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he original was one of the most popular Amiga RPGs ever. Seconds after our ScreenPlay previews spread went to press, longtime Amiga developer and dealer Epic Marketing revealed that they could finally announce the imminent release of Simon the Sorcerer 2 for the Amiga. The game was originally mooted for Amiga release back in 1994 by Adventuresoft, but they decided not to on account of the “soft” Amiga market and moved their operation over to the PC. However, Epic have been in negotiation with them for the rights to the Amiga version for some six months now. Initially, Adventuresoft stated that there was unfinished Amiga source code which could be used as the basis for a new version of the game, but in the final analysis, none could be found. This means that the game will be based entirely on PC source code, but also has all the features of the PC version including full speech, although, unfortunately, this isn’t done by the voice artist for the original Simon the Sorcerer, Chris Barrie. Epic are looking for pre-orders, to ensure that the rampant piracy doesn’t simply wipe out their ability to even recover their costs for the game which will be out at the start of February 2000. Vince Pike from Epic had this to say, “It’s a ridiculous situation. We’re not selling any Virtual Grand Prix because of piracy and wipEout 2097was even available on pirate bulletin boards before it was released.” Words fail us when we consider what idiots pirates are. To anyone that’s pirating software now we say, “You are really killing the Amiga. If you don’t stop pirating Amiga software, no-one will write any and you won’t be able to pirate it any longer.

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ISSUE 132 CD AND DD VERSIONS AVAILABLE The future revealed at the world s hest Amiga show Oo 000 u* i m .i Its here and Irs even better on dm Amiga!
COO Oo V 0 i rS r rfl 06 mooi r?
Ami-All Philips 10!
Oev CD 2.1 hT 700 n o' o AF132 January 2000 AKIM* AFCD48: Irresistibly entertaining demos, gold winner STFax4 and so much more!
Imrf I PKSeac Games to keep you busy ‘til next New Year and utilities aplenty too.
111M -I ulure STFAK4 DEMO CYBERMAGIC Your Guarantee Of Value Amiga with CD-ROM minimum - 2mb'ram + HD SUPERFROG He’s Back! One of the most requested games of all time.
Platform action like no other game.
Rated over 90% in Amiga Format Suitable for all the family!
J FLASHROM 2 AMIGA CLASSIX Amiga with CD-ROM minimum: 2mb ram + HD SPECCY 3000 ) SIXTH SENSE 100% MONO ) Arcade adventure, featuring 32 locations, full character dialog, 3 different worlds, many interactive characters, puzzles and more. Available on floppy disk or CD.
AGA Amiga with CD-ROM minimum- 4mb ram * HD MSX NOSTALGIA Includes over 500 Order: CD673B £10.00 original MSX games all ready to run through the latest MSX software emulator. Games include original arcade versions of Mappy, Zaxxon, Nemesis, and the classic, Galaga and more.
Any Amiga with CD-ROM minimum 2mb ram + HD CONVERTERS ) AGA Amiga with CD ROM minimum 8mb ram ? HD .iff A M * * SBB MB'* Any Amiga CD minimum 2mb ram ? HD Order: CD451C £15.00 C64 CLASSIX msm Play over 3000 Order. CD707B £10.00 Classic full Commodore 64 games on your Amiga. Includes the latest C64 Amiga emulators and thousands of original full Games.
Easy to use menu system!
PAINT & CREATE SHADOW OF THE 3rd MOON 3D flight-simulator featuring State of the Art graphics, sound and animation..Highly Rated Worldwide!
AGA Amiga with CD-ROM minimum- 4mb ram ? HD CPC CLASSIX ) AGA Amiga with CD-ROM minimum 2mb ram + HD THE MIDI FILES ) Y BUY 2 GET A 3rd FREE! Y EPIC COLLECTION) [ The Epic Collection Order. CD405B £10.00 Volume3 features well over 600mb of the very best Amiga games, tools, images and music. It also contains over 80 disks of educational software.
Amiga with CD-ROM minimum 2mb ram - HD DESKTOP VIDEO) j Amiga witi. CD-ROM minimum- 2mb ram SCENE ARCHIVE AGA Amiga with CD-ROM minimum 4mb ram + HD J Virtually every Order, cdsiib £io.oo mega-demo ever made on the Amiga. From 1988 to the end of
1998. Each year style is separated so finding a particular demo
is easy and most run direct from the CD.
L • Fight your way to the top of the Roman Empire in this new strategy simulation. 28 different barbaric armies, up to 3 players. Re live ancient times.
Amiga with CD-ROM minimum 2mb ram 17BIT LEVEL 6 ) The very latest Order: CD495B £10.00 17BIT disks. All the best titles are here. Through an easy to use interface you have access to around 1000 brand new Amiga disks, most not available on any other CD.
THE PROPHET’ Amiga with CD-ROM minimum 4mb ram ? HD ZIP TOOLS 20,000 Articles.
Features online help, hundreds of AVI film clips, images, sound samples and subject information text. A superb reference and educational title for the whole family.
3 VULCANOLOGY ) PARANORMAL An exciting multimedia CD.
UFOs & Aliens, Strangelife, and more. Masses of AVI’s, and animations, hundreds of voice-overs, Presentations, 3 C Amiga with CD-ROM minimum-2mb ram DOOM D-1000 A unique collection Order:CD807B £10.00 of development tools and documentation. Includes GNU C++. Not only that but also Amiga E and source code for Blitz, E, C++ etc... MUTANTOLOGY A new games collection containing 10 full games: Tin Toy Adventure - A slick and addictive platform game, Castle Kingdoms - A game of battle, magic and adventure, set in a land of monsters & treasure. And Tommy Gun - A complete bonkers “Point Blank”
style of game. PLUS Seven other snazzy action games!
Over 400 subject synopsis’.
DRIVING THEORY KEY TO DRIVING THEORY ”KTDT” is an inter active test to aid revision of the Highway Code for learner drivers.
It consists of all the latest questions. 0rder: CD672C £1500 Amiga with CD-ROM minimum 2mb ram 3 Huge collection Order: CD851B £10.00 of Amiga Hints, Walk-through’s, Tips and Cheats available.
This CD features guides to over 10,000 Amiga Games. All access- able through Amiga Guides on the CD.
AGA Amiga with CD-ROM minimum- 2mb ram TOTAL TETRIS ) Around a hundred Order. CD762B £10.00 variations of the all-time classic game “Tetris”. All the games are i runnable from the CD.
Makes a great gift for anyone!
Amiga with CD-ROM minimum: 4mb ram ? HD 3 PATCHEZ Wbp J AGA Amiga CD minimum: 2mb ram Order: CD924D £20.00 Features over 200,000 locations with over 50 different I types of location.
There is no fixed route through the game. Full graphical display of your character showing the different armour worn and weapons held. There’s dozens of different items, Keys, food, potions and spells. Loads of fantastic monsters to face. What all RPG addicts have been waiting for.
* This CD cannot be chosen as the free title.
Y BUY 3 GET A 4th FREE! Y EAT THE WHISTLE) Farcical, Arcade and Simulation modes. Full spoken commentry, 30 pitch conditions, All 32 World Cup teams.
Optimised PPC Patch available!
Order. CD894C £15.00 the 21st Century. 200 Levels, 50fps fast action, 128 colours on-screen, 15 different weapons, Ship Upgrade path, Ship Races, Dogfights and more... A classic “old school” arcade game!
TabyriMoftIme A surreal adventure with stunning hi-res graphics to convey a brilliant sense of atmosphere.
Features hundreds of locations, stunning graphics, music & sound fx.1 Y BUY 3 GET A 4th FREE! F * BUY 3 GET A 4th FREE! F 1 00% Mono Clips Order: CD622B £10.00 is a brand new original collection of over 10,000 high quality GIF and IFF clipart images. Includes Eye- catchers, Animals, Vehicles, Xmas, Symbols, Wedding art and more.
_Z0MBIE MASSACRE) Action packed 3D “doom” clone with some seriously “bloody” graphics and gut wrenching sound effects. “Should keep any Zombie Film Addict Happy!” SHADOW 100% COLOUR ) 100% Colour Clips is a brand new original collection of thousands of high quality GIF and IFF clipart images. Cats, birds, office equipment, household items, trees and much more.
IMP6RAT0R An exciting UK & Ireland Atlas Route Planner. Features: Location to location.
Unlimited stops and round traveling. Shortest, Fastest and Cheapest routes. Order: CD923i £45.00 Scalable map display. Map editor. Detailed hotel information. Overview and description of most Theme Parks and Attractions. Completely user configurable. (01999 “An essential new tool for anyone taking a trip” THE EPIC PROMISE: WE GUARANTEE MOST ITEMS TO BE AVAILABLE FROM STOCK AT ALL TIMES.
BESTOFGREMUlO 25 Full Games - Virtually Every game that Gremlin has released for the Amiga.
Artura, Butcherhill, Combo Racerm BSS Jane Seymore, HATE, Dark Fusion, Deflektor, Disposable Hero,
F. O.F.T, Herlequin, Impossamole, K240, Litil Divil, Motor
Massacre, Pegasus, Plan9, Premier Manager! ,2&3, PM3MultiEdit,
Shadow Fighter, Skidz, Super Cars1&2, Switchblade1&2, Super
Scramble, Techno Cop, Top Gear2, Utopia, Vampires Empire Venus
Flytrap, Video Kid, Zool and Zool2.
Y GREAT VALUE COMPILATIONS! F f BUY 3 GET A 4th FREE! F 3r GAMES ROOM _ The Games Room is an original compilation of Gambling games. It covers everything from Fruit Machines to Card Games, including Klondike, Solitaire, Rummy, Blackjack, and Roulette, Darts, Bingo, Pool, Checkers, Chess, Backgammon, Poker, Dominoes, Various Board Games like Monopoly and Cluedo, Mastermind, Pub Quiz’s and more... ARCADE CLASSIX) Arcade ClassiX MKII includes over 1,200 variations of all your favourite arcade games, such as Pacman, Invaders, Tron, Galaxians , Frogger, Tempest, C64 conversions, Q-Bert, Trail
Blazer, Scramble, Ping- Pong, Pengo, Missile command, Breakout, Bezerk, Donkey Kong and tons more great games.
Order: CD854C £15.00 Every available game that CDS has released for the Amiga.
The Times Crossword, Colossus Chess X (ECS & AGA), Daily Double Horse Racing, Centrefold Squares, Deluxe Strip Poker 1,2 & 3 plus loads of extra players, European Superleague, Colossus Bridge 4, White Death, Jigsaw Puzzle Mania, The Sun Crossword, Steve Davis World Snooker and more... ISLONA COLLECTION; 10 Full Games - Virtually all the original Islona floppy based games on one CD.
Testament, Blockhead, Blockhead2, Cygnus 8, Mobile Warfare, Abduction, World Golf, Marbleous, Lost On Parrot Island, and Virtual Karting 2 CD Free!
ADVENTURER’S LAIR Features 10 full Adventure RPG games: Legend of the Elves, Federation Space Adventure, Blood Fest, 7 Realms, Lost On Parrot Island, Dungeon Hero, Child Murderer, Mad House, Total Species and Legends of Lothian.
Also features a huge database of Solutions for dozens of Amiga Adventure games.
A7+ A Brand New games Order: CD875B £10.00 collection featuring Seven Full Amiga Games :- S*M*A*S*H, Ooze, Ant Wars2, Bazza n Ruint, Trap’Em, Jimmy’s & RocketZ.
F ORDERS NOW BEING TAKEN J THE HOTTEST NEW RELEASES f i Jitjkijhkp'JjX MjBj MjlktMfS )( Amiga with CD-ROM ) I minimum: 2mb ram ? HD J AMINET SET 8 STAR FIGHTER SHOGO Includes full Order. CD886F £3000 versions of CygnusED, Art Effect and Directory Opus5.5. Over 4gig of new software. 600mb never before released on any CD.
Each Set Includes 4 CD's each with over 3gig of Software! £30 each.
AMINET SET 4 Includes full Directory Opus 5 AMINET SET 5 Includes full Octamed Sound Studio AMINET SET 6 Full Wordworth 5, TurboCalc3.5 AMINET SET 7 Full Picture Manager4, XiPaint4 Don't Know what Aminet is? Order the Aminet Sampler CD. Only £5 (CD895A) SHOGO: Mobile Combat Armor
- Choose from four ultra powerful transforming Mobile Combat
Armor suits.
- Multiple Play Modes
- Pilot your MCA through : deadly outdoor, underground, and city
- Cutting Edge 3D with LithTech- one of the most advanced next-
generation 3D engines in gaming.
- Wield over 20 incredibe weapons.
- Immersive Gameplay
- Gripping story, characters you will grow to love or hate.
- Awesome Audio
- Take on your friends via modem, network and internet play!
- 110 Missions to choose from.
Sampled speech throughout Lens flare from local sun. Direct from disc audio tracks Digitised explosions.
Interactive talkback radio - you direct the action!
Fully rendered, full motion cutscenes Choose from 8 fighter craft - stunt ships, and cruisers.
Choose your allegiance. Be the Good guys or the Bad!
Save your Full Campaign progress, r Arcade or Simulation mode. ( 3D space combat action.
AnvV WEtO NY 2 F°R oil ST £15 OFFICIAL AMIGA MOUSE High quality 400dpi “official” mouse with mouse mat.
Order: AM01x (Mouse & Mat) £9.99 Order: Boing (Mat Only) £3.99 VGA MONITOR ADAPTOR Plugs into your Monitor port and allows use of any SVGA PC monitor on the Amiga. WB3 req.
Order: VGA £14.99 MOUSE IT ’ Plug virtually any PC serial mouse, trackball or Pen into your Amiga.
Order: Mouse IT £4.99 Amiga - 1084 Philips Monitor (Please state) £12.99 Amiga - Scart TV Monitor £12.99 Dual Joystick Mouse Extension £3.99 Amiga - Amiga Parallel Networking £14.99 Amiga - Amiga or PC Serial Network £12.99 Amiga TV RF Cable £2.99 Joystick Splitter lead £3.99 Joystick Extension Cable (2metres) £3.99 Amiga A600 A1200 Joysick Mouse Port £9.99 Amiga - PC Linkup (Parallel) £17.99 Amiga 4 Player Adaptor £9.99 Analogue Joystick Adaptor £9.99 Printer Cable £3.99 A600 A1200 to 3.5” Harddrive (44pin - 40pin) £19.99
2. 5” Harddrive cable (5cm) £9.99 Female Jack to 2 Phono (Audio
Adaptor) £3.99 Amiga - Amstrad CPC Monitor (6pin) £9.99 Amiga
- Amstrad CPC + Monitor (8pin) £14.99 Amiga - MicroVitec
(6pin) £14.99 Amiga with CD Minimum: 8mb 030 ? HD J Order.
CD704D £20.00 HERETIC 2 VIRTUAL GP cleanse a world infected
with a deadly magical plague that has victimized the people of
the realm. As Corvus, you perform a variety of acrobatic,
swimming and climbing maneuvers in order to penetrate the
mystery of the plague.
“Tomb Raider, Who needs it!” % la t) 16 tracks, 22 cars Full texture-mapped, gouraud-shaded 3D engine. Gfx-boards supported.
Full in-game Commentary & Speech.
Very detailed car specs... Improved Artificial Intelligence of opponents to make the race thrilling.
Support for mouse, digital and analogue; simplified car control method using digital.
Instant Replay, to see your favourite car passing, crash, tail-head, etc. 6 different camera views, featuring the VirtualCockpit system: inside car, just- behind, far-behind, 360 degrees, track camera. Possibility to see every different car with every camera view.
Full multitasking.
Amiga with RTG or AGA ] Minimum: 16mb. PPC ? HD J Order CD922F £30.00 FEARS Possibly one of the Order: CD927B £10.00 Amiga’s most impressive and in- depth “Doom” clones available.
Stunning 256 colour graphics and seriously atmospheric sound.
Mi mies, treasures, surprises.
RTG Compatible.
68040 and 68060 optimized.
4 Worlds with 4 levels each.
Superb high speed 3D engine Full 360 degree 3D Action Audio tracks and stereo sound FX Joypad, Keyboard and Mouse.
ANIMAL KINGDOr) ) AGA Amiga with CD-ROM orCD3 ROADKILL 532 Console WIPEOUT 2097 In the game the child is helped along by a cartoon character called "Bertie" He gives them a task to perform, tells them what to do, and when the task is complete he tells them how well they did.
Each question answered correctly will award them 1-3 gold stars which are shown at all times in the top left of the screen. This is to encourage them to beat this score with each new attempt.
PRO MIDI INTERFACE Connects to your serial port and offers in out & through ports.
Order: PROMIDI £24.99 MEGA-LO SOUND SAMPLER High quality 8bit Direct to Disk Ram sampler. Suitable for use on any Amiga.
Order: MEGALO £34.99 AMI-PC LINKUP Make use of the PC’s CD-ROM drive, Zip HD Floppy etc. Great for transfering files.
Order: AMI-PC LINKUP New Price £14.99 TURBO PRINT 7 Get the highest quality print from ALL the latest printers. (Inc Epson 440 740 etc) Order: TP7 £39.99 OXYRON PATCHER The essential patcher for all 040 and 060 accelerator owners.
Order: OXYPATCHER New Price £14.99 FOUNDATION DC 'Foundation DC' is a real-time strategy war game which incorporates familiar strategy elements with interesting new concepts.
WmtfrrioHi Full CyberGraphX, P96 & AHI.
AGA Supported with fast new c2p, so AGA looks identical to RTG.
New Rendering System.
Faster Gameplay.
Support for custom speech.
Improved Al system.
* AGA Amiga with CO-ROM | Minimum: 8mb ?HD. 030 fee. J Order:
CD901C £15.00 HOT HOUSEWIVES) A huge collection Of Order
XCD592£15.00 amateur photographs of REAL women. Just what do
they get up to during the day?
Only Suitable for Adults.... ADULT SENSATION 5 xcds67) - 30 Games PAGE 3 GIRLSma - Around 700 Adult Images ANIME BABES Seprcdor; • 3,000 Manga Pictures RUBBERAMArxa*553 - Hundred’s of Images JUST 18(xat282) - Around 600 Adult Pix READERS WIVES 2 xcd727) - Around 500 Pix ASIAN BABESwo - Around 600 Asians TEENAGE DREAMSr«d7rr) - Around 500 Pix AMATUER ACTION Sayres) - Around 500 Pix DUNGEON EROTICAr*a*5?9j - Around 600 Adult Pix ALL £15 each - Buy 3 and get the 4th FREEH!
ADULT CATALOGUE A VAILABLE Call 0906 55 31900* Order an adult catalogue on this line and you'll be sent a complete Adult CD-ROM and Video Catalogue as well as 2 Adult CD’s FREE.
State you are over 18 when ordering ’(C1 a minuie) Stale: Amiga when ordenng.
CANDY FACTORY Take any common Order. CD797G £35 oo Amiga font and create a impressive looking logo with light reflections, bump mapping, textures etc.. Rated 92% Candy FaoOD J SIM LIFE In Sim Life take the challenge of our inbuilt scenarios or create your own unique world where your imagination can run riot.
Design plants and animales, then deside how they act, how (even who) they eat - even how they reproduce! Now watch the world evolve in front of your very eyes, as a completely new enviroment takes shape under your command. Will you be responsible for a tropical paradise, an arctic wasteland - or a planet inhabited with even stranger creatures than this one? .
More than a game.
It’s evolutionary Optimized for more ram and better processors.
FCHOOSE 1 CD FREE WHEN YOU SPE D Of What you’ll get... Exclusive Gold Club CD 20% OFF your order, Today!
Regular Catalogues & Offers Use our “EasyOrder” system and save time.
Upto 20% OFF future purchases Request your Gold Card Now Only £10
• * - J • SOFTWARE EXPLOSION Volumes 1,2 or 3 POSTAGE UK:
£2.95 per order (Software 4 Peripherals). Overseas: £5 per
"Large Hardware" delivery in the UK: between £5 - £10 (call for price) Minimum Order £5 All items are sold subject to our normal terms and conditions and are subject to availability.
'Free Software is only offered on Software purchases, and only sent at the time of ordering.
Titles have been tested on A1200 based Amiga's, call for compatibility of A500 etc. AGA = AI200 A4000 required oem = unboxed. A catalogue is sent with all orders.
When ordering please state product code, title and price Credit card orders are normally dispatched within 48 hours. E&OE All pnees include VAT.
Cheques and Postal Orders should be made payable to EPIC Marketing When paying by cheque add £3 for extra-speedy c'eararce Shape ol covershots: ¦ = Supplied on CD | = Supplied on DISK, unless staled differently.
Open Mon • Fri 9:30am - 5:30pm and Saturday Mornings m Epic Marketing: BSS House - Area50, Cheney Manor, Swindon. SN2 2PJ, UK CRCDIT CARD ORDERS UI€LCOm€ ~ EXTERNAL SCSI HARD DRIVES WITH POWER SUPPLY 540 MB ....£39.95
1. 08 GIG ..£59.95
£79.95 CD32+SX32 Pro includins 030 accelerator + 8MB RAM
£149.95 TRACK balls ONLY Z4 BOARD FROM APOLLO £124.95 £19.95
£59.95 1240 28 .....£119.95 1240 40
.....£179.95 1260 50 .....£259.95 1260 66
SOFTWARE £149*95 FLICKER FIXER Internal .....£79.95
External .....£79.95 SIMMS MEMORY 4MB
....£9.95 8MB ..£14.95
16MB £29.95 32MB £49.95
64MB ..£POA m PICASSO Hi Res Graphic
Card....£249.00 INTERNAL FLOPPY DRIVES A500 A500+ A600
A1200 A2000 ..£29.95 MONITORS 14" DIGITAL
SVGA ....£89.00 15" DIGITAL SVGA ..£119.95 17" DIGITAL SVGA
Amigas £69.95 SCAN DOUBLER Internal
.....£49.95 External .....£49.95 FIXED REPAIR
CHARGES inc. all parts, labour & VAT A500, A500+ A1200 A1500,
A2000 f Aft fie A4000 £39.95 £49*95 Quotation IDE FIX, BUDDHA
& CATWEASEL 4 Way Buffered Interface +IDE
Fix £29.00 Buddha Flash IDE
Controller ....£49.00
Catweasel Mk 2
2MB ...£19.95 A1200.... 8MB £39.95 A600 TO
2MB .....£19.95 A1200 4MB £34 95 (Upgradeable to 8MB)
RE-WRITEAULE DRIVES Please nns for latest prices EXTERNAL SCSI
520MB SCSI HDD ....£139.95 4XSCSI + 1Gis SCSI HDD... £159.95
4XSCSI + 4.3Gig SCSI HDD....£199.95 External SCSI CD-ROMs +
SCSI Hard Disk Drives come in one award winning case PC
Keyboard Adaptor £14.95 AMIGA COMPUTERS & TOWER CASES for
A1200 « A4000 A1200 +120Mb HD......£179.95 A1200 + 340Mb
HD......£199.95 A1200 + 720Mb HD......£239.95 A1200 + 810Mb HD
£249.95 _ TOWER + Mouse + PC Keyboard £129.95 TOWER + A1200
Motherboard + Mouse + PC Keyboard + FDD + 4.3Gig Hard
Drive ...£399.95 TOWER as above
+ Typhoon Accelerator 68030 40 with 8Mb + Buffered Interface +
IDE Fix £499*95 (Please add extra £49.95 to include 44x IDE
CD-ROM Drive) RBM A4000 Towers available from stock.
A2000 and A4000 computers in stock now.
FREE FITTING into Tower all items bought from Analogic A1200 HARD DRIVES Motherboards
3. 5" IDE
4. 3Gig ..£94.95
8. 4Gig £124.95 13 Gig £189.95
3. 5" SCSI 540MB £39.95
1,08Gig £59.95
4. 3Gig £149.95 without ROMS .....£99.95
with ROMS £124.95 Amiga 3.1 Operating System
3. 1 ROMs for A1200 ..£24.95
3. 1 ROMs + Disks + Manuals for A1200 £39.95
3. 1 ROMs for A4000 ..£29.95 41200 HEAVY DUTY Power Supply £39.95
2. 5" IDE 120Mb £44.95
340Mb £54.95 720Mb £64.95
810Mb £69.00
1. 1 Gig ..£99.95
1. 8Gig £114.95
2. 1 Gig £119.95
3. 2Gig £129.95
4. 1 Gig £149.95
6. 4Gig £199.95
10. OGig ..£299.95 All Hard drives are
pre-formatted, partitioned with Workbench loaded.
All 2.5" hard drive prices include cable, software & screws for fitting.
2. 5" IDE Cable & software if bought separately ...£9.95
3. 5" IDE Cable & software ...£12.00 Please add £40.00 if any
3.5" hard drive is required in external case.
GUARANTEED SAME DAY DESPATCH Amiga OS 33 upgrade~£34.95 OM 3.1 + OS 33 upgrade~£5430 Subject to availability Please call for any Amiga Hardware not listed in this ad TPHDE IN YOUR AMIGA FOR A PC Low price Pcs available for Internet Email WE BUY DEAD OR ALIVE A1200, A2000, A3000, A4000 Ring us for a reasonable offer for your A1200 A4000 computer (or just motherboard) - in any condition
56. 6K Fax Voice MODEM Including all cables, Net and Web.
Including ibrowse software £69.95 ZIP DRIVES External SCSI Zip Drive ....£139.95 (software & cable included) Internal ATARI Zip Drive + IDE Ax .....£99.95 Internal ATARI Zip Drive ....£69.95 External 250mb SCSI Zip Drive £189.95 Zip Cartridge 100mb .£12.95 Zip Cartiridge 250mb £19.95 CHIPS • SPARES • ACCESSORIES (Please ring for chips spares accessories not listed here) ROM
2.05 ..£19.00 PCMCIA V Adaptor......£19.95 50 pin male to male Centronic Lead......£14.95 PC Keyboard .£14.95 A500 A500+Keyboards ..£19.95 Amiga Mouse + Mat....£14.95 50 pin female to male Centronic Lead....£14.95 Original A4000 Keyboard £39.95 A600 A1200 Keyboards ..£19.95 Amiga SC ART Lead......£14.95 Amiga Monitor Leads .....£14.95 80 watt Speaker ..£19.95 A500 A600 A1200 Power Supply ..£24.95 Parallel Printer Lead £9.95 Sqirrel
Interface ..£39.95 200 watt Speaker £34.95 A520 Replacement Modulator £19.95 A1500 A4000 PSU £POA Surf Squirrel ..£89.95 Standard 3 Way IDE Cable ......£4.95 COMPONENT SPARES: We are the larsest distributor and retailer of Amiga spares in the UK Anategic Computers (UK) Ltd Unit ® Ashway Centre, Elm Crescent, A4A4 Pfl M3M.OGIC Kingston-upon-Thames, Surrey KT2 6HH Ujw I 575 ? All prices include VAT ? All prices & specifications subject to change without notice ? Fixed charge for repair does not
include disk drive keyboard ? We reserve the right to refuse any repair ? P&P charges £3.50 by Royal Mail or £7.05 for courier ? Please allow 5 working days for cheque clearance ? All sales repairs are only as per our terms and conditions, copy available on request. Please ring for latest prices.
Issue 132 76 AFCD48 AND DISKS If you’re feeling full after festive over-indulgence then imagine how our CD feels being stuffed to the brim with new games, demos, news and pictures. If that’s too much for you then we have a lighter but equally filling selection on our disks.
Iserious Creative Breaders’ Stuff SHOW REPORT m MU'4* 4, pr 20 NETWORK
32. ..previews We tell you how you’ll be
crushing your enemies in the new millennium*.
34. .....WIPEOUT 2097 The best port to the
Amiga this year? Find out what we thought.
36. ......GAMTBUSTERS Paul Cavanagh sneaks you
past guards and levels you can’t complete.
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• msaer *tco ait imiges Afap'n.yt ¦mtgesfbenl git ini«ge»fbprt2
git imagssfb'anli V' Im»i«itcttanoos1 git Wi» esfcn»r.ga32 git
nnsgc'xtggt gll images. Tan2 ~r, imjjts gaHeryt.gtf
tmages gs lery2.gif mag»sf joto g(f image*' tcM.git
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42. ..G0L0ED 6 Will this new release of
the text editor really live up to its name?
4a ...POWER ELVER 4000 Simon Goodwin previews this much-awaited fast drive interface.
12 SUBS BACK ISSUES Spend your Christmas il
46. .AMI-ATLAS Kevin Fairhusrt tries to
make a quick getaway with this route planner.
PD SELECT Anothe top selection of shareware
48. ....PHILIPS MONITOR It’s small, perfectly
formed and Ben Vost wants to stare at it all day.
49. .....DEVELOPERS CD If you’re going to
program with the new OS you’re going to want this.
56 COMPLETE BEGINNERS GUIDE TO DRIVES Stop losing your data (and temper) by learning how drives work.
60. PRACTICAL JAVASCRIPT Discover what people
really think of your website by setting up a form.
62. ......USEFUL AREXX It’s coding a go-go as
Nick Veitch creates web pages automatically.
64. PROGRAM PERFECTION Richard Drummond avoids
work by using OS3.5 to build his GUI.
66. .....SYNTH STUDIES Tony Horgan guides you
through his pick ‘n’ mix of audio software.
68. ..BANGING THE METAL Simon Goodwin explains
how to effectively manage your memory.
75 GALLERY Ben gives away hard cash to groat pics, 82 FREE READER ADS Shop ‘til you drop without going out 85 USER GROUPS How users are keeping the Amiga alive.
14 COLOGNE 86 JUST THE FAQS Y2K facts and how you'd be affected.
54 ANHGA.NET The search Is on for the best engine 70 MAILBAG Rants, raves ,md an OS3.5 special 87 AFB Get on afb and get your say!
Get yourself and yom Amiga out of a foe ¦ SDS take over Scalos development ¦ 63 arrival imminent ¦ Transmeta reveal first product ¦ Simon S announced the the Amiga Okay, it’s official. Judge Thomas Penfield Jackson, who is presiding over the US DOJ vs Microsoft antitrust case, has declared that Microsoft do indeed hold a monopoly in computer operating systems.
And Posner reach, its consequences will be a long time in taking effect. The market is in such a state that there is no realistic viable alternative to Windows in the desktop. Any punitive action towards Microsoft will not change that fact; the damage has already been done. Even if Microsoft’s aggressive OEM licensing of its operating system is curbed, Judge Jackson cannot force users to buy an alternative OS with poor availability of software. Even if rival companies are permitted to produce Windows-compatible operating systems, such an undertaking would take significant amounts of time.
The question arises, how relevant is the DoJ’s suit. Law, as always, is lagging far behind the pace of technological development. It could be argued that Microsoft will be a victim of its own successes, anyway. The sheer size and scale of Microsoft’s operations mean that it is not best-placed to react to new technologies.
Experts claim that the day of the desktop PC is over. Digital convergence and portable Internet devices are the future. And the beast of Redmond’s product in the portable and embedded market, Windows CE, is suffering from a poor adoption rate.
That exhibit the potential to threaten Microsoft.
The ultimate result is that some innovations that would truly benefit consumers never occur for the sole reason that they do not coincide with Microsoft’s self-interest.” WHAT NEXT?
So, Microsoft has a monopoly. The question is, now, what can be done about it? The task before Judge Jackson is not simply to punish Microsoft for wrong-doing, but to formulate a remedy that will break MS’s stranglehold on the market and will benefit consumers.
Pundits believe that Microsoft will be split into several independent divisions, perhaps one to develop Windows, one for the Office range, one for Explorer and so on
- following precedent set by the break up of telecommunications
giant AT&T in the 70s.
Since Friday and the appointment of Judge Richard Posner as a settlement negotiator In a lengthy ‘finding of fact’ document published at the beginning of November, Judge Jackson wrote: “Microsoft enjoys monopoly power in the relevant market”.
This document is not a verdict, that has still yet to be made, but the finding of fact makes clear that Microsoft have abused their position. In the closing paragraph, Jackson says: “Most harmful of all is the message that Microsoft’s actions have conveyed to every enterprise with the potential to innovate in the computer industry. Through its conduct toward Netscape, IBM, Compaq, Intel, and others, Microsoft has demonstrated that it will use its prodigious market power and immense profits to harm any firm that insists on pursuing initiatives that could intensify competition against one of
Microsoft’s core products. Microsoft’s past success in hurting such companies and stifling innovation deters investment in technologies and businesses A possible solution to Microsoft's hold on the market would be to make the Windows API available to other software companies THE FUTURE What can companies who develop so-called alternative operating systems expect from the outcome of the anitrust case, besides the surge in the stock values that occurred in the wake of the findings of fact? Nothing that was not already happening, probably. A trend already Things are still business as usual for
Bill Cates.
A PIECE OF THE PIE for the case, this solution seems less likely. Posner has argued against such practices in his book4Antitrust: An Economic Perspective’.
Another possible solution would be to force Microsoft to make the Windows API openly available and so allow other software companies to produce Windows-compatible operating systems.
Whatever verdict Jackson Following the ruling by Judge Jackson that Microsoft has abused its monopoly position within the industry, a flurry of private class action suits have been filed across the US. So far, attorneys in California, New York, and Louisiana have filed on behalf of PC manufacturers and consumers. According to one lawyer, Microsoft has overcharged consumers collectively to the tune of $ 10 billion. If the DoJ and Microsoft cannot reach a settlement, compensation could total as much as $ 30 billion. Whatever the outcome of these individual suits, you can bet that the lawyers are
laughing all the way to the bank.
Microsoft exists for a move away from the Windows platform.
The success story in operating systems is the freely-distributable UNIX-like system, Linux. The impenetrability of this OS meant that it initially only appealed to geeks, but with more user-friendly distributions being made, such as Caldera’s OpenLinux, and more large software companies developing products for the platform, it is increasingly seen as a contender for desktop Pcs. Even commercial game manufacturers are beginning to talk about supporting the platform.
Unfortunately, Linux success is largely by default, not due to merit. Its key advantages are that it is low-cost and runs on the same PC hardware as Windows. What the computing If Microsoft is emasculated as a result of the trial, there may be more open-mindedness towards other operating systems and hardware market needs is a break not just from Windows, but the Pentium or clone-based Pcs. If we are going to advance the integration of computing devices within our lives, it’s high time the shackles bonding the computing world to a 20-year-old hardware standard were broken.
Where does the Amiga fit into all of this? As always, our platform is a lone outsider, ignored by the rest of the computing world. Jim Collas’ revolutionary Is this the future of the Amiga, IBM's POP reference platform?
Plans while Amiga president were on the right track. The post-Collas Amiga, Inc. seems entirely directionless, though. It is ironic that, after two years of stalling from Gateway, the trend that the Amiga community was following towards a PowerPC platform is once again on track.
The possibility of powerful and inexpensive PPC machines capable of running an Amiga-like OS is here thanks to IBM’s freely available POP standard, as reported last issue. The lack of an OS could be solved by Haage & Partner, who are keen to port the AmigaOS to PPC.
If Microsoft is emasculated as a result of the trial, perhaps there will be more open- mindedness towards other operating systems and hardware. Perhaps, there will be room for the Amiga, again - or at least a computing device that follows its spirit.
The computing world is poised on the brink of revolution. Whether the future has a place for either Microsoft or the Amiga remains to be seen.
Satanic Dreams Software (SDS) have announced that they are to take over development of Scalos, the desktop replacement for AmigaOS.
SDS became involved in the Scalos project when the author, Stefan Sommerfeld, stated earlier this month that he intended to cease development, and, after some negotiation, the source code has been released to SDS.
The team’s main goal is to increase the stability of Scalos and fix bugs. Other likely targets for work include the preferences editors and the quirky filetyping system. Once the existing version of Scalos has been cleaned up, SDS will start implementing new features. Support or emulation It looks like there's going to updates to Scalos in the future after all.
Of AmigaOS3.5 Workbench features may come in the future, but currently no member of the team has the new OS. An Arexx port, perhaps supporting the OS3.5 commands, is planned.
Scabs's shareware status is still being discussed. Registration of the package via Vapor’s website has been cancelled. At the moment, it seems likely that further revisions to the current version of Scalos will be made freely available to existing registered users. Scalos 2.0, if and when released, will require an upgrade fee.
Mike Carter of SDS told Amiga Format: ‘Don’t expect anything too soon as most of us are working full time in IT and get sick of computers in the evening! But then again we really want to get this done, it’s something the four of us believe in!’ Further information will become available from the Satanic Dream’s website Tvansmeta to reveal all over feature: Completely Devastating. A clever use of the initials CD led into a feature about how CD-ROM was going to change the Amiga.
1 On the disks: One floppy with demos of Top Banana - an ecological platform game and Air Warrior - an online flight sim (for which you needed a 1200 baud modem), plus other bits ¦ News: The A690 (renamed eventually to the A570) due to go on sale in March 91! A1500s shipping with Workbench 2 and the newer Denise chip; Newer Technologies telling AF about an Amiga laptop that they reckon they could have done for Christmas; RCS announce their top of the range 68040-based accelerator for the 2000 called the Fusion Forty (this card has been plagued with problems ever since it was first developed,
but was always one of the fastest cards around).
Also on the cards were the chain of Calculus shops; a new version of ADPro (2.1) and the Amiga appearing in an episode of Lovejoy.
Issues of AF ago.
Cost: £2.95 The developers of Tornado 3D, Italian software house Eyelight, are conducting a survey via their website to gauge Amiga users’ feelings about the future of the platform and their own product range. You needn’t worry, since all information entered in the survey will be kept confidential.
To spur you into contributing, Eyelight are offering three prizes each day and one weekly prize. Hie first place daily prize is Power Pack Volume and a discount voucher, second prize a Tomado3D T-shirt and a discount voucher and third prize a discount voucher alone.
The weekly prize is a copy of Tomado3D SE and, yes, a discount voucher. The generous souls are offering prizes totalling in excess of $ 5,000.
The poll will be conducted from November 19th to December 19th, so if you haven’t already filled it in before reading this, you should just about have time to do so.
Their website can be found at http ; www.eyelight-it.com . Year2000 _ AMIGA POLL " @eyeliqht-it.com G3 is here!
When you read the Koln show report on pages 14-19, you’ll see mention of Met@Lox's long-awaited Amijoe card for the A1200. As previously reported, this card offers a G3 without companion 680x0 processor for the first in a new generation of Amiga accelerator cards. The idea is that the card will still run 68k programs, but based on a special 68000 series emulation program running on the PowerPC chip, phase 5 are working on a similar product, featuring the newer G4 processor , but they have been subject to delays owing to Motorola riot being able to supply them with parts they require. This, and
the message Arriving January 19th, 2000. The Crusoe Processor.
To create a whole new woild of mobility.
Wr rett ought the • toproceymr Wm we received from Met@box recently, means that the forthcoming Amijoe card will be the first to market.
The message we received stated that the Amijoe card is actually finished now and is ready to go into production (and should be in production by the time you read this) for delivery towards the tail end of january. Boards for the big box Amigas - 2000 3000 4000 - will follow within about two months from shipping of the A1200 version.
The only thing left to organise is the emulation software, which Met@box hope to license from Haage & Partner who already have a 68000 emulator that will run at the speed of a 20MHz 68040 on the current top-of-the- range 604e 200MHz processor on the CyberStorm PPC A first glimpse of the Met&hox G3 card could be had at Koln, but there are still no specs.
R i Prices: You could get Gordon Harwood's PowerPlay 3 pack which consisted of an A5Q0+ with 31 games, Philips CMS833 II and a Star LC200 mono 24-pin dot matrix printer for just £829.95 H Games reviewed included: Heart of China (Sierra) 90%, Robocop 3 (Ocean) 91%, Mercenary III (Novagen) 87%, The Godfather (US Gold) 46%, WWF Wrestlemania (Ocean) 72% ¦ Serious products reviewed: Video Director (Gold Disk) 91%, Miracle Keyboard Tutor (Software Toolworks) 93%, Stereo Master (Microdeal) 81% ¦ Notes: The proportion of ads to editorial in the early days of Amiga Formal was much more like 50:50,
rather than the 90:10 ratio we have now.
Top-secret Silicon Valley start-up, Transmeta, have at last announced they have an announcement to make.
Their website now advertises their first product, Crusoe, touted as a revolutionary microprocessor. For the last two years this site simply proclaimed that it did not exist yet. It is with such clever engineering of their corporate image that Transmeta have fed the rumour mill. Will Crusoe be the VLIW processor with code morphing technology hinted at by the patents Transmeta has filed? We will all have to wait until January 19th next year to find out.
Keep watch at http: www.transmeta.com . It's a nice-looking site but a bit off a duff name for a processor.
AF32 March 1992 Pages: 228 'Mid!
? Vital Horgan Never was a big fan of the patronising “upgrade or die” attitude dictated by Amiga journalists during the platform’s initial declining years. They’d never paid for a bit of computer kit in their lives, so who were they to preach on the virtues of exchanging cash for consumer electronics?
However, I feel unable to resist the urge to spout the hackneyed line when it comes to AmigaOS 3.5. The idea that we should buy something whether or not we actually want it I seems ludicrous, but I think this is an exceptional case. Despite my comments in the last issue about Amiga not being the ones to lead the desktop computer revolution in the 21st Century, at least they’re doing something constructive. With a sales target of 20,000 for the OS upgrade, it’s only ever going to be a barely-breaking-even project for Amiga, but with any luck, if it succeeds it should send a message not only to
Amiga but to the rest of the IT industry that there is a groundswell of support for new and alternative ways of computing.
Even if you haven’t been convinced yet that it’s going to make a whole lot of difference to your everyday Amiga usage, put your principals first just for once. It might not have everything you ever wanted from an operating system, and it might cause more problems than it solves at first, but stick with it. No doubt you’ll find that once you’ve sussed out the many seemingly minor but useful improvements, it really was worth shelling out for anyway.
So let’s make this a merry Christmas and a happy new millennium “ for everyone who has worked on the update. Buy it, use it, give them feedback and maybe sometime soon, even if we have to use it on a Mac or PC, we’ll have an AmigaOS we can all be proud of.
ECrouw aid OIUBist merge On the November 9th 1999, mailing list rivals eGroups (favoured by Amiga Format for its afb mailing list) and ONEIist (favoured by AmiGactive for its mailing list) have merged to become one company called eGroups Inc. Both companies were launched only last year in 1998, and now, as one company will serve more than 13 million members using more than 260,000 This pag» hat bten created tor ONEIist and tGroupt com membsr to find answers to the questions they may have regarding the ONEIitVeGroups com merger We will update this page on an ongoing basis to reflect members’
Issues, concerns, and feedback as they ante over the next several months.
Member satisfaction It our top priority We are committed to entunng an easy and en|oyable experience for all members We thank you for your support and we welcome your feedback Parte ip ate in tie discussion Join the merger discussion lists to ask questions and make comments on the new merged service ONEIist and eGroups representatives will participate in the discussion and provide Insight and feedback as we continue to move forward with the Integration of both services Note that we currently have two lists to accomodate exisbng users on both services Please feel flee to Join both EH9 lentor
email address 3
- mail address I »ser«e'‘~) Product News...Product
News...Product Mews...Product fxPaint 1.1 is out. It has faster
speed and better support for P96.
AmTelnet 3.2 is available from the Vapor website. It has better termii support £md bug fixes.
PPS3 updated. Upgrade to v5.3, now PFS Doctor can unformat and recover NDOS partitions.
AmiDog Movie Player v 1.30 • It’s an animation player for WarpUp that plays MPEG 1&2, PLI FLC, AVIandQT files.
New M udisk device for Catweasel available from http: wwwJschoenfeld.com mdisk346.lha New RTG software: Picasso96 and CyberGraphXboth get an update, from 1.44b to v2 for Picasso96A and from 4.1 to 4.2 for CyberGraphX, Product News...Product Mews...Product News...Product FusionPPC delayed?
By the time we wrote the news this issue, the November 20th deadline for the delivery of FusionPPC had been and gone. Concerned at the lack of this potentially groundbreaking new product, we gave Blittersoft a call on your behalf to find out what was going on. Owner Paul LeSurf told us, “There is absolutely no change in the way it is proceeding, it is just a little late. I have spoken at length to the coders and it should reach us in time for Christmas” It’s not uncommon for software delivery dates to be prone to slippage, but we hope that FusionPPC will be available by the time you read this.
Look out for a definitive review in an upcoming issue.
Mailing lists exchanging more than 1.3 billion emails in a month (not all of them are afb messages, honest).
“Our mission is to revolutionise the way groups of people communicate using the Internet,” said Michael Klein, new CEO for the combined companies.
‘Merging the two biggest players gives us undisputed leadership in the email community and group communications category.” And with more than 135 million people estimated to be using email regularly to communicate by 2001, according to Forester Research, it means that the newly combined eGroups has vast growth potential.
As far as afb members are concerned, nothing should change in the very near future. The new eGroups.com is committed to making sure that the merger proceeds as smoothly as possible, we just hope that the famed reliability of ONEIist is complemented by the innovation and feature list that eGroups commanded to make afb an even more compelling mailing list soon.
Let's hope the merger results in eGroups' ideas and OIUEIist's reliability, not the other way around.
AMIGA GOES TO THE MOVMBI We were very pleased to hear from Mark Forbes recently. The name is probably familiar from his contributions to both CU Amiga and Amiga User international, and he's now turned moviemaker. “My DV horror short begins shooting next Monday November 22nd and is set in Ireland, filmed in London. It's a cross between An American Werewolf in London, (the pub bit!) And an episode of The Twilight Zone, The film has been soley produced using Amiga software & hardware, and with a lot of help from Ogy, an Amiga regular “Gallery" artist who's putting the finishing touches to
«..... .. the artwork. Good news is I have enough money to film it, now, but editing is another matter. I'm told the cheapest I can expect is £70 per hour! I've also got some help while producing it from Vince at Epic Marketing and Analogic Computers.” We look forward to seeing the final result soon Mark!
The original was one of the most popular Amiga RPGs ever.
Seconds after our ScreenPlay previews spread went to press, longtime Amiga developer and dealer Epic Marketing revealed that they could finally announce the imminent release of Simon the Sorcerer 2 for the Amiga.
The game was originally mooted for Amiga release back in 1994 by Adventuresoft, but they decided not to on account of the “soft” Amiga market and moved their operation over to the PC. However, Epic have been in negotiation with them for the rights to the Amiga version for some six months now. Initially, Adventuresoft stated that there was unfinished Amiga source code which could be used as the basis for a new version of the game, but in the final analysis, none could be found. This means that the game will be based entirely on PC source code, but also has all the features of the PC version
including full speech, although, unfortunately, this isn’t done by the voice artist for the original Simon the Sorcerer, Chris Barrie.
Epic are looking for pre-orders, to ensure that the rampant piracy doesn’t simply wipe out their ability to even recover their costs for the game which will be out at the start of February 2000. Vince Pike from Epic had this to say, “It’s a ridiculous situation. We’re not selling any Virtual Grand Prix because of piracy and wipEout 2097was even available on pirate bulletin boards before it was released.” Words fail us when we consider what idiots pirates are. To anyone that’s pirating software now we say, “You are really killing the Amiga. If you don’t stop pirating Amiga software, no-one will
write any and you won’t be able to pirate it any longer. You are parasites on a sickening host” If you wish to pre-order Simon the Sorcerer 2 and show your support for the Amiga market, then call Epic on 08700 110013.
According to Epic the minimum requirements to play Simon 2 will be: AGA or RIG Amiga, 030 Processor, 8MB RAM, hard drive, CD-ROM drive, a degree in wizardry or witch craft and of course your trusty mouse.
Millennium1 disclaimer Throughout this issue you’ll notice numerous references to the millennium, all suffixed with an asterisk. Here is our disclaimer for it: Although the majority of the media have proclaimed the year 2000 to be the start of the third millennium, there are hold-outs who stick to the technical explanation that this third millennium actually starts on January 1 st 2001, based on the fact that the Christian calendar didn’t have a year 0, unlike some others. This means that while the year 2000 remains part of the twentieth century, 2001 will start the 21st.
However, we at Afdon’t really care what explanation you choose to adhere to, whether you use the Christian calendar, or you just can’t afford a party on New Year’s Eve. We reserve the right to refer to next year as the new millennium, just as we will refer to the new year in AF145 as a new millennium - a tactic we’re fairly sure a lot of the media will use. Whatever happens, we hope you have a lovely time - this year and next.
