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We will have fiction, non-fiction, reference and entertainment titles that provide consumers with a truly unique source of information and entertainment." SPIDERS FROM TITUS Walt Disney and Titus have linked up to provide the best in Disney entertainment on the Amiga. CU was first to break the news about Titus's Dick Tracy game and we can now reveal that Arachnophobia, the spectacular new Spielberg thriller, is next in line. Arachnophobia will be an arcade-style action game that pits one or two players against a new strain of super-spiders. Your firm, Bugs-Be-Gone, is hired by the US Department of Agriculture to track down the lethal and extremely aggressive Queen spiders and wipe them out. Two contrasting flight sims are under development. The first, Knights of the Sky, is set in World War One and allows the player to square off against Manfred von Richtofen. The Red Baron. Instead of navigating by computer, pilots in the game will have a compass and map. Over at Electronic Arts, you can enlist in the Soviet Elite Air Corps and attempt to thwart the efforts of independent operatives working to keep the Cold War alive. Featuring the Sukhoi attack plane, Gorbachev's Ace: The SU- 25 will be winging its way onto the Amiga next year.
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• Y?U M»« ME PUP W jj'Pirtiiem to the"fe ft lift$ , attack the net
and volley the winner! You might have taken this match but
that" W wq§on_grpss - can yoy ptay as well on cloy or on the
jwpfr courts?... w«pHPMAK you'll soon find out! JH And the ploy
selection doesn't end there - play singles or « doubles, select
to play in all the major tournaments such B as Wimbledon, Davis
Cup, French Open and many more. breathtaking animation ond
amazingly realistic speech and sopn-d effects in TV .style
presentation make Tl E-BREAK the out anffftbhwrhner on any
micrdi jSBS?**1* AVAILABLE FOR FECTRUM, AMSTF COMMODORE, At
AMIGA. 6 Central Street • Manchester M2 5NS - Tel: 061 8326633
Fax: 061 SPECIALS 4 CD AMIGA It's called the CD-TV, it's
Commodore's new baby; it'll be out in time for your Christmas
stocking. Exclusive pictures, page four.
18 DISK ACTION On disk three we have a specially compiled level of Flood, exclusive to CU. Plus there's the first level of The Software Business* shoot 'em up. The Plague. All this plus a natty intro too.
80 AGENDA This month we tear the masks off the Teenage Mutant Ninja Turtles. Check out animated holograms and how they could revolutionise entertainment, plus the man who wants his head to be frozen for two hundred years. And there's a spectacular laser harp. Too.
REVIEWS In the deep end with Flood, in the net with International Superleague. Fllmbo gets cute and the Midnight Resistance get nasty everything's in Screen Scene.
26 FLOOD 30 INT SUPERLEAGUE 32 DYNASTY WARS 35 FEDERATION QUEST ONE 36 MIDNIGHT RESISTANCE 39 GHOSTS N’ GOBLINS 40 PROJECTYLE 43 COMBO RACER 45 TURN IT 46 FALCON MISSION DISK 2 49 THE PLAGUE 50 FUMBO-S QUEST 57 RORKE’S DRIFT 58 MANHUNTER2 CONTENTS . S, o fi - j .
96 NEXT MONTH Details on the new look August issue and why you can't afford to miss it REGULARS £ » III Fantastic previews start page S. 4 BUZZ 12 INSIGHT 20 BACK CHAT 22 DEMOS 60 BUYER'S GUIDE 62 FANTASY ZONE 70 PLAY TO WIN 80 ARCADES 92 INSIDE INFORMATION 96 OUTER LIMITS Dynasty Wars, page 32.
Sick as a parrot? International Superleagoe, reviewed page 30.
Editor Steve James; Deputy Editor Den Sltngsby; Staff Writer Mark Patterson; Art Editor Elaine Bishop; Advertising Manager Tom Glenlster; Sales Executive Tina ZaneNI; Classified Production Manager Remzl Salih; Publisher Graham Taylor; Editorial Advertising - 071-251 6222.
Distribution - BBC Frontline Limited. Park House, Park Road, Peterborough PE1 2TR Tel: 0733 565161; Subscriptions PO Bo* 500, Leicester LEM 0AA; Enquiries Tel: 0858 410610; Order Line (answerphone): 0858 410888; Back Issues - PO Box 500, Leicester, LEM 0AA Tel: 0858 410510.
Registered Offices: Priory Court. 30-32 Farring- don Lane, London EC1R 3AU. ISS 0266-721X.
On the hall oris it? Proiectyie bounces onto page 40.
Cover design by Jamie Russell. We lorgot to credit you last month Jamie. Sorry! Hope this makes good.
• The CD-TV's circuitry Is based on existing Amiga designs plus
custom chips for CD-ROM Interface and infra-red control
• One Megabyte RAM, 2K nonvolatile RAM for system, 512K ROM
Including audio CD routines.
BABY’S BlJ Amidst a flurry of publicity, Commodore’s matt black Amiga CD "baby" was officially launched at the recent CES Show in Chicago. And the CD-TV, as it is known, will expand and extend the Amiga, threatenipg to take it one step further to the realms of the fabled CDI. CU reports back from CES and exclusively presents the first official photos of the production model.
• Internal Intelligent video slot, for optional genlock etc, 15
pin edge connector, DMA networking slot.
Suddenly the complete home entertainment system is within our grasp, combining computer, music, videos and stereo sound. The future has been seen and it is the Commodore CD-TV.
Quite simply, it could move computer gaming into a new age.
And Amiga owners already have a huge advantage over other computer owners. Commodore plans to release upgrades for the 512k and one meg Amigas, giving them
• Analog RGB, Digital RGB, Composite video, component video Y-C,
RF modulated, optional genlock capabilities.
• Graphics: 320‘256 noninterlaced 32 colours; 640‘256
non-interlaced 16 colours; 320*512 Interlaced 32 colours;
640*512 interlaced 16 colours; video display 512 lines, 50Hz, 6
bltplanes, 6 sprites per scan- line.
• Ports: Centronics, RS232, external floppy disk, controllers.
Full CD-TV capabilities.
So what will the Commodore CD-TV do? It can run Amiga CD ROM software, play CD quality audio while displaying graphics, play standard Cds, link to an Amiga computer and other musical keyboards. It will enable huge amounts of graphical and sound data to be stored, adding an amazing new dimension to gaming. All that from a machine which looks more or less like a standard video cassette recorder.
MIDI out, stereo, headphones, personal RAM card for up to 64K status storage.
• CD-ROM specification: Sony Philips type CD-ROM; Data readout
153-171 kb second (2 Mbytes second in burst mode); average
access time 0.5 seconds; data capacity, 540 Mbytes; capable of
sound mapping Amiga-generated sound over CD sound.
• Infra-red controller featuring 10 function keys plus shift key
to offer a total of 20 options.
• Console-type control pad and two select keys.
• CD audio controls for reverse, forward, play pause, headphone
volume and stop keys.
• Accessories available for the CD-TV are thought to include an
external floppy disk drive, keyboard. ROM RAM cards, Genlock,
Keyboard and modem.
• It also features a plug-in smart card capability.
O ACK IN TOWN Many US and UK software houses are investigating producing new software or upgrading existing games for what could be the ultimate multi-media, multiplayer games machine so far.
Here, CRL is working on a new version of Herewith the Clues, the whodunnit game based on the 1930s crime dossier by Dennis Wheatley and Virgin Mastedronic will release its interactive educational game North Polar Expedition. Other software houses remain tight-lipped. In the USA LucasFilm is known to be working on CD-TV projects.
Meanwhile, Commodore itself is confidently predicting a whole new category of family games.
This amazing Commodore CD- TV will probably be launched in the UK this September. The price is thought to be around £600 for the basic unit.
Disks will sell in America for between $ 30 and $ 100.
The CD-TV was previewed at the Summer Consumer Electronics Show in Chicago. Nolan K. Bushnell, general manager of Commodore s recently formed Interactive Consumer Products Division, says: "CD-TV is the next logical step in the evolution of consumer electronics. It provides | capabilities far beyond any currently available entertainment system, yet it is remarkably simple to use. If you know how to change TV channels with a remote control, you can take full advantage of CD-TV."
FORTHCOMING ATTRACTIONS Already there’s been plenty of CD-ROM action from companies like El. Mirrorsoft and Sierra, and it looks like their classics will end up on CD-TV as well.
From Sierra there's Heart ot China, a thirties style adventure set in the orient. And Sierra are considering revamping some of their old big sellers like Mother Goose and Kings Quest.
There’s also the likelihood of Rocket Ranger and Delender Ot The Crown appearing from Mirrorsoft. Though this has not been confirmed yet.
Titus are rumoured to be converting Dark Century.
Their new signing with Disney may also open new channels, as the CD-TV could present a new depth of real time animation and sound which could generate some interest at Disney HQ.
Definite releases include The Case Ot The Condor, a period, icon-driven sleuth adventure. For people who wish to bear away from the games side there's the CD recipe book shown here, atlas and encyclopaedias.
OAANOI, OBANGI BOUGHT YJ Bushnell, adds: 'We do not think of CD-TV programs as software.
Instead the concept that drives CD-TV is that of an electronic interactive, instantaneously accessible library. We will have fiction, non-fiction, reference and entertainment titles that provide consumers with a truly unique source of information and entertainment."
SPIDERS FROM TITUS Walt Disney and Titus have linked up to provide the best in Disney entertainment on the Amiga. CU was first to break the news about Titus's Dick Tracy game and we can now reveal that Arachnophobia, the spectacular new Spielberg thriller, is next in line. Arachnophobia will be an arcade-style action game that pits one or two players against a new strain of super-spiders. Your firm, Bugs-Be-Gone, is hired by the US Department of Agriculture to track down the lethal and extremely aggressive Queen spiders and wipe them out.
Two contrasting flight sims are under development. The first, Knights of the Sky, is set in World War One and allows the player to square off against Manfred von Richtofen.
The Red Baron. Instead of navigating by computer, pilots in the game will have a compass and map. Over at Electronic Arts, you can enlist in the Soviet Elite Air Corps and attempt to thwart the efforts of independent operatives working to keep the Cold War alive. Featuring the Sukhoi attack plane, Gorbachev's Ace: The SU- 25 will be winging its way onto the Amiga next year.
RAT RACE It’s a dog-eat-dog world and Sierra aim to land you right in it with their latest game, Keeping Up With Jones. Compete against three opponents to be the first to achieve the most money or happiness and the best education and career. There's plenty of real-life pit-falls along the way such as being mugged, losing investments, getting the sack or defaulting on loans. It's a pig’s life alright.
Mindscape have snapped up the licence for the latest Tom Cruise blockbuster, Days of Thunder.
Taking an action-packed look at North American Stock Car Auto Racing, the film features lots PREDATOR . Av , thi • • ET - *2 ' w r 4 • .
i ROLLING THUNDER of in-car action as drivers hack round banked circuits at incredible speeds.
The computer game will use filled-in vector graphics to reproduce the different tracks on the circuit, including Daytona Beach and Indianapolis. It's a fast-action driving game with multiple camera angles and players will be able to customise their car for maximum speed and handling capabilities.
It's the ultimate con- based on the two classics trom frontation: The Aliens’ Twentieth Century Fox. Forget mother brood in a tight to King Kong versus Godzilla, this is the tinish with Predator, a confrontation tor the nineties!
The alien manhunter. With movie sequels to both Aliens Taking their inspiration from and Predator planned for release the new Aliens vs. Predator Dark in the coming year Activision are Horse comic book, Activision are sitting on what could be the developing a computer game biggest selling-game of all time.
REACH FOR THE SKY ALIENS VS - 1 1 mam .... W 0 _ * | GA ill SNOW STRIKE THE SPY WHO LOVED ME Ransacking the Bond arc- |l| , , hives, Domark are producing 411 ' ~*S' ' an Amiga version of The Spy Who Loved Me. Released in | i i • 1979 and starring Roger - I-J1 t. »•' ** Moore. It’s a multi-level | [ j j shoot'em up and a race , I i- ' against time as Bond's arch- • | i i enemy. Karl Stronberg. Pre- 1 1 1 pares to nuke New York and with Stronberg's henchmen.
I Moscow. As Bond you take trucks, motorbikes and delivery of a souped-up rogue sidecars. September Lotus Esprit and battle it out release.
FAERGH the game, things to be easy. Other elude 8 differe sectors, each levels, two w ent character .. learn. A role-pl from Rainbow A FINAL COUNTDOWN It's the far future and a giant Impossible Mission, you interstellar craft is heading must hack into the ship’s to gain access to raCTT [•• ______
• "" b i n*1 ¦ :::¦, Lo ,'w ' m a - 53 X .
Following up their success with the sort'em and stack’em games. Tetris and Welltris, Soviet game designers Alexy Pajitnov and Vladimir 'Mine's a double’ Pokhilko have come up with a third mind-puzzling game, Faces (Tris III). This time the blocks are horizontal slices of famous peopleis fizzogs. As the pieces fall down, the player has to stack them in the correct order to form a face. A complete face earns points but a perfect face gets a bonus. So, although you can stack President Bush's nose on Mrs. Thatcher's face, it’s best to try and match up the correct features. Make a mistake and the
pieces will turn to marble, the stacks will grow, and you'll have less time to think.
¦ t o, we're not talking about ® our staff writer, Mark U Patterson, but the latest 1 game from Software Toolworks. Even before Lite & Death makes its debut in this country comes news that Lite S Death II: The Brain is being prepared for the operating table.
In Life ? Death II you go straight to the heart of the matter, or rather the brain. Before you operate you can choose your team, consult with the chief neurosurgeon and seek advice from an on-line medical classroom. Your skill with the scalpel will determine whether your patient makes it to recovery ... or the morgue.
KNICKERS IN A TRIS BRAIN DEAD It's 1999, America's drug problem is out of control.
Drastic action is needed and the President of the United States orders a squadron of F14 LCB COSMOS attack craft into South America to wipe out the problem once and for all. Thanks to satellite reconnaisance, the drug barons' hideouts have been mapped and mission profiles completed. Now it's time for the first solo attack ... US Gold says no to drugs! Out in August.
LEGEND OF Killer elves are rampaging through the land of Faerghail slaughtering all who cross their path. But from out of the carnage comes a warrior to defeat them. With 80 intelligent adversaries who not only attack, but track and trap the player throughout First we destroyed you ivith Battle Squadron!
Now only you can purge the planet from:.. A* a deadly plague slowly expands through an enormous experimental breeding ground the genetically malleable inhabitants degenerate into hideous mutants If the plague is not contained, the entire planet i' ill be lost to a seething whirl of lau .ess acts and monstrous beings!
Sensational soundtrack and spectacular sound effects 42 colors on a full screen tor beautifully detailed 3D graphics.
Four different long plavmg levels of game-play.
A unique High Score System which allows you to write your own signature in the Hall of Fame It's Arcade!
Only by your laser-sharp surgery can the plague be stopped!!
With a choice of vehicles, different sets of race sequ- including a rally car, formula ences, each one ran over one or buggie, Nhro from four distinct terrains city, Psyclapse includes a night forest, desert and the holo- sequence in which the only caust section. Acquire extra tion, road holding or affected glimpse of the track is that gasoline from canisters repairs by collecting money illuminated by the vehicle's which roll across the track which blows across the headlights. There are nine and achieve better accelera- screen. Out in August.
Pilot the ultimate space fighter of the future! You're a member of the ‘Magic Fly' Squadron, part of an elite force policing the edges of the known Universe. Flying a T2 search and destroy craft, the objective is to penetrate the vast network of the CETI operations centre and gather information on a secret enemy prototype fighter.
Featuring 3D solid vector graphics, with over 30 different alien craft to overcome in fierce combat. Magic Fly should be in the shops by August.
METAL MASTERS Imagine building the ultimate robot which is as tall as a building and powerful beyond belief. Imagine building ft from scratch, slowly creating the robot of your dreams. Imagine entering this robot in gladitorial contests against other superrobots, accumulating fabulous wealth as the machine wins each round. All this can come true in Infogrames' Metal Masters, where the aim is to fight the supreme robot, get rich beyond your wildest dreams and reign supreme.
MURDER IN SPACE It's 2005 and you're allows the player to pilot the onboard an orbital space sta- space station. The onboard tion investigating a murder computer and the video con- attempt on one of the 8 tact with Earth help in the members of the crew. The investigation. The space sta tension is mounting fast, tion is a supposedly accurate you must act quick to stop representation of future the situation getting out of bases in space based on cur- hand. Murder In Space relies rent projections and plans, on animated dialogue and Out on the Infogrames label.
Evolution, but Potts must also protect his forebears and the environment or he'll m become extinct. Certain » ¦ " tasks must be completed in _ ___ each zone and travel be- I * tween both time and space is possible by using a limited to return to his own time is to number ot reusable travel Poor Professor Potts! The target of a terrorist attack, he's been thrown into a time warp and zapped back to prehistoric times. His only way manipulate history from the pods. Time Machine, a 4D year dot right up to the pre- fantasy role-playing arcade sent day. The future must be adventure is out in
August on created by interfering with the Activision label.
The Advanced Mission Disk for Activision's Fighter Bomber is ready for take off and will be in softshops from July. There are now sixteen more exciting and demanding missions to fly including wiping out an entire flottila of enemy ships without refuelling or rearming and defending a civil airport from advancing and heavily armed ground troops. Remember, the AMD must be used in conjunction with the original Fighter Bomber disks.
Outdrive and out-think levels of difficulty together • --v oppponents in a futuristic 3D with ever more fearsome racing game featuring a no- adversaries. Awaiting the holds barred contest where winner is the Grid of No Re- .
The penalty for losing is turn, constructed by prison- Uur 9 V death. The player is guided er droids in a Black Hole.
By his her own personal talk- Psygnosis warn that this Featuring a soundy [ fJ popstars, Tcps-Up is a Toilatform game.
%on of alien nas- Jto stop you. With [and 30 bouncing pbles, slime and xreen to shoot at % of moving, sta- uVI take some TJ Software ing navigator which helps isn't a game for the novice. Chart-toppinc TT you through the race. Drop- but for someone who has SNAP. Oo'lDT ped from a mother razor sharp reactions. Out shoot'em spacecraft, you'll face eight soon. An entire ,e;2IGE increasingly challenging ties are out T JTJ between aliens on s plus a variel 3 tic and disff forms, this' IQ cracking. Out WJ Demonware The ' Business.
• SENSIBLE SOFTWARE’S • iTMMAL 3D TENNIS IS A REVOLUT THE
INNOVATIVE USE OF VECTOR GRAPHICS HAS CREATED A GAME INRIVALLED
PLAYABILITY AND AN UNPARALLED NUMBER OF FEATURES C&VG 94% C&VG
HIT “It's smashing, ace and beats the competition...immense
fun, demanding forjpvice and expert alike, tjapest sports ¦kie
for age P ZZAP! 94% ZZAP! SIZZLER various systems Individual
format release dates may vary
• Remarkable new 3D real time animation system.
72 tournaments to play in all based on real events with genuine court conditions and prize monies.
4 court surfaces - grass, clay, carpet and cement - each affecting game play.
Digitised pictures (ST and Amiga) Digitised voice of real Wimbledon umpire (ST and Amiga).
Choose which 22 tournaments to play in a full tennis season, against world class competition and aim to earn a million dollars!
AD • AMSTRAD DISK • ST • AMIGA •
• One or two player games. • 72 t
• Four player ability levels - amateur, senti-pro, pro and Ace
• View the game from any one of ten ’camera" angles - • 4 coi
infinlte on ST and Amiga. Aff et
• Learn to play topspin and backspin balls. * Digit
• True control over the direction of your shots. • Digit
• T.V. tennis theme tunes. • Cho
• Any time save option. Seai
• 64 different computer opponents, with 16 skill levels. Milll
• C64 • C64 DISK • SPECTRUM • AMSTRAD WONDERLAND Magnetic
Scrolls’ new release, Wonderland, promises to reinvest the
adventure game. A totally new games system, Magnetic Windows,
has been developed and the results look astonishing. Keith
Campbell gives CU an exclusive preview.
With its roller-blind graphics and advanced parser.
Any description of Wonderland must come in two parts, since the game sees the debut of Scrolls' new and revolutionary system Magnetic Windows.
Magnetic Windows gives a completely new front end to an adventure game, far more advanced than anything seen before. More than that, Magnetic Windows as a software tool is not restricted to the development of adventure games, nor even games. It can be used to erland, based fan Alice in Wonder- _ _ land, is a new adventure due soon from Magnetic Scrolls their first major release since Fish.
Nearly two years ago. But with 30 man-years of development behind it.
Wonderland, written by David Bishop, and based closely on the book, is different from anything else Magnetic Scrolls have ever produced. At twice the size of The Pawn, it is set to make at least as big an impact as that milestone gome did.
- develop completely different packages, such as word
processing or spread sheets.
Imagine all the irksome things that can make adventure playing tedious heavy keyboard work with inevitable typing errors that slow the play down; the necessary map-drawing with its constant revisions as it threatens to spill over the edge ot the page; remembering or writing down detailed messages that you know you will need later in the game; and typing your way from one end of the map to the other, and back, to retrieve an object you've left behind.
A II these become a thing 'of the past with MW but only if you want them tool The whole system runs in the configuration specified by the player. You can play Wonderland as a straightforward old fashioned scrolling text adventure using 'the whole screen as a text window, if that is what you enjoy.
But if you want, you can bring in graphics, and choose the size of the window. Now add some music, bring up a compass icon to ease moving around, and perhaps resize a few windows to make room for a self-drawing map. Now your text window is probably smaller, and you may want to read something that has recently disappeared off the top. You can use the scroll bar and go back to it. Text that you may need to refer to later In the game can be marked and saved for future reference.
