman.
Experience points are awarded after combat and for completing any of the various missions. Your character's level is increased when you reach certain thresholds in the amount of experience.
When you gain a level, some of your character statistics will increase and you're awarded level points.
Level points may be spent at one of the Guilds to acquire skills. For example, the Warriors' Guild will increase your prowess with weapons, the Thieves' Guild improve your dexterity and perception, and so on.
The Game The Prophet is an atmospheric game.
The moody, hand-drawn graphics and eerie soundtrack really help to draw you into the plot. The graphics and gameplay are rather repetitive, but once you you get into the game, the desire to advance your character and see what lies behind the next corner becomes very powerful.
I believe the designers haven't pitched the levels of difficulty and realism quite right, though. When you start the game, it's incredibly easy to die. In fact, it's probably a nirloa +n ca o every time you're about to have a fight. However, later on the fighting becomes tediously easy and just gets in the way. Similarly, some aspects of the game, such as the bandaging of wounds and head wounds causing unconsciousness, are perhaps too realistic, yet others, like the way the monsters appear at random, are far too simplistic.
Finally, my one major gripe with the game is that it was written in AMOS. As a result, it won't multitask at all and will only run in a custom 15kHz screenmode.
Despite its faults, I do like The Prophet. The gameplay is incredibly nostalgic and it's big enough to keep you occupied for weeks. I can't help feeling that another couple of months' work could have made it a real winner, though. £!?
S N The Prophet is an atmospheric J game. The moody, hand-drawn graphics and eerie soundtrack fSOt really help to draw you in... )y) AVAILABLE ROM: Alive Mediasoft 01623 467579 REQUIRES. Any Amiga, 2MB RAM, 30MB hard disk space PRICE: £19.99 Pros and Cons Atmospheric.
Runs on any Amiga.
Not system friendly.
Not enough variety in gameplay.
?
?
OVERALL VERDICT: A classic role-player that looks and sounds great but is let down by some fundamental flaws.
19% Right: A teleport is an extremely handy way to get around the city.
An add-on for a game doesn’t often merit a page of AF, reckons this is something special.
P hen we started playing Hexen in the office, we unanimously decided that it was far more fun than Doom, and it really made use of the graphical engine that Doom is made with in a much better way. The graphics were more colourful, the scenery was more imaginative and, most importantly, there were lovely little touches in the gameplay, such as the bridge collapsing in the original game, and earthquakes in this update to it.
Where Doom relies on you being the fastest on the draw Hexen takes your grey matter out and gives it a good polish.
However, DeathKings is nothing more than more of the same, moreish though it may be. The bad guys are the same medley of monsters that the original game threw at you, and the pick-ups are the same too, although there are more of them. In any case, if you enjoyed the first title, I see no reason why you won't be enthralled with this new set of levels, as long as you don't mind the repetition of it. I guess in a way these ports of free SUPPLIED BY: Alive Mediasoft (01623) 467579 REQUIRES: Hard drive, CD-ROM drive, fast Amiga PRICE: £9.99 Pros and Cons g~jj Even harder this time.
Cheaper too.
Same great gameplay as Hexen.
Getting it to run Since Hexen DeathKings is essentially an additional WAD file making use of the same executable, you'll either need to run it from a command line using "-file HEXDD.WAD" as one of the arguments, or get yourself a portal which allows you to edit your settings with the comfort of a Mill interface. HexenPortal is the best one I've found. It relies on MUIRexx to work, but both are readily available from the Aminet (and we'll have them on our CD next issue). It even allows you to change the horrible default keymap that Hexen uses. The only niggle with it is that you have to choose
your screenmode every time with the version I was using HexenPortal 0.4, Hexen
0. 45), but I'm sure this will be resolved in time.
Same great gameplay as Hexen.
OVERALL VERDICT: Hexen DeathKings is a worthy purchase, although it might be a bit confusing for beginners to the genre.
85% source code are somewhat degraded on the Amiga - the secret codes and hints are so widely available these days that it's too easy to simply bash your way through with full armour, weapons and mana, and with God mode enabled. Try this without them though, and you'll see that not only is Hexen DeathKings a harder game than Doom II is (or Hexen, for that matter), it's also more devious.
Where Doom relies on you being the fastest on the draw, Hexen really takes your grey matter out and gives it a good polish.
Often switches will open doors you'd all but forgotten about and there's nothing like the satisfaction gained when you finally work out one of the puzzles. The only thing I'd say was that the amount of respawning that goes on could have been reduced somewhat without detriment to the gameplay, since you end up wasting a lot of "ammo" by having to kill monsters that have popped up to replace dead 'uns, because you're still not sure where to find that silver key.
All in all, I think you should get DeathKings, especially if you enjoyed Hexen, as long as you don't mind a slightly tougher, more-of-the-same deal. As far as I know, there isn't a demo of DeathKings, but getting a demo of the original Hexen would suffice for you to get to grips with the gameplay mechanics. £?
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Da ' lw| II ijSjfl I W Bfi M ill U1V ir Welcome to the second part of our Sixth Sense investigations walkthrough. Last issue we concluded with Ben in Robopoly, who’d just managed to get a message to Frank, so let’s condnue... who'll find out that the Marching In garage is actually an interdimensional gateway.
Go back to the map and head for the Sixth Sense bureau. Use the cheese crumbs with the mouse hole and then use the glass with the mouse. This will trap it, but in order to pick it up you'll need to use the beermat with the mouse in the glass.
Go back to the map screen and go to the Goldenhouers' villa. When you enter, you'll start talking to Mrs. Goldenhouer. Say you're terribly sorry and keep apologising. When you've persuaded Mrs. Goldenhouer that Doc realises he hasn’t given you the right code for the doorway - he’s given you his girlfriend’s phone number... You're now in control of Frank again, on the map screen.
Go to Toys n Us and use the Analyzer.
Now go back to the map and enter the laboratory. Give the Analyzer to Doc, you'll make it up to Candy the cat, use the tennis ball with the suit of armour (the one on the right, holding the tennis racket). Examine the armour and you'll find a button behind it which will make the armour hit the ball onto Candy's head. Now use the mouse in the glass with Candy.
Different dimensions When Mrs. Goldenhouer is out of the way, go to Charles's room. After you've talked to him, go to the map and head for the garage. Take the air pump and the flat tyre, go back to the map and then to American Cheesers. Used the flat tyre with the hot cheese to fix the puncture, then pump the tyre up by using it with the air pump. The hubcap will fall off and the tyre will be fixed.
Go back to the map and go to the Goldenhouers' villa. Use the hammer with the hubcap and Charles will leave to find out what the noise is. Go to his room and take the console, leave and go to the laboratory. Give the console to Doc, Whenever you find something suspicious. Doc is the person to talk to.
EtfftMjHE :'.yse. HINTS & TIPS The hidden club, below the statue (left and below).
Frick, the leader, is playing pool and won't talk to you.
® OpEJl C» iHE CLOsE 'p?Lu lBW 1: EJ-I AmikE ©iu11 ( USE PusH, )‘w.
S Sgive the account book to Henry J°ihe policeman, who’s hiding in the tree. He’ll go and arrest r p Glen for being unemployed... V Glen's Glasses store. While he's looking at the specs, pinch the book, EjifiMjNE who will ask for time to examine it.
Now go back to the Garage and try to enter it at the far left hand side.
Reginald will turn up and you should buy a car from him. Go back to the garage entrance and when Reginald appears again, tell him that you have some problems with the car.
When he leaves, sneak into the garage workshop and use the Interkey. An interdimensiona doorway will appear which you should go through. The scene then cuts to the Doc, who realises that he hasn't given you the right code for the doorway - he's given you his girlfriend's phone number... GpEIJ eh Mne tflKE FOULS' P USH tflKE You'll find yourself stuck in Toon World. Follow the path to the right and you'll come to customs, “a to Curt, the customs officer, and basically just tell him everything you can. He'll eventually let you through, so you should now heac fern Yarket Street. Take the note
from the door on the left, which is the door to Sixth Sense Investigations. You should also take the note which is on the floor on the right. Examine the note, which tells you about a secret entrance to the unemployed hideout in the market place. Now go to the city.
After a long conversation with the local policeman, use the be i or the far right of the location. This will The Interdimensional Gateway 8 rn mm (top). Market Street (middle) ¦ and the City (above).
Prompt the statue to talk. £ ip It'll ask you some very tricky questions, but whatever you | say will lead to it allowing fciMiffimtr1 you to enter the secret hideout. Go to the far right of the hideout and take the spraycan you find on the floor.
Talk to Frick, who's playing pool. He won't respond, but you need to do this before you talk to Henry is hiding in the black tree (above left), so give him Glen's account book.
Mr. Peanuts, who's stood next to the bunk bed.
Talk to Mr. OpEJl Peanuts. After a while, ask him if he has everything he needs from life, and he'll tell you he misses a record he'd l ike to hear. Now ask him about Sixth Sense Investigations. When you get the chance, say, "You mentioned a record...". He'll then elaborate and te you about Brad, the rocker. Return to the city and go to Market Street.
If you've got some hints, cheats, Ups or general good advice on any Amiga games - especially some of the newer ones like Napalm, Hexen, Heretic and Quake, Also, if you've got a query about a game (and no, we don't really mind people asking about The Secret of Monkey Island, then drop us a line and we might be able to answer it in Helping Hands.
HELPING HANDS • Amiga Format 30 Monmouth Street • Bath • BA1 2BW Go to Glen's Glasses shop. Use the EkflMiME EkflMiHE USE fVSfj USE ,PusH spraycan with the glasses and then subtly take the account book while Glen worries over the specs.
Go to the city and give the account book to Henry the policeman, who's 7hiding in the tree.
'&P jCS He'll go and arrest , Glen for being UBS unemployed, so go to the store and take the sunglasses (the glasses you sprayed). Go to the police station in the city and take the glue.
Go back to Market Street and examine the postbox. Use the glue with the letter and you'll be able to retrieve it. Open the envelope and read the letter, which will tell you about the park warden's desire to have a leather jacket and sunglasses.
This info will be very useful next month... ® Answer the statue's questions (left) to enter the secret hideout.
DsdgOq© ©DTBDQQDuDCDDQCi] searches through Aminet and the PD postbag to find the best shareware and freeware software around.
SkinCrop AmigaAmp V2.6 The Amiga has been able to play MPEG audio for quite some time now, thanks in part to Stephane Tavernard's excellent MPEG audio library.
However, MPEG audio players on the Amiga used to be either shell-based or boring to look at.
Thomas Wenzel's AmigaAMP was the first player of its kind to support the "skin" approach to MPEG audio players, and it's equally happy working with skins intended for PC versions of AMP, as well as Amiga ones. The skins mean that you can have a completely different look to your MP3 player every time you start it, if you wish.
What's the point of having a multitasking computer? You'd be much better off simply slapping a CD into your drive and listening to that instead.
On the other hand, if you do have a powerful Amiga, especially one with a PowerPC, AmigaAMP is a vital bit of software - if you don't mind downloading 4MB song files when you want to listen to something new.
Actually, I'd always used SongPlayer on the grounds that AmigaAMP was too unstable on my machine, but this version is more than happy multitasking away while I carry on typing these words, although that probably has something to do with the fact that I have a pretty beefy machine now. Users of lower-end Amigas can probably run AmigaAMP and will have to leave their machines doing nothing but decoding the MPEG stream, but then BY: Thomas Wenzel WARE: Freeware FROM AMINET: mus plav AmiqaAMP.Iha SIZE: 371K Well, lookie here. No sooner have I done a review of AmigaAMP and there’s a handy script to
make creating AMP skins easier. You’ll need a copy of ImageFXfor this to work at all, but this script takes your original picture (which has to be 275x116, a fact not explained in the skimpy documentation) and overlays it with the necessary buttons, sliders, etc, to turn it into a bona fide AMP skin.
The user interface for the script is easy to use and the whole operation hardly takes any time at all to perform. However, you’ll still have loads of work to do, tweaking the individual elements of the new skin to make sure that the buttons are all the right colours, there’s text where you want it and all the gadgets look just right. Don’t think that your new skin will look anything other than bland and surprisingly hard to use if you don’t do these tweaks, but being able to create the gross parts of the interface using this script really is a boon, otherwise you’d spend a great deal longer on
your skins.
BY: .ZjerO-X ' WARE: Free FROM AMINET: afx ifx SkinCropQ8.1ha SIZE: 9k The standard AmigaOS system requesters are dull.
Not only that, but the keyboard shortcuts for standard requesters aren't too intuitive either. There are have been various programs over the years for brightening up requesters and improving their input handling, the most famous of which is probably ARQ, but ARQ is now showing its age. Enter ReqAttack.
ReqAttack works in a similar manner to ARQ as it allows you allows you to put images or animations in a requester's body. It also allows more sensible shortcuts, such as Enter for the default response and ESC to cancel. Tab cycling between a requester's gadgets is also supported. Improvements over ARQ include the degree to which you can configure requesters, including user-definable spacing between buttons. It also supports "cool- dragging" - a requester may be moved by holding the mouse button down anywhere inside the requester, not just on the drag bar.
The only real drawback of ReqAttack is in its configuration. This must be done by hand by editing the prefs file. You must define the title names of requesters that you wish to modify, followed by the attributes of the requester you'd like to change.
Since ReqAttack is a patch, it's of dubious reliability. Having said that, I've experienced no problems with it so far.
BY: George Ste.gef FROM AMINET: util misc ReqAttack.lha SIZE: 451 SC Wiz 2 is a colourful, scrolling platform game in which you must play the role of WiZiO the Wizard and collect the ingredients to make your spells. It’s the usual platform fare of running around platforms, picking up bonuses and avoiding the bad guys.
The game features 10 levels, with the possibility of a level editor being released some time in the near future.
PUBLIC DOMAIN The graphics are sound effects are cute and the music is cheery and bouncy, but the animation is just dreadful. The response to the joystick control tends to be rather iffy too.
Nevertheless, Wiz2 is a simple formula that works well and is competently executed.
Definitely worth a look.
HTMLView Beware of a slow download when you get this one, but it's really worth it for offline browsing. The version present on this web page doesn’t actually have the demo you need to see it in action. But it’s updated pretty- regularly sc vouTe likely to find a new version by the time you read this, and hopefully it'll have the demo you need to use it. If it doesn’t, we put HTMLView on our AFCD39 in a version which does have the requisite demo, so you can get it from there.
Although it’s only an offline reader, Allan really shows up the browsers for the .Amiga. HTMLMeu.' Is much, much faster than any of them at image decoding, displaying accurate HTML (one of the pictures shows CINet news in a way that no other .Amiga browser can manage) and working with tables.
It seems to be flawless for casual, offline use, but Allan has made sure that each version times out fairly quickh one of die reasons he's always updating it i. and you mav have problems setting MLI prefs for anything else if the mcc for HTMLMeu'has timed oul In any case. HTMLMeu is ideal for browsing offline websites, such as the ones presented on our CD, because it’s small, fast and doesn’t even take up much hard disk space because it doesn't have an on-disk cache at all.
.Allan is working on his own, online, web browser based around HTMLView called iProbe, but he’s keeping very quiet about it so far. If HTMLView is anything to go by, it promises to be a scorcher.
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In-depth reviews of hardware and software that you can trust ~-sse p'oducts ere absolutely top notch. They are hard to find any fault with and that's the reason they get an AF Gold award.
These are excelent products that could be improved ever so slightly.
They are wel worth your cash.
A very good product with a few flaws.
Items that get a score in this range are still gooc, but 'seed work.
Above average products which need improvcnent tc get s better score.
Average Droduos get average reviews.
Below average arc •'esds a fair bit of work to make it worthwhile The absolute pits ...is very simple Amiga Format s written by nearly all of the most expere~cec! Amiga jsers in trie world and what we say goes. OK?
WHAT OUR REVIEW SCORES MEAl l AF'S REVIEW POLICY 90+% Pat McDonald gives this video mixer a thorough going over.
80-89% 70-79% 60-69% 50-59% 40-49% Arizona Video Mixer "Poot, poot!" Said the ship, happy that Simon was taking a picture of it.
Under 40% A4000-in-a-tower! It's new and it's groovy!
[Fewer lower leader lewiew ImageFX 4 work in progress Gareth Murfin tells us what he thinks of his Belinea 17" monitor.
Kermit Woodall gives us the gen on new stuff in the soon- to-arrive ImageFX 4.
CD writing software is compared by Neil Bothwick - the man with the plan.
Prices drop on the coolest mixer this side brought to you by CpsG Most people will find something appealing about this black box, mostly because it lets you smoothly mix between two or more video sources much more attractively than flicking between TV stations. Partly it’s because some thought has gone into the design so it’s possible to use it in the dark and on the move. It’s also a very cheap video mixer available in PAL or NTSC versions. Mind you, it isn’t easy to get your hands on one. As I write there’s no UK distributor so you’ll have to fax some credit card details to Elsat SC ? 1 in
Poland if you want one.
The main weakness of the hardware lies inside the case. This is fine, anodised black metal, held together with eight screws. Inside are a few web struts to keep a grip on the boards inside. These are spot welded on to the case and have a distressing habit of breaking off when the unit is dropped. Each of them has two holes so if you want to put some minute bolts or rivets in to hold them on, you can. Pity Elsat didn’t.
The electronics are all on two boards, the upper of which forms the control panel. All the switches are built in so when they break you’ll need a whole new board. However, all the mix controls can be bypassed by controlling the unit from your computer. A separate software bundle lets you do ) ( ) It takes a long time to work out what the unit can do and why what you want to happen is not happening, v. ) f The Arizona might be hard to get hold-of, but it's well worth it if you're interested in mixing moving images.
Connectors on the back are a bit close together if you’re using adaptors on a BNC-style cable. These are just too wide to sit comfortably together. When they touch, an earth loop is set up and the picture quality suffers.
The manual is a simple but quite comprehensive affair that emphasises some dangers - in particular, using video equipment with different earth levels can overload it. An internal fuse this via Arexx. The lower board comprises two frame buffers of RAM and a handful of Philips controller chips. A 40-pin IDC cable (as used on full size IDE hard drives) links the two boards. It all performed faultlessly for over 24 hours on a hot English summer day (27°C) so the manufacturer spec of 35°C is probably accurate.
THAT QUIRKY PAINT MODE SOUND The main weakness, from a functional point of view, is that the Arizona won’t touch sound with a barge pole. There’s absolutely no audio capability - you’ll need a separate audio mixer to play with sound as well as vision. Instead it concentrates its small size into manipulating moving video pictures.
The rise of the DJ means these are much more common than video mixers.
A minor niggle is that the CVBS phono should protect the unit from permanent damage though. Finally, the power supply unit. This is an external brick affair with two Euro-style prongs at one end and a small DC connector at the other. It’s possible to use an adaptor in the UK, but be warned that this PSU isn’t labelled as CE compliant.
Also, the rubber sleeving on the prongs was poorly trimmed and I had to cut it back with a knife before the adaptor would fit. Maybe it’s a good idea to fit a UK plug, but if you want to be really safe and conservative, fit a CE- rated power supply. Suitable ones (15-18V centre negative at over 1 Amp peak) aren’t common or cheap though.
FEATURE TOUR Viewed from the top, the control layout is simple enough. Two video channels, A and B, can be selected and mixed between. The top blue switches select which ones are active and LEDs light up when this happens. If there’s no signal present at that source, the LED flashes.
The Power LED is just that - it looks like a switch but doesn’t do anything.
The next row of red switches is more diverse. The Black button will knock off a channel instantly and toggles to restore. The VCR button is a fuzzy logic filter. When selected, the mixer adjusts the sloppy sync on a video tape player so the picture is steadier.
The price is that the picture can wobble up and down, just like flickery Amiga interlace modes. How much this happens depends on how bad the sync signal is from the video player. The Inv Lum and Inv Chrom buttons are toggles which apply to each other.
MIXING, MATCHING AND WIPING BASE These two images were used, channel A, the other on Channel B. LUMA KEY: Here is Luma Inverse keying.
Note how the brightness sets V the each image.
When you Luma key a primary source with a secondary source, the brightest or darkest areas of one picture are replaced by the darkest or lightest areas of the other. Chroma keying is similar, but areas of a given colour (red, green, blue or magenta) are replaced by the other channel instead. Which source is primary and which secondary is up to the user.
CHROMA KEY: Chroma keying produces different effects, principally used to film action on blue screen and overlay live video onto a background.
EFFECTS Channel B has some special effect buttons. The Still button freezes the frame buffer, enabling a 768x288 PAL image to be downloaded to your computer. The software to do this isn't included in the price so a separate review has been included.
The Strobe button samples and holds the B Channel at a Fast, Medium or Slow rate. Eight different Sepia tones can filter primary colours. Background puts up a white, yellow, cvan, green, magenta, red, blue or black instead of channel B. The green Switch button lets you select your choice of each.
All the other green buttons let you change the percentages of brightness, contrast and saturation of each channel up or down. The feedback for this is given in the LCD display, which has a permanent back light and also always tells you which video sources are selected. The buttons with the arrows return the settings back to the default of 100% for each.
The lower group of blue buttons is used to select the basic mix type, which can be inverted by some of the red buttons mentioned above. The four on the left select which channel is Luma or Chroma keyed with the other. Note that HANDS ON Finally come the slider controls. The one on the left, Effect, is sometimes active and sometimes not. It’s used to alter the level of keying or mixing. Say you wanted to vertically roll down one image on another - the effect button controls how much of one image overlays the other. The Mix button is nearly always active - it controls whether channel A or B is
shown, so to mix evenly it should be in the middle.
The slider on the right is Fade, a master level control used to darken the output Continued overleaf channel A can only Chroma key on blue - if you want to key on red, green or magenta then use channel B instead.
The middle two can be used to do vertical, horizontal or diagonal wipes, and nine different picture in picture (PIP) effects at quarter or ninth screen size resolution.
This sounds pretty nifty for just two buttons, but it takes a while to cycle through all the combinations with the blue Switch button. The odd Paint effect is illustrated elsewhere. Cut and Mix are used, believe it or not, to either cut or mix the channels.
PAT MCDONALD - WHO'S HE?
Our Pat, as he's affectionately called, is a true nutter. He's used Pcs since 1986 but still retains a firm commitment to the Amiga, mainly because of its low cost for video. Next month we'll include a shareware demo of his on the CD, but if you can't wait to find out what he's been up to, his website is at •; This will cost you a whole 50 US cents though... HEADING some degree with the sliders, but it takes hours of playing around to feel comfortable with the settings, and much longer to just glance at the panel and know what’s happening. Some combinations are in fact illegal and will result
in a blank or corrupted display.
Um?.s 2Mf (swift S' Mu Iht is Sm ifg.
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' t**U* nnli.tat* ! Few's f few's mm,ms IMS turn
t. m tm mm Uwm fii* hr If you've owned a Marcam FG24 digitiser or
Elsat ProGrab 24, this should be familiar to you. The
filtering effects on the right are interesting but rarely
useful.
SUPPLIER: ELSAT SC Poland, +48 22716 4306, fax +48 22716 4307 PRICE: $ 45 Pros and Cons nit can digitise video up to a point.
NYou can control Arizona via Arexx.
There's no printed manual supplied.
No support for third party serial ports.
OVERALL VERDICT: Too slow and should load and save images in more formats.
This is a separate product so it gets its own review.
There's a PC version available as well as an Amiga one - Elsat are smart not to limit ownership to one or the other. However, be warned, that the software is security coded to an Arizona with a particular serial number - you can't use the same software on different mixers. The Amiga version fits onto a floppy disk and has two distinct programs. The first is an update to FG24, the same as used on the popular ProGrab 24 video digitiser. This has been altered to use the Amiga's serial port rather than the parallel or PCMCIA port, like the ProGrab. This is a massive leap backwards in my opinion.
Essentially, the Arizona can grab a still from a moving set of images. However, it takes a long time
- minutes - to download this to an Amiga. This isn't the fault of
the Arizona - the built in serial port on an Amiga is years
behind the times for speed. If you want to grab a 576 pixel
height image rather than a 288 pixel height one, the video
signal must be paused or be a signal from a video camera
pointing at an unchanging scene. I've got a third party serial
port built into my Surf Squirrel, which is much faster than the
built-in Amiga one. Why can't I use that? Well, because this
software doesn't appear to support any third party serial
ports, and there are a few of them. Perhaps the serial port on
the Arizona isn't up to it. If it is, a fairly simple software
fix could speed things up 5 or 10 times. If not, a lot of PC
owners (who practically all have fast serial ports) will be
very annoyed. The second part of the software is an Arexx
server program. Arexx is a simple but powerful script
programming language free with AmigaDOS.
Once run, you can alter the mix and switch settings on the Arizona from your Amiga by executing a suitable script which talks to Arizona again via the serial port.
This is well within the capabilities of the slowest Amiga and opens up all sorts of possibilities for automating mixes and fades. The software works, but to be honest it could be improved. Only one sample Arexx script is supplied, which is a bit of a cop out, and the documentation is ail on disk and will be confusing to novices, it's nowhere near as impressive as the Arizona itself, but hopefully Elsat The BBC news logo captured by Arizona, will continue to Shame about the 288 vertical limit on update it. Moving pictures.
ARIZONA SOFTWARE 4® to black. If you’ve never played with any sort of mixing device, the combinations of buttons are staggering.
It takes a long time to work out what the unit can do and why what you want to happen is not happening.
Experience with a genlock helps to The manual steps in though and lists all of these; at least, the ones known at the time of writing.
CONCLUSION So is this mixer any good? Yes!
Practically anybody training for a career in ideo and DTV enthusiasts would love a video mixer rather than a genlock, but up to now they’ve been frustrated with the expense and scarcity of choice. You could pay three times as much for a third-hand video mixing desk that has fewer effects, no computer interface and is four times larger. .Almost no genlock would let an individual produce a TV channel.
Sooner or later the computer would crash and have to be powered down, losing the power to the genlock and a brief crash to black in the video picture.
This mixer is up to that sort of job, live hands on video editing, the sort manv want to play at but have no cheap tools to practice on. For the individual enthusiast, the .Arizona is the first video mixer to break the £300 price mark. If vou've ever wanted mix moving images, this lets you do just that. With practice and a litde imagination, who knows where you could end up working?
? Very cheap for what it does.
Small, uncluttered design.
WM Can be used in dim lighting.
G Mixed VCR images can flicker.
OVERALL VERDICT: Takes time to master, but the results are well worth it.
SUPPLIER: ELSAT SC Poland, +48 22716 4306, fax +48 22716 4307 PRICE: $ 371 in Europe, plus sales tax Pros and Cons rTj Kodak HowAminet software lured Digital cameras have come a long way since the old fuzzy low resolution. Current ‘megapixel’ devices offer detail midway between MPEG 1 video and 35mm film.
Plug-in Compact Flash memories mean you can delete mistakes and pay nothing for development.
Kodak’s DC200+ sells for around £200 to £250 from J&R in New York, or from UK branches of Dixons. DC210+ variants cost an extra £100 for a built-in zoom, 8MB of flash memory and a carrying case.
QUALITY These cameras use megapixel Charged Coupled Devices (windowed DRAMs) to detect light falling on a 1160x872 grid. Stored images can be in high resolution or ‘VGA true colour’, 640x480, which will suit Amigas without a graphics card, with three levels of image compression.
Electronics aside, the DC200+ is a fixed-focus compact camera with holes for a 37mm external lens and quarter- inch tripod. Sensitivity is equivalent to 140ASA, with exposure compensation from 25% to 400%.
A mono LCD panel above the flash indicates the resolution, flash red-eye setting, battery, timer and free space status. A mode wheel, four-way arrows and a select button cluster around the rear display. The colour screen has adjustable brightness which is good for everything except direct sunlight. You review tiny thumbnail images across the bottom, with a bigger image above which you can extend to full-screen or zoom to quad size and scroll around.
A phono cable displays snaps on composite video monitors, like my Philips CM8833, in interlaced PAL or NTSC, using left and right buttons to flick through the pictures. They start in chunky low resolution with details decoded a couple of seconds later.
The screen can work as a live viewfinder before you take a snapshot.
A tiny buzz reassures you that something’s happened, an optional Picture Quality Good Better Best 640x480x24-bit 50-80 30-50 20-30 1152x864x24-bit 25-40 20-30 10-16 Note: exact capacity depends on image complexity 4MB COMPACT FLASH JPEG PICTURE CAPACITY optional Mac connection kit.
Thankfully, Aminet’s DC210Wizard (see the AFCD: Workbench Digicam) also suits the DC200(+), listing files in the camera and their sizes, and downloading pictures. The serial cable has a 9-pin D-type plug, requiring a cheap mouse-type adapter for the Amiga motherboard port.
The camera supports baud rates from 9600 to 115200. My CyberStorm 2 fetched 4MB in about six minutes at the top rate, using serial.device unit 0.
Slower Amigas need a buffered port to read at top speed. There’s no handshaking so transfers are aborted if the tyming slips a bit. You can set the rate, port and download drawer with icon ToolTypes.
DC21 Owizard is a thousand times smaller than the Windoze bundle so it’s relatively simple. It is limited though - it can’t decode FlashPix format, read dates or thumbnails, or take or delete pictures. Future Amiga software could do that too, so I’ve enlisted Kodak developer support via their web page.
Watch this space... preview appears and an LED on the back flashes as compression takes place. A timer allows a 10 second delay, signalled by a bright front-mounted LED.
CAPACITY There’s serious processing power inside the DC200, which crunches images in 10 to 15 seconds.
JPEG founders Kodak licence code to Canon and Nikon. JPEG manages 10 to 25 times compression or you’d only get one true colour megapixel image onto a 4Mb RAM card.
Compressed image sizes range from 40K to over 300K and the camera guesses how many pictures it could store at the current setting. File sizes vary with content so if there’s only room for one, it may be too complex and fail to store.
You can free space by deleting individual snaps, but once a picture is taken its format inside the camera is fixed - you can’t recrunch or crop it. It takes under 10 seconds to swap Compact Flash cards, which come in 4, 8 and 15MB sizes at prices from £15 upwards.