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• psi 81 Ml iii K ** -Pi titer - - It may have a new name, but
it'll always be Koln to me... The posters say, “Come to
Cologne!”, but if you haven’t been before now, I’m afraid
you’ve probably missed your chance. Although the three-day Koln
show, now renamed from “Computer ‘xx!” to the frankly
bonng-sounding and potentially confusing “Home Electronics
World ‘99’’, is still popular (they had about twice as many
people through the door on Friday than came to the entire WoA),
the powers that be in Koln don’t really want a computer show
competing with their high-falutin’ art extravaganza that runs
during the same week, and dealers have been complaining for
years about how expensive the show is to attend.
There may no longer be a queue of 100,000 users waiting to get in to the show but there are still new things to see and great people to talk to It’s not the end of German Amiga shows either - there’ll be one near Bonn next year, but. It is a sad reflection on the state of the market.
Below Left: Just some of the 150- strong beta-testing team line-up for a mug shot. Right: ACT's stand was always lively.
When I first visited the Koln show in a very cold November in 1990, there was a queue of 100,000 eager users standing outside on the Friday morning, only 50,000 of which could be let in because of fire regulations. Amiga users being the resourceful bunch they are, that didn t stop many from trying to use the fire escapes around the back of the venue, thus creating an even greater fire hazard. The show was in three halls, and the reason the corridors between the stands are so large now is a testament to the legacy of those early shows where you could literally pick your feet up off the floor
and let the crowd carry you. Ah well. The good news is the fact that there were still interesting things to see and do and the show still offers good value for attendees with low prices, new things to see and some of the best people the Amiga market has to offer to talk to.
AMIGA c JMPOltH SHOW coioew 0
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- -a* -¦ ' s*2»a £s- terth.f.W -fc£- ™ "SSL’., ~*y «««
- ..... ? --‘ -’.Sc The advertising for this year's show
wasn't as extensive as in previous years.
GLOBAL GATHERING The show is a big draw for people outside Germany too. Although the contingent from tne UK was seemingly limited to the dealers who were showing at the messe, and the chaps from AmigaSoc who had to leave Saturday morning to attend a wedding (congrats Dan!), there were people from Denmark, Holland, Sweden.
Switzerland, Spain, Turkey, Greece, France, Italy, Japan and the US and Canada there (they were just the folks I spoke to!), and people used the universal communication medium of pointing (but not clicking) if there was something they wanted but couldn’t make themselves understood.
ANNEX were reduced in number to three, but not in popularity, and photo opportunities were always snapped up.
As far as some long-awaited announcements, or p esentations, there were a few disappointments.
No BoXeR, no phase 5 G4 cards, no Village Tronic RiraGlide Voodoo 3D add on for the Picasso IV. Pefro didn’t make his usual speech (so there’s no mpeg audio on the CD this time, dear reader), and even Annex were down to only three members At times, it felt to me like there wasn’t anything new because I didn’t have armfuls of new products to carry the whole time (mainly because we already had many of the new products waiting for me at our office). That said, pickings were somewhat slimmer tins year than last, with my bag not quite groaning at the seams on the journey home, my booty mainly
consisting of Cds.
Continued overleaf Only S99* pen & mouse set The right toot for any task!
Pressure-sensitive pen lets you draw, paint I edit photos with ease.
Precision no-ball mouse never needs deaning- use it right on the tablet!
Is this the new face of Amiga? A low-cost, high- performance POP box from Korea?
On the plus side there were many things either being shown or promised at the show. One real surprise was the Amijoe G3 accelerator card from Met@box, which was shown in its final prototype form. Several people have one tor testing, but details about its emulation of the 680x0 chip it lacks were scant, and Met@box haven’t given a firm delivery date tor it as yet.
However, it is the first non-68k card out of the box so to speak and with phase 5’s upcoming range of G4 accelerators, should breathe new life into our platform. At the moment, Haage & Partner’s 68k emulation apparently runs at the speed of a 20MHz 040 on a 200MHz 604e, so while the speed increases for G4 over G3 won’t be as noticeable as G3 over 604 3e, they should both give the emulation enough oomph to beat even the fastest 060 cards on the market, given the right software and a following wind.
Also present was a card listed as a PowerPC prototype for the A500 which included AGA on its rather large board. As including AGA on an ECS Amiga is an electronics impossibility, knowing onlookers soon realised that the DCE-built accelerator was a hoax, but still several more naive onlookers went away with look 1 I F 'LJi? * * of wonderment on their faces.
CcnJbiVOp.. POP IS A HIT You could get out AF131 and look at page 6, but for the terminally lazy amongst you, here’s the rough lowdown again so you can "see why folk were so excited about it. POP stands for PowerPC Open Platform and to fulfill the spec a motherboard needs to be in ATX form (which at the lowest common G D I fK enomin3tor rQ.eans fit 'nt° a Standard “"PC case apd thaflt Kpower&d nani FhVoigAoftwa ha hre 3MHZ' Staying with the PowerPC for the time being, another surprise was to see the history of the Amiga on the Amiga stand. It wasn’t really a history of the Amiga as it
included pre-Amiga Commodores, like the 64 and PET, and missed out the 2000 entirely, but the last two cabinets had in them a CDTV and CD32, then a Walker (with a label saying "Prototype Amiga circa 1996”) and an unlabelled tower case containing a motherboard like no other Amiga. If, as was obviously the intention, this box represented the future, what could it mean? A closer examination of the box revealed a set of PCI slots, SD-RAM and a Other hardware making its debut at the show included the much delayed appearance of the Power which had crowds clamouring for it processor card in a
standard processor direct slot. Without too much trouble, the Amiga savants pronounced it a POP design
- as detailed in last issue’s news.
PCI slots and one 133MHz AGP slot for high-speed graphics cards that could perform at more than four times the theoretical top speed of Zorro III. It also needs to have four DIMM slots, 10 100 MB s Ethernet and Ultra DMA 33,, If this doesn’t sound exciting to you yet,;perhaps on the grounds that it won’t run Amiga software except through slow 68k emulation, think again. H&P are as excited by this board as the many Korean manufacturers who see a cheap (free) new design they can bund low-cost Linux boxes with. They are rumoured to be planning a version 4.0 of the OS that would run natively on
this box by next summer, but wouldn t confirm or deny it when asked.
Even if they wanted to it is unlikely that they would have contract to do so yet.
What is confirmed however, is that a new version of the OS would be ready before Christmas. It doesn’t have a revision bump but will be called the “Boing Bag” and will probably not consist of a complete new OS, but new versions of several parts of OS3.5. It will be free of charge. As for OS3.6, Haage & Partner are really keen to press on with new developments, but of course, don’t have a contract for it yet. Nor will they unless the sales target for OS3.5 is reached. After all there’s no point in making the OS at a loss.
Other hardware making its debut at the show included the much-delayed appearance of the Power Flyer A4000 which had crowds clamouring for it on the ACT stand. Also making its first showing were Kato Devlopment’s Twister serial card for the A12 00 wl ichIncludes hardwalEl handshaking, but otherwise looks almos identical to the Silver Surfer we reviewed in ? 1 AF130, and another new development from Kato - a Zorro adaptof fpp PCMCIA cards. This might not sound too interest* at first, but when you consider the sheer range of very inexpensive*) OOMB s PCMCIA cards doing the rounds you’ll see dF
f* that it becomes far more exciting The card also has a high-speed serial and parallel port on it and also has space for two A1200 clock ports allowing big box Amiga owners to fit low-cosi A1200 soundcards to their machines. Although it’s not available yet, it looks like being a good Amiga Christmas since it should be available from Power by about the time you read this. A price hasn’t been set yet, but it’ll probably be £80 or less.
SOCIAL LIFE One of the best things about the Koln show is the fact that the division between “punters” and exhibitors is much slacker than at the World of Amiga show for instance. You can find yourself out for a beer with Petro and ANNEX, or talking to Stefan Ossowski in the corner of a restaurant over some nice food.
There's usually something going on of an evening, On the Saturday night there’s always a coder’s party, where the programming talent on the Amiga gather together to swap stories and ideas. The only problem is getting everyone into the bars!
The social aspect is extended at the show itself, where much emphasis is placed on the availability of food. There’s a canteen in the entrance hall and dotted around the show there are places to go for a coffee or a beer, have a sausage and bread, or maybe a sandwich. The food in the canteen’s pretty expensive, but then you’d expect that at a show.
I* VpQ I INNOVATIONS Another novelty was the computer-oriented NX! Flat panel speakers being presented.
These obviously weren't Amiga-specific, but looked great and sounded pretty good too considering their low output (3W).
What’s more, considering that NXT technology is expensive in the hi-fi arena, they were surprisingly cheap to buy at only 69DM (about £23) for the low-end and 169DM (about £56) for the high-end model. As you’d expect from us, we’ll be bringing you a review shortly, but it seems that wherever you went in the show there were exhibitors impressed enough with them from the get go to purchase a set immediately.
In case you don’t know, NXT speakers are flat panel speakers that have none of the usual woofers, tweeters or slimline salad dressing. They work by vibrating the front panel, but are so thin that you can get kits to conceal them in picture frames behind a picture, or have a nice design painted onto them. When I say thin, look at the external speakers you are currently using on your Amiga (assuming you are), and imagine a set of speakers no thicker 3 PCMCIA card hanging off the side of| your monitor instead. » The major problem with NXT speakers right now is the fact that their bass response is
hopeless, so I fully anticipate that the high end model with its subwoofer will provide a much better bet for anyone wanting these high tech beauties for their desks. At the moment, the factory making them has no OEM n the UK but we Ye sure that’ll change very rapidly.
One item that caught my attention, on the Wacom stand on the Fr iday of the show but sold out by the Saturday afternoon, was the new Graphire graphics tablet cum mouse-and mouse-pad. Haage & Partner are working on a driver for the Amiga for it right now and hope to have support for all its functionality including till: and eraser functions for Art Effect and any other software that supports H&P’s tablet API.
SOUGHT-AFTER SOFTWARE On the software front there was plenty to see. Haage & Partner were busy demonstrating Tornado 3D version 3 (yes, we will have a review soon, honest) to a crowd of interested onlookers throughout the whole weekend, and while many Amiga n Continued overleaf ¦+ r . I & odQ& 0 * Far left and below: Interestingly old Amiga companies ProDAD and Macro-System had stands at the show - nothing for the Amiga, mind.
The maximum framerate and the minimum, which is still more than 15fps, isn’t so noticeable. The best news of all is that, subject to Activision giving their approval for the conversion, Heretic should be available before Christmas. Perhaps even better for the majority of us is that they are also thinking of doing an 060 version foi those without PowerPCs, but you will need a 3D graphics card to be able to do this, LICENCE TO THRILL Obviously, they haven’t just been working on Heretic II either. As has previously been announced in these pages, Hyperion also have a licence for Shogo - the
mech-em up that has received ubiquitous acclaim from the PC gaming press. Based around the hugely powerful I jthtech engine, it was always going to be tough to port to the Amiga, but work *s progressing apace and the Friedens hope to have it completed, again subject to approval, by the end of January. More good news is in the fact that the licence that Hyperion signed for Shogo includes the s ight to use the Lithtech engine for other titles, and Hyperion may well have the licence before long to port the Lithtech 2 engine to the Amiga too. However, this all depends on getting approval for the
first two games and for them to sell relatively well, not an easy task in the Amiga market, especially when that market is made smaller by the twin criteria of the user having to have a PowerPC and a 3D graphics card.
Still sticking with games, Epic d Work is progressing well on the much acclaimed Shogo; the Friedens hope to have it completed, subject to approval, by the end of January and don’t expect it to run at a high resolution, or at top speed. The engine for Heretic II is the Quake II engine - considerably advanced from the original Quake engine, and the central figure for Heretic II has more than 700 polygons alone - in total most scenes in Quake only consist of about the same number. Still there’s always the possiblity of completely hiding the player model by zooming the camera in to take the same
space, but whether Activision will approve of changing the game from a third person perspective Marketing had Paul Burkey on their stand showing off Foundation Director’s Cut It may be old news for us, but proved ncredibl popular with visitors u»0 a a a wns= cynics think there’s no room in the market for high-priced professionally produced software with a printed manual these days, plenty seemed to be leaving the H&P stand clutched in the hands of 3D enthusiast Amiga owners. Amiga Writer 2 ms also promised tor the near future so those that bought v1.2 should be rejoicing (it was put on hold
for OS3.5). Also, Art Effect w be getting a new update shortly, although there wasn’t much news as to what was to be included. PageStream 4 was being demonstrated and although the proposed HTML and PDF export functions weren’t 100 per cent working at the time, it still looked even more rock solid and professional than before.
WipEout 2097 was being played on several machines in Koln, not only at the show either judging by the number I saw going into plastic bags and rucksacks, and I spoke at length to the Frieden brothers.
Rhey are the main coders for Hyperion software and they were demonstrating Heretic II on two machines on the Titan stand. Heretic II is looking fantastic at this stage. It’s only running on a software 3D Tenderer rather than using 3D hardware, but even so, is managing to achieve rates of more than 40fps at 400x300 on a 200MHz PPC. In fact, because the frame rate slows significantly during per iods of intense on-screen action, the authors are strongly considering putting a frame speed limiter 1 " ) t 1 T.i . .i i-fi i ' (to a first is something to be, pondered
• Q?- s h II *» rtf wjia JANUARY 2000 AMIGA FORMAT between who
bought out Epic’s complete stocks of the game. On the stand
behind theirs, sometime Epic Marketing partners APC & TCP had a
space game calledE Ptidnix on their stand. Unfortunately,
although it looked incredibly impressive, with detailed models
flying around extremely Smoothly, it looks unlikely to ever be
finished since the author is working on his own and now has a
full time job to keep him busy.
AROUND THE STANDS * 1 Not really a game, but certainly game-related, Sam Jordan was demonstrating his Warp 3D system on the Haage & Partner stand and showing off the power of wipEout 2097 running under it too while people looked on, commenting that it looked ust like the PlayStation version, only higher resolution.
Away from the gaming aspects, RBM were showing off ScanQuix 5 and Photoscope 5 for the Amiga Both products are designed to make running a scanner on your Amiga as easy and powerful as possible and while ScanQuix supports many different makes, Photoscope, by the same authors, concentrates on providing absolutely top-notch support for just one range, the UMAX SCSI scanners which have been giV n high review scores everywhere they’ve gone, Aaron Digulla was present as always and was actually showing a working version of AROS on the Amiga Club im BT C stand.
7» Aujl£?bow.4t!was running under Lipuw .
M68k, and was showing a variety of Amiga programs being run.
On the Schatztruhe stand, Achim Stegerman was showing off his creation, Digital Almanac II, which is an impressive astronomy program you can expect a review of next issue. Thankfully for Achim, support for computer controlled telescopes may well be added to a future version thanks to Greg Perry of GPSoftware being something of an amateur astronomer himself and ottering the solution to telescope-less Achim.
Sticking with Schatztruhe, but moving away from software back to hardware, Heinz Adreolla’s impressively customised Amiga tower must have been the most- photographed object at the show apart from the POP motherboard and possibly extreme close-ups of ANNEX. The tower, which took two months to complete and cost more than 2000DM (roughly £670) to do, has a PowerPC processor, an EZ10S SyQuest, CD-ROM writer, CD-ROM drive and two floppy drives, all painted and varnished to match the rest of the tower and a revolving boing ball in the front.
Alan Redhouse of Eyetech was also gathering much interest. Whether it was for his impressive 19” rack mount-based Amiga (which also has a PC motherboard included in the mix), or the tiny LCD screen in a wooden picture frame which was also1?!
4 0 l - o o attached to it is not certain. One thing’s for sure - even if you are used to straining your eyes on a 12” portable you’ll still have a job getting used to the three inch screen used on this monitor! As Alan said, it s of no use tor using Workbench, but might make a nice executive toy, showing a slideshow of pictures of the wife and kids (or ooss-oly mistress) on a busy vice president’s desk.
FUTURE ECHOS Overall then, Home Electronics World 99 was an interesting show. There were a lot of people wandering around depressed because there has been no firm statement of direction from the powers that be, but even so there were plenty of new products to see, and also plenty of hope for the future in the form of the numerous PowerPC developments going on. It’s interesting that the direction that Joe Torre perhaps erroneously announced some two years ago now should be the one we’re finally taking, but we at Affeel it’s the right move. Here’s looking forward to the next German Amiga show,
where we hope to be able to bring you news of OS4.0, a new PPC-based Amiga built on a POP motherboard, the latest 3D games and much more!
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a. £ kooos Tz NETWORK I IMG U AF unravels A1200 networking from
the next room to the next world To share screens as well as
files and printers, run Mac emulation or close-couple your
Amiga to a PC with commercial Amiga Forever or Siamese
packages. These support serial links, but they’re much more
useful with Ethernet. Siamese is harder to set up but does
more once you’ve got it working.
Both allow file sharing; Siamese can retarget Amiga graphics onto the PC display, while Amiga Forever runs UAE emulation, using the Amiga as an adaptor for 880K floppies which the PC cannot otherwise read. Cloanto’s Amiga Explorer software extends Windows9x to ‘explore’ any Amiga drive.
You can link any combination of Amiga, UNIX, PC, Mac, Archimedes or other system into a single shared environment. Samba, NetFS or Envoy talk Internet Protocol to a remote file system. Samba emulates a Windows ‘standard’; NetFS is a UNIX favourite which is freely available on other platforms and maps a great deal more closely to the Amiga way of doing things.
Owning two computers can be of great benefit if you choose to network them with PD or commercial software through any convenient pair of ports. Whether you want to share files, reduce copies or ease backups, networks are useful - you need no longer ferry floppies back and forth in the old ‘sneakernet’ approach.
The Internet makes people keen to link all their machines to the world outside.
There are ample good combinations and many pitfalls. This feature explains the options that make Amigas a peer with any wired computer in the world.
Options range from a £1 serial cable, adequate for remote input and file transfer at modem rates, up to £100 per station for Envoy, Cnet and the A1200 Reset fix. That makes Amigas almost interchangeable in continuous use, ideal for collaborations.
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combination of Amiga, Unix, PC, Mac, Archimedes or other system
into a single shared environment Proprietary Amiga protocols
are discussed later. The best use Envoy, the Commodore-endorsed
network package which supports automatic disk change
recognition, Amiga file types and permissions.
Samba shows Amiga drives on a Wintel laptop.
BARGAIN NETWORKS The most powerful way of networking your Amiga is still Ethernet, which supports high speeds, long cable runs and can link up multiple machines. Ethernet has traditonally been available for big box Amigas only, but standard PCMCIA cards can be used on A1200s and A600s with some ingenuity.
See pages 24-25 for reviews of two new card bundles from Eyetech and Power.
While the cost of Ethernet for the Amiga has fallen, there are cheaper methods available to connect Amigas and Pcs.
Two terminal packages can be linked by a null modem cable. If both machines could access the same Bulletin Board, they could just as well talk directly. Most terminals support Zmodem protocol, including Amiga Ncomm and Term, which allows data compression, error detection and correction.
More specialised utilities come with matched ‘servers’ to run at each end of the link and are easier to set up as they do not bother you about the non-existent modems in a serial network. EasyTransfer, PC2Amiga, TwinExpress and many more can be found on Aminet.
ParNet, SerNet and Pro Net are Amiga-specific network systems, devised by The Software Distillery a j
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Parallel port, and a custom 16-wire cable, available from Epic. It’s connected straight through but for two extra links bridging pins 10 and 13 both ends and pins 1,14-17, 23-25 disconnected.
Such networks mount a drive called NET*., with the volume name Network:.
Drives on the remote machine appear there as you refer to them, rather like deferred assignments. At first you only see RAM: and SYS:, two paths guaranteed to exist.
ParNet initialisation can copy ‘node.rinfo’ files to other drives that you want to appear immediately on the Workbench.
Decade ago.
SerNet works with any serial port and a null- modern cable, a standard seven- wire serial connection known as ‘Serial Laplink’ in PC shops - but check their plugs match your ports. One wire is earth; two more let both ends talk at once; the other four say ‘please’ and ‘thank you’ both ways to ensure reliability.
Serial cables use from three to seven wires and parallel from nine to 25, both through 25-way D plugs or sockets. You can switch these with cheap mechanical switch boxes, but intelligent printer switches won’t like the direction changes and software could become confused when another program adjusts the hardware after they thought they’d set it up. Networks need a dedicated port at each end.
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¦ I sottuirtie Distillery Nt rj strttuslEjli PARNET ParNet is dedicated to the Amiga bidirectional r-eak Vr lies: ds: w, UTTTTTTimr In UNIX and IBM-land SaMBa stands for Session Message Block, not to be confused with the recent Amiga football game. For that matter, PCMCIA Cnef cards are unrelated to the old Amiga CNET bulletin boards. Samba is a UNIX package that speaks IBM's LAN-Manager protocol, like Windows 3.11 and subsequent nineties versions.. 'Dave? Is a commercial version of Samba for Macs.
Power's Amiga PD version of Samba works, but it’s torpid. A dozen or more messages must be exchanged for every file transfer, however small, so Directory Opus file transfers are painfully slow. Disappointed that it was taking about a second to copy each small file between a hot 68040 and 75MHz 68060,1 called the estimable Salvatore at Power Computing, whose company-wide Samba network includes A1200 and A4000 Amigas. He confirmed my findings, reporting that it took one and a quarter minutes to copy 51 files, totalling just 116K, between RAM drives on 68030 machines.
If you copy lumps of 50K or more, Samba comes closer to the speed of the network - my relatively fast Amiga 1200s got about 100K per second at best, for large file transfers.
Samba works okay for this sort of thing and Power are to be commended for configuring a package which gets Amigas and Pcs networking together without extra expense, but it’s PC-sluggish if you want to browse remote directories over Workbench - you’d be far better off with ParNet or even SerNet for the small transfers of icons and director) data which Workbench expects.
The only reason to tolerate Samba*s sloth on small files is its compatibility with the LAN Manager protocol. If you need to l»ik Amigas and Pcs, Samba is the safest option because the PC end should be set up right from the start; that’s the most painful place to have to fiddle around, otherwise.
Power Computing ship a mid-nineties port of Samba with Helsinki Tech’s AmiTCP 3.
This is close to the UNIX code, reliant on IXEmulior emulation n the Amiga environment.
If you own AmiTCP 4 or better - Genesis is paradoxically the latest incarnat'* n - you should seek out Olaf Barthel’s more Amigafied version. It’s smaller, faster and more stable, because it runs without IXEmul and has been partly recoded by someone who understands Amigas. AFCD48 saves you a 2.3MB download.
ParNet is less robust than TCP IP networks. If you reset one end of the link you block access to partitions with outstanding ‘locks’ where the other machine was using them. You may dodge this by ASSIGNing new names, but eventually you’ll need to reset to bring both back into sync.
THREE WAY ACTION ParNet is most common between two Amigas, but the protocol allows custom cables that link three or more Amigas in parallel. The maximum recommended cable length is 10 metres, though five is a safer bet - you’re using a printer port, after all.
Data transfers are eight bits wide, using four control lines and five earths. All stations share the available bandwidth, ranging from 2OK per second on old Amigas to 4OK or more between more modern machines.
ParNet and SerNet support Amiga file attributes and message-passing, but not disk changes or notification.
ParNetKeys allows keyboard and mouse control redirection over the network. The source code is freely available, so minor variants abound.
ProNet uses the same cables, but is newer, more flexible shareware. It’s modular, recognises disk changes and supports GVP and Multiface parallel ports as well as the motherboard one. It requires Kickstart 2 or 3. ProNet allows messages, real-time chat, and remote commands, even over the phone. If you’re not afraid of shell commands to set it up, it’s far nicer than ParNet between modern Amigas.
NETWORK PC PC2Amiga is a serial and parallel file server from Aminet, bundled as Network PC with a custom cable, Amiga and MSDOS disks by Weird Science. The PC runs as a slave, giving the Amiga access to all its drives. The PC needs at least MSDOS 6.
Parallel port transfers use four wires each way, boosting speed past 20K per second, while temporarily throttling the Amiga side. Trimming the transfer priority leaves more time for other tasks but then Network PC times out on a heavily loaded system. You can configure the maximum packet size, from 312 to 8192 bytes, and the number of retries before an error is reported back.
PC2Amiga has friendly installer scripts, clear AmigaGuides, commodity and Windows95 file name support. It comes with good utilities. I use NetPCspeed for Envoy; Samba, ParNet and NetFS tests, as well as timing PC2Amiga transfers. It has some rough edges, but these are well explained.
SERIAL OPTIONS NCP is the networking scheme designed for Psion 3 notebook computers, but Aminet’s AmigaNCP works well over a serial link between two Amigas. NCP implementations for other computers include the shell MCLINK.EXE for MSDOS Pcs and versions for Apple Mac and Acorn Archimedes, so it’s a contender to link any pair of those machines whether or not you have a Psion.
AmigaNCP is concise and complete, with a print and file server and informative debug monitor. It supports long file names but requires odd punctuation, so you access SYS:S Startup-Sequence on the remote machine by chanting: REM:: SYS: startup-sequence - ugh!
TwinExpress offers fast serial transfers Amiga PLIP cables almost match ParNet, but are nothing like Laplink.
Between Amigas or an Amiga and a PC connected with a null modem cable. It bangs the serial port hardware at both ends, allowing speeds up to 11K per second even on fairly basic machines. TwinExpress supports PC and Amiga wildcards, and magPUP wiring scheme stock 14 15 16 f 17 18 19 20 21 1 22 23 24 25 14 15 02- 4 ,6 03 6 ,7 2 ¦ 3 ¦ 4 • 6 ¦ 6 • 7 ¦ 8 ¦ 9 ¦ 10 - 11* 12- 13 2 4--01- 3 V
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- Ground* NetFS is another package to run on top of TCP IP, and
the file system of choice for networking Amigas on a tight
budget. It lacks some Amiga niceties - when you change disks,
the old name and icon remains on remote systems, though you can
access the new contents by clicking therein. File links are
supported; these short cuts across (soft links) or between
drives (hard links) were a late arrival in AmigaOS, and are a
useful UNIX-style alternative to ASSIGN.
User names and file protection are supported, but NetFS is not a secure system. As with Samba, a competent TCP IP hacker could get and use anyone else’s password without much difficulty. Do not confuse NetFS with the UNIX-compatible NFS, which could netmount the whole 400GB Sunsite, including all of Aminet from
193. 63.255.4; public - you need Linux or NetBSD to do this,
although a true Amiga NFS has been long-awaited.
For now you’ll have to do this with FTP.
The big advantage of NetFS is that it has lower overhead than Samba. Opus copies small files 10 or more times faster over the same network hardware and large transfers are completed in 60 per cent of the time. This is still short of the potential of Ethernet, rated at 10Mb per second, but at least we're in the right order of magnitude - well tuned Zorro and PC Ethernet systems manage a few hundred K per second over this type of Ethernet and the old TCP IP stack, PCMCIA cards and CNET driver take their toll alongside NetFS.
Workbench windows open and fill with icons at acceptable speed - faster than from most CD-ROMs but slower than a decent hard drive. NetFS is a bit quicker than ParNet, but small file speed is not much greater - each TCP IP transfer is complicated with overhead to allow for packets being re-ordered or machines coming and going while the network as a whole stays up.
Power Computing's installation supports NetFS if you remove a semicolon from the amitcp:db services file, before the line “amiganetfs 2500 tcp”, and add lines like “netmount
192. 168.0.1 sys: NetBoot:" for each remote drive you wish to
use. Salvatore recommends this to people who want to link
Amigas rather than Pcs. You can run NetFS at the same time
as Samba for the best translates between ANSI and MSDOS
character sets. Its main limitation is that it runs as a
shell, rather than a file server, so you have to use its own
commands rather than your usual application file requesters.
INTERNET PROTOCOL TCP IP stands for Transfer Control An extended version of this script appears on AFCD48.
Timeout [s KB]: J0_ I Cancel i Use Save Envoy nffrrs four types of network printer redirection.
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A fast, seamless Amiga network.
Envoy is matchless. It's distributed by Aminet benefactors Schatztruhe and costs £40 from Weird Science in the UK. It richly deserved its Format Gold award, being easy to install, well documented and supported. It does the basics as well or better than other file systems, and much more besides.
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Pc 100% full, OK free oK in use Protocol Internet Protocol. It’s the standard for global networks, devised by the cold war Advanced Research Projects Agency.
AmiTCP was the first Amiga implementation, based on UNIX code, followed by Termite and Miami.
TCP is configured by text files, but Genesis and Miami have front ends to simplify setting these up. Lacking these, try to modify an existing setup, be systematic and prepare for a lot of reading. TCP IP is powerful, but not simple.
TCP IP is the scaffolding of the Internet, a reliable way of transmitting ‘packets’ of data over any connection.
Ethernet is ideal, but TCP IP can run over serial ports (SLIP) or parallel (PLIP), though the parallel cable is wired, unlike Amiga- specific ParNet ones. Many other protocols, from UTP timing to HTTP web access and innumerable network file systems, run on top of a TCP IP stack.
MAGIC NUMBERS Every machine on a TCP IP network has an unique 32-bit identifying number, split into four bytes, 0 to 255, separated by dots. A ‘domain name server’ translates names like www.amiga.com into the corresponding numbers, but you can use the numbers directly for web and FTP access if megalomaniacs so the IP engineers are expanding it to 128 bits, for 341, billion, billion, billion, billion addresses! Most local networks get by with 254 from a group of about 65,000 reserved for local systems not visible to the wider Internet. An Amiga with TCP IP is a full global peer if online, or a
‘closed net’ with all the Internet capabilities.
Out of the four billion possible Internet numbers, about 65,000 are reserved for small local networks. Other reserved groups allow subnets up to a few million.
These numbers can be reused in any local network, because they are not visible outside. They start 192.168 followed by two-byte values - I use,
192. 168.0.2, and so on.
There’s no need to change earlier numbers unless you have more than 254 stations. IFCONFIG sets your machine’s address and network adaptor, once TCP IP is running. My example script is enough to use SynClock, Telnet, FTP and NetFS over AmiTCP 3 or later.
The simplest TCP IP command Shared PC drives in an Amiga Workbench window.
Envoy is the ultimate in Amiga networking. It supports ‘notification’ so file views are updated automatically as applications create or move data, disk insertions and removals are promptly recognised, and Amiga file types and filenote comments are faithfully preserved.
Envoy 3 (AF120) offers spooling, mouse and keyboard redirection and even distributed Arexx commands! Envoy supports any SANA II compatible connection, independent of TCP IP file permissions through Aminet’s MultiUserFS, custom directory paths and write-protected paths which are handy when sharing removable media.
Envoy uses Internet Protocol packets with different contents from the UNIX TCP IP protocol stack, while sharing a common addressing scheme. Since release 2, SANA II drivers can run both at once through a given interface, Envoy sharing the link alongside NetFS or Samba.
If you want network’, rather than any specific machine; the last number 255 is reserved for ‘broadcasts’ to all machines in a subnet, associated by a netmask which has zero for ‘don’t care’ bits. The normal local net mask is, so if you PING you’ll get replies from yourself as well as all other machines with numbers starting 192.168.0. It’s vital that every station has an unique number, just as on a SCSI chain, but that’s just the start. You need matching file system software at both ends of the link to manage necessary abstractions like named files, dates and times,
print spools, commands or key-presses. The ‘file system’ boxes summarise your options.
IP ROUTING Any machine can reach any other on a TCP IP network, but local IP numbering means messages from the outside world must be forwarded by the machine with a direction connection. If you want to use Amiga Internet programs via another computer that’s already connected to an ENVOY NetBSD and Linux have gateway and proxy serving built in, known as NAT or IP masquerading. AmiTCP and the full version of Miami can do routing on Amigas.
PING FOR TELNET You can run basic services like PING over TCP IP, and some more esoteric ones like SynClock, which uses the TCP: device to open an NTP port in Network Time Protocol, and a mixture of Arexx and shell scripts to read the time on a remote machine and update the local clock accordingly. SynClock reads the time from local station 3 - append SAVE to update your machine’s clock.
Telnet lets you type commands on one machine to run on another. To open a shell on the second local machine, type TELNET
192. 168.0.2, then the user name telnet and password Telnet, to
log on.
The remote shell is effectively restricted to command-line applications because you lose control as soon as a command starts up a task on the remote Workbench or a custom screen. Thus Bustest smoothly reports the speed of remote memory in your shell window, but ED is useless because you can’t type anything into the editor once it’s started up.
You quit Telnet with the usual ENDCLI.
Continued overleaf 4 TABLE 1 - ENVOY ETHERNET SPEEDS SYSTEM SPEED SPEED 334 K s 384 K s 346 K s 228 K s 68020 to 68060 68040 to 68060 68060 to 68040 68060 to 68020 CABLE REQUIREMENTS 10-Base-T RJ45 Cat-5 Hub if more than two boxes 10-Base-2 BNC Coax Termination, may bottleneck 10-Base-5 D15 Thicknet Repeater per box, obsolete ‘Standard’ Ethernet cables might resemble US phone wire, UHF TV flex or yellow water pipes!
It’s not unusual to have discarded shells lying around if you experiment with commands and lose control by accident, but once you learn which programs run entirely in the shell, 7etais a TABLE 2 - ETHERNET STANDARDS Testing cnetdevice between PCMCIA A1200s CPUs: 14 Mhz 68020,40 Mhz 68040, 75 Mhz 68060.
254 K s 68020 from 68060 337 K s 68060 from 68040 374 K s 68060 from 68040 307 K s 68060 from 68020 STANDARD PLUG SYSTEM Eyetech’s Cnet package comprises a largely empty 880K floppy with two versions of the device driver, the unavoidable PC disk, card and manual, a silver T-piece for terminated coaxial cable, and an interface box with BNC and RJ45 sockets. Two lights on this box indicate UTP linkage and dataflow through one or other socket, just like Power’s variant.
The wiring options are listed in the table. All allow long cables, at varying cost.
Coax is being displaced by twisted pair UTP, but that requires a ‘hub’ to connect more than two stations.
Aminet’s cnet.device is free and fine as far as it goes. It gives a consistent hardware-independent interface to one or many AmigaOS tasks, complying to the Amiga standard SANA II (Standard Amiga Network Architecture). It neatly brings virtually all resources available in a PCMCIA ‘cod-ISA’ network card to the Amiga. It offers optional diagnostics and comes with clearly annotated assembler source code; you won’t need either but they are well done anyway.
Cnet software deals in ‘packets’: short numbered blocks of data, internally cryptic.
Everything else can be interpreted by software already written for modems, ISDN, Zorro, serial or parallel links, because the Amiga is a device-independent system - all devices share code so application programs can use them identically regardless of speed or location and the minimum best-tested code does the maximum work.
Cnet is just the start. Eyetech expect you to roll your own file system, or buy a ready-made Ethernet application. They originally sourced Cnet cards for Siamese Amiga PC systems, which use Ethernet for files and graphics.
THE RESET BODGE The cnetdevice cannot solve one A1200 hardware problem. Hot plugging works fine on the A600, but the A1200 omits a pulse the PCMCIA card expects, to ensure it starts correctly. One way to provide the card with the expected pulse is to solder a small electrolytic capacitor between the Gayle input and the power supply so that a signal builds up in a fraction of a second after the Amiga resets. If the card starts up relatively fast this works but the winner useful way to monitor or off-load rendering or compiling effort to a remote system.
All TCP IP stacks support File Transfer Protocol, whether from a shell with NCFTP, a dedicated GUI application like AmFTP, FTPmount or Opus 5 extensions, but it’s limited to copying whole files around and so is less versatile than real file systems.
File Transfer Protocol struggles with random-access and Amiga-specific file attributes. It’s fine for wafting archives back and forth, but if you want access to remote drives as if they were on your local machine - from Workbench and applications as well as the shell - you need a file system like Samba, NFS or Envoy.
Simon Goodwin £ WEB LINKS There’s vast amounts of network-related material on AFCD48 and Aminet: Envoy and NetworkPC software: http: www.weirdscience.co.uk windows Amiga Explorer: http: www.c(oanto.com amiaa forever Power PCMCIA Networking: http: www.powerc.co.uk PCMCIA Ethernet, Siamese, Miami: http: www.evetech.co.uk Help: http: home.intekom.com iacoa howtonet dullmoaem.html Power Power Computing’s Ethernet adaptor plugs into the PCMCIA port on the A600 or A1200. It is keenly priced under £50, including four floppy disks of software - three of them Amiga-specific, and adaptors as well
as the type 2 PCMCIA network card itself, but cables are extra.
A15-way connector on the outer card edge accommodates a latching plug for the standard Ethernet sockets. These are fitted in a small plastic box with two lights on it, as well as an RJ-45 telephone-style socket and the older BNC bayonet-fitting UHF connector. The Ethernet connections are standard so Power’s pack will fit happily into existing Amiga, PC, Mac or UNIX networks.
It’s up to you whether to use the new telephone-style socket or the coaxial cable.
Either way you need to provide your own network cable. A three-way T-shaped adaptor lets you daisy-chain coaxial cables.
Both ends of such a network must be terminated, so the T-piece is essential. The Power Computing bundle does not include the terminators required at each end of the chain, but these are readily available 50 Ohm resistors in a BNC plug.
Power also supply a small hand- assembled circuit-board with three wires.
This fixes a fault of the A1200 PCMCIA port, which does not implement the card reset signal. Once you’ve soldered the three wires to your A1200 Gayle chip, PCMCIA automatically resets when you switch on or reset the Amiga.
Otherwise, you need to slide the card out of its socket and plug it back in to reset that end of the network. This is a safe operation because PCMCIA cards have short power pins designed for ‘hot plugging’, but if you are not afraid of a bit of soldering, the reset adaptor board is more elegant. There’s no need for this bodge on A600s as their implementation of the credit card slot resets correctly.
If you encounter a wide list of arcane complaint messages from TCP IP, or sullen inaction - the network interface light unblinking - the card must be reset.
Hardware interrupts monitor card changes SUPPLIER: Eyetech 01642 713 185.
PRICE: £79.95 REQUIREMENTS: A1200 or A600 substantially more, but fix the A1200 PCMCIA reset as a matter of professional pride. You’d not get a Zorro Ethernet card for any less, but might get better software. With the right bundle either could yet be worth a Format Gold Pros and Cons n Genuine Cnet hardware Price includes A12QO reset fix Only basic hardware drivers Dno network setup instructions OVERALL VERDICT: Suits Siamese systems and people who are confident in software hacking.
FipCST- | InkdflMfl |Unkn«wn I *s* } | ' H n foivt l N4»«C CthiriMt | |Var» Ion 4.1 1 Prvpar* •» PICK ) «MtW* •• **«•" **" J9l»U_ J and a few desultory pages of American instructions, repeated in German, French, Spanish, Italian, Portuguese and Russian.
The vital extras are on the Amiga disks.
Power Computing’s network expert Alessio has spent weeks extending and configuring cnetdevice to support Samba and NetFS as well as raw TCP IP. Power’s bargain bundle makes your Amiga a peer of Pcs, which is useful though unadventurous. Amiga, Mac and Linux links are also possible. If you run several Amigas, the hardware could really hum, and at this price, you Pros and Cons + Three disks of Amiga net software + Amiga Samba setup instructions + Includes solderable reset fix gadget Slower than upmarket Zorro cards OVERALL VERDICT: Works out of the box - but a lot better if carefully tuned!
% Power Computing's network expert has spent weeks extending and configuring cnet. Device to support Samba, NetFS and raw TCP IP SOFTWARE The printed documentation is brief and dispensable, all related to the PC components of the package. You get drivers on one high- density floppy disk, depends on the card and the Amiga expansion. In other words, it might not work at all.
A sliver of circuit board and three components permit a more certain cure, straddling the Gayle interface with three soldered wires. When comparing Eyetech, Power and DIY Ethernet prices, remember that Power make this adaptor for you, and Eyetech even fit it for you.
Eyetech’s authentic Cnet card works impeccably, but so does the clone model from Power Computing and that includes a complete, if basic, PC and multi-Amiga network package. Eyetech charge Eyetech's authentic Cnet card works impeccably but so does the clone from Power Computing and that includes a network package and data transfers, so you can’t confuse things by hot plugging.
The Amiga is slowed, but still continuously usable, even during flat-out transfers. The top throughput is less than CPU-hogs like IDE manage, but other work can continue at the same time. The overhead is much more noticeable on a 14 Mhz 68020 than an expanded A1200.
AMIGA 2 § Oc 000 00 il & I n ry 0 o On the verge of a new millennium* you have to wonder what's going to happen in the computing world... Illustrations: Stuart Harrison 0151 708 8483 AMIGA 2000 W(H)ITHER MICROSOFT?
Obviously what we present here is speculation on how we’d like to see the computing world, and more specifically, the Amiga world progress. There’s no guarantee that what we want is going to be what happens. It may be that Bill Gates shrugs off the shackles of the US government trying to hold him back and just buys a small country, where all the subjects are Microsoft employees, Bill is king and their tourist industry sucks. He could then have his own final say about what does and what does not constitute a monopoly, and just get on with ruling the world.
However, the rising tide of people complaining about Microsoft would seem to preclude that from happening, and while I’m not going to say that Microsoft is dead in the way that some pundits seem prepared to do, I guess there’s just the slightest possibility that we could find ourselves in the same boat another 10 years down the line.
In a heretical move in an Amiga magazine, I shall say that while Microsoft have been one of the worst things to happen to computing, they’ve also been one of the best. By more or less forcing people to adhere to the standards they’ve set, using APIs they’ve written. Although the PC world is still nearly as unstable as ever, things have gotten better. Software likes other software more and the only problem now is where one version of one piece of software requires a library (DLL) different from another version of another piece. In the Amiga world we can happily chuckle at how bad Windows and
the products that rely upon it are, but the Amiga is going to have to get a damned sight more development soon if it is to compete.
Communication now I have about 18 cables connecting my hardware While Richard and I were discussing the writing of this feature, it turned out that our discussion over what we thought of the near future of computing was going to make a far more interesting feature than what we’d originally intended - a possibly dry lecture on what new things would be coming for the Amiga soon. As such, we hope you’ll forgive our indulgence and possible arrogance, but we thought that having more of an interview feel to the piece would work better. Time will tell.
There is, however, enough space to talk about what we talked about before you read what we talked about (if you see what I mean).
2T ALL STARTS HERE With a new year, possibly a new century, maybe even a new millennium* just around the corner, we thought it was about time we gave you a glimpse of some of the stuff planned for the Amiga next year. While it was nearly all hardware-based, we thought it would be interesting enough in its own right. However, we started talking about some of the wilder and weirder ideas that are currently floating around, just waiting to be incorporated into mainstream computing, like SSD and Bluetooth (don’t worry they’ll be explained later).
Here we go: DECENTRALISATION ©7 RESOURCES BV: We started with mainframes which had dumb terminals, which got decentralised into several mini-computers which also had dumb terminals, then to the desktop computers in a network and now, with USB and Ethernet, that decentralisation is being taken further into peripherals which are self-aware and responsible for reporting back to the “main” computer.
RD: PostScript printers were the first examples of this, before USB and the like.
But now even the lowliest printer has a processor of its own.
BV: Exactly. That Epson I have (Stylus 700), given the right software, can tell the computer how much ink it has left.
RD: Part of the problem has always been that because you were connecting via such a pnmitive interface it was impossible to get information back. Parallel ports were one-way devices.
BV: Except for the Amiga’s. Another first for us!
RD: Now it doesn’t matter so much if it’s USB, FireWire or Ethernet, it’s possible to get a status report back.
Fd Mb bvI jbj'JUd w 57t aM WIRELESS COM m UNICATIONS BV: Now, of course, we’re moving towards an ever more wireless computing environment. There’s infra-red in the form of IRDa, and radio communications, but I confess I don’t know that much about either. Wouldn’t there be interference if everything in a household is busy sending out radio signals?
RD: Not really. Bluetooth is supposed to behave something like Ethernet, where the individual appliances are always broadcasting, waiting for their part of the bandwidth.
BV: The reason that I, and I’m sure many other people, want some kind of wireless communication is because right now I have about 18 cables between my Amiga and the power, between it and the printer, the monitor, the mouse and so on.
When I was in Koln, I noticed that the hotel’s computer had flat panel displays and used wireless mice, keyboards and printers. It looked so much neater than the usual rat’s nest, even more so for Amiga owners with their Frankenstein A1200s sprawling all over the place. Even if wireless isn’t achievable, simplification of connections is a must. USB is a great step forward n this, and being able to plug anything into any port without the fear of blowing up the item at one end of the cable or the other is a great boon.
RD: Absolutely. It becomes more of a networking rather than a strict peripheral issue.
MONITORS RD: I think that flat panel displays are certainly the way things are going. CRTs draw too much current, weigh too much and take up too much space.
BV: Although they do have their advantages, like viewing angle... RD: But then there’s radiation, heat and reliability... BV: Okay, okay... RD: But then, Gas Plasma Displays and Liquid Crystal Displays have their own problems, of reliability, ease of manufacture and most importantly scalability. You aren’t going to want to watch your DVD movies on a 14” flat panel display, and those big gas plasma jobs are really expensive. Of course with Candescent’s Thin CRT you’ll get a CRT-based monitor that’s not much thicker than current flat panel displays.
BV: I haven’t heard about Thin CRT.
RD: It works by not having one huge electron gun at the back of the CRT, but by having loads of little ones positioned close enough to the screen to enable them to shoot straight ahead for their area. No need for huge magnets, hence lower power consumption.
Another replacement for the venerable cathode ray tube is SSD. SSD stands for Solid State Display and it uses light emitting polymers to create a display with an RGB filter to create a colour screen. The viewing angle range is better than LCD, and the cost of production is much lower. But that’s not all. There’s also a system that people are calling “electronic paper” that uses tiny coloured balls suspended in oil that turn around depending on the current applied to them. The best thing about this is that the display doesn’t need to be refreshed.
It’ll stay as it is until it needs changing, without any power. There are two versions at the moment which use slightly differing Continued overleaf d hile we're not sore be able to'contfol much of your home with a control pad, mechanisms. Xerox has one called Gyricon which has balls coloured half-black, half-white, which spin aoout giving a mono display. Their technology is so flexible and thin that you could literally roll it up, and Decause it doesn’t have a refresh per se, it means that as wireless technologies improve, and costs come down, I’m sure we’ll be seeing advertising billboards
and the like using this, ora competing, but similar technology called E-Ink which is being developed in conjunction with networking giant Lucent.
They go one step further in that their “balls” are transparent and filled with coloured chips which give a full colour display.
Much like the one panies are Given the fac th MdHeeno* into their building in comiceiivdy 3° Amjga js &oing rhSTearwlthes, bings Bluetooth and W are going to revoke tarn. automatio* like on and program your vtdco, turn dim the lights? It’s coming.
BV: Yes, actually, going back to light-emitting polymers, I was speaking to a guy at the BBC who reckons that “true” Teletubby t-shirts are going to be on sale within five years. Soon, we’ll all be able to wander around with a slogan that changes as we like.
7 V L M c oo STORAGE!
BV: All this will have huge implications for video, or more importantly user-created content, as opposed to everyone simply being consumers and getting everything from their televisions.
A til RD: It’s already happening with the quality of camcorders increasing and connectivity between them and computers... 'Y* 3V: Yes, and that will increase.
Philips are about to launch their first DVD-RAM drive onto the market. It’s not full-on yet - it can only offer 3GB on a disc I think, but you can bet their next models will offer greater capacity. Another interesting topic right now is C3D. They reckon that they are going to be able to fit terabytes (multiples of 1024 gigabytes!) Of information on a single, multi-layered 120mm disc. That’s the same size as a DVD or CD.
• • RD: I know, I know. How are they doing it?
Revolutionise home automation bo controlling the cooker TV and lights from one key pad won't be far away 8 I don’t know all the details, but it seems that they’ll use fluorescent material in the pits of the discs rather than relying on reflected light, which also has a nice side effect in that the discs will be hazily Jl . |t,s a small dog and can beg, amount of anticipate a far more , Jrobots will become far more r w rk.
* t I N X T You can transparent while probably keeping the
iridescence that’s sometimes the nicest thing about a CD.
There’s a bit about coherent and incoherent light on their
website, but it all looked pretty incoherent to me. They say
that they’ve got patents on the technology in over 40
countries, so I guess we’ll have to wait and see.
But the disc will be readable with a single laser?
Ss&3Ssss» ' J ways around it as wc oy .
