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The co-driver is ol vital importance in rally driving, so it's a useful and authentic feature to include in the game. Celica GT4 has been programmed by Fungus the Bogeyman, a rather eccentric in- house programmer at Gremlin who changed his name by deed poll. He first became interested in computers at school, using an Acorn Atom, and quickly moved on to the Jupiter Ace and MSX. Three years ago, while at university in Sheffield, he approached Gremlin with a shoot 'em up, Valkyr, which he'd designed on the MSX. Snapped up by the softcos. Fungus has worked for them ever since and on a wide variety of titles. Although Celica GT4 has been developed on the ST, Fungus now prefers the Amiga. ‘I think the Amiga is a far superior machine; the days of the ST are numbered. Two years ago, when I started work on the rally game, the ST was considered the 16-bit standard, but today it's the Amiga. It's so much faster and doesn't hold your imagination back. If I was starting to develop the game again, I'd definitely choose the Amiga.' Graphics have been provided by Berni, a former spray can artist who used to earn a living painting murals in Sheffield city centre. Like Fungus, he used to hang out at Just Micro, a small computer shop owned by Gremlin supremo, Ian Stewart. Asked to help play test games, Berni was soon offered a contract and has worked on Venus and the 8-bit version of Shadow ol Ihe Beast. Only 24, he used a number of art packages for the game, including Art Studio for the sprites, Degas Elite for the screens and Cyberpaint and D-Paint III for animation.

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Document sans nom THE ULTIMATE GAMES GUIDE TO THE ULTIMATE COMPUTER NOVEMBER 1990 £2.95 DM16 PTA 770 AN EMAP PUBLICATION TOTAL RECALL TOTAL EXCLUSIVE!
THE FIRST AMIGA REVIEW OF THE NEW ARNIE GAME REVIEWED. PREVIEWED AND TIPPED NO DISK ATTACHED?
ASK YOUR NEWSAGENT 9 *7702by72W2b NEW! THE A TO Z OF AMIGA ANIMATION! CREATE A STUNNING CU “20001: A SPACE 0DYSSSEY” COVERDISK
- YOUR STEP-BY-STEP TUTORIAL STARTS THIS ISSUE COURTESY OF
BULLFROG, THE POPULOUS AND POWERMONGER TEAM.... To order ony of
these gomes or !sij pleose coll or write to: impressive... ONCE
PLAYED FOREVER bouncing rocks?
Avoiloble now on Amiga £24.95. Coming soon lot oil other computer THE ONE: "A product that pocks so much playability that its lit to burst.... The Software Business limited, Brooklonds.JIew Rood, St Ivej, Huntingdon, ' Cambridgeshire, PEI 7 4BG.
Tel: 0480 496497 Fox: 0480 495605 Access ond Visa accepted Take a journey to a mystical land where Arch Mages battle for supremacy of magical new worlds - battle to become the LOROS OF CHAOS.
Produced by the designers of Laser Squad, Mylhos Games have packed excitement and strategy into a game bursting with features: I - 4 players con battle against each other or highly intelligent computer opponents, make potions, cast up to 45 different spells, y$ -Megagome", Amstrod Action "RAVE' collect Ireosure ond fight mysticol Commodore Format “CORKER", creatures in this multi-level adventure. Available on: Spectrum, Amstrod, C64 Coss £9.95, Disk £14.95. Coming soon on ST, AMIGA and PC £19.95-ST, £24.95 Amiga PC.
DOMBCR An outstanding playable shool-em-up Ziriox will hove you bottling your woy through 4 gigantic levels of non-stop action. Parallax scrolling, hundreds of sprites, superb music ond effects • joystick disintegrating action!
J 90% Joystick "Megostor’ AMIGA Kiekstort "I" rated, 90% AMIGA Joker • these ore just some of the accolodes Ziriox has received so for.
'0_ t Meet Bob - he’s cute, 9 has large floppy ears, lovable fate ond he's got a tolent for flying. Brilliant arcade action will hove you addicted from the start and plenty of extra weapons, 6 levels ond a variety of action will keep you hooked.
"8omber Bob ploys brilliantly -1 wouldn't be surprised if it appeared in toin-op form
• its THAT good... graphically top class... instantly lovable...
3 cheers for originol product!"
Available for AMIGA only - £24.95. CU SCREENSTAR 88% Available for AMIGA only - £24.95. AMIGA (IITEI1I EDITOR Steve James ART EDITOR Andrew Beswick DEPUTY EDITOR Dan Slingsby STAFF WRITER Mark Patterson ADVERTISING MANAGER Tom Glenister SENIOR SALES EXECUTIVE Tina Zanelli CLASSIFIED PRODUCTION MANAGER Remzi Salih PUBLISHER Garry Williams EDITORIAL ADVERTISING 071-251 6222 CU AMIGA Offices Pfiory Court. 30-32 Famngdon Lane. London Tel: 071 251 6222 Distribution BBC Frontline Limited. Park House. Park Road.
Peterborough PE1 2TR Tel: 0733 555161 Subscriptions PO Box 500.
Leicester LE99 OAA Enquirenos Tel: 0858 410510 Order Line (answerphone) 0858 410888 Back Issues P.O. Box 500.
Leicester. LE99 OAA Tel: 0858 - 410510.
20 DISK ACTION This month's disk is chock-a-block with hard games action. Play the Pang demo, Ocean Software's outstanding conversion of the classic coin-op; plus there's Virgin Games' Iron Man - Off Road Racer, which recreates the rough V tumble race world of one of America's fastest growing sports.
PLUS Crusaders, the rock 'n' roll concert of a lifetime.... 31 VIDEO VIEWRobocop, Moon 44, Ski Patrol, Leviathan, Upworld, Encounter at Raven's Gate. What will you find in Video View just good old fashioned movie values. . . And ketchup. . .
And guts. Couch potatoes of the world unite.... REGULARS 6 BUZZ 13 IN DEVELOPMENT 19 BACKCHAT 72 BUYER'S GUIDE 74 FANTASY ZONE 94 ARCADES 122 DEMOS Pang bounces onto our cover disk this issue, along with fast driving action from Super Off-Road Racer. Read about the hottest Amiga disk around on page 20.
96 DEALER DIRECTORY Can't find Commodore in the Yellow Pages? Fear not, for Dealer Directory is here. We list softcos, budget houses, and hardware manufacturers in the most comprehensive listings page ever!
109 AGENDA This month we take a look at a photographic CD system, a Cyber helmet for the US Air Force, super ammunition of the future, and Star Trek chess. We also report from the Robot Olympics and the all-singing aliens from outer space.
113 MUSIC DIY Amiga musician, Martin Walker, gives handy tips and hints on how to fit your soundtrack to the pace of your game. Tying in music to match the action in a game is a tricky business - Martin gives a professional's view.
24 TOTAL RECALL 27 POWERMONGER 30 ORIENTAL GAMES 34 NIGHTSHIFT 36 RICK DANGEROUS 2 40 CADAVER 42 JAMES POND 45 BETRAYAL 49 THE SPY WHO LOVED ME 51 LOTUS 52 TEAM YANKEE 55 ATOMIC ROBOKID 59 0MNICR0N CONSPIRACY 60 FUTURE BASKETBALL 63 SHOCKWAVE 66 VOODOO NIGHTMARE 69 GLOBULUS 71 IMMORTAL 1 16 GRAPHICS DIY The column everyone is talking about! Bullfrog, famous for Populous and Powermonger, give the lowdown on how to animate on the Amiga. Learn how to bring the cult film, 2001: A Space Odyssey, to life and get your work on the CU cover disk.
120 ADDITIONALS Additionals cuts the waffle. Joysticks, speaker extensions, digitisers and sound packages. All of these - and more - in handy-sized, clearly written reviews.
Get more out of gaming, or creative pursuits.
COVERING NOTE A particularly foul mouthed and nasty gremlin appeared in last month's CU Amiga. We're referring to the use of an expletive on the cover disk.
Understandably, many of you were offended.
CU Amiga would like to make clear that in no way was this incident planned and unreservedly apologizes for any upset it may have caused.
NEWS RENEGADE GAMEWAVE Rhythm King Records have struck a deal with top development team, the Bitmap Brothers, and announced the formation of a new company.
Committed to a fair deal for development teams, the new label. Renegade, hopes to soak up some of the best programming talent in the country.
The signing of the Bitmaps is something of a coup for Renegade, having enticed the team away from Mirrorsoft. Already the Bitmaps are hard at work on two new games, Gods (below) and Magic Pockets Gods is an arcade adventure based on the Greek mythology. The player takes the role of Hercules and must complete four tasks to gain his freedom and achieve eternal life. Set over four levels, adversaries in the game interact and respond to the decisions the player makes. In Magic Pockets, our hero is gifted with unfeasibly large pockets. Unfortunately, some of his favourite toys have become lost in
his pockets and he must find them before alien nasties can steal each toy is found it can be used to increase his abilities. Hold down the fire button and watch our hero’s pockets swell as the strength of his shot increases!
Renegade aims to give the computer industry a shake up and give developers pop celebrity status. There is every indication that another established development team is on the verge of signing up with Renegade. We'll bring you more news next month.
UPWARD CURVE The Sales Curve has snapped up the rights to a fistful of Tradewest's coin-op licenses and original games. Double Dragon lit: The Sacred Stones continues the popular series pitting Billy and Jimmy against the evil Black Warriors in a race to find the three Rosetta Stones. Solar Jelman features the star of Jetpac and LunaJetman in another madcap adventure as he explores twelve alien planets in his quest to rebuild the Golden Starship. Asylum.
Described as a 'top view three player interactive heavy metal fantasy action adventure coin op license', pits Rak, Rip and Rol against the Asylum Master as they seek to escape his evil clutches. Armed with a selection of weapons and spells our oddball heroes must give it everything they've got. Brute Force features crack addicts, skinhead bovver boys, snipers, convicts and the Columbian drugs cartel as you seek to wipe out city crime. We’ll bring you news of the fifth license, as yet unconfirmed, as soon as contracts have been signed.
BOOMAN IA With Betty Boo riding high in the charts comes news of a computer game based on her rise to superstardom. New label.
Renegade, are behind the game which is at the storyboard stage and is not scheduled to appear until late next year. Renegade's involvement is understandable as their parent company. Rhythm King, also handles Boo s recording career. Rhythm King spokeswoman. Adele, commented: She's a perfect subject for a game. She has a kind of cartoonish image and is popular with the age group we'll be aiming at RAT ATTACK In Rat Pack, new from MicroStyle, you control four battle-hardened commandoes in life or death missions deep in enemy territory. Pick your crack squad from a dozen agents trained in
hand-to-hand combat, sniping, bridge destroying and other specialist skills.
Attend mission briefings and choose from a vast array of weapons and equipment to help in specific operations.
The difficulty comes in coordinating the actions of all four commandoes. Once the game begins each commando commences pre-planned missions although it’s possible to take real-time control of any one member at any time.
BOOT BOYS Mindscape International are looking to put the boot into the competition with the signing of Das Bool, a game based on the real life experiences of German U-boat captain Peter Ali Cremer. Re-enact the action and excitement of sub warfare during World War II with missions in the Arctic, Norway, Gibraltar and the Bay of Biscay. Dodge underwater mine fields and depth charges, evade enemy subs and attack strategic land based targets. The game will also go some way to show the cramped and claustrophobic conditions of a German U-boat.
In other news, Mindscape have announced the development of Mega Fortress, based on the best-selling novel, Flight of the Old Dog. A modified B-52 Bomber is sent on a mission to prevent nuclear war. Assuming he roles of the five crew members, the player must confront ~ MiG 27s and MiG 29s as well as practicing resource management on the way to the bomber’s target, a Soviet laser base.
Blue Max lets you fly eight classic fighters and test your skills and reflexes to the maximum. Featuring a soundtrack from the original film, actual historical missions, an instant replay facility and multiple 3D camera views, this one’ll be crash landing in the softshops early next year.
ATF II Get in the cockpit ot the next generation JSAF Stealth Fighter in the latest game from Digital Integration. Enemy forces are intent on global supremacy and the Stealth Fighter is the only weapon that can turn the war in favour ol the Allies. Load up with air-to-air and air-to-ground missiles, destroy strategic military targets and change the course ot the war. Out now.
CAR-VUP Vroooooom! Core Design screech into action with a 48 level, horizontally scrolling platform game featuring Atnie, a cartoon cat with more tricks stuck up his exhaust than we’d care to mention. He's a loveable old rust bucket but the dastardly Captain Grim has kidnapped his pals and now Arnie wants revenge.
Equipped with invulnerability bumpers and spare tyre mines, Arn must travel to eight worlds and tree his triends. Packed with special lealures and clever skits on classic games such as Space Invaders. Pac-man, Bubble Bobble and Donkey Kong, Car-Vup is out in November.
TEENAGE MUTANT HERO TURTLES Those ninja-chucking turtle dudes are high-kicking their way onto the Amiga this month, courtesy ot those pizza guzzling boys and girls at Image Works.
The aim of the game is to turn the villainous Shredder into turtle soup and rescue reporter April O'Neil from his evil clutches.
Taking control of each turtle, you must stalk Shredder and his Ninjitsu Warriors through six New Y'ork gangland territories. Using secret sewage passages to move about, you’ll also come up against Bebop and Rocksteady, a deadly terrorist team intent on blasting the turtles to smithereens.
ENCHANTED LAND The beautiful kingdom ot Damiran has been conquered by the evil black magic ol a powerful sourcerer. You play Kurgan on his quest tor lame, magic and the restoration ot the kingdom to its former glories. Set over 6 levels, you must collect magic at each stage to open the door to the next level which is guarded by murderous warriors. Enchanted Land, a multi-directional jump and run platform game, is out at the end of October.
PROSOCCER 2190 Soccer in the 22nd century - it's fast, furious and requires total commitment. Two World Leagues, the American and European, each have eight teams. A game lasts 60 minutes, divided into tour quarters. Played in an enclosed area the ball cannot go out and each team can make an unlimited number ot substitutions. You coach the team, select the players and set the tactics. Statistics keep you clued as to how your team's performing including shots on goal, tackles and goals scored.
The first game trom Vulture Publishing, out now.
¦ NINE LIVES OT Bob Cat's hormones are playing up and he's decided it's time to settle down. He’s had his eyes on Claudette Cat tor some time, but as Bob gets ready to serenade his beloved she's carted off by two ot the Mad Scientist's henchmen to his lab. It's up to Bob to save her. Nine Lives, a platform game from ARC. Has tour massive levels, each with over a hundred rooms to explore and some tasty animation. Out November.
YOU HAVE 20 SECONDS TO BUY Horray for Hollywood! Ocean have announced plans for a Christmas compilation featuring four smash hit games. The Hollywood Collection features Robocop, Batman, Indiana Jones and Ghostbusters II and could well be seling by the stocking load this crimbo.... ARABIAN NIGHTS Step back in time to the days of the Arabian Nights in the Prince olPersia, a new adventure game on the Broderbund label. As the Prince of Persia you must escape the dungeon and rescue the Princess before she's forced to marry the evil Grand Vizier Jaffar. The game combines exploration and puzzle
solving which range over 12 levels and 250 screens. To achieve realistic character movement. Jordan Mechner, author ot Karateka, spent almost a year working from hundreds ot old movie classics studying thousands of individual frame stills. Out in the new year from Domark.
ULTRAVIOLENCE AT UBISOFT Ubisoft unveiled an impressive line up of titles for the autumn at last month’s CES.
Most intriguing were the French softcos' plans for a game featuring cult comic book anti-hero, Ranx Xerox. Ranx is an ultraviolent android embued with extraordinary strength and an extremely violent nature who likes nothing better than.tearing apart (literally) underworld slime. If you happen to get in his way, watch out! Ranx’s computer debut is sure to cause quite a stir, not least because ot the comic book character’s infamous reputation.
Ranx, an arcade adventure, is set in the near future when the world’s economy is on the brink of collapse. A psychoplague is sweeping the planet and thousands of people are falling victim to the deadly illness which results in complete madness. Even the President of the United States has gone bananas (Are you sure this is because ol the plague? - Ed). You've got to tind the cure and save mankind from the loony bin. In typical Ranx fashion this involves blasting away lots ot punks, perps and underworld bosses. Out now, full review next issue.
Other games include BAT, a roleplaying adventure set in the twenty second century. The Bureau ot Astral Troubleshooters are sent to Selenia, an Earth mining colony where the galaxy’s only source of interplanetary fuel is found.
The outpost is under attack from Urangos, a mad genius intent on total domination.
You have been selected to eliminate Vranger and return peace to the cosmos.
IN BRIEF Ocean have announced plans to release a series of 16- bit budget titles next month. The Manchester-based softcos is to expand its successful Hit Squad operation to include Amiga budget games. The first seven titles will be Batman the Capet! Crusader, Wizball and Arkanoid 2 itom Ocean’s back catalogue. Last Ninja 2 from System 3. And R-Type Super Hang-On and Afterburner from Activision. Not to be outdone, Electronic Arts have also moved into the 16 bit budget arena with Star Performers, a new range of titles including Interceptor, Ferrari Formula One, Keel the Thiel and Powerdrome A
new budget line has also been announced by Impressions (more details next month), with Virgin Games getting in on the act with five original text adventures from Infocom set for an Amiga budget release. Look out for Zork I. Planetlall, Wishbringer, Hitchhiker's Guide and the excellent Leather Godesses ot Phobos)1) this October.
As vye went to press, we also learnt of a new company, Connect International, which will handle Psygnosis' back catalogue of games and release them at budget prices.
With all this activity in budget games CU will launch a new budget column in the new year. Watch for it!
TuJUMe on: Auri ST, Amljn, Commodore 64 (uuMtt. Dbk) Amured (unseat. Dbk) Sptcmim 41,SpecM4( l2) hMshtd by Doaerfc Ud, ferry House, SI -57 Locy Rond, London SWI5 IptTd: +44(0)81-780 2224 Amlje i Auli ST SotenskoO 01*41 MQ:1 STRIKE BACK MicroProse look set to consolidate their position as top guns in the flight sim market with the release ot F-15 Strike Eagle 2.
Following hot on the tails tins ot F-19 Stealth Fighter, the new game is being programmed tor the Amiga by the same MicroProse UK team who worked on Stealth.
The original F-15 Strike Eagle, introduced way back in 1985, has sold over 500,000 copies. The new version leatures combat in Libya, The Persian Gull, The Middle East and Vietnam.
WRATH OF KHAN Mongolmania has taken hold at Infogrames with a wargame based on the mad tyrant, Ghengis Khan. Slay countless millions as you attempt to build an empire stretching trom China to Europe and keep the populace in check by harsh military rule. Watch out tor back-stabbing generals, keep your treasury full, and find and groom a worthy successor for your empire. In a world where empires rise and tall overnight, military might is not going to be enough, so you'll also have to explore economic and diplomatic routes tor lasting success. For one to four players, the game lets you choose
trom Khan, Richard the Lion-Heart, Emperor Alexious III or Shogun Minamoto in your global ambitions tor total supremacy. Out soon.
MOB RULE The Corleone clan is muscling in on the home computer lusiness and looking tor a piece ot the action. US Gold have secured the rights to The Godfather eries ot films and plan to release their first game to coincide with Godfather III due out early next ear. In the new film Michael is an old man and a diabetic and wants to clean up the family lusiness. In an attempt to launder the matia's money and move it into legitimate businesses, huge sums are transferred abroad. The money is stolen and in the hunt tor the people responsible the Corleone clan come into contact with the ruthless
Italian matia. All out war ensues.
The computer game will be based on the new film and will be released as an interactive adventure as well as an arcade game. To help publicize the game, the CU offices received a metal tin with a toy horse's severed head contained within. They're a sick lot at USG!
HEAP BIG GAMES Millenium have saddled up a number of new releases for the new year, including Outlands, a Wild West Isometric 30 adventure. Playing the Great Spirit, you're called upon to help protect an Indian tribe against settlers and gold prospectors who are trying to drive them off their home land. In the final version there'll be 50-60 characters, including cowboys, troops, settlers and indians that the player can interact with. By using your influence level it will also be possible to control some ot the characters and make them do your bidding.
The ultimate objective is to win back the Indians’ tribal land. Described by Millenium's Ian Saunter as a 'thinking man’s Populousthe parser (user interface) has taken programmer, Steve Grand, 10 years to develop.
HillBilly Moonshine Racer pits you and a good ol' boy against the local sheriff as you attempt to transport moonshine to the local liquor hangout. By the same team that converted Chase HO and Continental Circus for the Amiga, HillBilly has been described as 'Dukes ot Hazard meets Chase HO and looks like a barrel load of laughs. Driving a clapped out truck loaded up with kegs of moonshine, you have to avoid the sheriff's road blocks and try not to get run of the road by the local cops.
To aid you in your mercy missions there's a CB system which informs you of roadblocks and detailed maps ot the area are available at a price! After each delivery you can buy supplies from the local store such as fluffy dice, tobacco and go-faster stripes some of which upgrade your vehicle into a turbo moonshine-charged super truck.
Millenium's third game, Tentacle, a futuristic shoot 'em up, is being developed by Mark Mcllbbin who worked on the ST version of Shadow ol the Beast. You control a metallic hemispherical four-legged spider-like craft.
Moving through a varied landscape of forests,, caves and deserts, you must pick up tokens to get extra telescopic legs so the craft becomes stable and can move more easily. Featuring parallax scrolling, massive sprites and some heavy graphics, Tentacle is scheduled for a March release.
HORROR ZOMBIES FROM THE CRYPT An army of the undead are on the rampage and are approaching the remote mansion ol Count Frederick Valdemar. The scent ol death seeps through the many rooms and outhouses awakening the dreaded horror zombies from the ancestral crypt and ghouls!
Werebeasts, vampires and spectres stalk the corridors. Yep. Its B-movie schlock time, f in the latest release Irom Millenium. Horror Mies has six B-l-G levels and over 600 screens ol spinelingling action.
Can you survive the Legion ol Undead? Out November.
DICK TRACY You've read the comic strip, watched the Him and seen the ads. Now, courtesy ol the new Disney label, you can play the computer game. The detective with a lace on his chin makes his 16-bit debut in an adaption ol the block buster movie. Prunelace, Flattop, Big Boy and Mumbles all make an appearance in 60 levels ol arcade action as _ | they tace oil against the famous detective.
I'm On My Way Coloured to match the leel ot the comic and movie, it's your job as Tracy to track down the desperate criminals as they attempt to rob the city blind.
WRATH OF THE DEMON Readysott release a graphic adventure in Ihe mould ol previous mouth dribblers such as Dragons Lair and Space Ace in November. Wrath ot the Demon takes you back to Ihe days ol yore when kingdoms were riddled with Demons, princessess were regularly carted oil and held to ransom and a king's honour wasn't wodh twopence. It's your job to beat the demon, Iree the princess and stop the king Irom sulking. Travel through caves, swamps, temples and castles and then have a rumble with the Demon himsell.
With 550 screens of action. 100 dilferent monsters and parallax scrolling, look lor this one in November.
ELVIRA, MISTRESS OF THE DARK Carry on up the Coven in the long-awaited Elvira role-playing adventure from Horrorsoft. Elvira comes up against her long-dead relative, Queen Emelda. And hundreds ot her evil minions who are searching tor 'The Scroll ot Spiritual Mastery' which will give their leader immortality and the power to rule the world.
The scroll is locked in a chest and the six keys needed to open it are scattered throughout the castle, the dungeon and its catacombs, the courtyard, gardens, a hedge maze and the castle moat. As the best spookbuster in the biz, it's up to you to stop the queen by solving puzzles, lighting demons and exploring every pixel ot the 800 locations.
ECO PHANTOMS Earth has been conquered, the population enslaved and the planet stripped of its raw materials. The Ecu Phantoms are on the rampage and it's your job to stop 'em. You must infiltrate the lour remaining domes in a hijacked spacecraft and destroy power plants, close down the main factories and tree prisoners from the concentration camps. Only then can you restore the Earth to its lormer glories. Out now.
Ready to do battle with ‘Nam, a wargame with a political edge.
Dan ‘Hamburger Hill’ Slingsby went AWOL to find out more about the game that’s set to blow away the competition.
F am, written and prog- NVA (North Vietnamese Army) rammed by Mathew troops press southwards, N Stibbe, author of the You'll be able to play either much-acclaimed Imperium, at- Johnson or Nixon for the length tempts to simulate the Vietnam of the campaign (Nixon only from war, one of the darkest chapters 1968 onwards), or pick one of in American history. It examines three set battles and jettison the the political and military political dimensions of the sim consequences of US invol- for out-and-out wargaming.