You could easily fit 50 compressed pictures on the supplied 4MB RAM card, but you’d struggle to manage that on a single set of four AA alkaline batteries. The camera demands a hefty 15W and ignored my relatively cheap 1200mA adapter. Mastercare want £69 for an adapter from 230V mains to 7.5V at 2A.
CONTACT: Kodak h11o:;v w-Vvv.kodak.com PRICE: £200-250 Pros and Cons Good picture quality.
Fixed focal length.
Gobbles batteries.
OVERALL VERDICT: A versatile Amiga accessory.
TRANSFERS Kodak bundle 32-bit Windoze software on CD, charging an extra ton for the POWER- Q) As computers go, the A4000 is no masterpiece. Okay, so the motherboard has its fair share of design flaws. I can live with that. But without doubt the worst thing about it is the case Commodore decided to house it in. Not only is it the ugliest Amiga ever produced, but it’s severely lacking in storage space. The A4000 desktop case may have seemed roomy in 1993, but in today’s world, where a computer is naked without at least a CD-ROM and a Zip drive, it’s positively cramped.
Take the A4000 that I use here at Amiga Format as an example. Ignore for a moment the fact that the CD-ROM drive hangs out unsecured because the single external bay isn’t long enough for it to fit in. The real problem is that it overheats when the lid is on, a cause of real anxiety whenever there’s a health and safety check in the office. The only way to get a decent airflow past the tangled mass of IDE, SCSI and floppy cables which obscure the two processors is to have the machine’s innards exposed to the elements.
P8WER TOWER Unfortunately, if you want a fast and expandable Amiga, until the BoXeR arrives (if it ever does), the A4000 is the best Amiga we have to work with.
Thankfully, many of its shortcomings can be overcome by simply re-housing it in a tower case.
RmtM MOVING HOUSE Over the last two years, the towering craze has swept over the A1200 owners of the world. Power Computing’s contender in the tower wars was the Power Towner. Its elegance, build quality and neatness earned it an AF Gold award back in AF107. Power now intend to reprise this success with an A4000 version based on the same case.
Some of the problems faced when transferring an A4000 from a desktop to a tower case are similar to those that occur for the A1200. The case must be modified to accept the non-standard- sized motherboard, the case’s back panel has to be machined to fit the ports and the power connector has to be adapted to fit the socket on the The stylish exterior of the new Power Tower case.
( ) The iilodifications made to the case have been accurately done and everything fits ss.
Together really well. F K ) motherboard. Unlike the A1200, the A4000’s keyboard presents no difficulties since it’s already an external unit. Similarly, the floppy drive can be moved to a new case with no bother.
One of the problems unique to towering an A4000 is with the Zorro slots. When the motherboard is mounted on the side panel of a tower case, the original Zorro riser faces the bottom of the tower and so any cards you may have installed will be positioned vertically. The cards aren’t likely to fall out as Zorro cards tend fit tightly in their slots, but it does make them difficult to access. The other snag is the mouse ports. Since these are located on the side of the A4000’s motherboard, when installed in a tower they point to the bottom of the case too THE POWER SOLUTION Computer cases are
rarely things of beauty, but the Power Tower manages at least to look stylish: the power and disk activity LEDS are sited in fin-shaped CONSTRUCTING THE TOWER point: one scruffy, over- ¦¦Hi Remove any Zorro cards you may have installed, and al? The SCSI, IDE and floppy cables. Disconnect the power from any hard drives, CD- ROMs, etc, and then remove the drives themselves. There should be just enough room to unplug the processor daughterboard and manoeuvre it through the space between the Zorro riser and the front drive bays.
. ... . ..... The next job is to get the motherboard out. Undo the hexagonal nuts fastening the ports to the rear of the case.
Remove the screws holding the bar across the top of the Zorro riser and take out the riser itself. Mow undo the screws fixing the motherboard. There should three down either side and another three by the slot where the Zorro riser fits.
You can now mount the motherboard In the empty tower case. The rear drive bays must first be removed before it will fit. The edge of the board with the mouse ports should point towards the bottom of the case. The ports at the rear of the board should fit the cutaways at the back of the tower.
¦ Line up the screw holes on the motherboard With the nine short brass spacers and fix the screws along either edge. The three threaded brass spacers provided should be used for the centre screw holes. Replace and tighten up all the hex posts to fix the ports to the backplane of the tower. The mouse port extension leads can now be connected up and the hard drive LED can foe connected to the header labelled DISK oh the motherboard.
Mow you i daughterboard. Plug i and then screw rt down to the six large spacers. The reset switch and the power LED can be connected to designated headers on the daughterboard. Connect up the power to the motherboard - it's the 6-rouhd-pin block.
Its now time to fit your drives. Dead easy. Just make sure they're screwed in tightly and the power cables are connected firmly.
Before things start fa get messy, re-install your processor daughterboard.
Recesses and glow reassuringly, and the Power, Reset and Standby buttons are curiously lozenge-shaped. This last switch betrays the case’s PC origins but it can be put to all manner of cunning custom uses.
The case is functional too. It has a sturdy steel chassis and the outside is coated with a durable creamy-beige finish. There’s no shortage of storage space either. The tower is wider than average and sports three 5.25’’ and two
3. 5” external access drive bays and six
3. 5” internal bays. I can only really fault it on the lack of
labelling for your Amiga’s IO ports.
The Power Tower neatly addresses the problems inherent in rehousing an A4000 motherboard. The case has two standard mouse ports situated on the back panel, which are connected to the ports on the motherboard via extension leads. The Zorro card issue is solved by providing a new Zorro backplane which fits parallel to the motherboard. Cards can then by installed in a more normal orientation, parallel to the bottom of the case. This new Zorro daughterboard adds extra expansion capabilities, boasting seven full Zorro II III slots, two video slots Continued overleaf 4 and five ISA slots. An ISA-
bridgeboard, like the GoldenGate, is required to make the ISA slots usable to the Amiga.
Over the production history of the A4000, machines were shipped with floppy drives of differing sizes and shapes. Some machines have units which are slightly larger than a standard
3. 5” bay. You can cover the adjacent, partly-used bay with the
cut-down bezel supplied with the tower. Alternatively, Power
can sell you a kit to mount the drive in a 5.25” bay.
We didn’t get any instructions for the assembly of our tower (it’s the first one off the production line), but it’s very straightforward, as you can see in our step-by-step guide. The modifications made to the case have been accurately done. Everything fits together well; a full length Zorro card will slide in with no forcing or bending.
The Power Tower gives your equipment more room to breathe but, oddly, doesn’t make anything more accessible. The processor card will still be difficult to get at, especially if you have drives mounted in the rear bays, and half of the motherboard, the half with the SIMM sockets, will be entirely obscured by the Zorro backplane.
VERDICT The Power Tower offers great value for money. It costs only £35 more than Ateo Concept’s A4000 tower case, which doesn’t have a custom Zorro backplane.
MicroniK’s A4000 tower ships with an identically-specified Zorro extender but costs £90 more. The MicroniK tower, however, is massive, with a staggering six external 5.25” bays.
Never mind the competition, though. The Power Tower is the best A4000 tower solution that I’ve seen. If You're the owner of an overflowing desktop A4000, you’d be a fool not to buv one.
CONSTRUCTING THE TOWER (CONTINUED) Next, connect up the data cables to any drives you have fitted. The floppy is probably the best place to start. A longer cable is provided with the tower if the original proves too short, m Make sure the end that fits to the motherboard header is the right way around. Pin 1 is labelled.
Do the same for your IDE drives (and SCSI, if you have them).
Just about finished. All that remains to do is to re-install any of your Zorro cards and replace the cover.
Congratulations! You now have a towered-up A4000.
SUPPLIER: Power Computing PRICE: £189.95 REQUIREMENTS: An A4000 desktop machine, a screwdriver and some common sense Great value for money.
Solid build quality.
Loads more storage space Two extra Zorro ll lll slots OVERALL VERDICT: If I owned an desktop A4000, I would buy one.
The finished product. The three 5.25" and two 3.5" externa l-access bays at the front give a lot more space for CD-ROMs, Zips, tape streamers and any other removable media drives.
SEPTEMBER 1999 AMIGA FORMAT on the screen minimises reflections, and even in broad daylight it’s still possible to see the screen clearly.
Physically, the Belinea is very large, and I get the impression that there’s a lot of wasted space inside the massive outer casing. However, it’s very attractive as far as monitors go. The casing features a nice array of curved edges which fall easily on the eye, plus a neat LED in the corner to indicate whether the monitor is on or off.
In practice, the monitor makes almost every task much better.
1024x768 and iBrowse runs like a dream in the same resolution with 24-bit colour.
R p Workbench runs very nicely in 1024x768 on my BlizzardVisionPPC and iBrowse runs like a dream in the same resolution with 24-bit colour. When using the web, I found that some awkward sites which previously involved scrolling to view the whole width of the page were now easily accessible and appeared much better.
The maximum resolution the Belinea can handle is 1280x1024 at 60KHz, which appears slightly flickeity running through my 'BVisionPPC, apd T unfortunately the monitor doesn’t even Cdme close to supporting die Bvision’s maximum resolution o£l600xl200i M - * 7:7-W' i* ;• i ’ Mi y'V: f JI igS| §&x mb, mm Since true multiscan monitors (the ones that can sync down to 15kHz) are as rare as that which comes out of the backsides of rocking horses, any Amiga user with a yen for something better than a 14" monitor or a TV just has to get a modern SVGA monitor, and it has to be said that they've come on
in leaps and bounds over the years. Provided you have a decent graphics output (you won't get much joy straight from your 23-way video port), they're so much nicer than your 1084 or 8833 that it's hard to believe. Hopefully the next generation of Amigas will not only keep the ability to display to a TV, but will also directly support SVGA.
PC dealer and I’ve never looked back.
The leap from my old 14" 10S4S Commodore monitor was astonishing, not only because of the size difference but also because of the difference in display clarity.
The Belinea has a viewable image size of 39.6cm, and I found that nearly every last millimetre of this could be used by adjusting the screen width and height out to the extremes. Dot pitch of the screen is .28mm, but the imaging , appeared pretty sharp when compared to other SVGAs I’ve used. The Anti-
- Reflection Anti-Glare (ARAG) coating decent monitor is
essential if you’re serious about computer .graphics, and since
the -Amiga is an extremely graphics-orientated machine, a good
monitor should be high on any user's prioritv list. If you own
some sort of graphics card then you’re bound to want an SA GA
monitor, purely because of the top notch quality and the
potential to displav flicker free high resolutions.
* I picked up my Belinea 17" Digital SVGA monitor for around £250
from a BEN SAYS blacking out for up to two seconds when
flicking from one screen to another. The nature of the AmigaOS
and MCI means that you'll probably want to flick between
screens quite often, and each time you do there’s the
possibility that the monitor will blank ; out for a few-
seconds. Unfortunately, - this can really hamper the fluency of
' your Workbench usage. „ Having said that, I still think the
pros far outweigh the cons, and this, monitor is a must for
anyone requiring a larger than average, high quality , SVGA
monitor for their Amiga, 7 r The Belinea also has the usual
flaws of almost any SVGA monitor, such as the fact that low
resolutions like .
320x256 appear extremely blocky, and also that it can’t display ‘native’ Amiga resolutions. I solved this problem simply by leaving a normal TV plugged into the Amiga’s RF, just in case I ever needed it.
SUPPLIED BY: LaserTek, Newcastle PRICE: £249.99 OVERALL VERDICT: A great SVGA monitor with some % Jji , ; The new Text Generator menu - text is previewed over the image.
The new Layer Manager with VCR- style animation controls.
A lens flare effect using the Large setting that merges two lights with a rotation offset to make a more realistic light.
When we last left off I was still pleasantly dreaming of Vogon deathships having their way with our editor Ben Vost. In an unrelated move, Ben tells me again of my deadline for this second article only days before the deadline comes due.
Again. He swears this time that he actually advised me of the deadline long ago and that I must have forgotten. I don’t remember this, so I choose to blame him anyway.
Aside from all that, the article you’re reading here will be detailing all the new features of ImageFX 4. I’ll be detailing the upgraded effects and the new effects and I’ll be going over all of the new animation features that have been added to this version.
EVERYTHING OLD IS NEW AGAIN In every release of ImageFX we revisit some areas and improve them. Mostly this involves fixing new bugs here and there, or tweaking some effects features Load Frame... Append Sequence... Save As Sequence... Clone Frames... Delete Frames Copy Frames To Buffer _____________ Frame Up Frame Down Process Frames: Animate Brush., The new Layer Manager FRAMES menu.
‘animation aware’, but these functions were the first to receive this treatment.
In most cases, like Balance and Scale, you’ll want to be able to adjust the colours or size of the image or animation as a whole. We could let you do it frame by frame, but we’re kind people and made it easier than that.
The Lens Flare effect has had some very nice improvements made to it. First off, its antialiasing is far better, providing far more realistic flare effects now. We’ve also added two new light designs. The previous Lens Flare used a simplified version of the Radial Star effect. In the new Lens Flare, that’s the Medium light setting.
The small light setting provides a star light effect similar to what you’d see in Photoshop or Lightwave. The Large light setting combines two Radial Star effects and lets you control the offset so you can design really far out light sources. You can also rotate the light n j Text Generator; c ourier Silica inagefx opal Persona I ruby [ A VP 1 V 1 ||8 1 8 la |fidd|Del Add Fonts Frow. . .
Left l K| To Brush j J Italic I Renai | Underline | Extri Load Text...( Load flit; flkay j You can easily distort an image, skew it from one side to another, and even bend and twist it around... to take advantage of things like layers or the new animation frames.
Balance, Scale, almost everything under Color and some things under Convolve have been updated in ImageFX 4 to operate on a layered image or all the frames of a loaded animation. In the future, ImageFX will become more source and any of the various light types can be selected to simulate an Anamorphic lens stretch. This will elongate the lens flares horizontally.
The Text Generator has had a major overhaul to vastly improve its abilities to create text in ImageFX. In addition to using any Amiga bitmap, CG, or Colorfont, you can now also use any Postscript fonts you may have installed.
Subpixel antialiasing has also been added so that all those annoying jaggy edges are gone as well. This is the same antialiasing method that everyone has been looking at in other packages (typically more expensive packages too!)
And wanting in ImageFX. It’s absolutely 100% better than whatever it was we used before.
You can also control the character spacing, line spacing and the overall aspect of the text, but best of all, you can now see the type, as you add it, over the image itself - you don’t have to rely on a preview within the Text menu any more. Also, the results can now be output to a brush or a layer for even more flexibility.
WHAT'S NEW, PUSSYCAT?
Beware of the Blob! No, not the cheesy horror movie of the 1950s, but the all- new effect in ImageFX 4. The name Blob is quite descriptive of this effect. It creates a coloured, or clear, blob of digital goo on your image and can animate it flowing across the image in any direction. As a blob flows, it can create a trail of slime behind it as well.
The goo distorts the image beneath it and you have full control over the colour tinting. Want to take a picture of your mates and show the nasty effects of a bad head cold? A little green blob work later and you’ve got a picture too disgusting for words. You can animate an oily puddle dripping down the camera lens and many other completely useless and fun things!
As I write this we’ve just celebrated Complete ImageFX interface showing Distorter on one frame of an animation.
Full ImageFX interface with the Distorter.
Blob menu showing a default blob over an image.
M ilk ay Independence Day here. While I don’t think July 4th has quite the same sense of excitement in Britain for some reason, you do have your Guy Fawkes Day. What these days have in common are fireworks, and now ImageFX has them too. The ImageFX Fireworks module creates easily animated fireworks bursts.
By default it will create a rather nice spherical burst, and you can adjust the controls to make directional bursts to your liking. You have control over all the necessary parameters, such as force, gravity and the like. Even better, you can replace the built-in particles with any brush you can load. You can go from exploding fireworks to a shower of coins or have your fireworks explode with happy faces.
In some experiments, I’ve found it’s not too hard to use one of the abstract smears in the Brush drawer to create fireworks in grayscales and use the False Color effect to remap the grays to a new colour palette to resemble fiery explosions or psychedelic clouds.
Increment Menu: Random Seed: Main [464963 1 Random ze Seed Rntnation Speed « ... [29 Distort fittount 1 [64 Highlight finount 1 [58 Highlight Angle 1 L® - Load.. GET ANIMATED This is the best new thing by far in ImageFX 4 - animation. So many of the revamped effects and redesigns have all centred on adding animation support directly to ImageFX. Now you can load up any Amiga ANIM file and directly edit the frames. If you’re used to using the animation features in Dpaint you’ll be comfortable with ImageFXs animation features. You can even use the same keystrokes to move
around in an animation and ImageFX has gone beyond this to allow you to use the Layer Frame Manager to directly access specific frames.
You can start with animations in several ways. You can begin with a New Buffer specified to be animation frames, load a sequence of numbered frames, load an ANIM or load up a GIF animation from the Internet. You can also append a sequence to an existing image in memory as well.
The size of your images and animations and the speed of your Amiga will determine how fast the animation can play back while in ImageFX. Unlike Dpaint, the images aren’t kept in chip RAM and have to be copied from memory to the screen or window. This is simply done, as fast as possible - on a fast Amiga this can be faster than normal playback, but on a slow Amiga it can be slow. For a real idea of how fast the animations are, use Viewtek or another animation viewer to view the saved results.
When you work in ImageFX in the For all of you who don’t merely use ImageFX for fun and need industrial strength effects for everyday image editing, there‘s a fantastic new effect called Distorter. This effect is similar to the 3D Perspective Rotate. After you bring up the menu, you’ll see a grid over your image. Instead of rotating though, you can grab the corners and start moving and bending them to vour needs.
6 ., .. The new You can easily distort an image, skew it from one side to another, stretch it, and even bend and twist it around, moving one edge under or over another. This makes reforming a logo around a product box easy. Want to place a company’s logo over another one on a sign in a picture? It’s easy - there’s nothing to it with Distorter.
Default Windowed environment, you’ll have access to the layer frame manager and you can directly move from any frame to another. You can also access the VCR-style controls to play the animation, advance to the next or previous frame, move to the beginning or end or jump to another frame.
With the layer frame manager active, you can also move frames around (an impossibly difficult task in Dpaint) and do a little bit of rough editing on your animation work.
In the menu you can also select to Animate Brush. This is similar to Dpaints Move Requester and allows you to animate a brush and move it across a series of images automatically. ImageFX goes another step further and has a Process Frames feature that allows you to execute any AutoFX Arexx script across a series of frames. You can use the EOT prefixed scripts to animate an Effect Over Time as well. If you don’t want to do all the frames, just select the frames you want.
You can also use ImageFXs Light Table feature within animations as well (just hit L for Light Table) to see through your current image to the one that’s below it.
Coinciding with the release of ImageFX 4 will be the release of the public domain GIF modules on the Internet. These have been fully upgraded to support GIF animations.
ImageFX 4 beta testers have already used these to create some stunning animations for several websites. It’s just amazingly easy to make GIF animations with all the new animation features which we’ve added.
THIS MONTH'S WRAP UP That’s enough for this month. We’ll wrap up this series of articles next issue with some detailed tutorials on how to use the new animation features of ImageFX, and show you many more samples of the kind of work that ImageFX 4 can do for you, and how much fun it can be!
Neil Both wick tabbed sections. It’s a logical progression from the leftmost tab, where you select the source files or tracks, to the rightmost tab, where you write the data to CD. The Advanced section has separate windows for handling data tracks, audio tracks and for writing tracks to CD-R. This gives total control over the whole process.
Unfortunately, only the Advanced section provides an option to create an ISO image file before writing the CD.
This means that a user with a slower machine is forced to use the Advanced section for all tasks, even a simple copy from hard drive to CD.
The programs each take a very different approach to GUI design.
BumlThzs a small dock window that launches a separate window for each of its functions. These are Convert Audio, Preferences, Play Audio, Read CD Data, ISO Masker, Audio Studio, Make DAO and TAO Cds, and Recover CD. The windows are fairly w7ell laid out with the Help key bringing up context-sensitive AmigaGuide help, but it’s hard-coded with the Topaz font - hardly ideal on a High Res screen.
MakeCD also uses separate windows, but without the central controlling dock it can be confusing to move between them and know exactly which window you need for a particular function.
Everything is there and it’s fine once you’re used to it, but it does make the program more difficult to get to grips with at first. MakeCD has context- sensitive AmigaGuide help, but it also uses the Quickhelp feature of its Triton GUI. This works rather like MUTs bubble help, except it’s faster and can easily be switched on and off from any window7. Moving the mouse over a gadget or window pops up a comprehensive description of its function or contents. MakeCD’s appearance can be changed with Triton Prefs, but it remains a functional, rather than attractive, GUI.
Introduced the first 4x rewritable drive at a similar price to CD-R drives. A drive like the Yamaha 4416 now provides the most economic and flexible solution. However, it's all about to change again with the recent introduction of 6x and 8x drives from Teac and Plextor. Once again, the choke is between speed and cost - it's up to you.
Change one of the other settings.
MasterlSO has separate windows for creating data, audio and backup Cds.
These each contain only the settings needed for that type of CD. Each window is divided into a number of BurnIT and MakeCD can both open on the Workbench screen. Their windows are AppWindows, making All three write in standard ISO formats, as well as handling Rock Ridge extensions, including the Amiga ones.
Same CD as each partition can go in its own drawer. MakeCD can change the order in which files are written, based on file extension. The main use of this is to place all icon files first to speed up window opening on Workbench.
BurnlT and MasterlSO provide far more control over the contents of each
CD. Upon adding files to the CD they display a list tree of all
files. You may add, remove or rename individual files.
MasterlSO also allows you to give files different names according to to the file system used to create them. You can create directories on the CD so you can backup partitions into their own drawers and select only the files or directories you need. This is particularly useful if you haYe directories containing large amounts of temporary data, such as logfiles or caches, which would result in the complete partition haring too much data to fit on a CD.
A consequence of these different MAKING AUDIO CDS Once again, MakeCD takes the approach that its job is to convert data to CD format and burn it to the disk. There are no file processing options but it will accept data in a range of audio formats, including MPEG, and convert it on the fly if your CPU is fast enough. MPEG decoding is handled by mpega. Library and is the only time MakeCD will make use of a PowerPC.
Dragging a bunch of MPEG files from a Dopus lister to MakeCD’s window, pressing “Write Tracks” and having them decoded Continued overleaf 4 You'll see these terms whenever you read about GD writing, standing for Disc At Once and Track At Once, The usual way of creating a CD is to build each track, data or audio, separately, and Set the CD writer take care of the gaps between the tracks, placing index markers and updating the table of contents of the CD. This is Track At Once - you write the tracks and the hardware places them on the disc.
Disc At Once leaves all the work to the software. This creates the entire disc as a single image, containing all the tracks, track information, Table of Contents and so forth. This is a lot more work for the software and is the reason DAO versions are more expensive, but it gives more control over the finished product. If you want to create an audio CD without the normal two second gap between tracks, either because that's the way you want it to sound or you want to cram more on the disc, you need to use DAO.
CREATING DATA CDS Adding files to a data CD in MakeCD is simply a matter of creating a new track and selecting the hard drive paths to be added to it. It expects the data on your hard drive to be in the format wanted for the CD and allows no alteration or modification of individual files.
This is fine when you're making something like a cover CD and you have all the files on a separate hard drive partition. You’d have evervthing set up as you wanted it and would simply need to build the CD image and bum it to disc. You can add multiple source drives and put each one in a separate drawer if you wish. This is useful for making backups of multiple partitions on the DAO OR TAO approaches is that MakeCD simply adds the partition or drawer to its list, whereas MasterlSO and BurnlT scan it first. This makes adding data with MakeCD faster as the scanning is left until just before the
image is built, but it means you don’t know how much space your data will use on the CD until you do a test burn. MasterlSO scans the disk much faster than BurnlT and also displays the space used in MB, as well as the free space on the target CD. BurnlT just shows the number of files, directories and blocks used.
MasterlSO and MakeCD let you save a project file containing all the settings and source information for a CD. This is important if you regularly produce similar Cds, such as backing up your hard drive or producing Cds in standard formats. BurnlT has no such facility, which means you have to set up the data paths each time you start it.
All three write in standard ISO formats, as well as handling the Rock Ridge extensions, including the .Amiga ones. MasterlSO and BurnlT will also create Joliet Cds, the new “standard” introduced for Mlndows 95, although Mlndows machines will quite happily read Rock Ridge Cds.
IMAGE FILES VS ON-THE-FLY BURNING speed, but a safer approach is to do the job in two stages. First you convert the data and write it to a file on your hard drive, a so-called ISO image because it's in the exact format required by the CD writer. Then you copy this image to the writer. It doesn't matter how long the conversion takes now, and writing the image file to the writer isn't particularly hard work for the computer so a slower CPU or controller can still cope.
The other benefit of image files is if you want to make several copies of the same CD. You need to perform the data conversion once and copy the image to the writer as many times as need. The disadvantage of image files is that you need hard drive space to store them - over 700MB for a full 74 minutes of audio.
The term "track" when used about Cds is rather misleading as there are no physical tracks. A CD consists of a stream of blocks, each containing either 2KB of data or 1 75 of a second of audio. The track divisions are stored as reference points in the CD's table of contents. The data you're writing to the CD has to be converted to this format.
An on-the-fly conversion converts the data from your hard drive and writes it directly to the CD writer. If it can't convert and write it fast enough, the CD writer runs out of data and the CD- R is ruined. CD writers usually have a 2MB buffer on board and the software will use as much fast RAM as you allocate to make sure you don't get a buffer underrun, but a slower machine may not be able to keep up. You could try reducing the write u I .NeSfj Project. .;.: m
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Erase tracks or sessions fro® CB-RW discs.
V -J I : MasterlSCs system check giving my SCSI controfcf and CD writer a clean bill of health.
BumlThas a greater range of :::: :i- Y .. :;u: e;Y: :he contents of a data track and it provides useful audio processing tools. The GUI would be the best c f the three if it weren't for its insistence on using the Topaz font. The online help is useful and the DAO version has a printed manual too.
MasterlSO was the most infuriating to test as the range of features for :: - . As greater than the others, but itwas totally unstable on my A4W00 ’060 PowerPC. I lost count of the number of times it crashed while testing it - not onh the program crashing, but trashing memory and locking up the
- ..hole machine. It ran well, albeit slower, on mv A2000,- '040,
but CD writing is a processor-intensive job and not working
reliably on an '060-based machine is bad news. There was no
online help with MasterlSO but it comes with a comprehensive
manual. The manual’s appendices contain useful information on
general aspects of CD recording.
Full access to the advanced features: mixed mode, auto-booting, DRO, etc. ~) Open project | J £ance i fik MasterlSO's introductory screen, giving the choice of starting any type of new project or loading an existing one.
Have to be able to read the laia g j Write.Manager. source CD’s data, which isn't the case with Cds in odd formats, like Mac HFS.
MakeCD's advanced settings provide the option of copying a CD in raw format using DAO.
WHICH ONE IS BEST?
As usual, it depends on what you need. MakeCD is the best for taking data from anv source and putting it onto
CD. It doesn’t provide any options from editing the data but it
converts from almost any format. The GL'I is less intuitive
than the others but the online help is good.
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£U Degrade speed arid retry write’ fseoT Catalogue IS: Wt" ' ' Sdd Files Delete iteo Bename Itea flake Directory Edit Bate Clear Tree fatidate Show Statistics IM 4" and converted to CD audio on the fly and written to the CD at 4x speed while still reading email is an impressive demonstration of a fast Amiga’s multitasking capabilities. MakeCD will also read audio tracks directly from a CD, an easy way of creating your own compilation discs.
MasterlSO’s audio handling is more limited. It handles most audio formats, but not MPEG. It doesn’t directly support reading CDDA audio from CD but relies on its sister program, AsimCDFS, to handle the conversion.
BurnIT has the most comprehensive features for audio Cds by far. The Convert Audio window has support for a similar range of FileTypes as MakeCD but without the on-the-fly decoding. The Audio Studio is a sample editor. This handles many of the basic functions needed for processing audio files before burning to CD. Fade in and out, maximise and minimise and a de-crackle operator to process recordings sampled from old vinyl are some of the operations covered. The operators are modular and can be expanded as new ones are released. The more processorintensive ones have PowerPC versions too.
CD COPYING All three programs are able to copy a standard data or audio CD, although MasterlSO requires AsimCDFS for the latter. They do this by reading the data as if it were any other source and writing it to the target CD. This means they Convert ..... ! 1 1 1 Work:T fi Wo Surrender.a iff 84:39:41 flIFF Stereo 44198 «ork:T fi Two Hearts.alff 83:84:36 filff Stereo 44190 Herk: T fi Independence Bay,ai!f 85:86:53 MFF Stereo • 44136 ol file Manager...: ISO 9660 | RocK Ridge j Joliet | Booting j Bui id Isage 3733 26- ¦Nov
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Select Hi 1 Select ijcne BurnIT SUPPLIER: Epic Marketing PRICE:
£35 TAO, £56 DAO Pros and Cons gTBj Comfortable GUI.
Audio processing tools.
Joliet support.
Unable to save projects.
The Advanced section of MasterlSO, with the CD writing options, the contents of the data track and the list of audio tracks on show.
Pros and Cons Informative bubble help.
On-the-fly translation.
Easy CD copying.
Unintuitive interface.
Pros and Cons Plenty of control over data Cds.
E3 Excellent manual.
£B| Sometimes needs AsimCDFS.
Very unstable on some Amigas.
!®i YOUR PROBLEMS SOLVED bench takes over the role of AF's Agony Uncle. Email: amformat@futurenet.co.uk, putting Workbench in the subject line, or write to: Workbench • Amiga Format • 30 Monmouth Street • Bath • Somerset • BA1 2BW.
AFCD43:-ln_the_Mag- Workbench as to what I may have done and what I can do to fix it?
Paul Crellin, via email I'm pretty sure this is a connector problem. That's just what happens if you start an Amiga with no DF0: floppy drive connected, or plug the drive in the wrong way up, although the drive light shines continuously in the latter case. Check both ends of the floppy cable, making sure that it's correctly plugged in - not at an angle, or displaced to leave a 'spare' couple of pins at either end. Then check the power cable from the Amiga to the drive.