Boxy subwoofers.
That’s what it looks like.
I 1 - f, bn tLj} i Y & ’a & o There’s still the question of how everything is going to be driven. What sort of processors are we going to see? The world and his wife are saying that the Pentium and CISC generally are on their last legs and we’re getting the final ergs available from those processors, but what next? PowerPC? VLIW?
PP: Well, no-one’s actually made a general purpose VLIW processor yet, although apparently samples of Merced have been produced. Their explicitly parallel architecture is really clever, but I can’t see Merced ever being practical.
They’ll probably get pipped to the post by that Elbrus thing, anyway.
You know, that Russian chip that’s also supposed to run Pentium code. But if half the rumours are true, Transmeta’s processor is still the most interesting technology... At this point both Richard and myself wandered off onto other topics which don’t directly impinge upon the future of computing or, more importantly, the future of the Amiga. How much will this stuff have to do with our current Amigas?
Perhaps not much, but a new model’s bound to turn up sooner or later and you can bet that future Amiga owners will complain if they don’t include a C3D drive as standard, or Bluetooth wireless networking. For now, we’ll content ourselves with our machines as they stand and just look forward to what we can expect... Ben Vost & Richard Drummond £ CONTACT POINT Bluetooth http: www.bluetooth.org Candescent http: www.candescent.com SSP http: www.westaimadt.com Gyriconhttp: www.parc.xerox.com epaper E-Ink http: www.eink.com tech -ndex html C3P http: www.c-3d.net product.htm . VD is certainly
alb* 1 item before" “ L*r » ML «• was? Hopefully not since W® Ha* ,|5 W PC. ««* »' the 800,000 units alrea Zorro 4-£119.95 alone
- or just £199.95 including an EZTower-Z4 As we carry over 500
Amiga lines in stock at any one time it is impossible to list
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Amiga software upgrades. Help to stamp out piracy - always buy
your software from the official distributors.
Il |ss T7t. ,
- cz J I i, r* MK 4 EZ-Tower - here with Amiga & PC EZPC-Tower
System BMON SMON SVGA monitor switcher for AGA & Gfx card
inputs Eyetech Group Ltd The Old Bank, 12 West Green,
Stokesley, North Yorkshire, TS9 5BB, UK Tel: 07000-4-AMIGA
07000-426-442 +44 (0)1642-713-185 Fax: +44 (0)1642-713-634
Apollo Accelerators: 1230 40MHZ (8 MIPS) w MMU, FPU AND 4MB -
£59.95; 1240 28MHZ (21MIPS) w MMU, FPU - £99.95; 1240 40 SE (30
MIPS) w MMU, FPU - £149.95; 1260 75LC (59 MIPS) w MMU no FPU -
£199.95; 2nd simm+£20 UK Bank BS cheques, Visa*, Mastercard*,
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Goods are not supplied on a trial basis. A1200 items are tested
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http: welcorne.to amiga.world OS 3.5 IS HERE AND ITS GOOD -
OS 3.5 needs WB 3.1 (included with OS 3.5) pre-installed and KS 3.1 ROMs: OS 3.5 (with WB 3.1) with documentation on CD - £34.95 OS 3.5 with A1200 Kickstart ROMs - £54.95 OS 3.5 Magic Pack Upgrade includes:
• OS 3.5 (& WB 3.1) on CD • Kickstart 3.1 ROMs
• Workbench 3.1 A1200 & HD Manuals (covering most of the
functionality of OS 3.5)
• Photogenics 1.2SE, Personal Paint 6.4, Wordworth
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• Pinball Mania & Whizz Games and printed manuals JUST £69.95 FOR
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Economy 4-dev buf IDE i f w AI200 CDROM s w 18.95
INT-121-EZCDSE C Econ 4-dev buf IDE i f w 3x40,2x44 13cm cabs,
CD s w 28.95 Accelerator Specials - this month only . .
INT-121-EZCDSE CE Econ 4-dev buf IDE i f w 3x40,2x44cabs, EZIDE 38.95 INT-4KI-CD4 4-device EIDE i f for A4000 w CDROM s w 18.95 DVR-EZIDE EIDE ATAPI HD CDROM ZIP LS120 SyQst drvr 34.95 DVR-EZIDE-CU P x upgrade to EZIDE from competitive product 14.95 DVR-EZIDE-SP EIDE ATAPI enhancer CDROM Software Bundle Price 9.95 I F & ADAPTERS - SERIAL, PARALLEL, FLOPPY, CLOCK PORT EXPANDERS INT-SER-PTJR Portjunior Mk2 - 460KB hi-speed serial i f for A1200 39.95 INT-121-PTJR-SP Portjunior Mk2 purchased with CamControl s w or KBPIus 30.00 INT-IOBL-12S lOBlix I2S - 1.5Mbps serial i f for AI200 49.95
INT-I0BL-I2P lOBlix 12P-EPP parallel port (supports MUSTEK SCANNERS) 49.95 INT-SER-PPL PortPlus Mk2-2x 460KB ser + 1x800KB par i f 69.95 INT-Z2-PPL PortPlus Mk2-2x 460KB ser + 1x800KB par i f 69.95
• NT-I0BL-Z2 lOBlix Z2 - 4x1.5Mbps ser + Ix EPP par port Zorroll
89.95 INT-I0BL-Z2PX Ix EPP par port expan for INT-I0BL-Z2 (to
4xs+2xP) 19.95 INT-CLK-EXP ClockUp 4-way clock port expander
for A1200 19.95 INT-FDD-DFO Interface for std Sony FDD for DFO
PRINTER CAB-SER-EX2M DB25-M - DB25-F RS232 extn cab 2m for
modem 7.95 CAB-SER-NUL2M Null modem cable w D9F & D25F at each
end 2m 9.95 CAB-SER-NUL5M Null modem cable w D9F & D25F at
each end 5m 14.95 CAB-SER-NULIOM Null modem cable wI D9F & D25F
at each end 10m 19.95 ADPT-SCS-50 50CF Centronics 50p-F to
Centronics 50p-F (for Squirrel) 14.95 CAB-SCS-25D 50C SCSI
cable DB25-M to Cent50-M Im 9.95 CAB-SCS-25D 25D SCSI cable
DB25M to DB25M mac type Im 9.95 CAB-SCS-50C 50C SCSI cable
Centr50M to Centr50M Im 9.95 CAB-SCS-50H 50C SCSI-2 cable
50h pDM to CentrSOM Im for PPC 19.95 CAB-SCS-25D 50H SCSI-2
cable 50h pDM to 25D-M Im for PPC 19.95 CAB-PAR-FULL
Bidirectional printer cable all pins connected 9.95 CABLES &
DIN M - 5p DIN F k b ex cable 1.2m 7.95 CAB-VGA-MF Isp DM-HD -
Isp DF-HD VGA ext cable 2m 9.95 CAB-VGA-MM Isp DM-HD - Isp
DM-HD VGA cable 2m 9.95 ADPT-SCAR-CMP Amiga comp video
(RCA)+2xAudio to SCART 12.95 ADPT-SCAR-RGB Amiga 23p+2xRCA to
PORT DATA, AI200 HD POWER CAB-PD-40F44F 2.5" (44F) to 3.5"
(40F) data cab adapt for A1200 30cm 9.95 CAB-PD-2F Power
splitter floppy drive to hard drive + floppy 9.95 CAB-PD-30C 44
to 40way 3.5" HD data & pwr cabs - A1200 14.95 CAB22-2W-9C
22way-F x2 A1200 clock port cable 9cm o a 5.00 CAB34-2W-50C
34way-F x2 FDD ribbon cable for tower 50cm 9.95 CAB40-2W-20C 40
way IDE cable 2 connector 20cm 5.00 CAB40-3W-IM 40Way IDE HD CD
cable 3 connector Im o a len 9.95 CAB40-3W-60C 40w-F x3
HD CD IDE cable 20+40=60cm o a 9.95 CAB40-DDC A1200 IDE skt
adptr 40F-40M with mtgs 15cm 9.95 CAB40-CUST Custom cable
3x40way IDE up to 1.5m 19.95 CAB44-2W-I3C 44way (2.5" HD) cable
2 connector, 13cm o a 9.95 CAB44-3W-24C 44way (2.5" HD)
7+17cm,3 connector,24cm o a 14.95 CAB50-CUST Custom cable 50way
SCSI 60cm w 4 x Cent or IDC con’trs 19.95 CABLES: HD, CDROM,
converter cab HD-M - FD-F 4.95 CABPW-2W-IHIF HD FD power
splitter HD-M- IxHD-F lxFD-F 6.95 CABPW-2W-2F FDD power
splitter 4pM- 2xFD-F 6.95 CABPW-2W-2H HD CD power splitter 4p-M
BUNDLES NET-ISP Free internet email connection with any modem.
No ongoing net access charge. Local (0845) call access. 25MB
web space, 10 email addresses. Free net reference book. 0.00
NET-EYE-I 128Kbps ISDN T A + NET-ISP as above 89.95 NET-EYE-3
I28K ISDN T A, Netconnect 3 + NET-ISP 129.95 NET-EYE-5 56Kb
Dynalink data fax voice CID mdm + NET-ISP 59.95 NET-EYE-7 56Kb
Dynalink D F V CID mdm, Netconnect 3 + NET-ISP 99.95 ASW-NC3
Netconnect 3 software (upgrade £34.95 - send old disks) 49.95
ASW-ST4 STFax-4 Voice Fax ClD Dist rg s w (u g £24.95 - send
CD-SE-24X CDPIus-SE system 24 speed with CDROM s w 74.95
CD-SE-32X CDPIus-SE system 32 speed with CDROM s w 84.95
CD-DT MT-24X CDPIus Desktop Minitower 24 x with CDROM s w 94.95
CD-DT MT-32X CDPIus Desktop Minitower 32 x with CDROM s w
104.95 ADPT-AUD-CDSE CDPIus-SE A1200 CD audio mixr adapter
14.95 CAB44-CD-I3C 44way (2.5" HD) cable purch with CD HD 13cm
6.00 CD24-BARE Bare 24 speed CDROM mechanism for twr A4k 34.95
CD32-BARE Bare 32 speed ATAPI CDROM mechanism for twr A4k 39.95
(no MakeCD) 139.95 CDRW-IN-2216 EZReWriter 2x2x16 w MakeCD for
A4k,Twr 179.95 CDRW-SE-2216 EZReWriter-SE external 2x2x16
w MakeCD 199.95 CDRW-PL-2216 EZReWriter-Gold external 2x2x16
w MakeCD 279.95 above available with faster 4.2.8 mechanism for
£20 extra CDR-CDSE-UG EZCD-SE+40+44way cabs + CDROMs w w CDR
20.00 CDR-CDM4-UG EZCDMk4+40+44way cabs + EZIDE s w w CDR 30.00
CDR-DSK-10 Recordable CD media (WORM) 650MB xIO 19.95 CDRW-DSK
Single Cdrewritable disk 650MB 9.95 DYR-MCD-TAO-P MakeCD TAO
(P) Amiga CD rec software 38.95 CDR CDRW media half price when
purchased with EZReWriters EZT0WER-Z4 SYSTEMS, Z4 EXPANSIONS -
EZKey, FD cab fp 99.95 CASE-RTZ4-PLZ4 RTU EZTwr-Z4 230W, PC kbd
adpt, FD cab fp, Z4 slots 199.95 ADPT-Z4 Z4 adapter for A1200
5xZ2,2xZ4,2xclock ports 149.95 ADPT-Z4-SP Z4 adapter as above -
until 30 11 99 119.95 CASE-FT-A4KUG EZ-Tower upgrade from PC to
A4000 k b (time of purch) 20.00 EZTOWER SYSTEMS,
EZTwr w 230W, EZKey, FD cab fp 99.95 CASE-MT-SP MiniTower case
wth 200W+ psu for HD CDROM 19.95 CASE-FT-A4KUG EZ-Tower upgrade
from PC to A4000 k b (time of purch) 20.00 CASE-FT-CVKT
EZ-Tower conversion kit - No PC Tower 39.95 ADPT-AUD-EZTW EZTwr
audio mixer adapter for AI200 CDROM 14.95 ADPT-SCSI-EZTW EZTwr
SCSI adpt 30cm 2xCent50F, lxlDC50F 14.95 CAB-SER-SSQ 9pDM- 9pDF
SurfSquirrel EZTwr serial extn cable 50cm 9.95 SVGA MONITORS -
Ex-corporate ERC monitor 6-months RTB warranty 39.95 MON-I5-.28
15" dig SVGA 0.28DP 1024x768@60Hz 119.95 MON-17-.27 17" dig
SVGA 0.27DP 1280x 1024 @ 60Hz 189.95 MON-I7-.25 17" SVGA
I60MHz,0.25DP,I600xI280@75Hz Diamondtron399.95 Deduct 10% from
the price of scandoublers flickerfixers bought with monitors
Minolta Dimage-V digicam w psu case 2MB card CamC’trol 259.95
CAM-MIN-DMV-SM2 2MB Smartmedia card for Minolta Dimage-V
digital camera 14.95 CAM-MIN-DMV-B40 40 x AA alkaline cells for
Minolta Dimage-V digital camera 19.95 DVR-CAM-XXX CamControl
s w for Casio, Fuji, Kodak, Minolta, Olympus 29.95 APPLICATION
v4 149.95 ASW-IFX4-PPC Powerstation PPC modules for IFX4 74.95
ASW-IFX4-UG2 4 ImageFX 4 upgrade from IFX v2x 99.95
ASW-IFX4-UG3 4 ImageFX 4 upgrade from IFX v3x 74.95 ASW-WF
Wildfire 68k PPC 99.95 ASW-MM400 Scala MM400 on CD - FULLY
LICENCED 59.95 ASW-MM400-UG Scala MM400 on CD u g from MM300 -
FULLY LICENCED 39.95 DVR-TBPR7 TurboPrint 7.05 Amiga printer
driver (English) 38.95 DVR-TB6 7-UG TurboPrint 6.x to 7.05
upgrade (send TB6 disk with order) 19.95 ASW-UCV4 Ultraconv 4
Graphics, animation & effects Amiga s ware 29.95 AMIGA SCANNERS
& Pscope, ArtEffects 169.95 SCN-FBA4-BDL3 UMAX SCSI A4FB 6I0S
600dpi & Pscope, ArtEffects 149.95 DVR-SQ4 ScanQuix4 + I driver
(Epson HP Artec Mustek) 59.95 DVR-SQ4-U ScanQuix4 + I driver
(UMAX) 79.95 DVR-SQ4-UG ScanQuix3 to SQ4 upgrade (trade-in &
receipt reqd) 29.95 DVR-PHS PhotoScope UMAX-SCSI Amiga Scanner
Driver 59.95 ADPT-SQ3-PAR SQ3 adapter Epson scanner - parallel
port cable 9.95 50% off all SCSI cables purchased with scanners
FDD-ITL-1200 Replacement AI200 600 int FDD 880KB 24.95
FDD-ITL-BARE Bare 1.44 880 Sony FDD for tower (needs
EZDFO Catwsl) 19.95 FDD-ITL-D C I Twr int 880Kb
FDD(Sony EZDF0 cab bundle) 29.95 FDD-ITL-D I Twr inti 880Kb FDD
(Sony EZDFO) No cable 24.95 HD2-2I 21MB 2.5" hard drive 90 days
warranty 29.95 HD2-I70 170MB 2.5" hard drive with free Magic
Pack software 44.95 HD2-260 260MB 2.5" hard drive with free
Magic Pack software 59.95 HD2-3.2 3.2GB slim 2.5”drive 9mm high
(2 fit in std AI200) 149.95 HD3-3.2 3.2GB I"x3.5" IDE drive for
tower 99.95 HD3-4.3 4.3GB I"x3.5" IDE drive for tower 109.95
HD3-I7.2 17.2GB drive for EZPC system or OS 3.5 159.95
HD3-LS120 Panasonic LSI20 Floppy Optical 1.4 120MB 79.95
HD3-LSI20-CT3 3-pack of 120MB (nominal) LSI20 carts 29.95
CAB44-CD-I3C 44way (2.5" HD) cable purchased with CD HD 13cm
6.00 CASE-ZIP Metal slim case-FDD IDEZip SyQuest LSI 20 9.95
Netconnect 3 Netconnect 3 - £49.95 (u g £34.95); Netconnect 3 &
Dynalink Data Voice Fax STFax 4 & Caller ID distinctive ring
modem- £99.95; STFax 4 - £34.95 (u g £24.95); modem bundles
STFax 4 & Dynalink D V F CID DRG modem - £79.95; w PortJnr +£30
Cooling fan for A1200 60x60x25mm 5 12v 14.95 FAN-LP CPU cooling
fan for towered AI200 accelerators I2v 9.95 KBD-IR KBPIus
Infrared keyboard (PC output) 39.95 KBD-IR A KBPIus Infrared
keyboard with EZKey SE P Interface 59.95 KBD-AI200 Replacement
A1200 k b w ribbon cable 24.95 KBD-A4000 A4000 keyboard with
5-pin DIN plug 34.95 KBD-WIN95 Windows 95 keyboard with 5-pin
AT DIN plug 12.95 MOU-WHI Amiga Mouse 6.95 PRT-B&W-FUJ Fujitsu
portable thermal printer w ribbon & PSU 29.95 PSU-100 lOOw PSU
for Amiga (fit your old lead w instrns,connect’s) 29.95 PSU-200
200w PSU for Amiga (fit your old lead w instrns,connect’s)
39.95 PSU-230 200 250w replacement PSU for MT DT FT 29.95
PSU-AI200 AI200 23W PSU (original) 90 days warranty 19.95
SPK-60W-INT 5.25” Bay Internal mounting 60W PMPO speakers amp
24.95 SPK-240W 240W PMPO speakers wI PSU 3.5mm jack, AC mains
PSU 24.95 SPK-600W 600W PMPO AC mains spkrs w subwoofer 49.95
Cybervision NG - lowest prices - advance orders are being taken
now' ADPT-PWFD-PPC 2nd AI200 m bd powerfeed for PPC acc: PSU to
ACC-060-75LC Apollo ‘060 MMU 75MHz AI200 acc (lim avail) 249.95 ACC-060-66 Apollo ‘060 MMU FPU 66MHz AI200 acc (lim avail) 349.95 ACC-060-50 Apollo ‘060 MMU FPU 50MHz AI200 acc (lim avail) 264.95 ACC-040-40 Apollo ‘040 MMU FPU 40MHz AI200 accel 184.95 ACC-040-40-SE Apollo ‘040 MMU FPU 40MHz AI200 accel (20% o c) 167.95 ACC-040-28 Apollo‘040 MMU FPU 28MHzAI200 accel 124.95 ACC-030-40-IS Apollo ‘030 MMU FPU 40MHz AI200 accel I simm skt 59.95 ACC-030-40-2S Apollo ‘030 MMU FPU 40MHz 2 simm skt 69.95 ACC-4 60-SSKT Apollo 1230 40 60 2nd simm socket & fitting 20.00 MEMORY: SIMMS, ZIP RAM, FPU’S -
PLEASE RING FOR LATEST PRICES MEM-32MB-72P 72 pin 32MB 32 bit simm 60ns for Amiga (+£10 for l-sided)79.95 MEM-16MB-72P 72 pin 16MB 32 bit simm 60ns for Amiga 44.95 MEM-8MB-72P 72 pin 8MB 32 bit simm 60ns for Amiga 19.95 MEM-4MB-72P 72 pin 4MB 32 bit simm 70ns 9.95 WB DISKS, KICKSTART ROMS, MANUALS ETC SYS-WB30-DSK Amiga WB3.0 disksxS + Eyetech HD install 9.95 SYS-WB3I-DSK Amiga Workbench 3.1 disks x6 (w HD inst) 14.95 SYS-KS3l-ROM AI200 Kickstart 3.1 ROM chips (2 chips) 29.95 SYS-KS3l-SET AI200 K s 3.1 ROMs &WB3.I dskx6 (no manuals) 36.95 SYS-WB35-CD Amiga Workbench 3.5 O S with free internet
connect 34.95 SYS-KS3I-MPUG AI200 Mag Pk u g 3.IROMs,WB3.I, appln s w, manuals 39.95 SYS-KS35-MPUG AI200 Mag Pk u g 3.1 ROMs, WB3.5, appln s w, manuals 69.95 EZPC-TOWER & SIAMESE SYSTEMS & COMPONENTS EZPC-SLE-CFI EZPC SiSys RTG2.lentry level system 599.95 EZPC-HSE-CFI EZPC SiSys RTG2.5 system Home Studio Edition 999.95 EZPC-DVE-CFI EZPC SiSys RTG2.5 system Digital Video Edition 1369.95 EZPC-XLS-CFI EZPC SiSys RTG2.5 system - ultimate Amiga expansion 1999.95 EZPC-AMP-CFI AI200 Magic Pack 24x 3.2GB etc EZPC-Tower upgrade 399.95 EZPC-SLUG-CFI EZPC SiSys RTG2.lentry level u g (no EZTWR kb adpt)
499.95 PSW-W9X SS Windows 9x & Lotus SmartSuite bundle 99.95 SYS-SIA-ETH Siamese System2.5 w PC, Amiga ethernet & CC RESET FIX 159.95 SYS-SIA-R25 Siamese System software RTG v2.5 69.95 SYS-SIA-R2I Siamese serial s w RTG v2.l (refundable agnst v2.5) 19.95 SYS-TCP-MIA Miami TCP IP stack for Amiga (registration fee paid) 24.95 CD32, SX32 & ACCESSORIES SX32-MK2 SX32 Mk2 Ram Clock FPU expander for CD32 149.95 SX32-P40EC SX32 Pro 030EC 40MHz Acc Ram Clk FPU to 64MB 199.95 A1200 MAGIC PACKS, ACCESSORIES AND UPGRADE BUNDLES AMP-STR-FDD AI200 Starter Magic pack FDD vers w s w 179.95 AMP-STR-HD2 AI200
Starter Magic pack w 170 HD, EZCD i f, skt & s w 249.95 AMU-STH2-CDUG 24 x CDROM upgrade for AMP-STR-HD2 w PSU 59.95 AMU-PRO-LSI20 LSI20 I20 I.44 0.72MB drive ug w PRO-PK3 74.95 AMT-LE FDD Magic Pack in EZTower 299.95 AMT-PS4 EZTower PS 4,24xCD, 3.2, 030 40, MMU, FPU, 8mb 549.95 AMT-PS4-XL EZTower PS 4XL, 3.2, 040 28,240w speakers 669.95 AMT-SE EZTower-SE,32x,3.2,LS 120,040 28,16mb,EZVGA, 15’’mon,240w 999.95 AMT-SE-XL EZTowerSE-XL, as AMT-SE w 17”mon,Prel 12TW,CDRW,600w 1799.95 TOOLS, TEST EQUIPMENT, MOTHERBOARDS & WORKSHOP SERVICES PT-MBD-1200 Replacement AI200 m b w VID & RST fixes (no ROMs)
129.95 FIT-EZ-MAIN AI200 to EZ-Tower fitting - AI200 + floppy drive 30.00 FIT-EZ-XTRA Fitting testing per customer-supplied periph into Eztwr 7.50 +EP-AM-2B ID4 AI200 m b rev 2B or ID4 manfact’g bus timing fault fix 30.00 REP-AM-PCMRST AI200 motherboard CC_RESET manufacturing fault fix 30.00 REP-AM-VID A1200 m b VGA-modes video tearing manfact’g fault fix 30.00 Discount for more than I fix carried out at one time on motheroards APOLLO ACCELERATORS A1200 accelerator with MMU, FPU, real-time clock & 4mb memory - £59.95; 1240 28 - £99.95; 1260 75-£199.95 UMAX 1220S A4 SCSI 1200x600dpi 36 bit
Flatbed Scanner with Photoscope, ArtEffect - £169.95; 610S 600x300 dpi 30-bit plus above software - £149.95 EZVGA Scandoubler Flickerfixers from £48.95 Monitors from £39.95 Free 14” ERC monitor when you buy EZVGA-Plus external SD FF and 240w speaKers for £119.95 r3!Tii¥Jff!r UK NEXT DAY* INSURED DELIVERY CHARGES OS 3.5, S W, Cables, EZCD l F = £3.00
2. 5" Drives, Accel’tors, Manuals = LI 00
3. 5” Drives, FDDs, PSUs, SX32 = £9.00 CDPIus, Scanners,
MiniTowers = £ 11.00 EZTW EZPC, Monitors alone = £15.00 Tower
systems with monitors = £23.00
ORDER & PAYMENT DETAILS with a Rev 1.D.1 motherboard - other
boards may need modification. Items subject to mechanical wear
& tear (eg keyboards) are limited to 90 days warranty on those
components. E.&O.E. All prices include VAT at 17.5%. Orders
sent outside the EC do not incur VAT - divide the prices shown
by 1.175 to arrive at ex-VAT prices. All goods are offered
subject to availability and our standard terms & conditions,
copies of which are available upon request.
SOLO Well, we've reached one of those milestones in gaming history, folks. The release of wipEout 2097 opens a chapter of Amiga gaming history entitled * Power PC only games’. Whether it will be a quick read or one of those chapters that goes on and on probably depends on how many people actually go out and buy wipEout, and whether it will convince more people to upgrade their machines.
If you've already got the necessary kit to run the game, you really are in for a treat as you can see if you turn the page. PPC and video card owners should be able to benefit from special versions of many games in the future.
For everybody else, as the pages opposite demonstrate, there’s still plenty of Amiga games being developed that you’ll be able to play.
Two games that I expected to see in this issue failed to materialise due to last minute hitches but it seems extremely likely that we’ll be able to bring you full reviews of Whale's Voyage 2 and Tales from Heaven in the next issue. However, I know i 9 better than to promise anything when it comes to new releases so fingers crossed eh?
Paul Cavanagh £ Digital Dreams Entertainment are on a mission. They proved with Wasted Dreams that they could produce a game that uses classic gaming elements and still manage to provide something new. If that doesn’t seem to make sense to you, play the demo on the CD and you’ll see what I mean (if you get stuck you can always use the complete walkthrough in GameBusters). Now they’re trying to do it again. Hellsquad follows in the footsteps of Wasted Dreams in that you’ll have to pick up items and use them with the environment to progress, utilising an almost identical control system. The
similarities are striking, but Digital Dreams have retained their ability to provide something surprisingly original.
The two scenes above are from the early stages of the game. You'll be able to play them on the demo that will be on next month's CD.
- 1 A 32 Previews Offerings for the millennium* look good, but
can you handle the wait?
34 wipEout 2097 It was popular in Koln but find out what we thought of the first
* ever PPC game.
36 GameBusters The second part of our Wasted Dreams walkthrough takes you inside the complex.
Wasted Dreams not enough of a challenge for youP Want an RTS game to challenge Napalm? There could be some good news in store... The most obvious distinction is the perspective. Where Wasted Dreams was a top-down view, Hellsquad is side-on.
Here you have beautifully drawn backdrops (largely static, but with some animation), with characters that get larger the closer they are to the ’camera’. Hellsquad is also novel in that one player gets to control four different soldiers. Not all at once though. You jump from soldier to soldier, and the players that you aren’t currently controlling enter into a state of suspended animation. I assume that this will add depth to the gameplay where a player will have to get the different members of the squad to cooperate. Expect to see a demo of Hellsquad on the AFCD next issue. In the meantime,
feast your eyes on these lovely exclusive pictures from the game.
You could also check out http: www,dd-ent,com for more details.
JANUARY 2000 AMIGA FORMAT PREVIEWS Napalm is currently the king of Amiga real-time strategy combat games. This just might be a challenger.
Look at the lovely graphics on the demo (whilst being patient if you don’t speak Polish), behold the variety of landscapes depicted here on this page. Not convinced yet? Okay, how about 40 different missions in 20 varied landscapes? Land, air and sea units, anyone? What might just swing it for you is that you don’t need a graphics card. The game should run on an AGA Amiga with at least 16MB fast RAM. To be fair, this was also the minimum required spec for Napalm, and you’ll be able to get much more from Exodus with a faster processor, and 32MB RAM is recommended. With clickBOOM’s Euroburn
looming large on the horizon, Exodus will be facing stiff competition. Currently the game is 90 per cent complete Fair enough, it doesn't make too much sense unless you happcMi to he a Polish speaker, but it looks good doesn't it?
With no publishing deal, although both Alive Mediasoft and Power Computing have expressed an interest. Hopefully the game should be available in January. The Polish developers, Team Axon, have more details. Their web address is httpy free.Polbox.pl a aanus97. SB Oy you! Skinny robot bloke! Get orff moi laand!
We last featured this space combat game in Previews over a year ago in AF118.
Sadly, even after all this time, there’s still no release date. Mind you, judging by the screenshots, it’ll be well worth the wait. In case you missed the previous report, you really ought to know that the minimum spec you’ll be needing is an ‘040 with an FPU, 8MB fast RAM, CD-ROM and a hard disk. That really is the minimum spec mind, and the game will support graphics cards, 3D graphics cards and PPC processors. Research and development is currently underway to examine whether multiplayer networking support could be implemented. While you wait for the release, why not check out their website
at http: www.illuvatar.demon.co.uk lambda. it’s well worth a visit. And don’t be put off by the hold up of this game, it seems as though the developers are totally committed to making the game engine as efficient as possible which means a delay in production could be a good thing for us gamers in the long run.
Hyperion have just announced that they have acquired the licence to develop Descent Freespace for the Amiga. As reported in AF130 Hyperion’s conversion of Heretic II is looking fantastic, and they’re also working on Shogo. Given that, the porting of this 3D space blaster is really something to look forward to.
Paul Cavanagh u&wzsm settle back to normal. Just now I was about to cross the line in third place on a really tricky track. Then I crashed into a wall and blew up about a second before I would have completed the race and won a bronze medal. I let out the breath that I'd been holding for longer than is strictly healthy at the same time as an equally unhealthy expletive. A fine gaming moment, despite my angst at losing the race.
When wipEout arrived in the office there was lots of ooohing and aaahing - after all we’ve been anticipating this for quite a while Make no mistake about it, wipEout is a game and half. Oh yes, and did I mention that I was playing it on an Amiga?
A MESSY START When the disc arrived in the office, there was a good deal of ooohing and aaahing, and with good reason, after all we’ve been anticipating this game for a good while. At the WoA show back in July we saw a rolling demo of it, and we were impressed, and that was some months ago now. This is something of a landmark, being the first PPC-only game.
Add to that the fact that it already has legendary status on the PlayStation, and that I was recently bemoaning the lack of decent 3D racing games on the Amiga and you can begin to see the reason for our enthusiasm. Imagine our disappointment then as we crowded around Rich's PPC-powered A4000 only to see the game run at something like two frames per second.
Then we discovered that the game crashed every time a race attempt failed. On top of all that, there was serious glitching everywhere. We were not happy bunnies. Then Rich did his techy stuff, twiddled and tweaked and suddenly we had a game that was not only playable, but nigh on un-put- downable. Warp3D had to be re-installed, and some of the game parameters fiddled with but everything began to look much rosier.
CONTROLLING YOUR CRAFT With controls for up, down, left, right, fire weapon, discard weapon and left and right airbrakes (essential for tight corners) a joypad is almost a necessity. The game supports CD32 joypads and allows you to configure the button setup. Better still is a PlayStation controller, and that’s what I’ve been using thanks to a nifty gadget called PSX Port. Expect to see a full review next issue.
But let's get this straight right away the game still doesn’t run perfectly. The machine that we’re using is equipped with a CyberVision 3D, and we could really do with a better graphics card.
Also, we’re running CyberGraphX 3 and the game would prefer version 4. The upshot of this is that the game will run pretty damn fast at a resolution of 320x240 (roughly the same as a PlayStation), but there is still some minor glitching.
At higher resolutions the game will still run, and it looks fabulous, but there is considerable slowdown. It is possible to disable certain features (such as the sky the trails that the ships leave behind, fogging etc) to speed things up. The sad fact remains that in order to get an exhilarating ride on our setup, we really have to limit the resolution. Bad news over. The glitching really doesn’t matter when you're so damned involved in STRAIUGE SYMBOLS Driving over a tile marked with an X will give you one of the following: AUTOPILOT For a short while the craft will steer itself - very
useful for those sharp corners.
TURBO BOOST Gives a powerful thrust that will last for a few seconds unless you bump into anything. Best used on straight runs.
ELECTRO BOLT Shoots in front of your craft. Any craft that you hit wTth this will stall and lose energy.
MISSILES Like Rockets but only fires one at a time and will lock on to a target.You can shoot behind you if you press down at the same time as firing.
ROCKETS Fires three rockets straight ahead of you, draining energy from anything they hit.
PLASMA BOLT Will destroy a craft outright with a direct hit.
They need to charge before firing and are very difficult to aim.
QUAKE DISRUPTOR Creates an earthquake wave on the track in front of you, badly hurting any craft in its way.
MKRIES Drops a series of mines behind your craft which are pretty painful and difficult to avoid.
SHIELD Protects your craft from all damage. While activated you can pick up other weapons, but you can’t fire them.
THUNDER BOMB Inflicts a large energy drop on all visible craft.
They also destroy mines which can be very handy.
E-PAK This pickup will boost your shield energy. It’s present in the PlayStation version but so far I haven’t found it on the Amiga, but that doesn’t mean it’s not there.
Winning the race.
So what makes this such a fine game? Well, for those of you who haven’t yet seen or played it on the PlayStation or PC, a brief explanation is required.
The basic concept is the same as most arcade racing games - race against the clock to reach checkpoints while at the same time competing against other drivers. It’s a formula that’s worked ever since Pole Position. While wipEout contains these classic elements, it also it adds a lot more.
PILOTING The most obvious difference is that you don’t drive a car, you control a sleek craft that hovers a few feet from the ground. They’re nippy little critters, and with the aid of air brakes can handle some quite incredible cornering. They only have a limited amount of shield energy and the game ends if you run out of time, finish a race or run out of energy. Which brings us on to the next big difference from most racing games - the addition of weapons and powerups (see boxout). The idea is to win at the expense of the competition
- even if it means wiping them out, hence the title.
With such a variety of weapons and pickups available a degree of strategy is involved in the gameplay. Should you, for example, save that autopilot for the really mean chicane coming up, or discard it in the hope that you’ll get something that will inflict some damage on the enemy? A plasma bolt, if used well, can give a big advantage. But it’s tricky to get right, and you could easily end up holding on to it for a whole lap waiting for the right moment, only to let it off to no effect. And in the meantime you’ve missed other pickups. Don’t forget that the other competitors are out there
trying to get you, and they can be pretty evil, let me tell you.
This game is exhilarating, challenging and quite dangerously addictive. The six courses are well designed, offering three levels of difficulty (although bonus courses are available).
The graphics are superb, the excellent soundtrack and effects generate more atmosphere and a sense of pace. That’s what makes this game great - pace. It’s the sense of speed that gets that adrenaline pumping. The Amiga version also offers much higher resolutions than the PlayStation and is more adaptable. Normally I would never award an AFGold to any title that glitches the way this game has done but I am firmly convinced that this won’t affect everybody and that it’s our setup that is at fault. The fact remains that even with these problems, this is a game that deserves to be applauded. If
you’ve got a PPC and a 3D card get this game, it’s just what you’ve been waiting for.
Paul Cavanagh SUPPLIER: Blittersoft TEL: 01908 610170 PRICE: £29.99 REQUIREMENTS: PPC Processor, 3D Graphics Card, 24MB Fast RAM, CD-ROM, OS3.0, CyberGraphX or Picasso96 Pros and Cons n Blisteringly fast n Great sound and graphics n Incredibly addictive ¦¦ Seriously system hungry There's more conspiracy uncovered in the Wasted Dreams solution, some handy passwords and even a bit ot a poser for you Wasted Dreams Complete Walkthrough I'll nick anything, me. I'm a geezer!
Lockers and officers' uniforms just aren't safe.
Dispatch him now and you’ll be able to use the recharger unhindered when you need it. Go back into the complex and go left.
GETTING THE PILLS Examine the ventilation shaft next to the doors and then look at the terminal that is attached to the wall, top right. This should open a door. Go left and start a fight - you’ll have to get rid of everybody in this area. In the lower left section of this room you’ll find a hatch where you can fill up your empty shell. Leave the room and use the full shell on the ventilation shaft. When it has taken effect, attack everybody in the area before they attack you.
Now use the gas mask and enter the building. Use the teleport device, top right. Use the terminals and If you haven't got a gas mask, you can't fill up your shell.
R. Last issue’s guide concluded in the entrance to the military
complex. There’s plenty to be done here, so let’s get straight
on with it. Follow the path up into the leisure complex. Go
left and give the guy sitting at the bar the book and you’ll
get a locker card. Go right and then up and use the card on
the locker on the left to receive an officer’s uniform. Leave
the building and go down and right. This will take you into
the training camp where you should collect an empty shell at
the base of the big plasma gun.
Go right and enter the depot. Talk to the chap at the counter and eventually you’ll get a gas mask. Pick up the bottle on top of the boxes on the right of the When you leave the building you will be arrested and locked in a room but this is where you use your acid to create an escape hole room and give it to the drunk. Return to where you first entered the complex. At this stage it might be a good idea to go back into the room where the recharge unit is. The guy at the desk has realised the deception and will attack you.
Collect the pills and acid from the lockers. Return to the depot and give the pills to the drunk, and then show him your supply card. Follow him to his quarters and pick up the priority card that he drops. Give him the supply card and leave the building. You will be arrested and locked in a room. Locate a panel on the top right of the room and use the acid on it. Now jump down the hole. Things get pretty tough from here on, so save regularly.
HE A BRIGHT SPARK Go left and wait at the first crossroad for electricity to pass and then follow it upwards. Wait at the crossroads until the electricity passes right, you have to wait a while to avoid some electricity going down. When the electricity has passed from left to right, go left and then up 1 0 I .1 1 j. I thought that electrician looked dodgy And he charged far too much!
HIIUTS AND TIPS j 4-* J U | Ptt1-' b mj;. '* mm pi ijx« v,, jhmld V-. * V' (after the electricity has passed up or down). Go left into a new zone. Go left and then down to a crossroad. Wait for electricity to pass left, and follow the electricity left. Keep going until you get to the second crossroad. Wait for the charge to pass up and follow it up. Take the first path on the right and continue along until you reach a new zone. Wait at the first crossroad for the charge to pass before going right. Now go up and keep If you don't get zapped, you'll eventually get to this wall... going up
until you get to a wall. Use the pickaxe and you’ll emerge in a cave.
Enemy BACK TO THE START Examine the canyon edges on both sides of the screen and then jump into the river. Return to the wrecked spaceship where you started the game and get a new gun from it before heading back to where the guy was mending his spaceship. Go down and use the bomb on the big door at the bottom. Pick up the shrapnel before heading into the building. Shoot the guy working on the terminal and pick up his gun. On the left you’ll find a locker full of ammo. Use the terminal and then the teleport.
Immediately fill the guy behind the console full of laser and wait for the other bloke to teleport back into the room to shoot him when he does. Go left and up and pick up the screwdriver. Now go to the room to the right of the teleport and use the screwdriver on the air conditioning duct, top left. Go through here and enter the sewers.
Erik Hesketh from Surrey has been good enough to send in these level codes for this strangely playable platformer. Thanks Erik, if you (or anybody else) get any further in the game, we’ll print any more level codes that you send in.
In our next issue, I’ll give you the instructions on how to get through this section of the game, but until then, it may help you to know that if you press ’M’, you’ll bring up a map of the area.
1. ......ENEMY
3. ......FIGHT
4. ......SHOOT
5. .WAR
6. ......DEATH
9. HELL 1 0......FRONT 1 1 .FIRE 1 2 ARMY 1 3
DOOM 1 4......BLOOD 1 5......POWER Level ¦ ¦ ¦ CODE 1 6 CHASE
1 7 FLEET 1 8 HATE 1 9......MIGHT 2 0 WALL 2
1 WOUND 2 2......MERCY 2 3 MORAL 2 4......TROOP 2 5 .FOE
2 6......ALARM 2 7......MAJOR 2 8......CHAOS 2 9 GUNS
Frontier - Elite 2 r R. Hurst from Nuneaton is encountering a
bit of a problem with this classic space trading game. I’m not
infallible, and have to admit I’m stumped, so it’s over to you
guys. Does anyone out there know where Mr Hurst can upgrade
his hyperdrive? He’s currently driving a Panther Clipper
kitted out with a Class 8 hyperdrive. This is already one
class above the standard upgrade level, but according to the
manual, specialists can offer further upgrades. So if anyone
knows of a decent cosmic tune-up shop he can pop along to,
write in and let us know, would you?
Ta muchly.
Docking - what a pain. Anyone got a good hypcrdrive for sale?
Have you got hints, cheats, tips or general good advice for any Amiga games? We’d especially like some for the newer ones on the market. Or, if you’ve got a query about a game, give us a brief explanation of it, where you’re stuck, then drop us a line and we might be able to answer it in Helping Hands. Please don’t send us SAEs though as we’ll just steal the stamps.
Name of Game(s): Point where I’m stuck: Send all tips and questions to: HELPING HANDS • Amiga Format • 30 Monmouth Street • Bath • BA1 2BW In an assortment of chocolates there's always a yucky one that no-one wants but with our PD and Aminet selection there's something for everyone Tview 1.1.8 Scalos-ECM V1.0 channels. It doesn’t cater for regional variations throughout the UK and doesn’t include the ITV channels at all. This last is no great loss; the only programmes worth watching are on BBC2 anJ Channel 4, both of which are fairly independent of geographical location. But, Eurotv.com lists
times m Central European time, which, if you are not paying attention, means that you end up missing the show you intended to watch - even if you have the alarm turned on. Tview should really take account of the difference with local time; this would not be a difficult feature to add.
Tview is shareware. The demo version is restricted to showing only every other line in a schedule. It can be registered over the net for the miniature sum of £5, less than the cost of two month’s worth of TV listings mags and requiring much less wastage of paper. If the author could support a site with better coverage of British programming, it would be a bargain.
Delete r J Setting* General flkrexx
* r- -TTT - at-'-prr-OT '¦ vr -n pr B8C1 XJ B8C2 XJ B8C Prime
B8C World _| Channel 4 XJ Channel 5 XJ CNN _| Discovery _J MTV
_| SKY Movie Premierw J SKY Cinema | NBC TNT Cartoon
Dagenstv.com Apu.fi Eurotv.com Aftenposteri.no (Century of the
Sail) Thesene; 1 000 years focuses on the I5t C olumbus and
Vascc da Gama and Zanzibar in the largest voc civil var, but
the Renaissance fl fats to the Ottoman Turks, and You would
think that finding out what's on TV from the Internet would be
an easily accomplishable task, but it’s not - at least, if you
own an Amiga, that is. For example, our current range of
browsers don’t cope too wel* with the Radio Times website
(http: www.radiotimes.beeb.com). and, anyway, this site is
rather slow and cumbersome for quickly checking out what’s on
the box. Tview is a rather more elegant solution.
Tview s a neat little MUI-based application which knows how to query a selection of TV listings servers and download a day’s worth of TV schedules for your chosen channels. It allows you to save this data, so you only need to connect once per day. The mam window displays the listings, either by channel or an overview of all your selected channels at the current time. Click on a programme that looks interesting and it will even give a summary of what it’s all about. Just in case you get so wrapped up in your computing that you forget there’s a programme you wanted to watch, it has a built in
alarm function too.
Select a program, choose alarm from the menu, and it will warn you five minutes in advance that your desired programme is due to start.
The one stumbling block with Tview is that it doesn’t support us Brits very well. This is a problem with the Internet sites it gets its information from, rather than the software itself.
Only one of the servers that it knows, Eurotv.com, carries UK listings and these are only for satellite Execute with style with Scalos*ECM.
One of the advantages that Scalos affords over the vanilla AmigaOS desktop is its modularity: a function can be improved by simply dropping in a replacement. Scalos-ECM is just such a plug-in replacement and enhances the Execute Command function, the requester that pops up when you select that menu option or when you open a tool with a fake icon.
The first difference that you notice with Scalos-ECM is the eye candy: a silhouetted bloke holding a shell window with a flashing cursor decorates the left-hand side of the window. But there is some useful stuff in here, too. The string gadget is courtesy of the BetterString class, thus allowing greater editing control, and supports filename completion. A neat addition is that if you enter a URL instead of a command, Scalos-ECM will try and open that location in your browser via the OpenURL library. Not a feature I would find particularly useful, but clever nonetheless. Other extras include a
gadget on the right, which opens a new shell window when clicked, and a command history. Scalos-ECM keeps track of the last 10 commands called and their associated stack settings, accessible from a pop-up gadget.
The history and filename completion features alone mean that this module is much more useful than the original Two things need to be fixed, however: the default stack value is preset to 10,000, whereas it should clone the size from your Workbench; and it offers no way to configure the command that is called to open a shell window.
Currently it’s not much good to people who use a third-party shell or console device.
BY: Mike Carter WARE: Freeware FROM AMINET util wb Scalos-ECM.lha SIZE: 15K REQUIRES: Scalos, MUI, TtansferAnim.mcc, BetterString.mcc Ktz PD SELECT MetaView2.8 GNUPIot itmap images generally only look their best when displayed or printed at the size and resolution for which they were designed.
Vector images, on the other hand, consist of instructions on how to build a picture - draw a line from point a to b with this thickness and that colour, fill at this point with that pattern, etc - and so can be arbitrarily scaled (within reason) without loss of quality. To display a vector image, it must at some point be converted to a bitmap, a process known as rasterization, but this can done at a size and resolution appropriate to the display device.
The Amiga is blessed when it comes to tools for manipulating bitmap images, but rather less so for vector images. Postscript-based formats can be rasterized with the powerful but complex Ghostscript, but that’s about it.
MetaView, however, is a viewing tool which can import and export vector images of various types.
R MetaVieWs main window is a page where the loaded image is displayed. A strip of rather cryptic tool buttons are laid across the top. The page may be blown up with the magnify tool, but the control over zooming is rather primitive. It would be nice to be able to control the zoom level with more finesse and scroll the image around, but this is not supported. The crop function is not implemented yet, but it is possible to copy images to the system clipboard.
- h However, this copies the entire window, not just the image,
so is not particularly useful.
Another problem with the GUI is that, although the screenmode is configurable, it opens on a NTSC-laced screen by default which is not very helpful for graphics card owners without a native display. The interface needs a lot of work before it can be a pleasant environment for viewing images.
Where Meta View comes into its own, though, is for converting images. It can be controlled via its Arexx port and a number of example scripts are provided to integrate with various DTP packages like Wordworth, DrawStudio and Pagestream. This means you may use its features to load any of the supported file formats into one of these packages.
It’s also particularly handy for batch processing, say, to convert the contents of a clipart disk in one go.
MetaView s shareware with a $ 25 registration fee. Only the Arexx save picture function is disabled in the demo version. Personally, I think the package has potential but needs a lot more polish before it’s worth its price; if you have need of its fairly unique conversion ability then it may look a lot more valuable to you.
He GNU project is the source of a lot of serious, free software for the Amiga. One such application is GNUPIot, a command- driven, interactive function and data plotting program. What this means is that you input text commands into a shell window to control plotting to the screen. Batch files may be prepared externally and loaded and executed in one go.
T This Amiga port of GNUPIot does not require the IXEmul system and ships with binaries built for plain 68K machines and 020 040 systems in FPU and non-FPU versions. The source code is available separately for you to roll your version if you feel the need.
FI rhe device that GNUPIot renders to is determined by the user and is set via the terminal variable. When set to Amiga it provides the option of either displaying in a custom screen or on a window on your default public screen. There seems to be no way to configure the screen mode, though. Other terminal types include PostScript, PCL5, HPGL, GIF, PNG - for output to the respective file format - and various printer types.
GNUPIot has an extensive set of commands.
Functions can be real or complex and made up from expressions containing all the usual algebraic and trigonometric functions; operators include all those from the C programming language with the addition of exponenation. Variable ranges for the plot can be specified and parametric functions are supported. Alternatively, plotting can be performed on discrete data listed in a data file. Smoothing and error bars can be applied. Various internal variables provide fine control over the parameters for the plot, the axes’ ranges, labels, etc. Plots can be performed in 2D Cartesian or polar
coordinates; 3D plotting defaults to Cartesian coordinates but you can define a metric to create spherical, cylindrical, etc, spaces.