Vement in a war which cost the Options include the Tet Offensive lives of hundreds of thousands of by the North Vietnamese in civilians and military personnel. 1968. The Khe Sanh build up of At one point during the war, the US troops immediately prior to Americans had commited well Tet and the 1975 march over half-a-million troops South Vietnam an a its neighbours. Note that to their military effort. The the country has been divided up into lour full game will last for ten Corps Tactical Zones. Click onto each one years, from 1965 to lor a more detailed map ol the area.
1975, and mirrors the overt extent of American involvement in Vietnam.
As Pres'dent of the USA and Commander-in-Chief of the armed forces, you must prevent the overthrow of the South Vietnam government as Viet Cong and regular COLIN BOSWELL The Amiga and ST versions ol 'Warn have been programmed by Colin Boswell, chief programmer at The Kremlin, Domark's in-house development team. As the original code was written in 'C there was little problem in transferring the game to the Amiga. The only problem arose when transferring graphics from their original 640 by 480 screen resolution to fit the Amiga's spec. Using IFF files as templates, these had to be recoloured to
match the 16 colours of the Amiga and slightly redrawn.
In air support, offer economic aid or make other crucial decisions which will affect the course of the war.
Two graphs show the infamous 'kill' ratio and your popularity at home.
You are ultimately responsible to the American people and if they don’t like how things are being handled you will, in the final southwards of the North Viet- instance, lose the next election namese Army. Or be impeached. In effect, 'A am The main screen will picture is a balancing act between the President at his desk, achieving military objectives and flanked by his Chief-of-Staff and appeasing the domestic PR adviser. On the President’s population. As Mathew told me: desk will be a stack of reports on 'Every commitment to Vietnam the progress of the war and a has a price. If you overcommit
newspaper. The latter will act as you run the risk of a catastrophic an indicator of public support for decline in popularity.
American involvement in the war. Withdrawing units can retrieve The reports give access to the some of your lost popularity but main war maps and allow you to you are always balancing commit or withdraw troops, send commitment against popularity'.
At 21 years of age, Mathew Stibbe is in his final year at Pembroke College, Oxford, where he is studying for a BA in Modern History. He also runs The Intelligent Games Co., and is currently working on a new game set in the world of high finance.
Between the ages of 12 and 16 he owned twelve computers ranging from a ZX81 (with a heady 1k of RAM) to an Atari 400. Taking a year off before going to college, Mathew took an assortment of part-time jobs to feed his obsession and electricity meter. It was about this time that he became interested in the history of Vietnam and decided to create a computer game based on the war.
Before much time could be spent on the game, Mathew entered college and diverted his talents to producing Imperium for Electronic Arts. With the game's success at the softshop checkouts, he was encouraged to dust down his Vietnam idea and found an enthusiastic publisher in Domark.
Get behind the wheel of the world’s most successful rally car in a new driving sim from Gremlin. Dan Slingsby buckled up his seatbelt and took the game for a practice run.
After the driveaway success of Gremlin's Lotus Esprit racing sim and their Suzuki-endorsed motorbike license, the Sheffield-based softcos have unveiled plans for a rally driving game based on the world-beating Celica GT4.
TOYOTA CELICA @14 The license is something of a coup for Gremlin after months of negotiations with the powerful Toyota outfit. Team Toyota have just had one of their most successful seasons ever, after David Llewelyn clinched the British Open Rally Championship and Spaniard, Carlos Sainz, carried off the World Driver's Championship. The Celica GT4, with its impressive 295 bhp, is certainly the rally car of 1990 and should help Gremlin's game shift a few more units'lhto the bargain. The game has taken over 2 years to develop and features a behind-the-wheel 3D view with digitised speech and a
sprite routine capable of generating objects that take up almost half the screen.
Overall, there are thirty different courses to race over, ten each in England, Mexico and Norway. Driving skills can be tested in a wide variety of climatic conditions, including rain, snow and sandstorms, each affecting the driver in a different way. For example, when it rains the road becomes slippery and the car is more difficult to control.
Up to four players can take part and compete against each other as well as 3D computer controlled drivers drawn from the ranks of existing rally sport professionals.
Each race is against the clock and drivers set off at two minute intervals with penalties incurred for each crash. At the end of each stage, a special navigator option allows you to study the next course and electronically tag tough bends and 90“ turns.
When driving,' yo.Ur co-driver will now call out the approaching track using digitised speech and warn you of the difficulties that lie ahead. The co-driver is ol vital importance in rally driving, so it's a useful and authentic feature to include in the game.
Celica GT4 has been programmed by Fungus the Bogeyman, a rather eccentric in- house programmer at Gremlin who changed his name by deed poll. He first became interested in computers at school, using an Acorn Atom, and quickly moved on to the Jupiter Ace and MSX.
Three years ago, while at university in Sheffield, he approached Gremlin with a shoot 'em up, Valkyr, which he'd designed on the MSX. Snapped up by the softcos. Fungus has worked for them ever since and on a wide variety of titles.
Although Celica GT4 has been developed on the ST, Fungus now prefers the Amiga. ‘I think the Amiga is a far superior machine; the days of the ST are numbered. Two years ago, when I started work on the rally game, the ST was considered the 16-bit standard, but today it's the Amiga. It's so much faster and doesn't hold your imagination back. If I was starting to develop the game again, I'd definitely choose the Amiga.'
Graphics have been provided by Berni, a former spray can artist who used to earn a living painting murals in Sheffield city centre. Like Fungus, he used to hang out at Just Micro, a small computer shop owned by Gremlin supremo, Ian Stewart.
Asked to help play test games, Berni was soon offered a contract and has worked on Venus and the 8-bit version of Shadow ol Ihe Beast. Only 24, he used a number of art packages for the game, including Art Studio for the sprites, Degas Elite for the screens and Cyberpaint and D-Paint III for animation.
Toyota Celica GT4 is set for a November release and should keep you driving round the bend for many months to come.
THE A SIMULATION OF POWER POLITICS AND GLOBAL WARFARE Bl PLATO: AN v mm EXCITING RANGE I PLATO OF STRATEGY GAMES FROM: IMPRESSIONS s o F T W A RE WIT IMPRESSIONS RIVERBANK HOUSE PUTNEY BRIDGE APPROACH LONDON SW6 3JD H STYLE KICK OFF 2 greatly enhances the gameplay of KICK OFF, winner of the THE GAME OF THE YEAR in the
U. K., and similar awards right across Europe. A host of new
features have been added to the ones that A NEW dim: SOCCER
SIM
- BLISTERING PACE
- PIXEL PERFECT PASSING
- SUPERB TACTICAL GAMEPLAY enthralled players the world over.
* Full size multi-directional scrolling pitch with the players,
markings etc. in correct proportion.
ST ACTION • The best game ever to grace the ST. Highest accolade I can give.
AMIGA USER INT - The best computer game ever 97% THE ONE - Ultimate soccer simulation. 96% THE ACE - Brilliant. Buy. Buy. Buy. 930.
AMIGA FORMAT - Best footy game to have appeared on any machine. 94% ST FORMAT - What a game! Gem to play. Magic 90% C & VG - Championship winning material. 95% GAMES MACHINE - Probably the best sports game ever. 92% COMMODORE USER - No other footie game can touch it. 90% AMIGA ACTION - Surpasses all other football games. 93% kfl 1 POPULAR COMPUTING WEEKLY • Nothing short of brilliant NEW COMPUTER EXPRESS - Computer football event of the year.
* 1 to 4 players option. (Amiga and ST only)
* 2 players TEAM option against the computer or 2 other players.
Hundreds of players each with a unique combination of attributes (stamina, pace, etc.) and skills (passing, shooting, tackling, etc.) » Instinctive Kick Off joystick controls to dribble, pass, shoot, head or chip the ball and do sliding tackles.
» Set piece. FREE KICKS including dummies and the ability to dip the ball or bend the ball round a defensive wall.
* 9 types of comer kicks with full control of shot power. Long
and short throw Ins.
* Team selection from a squad of 16 with substitution and a
choice of tactics.
AMIGA & ST £ 19.99 EXP. AMIGA £24.99 IBM (AT & XT Turbo, EGA & VGA) £24.99 CBM 64 - SPECTRUM - AMSTRAD £9.99, £14.99
* League and cup competitions with Extra Time, Injury Time and
sudden death penalty shoot outs.
Facility to view, edit and save the Action Replays and create a Golden Shots dlsc.lExd. IBM 8. CBM 64)
* Facility to load Player Manager teams and tactics for a single
or league game.
* Red and yellow cards, 16 different referees, injury time and a
host of features to create an atmosphere for a game which is
real fun io play.
An International dass player takes charge of a third division dub as Player Manager. His brief is simple
- Bring Back The Glory Days.
His success depends on his playing skills on the pitch and managerial skills in devising winning tactics, aquiring the right players from the transfer market and building a team worthy of the highest honours.
* Unique facility Io design and implement your own tactics.
* Over 1000 individual players, each with a unique combination of
attributes and skills.
* A lively transfer market. Haggle for the best deal.
* 4 division league and a cup tournament with sudden death
penalty shoot out.
The Player Manager brings the every day realities of a manager's life, his talents as a manager and a player, his triumphs and his failures into a sharp FOCUS.
ST. ACTION A stroke of pure genius.
THE ONE - An exceptional football management simulation, Astounding depth. Most involved, rewarding and playable THE ACE - Successfully blends challenging soccer management with frantic end to end arcade action. 920 NEW COMPUTER EXPRESS - The sheer depth is incredible. A definitive management game COMMODORE USER - At last a management'game that requires true management skills • a winner. 94% AMIGA - ST £19.99 ST FORMAT Bni: mt 93* AMIGA FORMAT - Enthralling and addictive. 93* ZZAP ¦ Besl football management game ever written. 92* INENSION IN SIMULATIONS Raises the skills required and gameplay
of KICK OFF 2 to new heights.
THE FINAL WHISTLE Amiga - ST £12.99 (Rel. Nov.) Two extra kits. .
Look at any player stats, (attributes and skill) before selecting squad Totally new comer kicks with full control ofthe power, height and trajectory of the ban.
Enhanced throw ins and penalty shots.
Provision to flick the ball In the air and do a blinding header or a spectacular overhead kick.
New two players team mode. Player 1 in position or nearest to the ball and player 2 In position or keeper.
Linesmen and referee on the pitch.
A new player attribute FLAIR A player with a high level of flair will try a solo attempt at the goal.
4 new pitches - Wembley - Icy - Muddy - Non-League And Lot's More WINNING TACTICS (£6.99 Rei. Nov.) - A collection of tactics for use in Player Manager or K02 with full explanations.
RETURN TO EUROPE (£9.99 - Rel. Dec.) - Three European cup competitions, UEFA cup - European Cup - Cup Winners Cup.
GIANTS OF EUROPE (Rel. 1991) Best teams of Europe on one disc.
To changes without notice UNIT 10, BURNHAM TRADING ESTATE, LAWSON ROAD, DARTFORD, KENT TELEPHONE No: 0322 92513 18 FAX No: 0322 93422 ANCO HERO? CBM AMI HESTER ¦ M2 5NS ¦ TEL: 061 832 6633 • FAX: 061 834 0650 ARI ST n L) product?
Including a ve compiler, plus games and most of my from George collection Both of programs cost and who these are very helpful and makes what profit from it? Friendly suppliers.
Another source of entertainment is learning to iram in BASIC. I used to think that programming could ever be as addictiveyfls playing games. How wrong luas. " I v
T. Hollands, London obviously they can be used wasting their hard
earned do so.
For piracy as well. Cash on a dud club. Keep up the good work.
Alan Sugar is supposed to While on the subject of Cheers for an ace mag.
Be bringing out a video small budgets, I really enjoy machine with two recorders, Sierra adventures but can chriswaiers, like a tape-to-tape machine. On,y afford one or two a year Reading I'm not suggesting that it's with the price at between £30 what Mr Sugar would want , and £45 a throw. Since it's Thanks Chris. Any more and, yes, there will be their tenth anniversary, why thoughts on this subject?
TINPOT MUSIC Nice to see you've expanded your magazine. Some ot the reviews are excellent.
Now for some nitpicking.
Don't you feel that most people get a bit sick ot all the bad language that appears on demos and the scrolling messages in start up sequences? I know there are a growing number of people out there who would agree with me.
I cannot understand what’s so exciting about a picture and a tinny piece of music.
Don't get me wrong, I think the inclusion of picture art on the disk is a good idea, but come on guys let s keep it all in perpective. Sorry about the grumble, but I buy a lot of magazines and see many of them going in the same direction.
What do I know, you may ask? Well, it's only, an.
Opinion.
Stewart Wood, Norwich Everyone's got an opinion and we're glad to receive them. After all, it’s you, the reader, that helps pay our wages. What we'd like to know is what you'd like to see on the disk? Stop telling us what we re doing wrong, and tell us how to do it right! "Wa SHUT UP I read your mag every month, and I must say it is the best Amiga mag on the market.
Now down to business. I have been reading through your letters section, and I have noticed a few writers grumbling about the price of software. I would like to tell people who have been writing these letters that they are quite fortunate to have prices at around £20. Over here in Belgium the average price for a game is the equivalent of £35. England is the cheapest place to get NO NINJAS?
First let me sing your praises.
A good magazine has become great and promises to become better.
Concerning censorship, it never ceases to amaze me the things that come under the censor's axe. Can you imagine not being able to buy Ghosts ana Goblins because you’re underage! Take the Teenage Mutant Hero Turtles as an example No ninjas please, we're British? After the banning of video nasties will software games be next?
Anyway, hopefully such things will never happen, but watching the British media today, things may still be a little touch and go. In Spain, attempts have been made to ban violent coin-ops. What next? 'Invasion of the Ever So Friendly Beings From Outer Space’?
Unden, DOUBLE STANDARDS I would like to add my voice to the ongoing debate on piracy. Yes, most honest people think that piracy is wrong. But how many people are really honest today?
Years ago, when cassette machines became available many people copied Lps onto cassette and this is also illegal. Who is at fault? The people who copy, or the people who make the machines to do this? Yes, the machines can be used for egitimate reasons, but games, so shut up.
Ratiaele Sadun, Belgium WHICH CLUB?
The pages of computer mags are littered with adverts for software clubs and hardly a people magazine goes by without a software leaflet inserted telling us how the hackers incl good it would be to join. Why mode, enabli don't you do a review of all access higher the clubs around telling us bought Qenaris but, as I am whaf they offer, how much it not jrery good at it, it's is to joi v any special unlikely I shall ever see the introductory offers, the majority of the game I have general price and range of paid for. I think the software their software and how often companies should provide a they
expect you to buy. It trainer mode In their games, would be an interesting read as then those who use which would save Amiga pirated software for this users with small budgets reason will no longer need to legitimate uses, but can you don't they start releasing be assured that people will some of their earlier games not also use it illegally? At a more reasonable price?
- JTou can buy programs for the computer today that will David
Taylor, copy any software.The Doncaster publishers include a
disclaimer to say that copying is illegal, but can you be sure
IN TRAINING what people will do with their I for one think that
copier in all areas of life. In the games so meantime the
software selective companies have the answer Howevi in their
own hands. Many good ch have booklets printed and software, you
need to type in a domain I now have a large codeword at
different stages collection of PD discs,F throughout the game.
This could even be done with.'
Arcade programs. The user could type in a random code obtained programs are a waste of between levels.
I don't think you'll ever space and money. Many are stop piracy unless you bugged and some spread Why not get a software Thompson JserFvices and company to reveal how much Magnetic educate people to be honest viruses. I can’t buy many WRITE TO CU, 30-32 FARRINGDON LANE, LONDON, EC 1 R 3AU THE CD COLLECTION PANG Last issue a screen star this issue the disk. One of the most addictive ever slices of arcade action, CU presents you with an incredible three levels of this wonder game, Pang.
Journey around the world bursting wayward balloons which bounce around major land marks threatening to destroy them. Collect fruit for bonus points, double ropes, guns, lasers, shields, bombs and much more.
Shoot the balloons with your rope gun to break them up, but avoid the snails and the bird, because they'll cook your goose for good. Collecting a clock stops the timer, the dynamite will break the balloons down to their smallest parts and the gun gives you a rapid fire laser.
CRUSADERS This month’s demo comes courtesy ot the Crusaders and was their entry to this year's prestige Tabasco Animation and Demos Awards.
Get your tickets to the gig ot the millenium. The tun starts during the interval. Two silhoutted mikes stand against the blood red backdrop and a bassline throbs while the tension mounts.
The concert begins, the riffs start to roar and so do the crowd.
Before you know it, you’ll be treated to an explosion of concert shots and abstract motifs. Not arf, pop pickers.... Stand-by for outstanding coin-op conversion action with Ocean Software's fabulous Pang.
Get yourself in the thick of things by playing the demo of Virgin Games smashing new race game, Super Iron Man Off Road Racer... Using the CU Amiga coverdisk couldn't be easier. There's our new, metallic-look option screen and a drive screen, which will enable you to switch off the drives without disconnecting them manually.
GLOBULOUS Many apologies to those of you who were expecting to see on this month's disk a playable demo of The Software Business' Globulous. After three attempts to secure a demo which would duplicate, we had to pull it off the disk at the last moment, by which time our disk labels had been printed and the matter was out of our hands. We're sure you'll agree, however, that with Pang, Iron Man OH Road Racer and Crusaders on disk you'll have great entertainment.
SUPER IRON MAN OFF ROAD RACER Pull on your helmet and buckle your seat belt, racing time's here! This is your chance to play the incredible demo of Virgin Games latest thrills 'n' spills arcade epic. Take your buggy round a gruelling dirt track racing against three other players.
Hit that turbo button and jump those ramps, the other racers will give you no quarter and you’d better get to the front, fast.
Collect extra cash and turbo power on the way, but avoid hitting ditches and other cars.
Up to three people can race simultaneously, two one joystick and one on the keyboard. But watch out, some of those turns are real killers.
DEMO FAX Supplier: Virgin, Price: £24.99 Controls: Joystick + Keyboard SALES CURVE - AN APOLOGY Sorry folks, but for similar reasons to this month and Globulous, last month we were unable to bring you St Dragon on our disk. To add to that (gulp!) We printed the review of the game with wrong screen shots. Many apologies to the publishers Sales Curve. Here a couple of the right shots, and if it's any compensation, ex-Ed and Silkworm fan Pattenden, has been hard at it playing ST Dragon and thinks it’s a darned fine conversion. Oh, and by the way (and now we hang our heads in shame) a Crimewave
shot or two snuck into last month's review of Mean Streets. Sorry USG, sorry Sales Curve, the picture gremlin has been fired.
For your local dealer, contact: Mindscape International Limited, The Coach House, Hooklands [state, Scaynes Hill, WestSussex RHI7 7NC. Tel. 044 486 761 For further information on Mindscape products and new releases please call: 0898 234214 SOUND Four channel sampled stereo rock or a Stock, Aitken and Waterman drum track? The higher the rating the higher you run the volume.
GRAPHICS Not just overall prettiness, but animation, style, design and the way the visuals fit in. So it doesn’t have to be the prettiest game in the world to score high here.
PLAYABILITY This rating lets you into how easy it is to get into a game, and once you start playing whether it's addictive or uninteresting dross.
OVERALL The most important of the lot. And here’s CU’s rough guide to ratings:- Man, this stinks.
Phew, avoid.
Below par.
Worth checking out if you’re a fan of the game style.
0- 29% 30-39% 40-49% 50-59% Above average, but with a lot of room for improvement.
Good but flawed.
ScreenStar, recommended.
Super Star, our highest 60-69% 70-84% 85-92% accolade. Must not be missed.
AMIGA SPEC Walch out (or this addition to our reviews. The Amiga is the finest home computer that money can buy. And it we really feel that a game is pushing the boundaries of the machine we’ll tell you how and why. Each and every Amiga soec will be tailored to the review. Some of the ratings are objective eg number of onscreen colours, levels etc; others, such as an assessment of the scrolling speed, are based upon the considered opinions of the CU Amiga team. All such subjective ratings are marked out of ten.
Welcome to Screen Scene, the essential guide to Amiga games. Our reviews are timed to coincide with the release dates of the games themselves, so you won’t find any out of date reviews here, only up to the minute information from an experienced team of joystick journalists.
MEMORY REQUIRED 440K SCROLL SPEED 6 COLLISION DETECTION 4 COLOURS ON SCREEN 32 LEVELS 48 DIFFICULTY LEVEL 8 HOURS TO COMPLETE 67 NUMBER OF PLAYERS 2 4 GRAPHICS STYLE SOME FRACTALS SYNTHESISED SOUND t COIN-OP SAMPLES ?
The CU Screen Star is for games scoring 85%-92%. If a Screen Star is awarded then you can be sure that the product will have reached a high standard in gameplay, sound and graphics, and that it will have long lasting appeal.
THE TEAM STEVE JAMES Our Steve shakes a leg to almost anything. You can catch him strutting his stuff to hits from The Specials, Madness, the Beatles. Elvis, Van Morrison, and rock ’n’ roll maaan.
DAN SLINGSBY Dan’s fave raves include New Order, the Cure, Deee-Lite, Betty Boo, the Shamen and, sad though it is, Kylie Minogue and Doris Day. But keep it quiet.
MARK PATTERSON Mark's got an eclectic taste in music and swoons to the tunes of Jason Donovan, Big Fun.
Sonia, Timmy Mallet, New Kids and Yell.
Film licences can't be the easiest games to do. It's not a criticism I'd usually levy at this particular label, but tar too often originality takes a back seat, and the game ends up seeming tired and defeated. A few slabs of race game in a platform sandwich.
- 71 Unfortunately, a couple of slabs - or platforms to be
precise - is precisely the sort of fodder dished out by Totall
Recall. It's by no means a bad game, just a little stale. It
follows a very successful formula but falls to rise above it.
And that's down to the sameness of its levels.
Mrtl Blfl 1 Arnold gets tough and takes a ride with the wacky android cabby that features in level three ol Ocean's game.
You know what you’re getting with an Arnie game - your trigger finger is primed. In that sense Ocean have come up trumps - with simple ideas (and that's not necessarily a bad thing), wrapped in decent graphics and big name appeal.
In the first section you run around picking up objects including a nose gun. A suitcase, a ticket and your passport. Hot in pursuit are Cohaagen s thugs upon whom you heap your renegade brand of violence. Arnie himself doesn't much ressemble the real life thing but he's suitably orangutangish (which is neat) and - especially if you can find the high speed power up - a fairly nippy sprite. His fight maneouvres are somewhat limited but there's enough in this level to keep you occupied for quite some time, although, personally, I find that's down to the difficulty in finding the objects rather
than the size of the map.
Level two is an adjunct to the first, as Arnold emerges in a Martian wharehouse. This one is a straight find-your- way-through-to-the-exit affair as you are tracked by white THE MOVIE The plot, of course, is taken from the film. A quiet construction worker, Doug Quaid, learns to take the law into his hands when, plagued by reoccuring memories, he’s drawn to Mars and into the web of evil spun by Cohaagen, his security force cronies, mutants, terrorists and android cabbies.
It's in rip roaring slaughterama---- l Left: In the wharehouse in level two. Above: you’ve tound the exit to the
- ,,rst level now shoot out the many end-ol- level guardians.
The translormation. Arnie and his loes in colour in part ot the neat title suited villains and teleoperated machine guns.
Level three is the first of the car chase sequences. This one features the gloriously wacky android chauffer. You rip it out of its seat and commandeer the car. Lollowed by the enemy.
There are a number of large gates which you’ve got to smash through, but first you've got to lose the people tailing you. This is followed by a different race; you go careering through a tunnel en route to the shady cafe.
Dodge the articulated moles which are being used in this Martian construction.
The final sequence is another platform section. You go looking for Kuato, and when you find him go back to the top of the map, go through a secret passage and get onto the lift. Richter will be there.
Knock him off and take the lift to the top. So begins the final fight with Cohaagen.
I was quite surprised by the graphics. I was expecting a lot of digitised stills, but the loading screens and a fair chunk of the intro are done surprisingly nicely in comic book style. To be fair, the programmers deliberately opted for NOT giving Arnie a full range of unarmed combat moves because they felt that would be a bit "Bruce Lee"; but to my mind this merely adds - despite the additional elements, such as the lift fight in level five - to the impression that there's not enough difference between levels one, two and five. The version I saw recently was strictly pre-production, but
following discusion with the development team I can't see the game changing drastically.
It's said to be churlish in this profession to compare one person's game to another's (although why I don't know; it happens in other media), but I can think of other Ocean licences which do this sort of thing better. Movies are about letting your imagination go rip - and so should games.