So you're still typing an awful lot? Drop your old habits, and examine objects by clicking in the graphics window, or in the room or inventory windows. A dick in a suitable place will display a pop-up menu containing only VALID verbs that can be applied to the object dick again on the appropriate verb, and you KNOW you won't be told you can't do it.
No more wasting time trying to pick up something that is just scenery the room window displays only usable objects!
Alternatively, you can use pull-down menus at the top of the screen to list common verbs, with currently valid • ones amongst them highlighted.
Wbnderland will be the first of five games Magnetic Scrolls has contracted to produce for Virgin Masterfronic over the next two years. Game designer David Bishop, whilst sticking very closely to the original Lewis Carrol story, has deviated from It and added some ideas of his own in order to make the story work as a game. However, apart from a few well known quotes from the charaders Coh my ears and whiskers!'
For example) David has written the game text himself.
The artwork, too, is new.
One or two of Magnetic Scrolls favourite artists have produced the graphics, some cleverly animated, whilst the 'hardcopV artwork has been created by Der- mot Power, including two astounding items that will come In the package a fabulous colour poster of the Mad Hatter's tea party, and a detailed 3D map that cleverly and faithfully replicates the game map in picture form.
What Magnetic Scolls have achieved is astounding. When will you be able to see for yourself? Wonderland for the Amiga will be in the shops in September or October, priced £29.99 for both 500k and 1 Meg versions.
Not all the features described above will be built in to the 500k version, but it is too earty to say which, and how many, will be missing.
Time you thought about up- rating to 1 Meg, so that you can be in at the start of a revolution in Adventure!
© 1990 MIRRORSOFT LID © 1999 DCS i »mblin IMAGE WORKS, Iraia House 119 MM street, Mu SI I OS* T«l Oil 979 Hit SCREENSHOTS: «8 S Courtesy ol MCA INSIGHT He's obviously guilty.
MURDER Death! Mystery! Intrigue! The latest game from US Gold has the lot.
Mark ‘Magnum’ Patterson asks whodunnit and blows the gaff.
Detectives come in oil shapes and sizes, from Charlie Chan to Jessica Fletcher, but few of these super-sleuths have made it in the home computer stakes. That's surprising if you consider how popular detective novels, TV shows and plays are with the public at large. All this is about to change.
Following hot on the heels of CRL's 'Herewith the Clues'.
USG are set to launch Murder. A Whodunnit of epic proportions. Oxford-based duo Jason Kingsley and Grant Harrison are the team responsible.
Murder casts you in the role of an amateur detective present at a dinner when one of the guests comes to a sticky end.
As Jason Kingsley explains: We wanted to create a game with lasting appeal which would stand out from the usual conversions and licences on the market.
There are literally thousands of different murders to solve, though not in the same game!'
The graphics are a throw back to the 3D styles that were popular five years ago, but rarely seen on the Amiga until games such as Cadaver and Electronic Zoo's Treasure Trap were released.
Murder features between fourteen and thirty characMu der represents Jason's second forray into the computer game market, having worked on Mirrorsoft's soon- to-be-released Bldde Warrior. He's also interested in video work. Recently, he's been involved in working on the video for Adamski's number one single, Killer. 'It was the Eurythmics’ ex-producer who approached me about the video. Using blue matt backgrounds and a hundred grandsworth of equipment we put together the sequence with the guy ters, depending on what level of skill you're playing at.
Each character interacts with everyone else, and the game runs through the whole gamut of emotions from love to hate and back again. People's feelings help give a twist to the plot so that you’re always pointing the finger at the wrong guy.
'Nearly everybody will give you a straight answer,' Jason explains Though there are times when blackmail and affairs of the heart come into play so the case becomes more difficult as people cover up for each other.'
Proving who committed the murder is a matter of collecting finger prints and analysing clues gleaned from people who knew the victim. You can question suspects on a number of subjects such as where they were at the time of the murder, did they see anyone or how well Mr X gets on with Mrs Y. All the clues you come across can be scribbled automatically into a computer note book, so you don't have to fiddle with a pen and a packet of Post-it notes.
You can also manipulate events to force the hand of the murderer.
The game is nearly finished. Providing nothing untoward happens, we should have a full review dancing on grey slabs with a red sky in the background.
All I had to do was trace underneath him with the cursor: the Amiga did the rest.'
CORPORATION I CU’s Dan Slingsby visits Core Design to check out Corporation, their new sci-fi role-playing adventure.
INSIGHT A sprite editor shot featuring a variety ot weapons Core Design's offices, on the outskirts of Derby, ore a hive of activity. Amigas and ST micros are everywhere, people are popping in and out all the time, and the dickety-dank of keyboards is never far away. In fact, it's just like the EMAP offices but without the bin loads of games, leaking roof, and stacks of magazines swept under the carpet.
Many of Core's programmers work In-house. During my visit people were working on Torvak the Warrior, a horizontally scrolling hack 'em and slash 'em, and Carve- Up, a horizontally scrolling platform game. Such an environment must prove invaluable for the different programming teams the opportunity to pick each others brains, discuss ideas and techniques and draw on a vast reservdr of talent can only bode well for future gamesware.
First onto your softshop's shelves will be Corporation, a multi-level 3D role playing adventure set in the near future. Designed and programmed by Dementia, a software development team responsible for games such as Mask. Hot Rod, and Resolution 101,a lot of money is riding on the game's success. Core Design have taken a massive financial gamble in making the leap from development house Into fledgling softcos and their first few releases will make or break their reputation In the 16-bit market.
To find out how Corporation was progressing, I spoke to Kevin Bulmer, head- honcho. Game designer and graphic artist at Dementia.
Kevin touted the idea round various softcos more than a year ago, but couldn't get the financial backing to develop It. After seeing Bill Allen's Impressive 3D routines for Galaxy Force, Kevin's Interest In Corporation was revived. Using Bill's routines as a starting point, it wasn't long before they had fleshed out a gameplan and been signed up by Core on a freelance basis.
The game involves breaking into the multinational conglomerate, Universal Cybernetics Corporation, and stealing an embryo for what is rumoured to be a genetically created killing machine that Is near- invincible. There are tripwires, heat sensitive cameras, poisonous gases, pressure sensors and other fortifications to stop you DEAD in your tracks. On top of all this, there are human and robot guards to contend with as well as the odd genetic experiment on the prowl.
At the start of the game a vast array of sci-fi gadgetry can be bought. However, the size, weight and cost of the equipment and your o strength, dexterity and endurance levels limit what you can take wtth you. In the days prior to your mission Ifs also possible to attend courses to improve your mechanical, electronic and medical skills. These are important if you're Injured or a bionic limb or weapon malfunctions. As Kevin explained: There's no single linear progression where you must do this or buy that to win. If s possible to complete the game In a number of ways wtth a variety of
different characters, weapons and equipment The hardware thafs available Is constantly being revised and updated. During the week of my visit, Kevin had added a Pslonlc- enhancing drug to the weapon's chart. If selected, this will boost a player's psychic abilities such as the ability to leave your body, walk through walls, levitate, mlndblast opponents or Increase your molecular density to Superman-llke Invincibility.
Comparisons to Dungeon Master are inevitable. 'I was a great fan of Dungeon Master,' Kev confesses, 'but I wanted to do something better. In Dungeon Master movement is restricted to 90° turns and what seem to be 10-foot jumps along the corridors. Corporation gives the player complete 360° rotation. You can walk, run jump or inch forward, turn on the spat, turn all the way around, step or jump sideways, pivot backwards, walk In a circle, peer round comers and squat down. We've also got better animation and the whole thing is much faster Viewing the game on both the Amiga and an ST, the
difference in colour and graphics was immediately apparent. The ST Is only capable of displaying 512 colours compared to the Amiga's mightty 4,096. As a result, the graphics on the Amiga look much sharper and allow for more complex and subtle shading. The Amiga version has a greater number of scanlines. Where as the ST uses the standard 200 scanlines, the Amiga can display 256 giving a far superior screen resolution. The Amiga also lets the player use stereo headphones to give an added dimension to the gameplay. By using them Ifs possible to get an Idea ot where an enemy Is even
if you cannot see him.
From the demos I've seen.
Corporation looks stunning.
All thafs needed Is a bit of tweaking at the edges and the game should be in your softshop by August.
DOT-TO-DOT Most the characters In Corporation were drawn on paper and then redrawn on screen using D-Palnt III and Zoetrope applications.
However, with the largest IN THE PICTURE Core have come up wtth an Interesting marketing Idea to promote Corporation. By sending In a photograph and a form specifying height, weight and other physical characteristics, a player will receive a disk with a digitised image of themselves on a smartcard which can then be loaded Into the game so that they can become one of the agents.
And most complex robot, Kevin used Cybersculpt which allows the user to create 3D mathematical models. Starting off with a hemisphere for the head of the robot, two cylinders were then placed underneath to represent laser turbines and then Individual points were Jinked up to form polygons.
For Instance, 8 points can be linked up to form a square and so on.
The data file was then loaded Into a companion program, CAD-3D, which can set up a light source and different camera angles and gives a texture to the figure. The comparative piece of software on the Amiga is Sculpt 3D.
INSIGHT o THE CU COLLECT We’re simply the best. Better than all the rest, The CU Collection features the hits before they happen. Flood and The Plague are featured this month. Satisfaction guaranteed.
FLOOD Introducing Quiffy, a strange green, slimy blob, created by Populous programming wizards. Bullfrog, and Electronic Arts.
This innocent underground trash collector is up against it. His a-mazing homeland is being overrun by killer teddies, alien nasties, even by his own ghost. And if that's not enough, his cavernous world is slowly flooding. In each level he must collect trash, fight off his enemies with boomerangs and escape to the surface and teleport to the next level. In the final game there are 42 levels to explore and conquer. It's a map-makers dream. Our demo gives you a taste of what's to come.
THE PLAGUE Is this the man to out gun Rambo? This hunk of beefcake is gung-ho for glory. Time's not on his side insidious plague spreads through his world, creating monstrous mutations, alive and very dangerous.
What we have here is left-to-right, high quality scrolling action from InnerPrise Software Business. And the action starts at the first touch. Almost instantly our hero is attacked by mutant troops firing harpoon-type darts, huge FLOOD, THE PLAGUE, SPECIAL ANIMATION flies, skeletal-long fish creatures which erupt from the ground, a huge claw, deadly gas bubbles, as he scales a hazardous platform assault course.
And that's not all. Take a look.
But Flood and The Plague are reviewed in this issue of cu.
So just when you though things couldn't get any better they do. Remember, you ain't seen nothing yet!
SPECIAL ANIMATION CU faves. Hardwire, programmed the impressive intro sequence to our disk. Better known for their work with Cold Cut, the Amiga experts put together the routine, which features over lapping colour blocks, in less than a dayl Now that's fast.
R iy 26.
NEXT MONTH Our next issue's a winner. Featuring two playable demos and .
Bumper hacks section, look for it in your newsagents from July 26.
BACKCHAT Staple diet Your magazine is absolutely brilliant. Hie best.
It has the most reviews, the best reviews, the most screenshots and the most accurate ratings. But why such rubbish bindings? We want to collect Cl) and keep them which is difficult when the mag falls apart rather like a Skoda driver’s manual.
Lucas Novak London.
By bindings, we presume you mean the staples which hold CU together. Intensive tests hurling a copy of CU against a wall twenty times proves you right. We will see what we can do.
So sad Rotox for the coverdisk.
Roll up! Roll up! Get a high mark in CU. Just bribe us by giving a boring demo or your soon to be released mega game.
Ronnie Higgins Liverpool.
Cynical chap, aren’t we Ronnie. Fact: CU had decided to put Rotox on the cover BEFORE the demo disk was arranged. And Champions of Krynn is a pretty good game. Mot that we would expect you to believe us. But what can we do? Sorry you don’t like the disks. Lots of readers do. It just proves you can’t please all the people all the time.
Mac attack I disagree with Kyne Sedgman's letter (CU March) in which he said the Amiga is technically a long way behind when compared with the Mac and IBM. This is simply not true. Hie Amiga easily outstrips the IBM in practically all respects while the Mac, though powerful, is extremely specialised and with a price to match. It is a known fact the Amiga is superior to the Mac in Desk Top Publishing and an expanded Amiga 2000 2500 with accelerator board would make any Apple owner in the animation field turn green.
Keir Sooby Western Australia.
Love the Amiga as we do, we can't agree with your claims about the Mac and DTP. In fact, a considerable part of CU is produced on Macs. If we could have used Amigas, don’t you think we would?
Turtle tattle Could you please tell me when Teenage Mutant
• Ninja Turtles will be released.
CU LETTERS Write to us at CU, 30-32 Farringdon Lane.
London EC1R 3AU.
I would like to know as I ordered it from Software City a few weeks ago.
Matthew Potter Peterborough.
The precise release date is a little vague at the moment, Matthew. We suspect an Amiga version could arrive this summer.
On the fiddle__ Can you tell me why most of my Amiga software starts with a great gap at the bottom of the screen with the top only just getting on the screen at all?
Mr D. Hollingsworth Scunthorpe.
If you have a monitor, try twiddling with the controls at the back, Mr H. If not, we haven't a clue.
Rhyme lime No more curses, pulled hair is past. Rainbow’s cheat is on disk at last.
Goodbye spider, goodbye chopper, I’m off to kill the dragon proper.
Load the floppy, get it right, I want to get the dragon tonight. Anticipations high for lots of fun, I’m at the end of level one.
Horror! Curses! I'll soon be bald, The bloody cheat doesn’t work at all. Crockery smashing, bye to fun, You keep going back to level one.
Grant Cooper Dundee.
Head in hands, we must confess, The Rianbow cheat was quite a mess.
Slap our wrists, send a memo, We’ll put it right on another demo.
Name names!_ Who are the CU Amiga? It's about time we're told just who writes our favourite Amiga magazine.
The truth must be told.
Dave Worham Manchester You don't want to know!
O [lj T ¦ fll| Jj 1 1 A
• J PACK CONTENTS: Free World Cup wall chart PE World Cup Story
1930- 1990 Amazing facts & figures from all championships Pcw
Competition to win weeks at the Bobby Charlton School of
Football (to be coached by 1 st Division Footballers). Plus a
Football Strip of your own choice.
Videos of the 1990 World Cup Championship.
AMIGA DEMO Once again, Tobias Richter amazes the hardened critic.
We’ve also got our second wave off demo competition entries on show, as well as some video nasties from Fraxxion.
Tobin Richter't lataat, and, anpriaa turpriu, It hat a tpaca-tmnd theme.
Star Wan damo tram Vim Fraa PO.
The oicture looks like snmp.thinn The picture looks like something trom Deadline and the music's a twelve minute remix ol Ride On Time. From Virus Free again.
One ol the Real Things demos tloating round the circuit at the moment.
This one s aptiy titled Birds and is available trom Pdom.
Jennifer takes a shower In Bates motet in this Demos competition entry trom Pierre Jolivert.
Send In your demos routlnes and get YOUR chance to WIN a video recorder and cameras PLUS the dizzy heights of TV stardom. Enter one ot two classes "amateur" if you are a total beginner or "professional" If you are already established and ha ye had work published In magazines and or PD companies, plus either the junior category (up to and Including sixteen years of age) or the senior (seventeen and above). You don’t have to be a brilliant artist to enter we'll be taking hard work and originality of thought into account but If your demos stand out they could well be given airtime on
the forthcoming Channel Four programme BUZZ. And the top entries will all be displayed at this year's ECES Show (formerly the PC show).
So, using any number of packages, put together a short for the Amiga. How you prepare It is up to you, and you can submit your work on disk or videotape. Whatever format you choose we’d like a brief explanation on how you did it.
The CU Demos Competition is run in conjunction with Electronic Arts and the runners-up will each receive a copy of Deluxe Video or Dpalnt III. The competition runs from now until 3 September and we ll keep you posted on Its progress.
1) All work Is yours or that of your group.
2) All submissions must Include an entry form.
3) All submissions must include a pause mode.
4) The judges' decision is final.
5) Entries should be produced using a megabyte or less (A500 plus
'A meg expansion).
Please enclose a brief explanation of how you put it together.
Send your entries to CU, Demo Competition. Priory Court, 30-32 Farrlngdon Lane, London EC12 3AU.
ENTRY FORM: CU DEMOS COMPO Virus Free PD, 23 Elborough Road, Swindon SN2 2LS.
A Bit On The Side, 8 Thorold Place, Kirk Sandall, Doncaster.
The Deeper Domaon, 128 Portland Crescent, Stanmore, Middx HA71NA.
Telephone: . Age: Amateur Professional (please delete one) Hasslefree PD, 168 Wolsey Way, Syston, Leicester LE7 8NX.
Pdom, 1 Bartholomew Road, Bishops Stortford, Herts CM23 3TP.
O "ternfie denio&f .y m jruAT.w A&b*y !
VIRUS FREE PD We stock all the latest demos, utilities, etc as well as all the classics.. At only £2.00 a disk inclusive ol P&P All disks distributed virus tree and most orders are dispatched with 24 hours . . ¦ For a catalogue disk send £1.50 or blank disk and 50p to: VIRUS FREE PD 23 Elborough Road Moredon, Swindon Wiltshire SN2 2LS Telephone: 0793 512073 (daytime) Overseas Orders Welcome_ Hr*-' Newtek Reel 3 (1 Meg) (2 disks) kwobon C • Ful version I Channel Sottndlracker AMOS Denio Salton Star Irek (2 rtsks) Roger Dean Sideshow All the above ate £2 per disk.
Ol B Credit card. Telephone: 08’ S81 2t*6 or Meil Order: CASH WITH ORDER Correa money oely. Price include* VAT, end PAP in UJC RGB STUDIOS. T. Gables, Bnxteri. Esossex TN22 4PP ENGLAND Exciting animation kits YOU bring to life.
From simple to advanced, and all with real species.
Special price oiler KealThlns* HORSES.
£20.95 Re.minj. BIROS 1&!
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£2.00 LESS Two Disk Catalogue £2.00 We II get any PD disk tor you - NO EXTRA CHARGE NOEXIRA FEES - Write fOT overseaspojloge FREE MONTHLY PRIZE DRAW ALL Libraries available (Eish. TBAG, AGATron etc.) Latest demos, onlmatrocis etc. .Discount Hardware Software Disks etc. _ ' va ipSmsmS "prlCKStart at £0000 NEW Amiga BBS (0295) 275095 (Mins) Cnecues nbletotraw NOVA (CU4), 30 Pascrc a. BanbiiV, Chon 0X16 8LY "B 0295)262029 NAUGHTjY MM MM 0898 800 298_ FAT FREDA'S RUDE JOKES GORDON THE GOALIE'S CHEAP AMIGA PD 0 a.* FOUL!
» FOOTY JOKES TASTELESS TIM'S BAD TASTE JOKES 0898 800 217 ONLY £1.75 PER DISK OR LESS OUR PD'S INCLUDE MUSIC DEMOS UTILITIES MEGADEMOS ... AND MUCH MORE!
For a catalogue send an sae to: NEWTONS PD 14 BEECH GROVE, BEVERLEY ROAD HULL, HU5 1LY
- SISSga p.d. I IT’S EARLY SPRING FEVER at RIVERDENE PDL
P. D. needn’t mean Pathetic Dross with HASSLEFREE You get the
Latest & Greatest music demos for your AMIGA Send £1 for our
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Domain Disks for the Atari ST & Amiga Now at Mad Hatter Prices
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Wintringham Way, Purtey on Thames, Reading, Berkshire RG88BH
Tel (0734) 428492 Fax (0734) 451239 O SCREEN SCENE Welcome to
Screen Scene, the essential guide to Amiga games. Our reviews
are timed to coincide with the release dates of the games
themselves, so you won’t find any out of date reviews here,
only up to the minute information from an experienced team of
0- 29% 30-39% 40-49% 50-59% 70-84% 85-92% 93%+ accolade.
SOUND Four channel sampled stereo rock or a Stock, Aitken and Waterman drum track? The higher the rating the higher you run the volume.
GRAPHICS Not just overall prettiness, but animation, style, design and the way the visuals fit in. So it doesn’t have to be the prettiest game in the world to score high here.
PLAYABILITY This rating lets you into how easy it is to get into a game, and once you start playing whether it's addictive or uninteresting dross.
LASTABILITY Speaks for itself. The higher the rating the longer you’ll be loading it up. Ties in closely with the playability rating.
OVERALL The most important of the lot.
And here's CU's rough guide to ratings:- Man, this stinks.
Worth checking out if your a fan of the game style.
Above average, but with a lot of room for improvement.
Good but flawed.
Super Star, our highest Must not be missed.
THE TEAM STEVE JAMES Used to broadcast and call Bingo numbers and he still likes the sound of his own voicell A Bristol-born boy. He loves a drop o' scrumpy and a spot of Cheddar cheese. Current faves Sim City (still), Flimbo's Quest and Klax (still). Favourite expression: "Well, kind of... *.
MARK PATTERSON Forever the Satanist, Mark recently entranced a worshipful crowd of 50,000 like minded axe heads (you sure about that number? ED) during his recent musical debut here in London. Delights in eating the nastiest junk food available. Favourite expression: “It’s your turn to go to the shop".
DAN SLINGSBY Nicknamed Dan Slingshot by Metal Mutha Patterson, our Dan is the man when it comes to a well-kept barnet. Charmer Dan has spikey hair on the top of his head and shaved bits at the sides.
Favourite expression: "Oi don't cut my article!!!!".
AMIGA SPEC Watch out for this addition to our reviews. The Amiga is the finest home computer that money can buy, and if we really feel that a game is pushing the boundaries of the machine we’ll tell you how and why.