This is an immensely powerful package, but not very user-friendly. It does feature interactive on-line help, but expect to spend some time getting to grips with it. I have only begun to scratch the surface myself. GNUPIot will prove immensely useful to the Amiga user with a scientific or mathematical bent with the patience to learn its intricacies.
BY: Various WARE: Freeware FROM AMIIUET: q SIZE: 1.8M t-bin lha SUPPORTED FORMATS Al Adobe Illustrator AMF AmigaMetaFile CGM ComputerGraphicMetafile CLP Windows Clipboard (import only) CMX (import only) GEM Graphical Environment Manager EPS Encapsulated PostScript (requires Ghostscript for import) HPGL Hewlett-Packard Graphics Language DR2D Drawing 2D DXF Drawing Exchange File (import only) DSDR DrawStudio drawing (import only) WMF Windows MetaFile Continued overleaf 4 BY: Henk Jonas WARE: Shareware FROM AMIIUET gfx conv MetaView.lha SIZE: 485K PD SELECT Stz XADMaster v3.1 MulSearch ¦ r I
Re«tord*edotkhim* j 1 F~]rLt m Nom a rechercner |i'datatype* Rector cter dans Zdxal 5 h 3 3 IS Ok Apropo*,.. Horn Dossier Type Tale datatypes jnfo DataTypesinfo DataType* r»fp datatype* jrrfo datatypes info datatype; library gddatatype tcon iatatype fcorwbject datatype Em datatype ton datatype datatype Od Jfif datatype nevironobiect.aaU pfam datatype pcx datatype picture datatype picture datatype.* png datatype raananbruihdatat; i abrush datatype sound datatype text datatype TIFF datatype SYS Classes SYS Devs SYS Storage SYS; Storage DetaT y pea da j e SYS Storage Oats Xypes de*'t SYS libs
SYS: naeaes DataTypes SYS; Tawes D*taTypes $ VKriiMw n*taT Preference* I to i to 2to 1 to 1 to I7to .to 2 to A Kr 11-03-99 17ZT 0IH36-39 13 00 22*07-03 1233 10-0003 16 41 10-03-33 16 41 10-03 03 12 25 11-03-03 1427 04-01-33 12 57 I IC YIC Ul MtonrMJ inconrtu 'ncorwu inoonnu intonnu in&onnu Inccnxi incomu r| Type Nom Maw**: Texte nagr ppfecatHTi Ftchier Texte.
Images LogKaelj H * 4 s ¦ text is in French only, and the program doesn’t even have an Icon. If you blindly launch it without paying attention to the stack settings, it will eventually run out and crash. Nevertheless.
MulSearch is easy to-use, quick and a handy tool to have around.
Rr-, BY: Emmanuel Dausse WARE: Shareware FROM AMIIUET: util wb SIZE: 17K REQUIRES: MUI One thing that AmigaOS is lacking is a general (lie searching tool. You know the type of thing: you’re sure that there’s a file on your hard disk with such and such a name, but instead of looking for it by brute force, you call up your find tool and it does the job for you.
MulSearchf unsurprisingly, is just such a tool. It's dead simple. You type in the filename or pattern in the string gadget, select the drive or drawer to search in and otf you go. MulSearch will list all matching objects in a table with their corresponding location, type and modification date. The list can be sorted according to any column. Double-clicking an entry will attempt to view that object. Viewers may be set up for different file types based on a MIME-like system for the recognition of filename extensions. This works fine, but it would save the user a lot of hassle if they could use
or import settings from Vapor's MIMEPrefs utility, for instance.
This tool functions well, but could do with some attention to cosmetics. Currently, the GUI File archives are incredibly useful for packaging up and transporting collections of files, but the sheer number of competing archiving formats in common use can be a bit bewildering. XADMaster is a modular shared library system which tries to brings some conformity to this field. It does for disk and file archiving what the XPK system does for file packing: it provides the programmer with a single API to control an extensible set of archiving methods. XADMaster only supports unpacking of archives,
however, not creation.
Like XPK, a single main library provides overall control and a series of separate plug-in libraries implement each individual archiving method.
Supported formats include LhA, LZX, ZIP, TAR, DMS
- to mention but a few - and it can even handle self-extracting
Windows ZIPs and multidisk archives.
A number of shell-only tools which use the library are supplied with the package, but none are particularly inspiring. The most useful out of all of them is XADUnFile, a generic unpacker for file-archives. You no longer have to learn the commands and switches for all the different archivers available, XADUnFile does the trick.
XADMaster is a powerful concept, but at the moment lacks real software to take advantage of its features. A GUI-based unarchiver would be an ideal first project, for instance. The library is shareware and has a novel payment scheme. You can either send $ 20, three bug reports or write some new client software which uses the library.
Richard Drummond BY: Dirk Stoecker WARE: Shareware FROM AMIIUEl util arc xadmastei lha SIZE: 251K OS3.5 ROUND UP ntviWiOKIM tijcrctmrc (•* 9
• Ta&*c8wsp.yitJ 6on*jrt4 A steady stream of tools to add new
features to and to tweak the settings of OS3.5 has been flowing
into the Aminet. The man behind most of them is Stephan
Rupprecht. RAWBInfo, his replacement icon information requester
for Workbench (util sys RAWBInfo.lha) is now at version 1.5,
while WBCtrl (util sys WBCtrl.lha) has reached version 1.3.
This latter turns on some hidden features of the OS3.5 desktop,
such as the removal of the gauges from disk windows,
notification of changes to a drawer’s contents so that
Workbench can automatically update its window and the storage
of icon image data in Fast RAM. This latest update now supports
Fblit so that users without a graphics card can use Fast RAM
for icons.
Although OS3.5 can display Newlcons icon images, some people may miss some of the other features that the Newlcons package offered, such as Deflcons.
This patch gave files with no icons an icon image corresponding to their filetype, but the patch no longer works with OS3.5. In fact, it's no longer needed because the new Workbench has such a feature built-in. All that's required is a function to do the identification and provide the appropriate image. Two such examples are available: Deflcons44 (util wb Deflcons44.lha) and TweakWB (util wb TweakWB11.lha). The former functions very much like the original Deflcons patch and performs its own file identification. TweakWB does its identification using the datatypes system. It also combines the
functionality of WBCtrl.
Colourful OS3.S Peons under Scalos. Pity you can't get rid of the icon borders, though.
Another feature you may miss from Newlcons is the ability to have icon labels rendered with an outline or shadow. This was a handy feature since it made text more readable on a variety of backgrounds. A new patch has been uploaded which claims to be able to do this for the OS3.5 desktop, OutlineFont (util wb outlinetont12.lha). This patches the Text () function of graphics.library so that all calls from the Workbench task result in text being drawn with an outline or shadow. Unfortunately, it doesn’t work. I suppose the WB3.5 must use a different call for drawing icon labels. It does, however,
work on the size, date and type attributes when a window is viewed by name; just not on the filenames themselves. Oh, well. I’ll put it on my OS3.6 wishlist... Lastly, users of the Scalos desktop replacement might be feeling left out.
Those high-and mighty Dopus owners got an upgrade which allows them to see the new OS3.5 icon imagery. Well, now there’s one for Scalosians, too, available from http: y'ww.a8iendesian.net . It’s much simpler, just consisting of a new datatype. Just copy amigaiconobject.datatype into your SYS:Classes datatypes drawer and hey, presto! Alas, this quick update doesn’t work too well in practice. OS3.5 icons get displayed fine, but always with a border. The border settings in the Workbench prefs get completely ignored as well as the border flag within the icons themselves. Also, the background
inside the border is whatever background colour was used when the icon was originally drawn, not the colour of your screen. More work is needed here, methinks.
FORMAT Free design and typesetting service available.
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P&P per item: UK * £1 EU * £2.50 R.O.W. * £5 first then £2 each Christmas Millennium Sale Now On. Everything Reduced!
MYST CD32 GAMES CDRGM GAMES Ak:ra (+ free T-Shirt .... £5 Mut?ntology ..... £9 Bubble & Squeak . £3 OnEscapee . £29 Cannon Ddder f3 Phoenix Fighters... £1?
Chaos Engine ... £5 Shadow of 3rd Moor £14 Clockwiser . £3 Sixth Sense Investiaations £14 Fears .. £9 Star Fighter ...... £19 Fields of Glory .. £9 Street Racer CD ... £8 Gloom ...... £4 Theme °ark CD £8 Guardian °3 The Prophet ...... £19 International Karate + . £3 Turbo Racer 3D £10 J Barnes Euro Footy ... £3 Ultimate Gloom £8 Kang Fu ..... £7 UIL Super Skidmarks .
£8 Last Ninja 3 ...... £3 Uropa 2 ..... £8 Marvins Adventure ...... £3 Virtual GP £18 Naughty Ones ... £9 Virtual K mna 2 £9 RoadKiH £9 Vulcanoloav £14 Simon the Sorcerer ..... £9 Wasted Dreams ... £?5 Superfrog .. £13 Wipeout 2097 ... m Superleague Manager .. £3 Word Games £9 Super Methane Bros .... £9 Zombie Massacre (18) . £1?
Super Skidmarks .. £4 CDROM Total Carnage £3 Amos PDCD 2 £15 Vital Light £9 Blitz Basic 2.1 CD . £8 Wemoley it. Soccer £9 Emulators Unlimited £15 CD ROM GAMES Fonts CD ... £9 Amiga Classix .. £14 Gateway 1 .. £9 Arcad Classix Mk 2 £14 Graphic Sensations 1 .. £9 Bertie's Animal Kingdom... £9 Guinness Records v2 .. £9 Best of Gremlin f?0 Illusions in 3D £8 Big Red Adventure ...... £10 Insight Dinosaurs £9 Blade £9 LSD ior 2
ea ... £14 Civilization ECS & AGA...... £9 Multimedia Backdrop £19 CDS Collection . £14 Multimedia Too!kii £8 DOO™ Tri'ogy £14 Network CD 1 or 2 ...... F9 Eat The Whistle ... . £9 Octamed Soundstuaio . £9 Final Odyssey . £8 Pure Doom data CD) . £5 roundat-cn Dir. Cut .... £14 Screen Savers 2 ... £9 Impeiator CD ... £14 The Colour Library £14 Labyrinth of Time £14 The Learning Curve .... £19 Moonbases ...... £14 Zoom 2 ..... £15
DISK AGA A1200 ONLY DISK GAMES DISK GAMFS Acid Attack ... ...£14 1st Division Mrnqer...... £4 Mr"terAxe .... £7 Banshee ..... ......£4 50 Great Games £4 Megabiast ..... £7 Bograts .....£5 Alio Alio . £4 Micro MacMes £9 Breathless ....£10 Actior Stations .. £9 Morial Kombat ... £5 Burnout.
......£5 Arcade Action ... £14 Operatsor Comoat2 .. £9 Capital Pumsnment...... ....£10 A-Train ... £9 Pixie & Dixie . £4 Eat The Whistle ..... ......£9 Battle for the Ashes . £9 Power Drive .. £9 Fears .... .....£3 Beambender .. £14 Railroad Tycoon £1?
Foctbali Glory .. ......£3 Big 100 Games .. £9 Rise of the Roootsecs.... £4 Gloom Deluxe .....£3 Blitzkrieg £3 Robocoo £3 Guardian ..... ......£4 Blitz Tennis ... £4 Rugby League Coach r Gunoee F-99 (4mb)...... ......£7 Blockhead 2 (1.5mb)...... £7 Sci-Fi Collection £4 Heimdall 2 .. ......£4 Bubble & Squeak ..... £9 Simon the Sorcerer £14 Legends ...... .....£7 Bumper Quad Pack .. £9
Skidmarks ..... £3 Manyk Mayhem ...... ....£14 Captain Dynamo ...... £4 Sabre Tearr £9 Olofight(HD) ... ....£12 Championship Chall . £14 Soccer Team Manager..... £3 Pinball Illusions ..... ......£4 Civilization .... £1?
Snapperazzi .. £4 Pinball Mania .. ......£4 CJ in the USA .£4 Special Forces £9 player Manager 2 Extra Rise of the Robots aga.. ......£9 Classic Arcadia .. £4 SpeedDall ...... £3 ......£4 Club Football Mgr ..... £9 Sporting Spectacular £14 Roadkill ......£4 Colonization oem ..... £14 Steg me Slug £3 Second Samurai ....£14 Dalek Attack ... £4 Street Fighter 2 . £10 Sim Life (HD) oem .
......£9 Damage (18) (2 Mb) .. £9 Suburban Commando..... £4 Simon Sorcerer aga...... ....£14 Death Mask ... £3 Subversion .... £4 Sixth Sense Dino Detective Agency..... £3 Superleague Manager £9
• ovestigat'ons . ....£14
Enemy .... £1?
Super Tennis Champs..... £9 Skeleton Krev.
......£4 European Superleague..... £7 Tactical Manager 2 ... £4 Slamtiii ......£4 Forest Dumb Forever .£7 Tennis Cup 2 .. £4 Star Trek 25tn oem ....£14 Gulp £4 Thomas Tank Colin ... £9 Street Racer £9 Hillsea Lido ... £5 Tnnnertiawk «H-73M £4 Testament ... ......£9 Huckleberry Hound £4 Timekeepers . £5 Tneme Park aga ..... ...£14 Impossible Mission .. £4 Timekeepers bxp. Dsk...... Thomas Tank pinball..... ......£7
International Golf ...... £4 Tmy Troops .... £5 Virtual Karting . ......£4 Jet Pilot . .£5 Treasure Island Dizzy...... £3 Virtual Karting 2 ......£9 Jet Strike £9 Troddler?- £9 Worms Directors Cut.... £14 Kick Off 2 £3 Turbo Trax ...... £4 keme Racing ......£9 Kids Rule OK 1 or 2 .. £9 Valhalla 1,2 or 3 ea .. £9 ZoolAGh ....£12 Lethal Weapon ... £9 Wiz'n' Liz ...... £9 VIDEO
BOOK Lemmings Losto Pamot Island £5 Worm Golf .... £7 A500 Made Easy VHS... ......£2 £7 Wcrtds at War £4 Official Guide to Quake ......£5 Marbiewus2 .. £4 Zeewolf 1 or 2 ... £4 EDUCATION SECONDHAND 10 10 Early Essentials ......£9 (Telephone Email Booking) 10 10 English (6-16) .£9 £5 EACH 3 FOR £12 10 10 Essential IT (5+) .....£9 Advantage Tennis 10 10 Essential Maths ......£9 Amegas 10 10 French (8-16) ...£9 Archipelagos 10 10 Geography (10+) ....£9 Barbarian 10 10 German
(8-16) ..£9 Batman 10 10 Junior Essentials ...£9 Blitz Tennis 10 10 Maths (algebra) ......£9 BM Simulator 10 10 Maths (geometry) ....£9 Bubble & Squeek 10 10 Maths (number) .....£9 Buggy Boy 10 10 Maths (statistics) ...£9 Bumper Quad Pack 10 10 Spelling Punctuation ....£9 Burgar Man 10 10 Words (5-12) £9 California Games ADI English (13 14) £9 Captam Blood ADI English (GCSE) £9 £aphve ADI French (13 14) .£9 ChaMenger ADI Frenct (14 15) .£9 G am |on (squash,
Iboxing) ADI French (GCSE) .£9 Sft?2?niRun ADI Maths (12 13) ..£9 Dnftnr Mothr MO 1 C7 vlUU rOOtDdl 9 iSd .....P7 Colossus Chess X AGA KSSL1} CrasflGarrett Junior Typist ....£9 crazy Cars 3 Playdays ....£9 custodian imMTice .... Daley Thompson Olympics UTILIIItb Alpha Office .....£9 Qracula Blitz Basic 2.1 £19 Dreadnoughts Plus Deluxe Paint 5 ......£19 Qriller Game Booter (K02 free) ....£3 Eat the Whistle AGA Home
Office Kit ....£15 Escape from Robot Monsters
• mage Link ......£10 European Champions Info
Nexus 2 File Mgr ..£5 European Superleague Inter
Base 2 .....£4 Eye of Horus Inter
Office 2 ..£19 F1GP Circuits Inter
Spread 2 ..£4 F-15 Strike Eagle 2
Photon Paint 2 .£5 F-16 Combat Pilot
Transwrite ......£10 F-19 Stealth Vista
Pro Lite 30 .....£9 F -29 Retaliator
Wavelink ...£9 F-117A Nighthawk
Call or send SAE for free catalogue disk packed with details on
Commercial Software, CD ROM, Peripherals and Shareware Public
Domain from oidy 60p per disk!
FREF GAMES Spend £25 and choose one of the following free (aiu P&P): Fears AGA, Kick Off 2, Lemmings, War Zone, Bravo Romeo Delta, Thunde HawK-"X LIMITED SALE STOCKS The above prices are valid whilst stocks last'. H&OE. Please state alternatives where possible REVIEW -i serious OuED is the latest incarnation of this text processor worthy of a whole new version number?
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M First things first. Although we've given Power's new incarnation of the Flyer two pages, just like the original A120Q version, it's not really ready for a full review yet.
However, given the fact that people are working on it round the clock, it probably will be by the time you read (his, so you can expect a final score and review in the next issue Other than that, what's been happening? Well, OS3.5 Is still selling well by all accounts, and there's hope that Haage & Partner will continue their licence to develop the operating system so we can have a 3.6,
3. 7 and so on. Met@box showed their Amijoe card at the Kbln
show, so it can’t be long before we get our first non-68k-
powered Amiga to test, and the first PowerPC-only software has
been reviewed In Amiga Format While things continue to be
quiet in Gateway Amiga land, the amount of development for the
Amiga continues to amaze ime, and you can be sure it will
continue at we progress into the new millennium .
Ben Yost £ 44 PowerFlyer 4000 Simon Goodwin gives his first impressions on this new Zorro III IDE controller from Power 46 Ami-Atlas Alew boy Kev Fairhurst tells us how to go from A to B with this new route planner.
48 Philips 109B Ben Vost sits in front of a monitor all day, so why can't it always be a nice one like this?
49 Developers CD Our Rich delves into the first development material for the new version of AmigaOS.
Some bonus tools are thrown in for good measure with the GoldED package.
The first of these is Highspeed, a tool for printing text files to PCL-speaking printers, such as Hewlett-Packard's DeskJet and LaserJet ranges. It has loads of features such as printing multiple pages to a single sheet, double-sided printing, book modes, the ability to print AmigaGuide files and so on. It’s just the thing for making a hard copy of source code and does a much better job than printing via the system printer drivers.
Another handy tool is Recover, This scours the memory for any GoldED files still resident and saves them out to floppy. The idea is that if you crash your machine before saving changes to a file, you can reboot and then fish them out of your computer’s memory. It doesn’t always work: it depends on how drastic the crash was and whether the memory where the files were stored has been overwritten, but it’s saved my bacon on numerous occasions.
A good text editor is perhaps the most important multipurpose tool for the average computer user. Any time that speed and comfort of text entry is more important than formatting control, whether for writing source code or because the text will be imported into some other application, a text editor comes into its own.
GoldED is its configurability. You can customise every facet and twiddle all the features to your heart's content ALL THAT GLITTERS GoldED is the only commercial text editor for the Amiga that is still being vigorously developed. Ben reviewed the previous EXTRAS release in AF118 and came to the conclusion that it was an immensely powerful and fast but overly complex package with a non-intuitive interface. Have things improved with GoldED 6?
Unfortunately, the changes made in this version haven’t made the program any easier to use. The interface has had a visual tweak, but is still non-standard and not straightforward to use. You still have the buttons with cryptic images and no text (although the Windows-style help gadgets are useful here) and the masses of listviews and configuration windows. Editing of string options is still performed by what Ben infamously called the ‘linger-click’ method: you click an item and let the mouse rest over it for a string gadget to pop up. No visual clue is given as to which items this operation
can be applied to.
Okay, so the interface defects are all here, so what about the good stuff? The most obvious change is that the main editor windows have been improved with a plug-in capability. Modules can commandeer areas of an editor window for their own use, areas which can be dragged and re-sized with the mouse. This is put to good use for the new project explorer (see box) and quick info plug-ins. If you decide you need all the window real estate for your text, you may close the plug-in windows. Unfortunately, you cannot close them individually. That area on every window is closed.
MAKING IT YOUR OWN The most prominent feature of GoldED is its configurability. You may customise every facet of the program to your own taste: its keymapping, its response to mouse-clicks, its menus, toolbars, context-sensitive pop-up menus, and so on. Then there’s more complex features like syntax highlighting, automatic indentation, dictionaries, references, all of which can be twiddled with to your heart’s content. If it’s a* • r i«yMH Tex* VMM Tex* Are* Che kfc*x lux,- 1 fextAflrtlwlee I Source* I »t m it. Rcrofterc bcopr „m»w i tettt AMMriltxU DwwtiuiIHwh tut'iMfm atTtartoffirwl H»ntv«re
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there are going to be altigating Cmcunstaitces Voyagei is still
in ¦re-release state, so people t»*y be waiting mtit the final
final version coares iout before parting with their
barfr-earned. It nay also be Sown to 'he fact that wtCcnnect 3
has also been releases ttl3 includes Voyage-, so people who
t«r«ght "C9 won’t need to buy Voyager lastly there's 'he point
that Vtlt not e er»ene ieed! A web browser, everyone needs a
new US. Exen so, wilt wore people or the internet then ever
before, it does see* s’renge tha» only three percent of ‘tig*
owners buying OSS 5 want to actualty p*v for Voyager - a great
bit of If you can't do it with GoldED, it ain't worth doing
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add-on has a useful, but not too intelligent, spellchecker.
Not here, you don’t need it. This level of configurability means that you can make GoldED behave like any other editor you choose. In practice, though, it’s easier to adjust yourself to GoldED rather than vice-versa.
A powerful feature is that you may create separate environments with settings configured for editing specific types of files.
The CD comes with a host of environments pre-configured for you to use. Each filetype is specified with a pattern, usually matching a file’s suffix. So, if you are editing a file called ‘source.c’, the C environment will be used, or for ‘index.html’ the web environment. Each environment may have its own settings for syntax highlighting, keyboard mappings, mouse controls, or whatever and different environments may be used concurrently in different windows.
Configuring these environments to your own taste is a real chore. This is down to GoldED1 s alien interface and its bizarre take on object orientation. The settings are grouped together in modules and each stored in their own file. So, keyboard mappings are stored in files with a suffix ‘.keyboard’, mouse settings in ‘.mouse’ and so on. The documentation talks of a filetype tree, but a list would be a more accurate term. Each filetype in the list has a set of configuration files.
The standard filetype is TEXT, a catch- The project explorer is a new addition to GoldED6 and makes use of the window plug tn system. It comes in two versions, one as part of the C C++ environment and one for the HTML environment. What it does is to display all the files related to the current one in lists inside a plug-in window. So, with the C environment, one list displays all the source files and the other lists all the header files. Clicking any of these will load that file into a new window. The HTML explorer lists HTML files and images. Again, clicking an HTML will load that file,
whereas clicking an image will insert an image tag with the image’s name at the current cursor position. The project explorer is a really useful feature and allows you to navigate between the different components of your projects with ease.
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Other filetypes can choose to either use TEXT’S settings or redefine their own settings. So, for example, for the C environment, you would use the same configuration as TEXT for most things, but use different syntax highlighting, toolbar settings, etc. appropriate to C. Organising the filetypes as a list doesn’t make the relationships obvious, though. A tree, with TEXT at the root and other filetypes as branches from TEXT would be a lot clearer.
Each filetype could choose to inherit a settings file from its parent or define its own. At the moment, it’s not always obvious where the settings come from.
DECISION TIME You might at this point come to the conclusion that I dislike GoldED. This isn’t true. My relationship with it is more complex than that. I love the fact that it is incredibly quick, especially for refreshing and scrolling text, even in AGA screenmodes; I hate the quirky refresh bugs that mean if you scroll a window that is partially covered by another one its contents get trashed. I love the fact that
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You can tailor environments for working on different file types-, I hate the default set ups and the fact that changing the settings is such a convoluted process.
When all’s said and done, however, there’s no other text editor that approaches GoldED in terms of power and flexibility.
The add-on environments mean it’s equally at home and equally efficient at knocking together source code, HTML or AmigaGuide documents. The plain text mode with its thesaurus and spell-checker mean it’s great for just bashing out words.
Whether you like the package or not is an entirely different matter. If you haven’t already tried it out, I suggest you give the demo on AFCD44 a test drive before committing your cash.
This new release still has all the pros and cons of GoldED5.1 would rather the author had spent more time making the interface less of a burden to use or the documentation less impenetrable rather than just adding more features. The project explorer’s a nice touch, though.
SUPPLIER: Alive Mediasoft TEL. 01623 467579 PRICE: £34.99 REQUIREMENTS: Minimum 68020 and 2MB. 030+, 4M8+ and graphics card recommended.
The most powerful editor this side of emacs Filetypes allows optimisation for specific tasks New project explorer makes navigation simple Interface is far too complex Pros and Cons Richard Drummond PREVIEW Power Flyer Can this long-awaited Power Zorro III card trump the A1200 Flyer, and outrun big box SCSI?
EIDE PERIPHERAL INPUT OUTPUT (PIO) MODE LIMITS PIO MODE NS PER WORD TOP RATE QUANTUM 6 GB SEAGATE 1 Gb 0 600 ns 3333 1582 1167 1 390 ns 5250 N A N A 2 240 ns 8333 N A N A 3 180 ns 11111 5044 2592 4 120 ns 16666 7420 4357 5 100 ns 20000 8393 4376 RawSpeed transfer rates in KB s measured on an A4000 with Cyberstorm 2.
'SysTem Request Code has a checksum error on disk block 307440 Retry Cancel Fast Flyer transfers were prone to checksum errors.
The Power Flyer 4000 is a Zorro III interface for fully 32-bit desktop and tower Amigas. It provides two 40-pin IDE ‘Integrated Drive Electronics’ interfaces, nominally to FastATA standards. These ports have on-board termination and support up to two drives each, configured as Master and Slave.
A boot ROM sets up the interface during Amiga auto-configuration. The board employs no less than five Mach210 programmed gate arrays, like those on Buddha Flash, CatWeasel, Prelude MPEG and Picasso 2+ though those get by with only one or two each.
HARDWARE IDE transfer rates depend on the ‘mode’ in which transfers operate. All drives support mode 0, specified for IBM’s vintage PC-AT, but newer drives can go much faster if all devices on the cable support later modes.
IDE is synchronous, so two drives on a given cable work at the rate of the slowest.
PIO MODES The Power Flyer 4000 Gold supports PIO (Programmed Input Output) modes 3, 4 and the nascent mode 5, as well as the bare-bones standard of Commodore’s motherboard (which is PIO 0). The table lists the absolute maximum speed in each mode, and real results for gigabyte drives.
For comparison, the motherboard port sustained sequential 512K reads from the Seagate at 1568 K second, with 43 per cent CPU left to the Amiga-, the Quantum test strangled the CPU, like the Flyer, but managed 2,775K second. CyberSCSI strolled through a Barracuda drive at 3.324K per second, a mere third of nominal, but meanwhile the 68060 ran at 99 per cent of full speed.
Details vary, but the If you're lumbering along with Commodore's IDE, the Power Flyer could usefully boost your system, especially if you own a modem drive The Flyer’s twin ports mean you could put fast drives on one and slower ones on another, although Power warn that old drives may struggle with the modern specification. Unlike the A1200 version, you can still use the motherboard port as well as the new Flyer ones, so that may be the best place to leave an old drive or two.
Generalities are clear.
PIO mode 0 runs drives at slow speed, while later models support much faster transfers, assuming the data is available from the disk or drive buffers - the quoted speed is an upper limit, invariably higher than the sustained rate that data can be read from the disk. Drives fall back to the highest mode supported by everything on a given cable.
FLYER 3000?
I tested the new Flyer with two modern IDE drives - a gigabyte Seagate ‘Fast ATA-2’ drive and a 6GB Quantum Fireball. It is only designed to work on an A4000, but I also tried it on a stock A3000 with 25MHz 68030 and Kickstart 2.04. It seems it should work on any A3000 or 3000T, but the old Buster CPU might limit speed and you’ll need modern formatting software - ideally the Kickstart 3.1 upgrade - to get the most out of big drives. It’s no rival for Buddha on A2000s, as the Flyer requires 32-bit Zorro III transfers.
THE BUNDLE The new Flyer comes with a 24-page A5 manual, helpfully written though sadly devoid of any illustrations. You get a floppy with FastATA4000 software, AllegroCDFS and a basic speed tester.
The ROM code splits big drives into simulated drives within the 4GB limit of Commodore’s Fast File System, with partitions up to 2GB each. You can turn this off for use with Workbench 3.5, direct SCSI, NSD or TD64 extensions. A new Quantum drive with a nominal capacity of 6.4GB was split into three partitions of about 1.3GB, dividing the 4GB space on the first virtual drive, and three CD-sized partitions on the other.
The FastATA.driver command turns on the higher PIO transfer modes, normally at the start of startup-sequence. In addition, AmigaOS 3.5 mandates this line: SetPatch QUIET SKIPROMUPDATES scsi.device INSTALLATION Hardware installation is painless - just plug in the card and connect your drives. The card is small, and the same width as the 100-way Zorro slot, so easy to align. It needs plenty of space above it, either in the top slot, or with the IDE cables snaking round a similarly small board like a Zorro Hypercomm or Buddha Flash. IDE cables are not provided, but generic PC ones should work
The Flyer replaces scsi.device and comes with Allegro CDFS, capable of decoding DVD blocks and finding proper file names on otherwise tilde-strewn Cds in the latest non-standard from Redmond, the bowdlerised CP M Joliet format. You can install up to three CD drives, or even more PREVIEW ‘Standby’ spins unused drives down after one, five, 10 or 30 minutes. Spinning down makes sense on a machine left on overnight, but during the day it could be counterproductive, imposing more stress on the bearing than continuous running. A very long lunch might just about merit spinning up and down, but these
presets seem too short.
COMPARISONS Power Computing are taking no chances, appending ‘Gold’ to their product name.
Nick Veitch gave the A1200 version an unprecedented 98 per cent, and the new one has advantages: it’s easier to fit, thanks to generic 32-bit Zorro III slots, and comes with the nippy Allegro CDFS which was unavailable when Nick tested its predecessor.
Flowever the Flyer 4000 is not yet at Gold standard; A4000 systems and expansion attain higher specifications than A1200s, and the new Flyer falls short of other Zorro III controllers. It does not share the system as smoothly as processor-local controllers or Zorro III SCSI DMA cards.
Disappointingly, Flyers monopolise the computer while using a drive, paralysing ParNet, emulators, rendering and similar CPU-intensive activities.
Yet ATAPI CD and DVD drives are widely retailed, sometimes faster and (*«HK
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Tdm«Ef tgJEgSTSa ¦CT3E3B |U 4 ...but Commodore's A4091 manages almost transparent Zorro III DMA.
R Vine Edit Dnve Type Define • New Drive Type Fllenane: j qr ive inltlons Manufacturers nan«: f QuflWtUM 1 Drive Nan,: j f QgjHEEl CRS.4ff__ Drive Revision: t..... HaU. ______ .1 Cy I Inders!f Read ConTiquration I ro» *• ive _ i 4452-1 Reduced Write Current CyIinder: Write Preconp _ CyI Inder: ; II Ok J Cancel Our 6GB drive pushes the old HDToolbox into antispace.
Generally cheaper than SCSI, so the Flyer could be a bargain if you need loads of disk space. It can read big files fast, but is not particularly suitable for CPU-intensive animation, Samplitude mixing or compressed data streams, unless decoding can be offloaded to a coprocessor. Copies rrD t P I skSa I v Vers t on - a~ Copyr t gh t: to- 1991-1994 by Pave Ha |ip Repair Operation Device Scan I--*-- I Scanning Block Files Dirs
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Between Flyer and SCSI drives mesh well, barely competing for CPU time, so you might add a Flyer and some cheap, huge drives for online backups, and keep your DMA drives for your real-time recording and editing.
The Flyer uses 32-bit transfers but none of the fancy extras that distinguish late A3000s and late A4000s with variously-busted Busters. If you’ve got a Fastlane, A4091, Warp Engine, 32-bit GVP or CyberSCSI DMA board you may find the Power Flyer economical but coarse. If you’re lumbering along with Commodore’s IDE the Power Flyer could usefully boost your system, especially if you already own a gigabyte drive capable of modern timing.
The vl.1 prefs are not font-adaptive even in Workbench
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It’s a good idea to remove IDEFix and other SCSI-patching tools from your startup-sequence before the Flyer adds its own. The FastATA.driver file added to your C directory normally runs early in startup, turning on the fast drive features.
Unlike the A1200 version, the A4000 Flyer does not replace motherboard IDE, so you need a ‘fake drive’ or resident patch to disable the half-minute Kickstart 3.1 wait if you have no drives there. If you still use the inbuilt scsi.device, whether Commodore’s fake IDE one or the A3000 and A4000T true SCSI, the Flyer will be bumped up to 2nd.scsi.device, just as with multiple SCSI boards. You may need to tweak DOSdriver options to account for this renumbering.
HDToolbox optimistically scans up to 9th.scsi.device, so there’s no need to adjust the icon for that AmigaOS utility, as you must with CyberSCSI and most rival devices. Nothing bar minimalist multiplexed Zorro III transfers stops you running a bunch of Flyers in several slots on one Amiga. In fact Zorro limits the fastest drives and buffer transfers, unless the Flyer is expanded to use multiple transfer cycles on systems that can handle them, with Buster 11.
GUI Preferences require that you boot with the left mouse button down to defer loading of the FastATA.driver, or reset to make changes effective. Preferences can limit the PIO modes and split large drives.
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ERRORS So Flyers are cheap, like IDE drives, and potentially
cheerful, but are they reliable?
Speed-reading tests worked consistently, but I got a host of checksum errors when writing files, and previously-good partitions sprouted errors which confounded DiskSalv until I reverted to motherboard IDE. Drive names got corrupted, tool files disappeared, and checksum errors abounded. Throttling back to PIO mode 3 minimised these faults, but I still had to click Retry as transfers went awry periodically.
Power tried top-speed ultraDMA66 cable and fiddling with the MaxTransfer settings - precautions that should not be necessary - but still could not get the hardware to work reliably.
The faults persisted after a driver update.
Apparently Nick Veitch’s A1200 Flyer review was based on the third version of that product we received. The first one worked no faster than the motherboard IDE port. The third was fast, although a CPU-hog, and the middle version showed problems like those the Power Flyer 4000 currently exhibits.
POTENTIAL The Power Flyer 4000 has been advertised since June, yet it seems it has been released prematurely. The Mach chips, and perhaps the Boot ROM, may need to be upgraded, as for the A1200 version, before the Flyer delivers its promise. Those chips are socketed, so upgrades are possible without returning the entire unit.
These fixes might yet improve the Zorro III implementation, with support for DMA and multiple transfer cycles, making the new Flyer twice as fast and much less CPU-intensive. The Power Flyer 4000 is a good idea that needs more work. We intend to update this review when the bugs are sorted out.
Fast transfers on big cheap drives Quick, easy Zorro III slot installation Capable, compatible software bundle Zorro III subset hampers multitasking OVERALL VERDICT; You just haven't earned it yet.
Since the Power Flyer is obviously not quite ready for a final review, we've decided not to give it a final score. To do it justice, we'll give it a score when we do our review in the next issue.
Pros and Cons Simon Goodwin SUPPLIER: Power Computing TEL. 01234 851500 PRICE: £74.95 Tsmasm Is this route planner going to take you the distance or fall short on the way?
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Line style Jll National road Tailback % Barriage EZTLO J One of the main things you'll be using Ami-Atlas for is route finding. This is very simple to do - you just enter your starting point, destination, and any places you might like to visit on the way. There are four choices of route type, allowing you to prioritise speed over distance or cost, and there’s even the ability to let Ami Atlas choose a “pleasant” route. You can also ask for all types to be calculated, so that you can compare them and pick what you think is the best. Ferry information to Ireland is also included, allowing you
plan that trip to Dublin, but it would have been nice if this had been extended to include connections to mainland Europe too. Once you ve decided on where you want to go and what sort of route to take, it only takes Ami-Atlas a few seconds to work out the best way, even when you’ve put in complex detours.
When it’s done, you’re given a breakdown of the route it has found which also includes distances, petrol consumption and driving time, presuming you ve set the preferences accurately.
This s something you will need to change - unless you really do drive at 10Omph on the motorway! You have the ability to save or print this route for future posterity (and to prevent arguments in the car), and you can have the route displayed on the map. If you choose to have more than one route type you can have them all displayed at once for comparison and if things look a little too complex, you can »mprove visibility by removing towns and roads from the display.
Ami-Atlas comes on two Cds and a floppy disk. The floppy contains updated GIF and JPEG datatypes, while the Cds hold the supplied maps - one for Germany and another for the United Kingdom. My first gripe is that whilst there is an installation script on the ‘Germany’ CD in English, Epic have put a label on it stating “Do not install from this CD” - instead, you have to use the drag and drop method of putting the drawer where you want it. The problem with this is Ami-Atlas needs an assign, which you’ve got to add to your user-startup yourself, or run the supplied script every time you want to
run the program.
It car find the cheapest, fastest or shortest route for your travels but before it does you may have to add your town and road to the map ow often do you find yourself looking at a road atlas, trying to work out the best way to get somewhere?
Do you religiously work out which way will be cheaper, shorter or faster? Have you ever wished that you could do all this automatically, with the aid of your trusty Amiga? If so, Ami-Atlas 5 could be for you.
SETTING OFF When you first run Ami-Atlas, it opens a rather nice-looking window on your Workbench screen. In fact the only problem with the user interface is the fact that the scroll-bars aren’t standard and thus don’t have arrow buttons to aid navigation. This is a minor oversight, but still an oversight. The toolbar allows easy access to most of the functions available, and if your screen resolution is too narrow for it all to fit on, a couple of scroll buttons appear to let you get at the others. However, an option to edit the toolbar would have been even better so that it could be arranged
in order to suit different resolutions.
Even so, configurability must have been a key word when Ami-Atlas was being designed as you can change pretty much everything about the way the map is drawn. For example, if you think that the world would be better with green sea, you can change it, along with the colour of the roads and the colour of the box in which its name appears.
You can even choose which font is used to display town names, or whether LOST ALREADY?
Probably the first thing you will do is to look for where you live, which is where a lot of people will be disappointed. Although there is a wealth of information on the German map, including many small towns and local roads, the UK map has a lot of towns and major roads missing. Some place names are still in German or incorrectly translated. This can make searches difficult, especially when it’s something minor such as Stoke-on-Trent being listed as Trent (Stoke-on). The map isn’t quite as up to date as you might think either - the M1 extension from Leeds to the A64 hasn’t been included even
though it has been open for many months now.
But all is not lost! It is very easy for you to add your own roads, towns and even motorway exits. Creating a new road is just a matter of clicking on the start and end points and entering the name and length of that section of road, although it would be nice if the software could calculate the road length automatically for you. You can also insert towns into roads, automatically linking them to the outside world and details can be edited so you can easily correct place names or spelling.
There are two ways of finding a place. If you already know where it is in the country, By simply dragging a box around an area you can zoom the map in to show more detail.
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M7? Srh Wli( uaaae MftUf Haf ffWttMMrit LocfWWJN* Fr*ut%«ffc Sctrta* ttoct Freus%*f» v«(Mi frMxtlM Ptac* hmmpmskw Kwy Nl l | l Wl UwaUft aj UwtSan-F N»f*M C*f OpM-Znummi I Si There is a comprehensive list of pares in Germany but the UK section lacks information.
% Ami-Atlas is not just about route finding. It also comes with lots of details about hotels, caravan sites and theme parks, as well as other miscellaneous information on the countries supplied such as car registration information. On the German map, you get a little bed icon for a hotel, and clicking on it brings up more detailed information. It’s the same with theme parks and places of interest You’re even told what rides are available or what credit cards are accepted! Unfortunately, the UK side of things isn’t as well catered for. None of this information is actually included on the map,
but is in HTML files on the CD. And it’s nowhere near as comprehensive - many of the theme parks are just listed with an address and contact number, although for some there are links to slightly more detailed web pages. The hotel information is more detailed, with some 2,000 places to stay listed and web pages for each, but there’s no search facility and you have to scroll down the page until you find one in the place you’re visiting. It would have been nicer if all this had been available directly through Ami-Atlas. Still, if you’ve nothing to do of a Saturday night, you can add them to the
map yourself!
You can just use the mouse to drag a box around that area to automatically zoom in.
This is really useful and can be used to good effect if you know roughly where in the country somewhere is. The alternative is to open the alphabetically sorted list of towns. Not only does it show you which county a town is in, but also its longitude and latitude - useful information for potential star gazers!
BACK TO MY ROUTES Finding a route is an easy task - see boxout 1 - and you can take into account detours.
You can’t actually specify places to avoid but you can avoid places notorious for traffic. This can be done in part by setting a section of road to have a high probability of tailbacks, and then telling Ami-Atlas to
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would have preferred to just tell it to avoid Coventry in the
same way you can ask to go via Leeds. If you use the map to
select places to go to or via, then you get a little flag to
show where these are on the map. However, if you click on the
“Set the start town” button you can’t scroll the map around,
so you have to be viewing the location first. It’s the same
with the other windows that pop up, such as town information
or printer options. With a bit of foresight, these windows
could have been handled asynchronously, allowing you to tweak
the map before committing it to paper, but it’s a minor
The “route calculation” window does make things easier though with a couple of handy features. First of all, any previously used names are available in little pop up gadgets, allowing you to quickly select a regularly used town. Also, if you enter the start of the town name and press return, a list of matching names pops up, allowing you to quickly select one from the list. It’s little things like this that show a lot of thought has gone into the program.
So are the routes chosen any good?
After adding a couple of places and roads to take into account where I live and work, I asked for the fastest route to be calculated.
It gave me the route I expected it to, which is not the best due to the traffic on those roads. It was only when I cheated and put in a town to go via that it gave me a route similar to the one I regularly use, although it suggested I leave the motorway a junction earlier - something I’ll have to try on Monday. (It worked!)
JOURNEY'S END Overall, the software is great. It looks good, and handles well. However, it’s really only of use if you are living in or going to Germany. Unfortunately, the UK side of things looks to have been rushed through.
Not only is the map very sparse in comparison, the fact that the extra information is in separate files is also annoying. The lack of an installation script and lack of translation for the help guides (they’re available on the ‘Germany’ CD if you speak fluent German) are things that should have been completed before the CD was pressed, and not offered as additional files that need downloading from the net. If you do buy Ami-Atlas for the UK map, expect to spend a lot of time adding towns and roads.
Kevin Fairhurst zrs 01 PrWmap
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SUPPLIER: Epic Marketing PRICE: £5 REQUIREMENTS: CD-ROM drive, hard drive Pros and Cons n Clear intuitive interface I - fm 1 4 I qmr I Ml fta* 44 111
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want to view the perfect picture that is For more and more
Amiga owners, the days of being happy working on a 14”
portable, or joy of joys, a 1084 S or CM8833Mkll are long
gone. People demand a higher resolution, they want crystal
sharp pictures and they need monitors that can handle
graphics cards. With the new output from Philips you can see
why they are only too happy to ditch their old VDUs.
The snappily-named Philips 109B is a 19” monitor, although you’d be forgiven for thinking it a 17”er or even a large 15” job. The reason is that it’s actually smaller (in length and weight) than the Microvitec GPM 1701 that usually sits on my desk. As you might expect, its picture is also a damned sight sharper and it is capable of resolutions and frequencies far past most Amiga graphics cards (though it isn’t downwardly mobile enough to cope with PAL or NTSC resolutions, preferring to halt In even resolutionthe monitor was able to fill the screen beautifully and adjusting the display was
easy with the range of controls at a VGA standard of about 30kHz). For those without, a scan doubler or preferably flicker fixer is a must, and it does work well enough with video-style resolutions. It doesn’t suffer the problem of many Amiga VITAL STATISTICS You can always make a monitor review absolutely rivetting by splurging out on the factoids included in the documentation, so here you go, a special treat: HORIZONTAL RESOLUTION: 30-96kHz VERTICAL RESOLUTION: 50-160Hz DOT PITCH: 0.25mm MAX. RESOLUTION: 1920 x 1440 DIMENSIONS INCLUDING BASE: 17.3” wide x 17.6” high x 15.6” deep REGULATORY
APPROVALS: TCO 99, MPR-II, TV GS, TV-Ergo & more) More details can be found at: http: www.pcstuff.philips.com monitors of not being able to handle the extremely late delivery of the signal, giving a picture that’s unable to be expanded to fill the screen and hovers on one side or the other of the monitor. In every resolution attempted the monitor was able to fill the screen beautifully, and the very comprehensive range of controls means that adjusting the display is easy to do.
There are two sore points, but both are minor and related to using the on-screen controls. The first is that the base for the monitor is very small, which means that the monitor rocks to and fro as you press the buttons on the front to adjust the picture.
The second problem is that the control panel isn’t very intuitively laid out. For the PC this monitor comes with a setup disc which allows you to adjust the picture the monitor is displaying through Windows with your mouse, which is quite impressive, but unavailable to Amiga owners right now.
However, I’m sure that Philips would be happy to supply the know-how for an enterprising Amiga owner to port the software, though it might have to wait until we have a working USB implementation.
Physically the monitor looks quite nice, but nothing really special, and the back of the monitor is, as ever, not very attractive, although some effort has been made to stop it looking like the back end of a factory. But it’s the short-neck CRT technology and the sheer (lack of) space this monitor takes that % really impress.
Although everyone knows that flat-panel displays are as light as anything, they are still very expensive and not too flexible when it comes to the wide range of screen resolutions that Amiga owners are used to playing with. So for us at least, CRTs are still the way to go and for me, I’d be very happy not to have to go back to my Microvitec monitor.
Ben Vost SUPPLIER: Philips (but widely available) 01756 702892 PRICE: £492 RRP £405 Street Price Pros and Cons Wobbly base [fTz REVIEW Developer Programming requires not just good problem-solving skills, but also the lentvofc right resources.. .oh, and plenty of coffee The long-awaited update to the Amiga’s operating system, OS3.5, is here at last. Programmers wishing to take advantage of the new features afforded by this release in their software need information: a new OS needs a new Native Developer Kit or NDK. This and much more is provided on the Amiga Developer CD v2.1. KNOW THE FACTS
The NDK is comprised of autodocs, includes, link libraries, tools and example code. The autodocs - so-called because they are automatically generated from the source code of the operating system
- provide human-readable information to the developer on how to
use all the functions offered by the OS. The link libraries and
includes provide machine-readable information for the compiler.
Both have been updated to cater for the new release.
A problem with previous NDK’s was that they were very SAS-centric, if such a word exists.
In particular, things like the pragma files, which permit the inline calling of OS library functions, would not work with other systems. In NDK3.5, however, they’ve been modified to work with DICE, Maxon C and StormC as well. VBCC and GCCachieve The most interesting and useful addition to the NDK is ReActor, a visual Gul-builder for Reaction, OS3.5's extension to BOOPSl inlining through a different mechanism of macros and inline assembly code, so users of either system will have to roll their own.
OTHER STUFF The Developer CD still has all the useful stuff that the last version had. The bible of Amiga programming, the ROM Kernel Manuals, are included in AmigaGuide format as are the autodocs and includes. All are now presented in HTML as well, although a more printer-friendly format would have been nice too. The Amiga Mail and DevCon disk are still here and, although oid, contain many a nugget of information that you won t find elsewhere, The contributions section contains the usual third-party developer kits, including Envoy, SANA-II and Inet packages; WarpUp is here, but PowerUp ain't.
New entries include the SDKs for Miami, CyberCraphX v4, Picasso96 and THOR’s mmu.library. Despite this greater broad-mindedness, I have encountered some problems with the new includes and StormC As an example, the include file gadgets layout.h tries to redefine a couple of preprocessor constants, which Storm doesn’t allow. This is easily fixed, however.
As well as the usual amiga.lib, a new linker library has been added to the NDK, reaction.lib. This contains miscellaneous support functions for the new Reaction GUI system and also performs auto-opening of Reaction class libraries for both SAS and DICE. Strangely, this is stored in HUNKJJB format which neither dlink, DICEs linker, nor GCC's hunk2aout, can understand. It works with VBCC and Storm, however, albeit without auto-open.