Steve James OCEAN £24.99 f A Platform epic that's, j sadly, not totally there J GRAPHICS 81% SOUND 83% INSTABILITY 77% PLAYABILITY 80% OVERALL 77% c ALBIN MICHEL RANX BY UBERATORE AND TAMBURINI AVAILABLE FOR ATARI ST AMIGA PC & COMPATIBLES | From Rome to New York, psychoplague is taking its victims. The President of the United States, himself, is contaminated. You are Ranx, an android with muscles of steel, and only you can save the world.
But, you are being tortured by something even worse. Your friena, Lubna, has disappeared and you want to find her at all costs.
I SOFT UK i HOUSE I READING RD . (0252) 560 299 UBISOFT Entertainment Software POWHtMONGBt ullfrog scoop all the ¦ awards this month with ' a game destined tor the 16-bit Hall of Fame.
Powermonger has managed to live up to all expectations (and months ot computer press hype), and is a marvelously entertaining and original product.
B Washed ashore upon a foreign land, with only a handful of loyal followers, you crave ultimate wealth and power. As a former king, this land will be yours! You must win the support of those you encounter by the art of diplomacy or the thrust of a sword. Only by balancing force with restraint and present needs with those to come will you succeed in your quest for total supremacy.
The game commences with your men camped around a fire next to a small village. They're easily beaten, but is that the right tactic? Do you want to subjugate the population or have them join you of their own free will?
Raising a village means deprieving yourself of willing hands who could tend the fields, join your army or invent bows and cannons for your froops. To achieve victory conditions you must carefully build up an army, form alliances with friendly villages and cultivate the land to provide sustenance for your even join the opposing troops and supporters. Forces. Likewise, if you keep The task's made harder by an army on the move for too rival Captains intent on long and in poor weather achieving power. As you they'll also go AWOL.
Progress through the game Be warned, the complex building up resources and kicking ass, the other Captains will be recruiting troops and spreading their sphere of influence. You can expect a battle royal when you eventually meet up with them.
Once a Captain has been defeated, he will join forces with you and lead an independent army on your behalf. He can also infiltrate enemy villages and provide useful information to help plan an attack. On longer campaigns it's necessary to look after supplies and make sure harvests are collected and stored for future needs. An army marches on its stomach and if you don't feed them, they'll be less effective in combat, desert or gameplay in Powermonger won't suit the hack 'n' slash brigade or the shoot 'em up fanatic, but Bullfrog have endeavoured to make the game controls as simple as
possible. Two maps provide all the necessary information you’ll need to start the game.
The smaller map, in the upper left hand corner of the screen, shows the part of the world you're attempting to conquer.
By clicking onto the four map icons, information can be gathered on the location of rival settlements and their stocks of food as well as the lie of the land, roads, men, forests and workshops.
The main map offers a digital close up view of one section of the land and can show entire villages in fine detail, lock, stock and courtyard. The vector graphics- based landscape provides a highly flexible viewing system capable of generating hills, rivers, waterfalls and valleys.
The 3D representation allows you to zoom in, zoom out, and rotate the lands as you want. The buildings and people are bitmapped graphics that grow and shrink but which don’t actually rotate with the landscape. By clicking the pointer arrow on the compass you can move about the main map fairly easily. To move faster, just click on the smaller map and instantaneously the larger map displays the area selected.
All actions are controlled by just 20 icons at the base of the large map. From here you can set aggression levels, SCREEN issue orders to attack a village, conscript troops, invent things, trade or bribe villagers, make alliances, spy on your enemies, search for food or equip your soldiers with weapons. As there is only one screen in the whole game everything is simplicity itself. A special query symbol (signified by a question mark) allows you to access information about any living or non-living object in the game by clicking onto them.
For example, click on to a house and you'll get information windows on the people who live there, the type of building and settlement, to what Captain the settlement belongs, the nearest forest, how much food exists in the entire settlement, and what stocks the village has accumulated.
The invent icon is handy for obtaining weapons and farming equipment. This is useful for trading with other villages as food is the universal currency and if you’re short on supplies you can always flog them some bows and arrows or a plough.
A cannon or catapult is also useful when attempting to flatten a village, but will take a lot of manpower to move it.
Things can only be invented in villages which have a workshop. The Captain's aggression level and the position of the settlement will determine what you’ll produce. If your settlement is near a forest and you set your aggression to maximum, you’ll probably end up with bows and pikes, bub-if.your posture was passive you'd most likely get a plough. This complex interaction of game elements is an example of the far reaching gameplay involved in Powermonger.
Obviously the 13 months taken to develop the game have been put to good use.
Posture levels also decide the outcome of battles. If a Captain’s posture is aggressive his troops will kill more people in the course of a battle. If set at passive he'll only kill a few and put the majority of people to work for him. The more aggressive he is, the more food he'll take from a captured village and the better trading deals he m will set up.
The first few lands are easy to conquer but from then on they get progres-sively harder. With 195 lands to invade you’re go-ing to be playing Powermonger for some time. As if this wasn't enough a special Random Land option is capable of gener-ating 4 to the power 59 worlds, enough to keep you occupied for a lifetime. The Amiga can be linked up to another Amiga or ST so up to 3 friends can join in and play against you and there will also be additional data disks released which will develop the world of Powermonger even further. These will keep the basic gameplay but change a number of the
has been decided upon as yet, but it would be possible to update the game to include modern warfare or change the land-scape to that of an alien world.
Powermonger is the most com-plete game I’ve played and makes full use of the Amiga’s capabilities. It's destined to become a classic of its type. Buy it and get the power.
Dan Slingsby SCENE I ELECTRONIC ARTS £29.99 Superb gameplay matched by top-notch graphics J 92% 82% 96% 95% GRAPHICS SOUND LASTABILITY PLAYABILITY EiEiMlia ‘ ret'fo'WJirtl'fet's the naijjie of the aaim tffefcoireept is simple destfiw,! N bjocks1 But duce Bmpoitrol of those bricks ®iljB®ilifes®rilet go?
Special blocks will give you extra lives... GREAT!... but believe me, you’ll need to take every advantage of this software’s hardware! You’ll need the skill of a Rubi-Cube master and the reflexes of a pigeon at a skeet shoot! Plot your move, take aim and block 'em out!... It’s that simple... as simple as grilling ice cubes!
It all seems so easy, but can you beat the micro or your partner, at this hideously mind boggling game.
Ocean Software Limited • 6 Central Street Manchester • M2 5NS Far Eastern beat 'em up that lacks a punch GRAPHICS 65% SOUND 62% INSTABILITY 72% PLAYABILITY 70% Available for IBM PC Compatibles and coming soon for Atari ST and Commodore Amiga Four Ml Abrams Tanks. Four soldiers in each. That's Four Tanks, Sixteen Men. And you control the whole shooting match.
¦ Strategic and tactical command. Plan your winning strategies, gfvlngorders to your platoon of tanks, calling in airstrikes and artillery. At any moment you can 'jump' into the thick of the action, taking over direct control, as commander, gunner dr-dnver of any tank in Your tank platoon has his own battlefield skills and. Abilities Improving with experience, promotion and decorations, your chancei.ol sudcess-increase as your platpon become battle hardened'.
¦ Leadership. Each of.the 16 men ¦ Realistic Battlefield terrain.
Make use of natural cover, such as . Hills, ridges and buildings to hide your tanks, across the huge 16,000 acre 3-D battle zone, just likecr real tank commander, ¦ High-tech war. Laser rangefinders, depleted uranium penetrators, wire-guided missiles, reactive arraonj. Air support and artillery make Ml Tank Platoon the most comprehensive, up-to- date simulation ol armoured land warfare available lor your .home
- corpputer.
Ml Tank Platoon was released lot IBM PC compatible machines in October 1989; “MicroPros© has surely excelled on this one: It’s all there, lrom superb playability through great attention to detail to one ol the best manuals I've seen in a long time. The competition should watch out, as this one's going to take some beating." *"•' PC Leisure Spring *90 BM ScraEN SHOlS SHOWN ACTUAl SHOTS ¦ ? MAY VARY ¦ Endless variety. Fight during the day. At night, in snow, mud; rain or clear weather. With thousands of battlefields and millions ol situations and you get endless enjoyment. Decide between single
battles or an entire campaign* ¦ I can't really iault Ml Tank Platoon as It's deiinitely MicraProse's most comprehensive simulation yet." 87% C&VG Nov *89 ¦ “The most frighteningly accurate tank sim we*ve seen." 926 Ace Dec '89 George Lucas' films have always been praised for their special effects, created by Industrial Light and Magic.
Here we find you working the night shift at the-Industrial Might and Logic factory (thinly disguised huh?). IML are responsible for turning out Stormtroopers, Obi Wan Kenobis, Luke Skywalkers, Indiana Jones' and every other conceivable Lucas character in toy form for all the kiddies.
You've just been appointed operator and maintenance man of the Beast, the huge machine responsible for churning out the movie stars.
Your job is to make sure the machine doesn't go wrong while filling production quotas. This means juggling repairs while flicking the right switches so as to make sure Admiral Akbar doesn't come out malformed.
‘r TTSa 1 jr NIGHT ¦SHIFT » • m .
Ll4_ *,! A High)’Shift Your boss doesn’t look happy. Only 5 Stormtroopers in one shift? You're for the chop!
The character you play is Mario - like, to say the least; dungarees and a red cap add to this impression.
Alternatively, you can become a rather nimble little girl called Fiona, who does the job just as well. Naturally these two characters come complete with a repair kif contain-ing matches, spanners, a balloon to travel up the machine, an umbrella so you can fall long distances without taking a damage, and a venus fly trap.
The machine itself is several screens high and it pays to learn what can go wrong, and what happens when you switch certain levers or kick the odd thing or two.
* If something bad happens you don't die - the clock runs down,
which is probably worse. Should time expire before your quota
is met the boss calls you into to watch him sack you and stamp
“fired'' all over your job application.
Level one is fairly straightforward. You need to turn out just five Stormtroopers (in any colour). The first thing that needs doing is to connect the machine, to the electricity. This is done by jumping onto the exercise bike, slamming the joystick left and right in a steady rhythm and powering up a couple of light bulbs. Next is a leaky pipe at the top of the machine, which requires fixing. Jump up and clobber it with the wrench . Finally you need to kick a plug into its socket. This bit stumped me, I knew the plug was supposed to be in the top left corner of the machina but I couldn't see
it, so I went hammering everything with my workman’s Dms until a red lump jumped left and the machine came to life. It still didn't look anything like a plug.
On my way back down to the exercise bike (the Beast was running out ot juice) I thought I would be clever and flick one ol the many levers. This proved to be a dumb move.
A batch of Stormtroopers came down the conveyor belt standing on their own heads.
The later levels geteven more bizzare and hectic - you are ordered to turn out half the cast of Return Of The Jedi in red Green and brown, which is by no means easy.
Initially I had reservations about this game, but the more you play it the more you get into it. This is quite a through to the run around puzzlers which were popular early last decade, though this is executed in a manner which is as up to date as it is fun. The only draw back is working out what does what, but there's a run through of the first few levels in the manual which is infinitely helpful.
The graphics are colourful and fun, with plenty of send ups on George Lucas’ most famous characters. There’s a nice interlude screen where the boss issues you with new orders, and a fruit machine code system for starting on later levels.
Smart, well presented and fun. Night Shift is a must for the family crimbo stockings.
US GOLD £24.99 i Immensely playable platform fun and games J GRAPHICS 84% SOUND 79% INSTABILITY 84% PLAYABILITY 87% OVERALL 86% Mark Patterson RICK DANGEROUS II Just because Ihe word platform immediately conjures up images of 8-bit machines and hand helds, doesn't mean in you're for some dodgy ported software, as anyone who played the first Rick Dangerous will tell you.
Don't let the software snobs get to you, this might not be spec busting and you don't need a British Library size memory expansion to run it, but it is nonetheless, a bloody good game.
Rick Dangerous 2 finds our Inspector Clouseau lookalike stumbling onto another mission to save humanity. Rick is having some embarrassing problems being the only chap nubile enough to take on an entire alien invasion, in a plot that takes him from Hyde Park (although I've walked around the Serpentine, I've never seen anything quite like this) to Ice Caverns and DeepestJungle, this is an adventure scenarios that makes Indiana Jones and Ihe Last Crusade look like a Club 18-30 holiday. In his way are a myriad of booby traps, obstacles, puzzles and downright unfriendly aliens. To gef through each
level requires meticulous planning, a lot of practise and the exercising of more than a brain cell or two.
Whereas most platform games are full of patterns that repeat themselves and hence get dull and repetitive quickly, there’s something new at every corner in this game. The programmers have surpassed themselves in cramming every screen with novel ideas. To beat them you'll have to negotiate some quite outland- ishly complicated combinations of trapdoors, forcefields, pits, moving platforms, elevators and machinery I’ve ever come across. I'd set aside a few weeks to find a way through this piece of software.
The complexity and ingenuity of the game puts Rick Dangerous in the screenstar category for gameplay. Graphically and musically the game is no more than the right side of ordinary, yet it still manages to be one of the most compelling games of the year. Personally, I often find platform games pretty tiresome, but Rick Dangerous 2 has had me converted, although I've sweated a little more than I like to admit defusing some of the devices that lay in the path of Mr Dangerous. Conventional wisdom is that sequels are invariably bad, but Rick Dangerous 2 is the exception that proves the rule.
I pity the person who has to work their way through all five levels for the Play To Win section. And you thought being a games reviewer was such an easy life!
GRAPHICS 71% SOUND 70% INSTABILITY 90% PLAYABILITY 95% RS ALL AROUND mancer has reigned terror hoards of evil minions to of your people.
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• Optional lord cards ncJuding savMaD ' £279.. ? ??NEW*** MIDI
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Comes complete with midi lead (extra's £2.99) RRP £29.95 P4 Q OUR PRICE Z. I 9.95 I I-1 DELI VERY (UK Mainland moa araasl If Please add £6 courier delivery for I L« orders over £100, add £2 p&p for orders under.
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PC-200 MIDI CONTROLLER A compact 49-note keyboard to suit your computer music setup. ______ Touch-sensitive keys, prtch-bend’modulation (vibrato) lever and Rnlar MIDI control features like 16 transmit channels. 128 program changes 1 and a Data entry slider for adiusting volume and stereo imaging. And if you neod a few more keys to complete your latest hit a shift function effectively turns the PC-200 into a six octave keyboard. Price: £175 rrp.
CM-32L AN ORCHESTRA AT YOUR FINGERTIPS 128 fantastic sounds to choose from, including guitars, pianos, strings brass, synthesisers and effects plus drums. Using the CM-32L with a sequencer (ie 9, . Tapeless recorder) like Tiger Cub you can have up to eight different sounds plus drums playing at the same time It’s like having your own personal recording studio. Price: £369 rrp.
TIGER CUB COPYIST APPRENTICE SOFTWARE Tiger Cub turns your computer into a recording studio, complete with 12-channel mixing desk, effects routing and editing suite S*mple and logical screens and menus make it easy to use for the complete beginner; powerful control features make it ideal for the professional. Copyist Apprentice lets you pnnt out and edit your music even done to altenng individual drumbeats and alternative icon screens mean you don't even have to read music. Price: £176 rrp.
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Roland TELESALES ORDER LINE 0767 681760 (8 lines) o The only way you're going lo beat this dragon is with magic, the problem is finding the spell then working out how to read it. Complete this and the way is open for the next level.
Use the key here to gain access to the You've cast the spell and the dragon now lies dead in a pool of gore. It was tough, but that was only the beginning---- The Bitmap Brothers have gained near godlike status in the software industry for producing top-notch games.
Bitmap has become a byword for quality. Cadaver, the second to last Bitmap game for Image Works before their defction to Renegade, is soon to be released and is every bit as good as their previous gamesware.
As Karadoc, a bloodthirsty, psychopathic dwarf bounty hunter, you must enter a castle possessed by magic, evil creatures, traps and tricks, defeat a v Necromancer, then escape iu spend your hard-earned riches on a flagon of ale in the nearest hostelry.
The quest starts shortly after you've run your boat aground at the entrance of the caves that run beneath the castle. Unfortunately your boat decides to make friends with a rock and is rendered useless, so there’s no turning back.
Moving through Cadaver takes more brain work than brawn. The start of level one is an exercise in exploration and collecting. The only obstacle to start with is a wall which is easily smashed up with a pickaxe. From there on the puzzles come thick and fast.
To help you with your conquests, messages and books are littered around the caves and in the crypts.
These contain clues and hints. Although you can find your own way around, using these tips cuts down the amount of aimless wandering you might do while searching for inspiration.
Your main weapons are stones, which are in plentiful supply. Spells can also be used, but your supply is limited and it's best to save these for the later levels.
Once you get the hang of Cadaver harkens back to the days when a company called Ultimate ruled the 8 bit scene.
They employed a 3D technique called filmation which spawned many clones and created a unique game environment. It used a 3D view and allowed the player to move objects around the screen, stack them or jump on them. Since its first appearance in Knightlore on the Spectrum in 1984, this style has shown up on almost every home micro and in every conceivable scenario.
Iving you start to doesn't cause too many problems providing you've done everything right up until then. If you missed an important move you could
• II ind yourself entering a prolonged battle.
Puzzle- know what to look out for, and realise! How the game system works and how the various objects can be manipulated.
Controlling done almost entirely through the joystick. Clicking on the tire button gives you access
- --- -hows you to manipulate objects or to run through your
inventory one object at a time. Hitting return brings up a full
list of the contents of your back pack, saving you
• ed to scroll through the lems individually.
Level one ends with a huge green dragon, which lb This first level features a variety of corpses, skeletons, crypts and other not-so-nice creatures that hide out in damp caves.
Level two takes place inside the castle. The decor changes to bright walls and fine decoration and even the spell icons change from scrolls to wands as the game takes on a different feel. The puzzles, too, become more intricate and complex.
Cadaver contains five levels, each containing between 50 and 150 screens.
The graphics are smart and imaginative and the sound effects are interesting to say the least. The puzzles give the game its substance and are pitched so that they're not too difficult but require quite a bit of thought and trial and error before you can solve them. I only have one criticism: some of the room exits are very obscure. I wandered round for half an hour on the first level before I came across one - and that was almost too thin to see.
This minor gripe aside, Cadaver is a strong package, and definitely one of the most complete arcade adventures to grace the small screen this year.
Mark Patterson IMAGE WORKS £24.99 t Arcade adventure full of puzzles and surprises J GRAPHICS 87% SOUND 79% INSTABILITY 90% PLAYABILITY 88% OVERALL 90% chunk of cod that's inspired by Japanese-style animation.
Indeed, the whole game owes a tip of the hat to the Orient and is none the worse for such influences. At the start of the game, James appears at the entrance to his undersea home ready for his first mission. A message scrolls on screen which tells you briefly what to do. The first level is comparitively easy M the _____ __ pot. All levels must be completed in a set time or else your mission has failed.
The Pond sprite is easy to control and responds well to a tug on the joystick, but watch out bottle of glue will fix you to the for bottles of booze as these can spot for a short while. To pick up make ol' James a wee bit tiddly objects, merely position Pond and you'll have difficulty getting over them, press downwards on him to go anywhere. Likewise, a the joystick and fire.
JAMES " I illenium jump in at the deepend this Christmas I with their contender for the all-important number one spot and look likely to make quite a splash.
James Pond, an aquatic parody of super-spy 007 with added environmental conscience, is a 12 level arcade adventure which may plumb the ocean depths with its use of awful puq toyt still clean pair of fins to ar ilk. Lt'4|ieen; desig programmed by Chris who also did the timing on Yolanda for
n. The game, originally I Guppie, has taken 6 months to complete
and certainly looks the business.
Tou play Pond, a curerboking SCREEN There are two in-game tunes, both of which are jolly but tend to grate after a while. There are also three separate jingles for the hidden bonus caves which are located throughout the game.
The sound effects option is better and offers a wide variety of electronic bleeps which add to the overall atmosphere of the game are are rather fun.
As well as being inspired by Japanese games, James Pond also spoofs Flood, a platform game from Electronic Arts. The secret agent and Bluebeard ghost which follow Pond around are similar to the ghost in Flood and nibble away at your energy levels. Mushroom are used to move around to different areas on each level and, as such, remind me of the transporters in Flood. Even one of the intro screens has a Quiffy lookalike staring out at you! Apparently, the game is one of programmer Chris Sorrell's favourite games.
LEVEL GUIDE
1. LICENCE TO BUBBLE - Pick up keys to release trapped lobsters
2. FROM SELLAFIELD WITH LOVE Save fish from radioactive waste
3. A VIEW TO A SPILL Blow up a leaking oil platform
4. THE FISH WITH THE GOLDEN BAR Retrieve gold bars from a
sunken wreck
5. FOR YOUR FINS ONLY Locate toxic waste canisters and place in
the path of a marauding lager lout
6. FISHFINGERS Hidden contraband must be found
7. THEY ONLY LIVE ONCE Rescue seals from vicious Eskimo dwarves
8. LEAK AND LET DIE Stop leaking oiltankers before the sea
become polluted
9. ORCHIDS ARE FOREVER Protect a tropical rainforest from
construction workers
10. MONEYRAKER - Salvage priceless vases from the lost city of
Atlantis
11. THE MERMAID WHO LOVED ME Save mermaids from mad scientists
12. DR. MAYBE ¦ The scientists turn on Pond. You must escape The
graphics are superb and of arcade quality. With parallax
push-scrolling and 16 eolour- splits, it all makes for a very
attractive package. The game- play is equally appealing. It's
easy to move the character around and some of the later
puzzles involve a bit of thought, especially as you have to
open and close walls and discover secret passages.
Have left. Throughout the game there are various objects to collect and store away. A top hat.
A goldfish bowl, a pair of sunglasses, a ray gun and dynamite are all scattered around for you to find and have various properties. For instance, the sunglasses allow you to see poisonous jelly fish when exploring the shipwreck in level four.
Out in November, JP is certainly amusing, but at £24.99 and with only 12 easy-to- complete levels, it doesn’t represent good value for money.
Still, a good game which should provide several hours of fun and enjoyment.
Dan Slingsby SCENE HI
* »“ - (OV i* t-,.
I , JZ BW0000SH Top: Pond enters the sunken wreck 1 in search ol gold bars. The llrelly 1 close to him means he's got invulnerability lor a short time.
Right Give the mermaid her comb and she'll follow you, but hurry as V' & 4, I you've got another eight to rescue.
M_ James Pond is populated by a weird and wonderful cast of characters, some helpful and others out to turn you into shark bait. Most enemy fish can be rendered harmless by encasing them in a big bubble which, when run over, kills the fish and releases the contents of its stomach. Old boots, I LOVE NY mugs, Rubick cubes, carrots, jampots and even stuffed Garfield dolls abound and these can be collected for extra points.
A lot of imagination has gone into thinking up so many weird and wonderful objects.
You start with three lives. The control panel indicates how many objects or tasks you still have to complete and an angry looking Pond holds up his fingers to show how many lives you t Cute Japanese-inspired arcade adventure 3 GRAPHICS 85% SOUND 84% INSTABILITY 75% PLAYABILITY 77% ME A N • U G LY DI RTY * SPO RT Experience MUDS, the ultimate sporting event for all tacticians, managers, coaches and roughnecks.
Lead a team of 13 condemned compulsary players Rainbow
* * Arts As a player you run, battle, delve, foul, leap, tackle,
bite, kick, cheat and fight your way through the toughest
sports- simulation ever on a computer screen.
© 1990 RAINBOW ARTS As a manager you look after the team funds, book hotels in the cities you visit, pay for drinks and try to bribe the opponent.
As a coach you train your team in the best strategies, tactics and fighting-moves to throw the other team on their backs.
DISTRIBUTED IN THE UK BY S0FTG0LD 7-8 BURNHAM TRADING ESTATE LAWSON ROAD. DARTFORD. KENT DAI 5BH TEL 0322 92513 18 FAX 0322 93422 16 cities, to visit, each presenting different challenge 16 alien races, each with their own characteristics.
1 or 2 players, team mode or against each other easy to use mouse and joystick control Outrageously funny manual with lots of tips!
SCREEN SCENE If Betrayal was a board game it would be Ihe sort of thing that would be brought out during a party or a boozy night in. The aim of the game is to gain absolute power over the land of West Marches by trickery, bribery, conquest or underhanded deceit.
Jockeying for position are four knights, who are either computer or human controlled. Each knight stai with number of soldiers, trolls basically twelve foot high blue killing machines) and a purse of money.
At the start of the game two powers are in control, the courts of the King and of the church. In each court there are three courtiers from each player. These act like a parliament voting on decisions and aiding the ruler of the court they're in. So the more courtiers you have the more power you have in your area. When somebody has a sufficient amount of courtiers they can try to depose the head of that court (the King or Bishop) if that's successful you install your own puppet ruler and effectively control an area. Should you control both courts you then have absolute power over that land
and the game is won.