SCREEN SCENE © iTe Bulllrog programming team, famous for Iasi year's smash-hit Populous, are back in the swim of things with Flood, a 42 level (count 'em!) Platform game from EA.
Flood casts the player as Quiffy, a fat green slimy blob who waddles along collecting trash in an underground system of mazelike caves. Unfortunately, his refuse collecting days are numbered as his homeland has been overrun with killer teddies and dynamite-throwing nutters.
As if this wasn't bad enough, the caverns are slowly flooding with water, so it's a race against time as Quiffy attempts to escape and reach the surface of his world.
Within each level Quiffy must collect all the trash that's scattered around. However, he must be quick as the water level is constantly rising, making it tricky to retrieve rubbish that's at the bottom of the water. Quiffy isn't a good swimmer and he can only hold his breath for a certain length of time.
Bouncing balls, floating mines, razor blade platforms and gaping lava pits are just some of the obstacles in your way. There are also various nasties lurking about who like nothing better than to beat the living life-force out of you. The marvellously-named Bulbous Headed Vong look like something out of the Aliens movie, create stacks more litter for Quiffy to collect and can kill instantly. There's also the Psycho Teddies, who have gnashing jaws inset into their stomachs and leap around eating trash and anything else that gets in their way.
ELECTRONIC ARTS PRICE: £24.99 There are various artifacts to help you on your way. Run over a bottle of Guinness and get an extra life; collect the floating hearts of your victims and add points to your score as well as your life-force. To help combat the hordes of blob eaters, a whole host of life-thfeatening hardware is scattered throughout the game, including grenades, ninja stars, and a burn-in-hell flamethrower that even works underwater!
Once you’ve collected all the rubbish you can nip through a teleporter to the next level and so on. There are also In-Level teleporters that move you to different parts of the current level where more trash is stashed.
Just to make matters even more complicated, there are invisible teleports dotted around which lead to even more tunnels and caves.
Shaun Cooper was in charge of the programming and design of Flood. At only nineteen years of age, he's already an experienced game designer having provided some of the graphics for Populous as well as working on other Bullfrog games.
Flood has a bizarre plot, a wide-eyed and sickeningly-cute hero and some of the silliest looking characters you’ve ever seen. It's also very addictive and smashing fun. I'm not a fan of platform games, I find most of them immensely annoying, require minimal skill and are poor value for money. Flood, on the other hand, is extremely playable and has a certain charm that's irresistible. Shaun has introduced a number of slick touches throughout the game. Examples of these PIXEL PERFECT PASSING - SUPERB TACTICAL GAME PLAY KICK OFF 2 greatly enhances the game play of KICK OFF, winnerofTHEGAMEOFTHE
YEAR award in U.K. and similar awards right across Europe. A host of new features have been added to the ones that enthralled the players the world over.
Full size multi directional scrolling pitch with the players, markings etc. in correct proportion.
1 to4playe option.
2 players TEAM option against the computer or 2 other players.
Hundreds of players, each with a unique combination of attributes (Stamina-Pace etc.) and skills (Passing, Shooting and Tackling etc.) Instinctive Kick Off joystick controls to dribble, shoot, head or chip a ball and do sliding tackles or scissor kicks.
After Touch controls to bend or dip the ball.
Set Piece Free kicks including dummies to chip the ball or bend the ball round a defensive wall.
9 types of corner kicks with full control of shot power. Long and short Throw In.
Tearn selection from a squad of 16 with substitution and choice of tactics.
League and Cup competitions with extra time, injury time and sudden death penalty shoot out.
Facility to view, edit and save the action replays and create Golden Shots disc.
Kil design - 6 styles and 32 colours. (Amiga & ST only) Facility to load Player Manager teams for a single game or league game.
Load your own designed Tactics from Player Manager.
Red & Yellow cards, 16 different referees, Injury time and host of features to create the atmosphere for a game which is a real fun to play.
Special Events provision to load Data Discs or Cassettes for events like World Cup, European Cup etc... Restricled features on IBM and 8 bit machines.
AMIGA & ST £19.95 IBM (AT & XT Turbo - CGA, EGA & VGA) £24.95 CBM 64 - SPECTRUM - AMSTRAD £9.95 £14.95 SAM COUPE - £10.99 £14.99 ANCO SOFTWARE. UNIT 10. BURNHAM TRADING ESTATE, LAWSON ROAD, DARTFORD. KENT TELEPHONE No 0322 92513192518 FAX No: 0322 93422 SCREEN SCENE abound; particular favourites include the flamethrower that sometimes misfires and ejects a chicken, the space hopper which when punctured spins poor or Quifly in circles, and the kaleidoscope effect of stepping through the teleporters.
1 1 rr
- - - ---
- ---- - wrnmwmmwmm The scrolling on the disk, dropped off by
armoured guard at the CU offices, was slightly jerky. Except
for this one fault, the version we tested was the one which
will be winging its way to your softshop. EA assures us that
they will iron out the problem, and the scrolling will be as
smooth as our editor's chat up lines. My only real criticism is
that many of the levels are too similar, but this is a fault
with most platform games. For Flood a special level-editor
program was written to save time in creating subsequent levels.
Although this allowed freelance designers with little programming knowledge to create their own levels easily, it has meant that a number look very similar. That's a pity, but it's also probably too harsh a judgment on a game that's got 42 levels in all.
The intro music and in-game sound effects were composed by French musician Charles Callet.
The intro tune is jolly enough, but the incidental sound effects are excellent and lend real atmosphere to the game.
Gurgling and splashing sounds are everywhere. And when you finally crack the game (after a long time. I can tell you!) There's a truly bizarre end-of-game sequence.
Flood is a superior platform game that should provide hours of fun and frustration. It's awash with bright ideas.
Dan Slingsby SOUND: GRAPHICS: PLAYABILITY: INSTABILITY: OVERALL: 86% 85% 90% 89% 89% EUROPEAN SUPEI had to happen. Out of a wave of mediocre football titles comes a real gem in the form of European Superleague, the first sighting of sunny Doncaster based CDS in quite a while.
I have to confess. ES doesn’t really offer anything new in terms of gameplay. All the usual options are included from changing the names of the teams through to changing tactics (shades of Player CDS SOFTWARE PRICE: £24.99 SCREEN SCENE From your ottice you can telephone other managers (to buy or sell players, or perhaps cancel matches) or the press, to make a statement, or to get a shot on the front page of a popular daily felling your story.
Training plays a vital role, far more so than in most products.
Each player has varying levels of ability and stamina, and it is down to your judgment to decide how hard to push them. Do a sloppy job of it, and the Coach will question RLEAGUE Manager). What it does otter is a com and basically everything else your actions. What you do and say new. Exciting visual angle. You need to run a successful foot- at this point effects morale.
Graphic rather than text-based, ball club by simply clicking on the The game features an interactive ES is stunning to look at. Every relevant item. One lovely little touch communication system. Every time location is furnished with a full is the unique way of speeding up you have to speak with somebody, colour screen and with animation the clock on the days when your either on the phone or to their face, where necessary. Each screen is first appointment is at four in the the computer will give you a series fully functional too. For example, evening. Included in your manage- of appropriate
statements, and you on the main screen (your Office) rial arsenal is a large bottle of choose the one most applicable to you can access your filing cabinet, whiskey. A few swigs on this and what you want to say.
Your diary, your phone, your inter- you'll find lime flying by. With three skill levels and eight teams to choose from, the game is never going to be easy, and you have enough control over things such as tactics to make the game involving and enjoyable. It doesn't matter that it’s been done before.
All that matters is that it's better.
And it is. Tony Dillon SOUND: 78% GRAPHICS: 91% PLAYABILITY: 89% INSTABILITY: 88% OVERALL: 85% graphics were simple and the scrolling not too fast. However, the Amiga version features small, rough-looking sprites that flit unconvincingly around the screen. It looks like an ST Port, or at least a waste of the Amiga's potential.
The only attractive feature is the sound. The in-game tune is a reasonable ditty, but it's hardly the pick-me-up the rest of the game needs.
Perhaps it should be renamed Dysentry Wars, because it's not very nice to have and you should make a healthy effort to avoid it.
Mark Patterson 4 ust when it looked like US Gold couldn’t put a foot wrong, they do. Dynasty Wars from Tiertex only just stops short of us GOLD PRICE: £24.99 becoming a total disaster.
Dynasty Wars seerhs a typical Japanese story, although it's set in China. In 184AD. The Han Dynasty has fallen, overthrown by rebellious warlords. Out of the ashes come four warriors determined to restore order and defeat the rebels. Selecting one of these warriors at the start ot the game, you charge through villages, campsites and ships running amok, hacking and slashing anybody in sight.
Your player comes armed with a halberd (a combined spear and battleaxe. Holding down the fire button for a short time determines how hard you hit; keeping it held down activates the special tactics, a sort ot smart bomb. When in the forest boulders and trees can be sent crashing down on your enemy, and when on the ship you can burn the rebels with fire.
Unfortunately, this useful gizmo can only be used once during each of the 8 levels.
The bad guys rush on. Usually in waves of between five and ten men. Most of the time the waves consist of foot soldiers, who aren't too difficult to dispose of, though later in the game the cavalry turn up on horse back.
Anybody who's played DW in the arcades will be disappointed with this conversion. I was expecting something better. The original coin-op looked a fair bet for a good conversion; the SOUND: GRAPHICS: PLAYABILITY: LASTABIUTY: OVERALL: AATARI ST and C2 amka 520STE Power Pack £369.00 Inc. VAT and Next Day Delivery ower Pack Includes: r 520STE 512K Keyboard with Built-in 1 Megabyte disk drive and I * Over£550 worth of games software, including OutRun, Gauntlet 2, R-Type, Space Harrier. Super HangOn and 16 more TbP tames » Organiser Business Software including WORDPROCESSOR, , SPREADSHEET and
* First BASIC and First Music Utility Software
* FREE JOYSTICK AND FREE MOUSE MAT WORTH £4.95
* All leads, manuals PLUS MOUSE and free mams plug!
* Hyper Pack S W inc Hyper Draw, Hyper Paint and Borodino
Battlescape War Game 520STFM DISCOVERY PACK £279.00
keyboard vrfh built k 'tnegabyte double sided disk
• Gama'pack'indudi' °OUTRUN, SPACE HARRIER, CARRIER COMMAND and I
* UTIL?TyIPROGRAMMES inc STOS GAME CREATOR. NEOCHROME painting
• b inners 9uKJe to the ST
• mis MOUSE, MOUSE MAT. MANUALS, ALL LEADS. METACOMCO BASIC AND
MAINS PLUG!___ 1040STE BUSINESS PACK £449.00 I * includes the
new 1 megabyte 1040STE keyboard plus over £200 worth of '
business software including WORD UP
wordprocessmsisoftwarefeaturing glossary and mall merge, K
Spread 3.0 spread sheet and SUPERBASE PERSONAL Database
software Also includes Metacomco BASIC. Mouse Pad, all Leads,
Manuals and Mouse._____ MEGA 1 BUSINESS Pack £529.00 I
*eseoarate Kevboard and System Unit
* Inc. all software supplied with 1040 STE Business Pack
* Blitter chip Installed for taster graphics 1 Inc SM124 Mono
Monitor. £628.00 ACCESSORIES AMIGA A500 GAMES PACK featuring
BAT PACK or the new FLIGHT OF FANTASY PACK £399.00 Inc. VAT and
Next Day Delivery BAT Games Pack includes:
• Amiga A500 512K Keyboard with Built-in 1 Megabyte disk dnve.
. Free TV modulator worth £24.99 allowing you lo use the Amiga with a normal TV.
• DELUXE PAINT II GRAPHICS PACKAGE.
• PHOTON PAINT II graphics package with animation worth £70.00. .
FREE, only-lusl-.eleased BATMAN - THE MOVIE games soltwaie.
• NEW ZEALAND STORY arcade games softvrare , E16-INTERCEPTOR ¦
amazing 3D tlight simulator
• A lurther £230 worth ol Games Soltwaie. Including BUGGY BOV.
MERCENARY, BARBARIAN. WIZBALL & si* more games
• FREE JOYSTICK. MOUSE MAT AND 10 BLANK DISKS.
• Amiga BASIC, Amiga EXTRAS 1.3. Workbench 1.3 PLUS the Amiga
Steg by Step Tulobal.
• All leads, manuals PLUS MOUSE and mains plugl FLIGHT OF FANTASY
Pack Includes: . F29 RETALIATOR ¦ tanlastic NEW nighl simulator
• RAINBOW ISLANDS - smashing new arcade game • replaces New
Zealand Sloty . ESCAPE FROM THE PLANET OF THE ROBOT MONSTERS -
• Everything else listed tor BAT Games Pack.___ AMIGA 1 MEG BAT
GAME PACK £499.00 1 Meg Bat Games Pack includes: _
* Fitted 1 Megabyte Memory Expansion ? Real Time Clock Card
* Everything listed for the A500 Bat Game Pack
* DRAGON'S LAIR 1 MEG MEGAGAME!
* Maxiplan 500 Spreadsheet
* Amiga Logo, BBC Emulator, Deluxe Paint II
* Mouse mat, 10 blank disks and disk wallet Quickshot II Turbo
Joystick ......£9.95 Branded Memorex 3.5" DSDD Disks
Competition Pro 5000 Joystick £13.95 Box ol 10 ...ii J.ao
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All prices include VAT and delivery by courier Licensed Credit Brokers ' Written quotations available on request APR 34.5% Vana_ e. - FEDERATION QUEST ONE III ¦ ¦ hen word reached our ears that Gremlin Graphics had a game in development called Jane Seymour it put our news hound in a flap. "She's been in Live and Let Die and War and Remembrance," said our resident scoop. How oft the mark he was.
Jane Seymour (or BSS Jane Seymour, or, as it's now known, Federation Quest One) owes nothing to Jane Seymour, the actress. It’s a follow up of sorts to the rather lacklustre trading game Federation ot Free Traders although it's not as dull as its predecessor, and instead of a trading game it's a puzzle cum shoot 'em up.
You land on the BSS Jane Seymour, a trading vessel overrun by monsters who've turned the crew into a horde of slavering zombies. Your task is to move around the ship finding and filling the various flasks of stellar fluid which will re-engage the life support system.
Collect armanents and door passes and use the map in the computer room to plot your course. Servant droids can be programmed to act as your bodyguards, or they can be sent off on missions. All of these opeations involve a simple click of the GREMLIN GRAPHICS Price: £24.99 rarious capacity, then till them mouse on an icon and working out what to do doesn't take too long.
What does become apparent is that to be really effective you have to be ever so organised. You have a back pack and a utility belt in which to store your gains, and you can assign objects to the droids.
From here on it’s a case of anticipation and deciding which tool to use when but not in a way which requires imagination.
I’m a big fan of games which require a bit of strategy and the chance to use your noddle, but when they’re as pedestrian as this I’m just not hooked. After all. The washing up’s got to be done but who’d pay money for the pri- vilege? The shoot ’em up sections are pretty basic, too. A lumbering beastie gets in your way. If you've the -firepower to off it so be. It not bad luck.
That said, it’s still a definite improvement over FOFT, if only because it’ll never be dogged by unfair comparisons to Elite. As an example of its genre it’s competent in design and execution, the graphics are fine and the game displays the occasional touch of humour. It’s choc-a-bloc with things to do and. If you’ve the staying power. I dare say you could use this to while away a rainy afternoon.
Stavt JomM SOUND: 79% GRAPHICS: 82% PLAYABILITY: 81% LASTABILITY: 76% OVERALL: 80% o own specific type of bad guy to blast ranging from foot soldiers through to massive F-14s and strange floating heads that spit maggots.
Midnight Resistance offers a simultaneous two-player option (unlike its ST counterpart). You play Geoff Hunk, and your friend is Dave Butch. Travelling through nine increasingly difficult, completely different levels, you have to destroy everything in sight. The clever use of joystick control means that you can fire in eight directions regardless of Peace, but fust briefly. Those planes soon swoop and attack.
Pecial FX are one of Europe’s finest programming teams whose track record is second to none Their latest product, a conversion of Data East s arcade hit. Midnight Resistance, can only strengthen their reputation.
The plot is pretty standard fare.
Two heroes must rescue their beloved families from alien invaders against impossible odds. But what makes Midnight Resistance stand out from the rest is that it plays like a dream.
The game has multi-directional scrolling and some huge backdrops, ranging from winding mountain paths to massive underground computer complexes. Each level has its which way you're travelling., Hunk's caught In an ambush. You have to flee but the only way Is down.
You can improve your firepower, as you progress MIDNIGHT RESIST.
OCEAN PRICE: £24.99 the forest (above) and (below) using the you vi flamethrower on the ship, weapons are belter than others the level you're you need to take around the screen, the flamethrower is probably the best bet. A large multi-hit nasty, on the other hand, such as the large cogs that appear on level seven, can be taken out of the game by using the machine gun. Learning what weapons are best suited to which enemy is half the fun.
You can be aided in other ways throughout the game. For example, a female companion driving a jeep at the start can take you half way through the first level if you wish, but that means you miss out on a fair few keys.
It’s fairly amusing to watch the nasties smash into the front of the jeep though.
The graphics are amazing.
Large, well animated sprites bear more than a passing resemblance to the arcade original. Smooth eight way scrolling helps give the game its slick feel and even the loading screen is impressive!
Most importantly, it plays like an arcade machine which is something most conversions seem to lack these days. It doesn’t matter how many times you complete the game, you still keep coming back for more.
SOUND: 82% GRAPHICS: 89% PLAYABILITY: 90% LASTABILITY: 88% OVERALL: 89% Tony Dillon rANCE lake oae laaeeeat eharaeler,' Flimbo, add a vary brokea heart, a ylaeh of herein* aad eae delieioae darnel la distress.
Syriakle a heel of eanee roles featariag a dorraagod professor* geaetie aialatioae aad yea would be mlitag the ideal lagredleats of a eartooa style adveatare game - gar exeelleaee.
AVAILABLE FOR - C 04, AMSTRAO CPC, SPECTRUM. (CASSETTE 90W9 PIS»««.9 AMIOA, AT gl,SU£24.99) J„L. J bdw LM., BimMi Hum, 1 Art Hill Ort.., Pl».r, MW, HAS 2A&.W: 081*46 5602 Hr. 0*1-866 8584 GHOSTS N' back in the mid Eighties, Elite were the software company to license coin-ops. It was a time which brought them a great deal of kudos and financial success. In the early days of eight bit conversions everyone had a copy of Commando and Ghouls n Ghosts.
How times have changed.
That was five years ago and Elite have long fallen away as a major force in the industry having shown little interest in licencing coin-ops since. It's only belatedly that the 16 bit conversions of their classics have begun to appear.
Worse still Elite have to follow the US Gold’s conversion of the arcade sequel Ghouls 'n Ghosts which won them awards after its release last Christmas. Ghouls clearly sets the standard by which this should be measured, with its brilliant sound and all round playability. Sadly the challenge seems to have proven too strong for Elite.
Whilst Ghouls is a superior coin-op with updated graphics and ideas, US Gold were able to convert it without great difficulty .
So why does Ghosts h Goblins require a meg? Its sales and appeal is restricted, yet there is little in the game which an Amiga couldn't cope with.
This isn't to say that the conversion is poor, simply that in the face of current competition that it looks a bit lacklustre. It follows the arcade's graphics closely but the sound is dire although it was hardly a sonic appeared.
That said, the challenge posed by the game is undiminished, and obviously, most would say, that's the main thing. True, but you'd expect that. Recreating the arcade spirit and finish is what separates real quality releases.
So then. Ghosts 'n Goblins can be recommended but with deep reservations about its SOUND: 60% GRAPHICS: 77% PLAYABILITY: 78% LASTABILITY: 68% OVERALL: 70% ELITE PRICE: £24.99 GOBLINS Jump the divide, dodge the ghosts, and streak through the woods!?)!! OK at a pinch, but sadly lacking tn oomph.
Significantly about its relevance when set against the current wave of 16 bit original product.
Arcade conversions are fine but they need freshness, unless they are cult classics (which it could be claimed with some justification this is) and extremely well produced.
Ghosts is simply too little far too late.
Mike Pattenden o In the movies, futuristic sports are depicted as explosive, destructive, exhilarating and very, very glamorous. Not so, says EA, as they check their astronomical starcharts and discover Projec- tyle, a cross between snooker and Subbuteo.
The game arena is split into five square zones', connected together by vacuum tunnels to create a cross. In each zone you, plus two other players (human or computer controlled), command one character each with the eventual aim of knocking a small ball into an opposing goal. In two of the zones are solitary goals owned by one of your opponents.
Likewise, one of the zones contains one of yours. The fourth and final outer area, known as the 'Frantic Zone', has a goal from each, so things can get pretty hectic in here, hence the name.
I I'm not a bad games player, but I did have one hell of a time getting to grips with the game controls. The idea is a well worn one. Manoeuvre your player to the desired angle, and then 'flick' him at the ball to send the ball flying at a chosen trajectory. Just this much in itself was hard to get used ELECTRONICS ARTS PRICE: £24.99 to, with staggeringly strong inertia stopping you from making any tight moves, and when you have two other players smashing the ball out of your way, it can get a little frustrating.
But I persevered, and with time you do find yourself getting used to the controls, and the game does become enjoyable, but does it last?
Though it may not have sounded like it so far, there is a fair bit of variety to be found. All I have described so far is the game core’. Around this EA have structured an entire game network, including an eight player league, a sudden death championship, as well as solo games against the computer, friends or both.
There are a myriad of different backdrops and game graphics, which is nice, but sadly none of them are that great. A simple, blocked pattern is used for each, and the twin level parallax is really old hat. The scrolling is smooth and the movement of the characters and the balls is realistic enough to make the game convincing.