EVERY ACTION... Tool updates in the NDK include the new Installer (which supports backtracking), CatComp (for localising your software) and BumpRev (which is now year 2000 compliant). The most interesting and useful addition, however, is ReActor, a visual Gul-builder for Reaction, OS3.5’s extension to the standard BOOPSl system.
ReActor allows you to create windows and populate them with any of the standard Reaction gadgets simply by choosing the desired components and settings from various lists with the mouse. ReActor itself is not very pretty and you still need to know about BOOPSl, but it can really speed up the GUI development and testing process.
It saves out complete GUIs as resource files and as object code. This object code can then be statically linked with your program and the GUI initialised with a simple call to the new resource.library. Opening any of the windows you designed is another simple call to this library.
Resource tracking and localisation is performed automatically.
Designing GUIs and writing the code to implement them has traditionally been a time-consuming and messy job on the Amiga. ReActor streamlines the process.
It’s not a visual development environment like MS’s Visual range, but it’s a load quicker and less error-prone than doing everything by hand.
STORM FORCE The Contributions section of the CD contains developer material from various third-parties. The big new addition here is StormC v3.0. This is a non-commercial version only, which means you cannot sell any programs you compile with it, and it doesn’t include PowerPC support, but this offers incredible value for money. A special price on upgrades to v4.0 is included with the CD.
StormC is the closest thing that the Amiga has to a standard C compiler since SAS for the Amiga is no longer in development. One could argue that there are technically better C compilers available for the Amiga, but a point in Storm's favour is its powerful graphical IDE (integrated developer environment), making it a lot less intimidating for the novice than traditional shell-only compilers. Installation is also a lot easier with the script provided; you get all the OS3.5 includes and libs as standard, meaning you are ready to develop for the new OS with the minimum of fuss.
Storm is a strict ANSI compiler, but does support some Amiga-specific features. You may still find that older source code will need some tweaking to get it to compile. Luckily, loads of example code has been provided as Storm projects for you to experiment with, including all the examples from the ROM Manuals.
Richard Drummond Pros and Cons Contains all the information needed to develop for OS3.5 ReActor GUI editor means faster interface development StormC v3.0 for free t A lot of documentation now also in HTML format OVERALL VERDICT: An essential for the Amiga programmer and incredible value for money.
% bench New millennium*, same old problems!
Still, they say history repeats itself Email: dmformatefuturenet.co.uk, putting Workbench in the subject line, or write to: Workbench • Amiga Format • 30 Monmouth Street • Bath • Somerset • BA1 2BW.
GVP ARID RTG I have an A2000 with a CD-ROM, two disk drives, a SCSI controller and accelerator from GVP, the 50MHz G-Force 030 combo with 4MB RAM, a CyberVision graphics card and Workbench 3.1. Where can I get more RAM for the GVP card? I have 5MB RAM on my system but it gives me only 1 Chip and 1MB Fast RAM on the Workbench. Is this because of all the stuff that is plugged into my A2000?
I intend to plug only one SVGA monitor in the CyberVision card and leave out the A2000 monitor so that the SVGA and CyberVision will be the main display.
But some programs still set the CyberVision image to black and the other monitor starts to work. Why? If I end the other program the image on the CyberVision starts to move again... Is this because of the RAM?
Scandoublers permit the display of the native Amiga video modes on a VGA monitor, but it won't mix the native video signal with that from a graphics card.
Sigma 7 Portugal The CyberVision takes a lot of your RAM, along with space for the partitions you hopefully have - you don’t mention any hard drive, but partitions take up RAM too.
CyberGraphX needs as much Fast RAM as the card is using for video images, and then some. It’s based on a PC chipset and has a PC-like attitude to memory. Your board is made for non-standard memory modules, only available from GVP.
This approach was carefully designed to make extra money for the manufacturers. You might try GVP-M, the company that bought the rights to GVP products. They have a web page at http: www.gvp-m.com. Alternatively there are hacks to adapt standard SIMMs to fit GVP boards. If you’re skilled in hardware they’re the best option.
I’ve put those on AFCD48. It’s hardly worth adding Zorro II RAM as it will be very slow compared with memory on the CPU card, and your CyberVision is already eating into the 8MB Zorro II address space.
Output is switching from the Amiga to the graphics card and back because CyberGraphX does not redirect all programs to graphics card screens. There are programs to redirect‘open screen’ calls, but these only help applications written in a system-friendly way. I’ve put half a dozen of these on the CD.
The best solution is a monitor switch with a flicker-fixer or scan doubler which can combine the outputs from Amiga and graphics card, converting to VGA format and switching between them. Unfortunately I can’t put those on the CD, but Eyetech sell many such adaptors.
SUPERIOR CHIP SHOPS I would like to know if there is anywhere I can obtain a 68060 chip from in the UK, and for how much, as I intend to replace the ‘040 on my Blizzard PPC card with an ‘060. It is possible; someone has already done this. The PPC card has holes for the extra pins on the ‘060.
I also would like to know if a socket exists for the ‘060 to plug into (a la Intel), so I do not have to solder the ‘060 to the board. I just want a socket for it to go into, to prevent damaging the ‘060 whilst soldering it down.
Mike Every via email JAZ MOUNTLIST FOR MS-DOS I’m looking tor the way to connect my Amiga 4000 with an external iomega Jaz 2GB SCSI drive. What is the correct mountlist to read the Jaz as a PC formatted hard drive?
Giuseppe Mannino Italy It s easiest to use XFS, Frank Swift s freeware file system. This can read and write Amiga formats old and new, as well as PC DOS (8.3) and Windoze95 (long names) and QL5A or 5B (level 2 device) formats. It can read many more, including various Mac, Archimedes, Spectrum and CP M formats, and the latest is on our CD The clever thing about XFS is that you shouldn’t need a mountlist. It uses the PC formatting information on the drive - Jaz, Zip or any other type - to work out the JAZ DRIVE SPECS Heads: .....1 Blocks per track:.... 1512 Blocks per cylinder: .1512
Sector size: .512 Total sectors: 3915600 Cylinders: ..3915600 Output from phase 5’s SCSIConfig, via Joerg Bierwagen.
Drive capacity and partition details. The nice thing about it is that it’s free.
The later commercial versions of CrossDOS are likely to be more reliable, but to interface it you’ll need a mountlist corresponding to the PC’s model of the drive - number of tracks, sectors and so on - which may not be the same as that returned by Getlnfo in HDToolbox. If you find XFS slow, the box contains the official Jaz drive specs you need to make a custom mountlist.
Currently Aminet’s FoimatZIP does not support Jaz drives. If you format them on the PC, you’ll have no problems. If you format them on the Amiga, use the native AmigaOS format, or PFS if you prize speed more than safety - the Jaz drive works like any other gigabyte disk connected via SCSI, so you’d be perverse to use any other format.
Consider using a block size larger than 512 bytes on Amigas with Kickstart 3.1; try 2K or 4K, trading small file space tor speed. This dramatically reduces the number of buffers you need - the default 30 suits files of up to 270MB with 8K blocks, but uses 240K. The default 30 buffers thrash with standard half-K blocks on any file over a megabyte long.
Feedback GIF PROBLEM Regarding the GIF Problem letter to Workbench in the November issue, there is a commodity program called Datachrome (biz demo DataChrome.lha) that will examine file opens and convert any type of picture to an image on the fly using datatypes. It will allow Dpaint to transparently load GIF images without having to save the file as an IFF. It saves loads of time and is much cheaper than buying a new paint program that many people may not want or need.
Brian Donahue via email Thanks Brian, that seems the ideal solution to upgrade old programs to use Datatypes. It is unfortunately limited to a maximum of256 colours by the Commodore Datatypes specification - that's enough for GIF, which has the same limitation, but other formats like PNG andJPEG which support more colours will need to be converted to 24-bit ILBMs externally or the extra colours will be lost.
The Datachrome demo is on AFCD48 - thanks again for this good tip.
BARS AIMD PIPES On page 61 of AF126 Mr. Nimrod asks about Bar & Pipes, the well-known Blue Ribbon programme. I don’t have any idea, where the Blue Ribbon is now, but the Italian magazine Enigma Amiga Run presented the whole program in his beauty on their CD number 25.
Beppe Niccolini Italy Unfortunately Blue Ribbon was purchased by Microsoft. For a while the Bars and Pipes files were available free on CompuServe's closed user area.
These files have since been copied to sites on the Internet, and you can find them with an Amiga specific-search engine. Unfortunately their legal status is dubious and the programs are no longer supported. This unofficial site at the University of Queensland has lots of Bars and Pipes information, including advice on tracking down all the software and plug-ins: http: svrc.ft.uq.edu.au ~richard music bars-afld- pipes CD32 POWER I read the “Power fault” question from Phil Waite on page 57 of AF130. I have a similar system and converted a standard PC power supply to fit, using an A1200 wiring
diagram, but it didn’t work. The CD32 has different connections and, if I remember correctly, one less wire.
Eyetech sorted it out for me, pointing out that if you do use a PC PSU you must use the PSU power switch and NOT the CD32 on off switch or you may damage the PSU, so it’s best to cover the CD32 switch. If Phil or anyone else thinking of adapting a PC PSU email me ( r ) I’ll be glad to have a look at their connections and pass on instructions.
Richy Watford You’ll need to buy the chip from a Motorola distributor. In the past I’ve got‘040 and ‘060 chips from Macro (01628) 604383 - ask to speak to the person who handles Motorola 32-bit processor sales. They’ll expect you to be a company, not an individual, and will probably ask you to set up a trade account These people are set up for bulk and sniff at single-chip sales, so you might need to indicate interest in buying a few to get them to take you seriously. When last I checked, the full 68060 chip listed at over £200 in small quantities, which is chickenfeed to Motorola
distributors. Single chips are normally supplied as ‘samples ’ - that’s how I got my first ‘060 - but only available while the manufacturer is pushing a new product.
These chips are much cheaper if you buy them from the USA, and the terms are easier. If you’d got a credit card I’d recommend trawling the net and getting one that way -1 found it a lot easier to get a chip posted to me from the States. The solitary CPU arrived a few days later, by air, in a box 15 inches square!
Alternatively, you might buy the chips from an Amiga dealer if you ask nicely at a good moment. Dealers are also your best bet for a single 68060 socket. The difficulty with getting any high-end Motorola chip is that they are not manufactured or even kept in stock continuously. They’re generally only available ‘on allocation'so you must place orders months in advance if you need a specific part. Multinationals rely on sales networks which make scant account for hobbyists or enthusiasts.
You’re wise to fit a socket but should be aware that this is a risky hack. If it goes wrong you can expect no support, and may not be able to replace the 68040. The circuit board has connections under the surface which you cannot patch up if they become damaged. Make sure you get the RC50 or RC60 version of the 68060 chip - other EC and LC versions lack floating point hardware and come in a surface-mount that will not fit your phase 5 card. Good luck - you’ll need it.
PC INCOMPATIBLE I followed your excellent HTML tutorial and created my own website in the space of a day. I was extremely pleased about this until I recently discovered that the site isn’t appearing on my friends’ Pcs as it is supposed to.
I created a site with a black background, yellow green text, and a 20 per cent maroon column down the left-hand side containing article links. My PC owning friends say that it appears with black text on a white background and the links are at the bottom.
The site appears correctly in my Voyager browser and a friend looked over the HTML code and said it looked correct.
I’m completely stumped as to why the colour setting and layout is being ignored by everybody else’s browsers.
I created the site using Wordworth 7, and saved the code as ASCII text. Does Wordworth save ASCII correctly? Maybe it isn’t saving it in a PC-friendly ASCII format?
My site can be viewed at: Remember when designing HTML pages that the rest of the world may not be able to view them as you do.
.rtnwqrr 2.T* ~ m*-n oftvBr rv-: nj Wwym » out** ****** 4 ?!M ©) M •1 locMMv | J , _ F ottrtts Amg«wet | AwwwOq 1 TVWO 1 All. Vtal* | Airtwnch f ’ f k _y I II http: www.hilltop61.freeserve.co.uk. The opening page doesn't contain the 20 per cent column, but most of the others do.
Andy Clayden via email This fault seems specific to your friends’ Pcs. I contacted Neil Bothwick at wirenet.co.uk and he kindly checked out your site on seven browsers: Aweb 3.3, Ibrowse 2.1 and Voyager, then Internet Explorer 3 and 4, Netscape 3 and 4 under Mac emulation; apparently the Netscape 4 installation soaked up 31 MB of his hard disk space... There are apparently quite a lot of validation errors, so you might benefit from running your code through HTML tidy or CheckHTML. Neil saw nothing that would cause the page layout to be warped as you describe, but reckons trouble might be
caused by the PC browser being set up to ignore customer colours and use the default browser colours instead.
One problem with ‘standard’ Pcs - and sometimes MUI - is the vast number of poorly documented options which interact in weird ways. It’s a bit like buying a car that boasts 16 forward and reverse gears and 240 false neutrals, except of course that cars crash less often.
AF WEBSITE I use Aweb-ll 3.2 on my Apollo ‘060 accelerated A1200 and when connecting to the Amiga Format website at http: www.amigaformat.co.uk all I get is a white page with a black banner at the top, and Future Publishing in white writing over on the left. Clicking on the writing takes me to another page which is exactly the same although its URL is.- http: www.futurenet.com futureonline Then I am stuck and can go nowhere.
I posted my problem on afb and others responded that they too got what I got. So I Continued overleaf 4 V»Vier in (B.I.W) I Iwt-W Q*ver Wnqner. AI BiqM.
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the AF website with Amiga browsers.
Used Voyager and was able to access the AF site properly. I used to be able to access Afs website a few months ago and nothing has changed on my machine so why can’t I get at it now with Aweb?
Jim Buckley The AF website is put together by our parent company Future Publishing, who, like most of the computing world, hold the assumption that the only platform that exists is the Wintel PC.
The site is designed to be viewed with either Internet Explorer or Netscape Navigator - which is fine if you own a Mac or PC, but neither browser is available for the Amiga. It can be viewed with an Amiga browser, though, providing that you enable AMIGA FORMAT The worldwide magazine for all Amiga usars Ami ft F*r m*t fcelpto supfort «nd dtvHof the Amtya mvrfcel sine* 1969.
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- r • *• j '• the ‘Spoof as Mozilla’ option in your browser’s
preferences. This makes it pretend to be Netscape when queried
by a web server. All modern Amiga browsers support this option.
Perhaps you had this turned on in Voyager without realising it.
Our website provides information on the current issue, contact details, subscription offers and so on - not any editorial content. I’m afraid that there’s no alternative except to keep buying the printed magazine if you’re after the latest news from our team.
CD32 KICKSTART I own an Amiga 1200 with Kickstart 3.0 and an old CD32. I have heard that the CD32 uses Kickstart 3.1. Is it possible to replace CONNECTION RATES I have an Amiga tower, 34MB RAM and 1GB hard drive. I also have a PC and was wondering is it possible to join them together and use them at the same time?
REALISTIC INTERFACE SPEEDS PORT STOCK AMIGA EXPANDED AMIGA SCSI 1 to 5 MB s Up to 20 MB s IDE 1 to 2 MB s Up to 10 MB s Ethernet Not available 100 to 800 K s Serial 2 to 10K s Up to 50 K s Parallel 10 to 50K sec 30 to 200 K s These are real-life rather than ‘benchmark’ figures.
F Fanchamps via email I have been considering for some time whether to network my Amiga and PC together so that I may have access to a CD drive on my Amiga, or buy a dedicated drive for the Amiga. The network would reduce the clutter on my desk and give my Amiga access to the larger capacity hard drive on my PC. I cannot afford the expensive Ethernet option and my computers are sharing a printer via a switchbox, leaving just the serial ports free. I have an A1200 in its normal case, fitted with an Apollo *040 card and 32MB of fast memory.
I wonder how fast data can be transferred through the parallel and serial ports on Amiga or PC. I have seen fast ports advertised for the Amiga, but do not know how much difference they make, ft would help me decide on my best way forward if you could provide the K s throughput of the parallel and serial ports with standard and faster ports. Most people that I have spoken to are of the opinion that parallel is faster, but they cannot provide any figures.
D Thompson Warrington CD and hard drive prices rival those for interfaces.
You get better performance from a drive directly connected to the Amiga than one accessed over any type of network, because the monolithic PC operating system can only handle one *system calT at a time; this is a big difference between AmigaOS and MSDOS, Windows or Linux.
If you opt for direct connection, convenient when you're not sure where something is, you should not dismiss Ethernet, it's the fastest option other than sharing a SCSI bus, a trick strictly for hackers, and need not cost much more than a fast serial link.
Commercial Ethernet packages are discussed in this issue’s big feature, but you can brew your own Cheapemet by shopping around. The Amiga PCMCIA driver on AFCD48 suits more than a dozen brands of Ethernet interface. Check the model against our list before you buy, as non-standard ones only work with Mac or PC-specific drivers.
At a pinch, the Amiga motherboard serial port can work at 115,200 baud - over 10K per second - but not with lots of colours on screen or other programs running. Slow machines may bottle out at just 19,200 baud, under 2K per second. Original PC serial ports struggle at half that rate, and are best suited to pen-plotters and serial mice. MSD identifies those.
The rule of thumb is to allow 10 baud tor each byte, and remember that these Figures are upper limits; software lags mean the full rate is never realised. The 8n1.device on our CD reduces CPU overhead by supporting fewer protocol options - it just transmits bytes, without parity checks. On your 68040, hardware, rather than software, is the bottleneck for serial transfers.
Hypercom, lOblix and Silver Surfer serial ports shift up to 4 OK per second, using the same 16xxx chips as modem Pcs.
Parallel ports can be connected, but there are compatibility problems. The Amiga has eight *data * lines, which can be inputs or outputs, and three status lines, normally inputs. The original PC had dedicated eight outputs and tour inputs for printer status; the PC parallel Laplink software uses these as general-pui pose inputs with a special cable.
The differences mean you can't use a PC parallel Laplink cable and also explains why parallel ZIP drives need an adaptor; However, most modern Pcs use Startech buffered parallel port chips, which also appear on add-on Amiga interfaces, so there’s fresh potential for compatible connections given the right software at both ends.
EasyLink and EasyTransfer, on AFCD48’, support parallel and serial connections between Amigas and Pcs. The speed limit depends on cabling and mutual compatibility between the hardware ports: expect a few K per second, a few tens of K at best; either way it will be far slower than Ethernet and you'll need a custom cable.
MAGPLIP runs Ethernet protocol over a parallel link. Expect speed similar to the fastest serial ports, but more cable hassle. SLIP is worth trying between fast serial ports, but ProNet and ParNet between accelerated Amiga motherboards can shift up to 80K per second.
Accton EN2216 Cnet CN40BC Surecom EP-427 FOUND TO WORK OK BY OTHERS: Argosy EN210BT Dynalink L10C Combo Fiberiine-4680 Genius ME3000II SE Grey Systems Gold Card KingMax Technology V4.1 LanPro NE2000 compatible LinkMate Apollo RE450CT Linksys EC2T Combo Micronet SP122 Pine Ethernet PCMCIA Socket Communications AAA-1001 SureCom EP-527 Target 100M fast Ethernet TrendNetTE210CT TESTED AND NOT AMIGA COMPATIBLE: 3com cards Accton EN2212 ActionTec FastNet PE-200 Dlink DE-650 or DE-660 Megahertz cards Xircom cards Check apparent bargain Ethernet cards against this list the Kickstart ROMs in the 1200
with the ones in the CD32, so that I will be able to use Workbench 3.5?
Andrew Head Cardiff I have a CD32 with SX32 Pro 50 68030 and 68882 processors, 340MB hard drive, external floppies and a PC keyboard. I understand that I have Kickstart 3.1 chips fitted as standard. Are these the same 3.1 chips that allow Workbench 3.5 to be used? Typing VERSION in a shell tells me I have Kickstart v 40.60. Can I use Workbench 3.5 or will I have to buy an A1200 and start all over again?
Richy Watford Kickstart 3.1 was specifically made for the CD32, though versions for other Amigas were released to developers in 1993. The versions are very similar - CCP2s have 40.60, A2000s got
40. 62, A1200s run 40.68 and 40.70 suits Commodore’s last-gasp
Unlike the rest, the CD32 has a megabyte of ROM to hold the startup graphics and custom CD drivers as well as AmigaOS, so it should run Workbench 3.5, but you can’t transplant CD32 chips or code directly to an A1200 - it would need reassembling to fit 512K and remove checks for non-existent hardware.
VERSION REVERSION I own a desktop A1200 with a tower case housing my hard disk and a Hitachi x2 CD-ROM drive, both connected via IDE.
They worked fine until I had to format DH0: to avoid validation messages that bothered me, and unfortunately lost the CD drivers. I downloaded IDEfix irom Aminet, but the install requester showed: AmigaDOS 2.04 or higher is required for CacheCDFS An upgrade will be needed for your Amiga.
Surely this is a joke? My A1200 has Workbench 3.0. I’ve put the version of IDEfix that I used in an email attachment.
Phil R.VIahostamatis Greece The IDEfix installation script consults Libs:version.library to work out what system you are running. I guess you ora sloppy installer overwrote the original file with one from a Kickstart 1 system, and that’s what’s confusing IDEfix.
To check this, type VERSION in a shell.
This gives Kickstart 40.68, Workbench
40. 35, on most 32-bit machines with Workbench 3.1, or Kickstart
39.106, WONKY 68030 My Amiga 1200 runs a Magnum 030 40 with
16 MB RAM and a 24-speed CD drive via EIDE’99 interface from
a 250 watt power supply, i keep getting ‘wait for disk
activity to stop* messages and Guru 80000003 4 codes, which
are dead end reports, when it reboots. This doesn't happen at
any particular time but appears to be random.
Dryden Cooper West Yorkshire Those bugs are processor exceptions caused by the computer trying to execute data or junk in memory. 80000003 is an illegal address - usually because the last bit of an opcode is unexpectedly set
- and 80000004 signifies an illegal instruction’, one of the
thousands of opcodes that Motorola do not use on your
processor. Either way, if the computer runs wild, these are
likely errors.
The most likely cause of these reports is a fault in the interface between Workbench 39.29 on a Commodore A1200 or A4000 that has not been upgraded. Workbench 3.5 version numbers start with 44.
IDEfix only checks the Workbench ‘major version’ number before the dot, which should be at least 37, corresponding to Workbench 2. The second part of the number is increased for each minor tweak and less significant, though bigger numbers should be better. All major AmigaOS components have version numbers embedded after VER$ : in their code.
The VERSION command calls a small library to determine version numbers. I expect you need to update your Libs:version.library file. Copy this from a virgin Workbench 3 floppy set and the installer should be happy but, if the version, library or command are ancient, other files might also be outdated. This gives the version of the VERSION command itself: VERSION C:VERSION It should be 39.4 for the Workbench 3.0 file, 40.1 or later for the files shipped with Kickstart 3.1. To check the version.library on disk, or any other file, type: VERSION Libs:version.library FILE
- the FILE argument ensures that VERSION reads the file, rather
than testing a version already in memory - though that default
case can also be useful if the active code is in ROM or has
been unusually loaded. Add FULL to get extra details, like the
creation date.
Incidentally, it was a bit of a shock to get a mail over 300K long amongst the Workbench messages automatically forwarded to my home from the AF office.
Processor and memory. This could be caused by lack of power or overheating, but your CPU is not running at the upper limit of speed and your PSU sounds ample.
I suspect that your accelerator is driving the memory in a mode that it cannot handle. The 68030 introduced the fastest ‘burst mode’ of any 68K series chip, and this causes problems on some accelerators. You can cure it by using faster memory - 40MHz pushes the bus faster than a 50MHz one, which normally has 'wait states’ to let the RAM keep up - or disabling the fast transfers with the CPU command. Some Apollo 030 boards need this tweak to cure exactly the problem you describe.
Try disabling burst mode (type CPU NOBURST in a shell, or put that command in your startup-sequence) or swapoing the SIMM for a faster one. If that fails, check the connection between the A1200 and the accelerator. If it’s loose, random errors are likely.
It’s unwise to send mails over 64K without asking first. You’re expecting the recipient to pay to collect them and so you may just get them bounced back to you.
We like to receive Workbench queries by email - it saves time, retyping and possible error - but please keep them to plain text and give us your real name and location to print at the end of the letter. If you must refer to particular files supply a web or FTP address where we can pick them up if necessary.
If you mail from a PC, you should turn off Microsoft’s switch that duplicates every message in redundant HTML - you’re just wasting your own connect time and machine space as well as that of your unwitting targets, and it all adds up. Microsoft have a vested interest in wasting resources - they get a royalty every time a PC gets wedged with junk and needs an update - but there’s no need for Amigans to suffer thus.
Simon Goodwin rrD GOT A QUERY?
Make sure you submit them correctly: Send em I to ' with the subject "Workbench" Send letters to the usual AF address and make sure you put “Workbench" on the envelope.
Include details about your machine, such as what processor and how much RAM it has.
Do your best to describe your problem succinctly.
Make sure it wouldn’t be easier to contact the dealer you bought the item from and ask them.
Be concise!
When you're struggling to find the one piece of information you need, try these ways of finding a needle in the web haystack CONTACT POINT Iw (1.1.W) w ttW-H Olvtr Wbgnor. A1 ighti lenr rf |01 [I] Wywfr 2 9 kmwnm.tmm ¦ 1t e Miftwi tfAl jnffrTnv ©I ©| jiil Location [mtp A*ww mamreacom _ FastlrfcY Amiga Wto I Awteifrfl J Yahoo . ; Uu lEiQlS ,y|Add[BM|
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There’s no denying that Altavista, Northern Light et al are still worth a look from time to time when you’re searching for something in particular, but many web users are becoming wise to the fact that often, the best tool for finding a particular piece of information will vary according to the type of information being sought.
During my misspent university years I was once told that the mark of a good lawyer is not knowing what the law is in a particular area, but knowing how and where to find out in a matter of moments. Similarly, the savvy surfer might not know the address of a page containing a particular titbit of information, but he or she might well know how to find it quickly.
Voyager 2.95 Oh 1 98) 1995-98 Obver Wtagner. AM UghU ftcoerved O | [fl Voyager « FAST Search For omtgo web directory ©J Dj ® Location: |http? Www.allttiew8b com cgi-blfi search?type-ail&quefy amiga*web*directory rastfnks Amiga Web | Amiga Org | Yahoo | Atta Vfata [ Amfciench | The web is big and it’s getting bigger all the time. With more individuals and businesses getting online and wanting to make their mark by producing their own websites, the number of pages in existence is growing at an ever-increasing rate. Now this has many advantages - not least because the more pages there are out
there, in theory the more chance you have of finding a page containing the exact information you’re seeking. On the other hand though, actually locating a given piece of information in this enormous online library is getting harder all the time.
According to one piece of recent research, between December 1997 and February 1999 the number of web pages in existence more than doubled, from around 320 million to over 800 million. In the same time, the most comprehensive search engine’s database of pages fell from covering around 34 per cent of these pages to covering just 16 per cent. Yes, that’s right. No matter how comprehensive you thought the likes of Altavista and Northern Light were, they only cover around one sixth of the pages on the web. And a disconcertingly high number of those which they do index seem to be dead, abandoned or
simply far less useful than newer, not-yet-indexed sites elsewhere. Now thought Altavista and Northern Light were, they only cover around one sixth of the pages on the web CHOOSING AN ENGINE There was a time when I’d have advocated starting every search on a common theme at Yahoo! And every piece of more demanding research at Altavista. Alas, those days are long since gone. Yahoo! Seems to have reinvented itself totally. Now it’s a great place to find news and sport headlines from a variety of sources, or use one of the site’s growing number of free services such as email, online calendaring
and so on (if you’ve got a Java-enabled browser that is!).
Unfortunately, it’s no longer much good as a means of finding quality websites.
Altavista is still a useful index as far as it goes, but it’s really sold itself out to a wealth of commercial “partners”, it has a hideous new look which doesn’t make using it any easier and it recently experimented with giving priority to paying sites in its search engine rankings. The company soon realised this wasn’t a popular idea with the punters, but the fact that it even considered this is rather disconcerting. If you want to search the largest possible number of websites, then your best bet is probably the new kid on the block, Fast Search, which claims to index a whopping 200 million
You can contact me with your comments, questions and suggestions at dave@cusick.co.uk or through my website at http: www.cusick.co.uk. T* g'- Add | BM|
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Engines) which could be the ones to watch in the future. Then there are the so-called second generation search engines, which attempt to move beyond simple keyword searches and provide results which are more useful or meaningful. One of the most famous and popular of these is Ask Jeeves which lets you input a question in English (such as “Where can I find English Premiership football results?”) and presents a list of answers which it thinks are URLs - equivalent to around a quarter of all web pages. It’s also astonishingly quick and it doesn’t overwhelm you with adverts like most search
engines do nowadays. In terms of comprehensiveness, Northern Light, Altavista and Snap are a fair way behind with around 16 per cent coverage of the web, but they’re all light years in front of Yahoo!, Excite and Lycos which, according to research, cover just 7.4, 5.6 and 2.5 per cent respectively.
Call me a cynic, but personally I’m of the opinion that in the race to become all-singing, all-dancing “portals”, many of the “old guard” search engines have neglected the upkeep of their databases.
Most of them are so eager to offer links to online bookstores, music stores and so on that they simply don’t produce such useful results as they used to. If you don’t want to view search results which have a bias towards American sites, for instance, then you’ll prefer Altavista to Northern Light, Lycos, Excite and so on. Altavista is one of the few big name search engines that doesn’t give priority to US sites when compiling its database.
WIDENING THE SEARCH Rather than simply depending on one search engine, often a good idea is to use a metasearch engine - a site which checks the databases of several search engines and pools the results. The most popular metasearch engines are MetaCrawler, Hotbot and Dogpile, and all are worth a look. There are also other newcomers such as Mamma (aka The Mother of All Search
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This is particularly true if what you’re after isn’t that obscure because Ask Jeeves won’t overwhelm you with hundreds of seemingly random search results.
Google is another interesting little chestnut, which has so far remained commendably free of adverts, commercial partners and so on. When you enter a search term, Google returns a list of the sites on that theme which are most linked to by other sites; so in other words you’re presented with a list of the most popular sites on that subject. If you want to, you can even just enter a keyword, click on an “I feel lucky” button and go straight to the most popular site. Try this with keywords like “Amiga”, “Manchester United”, or “Houses of Parliament” and you’ll see how effective it can be.
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Yahoo! Is still worth a look If you want to find subject- specific search engines and directories.
DirectHit works in quite a similar way.
What it does is monitor the links people followed from earlier search results on a particular subject, and the most commonly followed links are elevated in its rankings. It’s worth a look, even if it does employ one of the most horrific colour schemes you’re ever likely to see on a commercial website. It’s also worth remembering that there are a multitude of what might be called specialist search engines. If you want to find coverage of a topic on Usenet, for instance, forget about web search engines - even those, like Altavista, which offer a “search Usenet” option. Instead, plump for a
specialist engine like Deja. If you’re searching under a specialist subject, for instance, if you wanted to use a football site search engine to uncover any sites dedicated to a less well- known side, then bring Yahoo! In from the doghouse. It generally lists a selection of directory sites within each of its categories.
Altavista http: www.altdvista.com Ask Jeeve http: www.ask.com Deja http: www.deja.com Direct Hit http: www.directhit.com Dogpile http: www.doapile.com Excite http: www.excite.co.uk Fast Search http: www.alltheweb.com Google http: www.google.com Hotbot http: www.hotbot.com Lycos http: www.lvcos.co.uk Mamma http: www.mamma.cum MetaCrawler http: www.metacrawler. com Snap ttp: www.snap.com Webcrawler http: www.webcrawler.com Yahoo! Http: www.yahoo.co.uk SEARCH ENGINE URLS Voyager NG may spoil the image of the esteemed Sutler but Ask Jeeves Is one of the best second generation search
Dave Cusick he complete beginners guide to.
Beginner’s Guide series gives the low-down on drives. Hie Show your disks just who's doing the driving with this guide to mass storage focus is mainly on hard drives because, for a component of computer systems that we all rely on so heavily, they do seem to cause people a lot of problems.
Hopefully, this guide will cut down on the number of desperate readers 'phoning us up, pleading for help with invalidation problems. But I doubt it Sadly, all things must come to an end. Even tutorials on how to make your Amiga sing in new and interesting ways. This issue sees the final part of Tony’s Synth Studies series. We have a number of ideas for a tutorial to run in its lace, but, just to be mean. LH ve you to find out what when you buy the next issue. The our other series soon, so if there's anything you would like to see covered creatively, let us know.
Fchard Drummond £ 5fi Keginners Guide It's the turn of drives this issue to get the beginners expose from Richard Drummond.
60 Practical JavaScript Neil Bothwick ensures that users enter the correct data into his HTML forms.
62 Useful Arexx Nick Veltch at last reveals his Arexx code for creating comical websites.
66 Program Perfection A change of heart has led Richard Drummond to add a touch of ClassAct to his GUIs.
66 Synth Studies In the round up to this series, Tbny Horgan gives you a miscellany of musical offerings.
68 Banging the Metal The two main types of interface for attaching drives to a computer are SCSI (Small Computer Systems Interface) and ATA (AT Attachment, so named because it was first used in IBM’s PC AT). The latter is commonly known as an IDE interface, but this is actually incorrect: IDE stands for Intelligent Drive Electronics and refers to the type of drive which is connected to an ATA interface. ATAPI (ATA Packet Interface) is a SCSI-like extension to the ATA command set which allows the use of removable media like CD-ROMs and Zips.
Whichever type of interface you use on your Amiga, you require software for the OS to talk to it, a device driver. The naming of device drivers on the Amiga is rather bizarre. SCSI interfaces usually have some variation on the name scsi.device, which is sensible enough, but so do A1A drivers. In particular, the drivers for the A1200 and A4000 internal interfaces are Doth called scsi.device. Until the release OS3.5, you required an additional driver to be able to use ATAPI devices with these interfaces, such as the atapi.device available in the IDEfix package.
Once upon a time the majority of Amiga users made do with floppy drives for storing data and for booting their systems. Today, such an idea would be repellent. We are all used to gigabytes of hard drive space to augment T our machines’ main memory and for permanent storage; we buy software on CD- ROM and transport data on Zips both by the megabyte.
While all these mass storage media can be used, for the most, transparently, a little knowledge of what’s going on in the background can help you get the most from your drives, help you prevent data loss, and help you recover when things go wrong.
This is what this tutorial is about.
MOUNTAINEERING To start at the beginning, it is useful to know how AmigaOS recognises drives attached to your system. The process of a drive being made accessible to the OS is known as mounting. For this to be able to happen, the OS needs three things: a device driver, a filesystem and some information on how the drive is set up. The device driver is the software that performs the low-level communication between AmigaOS and the interface controller that the drive is connected to. A filesystem is the handler program that tells the DOS how file information is stored on the disk.
Since WB1.3, AmigaOS has been able to automatically mount drives at boot time and hence boot from a drive - before that booting was possible only from floppies.
To automount a drive, it’s device driver must be present in ROM, either in the Kickstart ROM - like the built-in driver for in the internal ATA interfaces on the A1200 and A4000 - or on the interface controller itself - like the 1230scsi.device on phase 5’s SCSI add-on for the Blizzard 1230. In the latter case, the driver is made resident in memory during the Amiga’s AutoConfig process, the Amiga’s superior equivalent to Plug’n’Play. The configuration details for the drive is stored on the drive itself in an area, normally occupying the first two cylinders, known as the Rigid Disk Block (RDB).
This stores information on the drive’s geometry, how the drive is partitioned, which filesystems are used on each partition, etc. The filesystem code for an automountable partition must be either in ROM or is stored on the drive itself after the RDB and the partition info.
For drives that must be manually mounted, a configuration file called a mountlist must be present. This contains DRIVE GEOMETRY The size of a drive is generally measured in cylinders and its geometry describes how data is physically organised on the drive.
A hard drive usually consists of several physical disks, known as platters, mounted on a single spindle. The surface of each of these disks has it own head for reading and writing data. Data is stored on a platter in concentric rings called tracks and a track is divided into sectors, most commonly of 512 bytes in size. Now, a cylinder is a set of tracks, one from each surface, with the same track number.
As tar as the user is concerned, AmigaOS doesn't much care about the physical layout of data on the drive, it has its own logical organisation. A drive is divided into one or more partitions, each of which is treated by the OS as a single volume. Each volume is divided into blocks. The block size is generally the same as the sector size, that is. 512 bytes, but can be larger if the filesystem supports it.
R j DiskSaiv Version 2 Copyright © 1991-1994 by Dave Haynie fttv *ion 11*32 Shsrtuare Version much the same information as would be stored in an RDB and, since WB2.1, is stored either in the Devs DOS Drivers drawer or the Storage DOSDrivers drawer of the boot disk. Drives (or, indeed, other devices) with mountlists in the former drawer are mounted by the startup sequence; ones in the latter may be DiskSaiv is the Amiga equivalent of the AA: it rescues drives that have broken down.
Yo rtitic much up to personal taste and how much space you have available but I tend to store volatile data separately mounted either with Mount shell command or by double-clicking their icons from Workbench.
Typically, the manual mounting of drives is useful only for removable media like CD-ROMs and Zips. It is possible to store an RDB on a Zip disk and even boot from one, but unless you give all your Zips the same device name, it tends to confuse the system. You also lose the benefit of portability of data with other platforms.
HDToolBox: Hard Drive Preparation and Partitioning FIGURE 1 HDToolBox displays a list of all the drives that it can find. The ability to recognize removable media, such as this CD writer, is a new feature of OS3.5. interface Adr LON Drive liSne SCSI SCSI OO Maxtor *5120 AS - AA8Z MITSUMI CR-2801TE 1.07
4. 70 Unknown A V install Drive 1 Partition Drive 1 Exit
DIVIDE AND CONQUER It is common practice to split up the
physical storage space provided by a single drive into several
logical drives, known as partitions. This is done for a number
of reasons. For one, it makes backups easier if you keep
programs in one place and data in another: data changes more
quickly and so needs more frequent archiving. For another, it
makes your system safer: damage to one partition will
generally not affect other partitions. Another reason might be
that you run additional operating systems such as Mac
emulation or Linux which require their own separate
FIGURE 2 HDToolBox has to find out the geometry of your drive before you can begin partitioning.
HDToolBox: Hard Drive Preparation and Partitioning akfn r_, Drive Definition for 8C8I Address O, LUN 0 Manufacturers Name. Conner P Puiul fiutfumrwtMMi f Drive Name, cripherals 1620M Drive Revision: 1.30 Cylinders;; 2857 A V Size; 130 Heads:!
5 A ' . Y Total Number of nocks: 3171270 Blocks per Track: 222 A V Bvtes pei liiocK A V Blocks per Cylinder' IIIO A v Park head wnere ‘.cylinder): [ 2857 Supports reseiectitm V [ Install J Cancel 1 V How you partition your drives is very much up to personal taste and how much storage space you have available, but a sensible scheme might be to have Workbench, programs and data partitions.
The Workbench partition would be bootable and contain all the system files, small tools and utilities. A minimum size for this would be about 20MB. The programs partition would then contain all your applications software, your paint package, word processor and so on. The last partition would be used for all your projects, documents, pictures, etc. This last partition would be the most volatile. If you didn’t install any new software, the Workbench and Programs partitions could be backed once and forgotten about. All changes would be restricted to the third partition and so this would be the
only one which required regular backups.
If you have more space available, additional partitions may be beneficial. For example, I use a separate partition for my web browser’s cache. This is because the data stored here is extremely volatile and doesn’t require backing up at all. By separating this from the rest of the system, it doesn’t cause any unnecessary fragmentation and if the browser crashes while writing to the cache it doesn’t put any data at risk. If the worst comes to the worst, I can just reformat the partition.
HDTOOLBOX EXPLAINED The standard tool for partitioning an Amiga drive is called HDToolBox, a program known to strike terror in the hearts of even the most stalwart of Amiga user. Once you get to grips with it though, it’s not that scary. This guide covers the OS3.5 version, but, although previous releases have a slightly different interface, they are very similar to use.
When you run HDToolbox a list is displayed showing the drives attached to your system (figure 1). With a new drive, the first step is to read its geometry information and install an RDB. This is done by clicking the ‘Install Drive’ button. A window should appear stating the drive manufacturer, size, number of cylinders and so on (figure 2). The ‘Read Configuration’ gadget will update this information by querying the drive. If everything looks okay then hit the ‘Install’ button and the RDB will be created. This should only be performed on a new drive since it will overwrite an existing RDB.
You are now ready to partition the drive, so once back to the drive list click the ‘Partition Drive’ button. A window like figure 3 will now be displayed. The bar at the top shows how the drive is divided into partitions. The currently selected partition is highlighted in blue and its details are listed underneath.
1 Buffers: Sets the number of blocks that AmigaOS will use by default for caching directory information for this partition.
More buffers will mean faster access of drawers with many files, but will require more memory. Additional buffers may be added temporarily with AddBuffers shell command.
Partition Name: The unique device name to use for this partition. The 2 Continued overleaf TO 4GB ARID BEYOND Up until OS3.5, AmigaOS could only reliably handle drives smaller than 4GB. This is because locations on a drive were addressed using 32-bit arithmetic and the largest number storable in 32 bits is a binary four billion. Various methods to work around this limit have been created.
The officially sanctioned method is via NSD, New Style Devices. This is a new specification for all device drivers in AmigaOS, not just disk devices, and adds commands for doing 64- bit operations. Old style device drivers can be patched to look like New Style Devices with a command called NSDPatch. With the release of OS3.5, NSDPatch is built into the SetPatch tool. Also, the FastFileSystem has been updated to handle 64-bit arithmetic, as well as the Format and Info commands and HDToolBox.
Another, third-party solution is TrackDisk64. This is a specification for device driver developers and again adds new commands to handle 64-bit operations. Most modern controllers will have drivers that are compatible with TD64. A patch is available to convert the old FastFileSystem to work with TD64 device drivers.
There are still some points to be aware of when using large hard drives. The maximum partition and file size is still 4GB. Also, you must be careful what software you use with partitions located after the 4GB ban ter on the disk. If you are using the OS3.1 version or earlier of the Format command, partitions after the limit must only be QUICK formatted. Tools like ReOrg, the disk optimiser, and DiskSalv, the recovery tool, will not work on partitions after the limit.
Volume name or label is set when the partition is formatted.
3 Boot priority. The device with the highest priority is the one that is booted from by default. Floppy drives always have priority 5, so set it less than this if you still want to be able to boot from a floppy.
Bootable status and priority without losing its data but its always best to have a backup before playing around Bootable. Can the system be booted from this drive.
4 5 Default Setup. This pop up gadget can be used to divide a drive into one to eight standard partitions.
FIGURE 3 6 Change: Clicking here will move to a new window allowing you to modify the details of the filesystem used on this partition.
7 Add Update: This allows you to add a new filesystem type or update an existing one. For filesystems other than the version of FFS built into the Kickstart ROMs, you have to tell HDToolBox where to find the handler code on disk.
8 Save: Click here when you are happy with the partition layout, filesystems to use, etc. This will update the RDB with the new partition details, so make sure you’ve got it right.
9 Cancel* Abandons any changes you’ve made without saving.
The current partition’s size may be adjusted by moving the blue arrows beneath the bar or changing the contents of ‘Start Cyl’ and ‘End Cyl’ gadgets.
Partitions may be deleted, or new ones created if there is some unused space.
The ‘Change’ gadget on the partition window allows you to modify the filesystem details for a partition. This window will look like figure 4.
A Filesystem: Selects one of the I w already defined filesystems to use on this partition.
* 0*0 If ‘Standard File System’ is chosen I above, these allow
you to set various modes, such as Fast File System,
International mode and directory caching.
Id Automount: Tick here if the 14» partition is to be mounted automatically. Otherwise, it will require a mountlist to be accessible by AmigaOS.
40 0% Identifier: Identifies the filesystem IO type. It doesn’t need to be filled in unless, you’ve chosen ‘Custom File System’.
A Mask: If the drive is capable of I DMA transfer, this specifies what type of memory to use. For Zorro II devices it should be OxFFFFFC and for Zorro III devices or the internal ATA interfaces it should be OxFFFFFFFC.
40 p Max Transfer: Specifies how large a 19 block of data can be transferred to the drive in one go. SCSI devices can generally handle large blocks, so a value of OxFFFEOOO (16MB) should be fine. Some IDE devices require a much smaller setting, say, 0x1 FE00 (127.5K) or OxFEOO (63.5K). If large files get corrupted when writing, try reducing this value. The Max Transfer setting should always be an even multiple of the drive’s sector size (usually 512 bytes). A simple way of ensuring this is for the number to end in ‘E00’.
40 jp Block size: This should usually be I O equal to the sector size of the drive (512 bytes), but some filesystems may support larger block sizes.
You may change certain aspects of a partition’s settings without putting its contents at risk. If you modify the start or end locations of a partition, change the filesystem type to another non-compatible one or modify the block size, then it will become unusable until re-formatted. You can change a partition’s name, bootable status and priority, number of cache buffers, max transfer, mask and automount settings without losing its data. Flowever, it is always best to have a backup of your drive, before playing about with the partition table.
BETTER TO flE SAFE... Things go wrong with drives, as with everything else in the universe. As long as you take reasonable precautions, though, you should never lose data. Damage to drives can often be repaired with tools such as DiskSalv, but you should never rely entirely on such recovery software. It cannot be stressed enough how important backing-up your hard drives is. It is possible, although unlikely, to lose the entire contents of a drive. Restoring all the software to your machine and all your settings in such an event could take days of work.
For safe back-ups you need two things: some back-up software and a storage HDToolBox: Hard Drive Preparation and Partitioning ED R rut '-_J Partitions on SCSI Address O, LUN: O, Size: 1.5G i A partition | = Current partition RF = Current Unused Last Cyl 6291 Default Setup | V | 5 File System Custom File System PFS 02 Delete Partition Partition Size: 98.1M Part lion Name: Host ID: Start Cyl: End Cyl: Total Cyl: Buffers: K V WB 2 399 Change... K V K v 399 r K v K V Add Update... Boot Priority: 3 1 300 Boot 9 Cancel Save HDToolBox may look complex, but it isn't once your learn what all these
options mean.
JANUARY 2000 AMIGA FORMAT liking if it becomes irrecoverably damaged, so it is safer just to dump the whole thing to storage. For application software, however, it is not necessary to back up the actual program files if you have their original install disks to hand.
Make sure you do copy any settings files, however.
Any personal data should be archived regularly, since this is not easy to replace.
There are things you can avoid to cut down on storage space and back-up time.
Archived flag set. Your back-up tool will have an option to do this.
As well as backing up the contents of your drive, it also possible to store its RDB.
If the RDB of a drive becomes corrupt, the drive will become unusable even if the rest of its data is intact. Recovery is a simple matter of restoring the RDB to its previous settings. While this is possible to do by hand, you have to get it exactly right for it to work. It is much safer to reinstall the previously stored RDB. A tool such as SaveRDB or the new OS3.5 HDToolBox will let you to load and save RDBs as plain files.
It’s also a good idea to have an emergency boot disk, a bootable floppy disk with a bare minimum install of Workbench, any drivers you need for your system (particularly monitors drivers and the driver for your backup medium) and perhaps a copy of your backup tool. Then, if your hard drive becomes unbootable, you can fire up your system from the floppy and then restore or repair.
Don’t bother storing the T directory of your Workbench disk, your browser’s cache, the place where your editor stores back-up files or any other locations which store only temporary files.
When you’ve made your initial backups, the work load can become smaller.
Next time you only need to back-up the files that have changed since you last stored them. This is a process known as incremental back-ups and is achieved via the A’ attribute of AmigaDOS files. When drives *. Hieing up the contents of your drive ensures the drive remains usable if ever the RDB becomes corrupted St you back-up a file, your archiving tool will set the A’ flag on that file, indicating it has been archived. Any subsequent write operations on that file will clear the A flag.
When you do an incremental back-up, you only need to store the files without the FIGURE 4 Richard Drummond fTj ID FILESYSTEM DOSO OFS DOS1 FFS DOS2 OFS (International) DOS3 FFS (International) DOS4 OFS (International with directory caching) DOSS FFS (International with directory caching) FFS has a number of problems: it is slow, prone to fragmentation and is insecure. It your system crashes while writing to an FFS partition, that partition is likely to become invalid and unusable. A lengthy revalidation process must be performed before the partition can be accessed again. Sometime the built-in
re-validator cannot fix the damage and you will have to use a repair tool like DiskSatv to do the job.