Preparing to overthrow a monarch takes a lot of wheeling and dealing. First you need to set up your villages to provide a source of income, taxes for the king then you lits for your it's belc to build up generate bigger harvests.
Travelling between villages isn't easy. The map screen only shows the last one you were in, so once you're out in the open it's easy to get lost. Each screen has between one and eight exits, push the joystick in the appropriate direction and your horse rears up and carries you off to the next one. Occasionally you SCREEN well. A handsome sum curries favour with the recipient, who will be more favourably disposed to admit courtiers who work to your advantage.
Betrayal comes into its own when you play with a friend, although it takes experience to play the game to the level where it begins to be fun. Beginners tend to spend most of their time at court dishing the dirt on everyone else while annoying the king and bishop to the point where their courtiers are banished.
I've reservations about the long term playablity of this game. I could imagine playing it once in a while, but any more regularly than that and you'd have to be a fanatic.
If you get your kicks out ofbeing one up on a friend and not a computer, you might want to shell out for this game otherwise,to my there's just not enough to keep in interest in
• al sustained for any |th of time.
Mark Patterson o liking ...in cash lying around, or signs ol another player's wrongdoings that can be presented in court as evidence to be used to dismiss one or more of their courtiers. Barbarians inhabit the land and are quite happy to run off with your money after slaughtering your body guard.
Should you come accross another player you automatically launch into battle. The winner is then given a set of options: you can release the prisoner, ransom him, banish him to court, or dump him in the middle of the wild outback, which is guaranteed to slow the enemy down a bit.
Invading someone's territory can be satisfying.
Normally there's not too many troops left behind to guard the place so you can steam in, ransack the village run off with some money, ican get up to_all sorts of badness the courts assassins and with opposing accuse your heresy or treason, where you pay your BETRAYAL ere generalhints whenp|av ing against computer ' if ’MMopponents keep the screens which I t iM $ -'-1 show what they think screens on.
H’s important to keep track of them.
Establish strongly defended villages to provide you with taxes for the king and bishop.
A rich monarch is a happy monarch, so cough up taxes whenever the opportunity arises; this will usually buy you more courtiers.
Keep a strong personal force with you at all times, as you're bound to come across another player. If your army is superior to his he'll become your prisoner.
Your status screen tells you how well (or badly) you're doing.Prospects are looking good for this player.
MICROPROSE £29.99 t Decent enough strategy butpropably won't last j GRAPHICS 77% SOUND 61% INSTABILITY 74% PLAYABILITY 80% OVERALL 75% 'VGlWKGE MUTANT HERO THE HEROES IN A HALF SHELLM ARE COMING!
Leenoge Mutant Hero Turtles; April O'Neill; Shredder'- Heroes in o Half Shelf Mauser; Bebop," Rocksteady" are oil registered trade marks ol Mirage Studios, USA. ALL RIGHTS RESERVED Used with perrmssion. Bcsed on characters ond comic boob created by Kevin Eastman and Peter laird. © 1990 Mirage Studios, USA AVAILABLE SOON ON: Amiga, Atari ST, Commodore 64, Spectrum, Amstrad ond PC.
Published by Mirrorsoft ltd. Under licence from Konomi8 and under sub-licence from Mirage Studios, USA Image Works, Imin House, 118 Southwork Street, London SE1OSW. W: 071 928 1454, Fox: 071 583 3494.
V KONAMI Konomi* is o registered trademark of Konomi Industry Co. Ltd.© 1989 Konami. © 1990 Mirrorsoft Ltd.
SPY WHO LOVED ME e The Spy Who Loved Me places you in the rather comfortable old English shoes ot Roger Moore, as he returns once more to save the world, this time from the insane clutches ot Karl Stromberg.
Kaz, as he's known to his triends, has stolen two submarines, one Russian and one British, and intends to use them to take set the cold war superpowers at each others' throats and so take over the planet, James Bond is back in action.
Set over six levels. The Spy Who Loved Me is not so much a consistent game, but more a compilation of classic game styles including Spy Hunter, Mastermind, Operation Wolf and Xenon 2. You begin the game in Bond’s infamous submarine car - an adapted Lotus - and from here you have to race along, avoiding or destroying enemy cars and collecting bonus points by driving aboard the weapons trucks that sporadically appear.
The controls of the car are responsive, but you have to travel quite slowly to get a fair chance of avoiding oncoming obstacles. Halfway through level one, you drive off a jetty, get into a speedboat and race through a maze of docks, boardwalks and swimmers.
Unfortunately, it's far too easy to take a wrong turning and find yourself in a dead end.
You can't reverse, so the only thing to do is lose a life. There is an on screen map, but as it's less than a centimetre wide strip on the left-hand side of the screen, it's far too small to be practically useful.
Provided you have bought submarine capability from the weapons truck, at the end of level two you transform the car into an underwater attack vehicle and play a rather limp version of Xenon 2. The enemies range from enemy divers that only swim and fire forward to large bubble-like machines that follow set patterns around the screen while firing a stream of bullets at high velocity. Avoiding the bullets is nigh on impossible due to the sluggish response and movement of your car.
Because of the large amount of enemy shrapnel flying around , you find yourself dying a fair bit.
Levels three and six are straight Operation Wolf shoot outs. Both follow the same lines - the enemy appear in half a dozen preset locations and you have to take them out before they shoot you.
Ammunition is limited, but more can be collected by shooting magazines left by dead bad guys, and thankfully your crosshair can be controlled by the mouse as well as the joystick.
Level four is the Mastermind section. You have to input numbers in an attempt to match symbols randomly selected by the computer .
Level five takes you back to Spy Hunter and level six is the final level of Operation Thunderbolt, only the pilot and terrorist have been replaced by Anya, the beautiful Russian agent and Stromberg himself.
The Spy Who Loved Me is far from original. However, it gets brownie points for sheer variety and, with the exception of the Xenon 2 section, a high level of playability and addictiveness. However, it is a very short-lived product, and I can't see it being played over and over again. It's fun while it lasts, though.
Tony Dillon OOMARK £24.95 6 "Compilation" cocktail- shaken but not stirred y GRAPHICS 80% SOUND 72% LASTABILITY 73% PLAYABILITY 79% OVERALL 76% Amiga airs ie official repair centre is now open for business.
At the Commodore National Repair Centre we have over 100 highly trained technicians committed to repairing and maintaining your Amiga and C64 computers.
Our expertise and experience ensures that your computer is repaired to the highest standard for the lowest cost. And we will guarantee to repair your equipment within 12 days.
One low payment covers diagnosis, repair, parts, labour and return carriage.
And as an extra bonus, if you reply before October 31st we'll send you one of Oceans award winning titles, choose from Operation Thunderbolt or Rainbow IslaTrds.
To schedule a repair simply call the number below.
Be ready to give us your name, address, computer type, serial number, type of fault and which piece of free.
Software you'd like.
Call the Commodore National Repair Centre NOW on 0733 361216 Payment accepted by cheque, PO and credit card. The charges; are: £39.95 for the C64, and £49.95 for the Amiga 500 and remember, all calls prior to 31 October receive FREE SOFTWARE Cr Commodore If 100 gamesplayers who owned a 64 back in 1984 were asked to name one of their all-time favourite racing games, I'd lay a large amount of money that the EPYX classic Pitstop II would regularly crop up. Not because it was a particularly well programmed - or indeed executed - product, but because it was a highly exciting and competitive two-
player racer, the likes of which haven’t been seen in quite some time. Until now.
Lotus Turbo Esprit Challenge, one of Gremlin's trio of, if you’ll excuse the pun, driving licenses, takes two player addictiveness and a high level of playability and bolts it on to a top quality, 16- bit race game. The end result?
A must buy for arcade players and driving sim freaks alike, along with anyone else who happen to enjoy good computer games.
Set over 32 courses placed in ali sorts of terrain, you, a friend (or the computer), plus 18 other computer controlled cars race frantically around small, tight looping tracks full of the sort of things that would make Nigel Mansell crash.
From rocks to roadworks, oil spills to steep hills. And all this has to be avoided while jockeying for position and trying to save the impeccable GENERAL HINTS: 1 Some of the tracks are quite long, so at some point you have to make a pitstop to refuel. The longer you slay in the pits, the more fuel you gel. But you lose position. Try not to slay in any longer than is absolutely necessary.
2 It's best to give the computer cars as wide a berth as possible, as some of them have an annoying habit of swaying in front of you at the last minute and slowing you down by bumping you, costing you valuable lime.
3 Taking corners is a remarkably easy process on the early tracks, but require deft manipulation of the brake and gas later on. So learn to cut those corners from the start.
Paintwork on your brand new Lotus Esprit SE.
No doubt a fair few of you have already seen Lotus in action at this year's CES Show, but for the benefit of those who didn't, here is a brief description of how the game looks and plays.
Brilliantly. Graphically, the game creates on of the most impressive feelings of high speed movement yet seen, and it's sprite based. The most amazing thing is that even with both halves of the screen chock-a-block with sprites (and there's a fair lot onscreen) the game doesn't slow down at all.
The controls are very simple. Left turns you left and vice versa. Gears are controlled either by the computer, or manually by pushing up or down and accelerating by pushing fire.
The feel of the game is arcade quality. Joystick response is smooth and fast just like the car, and as the controls are so basic, this is definitely a game you can dive right into and get on with the thrill of the chase. One player, it’s a great racer that will probably become dull with age. Two player, though, it's a timeless classic that’ll be played for years to come (as well as causing many a fight with friend and family!).
Tony Dillon GREMLIN £24.99 t Will have you burning up adrenalin... and rubber J GRAPHICS 89% SOUND 80% LASTABILITY 88% PLAYABILITY 91% OVERALL 87% TEAM YANKEE Howard Coyle is rapidly establishing himself as one of the foremost military fiction writers in the world. Team Yankee the book, focuses on a tank and infantry platoon of Jhe same name on the front tine during the opening days of World War Three.
Team Yankee the game, features the same units, maps and five missions.
Because at times the book reads like a technical manual, the programmers had no problem in getting detailed information on the tanks and weapons feat- ured in the game. I've read the book several times and I immediately felt at home commanding Bravo company.
The bulk of the platoon is made up from M1 Abrams tanks, twelve in total, plus two anti tank Infantry TOW Vehicles and two infantry transport vehicles. The two squads which consist solely of tanks are usually used to spearhead attacks, while the infantry and ITVs hold back and are used for long range tank killing.
Prior to a mission you're The controls are far more accessible than on the average simulation. At the bottom of the screen are icons for smoke cover, infra red, magnify view, weapons selection and laser sighting. At the top you can select a status report on that squad, a map or split the screen into four views, one for each group. To fire on an enemy vehicle you point the cursor at it and tap the left mouse button, it’s easy enough until they start shooting back.
To move a platoon you simply select it, call up the map, point to a location and set the speed. It does prove awkward monitoring the different groups, especially when your not sure where the bad guys are lurking.
Giving a pretty comprehensive briefing on what's expected of you and your men. This is also the time to decide where and when your artillery back up will fire during your mission.
As tank simulations go Team Yankee is more of a sim for the arcade player than for the strategist. The first mission has you decimating enemy tanks, hardly taking a hit. The second requires stealth more than intellect. There's just not quite enough to do to keep hard core sim fans happy. However if you get bored with games where yoy have to pore over every tank procedure right down to refuelling. Team Yankee might just be on the right track.
Mark Patterson EMPIRE £29.99 i World War Three meets an above average sim J GRAPHICS 74% SOUND 67% LASTABILITY 79% PLAYABILITY 82% Leisure emus ¦uei nmv The A brld GxKjuest Game More Suspects, More Room*. More Weapons MASTER coMTbif * edition SCRABBLE, and: ULUtUU on Spectrum, Amstrad ai I CLUEDO MASTER TEC CUEDOC Tradoman Md Cop|tt«M LlCMMd »v W»ddm|toni femtt ltd.
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SCREEN .f1 &OBOKID SCENE Two end-of-level guardians, both large, both violent.
Above: the whisking machine Below: the cerebellum The Amiga version stays true to the spirit of the original. You can either try spotting all the bits more or less Jjfted from other arcade games, or you can get on and play. The early levels are quick and explosive without being too easy, providing a good balance for experienced gamers and novices alike.
Across between a vacuum cleaner and a helicopter gunship, Atomic Robokid is a sort of ultra-violent Metal Mickey character that could only be a Japanese creation. Cute, certainly, but not at the expense of some serious firepower. When Robokid appeared as a coin-op it stood out amongst the R- Type clones as one of the few pure shoot 'em ups of recent years with at least as much wit and originality. Detailed, fast and furious, it made a total bypass of the brain cells and aimed firmly for the trigger finger with the screens full of blinding colour, huge and inventive sprites and plenty of power
ups. It didn't exactly break new ground, but it was instantly enjoyable.
You're not likely to get stuck at one particular point too often because each time a Robokid meets a sticky end, the droid that replaces him appears on an empty screen where the offending nasties have all been rubbed off. The continue option is also Bzzz',he killer bees- Some ot the screens are so densely extremely handy for getting a packed with nasties that, unless you’ve polished up your decent way into the game lighting skills, you'll be consigned to the recycling plant.. without the hassle of constant restarting. Atomic Robokid can afford this because there SCREEN ATOMIC ROBOKID which
gives their console and coin-op rivals a more three dimensional teel. On Robokid, this particularly shows up at points like the end-of-game explosion (a screen-filling spiralling fireball), on other versions this effect is LOUD, on the Amiga it’s just quite nice.
These reservations only come up because of the high standard Amiga games have now reached and Robokid is certainly not a bad offender, but it would be nice to have a little more DAZZLE in Amiga shoot 'em ups. After all, most of the fun from arcade games comes from frying a synapse or two. With that reservation aside, not much can equal Robokid, when he's tooled up with five way fire and his 'big energy gun'. This comes strongly recommended as a great source of mindless fun with a few surprises thrown in, but to be honest I think I'd buy any game with a title like Atomic Robokid.
Are enough levels packed in to keep you busy for a very, very long time.
Probably the game's strongest feature is the number of different challenges it throws at you. There are short and fast levels where the aim is to get through as quickly as your little booster jets will take you, and others are pitched battles between you and suitably monstrous end-of-level guardian type sprites. There are even a few duelling levels thrown in, where you're up against another droid with similar firepower and dexterity as your own. It all adds up to one of the most colourful, accessible shooting games ever to find its way onto the Amiga.
Atomic Robokids graphics are clean and sharp, if not quite full screen. The intricate backdrops remain faithful to the coin-op, but ultimately the graphics lack a little something in comparison to the arcade version and the excellent PC Engine CD- ROM. Amiga shoot em ups have always been short of luminescence - the sprites are well drawn, but they just don't have the brightness GRAPHICS 81% SOUND 76% LASTABILITY 85% PLAYABILITY 90% EARTH. 22nd century.
You are about to embark on an exciting and dangerous adventure. The Bureau of Astral .Troubleshooters has selected you as their special agent.
Your mission : to find and destroy Vrangor, the evil geiuis who is threatening the people of the Anet Selenia.
Player interaction gives you the chance not only to participate in the lives of other characters, but to be plunged into the actual city of Terrapolis.
I j COMPUTER S DRUM I « the DRAG, a genuine •flight'
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UBISOFTUK Saddlers House 100 Reading Road SURREY GU17 7RX Te*. 10252) 860 299 foam how to use B.O.B.. thepro- . Cj ammable computer implanted in your Explore over 1100 different loca1- tions. And meet characters from 7 different species.
¦Enjoy the futuristic atmosphere irovided by outsti ;ound effects. graphics and I ADVERTISEMENT £ ( Just what a game should be: looks good,)) sounds good, and plays like a dream.
And (light action h however, had the effect of projectir combat into the real world and as a verging on the awesome, conjuring up result is a fast paced 3D shoot-em-up that is slightly similar gameplay terms but blends in elements ot Falcon and Virus as well. In addition, the grid construction introduces a maze element.
Sound ettects are superb and add to the sensation ot speed. There’s also a wonderful intro sequence.
Just what a game should be: looks good, sounds good, and plays like a dream.
Here at MicroStyle we couldn't think of anything more to add to Chris Morleys’ review for Octobers edition of Ace.
RELEASE DETAILS ATARI ST £24.99 OCT 90 AMIGA £24.99 OCT 90 No other versions planned All excerpts quoted by kind permission of Ace immediate comparisons with the classic Vims.
Your SRV rotates 360 degrees and can tly or drive. The rotation and shading are excellent and the game has a great leeling ot speed.
Battle is last and furious and yoli can power up the SRV with loads ot goodies including speed- ups, radar, tire and torget missiles, target display systems, shields, and extra lives.
MICROSTYLE hurl you into the computer war of the future and produce a red hot 3D shoot-em-up as an incentive... Cyberscape rules in the tar future, where even war is played out inside massive computer ' unoleasant virus has, have hordes ot bloodthirsty simulcralt pilots wreaking havoc all over the place. Your objective is to enter the 'battle matrix' and destroy the other craft as well as the matrix itself.
You control a sophisticated Suface Reconnaissance Vehicle (SRV) with swing wings that give it limited tlight capabilities. You drive your SRV around the matrix, encountering every so oftena thin red line that denotes an energy barrier beyond which you cannot pass. You must then locate the relevant energy projector and destroy it, which will lift the barrier and allow you to proceed.
To add varloty to an already aicitiag game, Mlcrovtyle have thrown In a wide varlaty af anemias. First, and most common, aro the laser turrets that slowly sweep In a complete circle until they lock onto you, whereupon they lira Various ground and air attack craft, such as i small taaks, race around the walkways, needing only ana shot to kill. Then you reach the megatanks - these can only be killed with missiles, but when shot explode In the most satisfactory way yet, by first electing the gnn turret and then collapsing in on themselves with a terrific sound effect.
As Captain Ace Powers, the hard nosed swine of the Star Police, you're mean, mad and out to get even. You are out to track down, and wipe out, an interplanetary drugs ring that, along with dealing death and devilishness, is responsible tor the disappearance of one of your colleagues. You are now on the case.... As adventures go, the plot for Omnicron Conspiracy is not entirely novel. What is however, is its setting. Putting clues together to solve a mystery seemed easy to Sherlock Holmes - he never seemed to have to go much further afield than a Sedan ride in order to catch his miscreants. Ace
Powers hasn't the reputation of old Sherlock, and the nearest thing to a medical friend that Ace has is the nurse droid aboard his ship. The droid comes in useful if he gets hurt but only as long as he’s in transporter range, at which time it'll do a quick Scotty and beam Ace aboard when he's in trouble.
So, armed with a fully fueled ship, a credit card, a stun kill blaster, a keycard which will open some doors, and his badge, Ace must boldly go where no Star Policeman has boldly gone before (and never come back!)
Control is ropey stuff on mouse but the simple use of keyboard cursor keys is the best way to help Ace truck his way around the cosmos, both in his ship and guiding his size 11’s in the right direction each time he uncovers the coordinates to a planet that he needs to visit.
Unlike many recent adventures, the graphics are disappointing; they’re blocky and movement is far from smooth or rapid. Maybe this is to bring home the idea that a policeman's lot is not.... Overall though, Omnicron Conspiracy is entertaining and funny. The plot unravels nicely and provides the player with all the clues that they need to see justice done.
Interaction with other characters within the game is easy with no 'Say “Hello to drunks in alley"' keyboard nonsense and both music and sound FX are atmospheric and complement the overall feel of the game.
Garth Sumpter TIPS When you first start you need to transport down in order to see the Chief and be briefed on your mission - but don't leave home without your flexible friend (Credit Card) or your gun.
The bosses building on Cron coordinates (480117) houses some potentially useful offices all accessible by lift. From the transporter room on floor one you rise up through the payroll dept, the communications setup (which has broken down), the archives room for which you need a password.
Don’t shoot innocent bystanders - you'll go to jail.
Some people react badly to Star Police so be careful about waving your badge about MIRRORSOFT £24.99 t Atmospheric and entertaining adventure J GRAPHICS 69% SOUND 82% INSTABILITY 83% PLAYABILITY 82% The idea that one day mass revolt and public disorder might be quelled by offering the masses a sop in the form of some form of violent entertainment isn't a new one.
Comic books have recycled it on numerous occasions, and it has appeared in movie form most notably in Rollerball and The Running Man. Game designers too. Have used the idea, the most successful example being the Bitmap's Speedball. And it is to this that Future Basketball is severely indebted.
= The game is quite literally what its title suggests, an updated form of basketball.
Whereas the original game is tedious in the extreme and devoid of any physical contact. Future Basketball offers the player the opportunity to shove and punch the opposition to gain possession, and provides pitfalls in the shape of little niceties - such as exploding tiles and circular saws which home in on players. Goals are scored, in time honoured tradition, by dunking the ball through a net at either end.
There's a league system which starts you in the third division and pitches you against such charming opposition as the Geisha Boys and Heavy Duty. The season lasts fourteen games played against seven sides over a period of six minutes.
You can edit your squad and stengthen it by buying new players with greater skill, aggression, stamina etc. Prices start at about 10.000 (10,000 what I'm not sure) and go up to 1.000,000, but you have to sell a player first before you can buy one - an idea that should be applied to the likes of Man Utd and It s kick oil time twenty-titth century style, and below here's a glimpse ot your team captain. The goals, though, are scored in the old-fashioned manner.
Liverpool. However you don't seem to make any money for a sale which seems a bit tight.
In practice the games are very competitive, but you shouldn't have a problem dragging yourself out of the lower divisions. The graphics are fairly neat and colourful but there's no attempt to conceal Future Basketballs debt to Speedball in its stylisation, overhead view and metallic playing surface.
But where it really comes second (much more so than because of its lack of imagination) is in its scrolling which isn't quite as smooth making things a little difficult to focus on at times. Sorry, but a clone really has to be superior in every way to merit recommendation.
HEWS0N £24.99 Speedball lookalike but lacking in style & polish J GRAPHICS 78% SOUND 67% LASTABILITY 75% PLAYABILITY 77% Mike Pattenden ROBOCOP GHOSTBUSTERS II INDIANA JONES Iqumba Piclutw lodu»lr« tnc JMI RwjM* Rpwood COPVFIGHT©1 OCEAN SOFTWARE LIMITED • 6 CENTRAL STREET ¦ MANCHESTER • M2 5NS ¦ TEL: 061 832 6633 FAX: 061 834 0650 A sequel to the illustrious Ballblazer by Lucasfilm games, Masterblazer utilises the advanced capabilities of 16 bit machines to create another classic.
A high speed space age soccer game is played using ultra-fast, responsive hovercrafts in the splendour of futuristic scenarios or you can hurtle round a race track full of obstacles.
It • ? N ? N Hwwrrrn AMIGA - ST - IBM PC * £24.99 Ultra smooth 3D graphics.
1 or 2 player mode.
8 players Tournament mode.
Each format individually programmed to achieve the best results.
Amazing graphics and a spectacular introductory sequence.
* Surperb computer generated sound effects.
Distributed in the U K bv Softgold Int Ltd 7 8 BURNHAM TRADING ESTATE. LAWSON ROAD DARTTORD KENT DAI 5BH TEL 0322 92513 18 FAX 0322 93422 four quarters. This shows you the location of any incoming aliens, as well as telling you how many of each quadrant's key items you have. For example, how many mines are in the mountains. In the four corners are four percentages, telling you how overrun the quadrants are. If any of these reach 99%, you lose the section, plus any services it may provide. If you lose the mountains, you don't get any more money.
The armoury is straightforward enough. Here you are informed of which weapons you currently have access to, as well as all the new ones your factories have produced.
Finally, there's the arcade section, which is a first person perspective high speed flight across an area chosen from the map screen.
To say this section is incredibly impressive would be an understatement. The most amazing thing about it is the amount of sprites of screen at once running at twenty-five frames a second.
Even the floor surfaces are made up completely of sprites, a darn sight better As an avid watcher of Prisoner Cell Block H, I am well aware of the trials and tribulations of the average prison inmate.
Maybe we haven't got to that episode yet. But I can't remember Bea or Lizzie ever having to defend Wentworth against swarms of invading aliens.
The prison you oversee is completely isolated and self sufficient. Set on the coast of a remote island, the surroundiing terrain is broken up into four areas, each providing a different function.
The sea quadrant contains oil rigs, providing fuel for your small fighter aircraft and the jungles hide the army, slowing down the velocity of the approaching alien craft.
The deserts house factories to develop new weapons and the mountains shelter the mines which finance it all.
Obviously, the more of each item you have, the higher your productivity.