The sound really lets the game down. Unimaginative tunes, played with the same old guitar and drum samples.
The action heats up.
Projectyle is a very subjective game. A simple idea executed well enough to appeal greatly to some people, but not to others. I didn't enjoy it because I found the control system too frustrating to get to grips with, but then I know some people that swear it’s one of the best games they've ever played. Try before you buy.
Tony Dillon SOUND: 68% GRAPHICS: 73% PLAYABILITY: 71% LASTABILITY: 72% OVERALL: 71% 4 LEGENDARY HEROES -1 BLOCKBUSTING COMPILATION LICENCE TO KILL Bond is back to take revenge on Sanchez, the evil, double dealing drugs baron. Can you beat the odds and deliver the goods?
. Excellent graphics and sound make this by tar the best Bond game to date... a brilliant game in its Own right. " Computer 4 V-«* Games BARBARIAN II Hack n slay action. Grisly traps and hideous monsters await In the Dungeons ot Orax. The most successlul hero ever created tor home computers.
By tar the best land goriestI beat 'em up..." z ip w __ THE RUNNING MAN It'S Showtime! Face death In the most dangerous game show ot all time!
".. .a perfect computer game.. Stirling Stutt" four Sinclair STAR WARS Join the ultimate Sci-li hero Luke Skywalker In a death-defying last ditch attempt to blow up Darlh Vaders stronghold the Deathstar.
"Classic tilm. Classic coin op.
Classic game" compute* a video c**»es Tfce Running Man 1989 Tall Entertainment Molion Pktores K«I» Bamn Productions 1989 Grandslam (nlertaimnents Lid Barbarian M i Palace Software 1988 Slar Wars u 4 l987lKastil *lMB Alan Garnet licence la Kill Distributed By MGM UA OislribuMr Co G*n logo Symbol 196? Oa*i*«. S « and Uniled Artists Company All Rigms Rntemrd Amiga & Atari ST Screenshots Published by Domark Lid, Ferry House, 51-57 Lacy Road London SW151PR Tel: 081-780 2224 Available on: Atari ST, Amiga, Commodore 64 (cassette, disk) Amstrad (cassette, disk) Spectrum +3, Spectrum 48 128 NUMBER ONE
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Nonnal RRP - ...- ...-M» Member, Priee---------------- £299.99 Md. VAT members rrp I OP AMICjA (l AMES all prices include I 688 anack sub 16.95 29.95 BanleChe** 15.95 24 95 Bomber 18 95 *999 Ranle ol Hntam 16 49 24 99 R«*1ge Player 2150. 18.45 29 99 Budokan 15 95 24 99 Ouse HQ 15 99 *499 V»s Player 2150 15 95 .*4 9 (.Vss Oumpxn 21 .'!* I’.95 24 99 Cyber*-; 12-95 1999 ( oUoasua Chew X 14.99 24 99 ( .r Hard 15 95 24 99 Dragon* lair 26 99 « 99 Oagoo L«f 2 2' 99 49 95 Ootib* Dragon 2 15 9} 24 99 Ferar K«mula I 15 9? 24 99 f 16 C «nba
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Trafalgar House. Grenville Place. Mill Hill. NW7 3SA QUANTITY DESCRIPTION PRICE CU1 DELIVERY MEMBERSHIP TOTAL I enclose cheque PO lor £_ or charge my Access Visa No: Exp Date ... Signature __ Address_ | Postcode_ Tel. No | H here have always been simulations of most kinds of onroad vehicle - cars, motorcycles, quadbikes, trucks, pedal-bikes; you name it, there'll probably be a game about it. Apart from sidecars, that is. Gremlin, in their ultimate wisdom, have sat up and taken notice of the gradual rise in the popularity of the sport of combo-racing, and have produced a game based
on this fast and furious pastime.
Combo Racer opens with a menu allowing the player to choose the amount of players, whether to go for a practice run or a proper race, and even to create new courses using the inbuilt track editor. Being a racing sim, the object is to win as many races as possible during the season. While one-player mode entails simply tearing around the track, in a two-player tournament GREMUN PRICE £24.99 player one controls the motorcyclist while player two takes the role of the chap in the sidecar, leaning left and right as each particular turn demands. At the end of each race, the first nine finishers
receive a score which is added to their season tally the team with the most points at the end of the racing calendar wins the championship.
Can you be the one who lifts the trophy and sprays champagne over the crowd at the end of a gruelling tournament?
There are strangely few road- race simulations based around motorcycles, and it’s even more refreshing to see one which actually has a twist. Although when in one-player mode the addition of the sidecar makes no real contribution to the proceed- eedings other than cosmetically, in two-player mode the human- controlled sidecar opera.
Graphically, Combo Racer is of a very high standard; bike sprites are impressive (although it's "a shame that the opposition are the same colour as yourself), as are the multitude of backdrops which are meant to portray various parts of the world. The game also runs at a very nippy frame rate vital to a game of this type. And then there are the effective sound effects, such as the engine noises which actually echo when going through a tunnel, the screech of metal against concrete when rubbing against a tunnel wall and the agonising crash when you flip your bike.
All in all, Combo Racer is an extremely playable, good looking and addictive simulation of a dangerous motorsport, and the inclusion of the easy-to-operate course editor gives the game a lasting quality which similar products lack.
Paul Rand GRAPHICS 86% SOUND 84% INSTABILITY 85% PLAYABILITY 82% OVERALL 84% o Whatever your computer, Contriver fits perfectly peripheral suppliers worldwide TURN BMHIlift NmiAr'-gk riMF Lby l P'Ocess memory an 50% 60% 80% 85% 80% lany years ago I used to play a simple Unbeknown to me this was a game with my family called Pairs westernised form of Mahjong, a which involved matching sets of devious oriental game with many two identical pictures with each patterned tiles that Japanese TASTE SOFTWARE PRICE £19.99 businessmen play lor hours on end (usually with a naked woman being revealed as
the game progresses). So you won't be surprised to find that Turn It is Mahjong with a completely literal title for uneducated Brits.
The other surprise with Turn It is that it comes trom Germany.
The game is as simple as I've explained, but to match up pairs they either have to be adjacent or linked by the margin of the board? That sounds far more complicated than it is.
Now you either like games like this or you don't. I don't. So how can I explain away the tact that I A ,intl 11 so adtlic,ive? 1 became , I _ Mflfb tub completely engrossed in it last I n I IW |HSk -rylit when I came home drunk I . 9*- § I fcs a skunk and put it down to c » . *• ‘-?¦no more than being bfnesmerised whilst in an felcoholic stupor. But there it Evas this morning saying 'play I me, play me’.
* In truth it has nothing to (recommend in the graphics dept or
in the sorties. All I know is that you don't have to be drunk
or Japanese to get a kick out of it.
Mike Pattenden mwmrmra wwaitit
mm. t o®: 11 ; *ah lOftfcftt £.?.+.*•:*!
Ia »|oiliiii GRAPHICS SOUND INSTABILITY PLAYABILITY OVERALL FALCON ven the most die hard Falcon Mission Disk tan must be getting a little cheesed at wiping out the same tank column tor the umteenth time. What Mission Disk II otters is a full set ot new missions, three types ot enemy panel, helicopters, new weapons and and a two pronged enemy attack.
MISSIC When Falcon appeared it was hailed as the best thing ever in MIRRORSOFT PRICE: £19.99 computer combat flight sims. It teatured outside views of the plane like Electronic Arts’ F18 Interceptor and a level of simulation that some people said rivalled the highly acclaimed SubLogic sims. With the addition of the first Mission Disk, Falcon’s potential seemed limitless. But that was a long time ago.
The disk works as a replacement for the original Falcon Disk One. So there’s no unnecessary copying or fiddling with blank disks. Perfect for techno-retards.
It’s the missions which are the main feature in this package.
Twelve in total, they range from picking of a pair of tanks to blowing merry hell out of a full scale enemy onslaught. With addition of helicopters the sky’s not as safe as it used to be. Now you can come under attack when you least expect it.
You plane has also been modified, now it’s an upgraded version of the F16A in Falcon.
The main advantages now are BVR (Beyond Visual Range) Missiles and Radar Seeking missiles. These offer a new scope for tactics, as the BVR’s allow you take out enemy aircraft before they get close enough to worry you, and you can deactivate SAM batteries by destroying their radars.
The enemy have also had a review of tactics. Instead of attacking just the one supply line SCREEN SCENE 0% ARMAMENT* HIQ Ik.
AL IAS It If HbHIL HOMING, SIR E-CONFIGURED HER LAST NIGHT.
PEE 230H It SET HMD GOOD LUCK Select rank and mission, if you're good.
Options for armaments so long as this guy doesn't choose lor you.
SCREEN STAR The Mission Disk cockpit features the familiar HUD device, allowing y to see altitude, speed and range from target, all in one visual "fix".
Or installation, they now launch combined air and ground attacks at different locations. This adds an interesting twist to your strategy as this time you have work out which location is in immediate danger, and if it's worth breaking from your original objective in order to defend it.
I'm in two minds about this disk. Yes it does offer a new set of missions and a few 'extras' but can it justify a £20 price tag when the game is basically the same thing you paid £30 for a year ago?
If you feel the need for another fix of Falcon this mission disk comes highly recommended. On the other hand if your top characters been MIA for the last six months you might to well to hold onto your cash.
Mark Patterson Graphics 92% Sound 90% Playability 90% Lastability 90% Overall 91% PLAGUE There are giant worms to avoid, and here's where you get wings.
Gun spits out death in rapid fire.
You get an endless supply of bullets. Hold the fire button down and it changes to shoot out a powerful bolt of red death. Not only that, hit the space bar and a smart bomb purges a lot of the nastiness from the screen. But not all. It appears that the really big mutants can't be destroyed.
You have to dodge them.
The mutants in the early My only gripe is that when you get killed you don’t start at the same point again. I hate having to keep going over old ground.
There's even what appears to be a free design-your-own- screen facility. But, I must admit, I never fully invesitgated. I prefer the action.
And action is what you get .
Heroic, hot, fast and furious. Get infected by it.
Paul Boughton ¦ he blond bombshell is here, pumped-up and powerful.
But make no mistake. This hunk ol beefcake is no pretty poser, He packs a mean punch. If aliens had any real sense, they would avoid him like a well- known clichb.
Admittedly,we’ve all seen something similar to this game .
But what it does, it does well.
What we have here is left-to- right horizonally scrolling platform action in a plague- ridden planet. The inhabitants have become hideously mutated. You have to stop the plague spreading, containing it before everything ends in a mutated mess. In other words, kill everyone before they kill you.
And to eradicate the creeps you are equipped with some real heavy-duty hardware. The initial THE SOFTWARE BUSINESS PRICE:£24.95 stages are varied things which look like skeletal fish erupt from the ground, large mutant flies bomb around, weapon- equipped mutant troops dash about, bubbles of deadly gas kill on contact and, my particular favourite, huge eyeballs spew from a well.There are other weapons to collect, although these do not last indefinitely. The three-way laser is particularly nifty.
The main character is impressively large, as are many of the mutants, the scrolling nice and smooth. All things sprite and beautiful.
SOUND 82% GRAPHICS 90% PLAYABIUTY 85% INSTABILITY 80% OVERALL 83% FLIMBO'S I wanna tell you a story. Boy meets girl, girl likes boy; they get on like a house on fire. Enter a mad professor; girl is forcebly removed from boy. Boy gets well needled. Sounds like a rescue attempt's on the cards.
The boy's Flimbo. A cute, clumsy, Americanised chappie who's also the regional super hero. The professor is Fransz Dandruff, ficult, a mixture of snails, lizards and big mammals who are only dangerous if they come within range. The scroll carrier is marked by an arrow which floats above his Shoot him and he'll oligingly drop his parcel. Kill an ordinary creature and it should drop a gold coin which can be spent in the wizards shop. Occasionally they might drop a sand timer which gives you more time to rescue Flimbo's girlfriend, or a heart, which goes towards earning him an extra life.
Once a scroll has been collected it needs to be taken back to the wizard. This is a good time to take a breather and possibly purchase something as well. Bottom of the list is a potion of invulnerability which turns Flimbo's face green and makes him indestructible for thirty seconds. Extra power gives inventor of a marvellous rejeuve- nation machine which he intends to use on himself. Unfortunately for Flimbo's girlfriend, she's going to become a vital component in this machine, which will drain her youth and give it to Dandruff.
Flimbo can only get into Dandruffs fortress by casting spells to teleport himself there. Naturally there’s a catch. The scrolls containing the letters for the spells are in the hands ot Dandruffs creatures, and can only be recovered by shooting them.
The first level starts with Flimbo standing outside a shop owned by the wizard, his only ally (although the wizard's only in it for the money and will quite happily help anyone for the right price). A box at the bottom of the screen shows you which creature's holding the first scroll, though he's not on his own. The level one creatures aren't too difSYSTEM 3 PRICE: £24.99 Right - At this point you're searching for the letters of the spell, while topping up your cash reserves.
Here you can buy extra weapons, or, If your lazy, the complete spell to take you to the next level.
AN INVITATION TO JOIN THE WINNING TEAM Ocean ... Europe's leading software publisher is expanding its development facility once again.
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WORLDWIDE SOFTWARE 106A Chilwell Road, Beeston Nottingham NG9 1ES WORLDWIDE SOFTWARE 106A Chilwell Road. Beeston Nottingham NG9 1ES WORLDWIDE ¦SOFT WA R E Nltro 8oost Challenge North ant) South Operation Thunderbo* .17.95 . 14.95 .22.95 .22.95 . 17.95 4 PlaW Adaptor m m mm . 17.95 1795 1795
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Test Dnve 2 The Duel F29 ReUIUtot Fetrati fonrua One... Fire Batoade (1 Meg) Fire ana 8r*nstone (light ol the Intruder Flight Path 737 . Right Sm Scene Ds« Europe F16 Combat Mol .... (16 Fakon Mission OisJt F16 falcon . F19 SteaSh (ighlei Right &m Scene fts* Hawaa Right Sim Sam Oak Japan Right Simulator 2 fcjHWatrton ...... Impenum ImpossamOe ...... tody last Crusade Ad.
SBC:: ...... It Came (rom Oeserili Meg) 2 252113 (24 Hour*) 1 Champ A lemat 30 Ti as* Fun School 2 (« Future Wan Ghosts nGoblins.. Summertime Special Offer £1 off all Amiga titles Just tell us in which magazine you saw our advert then deduct £1.00 from our advertised price on each title that you order uetfSfir.
Leisure** Larry lesuresut lariy 3 Lombard RAC Fully lost Palrd ..... I suit Larry locks tor love Manchester United Manhunter San Franosco Maniac Mansion Matm Marauders Mega Maths Mcroprose Soccer we, interlKe Mijw inter Mndroil Ouedei. .
I suit Larry l« Magnum 4 |a Spint .
Ia Warriors Mai... Kings Quest Triple Pack SUN?
Jack SicMaus Gott Jack NicUaus Int Course Jump Jet SUMMERTIME SPECIAL OFFER AMIGA 3.5* UCORD DRIVE nUS SHADOW Of THE BEAST PIUS RVF HONDA PIUS KICK OFF PIUS BATTLE SQUADRON The recommended relax value ot these ndmduaJ items is £204.00 OUR PWC* ONLY e io».oo including delivery Their Finest Hour Theme Par* Myskry ThunderstrWe Tojottes .. Treasure island Ou y Treasure Trap Treble Champcns Triad VO 3 ... Turncan .. TV Sport BasKetoall IV Sood football TwmWorkJ . UIBMaS .. Ultimate Gort .
Vulcan . Venus the Ftyrap Warhead . Wapse GreWy Hockey Wipe Out World Cup 90 World Soccer ...... Xenomorph ..... Xenon 2 Megabits!...... X-Out... JOYSTICKS Cheetah 125 phis . Cruiser BtaOuBtearMMNcokKir.. ConptePn Pro 5000 ...... Ccmpeotcn Pro Extra SceedUng Audotir ZtpSbckAulolre Fax No: 0602 430477 Any problems phone Brian or Chris on 0602 225363 Quldishot Deline 1795 17 95 14 95
17. 95 Zombi.. 2 Turbo Please make cheques payable to WORLDWIDE
SOFTWARE All prices include postage and packing In the UK.
ADVERTISED PRICES ARE FOR MAIL AND TELEPHONE ORDERS Outside Europe shipping costs are: C2 00 per disc lor normal airmail £3.00 per disc lor express airmail 0 r well with the background parallax.
Each breed of creature has its own particular habit, from sprinting around unexpectedly to blowing up if you get too close. It’s worth turning up the volume as well; the music is fantastic, some of the your weapon twice the range and twice the power it had before.
Slighty more pricey is a letter of the spell, for the impatient adventurer. If you're running behind schedule you can quite literally buy some time. Finally, you can buy the whole spell, which wil advance you to the next level.
Apart from being seriously cute, this is a game which has everything. The graphics are excellent, the forground scenery is well- drawn and imaginative working best I've heard on an arcade game.
Flimbo's is easy lo gel into and a bugger to gel out of. A darned good game that will appeal to everybody.
Mark Patterson Graphics Sound Playability Lastability Overall HARWOODS YOUR FIRST CHOICE FOR AMIGA HARWOODS LEGENDARY faif PACKS | AND WITH PACKS 1,2,3 & 5 YOU GET AN EJORA... BRILLIANT BONUS BUNDLEl ONLY FROM GORDON HARWOOD COMPUTERSlll POWERPLAY Mr POWERPLflY Iho Gamot ¦Plus' A500, Star ICIO Colour Printer, CBM 10845 Steteo Coloor Monitor, 'Proton' V onion 4.2 Word | Protestor, Sepethose II Dolaknro, 'Mn.lplon 500' Spreadsheet, loloriol Disk.
And Deluxe Paint II' * Moore Mot, Tin 3.5" Blank with library Cose, ,.n Great Quality Dost Ceoon lollorod lor Andjo, Monitor nod 5tor Frlnlnri Containing the super owerplay Pock 1 A Commodore 1084S PACK 9 PACK 2 Amiga A500 + Bonus Bundlo +CBM 1084S Colour Monitor REMEMBER TO CHOOSE EITHER YOUR FREE 'BATMAH' OR FREE 'FLIGHT OF FAHTASY' SOFTWARE COLLECTIOH A OR B WHEN YOU . BUY YOUR HARWOODS POWERPLAY PACK I, 2 OR 3 _ •*’BATMAH THE MOVIE, ’.,&£ A FLIGHT OF FANTASY & K Escope from the Ptonel ot Iho Bohol Monsler Rainhow Island HARWOODS COMPLETE STUDENTS PACK UAIGA A500 PLUS... Pot* rkm Choke
(DTP-Modo. Iqudword. Von. J), MA- Mesto. I In. Or. R. Mi* Rer. StodU, BBC Bn.i Mi. Mo.ipkru 500 S SUt, I Personal D Boso, AMIGA Into. FIB latnrreptor, Ten Blank 3.5" Disk, wtth Dirk Wallet, PLUS OUR 'BRILLIANT PACK 5 BONUS BUNDLE' FREE!
Mr POWERPLflY ‘The1 Garnet Patk Probably the Best Gomes Pocb around.
You won't need to buy anything else for ages and you'll be able to storl to use your AMIGA the , moment H's out of PACK 1 the box!
Amiga A500 + Bonus Bundlo £399“ Or spreod Hw cost with wr H k Foal tin Plus Park Take our 'Powerploy' Pork 2 and odd Star's fontosticLClO Colour Printer to give yon the Ultimate Coleor homo entertrinment computer systoml sess&'snt PACK 3 Amign A500 + Bonus Bundlu +I084S + Star LCIO Printer Mr POWERPLflY HARWOODS THE NAME YOU CAN TRUST ORDERING MADE EASY - COMPARE OUR SERVICE SSESKSZSZS!SIBMSr oeon sr P»0«I: rkn. « 0* Blidni r« noonmrd, hoets. Vtw a lomtord Qntfl Cwd vroWn rnwtnr I erpuy dm POSl! Ue ** ZgD&jgSESEh-* AFFER YOU Sf 80UGHT FROM HAKWOGOS, VIEU STILL IE HERE... ______»UPfO«T: tar ed
he fltr*n Bor iidorne je*ntal iuwwr Ckone Hr sdennKhtd) . . Ri*tUBw~rnoirrlnkr«oirlr.*i»ior etlrl«nrn»nrror tar. Port mSS BSSSSSSS SSB worked Wlh noneetwand hakes requited just rennerl went use stnntihi own PHILIPS CM 8833 STEREO Ful 14" Stereo High Resolution Colour Monitor J SCART Euroconnector fitted os standard A590 HARD DISK (As Abo.e) WITH 2Mb MEMORY a Fqwnsion find and rwdy to use slraiglt uuay NEW IOW PRICE ONLY...E49G.OOE 40Mb VORTEX HARD DRIVE EOR ROTH AMIGA ASOD AND AMIGA AIOOO ? RGB AI, Til, Comp. Video * stereo audio inputs J Can ako be used as a TV with tuner or VCR .
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COMMODORE 1084 S Full 14" Stereo High Resolution Colour Monitor J Con also be used os o IV with 0 tuner ot VCR U Features fold down Ith stand ? Twin Speakers Q Supplied with cobles lot A500, CGA PC. C16-64-I28 CUMANA «X IOOOS 5.25' SECOND Aniga DOS and MS DOS (omporiWe HARWOODS SUPERSUM 3.S" SECOND DRIVE SUMMER CLEARANCE SALE-- A FULL RANG! OF PRINTER RIBBONS ALWATS AVAILABLE PRODUCTS AT 1ESS THAH ADVERTISED PRICES!!!