As this old picture shows, copying long filename-equipped files to an Amiga is really easy with CrossDOS 7.
CROSSDOS TO THE RESCUE I’m having trouble reading PC disks with my Amiga. I just want to take a JPEG file and transfer it to the PC at college to make use of the printers scanners, etc, but having followed all of the instructions available to me, I can’t get the Amiga to recognise my PC disks, which I’ve formatted to 720KB. Please help as it’s driving me mad!
Also, my computer has started crashing erratically. I think my standard PSU may be getting tired of running the extra hardware. It’s lasted about eight months running the current setup and for about five years before I expanded it. What do you think? Do I need a more powerful PSU? If so, which kind should I get? Any help or advice would be much appreciated.
Stevie Glover, via email The simple answer is to use CrossDOS and look through the past three years or so of Amiga Format. I think your PSU could be knackered too, so yes, get a new one.
ACCESS ALL AREAS I’ve recently been using Microsoft Access (spit, spit) on the PC at my work experience placement, and have been doing a bit of database management work using SQL. I was wondering if there are any implementations of SQL on the Amiga, either an SQL Server or a database package that supports the SQL language, a la Access (spit, spit).
I’ll be building a products database for the company soon and would like to use SQL as it is both fast and very English-like, and English is a language that can I fluently speak very.
Gareth Griffiths, via email No problem - there are several fireely- distributable Amiga SQL (Structured Query Language) engines. SQLDB is a bit old now, but quite concise. MiniSQL is still actively developed but rather defies the ‘minuscule ’ tag as it now runs to several megabytes, including source and wrappers for compatibility with BASIC and C++. Another heavyweight database management system is the A miga port o TostgreSQL. You ’11 find all these on AFCD43.
INFRANETWORK I notice that Eyetech are selling an infrared transmitter-receiver device, probably based on the AIR-link hardware project that CU Amiga developed as a reader project just before they went bust - it’s certainly similar. Is there any software that would allow either of these devices to be used as the basis of a wireless network? Obviously this would be slow because they’re controlled by the serial port. I don’t know what the bandwidth using infra-red would be but some handheld machines use IR networking so I imagine that the serial port would still be the limiting factor.
Such a system should be perfecdy adequate as a substitute for a null- modem cable, though it wouldn’t bend around corners. It should allow file sharing and, unlike SERnet, the lack of a physical link may allow for more than I have an A1200, Apollo '040 40 with a 16MB SIMM on board with a 120MB hard drive. I've just bought a 32x CD-R and a mini tower to house it ail. After just a couple of hiccups, everything has been fitted in and powered up. The only problem is that the floppy drive isn't working. On boot up, the floppy gives the usual disc icon but underneath it says DF0:????. When 1 click
on it, a message at the top of the screen tells me that "the icon(s) have no default tool" and trying to raise the information screen gives the message "info failed".
Everything was working alright before I took it out of the desktop case, so do you have any ideas FAULTY FLOPPY two machines to swap data, as well as removing the vexing choice of whether to run the cable somewhere neatiy or leave it on the floor for people to trip over. If I remember correctly, AIR-link was Arexx controlled so that may offer hope even if all other software can be ruled out. Or is the whole idea just too far off the wall?
Tim Ruffle, via email It could be done, but it would be relatively slow and erratic compared with PARnet or even SERnet. Wireless remotes send a few bytes, and even those don’t always get through. There’s no problem using PARnet between more than two machines, given an appropriate cable, or SERnet if you ’ve got a multi-IO board. Collisions between messages would be more likely with an optical link.
Source code is available if you want to try to bolt the IR low-level routines onto the network file system, but it’s more limited by the AIR than the ports chosen, and I’m not aware of anyone doing this yet.
Finally, CU didn’t go bust. Their big London publisher closed the magazine when it became insufficiently profitable.
CODEPROBE PROBLEM I recently upgraded my A1200 Tower from a 68030-50MHz to a 240MHz PPC 603e 68060 board, transferring the 32MB RAM from the old to the new board. I’ve found that when I try to use CodeProbe vl. 10a, the SAS C v5.10a debugger, programs that previously debugged correctly under CodeProbe now no longer debug. Basically, it’s Continued overleaf 4 4" impossible to set any breakpoints; the program loads and executes as if it were run directly from the shell.
The compiler otherwise still appears to run correctly. I presume there’s some incompatibility in this version of CodeProbe with the 68060 processor as the compiler debugger has worked quite happily under WB1.3 and WB3.1, and has run on a 68000, 68020 and 68030. Any ideas what it might be and if there’s any solution to this problem?
Problem. Given the bandwidth limits elsewhere in the Amiga, the main advantages of newer 'high speed' drives are lower prices and ready availability.
The difference in performance is much less than you might think, partly because the new drives only achieve their rated speed on the last megabytes of a full 670MB CD. Old drives get a constant data rate by spinning faster on the shorter, inner tracks, most often accessed.
New CAV (Constant Angular Velocity) drives use buffers to compensate for the higher data rate at the outside end of the disk. If the CD holds 100MB or so - typical for un-padded Amiga releases - you get less than half the rated speed, even when the drive is running flat out. The 'best case' figure is actually a poor guide to real performance.
Iain Higgs, Cambridge This sounds like a processor copyback cache problem. Try issuing the shell command CPU NODATACACHE before you start the debugger. You may also need to turn off the instruction cache. SAS C 5 is almost a decade old, and later versions include alterations for the 68060. Unfortunately, SAS is no longer in development.
In the long run, you’ll probably need to switch to a compiler with PowerPC, as well as modern 68K, support - Richard ’s roundup in issue 125 comprehensively compared the current options.
LESS SENSIBLE A while ago I purchased an Apollo '040 accelerator card with 16MB fast RAM for my A1200. Unfortunately, the best game ever, Sensible World of Soccer, how refuses to work on my beloved machine.
Do you know of any keyboard shortcuts that will temporarily disable the card without having to remove it altogether? This has been the only drawback to it so far.
Nicholas Rock, via email There’s no way to disable that Apollo from the keyboard, as you can a Blizzard accelerator (by pressing “2” during startup). The closest you can get is to connect a switch to the jumper on the board marked RAM. If this jumper is open, you disable the accelerator as well as the memory. Tower users can easily connect this to the otherwise redundant ‘Turbo ’ button on a PC case. Otherwise, you ’11 have to delve under the trapdoor when you need your fix of Sensi, or find a degrader or hard drive installer that’s compatible with SWOS on '040s.
CD BENCHMARKS Can you explain to me why CD-ROMs over 24x on the Amiga are slower than a 20x CD-ROM? For example, my 44x speed CD-ROM is faster once it gets going, but I prefer using a 4x speed on the Amiga as it's not as loud and also loads faster.
Cklausen, Denmark When CD speeds went into double figures the manufacturers changed the design. Rather than spin the disc continuously, they wind it down after a preset delay to save wear on the mechanism. The start-up time often dwarfs the time to access files of less than a few megabytes, and the high speed is noisy, as you've noticed. Users of'fast drives can send SCSI or ATAPI commands to keep the drive spinning for longer, but noise and wear remain a SWOS comes in many versions.
Sentinel’s originalSWOS2HD didn’t take account of really fast memory, but version 2.1 of Piotr Bieniek’s SWOSHD has been tested on a Blizzard 1240 with the 96 97 version, and the prolific fean-Frangois Fabre’s SWOS_JST_HD supports other releases on a 68060 with 16MB fast RAM, so it should suit your 68040 as well. All three are on Aminet a?2 AFCD43.
SHARING IP I want to network my A4000 ('060, CV64 3D, 56K modem) to my A1200T ('030 + FPU) in such a way that I can let the A1200 use the Internet connection at the same time as the A4000. From reading recent articles in the mag, I know this can be done using Ethernet, serial and parallel networks.
I use PARnet for normal data transfer between the two computers and I also have a null-modem cable, although I couldn’t use this at the same time as the modem. Ethernet, while probably the best networking solution, is NET GOOD ENOUGH?
I have a A1200 Tower with a 425MB hard drive and would like to use my A1200 for the Internet.
Would an Apollo 68030 be good 1 enough for the job?
How much memory would be best to have, without having to buy two 32MB SIMMs?
R | I have a Commodore PC external sd 28.8K modem. Would I need drivers or would the Amiga pick it up?
41 have an Internet account with Cablenet (Telwest). The protocols are: TCPUP. SERVER TYPE PPP:INTERNET WINDOWS NT SERVER. Would I be able to use my existing account for my Amiga? If so, which type of Internet software would I need to get?
Can I use my old PC UDMA a 3.2GB hard drive with an EZCD-SE IDE interface, used with my AT 200 Tower? Thanks!
Keith Parsons via email Miami's- a little out of my price range at the moment I use Internet software from the NetConnect 2 suite and I’ve upgraded Genesis to v2.3 using the freely available updates from Active. Both computers have Workbench 3.0 and plenty of RAM.
Ideally I’d like to somehow use the parallel ports to achieve this shared Internet access goal. If it’s possible, what software devices would I need and how would I go about setting things up?
Martyn Bampton, via email You need PUP. The Parallel Port Internet Protocol driver. This is used in place of SLIP orPPP. Connecting the TCP IP stacks to the interface hardware. You also need to assign addresses 'TP numbers) to the machines so you can communicate with them as you would with your Internet Service Provider (ISP). These are sets of four-byte values, written in decimal with full stops between them. Local numbers start with 192.168, so your network might use 192.168.0.1 and
19. 168.0.2, allowing later expansion to thousands of Amigas,
Macs, Z88s, Pcs, etc. A modem would be much better to use,
really.
| Well, just get one 32MB SIMM then, or one 16MB SIMM.
5 You mean you haven't even tried it yet? The modem will work fine. Just connect it.
| Yes, it will be fine. Use Miami or get the NetConnect 2 pack.
5 Can't see any problem with that.
Just make sure you get the jumper on the drives the right way round.
YOUR PROBLEMS SOLVED The TCP IP stack forwards messages from satellite machines to the ‘master ’ with a direct Internet connection. The satellite uses the IP number you’ve assigned to the master machine in the local network, which forwards . The messages to the ISP A program like SOCKS5 (on Aminet and our CD) can serve as a ‘proxy’, keeping copies of information requested, so you can download FTP directly to the A1200 even though it hasn’t got an external address. In this way, all your machines are online with everything else on the Internet. The use of ‘local’IP numbers stops people logging
onto your satellite computers directly.
PARALLEL Z PS In response to a letter printed in Workbench about parallel port Zip drives (John Holroyd), your advice was completely wrong. Blittersoft supply an adaptor that will allow you to attach the Zip drive to the Amiga Parallel port with an adaptor. This comes with drivers and works happily with the 100MB and 250MB version as well. Can you please pass on Blittersoft's details to John so that he can use this great backup device?
Erol Ismael, via email IP PARALLEL ADAPTER RM1 Gfi KICKSTART 1.3 HARD DRIVES I just appropriated a Kickstart ROM switcher but for the life of me I can’t get the hard drive partition to be used by the Workbench 1.3 side. When I activate the ROM switcher with the three finger salute for the 1.3 side, all I get is the old
I. 3 floppy disk. When I put the 1.3 startup disk in the floppy
drive, there’s no hard drive to be seen. Is there anything you
can do?
Michael Madden, via email I’m doing just this with an AlfaData interface on my old A500, so it’s possible. It’s hard to be specific without knowing exactly which interface you ’re using. You need to format the partition with OFS orFFS (Old or Fast File System), 512-byte blocks and a standard Rigid Disk Block. It’s best to do this with the Kickstart 1.3 utilities and add Kickstart 2 files later, rather than the other way round, or you may end up with a setup that only Workbench 2 can understand.
Workbench 2 can read all 1.3 partitions, but not necessarily the other way round.
Alternatively you could use HDToolbox to put a 2.04 or 3.0 file system in the Rigid Disk Block of the drive. If the interface is properly programmed, this will get used in place of the old one (in ROM), giving you most of the later features, even from Kickstart 1.3. Unfortunately, this doesn’t work with the Kickstart 3.1 FFS so you still won’t be able to use IK or larger blocks in a partition.
ZORRO CONVERSION I have an A1200 with an 8MB RAM card and a Seagate hard drive. At the moment I’m confused. When I was using Syslnfo a while ago, I noticed that it thought an extra board was present in my Amiga, along with the RAM card.
Just to make sure it wasn’t the program, I ran SysSpeed and that said I had a Zorro III card in my Amiga, which is impossible. Could you possibly tell me why this has happened?
Robbie Almond, via email Some accelerators add memory in the 32-bit address area, above the 16MB limit for Zorro
II. This prevents clashes with PCMCIA and Zorro II expansion.
Dimwitted programs describe anything with a 32-bit address as
In response to John Holroyd's parallel port Zip 1 t ' ~T
drive query in issue 125, a parallel interface | by Bruce
Abbott bhabbotteinhb.oo.nz adaptor for the Amiga is
manufactured by ll . I " [p- ; Stafford & Weston and
sold over here by Here's a DIY way of making a parallel port
adaptor for a Zip.
Blittersoft. I've been using one for several months and I'm very happy with its performance.
The interface isn't the best construction I've It sounds like it's time for a new drive to me, but I'd come across, so don't keep fitting and removing it. Check the cable first as it's just as likely to A cheaper DIY option is shown on the PD pages of contribute to this sort of flaky mechanical that issue. It appears to be the same adaptor performance. The first thing to do is make a design with a different device handler. Complete backup - only then can you safely Steven Deaville, via email experiment with DIY solutions. Hard drive bearings and platters wear out after a few years. Symptoms
What John Kennedy wrote used to be true, but now are extra noise and repeated seeking of data, you can hook up PC parallel peripherals with an which may hot be reported as an error, but signify adaptor to steal extra signals from another Amiga's that a drive's on its way out.
Ports and custom code (on Aminet). It's still a lot slower than SCSI, or even IDE, because it requires 0VEROVERSCARI several slow transfers for each byte. However, it I'm responding to a query by Will Halligan in now works as well as the equivalent on most IBMs. AF125. He asks about filling the screen on a multisync monitor without the borders. It's REMAPPING possible to get a screen size of 768x550 in DblPAL In response to Dillon Eyre's letter, 'Fast Enough For High Res no flicker using a set of drivers I've got. I Ya?' (AF125), the magenta purple screen is seen have no borders, but like you
say it's a hack. There when the system crashes after Kickstart has been are some limitations attached, as follows: it won't relocated by a utility such as CPU FastROM. This work with 3.1 ROMs (3.0 only); your mouse goes process requires an MMU which isn't present in the AWOL at the right hand side of the screen, 68EC020, the default processor, and so my guess is although you get used to it after a while and I can that everything goes pear shaped as the utility hit the middle of the right hand scroll bar every attempts the relocate Kickstart. Time now; you can't alter the overscan at all and it
Danny Shepherd, via email throws the machine into a right old frenzy.
I must state that I didn't write the drivers, but Some accelerators (including Blizzards, Commodore they're available for anyone to use. Anyone 3640 and A3000) have remapping hardware that wanting them can email me at pau..4@net.ntl.com doesn't require the MMU. A ROM fault normally and I'll gladly send a copy to them. I don't know if causes a red screen but can also give purple. Green they're on Amin&t and I don't know what they indicates faulty chip RAM and yellow signals an would come under. They came from a mailing list untrapped processor exception. And the author's email address is no
longer valid.
Hope this helps anyone out there - even just one DRIVE HARDENING will make it worth while.
Can you pass this message on to James Potter in Paul Smith via email answer to his hard drive problems from issue 124?
That's pushing the limit of 'flicker free' displays. If you've got a true multiscan monitor, like a 1960 or CMV123E, you might try the HighGFX drivers on Aminet and our CD, which offer 1024x768 at 22kHz interlaced. This is too flickery for line graphics but fine for photographic images.
Super83 offers less flicker at 800x600 or even 868x624 at 77Hertz interlaced, but these modes output lines at 26 or 27kHz,which is too slow for most PC monitors. You can roll your own custom modes, scan rates and pointer limits with MonEd, also on AFCD43. - «. . ,__, .
Continued overleaf 4 I've had this problem in the past. As you say, you've had problems with the angle of your drive and it has worked and then stopped again. I think it's the solder from your hard drive connector to its circuit board. If you press down on the cable side of the connector you should see cracks in the solder.
To confirm this before you get your soldering iron out, boot with the case open and push down on the connector so the pressure is on the connectors to the circuit board. Everything should boot fine. I hope this is of help.
Graeme Richards, via email PROBLEMS SULVtU Like most Amigans, I install a lot of demos from your coverdisks. Recently I've been encountering problems when trying to delete some programs (Elastic Dreams and Amiga Writer, for example). 1 get the message: "error (202) - object is in use". I've tried to work out if anything running from the WBStartup could be causing this but I'm at a loss. Naturally, the programs themselves aren't running and I get this straight after startup if 1 try to delete.
David Thomson, via email drawer while that ASSIGN is active - it moans error 202, as you found, because it makes no sense for an ASSIGN to refer to a drawer that no longer exists.
Delete this line or comment it out by putting a semicolon at the start with your favourite editor, such as ED or MEMACs, in the Tools drawer on most Amigas.
Programs installed in the standard way will already have a comment before and after, identifying the program that uses the ASSiGNments.
You can check through these systematica I ly. Type ED S:USER-STARTUP in a shell, then press ESC and type FI;BEGIN, then Return. This will find the first block of assignments added by the Installer. Position the cursor with the arrow keys and then press ESC, D, then Return, to delete each line with the cursor on it, or insert semicolons at the start of lines you wish to temporarily deactivate. The changes take effect when you reboot and the modified user-startup is read to reset your configuration. If it goes wrong, press ESC and Q to abandon changes, rather than X to confirm, or restore the
old file with these commands: You'll need to get more memory than you think if you get into scanning.
TAR1 Mm AwAH.- .V :V iC-v 7»k'2V empRM ¦ a X A % -v - - - . V x v % S. V A . , ¦. . • • ¦ ¦' - V V X • --s ' , ¦ "W'J" ’"AIM, ED copies the old version of the last thing it edited into the temporary tile ED- BACKUP in drawer T of the drive you booted from. Type ASSIGN in a shell to see all the current ASSiGNments. You can remove them temporarily, without rebooting, with the command ASSIGN PATH: REMOVE where PATH: is the symbolic name of the drawer concerned. SnoopDOS, in the SystemlToolslExpert drawer on the AFCDs, is invaluable for locating the symbolic names that programs use as it can
list the names used for every file access.
Zorro III. Alas, it’s not that simple. If your Amiga sprouts 100-pin slots and a steroidal power supply, you may have spontaneously achieved Zorro. Until then, dream on, like the authors of those simplistic freeware utilities.
PANASONIC DIGICAM I’ve recently been given a Panasonic NV-DCF1 Digital Camera as a gift. I was wondering if any software exists which would allow me to download pictures stored on it to my Amiga. I’ve looked on the Internet but can’t find anything.
I’ve also tried putting the compact flash card into a PCMCIA adaptor but it isn’t recognised by my Amiga. Can you help me?
Chris Korhonen, via email There’s a new Amiga driver for the Panasonic NV-DC1000 model which might be worth a try on other models - it’s on the AFCD. Panasonic don’t seem to be trying very hard to support their cameras with information or software. The protocols aren’t consistent, so in the course of my searches I even found a user of Windows NT4 vainly seeking a driver for the model you’ve been given. As with scanners, the best advice for Amiga owners is to deal with vendors that know your platform, or check out the range of available software first, then look for a compatible unit locally.
GREEDY SCAMMER I have a ScanExpress scanner (Mustek), connected to my A1200 with a Squirrel interface using ScanQuix 4 software. No matter what I do I keep getting the dreaded ‘not enough memory’ message. This even happens when trying to scan a CD cover in greyscale, about 880K! I run a 64-colour Workbench, but even with a two- colour Workbench the result is the same. My setup is: A1200, WB 3.1 in a Power Tower, Apollo '040 25MHz 16MB,
2. 1GB HD, 32x speed CD-ROM.
EIDE buffered interface and Squirrel (for the scanner). Can you help me please?
Harry Gill, via email conversion requires all the colour data before it can start, and probably marginal space in addition. Try again at 300 DPI and work up.
PERSISTENT DEMOS The problem is likely to be in the user-startup file, in your S: directory, rather than WBStartup.
The installers have added ASSIGN commands to locate their files by a symbolic path name. You need to edit user-startup (or possibly startup- sequence on old or messy systems), looking for lines that refer to the actual drawers you're trying to delete.
For instance, Amiga Writer adds the line ASSIGN AMIGAWRITER: to user-startup, followed by the path you selected during installation. The system will not let you delete the destination Consider getting more memory too, beca use scanning, rendering and emulation all place heavy demands on RAM; 16MB isn’t much for intensive graphical operations these days. You may need to reduce the DPI setting of the scanner. You don’t say the model or resolution of your scanner, and Mustek’s vary, but at 1200 DPI in 24-bit colour the raw data for a CD cover requires over 12MB.
That 880K is the expected result, not the raw data size.
IF YOU HAVE A QUERY The Workbench settings are irrelevant - your software needs fast RAM to hold the uncompressed image, and the greyscale We welcome your queries, but make sure you submit them
* Send email to . :• - . .... . ......' . • with the subject
"Workbench".
• Send letters to the usual AF address (it’s on page 94 If you
need It), and make sure you put "Workbench" on the envelope.
• Include details about your machine, such as what processor and
how much RAM it has.
• Do your best to describe your problem succinctly.
• Make sure it wouldn't fee easier to contact the dealer you
feought the Item from and ask them.
» Be concise!
OELTA EUROCARD Pay by credit card and get a free CD ROM (call for details). State Amiga model when ordering.
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Subscription Hotline:+44(0)1458 271110 Webs ite: http: www.netadvisor.co.uk A magazine from The Creative section's looking a bit packed these days, isn't it? Five tutorials, all giving you the real info on their own topics, and all asked for by the readers of Amiga Format. Don't forget, if you'd like to see a tutorial on any particular topic, please write in and tell me. We may not be able to include it immediately (space is always limited) but we'll add it to the pile.
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WE NEED YOUR INPUT is there something you would like to be able to do with your Amiga but you don't know how?
Perhaps you have an idea for a tutorial on a subject that you haven't seen Amiga Format cover before. If you can answer yes to either of these questions, why not write in and tell us?
PROGRAMMING Loads of Amiga users like to create their own software. Do you need some help in this area?
Perhaps there's a language that's giving you grief or maybe you want to know how to exploit some feature of the Amiga's Operating System. Let us know.
GRAPHICS We all know the Amiga is a great tool for creating graphics, but how do you go about it?
Is there a particular package you'd like some tips on? Get in touch at the following address: AF Creative • 30 Monmouth Street • Bath ® Somerset • BA1 2BW.
Email: richard.drummond@futurenet.co.uk Remember to put "Creative" in the subject line.
Tony's new music tutorial starts this issue with a look at "Soft synths" - programs that behave like synthesisers but are on your Amiga - and he'll be concentrating more on the Amiga aspects of making music, along with bringing you an example every issue on our CD. Don't forget to check out his great cover feature too, detailing the trials and tribulations of releasing your own record. Simon's continuing to enthral with details of HAM and the Amiga's colour handling. Nick is addressing ADDRESSing, if you see what I mean. Dave is looking at email in general while I'm, well. I'm showing you how
to make sure your programs are the best they can be. What more could you want?
Richard Drummond Simon uses Ben's balls in a creative manner.
¦ IBB JJJJJJJJ Output Status Output jraw-twf 'ftewtoni wex Email is the net's "killer app" and YAM is the Amiga's killer email package.
Tony Horgan shows you how to use a soft synth CHAPTER ONE AMIGA AUDIO Synth « Rank with a new r Back with a new musical masterclass, ffl®[?gj©m begins by turning your Amiga into a rack of vintage analogue synths.
Don’t you get bored of cycling through directories of the same old samples? Wish you could afford that new synthesiser that’s just come on the market? What you need is a software synthesiser. Soft synths, as they’re known, emulate the internal workings of conventional synthesisers with the use of software algorithms.
The best known soft synth of them all is ReBirth383, the TB303 TR909 TR808 emulation gizmo, but unfortunately there’s no Amiga version. Still, we’ve got a fairly good range of alternatives, and unlike ReBirth, these are free. What’s more, on this issue’s CD.
Render single notes of any length, or use the sequencer part to render patterns... Your average Amiga CPU isn’t really cut out for doing this kind of thing in real-time. Although a good PowerPC wouldn’t have much trouble, all of these tools are 68K-only, so that means we’re looking at non-real-time synthesis.
In other words, they work by rendering sound samples which are saved to disk to be used in whatever tracker or sequencer you prefer.
Kocmunicator 3 might be a bit of a mouthful, but it does the business when it comes to spitting out those gurgling TB303 Bassline loops.
A nice mix of controls that are never more that a mouse click away.
You can use WaveBeast to render single notes of any length, or use the tracker-style sequencer part to render patterns and loops. You also get three types of effects (an excellent reverb, delay and fuzz distortion) which can be used to process your sounds. You can play your rendered sounds directly from WaveBeast via AHI, although I prefer to have it running alongside OctaMED SoundStudio and just load the samples straight into that.
You don’t get many example sound settings in the archive, which is a shame, but even from these it’s possible to create a wide range of sounds, whether you know your LFO from your VCO or if you’re just randomly changing all the settings. WaveBeast even has a respectable stab at generating percussion sounds.
Once you get to grips with it, WaveBeast will turn out to be a very useful little tool and you’ll find yourself WAVEBEAST This is the most complete of all the soft synths we’ve got here. It uses a MUI- based interface to offer up an array of knobs and sliders that could keep you busy for hours on end. WaveBeast emulates analogue subtractive synthesis hardware, the kind of things found in classic old 70s and 80s keyboards. The MUI interface is essential and gives you Put this issue's cover CD into your CD player (preferably one connected to a big hi- fi) and play track 2. This track is a simple
set of example sounds and loops from the software on these pages. I used my Novation Drumstation to provide the drums. The first set of sounds, which comes in at 14 seconds, are from Kocmunikator 3.
Next, at 44 seconds, those patterns are replaced by some from LvaveBeast. 303Tracker takes over at 65 seconds and runs up until the end. A little reverb and delay was used on all of the synth sounds, via a Zoom 1201 effects unit.
Turning to it whenever you’re stuck for a new sound or a gurgling synth loop.
KOCMUNIKATOR 3 It might sound like some kind of vulgar novelty telephone, but Kocmunikator 3 is in fact a very capable TB-303 emulator.
When you start it up for the first time, the panel which opens on your Workbench looks a bit confusing, and there are now pull-down menus for loading and saving. Even so, a bit of experimentation is all that’s needed to get the hang of things.
It helps if you’ve ever used or read about the workings of a real TB-303 synth as the controls work in much the same way. To render a sequence, you first need to specify the number of notes (I suggest eight as there are only eight controls on the envelope section).
Then you use the Next and Previous buttons to move through the notes in the sequence, setting the pitch for each one using the unmarked single octave keyboard. If you want a note to sound, AMIGA AUDIO CHAPTER ONE programming procedure. This often gives much better results than trying to program specific melodies, and if you use enough resonance and pitch sliding, the resulting sounds never seem to sound off key when mixed with music that’s been properly tuned.
ALTERNATIVES You'll find a few very old soft synths lurking in a dusty corner of Aminet, such as WaveMaker, Additive Synthesis and TRSI-Sample Maker.
I had intended to include them in this round-up, but after spending far too long poking around these ancient, buggy, nastily constructed programs, I really couldn't bring myself to recommend anyone else do the same.
If it makes no sense at first, do stick with it for a while - you’ll find the results are definitely worth the effort.
Weening yourself off your favourite tracker is never an appealing prospect, but Musicline Editor does boast some very nice real-time synthesis features.
303TRACKER Despite its quirks and half-finished state, 303Tracker is still my favourite soft synth.
It’s an AMOS creation, but don’t panic.
It forces itself onto its own PAL 640x256 screen (use Left-Amiga-M to switch screens, rather than the screen-cycle gadget), but apart from that it’s quite well behaved.
You get a 32-line tracker-style block into which you enter your monophonic patterns. The far left column is for the notes while the remaining seven columns are used to enter the filter and envelope parameters via tiny sliders for each note. Far from being a fiddly affair, this allows you to draw big filter sweeps onto the screen with the mouse. You can mark out ranges and then subject these to flips or even randomisation, which often leads to interesting results.
The authenticity of the resulting samples is pretty good - you’ll believe your Amiga is a TB-303. However, like Kocmunikator 3, that’s all it does, so it’s as limited as the old silver box itself. The effects section is quite basic, with just a few distortion and chorus settings available - unfortunately, you won’t find any reverb or delay.
Even though there are plenty of unimplemented menu options, I hear that the development of 303Tracker is not likely to proceed much further, click the 16th button. To leave a rest, click on Rest. The accent and slide buttons also correspond to the currently selected note in the sequence.
The top-left panel sets the overall tuning and filter controls, which can be varied over the course of eight notes by using the Envelope controls to the right.
The VCO button switches between the more nasal square wave and the spiky sawtooth. The volume can be boosted with the volume control, which is handy for overdriving your samples. Set the output path by typing it into the box at the bottom and then hit Process when you’re all set.
One of Kocmunikator 3's best features is the way in which you’re encouraged to enter virtually random patterns due to the rather bizarre Musicline's instrument editor lets you make a variety of different sounds, sourced from a bank of samples and manipulated with various filters and envelopes.
Which is a shame. However, the author, Jeroen Schellekens, has plans for something bigger and better for the new future. I’ll keep you posted about that as and when things happen.
O: Do these things generate 16-bit samples?
Yes. WaveBeast and 303Tracker both offer straight 8-bit and 16-bit AIFF export functions, although Kocmunikator 3 is limited to 8-bit.
Q: Isn't there a tracker that does this kind of thing internally?
A; That's Musicline Editor. It's a nice enough tracker which features a unique instrument editor section, allowing you to take samples and give them envelopes for resonant filters and so on. It does all of this in real-time, which is quite impressive.