The game is based around three screens. The first is a map screen where the strategic element of the game appears. You are shown a map ot your area, split into its &
• SSCCC3CS |; . than a tew scrolling stripes. , OOCKinG The
entire game is mouse _HL_ At the start of each mission | you
are told where you are tlying. What time of day it is (as night
approaches, it gets harder to see) and how many | aliens you
have to destroy.
You begin the game with six shields, which are depleted by | crashing into ground objects, such as oil rigs and trees, or by taking hits from the alien cratt. Unfortunately they I cannot be replenished, so It | helps to fly very carefully.
Those six shields have to take you through the entire game.
Controlled, and it's a system '¦¦ ¦¦ nE that works very well indeed. • nl. * The map and armoury screen *1 . F|| are typical point and click, (Tj I • jjl whereas in the arcade 1, ( yl section, you control a (eK F H m crosshair that targets your | ; || || m]]!
Currently activated weapon, j; t|" as well as steering the nose | ¦¦¦¦¦¦¦ of your craft. The controls are Bjjq sensitive and tluid, making the game enjoyable to play. The main screen, giving access Io the control room and the armoury, one factor that guarantees longetivity. J. Shockwave is a very easy game to play. It is also a very J i ' tough game to beat. Highly I f V playable, long lasting and j "vf Tl •* ( most ot all. ORIGINAL. What more could you ask for? ,3- 1 David Brice SSSS3SSS One of the secret missions, a daring flight along the Death Star GENERAL HINTS The first thing to
buy is another mine. This creates a higher income rate, allowing you to buy more amenities taster, improving your defences no end.
It's best to take out incoming aliens as quickly as possible, to keep the numbers down in each quadrant. Remember, too many in one quarter, and you lose the section.
J Digital Magic £24.99 Superior shoot 'em up with great 3D sequences GRAPHICS 90% SOUND 79% LASTABILITY 86% PLAYABILITY 88% 1 OVERALL 86% | Above, racing through the mountain ranges. It’s particularly dangerous to fly at a low altitude.
Right, the slightly flatter jungle area, but that's not to say that you can skim the ground. There are still enough ground objects to sap your shield.
AATARfST and Cs amjga Sixteen Bit Superdeals from the Sixteen Bit Specialists!
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Voodoo resents the latest and last release from Zippo Games (famed for Cosmicic Pirate). Although they will still be turning out products in console form, it seems that they will never produce Amiga software again.
The downtrodden Boots Barker hasn’t had a good day. While he was ballooning with his girlfriend and best mate he was thrown over- SCREEN » f r JIGHTMARE He regains consciousness well and truly up the jungle without a clue as to his location, and to top it all off a witch doctor has gone and superglued a voodoo mask on him which won't come off for love nor money. His only form of defence comes from his faithful pair of steal toe cap Dms with which he can mercilessly mash insects and snakes into a pulp.
The instruction manual gives you some rather cryptic clues about where you have to go and what you have to do. To remove the mask you need to find the witch doctor and destroy him with a voodoo doll, into which you stick eight pins. Finding these isn’t altogether easy. The first five are secreted in the temples of the Eagle, Ape, Lion, Monkey and Spider and each one is around forty screens big, containing puzzles, traps and dangerous wildlife, and once you’re inside the only way out is to offer gems to the temple god.
Should you survive you then have to complete three 'missions’ to earn the last of the pins. These involve returning a lost lion cub to its mother and finding dinner for a monkey. Although they might seem a bit strange, these missions inject an important dose of variety, preventing the game from feeling samey.
Even when you've collected all the pins the game's not over. Boots then has to go through part two, which is in the same style as the previous levels and where, if anything, there's even more to explore. This time you face the undead and they can’t be bought off with a mango.
The most remarkable feature about Voodoo Nightmare is that it comes on just one disk. Amazing when you consider it’s over seven hundred screens big, with still shots, an intro and plenty of sound.
My only criticism is the controls. I found moving Boots around the screen often difficult and frustrating.
Although I initially failed to make hand and joystick into an effective combination, I practised moving Boots up and down long paths until I eventually discovered how to make him go where I wanted him to.
Voodoo Nightmare is an excellent game, a kind of thinking man's 3D Sabre Wulf (if anyone can remember that far back).
There’s plenty to do, a generous dollop of arcade action and puzzles, a huge playing area, colourful graphics and enough features to keep it interesting, even if some of the puzzles are a bit obscure to begin with.
It'll be a long time before anyone can reveal Boots to the world. I suggest starting your jungle trip today.
SCENE THE JUNGLE is made up of two-hundred-and-fifty isometric 3D screens with features such as chasms, rivers, rope bridges and wildlife in various forms. When night falls everything turns into a pretty shade ol blue and the jungle animals retire to bed after a hard day of giving you grief. Your only supply line comes from the various jungle shops, and the Iriendly, it somewhat elderly, shop keeper.
When the shops close the casinos open. Inside you can gamble the jungle currency ol bananas and gems on the fruit machine, although more often than not the machine wins.
17 2 «¦ At'®;* PALACE £24.99 £ Spellbinding graphics and addictive gameplay y GRAPHICS 82% SOUND 77% INSTABILITY 85% PLAYABILITY 84% OVERALL 85% AMIGA S P E C MEMORY REQUIRED 512K COLLISION DETECTION 8 ID COLOURS ON SCREEN 16 LEVELS 2 SCREENS 500+ NUMBER OF PLAYERS 1 THE GAME HAS BEEN CRAMMED ONTO ONE DISK BY USING A CLEVER COLOUR SYSTEM WHICH USES ONLY A FEW PALETTES.
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Worldwide Pack 1 Worldwide Pack 2 Worldwide Pack 3 Amiga Second Drive + Any 3 software titles with our advertised price of £17.95 or less ONLY £109.99 Amiga Second Drive + Any 2 software lilies with our advertised price of £17.95 or less ONLY £99.99 Amiga 1 2 Meg Upgrade + Any 2 software lilies with our advertised price ol £22.95 or less ONLY £89.99 AMIGA'ST SOFTWARE Wmgs HMD) ...... Wonderland World Soccer X®hos ... Yolanda ..... Zihus . WTIGA'ST SOFTWARE Rogue
Trooper ..... Rorkes Dnft . Second Front) 1Mb) Shadow ol me Beast 2 Shadowot ihe Beast Shadow Warriors Shoe* Wave Silent Service ...... Sm City Terrain Editor Sim City Smutaa ... Sly Spy Secret Agent Snowstnke Sound Express Sampler Special Criminal Investigations Speedbaii 2 Spell Bound 4-9 yrs) Spell Bound.
Spy Who Loved Me Star Command ..... StarDlade ... Sttrtliflht ...... Storm Across Europe Slormowk ..... Street Hoc*ey Stunt Car Racer SubOutoo ...... Super League Manager ' Supremacy Sword ot Aragon Team Yankee .... Teenage Mutant Turttes Test Drive 2 California Challenge Test Drive 2 Europe Challenge HMD) Test Dnve 2 Muscecars Test Dnve 2 The Duel The Cycles The immortal (1MD) The Keep ... The Plague :.
The Pumsher .... The Ultimate Ride .. Their Finest Hour Battle ot Bntam 17 95 1495 1495 BUOGET TITLES Advanced Football Sim ..... Afterburner .. Arkanoid 2 Backlash ..... Batman Caped Crusader BMXSim .. Drum Studio ...... Eliminator ... Fast Lane . Ftytighter . Formula One Grand Prix Future Bike S»m Guardian Angels Hunter Killer Impart ...... Italia 90
.. Moto Cross Sm ... Nitro Boost .. On Satan Operation Neptune ... Pro Powerboat Sim Rtype Rock Star Ate My Hamster Run 'N' Read, Sdewmder 2 Skrul the Barbarian ...... Spidertrome Super Hang On Super Ski Challenge . Superbike Transam Treasure island Ouzy Turbo Cup Wizzbal ..... Yogis Great Escape ....
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Owen Swift 9 . Owen Swift 24 ....
(incudes tree connecting 17 95 17 95
34. 95 1795 2295 . 17 95 1795 22 95 . 22 .95 17 95 . 17.95 V 95
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17. 86 1495 . 17 95 22 95 185 00 280 00 32000 cable) 14 95 1495
17 95 17 95 1795 22 95 . 17 95 17 95
17. 86 17 95 22 95 14 95 Things to do with words (5-12yrs)
Thunderstnke Tie Brea* .... Time
Machine TNT
Compilation ... Tom
... Torva* the
Warrior ...... Total Recall Tournament Got!
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U. US.2 ......
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Run Vector Resolution .... Vendetta Venus the
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.....
Warhead ...... Webb of Terror Welltnc
... White
Death . Wings ot Fury MANNESMANN TALLY
PRINTERS MT81 (I3026cps 80 column) 159 00 MT13a-9 (300-25CPS
9-pn 80 column . 399
99 MT13024 )300150cps 24-pin 80 Cotumn 499 99 (includes tree
connecting cable) DISK STORAGE BOXES 40 Disk Storage
Boi ... 7.95 80 Ois* Slorage Bo» ’ 8 95 100 Disk
Storage Bo« 9 95 2295 17 95 . 17 95 22 95 22 95 17 95 .17 95
17 95 .17 95 JOYSTICKS Cruiser (Black. Blue or Mult«oloured
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17. 95 Action Stations ..... Adidas Champ
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17. 95 39 99 Elite
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Monsiers .17 95 . 14.95 Legend ol Billy BoiXder Legend ol
Faerghar Legend ol the Lost 22 96 1795
Anarchy ...... Answer Back Fact File
Arithmetic 14 95 995 European Super League
Extase . . 17.95 14 95
lersuresuit Lany 2 Leisuresuit Larry 3 (1Mb) 29 99 Answer
Back Fact File Spelling Answer Back Fact File Sport 995 ..
995 n nc F16 Combat Pcot ... F16 Falcon &
Mission Disk . 17 95 28 95 Leisuresuil
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Cfvtrvc ... 19.95 1495 Answer Back Footbati Answer Back
Junior ...... Answer Back Server
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95 2295 .... 22 95 .. n. jj .. 17 95
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3 .. Batman The Movie ...1796
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Right Sim 2 Scenery 11
11. 99 14 95 Manchester United Manhunter San Franosco 17 95 22 95
il AC Battle Command Batttenawk 1942 17 95 17 96 22 95
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14 95 Better Spelling (9-14 yrs)
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(6-8 yrs) ..... Fun School 2 (over 8 yrs)
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School 2 (under 6 yrs) VT* X Junior Necronom
... If 7V ..... 68 95 1795
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95 Hennettas Book of Spelts 7-14 yrs) ... 17 95 Operation
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Compilation 22 95 Operation Stealth .....17 95 Chuck Yeager
RgM Trainer Codename Iceman 1Mb 1995 28 95 Heroes Quest (1Mb)
Hollywood Collection 26 95 22 95 Operation Thunderbolt
Oriental Games .. ... 17 95 . 17 95 Colonels
Bequest) Mb Combo Racer ... Conquest
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Infestation ...
Intact .. International 30
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Plotting Police Quest 2 (1Mb) 17 95
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Challenge .17 95 Pools ot Radiance (1Mb) 22 95 Death Trap
Debut 17 95
17. 95 It Came From Desert (tMb| Italy 1990 Winners Edition 22 95
14 95 Populous New Wortds Populous .
799 ......17 95 Dick Tracy ..
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95 1795 ... 17.95 Proiectyle Pumsher
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.17.95 1495 17 95 ......17.95 Oragons Breath ..
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22 95
17. 95
7. 99 17 95
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ALL PRICES WCLUOE POSTAGE AND PACKNG IN UK.
Europe (other than UK) £2.50 per cass'disc for express airmail IT ALL TITLES RELEASED AT TMC OF GOING TO SS TITLES AND PRICES ARE SUBJECT TO CHANGE o SCREEN SCENE cu SCREEN STAR The start ot level two, and boy that ice patch looks dangerous. There's a talr tew goodies lying around though. How do I get to them...?
»s •! 1 0025700' ** *3 * 83133 GLOBULUS Do you ever get the feeling that the room is spinning and Hipping around you?
Globby does, only in his situation he's in control. Quite what his situation is, I'm not sure, but it entails flipping a room upside downplaying dynamite and jumping down rainbow coloured holes in the floor. Globby is a viscious alien warrior with a killer instinct and a hunger for blood. He also has a journey to make, far more dangerous than even the most perilous trip to Safeway.
Twenty five levels of digital hell await.
Of course, like any good game, there are a multitude of things to hinder your progress.
First, and by far the most common, are spiky tiles. Found on every level, tread on these, and you instantly lose one of your three lives. Then there are the moving spikes that, just like the witch in Chorlton and The Wheelies, pop up all over the place, so watch where you tread. There are also a variety of roaming creatures that bounce, roll, jump and slide around in pre-set patterns.
To combat these elements you have some dynamite to take out barriers and certain nasties, and a smart bomb to clear the screen of all roaming fiends. At the end of each level, you are alloted a certain amount of bonus points depending on the length of time it took to do the level, plus any extra bit and bobs you may have picked up along the way.
With these you can buy extra smart bombs and dynamite to top up flagging supplies.
Playing Globulus, I soon realised that there is a lot more strategy involved than you would assume from the screenshots. Fifteen minutes may seem like a very lenient time limit for a level, but believe me, you'll need every second, especially on the later levels. Sometimes even seeing any clear route through a level requires multiple flips, so a fair deal of thought is necessary.
Innerprise have managed to attain the perfect balance. The right blend of arcade action and mind straining strategy to appeal to almost everyone, and the sort of hookability arcade manufacturers dream of. This is one heck of a game.
Do not miss on your chance to play this addictive treat.
Tony Dillon Each level is made up of a collection of tiles placed together to form a maze.
Some labelled "tiles", when jumped on, cause unusual effects, such as jumping you forward another square, jumping you two squares, sliding you along until you reach a harrier or die, jumping and turning you ninety degrees in a given direction, or even giving you extra weapons or lives. There are also various ramps and steps placed in precarious positions. These can only be walked down. To walk back up, you have to use a little gadget called a flipper to turn the screen upside down, inverting everything including the ramps. Flipping the screen also changes the orintation of some of the
direction tiles, causing you to jump in a different trajectory. The key is to find the right path through the maze to take you to the multicoloured wormhole to the next level.
T. S.B INNERPRIZE £24.95 1 i Strategic fun with its fair share ot
bounce... J GRAPHICS 83% SOUND 76% INSTABILITY 91% PLAYABILITY
90% OVERALL 85% THE COMPETITION'S OVER AND HERE'S THE WINNER
Andreas Brehme scores the winner, World Cup Final, July 1990.
MicroStyle introduce the winner, Autumn 1990.
Italia '90. Italy 1990. World Cup Soccer '90. Thanks for the | PHI memories. The world's greatest game, brought to your small screen ,or a monlfr Now ',s t'1116 10 stand out from the crowd and sprint M onto the pitch - Where the real action happens.
Actual screen shot Tackle hard for the ball, deep in your own half, and send an inch-perfect pass wide to the winger. As he takes on the full-back, you're sprinting down the middle, screaming for the return.
The ball swings across, high above the defence, as you stretch your legs to their limit. One bounce and you let fly with your boot as the goal looms before you, sending the ball fizzing towards the top corner... International Soccer Challenge is viewed from the players' perspective at pitch level, giving you fast-flowing three-dimensional action that you control as you wish.
- Play in position as a goal-hungry striker, midfield general or
unshakable defender, feeding off the passes of intelligent
computer aided teammates.
- Dictate the whole pattern of play, utilising teamwork to
perfection by controlling all eleven men.
Take charge of Intricate set-piece moves from throw-ins, corners and free-kicks.
- Play in the World Cup Finals or as a member of the top sixteen
Club sides from around the globe. International football as it
is played for real.
- International Soccer Challenge. It will make Gascoigne weep
with joy, get Marradonna excited, and have Hullit tearing his
hair out.
AVAILABLE SOON FOR YOUR COMMODORE AMIGA, ATARI ST AND IBM PC COMPATIBLES FROM ALL GOOD SOFTWARE STORES.
INTERNATIONAL SOCCER CHALLENGE FROM MICROSTYLE - IT S A WHOLE DIFFERENT BALL GAME !
Text panels are displayed intermittently, instead of full time using up scarce graphics locations. The story is now played out on a full screen, using extremely detailed 3D graphics. Rooms comes in two forms, static or scrolling, depending on their size. Rather than have the screen scroll round your character, you can go anywhere in a room and explore while keeping an eye on any bad guys in the room.
There’s a lot of scope for doing your own thing. You GENERAL HINTS Keep your eyes open, it's easy to miss small objects. And in the room with no lights use a lireball on the torches, otherwise the shadows will get you.
Remember. No doubt you'll get to pick up a lot ol objects en route. Don't be fooled into believing that each and every one of them is useful - tar from it, some can be positively dangerous. . .. RPGs haven’t changed much over the years.
But the Immortal seems set to shake up the genre.
There’s the tried and trusted plotline - your mentor has been thrown into a multilevel dungeon, and it’s down to you to get him out.
The tirst departure from the norm is that you no longer control a group. This has been abandoned in favour of a single character, proficient in both combat and magic. Status windows and don't have to solve the puzzles concurrently, though to advance to the next level everything has to be completed. The problems themselves are straightforward without being too easy. The toughest part is combat. Your wizard can only jab, slash and dodge so you need to be careful as other dungeon dwellers can use the same moves to better effect. When a creature does come to a sticky end he collapses to the
ground with blood spilling from a rather nasty wound. Another nice touch is the way in which corpses linger rather than disappear - a few troll cadavers brighten up the dreariest room.
My only criticism of Immortal is its save game system. When you complete a level, the computer gives you a thirteen digit code which you're supposed to type in to continue from that position. And because staying alive for more than two minutes is a challenge on a new level you end up having to type the code in repeatedly, which slows things down a bit. I would have preferred a system whereby you can enter the game at the level you died on, so you only need the code when you’ve switched off and reloaded.
Although at first glance The Immortal appears to be a standard arcade adventure, it feels more like a traditional RPG. Personally I would like to see something more in the lines of a single player Bards Tale. However this is something which shouldn't be overlooked by any RPG fan with a thirst for progress.
Stylish looking RPG that is new and up-to-date GRAPHICS 88% SOUND 78% INSTABILITY 90% PLAYABILITY 91% OVERALL 91% ELECTRONIC ARTS £24.99 CO SCREEN STAR Mark Patterson SCENE SCREEN Here it is!
The essential CU guide to the hottest selling titles on the Amiga. Check out what's going to be new in November, which games the CU staff play, and the Classics on Release Chart - our guide to great games that are still available.
AMIGA CHART NOVEMBER RELEASES PRODUCT PUBLISHER INFORMATION TEAM SUZUKI Polygon racer, Gremlin VOODOO NIGHTMARE 3D arcade adventure, Palace JAMES POND Fishy arcadester Irom Millenium THE FINAL CONFLICT Nuclear strategy by Impressions HILL ST. BLUES TV Cops return, Krisalis BRIDES OF DRACU1A Vampires, zombies and blood, from Gonzo Games WIN-A-BILLION Multi player game show action, from Impressions E-SWAT Coin-op robotic carnage, US Gold ROGUE TROOPER Comic fantasy from Krisalis XIPHOS Impressive polygon SEU, Electronic Zoo CAR-VUP Fun platform game with cartoon car Core Design Z-OUT
Long-awaited follow-up to X-Out, Rainbow Arts NINE LIVES Platform fun with Bob the Cat, from ARC WRATH OF THE DEMON Kill the Demon, from Readysoft TM LM o 0 CORPORATION. Core Design's hi-tech world debuts at the top.
© 0 KICK OFF 2. The Anco goliath is finally toppled.
E 0 SHADOW OF THE BEAST 2. Psygnosis' sequel makes a surprisingly high entry.
O 0 YOGI'S GREAT ESCAPE. Hi-Tech. It's higher than the average budget game.
© O TARGHAN. Action 16's budget rerelease storms up the chart.
© .© MIDNIGHT RESISTANCE. First appearance from Ocean's arcadester.
© O SHADOW WARRIORS. Ocean's other arcadester falls tlve places.
© G LOST PATROL. Ocean's Nam epic is still buzzing around near the top.
© 0 SHADOW OF THE BEAST. Psynosls' prequel to the sequel makes a re-entry © o ITALIA 90. Codemaster's footy action gets ready tor relegation.
© 0 FAST LANE. Action 16's racing tun roars toward pole position.
© c= OPERATION STEALTH. US Gold bring a cinematic sleuth to our screens.
© © TREASURE ISLAND DIZZY. Codemaster's cutesy climbs slowly.
© © TURRICAN. Has this excellent shoot-’em-up from Rainbow Arts seen its day?
© © SUMMER OLYMPIAD. Signalling the end ot summer? From Micro Value © 0 ON SAFARI. All sorts ot wild beasties appear on the chart, courtesy ot Action 16 © © PRO TENNIS SIMULATOR. Codemaster's ball is definitely headed tor another court.
© © MIDWINTER. Ralnbird's epic tails beyond redemption.
© 0 WINGS. Cinemaware's WW1 epic appears at the wrong end ot the chart.
0 © F-29 RETALIATOR. Flight sim fun, from Ocean.
DESERT ISLAND DISKS THE CU TEAM LIST THE GAMES THEY CANNOT PUT DOWN STEVE JAMES Nightshift, Powermonger, James Pond DAN SLINGSBY Powermonger, Supremacy, Corporation MARK PATTERSON Cadaver, Powermonger, Shock Wave CLASS ICS ON RE L E A S E 1 PRODUCT PUBLISHER INFO FLOOD Wetware platform action.
CU Screenstar EA, £24.99 CORPORATION Engrossing RPG with bells on.
CU Screenstar Core, £24.95 FALCON MISSION DISK 2 Bolt on flight sim expansion CU Screenstar Mirrorsoft, £19.99 SUBBUTEO Computer version of classic football game. CU Superstar Mammoth, £19.95 FLIMBO'S QUEST Cute platform antics CU Screenstar System 3, £24.99 NEUROMANCER Futuristic cyberpunk RPG CU Screenstar EA, £24.99 CHAMPIONS OF KRYNN D&D mayhem in the world of the Dragonlance. CU Screenstar US Gold, £24.99 KICK OFF 2 The best footy sim ever Anco, £19.95 NUCLEAR WAR US Gold, £24.99 Apocalyptical toilet humour with a cast of hundreds. CU Screenstar SIMULCRA MicroProse, Fast polygon battle
simulation. £24.99 CU Screenstar MIDWINTER MicroProse, A small community up against a £24.99 cold-hearted dictator. CU Superstar WINGS Cinemaware, £24.99 Cinemaware's finest hour.
CU Superstar Virgin, £19.99 WONDERLAND The ultimate adventure CU Superstar Virgin, £29.99 SUPREMACY Superb space strategy wargame.
CU Superstar MicroProse, MEAN STREETS F-19 New major combat sim.
CU Superstar.
US Gold, £29.95 £29.99 Futuristic CD-ROMesque adventure.
CU Screenstar UMS 2 Huge scale wargame that rewrites all the books. CU Screenstar Ralnbird, £29.99 M1 TANK PLATOON MicroProse, Complex but enjoyable tank sim. £29.99 CU Screenstar F A N T A , S Y XjOf £ KEITH CAMPBELL VENTURES INTO THE FANTASY ZONE OFFERING ADVICE ON ADVENTURES, ROLE PLAYING, STRATEGY AND WAR GAMES. READ ON FOR ENLIGHTENMENT.
CORPORATION RPG I've learnt that blasting holograms with a gun is a very wasteful business indeed.
And I've found the hidden arts of mindpowers. I'm an Empath, and can blast creatures with my awesome mind- blast! I've found out how to bring up the psionics menu, but what psychic powers do the open, closed, and ringed eyes actually give you?
Paul Hardy, Sheffield MANIAC MANSION Adventure I have had Maniac Mansion for ten months, and was hoping you could find someone who can tell me where and how to get the passcode for the secret lab, and also how to fix the staircase?
Matthew Kent, • Queensland POLICE QUEST Adventure On arriving at the office after Marie has been kidnapped. Captain Hall tells you to speak up if you have a lead on the case. What do I do next? Do I have to drive somewhere?
Kenneth Larsen, Bergen, Norway, THE BARD'S TALE RPG I am having trouble solving two of the riddles in this excellent game.
Past warscapes fought by men long dead, and treasures lost on bloodied fields, the One God lifts his thorne- crowned head and lays a strength on friendly... ?’ ‘Name the seven of the One God?’ I have six, but I lack the third: 'Lie with ??? And be forever damned.'