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wilb labels fighter Bonfcer Fire & Brensaxe nmbo's Quest.
Rater Crack Down., gtjrt*..... Oetenfcrs ot Earth ! ! £1999 £1310 fhpeMa'nia Dynasty Wars .O4 99 £1610 Plrales Esc Robot Monsters £19 99 £13 10 Player Manaoe- F19 Stealth Fighter.....£29 99 £19.35 Power Up ™“ ' .04 99 £16 10 Proselyte £29.99 £19.35 Rantow Islands 04 99 £16 .10 Red Storm 04 99 £16.10 Resolution 101 ...£24.99 £16.10 IW* ..- I Man World Cup Ed £19 99 £13.10 Shack* ol the Beast £24 » GHMts nGodins £19 99 £13.10 Shado-Warw £24 99 Graiity . _ _D4.95_£16_10_SlySpy_ _ _ -B499 FREE QUALITY BLANK DISK WITH EVERY TITLE ORDERED Customer No. (it
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£16.10 Klai ... 04 99 £16.10 Maonum 4 09 99 £19.35
04. 99 £16.10 ManhunterZ . 04 99 £16.10 fctatm Marauders 04
99 £16.10 Mdwrtt* £19 99 £13 .10 Necronom 04 99 £16 10 Mnia
ITEM AMOUNT + FREE DISKS TOTAL . 04 99 £16 10 Sonic Boom .
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- S 24 HOUR DISPATCH Aw&a 512K MEMORY Our Incredible TOTAL 1 f
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t y 7 ! TOTAL PRICE INCLUDING VAT & POSTAGE I rile AMRAM512 has
been In production II Is totally compatible with Commodores
A501. Don t comiute It wntn more expensive and Inferior cutdown
produce. Not available without the clock chip or batteiy. TWO
Year WRITTEN Warranty.
Commodore A590 Hard Disk for A500 - £330 Memory Chips for A590 - Pack of 4 (512Kb) - £30 Commodore A500 Flight of Fantasy pack - £365 Commodore A500 - D L Paint Sr Modulator - £345 Commodore A1352 Mouse for PC etc. - few only - £25 Answercall 300 baud modems (RS232 i f) - £19.95 Amiga parallel printer lead (centronics i f) - £5.50 Lattice 'C' Development System Ver. 5 - £184.00 Star LC10 Printer (Genuine UK Version) - £147.20 Star LC10 Ribbons - £3.20 each or 5 for £15 Amiga to SCART Video audio lead - £7.00
3. 5- Disks - Quality u b Jap. - PACK OF 10 - £6 Good selection
of super value locking Disk Boxes We take VISA. ACCESS fit
STYLE Credit Cards.
,s assa'gsfcttr* orofoa 4UCUBC' TO rorr.jn.vy u »u. At *.U.u V. V UIVI VIUUIU _ _ Inpholink Ltd. Front st. west. BEDLIHGTOri, Nnrihumberland NE22 5UB - Order Une (0670) 827480 BEST BYTE (CU7), 48 Nevlll Avenue. Hove BN37NA Software THE KIOSKS GREYFRIARS BUS STATION , LADY'S LANE
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Title AMIGA ST IT CAME FROM THE DESERT 20.95 m IVANHOE
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14. 95 PREMIER COLLECTION Nebulus + Exoton ? Netherworld + Zyhaps
Ranger AMIGA ST
19. 95 19.95 TRIAD VOL III o Like any good wargame, Rorke's Drift
plays In cycles. The first order each day Is to check the
field for attacking Zulus or wounded soldiers. Depending on
the situation, either tend to the wounded or repel an attack.
While Issuing commands the game time is 'frozen'. You can do
this at any stage of the game and then click back Into the
action. The battle runs In real time, but if you find you
don’t have fourteen hours to spare, you can put the game into
fast mode, where the screen is replaced by a large picture of
a clock, and you are informed of events as they happen.
One of the best defensive options to Thankfully, you don't have to 'program' each man individually.
If you want a group of twenty men to run to the north wall, you can click on one, issue the orders, and then use the 'same orders' command on any other character as necessary.
The graphics in RD are fine.
They're large, colourful, and well-animated. However, I couldn’t help thinking how cute they all are. This didn't inspire me to go out and shoot up a few thousand Zulus. Indeed, the whole idea of wiping out an under-equipped army fighting for their homeland is a bit suspect.
After all, the British were the and SOUND: GRAPHICS: PLAYABILITY: LASTABIUTY: OVERALL: IMPRESSIONS PRICE: £24.99 ORKE'S DRIFT ased on historical facts, Rorke's Drift lets you reenact the infamous defence of a small hospital outfit against thousands of rampaging Zulus.
There are two games to play.
The first follows the true sequence of events while the other game is entirely unpredictable.
The game is played man for man. And that means a lot of planning. Each unit is capable of several different actions, Including running, shooting and fighting hand to hand. How well they perform depends on how tired they are, their injuries and their own natural abilities.
The initial aggressors.
Rorke's Drift is incredibly playable. If the game had been given an historically accurate and the gamesplayer was aware of just why the hospital was being attacked, I'd have been happier. Tony Dillon B o SAN FRANCISCO I n Ihe year 2004 we re going lo Be invaded by eyeball-like aliens called Orbs, who pollule the environment, experiment on hun- mans and hire manhunters. The Manhunters are human employees ol the Orbs who have the job of tracking down, capturing and handing over people conducting anti-Orb activities.
At the end ol Manhunter: New York, our hero and renegade Manhunter jetted otf to the sunshine beaches ot the West Coast in hot pursuit ot Phil, alien collaborator and maniac murderer. In the sequel, you play the same character determined to track Phil down and tind out how strong the Orb empire has become. Crash landing in San Francisco, you manage to get clear of your cratt and assume the identity of a fellow Manhunter who you accidentally killed. Then the fun really starts.
All this is depicted in a nice animated sequence which is a 3 The open door leads to a rather grungy room next to the bank. Click on the tunnel on the right to enter it.
4 There 's a light at the end ol this tunnel, and a bit more besides.
SOUND: 63% GRAPHICS: 72% PLAYABILITY: 88% LASTABILITY: 90% OVERALL: 87% game action is broken up in four ways. First, there are close up views of your immediate area which allow you to interact with the objects and characters around you. Next is the transport screen, which is basically a map of ‘Cisco showing all the locations you can visit. Third are the arcade sequences which include shoot ’em ups. And a maze-like game similar to that found in the hospital section of It Came From The Desert.
Finally there are animated sequences which help break up the action and add to the atmosphere of the game.
There are no text commands; everything is entered via the mouse and the return key, so you don’t have to worry about ambiguous transatlantic gibberish.
If you have a copy of Manhunter: New York you should be able to dive straight into this sequel.
The plot is in a similar vein, though we are promised a few surprising twists along the way. Your main source of help comes from your Manhunter Assignment Device computer, a portable terminal which allows you to keep tabs on the people you want to meet, and the guys the Orbs want you to capture or terminate. The puzzles are not too taxing, the only problems arise from failing to search a location properly. The various clues you find link together to shed some light on Phil and exactly what the Orbs are doing on Earth.
The graphics are technically poor and clumsy, but some of the animated sequences are superb.
One of the best takes place when the Manhunter's space ship is hit, ricochets off a building and crash lands. Staggering out of the ship with stars spinning around his head, the Manhunter looks down and sees a pair of legs sticking out from under the craft and realises that he's crushed someone to death. Pretty gruesome, but very effective. The accompanying soundtrack, however, is totally inadequate and spoils the effect.
Overall, Manhunter: San Francisco is an exciting sequel. Don’t expect a Leisure Suit Larry clone, it’s nothing like it, rather Manhunter has a style all its own.
Mark Patterson SCREEN SCENE Buyers Guide Here it is! The essential CU guide to the hottest selling titles on the Amiga.
AMIUA UMAn 1 Check out'what's going to be new in TM o LM o F29 RETALIATOR. Second month at the June, which games the CU staff play, top for Ocean's futuristic flight Sim.
And the Classics on Release chart - CJ MIDWINTER Ralnblrd Microprose's bur guide to great games that are still V snowbound strategy debuts with a available.
© e ITALIA 1990. Codemaster’s World Cup budget game slips again.
JULY RELEASES O ITALY 1990. World Cup fever scores for US Gold.
PRODUCT PUBLISHER INFORM A RON 0 o PLAYfcH MANAubn. A Blip Ul wu H*'** DRAGON WARS Fantasy role-playing from EA lnterplay.
NEUROMANCER Cyberpunk RPG again from EA lnterplay.
O o MANCHESTER UNITED. Chrysalis' reds go marching down.
CHUCK YEAGER S ADVANCED TEST FLIGHT TRAINER Flight skills, again from EA.
O © © 688 ATTACK SUB. EA’s slm dives two places after one month.
MAGIC FLY Combat galactic crime. EA.
O BAI 1 Lt Ur BMII AIM. ROMinw myn-iiywi for US Gold.
HEROES Barbarian II, The Running Man, Star Wars, Licence to Kill.
O © FOOTBALL MANAGER 2. A big climb for Addlctlve's chart re-entry.
ICEMAN Adventure from Sierra Actlvlslon.
© o ADVANCED SKI SIMULATOR.
Codemasters' budget slm slides four COLONEL S BEQUEST Activision whodunnit.
TUSKER System 3 Activision.
A o MANIC MINER - Software Projects.
LAST NINJA 2 Martial arts again from System 3 Activision.
© © CASTLE MASTER - Domark.
LIFE AND DEATH Hospital RPG drama from Mlndscape.
® A © ts RAINBOW ISLANDS Ocean.
IMPOSSAMOLE - Gremlin Graphics.
KNIGHTS OF LEGEND Fantasy from Mlndscape.
© ORIENTAL GAMES Mash, thrash 'n' bash from Microstyle.
O TREASURE ISLAND DI2ZY Codemasters.
F-19 Microprose flight slm.
© © PACMANIA Grandslam.
GRANSLAM TENNIS Served by Granslam.
© © BUDOKAN - Activision.
MR DO! RUN-RUN Arcade classic from Electrocoin.
© © SHADOW OF THE BEAST - Psygnosls.
THUNDERSTRIKE Mirrorsoft air action.
© © SHERMAN M4 - Lorlclels.
BATTLE MASTER Fantasy action from PSS Mlrrorsoft © © TRIAD 3 - Triad.
BACK TO THE FUTURE II Film adaptation again from Mirrorsoft.
& Charts LAND OF THE GIANT DISKS Games we think should be huge.
STEVE JAMES Flood, Flimbo’s Quest, International Super League.
MARK PATTERSON Rotox, Flood, Subbuteo.
DAN SLINGSBY Flood, Falcon Mission Disk 2.
TONY DILLON Herewith the Clues, The Plague.
CLASSICS ON RELEASE PRODUCT PUBUSHER INFO PRODUCT PUBLISHER INFO ROTOX US Gold, £24.99 Inspired cyborg mayhem.
Palace, £24.99 INTERNATIONAL 3D TENNIS A smash. CU Screenstar Rainbow Arts, £24.99 TURRICAN Classy blast ’em up. CU Screenstar.
Mammoth Games, £19.95 SUBBUTEO Excellent version of classic game. CU Superstar.
FIRE AND BRIMSTONE Arcade adventure. CU Screenstar.
Microprose, £29.99 US Gold SSI, £24.99 CHAMPIONS OF KRYNN AD&D saga. CU Screenstar.
Activision Sierra, £39.99 LEISURE SUIT LARRY III Love-sick adult adventure Screenstar.
US Gold, £24.99 THEIR FINEST HOUR Top Class flight aim, amazing graphics and playability. CU Screen Star.
Clnemaware, £14.95 ANT HEADS Ace sequel to It Came from the Desert. CU Superstar.
TENNIS CUP Good sports sim.
US Gold, £24.99 ESCAPE FROM THE Domark, £19.99 PLANET OF THE ROBOT MONSTERS Superb coin-op conversion.
CU Screen Star.
CRACKDOWN US Gold, £24.99 Smash drugs barons. CU Screen Star.
Domark, £19.99 Electronic Arts, £24.99 Psygnosis, £24.99 CYBERBALL Futuristic football.
688 ATTACK SUB Excellent sub sim. CU Screen Star.
INFESTATION Superb search and destroy.
SHERMAN M4 US Gold, £24.99 Tank battle strategy game.
CU Screen Star.
PLAYER MANAGER Anco, £19.95 Excellent combination of soccer action and management skills. CU Superstar.
TV SPORTS BASKETBALL Clnemaware, £29.95 Excellent sports sim. CU Screen Star.
Empire, £24.99 Ocean, £24.99 Activision, £24.99 Domark, £19.99 PIPE MANIA Poor graphics and sound but ace play. CU Screen Star.
THE LOST PATROL Vietnam action and strategy.
WARHEAD Excellent space-bound strategy adventure.
KLAX Classy coin-op conversion.
Once again Keith Campbell ventures into the Fantasy Zone offering advice on adventures, role-playing, strategy and war games. Read on for enlightenment.
INPUT RETURN TO EDEN Adventure After finding a safe place under the ground where I cannot be killed by the explosions, when I go up I don't know what to do. I go to a forest where parrots and other animals attack me.
What must I do there?
Antonis Ewipidou, Limassol, Cyprus.
HOUND OF SHADOW RPG As a big fan of H. P. Lovecraft I have to say that I think it captures reasonably well the mood of his stories. I have been to the reading room and checked out all cross references, I have found Talbot (slain by hound), stopped Pelham from committing suicide. I have persuaded Marcus and met Miranda, and was cut whilst sleeping. I know about 'blutgrafin' and have read the books, after which I drew a blank. What I would like to know is, is it possible to buy a camera or something to register the strange symbol I have found on a tombstone? And am I missing any references in
Dennis Janssen, Amsterdam.
HOUND OF SHADOW RPG I am having problems with Hound ot Shadow. How do I persuade Mr. Marcus the shopkeeper that I did not murder Mr. Talbot, and how do I get his help?
Peter Collinson, Newport, Gwent.
LEGEND OF THE SWORD RPG What do I do, say, or give, to the trolls in the kitchen when they have my group’s weapons on the table? What use is the wooden disk? Apart from the shovel, is there anything else of use in the room full of garbage? Where is there a light source so I may enter the passage past the rockfall? And finally, is there any use for the sack full of rubbish?
Paul Hardy, Wales, Sheffield.
THE LAST INCA Adventure I've been stuck on this for months now.
I cannot find the spade that I need to open the grave with. I managed to cheat my way out of that problem, though, because I found that there were two previously saved games on the disk, and in one of these I was carrying the spade. Then I got stuck with another problem how can I get the Shaman in the Ice World to help me move the boulder that is blocking my way?
Odd Magne Ogreid, Bergen, Nonway.
REALM OF THE WARLOCK Adventure I cannot find out what to give the troll in this adventure from Baudville. I don't know what to do in the graveyard either.
Odd Magne Orgeid, Bergen,, Norway.
OUTPUT KING’S QUEST I Adventure If you give these three answer to the gnome when he asks you to guess his name, he will give you some beans:
2. Nikstlitselpmur. (The note you found in the witch's house said
sometimes it is better to think backwards.)
3. Ifnkovhgroghprm. (Rumplestiltskin as seen through a
mirror a=z, b=y etc.) You should plant the beans where the
Jon Wold, Flateby, Norway.
UNINVITED Adventure Here's some help for Ross McCabe (March issue): To get rid of the ghost in the church grounds, take the large candleholder in the chapel, and light it. Now you can safely continue your search.
How do you deal with the spider?
You need the Spider Cider, which is found in the same place as the Noghost. When you are on the C & tit 2 % “A a-oic puzzle arcade v .'f If- i( iv iddictive, it sh'i ooi .e v .1 - Government He alt' Wan- g“ Zer«* Hero 9' o ‘ “Mina numbiiio'-'virr'*-! !? Id n .a Y *'-6 f' i J r -j this Commodore Amiga IBM PC and Compatibles Spectrum Cassette Spectrum Disk Amstrad CPC Cassette Amstrad CPC Disk veranda, operate the Spider Cider on the railing, and go back into the parlour.
Now return to the veranda and the spider will come around again, but is slowed down by the effect of the cider.
Drag the spider into your inventory, as you'll need it elsewhere.
LucSlynen Berchem, Belgium.
BARD’S TALE I RPG I am writing to help Jeremy Gowland of Tasmania, who was wondering what the Onyx item is. It is an Onyx key, and you get it from Kylearan, the good wizard of Skara Brae, after completing his tower. The key will allow you entrance to Mangar's tower. This tower is a five level death trap, so be sure that I your team is well equipped, and have lots of hit points before even thinking of entering.
Odd Magne Ogreid Bergen, Norway.
DEMON’S TOMB Adventure To preserve the notebook, remove the batteries from the torch, and put the notebook in their place. Close the torch and put it in the coffin, and then close the coffin.
To be able to retrieve the notebook later in the game, lie on the floor and point towards the coffin before the flames engulf you.
LEISURE SUIT LARRY m Adventure Return to your mailbox after you have been sacked, and you will find something for which Tawni will be extremely grateful! Gain a point by washing your hands.
Wild orchids are worth a bunch!
FAERYTALE ADVENTURE RPG There is a raft at the southern edge of the lake of dreams. To get the crystal shard take the note from the hut in the bog. Talk to the wraith lord in the crypt in the graveyard. Take the bone from the tomb back to the crypt and give it to the lord.
SHADOWGATE Adventure Here are some answers for Kjetil Hjelen (February issue). To cross the rope bridge, drop everything except the torch. Stay away from the dog it will only kill you. But OPERATE the ring in front of the cage, without opening the cage. How do you get into the hole?
Simple don't! It is just there to confuse you.
LucSlynen, Berchem, Belgium.
REALM OF THE WARLOCK Adventure In the blacksmith's shop, MAKE METAL KEY. (This is the only sentence you will get a response from.)
Plant the bone from the skeleton, and you will get a useful hint.
Odd Magne Ogreid Bergen, Norway.
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oncer* .. shly laller.
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Ay, ar NEED WE SAY MORE?
NcnaS 'tffiHESOESaf attractive to AVAILABLE FOR YOUR ONE STOP SHOP MORE SOFTWARE THAN YOU CAN HANDLE!
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MAIL ORDER:- HOTLINE (0782) 204639 OR FAX (0782) 202269 Carriage: All goods sent by post. Or add £5 per major Item for next working day Courier service POST to Unit 7a Oldham St, Hanley, STOKE on TRENT. ST13EY Callers welcome at our shops r STOKE-ON-TRENT 11 Market Square Arcade, Hanley Stoke on Trent Manager Adrian Tel 0782 268620 . Open 6 Days SHEFFIELD 6 Wamgate, Sheffield Manager Tony Tel 0742 721906 Open 6 days ST HELENS 27 Baldwin Street, St Helens Manager Adrian Tel 0744 27941 Closed Thursday STOCKPORT 6 Mealhouse Brow, (Oft Little Underbank), Stockport Manager Ray Tel 061 480 2693
Closed Thursday New!!
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Only £169 .99 ©Q®(? LC10 Colour Only £219.99 ©G®[? LC24 - 10 Only £259 .99 Access ¦ i ISHIPO_ RPO FANTASY Not really a new game but more a reissue. Ishido: The Way Ot The Stones was originally available in America as a collectors edition and priced at $ 295.00. Ishido is based on an ancient Japanese game where 72 decorated stones have to be accurately placed on a 96 square board. Stones can only be placed next to stones of the same design or colour.
As with most ancient Japanese games it’s connected with l-Ching, Chi and meditation, so you’re effectively getting guidance, relaxation and harnessing your inner self when you play. Available at the end of the year.
RISE OF THE PRAOON RPO Making an entrance into the RPG market are Dynamix, usually recognised for arcade games. Their first, Rise Ot The Dragon, utilises their new Game Development System.
Completely mouse controlled, you're cast as a futuristic private eye trying to unravel the most testing mystery of your career.
Dynamix are promising a lot of new features with this product, but as yet we have no release date.
SEARCH FOR THE KING ADVENTURE Les Manly, video tape winder and lowly employee of WILL (New York's lowest rated TV station), has been given the chance to win a million in WILL'S new contest; whoever finds the King, the world's most elusive entertainer.
Using a new super manageable parser which lets you use objects in more than one location, you can experirtient with different items in many locations.
Released first by Accolade USA, Search For The King should hop the pond in time for Christmas.
HERO’S QUEST II npo Designed by husband and wife team Lori and Corey Cole, Hero 's Quest notched up a massive 100,000 sales.
Now this, the second in the series of four looks set to follow suit.
The game is set in the desert cities of Shapier and Rasier, it continues the adventures of your self-made hero.
Apart from the plot the main differences are an improved combat system, better character interaction and control and a larger game world.
Again this will utilise Sierra's much touted SCI system of graphics which uses digitised airbrushed artwork for backdrops and animated sequences.
Available in the autumn with plans for a CD-ROM version in 1991.
POLICE QUEST III RPO Designed by a fifteen year Californian Highway Patrol veteran, Police Quest One was a mega success. Its sequel follows the same style, only now your character has been promoted to homicide. All seems rosy until the Death Angel escapes from jail vowing to kill the people who put him there, and that includes you.
Featuring SWAT teams, bomb disposal and underwater teams, Police Quest will be available at the end of June.
KINO’S QUEST V RPO Another sequel from Sierra, though understandably so as the previous four have combined sales of over one and a half million. King's Quest Vwill be the first Sierra product to use their new Hollywood animation techniques and promises to be a cut above its brothers.