An alternative to FFS are third-party filesystems like PFS (reviewed last issue) or SFS. Both are several times faster than FFS in operation and have the benefit that partitions never become invalid. The price is incompatibility. Disk tools such as ReOrg and DiskSalv will not work with anything other than standard FFS partitions.
The standard filesystem shipped with Workbench1.3 and above is the erroneously-titled FastFileSystem (FFS). It sports two basic modes of operation. The first offers compatibility with the previous standard filesystem and is thus known as OldFileSystem (OFS), while the other is the full FastFileSystem. FFS also offers two additional modes which can be used in conjunction with either of the previous two: International mode offers more intelligent case conversion with non-Latin characters and the Directory Caching mode attempts to speed up directory listing by caching directory information on
Device. The software is easy*, there are many good utilities available, such as the excellent freeware offering AbackUp. At a pinch, you could even use an archiver like LhA although not as comfortably. The storage device is more tricky and will probably involve the outlay of some cash. It is no longer feasible to use floppies for your main back-ups. Larger removable media like Zips or LS120s are a much better alternative, but the media themselves are rather expensive. A CD-ROM writer is a good solution these days, since blanks CD-Rs are so cheap.
The next question is what to back up. A good place to start is your Workbench partition. This will be relatively small and a pain to re-install and re-configure to your FILESYSTEMS HDToolBox: Hard Drive Preparation and Partitioning Partition: WB File System: OxFFFFFFFC ¦UP 1 3l OxOOOlFEOO 12 A V M Automount this partition Use tw tom bdat code Number of custom boot blocks: Fast File System International Mode Directory Cache £¦ | Standard File System | File system block size: Q | 512 Reserved blocks at beginning: end: Identifier: Mask: MaxTrctnsfer: Cancel Ok This Is the part in HDToolBox where
you select which filesystem is used for a selected partition CHAPTER THREE JAVASCRIPT Stop the old-fashioned triplicates and bring on the m good-looking, user-friendly forms with our help For clarity, we've added the 1 sign in the listings to show where you need to enter a Return.
* iRc. • 3 Bssct ( lot only are we checking that the fields
have been competed, we are also testing whether the email
address is valid.
We have already seen the onSubmit handler. Its partner is onReset. As you would expect, this is called when the reset button is clicked, and the form is not cleared if the function returns false. The most common use of this is: onReset="return confirm('Do you really want to clear the form?')"H This asks the user if they want to clear the form and returns false if they don’t. The confirm () function is similar to alert () except that the requester has two buttons, OK and Cancel. It returns true n OK is pressed, false for Cancel. However, onReset doesn’t seem to work in anything but Netscape.
The onchange handler applies to text, textarea, fileupload, password and select objects. In the case of the first four, the handler is invoked when the cursor leaves the object after changing the contents. For the select object, onchange is invoked when a new selection is made.
The other form elements; checkbox, button, radio, submit arid reset, use the onClick handler. As the name implies, this is run whenever the user clicks on the object.
Forms are an excellent way of getting input from visitors to your site.
However, unless you are able to write and upload your own CGI scripts, you are very limited in what you can do with them.
Most ISPs only provide some sort of form-to-email script to send the contents of the form to you. JavaScript is able to work with each element of a form, as well as the complete form, and there are various event handlers associated with forms. This means you can process information from forms on the visitor’s browser with no need for CGI scripts and no network delays while scripts are run. It also means you can do do things like checking the contents of a form before sending it to the normal form-to-mail script.
FORM EVENT HANDLERS I I ' If you've missed any tutorials tn this series, call our back issue hotline on 01458 271102. Yj Here’s a basic example: form name="SimpleForm" onSubmit="return CheckForm();" method="POST" action=" cgi-bin formmail.pi" H input type="hidden" name="recipient" value=" j avascript@amigaf ormat. Co. Uk" D Name: input type="text" name=" realname" xbr H Email: input type="text" name=" email" xbr D input type="submit"xinput type="reset" U form fl This is a standard form with two input fields, the only difference is the onSubmit handler. The handler performs the defined
action and only submits the form if it returns true.
So you can use this to check the contents of the form before sending them. If anything is wrong, the form isn’t sent. This calls the following function and returns its result. The function is a lot simpler than it looks. There are two lines that do the real work, the rest has been covered before.
script type="text javascript" language="javascript" H !-H function CheckForm () D T if (document.SimpleForm.realname.value.length == 0)D alert('You must give a valid email address') D return false;H return true;H }D H script H The if statement executes statements depending on whether a condition is true. The syntax is: if (condition) statements} else statements}fl The else part is optional. If you only have a single statement, the curly braces aren’t needed. The parentheses around the condition are compulsory. This it’s used in the script: if (document.SimpleForm.realname.
value.length == 0)D In English, this is referring to “the length of the value (contents) of the realname field of the form called SimpleForm in the current page”. The == function tests for equality (the = Operator is used to assign values). The form object is document. SimpleForm. Realname.
Alert ('You must give a name');D return false; D Chapter 6: Compatibility D Chapter 5: Frame handling Chapter 4: Dynamic content Chapter 3: Form validation Chapter 2: Rollover images Chapter 1: introduction Contents: PASSWORD PROTECTING A PAGE It's not possible to securely protect a web page without access to CGI scripts or the server configuration files. JavaScript source is visible to the user, so proper password checks are difficult. But there is a reasonably secure method you can use with JavaScript It’s a variation on the “hidden URL” method, where you give the page an obscure URL and
don’t link it from anywhere. This makes the page almost impossible to find without knowing the exact URL but means the user has to type in a long URL to gain access. This short JavaScript form makes the process easier: form name="PasswordForm" onSubmit="location.replace('hiddenfiles ' + this.pword.value +H ' . Html' ) ; return false" 11 input name="pword" type="text" H form H There is no Submit button, because a form containing a single text field is submitted when Return is pressed in the field. The onSubmit action uses the location. Replace () method. This takes a URL as an argument and
loads that URL in place of the current document. In this case, the URL is based on the password.
The handler is called by the form, so that’s what “this” refers to.
So, this .pword. value is the same as document. Password Form.pword. value. The handler ends with “return false” because we don’t want the browser to try to submit the form anywhere, everything is done by location.replace ().
This has the property value, which holds the contents of the input box in this case.
This is a string object, and any string object has the property length. If the length of the input box’s contents is zero, i.e, it’s empty, the function puts up an error message to let the user know what’s wrong and returns false to prevent the form being submitted.
The second if statement uses a different test, we check that the email box has what looks like a valid email address.
If (document.SimpleForm.email. value.indexOf('@') == -1 )U The indexOf method returns the position of the first occurrence of the argument, or
- 1 if it is not found. If the email field contained
me@my.isp.com, indexOf () would return 2 (the first character
is at position zero) and indexOf ('m') would return 0 since it
returns the first match. You can change the start position with
a second argument, indexOf ('m', 2) would start searching at @
and return 3. The position returned is always counted from the
beginning of the string, no matter where the search starts.
Any valid domain will contain at least one full stop, and this will be after the @. We can check for this using indexOf’s companion, mwM _ rwai. It : awt Mm Warn p r-s'r-’nM~ rmm f - Mdll ttaWdt • '' ...HmWj- Ma Mew Mtt FMBt Mdm ;Pmm» ' p m» turn* KA ftatcMO __ 'wW43 Mddd;* 'ttld«0 (_ fmMU MI McS* PfMl, ----- You wouldn't want to spend time completing the whole form only to be told there was an error near the start.
OnChange lets you check the user's input as he enters it.
Last indexOf to return the position of the last full stop in the address.
If ( (document.SimpleForm.email.value.indexOf('@') 1 ) ||H (document.SimpleForm.email.value.indexOf('@') =H document.SimpleForm.email.value.lastIndexOf('.')) ) 11 This is split over several lines for readability, but it would work just as well written on a single line. We’ve introduced a new operator, | |, the logical Or. The following statements will be executed if at least one of the conditions is true, if there’s no @ or there’s no full stop after the @. If both conditions have to be true, use &&, the logical And operator. The first test checks that the position of the @ character is at
least 1. Zero would mean that the address started with @.
Popping up a warning requester when the form is completed is fine with a short form like this. If you have a long form and the onSubmit function picks up an error in an early field, your visitor has to scroll up to find the fault, correct it and then scroll back down to the bottom to resend, hoping that the onSubmit function doesn’t pick up another error. There is a solution, each form element can have an event handler attached to it.
input type="text" name="realname" onChange="CheckName();return true" H The onchange handler is invoked when the contents of the input box are changed. It doesn’t happen for each character typed, which would be a horrendous waste of CPU time, but when the input is complete. That is, when the user moves the cursor to a different field or presses Return or Tab. Once this happens, the browser executes this function function CheckName()U T if (document.LongForm.realname.value.length == 0)H H alert('You must give a name'); return false;H }T return true;11 You can add a function to check each
field, although if you are only checking whether the field contains data or not, a more general function would be better than a separate one for each field. Here’s a general function to test that a field contains some data.
Function CheckField(Field,ErrorMessage)H H if (Field, value. Length == 0)11 H alert (ErrorMessage) ; return false;11 return true;11 Did you see that we sneaked in another new feature here? We have given the function two arguments. The first is the field to check, the second is the error message to be shown if the field is empty. The definition of the input box is now: cinput type="text" name="realname" onChange="CheckField(thisYou must give a name'); return true" 11 The first argument given is “this”, which contains the current object. In the case of an onchange handler, this contains the
field object. With the onSubmit handler, this contains the form object.
Our form now checks that each field is valid as the user leaves it. However, a user could skip a field completely, bypassing the onchange handler so we still need an overall check from onSubmit. This is a lot easier now, since we already have the functions to check these fields. The onSubmit handler could now call a function like: function CheckFullForm(ThisForm)H H if (CheckField(ThisForm.realname,'You must give a name') == false) return false;H if (CheckField(ThisForm.address,'Please complete the Address field') == false) return false;11 add any other checks herell if (CheckEmail () ==
false) return false;11 return true;11 We use a separate function to check the email field because we are doing more than checking whether it is empty or not. This is the same as the check we used before but as a separate function.
Neil Bothwick Arexx Drum roll please - it is now time to reveal the automated script which will construct your website for you!
Chapter. 8: Project 1 - thumbnail generator Chapter 9: Adding a GUI _________,__________________ Chapter 10: Automatic HTML generator part 1 Chapter 11: Automatic HTML generator part 2 Chapter 12: Debugging techniques 've missed any tutorials in this series, call our back issue hotline on 01458 271*102.
Well, here it is. This rather massive bit of code (compared to our previous efforts) is the automatic web page maker I said we would construct.
Sorry it wasn’t finished in time to go on the CD, but I promise it will go on the next one!
Someone emailed me and said that this wasn’t a very good project as the pages could easily be created on a real website using an SQL database and some dynamic HTML code. Well, this is true, but this is still very useful because:
1. The pages created here don’t need to be run on a server, they
can be used on a CD, hard drive or whatever.
2. Even if you had an ISP account, most of them won’t allow you
to create server intensive pages or scripts.
3. Even if you did, this method is actually faster, as the server
merely has to supply the HTML rather than generate it.
4. It’s just an example. You can modify it to create all sorts of
The script isn’t that complicated if you have been following the series so far.
Basically, it just processes a lot of files.
Using DOS commands to get the directory names and sort them into order might be considered cheating by some purists, but it saves either integrating another Arexx library, or adding about another 50 lines of code to do it yourself.
One important word about the way this script is constructed - it uses a procedure to process each directory. The main program sorts out the list of directories and then passes them one at a time to the procedure, which generates the HTML files for that directory. There are two reasons for this. The first is that it is much easier to If Chapter 13: Arexx in OS3.5 follow the program as a whole by putting this task into a procedure. The second reason is that I actually wrote the Directory handling part first. This was by far the most complicated part to get right, so I created it as a stand alone
program first. This meant that I could run it on its own and check that it worked before building the rest of the program. Part of it works perfectly.
Anyway, that’s it for now. Next time we’ll be debugging your own scripts!
Nick Veitch
• • y 'I ¦=Vv, sU5ll' I Listing ?Arexx web page creator * *
VER$ 1.4, 21 11 99 N.Veitch* * USAGE: Must be called with a
full pathname to a * ?directory conta.ning sub directories to
be catalogued * ?Example: rx makeweb.rx Work:Images comics 7
* Get the directory name * Parse arg dirname * make sure
directory ends with a slash * IF ~(RIGHT(dirname,1)=' ') THEN
DO dirname = dirname || ' ' END * Set up a path for a
temporary file * temp = 'ram:plop' * Set up a Linefeed
character for formatiing HTML output* LF = "0D0A"X * Create a
file with a list of all directories at the given location *
commandline = 'list ' temp ' ' dirname' ? Dirs LFORMAT %s'
ADDRESS COMMAND commandline * Use AmigaDos to sort this file
alphabetically * commandline = 'sort ' temp 'TO RAM:sorted'
ADDRESS COMMAND commandline * Open the sorted file and count
the number of directories Also, read the directory names into
the name, compound variable for later processing * x =
open('input', 'RAM:sorted', "R") count = 1 DO UNTIL
EOF('input') name.count = STRIP(READLN('input')) count = count
+ 1 END * Main loop to process all the directories * Do i = 1
TO count - 2 SAY ' Doing ' dirname || name.i * call directory
function to process files * result = directory( dirname ||
name.i || ' ') END * create html for s..debar * SAY 'Creating
sidebar' x = OPEN('sidebar',dirname||'sidebar.html','W')
WRITELN( 'sidebar' ,' cHTMLxBODY BGCOLOR=" 9999FF" ' LF LF) *
Write individual links for each directory * DO i = 1 TO count
- 2 outline = ' A HREF="'|| name.i|| ' content.html"
target="main" ' name.i ' A BR ' LF WRITELN('sidebar',
outline) END * Write Close tags and close the file *
WRITELN('sidebar', LF LF ' bodyx HTML ') x = CLOSE('sidebar')
* CREATE welcome and default pages * x =
OPEN('welcome',dirname||'welcome.html','W') WRITELN
('welcome',' HTMLxBODY BGCOLOR=" 99FF99" ' LF LF) WRITELN(
'welcome' , ' BRxCENTERxHl WELCOME ! HI BR ' LF)
WRITELN('welcome',' h5 Click on a link in the sidebar to
continue. . . H5x CENTER ) WRITELN('welcome', LF LF ' Body
HTML ') x = CLOSE('welcome') x = OPEN (' index' , dimame | |
' index. Html' , "W" ) WRITELN ('index' , ' htmlxbody ' || LF)
WRITELN('index',' FRAMESET border=0 frameborder=0
framespacing=0 cols=150,1* ' || LF ) WRITELN('index',' FRAME
frameborder=YES name=banner src="sidebar.html" ' |} LF )
WRITELN('index',' FRAME frameborder=NO name=main
src="welcome.html" ' || LF) WRITELN('index',' FRAMESET ' || LF
|| ' HTML ') x = close('index') EXIT Do r = 1 to row WRITELN
("current_j?age" , " tr " ) DO c = 1 to col ?build HTML
strings for this item ? item = tab || ' td align="center" A
HREF="' item = item || name.p.r.c || '" ' source = tab | j
' IMG SRC="' || thumb.p.r.c || '" border="0" width="'||width
source = source || height="' || height || ' * BR ' | |
name.p.r.c || ' BR image BRx A ' WRITELN("current_page",item
|| LF) WRITELN ("current__page" , source | | LF) WRITELN
("current_page" , tab || " td " || LF ) END WRITELN
("current__page" , " tr " | | LF) ? The directory Proceedure
NB: This is defined as a procedure to protect local variable
names. ? Directory: procedure ?Define parameter variables:
adjust these for your desired number of columns, rows, and
thumbnail width and height ? row = 3 ; col = 4 ; width =63 ;
height = 96 ? String values for tabs and linefeeds ? tab = "0
9"X ; LF = "0D0A"X ? Thumbnail filename conventions ? prefix
= "tn_" ; suffix = ".jpg" ? Get the actual directory name ?
dirname = ARG(l) ? Remove extranneous spaces etc from the
dirname ? dirname =STRIP(dirname) ; dirname =
STRIP(dirname,"b","" ) dir = dirname commandl-ine = "list
ram:dirlist "dirname" ?. Jpg files LFORMAT %S" ADDRESS COMMAND
commandline inname = "ram:dirlist" name. = "Empty.jpg" ; thumb.
= "empty.jpg" q = open("inflie", inname, "R") filecount = 0 DO
UNTIL EOF("infile") filename.filecount = READLN("infile") IF
-(UPPER(LEFT(filename.filecount,3))="TN_") THEN filecount =
filecount+1 END filecount = filecount-1 CLOSE('infile') ?
Calculate number of pages ? page = filecount (row*col) IF
~(page=trunc(page)) THEN page = trune(page + 1) count = 0 DO p
= 1 to page DO r = 1 to row DO c = 1 to col IF count
filecount THEN DO name.p.r.c = filename.count translated =
translate(filename.count,'_','.') thumb.p.r.c = "tn_" | |
translated 11"-jpg" END count = count +1 END END END DO p = 1
to page pagename = dir || "page" || p || ".html" x =
open("current_j?age",pagename,"W") result = WRITELN
("current_page" , ' chtmlxbodyxtable border="2" ') END WRITELN
("current_page" , " tablex bodyx html " ) x =
CLOSE('current_page') END ? Make banner ? bannername = dir ||
"banner.html" ; dirname = dir ? This cunning bit of code
recursively parses the dirname variable until it has the last
part of the pathname, which it then uses as the title in the
banner of the page ? do while dirname ~= "" Parse VAR dirname
name ' ' dirname END ? More user feedback, also useful for
debugging! ? SAY 'Creating banner file named ' bannername x =
OPEN('banner',bannername,"W") ? Change the BGCOLORfor a
different colour scheme! ? WRITELN('banner' , ' chtmlxbody
BGCOLOR=" FF9900" ' || LF) WRITELN ('banner',' CENTERxHl ' | |
name || ' HlxCENTER ' II LF) ? If there is more than one
page, then this is the place to generate the links to cause
remaining pages to be loaded in the main frame ? IF page 1
THEN DO WRITELN('banner' , ' H4xCENTER ' ) DO p = 1 TO page
ref = 'page'||p||'.html' WRITELN('banner',' A HREF="' | |ref| |
"' target="thumbs" Page' p ' A &nbsp&nbsp ' LF) END ? Close
the Attribute tags, just for neatness ?
WRITELN('banner',' CENTERx H4 ' || LF) END ? Write the
closing HTML tags ? WRITELN ('banner' , ' bodyx html ') x =
CLOSE('banner') ? Make content.html ? contentname = dir ||
'content.html' x = OPEN('content',contentname,"W") WRITELN
('content' , ' htmlxbody ' || LF) WRITELN('content',' FRAMESET
border=0 frameborder=0 framespacing=0 rows=87,l ' || LF )
WRITELN('content',' FRAME frameborder=YES name=banner
src="banner.html" ' || LF ) WRITELN('content',' FRAME
frameborder=NO name=thumbs src="pagel.html" ' || LF)
WRITELN('content',' FRAMESET ' || LF || ' HTML ') x =
close('content') ADDRESS COMMAND 'delete RAM:dirlist' ? That's
it. As this is a procedure, we should return a value ? return
1 SOFTWARE DESIGN CHAPTER EIGHT ¦ In our tutorials being lazy
and copying off other people's worK is quite acceptable, in
fact it's required For clarity, we've added the sign in the
listings to show where you need to enter a T ¦ Contents:
Chapter 7: Building the GUI part 1 Retum. F| Chapter 8:
Building the GUI part 2 Chapter 9: The search engine Chapter
10: using the clipboard Chapter 11: Datatypes and the toolbar
Chapter 12: The Arexx port SB Make sure you don't miss a
tutorial in this series. Call our subs hotline on 01458 271102.
1 custom scroller class (which we’ll now rename as AFScroller to avoid confusion) that we talked about last time. The problem, then, is how to attach them to a window.
When you create an object of window class with Reaction, you may only specify the contents of that window and only with an object of the layout gadget class - which is no good for putting gadgets in the window border. However, once the Intuition window corresponding to the window object has been opened, we are then free to attach gadgets to the window border with the normal Intuition AddGadget () or AddGList () calls. Now, windows with scroll gadgets are such a frequently used feature, it would make sense to package this up as a class that we can easily re-use. How do we go about it?
Here we shall be sneaky and create a new window class which inherits from the Reaction one and which we shall call AFWindow. It will override the Reaction window class’s OM_NEW and OM_DISPOSE methods to create and destroy two AFScroller gadgets along with the parent window object. Also, it will override the Reaction WM_OPEN method (which tells the window class to open the actual Intuition window) to attach the scroll gadgets after the window has been opened and, similarly, override WM_CLOSE to remove the scroll gadgets before the window is closed. AFWindow will neatly hide all the messy
details of making a window’s scroll gadgets from its clients, but clients will still need access to the scroller objects so that they can manipulate them and interconnect them to other gadgets.
This is provided by the read-only attributes WINDOW_VertProp and WINDOW_HorizProp, usurped from ClassAct’s ugly scrollers.
Contents of a window to be specified without worrying too much about the position and size of each individual element.
A window’s contents are specified as a tree, a hierarchy of gadget groups. Each node of ClassAct GUI system, now relabelled as Reaction, so we won't need to build our BOOPSI class any more the tree divides the window area into smaller vertical or horizontal sub-areas. Each leaf of the tree is a gadget. This sounds complex, but in fact is dead simple. See the Example Layout diagram if you don’t believe me.
CLOSE TO THE EDGE The ClassAct window class does have a few shortcomings, however. For example, the system for laying-out the contents of a window is fine and dandy as far as it goes, but it makes no provision for adding gadgets to the borders of a window. And we do want scroll gadgets in the borders of our main window to allow the user to navigate through the displayed text in a familiar manner. So, what’s the solution?
The new release of ClassAct in its Reaction guise does make provision for the adding of scroll gadgets to a window’s border. You simply specify the attributes WINDOW_VertProp and WINDOW_HorizProp as TRUE when you create the window object. Unfortunately, these are not the standard scrollers that you see in other windows in AmigaOS, but instead use the ClassAct imagery. These will work satisfactorily, but they look just plain odd. We want standard-looking scroll gadgets, such as those created by our here is one characteristic that marks a successful software engineer and that is laziness.
Actually, that’s not strictly true, but knowing when you can re-use others’ and your own work can save much time and effort. And time is ever the enemy, especially when you have to write 20 or so pages of a magazine each month. So, in the spirit of laziness (sorry, I mean re-use), I’ve had a change of plan.
It was my original intention to build a BOOPSI class to take care of the window handling functions necessary for our project and yet another for Arexx functions. But since we now have a new operating system update with these built in, it would be a huge waste of my and your time to re-invent the wheel. Yes, folks, this is probably the first programming tutorial to take advantage of some of the new features of AmigaOS3.5. A TOUCH OF CLASS In case you have been ignoring every other column in Amiga Format except this one, you’ll need to know that the new release of AmigaOS incorporates the
ClassAct GUI system, now relabeled as Reaction. This is no cause for alarm, however, because Reaction is simply a set of BOOPSI classes, gadgets and images to augment the existing ones of AmigaOS3.0. Unlike other add-on GUI builders, Reaction doesn’t require you to think in different ways or to learn a whole new system. It just makes life easier. Well, mostly.
As mentioned above, Reaction adds window and Arexx classes which enable the programmer to think about these operating system components in an object-oriented way. Reason enough for using it, then. But it also includes a class of gadget called the layout gadget which combats one of the problems of creating GUIs on the Amiga since time immemorial: adapting an interface to font and window size.
The layout gadget does nothing useful by itself. What it does do is allow the Some of the code provided on this issue’s coverdisc requires either the ClassAct developer kit or the OS3.5 developer kit for compilation. The latter is available on the new Amiga Developer CD, which should be available by the time you read this. Since I haven’t actually seen a copy of this CD yet, the code may need some minor tweaking to work with it.
* d. | No Color Icons No Newlcons VERTICAL AFMore while( !quit )
got_sigs = Wait( window sig | any__other_sigs ) if( got_sigs
& window_sig ) while(( result != DoMethod( wobj,
WM_HANDLEINPUT, fccode )) != WMHI_LASTMSG )U switch( result &
WMHI CLASSMASK ) case WMHI_CLOSEWINDOW: * respond to close
event * break;H case WMHI_GADGETUP: * respond to gadgetup
* break * respond to other events... * }} * respond to other
signals... * }H THE BIG EVENT Another problem with the
ClassAct window class is its event handling. Since ClassAct
windows are ordinary Intuition windows and their gadgets
ordinary BOOPSl gadgets, they sent IDCMP messages to a message
port as per normal. However, the window class itself expects to
get first dibs on any messages sent. Your event loop should
invoke the window’s WM_HANDLE1NPUT method when you get
signalled that a message has arrived at its port. The window
will then do its processing in response to whatever event
caused the message and then pass it back to you for further
handling. For example your event loop could look something
like: Example Layout The ClassAct Reaction layout gadget makes
GUI building easy. Gadgets are assembled in to a tree of
horizontal and vertical groups.
4 * AFCDTemp: _ CDO: ?
Data: DFO: - ¦ ENV: : Games: OS3.5: J PCO: 1 RAD: *] J RAM: Temp:
• m m I Jk.
I V J AFCDTemp: CDO: Data: DFO: ENV: Games: OS3.5: PCO: RAD: RAM: Temp: DEVICES LISTVIEW HORIZONTAL, This is fine except when we have multiple windows sharing a single message port. ClassAct does not provide a way for determining which window was the source of the message. The documentation recommends that when signalled you should invoke the WM_HANDLEINPUT method on all windows that share the port.
This is rather inelegant and, in fact, the event loop should not have to know how many windows are open.
The IDCMP messages that Intuition send to a window’s message port are tagged to identify the originating window.
The problem is, in this case, that we cannot get messages from this port ourselves, because the window class expects to do this itself. The trick is that when we are signalled that a message has arrived, we snoop at the first message in the port without removing it and determine the Intuition window that caused the message.
The next problem is that now we know the Intuition window, how do we locate the corresponding window object? This takes some cunning, too. The Intuition window structure provides a place for storing application-specific data for each window, the UserData pointer. We can make use of this to store a pointer to the corresponding window object. This is performed by the IN THE MAIN The handling of the main window in AFMore will be packaged up into a BOOPSl class with our new AFWindow as superclass. This TVWindow class will take care of the contents of the main window, which is the TextView Gadget
we talked about last month and, later on, a strip of tool buttons. Layout of these gadgets is done by a layout gadget.
There are two approaches to size- adaptive GUIs. You either specify the window dimensions and the layout engine will position the gadgets to fill this size; or you don’t specify the window dimensions, and the engine will calculate the window size necessary. For our main window, we’ll go for the first option, since we want users of AFMORE to be able to specify the window size and position as start-up parameters to the program. The main TextView gadget will be adapted in size to fit whatever the current window size is.
The TVWindow class will also handle any additional processing in response to window events not already taken care of by its parent window class. This will include these like keyboard shortcuts for our custom gadgets, responding to menu events and so on. However, since I’m still a bit of newbie to ClassAct, I haven’t reached a definite conclusion on the best way to go about this. I’ll put my thinking cap on and get back to you next time - when we’ll also be adding a search function to while( Iquit ) got_signals = Wait( window_sig | any_other_sigs );H if(got_signals & window_sig ) * We got
a window message * struct IntuiMessage *msg;U while( msg = SnoopMsg( window_port ) ) * find the window ob;ect * Object *win_obj = msg- IDCMPWindow- UserData;1] * do default window handling * result = DoMethod ( w.i e obj , WM HANDLEINPUT );H * respond to result... * } }H * respond to other s.gnals...
* }TI overridden WM_OPEN method in our AFWindow class.
We will have to modify the behaviour of the event handling module discussed in chapter three to account of these changes, but an example event handling loop might look something like: DELAY INTEGER Richard Drummond rrD AMIGA AUDIO CHAPTER SIX J ith It's an audio smorgA500rd this issue with a tasty array of sonic sandwiches, musical munchies and a fortunate absence of strange sausage-type things As this is the final part of my tutorial, I’ll take this opportunity to highlight a few of the fun bits and pieces of audio software I’ve come across and also to update you on a few recent developments
in more serious areas.
First let’s start with the lighter side of things. Scope XT4 is a neat little gizmo that doesn’t have any particular practical use but is good fun all the same. It’s a spectrum analyser that responds to input from a parallel port sampler. You get an animated waveform display on the top half of the ¦ | Contents; Chapter 1: Soft synths Chapter 2: MIDI patch editors Chapter 3: Talking Amigas _ Chapter 4: Conversion and file exchange tools Chapter 5: OctaMED SpundStudio plug-ins Chapter 6: Miscellaneous tools and toys Make sure you don't miss a tutorial in this series. Call our subs hotline on
01458 271102.
Workbench Screen ? | Use nej Sound | Sound I Sound | Cut | Replacel Load | Disp1ay | 1 : 1 I Display | Copy I Delete | Open | Range | Range Loop I Paste | Clear | Save | Loop | Loop | PreLoop | Isolate | Stop | Wave | ? I I0 •1 v I i Multiplyl Insert | Close 1 HiT- l)l 2 ||1s | Delete |
- ------- OI He tlve Display . uhi t e
no t se Erequency Uotune No tsef Exp 0 there that just might
come in handy if you ever decide to make a film with a voice
recognition entry phone in it screen and a frequency graph
Flicking the F2-key switches the display to a vertically scrolling ‘spectrogram’, an alternative visual representation of the sound. Various parameters can be altered using the keys listed on the right of the display.
It’s fun to put it on when you’re listening to music, but as the quality of the sound passed through to the Amiga audio outputs isn’t that good, it works best if you can feed it from a secondary output from your amp or mixer. If you ever happen to be making your own film which involves a scene requiring some kind of high-tech voice recognition entry phone, this would make an ideal prop. Well, you never know when it might come in handy!
,No t se 0 Bmp Wh ite No t seI See, As sampler is quite simple really: the bandifold oscillator is directed through the multiple impulse controlled filters, which Is then amplified exponentially by a factor defined in the frequency buffer region Probably.
Bmp r Exp 0 r„FNn "OpO u F req O Exp 0 tx 0 I A ?
J J L ] j ] ] Ibass Drum Erequency Q| [2 Name ~1~| C lones' Brothersl Ch I IdrtnJ Create Convert Storage REAL-TIME EFFECTS Using an old Amiga as real-time effects processor is one way to increase your audio options and employ a previously retired old A500. Most sample editors offer some degree of real-time effects processing, but in many cases it’s easier and more practical to use a more compact tool for the job, especially if your second Amiga doesn’t have a hard drive and is limited to a 68000 processor with 1 MB of RAM. This is when things like TREG (The Realtime Effects Generator) and
Dverb come into their own.
While their effects aren’t up to studio quality (they both sample and playback in 8-bit), they can be made to sound pretty good, especially if you filter off the high frequencies that tend to blight their output.
You can put them on a self-booting disk and they’ll happily do their stuff with the bare minimum of system resources.
C) by Tomasz &Haldemar Piasta DIGI Booster Professional V2.21 I: ::r.. : f l -.1 |l BBH1 Ftabient Nation »OL ENV fW EN ' 5237 r* * M+S23&:.
2aaiu.Au JsaLataa* ifrifg toy JESL Htt sj I The latest release of DIGIBooster comes with plenty of tempting features, including excellent MPEG audio capabilities, a built-in TB 303 soft synth and retargetable output via AHI.
VOL PPM The vocoder effect is definitely the sound of the moment. A vocoder works by filtering ifTz AMIGA AUDIO CHAPTER SIX PROSTATION AUDIO For those with more demanding digital audio projects in mind there’s ProStation Audio. This is a non-linear audio editing and DSP package aimed at the professional user and very nice it looks too with its virtual mixing desk and multi-coloured waveform displays. You’ll need a very good Amiga to make the most of it since it really likes at least 64MB RAM, a PPC. 16-bit sound card, fast hard disks and a graphics card. You can run it on a 16MB AGA A1200 but
I wouldn’t recommend it.
It’s a big package and one that I can’t claim to have done anything much with it yet, so I think it’s best if I leave you to make up your own minds for now with the demo on the CD.
Is fK 2S3? Njrift 3 11 i r. in i.. i r* 'l Br'1" i'i *v » zS 1 gsa lj=it - r-¦ *5512 . R WM 11 - | Icy J' V mm m i The sonic potential of WaveTVacer seems boundless but, unless you can understand German, it might take some time to get the hang of it.
ASSAMPLER Here’s something for anyone with a lot of time on their hands. Assampleris... well... to be honest I’m not quite sure. It’s amazing how often developers go to all the trouble of writing some software, making nice AmigaGuide documentation for their programs, and then neglect to include just a couple of lines to tell us what the thing actually does!
So far I’ve figured out that it’s a soft synth (see AF127 for more on that subject), but it also appears to be a sample processor. It has its own unique way of working, revolving around a floating- window MUI display, and because of the amount of windows you need to have open at once, a graphics card or Multiscan Productivity AGA screen mode is virtually essential (and hence a monitor capable of displaying them - unless you fancy squinting at a High Res Interlaced screen).
One window constantly bears the perplexing legend “Every class is a class of its own,” which quite frankly is no help at all in fathoming the depths of this system but does a good job of reminding us what a strange program it is. The demo projects are enough to convince me that it is worth sticking with it, but I’d advise you to get yourself a nice big mug of coffee and make yourself comfy before diving into it for the first time.
WAVETRACER Here’s another one that looks like it’s probably quite powerful and flexible but so far remains something of a mystery to me; mainly because the documentation is in German and a lot of the functions are invoked with graphic icons rather than buttons labelled with text. Once you’ve seen one icon with a zig-zag line on it, you’ve seen them all. It’s a soft synth among other things, and you can find it on the CD with the rest of the software mentioned in these pages.
Sound, but this is sufficient in most cases.
Be prepared to wait a while as it’s quite slow at the moment, although faster optimised updates should appear in future. If you’ve got a PPC card you can take advantage of the PPC version, which of course is faster than the 680x0 versions.
This is an excellent tool if you want to add some originality to your tunes. For example, you can take a chord sound and vocode it with a drum loop, which has the effect of transposing the rhythmic nature of the drums onto the chord sounds.
Alternatively, take two drum loops (or melodies) which have been adjusted to run at the same pitch and then vocode them together. Better results are attained when using sounds which contain plenty of different frequencies.
DIGIROOSTER PRO You may remember I reviewed DIGIBooster Professional (or at least that’s what I was told it was) in AF122. The review version of the tracker was unimpressive to say the least, especially since it was without many one sound with the frequencies that are present in another. This lends the characteristics and ‘tune’ of the second sound to the first and is most often used to make vocals sound as if they’re being sung by a synthesiser. SoundProbell has its own vocoder options, but it can be quite a task to get useable results from it - often it fails to find enough common
frequencies in the two sounds and ends up filtering almost everything out.
However, there’s a new vocoder tool called Zerius Vocoder which in my experience does a much better job. It’s a port of a UNIX tool and has no GUI, so it must be used from the Shell. This isn’t a problem, as the usage is very simple. For example: vocoder ram:vocal.wav ram: synth. Wav ram: result .wavi) This would take a WAV file in RAM: called “vocal. Wav”, process it with another called “synth.wav”, and write the resulting sample to a file called “result. Wav”. There are other options you can use to alter the get on with its interface, DIGIBooster will be the most powerful sample- based
tracker you've ever used of the touted features. However, those features are included in the demo version on this issue’s CD. You get a’TB-303 emulator (adapted from 303Tracker), AHI output, MP1, 2 and 3 importing, saving of mods with samples stored as MP3s, CybergraphX and Picasso96 support, independent channel effects and more.
DIGIBooster isn’t the most system- friendly piece of software, and seemed intent on making sounds like a flatulent elephant whenever I tried it, but maybe it’ll play ball with you. If it does and you get on with its interface, you’ll probably find it’s the most powerful sample-based tracker there is.
(Ti Tony Horgan CHAPTER ELEVEN 1 F emory Management hardware implements ‘address translation’. It divides all your memory space into small areas, known as ‘pages’, and keeps tables that relate the ‘logical addresses’ used in programs to ‘physical addresses’ of hardware. This level of indirection was intended for virtual memory, but that’s never wise on a real-time system, as GigaMem and VMM victims confirm. Virtual memory can be managed within Amiga applications, but there was no safe, portable way to code it, until now.
Meanwhile real, non-virtual RAM is inexpensive, and Amiga programmers have found much more imaginative uses for the MMU (Memory Management Unit). Certain addresses can be protected against accidental changes, or monitored for diagnostic purposes. ROM can be copied to RAM, without software noticing any difference except extra speed. Memory can be simulated where old programs expect it, like the A500 trapdoor $ C00000 area. Fast and Chip RAM can be swapped around the memory map, for top speed and compatibility.
CBSpeccy and AXF-64 use MMU paging to emulate eight-bit hardware bank switching, hundreds of times faster than pure software. ShapeShifter; Savage, FastECS, EVD and Fusion drivers give faster Mac displays because the MMU monitors changes, so they need only redraw modified parts of the picture. Amiga programmers rate MM Us highly.
I TABLE $ 3B IROCJT POINTER; FRAME ADDRESS $ 02 $ 38 $ 00001800 $ 15 $ 00003000 Memory Manager Tables for Address
* 76543210
• 32 bit*
• Root
• Pointer
• Page
• Offset TABLE $ 3F TABLE $ 7F Address bit decoding Derived from
figure 3-13 in 68040UM.
PAGE LEVEL TABLES POINTER LEVEL TABLES ROOT LEVEL TABLES eventual page size. This overview assumes 4K 68040 pages. The Motorola manuals that can be retrieved from their website, http: vwvw.mot.com SPS HPESD aesop 680 XO . Give details of each MMU, and Aminet’s util libs mmulib.lha makes them work consistently.
If each page is 4K long, the 12 least significant bits are the same in the logical and physical address. These give the offset within a 4K page. The other 20 bits are translated by looking them up in the MMU tables, so each 4K page can appear in any of a million places - possibly in more than one at a time. Each table contributes six or seven bits to the program’s ‘logical’ - as opposed to ‘physical’ - wired address.
CHURNING TABLES Translation tables are split into three levels to save space - a single table of four bytes for each 4K would need 4MB to account for the entire 32-bit space. The three layers mean that large areas can be skipped, sharing default lower-level tables, if the address space is unused. The table approach means you can map the first 16 M B in under 20K, using just one root,16K for valid pages, and a little more for unused pointer and page tables to fill gaps.
The root pointer registers indicate the start of a ‘Root Table’ of 128 long words - one for each 32MB of address space. This table must be on an even 512-byte boundary as the last nine bits of each The MMU hardware scans tables three-deep in main memory.
MMUs are that they allow Fast and Chip RAM to be swapped around the memory map for top speed MMU PRINCIPLES Address translation works by splitting each 32-bit ‘logical address’ used by a program into four sets of bits, and using those sets to index into a group of tables. The contents of the tables modify the physical address which is eventually accessed. The most recently-accessed table entries are held in a dedicated cache inside the MMU, so it’s rare for the processor to have to fetch an extra long word - let alone all three table entries
- to find the required data.
The number of bits in each set depends on the particular MMU configuration, and pointer are assumed to be zero. Each root table entry in turn points at a 512-byte ‘Pointer Table’, similarly aligned. Each of these ‘pointers’ manages 256K in a similar way; 256K x 128 x 128 = 4GB, the total 32-bit address space. This leaves the third layer, the ‘Page Tables’, with one entry for each of 64 pages of 4K.
The top 20 bits of this long word contain the logical address where the processor will see that page. The 12 lowest- order bits are replaced with the offset within the page from the logical address, so their translating table entries contain useful page-specific information, potentially marking it valid, cacheable for reads or writes, Supervisor or Write-protected. One bit is set when a page is modified - smart refresh schemes use these bits to determine their workload at each screen update.
Separate root pointers, SRP and URP, point at Supervisor and User-mode translation tables. This split suits monolithic kernels like UNIX, where every task has a private User space, mapped from zero, with its own translation tables, swapped by the scheduler. Meanwhile, the system kernel uses a flat memory model that can access all pages. AmigaOS rarely uses Supervisor mode, but mmu.library supports separate tables for tasks and modes. Commodore had one set for everything, if any MMU setup at all.
MMU PROBLEMS If a program jumps wildly around the address space it will often ask for pages that are not in the ATU cache, causing delays as the tables are searched. A 68040 can keep track of 256K, before ‘ATU churn’ starts to slow things down. In rare cases this makes an old 68040.library, such as v37.10 which ignores the MMU, a bit faster, though less reliable for want of MMU cache control.
Zorro boards that use Direct Memory Access - typically fast SCSI cards - may confuse the system unless they take account of the MMU. If in doubt, avoid If you've missed any tutorials in this series, call our back issue hotline on 01458 271102.
TABLE $ 15 C hap ter 14: C opp er and Blitter in perfe ct ha rmony Chapter 13: Revealing a new set of graphics modes L Chapter 12: Hardware extras in eachAm?gaj¥sr i ai-.
Chapter 11: Programming your MMU directly Chapter 10: Sprites in OCS, ECS and AGA modes Chapter 9: Multifold applications of the Amiga Blitter Contents: Motorola's Memory Management gets definitive DIY tickling DMA to remapped memory. Load it elsewhere and copy it with the CPU, thus automatically translating addresses.
Commodore’s A4091, A3000 and A4000T SCSI work properly, but many others need ‘patches’. OmniSCSI patch corrects the ‘Guru ROM’ for GVP boards and Commodore’s A2091 and A590 SCSI controllers. It fixes logical to physical translation so the software flushes the right cache pages after DMA.
The mmu.library comes with a host of Workbench- friendly tools.
WORKBENCH-FRIENDLY MUTOOLS PROGRAM REPLACES ACTION FixCybAccess Unrivalled Fix phase 5 CybSCSI bug MuFastChip SpeedyChip Decouple Chip RAM updates MuFastROM QuickROM Set040 FastROM Boost Kickstart speed MuFastZero FastExec Divert system to fast RAM MuForce Enforcer CyberGuard Protect memory accesses MuGuardianAngel Unrivalled Trap memory usage errors MuLink Unrivalled Protect from self modifying MuMove4K PrepareEmul RsrvWarm Cold Make room for Mac emulation MuScan MMUIist Analyse the MMU set-up MuSetCacheMode Mapboard SetCacheMode Configure access to boards OmniSCSIpatch Guru ROM update
Enlightens SCSI DMA control r i THE MISSING INTERFACE Memory Management came late to the Amiga, and has only been fully tamed for a few months. Few Commodore systems incorporated memory management hardware, and fewer still used it - even the majority of A4000 040 systems shipped with a version of SetPatch that ignored the feature. But nowadays all but the cheapest accelerators provide a Memory Management Unit as a matter of course.
Unlike typical 32-bit operating systems, AmigaOS does not need an MMU to work, but top-of-the-range machines had one anyway. A3000s and A4000 040s were aimed at developers; Mike Sinz harnessed their MM Us to help make programs a lot more reliable.
Mike wrote Enforcer; a tool which implements ‘memory protection’, using the MMU to check and report program faults.
Initially available from CATS, Commodore’s developer support group, Enforcer is now on Aminet, but obsolescent. It barely works on modern European accelerators, prompting phase 5 to bundle their clone, CyberGuard.
Meanwhile system programmers had hacked up custom MMU utilities for a host of purposes, including SpeedyChip, to boost 68060 Chip RAM speed, SoftBoot (for 030 040), Set040, Mapboard(040 only), CPUcontrol(020 030) and my own QuickROM for 68040 and 68060 systems.
These are all limited to certain types of MMU hardware, for want of guidelines on MMU programming, or a consistent software interface. There was really no alternative to Banging the Metal, with all the attendant problems of testing and compatibility. Many wheels were reinvented, some rounder than others.
The 68020 required an optional extra chip, the 68581, for memory management.
The 68030 appeared in versions with and without similar hardware, so the A3000 had a compatible MMU but the A4000 030 did not, relying on the cheaper 68EC030 chip.
The 68040 MMU was radically trimmed and re-designed to cope with bigger, faster caches, then tweaked again for the 68060.
Not just the functions, but the raw instruction codes to set up and test the MMU changed between 68030 and 68040, so there’s no chance of the same code working on both. 68030 MMU code makes later processors Guru, and vice versa.
NEW LIBRARIES Borge Nost’s enforcement, library attempted to smooth over the cracks in Amiga memory management, but relied on a ready-made MMU setup, inherited from Enforcer.
This dependence put it at the mercy of changes in other programs. WarpUp eases MMU control for PPC coders, but clashes with PowerUp and can’t help 68K developers. The key to reliable MMU programming arrived less than a year ago, with the beta versions of Thomas Richter’s ground-breaking mmu.library. I introduced Thor’s library in last month’s feature on Amiga stability. It can just as well extend the system significantly.
It comes with icons that work like the best MMU hacks, but run on any suitably- equipped system. Most importantly, it provides a freely-distributable, well-documented and consistent way to program any Amiga MMU, from 68581 to 68060, in BASIC, C, assembler or anything in between.
The table lists the main programs in the MuTools drawer on AFCD48. You also get debug and diagnostic tools, example source, support for the free VBCC compiler, and excellent documentation.
Other goodies include generic 68040 and 68060 support libraries, and a collection of patches and fixes for AmigaOS bugs.
EXAMPLES QuickROM.asm is an annotated example of metal-bashing MMU programming. This freshly obsolete Aminet favourite shows how to find, decode and modify standard 68040 and 68060 MMU tables.
De-restricted commands toggle write-protection of a remapped Kickstart, allowing direct patches of ‘ROM’. That suits serious hacking, like diverting DISABLE macros to tune your Amiga’s response to fast interrupts.
Small routines on AFCD48 demonstrate ATU churn, and expose the special address translation registers. You can run these from a CPU monitor like COP, Mon Am or Barfly, but be wary - they’re hardly general. These days it’s a lot safer, easier and more flexible to use mmu.library. The table shows how mmu.library replaces a dozen processor-specific hacks with generic tools. Given safe DMA, this is the only way virtual memory can be guaranteed stable on an Amiga. New applications must be specifically written for mmu.library - no patch can save the existing hacks.
We could now run virtual 68K systems on our Amigas, with full speed emulation on the same processor in real ‘protected’ modes on any computer with an MMU. A shareware hack for Pcs does this for Linux and Windows. With relatively little effort we might run Palm Pilot, Sega Genesis, Atari ST, NetBSD, Linux, Qdos or Amiga UAE alongside AmigaOS, at comparable speed - without the need to re-interpret code.
The MMU library can juggle several 32-bit 68K ‘systems’ with wildly varying memory models at once, with protection so crashes in one don’t affect the others. Until now only Mac emulations attempted this, lacking protection, and requiring AmigaOS to be clipped to suit. Thor’s library banishes extra resets for MacOS. Amiga memories need never look the same twice, thanks to mmu.library, or WarpOS for PPCs.
THE NEXT INSTALMENT So far we’ve focused on core hardware common to most Amigas. Next month we explore the extra metal that makes each model unique, probing real-time clocks, scaling video slots and SCSI towers, crossing bridge boards and docking with IDE. Whether your Buster is busted, or you don’t know Gary from Gayle, stay tuned for the next expose, banging beyond the six big chips.
Simon Goodwin rr2 Send your letters to: u®
• Amiga Format • 30 Monmouth Street • Bath Somerset • BA1 2BW or
email: amformat@futurenet.co.uk putting 'Mailbag' in thasubject
It is with some note of irony that I managed to find out why I couldn’t connect to the Amiga Format website, namely that I had run into a Microsoft VBScript runtime error.
Now, not knowing all that much about the internal (infernal?) Workings of pretty much everything that Microsoft has to offer I would like to know how to view Afs website without having to use a PC browser to do it.
Other than the problem with the website, I have to say that the rest of your efforts are well appreciated by me, and I’m going to say a big thank you for the quality of your hardware reviews. The review on the Power Computing Power CD-ROM was absolutely spot on the money, which I found out for myself soon after installing it.