Thor Rune Haugen, Hammerfest, Norway DRAGON'S BREATH Adventure Could someone out there please, please, please tell me the combination of ingredients for the spell that makes loadsa money?
Ben Drouet, Bixworth OUTPUT BARD'S TALE 2 RPG On level 5 of the tower, at 6 north, 0 east, walk up and down the corridor five times for clues. The 'joke' is the laughing voice, so start the clues from there. Say HAVOK to the mouth at 0 north, 1 east. At 1 north, 1 east you will be teleported to a place where there is now a door leading to the segment.
Kyne Sedgeman, Glen Waverly, Australia GOLD RUSH Adventure Hire room 11 from the hotel receptionist, and go there and knock on the door.
Pass the message the receptionist gave you to the man inside, who will then depart, leaving the door open. That gets you in. You should now turn the wheel and go through the fireplace to room 12.
After doing a few things in room 12, you can leave via the window and balcony.
Burak Emiralp, Istanbul SPACE QUEST II Adventure Put the paper in the basket, and set fire to it with the lighter. Do this on floor one, West and Down from the elevator. Put the plunger on the wall if the acid nearly reaches you, then STAND. The glass cutter is used to cut the glass covering the vent, so that you can enter it.
Slow down the Scapeghost taxi by deflating its tyres so it moves slowly enough to get in. The way to scare Big John is by dropping the bulb, charging the holder with static, pushing the stair, blowing the curtains, and cooling him down. But it's not quite that simple.
Timing is important.
Ray Smith, Milton Keynes ZAK MCKRACKEN Adventure After switching to Leslie, take the ladder and go to the door with three buttons on it. (Watch Shamon's dance to open it.)
Push buttons in order and the door will open. Inside there are three doors and two statues. Note the strange markings on the feet of one of the statues, and use it on the statue in Mexico to get the piece of crystal shard. Then go to the first door. Pick up the crystal on the pedestal by using the ladder. Enter the door, which will open. You are now in the labyrinth. In one of its two rooms there's a map, a picture of the sphinx, and strange markings under the picture.
Note it and use it on the leg ot the Sphinx in Cairo.
Annie will read the scroll in London.
Give whisky to the soldier, and when he’s asleep switch to Zak and cut the fence with wire cutters. Then go to the altar and use the two pieces of crystal shard and flagpole on the altar. Switch to Annie, go to the altar, and read the scroll. The pieces will join to form a yellow crystal. Go to Shamon to learn how to use it.
IN7SRACTI0N Want to win ten of the best adventure, role-playing, strategy and wargames from recent months? I thought so. That's the prize I'm offering for the first person who can tell me who published the adventure game,Wonderland. That should be easy enough, especially if you've got a copy of last month's CU handy.
Burak Emiralp, Instanbul PERSONAL NIGHTMARE Adventure Judy’s Brother: He is immaterial to the game. Film: No money is needed to develop it. You’ll find a free voucher in the magazine under the darkroom table in Ivy Cottage. Prayer Book: Cut off the dead woman's fingers with the secateurs found in the shed at Ivy Cottage. Gardener: Wait till he goes home at about 11 o'clock.
Marc Baldwin, Bolton First you must kill the vampire. Michael Williams is he, and is to be found in the crypt. Now to wreck a car! On the second night wait outside the pub at midnight. When the car appears and tries to run you down, dodge it by going East then North and WAIT. It misses you each time and on the fifth try it will crash into a tree. The keys to the garage are in the glove box.
Ray Smith, Milton Keynes KING'S QUEST III Adventure To kill the wizard you have to crumble the cookie into a bowl of porridge. Give it to him when he is hungry. The porridge is found in the Three Bears House. If you do not see it when you first arrive, keep entering the house until it appears.
Kenneth Larson, Bergen, Norway BREAD, FISH, COCONUTS AND FANTASY ZONE ¦ In Corruption, where in the hospital is the stethoscope? Is the carousel in Jinxter of any interest? And how do I impress the baker with my delicious bread when I don't possess any? How do I debug the listing in The Pawn?
How do I open the coconut in The Island Ot Lost Hopei How do I get the scurvied prisoner's attention? Is Captain Black's gold ring obtainable, and lastly how do I make a fishing rod and get the baby whale?
I know this is far too many questions to include in Fantasy Zone (why did the adventure column disappear anyway?) But please take the time to go through my braincell bugging questions.
Kristian Olsen, Tromso, Norway Keith's Response: There, it wasn't - I've included the lot! Can anyone help Kristain? Fantasy Zone has incorporated the old adventure column, although I must admit I feel that when it was called Into The Valley the title had a nicer ring to it. And by the way, have a closer look at Boris the teddy bear. You'll find him in the hospital's TV room.
ROBBING GRAVES ¦ In King's Quest IV, how can I enter the Ogre's house? Do I have to use something and, if so, what? How can the trapdoor in the old house be opened? And where should I dig with the shovel?
Daniel Menendez Delgado.
Cadiz. Spain Keith's Response: Dig up the following graves in the cemetery: Betty Cowpen's, the boy's, the baby's, the miser's, and Lurd's. But I can't help with the trapdoor and the Ogre. Who can?
OPEN THAT DOOR!
¦ I have just bought Leisure Suit Larry (part 1) but I'm not very good at it because this is my first adventure game. What is the password in Lefty's Bar, and how do you open the golden door on floor eight of the casino?
Please help.
Leighton Williams, Coventry Keith's Response: In general, EXAMINE everything in an adventure game - you never know what useful hidden things might be revealed. In this case.
EXAMINE the wall in Lefty's toilet cubicle, and READ what you see repeatedly until the password is revealed! But as lor the golden door -1 never managed that one myself!
Want to interact with Fantasy Zone?
Send me your problems, or any help you can pass on to those whose suffering is chronicled in these columns! If you include your full address, I will get back to you with a quick answer if I have one to hand. Anyway, you will get a reply, even if it's only a 'thanks for the help'.
The address is: Fantasy Zone, CU Amiga, Priory Court 30-32 Farringdon Lane London EC1R 3 A U DRAGON WARS RPG Interplay Productions, who are best known for the award-winning Bard’s Tale series, are back on the scene with Dragon Wars, a fantasy role-playing game set in the land of Oceana.
Searching for the island of Dilmun, a legendary paradise, your party of characters are dragged from their boat, stripped of everything they own and dumped in the land of Purgatory, the underworld. The once kind and good King of Purgatory has suddenly embarked on a campaign to conquer all the islands of Ocenana and outlaw all magic. Figuring that the King must be going slightly mad you decide to find out what's going on and whether there's a way to stop it before he ruins Dilmun.
Featuring a combat system based on a popular super-hero role-playing game, players can also use characters created in The Bard's Tale 1 and 2. Catering for all tastes, Dragon Wars will be available from October through Electronic Arts.
EYE OF THE BEHOLDER RPG Contrary to earlier reports, Eye ol the Beholder, the fifth AD&D game in the Forgotten Realms series, is in fact the first in the 2nd Edition Advanced Legend Series, Fantasy Role-Playing Saga Vol.1l Yes, it's set in the Forgotten Realms world and, yes, it does draw on already published material from the tabletop game, but there's one main difference that sets it apart from all the other AD&D titles flooding the market. The whole game is played in first-person perspective (a la Dungeon Master).
Taking background material from 'Waterdeep and the North: City System' and The Ruins of Undermountain’ (tabletop products), you are hired by the Lords of Waterdeep to investigate a 'source of evil' that’s been detected under the city. As well as vast hordes of monsters to fight, the characters will also have several friendly encounters under the city, as well as uncovering clues to a conspiracy against Waterdeep.
Up to six characters can be controlled (4 Pcs and 2 NPCs) and all the major AD&D 2nd Edition rules from combat to spellcasting are covered by its 'point-and- click' interface. The game's biggest claim to fame is the 'breathtaking' 3D graphic.
Flaving seen an IBM PC demo up and running, I can vouch for the quality -1 was very impressed. This should herald yet another brand new series of AD&D games.
Board game RPG set in the 69th century and sees Earth under the control of an Ancient Roman-like government in a struggle against the Renegade Legion. Of course, being the 69th century, the struggle takes place in sleek starfighters.
Taking control of fighter squadrons on either side, you play through a series of missions, from straight dogfights to coordinated attacks on space stations.
Always strong in SSI games is the intelligence of computer-controlled opponents and in Interceptor the enemy is calculated to match the skill of the player.
FANTASY Look for Interceptor early into next year.
STORM BREWING WARGAMES A new label has entered the wargame market - Internecine, part of Storm Computers. With releases scheduled right through to 1992, Storm Computers want to make an immediate impact. Their first three titles are scheduled for release in the next two months.
Action Stations is a Naval combat simulation set between 1922 to 1945. It recreates the actual displays, charts and boards that would be used on ships at that time. You can take control of most of the major crew members from the Force Commander down to the Damage Control Officer on any of 186 different ship classes in up to 30 scenarios.
Blitzkrieg concentrates on Hitler's last major surprise attack on 16 December 1944, as we were awaiting the return of our victorious armies he suddenly sprang forward at our weakened front lines, pushing us back nearly 50 miles before running out of fuel on Christmas Day and being beaten back.
White Death takes you to the Russian Front, 1942. A German garrison based at the vital rail junction of Velikiye Luki finds itself being encircled by Russian troops.
Taking control of either side you will find yourself up against what Storm boast as ‘the toughest computer opponents ever programmed!’.
Future titles including a space naval scenario actually based on a 1942-43 campaign and Suez '73 amongst others.
For further information write to Storm Computers at 140 Arndale Centre, Wandsworth, London SW18 4TQ. Don't forget that all-important SAE.
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graphics programs. CAD. DTP. Larger sound samples, etc.. etc.
• Remember, no other cards offer this unique feature.
• One simple soldering Job Is required lo enable the ChlpMem'
feature
* Opening your A500 may Invalidate your warranty.
KvEN IF YOU DONT HAVE THE LATEST AOHUS CHIP THE PRORAM PLUS'~ WILL STILL GIVE YOU THE FASTRAM OPTIONS OFFERED BY OTHER BOARDS AMD AT AM UNBEATABLE PRICE ¦ YOU JUST CAN T BEAT THESE DEALSII RAM-MASTER II * -a -
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• Comes with 12 months guarantee.
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ONLY £39.99 FOR CARD WITHOUT RAM HOW TO GET YOUR ORDER rAS"T... TELEPHONE (24 Hrs) -E'W -¦VhtXAPfk- CREDIT CARD ORDERS WE WILL DESPATCH YOUR ORDER QUICKLY A EFFICIENTLY TO ENABLE YOU TO START RECEIVING THE BENEFITS OF YOUR PURCHASE WITHIN DAYS, NOT WEEKS.
ORDERS NORMALLY DESPATCHED WITHIN 4• Hr*. UK OROERS POST FREE'EUROPE ADD £1 OVERSEAS ADO C3. ALL PRICES INCLUDE V.A.T. PRICES AND SPECIFICATIONS CORRECT AT TIME OF PRESS AND SUBJECT TO CHANGE WITHOUT NOTICE. CALLERS WELCOME - Plea*, reserve floods by telephone prior to visit ALL CHEOUESPOSTAL ORDERS MADE PAYABLE TO- DATcL ELECTHOfilCS- LTD., AMG MEM THE POWER BREAKS THROUGH...
- si ~ MOST POWERFUL I A FREEZER-UTILITY _I_ ' A CARTRIDGE
IS HERE JUST LOOK AT THE UNMATCHED RANGE OF FEATURES AMIGA
ACTION REPLAY SIMPLY PLUGS INTO THE EXPANSION PORT OF YOUR
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PROGRAM, THEN YOU CAN:- Special compacting techniques enable up
to 3 programs to tit on one Unique FDOS power means that the
programs reload at up to 4 limes taster than Amiga Dos • oven
independently ol tho cartridge.
Allows you lo qci*rate more and even infinite lives, tuel. Ammo, Perfect as a trainer mode to get you past that impossible level, easy to use.
The full Sprite Editor allows you to view modify the whole sprite set including any attached sprites.
Simply PW*ss a hey and the program will continue where you left oil.
At the press ol a hey now you can view the Machine Status.
Ram, Chip Ram. RamDish, Drive Status, etc. Juding Fast Now you can manipulate and search lor screens throughout memory. Over 50 commands to edit the picture plus uniquo on screen status overlay shows all the information you could ever need to worh on screens.
Comprehensive virus detection and removal fcaturos to protect your software investment. Worhs with all presently hnown viruses.
Pictures and sound samples can be saved to dish. Files arc IFF format suitable lor use with all the major graphic and music pachages.
Now you can slow down the action to your own pace. Easily adjustable from full speed to 20% speed. Ideal to help you through the tricky parts WARNING 198B COPYRIGHT ACT WARNING Oaiel Electron cs LM ne«ner condones nor authorises the use of *s prodjcts tor the reproduction of copyright manorial The backup facsoes of ths product are downed to reproduce only software such as Pitne Domain matenal the users own programs or software where permssion to make backups has been clearly given.
It s fiegaf *o make copies, even tor your own use. Of copynght material, w-thout the e.press permission of the copyright owner, or the lc*nc*e thereof PLUS THE MOST POWERFUL MACHINE CODE FREEZER MONITOR
• Full M68000 Assembler Disassembler • Full screen editor • Load
Save block • Wrile Siring lo memory
• Jump lo specific address • Show Ram as lexl • Show frozen
plflure Play resident sample • Show and edil all CPU registers
and Hags
• Calculator • Help command • Full search tealyre • Unique Custon
Chip Editor allows you lo see and modify all chip registers -
even only registers • Notepad • Disk handling - show actual
track. Disk Sync, pattern etc. Dynamic Breakpoint ha
• Show memory as HEX. ASCII. Assembler, Decimal Copper Assemble
Disassemble STATE WITH ALL MEMORY AND INQUISITIVE!
HOW TO GET YOUR Ol TELEPHONE (24 Hrs) 0782 744707 HELPLINE ENQUIRIES MENACE I bought this game not too long. I'm having trouble with level four. Has anybody got a poke or cheat for infinite energy or to skip a level? Any help would be appreciated.
Joseph Robinson, D1 MIDNIGHT RESISTANCE I've recently bought a copy of Midnight Resistance, but I can't get anywhere.
Has anybody got a poke for unlimited lives?
James Deadman, D2 XENON Please could somebody send me a cheat for infinite lives because I can't get past level 2.
Colin Doran, D3 BATMAN I’ve had Batman since it came out, but I still can't get past the first part. Would somebody give me a hack for infinite lives?
James Barclay, D4 DIZZY Please could you help me with Treasure Island Dizzy because I don’t know where to go to get the fireproof suit?
And what is behind the tree trunks and how do I get past them? A cheat for Blood Money would also be greatly appreciated for this mega hard game.
Thanks to James Forrester for the Cybernoid cheat.
Alex Storer, D5 WEIRD DREAMS Can anybody out there help me? I cannot get past the girl with the knife. I know the SOS cheat but that doesn’t help.
Patrik Winkergvist, D6 FUTURE WARS Please can someone help me get out of the jail in the Crughon ship? I have tried everything.
T Skogstad, D7 I've got problems with Future Wars. I’m at the Crughons space ship after shooting with Lo'ann. I've put the cloths over the camera. I have a lance, a pendant, a pill, a card, a gun, a key and some documents. I'm also completely stuck.
Gerbert Nuijen, D8 NEW ZEALAND STORY I’ve reached level 5.2 and I can't get off the screen. I don’t need any cheats, just directions. Also if I get killed by the axeman on this level and fall onto the spikes the machine crashes. Is this a common bug?
Richard Gleaves, D9 SHADOW OF THE BEAST Further to the Shadow ol The Beast cheat which appeared in September's Helpline. It read ‘for infinite energy hold down the joystick fire button and left mouse button until you have to change disks'. I tried this for several hours with no luck. I've tried every tip I know without any success. I've had this game for several months now and I can’t get to level two. Has anybody got a working cheat or is there something wrong with my Beasfdisks?
M H Rehman, D10 BATTLETECH Does anyone know how I get Dr Tellhim to help in Battletech? I've been stuck on this stage for months and my health is suffering! I’ve got as far as the doctors house - but none of my team can answer his questions, so I can’t get any further.
Rob Calvert, D11 FI 8 INTERCEPTOR I have had the game Interceptor for quite some time now, but no matter how hard I try I can't qualify for the missions.
Please can someone give me a hand, or a cheat for skipping this section?
David Clulow, D12 BUBBLE BOBBLE Could somebody please send me a cheat for this game. I've had it for two years and can't get past level 82!
Niten Saxeria, D13 BATMAN Please can someone supply me with a cheat or poke for Batman The Movie? I have tried the cheat using the the J, A and M keys but it doesn't work.
I have version *D100E1 OB' from the Batman Pack. I have got to level five but I'm getting bored with starting back at the beginning. A level skip would be appreciated.
Robin Whiting, D14 SHADOW WARRIORS Could someone please help me, I am stuck on level four at the bit with the trees and the water? I can't avoid the sea monsters and I end up in the drink.
Could someone please send in some help?
Stuart Miller, D15 RESPONSES NEBULUS(C7) Type 'HELLOIAMJMP' (all one word) on the title screen, then use F1-F10 to skip through the levels.
Simon Thomson + Adam Nolan SHADOW WARRIORS (Cl 6) Press CTRL, Escape, F2, 5, V, J, Help, Right Alt key, left bracket key on the numeric pad and the small enter.
When the title screen is playing the bottom of the screen should flash. You then press Help to skip levels.
Niten Saxena IKARI WARRIORS (Cl 8) For infinite lives type FREERIDE on the scoreboard.
Kumar Naib + Kishore Naib NINJA WARRIORS (B14) For the very last time! Start playing, turn on caps look, type CHEDDAR and turn off caps lock to get infinite credits. Has everyone got that now?
Anne Henderson BERMUDA PROJECT (Cl 1) To open the hatch you have to go to the jeep, get the bucket and spade, then go to the sea south of the plane. Fill the bucket and use it on the flames then clear the sand away from the hatch with the spade so that you can open it. In the hatch you'll find a crowbar which you can use on the crates to find a passenger and fuel for the jeep.
HOW TO USE THE HELPLINE IT’S EASY. Just send in your letter, marking your envelope with the appropriate code number it you are sending a response or mark it 'Enquiry' it you need some help. Post your letters to : Play to Win Helpline, CU, Priory Court, 30-32 Farringdon Lane.
London EC1R 3AU If you are making an enquiry include a lew lines explaining why you need a poke, cheat, help etc. If you are replying to any ol these enquiries, don't forget to mark your letter with the reterence code lor the person you are responding to. II you send in more than one enquiry, please put each one on a separate sheet ot paper. It you send in a response but have an enquiry too include them on separate sheets. That way we can tile everything in neat alphabetical order.
Alan Ullman FUTURE WARS (B16) What you need here is the little tlag found just inside the WC door. If you examine the map in the office, an enlarged version will appear. Examine the enlargement to find the little hole in Germany (it's almost invisible!). Then pul the flag in... and presto!
This is only the start of your troubles, but it's worth persevering with, the game actually gets easier once you’re past the next room.
John M Rose.
LOST PATROL (B8) I recently bought this brilliant game, and I’ve found a great cheat.
It you rest tor ten minutes, strength and morale improve by two points and no food is used up. This means you can keep taking ten minute breaks so your strength and morale remains high.
Seeing as you only use rations at night this saves food too.
James Sherrington WIN ROCK 'N' ROLL (A4) To get to any level you need to type in ¦Rainbow Arts’ on the high score table, then, on the next screen, you must type in a numeric code. For example level 8 is 08XX2222XX80, tor level 32 32XX8888XX23, the first number is the chosen level, the last number is the level number reversed, and the middle numbers are the sum ot the ciphers ot the level number.
Claudio
3. 5" DS DD DISKS ACCESS VISA HOTLINE High Quality Unbranded
Fully Guaranteed inc. labels.
10 £4.75 50 £21.75 100 £41.50 500 £179.95 A500 Dust Cover £3.25 Mouse Mat £2.75
3. 5" Disk Cleaner £2.95 Disk box (holds 10) £2.25 ALL ORDERS
SENT BY FIRST CLASS POST WITHIN 24 HOURS (subject to
availability) AMIGA 512K EXPANSION £37.50 with clock £32.50
without clock ¦ Memory enable disable switch ‘ Simply plugs
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• Compact (only 4 FASTRAMS)
* Fully compatible + guaranteed Please send me the following real
fast AMOUNT TOTAL £ Oust. No. (it known)
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EPIC .... RICK DANGEROUS 2 TEAM YANKEE .. MEAN STREETS . SUBBUTEO DICK TRACY TOTAL RECALL .. NIGHT BREED (MOVIE). 16 99 ROBOCOP 2 ......16.99 SWOROS OF TWILIGHT 7 99 ZANY GOLF 7.99 FALLEN ANGEL §J3_ HAMMERFIST
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JUMPJET ..3.99 SALE TIME AT CASTLE SOFTWARE -
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P&P UNDER £6 75p, OVER £6 P&P IS FREE IN STOCK ITEMS
DESPATCHED BY RETURN SOME ITEMS MIGHT MOT BE RELEASED YET
AMIGA HARDWARE _Re_ase_send_me the foHowing tjttes: Title
AMIGA Amount P & P (if applicable) Total amount AMIGA SPECIALS
TNT Hard Driving.
Dragon Spirit. APB.
Xybots, Toobin SPECIAL OFFER C19.99 EDITION 1 Double Dragon, Xenon, Silkworm.
Gemini Wing SPECIAL OFFER £19.99 123
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P&P It's big! It's loud!
It's the Commodore Christmas Show London Novotel • 16th-18th November 1990 So save yourself £1 a ticket and call the Ticket Hotline or mail the coupon from this ad before Thursday 1st November!
,0 UNO.
SAW
• £1 i The Commodore Christmas Show Friday 16th Nov 10am-5.30pm
Saturday 17th Nov 10am-5.30pm Sunday 18th Nov 10am-4.30pm
• Only Commodore specific show before Christmas
• Over 100 exhibitors - ’OOOs of new products!
• Commodore Theatre and Games Arcade - masses of exciting new
product launches!
Admission Prices Adults £4 in advance, £6 on the door Children £2 in advance, £3 on the door O Commodore Commodore Christmas Show, Database Direct, FREEPOST. Ellesmere Port, South Wirral. L65 3EB. 051-357 1275 Commodore I h HaFunlB Look out London, the seventh Commodore Christmas Show is in town from the 16th-18th November!
Stacks of new products and over 100 exhibitors adds up to the most exciting Commodore Christmas Show ever.
All the major software houses will be there to preview their new releases for Christmas - great new Commodore games, leisure and music software for you to take away on the day!
And that’s not all! The Christmas Show is your chance to experience stunning new technologies seen here for the first time.
CHRISTMAS SHOW Yes! Tve just got to get along to the the Commodore Christmas Show. Please rush me - Adult 0ft£4 Under-16 @«£2 ; *1 am sending a cheque for £ ,
• Please charge £ to my ‘Access *Visa Card number .
:.r ~ _Postcode- Telephone- Please send your application form and cheque or credit card details to - Commodore Christmas Show, Database Direct. FREEPOST, Ellesmere Port, South Wirral, L65 3EB.
• Please delete as appropriate Can one tank platoon really make a
difference against a Russian onslaught?
They just might, with the help of CU's essential Commander's guide.
World war three's broken out and your battalion’s in the front line.
Your first task will either be defending against the initial Red Army push, or counter attacking against a strong point. Start the campaign against second line troops. When you feel up to it move onto First Line troops, these are more inclined to retaliate and dig in fast. Don't get out of your pram and go for veterans - these guys will kick your butts. Elite Guards aren't worth fighting; you start off badly equipped against a highly skilled, well outfitted enemy who'll roll straight over you.
Basically there’s two types of mission; attack and defence. Let's deal with the attack first.
When S2 (battalion command) asks you nicely to take point red 2 on the map you need to be careful. Just because the bad guys are defending it doesn't mean that's where they're going to keep their equipment. Usually infantry and personnel carriers are stationed at the actual location while the heavy armour is distributed hull down on nearby hills.
Against anything but second line troops you’ll be com-mitting suicide by attacking a defended hill straight on.
Try to out flank the enemy. Take the furthest route around the main target; set the formation of the platoon for echelon, pointing inwards to the battle field. Eventually your should start getting behind the enemy positions.
This is the tank equivalent of catching your enemy’s broadside, their armour is weaker on the side and that way they present a larger target.
If you have a support team use them to run round the other side of the enemy fortifications. Don’t rely on artillery to solve your problems; the best result you can expect against a tank is to knock out it’s tracks, possibly TANK Left: Your tanks line up alng with the support teams in preparation for the missio.