The trouble is that it's probably not as powerful in other areas as your preferred tracker, so while you gain some features, you'll probably lose a few that you don't want to do without. It's on the CD this issue.
Q: Will we ever see an Amiga version of Rebirth383?
A: I doubt it, but maybe its developers would agree to a PowerPC Amiga port if they were asked nicely.
Q; I've made lots of good loops with l Vavefieasf, but whenever I activate the reverb or delay, the resulting patterns have a very obvious loop point. What can I do about it?
A: The problem is that the first one or two notes of your patterns will have no reverb on them because there are no previous sounds. By the time the pattern gets to the end, there's a lot of reverb and echo in the sample that's built up from the earlier notes. The solution is to render two bars of a loop where you would normally render one. Then you can loop the second bar, which will have an even amount of reverb from start to finish.
Has had a change of plan and has decided to tackle BOOPSI in his guide to creating software.
Chapter 3: The Design Process (part2) - wmm Chapter 4: Source Code Management Chapter 5: Error Handling wmm implemented as BOOPSI methods or we'll just create an interface thats frustrating... Last time around I discussed objection orientation and how we were going to decompose our problem into a hierarchy of abstractions. In retrospect, I think some of what I said was rather wool-pulling.
To remedy this, I’ve abandoned my intended topic for this issue and instead am going to ground some of these abstractions in specifics. I had wanted to leave talking about BOOPSI until later, but it can no longer be avoided.
BOOPSI BOOPSI stands for the Basic Object Oriented Programming System for Intuition. It provides a flexible and extensible way of building graphical interfaces. BOOPSI equips the programmer with a set of easy-to-use GUI elements which are able to look after themselves: they take care of their own rendering, refreshing, input handling, etc. BOOPSI objects can also be made to communicate with each other and update each other’s states.
The other attraction of BOOPSI is that it’s customisable. If none of the default classes fit the bill, by the mechanism of inheritance we can modify and adapt one of the existing ones to suit.
As an example, suppose that we’re creating a GUI which has, as one element, some integer value which the user can alter via a string gadget or a slider. It’s important that the visual state of both gadgets reflects the current value of this integer: if the user changes the position of the slider, the value displayed in the string must be updated and vice versa.
If we were implementing this with standard Intuition gadgets, we’d have to listen to messages from both gadgets; when one was updated we’d have to manually update the other. With BOOPSI gadgets, however, we can interconnect the two so they automatically update each other. We don’t even need to listen to the IDCMP messages unless we want to - BOOPSI shields the gadgets’ client from unnecessary detail, aiding abstraction.
All the gadgets used in our program will be BOOPSI objects. Even the part of the main window which displays the text file itself will be created BACK TO THE PROBLEM It’s worth pointing out that only those classes that we build via BOOPSI are true object-oriented classes. It isn’t a simple task to implement inheritance in standard C so the classes which we create as normal C structures and functions aren’t strictly classes at all.
They’re more properly called Abstract Data Types (ADT). The concept is similar, but without inheritance.
Why don’t we implement all of our abstraction as BOOPSI classes then?
Well, we could. However, when we send a message to a BOOPSI object to invoke one of its methods, the processing performed by the method takes place in Intuition's time. Our windows won’t respond to user input, gadgets won’t get refreshed and so on, until the execution of the method completes. As such, operations that we know will take a significant amount of time, for example, disk access, shouldn’t be implemented as BOOPSI methods or we’ll just create an interface that’s frustrating to use.
BOOPSI suffers from two major shortcomings: it lacks a full set of GUI elements (one glaring omission is a window class) and it has no built-in as a custom BOOPSI gadget. I’ll discuss the specific mechanism for using and creating BOOPSI classes in more detail in a later issue.
The core of our program will be a loop waiting for and responding to any events that occur. By events I mean such things as the user clicking gadgets, pressing keys or an Arexx message being sent to our program. These events take the form of standard exec , messages and they arrive at the appropriate port: Intuition messages at the window port and Arexx messages at the Arexx port.
It’s possible for a process to go to sleep until a message arrives at a particular port (the WaitPort() function achieves this). However, since we have multiple ports, this method is of no use.
Instead, we’ll make use of the signal mechanism. Each process has 32 signal flags, 16 of which can be put to general purpose use, that the operating system or other processes can use for simple communication. These flags are booleans: a flag becomes true when someone signals it. What makes signals useful is that a process may wait for multiple signals to occur (with the Wait() function). Each message port gets a signal allocated to it when it’s created. When someone sends a message to a port, that signal is flagged.
Ideally, we want to shift the mechanism for font adaptivity. It isn’t difficult to create a BOOPSI window class though. The window class we talked about last time will be implemented with BOOPSI. Each type of window in our application - the text window, the search window, etc - will be child classes of the window class. This means they’ll inherit the basic window and will modify it by adding all the gadgets and behaviour they require.
:VENT HANDLING CHAPTER THREE SOFTWARE DESIGN chy The base class of all other classes. Not much use by itself, but it manages the 00 and communication superstructure.
ICCLASS The base interconnection class. Provides the mechanism by which objects can notify each other of changes.
IMAGECLASS The base class for Intuition images.
GADGETCLASS The base class for Intuition-compatible gadgets.
Allows an object to broadcast changes to multiple objects.
PROPGCLAS5 Implements standard proportional gadgets, such as scrollers and sliders.
BUTTONGCLASS Implements (repeatable) button gadgets.
FRBUTTONGCLASS Implements a framed button gadget with centred contents.
GROUPGCLASS Allows the creation of composite gadgets.
FRAMEICLASS Renders frames. For example, the ridged box surrounding string gadgets.
SYSICLASS ? ; ' - Renders the images used by standard system gadgets. For example, a window's close and depth-arrangement gadgets.
... . .. . , ... Renders a pattern-filled rectangle with a frame.
I : . .•' .
Renders nfu Text-compatible text.
Implements standard string gadgets.
rootclass p- z-* These are the standard BOOPSI classes that AmigaOS provides us with.
R*C gadgetdass j iceiass I imageclass j =3- f propgdass J strgdass J [ buttongdassj groupgdasTj C modelciass f frameidass J sysidass J fillrecftdass J itextdass J |frfoatto8igdassj responsibility for the processing of events away from the main loop - we don’t want it to know about messy details such as signals, what signal is allocated for which port, etc. Window events should be handled by the window class, Arexx events handled by the Arexx class and so on.
We can do this by packaging up the event handling mechanism as a class, or ADT. We will call this, for want of a better name, the EventHandlerList. The EventHandlerList will manage a dynamic list of events that we’re interested in responding to. Each entry in the list is an EventHandler, consisting of a signal to wait for, a pointer to the corresponding message port and a pointer to a function to execute when the event occurs.
This function takes care of any processing specific to a particular event, such as executing an Arexx command if it’s an Arexx event.
The most important operators for the EventHandlerList will be WaitForEvents() and ProcessEventsQ.
WaitForEvents() will combine the signals for all the handlers in the list and puts the process to sleep until one or more of these signals is flagged. It will return a mask containing the signals that occurred. The ProcessEventsQ function takes this mask as an argument.
For each signal, it retrieves the relevant EventHandler entry from the list and polls the corresponding message port for messages. For each message at the port, it calls the function specified with the message as an argument.
ProcessEvents() returns a status code, obtained from the functions it calls. For example, the code that processes window events might generate a QUIT code when the user clicks the window’s close gadget, and this is passed back to our main loop, which terminates.
You may think that’s creating a lot of extra work, but it makes our program much more modular. The main loop becomes a lot simpler too: do1 (11 events = WaitB’orSvents ( EventList ); result = ProcessEvents( events );1 } while ( result != QUIT ) ; If we want to handle more events, say file notification messages from AmigaDOS, we just add another event to the list. The main loop itself doesn’t need to change.
ON THE CD?
I had intended to provide some documents describing the design issues we've talked about so far, listing the classes, their methods and attributes and so on. Unfortunately I missed the CD deadline, so these will appear next issue. Sorry!
Arexx ete UsBasCo gets sociable and introduces Arexx to other programs, use of the ADDRESS function.
Arexx was really designed to be a universal macro language, which means it needs to be able to communicate with other tasks. So far we’ve concentrated on how to write self- contained Arexx programs, but obviously, most of the time you’ll be using Arexx to automate processes in other bits of software. One simple instruction is used to perform this task, and that’s ADDRESS.
For clarity, we've added the 1 sign in the listings to show where you need to enter a Return.
The ADDRESS instruction simply works by sending a message to the Arexx port of any Arexx-capable software. The application then executes the instructions it has been given. Most Amiga software has an Arexx port and can accept instructions in this way. The actual instructions vary from program to program, but usually they replicate menu items and buttons in the software which you would use were you actually manually using the software.
Li f "C? Jw'f £ai f i Iv MvlU running, you can then ADDRESS its port directly and begin sending it commands.
The SHOW command returns a boolean value (see the boxout) which tells you whether the port (in this case Turbotext) is active. If not, we use the ADDRESS command to run the software and then wait for the port to open before proceeding.
The ADDRESS command form executes the following string as a shell command so you can run any programs you like using it.
Once the program is actually running, you can then address its port direcdy and begin sending it commands. For example: ADDRESS TURBOTEXTt eOPENDOC RAM:ploppy H ADDRESS TURBOTEXT0 f “FindChange ALL FIND "green" "blue"“1 The .ADDRESS TURBOTEXT line means that subsequent commands will be executed by Turbotext, if they are valid. OpenDoc is not a native Arexx command; it’s a Turbotext command, but the command will be sent from the Arexx script directly to Turbotext.
The next line might be a bit confusing. What is the TURBOTEXTO In order to use the commands properly you have to know what they mean, and for this you have to rely on the documentation which came with the program. Arexx commands are mostly well documented, with a few notable exceptions - iBrowse could do with more explanation of its Arexx port, as well as some useful commands.
Of course, a shell is one of the most useful programs to take control of with Arexx. You can execute any shell command through Arexx, including launching other programs, with a special case of the ADDRESS function.
In fact, this normally forms part of the setup procedure of any Arexx script dependent on another application - before your script can do anything, it should check that the program it’s going to use is actually there and running.
This little code segment will do the job for you: IF -SHOW(PORTS, "TURBOTEXT") THEN Dof ADDRESS COMMAND "work:turbotext ttx"1 ADDRESS COMMAND "waitforport TURBOTEXT"1 end1 SHOW (opt.ion, ,pad: SHOW is a function used to examine the current resources running on your Amiga, and can be used in two ways. The first is to return a string which contains a list of the resources and the second is to return a boolean value indicating whether a particular resource is there or not.
The option can be either CLIP, FILES, INTERNAL, LIBRARIES or PORTS. Clip relates to the global clipboard, Files gives a list of the current files Arexx has opened, Internal is for examining Amiga ports which have been opened. Libraries tells you which libraries you've added using ADDLIBQ (which we haven't discussed yet) and finally, Ports is the useful one.
PORTS is the option used to list the Arexx ports which are available. Every Arexx capable program will open a Port when it runs, so it can be used to check and see whether certain applications are running or not.
For example: SAY SHOW(PORTS,,"OA"x) might return: REXX AREXX SWAZINFO ADPro The "Oa" character is a linefeed, which just means that each port name is displayed on a new line.
To check if a port is open, you can specify a name: IF SHOW(Ports, "ADPro") THEN SAY "ADPro is running!"
Port? Well, Turbotext, like some other programs, can have multiple files open at once. So that it’s clear which file the command is intended for, each open file is given a different Arexx port. It needs to be addressed because the final line, which activates the Search and replace feature in Turbotext and replaces all occurrences of “green” with “blue”, will have no effect if sent to the main Turbotext port.
I find it really useful to issue an ADDRESS command before each command I send because it makes it easier to understand which bits of the program are actually commands for other applications, so you don’t get confused as easily.
DO UNTIL EOF("infile")f filename. Filecount = READLN ("infile") f filecount = filecount+lf ENDf filecount = filecount - 2f ?remember to close the 'file! ? f result = close("infile")f SAY "now viewing " filecount " files"f ?now we create a loop to display .the files one by one Vf DO LOOP = 1 to filecountf SAY f i1ename.1oop f ADDRESS COMMAND "vt " filename.loopf ENDf You can still use Arexx commands in your script, even if you’ve addressed another application. For example: ? To be neat, we should delete the file we created in RAM ? f commandline = "Delete ram:filelist"f ADDRESS COMMAND
commandlinef ADDRESS TURBOTEXTf DO loop =1 to The first few lines of the program get the supplied argument. Using the STRIP function, we first remove any unwanted spaces, then any quote marks (you can never be sure how people will type in the pathname). It's important that this pathname is clean because we’re going to be using it as an argument ourselves.
OPENDOC FILEREQf ENDf will cause Turbotext to put up an open file requester three times.
CONTROLLING THE SHELL Controlling files through the shell is very easy in Arexx and it can allow you to achieve all sorts of useful things.
When dealing with more than one application, some sort of shell work is almost essential. This simple example uses only the shell. When run with a pathname as an argument, it will search for all the JPEG files in that directory and display them one at a time on screen. It’s really simple, but once you’ve mastered the basics you could easily use this as a basis for a more complicated image processing program, or for automatic archiving of certain files. Here it is anyway: The ADDRESS instruction simply works by sending a message to the Arexxport of any Arexx-capable software.
Then we construct a shell command. You could just put this all together on the same line as the ADDRESS statement, but it can get a bit untidy that way. It’s up to you, though.
This string is exactly the same as the ? Image viewer rexx script* f ? Requires directory pathname as an argument * f OPTIONS RESULTS FAILAT 2f * Get the pathname from the argument Vf PARSE ARG dirnamef dirname =STRIP(dirname)f dirname = STRIP(dirname,"b",7"')1 ?construct a shell command to create a filef which lists all the images including their pathname * f commandline = "list ram:filelist "dirname" ?.jpg LFORMAT %F%S"f ADDRESS COMMAND commandlinef ? Loop to open the file we have created * f inname = "ram: f ilelist" f DO UNTIL RESULTf RESULT = open("infile", inname, "R")f ENDf
?read in all the filenames, and count how many we have f filecount = It command would be that you’d type into the shell. I’m using some advanced options of the shell’s List command to provide me with a nice list of all the files ending in “.jpg”, all proceeded by their full pathname. Type it into a shell yourself to see how it works.
Now we open the list of filenames we’ve created. It isn’t necessary to put this in a loop, but if you were creating the list on a floppy drive or some other slow storage media, you might find that the file wasn’t quite ready to be read by the time Arexx wanted to open it. Just being safe!
Once the file is open, we read all the filenames into an array and count them too. This part of the program should be familiar to you if you’ve been following the series. With all the files in memory we can close the file again.
Now we set up a loop to do the actual displaying. As you can see, once again we’re using the ADDRESS command, this time to invoke the picture viewer VT, although you can use your normal image viewer here.
We supply the filename, including the path, as an argument. Arexx will wait for VT to finish before it continues with the rest of the script. This means that each picture is displayed until you click a button or exit VT, before Arexx will go on and run VT again with the next file.
When we’re all finished we use the ADDRESS command once again, this time to tidy up the mess we’ve made, by delating the file containing all the picture filenames we created at the beginning. I’m not very rteat at home but I don’t like leaving lots of mess lying around on my computer.
I hope you get some good ideas from this issue’s example. We’ll be adapting it to do some rather useful image processing for us soon.
HACKING CHAPTER SIX Banging the reveals the Ami; of colours.
[ AFCP43:-ln_the_Mag- Bangmg_The_Metal labs for the first time. It took ingenuity to push the frontier so far. The OCS palette contains only 32 ‘paint pots’, though still twice as many as rivals, with more choices therein. The 64-colour mode uses one bit to select a dim variant of each palette colour, suggesting the name ‘Extra Half Bright’, or EHB.
We’ve seen how the Copper allows the 32 basic colours to be changed progressively in slices down the screen.
HAM mode goes even further, allowing new colours to be mixed on each line as the beam moves horizontally from left to right.
Lh e JPEGs, HAM displays appear to ham a full colour and spatial range, yet they occupy relatively little memory.
HUMAN NATURE Human eyes are more sensitive to the brightness than the colour of small This classic NASA 6 1 , shot uses HAM6 to details as the retina s mono rods good effect. Outnumber ‘cone’ colour receptors. TV matures of Amiga floppy DMA mmm - "" ---- ------- ------ applications of the Amiga Blitter Chapter 6: Colour tricks, HAM and AGA extras Chapter 5: The elegantly powerful co-processor Contents: This article explores at the Amiga’s colour palette and its influence on Amiga screen modes. It shows how Commodore shoehorned 256 true colour AGA registers into the same space as 32 registers
of 12-bit colour on early Amigas, and explains unique HAM modes which offer lots of colours without wasting memory.
OCS MODES The original Amiga chipset was designed exclusively for TV and video displays, scanning each line at 15kHz.
This meant a maximum of 200-odd lines in each screen. Pixel rates of 140 and 70nS offered a nominal 320 or 640 dots per line, or up to 724 with ‘overscan’, disabling some sprites.
The colour hardware used a hybrid device the long, lumpy, dull black chip with pins on one side, sticking up near the video port - to define 16 levels of intensity for each of the three colour guns inside the display tube. These excite red, green and blue phosphors, giving a total of 4,096 (16x16x16) different colours, from black (0,0,0) to white (15,15,15).
Original Amigas fetch up to six bits of data for each Low Res pixel, or four bits in High Res modes. The palette converts these into 12-bit RGB colours.
In 1985, standard memory was too slow to deliver 12 bits of data for each pixel at useful resolutions and the overhead of manipulating 12 bits for every pixel would have slugged display updates.
This prompted the introduction of a palette, providing indirection between the display memory (or bit planes), discussed next month, and the screen.
In conjunction with the Copper, explained last month, and other custom chips, the Amiga palette can do tricks that demand far more memory and processor time on other micros.
HAM6 AND EHB The most eye-catching feature of the original Amiga was its plethora of colours on a single screen. In those days, ‘full colour’ meant four or eight, often confined to certain positions, or maybe 16 in chunky low resolution. Six bit planes allowed 64 colours without placement restrictions, while an innovation called Hold and Modify (HAM) put an unprecedented 4,096 colours on one screen, allowing nearphotographic quality outside graphics encoding and JPEG compression exploit this, storing four times as much luminance as chrominance data. Small colour errors are ignored if the
brightness is correct and surroundings have the expected hue. Like JPEGs, HAM displays appear to have a full colour and spatial range, yet they occupy relatively little memory.
The original HAM mode uses a basic set of 16 colours, freeing the other half of the palette for unique sprite and pointer colours. Once a pixel has been plotted in a basic colour, subsequent points to the right can adjust its hue, changing the red, green or blue component independently of the other two. Thus, in an interval of four pixels, you can get from one colour to any other in the range of 4,096 possibilities.
You get close in just a couple of pixels, given a well-distributed basic colour set.
A variant called SHAM, for Sliced HAM, uses the Copper to change the basic set between lines, allowing even closer matching of palette and image.
SHAM is a recognised extension to the IFF ILBM graphics file format.
DEMONSTRATION This month’s demo displays 4,096 colours from AMOS BASIC. The basic palette registers are assigned to 16 shades of blue, so colours 0 to 15 are pure blues, 16 to 31 only change the blue component, 32 to 47 adjust red, and ‘colours’ 48 to 63 select 16 intensities of green. The next line opens a HAM6 NTSC screen.
Four nested loops fills the screen with colours. The outer loop makes stripes (spaced BAND pixels vertically), repeated for each value of L. The next two lines stripe 16 broad blue bands down the screen, with increasing intensity. The end of each line has colour B BAND+16, inheriting the colour from the left, with increasing ,Lowres : Flash Off L=0 To BAND-3 : Rem Interval between bands For B=BAND To 15*BAND Step BAND : Rem Blue margins Plot 0,B+L,B BAND : Draw To 287,B+L Plot 288,B+L,B BAND+16 : Draw To 319,B+L For G=1 To 15 : Plot 16+G*18,B+L,48+G For R=1 To 15 : Plot 16+G*18+R,B+L,32+R Next
R : Next G : Next B : Next L Pen 15 : Print "HAM-5 MODE displays 4096 colours at once" Locate 10,22 : Print "Any key for Workbench."; : Wait Key proportions of blue as B increments.
The G loop adds green to the mixture in 15 widely-spaced vertical bands.
Between these, the inner R loop interpolates 15 intensities of red.
Compare the listing with the display to see horizontal blue stripes, increasing green from left to right, and rapid red ramps on top.
ECS EXTRAS The Enhanced Chip Set (ECS), fitted in later A500s and all A600s, can output pixels at twice the previous Hi Res rate.
This allows SuperHiRes mode, with up to 1,440 pixels per TV line - a challenge for most monitors, let alone colour Tvs. It also permits a 640x480 pixel double-scan mode, suitable for 31kHz VGA monitors.
The AGA pixel rates are unchanged
- 140nS Low Res, 70nS High Res, and 35nS for The video hybrid
can’t resolve all possible colours this fast, so 35nS pixel ECS
modes are limited to two or four colours from a palette of just
64 possibilities. Palette accesses are interleaved to keep up,
using two bits each for red, green and blue.
Productivity and SuperHiRes modes - but the AGA AND HAMS In principle, AGA adds just two more bit planes, which had space allocated among the chip set registers from the start, and expands the palette from 12 to 24 bits, using 256 rather than 32 registers. In practice, this makes AGA far more powerful while retaining almost complete compatibility with ECS hardware, in conjunction with memory speed improvements which we will discuss next month.
Higher resolution colour restrictions are removed. AGA allows High Res and 35nS HAM displays, and it also imposes no restrictions on the number of bit planes as the resolution increases.
AGA supports original HAM and EHB modes, although you can now have 64 or more arbitrary colours thanks to the expanded palette. However, there are still only 32 words in the custom chip area for the palette values. The AGA palette squeezes eight times as many values, each twice as accurate, into the original space.
Last month we saw the Copper toggling bit 9 of register BPLCON3 to load high and low words of the AGA palette. Similarly, bits 12 to 14 select between eight banks of 32 palette registers, enabling the full 256-colour, 24-bit range.
This compatibility kludge means a single colour change that took one MOVE on ECS needs four on AGA. You can optimise multiple updates by grouping changes for all the low words COLOUR CUBE AGA adds an improved mode, HAMS, using eight bits instead of six per pixel.
HAMS comes very close to 24-bit image quality in a third of the memory.
SHAM8 comes even closer. As with HAM6, the top two bits select a basic colour or change the Red, Green or Blue component, but HAM8 has six bits left over, allowing 64 basic colours and 64 component levels.
Ben’s rendered colour cube shows how to evenly distribute 64 colours through the RGB spectrum. HAMS displayers like ViewTek and FJPEG_AGA pick the colour nearest to that required from the cube and tweak subsequent pixels to improve matching.
A custom cube can be generated by analysis, moving points to match the colours in particular, pictures more closely. The palette holds eight bits per component and HAM8 only changes the top six, so you can access the 16 million (256A3) true colour range, rather than the 256K (64A3) hues, by distributing 00, 01, 10 and 11 patterns in the least significant bits across the cube.
NEXT MONTH Amiga bit planes and scrolling playfields will come under the microscope. Also, I’ll be explaining some more AGA extensions, such as the FMODE bits which allow 32-bit Amigas to fetch data up to two or four times faster than the original models.
AMIGA ONLINE CHAPTER TWO Amiga ©aw® QtbBsDs discusses email, the internet's killer application.
Despite the attention the media loves to heap onto the World Wide Web, there’s little doubt that the real killer application of the Internet is email. It’s a unique means of communication - informal and near instantaneous, yet able to be digested at the recipient’s leisure, and able to carry data files such as documents, images and sound samples (and even viruses, though you’ll be pleased to learn all PC viruses!).
In Bumps atone, around 20 million people are believed to have internet access at work, and the vast majority use email.
Communicate with anyone else who has an email address. You can find out all sorts of people’s email addresses online, either because they’re listed on the individual’s website or because they’re listed in an online email directory such In the western world, email has become an everyday part of many people’s working lives. In Europe alone, around 20 million people are believed to have Internet access at work and the vast majority of these make at least some use of email. Recent research in the US suggested that around 9.4 billion email messages are exchanged every day in that country alone, and
the US accounts for only half of the 147 million people estimated to be online.
However, in saying that, about 7.3 billion of those 9.3 billion email messages are commercial, and most of those are Unsolicited Commercial Email, or, as it’s more commonly known, Spam.
One of the beauties of email is that, in theory at least, you can use it to Hotmail Tip: Hotmail LSK3C ncatc,5ary Welcome New H ottn ail Us er!
NEWS.COMIntiox Delivery 6t- j H y.i-t‘WtfcCounw Zdljtt Ar.thtr3«S'. ‘rb j ‘.rj n U. U • -tt o v rev* e i I i,i- i asan tl! I «zen.J.£& I Sjsitiat i fcuacte; 1999 MiciosoftCoipoiJtion. AlnifcMs ies«r You can check your Hotmail inbox from any computer in the world with web access.
As Bigfoot or Yahoo! People Search.
Incidentally, if you’ve never taken a look at either of these services then you should; you might even find your own email address is listed.
The great thing about this is that it allows you to communicate with people you might never get the chance to talk with face to face. In his book Deeper, writer John Seabrook famously describes holding an email discussion with Bill Gates. While I’ve never had that dubious pleasure personally, I have certainly exchanged my fair share of emails with people I might well have never have had the chance to talk to on the telephone, let alone meet.
Apart from all that, if you find in the course of your work you’re It may be owned by Microsoft now, but that's no reason for you to ignore Hotmail.
Constantly having to talk to other companies’ voicemail systems, you can very quickly become a big email fan.
There’s no doubt that as a convenient means of talking to friends and relatives around the world, email has no equal.
WHICH EMAIL CLIENT?
When it comes to selecting an email client on the Amiga, you’re positively spoilt for choice. There are literally dozens, ranging from the age-old Elm, which in the heady days of the early ’90s was pretty much your only option,to ultra-slick modern alternatives like YAM and Microdot II.
Both of these packages let you maintain email address books so you don’t need to remember the addresses of all your friends and acquaintances.
Both also allow you to sort your incoming email into folders based on, for instance, the sender’s name or the message subject line, so it’s easier to keep track of. You can also instruct the programs to delete certain messages without you having to read them. This is a real boon if you regularly receive spam from a particular address, or with particular words in the subject line.
Incidentally, a little tip if you’re a YAM user: when you send email to people who don’t use the program, don’t use YAMs custom horizontal rules and other layout options. They’re nonstandard and in other email packages they’ll appear as “ tsb ” and other such meaningless symbols, which won’t impress anybody very much.
YAM and Microdot both support Arexx, and for YAM in particular there are literally dozens of scripts you can download to further enhance the functionality of this neat little email client. Take a look at Kai’s Arexx scripts CHAPTER TWO AMIGA ON LINE y- FREE CALLS IMMINENT?
If your inbox gets regularly inundated with Spam, the CAUCE website offers useful advice on dealing with it.
For the latest developments in the battle for unmetered local telephone calls, visit the CUT website.
Archive; it hasn’t been updated for an eternity but there’s plenty to download.
Both YAM and Microdot II are POP3 email clients. POP3 (the letters stand for Post Office Protocol) is a system used by ISPs to deliver email; in the old days, some ISPs had you using SMTP (Simple Mail Transfer Protocol) instead, but nowadays POP3 is almost exclusively used, which is a relief because it’s far less hassle to deal with.
Following the Europe-wide Internet strike day on June 6th, it seems as though the campaign for an end to metered net access telephone calls may be about to bear fruit, although it's service providers rather than carriers that appear to be setting the pace.
A number of providers, including AOL and BT Internet, have begun offering their subscribers free access at weekends as part of the standard monthly flat rate service. At the moment, these services are only intended for subscribers with special PC-only software (although that hasn't stopped some folk), but several other companies look certain to be following suit.
Since FreeServe revolutionised the ISP marketplace last autumn, the larger traditional fee-based service providers have been maintaining that they would welcome free net access calls, and there's certainly little doubt that we, the paying net users, would benefit from them, so the next few months could be very interesting... Voyager 3.95 15.3.98) 3 1995 -98 Oliver Wagner, All Right» Reierved provides a Webmail service which enables you to check vour email on the web, so in theorv you could check your email from a cybercafe on the opposite side of the globe.
If your ISP doesn’t offer something similar, don’t despair as there is an alternative: you can open a web-based email account with a company such as Hotmail. You’ll have to do all your reading and composing of email online, but you’ll be able to do it wherever you can find net access and a browser. *£?
Prfcv Random Nett firevS Ustffil WaxtS' YAM is another great email client, and it's freeware.
Microdot II is one of the best email clients available on the Amiga.
The Bigfoot email directory is worth checking out if you want to find somebody's email address.
The good thing about POPS accounts is that, generally speaking, you can access them using any POP3- compatible mail client on any machine with access to the Internet. For instance, if you’re forced to use a PC at work, you could configure Outlook to check your personal email account.
The only exception to this is if you’ve taken the cheap route onto the Internet and opened an account with a Welcome... ...to die world of YAM, »free e-msil soltwore for the | Aat-p computer. On das web site, you con isasail about :diis popular progtore, dxivutmeifthe latest releases; fi. 3 l f:»SK!3b.W frequently asked questions, .jKSgt other YAM iusers, suvfggdle author and much more.
(small moil checker).
25-May-99: Complete re-design of the web site.
13-Mer-99: The seventh (and probably last) fixes and improvements.
ppwmW:;:: .::~:~ I jOTfeaOrs i' Tato ¦s jgTo navigate, use th WehTtacitr: free service pro ider - vou might find you can only check your account when you’re online via a direct dial-up connection to them. If you can access your account via another connection, more often than not you’ll be able to download your incoming messages but not upload any outgoing mail. This is all to prevent abuse of the free services by unscrupulous email Spammers.