Douglas & Jennie Jackson dandj@alphalink. Com.au I have just tried to browse your website, only to find that I am redirected to the Future Publishing front page (I have just upgraded my browser to Voyager3 but at present am unable to get it working, so don’t give me that upgrade or die nonsense), and was somewhat disappointed to find that it requires JavaScript; a feature that has only just become available on Amiga browsers and can by no means be considered common place. A separate non-JS site would be a lot more use for those of us trying to catch-up.
Shawn Marston amiaa@marston.enterprise-plc.com Online by SEND US Feedback on the tutorials Your homebuilt Amiga projects News about Amigas in use in the real world Views about the mag Ideas for future issues General questions you want answered (not technical ones!)
Yes, part of the problem is the fact that because the people in charge of Amiga Format’s website here at Future have plenty of others to look after, they use one tool to do the lot. It just so happens that that tool is Microsoft’s horrible FrontPage.
Basically it should work with any browser that’s Internet Exploder or Nutscrape. Fortunately, that also means any browser that can pretend it’s either of those two browsers, and that includes the Voyager3 that you want to get going.
However, this really is a Workbench question rather than a statement of your opinion, so take it there next time, okay?
PLUG TIME AGAIN Hi Ben! I was hoping you wouldn’t mind if I used some of this space to advertise a new mailing list for ‘needy’ members of the Amiga Community.
Over the last month, I have been busy contacting all Amiga User Groups around SPARE US Long, looong letters with numerous points Keep it concise!
Emails that don’t make any sense Illegible handwriting Questions asking why Amiga haven’t brought out the MCC yet Technical questions which should be addressed to Workbench j the globe (getting the list from Cucug user groups) and spending untold hours on IRC searching for the world’s most talented, knowledgeable, experienced and enthusiastic Amigans to add to a mailing list.
The point of this mailing list is to answer the questions and queries of the Amiga Community. I know that there are several other similar groups, but I don’t believe there is one that offers such a vast range of experience from around the world all huddled together in one place.
You (the reader) - and you too Ben if you wish to do so ;-) - can contact them on: AmiaaSuDportService@Onelist.com. Please do not post ‘chatty’ messages to this list as many of the user group presidents have expressed great concern over this as their mail box already has enough stuff in it. They are willing to help with whatever they can however and that is what they intend to do.
Thanks for your time and space.
Hugo Wilkinson hugo@inbbs.fsnet.co.uk "The initials do not read as F.L.A." 6 Ews, 5amcirt+‘i ia Krntplp © K r* Sample f aiiTT7i :4A .i ¦ OS3.5 is a fact of life, it just helps that it's actually pretty good as well.
SEX SELLS IVIAGS It always amuses me when I see the cover of PC Format “Ha!” I think. “Those PC writers have to resort to cheap tactics like putting a half-naked woman on the cover to sell their magazines. Ha!” So the first thing I felt when I saw AF130 was disappointment. Not that you had a woman on the cover, that’s perfectly normal, but because her shirt was not fully buttoned at the top!
Surely you don’t have to use the sneaky underhand tactics of sex to sell your magazine? You’re a lot more respectable than that.
David Thomsen Lazlo81@yahoo.com I have to say I personally agree with you. Covers like that can be easy crutches (no pun intended) for weak imaginations.
Yes, you can use your Amiga to sign up to these folks, but be warned, they say that they reserve the right to plaster ads all over your site in the future... HOORAY FOR 3.5!
Who else likes OS3.5? I do.
Sure, it doesn’t let ARQ run any more, and other things like Swazlnfo no longer work, but that was going to happen. The point is, I can now boot up Workbench in a much shorter time, with all those old hacks gone, and the whole lot is more stable into the bargain. Sure the MCC is gone (probably), but at least the classic systems are still going, and the more of you out there who fork out the £35 or so, the more
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Tchi gS'have been spam free 0f M° m°n now. Bliss! Regards. Jim Buckley you're right, of course_ Reply fe (o comp,ete y igwre worst things you can do. T 3ppears be it or if you want to lake act f0 a5use or ££ LU «*«¦»'« £3 «* **»¦ postmaster. However, fhntbesp wayyou (gnore M “¦Tl Future has found, on the other hand, that putting semi-naked females on the cover of their magazines tends to make those issues sell more than otherwise. I guess it's not too surprising considering the target audience for most Future mags, but still.
MORE ISP PLUGS Hi, I have just come across a really good ISP, I must admit I chickened out and used the family PC to signup, but when I heard what they were offering I just couldn’t wait (I guess I could have connected with my 1200, but it would have taken twice as long). Just pop along to www,freenetnametCg.uk they give you 20MB of web space plus your own domain name for free.
Mine’s www.HurlingUK.co.uk they also give you unlimited email addresses, which end with your address, like the one I used. If that hasn’t convinced you what will?
Darren Dignam DarrenDignam@HurlingUK.co.uk sandy@brownlee99.freeserve.co.uk HOOR W FOR 3.5?
Hello AF. I have seen the new look of OS3.5 and I really liked it but I think that, although the GUI has made it very cool in some parts, in others it has made it seem very old.
In my opinion some parts of the gadgets look unfinished. Why are Haage & Partner saying that if they don’t sell enough there won’t be any more releases of the OS? In my opinion they must first totally rework the system like the MacOS was reworked from 7.6.1 to 8.0.1 and Windows from 3.1 to ‘95 or even Commodore’s AmigaOS from 1.3 to 2.04. That means they could offer an OS, say 3.8, with all the WB utilities to use and new ROMS optimised for this and only then ask for people’s opinions on it and if they would buy it or not.
I really liked the new OS and already have my copy but I don’t think that they should be so savage with the development.
Chris Tsaldaris kick@x-treme.ar Continued overleaf likely we’ll get further effort by Petro’s Amiga.
By the way, as a suggestion for AF, would it be possible to do a tutorial on the new installer? Then we could use the OS3.5 version to its fullest, and make our home brewed efforts look that bit more professional.
Keep up the good work.
Sandy Brownlee I Thank yo* fgr Amiga OS 3.5 Your support will help to go on with the develpoment of innovative technologies.
I think that in an ideal world with the kind of number of developers that Microsoft and Apple can throw at a problem, that is exactly what Haage & Partner would have liked to have done, but it wasn’t. Even so, with only six full-on developers the new OS is very good and sales of it seem good enough to warrant an OS3.6 to come.
Perhaps some of your wishes for new stuff might appear in that?
I think people are getting confused by Amiga, and non-Amiga owners must think that Amiga are a bunch of morons! Sure Amiga are doing some good things such as the website and AmigaOS3.5 but I am not too loyal towards the Amiga name, logos or the company. There’s really just two things I like about the Amiga, the first is AmigaOS which I think is the best designed OS there is, it’s certainly the most efficient, most flexible, and most modern design. The second is AutoConfig which seems to be rarely talked about these days. Amiga users seem to go on about Plug & Play more than AutoConfig!
AutoConfig is what makes upgrading an Amiga so simple compared to other computers, Plug & Play doesn’t work very well!
Look, it's not that small, okay? I've had plenty of women tell me it wasn't size that was important anyway, mumble.
I propose that if Amiga don’t do what we like that we write our own OS based on AmigaOS for the PowerPC CPU which could run on any PowerPC computer.
Some companies could produce both inexpensive PowerPC computers and top of the range ones! With the best OS design and a powerful, modern and quite common CPU, as well as a decent expansion system based on AutoConfig (perhaps a really fast Zorro III standard could be made), we would have a computer that pretty much everyone would like to use. If the new OS was a lot like AmigaOS it should be easy to port existing Amiga software to the new machine and we will be going quite well again! As both a C and assembler programmer I would like to hear from anyone who would be interested in such an OS
(either to write or to use). Please write to: fman@i-o.net.au
P. S. I really like the Amiga’ logo, but I really hate the boing
Adam Foreman Victoria, Australia Admittedly, I personally believe the way forward is through migration to the PowerPC, in much the same way that Apple have done, but I think another third party project to create a whole new operating system is doomed to failure from the start.
There have already been other attempts to do so, but the only one still going is AROS, and they still haven’t got a finalised version that runs existing Amiga apps on any other platform. I would urge anyone interested in pushing the OS forward and making it PPC- native to keep in contact with Haage & Partner in Germany and try to get on their developer program for future OS revisions.
I’ve been an Amiga user for about two years now and I’m longing to write software for it but I can’t get to grips with Blitz Basic.
The manual supplied is terrible - what language was it translated from? Besides all the spelling mistakes and syntax errors in the examples, the whole manual is very vague. Is there any chance of doing a tutorial on programming in Blitz Basic?
By the way, I’m glad that the Amiga MCC has been cancelled. My reason? Well, I have a phobia about small boxes. No, I’m not going mad. Just think about it: Sega Master System, Master System 2, MegaDrive, MegaDrive 2, Nintendo, the Sony PlayStation, Nintendo 64 and now the Dreamcast. There always seems to be a newer, better one just around the corner.
The best idea I’ve heard of so far seems to be Power Computing’s.
At the end of the day what are the faults of the Amiga? Speed seems to be one of the main issues every time so why not scrap the AGA chipset and replace it with a good graphics card allowing fast 3D animation. Basically give the Amiga a well earned service with modern parts!
Andrew Gaskell Merseyside Well, try out PureBasic which was with AF131. It’s very similar to Blitz but, I know this isn’t difficult, it does have marginally better documentation.
POINTS OF VIEW I received their reply the other day and they said that my suggestions would be passed on to the BBC Broadcast department. This department is responsible for commissioning and scheduling programmes so they will at least consider it. Even though they said my idea may not be successful it gave me another idea. Perhaps it would be better if all your readers could email or write to the BBC and demand that the Amiga development is shown to the public?
Dear Ben. At the beginning of October I took the initiative and wrote to the BBC television about the Amiga. I highlighted their incomplete knowledge of the Amiga system and asked them whether they would consider doing a series on computer development. Then I mentioned some things about the Amiga, without going into too much detail, and where they could get some more Amiga information.
A high-profile television programme on either Amiga’s research or other developments like the BoXer would be beneficial to the the understanding of our favourite computer. You never know, it may even convince Gateway 2000 that they have a potential money-spinner on their hands and they could give Amiga the financial support that they need!
It’s worth a try and I don’t see that there is anything to lose by doing something like this. It would benefit the developers, the consumers and the distributors by raising the Amiga’s profile. The public has a right to know the truth about the Amiga and it’s an opportunity to cast aside the negative image of this phenomenal computer.
The address is: BBC Broadcast Department, BBC, Broadcasting House, London W1A1AA.
Chris Hindley Flintshire A fly on the wall documentary about Mick Tinker's travails to get the BoXeR out would be great; but then again, also quite technical, possibly too technical for Joe Public.
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Dear Amiga Format, After about five months of picking up 16 free Internet Cds, I have found some .isp information files. In these files it gives you the information needed for Miami or AmiTCP. These are the Cds which I can’t get to work because there is no .isp file.- IC 24, Tandy, WHSmith Internet, Handbag.com, Skynow, Woolworths and Breath Net.
The ones which do work are Freeserve, BTCIick, Lineone, Nationwide, Virgin.net, Tesco.net, Currantbun, Zoom and Madasafish. The best one is Madasfish because it gives you all the information you need in one place (on the web page on the
CD) and gives you unlimited web space and unlimited email
If anyone has found any more information please email me at MeaMark@Madasafish.com or you could send them in to Amiga Format- the best magazine ever!
Simon Cadman Kent Thanks for your kind words Simon. We've put all your info on this issue’s cover CD.
LONG DISTANCE Dear Ben, Thanks for the phone conversation while I was in your offices in Synth Studies was a great look at music and the Amiga, but look out for other topics soon!
Bath. The fellows at our computer club got quite a laugh that I was only able to get within 40 feet of you after travelling the 7,000 miles across Canada, the Atlantic, Greenland, Iceland, Scotland and London to get to Bath. I couldn’t even get the several Cds that I sent to Nick for replacement, so when I told them that I’ll still keep buying the mag they actually gave me a rousing applause. Most of them of course are now ex-Amigans and DOS box owners so I just ignore them as uncouth.
Anyway, the photo shows that a part of the Clan did in fact get to Future Publishing and took some retribution for the Cds Nick has.
Why don’t you have copies of the old Cds made so that those who have had the same problems with bad discs can just purchase them? There are probably many others who never purchased the magazine at the time who would be interested in obtaining these discs.
I do like the beginners series, the first article on the AFCD was a real gem so keep these articles coming.
Yours till the Boing bounces again, George Anderson Canada Reduplicating older Cds is an expensive business and a time-consuming one to boot. We'd rather spend the time on making sure the tutorials, features and reviews in the magazine continue to be to your taste.
BIT OF A BIND Whatever happened to the special offers section? I really think that you should bring it back. I want somewhere to store my lovely Afs, in other words the AF binders. How about an AFCD rack to store your wonderful Cds in? I think that the magazine is absolutely brilliant and I think that the feature on JavaScript is excellent.
Michael Morley Mike@morleysoft.freeserve.co.uk Let's see how you store your Afs and AFCDs.
Send in your pics for us to print!
The special offers section was a good place to buy AF-branded merchandise, but now we're not really big enough to make AF binders, CD racks and the like a possibility. Why not make your own and send in pictures for us to see? I’m glad you like the JavaScript tutorial, the more feedback we get on the tutorials the better we can make them.
- ®rr Wrth AMIGA ONLINE?
As an AOL user, I was somewhat surprised to find a link on their welcome' screen about Amigas!
O--- It wasn’t factually correct, Commodore apparently sold the Amiga to Gateway, but there was a link to a noticeboard for Amigans, old and new!
Many of the postings were decrying the demise of Amiga games and even questioned whether they were available on the PC! We must be making waves somewhere.
Also mentioned, was the fact that AOL and Gateway were talking about some kind of partnership and there’s also something about Amiga users demanding an open OS but clicking on the link goes nowhere.
I’ll send you the link if you like but you’ll need AOL to get it!
Richy Aminutt@aol.com Perhaps it was merely a sop to those Amiga owners that do use AOL, but it still pleases us to see this kind of thing. Remember that even if we feel somewhat left out of the computing mainstream there are very few people who haven’t heard of Amigas - they just need to be brought up to speed.
Perhaps this coverage on AOL will help make that easier?
Dear AF, Just a quick note to say how much I appreciate all the new tutorials that you have been running this year - keep up the good work! I especially enjoy the Banging The Metal & Synth Studies.
I have an A1200 with 420HD 50MHz 030 32MB RAM using OS3.0 I expect to upgrade to 3.1 3.5 soon. I mostly use my Amiga for music composition but as I learn more about programming I intend to build an I O device to allow me to control some external machines and hopefully then I shall really test Amiga’s multitasking abilities. Any ideas will be gratefully received.
I do subscribe to your magazine so a big thank you for all the good work and effort that you all put in.
Tony Mills Erotoaenv@aol.com Thanks very much for your kind words Tony, we’ll be bringing you plenty of new tutorials on all sorts of topics (including Opus, Cinema 4D, Photogenics and OS3.5) in the new millennium* and beyond!
Ben Vost We asked the folks on afb what they thought of the new OS. Here's a selection of their answers.
. OTHERS? YES My twopence about the new OS for my beloved Miggy is that it’s great. I can actually have the RAM icon I want installed on Workbench and booting with no startup I no longer have to resize the window to be centred on my screen. Now all I need is for all the icons to work properly with Dopusl Bifford the Youngest (Sam Byford) sam@biffordyounQest.u-net.com Will I be buying OS3.5? To put it simply, no. I’m not saying I wouldn’t if I had some money going spare but, to be honest, I have better things to spend my money on. Right now, my Amiga does everything I need it to. I don’t need
upgrades to my software, I don’t need a faster processor and I certainly don’t need a new OS in order to carry on using it in the same way I’ve always used it. My Amiga has become little more than an email machine since I got online and buying OS3.5 isn’t going to make it perform this one task any noticeably better in any way (in my opinion, at least).
Should other people buy it? Yes, of course they should if they are going to want to run new software and or do away with the hacks and patches that are currently propping up their system. If they want to support the Amiga they should buy it. If they want there to be another, even better OS (4.0?), they should buy it. If they want to carry on using their Amiga for the same tasks they use it for now, with no new software and none of the advances present in OS3.5, they don’t really need it.
Martin baseheadz@bigfoot.com SHORT HUT SWEET A welcome and useful update, with hopefully more to come.
Kevin Fairhurst redvers@biafoot.com JUST LIKE WINDOWS?!
Finally our prayers have been heard, we got what we asked for: An Amiga OS acting exactly like Windows. Finally they’ve managed to develop an unstable Amiga OS.
At least that’s what I thought after installing it on my A3000 with the official installer.
Only after installing it all by hand it is stable.
I like the looks, speed and some of the extras. I hate the new FFS (which I removed), the installer-script and AmigaMail.
OS3.5 is a step forward. I am glad I’ve got some Amiga experience because otherwise there’s no way I would have been able to get it all stable. So I reckon H&P should be spending some more time on the installer just to make it more fool-proof.
The feeling of higher speed combined with fresh icons make it all look a lot better.
The new tools and utilities mean a step forward. What I do miss is a VisualPrefs kind of GUI editor. It is not a feature that is needed but it would alow us all to re-style the GUI and thus showing that Amigans do the things the way they want.
Bert Volders bert@volders.demon.nl FROM 3.0 TO 3.5 It can be a bit of a pain to install if, like me, your going from WB3.0 using a SCSI only system (via Squirrel) due to the necessity to install 3.1 first and reboot (without any WB3.1 disks) but it is worth persever ing with. There aren’t too many problems with the software once it is installed (DOpus problem being fixed), rhe HTML manual is very good and well implemented and the new icons look nice or they did until I put Dopus back on top of them.
Overall it’s a good start and I look forward to seeing the next update.
Carl Berry Lancs m I ist@cber rv. Prestel .co. u k YOU HAVE THREE CHOICES Buy OS3.5 and improve the stability and functionality of Workbench whilst at the same time supporting Amiga and continued development.
1 Buy it, use it or lose It's better than all the patches and believe me, I've used them all.
Maarten Draijer maartend@dds.nl Say “I’m not going to bother because all it does is replace the patches that I've 2 already installed” 3 Buy it anyway because if too many people choose option 2 it’s going to be the last OS update ever. Use this opportunity, while you still can, to update as far as possible. Upgrade, you won't regret it.
Jonathan Day jondav@totalise.co.uk STABILITY ROCKS!
Today most users of OS have a hard disk full of patches and hacks. This makes new software far harder to develop as so many variables exist. Developers need little encouragement to stop working on Amiga software, so a new stable, reliable and consistent platform to develop for must be a good idea.
Anthony Prime anthonv@prime.clara.co.uk AGAINST IVIY WILL I certainly didn't want to buy OS3.5 before a couple of months had passed because I knew that it would take at least that much time until more skilful users were able to tell which commodities still worked, which didn't any longer and how to adapt them. So I was surprised to learn that my favourite dealer, who also happens to be a good friend, had pre-ordered it for me without even asking!
Even though I knew I wouldn't have much time to devote to it, I installed OS3.5 (safely keeping my previous 3.1 system on a bootable partition, just in case) and it works, more or less - or should I say more and less?
Windows seem to open much faster, the new icon system looks good - even though I replaced most of the ugly glowicons drawers - but I still have problems with docks that only show after an incredible delay on bootup.
Something should be done to help all us average users to clearly explain how our previous patches can be used or not! For example, Too Manager works fine for me and some people have said that there were troubles with MCP, but I don't have any!
Patrice Champarou France pmchamp@club-internet.fr NOT ENOUGH I don't have OS3.5, and currently have no intention of buying it. From what I have seen and read about it, it doesn't appear to offer enough of an improvement over 0S3.1 to the average user. It may be more stable than using lots of patches to achieve similar aims, but my 0S3.1 system is very stable, even after running lots of patches.
When the new features of OS3.5 (Workbench AREXX enabled seems to be the only useful one) become in more common use, perhaps I will purchase it.
Until then, it' will stay at the bottom of my shopping list.
Daniel Thornton thewibble@cwcom.net A MUST BUY After six years I get to install the latest AmigaOS, finally I can remove a dozen patches! My machine now boots quicker and runs faster. I'm also looking forward to better features as the OS now evolves. My recommendation? A must buy!
Alan L.M. Buxey kcci1@central.susx.ac.uk ReaderStuff-AGallery DUM'VNDTliKuMOV It Came... by Ogy AF0tf 234567 I thought uc were going to have a gallery without an Image worthy of the AF £50, but fortunately, previous winner Ogy brings us this confection, reminiscent of one of the posters for George Pal's War of the Worlds.
BRYAN and CIIUDY by George Davidson Both pics took a matter of minutes to create, being done as they were by the eponymous Bryan and Cindy, who are nine and seven respectively.
NE.UERl A selection of pics by Roger Haseth Roger's actually a big fan of Enya's music, honest.
He was fed up with just seeing rendered pics In the Gallery.
If you’d like to enter your work (and it should be only your work!) For the Gallery section on the CD and the pages in Amiga Format, read the Reader Submissions advice on the CD (you can find it in various places) or simply make use of the form that can be found on the CD pages of this issue.
AFCD Prepare for fun and adventure because we've squished a staggering 41,792 files on to this issue's coverdisc WASTED DREAMS DEMO
- Screer»Play- -Commercial- WastedD reams, demo I know what you
are thinking. Wasted Dreams demo, seen it, played it, got
myself the T-shirt. But that’s where you are wrong.
This a new demo, exclusive to Amiga Format by special arrangement with the game’s developers, Digital Dreams Entertainment.
We are also hoping to bring you a playable demo of the next project, Hell Squad, on the next issue’s coverdisc.
You’ve probably all heard and read about Wasted Dreams: Paul reviewed it in issue 128 after all and is currently doing a walkthrough solution in our GameBuster pages. If all this hasn’t persuaded you to buy a copy of this atmospheric and rather myserious adventure game, then maybe this new demo will.
The game runs straight from the CD, no installation required. While the full game offers dialogue in several languages, this demo is only in English. The game starts with you waking up on the surface of the planet Agilera, the survivor of an inexplicable spaceship crash. Your job is to find out exactly what is happening on this strange world.
You can move around in Wasted Dreams with either a joystick or the cursor keys. Movement is possible in eight directions, as is combat. The fire button or shift key fires any weapon you may be carrying. You start the game unarmed, so until you find some means of self-defence you will have to fight with your bare hands.
The status bar at the bottom of the screen shows how much ammunition you have left for your current weapon and also shows your shield status. When enemies attack you this shield will be damaged and when it reaches empty you’ll be vulnerable. At some point though you’ll come across a re-charger which will replenish your shield strength.
T 2 :.r l4j Voyoqer • Bon * rant n lq,fpSair»Tl I«iw [fie AFCD48 -Webstes-Z-Amga FormaWfrarnej benM-H AF132 AFCD43 January 2000 Ke Speaks!
Lich Speaks!
FAQ afb archive Websites Gallery Submissions Subscriptions Roadmap Changes ll I I | Hadwat good, software better!
When l heard how mtny copies of 0S3 5 htd been sold l wes t very happy bunny l thought it was great that Haage & Partner had managed to shift around 6,000 copies already "Bnlhant!', thought l, ‘there is hope for our platform yet, it is worth people’s while developing for it, hurrah'* However, my initial good cheer at this enormous sales figure was soon dampened by the less than good sales figures for other pieces of software m the Amiga market Voyager 3, for example, had only sold 300 copies in the UK when l wrote this Now, there are going to be mitigating circumstances Voyager is soil in
pre-release state, so people may be waiting until the final final version comes out before parting with their hard- earned. It may also be down to the fact that NecConnect 3 has also been released NC3 includes Voyager, so people who bought NC3 won’t need to buy Voyager Lastly there’s the point that while not everyone needs a web browser, everyone needs a new OS Even so, with more people on the mtemet than ever before, it does seem strange that only three percent of Amiga owners buying 0S3. 5 want to actually pay for Voyager - a great bit of software I Out with the old and in with the new. Our
CD's looking smarter for the next millennium*.
(Below) 'Hey. How about some service? I've been waiting here for hours.'
(Bottom) Anyone fancy a dip?
He Amiga Format coverdisc has a new look for the new millennium . Forget all that semantic quibbling over what the word means or even when it begins, all that matters is that we are going to be clean and shiny, coverdisc-wise, for the new year.
Ben has been beavering away, reworking the HTML, crafting new images, learning JavaScript (with help from myself and Neil’s tutorials), and has created a new HTML front-end for the CD. You will need a JavasScript-enabled browser to get full benefit from Ben’s labours, but, even without, I think you’ll agree that it has been worth the effort.
While testing the pages, we encountered problems in A Web and iBrowse2 with the rollover images for the buttons down the left- hand side of the pages. This has us stumped at the moment - they work perfectly in V3 and Netscape - but, hopefully, we’ll have the problem remedied for the next issue.
The other new feature for this CD is an updated version of AFCDFind to support AmigaOS3.5. If now get Workbench to open its window for you - just you receive a drawer as the result of a query, you can like you could with Dopus and Scalos.
LOOK Allows you to look around a particular location or examine any interesting or useful objects, TAKE If it’s possible to pick up an object, this icon appears. When you take an object it will be shown in your inventory beneath the status panel.
GIVE If you meet a character who has some object that you need, you can offer to exchange some object you are carrying for it.
USE Some objects may only be used in particular locations. If your selected object can be used at some spot, this icon will appear.
TALK Some situations are better dealt with diplomatically. If this icon appears, you can speak to a character in the game.
Throughout the game you will find objects that you can pick up. These will be listed in your inventory at the bottom of the screen. Only one obiect that you are carrying may be activated at a time. This is selected by holding down the left Alt key (right Alt for player two) and using the joystick or cursor keys to select another obiect.
When you come across objects or characters in the game with which you can interact, an icon will appear in the status panel at the bottom of the screen. Pressing the fire button or shift key will perform that action rather than firing.
OBJECTS AND ACTIONS SENDING A FAX Ithe first step is to make sure STFax is configured correctly for your modem. This is done via the Settings option in the Preferences menu. Move to the Modem page of the window that appears. The minimum amount of setting up needed is to select the serial device that your modem is connected to and the modem’s init string. If it is one of the supported types, the latter may be filled in automatically by selecting the modem type from the pop-up list. Otherwise consult your manual. Then select Save.
I Dmm*.** 1 Vmfcf. , *r i.dfcj Account!
Fa* Voice BBS Modern | Pmt Hooks ' aths Programs Timeouts Device liobtcjer device lint 0 shared _J Bog [Tj Retry | T] «e*a! Delay, f 3°1 lmt A’SFMSSOHZO IqJ Dial Mode Ol Tone oaterofl*. T ' R . .....'””1 Prefix String 1 .. n Use Class 1 _J Ma* 3R00 baud ijj Mence compre.sior. _J DTRliffigup _J CaHM«tor _) Besend page on RTN _] 2 You can create a new Fax to send by hitting the leftmost gadget of the main window’s toolbar. The first page of the ‘Send fax’ window covers the key fax options. ‘Send to’ is the ‘phone number that you want to
transmit the fax to. This can either be filled in manually or selected from the built-in address book. ‘To’ and ‘Attn’ detail the intended recipient of the message. If the ‘Add a cover page’ option is selected, this will be printed on additional sheets to your main document along with any message in ‘Note’ entered at the bottom.
3 The Attachments page selects the document(s) that will be the main body of your fax. These can be already prepared files in plain text or a datatypes* supported image format and are selected from a file requester with the Add’ button. Alternatively you can create a plain text file with the built-in text editor via the ‘Edit’ button. Once you are happy with your fax’s contents, you can hit the ‘Send’ button on the toolbar to transmit it.
; IB!
P ] Printer Preference* “ " r ~ ¦¦ Printer Device Unit: j [*) Unit O jUnlt Name Printer Type | Page SizeS Margin* | Setting* ] Printer Type 4 In addition, documents can be imported into STFax with the STFax printer driver. This will work with any program that knows how to print, for example your word processor or DTP package. Just select the STFax printer driver as your target printer, either from the external program’s printer set up options if it supports it, or with the standard Workbench printer preferences.
When you print to STFax in this manner and the main program is running, it will automatically pop up the Send Fax window for you to fill in the other details.
HP.Lacertet, HP*La*erJet HP'taoerJrt HP’lasertet HP] t»*rrJet HP J a*eriet" HP’LasorJet" HP' o*erJet HP*La*ertet* HP'laterJet HP*La» trier WP‘L«*wi«t_ Po*t8cript STFaxPrt Printer Name: 8TFax Prmtor Driver Printer Port: £ | Parallel Ute custom device Port Device: Port Unit: Use Save STFAX4
- Serious- -Commercial- STFax STFax4 is a package designed to
turn your Amiga and fax-modem into an advanced communications
system. It enables you to send and receive faxes, use your
modem as a hands-free speaker phone, operate a sophisticated
voice-mail message service and even to run a simple bulletin
board system - all via a single phone line. The software
automatically determines whether an incoming call is voice, fax
or data and makes the appropriate response. This package stands
head and shoulders above similar products on rival platforms
and well deserved its Gold award in AF130.
This time-limited STFax demo may installed from the coverdisc with the script provided. The program is fairly self explantory if you are used to MUI applications. In effect, it is very much like an email package, but instead works with faxes and voice messages. Full documentation is provided with the demo, both in AmigaGuide (accessible at any time from the program with the Help key) and HTML formats. However, the boxout will lead you through sending a fax just to show how easy it is.
- Serious* GFXCa rd Cybermagic Screensavers are becoming rather
passe these days. However, if you are bored with your blanker
and you have an Amiga with a 3D graphics card powered by
CyberGraphX, then you might like to give this new one a try.
CyberMagic is a modular blanker with a difference. Supplied
modules include the usual dull Moire patterns and starfields,
but more interesting are the 3D animations. There are three to
choose from, all of which look like fairly standard OpenGL
animations (and so require StormMesa). My favourite is a
spinning cube with the OS3.5 logo.
CyberMagic is used much like any other blanker. You install it, and dump the If you're bo re a, n and want something a bit more interesting on your screen, check out CyberMagic's 3D animations blanker commodity into your WBStartup drawer so it is run automatically at boot time. The preference editor, realized with a Glowlcons style, is popped up with your choice of hotkey combination and allows you to select which module brightens up your slack moments or it can be set to choose one at random. CyberMagic may be a gross misuse of processing power, but it certainly looks great.
- Serious- Comms Other i5pell_YAIV1 It has to be said that the
standard of spelling in email is generally appalling. I suppose
the justification is that email is so immediate that it is
closer to the spoken rather than the written word. But,
personally, I think that while the odd typo here and there can
be forgiven (Lord knows, I make them myself), bad spelling
detracts from the content of your message.
The reasoning is sloppy writing, ergo sloppy thought.
With this in mind, wouldn’t it be nice if your email package had a built-in spellchecker to catch those odd lapses? If you are a user of YAM then you might not know that it already supports spellchecking via the TextEditor custom class it uses for composing mails. The problem is, though, that it is a bit of a pig to set up yourself. Not any more.
This package is a set of Arexx scripts that interfaces YAM with Ispell, the open source spellchecker (which is also used by Continued overleaf 4 fioncel id ?'1 ri$ - S r b I u c 1 C4t*r tv* Ur*4* ] Md H6en naveyar (oeome ’9pm wdiaae In ©onunction wHtt TAM yot? It vorr, »e* t*it Nat t need
* 9wUK Me sp**1 h 1 * •lw«yie»r*en» Sendnow There's now no
excusive for bad spelliing n your electronic missives.
.pbonus** F01 234567 ndemandthKvjw°f Picture that old recruiting ad from World War I. You know, the one with Lord kitchener pointing his finger. Now, replace his handlebar moustache with a goatee, give him a crew-cut, add some glasses, cross out the word Country’ and substitute the word ‘Magazine’ instead. Do you see it yet?
The point is that the once steady stream of readers’ contributions has slowed to all but a trickle. We didn’t even have enough Gallery entries this issue to fill the usual spread. What's wrong with you all? Are you all so loaded that the prospect of winning £50 doesn’t excite you? Or are you not proud enough of your own work to have it displayed before the eyes of all our readers? Whatever it is, snap out of it. We want your stuff?
Okay, moaning aside, it’s time to award the prize for this issue. Unusually, for this coverdisc we had a CD audio track contributed by one of our readers, Oyvin Thuv Oyvin created this tranquil number, titled like all his work ‘Untitled’, on his 1 AMIGA 2000 Delfina Lite-equipped - Amiga with DigiBooster 2.2.1, Sound Studio and SoundFX. I found his composition a refreshing change from the majority of MODs doing the rounds, so that is why the 50 notes will be winging their way towards Norway.
GoldED’s JOYCE add-on). No installation script is provided, it all has to be done manually, but a thorough guide is provided on how to perform this. It even includes screen grabs to make sure you get everything right. Once set up, it can automatically check your spelling as you type and signifies an unrecognised word by beeping the screen. You can then get a suggestion to substitute for the offending word by highlighting it with the mouse and hitting the Help button.
- Serious Graphics ImEngV3.41 image Engineer is, as the name
implies, an image processing package. It is packed with the
sort of tools that will be indispensible for your everyday
image manipulation tasks. It boasts format conversion, image
scaling, flipping and cropping. You can adjust an image’s
brightness, contrast and saturation.
You can blur and sharpen. What makes the package more interesting is its more exotic I47.1.U it seems that the real-time strategy game is the genre in vogue tor Amiga game programmers at the moment. We’ve already had Moonbases, the excellent Napalm and several more similar games are promised from various developers.
A project you may not of heard of, though, is Exodus: the Last War.
This games hails from Poland, so unless you pariez that language this demo wdl be a bit confusing. Never mind, even if you don’t understand fully what’s going on, as long as you’re familiar with other games of this type, you’ll be able to get a feel for the action. Thankfully, the finished version will have an English translation. Likewise, this demo plays only in AGA screenmodes at the moment, but the graphics card support is promised for the final.
Exodus is currently shareware, but we have heard that several Amiga dealers have expressed an interest in publishing it. We’ll keep you posted.
With Image Engineer you can perform some truly wacky image processing.
Effects, however. It features an extensible range of filters such as antique, fresco, oil recognition.
This demo version of Image Engineer is restricted to only handling images of up to 400 x 400 pixels. Paying the shareware fee of $ 35 will remove this restriction.
Everything required to run the package is included within and installed by the script provided, except for the SuperView library.
This can be found on our coverdisc in the drawer -Serious- Graphics SYiewlV SuperViewLibrary.
1 If a in* f¦ i yr provided with a range of filters that can subtly change an image's mood or contort it beyond recognition paint, neon, solarize and pixelize whose effects range from subtly changing an image’s mood to contorting it way beyond Richard Drummond This AFCD has been thoroughly scanned and tested at all stages of production. We recommend that you always run a virus checker on ANY software before running it. Future Publishing Limited cannot accept any responsibility for disruption, damage and or loss to your data or your computer system which may occur while using this disc, the
programs or the data on it. Ensure that you have up-to-date backups of data contained on your hard drives before running any new software.
If you do not accept these conditions, do not use this disc.
If your AFCD is defective, please return it to the address below. Please make sure you have followed our installation procedures correctly to ensure that there is no physical problem. Please send us the AFCD along with a description of the fault (not forgetting your name and address). A new working version should be returned to you within 28 days. The return address for faulty discs is: TIB PLC • UNIT 5 • TRIANGLE BUSINESS PARK • PENTREBACH • MERTHYR TYDFIL • CF48 4YB Your AFCD should only need replacing if the CD itself cannot be read. If you’re experiencing problems with an individual
application, phone our technical support line This is open between the hours of 2pm and 5pm every Tuesday.
Tel: 01225 442244 Fax: 01225 732341 Email: amformat@futurenet.co.uk (Please remember to put “Coverdisc” in the subject line.)
Please note that the helpline staff provide assistance with technical problems directly related to the CD and cannot provide training on the software or hardware in general.
Hlewanl, Please leu your won!
You can either send it to us on floppies, Zip disks or Cds (we do take other media YOIIF POStCO06: ..... formats too). If you are going to send us a multiple floppy backup of your work, please A COKItflCt KIIMlbCf (tf CIDflil dddf CSS. ..... use the version of Abackup we supply on the CD in the +System+ Tools Disk„Tools YOUT Si9I13tllf6: ..... drawer. We’ll return any Zips you send us, so don’t worry about getting your disks back.
In respect of all material which forms my reader contribution to Future Publishing's Amiga Format I hereby warrant that:-
(1) the material is original and does not infringe any other
material or rights;
(2) the material does not contain any material which is
defamatory, obscene or indecent and is exempt from
classification under the Video Recordings Act 1984;
(3) that there are no legal claims against the material provided;
(4) that I have full power and authority to provide this material
to Future Publishing.
If you have any further queries about how to send your software in then consult the Submissions Advice on the CD (in Stait„Here!, or in the ReaderStuff or +System+ lnfo drawers).
Files you send this month will probably appear on AFCD50 - Amiga Formats March issue.
Serious the memory of a goldfish? Let Dremina give it a hefty jog you'll never forget when the next issue of is out Got and DREMIND Dremind is a program that allows you to set up specific events that you need reminding about using it’s separate preference editor.
Once installed, you should never have an excuse to forget anything anymore (assuming that you input the event into the Dremind editor in the first place!). So, while you are busy at your Amiga, Dremind will be busy in the background counting down the time to the next event it’s going to remind you about.
Some possible uses for Dremind would be to tell you when a television programme starts, when it’s someone’s birthday or even when you need to pay the rent. Dremind is a Mill application that requires OS2+ to run as well as a few standard libraries.
The Dremind package also comes complete with MicroReminder, which is a little program designed to remind you of an event that will happen in only a few seconds time. For example, if you put some soup on the cooker for lunch and returned to your as Directory Opus, EcoDisk supports a whole host of commands including the execution of DOS, Workbench and Arexx commands. It recognises different filetypes and can then execute appropriate commands for that filetype. It even includes its own internal module players. EcoDisk can be completely customised to suit your particular needs. It requires at
least a 68020 and Workbench 3+ PICSCALE PicScale is a simple and very quick little utility that will load any image that is supported by your DataTypes, remap it to your WB screen, and display it in a window.
After loading the picture, PicScale gives you the ability to quickly re-size, in a variety of ways and then save the resized image (or any part of it) as a standard iff ilbm picture.
Because PicScale manipulated data using your Amiga’s Fast RAM, you will find that it uses very little Chip RAM and works extremely quickly. PicScale requires WB3+ to run and the reqtools.library. Since PicScale loads images using Workbench’s datatypes it obviously also requires the correctly installed datatype for the images that you want to load.
Errol Madoo£ ECODISK205 EcoDisk is a file manager similar to Directory Opus 4, but where it scores points is its size.
The whole EcoDisk directory is a mere 212K, without its readme and the French version, so this means that it’s very transportable and can easily be dumped onto an “emergency set-up” floppy disk.
Although it’s obviously not as powerful that you can't even remember when you put the dinner on, Dremind is the package for you Amiga to carry on working, it could be all too easy to get wrapped up in what you are doing only to remember, half an hour later, that the soup was on the go by which time of course it’s bubbling all over your nice scaling your , , pictures couldn't be clean cooker. Easier wjth PicScale.
Zoom is a compact tool that is intended as a bridge between the increasing number oi different filetypes found on your Workbench and the equal number of specialised file viewers readers players that come with them. You simply need to drop all files onto the Zoom Applcon and it will identify the filetype from its library database of nearly 700 different filetypes and then run an appropriate tool as you have specified using its prefs program Xfdmaster.library allows Zoom to unpack a huge variety of packed fiies on the fly, you can also configure Zoom to run via the Fools menu, and because it
uses the fileid.library. Zoom is able to identify 600+ filetypes at present! Zoom requires a minimum of OS2+ to run and various libraries, which are all included.
Prayer2 is a powerful GUI based MPEG audio player using mpega.library. In order to make Prayer as compatible as possible it has been designed to play audio using the native 14-bit Amiga audio driver. Prayer2 can also play other sound files, by using the provided plug ins for: WAVE, ADPCM, CDDA (which is designed for real-time reading from CD-ROM drive) plus full support for everything else that the datatypes.library can read.
Prayer2 can save everything that it can play, in AIFF output format (more formats will be added on demand). So you can even use it for converting MPEG - AIFF, or for grabbing CD titles straight from CD-ROM to AIFF file. Prayer requires an Amiga running at least OS3+ and a minimum of a 020-*- CPU although a faster CPU is preferable.
* - ¦ Ennio Momcone - Chi Mai mp3 Faith No Morn -TakeThis Bott
JouSatriani New Blues mp3 JoeSatriani Why mp3 ,
LeblSolAkupunkturamp3 T I lA.I A 1_ II. A J ft___I Q L c jjj
j a 0 Leb I Sol - Cuvam Noe Ort Budni Leb I Sol- Jovano mp3
Lebisol- Knntaktjeskup.mp Leb i sol - Nisam tvoj mp3 Leb i sol
Putujemo mp3
• ¦ i « «nmr S3 3 se ?G (L Tamara Cetinjski stands by her
creation... Prayer.
Games We're packed to the gills with arcade, pub and computer classics, all for your reminiscing pleasure ¦ MR E MrE is a compendium entirely written by Amiga Format reader Steve Eaborn.
It consists of five games that are based on old classics that have also featured in Reader’s Games. Each of the games has been re-compiled with the new amos.library so if they didn’t work on your machine before then they should do now.
The first in the set is MazeMan, which is a 16 level colourful clone of the age old Pacman in which you need to eat the dots TINYTAINER isn’t as powerful as some of the other patience games available on the Amiga, it’s compact, quick and does the job effectively. Then there’s ReelSkill, a pub fruit machine simulator and includes all the features of a real machine except perhaps for being able to pay out with real money or tokens and the last in the lineup is Connect4, my personal favourite. This is a thinking game where the idea is to “connect” four counters in a line either horizontally,
vertically or diagonally. If you don’t have a friend handy, you will find that if you elect to play against your Amiga Steve’s Connect4 plays a pretty good, challenging game.
Steve has also included the AMOS source code for each game, so if you are a budding AMOS programmer you can have a peek behind the scenes, see exactly what Steve has done and perhaps get some new ideas for your future game masterpiece. Steve hasn’t used any extra extensions, and although these games were written in Amos Pro, they should also be compatible with AMOS 1.3. All in all this is a great collection and there really is something for everyone.
SAMEGAME The object of Samegame is to clear all the coloured balls from the play area. As you move your mouse pointer over the coloured balls some of them will be selected (when two or more coloured balls are connected in a block), clicking on the selected balls will remove them from the play area and the balls above them will drop down to fill the empty space. When a column is empty, all columns to the right of it are shifted to the left. All you need to do is remove all the TinyTainer consists of two separate games, Mines and Mastermind. The first of these is Mines which is controlled with
the mouse and is played on a randomly mined rectangular area. The aim of the game is to find out where the mines are without getting yourself blown up.
Next in the lineup is Mastermind which is played with eight different coloured squares. The computer randomly chooses, and hides, five of them and your task is to find out which colours have been chosen. It doesn’t stop there, not only do you need to find the colours chosen but you’ll also need to find out their exact positions.
Programmer you can have a peek behind the scenes, see what Steve has done and get some new ideas as fast as possible without getting killed by the pursuing ghosts. It includes all the features of the original game, including its sound, and also supports two player dot eating. Missile is a mouse driven clone of the original Missile Command, the aim which is to protect your city from the constant barrage of ICBMs.
Patience, the third game in the collection, is the single player card game that everyone knows. The object here is to sort the cards out in ascending order and as fast as possible. Although Steve’s Patience balls in the play area. Sounds easy doesn’t it? SameGame doesn’t require any fancy installation and apart from its program file and icon the only other file it needs is its hiscore tables. Samegame should work on any Amiga with at least Workbench 2, but for some features Workbench 3 is required.
SHARKS! V1.2 Errol Madoo The aim of this game is to dive down to the seabed, collect as much treasure as possible and take it back to your boat to gain points. Just to make life a little more interesting you will also need to avoid many of the hazards and pitfalls that the game chucks at you. Sharks, electric eels and other sea creatures - no matter how happy they look - are all intent on making your life hell and will cost you points if you get too close.
Sharks features bonus levels, skill levels and its speed can even be adjusted to suit your Amiga. To install Sharks on your hard drive, simply copy the entire directory to your chosen location and double-click on it’s icon.
A great game to play when you're having fish and chips for tea!
1B1B1 © ©®© mm ©©© © © ©
• ©© ©® mm q © »© m © © © w® © © © ©o®-
• © © © © (fUfr1 .wrj oJt K IV ?‘I 1 IT V ©© ©
We take every care to test the coverdisk software, but Future Publishing cannot accept any responsibility tor any damage occurring during its use. If your disk is faulty, send it back with 2x26p stamps and an SAE to: AMIGA FORMAT (insert name of disk) • TIB PLC • UNIT 5 • TRIANGLE BUSINESS PARK
manufacturing error then the stamps will be returned with a
replacement disk.
Buy, sell and exchange your Amiga hardware and software in the best free ads pages around FOR SALE O Goliath power supply 200 watts. Will sell for £20 or swap for any Amiga speakers, CD32 pad, Lemmings II
T. T, other games considered eg. Flashback.
* Kev 01224 875214 or 07714 212157.
O A1200 memory board 8MB plus FPU and battery back-up clock, £15. * 01592 782976.
O Soundmaster high speed stereo digital audio sampler with volume controls and Audiomaster 4 software, £25. Real Things animation software: Flumans, Safari, Sealife, Animals, Horses. £6 each, £25 for all. * 0113 2930758.
O 40 meg 2.5” hard drive £10.
* 01203 348486.
O Amiga software including WordWorth 6, Turbo Print 7 upgrade, Turbo Calc. Games, utilities disks and Cds too numerous to mention. List available. Also cheap blank disks. * Ron 01494 785711.
O NetConnect2 CD-ROM £20, STFax 3, £10 plus £2 p&p each. Get on the net with the best! Sale due to upgrade. * 01405 860798 anytime.
O Blizzard Turbo A1220 accelerator for A1200.
28MHz 68020 CPU plus 6882 FPU. Includes 4MB 70ns SIMM, £40. * David 01287 660141 after 6pm.
O Replacement internal disk drive for A1200 A600 in good working order. Selling due to upgrade to high- density drive, £10. Email sales@mikeevery.ciara.net Hand-held Colour Power Scan scanner. Comes complete with software and OCR, cables and manual.
£45 plus p&p. £10. * 01304 831416 after 7pm or email pamj@ukonline.co.uk. O Amiga 600 with 90MB hard disk. 2MB RAM, 8 speed CD-ROM, LC200 colour printer, 15” monitor, loads of games, £145. * 0115 9312989.
O Apollo 1230 030 25MHz w MB, £50. Also, various keyboard interfaces. Email Qeo@2-cooLco.uk or *0141 3575288.
A4000 keyboard, £600. Email ypi»ngs@entorprise.net. * Dave 01279 302285.
O A1500 1MB with Philips 8833 monitor, Star Z4- 200C colour printer, MIDI interface. Over 20 boxed games, Wordworth word processor and many unboxed games and utilities, £150 ono. Could separate.
* 01633 891340 evenings.
O Amiga 1200, 040 25MHz, 18MB RAM, 120MB hard disk, 2x CD-ROM, two external disk drives, 56K modem, black and white scanner, monitor, mouse and joystick, £200. * 01494 580912.
O Canon BJC 620 colour inkjet printer 720dpi.
Separate ink cartridges for easier replacement. Full set of unopened Canon inks included (worth £25).
Excellent condition. Boxed with manuals, Amiga (Turboprint 5) and PC software, £75. Printer cable required. * Trevor 01842 764038.
O Apollo 1240 33MHZ and 16MB RAM. Will also throw in 365MB 3.5” IDE hard disk, £50.
* Dan 01274 735943 or email
d. plant@scm.brad.ac.uk. O A1200,170MB hard disk, Viper MkV
accelerator, x8 CD-ROM drive, 32MB RAM, Mouselt, loads of
software and AF CD-ROMs including DrawStudio (registered),
Wordworth Office, Myst, £400 ono.
* 01493 653961.
O 40 original boxed software items mostly games, four to five utilities, £5 per box inclusive of p&p or make me a sensible offer on the whole lot and we’ll work something out. * 01788 570198.
O ZYDEC black and white hand scanner including PSU, interface, software etc, £20. Original A1200 PSU, offers? Consider swap or part-exchange for other A1200 compatible items (MIDI, Sound Sampler etc).