GENERAL HINT Combat experience improves the performance of your squad. On the whole your men should obey your every command.
GENERAL HINT If you want get into the thick of the action take over one of the four seats in the lead tank.
Above: Bombarding an emeny strong point with HEAT shells can cause damage to personnel carriers even with a near miss.
MAIN Left: Reserve your 50. Calibre gun for close range skirmishes and shooting down enemy aircraft.
Its weapons if you're really lucky.
However strikes can be devastating when aimed at infantry then vehicles.
Remember, if you attack infantry with artillery they will seek cover inside their carriers; so it's best to go for their vehicles first.
©!S Defending is a lot harder that it sounds. For a start you shouldn't keep your tanks together. If possible station your tanks on adjacent hills and catch the bad guys in the cross fire. A Russian assault is nearly always lead by the heavy armour, with BMP and BTR's following up behind. Save any artillery strikes for when the enemy enters Blue 1. Remember to position your tanks hull down; this involves parking up just behind the crest of a hill so only your gun and a small portion of your tanks tough, front armour is visible.
If things become really rough, try counter attacking. It sounds far fetched countering a full scale assault with four tanks, but it can be done. Leave two tanks overlooking the battle field while the remaining two come round the side, and drive parallel to the enemy assault, again attacking the flank. Only use this tactic if you think you're going to be overrun, as it takes skilled shots from the flanking tank gunners to make a real difference.
WIN If you have air support call it in immediately. This will help pin point enemy positions as well as keep them occupied.
Most important of all think ahead.
Move hill by hill and try to get round a well organised enemy rather than tackle them head on. Never underestimate the importance of your support teams. They're not there for you to use as cannon fodder, they do make a difference to the outcome.
PLATOON Rule number one for any trainee platoon is to graduate from the firing range with a good knowledge ot defence, and. More importantly, using your gun without the battle computer.
Pracfise moving your platoon round obstacles and controlling individual team members.
When you think you've gained enough experience in commanding a platoon you can move onto the real thing thing. Select the first of the single engagements which is an all out assault. Just go for the enemy's throat in an all out attack. Get used to having live ammunition raining down on your head.
SOFTSELLERS 6 Bond St., Ipswich, Suffolk. IP4 1JE MAIL ORDER o MAIL ORDER LTD 5a Dog* Head St., Ipswich, Suffolk, (Retail). 36a Osborne St., Colchester, Essex (Retail).
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• Gold ot too Azwca------------------------- 'Gokton
Axe .... .....1699 .1999
Roto* ... ____________ 16.99
16. 99
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1999 . .1699
• RMy - IZI
• Reach for me Sky---------------------
.....16.99 __________________19.99 Haley
Davidson ....19
99 •R-ters ot
Rormn ....16.99
• Harooon ....19.99 Renbow
latond* ....16.99
Heroee Comp)________________________________
Immortal ....
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Remo_______________________ ResOuWn 101
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• Indy 500 .
• Interceptor
* lr« Soccer Challenge--------------------------
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Btok------------------------------------------
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Offlt
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1699 ________________1699
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International Champorshtp Wresting International 30 Tennis
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Sorcerer--------------
‘Stnutora ....
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_________________1699 _______________1699 _________________1699
Italy 1960 ......
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• Jack The Ripper________________________________ Jumping
Jackson--------------------------------
• KkkOflll .. _____
...13.99 ________1999 1699 1999 .1299
..1699
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• Sp«i Dizzy_______________________________
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Warror------------------------------
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Wamor* ... ......
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• Shadow ot the Beast .... Sherman
M4 ... ..16.99
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- -------------------2499
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1699
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Condor____________________________________
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SunCttv _______________1699
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* M1 Tank Platoon
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Midwinter . ....
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16. 99
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Thumdsfboa .
Onenttl Games ______
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• Photon Storm ... PrOaH Majc. _________ Potce Quest
II------------- .1699 1699 .19.99 .1699 Player Manager.
‘PWting ..
• PopUp
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(The Movla) .16.99 BaOto rf
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Betrayal____________________ _.15.99
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• Blade Wamor ________________________________________16.99
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Moves back before you jump onto the next one. Use the method to get all the way across the screen.
5. 1 Same as 4.3
5. 2 Go to the top of the grass mound. Jump up, kill the monster
and collect the crystal.
5. 3 Kill the critter.
6. 1 Avoid the flames, kill the tiger and collect the crystal.
6. 2 Jump up, kill the birds, collect the crystal.
Use your sword on the bridge then move right off the screen.
6. 3 Jump right and avoid the broken bridge.
Kill the serpent and collect the crystal.
7. 1 This is tricky. Avoid the gaps and the stars. Hit the
falling rocks with your sword, quickly jump right, grab the
crystal and kill the tiger.
7. 2 Hit the rocks three times, until they flash.
7. 3 Wait for the bridge to appear, then jump onto it.
7. 4 Use your sword on the log, then jump jump onto it.
8. 1 Wait until the plants fire passes then jump right, do this
again when the hill you’re standing on rises.
8. 2 Attack the bubbles with your sword, jump right, collect the
crystal and jump onto the log.
8. 3 Jump across the gap, wait for the bubbles to pass, then jump
on to the next patch of grass.
8. 4 Use the logs to cross this screen.
9. 1 On this section keep walking right while avoiding the bird’s
bombs. Kill everything in your way and collect all the
crystals.
10. 1 Same as 9.1 Here’s everything you wanted to know about
Unreal, in a unique screen by screen guide courtesy of Andy
Green.
2. 3 Top the first bad guy, go right then jump right to avoid the
spikes. Stand next to the gap and hit the bad guy eight times.
2. 4 Go left, jump left and hit the rock with stars around it to
stop the rock fall. Stand to the left of the rock under the
tree then jump up and hit the rock. Walk left. Hit the falling
rocks three times until they flash. Go right and move to the
middle of the grass patch.
Use your sword to extinguish the fire on the log then move right. Keep doing this until the fire's out completely then walk to the right of the screen.
3. 1 Move right and use your sword on the first falling rock. Now
go to the left of the first rock fall. Hit the next rock then
jump right and collect the crystal. 3.2 When the rope swings
back for the second time jump at it.
Jump off of it on the other side then jump right to avoid the spikes.
3. 3 While moving to your right kill all the bees. Jump over the
fire, kill the bad guy then use your sword on the fire.
4. 1 Keep moving right while avoiding the bird’s bombs. Hit the
grasshopper with your sword then jump left twice. When the
grasshopper attacks and moves back, go right and hit it again.
Repeat this until it's killed.
4. 2 Kill the bad guy and the plants.
4. 3 Jump onto the log. Wait until the log Level 1 3D Section
Where possible, collect all crystals to keep your shield at
its maximum (99). Other crystals provide you with additional
weapons, invulnerability, additional scores etc. When
completing this level (alter plenty of practise) try to have a
shield rating over
70.
Level 2 2D Section
1. 1 While moving right kill the first and second birds and duck
under the third
1. 2 Avoid the man eating plants.
1. 3 Jump right avoiding the plants' fire. Use your sword on the
plant. As you land jump left avoiding the rhino’s laser. Hit
the rhino three times with your sword.
1. 4 Use your sword on the fire. Wait until the fire's flames
pass then walk right.
1. 5 Kill all the plants then collect the crystals.
Go right.
1. 6 Stand on the rocks to the left of the gap and kill the first
two birds.
1. 7 Jump across the gap, kill the monster and collect the
crystal he leaves behind.
2. 1 Kill the bad guy and jump right, avoiding the spikes; do
this twice.
2. 2 Kill the monster and jump up, there should be a rock with
stars revolving around it. Whack it twice with your sword.
WIN
10. 2 When you reach the spikes, jump right and use your sword on
the fire.
10. 3 Jump over the fire and the spikes, killing all the birds
you encounter.
10. 4 Stand on the rocks and jump onto the logs.
10. 5 Use your sword on the dragon's head (it’ll flash if you hit
the right spot).
10. 6 When the log is falling jump left onto the rocks to avoid
the dragons flame. Repeat this until the dragon's killed.
Level 3 3D section The same river as on level 1. Kill everything you come across and collect the crystals.
When you reach the section with the dolphins jumping out of the water keep to the left and you won'l get hit.
1. 1 Use your sword on the fire, then move to the left of the
gap. Hit the snowballs, jump right and hit the other snowball.
Kill the dragon and leave the screen.
1. 2 Repeat 1.1
2. 1 Wait until the wind passes. Go right and keep ducking to
avoid the arrows. At the same time stand to left of the gap
and kill the monster, jump over the gap, collect the crystal
and kill the bad guys.
2. 2 Wait for the wind to pass again; jump across the gap; kill
everything and get of the screen.
2. 3 Kill the fast monsters, wait for the wind then kill the
flies while standing to the left of the gap.
3. 1 Jump onto the moving rock and hit the small rock at the
bottom of the screen. Go up, kill the monster then leave the
screen without attacking anything else.
3. 2 Keep going right while avoiding the monsters.
3. 3 Kill the moving heads and destroy any snowballs that come
near you.
4. 1 Jump onto the rope, hit the crystal stars, jump off the
rope. Now walk across the gap.
The stars you collect will form a bridge.
4. 2 Move right and hit the moving ball.
5. 1 Keep moving right while attacking the bubbles.
5. 2 Jump onto the ice berg (use the joystick to steady
yourself).
5. 3 Wait for the bubble to pass before jumping onto the ice
berg.
5. 4 Same as 5.2 and 5.3 The numbers preceeding each tip refer to
the sub-level and screen on that sub-level (eg 2.3 = sub-level
2. Screen 3).
Let caution be your motto to survive the 2D sections. Don't rush into long jumps; get as close as possible to a hazard as possible before leaping it (unless the instructions say other wise).
On the 3D sections it's always safest to try to collect the crystals because energy is more important than weapons to your dragon.
Level 5 2D section
6. 1 Jump right to clear the last ice berg.
6. 2 Keep moving right killing everything, except snowballs and
rhinos which need to be jumped over.
6. 3 Collect the moving ball with your sword.
Use your sword to clear the icicles.
7. 1 Destroy all the snowballs.
8. 1 Walk right killing all the monsters; avoid the icicles;
collect the crystals; use your sword on the fire and go back
to where you started.
8. 2 Duck and use your sword on the flashing up arrow to make it
point down. 8.3 Kill the birds, jump over the rocks and avoid
the spikes.
9. 1 Destroy all the snowballs then jump across the gap.
9. 2 Use your sword on the flashing arrow to change it to up. Go
right and use your sword on the fire.
9. 3 Go right and kill all the birds.
9. 4 Jump onto the rope, move to the top and jump off. Do this
with the next rope, too.
10. 1 Jump onto the rope then jump off the other side. Destroy
all the snowballs.
10. 2 This bit is very important. Make sure you collect the ball
otherwise the end-of- level monster will be indestructible.
10. 3 Kill the monster with your sword, but be quick about it.
10. 4 Congratulations.
Level 7 3D (approaching the castle) On this level do your best to avoid getting into trouble as there are no crystals. Follow this guide to stay in the clear: Bats Stay at the centre bottom screen .
Lightning Same as above.
You’ll need to keep your eyes open on the 2D sections. It’s easy to miss an important item or to fall foul of nasties. You may not be moving that quick but your opposition can still out smart you.
PCS.
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lo the middle.
Catwalks Up and down only.
Circles As above.
Monsters Keep tiring!
Level 8 2D Section (inside the castle)
1. 1 Use your sword on the chain to the right ot you. Jump on the
log and hit the lire with your sword.
1. 2 Destroy all ot the barrels. Hit the pot and collect the
crystal.
1. 3 Kill the serpents in the grill.
2. 1 Kill the serpents and the monster (avoid the flames).
2. 2 Kill the men behind you while moving right.
2. 3 Kill the lurry monsters that jump towards you and collect
the crystal.
2. 4 Kill all ol the round monsters.
3. 1 To kill the large mosquito stand on the edge ot the first
step, then jump up and keep hitting it.
3. 2 Kill the bad guys, move right, then turn round and hit the
pot that falls behind you.
4. 1 Jump right twice over the flames.
4. 2 Kill all the monsters while moving right.
5. 1 Destroy the barrel and jump over the spikes.
5. 2 Kill the dragon then stand on the rocks, jump onto the log
as it moves towards you and hit the flame in the castle window
with your sword.
5. 3 Aim for the skeleton's head.
5. 4 Hit the flame in the window again. Almost there now!
6. 1 Use your sword on the flame.
6. 2 You need to be quick to kill this monster.
6. 3 Kill the skeleton.
6. 4 This is the last monster. Just keep aiming for the fire, and
pray that your shield holds up.
6. 5 The end!
I r 1*1 wei *e visa, Accts,a sivit cre *Tcoral.
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• Myth. Written by Magnetic Scrolls, authors of The Pawn,
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Amiga Format said: 'An excellent adventure witty, cunning and lust plain good fun* If you liked Fish! You’ll probably like this, because they’re very similar in style; you may even prefer Myth, it’s that good!- Myth Ratings: Crash 91%. CU 90%. Amiga Format 87%, TGM 85%
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Hove to po j through o lore t. « j* Vo 1 leg nod n CnVOlfi Of toQta. | B IL Bos Sc About a few years ago, Capcom decided to invent a brand new chip set for its games. So it locked away several hundreds of Japan's finest electronic engineers in a special high-tech lab. Sent in food at regular intervals and kept everything under unpfecedented security for nine-and-a-half weeks until they came up with the CP System board.
And the punters looked out upon the first games produced by the system and said, "Look at all those sprites moving around with lightning speed and the zillions of colours and the not-bad-at-all sound." I must admit, I thought that Ghosts n' Ghouls and Forgotten Worlds were very good as well.
Since then, however, something of a creative blight struck Capcom (notwithstanding the terribly dull but commercially successful Final Fight) but it does seem to be coming out of the gloom this month with a couple of excellent releases. Take Mega Twins, tor example.
Something the Japanese do better than anyone else has got to be the cutsie stuff and Mega Twins is as cutsie as it gets.
Beautifully drawn cartoon characters, a nice bright palette, plenty of surreal humour plus bags of playability. What more do you want from a game, eh?
The plot is straightforward good vs evil as you (or you and a friend) battle through the land of Aluria to wipe out the bad guys and regain the Throne.
You've got a variable start position. Choose from Earth, Sky or Heaven in ascending order of difficulty. My favourite has got to be starting in the Sky, as you fly about by means of wearing hats with ducks attached to them. They quack. Loudly.
With simple game mechanics - and the odd surprise attached - Mega Twins is the ideal arcade bash for gentle relaxation, rather than one that'll have you gnashing your teeth in frustration. Well worth the investment, and certainly a candidate for a cracking Amiga conversion. Let's hope we see one from US Gold before too long.
John Cook CAPCOM t Cute arcade romp- absolutely quackers J SOUND 92% GRAPHICS 94% PLAYABILITY 85% CONVERTABILITY 90% OVERALL 91% (Left) Bobbing along the bottom of the beautiful briney sea. Mega Twins has trendy, purple screens.
Wm The second Capcom game lo surface this month will seem far more familiar to Capcom fans. It uses many of the company's trademarks, most notably the familiar in- house graphic style, albeit with smaller sprites than usual.
It's a fairly standard fantasy bash, with your heroic self cutting a swathe through level- upon-level of Ores, goblins and nasties in a castle that holds lots of good guys prisoner. But there's sufficient game variation to make it a cut above the rest.
Just in case you're getting a bit sick of power-ups at the moment, or shops that let you purchase kit upgrades, Capcom offer something different. In Magic Sword you pick up keys which - when you pass by cell doors - liberate the hero that’s being held captive inside.
He now follows you around, following your every, move - anti different guys have different powers. Ninjas throw shuriken, wizards lob fireballs and so on. It isn’t enough to raise the game to the classic level, or make up for the fundamental lack of variation in the game - but it makes Magic Sword different enough to warrant a bit of investment.
CAPCOM t If you’re in a heroic mood - give it a go. J SOUND 80% GRAPHICS 82% PLAYABILITY 76% CONVERTABILITY 83% HARRY Better known for their blaster classics such as R-Type, Hammerin' Harry is the first ever jumping game I’ve seen from Irem - but it’s the best I’ve seen this year.
Evict them from the lot.
Wildly playable, easy to get into - yet with enough to learn to keep you playing on and on - plus some fabulous sampled sound and surreal touches of humour.
Hammerin' Harry gets my award for Game of the Month.
Play it - available at all good arcades near you.
John Cook Japanese graphics dominate - be it Harry’s bandana or the bowls of noodles that get thrown at him part way down the first level. However, the game otters a level of sophistication in the control system that means you'll be piling the 10 pees into the coin slot, trying to get the hang of the moves you can make with a Hammer that's your only weapon and defence.
IREM £ Sure to make you jump with delight.. 9 SOUND 92% GRAPHICS 89% PLAYABILITY 95% CONVERTABILITY 90% OVERALL 93% The problem is that the builders have moved in after you nipped down the shops for a quick Sushi and Chips - and in a series of levels (yes, with a big bad guy at the end ol each of them) you must Accolade Unit 17 Lombard Business Centre 50 Lombard Road London. SW11 3SU Anco Unit 9 Burham Trading Estate Lawson Road Dartford DA1 5BH 0322 92513 Audiogenic Winchester House Canning Road Wealdstone Harrow HA3 7SJ 081 861 1166 CDS Nimrod Holdings Nimrod House 44a Becket Road Doncaster
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0 VIDEO VIEW UPWORLD VESTRON RELEASE DATE November 19th
Plotline: Gnominal Gimmick: Gnome improvements Highlight: Going
Underground Casey's a cop, Gnorm is a gnome and Upworld is... a
lot better than you'd expect a film to be, lumbered with a plot
line like that!
Failing impressively in his task to catch a jewel thief, odd cop Casey is given one last chance. Should things go wrong then he's well on his way to being demoted to dull and routine traffic duties. Of course, things just don't work out. Skulking around contemplating his fate he discovers a small bag containing a large pulsating 'diamond'.
Hot on its trail is Gnorm. The gnome, who proves to be the only witness to our hero's phenomenal cock up. It's this little guy in medieval garb who makes Upworld worth digging out. Animatronics is the magic word here. Unlike ET, who was bought to life by a legless actress standing on her hands in a silly suit (yes, really), Gnorm was worked long distance by a team of 19 men. It's hard to believe he isn't real and, as his dialogue stretches rather further than just a plug for BT phone lines, it's even harder not to wish he was!
* *** Here it is. With the best releases, it’s CU’s very own
video review column. Pull up a seat and grab the remote it’s
video time with Jane Garner... ENCOUNTER AT RAVEN'S GATE CASTLE
PICTURES RELEASE DATE November (TBC) Plotline: Aliens in Oz
Gimmick: Grotesquely funny fx Highlight: The white light fiend
From the land of Oz comes this sizzling science fiction movie.
Eddie is the troublesome brother of Raven's Gate farmer, Richard. Sporting a peroxide blond flat-top and little round mirrored shades, Eddie is as at home in the outback as a wallaby in Watford. Also at odds with her surroundings is Rachael, Richard's wife, who spends her days painting anything that stops still long enough in a rainbow of arty farty colours.
Raven's Gate has been over taken by an alien force. It appears as an impressive wall of white light that moves through homes raising people's voices to sound like Micky Mouse on helium and finally frying them alive.
Inevitably, Richard and Eddie are consumed by the flames and Eddie finds his big brother has been left a few corks short of a hatful. In a frenzy Richard follows him home set, it would seem, on wrecking a kind of interstellar revenge for Eddie's earlier un-Bruce like messings with his Sheila.
With a whole variety of subplots ranging from the sublime to the ridiculous, Raven's Gate is bizarre, but fun.
* ** MOON 44 MEDUSA RELEASE DATE 14th November Plotline: Crooks
form space patrol Gimmick: Aussie beefcakes Highlight:
Spectacular lasers In space no-one can here you dream or at
least no-one heard Medusa dreaming of producing a sci-fi
classic with Moon 44. Its star, Michael Pare, is one from the
‘know the face' department and is everything you could want in
a hero: mean, moody, rough and tough but with a heart of gold.
He's sent to Moon 44 to join a group ot criminals who’ve been
offered the chance to go out in a blaze of glory as
intergalactic Top Guns.
With the tough guys sacrificing themselves for each other left, right and centre and the rapid reformation of a pill popping young Michael Hutchence lookalike who’s discovered that space is NOT the final frontier, you'll be reaching for the Kleenex, or the sick bag... Even so, the fx put Star Trek in the shade and if it's action you're looking for with plenty of big explosions and more than a handful of men charging around and killing each other then your mission has been a success. Put phasers on stunned and enjoy.
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Have you ordered from us before (yes no) TITLE COMP PRICE CUNOV TOTAL £ VIEW ROBOCOP - THE CARTOON In the movies anything goes, anything that is, that the budget will allow - fine if you've got Total Recall type dosh tucked up your sleeve, but tor producers who want thrills and spills for little less than the cost of the bus fare home then animation's the answer. This October sees the release of cinema smash Robocop 2 and the sure-fire video hit, Robocop Detroit Crimewave, one of four Marvel Video Comics on sell-through from Leisureview.
Detroit Crimewave sees our pencilled in pal baffling fhe Scrambler, The Brotherhood and finally. The Man In The Iron Suit, three adventures that bring him within seconds of being rubbed out. All colour and all action, this is the kind of video entertainment that can't fail to draw a crowd!
Anything that carries the Marvel name can t be bad and it may be comicbook but it sure ain't kid’s stuff! Should you be the collecting type then Leisureview also have on offer Spiderman, The Fantastic Four and The X-Men.
* **
* ** ?*** LEVIATHAN CBS-FOX RELEASE DATE 25th October Plotline:
Something fishy going on Gimmick: Marine Boy meets Robocop
Highlight: Predator’s fx expert Leviathan could not have been
more aptly named... No, not because of its elusive giant
monster but because it has the grace and elegance of a walrus
on a rock!
Director George Cosmatos (should that be comatose?) Should have taken a leaf out of James (The Abyss) Cameron's book.
Instead he has Peter (Robocop) Weller, looking lost without his tin suit, leading a group of underwater scientists to a sunken Russian ship. Two of the crew find a bottle of vodka and take a swig from it. In no time they've mutated into monsters and are chasing the rest of the crew around the ship in an Alien-style romp.
The monsters have been designed by Stan Winston, the man behind Predator's alien and Terminator’s cyborg and who, incidentally, directed the much more enjoyable Upworld. With such fine credentials, why does Cosmatos choose to show us so little of this menacing creature? Probably for the same reason he insists on giving us motion sickness with his wildly confusing chase scenes. This one looks likely to sink without trace.
* * VIDEO Plotline: Woman goes skiing Gimmick: Hooch on the piste
Highlight: Canine one-liners Lemon Popsical, Animal House,
Police Academy and now Ski Patrol, the 'wild and wacky movie’
has gone to the mountains.
As ever it's a tale of good guys saving their homes livelihoods party from the interfering bad guys, the two sets of characters in this case are loveable Jerry and nasty smoothie Lance. Jerry and his friends want to keep the ski resort of Snowy Peaks as the kind of laid back place where people burst Fame-style into spontaneous bouts of song and dance. Amongst these goings-on is Jerry’s drunken hound, a bulldog with eyes like swiss holes in the snow who always seems to step in with a canine one-liner whenever the gags start to run out. Lance is not a dog lover, (unless you include some of the
not so decorative members of the 'female decoration’ contingent), he's just a money grabbing partypooper. But like all oily jerks he gets his comeuppance and has as much chance of toppling our hero as doing the men’s downhill on one leg. With a plot this dodgy it’s contender for the perfect post pub schlock award to be consumed with a large whiskey- on ice!
* ** SKI PATROL ENTERTAINMENT IN VIDEO RELEASE DATE 30th October
WORTH WATCHING OUT FOR THE KRAYS (RCA COLUMBIA RELEASE DATE 2nd
November THE FABULOUS BAKER BOYS (RCA COL) RELEASE DATE 6th
November THE HUNT FOR RED OCTOBER
(CIC) RELEASE DATE October 19th DARK ANGEL (EV) RELEASE DATE
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MR DIAMOND’S Revenge of the THE WORLD'S LARGEST CHAIN OF DIRTY DOZEN ‘Ti tuf settle fat CeA&!
UMES6 * DIAMOND PACK 1 ALL OUR AMIGA A500 PACKS CONTAIN MACHINES WITH THE FOLLOWING STANDARD FEATURES
• 512K RAM
• 1 Meg Disk Drive
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• Mouse.