It will also be available on CD-ROM, where it will feature hours of digitised speech and over ten megabytes (that's twenty Amiga's worth) of information.
KQ Vshould be ready for the Amiga and CD-TV around spring '91.
A NEW WORLD OF POWER Hi- THE ANSWER TO YOUR DISK DUPLICATION PROBLEMS 4 FOR ONLY £34.99 IS HERE
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THE LATEST CUSTOM LSI CHIP TECHNOLOGY X V By using an on-board Custom LSI Chip, Syncro Express has the power to transfer an i MFM image ot the original disk directly to your blank disk - quickly, simply and yV • without any user knowledge. One external disk drive is required’.
SYNCRO EXPRESS IS AVAILABLE FOR BOTH THE ST AND AMIGA SYSTEMS - PLEASE STATE WHICH REQUIRED WHEN ORDERING WARNING 1988 COPYRIGHT ACT WARNING Datel Eleevomca Ltd. Neither condones nor authorises the use ol it's pnxtacis tor the reproduction ot cownght material.
The backup (amities oI tt»s product are desgnod to reproOjce only software such as Public Dcman material, the users own proiyams or software where permission to make a backup has been ctearty gw-en I illegal to make copes, even tar your own use. Ot copyright material, without the express permission of | the copyright owner, or the Iconcee thereof.
If you don't have a second drive we can supply SYNCRO EXPRESS together with a drive for ONLY £104.99 (AMIGA) ONLY £119.99 (ST) HOW TO G6T your S"YflCi 0 cAPiJeS’S' II TELEPHONE (24 Hrs) ¦ EBE3BEHCH ¦ CREDIT CARD ORDERS WE WILL DESPATCH YOUR ORDER QUICKLY A EFFICIENTLY TO ENABLE YOU TO START RECIEVING THE BENEFITS Of YOUR PURCHASE WI7HW DAYS, NOT WEEKS.
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ALL CHEQUES POSTAL ORDERS MADE PAYABLE TO... DATEL ELECTRONICS LTD., GOVAN RD., FENTON INDUSTRIAL ESTATE, FENTON, STOKE-ON-TRENT, ST4 2RS, ENGLAND TECHNICAL CUSTOMER SERVICE 0782 744324 F"AINJ-TA!
? Atmosphere Model 21 ?
N 3 111 W J s Greenhouse Effect n Solar Input Cloud Albedo v w v f Cloud Formation | feoin Air Currents fall Btome Albedo ? Hydrosphere Model Thermal Transfer Rate Ocean Currents Depth Volume ft SIM EARTH Answering the question of where Maxis could go after Sim City is Sim Earth. As the title suggests the game now encompasses Earth, Mars or a designer planet tailored to your own needs.
The time span of the game ranges from year zero when the Earth is first born, through the Stone Age, Bronze Age, Iron Age, Industrial Age, Atomic and Information Ages and ends with Nanotech, a Logan s Run style high technology period.
Rather than the one city level in the original, Sim Earth is played in six different planes: Biosphere which deals with the life forms on the planet; Atmosphere which is weather and pollution; Lithosphere lets you see and alter the traits of the planet's crust by taking weather erosion, geothermal energy and continental drift into account. The Hydrosphere is concerned with ocean development, including depth, minerals and the volume of water which reaches the atmosphere. Orbital shows such things as meteors and orbit eccentricities. And most importantly, Civilisation. This deals with cities,
populations, combat and anything else that people get up to.
Sim Earth promises to be one of the biggest games ever. Maxis are only working on the PC version at the moment, but are confident that the Amiga version will appear mid-1991.
It will be released on the Ocean label.
SPACE QUEST IV_ nt*a Sierra are making quite a name for themselves with the number of sequels they release. Their latest in the Space Quest series follows intrepid janitor Roger Wilcox as he attempts to return home after the successful completion of Space Quest III.
€ This time Roger finds himself up against the Sequel Police who are determined that the Space Quest series won’t make its way to a fifth incarnation.
However Roger has the Time Rippers on his side, a terrorist group dedicated to protecting his life.
Wackier than ever, SPIV should be appearing early next year.
THE WORLDS OF ULTIMA: THE SAVAGE EMPIRE RRO Following on from his incredibly successful Ultima series, Lord British has produced a spin off game using the same play system but without the swords and sorcery.
Set in a steamy lost world style jungle, where you and your team of scientists and adventurers will encounter lost cities, cave men, dinosaurs, a princess but no Doug McClure.
Lord British intends to continue the Worlds Of Ultima alongside the original Ultima series to keep both sets of fans happy.
ENQUIRIES BATTLETECH I have found the hidden cache of mech parts but it says your mission is nearly fulfilled and all you need to do now is contact Katrina on the Hyperpulse generator. How do I do that? Is it something to do with the map room and if so what do I do?
D. C. Doview IT91 RAINBOW ISLANDS I bought this game one month
ago and ifs making me mad.
I have a very big problem with Rainbow Islands as I can get to the spider at the end of round 4, island 1, but I cannot kill it. In the instructions it says that there is a secret way out of the island, but I can't find it.
Please could somebody help me?
Lisa Bridges (T7) DRAKKHEN Please can someone help me in this tricky adventure: I have visited all four lands, and been in lots of pubs, a couple of holy places, the blacksmiths, a hundred peasant houses, Prince and Princess Horagga's palace, and lots of other locations. My characters are on level 7, level 5, level 4 and level 3, but I have found no tears at this present moment. In the ice-land, how do you get in the ice-palace blocked with the stalactite?
I discovered how to get into the palace with the closing drawbridge (by unlock spell) but the stalactite is simply killing me!
Please, can someone send in a map, or hints, or anything to make the quest possible. Cheers!
Chas Henderson (T6j ELITE I'm having a lot of trouble with Mission Five in Elite, which is to destroy the Thargord space station.
When given the mission, I fly straight to another planet and make my way towards the enemy space station and open fire. As soon as I do this, about 5 Thargords come out at you. When I try launching a missile, the space station just uses ECM to destroy it!
Now I have tried using the cheat and getting the ECM jammer and blowing up the space station, but that achieves nothing, because a Thargord ship disguised as a trade ship comes out. I've tried launching missiles at it, but strangely enough, the ship just outruns them. If you open fire, a whole lot of Thargord ships appear from the ship as if they were hidden inside. When you manage to blow up the trade ship, all that ever comes at you is Thargords. I've hung around blowing these up, but it seems to get you nowhere.
If I try hyperspacing to another planet, another Thargord space station appears from nowhere! I really can't see how it is possible to complete this mission, so CAN SOMEBODY PLEASE HELP?!
Alisler Thomas (T5) F-29 RETALIATOR I have just bought this excellent game for my Amiga, but I have a small problem: in the Middle East there are a lot of missions that involve destruction of tanks, but I cannot find the tanks; they do not show on my radar! How do I find the tanks? Is there any top guns out there who can tell me how to do this?
Dag-Heine Bjoerdnal (T4) INFESTATION Some days ago I bought Infestation, and I am sure it is a marvellous game, but the problem is: how do I get into the underground? I have found the transporter, but I die from radiation every time! Please help me, as I would like to get a bit further than the beginning of the game.
Dag-Heine Bjoerndal (T1) TV SPORTS FOOTBALL I own a game called TV Sports Football, although the matches are just too long (an hour each) and I seldom have time to play through a season. Has anyone got a poke or cheat for this game which shortens each match so I'll be able to play it in less time than usual?
S. N. Hardy (T8) MAJIK I have recently purchased the game Majik.
We can only get to these places: Markam Halls (beginning)
grassland, centre of village, shoemakers, outside of tavern,
inside of tavern, grassland with Boldok the thief, the 3
eastern escarpment places.
We are also able to collect the rope which we can use to climb to the top of the escarpment. We cannot get anywhere when we are up there so we use Majik to form steps to allow us to get down.
The only objects we can find are: Majik sphere, food, coinage, rope, ale, ancient tomb, boots and eyeglass.
PLEASE, PLEASE, PLEASE could anybody help us by telling us new places and objects.
Julian & Andrew Martins (T3I BUBBLE BOBBLE I hove a problem with Bubble Bobble. I can never complete it. Hopefully you know some more cheats. When the title screen is on (yellow cloud with Bubble Bobble written in it) use player one's controls and tap the jump button. Then move the joystick left and tap player one button, joystick left, then fire then joystick left, then player one, then joystick left, it will give you 'power up' (shoes and rapid bubble from the start, even if you die). Also, if you tap fire, jump, fire, jump, fire, jump, joystick right and then player one it will give you
'original game' (diamond door even if you (fie).
Peter Linde (T2) RESPONSES RIK DANGEROUS (S5) In response to your enquiry of the above reference from Mrs. S. Sola in the June r LINE L A ¦Hr issue, we hope that this will stop her husband from being driven around the bend.
Drop onto the platform and duck, the spear will pass over your head. Nudge along very carefully to the edge of the platform (you should be half on and half off it), then wait for the "whoosh" (spear sound), when it is about to "whoosh" jump diagonally to the right, you will jump over the spear and land on the first platform, keep the joystick pressed diagonally to the right and you will automatically jump over another spear onto the right hand platform. Then shoot the wall to the right which removes the spikes, go down the ladder and carry on with the game.
I hope this helps.
The "Rick" Team at Core Design.
NEW ISLAND STORY (S8) When the game has loaded, and is on the credit screen with the little yellow kiwi in the middle, type MOTHERFUC'INKIWIBASTAR'. With each key press, you should hear the sound of the laser gun, and at the end, you should hear the sound of the earthquake. Start the game and your lives should read 9+. You now have infinite lives, and HELP advances a level.
If this does not work, then try typing FLUFFY KIWIS instead, for the same results.
James Forrester BARBARIAN (Rl) If s easy really) Wait for Drax to launch a fireball towards your head, walk towards him as much as possible (without getting hit of course!) And when the firebolt is about to hit you, roll over the ground towards Drax. Touching him is his end I Good luck pal!
How to use the Helpline It’* easy. Lust send in your letter, marking your envelope wtth the appropriate code number if you are sending a response or mark it ‘Enquiry’ If you need some help. Post your letters to: Play To Win Helpline, CU, Priory Court, 30-32 Farrlngdon Lane, London, EC1R 3AU. If you are making an enquiry indude a few lines explaining why you need a poke, cheat, help etc. If you are replying to any of these enquiries don’t forget to mark your letter with the reference code for the person you are responding to. If you send in more than one enquiry please put each one on a
separate sheet of paper. H you send in a response but have an enquiry too indude them on separate sheets. That way we can file everything in neat alphabetical order.
L. Robinson BATMAN (S3) I ah ve the code to Batman the movie. To
the dode as soon as Batman and Joker come up press (J) and (A)
(M) as many times as you can. And if it does not work re-boot and
try again (you will notice when you have broke the code
because Batman and Joker will turn upside down then press
fire to start and your Batman logos stay yellow) and to
escape from the levels press (fl 0).
James S. SHADOW OF THE BEAST (S4) I am replying to S4. The second monster you need a power punch which is near a long ladder to the left of the screen the ladder goes from the 2nd monster level to a ghost then next floor you should find a force field which has a pot which contains the power punch.
Chris Stoker INTERCEPTOR (SI3) I am writing in response to SI 3's Interceptor enquiry.
When you have shot the Mig's, fly between the stolen aircraft slowly, keeping at their altitude. Fire a few cannon rounds, let them overtake you then five again (missing). Repeat this until you get a 'mission accomplished, return to aircraft carrier' message. Don't change heading.
Mark Sheeky WARHEAD (SI4) In reply to Mr A. M. Soden (SI 4) here's how to defeat the 'Bezerker'.
First keep on firing at the bezerker until it gets angry with you-and vows to hunt you anywhere. It will then quad out leaving you to go back to base.
Second when the Solabase informs you to quad anywhere to destroy the bezerker, launch and wait for the bezerkerto appear. Quad to planet (ch-010) and the bezerker will follow you and will be sucked in by the blackhole. Quickly quad jump to the Solabase and your job is done. The game can be completed and has a good twist at the end.
David Newman RAINBOW ISLANDS (S10) The answer to Rainbow Islands is to, on world 1, collect all the gems in order, from left to right. Then, when you get on to the spider's screen, you run over to the right. When the spider comes down, shoot him with a rainbow, then run over to the left, turn round and do it again.
Repeat this process until he is dead, then collect all the treasure and go through the door.
By the way, this is made much easier if you have fast, triple rainbows.
James Forrester VIRUS (S9) What you want to do is load workbench, get up a CLI, then type Install Name, where name is the name of the infected disk then follow the requesters and everything should be hunky-dory.
James Forrester o OF THE CRYSTALLION Smashing the problems of the Crystallion shouldn’t prove too difficult, with a little help from Programmer, Bill Williams.
When the crystallion appears, The backwards speech on the he's telling you that you should game's soundtrack are actually probably donate some more to hints, so here they are the right the Tslmlt. The crystalllon’s way round, accuracy, however, Improves This Is an Intentionally fuzzy with the strength of your tele- read-out of course, since we’re pathlc connection. If you have a talking about telepathy, low-to-moderate amount of 1)“Towlnatthehlghestlevelof telepathy, he will probably tell Bosu, you must use mlsdlrec- you to donate more than you tlon. Let your opponent count have to. On a
crucial ray until your very This is where the flashing last stone, and then take It away rate comes In. If he only flashes from him."
Rarely, you're probably pretty close to satisfying the Keepers' demands. When feeling cheap, you can try leaving the number there, without bumping It up to where he disappears completely.
If he's flashing vigorously, however, he's probably telling you the truth, even at low levels of telepathy.
2) “75% medium quality, 25% high quality Is a good balance."
3) “If you develop the ability to teleport, you may enter the
Tal- mlt without paying the keepers."
4) “Watch out for twins ... watch out... watch ...” Start-up
1. Go to the Haresh and stabilise your economy. Make sure
you've got a couple hundred Jorlba.
2. Go to Deketa. Play enough games to get teleportatlon abil
3. Go to the Tsimlt. Collect some crystals for testing the Proda,
and get down to at least the second level, then teleport out.
(Having trouble? Put the mouse In upper right-hand corner of
the screen and press both left and right mouse buttons to
4. Next time you select the Tsimlt, the warrlor-woman should
appear. Take her offer.
5. Try the Proda with the crystals you collected. If you can't
_ figure out what's going on, start ’ a new game and enter the
Proda with no crystals that Invokes a special training mode.
Initially It’s not too hard to match the cards. Later on spend a couple ot minutes before each move as the cards become slightly transparent.
Play at a slow speed on all levels. Try to plan your opponents next move.
SPLIT PATHS PATH I
7. Off screen right
8. Off screen left bottom
9. Identical room take Intersection exit top right
10. Exit bottom
11. Exit lower right path
12. If there's a Gap go to * *
1. Go back to cave
2. Off right edge
3. Off right edge
4. First Intersection, take left path down; next intersection,
short cave (on left and up) The gateway to the
5. Right hook
6. Leave upper corner left
7. Goto 9. Above Veil Two
1. Off screen right
2. Walk past slide, take path off top right
3. Diagonally go up, exit right
4. Walk right, slide down
5. Third path count from left
6. Bottom of pipe room PATH II
7. Off screen left
8. Exit lower left
9. Midpath, if there’s a Gap go * *
1. Midpath, exit left
2. Exit top screen
3. Exit bottom right
4. Only one path
5. Exit screen right
6. Exit upper right
7. Exit right HEAD OFFICE: Unit 48 Tyne Road Sandy, Beds, SG191RB
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Postal Orders payable to Dowling Computers o MAP LOCATIONS.
1. This Is the entrance and exit to the city, guarded by
hobgoblins, leaders and four warriors. Use the sleep or charm
spells to get past them.
CHAMPIONS OFPLflY KRYNN“™ to We’re off to the Dragonlance universe to adventure in US Gold SSI’s Champions of Krynn.
Full of fear you arrive in the supposedly abandoned city of Throtl. But the city is full of evil and you must rescue the beleagured Caramon.
2. Beware the hobgoblins and leaders In this room. Don’t fight,
try talking to them.
3. Listen to the frightened man.
4. A corridor with rats and zombies.
5. This room is always empty unless you have found Caramon. Then
you will find a cleric with the key to the temple, guarded by
skeletons and zombies.
6. Coffins fill this room.
7. Filled with the aftermath of battle. But check again after you
have found Caramon.
8. News of a plan will be heard.
Listen and you will hear more before being attacked. Do not listen and you can leave unharmed.
9. Treasure will be found here if you can defeat a cleric and
10. Room of the decaying dead.
Linger and you will be attacked by rats and skeletons.
11. The enemy will appear to flee as you enter here. Linger long
and you will have to fight.
12. Treasure, gems and jewellery here. Bui who Is It who appears
to leave the room as you enter?
13. You will find Caramon here.
Now you will be told to find the cleric with the key to the temple. Remember location 5.
14 and 15. Here lurk magic- users and scrolls.
16. Deadly ambush. The odds are almost overwhelming. Use
everything you can to defeat your attackers.
17. Beware the gas trap. A thief will be able to detect It.
18. Treasure of steel and gems to be had here. The first time you
enter you will see a cleric and his guards. You can leave
without fighting. Enter a second time and you will have to
fight hobgoblins. The treasure's yours if you win.
13 - rJ L
- o- 1 10 1 f v ¦ 1
19. Complications. A new friend can become a foe and join an
attack on you.
20. A kender will offer to join your party. Refuse and he will
leave. It is all right to let him join.
You may pay for it later.
24. Watch out for the deadly rain of arrows.
25. Here is the secret entrance to the temple. You must have
found Caramon and defeated the cleric in location 5.
21. Pit trap. Spring it and you will gain 300 experience points,
but someone will be injured.
22. Dead-fall trap. Again 300 experience points will be gained If
the trap Is sprung, but once again someone will be Injured.
23. Here you will meet a soldier.
His offer is false. Accept and 1IMHC ii He PrtMlP bl 1 MOUL *"1 u Activision’s space strategy adventure, Warhead, pits you against an alien invasion fleet intent on destroying the solar system. The scenario is simple, the reality more complex. Don’t dare blast off into the cosmos without CU’s mission guide.
Mission 1: Get used lo the ship's Mission 6: In this mission you main controls. All you have to do have to patrol Mercury space, in this mission is fly 4000 M from Mission 7: Patrol disturbances in Solbase, turn around and face Triton space. You will have to Solbase. Fly to the furthest destroy a drone ship. Do not beacon and then fly in. When you forget to send out a DGP or Data get the appropriate cues from Gathering Probe to get informa- Solbase. Tion on the ship.
Mission 2: Quad jump to Earth Mission 8: Engage unknown num- space. And fly towards the tech- ber of enemy ftwo A-Wings| in ships. You will receive a message Triton space. Send out DGP be- telling you to return. Return and fore destroying them, go into the space station. Mission 9: Four Corsairs have got Mission 3: Test the Stinger mis- into technical trouble, look after siles in Venus space. Fly back and them until the support ship arrives.
Pock. You will encounter some A-wings Mission 4: Test the Mass Driver which you must destroy.
Cannon which has been fitted to Mission 10: Check out the system your ship. Test, and fly back. CH-010 for unusual radiation Mission 5: This mission lets you levels. As soon as you get there test the PRM or Pilot Recovery you will find it has turned into a Module fitted to your ship. Black hole. Read the message on your computer and then quad and destroy it. It s easy to kill, space back to Solbase and dock. Return to Solbase.
Mission 11: Follow up on informa- Mission 15: Test out the new tion of the enemy in Alpha Centauri Bainks. Patrol the space, read the message and return to Solbase.
Mission 12: Go to Niven Tau Ceti and investigate new fighter design. You will have to deploy a DGP at the unknown target when it gets close enough. Then quad back to Solbase. It is a C-wing.
Mission 13: Check on a convoy of ships. Go to the lead ship and get very close (between 5-100 M) He will then charge his ship up so the convey may make a quad jump.
Return to Solbase.
Mission 14: A C-Wing has got past Solbase outer defence and penetrated Mars space. Hunt it down proximity mines in Venus space.
Fire them at the dummy targets.
Mission 16: You will meet the Berzerker. Fire all you have and make sure it hits him. Read all messages and when the Berzerker sends: “Leave this space creature, before I eat you," quad space back to Solbase.
Mission 17: Observe Berzerker in Tau Ceti Protector space. Watch him and see if you can get a drone squadron with the DGPs. When he follows you tire all weapons at him. Make sure they all hit or you die later on in the game.
Mission 18: Routine patrol ot Kruger-60 space.
Mission 19: If all was successful in the first two encounters with the Berzerker, he will be in Pluto space. Hit him from a distance.
Mission 20: Routine patrol of Sigma Draconis. You will meet the Berzerker again and get called back to Solbase.
Mission 21: You will be asked to check out emergency signals from Alpha Centauri Wasp.
Mission 22: You will be asked to check a distress call coming from a medical convoy. You will encounter Berzerker yet again and be called back.
Mission 23: The Berzerker gets personal. So must you and shake him off in anyway you can. Take him to CH-010 and wait for him to get sucked in and destroyed.
When you've read the message and watched him vanish into the black hole, it changes colour.
Quad back to Solbase and gel your congratulatory message.
Mission 24: Patrol Proxima Centauri Goldenman. You will run into three C-wings. Destroy them and return when told to.
Mission 25: Check out npw ship among the planets of Sirius. You should find it around Sirius Two or Three, so forget about going to all.
Go to either or to both to find it.
Mission 26: Intercept and destroy the H-wing around Earth's moon.
You will not be able lo destroy it, only damage it.
Mission 27: Protect a tuel freighter heading tor Solbase. Get out there fast and save it. Destroy all ships which come.