Email sean@visions-map.freeserve.co.uk. O Amiga 4000 030,18MB RAM, second disk drive,
2. 1GB HD, desktop, monitor, 4x CD-ROM, Revision 11 Buster. A lot
of software and resources, £490 ono.
* 01322 287644 and ask for Sayer or email
sa_yer.hilion@lineone.net O A1200T 1260 50 with SCSI kit 1GB
hard disk and 24MB RAM. 4x external SCSI CD-ROM, needs O An
Amiga 1200 in original packaging with 350MB hard disk and a
68030 accelerator card at 50MHz, 18MB RAM. Comes with joystick
and CD32 joypad.
Speakers (worth £30) also included along with hundreds of pounds worth of professional packages and games software installed. £250. Email steve bruce@lineone.net. O Amiga 1200 computer. Philips 14” colour monitor. Star colour printer. Instruction books video cassettes. Will separate, £175.
* 0181 7776712.
O Video Backup system with software and leads.
Also Surf Squirrel required with software and leads.
Offers to active@ultramail.co.uk or
* 07703 9742,72.
O Zool 2 for CD32. I’ll pay up to £12 30DM.
Email sascha@ancor.ch. O A1200 hard drive user manual and disks. Also AIWA ACD 300 CD-ROM drive user manual and disks.
Please help! * 0113 2947696.
O Help needed. Has anyone got copies of AF cover Dds volumes 119 to 126? I lost mine in a fire. Write to: Kevin, 71 Morland Road, Sheffield S14 1TD.
O Looking for VIDI24 RT digitiser to work with Take 2 software. * 0191 2811616.
O Desperately seeking some old Amiga 500 titles: Fuzzball and Super Putty (System 3), Hawkeye, Creatures, Mindroll, Venom Wing and Armlyte (Thalamus). Please * Andy 01642 760930 or email arl izard@hotmai I.com. O I require a copy of disk 4 only for History Line. If anyone can help please contact: Steve, Flat 6,42 Avondale Road, Southport, Merseyside PR9 ONE or
* 01704 539267.
Looking for Pro-Grab or any other Frame Grab hardware. Also SCSI hard drive 2GB upwards please.
Ktz FREE READER ADS CD Scala wanted for Amiga 600 (standard 1MB CD Any Amiga magazines or disk magazines require another contributor? I have knowledge of A1200 and other Amigas. Will work for free. Article previously published in Amiga Format Ross Whiteford 01738 850732.
Floppy drive). Also Red Sector Demo maker. I am desperate for both. Contact Sean Hughes at: 67 Leatham Crescent, Purston, Featherstone, West Yorkshire, WF7 5DR.
CD Does anyone have any of the following software BBSes for sale? Gods, Pinball Hazard, Essence 1,2,3, Adorage 2.5, Clarissa 3, Goal Cup edition, X-DVE 2.
Originals only please. Thanks.« Martin 0171 4952657.
CD Multisync monitor and 060 card for A1200 wanted.« Robert 0141 4296866 after 6.30pm. CD Blizzard PPC 160MHz 40 wanted. No SCSI.
Wjohn 01900 63568.
CD Expansion upgrade board wanted. Will pay about £20. * Tim 01473 404768.
CD Also see the AmigaAngels document on our CD.
CD Please email me for details on how to receive my list of providers of free web mail. Grenville gpdixongexcite.com. CD If you are a novice or experienced Amiga user and have a problem, we have user group presidents from around the world and hand-picked specialists.
Email AmigaSuppoilSecYice On€list,cam.
CD Leading non-print Amiga magazine, AIO, requires new writers to contribute reviews, articles or other help.
For more information email aioeaio.co.uk. Anyone considered.
CD Website, HTML and FTP help given for beginners to get you started in designing and uploading web pages. Contact webhelp@badger.org.uk or see my site at http-y www oddger.orq.uk webhelp. CD I'd like to get some Amiga contacts on the Internet. Please email davemcglvnn@messages.co.uk. CD I am an Amiga artist musician wanting to do graphics or music for your PD, shareware or games.
Highly proficient with OctaMED’s SoundStudio and Deluxe Paint. Both AGA and standard Amiga formats.
« Vivian 001 505 835 2841 (New Mexico).
CD Any Amiga users new to the Internet who want some free links galleries and downloads to get them going can go to my site at: hltp: wvyw. ?51?73Jree rve pj k or email me (Paul) at: pol@g251273.freeserve.co.uk CD Does anyone have an interest in towers for A1200s for approx AUS$ 300 plus postage? If anyone has an A4000 they don’t want, working or not, send it to us - we’ll pay for postage and we’ll look at doing A4000 towers as well. Also, if anyone can get us pictures of A1200 Zorro boards we can see how they fit and hopefully adapt our towers to suit. Please reply to either
pytb. k.@primus,com ii or evil homer culzgfiQtroaiLcanv CD To the disabled person who is looking for Final Writer, I have a full version which I would be happy to give you. Please can you email me somehow with your address? MmcCleanet-online.de. CD Quest BBS, Wakefield. West Yorkshire's largest BBS with over 30,000 files online, including the latest 7 Aminet CD-ROMs. Online weekdays, 6pm-6am and weekends, 2pm-6am. « 01924 250388.
CD Entertainment BBS, Wigan, online 24 hours.
* =¦ 01942 221375.
CD Bobbs, ® 01243 371644, online 24 hours. Based in Hampshire, south east, host for Powemet. Loads of files, home of BullRPG, The best Amiga Lord clone. Speeds up to 56 K. CD Skull Monkey BBS, Lincoln. Online 24 hours.
« 01522 887933. Friendly sysop. Email sns@skullmonkey.freeserve.co.uk - keeping the Amiga alive.
CD Want to chat about anything and everything with people all over the globe? Then join Fluffynet - the fluffiest Fido-style BBS mail network!
« Total Eclipse BBS, +44 (0) 870 740 1817 or visit http: www.fluffynet.n3.net for information on how to join. Hubs and nodes available. Anyone welcome!
CD Arachnoids BBS. Leicestershire Online 24hrs.
« 01509 551006 Friendly sysop over 10,000 files online. No ratios, everything free.
Ninja@Arachnoids.freeserve.co.uk. CD TABBS 2000 BBS, Online 24 hours, Running Xenolink v2.8, Amiga sysop with over 15 years of Amiga experience. 20,000+ files online. File requester.
Amiga support given. Hertfordshire. ® 01992 410215, email svsop@tmbbs.freeserve.co.uk. CD Total Eclipse BBS, w +44 (0) 1983 522428, 24 hours.
33. 6K, home of Liquid Software Design and MAX's Pro support.
CD The Forum! BBS online 24 hours, Kilmarnock, Scotland. Over 35 members, 2,000+ files available, including games, pictures, utilities, etc. Sysop: Jamie Maguire. Run by a software development student.
Tp 01563 540863. 36K.
CD Elevate BBS, Hants, online 24 hours.
* 01329 319028.
CD Bedlam BBS, Leicester, online 24 hours.
® 01162 787773.
CD Moonlight BBS, Bedford, online 6pm-8am, 24 hours at weekends, ® 01234 212752. Sysop: John Marchant. Email gnome@putnoe.u-net.com.net Official Transamiga Support BBS, unlimited downloads, friendly sysop with excellent knowledge. Aminet online.
Run by an experienced Amiga programmer who will help you out for free.
CD Maverick BBS +44 (0)1273 233008. Gamez, utilities and more. Very friendly sysops and staff.
Powemet Hub: 14:100 102. Email adfiy @ maverick f ree s erv e ,c CD Bill’s BBS, Cumbria, online 24 hours (mail only between 2.30am and 3.30am), ® 01229 434393 or 0870 7878615. Sysop: Bill Clark.
Visit http: cumbria.cjb.net. email billsbbs@cornerpub.com or bill.clark@ukonline.co.uk. Supports Fidonet. Loads of free files, games, doors, etc. Unlimited downloads. Will close for good at midnight December 31 st 1999.
CD Maverick BBS +44 (0)1273 233008 24Hours Max 1.54, 57600 cps. Gamez, adultz, utilities and more.
Very friendly sysops and staff. Powemet Hub: 14:100 102. Powemet points availalbe. Email adey@mavericksbbs.freeserve.co.uk. CD Zodiac BBS, Hants. Online 11am-7pm 7 days a week. « 01243 373596. Sysop: Destiny Co. Sysop: Axl. Running Maxs Pro v2.11, Hellnet. Lots of files.
CD On The Oche BBS. Waterlooville. Online 24 hours.
* 01705 648791.
CD X Zone BBS, supporting the Amiga for over two years. Do you want the latest files? ® 01635 820590, 6pm-1am, modem callers only (33.6K). USER GROUPS CD French speaking Amiga club. PD disks, help, buy- sell, advice. Also specialists in 8-bit emulation. Please write to BP 120,4000 Liege 1, Belgium. Please, no PC!
CD Amiga Club International members receive a bi-monthly magazine disk and PD programs plus helpline. Recently relocated from London, Falloden Way to Dover, the Gateway to Europe. Established 1989.
® 01304 203128 or email robrov@catdtp.freeserve.co.uk. CD Are there any Amiga users in Cornwall interested in starting a user group in the Helston Falmouth area? If so, email frank@massin.freeserve.co.uk or ® 01326 573596 and ask for Frank.
CD Amiga North Thames meet on the first Sunday of the month at St Mary Magdalene Vestry, Windmill Hill, Enfield, 1 -5pm. Software hardware problem solving, demos, news and Amiga games.
* Mike 0956 867223 weekends or email Ant.london@ukonline.co.uk.
CD New user group being set up called TAG (Tot;’!
Amiga Group). Initially in the Somerset area.
® Phil 01458 832981.
CD Are there any Amiga users in Birmingham who want to set up a user group?
® Hitesh 0121 6056452.
CD NPAUG is a new Amiga user group based on the net. We offer a free monthly magazine and tech support over the web. If you are interested in joining, visit our website: http7 members.aol.com7npauq home.html or email me; npaua@aol.com. CD Need a new IRC chat channel? Come to PoweredByAmiga on ARCNET for fun and informative chat about Amigas and otherwise. Visit our URI at http: wwvy2.prestel.co.uk amigav PBA . We mostly meet at weekends about midday.
Continued overleaf 4 South West Amiga Group, (SWAG) meets every 1st Thursday of the month, 8:30pm at the Lamb & Flag (Harvesters), Gibbs Causeway, Bristol. SWAG intends to get Amiga users together, provide info and support, promote the Amiga and have a laugh. Contact Andy Mills: Swag@wharne.u-net.com. FREE READER ADS 0 Are you Welsh, live in Wales or love Wales? Then join Cymru Amiga User Group. Visit us on http: bounce.to caug or email dark.lords@deathsdoor.com to join.
West Lancs User Group. Sundays, 1pm-4pm at St. Thomas School Hall, Highgate Rd, Upholland.
® 01695 623865, email ralph@twiss.u-net.com. Help and advice, novices and experts welcome.
£ Is there anybody in the Northamptonshire area interested in starting up a new user group? Please contact me: ® 01536 724309 or email nsthomas@ukonline.co.uk. ® Power Amiga User Group based in Portsmouth for users of all ages and levels. We meet once a month on the last Saturday. We generally have Amigas of all sorts, prize draws, tutorials and general discussions each meeting. ® Lee 01243 779015 (weekends only) or email LeeScott@free4all.co.uk or visit http7 www.poweramiaa. freeserve.co.uk. O Coventry and Warwick Commodore Computer Club (CWCCC) meets once a month on the first Wednesday at
Earlsdon Methodist Church, Coventry.
For more information email Luke Stowe luke.stowe@ukonline.co.uk or visit http: ukonline.co.uk luke.stowe cwccc index.html. Workbench, the Manchester Amiga user group, meet on the first Thursday of each month at 7.00pm and offer general Amiga chat. ® 0161 839 8970.
Also, check out our website at: http: www.workbench.freeserve.co.uk Or email: mail@workbench.freeserve.co.uk. G? United Amiga Amstrad User Group (UAUG) est 1986: Largest user group for Amiga and Z80 6502 8-bits. 40 page magazines, cover disks (tapes), digitising, scanning, helplines, email service, Internet book search. Free gift upon joining. Send SAE for details to: The Editor, 13 Rodney Close, Rugby CV22 7HJ or email uaug.s@ukonline.co.uk O Amiga Support Association. We offer help, advice and a friendly chat. Monthly meetings, tutorials and a fact file are all available. To join our
mailing list send a mail to Amiga SA-Subscribe@earoups.com. Contact Phil: Snood@ukonline.co.uk t* 01703 464256 or ® Paul 01705 787367 for more information or visit http: www.btinternet.com ~philip.stephens £ Great Yarmouth user group. Anyone interested in joining this user group please contact John ®01493 722422.
O Want the latest reviews, news, interviews, articles? Then visit the NEW AIO website at http: www.aio.co.uk. or visit amos on ircnet, Saturday 9pm-midnight.
£ SEAL meets twice monthly at Northlands Park Community Centre, Basildon, Essex. We offer help, tutorials and presentations plus scanning, printing and email. Contact Mick Sutton, 20 Roding Way, Wickford, Essex, t* 01268 761429 (6-9pm). Email seal@thunder.u-net.com or visit our website, http: seal.amiga.tm. O Huddersfield Amiga User Group (HAUG) meet on the first and third Wednesday of every month at The Commercial Inn, Market Street, Paddock, Huddersfield from 7.30pm onwards. ® Geoff (01484) 322101 email geoff@geemil.demon.co.uk or visit http: websites.ntl.eom ~paul.4 index.html. O
Felbrigg Amiga Group meets weekly near Cromer. We are a group for novice and expert users.
For more information ® 01263 511705 or 824382.
Deal Amiga Club welcomes all old hands and newcomers alike, whatever your ability.
Admission £1, under 16's 50p. Annual membership is now free. If you’ve bought some bits and don’t know how to put them together then bring them along and let us help. ® 01304 367992 or email superhighwavman@hotmail.com. £ Pennine Amiga Club. Free worldwide helpline supporting all models. Non-profit making club. Not a business. We help with free advice: ® 01535 211230.
Northern Ireland user group welcomes new members. Emerald Amiga Users meets regularly in Strabane. Please contact Charles Barr.
* 01504 884700.
£ Medway and Maidstone Amiga collective. Meets monthly. Advice at all levels. Experts and beginners wanted. ® Dave 0961 809466.
Join a new email club for Klondike, a Reko Productions game. Cardset creators and cardset collectors, Amiga and PC. Email kevin@reko.karoo.co.uk (make friends).
NAC Nottingham Amiga Club New club starting soon. New old users welcome! From A500 to A4000.
Hints and tips on all software, games and hardware.
® Mark 0115 9566485 weekends only!
£ New Amiga sound and demo association seeks input, contacts and support to form a user group based around the Amiga music and demo scene. Interested?
* Dave 01243 864596 or 0961 985925.
G? Interested in Internet Relay Chat? Why not visit Amigazone on Dalnet? We are a friendly bunch and meet at 10pm every day. Visit our website at: http: www.tsd-ltd.demon.co.uk. O Thanks to all the helpers on the Amiga Free Helpline. » Terry 01709 814296 if you can help.
Mii.HJI,' AMIGA FORMAT... FOR FREE The editor reserves the right to refuse or amend ads.
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Signature: The millennium* looking bright and bouncy with new user groups springing up all around Over the last few years, through my involvement with AmigaSoc and more recently this article, I have had the pleasure of meeting many of the user groups throughout the UK and Europe.
Clubs are able to offer more than just the traditional type of meetings by organising extra events for everyone Despite the uncertain situation with Amiga and Gateway the user group scene appears to be going from strength to strength. This is in part due to the fact that the Amiga itself has always seemed to bring out the sense of community in those who use it - even in it’s heyday it had a number of notable user groups - and partly due to the mismanagement of the past half decade.
Amiga owners simply have no-one else left to turn to for help, support, direction and hope for the future than the user groups.
Over the last couple of years a number of well-established Amiga user groups have sadly declined as their members drift towards the PC or other platforms, but more encouragingly a large number of new groups have appeared, some successfully, some not. Quite interestingly, user groups in large cities seem to be having the hardest time keeping afloat. ANT, a new group in North London had a rocky start for the first six months or so with, on many occasions, only a handful of members at its meetings. Fortunately for ANT membership Lost Sou fs Form No user group near you? Then fill in this form
and send it to: I Groups • c o Amiga Format • 30 Monmouth Street • Bath • BA1 2BW.
I Name ...... Telephone ... Email ...... Address .... Postcode
* You must fill in your postcode as this is used to calculate how
far I from other Lost Souls you are.
L _________________ A numbers are on the increase and the future of the group looks very promising indeed. However, Amiga ; groups in other UK cities such as Birmingham, Manchester and Edinburgh have reported difficulties with dwindling membership numbers.
Meanwhile, user groups in more rural locations such as SEAL (Essex), Kickstart (Surrey), ASA (Portsmouth) and HAUG (Huddersfield) are going from strength to strength. With over 30 active members, these larger clubs are able to turn their attentions to offering more than the traditional meetings by organising extra events for members and their friends. SEAL produces a quarterly magazine (more on that next issue) and Kickstart have been responsible for organising two Amiga sales, much like mini WoAs. Even with these new user groups springing up to supplement the existing ones there are still a
large number of Amiga owners who don’t have a user group near to where they live.
To help address this problem AmigaSoc created the “Lost Souls” database, which stores the contact details of Amiga owners who have expressed a desire to be part of a user group but don’t have one in their location. AmigaSoc have got some neat technology behind the database which can calculate the location of each entry using postcodes thus enabling them to put lost souls in contact with other Amiga owners in their area. So far this technique has been used to start two new user groups and supplement the membership of at least four more over the last six months. With over 200 entries currently
in the database, watch this space for news of even more new groups.
¦ ACTIVE USER GROUPS: In addition to traditional user groups, the growth of the Internet has lead to a number of “virtual” user Ayrshire (AAS) ¦ Bristol (SWAG) Coventry and Warwickshire (CWCC) ¦ Deal, Kent (DAC) ¦ Edinburgh (EAC) ¦ Essex (SEAL) ¦ Huddersfield (HAUG) Leicester (LAUG) Central London (AmiLon) ¦ East London (QMW) North London (ANT) ¦ West London (WLCC) Northern Ireland (EAU) Portsmouth (ASA) Poitsmouth (Power Amiga) Surrey (Kickstart) ¦ Wales (CAUG) groups appearing, such as Team Amiga and Amiga Formats very own afb on e-groups.
The advantage of these is that location isn’t an issue and very often they attract members from all over the world. Possibly their only disadvantage is that it becomes virtually impossible to meet every member face to face.
I believe that the Amiga is still very much alive. Gateway and Amiga may not appear to believe so, and some may say they are doing their best to kill what is left, but while there may not be any new machines on the horizon at the moment, there will always be Amiga owners. Name me one single area where the Amiga can’t compete with the PC and I can find someone in a user group somewhere that has addressed this issue and found a solution. As long as the Amiga has this kind of support behind it, it can never die.
You can find contact and meeting details for all the user groups listed below at http: uk.amiaasoc.ora user groups or on this months AFCD website section.
You can sign up to the lost souls database by filling in the form on this page or by gong to the website: http: uk.amigasoc.ora user aroups exls.html Chris Livermore QUESTIOMMAIRE To make a long story short, generally the Amiga doesn’t suffer from the Year 2000 problem in the context known to the PC world. Still, the Amiga faces distinct date problems and a single, specific Year 2000 problem with limited scope which will be described here.
Y2K Information The Year 2000 problem and the Amiga. Expertly written by Olaf Barthel and crudely abridged by Ben Vost W How can I tell if an Amiga ia Year 9000 compliant?
The Amiga runs an operating system called AmigaOS which, depending on the operating system version, is either fully Year 2000 compliant or may have a problem in the Year 2000. To tell which version an Amiga is running you can perform a simple test. If you can’t get an early boot screen by holding down both mouse buttons when you turn your machine on, then you probably have a version of the OS that may have a problem in the year 2000.
¦ Is the software written for the Amiga Year 2000 compliant?
Software written for the Amiga computer is not automatically Year 2000 compliant. While the Amiga operating system provides time and date keeping services which are Year 2000 compliant, it was always left to the individual software developers to use them properly. Amiga, Inc. neither supports nor maintains third party application software.
W How do«H the Amiga handle date and time?
The Amiga operating system has always followed the UNIX model in measuring time as the number of seconds that have elapsed since a fixed point of time. Under AmigaOS that fixed point of time (also known as ‘epoch’) is 00:00:00 of January 1,1978 (Unix uses 00:00:00 GMT, January 1,1970). The operating system manages time and date through a module known as timer.device. [X* November j j[ Mon Toe Wed Tlvu Fri '41 Son 1 2 3 4 5 ft 7 ¦ 9 io 11 12 13 M tft M 17 W 19 20 21 22 23 2E 2ft 27 28 2ft 30 H Min It..... .1 . * 1 _. 1 . .1 . 1. .1 i ll . J_. L_. L_._l -._1- wnr id || • ¦ • UJ' • • •¦ •
¦• 1 • 1 ml M 24 11 1999 I2*ft P ftove J Oee j | Contef] 1 Will you have a problem come January the first?
P How does it maintain system time?
The early Amiga computer models (including the A1000) did not support a battery backed up real-time clock that would keep ticking and maintaining local time even after the machine was switched off. For the Amiga 500 the battery backed up clock was an extra one could buy separately.
On machines without battery backed up clock hardware, the Amiga sets its system time according to the modification date of the boot volume. In other words, the point of time the last file was modified or created on a disk would determine the system time. As this was by no means accurate, the AmigaOS boot process would suggest and prompt you to adjust the system date once the system had booted.
F What arc the problems?
As far as is known today, the Amiga faces four date problems. Two are design problems caused by numeric overflow, one is caused by hardware limitations and one is a real bug that will strike in the year 2000.
1. SetClock stoos working in the year 9000 Amiga Workbench 1.2
and 1.3 shipped with a program called SetClock which read the
battery backed up clock time at startup. This program suffers
from a bug which causes it to miscalculate the time starting
with the year 2000. Once the year counter rolls over to 00,
SetClock will believe that the year is 1978 until the year
2079 is reached; that’s when it will believe that the year is
1979 - not necessarily an improvement. Only the SetClock
program found on the AmigaOSI .2 and 1.3 Workbench disks
suffers from this problem. To tell whether you have a version
that works or not, check the file size; if it is less than
1,000 bytes in size you will be okay. Size isn’t everything,
though. Some third party hardware extensions would use their
own versions of the SetClock program. They went by the same
name, but read the system time from a different hardware
location. Do not replace these custom versions. You will
probably be using such a custom version if your real-time
clock is hooked up to a mouse port or the keyboard connector.
8. Wegatxvo time As already stated, the Amiga measures time in
seconds. This means that January 19, 2046, 03:14:07 will form
the largest number of elapsed seconds a signed 32-bit integer
number can hold. This is not a problem for the time keeping
module (timer.device). However, application software and other
operating system components which treat the number of seconds
as a signed quantity will get into trouble one second later.-
the number of seconds will rise to 2,147,483,648 which in
two’s complement format represents the negative number
-2,147,483,648. AmigaDOS, which always treats time as a signed
quantity, will consider this date to be invalid because it is
“negative”. Worse, the ROM date conversion routines exhibit a
bug which, once the date is later than January 19, 2046,
03:14:07, causes all subsequent date operations to be
inaccurate. The immediate effect this has is that calculations
on dates can be off by more than two years.
This behaviour is consistent through all AmigaOS versions. A fix is not available yet, but research is in progress to investigate whether this bug could be fixed by updating several AmigaOS modules (locale.library, dos.library).
3. Tima rolling over An unsigned 32-bit integer can hold a
maximum value of 4,294,967,295. When the Amiga has accumulated
that many seconds, it will be February 7, 2114, 06:28:15. One
second later the seconds counter will roll over and restart at
0. In other words, on February 7, 2114, 06:28:16 the Amiga
will believe that it is midnight on January 1,1978. No fix for
this problem is available yet.
4. The batter hacked up clock can onJ%r count to 99 Amiga
computers equipped with battery backed up real time clock
hardware use one of two different hardware designs: either the
Oki MSM6242RS or the Ricoh RP5C01 chip. As is common with
clock chips of that type, the year counter is implemented as a
two digit BCD number.
Once it reaches the year 99, the counter will roll over to start again at 00.
Starting with Amiga operating system version 2.0, the boot process will read the battery backed up clock time and set the system time accordingly. This takes place every time the Amiga is reset. Because the year number covers only two digits, the same algorithm as used by the AmigaDOS Date command is employed. Consequently, the Amiga system date set at system startup time will always be in the range 1978-2077.
While the system clock will keep ticking beyond December 31, 2077 a system reset will set the clock back to January 1,1978. No fix for this problem is available yet.
Ftead the full version of this document at: http: www.amiga.com amiga format bulletin I All polls must have dates. For an example of this, look at existing polls before starting one of your own. Also, unless absolutely necessary, choose a closed or anonymous poll - the named one takes up far too much space.
Make sure you quote sensibly, don't include the greeting or signature from the previous mail, etc. Pay attention to and keep all mails with MANAGE at the start of the subject line.
Keep the subject live. Make sure that it applies to the mail you are sending, or change it to something more appropriate.
There are no content restrictions on afb, although swearing is frowned upon, but please don't include attachments unless previously agreed.
Any URLs posted should have the “http: " part to enable people to simply double-click on them to launch their browsers.
I A •I i First up, the afb is a mailing list, which basically means a list of people, who are all interested in the same subject, mailing each other. Simple when you think about it!
The afb is the official Amiga Format mailing list, and with over 700 list members you can be sure to find some interesting topics cropping up every now and again.
Just recently we have been reading about after-sales service from various Amiga dealers, the fun you can have watching Voyager muck about with table layouts, as well as the answers to people’s problems.
An example of this would be the dead Amiga. Several people replied to this, and eventually the owner of the dead Amiga managed to get his beloved machine working again, having traced the problem to a few faulty wires in his PSU. It is this sort of help that is commonplace on the afb, so if you have a software or hardware problem then the members of afb can help you out! I recently asked if it was possible to turn off the ‘Optimised...’ screen that occasionally pops up with MagicWB, and the answer was given the same day.
Of course, you get the odd silly or strange topic, recently there was a Monkey Island related one which culminated in me and another member virtually relaying the storyline behind one part of Monkey Island
2. ..“Look behind you! A three-headed monkey!”. Enough said.
We also get polls every now and again (see the Rules and Regs boxout for an important bit of info about polls) ranging from such topics as the ‘sexy lady’ on the recent front cover, to what is going to happen to the Amiga in the future. If you are a member of the afb then your vote You can subscribe to the afb by going to the following website and signing up: http: www.eQroups.com group afb If you just want news on when the next issue of Amiga Format will be out, we offer that at: http: www.eQroups.com aroup afb- announcei It’s worth joining both lists since they each offer unique things
and the announce list usually only has one email every four weeks.
GETTING ON AFB counts, and the “Will you be buying OS3.5?” poll in the latest issue is a classic example of this. Being on the afb means you can get your opinion heard not only on the mailing list but also in the magazine.
If you fancy making a suggestion that has something to do with the mag, for example, you want more editorial or something (surely you have enough by now!) Then all you have to do is ask, as most of the Afstaff are subscribed to the list; the prestigious Mr Vost and Mr Drummond participate actively. That’s not to say it’ll definitely happen, but such is life.
Another thing worth mentioning is the sheer number of spin-off lists that have sprung up from the afb. If you get a topic on the main list that is ever so slightly off-topic, then the chances are someone has set up a spin-off list especially for threads about that topic. For example, there is now an afb-movie list, for all things on movies, and from what I hear, other things too (I’m not actually subscribed myself).
However, if you want to learn more about these, then here is not the place, afb is!
So if you would like to participate in healthy conversation with Amiga users all around the globe, have a penchant for catching up with the latest news on the Amiga and Amiga Format, and have around 100-150 spare places a day in your mailbox, then the afb is for you!
Gareth Griffiths £ When you're a member of afb you're guaranteed a captive audience for all your opinions, trivia and bizarre polls!
The mistaken apprehension that Rich is evil arose because off his stern appearance at the WoA show in July. He was in a lot off pain and suffering from Bell's Palsy, but I'll let you non-affb'ers in on a secret, he Is EVIL! I tell you he... aaaAARRGGGHHH!
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Member of the Audit Bureau of Circulations.
Registered Circulation January-June 1999 ABC The contents of future issues may be subject to change - no guarantee is implied or intended.
AF 132-JAN 2000 Editor: Ben Vost Production Editor: Clare Hatfield Art Editor: Colin Nightingale Staff Writer: Richard Drummond Contributors: Simon Goodwin, Dave Cusick, Tony Horgan, Errol Madoo, Nick Veitch, Paul Cavanagh, Neil Bothwick, Chris Livermore, Kevin Fairhurst, Stuart Harrison CD Compilers: EMComputergraphic 01255 431389 Assistant Publisher: Paul Pettengale Group Publisher: Jon Bickley Overseas Licensing enquiries: Chris Power Fax: +44 (0) 1225 446019, chris.power@futurenet.co._uk Group ad manager: Simon Moss Ad Manager: Simon Williams Senior Sales Executive: Adam Portingale
Marketing: Georgina Sanders Production Manager: Charlotte Brock Production Co-ordinator: Emily Moss Print Services: Rebecca Stables Ad Design Supervisor: Sarah Orchard Ad Designer: Sheu-Kuie Ho Group Production Assistant: Lorraine Ford Colour Scanning & Imagesetting: Jon Moore, Mark Gover, Matthew Rogers, Jason Hudson Circulation: Jason Comber (Intl.), Regina Erak(UK).
Colour Originators: Phoenix Repro Printed in the UK by GSM and Southern Print.
AMIGA FORMAT - CONTACTS 30 Monmouth St, Bath, Somerset BA1 2BW Telephone 01225 442244 Subscriptions (see p.12) 01458 271102 Customer Services 01225 822510 Website: http: www.amigaformat.co.uk Email: amformat@futurenet.co.uk (INCLUDE DEPARTMENT IN SUBJECT TEXT OR YOUR MAIL WILL NOT BE READ) If you have a feature idea, a review, a reader request or you want to be in the Amiga Angels list, send an email to ben.vost@futurenet.co.uk. with "Features", "Reader Review", "Reader Request" or "Amiga Angels" in the subject line accordingly. If you don't have email, a letter to the AF address with
headings is also fine.
If you want to speak to us about a technical problem, we have a reader call day on Tuesdays.
Call us on (01225) 442244 (10am-1pm,2pm-5pm).
Future Publishing Ltd is part of The Future Network pic which hasoffices in Bath, London, Milan, Munich, New York, Paris and San Francisco 90+% These products are absolutely top notch. They are hard to find any fault with and that's the reason they get an AF Gold award.
- These are excellent products that could be improved ever so
They are well worth your cash.
70-79% A very good product with a few flaws.
Items that get a score in this range are still good, but need work.
60-69% Above average products which need improvement to get a better score.
50-59% Average products get average scores 40-49% Below average and needs a fair bit of work to make it worthwhile.
30-39% Needs a lot of work for a good score.
20-29% Something fatally wrong.
Under 20% The absolute pits All contributions submitted to Amiga Format are accepted on the basis of a non-exclusive worldwide license to publish or license others to do so unless otherwise agreed in advance in writing. O Future Publishing Limited 1999.
...is very simple. Amiga Format is written by the most experienced Amiga users in the world and what we say goes. OK?
But Amiga Format will help you combat post-Christmas malaise with a whole load of cheerfulness!
We'll have: PF 4000 (again), Unix Compendium, Heretic II (possibly), SuperView, PSX Port and loads more!
February issue on sale Monday 17th January 2000 TROUBLE LOCATING AMIGA FORMAT?
It is possible to reserve a copy of Amiga Format at almost all newsagents, including branches of John Menzies or WHSmith.
Simply fill in the form here and hand it to your newsagent - it’s easy and there’s no obligation. If you still have trouble, phone 01225 442244 and ask for the Circulation Dept, who should be able to inform you of a stockist in your area.
Next power computing ltd Unit 82a, Singer Way, Woburn Road Ind Est., Kempston MK42 7PU delivery 2-3 days next day £8 Saturday northern ireland £15 monitor tower E8 (u.k. mainland only) we now offer a full e-commerce web site, check it out for more products and descrip SPECIAL - ONLY £59.95 UltraSlim ATAPI CD-ROM drive, complete with 4 way buffered interface and IDE '97, PSU, Audio Mix and cables.
© cd-rom, cd-recordable & rewritable © a1200 powerflyer gold edition £38.95 £18.95 £139.95 £99.95 £75.95 £12.95 £189.95 £159.95 £19.95 We are able to offer a special discount for 3.1 ROM chips when purchased with OS3.5 - A500 600 2000 £14.95, A1200 3000 4000 £19.95 WARNING - You must have OS 3.1 ROMs and software to be able to upgrade to OS 3.5. O amiga 3.1 operating system
* Disk set & 4 manuals - Workbench, DOS, AREXX & HD Amiga 3.1 OS
for A1200 3000 4000 ROM chips, disks and manuals* £39.95 Amiga
3.1 OS for A500 600 2000 ROM chips, disks and manuals* £35.95
Amiga 3.1 OS disk set and manuals* (no ROMs)£19.95 Amiga 3.1 OS
A1200 3000 4000 chips only £25.95 Amiga 3.1 OS A500 600 2000
chips only £19.95 Amiga 3.1 OS disk set only £9.95 © new amiga
software Breathless £9.95 Red Mars CD-ROM £19.95 Big Red
Adventure CD £9.95 Directory Opus Magellan II £49.95 PowerMovie
CD-ROM £34.95 Scala MM400 Multimedia presentation s w £49.95
CAM-Control - Digital camera s w £25.95 ScanQuix 4 - Award
winning scanning s w £49.95 O printers, scanners and cameras We
stock a full range of Epson Printers, Scanners and Digital
Cameras. Please call or see our web site for more information.
©scan doubler and flicker fixer Plugs onto the LISA chip and the ALICE chip with a 15-pin connection to a monitor. This leaves the 23-pin monitor port free for use with a genlock device £49.95 ScanMagic Internal with Flicker Fixer £69.95 ScanMagic External £49.95 ScanMagic External with Flicker Fixer £69.95 O new power modem bundles Economy bundle 1 56.6 Kbps Fax voice including iBrowser web browser, Net & Web 2 £79.95 Economy bundle 2 as above plus Silver Surfer fast serial interface £99.95 NEW 56.6 Kbps Fax Voice modem only £59.95 O turbo print 7 Turbo Print 7 Upgrade from 5 & 6 to
TurboPrint 7 J vailable k ¦ now £34.95 J _ 1 EIDE cd-rom drives 6x Internal ATAPI CD-ROM (bare unit) £29.95 6x External ATAPI CD-ROM £65.95 36x Internal ATAPI CD-ROM (bare unit) £45.95 36x External ATAPI CD-ROM £79.95 40x Internal ATAPI CD-ROM (bare unit) £54.95 40x External ATAPI CD-ROM £89.95 (External drives include Buffered Interface, IDEFix '97 software, cables and 2 CD titles. For EIDE'99 add £10) SCSI cd-rom drives 32x Internal SCSI CD-ROM (bare) £89.95 32x External SCSI CD-ROM £119.95 (External includes cables, with software and 2 CD titles. Requires SCSI interface ) cd-rewritable
drives (inc. 5 blank CDR, 1 CDRW) x6 x4 x24 CDRW ATAPI CD-Rewritable Int. £199.95 x6 x4 x24 CDRW ATAPI CD-Rewritable Ext. £279.95 x6 x4 x24 CDRW & 6.4GB HD Twin Box £479.95 Box of 10 CDR discs £14.95 Box of 5 CDRW discs £29.95 amazing hard drive deals | Plug and play hard drive. Includes cable and is already partitioned..... All HD's come with a 2yr warranty © 2.5" hard drives
2. 5" 3.2GB IDE including IDE cable £149.95
2. 5" 4.8GB IDE including IDE cable £169.95
2. 5" 6.4GB IDE including IDE cable £189.95
2. 5" 10GB IDE including IDE cable £279.95 © 3.5" hard drives
3. 5" 6.4GB IDE including IDE cable and install disk £109.95
3. 5" 8.4GB IDE including IDE cable and install disk £129.95
3. 5" 10GB IDE including IDE cable and install disk £149.95
3. 5" 13.6GB IDE including IDE cable and install disk £169.95 O
iomega zip Zip 100MB external SCSI Zip 100MB internal ATAPI
Zip 100MB internal ATAPI (bare unit only) Zip cartridge
(100MB) NEW Zip 250MB External SCSI inc. cartridge NEW Zip
250MB ATAPI Internal NEW Zip cartridge (250MB) O 4way buffered
interface EIDE'99 s w
• Supports all IDE and ATAPI removable devices
• Autoboot from Zip and LS-120 drives
• 4 I DE E IDE ATAPI devices support
• Includes Allegro CDFS - the fastest Amiga CD file system,
supports video DVD format 4way buffered Int. & EIDE'99 Gold
Edition £29.95 O new mk3 4way buffered IDEFix 97
• Includes cable to connect to the motherboard
• Supports all IDE and ATAPI removable devices
• Autoboot from ZIP and LS-120 MK3 4way buffered Int. & IDEFix 97
software £19.95 © buddha flash Supports 4 IDE ATAPI devices
£49.95 © kylwalda - bootadaptor To use PC floppy drive as
replacement of DFO £19.95 PC Floppy Disk Drive £20.00 O
catweasel Mk 2 A4000 A1200 advanced floppy drive controller,
can use most PC floppy drives £49.95 Power-Flyer, 4-way
enhanced IDE ATAPI controller, Supports the latest PIO-3 and
PIO-4 faster modes, Autoboot from Zip and LS-120, UDMA - 11
MB sec, inc. Allegro CDFS software £54.95 O new a4000
powerflyer gold edition
• Enhanced IDE ATAPI controller for ZORRO III bus Amigas
• Includes Allegro CDFS - the fastest Amiga CD file system,
supports video DVD format A4000 PowerFlyer Gold Edition O new
allegro cdfs software
• For non-gold PowerFlyer users Allegro CDFS upgrade Secondary
Port Primary Port
2. 5" HD port on rear £79.95 £10 all prices include VAT. E&OE
Just-in! PowerLAN for the A1200 Share with other PC's
available resources on a Local Area Network (LAN)
• 10Mb (megabits) PCMCIA Ethernet Card PowerLAN for the A1200
£49.95 tel 01234 851500 fax 01234 855400 internet
www.powerc.com email sales@powerc.demon.co.uk Send a A4 stamped
(40p) addressed envelope for the latest Power Catalogue New Z4
and bundles!
P tions - www,powerc.com VISA icr L * w * POWER TOWER & £24.95 £24.95 £39.95 £14.95 O amiga 1200 magic pack Amiga Magic Pack Heavy Duty PSU A500 600 1200 £169.95 £59.95 Power Tower 1 Power Tower plus A1200 motherboard, mouse, PC keyboard and Floppy Drive £299.95 Power Tower 2 Power Tower, A1200 motherboard, mouse, PC keyboard, Typhoon Lite 68030, 8MB of RAM,
6. 4GB Hard Disk, 4-way IDE buffered interface, EIDE 99 software
and Floppy Drive £479.95 Power Tower 3 As above but with
Blizzard 1240 33MHz, 16MB RAM, 32x IDE CD-ROM £639.95 Power
Tower 4 As above but with 32MB RAM, Zorro 4 Card, Video
Enabler for Z4, Cybervision, 15" SVGA Monitor, Ext.
Audio & Speakers £939.95 new a4000 power tower New tower case for the A4000 includes: 7-slot Zorro ll lll bus board, 2 video slots, 5 PC-ISA slots, 230 watt PSU, 3 x 5.25" external bays, 2 x 3.5" external bays and 6 x 3.5" internal bays £189.95 O new amiga 1200 motherboards A1200 motherboard with ROMs £125.95 O power tower accessories Too many accessories to list - please call for you requirements or see our web site - www.powerc.com O keyboards & interfaces A1200 desktop universal keyboard int.
A1200 tower universal keyboard int.
Original A4000 keyboard only* Original PC keyboard only*
* requires keyboard interface O a 1200 power tower - Power Tower
Bare £119.95 mmm O blizzard accelerator cards Accelerator card
for the Amiga 1200 - 68040 40MHz with MMU FPU, up to 128MB RAM,
optional SCSI 2 controller. Available for Desktop or Tower
Blizzard 1240D 40MHz Desktop £159.95 Blizzard 1240T 40MHz Tower £149.95 Blizzard 1260 50MHz MMU & FPU £299.95 SCSI-Kit IV Fast SCSI 2 DMA controller for the 1230 40 and 1260 turbo board. A second SIMM socket allows the memory to be expanded by 128MB. £69.95 Blizzard 2040 40MHz MMU & FPU £269.95 Blizzard 2060 50MHz MMU & FPU £369.95 © cyberstorm mklll turbo Accelerator card for the Amiga 3000 T & 4000 T, up to 128MB RAM, ultra wide SCSI 3 interface slot.
CyberStorm Mklll 040 40MHz MMU & FPU £359.95 CyberStorm Mklll 060 50MHz MMU & FPU £469.95 © new hi-res 3d graphic cards CyberVision 64 3D (see our web site) £169.95 Picasso IV with integrated flicker fixer £249.95 Scandoubler for CyberVision £69.95 O new typhoon accelerator cards Typhoon Lite 2 68030 40MHz upto 64MB RAMf 59.95 Typhoon SCSI Mk2 - full 68030 40MHz, includes SCSI controller, suitable for all tower systems £89.95 SCSI Adaptor for MK1 and 2 Typhoon £19.95 Viper MK2 68030 40MHz upto 32MB RAM £49.95 O memory modules and fpu's for accelerator and expansion boards 4MB SIMM £14.95 8MB
SIMM £19.95 16MB SIMM £29.95 32MB SIMM £49.95 32MB SIMM (slim for Blizzard 1260 boards) £79.95 64MB SIMM (Typhoon and all Blizzards) £139.95 128MB SIMM (Typhoon and all Blizzards) £199.95 1MB ZIP RAM static column for A3000 £16.95 GVP custom 4MB RAM module £49.95 GVP custom 16MB RAM module £99.95 20MHz PLCC FPU £10.00 33MHz PLCC FPU £15.00 40MHz PGA FPU £20.00 50MHz PGA FPU £29.95 O amiga 500 accelerator card Viper 520CD, 68020EC 33MHz, 8MB of Fast RAM on board and 3.0 Kickstart ROM including full 3.0 Workbench disk set. £99.95 O memory expansion upgrades Please call for details of our memory
upgrades for all Amiga computers.
O punchinello mouse adaptor This PC mouse and trackball adaptor works with the Microsoft two-button, Logitech three-button compatible serial mice and trackballs. Punchinello takes care of the conversion.
Punchinello PC Mouse Adaptor only £14.95 Punchinello and Wheel Mouse £24.95 Wheel enable for Punchinello inc. s w £4.95 Standard PC Wheel Mouse £14.95 Logitech Pilot Wheel Mouse £29.95 Logitech Marble Trackball £29.95 Logitech requires Punchinello O monitors - 3 year warranty 15" monitor £125.95 17" monitor (.26 pitch) £199.95 17" monitor (.28 pitch) £179.95 O miscellenous products Amiga 400DPI Mouse & Boing Round Mat £9.95 Boing Mouse Mat only £4.95 CD32 Joypad £9.95 New 4 way joystick adaptor £8.95 Original A1200 replacement keyboard (int.) £14.95 Original A1200 replacement power supply
£9.95 O the new A1200 tower Z4 board Z4 the ultimate bus board for Zorro II boards: Five Zorro II slots • One video slot aligned with the first Zorro slot for all major graphics cards • Option Video slot enabler for users of card with scan doubler or flick fixer • Four A1200 style clock ports • Connector for rest cable • Jumpers to activate double speed transfers on the first two slots • Floppy drive power lead connector for CVPPC users • Two extra fast Z4 slots for future ultra fast cards • Pass through and compatibility jumpers for all major accelerator cards.
The Z4 board (for A1200 Power Tower) £99.95 Video Slot Enabler £24.95 Z4 inc Apollo 68040 28MHz accelerator £179.95 Z4 inc. Blizzard 1240 40MHz accelerator £239.95 Twister Mk2 Fast Serial Interface £24.95 hot new products ' lt"*r t CD Y«* Y worms ahoy!
• 1000 extra levels, 100’s of new sample sets & add-on’s for
Worms & Worms:
- * The Director’s Cut.
Girls,girls,girls A strictly adult’s only CD featuring over 3000 high quality photographic images. Complete with easy to use viewer. Over 18’s Only.
MiRIX The New Choice for Great Value Amiga ( D’s Worl k jokin around The most original CD in a long while.
Features 3,000 hilarious (well most of 'em) jokes all categorised into over 20 subjects.
World atlas Atlas A multimedia Atlas for the Amiga.
Of every country with full statistics and information.
Req. AGA. 2mb ram » CD ROM or C032 AU the Info Isd docs cd the ultimate!
Wb add-on’s It’s easy to order... Send your order with payment to: PLEXUS MEDIA PO BOX 583, SWINDON, SN2 2YB, UK Call with your credit card details.
01793330233 Postage in the UK: Just add a total of £195 Overseas P&P: £7 (Includes over 3,000 documentation files for thousands of commercial games and applications, many with diagrams.
Ties and add-on s. The true WB Enhancer Req. AGA, 2mb ram + Iff) & CD-ROM amiga arcade
* *******
* *AA** a C Soj I WM I ¦ | 1 1 1 kVi VI !¦!¦!'¦ Use a separate
page to order if you like... 19 "O CD O CD CO CD CO AMIGA
ftfcodt M fv I i huchinsons * -H Z3 Q
CD o ~T o 13 CD =3 C 3 cr CD in’ CD Q Z3 Q- Q- Q. CD CO CO 3 r" CL O 3 » CD O S rn cd 33
illustrated bible A fully illustrated interactive multimedia
holy bible. Full colour illustrations, Search facility. Old and
New Testament.
Garden fax 2 Indoor Plants. A superb series of interactive "encyclopedia” style cd- roms. This CD covers 200 house Diants Ssight- UDIN garden fax 3 scary poems Dozens of scary poems presented as an on-screen book.
Each poem is read j out, so even the very f young can enjoy It.
I Trees, Shrubs, Roses & Conifers.
Grow and care for over 300 varieties of outdoor plants and shrubs.
L* ! I' *1 ' v- «lulLik DISC or RECORD!
Amiga classix Includes 50 full commercial games, like Testament, Better Dead Than Alien, PP Hammer, Nemeses, North & South etc... emulate it!
Use software from the Commodore 64, Spectrum, Amstrad, QL, BBC Micro, +4, C16, PC, Atari & Mac on your Amiga setup.
The Hutchinson’s concise encyclope dia features hundreds of photo's and many thousands of articles.
A truly unique CD featuring a multitude of time related software. Workbench desktop clocks, Calendars and a Diary.
Clocks & Calendars Req. AGA. 2mt ram »HO & CD-ROM Req. 2mb ram * HD & CD-ROM 7bit cd-roms All 617Bit CD-ROMS are available separately.
17bit Collection, I7bit Continuation 17bit Phase 4, 5th Dimension & Level 6.
Prey: alien Prey: An Alien Encounter is a 3D adventure with eli- ments of suprise, strategy and action Req. AGA 2mb ram t CD-ROM or C032 r 2mb ram t HD A CD-ROM garden fax 1 Fruits, Vegetables & Herbs. Covers over 170 varieties of Edible plants.
Hundreds of photo's, film and info.
I The onginaunterac- tive multimedia encyclopedia for the Amiga. Get it while you can! Suitable for all ages Breakout & Pacman.
As well and many other classic games.
WmBenhI invaders, Galaxians, Req: AGA, 2mb ram t CD-ROM or C032 sions of Space Includes full ver Req. 2mb ram + HD A CD-ROM i; AGA. 4mb ram ? HO A CD-ROM
* ********
* ******** 1 Excludes phone calls charged at local BT rate.
Technical Support charged at premium rate (50p per minute).
2 AS the Web, An the Timeoa’

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