ALTERNATIVE EMAIL ACCESS On the other hand, if you have an account with a traditional ISP, you may find there are additional ways in which you can access your email, without the need to configure a POP3-compliant email client (which let’s face it, is something of a chore, particularly if you’re trying to do it on a Wintel system). For instance, my ISP, Demon Internet, Bigfoot - Yahoo! People Search - Hotmail - Coalition Against Unsolicited Commercial Email - Campaign for Unmetered Telecoms (CUT) - Kai's Arexx Archive - Microdot II - YAM- CONTACTS wfijm Send your letters to;
• Amiga Format • 30 Monmouth Street • Bath • Somerset • BA12BW or
email: amformat@futurenet.co.uk
- putting 'Mailbag' in the subject line.
SEND US SPARE US Requests for C4D keys - it's been a year! What you want to see in OS3.5 Boring letters - keep your writing sparky What you want to see in a new Amiga consider the PD comments above. PD has kept the Amiga alive over the last couple of years in the absence of commercial products.
Derek, Classic Amiga Thanks for the comments regarding my writing. The PowerPC feature in particular required a lot of research and effort, so Pm glad you found it useful.
The PD pages are also difficult to write.
The problem is to try to make it interesting to read, while still being informative to both the users and developers ofPD software. I do not think my S reviews have been too harsh.
A Where I do give criticism, I try to make it constructive. I appreciate if that a lot of work goes into writing software and that is why my comments PROS AND CONS... I recently read your PowerPC article and found it very informative and well written. 10 out of 10.1 learned a lot and I’m an Amiga dealer! Your PD reviews, however, are out of tune. I think when you’re reviewing a disk which costs £1 or less you have got to take the price into account. What can you buy for £1 these days? Also, please consider that individuals spend weeks or months of their time ‘unpaid’, working on a program
purely for the love of the Amiga. Also, there are lots of Amiga users out there for one reason or another who have a basic A1200 or maybe a hard drive. They may even have a 4MB expansion (wow!). Cash may be ¦% tight, £1 for a disk with a program on it... terrific m value. Please be more kind to PD. Once again, Richard, I consider you to be a very good writer, but please without insulting anyone!
Questions asking why Amiga aren't advertising on ITV yet Letters asking for Mark's job Technical questions which should be addressed to Workbench are, in the main, meant as suggestions as to how these products can be improved.
As for the question, what can you buy for £1 ? Well, you can get a complete operating system for less: Linux. It’s a fallacy to suggest that free software can’t compete with commercial software. Some of the best Amiga software is freeware.
Maybe there are people who still only have a bare or poorly expanded A1200.
However, the results to AT ’5 Reader Survey last year showed that, of the people who responded, the average machine was equipped with a 40Mhz '030, 8MB RAM and a large hard disk. We have to take this specification into account when reviewing any products. If we were to aim at the lowest common denominator, we would be ignoring the progress that the Amiga market has made in the last few years. (Richard Drummond) JUST A THOUGHT... Just a quick thought to share ¦with other readers. Given the apparent lack of Biting comment and incisive wit Suggestions for how Amiga should ensure the Amiga's
future General questions you want answered (not technical ones - that's what Workbench is for!)
"Alone at lost’1 ©1998 I So, uni] you be doing while +heyredone?
Support for the Amiga platform by major companies, surely the Amiga’s survival is due to the ‘homebrew’ mentality of its users.
Look at the articles you’ve run in the past, such as the hardware conversions and how to sign up to ISP’s who only support Wintel users. Look at the Hit the Metal tutorial currently running - you never see that in mainstream PC mags. Finally, any chance of you running a feature showing how to use the Lego Mindstorms kits with Amigas?
Steven Deavitte, via email Indeed. Also, with the bewildering variety of hardware on offer for the PC, it makes it quite difficult for PC mags to be able to offer definitive advice like we can. The other advantage Amiga owners have over PC owners is that they're big fish in a small pond - they have access to people at all levels of the Amiga industry. You can’t see a PC end-user being able to a) send an email to Bill Gates, and b) get a reply.
Ks.jj.jii. i nr:ss©m A1200S FOR SKOOLS I read not too long ago in your magazine about people getting Amigas into the education system. Well, put another pin on the map for Staffordshire's Blake High School! Equipped with nothing more than a screwdriver, a grinder and a plastic fish, we've set up a fully functional A1200T. The school had been looking for an Amiga for a while for A-Level Media Studies. We eventually got one for £30 from an exstudent and used a redundant server tower that the school owned to tower it up.
We towered it up the same way as Eyetech convert PC Server Towers into their EZ Towers, making various adjustments. The Amiga is equipped with 34MB RAM, ¦030, 400MB hard drive, 2x external CD-ROM, soon to have a fast internal IDE CD- ROM. Wow! I would advise anyone to encourage their school or establishment to do the same as having a machine with such amazing capabilities is a commodity in itself. If you have a spare server, like we did, then you'll save yourself quite a bit more than by buying Eyetech's pre-made EZ Tower. Media Studies will benefit greatly from the new venture, using Scala to
make titles, etc, for video productions, and Deluxe Paint and Cinema 4D for animation purposes. Now the only problem is where to put the plastic fish... Dave Preece, via email It's good to know that not all schools are blinkered in their thinking about computing. It's sad, but I dare say that there are a lot that just buy whatever their local authority tells them to.
Rsst ~~ • i r '¦'ntxi-w The homebrew and hacker mentality has certainly helped the Amiga survive.
GAMING GRUMBLES I have a couple of ideas how to make your magazine better. First, you could for the Amiga - she wanted one so she would be able to check the vast amount of pirate disks available.
Gail Thackeray was responsible for Operation Sun-Devil, the “Hacker release a game per year. Most games are clones of other games, like Doom and Crackdown” of 1990-1991 in the US that CgfC, yet there aren’t any good car resulted in the US Secret Service games, beat-em-up games, sport games, etc. Abu could do a game competition to find unseen games - there shouldn’t be any commercial challengers - and then release the competition winner free on your magazine cover CD. If the magazine buyer want to play the game, he or she has to buy a code which makes it work, and that’s how the game maker
gets, a profit and you get the glory.
Secondly, most game makers are seeking highly selling PC games to plagiarise and they don’t think about what kind of games we don’t have. The first C&C clone will sell well, the second not so well and the third... The Amiga doesn’t need millions of the same kind of games. Finally, CU Amiga were very honest as they didn’t say that every Amiga game was good just because it was an Amiga game, like Virtual Carting II (sic) which scored only 30 out of 100.1 Continued overleaf busting Craig “Knight Lighming" Neidorf (co-editor of Phrack magazine), Steve Jackson games, Prophet, Urvile and Leftist of
the Atlanta Legion of Doom and The Mentor, over a stolen document regarding the Bell 911 system. The failed law suit against Neidorf resulted in Thackeray losing her job.
On a lighter note, am I alone in thinking Jim Collas bears a striking resemblance to “Huey” Paul Jones from the Fun Lovin’ Criminals?
Tom Waddington, via email Ah well, I’m sure you’re nght - it’s actually been a fair while since I read Cuckoo’s Egg.
As for fim Collas, how come he gets to look like one of the Fun Lovin’ Criminals where people just say that I look like David Baddiel or Joe Mantegna ?
Spot the difference: one's a fun lovin' criminal, the other is head of Amiga... MISTAKEN IDENTITY In the Mailbag section of issue 125 you said that Janet Reno had said her ideal computer would be an Amiga with Mac emulation. It was actually Gail Thackeray, Assistant Attorney General of Arizona who said, when asked what her ideal computer would be: “An Amiga 2000 with an IBM card and Mac emulation!
The most common hacker machines are Amiga and Commodores.
And Apples.” It’s hardly a great victory Sabrina Online "Road Trip, Part 1: Wolves are Large" !( i Thought my boy WOULD W NDUP WITH |r I never- told you I had [Mixed-Species par€nt~S did I?
Thom a* Dear ! It's been too lon since I've Seen you!
SOMEONE AS SHORTAS HE IS I Heef Amy.
F Ho PE ThftfiDPOESN’T take AFTER MY SIOE OFThB FAMILY, or You'rejn for a ripe, oirl pardon me, but yoim look more like a fo* c* iajo tF, ©EW5 Thomas' Parents. Roy and Sarah Woolfe. Inspired by characters created by Michael Higgs Check out Sabrina Online at httpy wwr coaxnet people erics SHARE YOUR VIEWS don’t want to buy a game just because you say it’s good.
MORE LINUX In reference t Unfortunately I H°Wcroft in AH 21 y°Ut h3d February so f af ** the view of fdHl fe Adfflinistratoyr 1 ca« t consent there, but SwsSas&a* Ismo Utriainen, via email Sorry, but I thought part of the point of buying the magazine was to see what we thought of a particular bit of software or hardware. Also, your idea about putting a game that one of our readers has done on the CD once a year is a great one, and that’s why we already have a Reader Games section once an issue (usually), not just once a year.
At as a the weii hnow and “ we« up SPITE Your issue 125 was so much more upbeat than recent offerings, possibly due to your recent interviews with the ‘powers that be’. Anyway, thanks, it was a good read. Now here are some of my humble offerings.
Steve Hardman, pff fesSors-
- n.uma,’ **"'* *•«.
Ff technical support on it S6€ review, 10S3.5 should be available in three ways: a download, on floppy and on CD-ROM. I got flamed for suggesting this on the net but this way it will be available to a much wider consumer market. Loads of PC software is available this way.
Th wcis that 2 The Amiga’s future. Nothing short of an earthquake would make me invest in the new box - if it ever arrives. I don’t think I’m alone either.
For all the work which is PC specific I use a PC which, because of the two-year wait, I’ve invested heavily in. I’m not about to ditch it.
Ideas. Your magazine could achieve cult status as the finest repository' for Amiga mods and hacks.
4 Postscript. A friend of mine uses a Spectrum to download weather satellite pictures and another uses an Atari (remember them?) For music, using their version of Cubase. The point is that just because something isn’t in production doesn’t stop it being a lot of fun - I’m still trying to complete Competition on my Sharp MZ700.
You’ve stayed in business in spite of Gateway, not because of any support from them, so keep looking to yourselves for inspiration and your great mag will continue.
Will Halligan, via email Amiga have already stated that the only way OS3.5 will be made available is on CD- ROM, especially since they want to put loads of third party software on there. I suppose they could offer it for download, but, OS3.5 isn’t free and it would probably be a fairly large download. Your point about not wanting to ditch your PC is an interesting one - most people would say that they didn’t want to dump their existing Amiga setup.
TRANSFER Thanks for printing my letter in AF125 about FreeScreen. However, there’s something I didn’t mention that I don’t think you ever mentioned, which is exactly how to transfer Amiga films and animations to video tapes.
What you need is a SGART-to- Phono lead. All VCRs have at least one SCART socket on the back, and almost all Amigas have phono sockets. These are the little coloured holes that you stick your monitor’s audio leads in.
3 Suggestions for the mag. Keep supporting the A500 and A1200 as here lies the Amiga lifeblood. I for one love to squeeze the most out of a small system. Also, more hardware hacks - for example, the MOD for making accelerator boards compatible with all motherboards.
How about conversions for PC-specific joysticks and consoles to Amiga configuration?
These are just WHERE IN THE MAG?
Re: AF125, CD version. Neil Bothwick's Using HTML is usually in the "In the Mag" section on the CD, but Chapter 9 wasn't there. I searched the whole CD but it wasn't anywhere else either. Chapter 9 was in the magazine but not on the CD. Go on. Do tell why not. Did gremlins strike, or was it a case of memory lapse?
If I'm right and it was missed off, can you ensure that it will appear on the August issue of the Amiga Format CD or better still, how about putting it on your website so we can download it? Or maybe do both. On the site for those who are impatient and on the next CD for those unfortunate souls who aren't connected.
Jim Buckley, via email Ah well. I'm sure you can contact Neil Bothwick and ask him for the code yourself. If you don't have his email address, here it is: neil@wirenet.co.uk Don’t worry, you won’t lose the sound!
It’ll just come out of the TV instead.
The yellow phono socket is for the video phono plug, the white one for the left audio plug and the red one for the right phono plug, if your VCR has stereo sound. If that’s too confusing, just match up the colours. You then want to switch the VCR to ‘AV’ and the TV to its normal video channel. The VCR is now ready to record whatever the .Amiga is showing. If you don’t print this letter, you should mention this somewhere in the mag anyway. It took me ages to work out how to transfer my animations to video.
Stu MacDonald, via email Xot all Amigas have them Stu the A4000 certainly doesn’t have a CVBS out port.
However, as you rightly say, a lot of videos have SCART sockets, and a number can accept the RGB signals that the Amiga produces, so getting a 23-way video-to- SQVR.T lead would also resolve the problem.
NON-COOKIE MONSTER You ought to mention in vour advert for O j afb that we re required to enable cookie use. I have cookies switched off and don’t wish to use them, and so have not subscribed. If vour advert had mentioned this requirement, I wouldn’t have attempted it in the first place.
Victor Bell, via email That’s a shame Vic, you ’re missing out on quite a feast. The reason for using cookies on the afb site is to make sure that you don’t read messages you’ve already looked at, that’s all. You can receive the messages via email and never use the website again if you wish.
If not, I guess you’ll be limited to reading them off the CD.
OMEGA ?
Reading Tony Horgan’s column about computer shops, I’d like to say that my experiences can only confirm everything he said. A little while ago, I wanted to upgrade my memory.
Sounds simple enough doesn’t it? This entailed replacing my 4MB SIMM with a 16MB SIMM. It was about this time that SIMMs had started to rise in price due to DIMMs becoming the most common memory upgrade.
Ringing round local PC suppliers met with replies ranging from, “We don’t stock them anymore,” to, “We’ve got some left at £35.” However, one supplier said they had a couple left at £25, so I went there that evening to get one. So far, so good. I approached this suited shop assistant, who appeared not to be a YTS trainee. “I want a standard 16MB, 72-pin SIMM, 60ns. Parity or non-parity but not EDO please.” He replied, “What PC is it for?” My heart sank. I just knew that from now on I was going to have a uphill struggle. “It’s for an Amiga.” Pause and confused look, followed by, “An AD STRATEGY
TODAY IF YOU COME IBCOND, YOU’VE LOST THE RACE Noocevewef sod«wcs going to be easy! Ew -J just got easts'. Now ttereS Amiga" Jtiefw ore cniy ccwcuta to give you a aecuws edge Antigc roates you kxx tens' sound Belief, woKt&ei ore frore pibctjcflwet you cant buy o compute* at any pnee mat hcsat of Arenas feamt®.
Nor ccn you find one fim eoset te use. Airtea *e*s ponrcB syntoots mstecc of iecf nine ccmptoled carenancte.
Fm ys s fnenoty, but fits a power- fictse, cc. N has twice :ne memory cf Macintosh” or Wrf* PC it costs less ticneine? D mem etc can do every sitng ifteycsn do, oner no oner 8ef5ena' computer giv® yea over 4000 cotors. SWBO sews a-d WaK&bfedSwsflSiart wagsre fits aaartoge at preparing business we- setsafio® w»n cofar graphics ow sooftsficwee anmarfcr ngWon your cafRpussc .tiasd to mcse cikiIms use of your SnefA nigo cor Jo os many os four or fivsMnasatcnce if separate wn- dows oh fie screen. Not just cisptoy.
TKsavttoBconiheift Noofca peroisai OsrapweresBv Amiga is Smcarpafidn too a wn- pi* piece cf software teocfes Artgo k ctmSoto ire «m opetaltog sysern.
So you con un most 8M ptwami voufihcoe retort access to fie ktigesf sway of easiness software « e» wfflfct mducrc Icvwites Me totes*
5. 2,3, crrfdecse' And Amiga o erriteafy expottoafcte and
ceaotofcfc'tbu can p*tg to prefers ieflnaSarv Rtod5, moderns,
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You cco ever ©parid toe memory to a whooping ?• neaatsytes with on opScmetpdWtori rescue See cm AWHotBKI Afl"iioa Deafer near'you wtj com vwai ibur ccntem tcmsg-snirgcf.you stew A»v«r, »rtj,.gv s i uttDfr-TZ AMIGA GIVES YDU A CRE AIM EDGE, of which came first, the chicken or the egg... er, no, I mean the Boing Ball or the Tick. I've included both ads for you to see.
Mathias Norway, via email I guess no-one will complain if we air them once more. As you can see, Commodore weren't always clueless about marketing, although what the CD32 ad with the nutty professor was all about, I have no idea.
The Boing Ball versus the Tick debate goes on. Doesn't anyone have any totally new and original Looking through some old National Geographic magazines, I came across two Amiga ads by Commodore, one from November 1985 and one from March 1986. They might shed some light on the subject
* .**» w« c a*** ‘••¦Vi»? Oftivtw goapfifcs 11 may have been
goad enough in a Soapbox Derby* but these cays toere is no
second dace, you either dose ihe deal o' you dons. You get toe
promotion or somebody eise does.
Flnaiiy ihere's c way to cei a jump on ycur competition. Introaucing Amiga." The first oersona! Ccmpuier lhai gives you c creoi.Ye edge. Crea- nviry mares it easer ana tosier to
• ACito with Amiga. And creaif .ty makes v oric dcre on Amiga
siand out.
AMIGA makes chans ana graphs wito more color and dimension man any other personal computer (end foster than most of toeml But ;rats;usi a stout you can prepare presentations wflfi stereo music end animation, slide shows, creole package desgns.
IrislrudfoO manuals brochures. With optional equipment, Amiga wtfi even allow 'you to take a picture from your video .camera or VCR, save Use- image era change t an vc-ur monitor.
Amiga car, not only do many more tasks, it con do mare of them at once.
And work, on oil of them simuitane ovsV whte youW preparing itvs spreadstveei, AMIGA will print the (nemo. And there's prcoaoiy enough power left ever 10 receive a ohone message or o stock quoleover a modem ai the same time.
Attkga is ecsrer to use ond has twtoe tne memory of an IBM® PC. Bui although It con run rings around IBM, it will a.so run iSfvt crograms. You rave instant access to toe largest collection cf business sotAvare in toe industry including oid siandbys like Wordstar* and lotus’ 1,2,3. Amiga is more powerful toon Macintosh.™ too, and more expandable With an oefcnai expans'on module you can obd memory up to 8 megabytes.
And while i! Can do much mere than Madntosh or IBM, Amiga cosls less then either cf them You wont find a computer that's easier to use, either, Vbu ccint at s-ym- befs with the Amiga mouse or use keyboard commands ifvext prefer.
Only Amiga is ouiit to gve you a choice Pul-down 'menus' list available options, from typefaces and colors, to bnjshstrckes and musical instruments. Amiga will even talk to you in a mae or female voice.
Amiga is not only the next generation of computer, its an incredible leap in how we use them, it will charge toe way we do business, the way we learn, even Hie wcry we think.
See; an Auftaized Amiga Deatef near you. Now that Amiga is here, toe question isn't whether you car afford a computer it is whether you can afford to wait.
Omega?” “No. An Amiga. Amiga 1200.” He then shouted out to his colleague, “Do you know anything about... Ameegas?” Several spotty little oiks in the shop looked up and smirked as if I’d just announced that I like to dress in women’s underwear (which for the record, I don’t... usually.)
Hardly able to contain his obvious amusement, “Er... I saw one about 10 years ago. No, sorry. I think you’ll probably need a special one.” That last statement alone was enough to make me want to punch his lights out. Instead, I just left with my tail between my legs. I felt as if I’d been made to look like some technologically backward halfwit in front of an audience of jeering PC snobs. I eventually got my SIMM from an Amiga mail order supplier. I learned that day that Amiga are going to have a almost vertical slope to climb if the word “Amiga” is ever going to stop being the “Bros” of the
computer world.
Wayne SS, via email I think that the first solution to your problem would be to simply tell the assistant that since you obviously know what you re on about, would he please just serve you with what you want. The second is that although you pay a premium for supporting Amiga dealers, they do know what an Amiga is and won *t laugh you out of their shop, or off their mail order line.
MORE PAGES?
Your article in issue 125 about the interview with Jim Collas has made me feel a lot better about the Amiga situation, as, in no fine words, I was feeling pissed off. Now I feel okay and it has made me have more faith in the Amiga. Even though I can only read what you’ve printed, it must have been an uplifting experience to have been there at Heathrow to listen to him.
I think we’re at the start of something big and we should all be
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priend on Erie Co TSP only they do seem F .|»« « How , I’ll
say "hat ,„h.at WU pay for- __ happy with ourselves that we’ve
stuck with our Amiga’s through these lean times. I look
forward to the next six months or so with enthusiasm. One last
thing - two of the best bits of your mag are these pages and
Workbench, so any chance of enlarging it? Apart from
newsprint, not much time and effort or money is involved - we
do all the work - and it’ll get the page numbers up a bit.
Ken Walsh, via email As I’ve said before, editorial pages in the magazine are dependent on advertisers, so increasing them also relies on getting more advertising pages. However, if we could stop selling floppy issues to people (because they’ve all gone out and bought CD-ROM drives), we’d have four extra pages to play with.
I hope you like our new Workbench pages. Starting this issue under the watchful eye of Simon Goodwin, they are very closely tied in with the CD.
MY GAME, OR YOURS I have recently gone online and been given 20MB of web space. On AFCD20 you kindly published a game, German Dice, in the Reader Games section which I had written.
Am I allowed to put this game on my website for general downloading, or have Amiga Format got the copyright on this software?
Roger Buckley, via email Just because you sent it in to us, Roger, doesn’t mean to say that you ’ve also assigned us the copyright to your game, so you ’re free to do with it as you wish.
AFCD43:-ReaderStuff- -Gallery ft is more keen ¦ GumBall2, RadRoom and LaynchBay by Stephen Thornber Stephen makes a good showing with his renders. He says he spent an age on the launch bay pic, and it really shows what you can do with Cinema 4D. Even the bog- standard human model works well in silhouette, as the aliens in the airlock. His RadRoom picture also shows off Imagine"s depth of field functionality, although this might not have been the best image to use it in, especially since it doesn't affect the image map outside the window.
CubeWorld and TickTack by Colin Campbell There are definitely a couple of nice ideas here Colin, but you should really build on them, rather than just doing variations of them for The Gallery. How about sending us a much more detailed version of CubeWorld?
Mage by John Bankier It's nice to see hand-drawn images in The Gallery section. Far too often we get too many unimaginative renders, but this picture shows the kind of life you can imbue an image with by using strokes of the mouse.
Droplets by Neil Malton Again, Neil's image isn't the most imaginative composition we've ever had in The Gallery section of the magazine, but it does show off Imagine's excellent way of dealing with transparency and refraction.
Marblelous by Daniel White Daniel's image isn't exactly complex or difficult to achieve, but it still creates a nice effect (on the screen, anyway - it won't look as good on paper because of the difference between print and cathode ray).
Ringritethruit by Paul Hill We liked your images Paul, particularly the Boolean one (although Richard here says that it's nothing to do with Boolean algebra, but rather sets - I'm on your side on this one), but they're all a bit small and wouldn't have much impact on The Gallery pages.
CONTRIBUTIONS If you'd like to enter your work (and it should be only your work!) For the Gallery section on the CD and the pages in Amiga Format, read the Reader Submissions advice on the CD (you can find it in various places) or simply make use of the form from the CD pages of this magazine.
SchkdO ffifedl®® brings you a new paint package, the most useful AmigaGuides ever, a new virus killer and some other useful utilities thrown in for good measure.
Perfect This is a new paint drawing program by Georges Halvadjian, a French guy who is quite obviously very talented. Being a freeware package, I initially assumed that it would be pretty basic and quite possibly full of bugs, but I was utterly around with wrong. I played in two to 256 colours, antialiasing, spare page... PerfectPaint for several hours and only managed to crash it once, and even this wasn’t really a crash, more of a system freeze that could have been the result of too much multitasking.
Anyway, on with the show... The feature list of PerfectPaint is almost infinite and includes drawing in two to 256 colours, antialiasing, spare page, stencil, multi-level undo, text with antialiasing, bevel and outline, animation support and extensive Arexx support. Its interface is clean and although some of the buttons may be a little different in appearance to the more common paint packages, it should be immediately familiar to anyone who has used an Amiga paint package.
The floating toolbox features all the standard tools, such as the freehand drawing tool, the line tool, the circle tool and so on, but it also has some “new” ones like buttons for direct access to the vector drawing, effects, special tools and the Arexx script selector. Clicking on the Arexx button with your right mouse button brings up PerfectPaints Arexx control The computer virus is a sad fact of life.
Programmed by sad, deluded b@$ &£*&s, the computer virus, like their biological brothers, serves no real purpose. Their main objective in life is to cause pain and suffering. Although some computer viruses aren't really harmful to your computer, they should always be considered bad news and all possible steps should be taken to eradicate them. There are numerous virus hunter killer programs available, but with new viruses popping up on an almost daily basis, it never hurts to have more than one virus detecting program on your system.
VirusExecutor opens up its own screen, works on a CyberGraphX-based system and is really easy to use. It features the automatic analysis of unknown bootblocks, checks both Hunt down those nasties with the VirusExecutor.
Executables and data files, checks memory every five seconds and also has its own bootblock database for saving utility and loader bootblocks.
For reasons unknown to me, but useful nonetheless, VirusExecutor also includes a "Utility" menu which contains entries for sequentially renaming a series of pictures, and another for converting PC generated text files to plain Amiga text. Weighing in at only 170K and compatible with any Amiga running Workbench 2.04 or higher, you really don't have an excuse not to install VirusExecutor on your hard drive, or even your boot floppy if you don't have a hard drive. Its installation is pretty easy and only requires that you copy its directory to your chosen location. The only other files required
are a few libraries, but these are freely available and most Amiga users will already have them.
Some of the drawing tools. You can either set a “default” Arexx script to be applied when using a particular tool, or alternatively you can click on a tool in the toolbox three times (until the Arexx crown appears on the top left of the icon) and then click your right mouse button to reveal a menu that contains all the Arexx scripts available for that tool.
Groovy, eh?
On the animation front, PerfectPaint isn’t endowed with too much power. It can load Anim5 and Anim7 format animations and features most of the basic tools that we’re all used to, but because it’s DEVGUIDE, DTYPEGUIDE AND LIBGUIDE FILECLEANER Dedication is the name of the game here. Created and written by Heiko Schroeder, this set of three extremely comprehensive AmigaGuide files contains all the information you will need to spring clean your entire system and update all your device drivers, DataTypes and shared libraries. My hat goes off to this guy because it must have taken him an absolute
age to collect all this information and compile these AmigaGuides. Why not take a peek at them and see what outdated device drivers, DataTypes and libraries are installed on your system?
DevGuide is the first in the series of three indispensable AmigaGuides featured on this coverdisk and it contains a list of no less than 325 Amiga devices that you can use to check against the devices currently installed on your system.
Having a list of all the latest device drivers would be useful enough but it doesn't stop there. Heiko has taken it several steps further and produced this excellent guide that not only contains listings of all the current devices but also contains, in most cases, specific details of the device drivers, what programs use them and where the updates are available from.
DtypeGuide is the second in the series of Heiko's great AmigaGuides and contains a very detailed list of 244 current Amiga DataTypes for AmigaOS3, along with details on their authors and where they're available from.
LibGuide is the last of Heiko's AmigaGuides and contains a guide of 2,376 - yes folks, that's 2,376! - Amiga shared libraries, listing the latest versions and dates, which programs require them, the author's contact details and their availability.
M Tissrj owse : m A. : : _ I - With DevGuide, checking your device driver versions couldn't be easier.
This is a neat little program that gives you the ability to rename all files in a selected directory. For example, if you have a directory that contains loads of files, some of which contain a mixture of upper and lower case characters, and perhaps others that contain spaces in their filenames, you can use FileCleaner to blitz through the directory to uniformly rename all the files using one of its many options.
FileCleaner contains many file renaming options, such as what to do when it encounters a space or an underscore, and it even allows you to specify if you want the filenames to be upper case, lower case or capitalised. It also includes support for very long filenames and the ability to totally rename specified files.
Necessary, a graphics card is also recommended. PerfectPaint makes heavy use of Arexx so it’s advisable for you to check whether you have Rexxmast running on your system.
The installation of PerfectPaint is simply a matter of copying its director)’ to your hard drive, copying the supplied Xen font to your system’s Fonts: drawer and adding an assign line to your user- startup file. PerfectPaint requires an Amiga with a minimum of a 68030 and FPU, Workbench3.0 and obviously as much RAM as possible.
Although not strictly PerfectPaint comes with loads of Arexx scripts, enough to make even the Terminator see red.
Although PerfectPaint is really good, I don’t personally think it deserves the right to be called perfect. It’s missing a few key features, such as some of the more common brush effects like blend and smear, the ability to float the toolbox over the top of a picture and the ability to open two picture windows at the same time.
Perhaps I’m being overly critical here because, at the end of the day, PerfectPaint is very powerful, flexible and a really good piece of software.
Considering that it has been released as freeware, Georges deserves a really big thumbs up.
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graphics card users, it really can't compete with the likes of
something like the antiquated Deluxe Paint 5.
PerfectPainfs menus are pretty standard, with the possible exception of the configurable User menu where you can add your favourite Arexx commands. One problem I found with PerfectPaint was straight after loading the first picture. PerfectPaint use?, the first four colours in its palette for drawing the window that surrounds the image that you load. If the image contains, for example, all blacks in its first four colour slots, your window can become almost invisible.
Had I looked through the menus beforehand, I would have known that there was a menu item in the palette menu called “Make usable palette”, which forces PerfectPaint to modify the palette without altering the picture so that the window becomes visible (usable) again.
This is a quick and simple file organiser and viewer, quite similar to Windows Explorer on the PC. The main window has two parts, with the directory structure displayed as a collapsible expandable tree on the left and the list of files on the right. As a file organiser, you can copy or move files by simply selecting them in the right window, dragging them to the left window and dropping them onto the desired location.
Where Amiga File Viewer scores points is in its ability to display and or execute files. Default applications can be associated with a file pattern, such as ?.iff, in the easy to set up and cunningly named "Default Applications" window. This gives you the ability to set up the file patterns and applications that you want to AMIGA FILE VIEWER use with the FileType. For example, if you want to set Amiga File Viewer to use Multiview to display all your IFF pictures, you just need to type " ?.iff" in the mask box, "sys:utilities Multiview" (depending on the way you have set your system up you may
also be able to just type "multiview") in the application box and then click "Add". Amiga File Viewer will then display your pictures using Multiview every time you double-click on picture files that have a .iff suffix.