Mission 28: Investigate activity in the Tau Ceti system. Start from Mote and work your way to Foot.
Before you quad anywhere, make sure before you quad to Mote that you are stationary otherwise you go up in smoke. When the mines are destroyed, continue and quad space every so often towards FOOT. When you get there you will be told to return.
Mission 29: Investigate single vessel in Ihe Barnard's Ptolemy.
Mission 30: Follow the other FOE- 57 s to Kruger-60 space. Be ready for a surprise attack from an H- wing. Use all weapons on it, even the MDC and it will blow up.
Follow flight leaders instructions.
Mission 31: Destroy all vessels in Tau Ceti Gift system. Egg carriers, must all be destroyed.
Mission 32: Destroy all ships in the Scorpion Nebula. Turn on tactical display to filter out interference from the Nebula. You will also come across the Sirian clocking device. Destroy as much as possible.
Mission 33: Test the new X-Ray Laser mines in Venus space.
Mission 34: Destroy some of the massing ships in Saturn Titan space. Use all weapons.
Mission 35: Sirian tleet has penetrated through to Solbase and is outside the base. Get the H-w(ngs first, otherwise they will deslroy the station. Once all ships have been destroyed dock.
Mission 36: Test Pseudostellar warhead missiles in Venus space.
Be very caretul. They are dangerous.
Mission 37: Destroy the remnants of the Sirian fleet with all the weapons you have. They can be found in Earth space.
Mission 38: Follow super freighter from Pluto to Sirius Five and destroy the clone ship. Sit back and enjoy the final sequence.
TIPS To evade enemy missiles, fly backwards in front of the enemy and make sure you stay at least 3000m in front of him. That way his missiles run out of fuel before they can get anywhere near.
On Mission 27 make sure that before you go to Mote you are not moving. If you are moving you will meet your maker. Do not fire any weapons unnecessarily or you will not go on to the next mission Solbase will not call you back, so when you quad space back and dock you will be told to do it again because you made unauthorised jumps.
When fihng Proximity mines the first two come out trom the bottom and the second two come out from the top of the ship. When you fire at something, raise the nose slightly and fire the first two. Then lower the nose slightly and tire the second two. Laser mines do not need this procedure.
If you make any unnecessary quad jumps then you will have lo do the mission again.
To finish the Berzerker you must hit him with everything each time you see him. Fly backwards in front of him and fire weapons.
Follow mission tips and he will eventually be squashed by the black hole.
© TITLE FORMAT PRICE Dragon Spirit ST Amiga PC
4. 99 Conflict Europe ST Amiga PC
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A. P.B ST Amiga
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A2000 By and large, Sega hasn't had too much success with its follow-ups in the past. Anyone remember Space Harrier in As for Turbo Outrun, The Coma Squad were busy the week that one was released, bringing the punters out of the arcades on stretchers by the dozen. So if the thought of playing Afterburner II prompts the same sort of arousal as, say, stuffing a wet kipper down the boxer shorts, who’d be the ones to criticise? We would actually, because we’ve played it and it’s great!
If you ever did play Afterburner, then the controls will be Instantly familiar, with a central chunky joystick controlling up down, left right movement (plus two fire buttons - one for missilesand one for cannon) and a separate throttle control on the left which controls your speed and upon which is the superfast Afterburn control that will make your face go wonky with all those incredible G-Forces.
Most important though, is the action - and this Is smoother, faster and more frantic than ever before. Although the gameplay is similar than before - view out There used to be a real problem If you were under 18, down in Central London for the day and dying for a quick fix of arcade action. Quite simply, there was no place to go
- all because of the mildly barmy law of the land.
The law that puts pinball in the same category as gambling, also prohibits minors (that's you If you're under 18 years) from going into premises (outside of of the cockpit, zap the baddies - the format is slightly different.
Now you have ten missions to complete before you are allowed back on your home aircraft carrier. The task, kill off a set number of enemies before the timer runs out. Not much In the way of dazzling originality,, or much of a problem really - coastal resorts) that have those corruptors of youth, those destructors of young innocent minds, those.. .fruitmachines?
HM Govt has long ago decided that - contrary to Health Education Council leaflets - fruits are bad for the young. Seeing that these bring In the most money for arcade owners (because you Inevitably lose money when playing them), it has invariably meant that your local arcade Is a particularly in Beginner Mode.
Regular and Well-Hard are a different matter, however.
The other major difference In gameplay concerns how enemy planes try to shoot you down.
Keep a close eye on your radar.
Enemy planes constantly monitor and home In on the heat of your jet. Given half a chance, one will lock on to your tail with disastrous results.
H R C H ? E S At this point, alarm bells will start ringing and the viewpoint suddenly falls back to behind the enemy fighter, with you in view.
No is the time to take evasive manoeuvres - or Its curtains.
G-Loc Is a technical tour de torce. The graphics are outstanding. They're ultra hlgh-tec and brooding, yet they manage to cram almost every subtlety that the palette can allow. Unlike shoot 'em ups, Flight Sim, to my mind at least, are miles better on coin op, and G-Loc Is the superior slim for the superior environment The sheer speed of the game Is exhilarating, and, combined with the physical and audio battering you get when In the sit-in version of the game, total sensory overload is ensured.
John Cook OVERALL 91% “no go zone” for Britain’s youth.
Now, at last, someone has realised that all sane human beings want to do is play video games and opened a fruit machine-free zone In the ritzy Trocadero Centre, Piccadilly, If you have ever been on a motorbike (let alone a Grand Prix 500cc Mean Machine), you’ll know motorbike sims have never been done well. The best of the lot was Super Hang On, though that was amazingly short of realism, mainly because the view was from behind the bike.
What's worse Is that you viewed the road always from the same position, with the bike leaning left and right.
REAL RACE FEELING But as the hardened motor- blker will testify, a bike ride is a far from horizontal experience, assuming you don't end up falling off, that is. Motorbiklng Is predominantly a dtagonal wlnd- rushlng-t h rough-the-hair experience. Hang-On does not deliver this, unlike WGP from Taito.
What makes it good is that It is London, England.
Called Funland, this is arguably the best arcade In the country. On the vld front, It is stocked with around 30 of the newest dedicated arcade units and the same number of hot PCB games. Pinball - six or seven of the newest pins, plus dodgems, kiddle rides, sit-in simulators, plus cool and trendy atmospheric lighting and music.
It's the video headbanger’s Heaven.
If you're in Town and even vaguely interested In video game, you owe It to yourself to pay a visit. Check It out.
John Cook the first coln-op motorbike game from the seat view, and when you go around comers, the road appears to angle, giving a genuinely accurate motorbike feeling. WGP is a real teat ot programming - but don't worry about that, just savour the experience.
Combined with the over-the- handlebars view, this diagonal trip makes WGP the best bike racing game ever. With options of manual or auto gear select, you. Control the bike via a set of handlebars, with authentic twist grip throttle, etc. No practice laps involved here
- It's straight into the race against 20 other maniacs. Allyou
have to do Is keep ahead of the position limit posted at the
top of ine screen. Fall below this position in the
raceandlt'sGame Over, whereas complete three laps In time and
you go on to the next, and harder, Grand Prlx.
The slt-on version, incidentally, has tiny fans that blow air Into your face forthat "Real Race Feeling” during the proceedings. Once again, It goes to prove that ingenuity can make all the difference.
John Cook Four green teenage turtles are about to take the country by storm. Dan Slingsby lifts the lid on how animatronics helped the Teenage Mutant Ninja Turtles make the transition from comic book characters to movie stars.
Creature Feature Nintendo's Teenage Mutant Ninja Turtles II due for a summer release.
Then there are beach towels, breakfast cereals, albums, candy, an international fan club and 500,000 comic books sold every month. You name it, someone's got it licenced.
Apart from raking in the cash, the Turtles' film features state-of-the-art animatronics, the skill of making inanimate objects walk, talk, run, skip, pick their nose or anything else you'd care not to mention. Essentially, it’s the art of mimicking human or animal actions in a believable and realistic r-he Teenage Mutant Ninja Turtles I movie is high-kicking its way to I box office records in the States, grabDing $ 130 million in the first two months of its release. The two creators of the original comic book characters, Laird and Eastman, are sitting on a mountain of cash. And it's not just
from the movie. The bandwagons have really taken off with Turtle dolls, videocassettes, bubble blasters, flash guns, handcuffs, binocular sets, a pinball game, bubble gum cards, a calculator, key chains, not to mention Konami's Ninja Turtles f and way. The development of animatronics goes back at least ten years and early attempts were about as realistic as our editor's hairpiece. [You're tiredl Ed] Who remembers the spectacularly unimpressive two-headed Zaphod Beeblebrox from the BBC sci-fi show, Hitch Hikers Guide to the Galaxy? The animatronic head barely moved, had no lip-sync facility and
looked fast asleep half the time.
There are several companies that are involved in creating animatronic puppets. Industrial Light and Magic, a division of Lucas' Films, and the Disney Organisation are probably the best known. Anyone who’s been to the Epcot Centre, Disney Land or seen a Star Wars movie will have seen animatronic puppets in action. In Britain, the Tussauds Group and the Henson Organisation are the prime movers.
It’s the Henson-owned Creature Shop, based in Hampstead, London, who were the creative force behind the Teenage Mutant Ninja Turtles film.
Asked by director, Steve Barron, to create animatronic puppets for the movie, the Creature Shop was faced with a unique problem: how to turn two-dimensional pizza-guzzling comic book turtles into realistic three much action-orientated so it wasn’t convenient to use this method. Instead, the Creature Shop decided to use one body so the camera could zoom in and out at will. This allowed performing times to be kept to a minimum and most of the scenes were done in one take.
After all, who wants to hang out in a bulky, claustrophobic rubber suit with a heavy ruck sack on their back in the burning North Carolina sun all day?
Even for the short time the'actors were in the suits, they would still lose 6-7 pints of water each day.
Another problem was getting the animatronic heads to lip-sync speedily without the advantage of using a disembodied head, trick photography and numerous puppeteers. Dave Houseman, an electronics expert at TCS, came up with the technology that allowed accurate, immediate facial movements and which could be fitted into the turtles' costumes. ’We used tiny pneumatic servomotors located in the brow, eyelids, palatte, lips and jaw,’ David explained. ’These were connected to an internal computer and battery pack carried in the rucksack dimensional characters that could talk, walk, skateboard, throw
ninja stars and kick their way through the air. Not easy and the process involved a degree of anatomical compromise to make the characters look right as well as providing a snug fit for their pint-sized human operatives. That’s not to mention the on-board computer, internal power source and pneumatic servo-motors that needed to be squeezed into the shell. The equipment was carried in a ruck sack strapped firmly to the actor's back and weighed a ton. The actors needed to be under five feet four inches tall to fit the constumes and extremely fit and agile. In a scene from the movie, one of the
turtles skateboards down a narrow sewer passage whirling lightning-fast nunchaku above his head while flattening a bunch of hoodlums. Now that's skill!
Work on constructing the four turtles began in Februrary, 1989. Afibreglass body was made for each character which sculptors rebuilt with clay to produce moulds. These were used to cast the whole body in foam latex and painted. Usually, in this type of film, a head is made for close-ups and a rubber suit is used for medium and long shots. However, the Turtles' film is very
- ------- ...V IUIUC M 113 was then linked to a sophisticated
electronic control panel operated by a puppeteer behind the
cameras. It’s very advanced and took a long time to develop the
system I'm just relieved it all worked!’ Steve Barron, the
film's director, was eager to work with what he perceived as
brave new technology’ having worked dn Hanson’s acclaimed
Continued over THE MOVIE The $ 15 million film isn’t due for
release in this country until Christmas, although it's been out
in the States since April. The film begins with the turtles
beating up an armed gang as they try to rob April O'Neil, a tv
reporter, and from there on in their lives are inseparably
linked. The story involves the four turtles Raphael,
Leonardo, Michaelangelo and Donatello in a fight to the
finish against The Foot, a ninja-trained teenage gang and their
evil Fagin-like boss, The Shredder. Against a backdrop of
rising city crime the turtles battle to bring The Shredder to
justice and free their kidnapped mentor, Splinter. More than
that we re not saying, but CU managed to get a sneak preview of
the film and it looks a corker.
THE TURTLES The Teenage Mutant Ninja Turtles began life as an elaborate in-joke in 1984.
Kevin Eastman and Peter Laird put together a comic book spoof of all their favourite comics including Daredevil and Ronin which focused on the world of ninjas, samurai and Japanese combat.
Four tiny green turtles, accidently dropped by a small boy into a New York sewer, were doused in a radioactive toxic ooze which gave them the gift of speech, made them grow tall and walk upright.
Together with their ninja master.
Splinter, a mutated Japanese rat, the turtles became superheroes 'to fight for truth, justice, and the American way then sit down and party with an extra-large pizza'.
Those first few comics are now collector’s items and cost hundreds of pounds and the turtles have become a multi-million dollar industry.
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Storyteller tv series (or NBC. 'There were some initial problems just like you'd get with running in a new car. But everything clicked when filming started and the animatronics worked fine, the actors excelled themselves and we got some great shots. The turtles are going to be totally believable.' Cowabunga!
Robot Rock Belore and After. Tim Rice Introduces Rock Circus is a new high-tech animatronic rock show at Rock Circus.
Tourist attraction that features Underneath he's a mass ot wires and motors.
£100,000 animatronic pop stars! Dan Slingsby wangled a day oft work and took a peek at what's on offer.
(f our feature on the Turtles has wetted your appetite for a closer look at anamatronic puppets, and a trip to Disneyland’s out of the question, then nip down to Rock Circus, in Piccadilly, London. Opened last August, the centre offers an animatronic history of rock music through the last four decades and features life-size robots mimicking the motions and mannerisms of their human rockstar counterparts.
David Bowie, Elvis, the Eurythmics, the Beatles, Madonna they can all be seen warbling their way through their hit records. A few suffer from the Thunderbirds Effect' of staccato-like movements, but for the most part the animatronics are superb.
The figures have acrylic body shells surrounding the electronics with the face and hands made from a rubber skin. Each figure took six months to make and cost up to £100,000 each Movement is programmed into a master computer which oversees all the figures on display and it took a year to synchronise everything with the music.
A robotic Time Rice invites you into the rotating three-stage theatre, and the 20 minute show has the Beatles dressed up in Sgt. Pepper garb. David Bowie calling Major Tom in NASA spacesuit, Phil Collins playing drums during a spectacular lazer show, Janis Joplin dressed as a bag lady in Central Park. , and Bruce Springsteen punching the air while singing 'Born in the USA’. It's a ‘ great experience and shows just how far animatronics have come in the last ten years.
DUE TO THE EXCELLENT RESPONSE TO OUR FIRST ADVERT WE HAVE DECIDED TO REPEAT OUR OPENING OFFER 5 DISKS CONTAINING UTILITIES PLAYABLE GAME DEMOS MUSIC DEMOS OUR CATALOGUE DISK FREE MEMBERSHIP £10 A ‘BIT’ ON THE SIDE Public Domain Software 8 THOROLD PLACE, KIRK SANDALL DONCASTER DN3 1NU MONDAY TO FRIDAY 1 lam to 4pm Telephone 0302 887 332 _ (INCLUDES POSTAGE & PACKING) THESE ARE JUST SOME OF THE THINGS CONTAINED IN PUBLIC OOMAIN SOFTWARE NOWADAYS. WE HAVE SOME EXCELLENT DEMOS COMPILED BY SOME VERY TALENTED PEOPLE THROUGHOUT BRITAIN AND ABROAD. ALL OUR TITLES ARE RE PRODUCED ON TO TOP
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0 becoming damaged. His head will then be removed and placed in a protective cryonic chamber kept at a cool -195°C My incurable brain tumour was diagnosed two years ago. The survival statistics show 60% ol people with my disease die within 3-4 years ot 4no n hS'f' °' °°urse'hope 10 be in ,he 40 o, but just in case there's another option pryonics,'' Donaldson told us Donaldson wants to have his head surgically removed and cryonically preserved in a vat of liquid nitrogen. He expects to wait 'not less than 50 years not more than 200 years' for a cure to ’ his cancer. The medicians of 2290 will
be able to grow Donaldson a new body by reconstructing and repairing his DNA codes.
There's nothing too revolutionary about Donaldson s wish to freeze die i at least not by Californian standards The Alcor Ufe Extension Foundation the cryomcs organisation that's aqreed to preserve Donaldson's head, has | issssasss; Santa Barbara Judge is set to make a life or death decision T whether Professor i homas Donaldson has the right to have his life ended and his head removed and placed in a state of suspended animation.
Donaldson is dying. Cancer is eating his brain away. Today's medical science can do nothing for him, but tomorrow's medi-miracles may offer him salvation. Donaldson is puttir faith in the future. Using a procedi known as cryogenics, he wants to freeze die.
Cl'H'ca'iy, the freeze die proced straightforward. A heart-lung mad will sustain Donaldson while his be ™ra,'Ure 1reduced T° Prever crystals from forming between the his blood will be replaced with cryoprotective chemicals such as glycerol, preventing the cells from Bodytessman the horror Mm cliche. Modem I ipedlcal techniques, however, should make the I translerral of parts to the cryogenic bank a smooth and clean operation.
Freeze Die Survival already performed 13 similar procedures both with whole bodies and heads only. What's new about Donaldson's plan is previously everybody was legally declared dead before being put on ice.
Donaldson can't wait much longer.
He needs, in fact, to commit suicide as soon as possible. Hence his legal test case. Doaldson has to establish his right to freeze die.
The whole freeze die package comes in at around $ 100,000. The actual J? mOVJa:°pera,lon cosls between $ 10,000 and $ 15,000. Donaldson's life insurance policy should pick up the tab, along with the fund needed to sustain his suspension for the next 200 years.
Donaldson may never wake up and he's aware of it. "Cryonics is still unproved, nobody has been brought back yet. I'll have to wait and see".
The preliminary hearing is set for next month. The quicker a decision is made the better. Time is fast running out for Thomas Donaldson Sound, Light and Now that we live in the ‘global’ village, mass entertainment and communications are finding new and bizarre, high-tech outlets. Rik Haynes checks out three new, interesting examples.
B VIDEOHARP ideoHarp is a new wave electro musical instrument which uses optical sensors instead of strings.
This cyber instrument was designed and developed by American James McHale, president of Sensor Frame, a small electronics company based in Pittsburgh, Pennsylvania.
The finger positions and motions of the musician are translated into digital data by these opto-sensors. This data is then fed to any connected MIDI instrument for aural reproduction.
The technology behind the VideoHarp was originally intended to provide an alternative to the mouse input device made popular by micros | like the Amiga and Macintosh.
However, though McHale had working prototypes of a 'video mouse', production could not start due to a lack of suitable mass-produced sensors. So McHale concentrated on | an alternative to the classical harp.
VideoHarp costs between $ 4500 | and $ 7500, depending on the | configuration and options. Sensor Frame has a brief VHS demonstration [ videotape for $ 20 - deductible from the price of the VideoHarp. Write to: Sensor Frame Corporation, 4516 | Henry Street, Pittsburgh, Pennsylvania ' 15213, USA. Or call 0101 412 683 I 9500 for further details. Don’t forget to tell them you saw VideoHarp in CU.
VIDEOHARP SPECIFICATIONS i rate: 100Hz .CD Display: 4 lines x 20 characters ,1 ode Select: 8 programmable mode select buttons mounted on base (eyboard Resolution: two sides, each vith up to 50 keys (256 pixels) rfusic Synthesis: controller only. No ntemal synthesizer 3orts: Standard MIDI in, out and thru.
TS232 available ntemals: 12MHz Motorola 68000 tontroller including 128K ROM, 128K TAM, and 1 optical sensor Hypervision ANIMATED HOLOGRAMS r orget high definition TV, the dream ot every dedicated couch potato and science fiction writer for the past 20 years has been holographic TV.
Personally the thought of a life-like three-dimensional replica of Terry Wogan sitting in the middle of my lounge makes me feel physically sick.
Now a team from the Spatial Imaging Group of the Media Laboratory at the Massachusetts Institute of Technology in the States have turned prediction into production with computer generated animated holograms.
The hologram is recorded using an acousto-optic crystal, and projected into freespace by a laser. The resulting moving three-dimensional image appears to float in empty space. Just like Princess Leia in the classic sci-fi movie, Star Wars.
The price to pay for this holo-mirade is the immense computer power needed to produce it. A single frame of 10cm-square holographic image requires 25 gigabytes of memory! If you wanted to animate this holographic image at 60 frames per second (the same rate as a normal TV) you'd need a data rate of 12 terrabits per second.
Obviously this holo-technology is going to have to wait for computing power to increase considerably before any commercial applications can be developed.
Our new phone rings.
You pick it up and answer your call.
Nothing startling here. People have been doing this for decades. The difference with your Philips Teleview phone is that it’s a videophone - not only do you converse with the caller, you actually see each other as well! Another telecommunications wonder has just hit the marketplace.
VIDEOPHONE Videophones aren't that new. The technology has been kicking around the labs for years. What's new is the desire by all the major electronics manufacturers around the world to set a videophone standard - and consequently a consumer product.
The new EURO-ISDN concept - the proposed standard for sending audio, video and data down the same wires
- will break down all the barriers in telecommunications. Opening
the floodgate for videophones.
At upwards of £5000 per deck, videophones are strictly reserved for corporate biz customers at present.
But prices will inevitably fall. They always do. And Within the next five years the videophone will become as popular as the portable phone. Just think of the visual possibilities of all those dodgy 0898 numbers printed in publications like the Sunday Sport . . .
Southampton (0703) 23Z777 Fax 232676 London OBI-597 8851 Fax 590 8959 Miaianas (0926)312155 Fax 883432 Bristol (0272) 693545 Fax 693223 Ore 061 376744 Fax 376740 Manchester C0MMG SOON!