Date 24 04 9918:42 : 24 04 99 8:42 !
24 04 99 8:42 i 24 04 99 8:42 : 24 04 99 8:42 !
24 04 9918:42 I 24 04 99 8:42 i 24 04 9918:42 ¦ 24 04 99 8:42 ; 24 04 9918:42 j 24 04 9918:42 24 04 9918:42 W 9913:42 j 24 04 9918- 2 24 04 99 H&42 24 04 99)8:42 24 04 9918:42 24 04 9918:42 ; 24 04 9918.-42 i doD®® presents the best arcade games of all time... probably! Defend Earth in Amoeba, exercise your frog's legs in Croak2, eat dots in Deluxe Pacman and battle aliens in Galaxians.
Space Invaders was the original alien vertical shooter. Midway, the company that originally licensed the game from Taito in 1978, sooa found themselves in possession of the biggest arcade videogame hit up to that point. In this game, players are charged with protecting the planet from the relentless hoards of aliens marching down the screen, with just a single-shot moving gun and four shot-blocking bunkers as protection. The more aliens you shoot, the faster they move. The original Space Invader games were housed in standard floor-standing cabinets with black and white displays, but “psuedo”
colour was soon added by using screen overlays.
In America, the game flooded into the regular videogame ghettos such as pool halls and bars, as well as being the Amoeba Invaders is arguably the best Amiga conversion of Space Invaders in existence, even down to the recreation of the original sound effects. Possibly the only non-standard feature of the game is that it includes a set-up section, although another difference is that the aliens are also displayed in colour, as opposed to the original game’s basic black and white display.
The set-up screen allows you to define whether you want to use a joystick, plugged into port 2, or if you want to use your keyboard to control the game.
First videogame to have ever popped up in department stores, restaurants and other mainstream venues. It was followed by numerous imitators and sequels, such as Space Invaders II and Invaders Revenge, and became a huge force in the home videogame market as the first arcade game licensed for a home console, the Atari VCS.
The basic idea of the game is to move your tank back and forth along the bottom of the screen and shoot endless waves of aliens marching towards earth.
Shoot the flying saucer that periodically flies across the top of the screen for extra points.
Your only real defence against the onslaught of aliens are four buildings (shields) that you can hide behind, but eventually they will be destroyed either by enemy missiles, by the enemies themselves or even by your own missiles. To add a little more urgency to the game, the more aliens you destroy, the faster they descend down the screen.
CROAK2 This is an Amiga conversion of the classic Frogger that saw its birth in 1981. Croak2 attempts to simulate, as accurately as possible, one of the most fascinating stages in the lifecycle of the Australian Cane Toad. As everyone knows (I didn't), the eggs of the Cane Toad are laid within the carcasses of dead sheep. The tadpoles quickly mature in this nutrient-rich environment, and soon there's a multitude of young toads, ready to begin their famous migration to the nearest creek or river bed.
This journey frequently takes them across busy roads and rivers, whose erratic currents and high toxicity defy the bulky toad's best attempts at swimming.
If you can't remember, or if you have never played the game before (where have you been?), the basic idea of the game is to get your frog from one side of the road (at the bottom of the screen), over the river and into your home (at the top of the screen). To complete a level you must dodge cars and jump on logs, while avoiding snakes, alligators and otters. Bonuses are awarded for getting the bugs that momentarily appear, escorting lady frogs to their home and getting five frogs safely home.
The game is controlled with the keyboard or, in the case of the two player game, a combination of joystick and keyboard keys, and these can be selected from the main title screen.
Magic butterflies appear throughout the game, fluttering down the screen, and although your initial reaction may be to "collect" them, be warned: some can do strange things when caught and other are outright nasty.
Deluxe AGA massive merchandising bonanza, with just about everything imaginable imprinted with Pac-Man's yellow mug, including the prestigious covers of Time and Mad magazines.
10 arcade sequels followed the original game, including Ms. Pac-Man, Pac-Man Plus, Super Pac-Man, Baby Pac- Man, Professor Pac-Man, Pac-Land and Pac-Mania. The Yellow One is now getting the obligatory 3D makeover in Namco’s Pac-Man 3D, a three- dimensional adventure game complete with a 3D rendering of the original’s maze, to be released on the Sony Playstation this year.
The installation of this brilliant conversion is simply a matter of copying the directory to your hard drive and double clicking on the Pac-Man icon. For some reason, the game sometimes boots into an NTSC screen. If this happens, all you need to do is hit your TAB key. If you get sick of the original music, the game also offers the option of changing to one of your favourite modules. What more could vou ask for?
Blinky, Pinky, Inky and Clyde (each with varying levels of hunting skills), who escape from a cage in the middle of the screen and are intent on ending Puck’s life. In each corner of the square playfield is a large dot that, when eaten, will turn the ghosts blue for a brief Namco game designer Moru Iwatani got tired of the glut of shoot-em-ups littering the arcades in 1980 and decided to create an arcade game that looked more like a cartoon than a videogame. His original design called for an animated pizza with a missing wedge for a mouth running around a maze eating everything in sight. The
game was christened Puckman, from the Japanese phrase pakupaku, meaning to flap one’s mouth open and closed.
After the distinctive theme music plays, players find themselves guiding Puckman around a single maze, eating dots and avoiding the four ghosts, guiding Puckman around single maze, eating dots and avoiding the four ghosts... period, during which time the tables turn and Puck can eat the ghosts, leaving only the apparently indigestible eyes which make their way back to the cage for reincarnation into another ghost. During every screen, a treat appears for the player under the ghost-cage, in the form of fruit or a bell or some other symbol, waiting to be devoured.
The game is deceptively simple, with only a four-position joystick needed to guide Pac-Man around the maze, but with each successive screen the ghosts get faster and their time of blue-vulnerability shortens. Tension is added with a steady whining sound effect that increases in pitch the longer the game is played.
It was an absolute smash in Japan, following Space Invader's lead in causing another nationwide Yen shortage as tens of thousands of Puckman machines started gobbling them up. When the game hit American shores it was renamed Pac-Man and it went on to become the most popular arcade game of all time, selling 100,000 units in the US alone, breaking the previous 70,000 sales record set by Atari’s Asteroids. It was also responsible for spawning a GALAXIANS The Nakamura Manufacturing Company, a Japanese company best known for manufacturing merry-go-rounds, changed their name to Namco in 1974 and
established their videogame presence with the purchase of the Japanese subsidiary of Atari Corporation. In 1979 they designed and released the first ever colour arcade game, called Galaxian. Until this point, colour had only ever been replicated with the use of colour screen overlays, such as those used in Space Invaders.
As in Space Invaders, players controlled a ship and fired at lines (or formations) of aliens across the top of the screen, but this time the enemy was no sitting duck. They actually left formation and swooped down the screen after the player, dropping bombs all the way. Numerous Galaxian sequels naturally followed, including 1983's Ga aga, an immensely popular title in its own right that spawned its own set of sequels, like Galpus, otherwise known as Ga aga 3. Galaga’s improvements, aside from more detailed graphics, came in the form of a tractor beam that the aliens used to capture the
player's ships. By shooting the offending alien, the player could win back his ship and double his firepower into the bargain.
This Amiga version was written during 1995 and 1996 and is the best conversion that I've come across - as soon as I heard the familiar sound effects, memories of my misspent youth came flooding back. Game instructions? Yeah, right! Just shoot at everything that moves.
Your joystick is used to control the game and the only keyboard key to be used is the "Esc" key to quit the game and get you back to either Workbench or DOS. Technical specs include 47 blitter objects, seven hardware sprites, two computed sprites, dual playfield display (4&4) and 10 interrupts. Although these specs may not be too impressive by today's standards, they still make for great retro gameplay.
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Mi Ml DISK NOT WORKING?
We take every care to test the coverdisk software, but Future Publishing cannot accept any responsibility for any damage occurring during its use. If your disk is faulty, send it back, with 2x26p stamps and an SAE to: AMIGA FORMAT (insert name of disk) * TIB PIC * UNIT 5 * TRIANGLE BUSINESS PARK
• PENTREBACH •MERTHYR TYDFIL • CF48 4YB If there is a
manufacturing error then the stamps will be returned with a
replacement disk.
And equally addictive. ¦ Another CD crammed full of software to test your Amiga to its very limits. ©DcomoDDQcmd] reveals more.
WHAT'S NEW PDF, the Portable Document Format, is a popular method of storing documents, especially on the Internet.
PDF is based on PostScript so it’s device independent: a page should look identical, whether displayed on screen or printed on paper. Unfortunately, PDF’s creators, Adobe, aren’t known for their Amiga support.
The new AFCDJnstall will not only make sure that your version of AFCDView and Installer is up-to-date, but will also, if you wish, copy across AFCDFind and any indices you need for it, along with the current Aminet Index from the CD. The installer saves your preferences so you can simply double click on it next time you get an AFCD to update your files. Automation at your fingertips - ain't life grand?
Various third-party tools for viewing PDFs have been ported to the Amiga, including GhostScript, the freeware PostScript interpreter, and XPDF, a PDF viewer for the X-Window environment.
Neither of these is particularly Amiga- or user-friendly though.
APDFis a new, Amiga-specific version of XPDF. What makes it stand out is that the the graphical interface is realised using MUI, so it looks good and is easy to use. The other great thing about it is that instead of having a custom engine for rendering PDF’s PostScript fonts, it substitutes these for standard Amiga fonts which can be displayed by the Amiga’s built-in font engine. This gives a big boost to At last, a usable efficiency and means you can either use Amiga PDF viewer.
Quick and jaggy bitmap fonts or slower, higher quality scalable fonts. The Amiga only supports CG scalable fonts by default, but third party software is available to permit the use of PostScript and TrueType fonts (see The Right Type feature on pages 24-27). APDF uses a system whereby the PostScript font names in a document are mapped to the Amiga font of your choice.
APDF has loads of other features, such as the ability to search documents and copy selected text to the system Workbench Screen clipboard. You may export pages in various file formats, including ASCII, PostScript or PPM and JPEG images.
Pages mav even be printed on a PostScript printer by exporting as a PostScript file to the printer device, PRT:.
PHOTOFOLIO 1.0
- Serious-zlraphics PtiotoFolici We reviewed this great piece of
software in PD Select in issue 125 of Amiga Format. For those
of you who missed that one, PhotoFoho is a MLY-based system for
Type 1 font programs contain information, called hints, that
aid the PostScript interpreter in rendering characters for all
sizes and resolutions.
The hinting method of the Type 1 format is relatively simple: Most hints are declarative statements stating where key features of a character are located The intelligence for adjusting those features to look correct at any resolution, andto account for the artifacts of raster devices, exists in the interpreter. Consequently, the resulting fonts are of minimal size and are capable of improvement as interpreter algorithms improve.
T V Htmtir-a Vw WKlf, } i Mountains Most typefaces in any type library are proportionally spa ced type designs.
Compared to monospaced faces, proportional space fonts are more legible, have a much broader variety of styles, and save a significant amount of space (see Figure 2). However, they require the application to do more work to access the metrics file and keep track of line widths.
Figure 2 Monospaced Courier and proportionally spaced Times' Roman BadHabrtPN SOO x 600 47486 In addition to the "iype 1 downloadable font programs soldby Adobe Systems, fonts can exist in several forms and locations within a userfs system. Printer manufacturers usually bundle a core set of fonts with their nowlecige.PNG Resistancelsfufle.PNG 600 X 600 800 X 600 tv-infot"Awimade in the tvrintor’o POM in a nart:ri joo.. .nr. no an internal Only a of tha 3 files si-ere to.sclect. :ory ver.e loaded.
Get that collection of photos in order with PhotoFolio.
This issue** prize goes to Daniel Pimley for his extremely easy to use MCX prefs editor.
This issue's well-deserving recipient of the Readers' f Contribution prize is Daniel Pimley. Daniel has finally _ finished his GUI-based preferences editor for MCX.
MCX is a great multi-function commodity that can performs loads of little improvements to your Amiga's environment. Unfortunately, MCX isn't supplied with a GUI preferences editor - the configuration must be set up by editing MCX’s ToolTypes.
Although a third-party editor was produced at one time, it's no longer being developed. Quite frankly, it wasn't very well designed anyway.
Daniel's production is cleaner and simpler, with all the functions of MCX neatly divided into sections. Good work, Daniel!
Simple image cataloguing and easy image processing.
This new version is even better, with several bug fixes and new features, such as internal support for viewing images with Timm Muller's MysticView, improved documentation and the ability for the image browser to totally ignore icon files.
EASY ENCODING Serious Sound TheMPegEncGui The MP3 format, or MPEG Layer III, is quickly becoming a standard for the distribution of audio tracks. Many tools exist to perform MP3 encoding on the Amiga, but unfortunately none of these tends to be easy to use. Many can only be run from a shell and require the user to memorise an array of arcane switches and options.
MpegEncGUI can take the drudgery out of compressing audio data. It provides a friendly GadTools interface for most of the MPEG audio encoders currendy available for the Amiga, Continued overleaf LITHTECH DEMO Hnjhe„Ma9- Reatfer_ReqBests LiteliTec& Shogo and Rage of Mages are two recent and high-profile game signings to the Amiga. Both games make use of MonoLith's Lithtech engine, possibly the most technically impressive 3D gaming engine currently available.
Animation showing of the features of this engine is available on Monolith's website, but unfortunately it is encoded in the proprietary Indeo format. No Amiga movie players currently supports Indeo, since it requires a licence to be purchased from Intel. No problem. Amiga Format have converted it to the more Amiga-friendly AVI format. To view it on an Amiga you'll need to use a tool such as CyberAVi or MooVid. Watch the movie and then drool in anticipation... Further information on the Lithtech engine is available is from their website, at: http: www.iithtech.com FREE INTERNET ACCESS
DISCLAIMER The number of free Internet Service | Providers (ISPs) has proliferated over the ! Last year, and here's yet another one: AhelGratis.
AbelGratis offers unlimited free dial-up Internet access, an unlimited number of email addresses with a choice of endings, up to 50MB of web space and telephone support (premium rate of 25p min) at all times.
They also supply Amiga Internet software and provide technical advice.
For more information, see the Abellnternet pages in the Websites section of our CD.
Full details on how to pet free Internet access.
4" including Musicln, Pegase, Ncode, Lamer and, finally, MP3Enc.
GEORGE
- ScreenPlay- Sftareware 8eorge ' Hands up who remembers the game
Repton 3 on the BBC. Who, in fact, remembers the BBC Micro?
Anyway, Repton was a great game, sort of like the thinking
man’s Boulderdash. George, by Victo Bell, is an Amiga game
much- inspired by Repton, and it even won our Reader Game prize
back in issue 118.
The idea of the game is to run around mazes, collecting all the diamonds and avoiding falling rocks.
You start off on the main level but teleporters can transport you to other levels which may be accessed in any order. Some levels have ‘Feelers’, which roam around, making a nuisance of themselves. If they get trapped in a cage they turn into a diamond.
The cunning and fiendish level design in George means that it requires a lot more thought than your average Boulderdashc lone, and it’s surprisingly addictive. Just plug in a joystick and while away the hours with some really great retro gaming. £2 This AFCD has been thoroughly scanned and tested at all stages of production. We recommend that you always run a virus checker on ANY software before running it. Future Publishing Limited cannot accept any responsibility for disruption, damage and or loss to your data or your computer system which may occur while using this disc, the programs or the
data on it. Ensure that you have up-to-date backups of data contained on your hard drives before running any new software. If you do not accept these conditions, do not use this disc.
DISC NOT WORKING?
If your AFCD is defective, please return it to the address below. Please make sure you have followed our installation procedures correctly to ensure that there is no physical problem. Please send us the AFCD along with a description of the fault (not forgetting your name and address). A new working version should be returned to you within 28 days. The return address for faulty discs is: T® PLC • UNIT 5 * TRIANGLE BUSINESS PARK • PENTREBACH • MERTHYR TYDFIL * CF48 4Y8 Your AFCD should only need replacing if the CD itself cannot be read. If you're experiencing problems with an individual
application, phone our technical support line.
This is open between the hours of 2pm and 5pm every Tuesday.
Tel: 01225 442244 Fax: 01225 732341 Email: (Please remember to put "Coverdisc" in the subject line.)
Please note that the helpline staff provide assistance with technical problems directly related to the CD and cannot provide training on the software or hardware in general.
We want your work!
Please teli us Your name: You can either send it to us on floppies. Zip disks or Cds (we do take other media formats too). If you are going to send us a multiple floppy backup of your work, please use the version of Abackup we supply on the CD in the +System+ Tools Disk Tools drawer. We'll return any Zips you send us, so don't worry about getting your disks back.
If you have any further queries about how to send your software in then consult the Submissions Advice on the CD (in Ben_Speaks!, or in the ReaderStuff or +System+ lnfo drawers).
Your signature: .. Files you send in this month will probably appear on AFCD4S - Amiga Format issue 129, November.
Your address: Your postcode: ... A contact number or email address: In respect of all material which forms my reader contribution to Future Publishing's Amiga Format I hereby warrant that:-
(1) the material is original and does not infringe any other
material or rights;
(2) the material does not contain any material which is
defamatory, obscene or indecent and is exempt from
classification under the Video Recordings Act 1984;
(3) that there are no legal claims against the material provided;
(4) that I have full power and authority to provide this material
to Future Publishing.
FREEPOST, PO BOX 37, WOODSTOCK 0X20 10,0 TEL: 01993 912685 WWW.CflNDE.CO.OK REFILL INKS £2.49 £1.99 £1.66 £1.45 If you have not refilled before, you will require a starter kit.
This will include instructions and all equipment needed. Please contact us for a specific Refill Instruction sheet.
Starter Kit: £2.50 Vacuum Sealed.
They are fully Guaranteed to be at least as good as the originals.
DISCOUNT PACKS Tri Colour Pack 3 colours 3 x 125mls £39.99 Quad Colour Pack 3 colours + black 4 x 125mls £49.99 PhoTO I Oiks NOW IN STOCk HP 720 890 iNks now in sTock
* The secrets of ledi combat
• Creating alien CGI wizardry
• Visit the Episode One set GEM _ Austin Powers 2 reviewed • on
the set of Wing Commander • Top SF author David Brin
interviewed • Nicolas Roeg • Ken Russell • Legionnaires On Sale
Now!
Behind-the-scenes ol The Phantom Menace (all the quality of the originals, but not the price!)
Epson Printers (Col Blk) Stylus Col 2 2s 820 £10.99 £6.99 Stylus Col 500 200 £10.99 £6.99 Stylus Col 400 600 £10.99 £6.99 Stylus Col 800 850 1520 £10.99 £7.99 Stylus Col Pro XL £10.99 £7.99 Stylus Photo 700 Ex £11.99 £6.99 Stylus Col 300 £11.99 Stylus Col 440 £10.99 £6.99 Stylus Col 640 £10.99 £6.99 Stylus Col 740 £10.99 £6.99 Canon Printers (Col Blk) 4000 series £8.99 £4.99 600 series £3.99 BJ70 (3s) £12.99 £7.99 BJ30 70 (3s) Large £8.99 A comprehensive written guarantee is available upon application. This covers both the quality and the safety of ALL cartridges.
QuAliTy I in lie Jet ReFILLs Brilliant Colours, Dense Black, Superb Output BRANDED!
GUARANTEED!
BEST VALUE IN UK!
GuARANTEEd QuAllTy + SaFeTY Di rect From tTie Factory Compatible Cartridges CARTRIDGES All Cartridges are Brand New and Robinsons Requiem for my A u. „ Anyone got it? Must be virus fr ee. | spmj.
Tourprirrter 'rdworth
• £35.
Since my POALm later revisions preferred with OS 3.1 ROMs fitted.
Ed :ed.
Scroller 2 titlor. Reasonable price weekends) f & V-lab motion video ard and Toccatto soundcard for .A4000, Budda card for the A4000, or similar to make a 32 speed IDE CD-ROM work.. Email os ok or whereto get the upgrade AmidleSafe Pro? «• Ot 744 for everything.. Canon' £150. *• Peter 01502 ©CD» games! UFO, 8o 206% Jetstrike * Cary 0J between 3-12, Monday te Amiga Compu Amiga Stopper, AUI and CU Amiga, Will pay handsomely. «* Clive or- Mif
• £33=: after 730pm weekdays, any Buy, sell and exchange your
Amiga hardware an'' software in the best free ads pages around.
FOR SALE ©Citizen ABC colour printer with cables, software and spare ribbons, £50. 4MB RAM card, £10. Email hiskbli@leeds.ac.uk or ® Kevin 0113 224915.
©Amiga software: Aminet sets 1-6, Epic Encyclopedia '97-The Learning Curve, Shadow of the Third Moon, many games on floppy, all with manuals, many boxed. ® Glenn 01707 896535 or email glenn.robinson2@virain.net for list.
© Amiga A2000 (believed to be 68020) with flicker fixer, video card, 3MB RAM, 40MB hard drive, PCAT 286 card, 5.25" drive, maybe tracker ball, graphics CAD CD software; some software needs dongles (can provide).
No monitor. (Ex architect's). ® 01525 371886.
©A1200, '040 25 34MB RAM. In Eyetech tower, IDE flyer, £250, may spilt for right price. Also spare A1200 motherboard, no ROMs, £60 ovno.
® Folkestone 01303 246478 or email aareth@melody2.freeserve.co.uk. ©Squirrel SCSI plus 2x CD-ROM, Apollo 1230 33, FPU, MMU. Two internal DD floppies, one with minor damage, Phillips CMM8832 monitor, PC keyboard interface, genuine A1200 LED interface. Large selection of games. Email offers to punter@aespatcho.u-net.com. © A1200T (Power Tower), Apollo 1260 50, 16MB fast RAM hard drive (500MB), 32x CD-ROM drive, 14" monitor (VGA), scandoubler. Power Flyer, Amiga keyboard, adaptor and speakers. £570 or best offer. Canon BJC-4200 (no printer cable) £70, A1200 DataFlyer SCSI+ £20, B&W hand scanner
with OCR software £15.
Email d pieman@hotmall.com or ® 0161 6247058 (after 6pm) and ask for Adam.
© GVP 4008 SCSI card with 4MB, GVP fast RAM, fits Zorro Amigas.
Good condition, £45.00. Power Flyer fast IDE controller for A1200, brand new, £35.00. Email c klausen@hotmail.com. © A1200, hard drive, HP 310 colour printer and software, including Wordworth, Money, TurboCalc, Organiser and games, £130. Pace 56K external modem with NetConnect (CD version) and STFax Professional, £75 All boxed. ® 01642 285953 or email stephen@ssharrison.freeserve.co.uk. ©Apollo A1220 Turbo 68020 25MHz accelerator, with 4MB RAM + 68882 FPU, fitted for sale. Boosts standard A1200 to three times as fast (5Mips). Compatible with all A1200 software. £40 o.n.o. ® Marc 01502 512670
after 6pm or email marc.catchpole.prestel.co.uk. © 100 issues of Amiga Format, issues 22-122 with all coverdisks.
AFCDs 12-38 and subs disks 50-122, with newsletters. Best offer secures.
® Glenn 01707 896535 or email alenn.robinson2@virain.net © A4000 40 with modem, NetConnect software, 1084 monitor, Canon printer, CD-ROM, 250MB SCSI plus mags and games. £400 for the lot. ® Gaz 01946 67775 or email oaz@terak-nor.demon.co.uk. ©Panasonic KX-P2123 colour dot matrix printer, features quiet printing, still has original box and instructions, like brand new, £50 plus P+P.
® Anthony 01925 480751 (Warrington) or email shezzor@asp.u-net.com. ©Ricoh CD-RW MP-6200S SCSI unit.
£200 ono. Offers to Matt: ® 01992 410215.
©Blizzard IV, 68030, 50MHz, 4MB SIMM, boxed, £50. Sale due to PPC upgrade. ® lain 01223 294235 (Cambridge), email irth@symbionics.co.uk. ©Skidmarks £6, Monkey Island £7, Theme Park CD £7.50, Speccy Classix '98 CD £6, Jurassic Park £7. Also various AF CU Cds and coverdisks for sale. Andrew Jackson, 7 Nut Tree Close, East Huntspill, Nr. Highbridge, Somerset, TA9 3PN, or email jandrew@ukonline.co.uk. © A500+ memory expansion, disk drive, software, games, etc. Free to anyone who can collect (Bradford area). ® Mel 01274 570475.
© Cheap '060 accelerator for towered A1200, must be in good condition. Memory not essential.
Email Duncan at: dkm@free4all.co.uk or ® 01333 312715 after 7pm.
© Help! I've lost my Blizzard 1230 SCSI install disk. Does anyone have a spare copy? ! Need the 1230scsi.device file. ® Paul 01268 584066.
© Help needed. I require disk 7 for Dragons Lair 3 and disk 1 for Street Fighter 2 Turbo by Gametek because mine are corrupt. If you can help, please® 0151 6446939.
© Help! Do you have Colonization, Pirates, Darkmere? Will pay reasonable prices. Originals only please, and in good condition. Must have manuals. ® 01705 646914.
© K240 game and subs disk 78 from AF. Will pay £3 or £4 for both.
Write to: Chris, 35 Castle Lodge Crescent, Caldicot, Monmouthshire, NP26 4JL.
© A600 accelerator. Viper 630 or Apollo 620. Would the person who rang me about the above ad in May '99 issue 123 please call again, thanks.
® 01633 278821.
© Please help! I need a PCMCIA card of any size. ® Anthony 01474 706114.
© Working Rombo VIDI Amiga 12 24 frame grabber with software.
May also consider working ProGrab model. Good price paid for best fully working device. ® Steve 0161 7373356.
© Jet Strike, disk version. Will buy or swap. Write to: Ste Rye, 13 Westfield Avenue, Highfurlong, Carleton, Blackpool, FY3 7LU.
© Pirates! Any version. Email hisbkii@ieeds.ac.uk or ® Kevin 0113 224915.
© Bloodnet AGA or CD32, Prey CD32, Beneath a steel sky CD32. I'll pay up to £12 30DM per game. Email ancor@datacomm.ch. © Anybody with an A4000 desktop upgrading to PPC? I need a CPU board, '040 or '060, for my Amiga. I can pay from £50 to £75. Email paularnoid@free4all.co.uk or ® 01903 739069 after 6pm and ask for Paul.
© Eyetech 630 33 accelerator board for A600 non-POP or POP to 32MB. ® Stan 01328 851538.
© Pm looking for Final Writer, higher version than Final Writer Lite.
As high as possible, reasonable price please as I am disabled and unable to work. I have an A1200. ® 0161 8655537.
© Ultimate AMOS book (plus disk) desperately wanted. Must be in good condition. Willing to pay a good price. ® Jason 0181 8486400.
© Pdfs Soft Cds: Hottest 1, 2, 3, 6, Utilities and Megademos. WS's Multimedia Toolkit 2, AMUC Collection, EMC 3, 4, WOTW 92 CD, BCI Net 1, 2, CDPD 1, 2, 3, 4, Fresh Fish Collection. Others considered too.
Originals only, please. Philippe Dumont, rue Lombry 7, 4920 Aywaille, Belgium. Email hibisch@hotmail.com. © Desperately seeking Image Master RT and Montage 24 graphics software. Cash waiting. ® John 01603 743827, email john@woodaatey.freeserve.co.uk. © TabbyControl driver disk for Tabby graphics tablet. I have everything except the original software. ® 01744 607313, ask for Mike.
© Also see the AmigaAngels document on our CD.
© For the latest Dopus FileTypes, Buttons, Scripts, etc, visit the Dopus OneStop website at http: www.rmbc.freeserve.co.uk. © Looking for email pals in any area. Just got connected to the Internet so looking for contacts.
Email Duncan McGregor at: dkm@free4all.co.uk. © Sherlock Holmes-addicted Amiga user wishes to contact like- minded types anywhere.
English-speaking only. ® Eric 01803 842253 any time.
© World Of Amiga special is available now. It contains interviews with loads of Amiga celebrities, reviews of Napalm, lOblix, OXYPatcher and much, much more.
Download it from www.troasoft.freeserve.co.uk woa . Ses © Send your BBS ads to the usual Reader Ads address. BBS ads will be printed for three issues.
© Tribal Mirage BBS, Online 24 hours, Running Xenolink v2.8, Amiga Sysop with over 15 years of Amiga experience. 20,000+ files online. File requester. Amiga support given.
Herts. ® 01992 410215, email svsQp@tmbbs.freeserve.co.uk. © Total Eclipse BBS, ® +44 (0) 1983 522428, 24 hours. 33.6K, home of Liquid Software Design and MAX'S Pro support. Friendly sysop, 8.6GB of storage, CD-ROM.
© Quest BBS, Wakefield. West Yorkshire's largest BBS with over 30,000 files online, including the latest 7 Aminet CD-ROMs.
Online weekdays, 6pm-6am and weekends, 2pm-6am. ® 01924 250388.
© BOBBS, ® 01243 371644, online 24 hours. Based in Hampshire, South East, host for Powernet. Loads of files, home of BullRPG, The best Amiga Lord clone. Speeds up to 56K. Call now!
© Skull Monkey BBS, Lincoln.
Online 24 hours. ® 01522 887933.
Friendly sysop. Email sns@skullmonkev.freeserve.co.uk - keeping the Amiga alive.
© Elevate BBS, Hants, online 24 hours. ® 01329 319028.
© Bedlam BBS, Leicester, online 24 hours. ® 01162 787773.
© Entertainment BBS, Wigan, online 24 hours. ® 01942 221375.
© Frost Free BBS, ® 01484 327196 (Slaithewaite, W. Yorks).
© The Forum! BBS online 24 hours, Kilmarnock, Scotland. Over 35 members, 2,000+ files available, including games, pics, utils, etc. Sysop: Jamie Maguire. Run by a software development student.
® 01563 540863. 36K.
© Bill's BBS, Cumbria, online 24 hours (mail only between 2.30am and 3.30am), ® 01229 434393 or 0870 7878615. Sysop: Bill Clark.
Visit http: cumbria.cjb.net, emaiI biiisbbs@cornerpub.com or bill.clark@ukonline.co.uk. Supports Fidonet. Loads of free files, games, doors, quizzes, etc. Unlimited downloads.
© Zodiac BBS, Hants. Online 11am- 7pm 7 days a week. ® 01243 373596.
Sysop: Destiny Co. Sysop: Axl.
Running Maxs Pro v2.11, Hellnet.
Lots of files.
© Alpha Zone BBS, over 10,000 files, online CD-ROMs, 56,000bps and free email. ® 01788 551719 after 10pm.
© On The Oche BBS, Waterlooville, online 24 hours. ® 01705 648791.
© Moonlight BBS, Bedford, online 6pm-8am, 24 hours at weekends, ® 01234 212752.
Sysop: John Marchant. Email anome@enterprise.net. Official Transamiga Support BBS, unlimited downloads, very friendly sysop with excellent Amiga knowledge. Aminet online. Run by an experienced Amiga programmer who will help you out for free.
© X Zone BBS, supporting the Amiga for over two years. Do you want the latest files? ® 01635 820590, 6pm-1am, modem callers only (33.6K). Call now.
© User group ads will be printed for three issues.
© N.P.A.U.G. is a new Amiga user group based on the net. We offer a free monthly magazine and tech support over the web. If you're interested in joining, visit our website: or email me: npaMg@aol.com. © Are you Welsh, live in Wales or love Wales? Then join Cymru Amiga User Group. Visit us on or email to join.
© Amiga Support Association.
We offer help and advice to Classic Amiga enthusiasts. Monthly meets to be arranged for a Southampton Venue. Please contact Phil for more information: Snood@UKOn1tne.co.uk or® 01703 489701.
© United Amiga User Group, est.
1986. Technical support, magazine, free coverdisc, Internet book
search, PD library, digitising and scanning.
Send SAE to Martyn Sherwood, 13 Rodney Close, Rugby, CV22 7HJ.
© Amiga Support Association.
New Amiga Group starting up intending to help people with their systems in the Southampton Fareham area. Monthly meets to be arranged.
Please contact Phil for more information: ® 01703 489701 or email © Will you, can you, do you want to or do you need help with your Amiga? If so, please ® Terry 01709 814296 (Rotherham).
© West Lancs User Group. Sundays, 1pm-4pm at St. Thomas School Hall, Highgate Rd, Upholland. ® 01695 623865, email ralph@twiss.u-net.com. Help and advice, novices and experts welcome. Printing and scanning done for free. We also have a PC section.
© Is there anybody in the Northamptonshire area interested in starting up a new user group? Please contact me: ® 01536 724309 or email © Workbench, the Manchester Amiga user group. We meet on the first Thursday of each month at 7:00pm and offer, general Amiga chat.
® 0161 839 8970. Also, check out our website at: www.workbench.freeserve.co.uk. Alternatively, email: © Live in the west Wales? No Amiga owning mates? Then be one of the first to join the Wales and South West Amiga Group by mailing 07801 453571!
© The Amiga free helpline needs helpers, especially with regard to video, music, radio, graphics cards, PPC and digital cameras. Also, anything else that you can think of.
® Terry 01709 814296.
© Want the latest reviews, news, interviews, articles? Then visit the NEW AIO website at htt p : www.aio.co.uk. or visit amos on ircnet, Saturday 9pm-midnight.
© Amiga users - do you need help?
Amiga users - can you help? If so, contact Terry for more details.
® 01709 814296.
© Medway and Maidstone Amiga collective. Meets monthly. Advice at all levels. Experts and beginners wanted. ® Dave 0961 809466.
Support your local user groups!
© Join a new email club for Klondike, a Reko Productions game.
Cardset creators and cardset collectors, Amiga and PC. Email kevin@reko.karoo.co.uk (make friends).
© Bournemouth: Dorset Hampshire.
Anyone interested? User group contacts. Amigan, one year, seeks new old users for chat helping each other. Email to start, can will post later if not online.
© New Amiga sound and demo association seeks input, contacts and support to form a user group based around the Amiga music and demo scene. Interested? ® Daev 01243 864596 or 0961 985925.
© Interested in Internet Relay Chat? Why not visit Amigazone on Dalnet? We are a friendly bunch and meet at 10pm every day. Visit our website at: © Amiga free helpline needs helpers.
Also, it needs to help other Amiga users. If you fit into either category, ® Terry on 01709 814296 for more information.
© SEAL, South Essex Amiga Link.
Meets twice monthly at Northlands Park Community Centre, Basildon, Essex. Offers help, advice, tutorials and presentations on popular software and hardware.
Continued overleaf *4 Also offers scanning, printing, email and a 36 page A4 magazine. Contact Mick Sutton, 20 Roding Way, Wickford, Essex, a 01268 761429 (6-9pm). Email seal@thunder.u-net.com or visit http: seai.amiaa.tm. AUSTRALIA +61 CD AmigaTech Australia, 17 Thompson Circuit, Mill Park, Melbourne, 3082, Victoria, a 03 9436 5555, fax 03 9436 9935, email
r. palmer@amiaatech.com.au or visit http: www.amiaatech.com.au
Stocks all Amiga products, including a newA4000 tower and the
latest products from phase 5.
CD Amiga Innovations, P.O. Box 114 Osborne Park, Western Australia, 6917.
®7fax 08 9349 0889, mobile 0408 929827. Email dwark@vianet.net.au or visit http: surf.to amiaainnovations Provides Amiga software and hardware support and stocks all new Amiga hardware and software.
O Unitech Electronics, 8b Tummul Place, St. Andrews, Sydney, NSW.
A 02 9820 3555.
All hardware and software and also make own cables. Very professional and helpful.
CD G. Soft Pty Ltd, Shop 4 2 Anderson Walk, Smithfield, South Australia, 5114.
Also at 33 Adelaide Road, Gawler, South Australia, 5118.
A 08 8284 1266, email asoft@cobweb-com.au New and used hardware and software, repairs, tech support and advice. Family run, helpful, will custom-make tower systems and will give any hardware a custom colour scheme of your choice.
O Computa Magic P L, 75 Spence St. Keilor Park, Victoria, Australia,
3042. A 03 9331 5600, fax 03 9331 5422, email
commaaic@aiphalink.com.au. Stores hardware and software and
currently has over 300 items of Amiga gear on the shelf.
D Desktop Utilities, Shop 13, Manuka Court, Manuka, Canberra. ACT.
A 02 6239 6658.
D MVB Computer Supplies, 506 Dorset Road, Croydon, Victoria, a 03 9725 6255.
D Synapse Computers, 190 Riding Road, Hawthorne, Queensland, a 07 3899 0980.
AUSTRIA +43 D M.A.R. EDV Systeme, Karlsplatz 1, D Gentle Eye Ky.
A 03 363 0048, email ge@vip.fi The staff are very skilled and the shop stocks most new products.
A-1010Wien. A 1505 7444.
Sells a range of hardware and software and also offers an Amiga repair service.
D Point Design, Jurgen Schober, Muchargasse 35 1 4, A-8010 Graz, a 0316 684809, fax 0316 684839, email office@pointdesian.com for questions about products and support, or order@oointdesian.com to order a product.
BELGIUM +32 O AFI (Applications & Formations Informatiques), Clos Del 'Me 21, 4431 Loncin (Liege), a 4239 0093, fax 4239 0224, email mborremans@arcadis.be Can provide help on most serious subjects. Stocks the full Amiga range with a good selection of second-hand hardware. Aminet Cds are also available, as well as the most commonly used Amiga applications.
O Click!, Boomsesteen Weg 468, B- 2610, Wilrijk.
A 3828 1815.
O Amiga Service, Rue Du Nord, 93, 6180 Courcelles.
A 71 458244.
Stocks PD disks, CD-ROMs, software, hardware and offers services like scanning, hard drive recovery and laser printing.
CD Amiga City, Avenue du Prince, Heritier, 176, 1200 Brussels, a 2736 6111, fax 2732 6834. Visit http: users.skynet.be AmiaaCitv or email amiga.citv@skvnet.be CD Generation Amiga, Rue de I' Eglise Saint Gilles, 22, 1060, Brussels, a 2538 9360, fax 2538 9135. Visit http: get.to aenamiaa. email aenamiqa@online.be D Digital Precision, Chaussee de Jette, 330, 1081 Brussels, a 2426 0504, fax 2420 3875.. CANADA D National Amiga, 111 Waterloo Street, London, Ontario, N6B 2M4.
A 519 858 8760. Visit http: www.nationalamiaa.com Stocks all Amiga products, full line, Amiga dealer and service centre.
DENMARK +45 D Kiwi Multimedia, Lerager 60, 3600 Frederiksund.
A 4738 0639. J % W M. Stocks almost all Amiga products, makes the Millennium Amiga.
FINLAND +358 CD Broadware Oy. A 09 7001 8580, visit http: iwn.fi broad.html Sells a good range of accelerators and other items of hardware.
D Hat Data Huolto Oy.
A 09 769 314.
Offers a repair service.
D Karelia Computer Ky.
A 013 897 088.
Has a good supply of most of the older Amiga hardware and software.
CD Tsunami Trading.
A 02 438 9870, email tsunami@dlc.fi FRANCE +33 D Mygale, Boulevard Raimbaldi 31, 06000, Nice, a fax 4 9313 0635.
CD Software Paradise, Rue de Lamouly 39, 64600 Anglet.
A 5 5957 2088, fax 5 5957 2087, visit http: www.SParadise.com Official MicroniK distributor.
D Pragma Informatique, Route Departementale 523, 38570 Tencin.
A 4 7645 6060, fax 4 7645 6055, visit http: www.praama-info.com CD SL Diffusion, Route du General de Gaulle 22, 67300 Schiltigheim.
A 3 8862 2094, visit http: 195.132.8.152 sld Very friendly manager.
CD ADFI Application, Avenue de la Liberation 47, 63000 Clermont, Ferrand.
A 4 7334 3434 Distributor of many titles translated into French and have a special agreement with Haage & Partner to sell French versions of their software.
GERMANY +49 CD ADX Datentechnik, Haldesdorfer Str. 119, 22179 Hamburg, a 040 642 02656.
Hardware and software reseller.
+1 D Softwarevertrieb Kanzmeier, Senator-Balcke-Str. 85, 28279 Bremen, a fax 04 218 31682, email 01461.2277@compuserve.com IRAN +98 CD Ganjineh Afzar Pooya, 30, Alley 4th, Abouzar Str., Seyed-Khandan, 16616 Tehran, a 021 866755, email Ganjineh@apadana.com Sells most hardware and software.
ITALY +39 D Roby max, Via Varvariana, 14, 00133, Rome, a 06 2042 7234, email robvmax@mclink.it Stocks a large selection of CD-ROMs, games and hardware.
CD Darkage Software, Via Cacciatori Delle, Alpl G5, 06049, Spoleto (PG).
A 0357 7710333, email darkaae@idealia.net or visit http: www.idealia.net darkaae Video titling programs, video games, produces and stocks Epic Marketing stuff.
CD Non Solo Soft, Casella Postale 63, 10023, Chieri.
A 011 9415237, email solo3@chierinet.it Stocks a complete range of Amiga software and hardware.
CD WG Computers - Amiga Professional, via Raffaello Sanzio 128- 50053 Empoli, Firenze, a 0571 711512. ' § W Sells all kinds of Amiga products, hardware, CD-ROMs, utilities, etc. JAPAN +81 CD Comi Ami, GCO Pre-Stage Miya, 4-5- 6 Honjo Suhida-Ku, Tokyo, a 33636 8471. Visit http: www.amiaa.co.ip NETHERLANDS +31 CD Computer City, Zebrastraat 7-9, NL 3064 LR, Rotterdam, a 31 10 4517722, email info@compcitv.nl Sells most Amiga products and the staff are very helpful.
CD Courbois Software, Fazantlaan 61- 63, 6641 XW, Beuningen.
A 024 677 2546.
All hardware and software, with many second-hand products at very low prices.
CD Amigis, Spanjaardstraat 53, 4331 Ep, Middelburg.
A 011 062 5632, email info@amiqin.ni Amiga hardware and software.
NEW ZEALAND +64 CD Comp Karori, Karori Shopping Mall, Karori, Wellington.
® 0447 60212, fax 0447 69088, email sales@compkarori.co.nz or visit http: www.compkarori.co.nz or http: www.compkarori.com Sells most Amiga products.
NORWAY +47 CD Data Kompaniet AS, Teknostallen- Prof, Brochsgt.B, N-7030, Trondheim, a 7354 0375.
All new products, very good support.
PORTUGAL +351 CD Audiovisual, Rua Maria Matos, 6 - CN Dta, 2675 Ramada.
A 351 1943264, email info@audiovisuaLnet Dealer distributor who promises best prices for hardware and software.
CD Centro Amiga, Rua do Forno do Tijolo, 48-1170-137, Lisbon.
® 1816 2135.
Stocks RBM, Melody, net, phase 5, H&P, etc. RUSSIAN FED. +7095 dp AmigaLine, Moscow, Zorge 6.
® 943 3941 or 943 3871, email ambartsumian@glas.apc.org An Amiga-oriented computer shop.
Dp Amiga Service, Office 309, Bumazhnaya Str 3, Sankt-Peterburg, 198020.
• a* 812 1868842.
A1200 hardware.
SPAIN +34 dp Club Byte, C D. Juan de Mena, 21 bajo Izq, 46008 Valencia.
® fax (96) 3921567.
SWEDEN +46 dp Micsam, Box71, 23121 Trelleborg.
® 0410 16001. Email info@micsamdata.se or visit htt p: www. M icsa md ata ,se Stocks hardware and software and has a good online catalogue.
Dp Vidamus Multimedia, Idrottsvagen 3, 915 31, Robertsfors.
® 0934 55533, fax 0934 55485.
Email info@vidamus.se or visit http: www. Vidamus.se Stocks a wide range of Amiga hardware, towers and serious software, including the official Swedish version of Final Writer.
Dp Syscom, Kvarnplan 6, Jakobsberg.
® 08 5803 7300, fax 08 5803 7302. Visit http: www.mematex.se or email syscom, Stocks Infinitiv towers, phase 5 products and plenty of other hardware, but very little software.
.se dp GGS Data, Korsklevegatan 30, Goteborg.
® 031 532526, fax 070 7112492.
Games, some hardware, possible to order hard-to-get things. Small, but surprisingly resourceful.
SWITZERLAND +41 dp Digitronic, Chr Merian - Ring 7,4153 Reinach.
® 6176565, visit http: www.digitronic.ch Full range of Amigas.
Dp Amiga Shop 2000, Wallisellenstr.318, CH-8050, Zurich.
® 411 3221414.
Hardware, software and skilled staff.
Dp Amigaland, Butzenstr.1, CH-8038, Zurich.
® 411 482 4750, visit http: www.amigaland.ch Sells a full range of Amigas.
UK +44 dp Microgenics Systems, 202 Kimberworth Road, Rotherham, South Yorkshire.
® 01709 512012.
Do repairs and upgrades, helpful staff.
Dp Computer Solutions, Unit 2, Mill Lane Mews, Ashby-de-la-Zouch, Leicestershire, LE65 1HP.
® 01530 412983.
New and used software, hardware, stocks full range. Helpful staff.
Dp Cavendish Computers, 144 Charles Street, Leicester.
® 0116 2510066.
Hardware (old), games and utilities.
Dp. 16 32 Systems, 173 High Street, Strood, Rochester, Kent.
® 01634 710788.
Stocks games plus new and used hardware, with a helpful staff.
Dp Mays, 57 Church Gate, Leicester city centre.
® 0116 2516789.
Dp Computer and Games Exchange, 65 Notting Hill Gate, London.
® 0171 2211123.
Stocks second hand games.
D? Gamestation, Unit 29, The Market .Vaults, St. Helens Square, Scarborough, North Yorkshire.
Stocks hardware, games and utilities.
Helpful staff.
Dp Dr. Flay's Amiga Clinic @ The Global Lounge, Unit 13, Lemon Street Market, Lemon Street, Truro, Cornwall, TR1 2NS.
® Fax: 01872 274037, email dr flay@hotmail.com or mike@globalloynge.co.uk or visit Only stocks PD at the moment, but can order anything with good prices on phase 5 hardware. They are an Internet shop and make websites, do design work, advertising and promo material and can also build custom Amiga Siamese setups.
Di Planet Games, 3 Royal Oak Buildings, Waterloo Road, Blackpool.
® 01253 348738.
Dp Allsorts, 51 Park Road, Wosbrough Bridge, Barnsley.
« 0589 272940.
Used games, PD, disk drives, monitors.
Dp HardPlay Software, 2 Broad Street, Newquay, Cornwall, TR7 2BU.
® fax 01637 850909.
Dp Vortex Services, 13-15 St. Michael's Square, Ashton Under Lyne, Lancs, OL6 6LF.
Dp Swops, Comer of Bold Street, Fleetwood.
® 01253 776977.
Dp SES Computers, 88-90 London Road, Southend-On-Sea.
® 01702 335443 or 01702 354624.
A large selection of Amiga software, mice and joysticks. Buy and sell hardware and software. Also do repairs and the staff are very helpful.
USA +001 d A.D.A. Computers, 11770 Stucki Road, Elberta, AL 36530.
® 334 986 8428, fax 334 986 6308, Stocks printers, scanners, software, all classic Amiga and magazines. User group meetings first Tuesday of every month, with monthly newsletter.
F dp TLAS, PO Box 30499, Midland, Texas, 79712.
® 915 563 79712.
Games, software, some hardware.
ADVERTISE IN AMIGA FORMAT... FOR FREE The editor reserves the right to refuse or amend ads.
We accept no responsibility for typographical errors or losses arising from the use of this service.
Trade ads, including PD advertising, will not be accepted.
Name: ..... Use one space for each word. Only the words in this section will be printed.
Address: (not for publication) .. .....Postcode . Telephone: ...Date: .. Please tick to show required heading: r For Sale Qj Wanted Personal ? User Groups Q BBSes Qj Shops Return to: Reader Ads • Amiga Format • 30 Monmouth Street • a P A 1 * E2lAf Vai i Ck m 311 tils Ddtii • dm i £dvv. Iuu wan email dfniunnci3ulujixu.ufe putting 'Reader Ads' in the subject line.
Unfortunately we cannot guarantee insertion in a particular issue.
1 have read and understood the conditions for the inclusion of my ad i Signature: .. While we were at the PAUG meeting, we also got the chance to meet up with Phil Stevens from the newly-formed group, ASA (Amiga Support Association). The Southampton-based group are a combination of a user group and advice centre and are developing this effort in partnership with PAUG. Well no doubt concentrate on them in more detail in future issues. Meanwhile, contact Phil by calling 01703 489701 or emailing snood@ukonline.co
uk for further information.
If you'd like to see what the PAUG newsletter looks like, drop an SAE to Richard Blair at 6 Villiers Road, Southsea, Hants, P05 2HQ, and he'll happily pop one in the post to you, free of charge. What a nice chap! If you're interested in joining PAUG, write to the above address or email n a sunny Saturday in May, we braved the two hour journey with Connex South Central to Portsmouth to meet what must be one of the fastest growing Amiga user groups in the country. Once we arrived at our destination, we were greeted by Power Amiga (PAUG) ’s founder and chairman, Richard Blair.
First we were shown around the proposed venue for the Power Amiga show, presendy pencilled in for September. The Portsmouth Guildhall has been home to many celebrities, such as Steps and Louise (although much to our disappointment, she was nowhere to be seen on the day).
It’s a magnificent venue, and in comparison to the prices charged by traditional London venues, it’s phenomenally cheap.
We then went on to the Southsea Community Centre where the meeting was already in progress. The first thing that struck us was that PAUG actually had a meeting where Amigas were present. With the exception of well-known groups like Kickstart and SEAL, there’s a definite trend towards having meetings in a pub.
While this is all very well in social sxiteiGGfifrom AmigaSoc visit the Power Amiga User Group in Portsmouth.
And ?
Erms, it could be argued that the merits f being face down in a puddle of vomit .ren’t quite on par with learning omething new about your Amiga. Mind ou, if you’ve seen how Ben gets in fcologne, you might say otherwise!
After having a brief look around to see what everyone was doing with their machines, we bundled Richard into a quiet room so we could extract as much information about the group as possible.
It all began in August 1998. Richard suggested the idea of a user group to a number of his Amiga-owning friends, who were very enthusiastic about the idea. After preparing posters and advertising the group as much as they possibly could, their efforts were rewarded with an impressive initial attendance of 16 people. From that point, things have grown considerably.
Richard freely admits that PAUG wouldn’t be the success it is today if it wasn’t for the advice and encouragement he received from Ben and Nick at Amiga Format. Ahhh... EXTRA SUPPORT The group have since managed to secure the support of a number of local companies, who have donated prizes for their raffles and placed advertisements for the group. They’ve also had articles written about them in their local newspaper, The Evening News (which helped boost their numbers even further) and have even managed to twist the arm of their local MP for some support. They certainly seem to be an
enterprising user group, which is no doubt a result of the dedication and energy of their committee. This consists of four people, in addition to Richard.
They demonstrate a unique approach to democracy in that everything the group does is decided upon by vote, as long as Richard gets the final say.
Like many other user groups around the country, Power Amiga have jumped on the newsletter bandwagon with their own offering. It’s filled with all the latest news about the goings on at PAUG, as well as a few features and reviews from members. As well as a newsletter, their CONTACTS members also get a disc magazine.
Although we didn’t get to see what it looked like, we were told that part of the reason for producing it was as a taster of the joys of the net for non-connected members as it includes cut-down versions of the group’s website.
MEMBERS When asked about how well the Amiga novices mix with the experts, the answer was quite pleasing. PAUG encourage people of all levels of expertise to attend meetings. Those who aren’t so familiar with what their machine can do are asked what they want to do with their computer, and it is explained by those in the know.
To add to this, people who’ve been used to using their Amigas for specific things have been introduced to the wealth of other things their machines can do. It’s definitely knowledge sharing like this that makes user groups like PAUG such a valuable asset to the Amiga community. Interestingly enough, this concept has been so effective that PAUG members have even been known to bring non-Amiga people along to the meetings to show them just what they can do.
PAUG enjoy an average of about 20 people per meeting, although some 50 people had signed the entrance register at the meeting we attended. What we saw definitely seemed to reinforce Richard’s words about PAUG being open to all. When asked about the age range of attendees, we were told that they have members aged between 16 and 65. These people aren’t just from Portsmouth either, with PAUG attracting members from as far afield as the Isle of Wight, Bognor Regis, Brighton, Chichester and Fairham.
There’s no doubt that PAUG is a great success, and we hope that it’ll continue to grow and succeed. This issue’s foray into the world of the Internet mailing list for Amiga Format brings the shocking news that people really aren’t all that keen on the cinema They prefer to keep their complexions sallow by staying indoors looking at a small screen, instead of going out and staying indoors looking at a large screen, with some people not having been to the flicks since TheJazz Singer, starring Aljolson!
In addition to such frivolity, there has been discussion of what TLAs, abbreviations and acronyms stand for in the computing world, how to improve your connection speed online and lots of talk about fibre channel devices and the moon landings.
Because of someone complaining in these very pages (see Mailbag), I now put it to you that to get the most from the delights of afb, you’ll need to accept the cookies that eGroups sends out, but other than that the service seems to be running fairly well.
Remember that you don’t actually have to use the afb website at all, limiting your exposure to the little digital biscuits, but if you don’t then you can’t make use of the many additional features like the calendar, opinion polls, reviews databases and much more that’s available on the website.
The amount of messages daily has settled to no more than 150, with many offering information not available anywhere else in the Amiga market, so to get the latest technical info and support from the many bright people on the list, sign up to the afb now.
GETTING ON AFB You can subscribe to the afb by going to the following website and signing up: http: www.egroups.com qroup afb If you just want news on when the next issue of Amiga Format will be out, we offer that at: http: www.egroups.com group afb- announce It's worth joining both lists since they each offer unique things and the announce list usually only has one email every four weeks.
The fax-back service is growing this issue, but we still want to know what you want to see here.
Whether it’s tutorials, reviews or features from recent issues or older ones, we’re ready to include what you want to see, so just get in touch and give us the details of what you want (feature name, issue number, page numbers) and we’ll put it on the list.
HOW TO GET IT: If you don’t know these details, ask us anyway and we’ll see what we can do.
Remember that you’ll need to have a combined phone fax or STFax and a fax modem in order to take advantage of this service. Dp FEATURES BY FAX . • •• ' ; 2 , HH j: , .
From: Ref no: | PRODUCT REVIEWS: j PowerMovie ....AF123.. 001 !
TurboPrint 7 . (1 page)---- ....AF123.. 002 Delfina 1200 ......(3 pages)---- ....AF123.. 003 . . ; Apollo Accelerators.
....AF123.. 004 Vulcanology (1 page)---- 005 Zombie Massacre ... (1 page)---- ....AF123.. 006 Quake ..... ......(4 pages)---- ....AF111.. 007 ImageFX ... ......(3 pages)---- ....AF111.. 008 Samplitude Opus ... ... . AF111.. 009 Power Flyer . ......(3 pages).... .... AF113.. 010 YAM 2 ..... ......(2 pages)---- ....AF113.. 011 ScanMagic .. (1 page)---- ....AF113.. 012
CrossDOS 7 . (1 page).... ....AF113.. 013 CyberStorm Mk3 ... .... AF116.. 014 CyberVisionPPC---- ......(2 pages)---- ....AF117.. 015 I FEATURES: Reader Survey .....AF123. 051 Netscape Interview.
..... AF123.
052 F1GP ......
• .....(3 pages) .,.. ......AF111 .
053 COMING UP AF 127 - SEPT 1999 Editor: Ben Vost Production Editor: Mark Wheatley Art Editor: Colin Nightingale Staff Writer: Richard Drummond Contributors: John Kennedy, Simon Goodwin Dave Cusick, Dave Taylor, Tony Horgan, Nick Veitch, Gavin Roberts, Pat McDonald CD Compilers: EMComputergraphic 01255 431389 Publisher: Jon Bickley Overseas Licensing enquiries: Chris Power Fax: +44 (0) 1225 446019, chris.power@futurenet.co.uk Group ad manager: Simon Moss Ad Manager: Rob Bennett Senior Sales Executive: Chris Daniels Sales Executive: Louise Auro Marketing: Georgina Sanders Production
Manager: Charlotte Brock Production Co-ordinator: Jason Frith Print Services: Rebecca Stables Ad Design Supervisor: Sarah Orchard Ad Designer: Sheu-Kuie Ho Group Production Assistant: Lorraine Ford Colour Scanning & Imagesetting: Jon Moore, Mark Gover, Brett Caines, Matthew Rogers, Jason Hudson Circulation: Jason Comber (International) iason.eomber@futurenetxo.uk Regina Erak (UK).
Colour Originators: Phoenix Repro Printed in the UK by GSM and Southern Print.
All the latest news Trom me worm of Amiga show, including pictures of the new machine models and fresh c et lils of products launched there... AMIGA FORMAT - CONTACTS 30 Monmouth St, Bath, Somerset BA1 2BW Telephone 01225 442244 Fax 01225 732275 Subscriptions (see p.50) 01458 271102 Customer Services 01225 822510 Website: http: www.amlgafQrmat.CQ.uk Email: amformat@futurenetxo.uk (INCLUDE DEPARTMENT IN SUBJECT TEXT OR YOUR MAIL WILL NOT BE READ) If you have a feature idea, a long term test, a reader request or you want to be in the Amiga Angels list, send an email to ben.vost@futurenetxo.uk
with "Features", "Reader Review", "Reader Request" or "Amiga Angels" in the subject line accordingly. If you don't have email, a letter to the AF address with the same subject headings is also fine.
If you want to speak to us about a technical problem, we have a reader call day on Tuesdays.
Call us on (01225) 442244 (10am-1pm, 2pm-5pm only). We're sorry, but we can't give games tips over the phone.
YOUR GUARANTEE OF VALUE This magazine comes from Future Publishing, a company founded just ten years ago but now selling more computer magazines than any other in Britain. We offer: Our titles are packed with tips, suggestions and explanatory features, written by the very best in the business.
We have a cast-iron policy of editorial independence and our reviews give clear buying advice.
You need solid information fast.
So our designers highlight key elements by using charts, diagrams, summary boxes, and so on... At Future, editors operate under two golden rules: Understand your readers' needs.
Then satisfy them.
We draw on readers' contributions, resulting in the liveliest letters pages and the best reader tips. Buying one of our magazines is like joining an international user group. It | Ttx Y Name BETTER VALUE FOR MONEY. ¦ 0] l|l J More pages, better quality K
- magazines you can trust. HHHHflilliillM All contributions
submitted to Amiga Format are accepted on the basis of a
non-exclusive worldwide license to publish or license others to
do so unless otherwise agreed in advance in writing. © Future
Publishing Limited 1999.
T--- j] Member of the ABC Audit Bureau of Circulations.
JJ Registered Circulation 14,644 July - December 1998 Pick 2 disks FREE for every 10 post & pack catdisks disk boxes BOXED GAMES • BUY 2 PICK 1 FREE • BUY 6 PICK 4 FREE • P&P £1 psm,iw*j Abel Gratis CintvtM * * Mad Half Price Summer Sale with FUTURE RU
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I new amiga OS3.5 upgrade G Power Computing is the Official Distributor of the new OS3.5. We are able to offer a special discount for 3.1 ROM chips when purchased with OS3.5. Below are some of the features of Amiga OS3.5. Available in August. WARNING - You must have OS 3.1 ROMs and software to be able to upgrade to OS 3.5 £19.9 £9.95 £9.95 £49.9 ew icon set (glow icons), new icon library, new jsource library, new GUI editor for developers, updated nd enhanced workbench.
SDPatch (new standard for 64-bit devices. Updated lfo, format, diskcopy and fastfile system). New Hard rive Toolbox.
CP IP Stack, www Browser with offline online support, ew cross-application email library, new email client.