THE WORLD’S LARGEST CHAIN OF AMIGA Batman The Movie, New Zealand Story, F18 Interceptor, Netherworld, Star Wars, Bombuzal, Clownmanla, Saint & Greavsle, Table Tennis, Papaerboy, Mike Reid’s Pop Quiz, Baal, Menace, Blood Money, Deluxe Paint II, Mlcroswttch Joystick, 10 Blank 3W Disks, Disk Library Case, Mouse Mat, Amiga Dust Cover, Tutorial Disk, POQQ flfl TV Modulator tWWiWW + 21 Programs. INC VAT CLASS OF 90’s PACK £499.00 TREAT YOURSELF TO AN EXTRA 5 Games for £25.00 or 10 games for £35.00_ DIAMOND’S DIRTY DOZEN „ _______ (Extra 12 Sizzling Games) centres MY SETTLE FOR LESS!!!
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• Mouse Cables F29 Retallalor, Rainbow Island, Escape from the
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s Pop Quiz, Baal, Menace, Blood Money, Deluxe Paint II,
Mlcroswttch Joystick, 10 Blank 3W Disks, Disk Ubrary Case,
Mouse Mat, Amiga Dust Cover, Tutorial Disk, Tar0' £399.00
Pr°9r*m»- Including VAT.
MR DIAMOND D501: ? TWO YEAR WARRANTY ? BATTERY BACKED CLOCK CALENDAR ? FREE UTILITIES DISK (RRP £49.95) ? ON-OFF SWITCH £49.95 INC VAT £59.95 INC VAT: RAM WITH “IT CAME FROM THE DESERT" + FREE DELIVERY IN EUROPE DIAMOND PACK 3 II you thought Diamond PscM was good value just look at our Diamond Pack 3!
SAME AS PACKS 1 OR 2, BUT WITH PHILIPS COLOUR VISION MONITOR (U.K.) ONLY £589.00 INC VAT SAME AS PACK 3 WITH PHILIPS VISION MONITOR BUT INCLUDES PHILIPS NMS1432 PRINTER ONLY £589.00 INC VAT Now IncludM Kind Word. Vwlon 2 word proeeMor RIBBONS QTY 2 6 12 0K120Ca £750 OK] 20 BUCK f6S0 £820 £650 PANASONIC KOO* 1124 £750 E780 050 KXP1Q80K1 2 3 £355 £350 1350 jGneioo tire £150 £uo M TALLY MT80 £350 £2.70 £250 CTARuSo £330 £170 Q50 STAB LC10 COL £850 £650 £5.50 STAR LC24-10 £850 £550 £550 CITIZEN 1200 £325 0.10 030 LX800 EPSON 050 010 £130 AMS1RADPMP4000 £355 070 £140 JOYSTICKS ARCADE-£12.95
C06RA-O95 ULTIMATE RBAOTE CONTROL - £29.95 EUROMAX PROFESSIONAL - £15.95 OLKKSHOTI - £455 OUICKSHOT 2 TURBO-£8.95 KONK SPEEDING-£12.95 DIAMOND - THE NAME YOU CAN TRUST EXPORT HOTLINE (0272) 693 545 EXPORT FAX NO (0272) 693 223 Diamond Computer Systems Ltd, 84 Lodge Road, Southampton.
LAN Computer Systems Ltd, 1045 High Road, Chadwell Heath, Romford.
LHC Microsales, 121 Regents SL, Leamington Spa, Warwickshire.
Diamond Computer Systems Ltd, 227 niton Ave, Bristol, Diamond Computer Systems Ltd, Balllna, County Clare, S. Ireland.
CHIP SHOP PRICES WE ONLY SELL NEW CHIPS 0!pMBC(2995 INC VAT 1.0 MB £58.95 INC VAT
2. 0 MB £115.00 INC VAT A590Q19 - VAT A590 2 MB POPULATED £399 +
VAT 1 UP BOARDS CHIP 2 MB £99 6 MB (279 4 MB £195 8 MB £369 B
UP BOARD SUPRA OMLY £139 8 UP BOARD 2 MB POP. £229 ? SPECIAL ?
DIAMOND DRIVE-THRU PORT, ON OFF SWITCH PLASTIC CASE only £49.99 METAL CASE INC VAT WITH 10 BLANK DISKS £53.95 INC VAT £64.95 0 RENDALE 8802 GENLOCK £179 INC VAT FLICKER FIXER £259 VIDI AMIGA £99 INC VAT HIGH RES CAMERA MONO £199 INC VAT VIDI -f CAMERA £279 INC VAT CITIZEN SWIFT 24 PIN PRINTER £249 DIAMOND MULTISYNC MONITOR £295 DIAMOND MULTISYNC 3D £379 AMIGA SCANNER £169.95 INC VAT COLOUR PIC £369.00 47Mb Autoboot, Fast File System Hard Disk for B2000 only £395 4JMS £395 28MS £435 111MB, 23MS £695 Your AMIGA 500 is worth over £800!!
When you part exchange it for a B2000 with an autoboot hard disk!
Phone or call in to a Diamond store for details!
_A2092 Autoboot (20Mb Hard Disk) £199_ HIGH QUALITY 3.5 H£2 Inc VAT BULK DISKS Inc VAT
25. 13.00 50
100. ...... 48.00
200. ...... 94.00 Add
£4.95 for 80 capacity lockable box Diamond Configured Packs:
AT System Amiga B2000 AT Bridgeboard 2090A 20Mb Autoboot HD
1084 Colour Monitor XT System Amiga B2000 XT Bridgeboard
2090A 20Mb Autoboot HD 1084 Colour Monitor Basic System
Amiga B2000 2090A 20Mb Autoboot HD 1084 Colour Monitor Audio
System Amiga B2000 + 2090A 1084 Colour Monitor Music X &
Midi Interface Visual System Amiga B2000 + 2090A A2300
Genlock TV Text & TV Show Phone for our incredibly low
prices on the above systems!
Price Breakthrough A590 2MB POPULATED £399.00 Commodore Amiga 3000 PRINTERS Al printer* in chm rang* ora dot m«*b« and indudo the Talk to our experts to arrange a part exchange of your Amiga 2000 (rev B) against a new 3000 Aielga 3000-1M0 11MHz ipeedarltt40IU HO £2,499 Part Exchange price £1,399 2SMHz speed with 40Mb HO £2,999 Part Ezchange price £1,959 Amiga 3800-25-1000 £3,209 Part Exchange price £1,019 All A3000's come complete with Workbench 2 MUSIC X Special Offer £109 INC VAT includes Yamaha Keyboard MIDI Interface PHILIPS NMS 1432 HIGH QUALITY 9 PIN PRINTER PANASONIC KXP-1124 24-PIN
D. MATRIX PRINTER OKI MATE 20 £99 £199 £159 24-PIN COLOUR THERMAL DOT MATRIX PRINTER STAR LC-10 MONO Multiple font option* from front £125.00 STAR LC-tO COLOUR driving software).
£165.00 £199.00 £439.00 £295 £249 CG4 128 vorskn a STAR LC-24-10 24 Phi version of the popular L C aoriee with exceptional letter print quaMy.
STAR XB 24-10 24 PIN COLOUR PRINTER (INCLUDES COLOUR OPTION) CmZEN SWIFT COLOUR 24 PIN PRINTER CITIZEN SWIFT MONO 24 PIN PRINTER PHILIPS COLOUR VISION MONITOR £199.00 PHILIPS 8833 (U.K.) COLOUR MONITOR WITH STEREO SOUND ONLY £199.00 DIAMOND MULTISYNCH MONITOR only £295.00 COMMODORE 1084 STEREO MONITOR only £199.00 ALL PRICES EXCLUDE VAT. COURIER £7.50. NEXT DAY SERVICE £10. O E & OE All prices correct at time of going to press and are subject to change without notice.
I I N if© iNi % i| % i: What's happening in the world of software? Release dates, gossip, plus news and views from those who decide which games you buy.
In a black month for the industry, two major software SOFTCOS CRASH games publishers have been forced to call in the receivers.
First to bite the dust was Tynesoft, one of the oldest publishers in the business.
Famous for games such as Circus Games and Personal Nightmare, the company was thought to have experienced severe cash flow problems in recent months. The Newcastle-based business recently secured the rights to US Cult horror queen, Elvira, and it's believed that delays in the game’s release caused the company to fold.
Apparently, Tynesoft had no other new product ready for release or planned and was pinning all its hopes on Elvira being a smash-hit.
Elvira might still make it to Will Elvira ever see the light ot day?
The softshops, however, as the game's developers, Horrorsoft, only had a sales and marketing agreement with Tynesoft. Now that the agreement has been dissolved due to the receivers being called in, Horrorsoft are negotiating with two major software houses with the aim of releasing the game in late July.
The other softcos casualty is Grandslam, a company set up two-and-a-half years ago and which held the rights to publish games endorsed by the England football team and Liverpool, as well as planning a Hunt For Red October film tie-in. As we went to press details were still sketchy with no word from Grandslam or its PR company on the firm's future. There's no indication of how big Grandslam’s overall debt will be, but the crunch came when the firm's bankers, Barclays, called in the receivers.
SHELLSHOCK Not only do the CU staff play games all day (we wish!), but even on holiday the arcades take up much of their spare time.
Here's Tina Zanelli, our Senior Seles Exc., with boyfriend |im Br I * & The Hunt For Red October might not be released alter all.
Loftus, PR for Impressions, fighting it out over the Teenage Mutant Ninja Turtles coin-op.
Well, it's one way to settle domestic disputes!
MAD HACKER' JAILED Nicholas Whitley has the dubious honour of becoming the first person to be jailed in this country for computer hacking. Looking ashen faced as Judge Rivlin handed out a four month sentence, Whitley had been found guilty of hacking into computers at London, Bath and Hull universities and causing £25,000 of damage.
Denied access to the universities' databases, Whitley had set out to hack into the computer systems and cause as much damage as possible by deleting files A, T i| £ iNi pub. Players from CU, ACE, The One, C&VG and Sinclair User met up for a few beers, a bite to eat and over 4 hours of computer soccer action. Tom managed to reach the quarter finals before being shot down by Gary Whitta of The One in a close fought match. The Kick Off trophy was lifted by Gary Penn, also from The One, and the crowing hasn't stopped I KICK OFF CHALLENGE Tom Biggies' Glenister, CU's Ad Manager and would-be
fighter pilot, is captured on film with 'ver lads' in the recent EMAP Kick Off challenge held at our locai watering hole, the City Pride and replacing data with meaningless gibberish.
Operators would open files to be greeted with messages such as, ’Don’t mess with the Mad Hacker’ and other equally childish headlines.
I'VE SEEN ELVIS Following The Sun’s famous I’ve Seen Elvis’ headlines of a year ago, Accolade have come up with an amusing Elvis spoof called Search tor the King. Although the adventure never actually names Elvis, it’s obvious who the game’s missing singer is supposed to be. The game will be out on the Amiga towards the end of the year.
LEISURE SUIT LARRY THE MOVIE Hold the Front Page! Mark Patterson, veteran games player and self-styled rock star, has just stumbled into the office after attending a boozy Sierra launch of new product.
It appears that Leisure Suit Larry, the famous playboy and womanising old goat of three mega-successful computer games, is about to make it onto the silver screen. Warner Brothers are claiming that they’ve definitely snapped up the rights, but Sierra say different. According to a Sierra spokesperson they 've been negotiating with several movie Dtn Never mind the bollards' Sllngsby In action.
MIGHTY MICRO Micro Prose recently held an activity weekend in Newbury., Britain's finest computer journalists could try their hand at clay pigeon shooting, Odyssey buggy racing and Quad bikes. CU's dep ed., Dan Slingsby, came top with ST Format's Steve Larey.
An Instructor breathes a sigh ot relief alter CU's dep. Ed. Dismounts.
Companies and, while no decision has yet been made, the first one to stump up the readies gets the rights. As I said earlier, it’s a dog eat dog world.
AMIGA FESTIVAL This year's Edinburgh Festival is running a competition to find the best Amiga animation. Winners and finalists will be displayed at a special animation exhibition running from August 11-18. Entries should be on disk or PAL video tape. For entry forms and more info ring the Amiga Centre Scotland on 031-5574242.
O 1_ 1 IVI I w 01 J m* j li ¦ ¦m HORN MAGIC Recreate the sound of a trumpet, bugle, French horn, trombone, tuba or cornet. $ 39.95 from Nasta, Philadelphia, PA;0101(215) 698-2121. (right) % BEAM ME UP, SCOTTY, or should that be beam me down?
Reach for the skies, put on your TV slippers and sit down and enjoy once you've got the gear for crystal clear satellite pics with this £399 NEC Astra kit (right). Out now.
SEC TOWERING These gargantuan stereo speakers (left) were shown at the High Fi Show in New York. The sloping shape does wonders for the resonance, claim Viola Richards who're a couple of jazz musos turned hi fi business types.
Price and distribution to be confirmed.
Next in WATCH OUT FOR OUR NEW LOOK ] COVER! I It’s all change for the CU cover logo. We’re the UK number one mag for Amiga games, so why not shout about it a little? From next month you’ll find CU on the news shelves sporting the familiar CU logo, plus a larger Amiga banner. Look out for the new look CU next month, and prepare yourself for 1001 goodies. ... BACK TO THE FUTURE 2 WIN A TRIP TO FLORIDA The sequel to the smash hit film, Back to the Future, will timewarp its way onto your Amiga. CU will be there with the first review of the Mirrorsoft game, plus the chance for you to win an
all-expenses paid holiday to the USA, land of Hollywood, Spielberg and Disneyland.
All of this, plus the long awaited reviews of Kick Off 2 and Imperium.
INSIGHT Check out Supremacy. The forthcoming strategy wargame from Virgin Mastertronic combines Sim City-style gameplay with visually stunning graphics. An Amiga exclusive, don’t miss it.
CU - We don’t just promic The next issue of CU AMIGA i lonth AMIGA A ' 'w J ... xi- ~ V- v - :
X. W:V"' 'MM'"'
* * 1 1 TIPS Sierra are bringing out some great products at the
moment and Leisure Suit Larry 3 is one of them. Expect
exhaustive tips for Larry as well as for three other top name
AGENDA THE 4TH AMAZING Car-to-satellite links, and the bizzare HlClf IKI TUE f*II world of human cloning, plus why is the WlwlV I Hi I nC WW Pentagon teaching dolphins to use the I latest in high tech military equipment? WwLLEw I lUN This should be the one to top them all. Two playable demos, plus a bumper pokes section, m plus anything else we use a good read, we deliver!
U on sale 26 July. Don’t miss it!
WORLD CUP 1990 TO ADVERTISE IN SELL-OUT CALL TINA ZANELLI ON 071-251 6222 Kick Off 2 Amiga
12. 99 DUTiGEOW OF DEATH, Can You Survive In Ik Dark liiyrath
Defeat Hie Demons, Ghoules & Zonks Outwit Hie Cunning fitma &
3. 5 DISKS TOP QUALITY FULLY GUARANTEED DISKS 10 DS DD .
£7.00 20 DS DD £12.00 50 DS DD £29.00 100 DS DD £55.00 200
DS DD £100.00 All prices include lables and first class
postage in the UK.
All orders are normally dispatched within 24 hours Cheques and postal orders to: VIRUS FREE PD, 23 Elborough Road, Moredon, Swindon, Wilts SN2 2LS ABC ELECTRONICS REPAIRS!
19 Springbank Scarborough Y012 4DZ Tel: 0723 360406 Original games, good condilion, bargain prices, eg: CABAL . . 7.00 CHASE HQ . . 9.00 HARD DRIVIN' . . 8.00 NORTH AND SOUTH . . 7.00 OPERATION THUNDERBOLT . . 8.00 . . . Etc. Send S.A.E. for current list to: SECONDHAND SOFTWARE 37 ST MARGARET'S AVENUE WHETSTONE, LONDON N20 9LL HALF PRICE AMIGA GAMES FOR SALE All boxed originals. Including recent top hits, Op Thunderbolt. Ninja Warriors and twelve others. Phone 0569 31074 (Evenings)._ YO AMIOA FBEAKSII Contacts wanted all ewer me gkwe. Write to Remco, Splekerbdnk 30. P034RB. Zwolle.
Holand _ AMIOA USER wants contacts. Send disks dnd letters to: Arild Hofstad, Nnnim 7650. Vetdol. Notwoy.
SECONDHAND SOFTWARE AMIOA PENPA1S WANTED Contacts wanted dll over me gloOe. Letters preferobtv wim a list! It you send with a list = 100% answer. Write to Movs Holland. Vlpevegen 19 4360 Varixwen, Norway.___ ooooooooooooooo O MATRIX SOFTWARE HIRE O 8 THE CHEAPEST OF THEM ALL 8 X Top games titles lor X X Spectrum, Commodore. Amiga X X and Amstrad. Please state system X O For details send large SAC to: O 2 MATRIX LEISURE CLUB 2 X U«pt c.u., 271, Stanetead Road. V 9 Bishops Stortlord, X O Herts CM23 2BT ° OOOOOOOOOOOOOOO Amiga Power Supply .... £39.99 Amiga Modulator . £17.99 Prices
include VAT S PSP.
CheguestP.O. to: OMNIDALE SUPPUES (CU).
23 Curzon Street, Derby DE1 2ES Telephone (0332) 29121* Aeeeem VImm Hwcome CAM 64 FOR SALE I cdreful owner 1541C Disk Drive + ovet £300 of software. Total value at least £800+ Yours tor only £350 ono. Cal Poul on 071-251 6222 (ask tot extension 2518) 10anv4pmoniy.
HOT AMIOA. I want to swap NEW. HOT AMIGA games. Send your disk dnd letter to: Eric. R Stevens. Duganekroken
24. N-4048 Haftslotd. NORWAY.
AMIGA SUPPLIES O I JEFF MINTER’S pHcston STORM PHOTON STORM A classic space shoot-em-up from the master of oddictive arcade dassks - action, colour, excitement and mind boggling destruction make Photon Storm the definitive example of mbnic alien encounter. Patrolling outer space a desperate command suddenly orders you on a mission to seek an alien Bafflestar, menacingly forming in a remote universe. Quickly you turn to your scanner and head-up display, desperate to locate the Stargates that will allow you to enter the time warp zones and speed ocross the galaxies. Instantaneously your
attention is drawn to your ' lazer systems - their awesome power is immediately required - the Battlestar has released fleets of space fighters to hah your progress and return with the plutonium vital to Its progress. H your skill lets you down o your nerve falls you in your encounter with the collisions, minetraps and fireballs released by the alien fighters, the Battlestar will grow in strength, activate and unleash hordes of reeking Ferrets that will not only bring to o end your mission, but the future of mankind as well. On with the navigator with the blasters and give those homicidal,
psychopathic aliens pure hell 11 ATARI ST AMIGA REACH OUT FOR THE POWER OFARC ATARI ST CBM AMIGA IBM PC.
Ftte Wxttf Clip Ststofe HERE!
A COMPREHENSIVE GUIDE AND GAME REPLICA OF THE WORLD’S MOST EXCITING SPORIS5PECTACULAP jjHi WIN TICKETS TO THE WORLD CUP TAKE YO IN THE Fly to Italy, stay In Home lor 7 nights and witness the cllmux of the world's greatest ever jAJA sporting jnM event!
Choose your learn trom a REAL o laying squad then battle through authentic league and knock out phases all the way to the final, playing against the opponents you would expect to mee in the real event!
See competition cord inside game pack tor full details and competition rules.
FREE WORLD CUP FILE-OF-FACTS , 64 colour pages
• that fell you everything you J Mk -n need to know J zf&
about the ... B ‘ITALY 1990 % WORLD CUP FINALS!
UNIQUE PLAYING FEATURES Include: • Player vs. Player option.
• Variable match duration (2 minutes to 45 minutes).
• TV style presentation.
• Peteree with the ability to use the ‘red card’! ... AND MUCH
MUCH C' ~ " 4 MORE!!
WORLD CUP TRIVIA QUIZ A chance to test your knowledge in- THC WOULD CUP STARTS HCRCI’ TRIVIA QUIZ
8. WHICH GOALKEEPER LET IN 5 i GOALS IN HIS LEAGUE DEBUT AND I
WENT ON TO CAPTAIN A WORLD 1 CUP WINNING SIDE?
T Available on: 'CBM AMIGA ATARI ST COLOUR MONITOR CBM 64 128* | AMSTRAD Cassette & Disk SPECTRUM Cassette.
AUTHENTIC GAME ACTION Including: e Variable skill, speed, strength and aggression levels.
• Choice ol formations. • Full team seeding system.* THE WORLD
CUP STARTS “ «• ®OU ITD. All Bights l««n|
U. S. Sola Ud, Unit, 3 J HoKoM Way, HofloM.
Wrmlngham 14 7AX. T«li 021 625 3355.
ITALY 1990. 24 teams end their supporters converge on Haly lor the greatest spotting event in the world and millions more will witness the spectacle on their television screens.
But tar you THE WORLD CUP STARTS HERE!
Get to know the tacts on all the teams, venues and fixtures, select your squad, then GO FOR GOAL - lift the trophy tor your country.
Then sit bock and be the best Informed World Cup football fan around!
1 think it's sad you have to resort to putting a disk on the front cover of your magazine as a way to screw more profit out of readers.
And it’s happened again.
I’m talking about CU being in the pockets of US Gold. How can you give Champions of Kymn 88 per cent and the abysmal Rotox 97 per cent?
Maybe, it’s because US Gold gave you the first level of 2 Page Setter DTP
* Super Base Personal Database