Extensive cd-rom support acheCDFS, new played, new CDFS prefs.
2 new graphical user interface support for hard disks - 4GB 2 easy internet access
o powerpc support New Warpup PowerPC support, new preferences.
O htm! Documentation New comprehensive instructions.
O full printer support New printer device, new printer preferences.
© new red mars game
• Thousands of combinations to make hundreds of units
• Tactical battles
• Exploring, mining and building
• Up to three players can take part
• Missions and freeform games
• Playable on any Amiga with CD-ROM
• Graphics card support Red Mars CD-ROM Breathless 3D game (new
low price) Big Red Adventure CD Directory Opus Magellan II NEW
RED MARS CD-ROM GAME OS3.5 PRE-ORDER FORM Please send me an
OS3.5 upgrade @ £34.95 Please tick model of computer owned -
A500 A600 A2000 A1200 A3000 A4000
NAME . ADDRESS.
POSTCODE .TEL No.
Scan doubler and flicker fixer The NEW internal ScanMagic from Power plugs onto the LISA chip and the ALICE chip with a 15-pin connection to a monitor. This leaves the 23-pin monitor port free for use with a genlock device £49.9 £79.9 £49.9 £79.9 ScanMagic Internal with Flicker Fixer ScanMagic External ScanMagic External with Flicker Fixer © monitors - 3yr on-site warranty CARDHOLDERS NAME CARD TYPE (EG. VISA) .. CREDIT CARD No. ??????????????????? ISSUE No- 15"SVGA monitor for graphic cards or ScanMagic 17"SVGA monitor (.26 pitch) for graphic cards or
ScanMagic 17" monitor (.28 pitch) £125.£ £245.£ £199.£ £49.£ SIGNATURE EXPIRY ..... SPECIAL 3.1 R0M chiPs at a special price only when purchased with the new Amiga OS3.5. OFFER A500 600 2000 ROM chips @ £14.95 ? A1200 3000 4000 ROM chips @ £19.95 ?
© scanquix 4 Award winning scanning software TOTAL £ .....Please add £5 delivery. Make cheques payable to Power Computing Ltd © digital cameras £99.£ VDC-100, 250,000 pixel CCD VDC-200, 470,000 pixel CCD built-in flash, memory slot 4MB Flash RAM for VDC-200 40 Alkaline batteries new powermovie software Power Computing is proud to annouce the final release of its long awaited PowerMovie.
After its successful review in the May issue of Amiga Format, PowerMovie, the animation editing tool, playmovie and the animation player tool, have undergone a few more changes and extra testing. Below is a list of the key features: £199.£ £49.£ £24.£ © flatbed scanners Epson GT7000 scanner (requires SCSI interface)£199.£ Mustek SP6000 Scanner £79.£ Image FX scanner driver software £149.£
• Full compatibility with all AGA Amigas ® Edit 320 x 200, 256
colours or HAM-8 frames based animations
• Real time playback, including synchronised soundtrack and sound
effects ® Frames can be any size and have different palettes
(they will be resized and remapped according to the chosen
format) ® Frames can all be played at the same (full) speed, or
groups of frames single frames can be played with a specified
delay
• 17 frames per second should be possible on an Amiga with a
50MHz 68030 and 8MB of RAM. 25fps (and more) on a 68040 68060
equipped machine.
® Independent player to record on a VCR, show or view the animation
• A stereo soundtrack can be encoded with the animation
• Separate sound effects can be sychronised to specific frames
• Minimum requirement for decent playback speed is a 6x CD-ROM,
8MB of RAM and 68020 equipped machine © new low power modem
bundles Economy bundle 1* 56.6 Kbps Fax voice including
iBrowser web browser. Net & Web £69.£ Economy bundle 2* as
above plus Power Port Junior fast serial interface £89.S
* AII modems are internet ready and include 30 days FREE
subscription with Demon Internet.
NEW 56.6 Kbps FaxA oice modem only £59.!
Gvp products £49.!
A1200 SCSI Interface for GVP A1230acc.
HC4008 SCSI controller and RAM expansion (up to 8MB) for the A2000 A4000 £99.!
GURU ROM £49.!
PowerMovie CD-ROM £34.95 plus p&p Business Licence £TBA © epson printers & consumables Epson 440 - colour inkjet Epson 640 - colour inkjet Epson 740 - colour inkjet Epson Stylus Photo 700 Epson Black ink cartridge Epson Black ink cartridge for Photo 700 Epson Colour ink cartridge 440 640 740 Epson Colour ink cartridge for 700 Epson ink cartridges for other Epsons Epson A4 Photo Quality inkjet paper (100) Epson A4 Photo Quality Glossy film (20) © amiga 3.1 operating system
* Disk set & 4 manuals - Workbench, DOS, AREXX & I Amiga 3.1 OS
for A1200 3000 4000 ROM chips, disks and manuals* Amiga 3.1 OS
for A500 600 2000 ROM chips, disks and manuals* £35.
Amiga 3.1 OS disk set and manuals* (no ROMs)£19.
Amiga 3.1 OS A1200 3000 4000 chips only £25.
Amiga 3.1 OS A500 600 2000 chips only £19J Amiga 3.1 OS disk set only £9.
£99.95 £119.95 £189.95 £179.95 £15.00 £10.00 £17.00 £15.00 £CALL £10.00 £10.00 £39.
© turbo Turbo Print 7 Upgrade from 5 & 6 to TurboPrint 7 £38.95 £18.95 All ROMs come with full fitting instructions Power Computing is now the sole distributor for the UK of the Phase 5 product range. The range of products include the popular Blizzard series of accelerator cards for the A1200, A2000 & A4000. Check out our web site for all the latest product news - www.powerc.com PREMIER RESELLER © blizzard 1240 t ERC turbo Accelerator card for Tower housed Amiga 1200 Low-cost 68040ERC (EcoReCycling) 40MHz with MMU FPU, up to 128MB RAM, optional SCSI 2 controller Blizzard 1240 33MHz MMU & FPU
£139.95 Blizzard 1240 40MHz MMU & FPU £189.95 © blizzard 2040 2060 turbo Accelerator card for the Amiga 2000 68040 or 68060 50MHz CPU with MMU FPU, up to 128MB RAM, on-board 50 pin connector fast SCSI-2 interface, full genlock compatibility Blizzard 2040 33MHz MMU & FPU £2.
Blizzard 2040 40MHz MMU & FPU £2!
Blizzard 2060 50MHz MMU & FPU £3i blizzard 1260 turbo Accelerator card for the Amiga 1200 Tower 68060 50MHz CPU with MMU FPU, up to 128MB RAM, optional SCSI 2 controller, battery backed clock Blizzard 1260 50MHz MMU & FPU £299.95 0 cyberstorm mkili turbo accelerator card Accelerator card for the Amiga 3000 T & 4000 T 68060 50MHz CPU with MMU FPU, up to 128MB RAM, ultra wide SCSI 3 interface slot for Cybervision PPC GFX card, full genlock compatibility CyberStorm Mklll 33MHz MMU & FPU £339.9 CyberStorm Mklll 40MHz MMU & FPU £389.9 CyberStorm Mklll 50MHz MMU & FPU £469.9 Fast SCSI 2 DMA
controller for the 1230 40 and 1260 turbo board. The SCSI kit is a fast SCSI 2 DMA controller which allows the instant access to large variety of SCSI-1 and SCSI-2 devices. It's 32-bit DMA engine transfers up to 10MB sec with up to 80% free CPU time. A second SIMM socket allows the memory to be expanded by 128MB. Comes with comprehensive software £69.95 O new typhoon accelerator cards Typhoon Lite 2 68030 40MHz upto 64MB RAM£69.95 Typhoon SCSI Mk2 - full 68030 40MHz with MMU, optional 50MHz PGA FPU, upto 64Mb RAM, battery backed clock, includes SCSI controller, suitable for all tower systems
£89.95 SCSI Adaptor for MK1 and 2 Typhoon £19.95 Viper MK2 68030 40MHz upto 32MB RAM £55.95 hot new products © new scroll mouse & adaptor This mouse allows complete control with one finger, it's unique scroll design makes scrolling the internet and documents a breeze. Other features included are: Easy Jump - lets you open eight special functions, Magic Surfer & Side Button - to alternate between open applications and documents. Includes Mouse adaptor. £29.95 Cl mouse adaptor interface The mouse adaptor interface plugs directly into the 9-pin Amiga mouse port and converts 9-pin to PS 2 without
the need for software. Supports 3 button mouse, mouse wheel and trackball £14.95 VIPER 520 CD fUm accelerator card Viper 520CD, 68020EC 33MHz, without MMU, optional 33MHZ PGA FPU, space for one 2.5"HD, support for up to four IDE ATAPI devices, 8MB of Fast RAM on board and 3.0 Kickstart ROM including full 3.0 Workbench disk set FAT Agnus slot to fit Mini Mega Chip £99.95 Mini Mega Chip (2MB Agnus chip and 1MB extra Chip RAM) £79.95 © new hi-res 3d graphic cards CyberVision 64 3D (see our web site) £169.95 Picasso IV with ingrated flicker fixer £249.95 Picasso Modules - TV-Tuner, Live Capture,
Pabloll - video encoder, MPEG decoder and Sound module. Call or see out web site for more details £POA 0 memory modules and fpu's for accelerator and expansion boards 4MB SIMM 8MB SIMM 16MB SIMM 32MB SIMM 32MB SIMM (slim for Blizzard 1260 boards) 64MB SIMM (Typhoon and all Blizzards) 128MB SIMM (Typhoon and all Blizzards) 1 MB ZIP RAM static column for A3000 GVP custom 4MB RAM module GVP custom 16MB RAM module 20MHz PLCC FPU 33MHz PLCC FPU 40MHz PGA FPU 50MHz PGA FPU © memory expansion UPGRADES A1208 bare with standard SIMM socket (upto 8MB) with battery backed-up clock (A1200) £29.95 A1208
with 4MB SIMM + clock £35.95 A1208 with 8MB SIMM + clock £39.95 PGA 40MHz FPU for all the above cards £15.95 A500+ 1MB Chip RAM battery backed-up clock£19.95 A600 1MB Chip RAM battery backed-up clock £24.95 A500 2MB RAM with battery backed-up clock £49.95 CDTV 2MB RAM £49.95 01234 855400 POWER internet www.powerc.com email sales@powercdemon.co. COMPUTING LTD Unit 82a, Singer Way, Woburn Road Ind Estate, Kempston MK42 7PU delivery 2-3 days £5 next day £8 Saturday £15 northern ireland £15 monitor tower £8 (u.k. mainland only) amazing hard drive deals 8x SPEED £49.95 £69.95 £129.95 £196.95
£209.95 £319.95 © cd-rom, cd-recordable & rewritable £219.95 £329.95 £29.95 £65.95 £45.95 £79.95 £54.95 £89.95 £479.95 £14.95 £39.95 £99.95 £149.95 £199.95 © new 250MB zip £10 £49.95 £19.95 £20.00 £79.95 £9.95 £9.95 £4.95 £9.95 £8.95 £14.95 £9.95 £34.9!
£39.9: £20.01 £39.9!
£65.9!
£60.9!
• Enhanced IDE ATAPI controller for ZORRO III bus Amigas ® The
first Amiga 3000 4000 E-IDE ATAPI controller supporting PIO-3
and PIO-4 modes (for up to
16. 6MB sec) and faster UltraUDMA modes
• The transfer is several times faster than any currently
available ZORRO II IDE ATAPI controller ® Fully autoconfig
ZORRO III card
• Autoboot from any removable media (ZIP, LS120)
• FastATA'99 - Highly sophisticated supporting software
• Includes Allegro CDFS - the fastest Amiga CD file system,
supports video DVD format EIDE cd-rom drives 6x Internal ATAPI
CD-ROM (bare unit) 6x External ATAPI CD-ROM 36x Internal ATAPI
CD-ROM (bare unit) 36x External ATAPI CD-ROM 40x Internal ATAPI
CD-ROM (bare unit) 40x External ATAPI CD-ROM (External drives
include Buffered Interface, EIDE '99 software, cables and 2 CD
titles) On the A4000 two devices canbe attached to a standard
IDE controller, and another four to the A4000 Power Flyer. More
than one A4000 Power Flyer can be installed at the time. After
it has been switched on, the Amiga can boot from any of the
Hard Drives connected, either to the Power Flyer or to the
Standard IDE controller.
Power-Flyer, 4-way enhanced IDE ATAPI controller, Supports the latest PIO-3 and PIO-4 faster modes, Autoboot from Zip and LS-120, UDMA - 11 MB sec CDFS software, PowerFlyer Gold Edition £54.95 For all Zorro bus Amigas Zorro IDE controller, upto 4 IDE ATAPI devices, supports LS120, Zip, Syquest and any removable media. Includes special version of IDEfix97. A1200 clock port £49.95 NEW A4000 POWER FLYER GOLD EDITION © new a400G powerflyer gold edition ©A1200 powerflyer gold edition A4000 PowerFlyer Gold Edition © buddha flash O © new allegro cdfs software
• The fastest Amiga CD File System.
® The first Amiga file system to support UDF (the Video DVD format).
• Access to: ISO 9660 level 1, 2 and 3, Joliet (Windows95 98 long
name) level 1, 2 and 3 RockRidge (with Amiga Extensions), CDDA,
UDF (Video DVD)
• Supports Amiga protection bits
• Supports Multisession
• Supports SCSI and ATAPI devices (CD-ROM, CD-R, CD-RW, DVD)
• Supports direct audio grabbing from standard audio Cds For
non-gold edition users Allegro works with EIDE'99 and
Powerflyer - available soon Amiga 400DPI Mouse & Mat Boing
Mouse & Round Mouse Mat Boing Mouse Mat only CD32 Joypad New 4
way joystick adaptor Original A1200 replacement keyboard (int.)
Original A1200 replacement power supply © powerport junior Fast Serial port, upto 460,800 bits per second 32 char, buffer £35.95 4 x 4 x 20 CDRW ATAPI CD-Rewritable Int.
4 x 4 x 20 CDRW ATAPI CD-Rewritable Ext.
TwinBox with 4 x 4 x 20 CDRW ATAPI CD-Recordable and 3.2GB IDE Hard Drive Box of 10 CDR discs Box of 5 CDRW discs (All the above external bundles include: case, cables.
4-way IDE interface with IDEfix 97 fully registered, MakeCD, 5 x CDR discs and 1 x CDRW Disc) new cd-rewritabie drives © sundries Allegro CDFS only (HI If® * The new UltraSlim ATAP1 CD-ROM drive, complete with 4 way buffered interface and EIDE '99, Allegro CDFS, PSU, Audio In Out and cables.
To use PC floppy drive as replacement of DF0 PC Floppy Disk Drive © SPECIAL OFFER - ONLY £69.95 use most PC floppy drives A4000 A1200 advanced floppy drive controller, can © catwease! Mk 2 © iomega zip Zip 100MB external SCSI including Amiga Zip tools, & cable (requires Squirrel or any SCSI interface)£139.95 Zip 100MB internal ATAPI including 4 way buffered int., EIDE 99 software, IDE cable and 1 cartridge £99.95 Zip 100MB internal ATAPI (bare unit only) £75.95 Zip cartridge (100MB) £12.95 NEW Zip 250MB External SCSI inc. cartridge £189.95 NEW Zip cartridge (250MB) £19.95 Hard drives bigger
than 4GB are supported automatically by the PowerFlyer or by IDEfix 97 using the patch provided (an updated FileSystem is available on www.amiga.de). Please note that cables included with 3.5" HD have standard 40pin headers. If you need to connect a 3.5" HD directly to the A1200 motherboard, you will need a 44 high density
(2. 5") to 40 standard (3.5") IDE 'stack cable' £12.95 LS120
120MB Internal ATAPI including 4 way buffered i f, EIDE 99
software, IDE cable and 1 cartridge £89.9!
LS120 120MB Internal ATAPI (bare unit only) £69.9!
LS120 120MB External ATAPI including 4 way buffered i f, EIDE 99 software, IDE cable and 1 cartridge £139.9!
LS120 cartridge £9.9!
Plug and play hard drive. Includes cable and is already partitioned. • o«.
All HD's come with a 2yr warranty* © 2.5" hard drives
2. 5" 160MB IDE including IDE cable
2. 5" 810MB IDE including IDE cable
2. 5" 3.2GB* IDE including IDE cable
2. 5" 4.8GB* IDE including IDE cable
2. 5" 6.4GB* IDE including IDE cable
2. 5" 10GB* IDE including IDE cable © floppy drives
A500 A600 A1200 Internal Drive A2000 Internal Drive PC Floppy
Disk Drive PC880E External for all Amiga models XL 1.76MB
External for all Amiga models XL 1.76MB Internal for A4000
3. 5" 3.2GB* IDE including IDE cable and install disk
3. 5" 8.4GB* IDE including IDE cable and install disk
3. 5" 13GB* IDE including IDE cable and install disk © 3.5" hard
drives © LS120 drive © new image fx and aladdin Amigas most
powerful image software - from £29.95 O new scala mm400 £55.95
Multimedia presentation software © scsi controller - squirrel
interface Squirrel PCMCIA - suitable for any scsi-device
£39.9: O a12 ;0 power tower Power Tower Bare £119.95 Power
Tower 1 Power Tower plus A1200 motherboard, mouse, PC keyboard
and FDD £319.95 Power Tower 2 Power Tower, A1200 motherboard,
mouse, PC keyboard, Typhoon Lite 68030, 8MB of RAM,
3. 2GB Hard Disk, 4-way IDE buffered interface, EIDE 99 software
and FDD £499.95 Power Tower 3 Power Tower, A1200 motherboard,
mouse, PC keyboard, Typhoon Lite 68030, 16MB of RAM, 32x
CD-ROM, 3.2GB Hard Disk, 4-Way IDE buffered interface, EIDE 99
and FDD £579.95 Power Tower 4 Power Tower plus A1200
motherboard, mouse, PC keyboard, FDD, 68030 40MHz, 40MHz FPU,
32MB of RAM, 32x IDE CD-ROM drive, internal ATAPI 100MB Zip
drive and 1 cartridge, 3.2GB Hard Disk, internal Scan Doubler
inc. Flicker Fixer, 15" SVGA monitor, 4-Way IDE buffered
interface inc. EIDE 99 and external audio port with speakers
£899.95 © new a4000 power tower New tower case for the A4000
includes: 7-slot Zorro ll lll bus board, 2 video slots, 5
PC-ISA slots, 230 watt PSU, 3 x 5.25" external bays, 2 x 3.5"
external bays and 6 x 3.5" internal bays £189.95 © power tower
accessories Zorro IV bus board £125.95 Zorro IV bus board
video adaptor £24.95 PCMCIA "V" adaptor £19.95 External audio
port £15.95 "Y" cable to mix CD audio to the Amiga audio £9.95
Power SCSI adaptor, internal to external SCSI adaptor
(external DB-25 pin female connector, internal 50 pin header,
internal DB-25 pin male connector £19.95 SCSI II converter
from (PPC) 50 pin high density to 25 D male, inc. extension
cable to the int ext SCSI adaptor £29.95 SCSI converter - 50
pin female Centronic to 50 pin header (for internal connection
of SCSI device to Squirrel or similar interfaces) £9.95 50 pin
male Centronic lead £14.95 Zip adaptor - 50 pin female
Centronic to DB-25 pin male (for direct connection of Squirrel
to Zip drives or similar devices) £14.95 50 pin female to male
Centronic lead £14.95 25 pin D female to 50 pin male Centronic
lead £14.95 3 way 50 pin header flat cable £19.95 5 way 50 pin
header flat cable £14.95 7 way 50 pin header flat cable £19.95
Ultra WIDE SCSI cable made on request £POA Standard 2 way IDE
cable (3.5") £4.95 Standard 3 way IDE cable (3.5") £6.95 44
high density IDE cable 5cm £4.95 44 high density IDE cable
10cm £7.95 44 high density IDE cable 80cm £14.95 44 high
density (2.5") to 40 standard (3.5") IDE stack cable £12.95
Internal floppy extension cable (34 pin) for Towers £4.95
Parallel printer cable £12.95 Serial modem cable £9.95
Internal to external male to female 9 pin D (extension lead
for Surf Squirrel or similar) £4.95 200 Watt speakers £35.95
230 Watt power supply unit for Tower £29.95 C new .. iiga 1200
motherboards A1200 motherboard with ROMs £1 tel 01234 851500
fax 01234 855400 internet owerc.com email
sales@powerc.demon.co.uk Unit 82a, Singer Way, Woburn Road Ind
Estate, Kempston MK42 7PU delivery 2-3 days next day £:
Saturday £15 northern ireland £15 monitor tower £8 (u.k.
mainland only) For more technical details checkout our
web-site - A4000 Tower now available ‘ © amiga 1200 magic pack
Amiga, 3.1 OS, 2MB, 68020 CPU and AGA chipset. Sofware
includes: Wordworth 4.5SE, Turbocalc 3.5, Datastore 1.1,
Photogenic 1.2SE, Personal Paint 6.4, Organiser 1.1, Pinball
Mania and Whizz Amiga Magic Pack £169.95 as above plus 160MB
HD £199.95 Universal PC Amiga interface © keyboards &
interfaces A1200 desktop universal keyboard int.
A1200 tower universal keyboard int.
PC Keyboard interface only (A1200) Amiga Keyboard interface only (A1200) Original A4000 keyboard only* Original PC keyboard only* requires keyboard interface Secondary Port Primary Port
2. 5" HD port on rear © 4way buffered interface EIDE'99 s w
• Supports all IDE and ATAPI removable devices sitfill
• Autoboot from Zip and LS-120 drives
• 4 IDE EIDE ATAPI devices support
• Includes Allegro CDFS - the fastest Amiga CD file system,
supports video DVD format 4way buffered Int. & EIDE'99 Gold
Edition £29.95 © new mk3 4way buffered int. IDEFix 97 Includes
cable to connect to the motherboard Supports all IDE and ATAPI
removable devices Autoboot from ZIP and LS-120 Includes CacheCD
file system MK3 4way buffered Int. & IDEFix 97 software £19.95
jitsj j e'«oi,
• onm NEW cij jj j JiiAiJ
• W"? Ilk-* A J •.!«** .'.» A- f* ! I n.'l * I t rl AMIGA
inh.!r9o ALL REPAIR PRICES INCLUDE LABOUR, PARTS & VAT • 6
MONTHS PARTS & LABOUR WARRANTY • 24 HOUR TURN AROUND ON MOST
COMPUTERS INCLUDES FULL DIAGNOSTIC, SERVICE & SOAK • UPGRADES
FITTED FREE WITH REPAIR • £10.00 EXTRA CHARGE FOR WHILE-U-WAIT
SERVICE»PICK UP & DELIVERY SERVICE AVAILABLE APOLLO
ACCELERATORS 1230 40 £59.95 1240 28
.....£119.95 1240 40 .....£179.95 1260 50
.....£259.95 1260 66 ..£POA 1260 75LC
.£239.95 SCANNERS UMAX FLATBED SCANNER plus SOFTWARE
£159*95 Quotation FLICKER FIXER Internal .£79.95
External £94.95 -8 OQ CBS cl SIMMS MEMORY 4MB
....£9.95 8MB ..£14.95 16MB
£34.95 32MB £54.95 64MB
..£POA Discount available when bought with
accelerators PICASSO Hi Res Graphic Card....£249.00 EXTERNAL
SCSI CD-ROM DRIVES including Squirrel 4xSCSI CD-ROM
£99.95 4xSCSI + 520MB SCSI HDD ....£169.95
4XSCSI + 1Gig SCSI HDD....£189.95 4XSCSI + 4.3Gig SCSI HDD
....£249.95 External SCSI CD-ROMs + SCSI Hard Disk Drives come
in one award winning case INTERNAL & EXTERNAL CD-ROM
RE-WRITEABLE DRIVES Please ring for latest prices PC Keyboard
Adaptor £14.95 INTERNAL FLOPPY DRIVES A500
A500+ A600 A1200 A2000 ..£24.95 These drives work as High
Density in A1200 MONITORS 14" DIGITAL SVGA ....£89.00 15"
DIGITAL SVGA ..£109.95 17" DIGITAL SVGA ..£189.95 3 YEARS ON
SITE WARRANTY INTERNAL CD-ROM DRIVES INTERNAL 40X IDE
.£39.95 INTERNAL 4XSCSI £49.95 SCANDOUBLER Internal
.£49.95 External £54.95 HEM GENLOCK for all
Amigas £59.95 IDE FIX, BUDDHA & CATWEASEL 4 Way
Buffered Interface +IDE
Fix £29.00 Buddha Flash IDE
Controller ....£49.00 Buddha
Enhanced IDE Controller £79.00
Catweasel Mk 2
..£49.00
MEMORY UPGRADES A500TO 1MB £13.95 A500+TO 2MB
£19.95 A1200....8MB .....£54.95 A600 TO 2MB £19.95 A1200
4MB .....£39.95 (Upgradeable to 8MB) A500, A500+ A1200
A1500, A2000 £39°95 £49.95 A4000 inc. all parts, labour & VAT
FIXED REPAIR CHARGES AMIGA COMPUTERS MAGIC PACKS AND TOWER
CASES A1200 +120Mb HD £179.95 A1200 +340Mb HD £199.95 A1200 +
720Mb HD £239.95 A1200 +810Mb HD £249.95 TOWER + Mouse + PC
Keyboard 29*95 TOWER + A1200 Motherboard + Mouse + PC Keyboard
+ FDD + 4.3Gig Hard
Drive***********************************£399*95 TOWER as above
+ Typhoon Accelerator 68030 40 with 8Mb + Buffered Interface +
IDE Fix ?????????????? £499.95 (Please add extra £39.95 to
include 36x IDE CD-ROM Drive) RBM A4000 Towers available from
stock.
A2000 and A4000 computers in stock now.
FREE FITTING into Tower all items bought from Analogic A1200 HARD DRIVES Motherboards without ROMS .....£99.00 with ROMS £125.00 Amiga 3.1 Operating System
3. 1 ROMs for A1200 ..£24.95
3. 1 ROMs + Disks + Manuals for A1200 £39.95
3. 1 ROMs for A4000 ..£29.95 All Hard drives are pre-formatted,
partitioned with Workbench loaded.
All 2.5" hard drive prices include cable, software & screws for fitting.
2. 5" IDE Cable & software if bought separately ...£9.95
3. 5” IDE Cable & software ...£12.00 Please add £40.00 if any
3.5” hard drive is required in external case.
A1200 HEAVY DUTY Power Supply £39.95 2*5" IDE 120Mb £44.95 340Mb £54.95 720Mb £64.95 810Mb £69.00
1. 1 Gig £99.95
1. 8Gig ..£CALL
2. 1 Gig ..£CALL
3. 2Gig ..£CALL
4. 1 Gig ..£CALL 3*5" IDE
2. 5Gig £99.95
4. 3Gig .....£109.00
8. 4Gig .....£139.95 3*5" SCSI 540MB £39.95
1. 08Gig .....£59.95
4. 3Gig .....£149.95 GUARANTEED SAME DAY DESPATCH Amiga OS
3.5 upgrade...£34.95 ROM 3.1 + OS 3.5 upgrade...£54.50 Subject
to availability Please call for any Amiga Hardware not listed
in this ad TRADE IN YOUR AMIGA FOR A PC WE BUY DEAD OR ALIVE
A1200 AND A4000 Ring us for a reasonable offer for your
A1200 A4000 computer (or just motherboard) - in any condition
56. 6K Fax Voice MODEM Including all cables plus ibrowse
software, Net & Web plus one month free with Demon £79.95 HP
PRINTERS Deskjet 420C ....£89.00 Deskjet 710C ..£149.00
Deskjet 695C ..£119.00 Deskjet 720C ..£189.00 CHIPS • SPARES
• ACCESSORIES (Please ring for chips spares accessories not
listed here) ROM 2.05
..£19.00 PCMCIA V
Adaptor......£19.95 50 pin male to male Centronic Lead £14.95
PC Keyboard .£14.95 A500 A500+
Keyboards ..£19.95 Amiga Mouse + Mat....£14.95
50 pin female to male Centronic Lead....£14.95 Original A4000
Keyboard £39.95 A600 A1200 Keyboards ..£19.95
Amiga SCART Lead......£14.95 Amiga Monitor
Leads .....£14.95 80 watt
Speaker ..£19.95 A500 A600 A1200 Power
Supply ..£24.95 Parallel Printer Lead......£9.95 Sqirrel
Interface ... £39.95 200 watt
Speaker £34.95 A520 Replacement Modulator
£19.95 A1500 A4000 PSU £POA Surf
Squirrel ..£89.95
Standard 3 Way IDE Cable ......£4.95 COMPONENT SPARES: We are
the largest distributor and retailer of Amiga spares in the
UK ANALOG Analogic Computers (UK) Ltd ESSSE ANALOG C Unit 6,
Ashway Centre, Elm Crescent, t CTC LOGIC
Kinsston-upon-Thames, Surrey KT2 6HH I VIOI ? All prices
include VAT ? All prices & specifications subject to change
without notice ? Fixed charge for repair does not include
disk drive keyboard ? We reserve the right to refuse any
repair ? P&P charges £3.50 by Royal Mail or £7.05 for courier
? Please allow 5 working days for cheque clearance ? All
sales repairs are only as per our terms and conditions, copy
available on request.? Please ring for latest prices.
1 further, there are two formats of Typel font: ASCII and binary. In the former, the encrypted part is stored with each encrypted character written as two hexadecimal ASCII digits; in the latter, each encrypted character is written as an 8-bit binary character. As you might guess, the binary format is more compact. The filenames of ASCII PS fonts typically have the suffix .pfa, -while binary fonts have .pfb. It’s possibly to convert between these two types quite easily and even decode Typel fonts back to the raw font program. A suite of tools, called T1 Utils, is provided on this issue’s
coverdisc to do this job.
Many Amiga applications have custom support for PostScript fonts, especially desktop publishing software such as PageSlream and Wordworth.
However, it’s possible to make general system use of PS fonts in the same transparent manner as Compugraphic 2 Dial 0906 302 1437 and wait for a fax check.

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