• Built-in Speech Synthesis AMIGA 500, Night Breed, Back to the
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2150, Datastorm, Dungeon Quest, E- Motion, Grand Monster Slam,
Kid Gloves, Rick Dangerous. RVF Honda, Shufflepuck Cafe,
Soccer, Deluxe Paint II, Joystick, Tutorial Disk, TV Modulator
and over 100 PD Programs plus 2 mystery games Two Operation
Manuals Operating System Disks All Appropriate Connecting
Cables m , £399.00 INC VAT £399.00 INC VAT CLASS OF 90's PACK
£499.00 DIAMOND PACK 3 If you thought our Diamond Pack 1 was
good value just look at our Diamond Pack 3.
UK 8833 or 1084 S SAME AS PACKS 1 OR 2, BUT WITH PHILIPS COLOUR VISION MONITOR (U.K.) NEW 1084SD DIAMOND D501: ? TWO YEAR.WARRANTY
* BATTERY BACKED CLOCK CALENDAR ? FREE UTILITIES DISK WORTH
£49.95
* ON-OFF SWITCH NEW MB 8MB Ramboard 2MB Populated £149.00 INC VAT
£39.95 inc VAT with COMICSETTER or SPRITZ PAINT or PHOTON PAINT
II only £625.00 INC VAT £29.95 INC VAT DIAMOND PACK 4 Same as
Pack 2 with colour monitor but includes 24 pin colour printer
ONLY £759.00 INC VAT with Klndwords ver 2.0 Word Processor
GAMES * DIAMOND PACK 2 ALL OUR AMIGA A500 PACKS CONTAIN
MACHINES WITH THE FOLLOWING STANDARD FEATURES
• 512K RAM « Built-in Speech Synthesis
• 1 Meg Disk Drive • Two Operation Manuals
• 4096 Colours Operating System Disks
• Multi Tasking • All Appropriate Connecting
• Mouse Cables AMIGA 500, F-29 Retailer, Rainbow Islands,
Escape from the Planet of Robot Monsters, Chess Player 2150,
Datastorm, Dungeon Quest, E-Motion, Grand Monster Slam, Kid
Gloves, Rick Dangerous, RVF Honda, Shufflepuck Cafe, Soccer,
Deluxe Paint II, Joystick, Tutorial Disk, TV Modulator and over
100 PD Programs plus 2 mystery games TREAT YOURSELF TO AN EXTRA
5 GAMES FOR £25.00 OR 10 GAMES FOR £35.00 RIBBONS Quantity Each
2 6 12 OKI 20 COL £7.00 £6.50 £6.20 OKI 20 BLACK £6.60 £6.20
£6.00 PANASONIC KXP1124 £7.50 £7.00 £6.50 KXP 1080 1 2 3 £3.95
£3.80 £3.60 JUKI 6100 £1.75 £1.60 £1.50
M. TALLY MT80 £3.50 £2.70 £2.50 STAR LC10 £3.90 £3.70 £3.50 STAR
LC10COL £6.50 £6.00 £5.50 STAR LC24-10 £6.50 £5.90 £5.50
CITIZEN 1200 £3.25 £3.10 £2.90 LX800 EPSON £2.50 £2.10 £1.90
AMSTRAD PMP 4000 £3.85 £3.70 £3.40 OKIMATE 20 24 Pin Colour
Printer £149. Inc VAT & Delivery While stocks last DIAMOND -
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Ballina, County Clare. S. Ireland Diamond Computer Systems Ltd, 188 Deangate, Manchester CHIP SHOP PRICES WE ONLY SELL NEW CHIPS A590 CHIPS
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CHIPS 2Mb £99 6Mb £279 4Mb £195 6Mb £369 8 UP Board Supra only
£139 8 UP Board 2Mb Pop £229 SPECIAL DIAMOND DRIVE, THRU PORT
ON OFF SWITCH only £49.95 with metal case £69.95 PLASTIC INC
VAT DRIVE WITH 10 BLANK DISKS & DISK £53.95 INC VAT YOUR ONE
STOP SHOP MORE SOFTWARE THAN YOU CAN HANDLE!
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Si AMIGA 512K MEMORY EXPANSION Get the most from your AMIGA ? Memory Expansion ? Lockable Disk Box ? Dust Cover ? Mouse Mat ? Drive Head Cleaner ? Zip Stik Joystick ? Ten Disks full of Amazing lmeg Demos Only ££0-99
* Brings your Amiga up to 1 Meg in seconds.
* Enable disable switch. Now you can run ALL software.
* Easy to fit • DOES NOT INVALIDATE YOUR GUARANTEE.
* Reliable, last, high quality chips on a robust through plated
P.C.B. Do not confuse with cheaper, inferior products.
* NEW!! PK I-R H Pjt S ChipMem Option A590 RAM I UPGRADE I I
512K......£24.99 I 1 1Mb £47.99 1 I 2Mb £89.99 | I Carriage
Free ONLY £34.99 +£2 Postage OR WITH CLOCK CALENDAR ONLY £39.99
+£2 Postage Everything Commodore left out of the box Carr.
C3.0O EVERYTHING you could possibly need for your AMIGA Blank
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certified and made in Japan. Each disk is guaranteed for life.
AMIGA MEGAPACK the 1 MEG Alfl&OA pack Exclusive to Sa ttMvic Suftenatane With EVERY Amiga A500 ? SCREEN GEMS ?
? FLIGHT OF FANTASY ? OR ? BATPACK ?
(see left for individual pack details) you get:- ? 1 Meg ot Memory + clock - fitted and tested ? TV Modulator ? Mouse ? Workbench ? Mouse mat ? Lockable disk box ? 10 blank disks ? Microswitched Joystick Exclusive Connoisseur Software Collection PLUS Sony Branded Box 10 £12.99 wni) rm.r. usk u.x n Unbranded BULK PRICES
50. ......£19.99
100. ....£37.99
200. ....£79.99 Abl U |H'. (inter SCREEN GEMS ? Kick Off ?
Barbarian II ? IK+ ? Tetris ? Airborne Ranger ? Infestation
? Dynamite Dux ? Menace Shadow of the Beast n Back to the
Future II Days of Thunder Knightbreed Deluxe Paint II
Universal Military Simulator Baal FLIGHT OF FANTASY PRICE
£499 Carriage FREE ? F29 Retaliator ? Rainbow Islands ?
Escape from the Planet of the Robot Monsters ? Deluxe Paint
II A Batman - The Movie F-18 Interceptor New Zealand Story
Deluxe Paint II BatClAVCABD Access visa CUMANA BAT PACK
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©G@[? LC10 ¦Best Buy" budge! Printer.
Only £169 .99 New Colour Printers Sftai? LC200 Only £219 .99 LC24 - 200 Only £279 .99 CU NOV AG E N D AMERICAN PLAYS ALIEN MUSIC An American pianist-musician claims her musical ability has been enhanced by aliens from the Pleiades star cluster.
Before her first extraterrestrial encounter back in 1981. This 42 year-old divorced housewife couldn't even play chopsticks. But her songs include such out-of-this-world lyrics as, "By and by we learn to fly, Within each other's heart.
Space and time the ancient rhyme, Is overcome in our heart."
“She's using some notes that seem to come from somewhere else - a few don’t even translate into music paper.
Technically they don't exist," says Jim Van Petten, a musicologist from Chicago.
CYBER HELMETS GEC-Marconi, the leading defence electronics company, has developed one of the most technically advanced helmets for the next generation of fighter pilots. Its Knighthelm helmet is3 From the latest in cd technology to laser-armed locust killers... Agenda discovers that tomorrow’s innovations can happen today “modular helmet mounted multi-mission system" designed for fixed and rotary wing aircraft - it's even crash and ejection safe.
Meanwhile, Litton Electron Devices is offering the best in night vision products for land, air and sea. "For perimeter security or those tough assignments deep behind enemy lines, you need our devices with unique features," says Litton. This American military manufacturer produces weapon sights with vision goggles that convert quickly LOCUST LASER ATTACKS Senior scientists from the USSR Academy of Sciences and the United States are developing a revolutionary new technique to kill the crop-destroying locust plagues of recent years... by using the high-powered lasers originally developed for the
now- redundant SDI project.
In the field to night binoculars, and systems that can survive submersion in salt water down to 50 meters.
STAR TREK CHESS Now you can boldly play chess how no-one has played chess before I The Star Trek chess set features all the characters from the cult TV series and movies. Everybody is here - Kirk, Spock, Bones' McCoy, even the USS Enterprise up against Klingons, Romulans and Kirk's arch enemy Kahn. The game is played on a 'dimensional star map' chessboard.
But it doesn't come cheap. Each piece costs $ 29.50+$ 0.75 tax and shipping. So the whole thing will cost a neat $ 968 (they throw in the board free of charge) I If you're still interested contact: The Franklin Mint, Franklin Centre, Pennsylvania 19091, USA, Earth, Sol System.
AMIGA A500 SCREEN GEMS £359.99 «»o TEL: OT. YARMOUTH (OA93J 44JI94 or AAOZT1 A* ANDREWS & COWAN Units 18-19 Gt. Yarmouth Business Park, Suffolk Road, Gt Yarmouth NR31 OER Come and see us at our newly opened store at the below address.
Parking for up to 50 cars available c*SWhh See us on Stand H30 TICKET HOTLINE: 051 357 1736 WEMBLEY. DECEMBER 6th 9th 1990 One) Amiga Screen Gems This new pack from Commodore includes A500 Computer, Mouse.
Modulator, Manuals, Workbench and Extras.
Days ol Thunder Knight Breed Back to the Future 2 Shadow of the Beast 2 Deluxe Paint 2 Delivery.
1 year Guarantee For only £359.99 (Inc)
* ********* A500 Flight of Fantasy £355 (inc) A500 Batman Pack
£355 (inc) Cumana Ext Drive £74.99 Ram Upgrade £65.00 To take
advantage of these fantastic prices please make cheques, PO's
payable to: Andrews & Cowen, Units 18 19 Gt. Yarmouth Business
Park, Suffolk Road, Gt. Yarmouth NR31 OER Tel: 0462 686977 24
Hour.
DUCT IN STOCK SENT SAME DAY PERSONAL SERVICE MON-SAT 9-6PM £1.00 OFF NEXT PURCHASE SELECTED TITLES CALL NOW 0462 686977 PROTON SOFTWARE FAX 0462 673227 CALL FOR SPECIAL OFFERS AMIGA 688 Attack Sub £16.99 Amiga Mouse & free mat & holder ..£14.99 Amos ...C35.00 Am Ago £13.99 Ant Heads ...£9.99 Atonto ..£12.99 Back to the Future II......£16.99 Badlands ...£16.99 Balance of Power 1990 £16.99 Barbarian II ......-.... £17.99 Battle Chess ...£16.99
Battle Ships ..£9.99 Battlemaster .£19.99 Betrayal ......£16.99 Black Tiger .£17.99 Block Out ....£13.99 Blood Money ..£16.99 Bloodwych ..£17.99 Bloodwych Data Disc.... £11.99 Bodokan ....£22.99 Bomber 1 ..£22.99 Breach 2 .....£16.99 BSS Jane Seymour £16.99 Budokan .....£16.99 Castte Master £16.99 Champions of Krynn £19.99 Chaos Strikes Back £16.99 Chase HQ ...£17.99 Cheetah 125*
Joystick £8.99 Chess Champion 2175 £17.99 Chronoquest III ......£22.99 Colonels Bequest ..£16.99 Combo Racer .£16.99 Combo Racer .£16.99 Corporation ...£15.99 CyberbaH ...£14.99 Damocles £15.99 Dan Dare 3 .£16.99, Days of Thunder ....£24.991 AMIGA Debut ..£14.99 Double Dragon II £16.99 Dragon Flight ..£19.99 Dragon Flight ..£24.99 Dragon s Breath £23.99 Dragons Breath £22.99 Master (1 meg) £22 99 Phantoms ......£16.99 [ «igeon ECO
Pha Elrte..._r £t7.99 £13.99 F16 Combat Pilot £16.99 F19 Stealth Fighter £24.99 F29 ......£16.99 Falcon .£16.99 Fiendish Freddy £16.99 Fire & Brimstone £16.99 Fire and Brimstone £19.99 Right Sim II .£28.99 Flimbos Quest £16.99 Flood ...£16.99 Football Manager II World Cup Edition .£13.99 Football Manager II ..13.99 FootbaBerof the Year.... £13.99 Ghostbusters II £16.99 Ghosts n Goblins £16.99 Ghouls & Ghosts £16.99 Giants ..£23.99 Grandslam
Tennis £16.99 Gunship ......£16.99 Hard Drrvm .£13.99 Harley Davidson £19.99 Heroes .... £19.99 Hot Rod ......£16.99 Hound ol Shadow £17.99 Hunt lor Red October . .. £19.99 Iceman £16.99 Impossamole ..£16.99 Indy Jones (the advent) £22.99 Indy Jones (the arcade) £16.99, AMIGA Infestation ...£16.99 Intact ...£12.99 International Soc Chall £16.99 International ChampionsNp Wresting ....£16.99 International 3D Tennis £16.99
Italy‘90 £16.!
Ivanhoe .£17.!
Jack Nicklaus Gotf .£16.!
Judge Dread .7..... £13.99 Kick OH II ....£13.99 Kings Quest Triple .£19.99 Klax ..... £14.99 Knights of Chnstalon £22.99 Knights of Legend ..£19.99 Laser Squad ...£12.99 Last Ninja II .£16.99 Leoure Suit Larry III £27.99 Leisure Suit Larry II £26.99 LHX Attack Chopper.....£34. Lite and Death £19.99 Lost Patrol ..£16.99 Mad Professor Mariarti £12.99 Magic Fly POA Magnum 4 ..£22.99 Manchester United £16.99 Mavis Beacon Typing.... £19.99 Microprose Soccer
£16.99 Vd rrert** £22 99 U4»gr« Resource 06.99 v-dwwmr £22 99 MuiWyPyro CO 99 £16.99 . £8.99 £16.99 £16.99 V
• A Ift Neumr-enr** |n n»a wanors North and South .....£16.
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Operation Thunderbolt £16.99 Oriental Games .....£19 99
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Turn H ..£11.99 Passing
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06 99 Space Ace ..£28.99 Space Ouesi n
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Tusker .£16.99 TV Sports Basketball....
£22.99 ‘•'fM 08 99 tteW * Mnrrt MyfrW, 114 90 ptavnrMa age* 06
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»e -tocKey ®OA TV Sports Football .£22.99 Ultimate
Golf ...£17.99 06 96 Subouteo £-396 bue Ca-s 04 99
Supremacy .£13.99 UN
Squadron .POA Viking
Child £16.99 Wayne Gretzky ......£17.99
Web of Terror .£13 99 P-ermer Coe n £22 99 P'O
Ter'« Tdu* 06 99 RAC Ra 0699 Rainbow Islands ....£16.99
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Attack £16.99 Test Drive
II £17.99 The Cycles .£16.99
The Killing Game Show. .. POA The
Plague .£19.99 The Spy Who Loved Me £13.99
Theme Park Mystery.....£16.99 Thunderstnke .£16.99
Tie Break ....£16.99
WeHtris £16.99 Wheels of
Fire .£19.99 Wipe Out ....£16.99
World Cup 90 .£16.99 World Cup Compilation £16.99
World Cup Soccer ..£14.99
Wug .....£19.99
Xenomorph .£16.99 Xenon
II ......£16.99
Rotor ...£13.99
Rotox £16.99 Rourkes
Drift ..£16.99 RVF Honda .£14.99
Shadow of the Beast 2 £24.99 Shadow of the Beast.....£14.99
Shadow Warnors £16.99 Sherman Tank M4 .£16.99
Time ....£16.99 Time
Machine POA
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Babel £23.99 Treasure Trap .£16.99
Xiphos .£16.99 fhe product you're
looking hr not here give urn a cat. LOOO's n £10.00, pisms sod
Sopper tom pip. Product* in sloe* 's more Mbs in sloe*. Orders
under n sloe* usually sent sure day.
FROOUCT FORMAT COS, A,: PROTON SOFTWARE. New sent on day ol n Send to PROTON SOFTWARE (CU), ENTERPRISE HOUSE, BLACKHORSE ROAD.
LETCHWORTH, HERTS SG6 1HD Tel: (0462) 68697 Fax:(0462) 673227 The battle plan goes like this. Locusts would be found by reconnaissance satellites and destroyed by advanced attack helicopters armed with laser weapons. If this failed, the strike force would use fuel-air explosives, a devastating weapon perfected during the Vietnam war.
At the moment, the United States and Soviet Union spend approximately half a billion dollars on highly toxic insecticides combating the yearly swarms of marauding locusts.
CD PHOTOS Eastman Kodak Company has announced a new photographic system - jointly developed with Philips
- which can scan 35mm pictures taken with ordinary cameras and
write these images onto compact discs.
These pictures can then be played back on a television using the new Kodak Photo CD. Players manufactured by Philips. These special CD players can also be used to play ordinary audio Cds. You can also play Photo Cds on CD ROM-XA systems and the forthcoming generation of Interactive Compact Disc (CD-I) players.
The first Photo CD player is expected to cost under £300, but Kodak is predicting a Photo CD containing 24 pictures will cost around £9. Philips is also planning a range of Photo CD players with some exotic functions like random access viewing, zooming and cropping, and editing.
This is made possible because the Photo CD system turns pictures into digital data which can be manipulated in any manner of ways.
ROBOT BUILDERS IN SPACE Martin Marietta Space Systems latest project is the Flight Telerobotic Servicer (FTS), a multi-armed robot which will be used to support the assembly of the proposed U.S. Space Station Freedom.
The FTS will have two manipulator arms and one stabiliser arm which will be used to attach the robot to its work site. End pieces at the end of the manipulator arms act as 'hands’ that will grasp tools needed for assembly and maintenance. The arms are attached to a body unit which houses the power, data management and processing, and communications systems. The body also contains two colour video cameras, and tool holsters. Cameras are also attached to the ‘wrists’ of the manipulators.
FTS will initially be controlled from an astronaut work station. Eventually, NASA expects the system to perform complex tasks with a single command. FTS may even become controlled through a Virtual Reality human- machine interface.
GOLDEN FUTURE FOR ROBOT OLYMPICS of a dustbin category for miscellaneous entrants rather than a Barbara Woodhouse trial of manners. This was won by Genghis, a whiskered robot which moved when you brushed his hairs.
England was the overall winner, but then it did provide the most entrants. But the laurels for overall best robot went to Yambico from Japan.
The good news too is that the Robot Olympics is set to continue. The event will take place every two years, returning to Glasgow every fourth. Meanwhile Nagoya in Japan has tendered a bid for the 1992 Games. ‘I suppose we'll have to organize an Olympic Committee to deal with it all," said organiser Dr Peter Mowforth of the
- Turing Institute.
. The Robot Olympics could become a monster out of control.
The world’s first Robot Olympics reached its conclusion last month with the promise of more.
Over three thousand people turned out to watch the two day's events which brought together robots from countries as far apart as Japan, Russia, Mexico and the US. Over fifty entrants competed in eleven events under pet names like Wilberforce, Asterix, Penelope, and Fatima - a javelin thrower.
The event started off with a slight hitch at the tongue-in-cheek official opening ceremony (overseen by actor Sylvester McCoy who plays Dr Who) when Trolleyman, a robot awarded the honour of carrying the Olympic flame, failed to emerge from the Parthenon Greek restaurant in Glasgow where the games were held.
Another upset occurred during the Wall Climbing event when the entrant from Portsmouth Poly, Robug II, left its lane and tried to mount the Russian entrant. Who said machines don't have feelings?
There were eleven events, including a multi-legged race, pole balancing, obstacle avoidance and javelin throwing. There was a Behaviour Event too, which was something LET'S ALL MAKE A BOMB Royal Ordnance, a British Aerospace Company, has dramatically increased its research into new ammunition systems for the 21st century. Amongst their military jargon you'll find such key- phrases as shaped charge liners’, 'depleted uranium1, ‘hydrocodes', explosively formed projectile technology’ and ‘novel pulsed power technology'. Just what all this means largely remains a secret for the boffins in their
bunkers, but in layperson's terms the Royal Ordnance Ammunition Division is perfecting the technique of blasting things to bits.
PREMIER MAIL ORDER Titles marked * are not yet available and will be sent on day of release.
Please send cheque PO Access Visa No. And expiry date to: Dept CU10, Trybridge Ltd., 8 Buckwins Sq., Burnt Mills, Basildon, Essex. SS13 1BJ.
Please state make and model ot computer when ordering. P&P inc. UK on orders over E5.00. Less than £5.00 and Europe add £1.00 per item. Elsewhere please add £2.00 per item for Airmail. These offers are available Mail Order Only.
Telephone orders: Mon-Fri 9am-7pm. Saturday 10am-4pm. Fax orders: 0268 590076. Tel orders: 0268-590766.
Addttts roc tt ai Ayr** Ana-c*' As idut on Acatraz' AialHrtt BA I * Back To Irefvtu*e2 Bark ’n TheFutu*e3* Badlands* Ba-bara-nPaO 7 99 Bafdslaia’ i*o*3M.rtRook 599 Bares Tale2 7 99 Bards Tale 3 ......16.99 Batman The Movie ....16.99 Battle Command* .....16.99 Battlemaster ......19.99 Betrayal* 19.99 Billy The Kid* .....16.99 Bionic Commando .... 7.99 Btoodwycr 16 99 BkJOdw f * DataOsu t9 99 BkxxJwyc»' Data Osc 9 99 Bou'K Maaaae- 13 99
BSS Jar*e Seymour 16 99 Bjdokan 16 99 Capt e1 1699 Carthage* 16 99 Cavadar* 16 99 Chaos Strkes Bac** 1699 CnaseHO 16 99 C*'ase*0?* 16 99 Cocenarre ice Mart (1 Meg) 29 99 CorrboRece* 16 99 Commando War* ......16.99 Conquest of Camelot (1 Meg) 29.99 Corporation . .... 16.99 Crackdown .16.99 Crazy Cars 2 ......14 .99 Cricket Captain ..16.99 Crime Wave* .....16.99 Cruise For A Corpse* 16.99
Cyberball 13.99 Days of Thunder 16.99 Deluxe Music Con Kit 69.99 Deluxe Paint 3 ...59.99 Deluxe Production ....89.99 Dick Tracy* .16.99 Dragon Force (1 Meg) ...19.99 Dragon Strike* ...19.99 Dragon Wars* ....16.99 Dragonslair (1 Meg) ..29.99 Dragonslair 2- Singes Castle 26.99 Drum Studio ...... 4.99 Dungeon Master (1 Meg) 15.90 Dungeon Master
Editor . 7.99 Dungeon Master Hint Book :»9.99 Duster* ...16.99 Dynamite Debugger* 16.99 Dynasty Wars ....16.99 Eagles Nest 4.99 Edition One* ......16.99 Elite ..14.99 Elvira* ....19.99 Emlyn Hughes ...13.99 Emlyn Hughes Quiz* .13.99 Epic* 16.99 Escape From Robot Monsters 13.99 Escape From
Colditz* ...16.99 E-Swat* ..16.99 F16 Combat Pilot ......16.99 F29 Retaliator ....16.99 Falcon F16 .19.99 Falcon Mission Disc 1 ...13.99 Falcon Mission Disc 2 ...13.99 Ferrari Formula 1 . 7.99 Final Battle* 16.99 Fire and Brimstone ...16.99 Fire and Forget 2 ....16.99 Fireball* ..16.99 Flight of the Intruder* 19.99 Flight
Sim 2 26.99 Flip It And Magnose* .16.99 Flood 16.99 Flying Shark ...... 9.99 Football Director 2 ....12.99 Football Manager 2 Gift Pack 13.99 Ford QB Rally* ...16.99 Fun School 2 (6-8) ....11.99 V? Meg Upgrade ....39.9 Fun School 2 (eve* 8i 1199 Fu» School 2 (unde* 6) t * 99 .16.99 1699 34 99 1399 1699 999 1*99 16 99 16 99 13 99 Fun School 3(5-0 16 99 cun School 3 lOver 7| 16 99 Pun School 3 (under 5! *6 99
fusion 7 99 Future Wd*s 16 99 Ghouls *. Gnosis ’6 99 GoM u* th* A tncs 699 Ci-avrty 9 99 G-eTins 2* 1399 Grtmb ooc 4 99 Gurocat 16 99 Gunatup 14 99 Htf'dcai ? *6 99 Mooes 19 99 Heroes Cues* 2 (* Meg i 29 99 Heroes Owes* I (i Megi 26 99 Hotywood Co tact on* 19 99 Hounds o* Shadow 7 99 Mur* lor Red Octooer 9 99 Hunter Killer ...... 4.99 Hydra* ....13.99 Imperium 16.99 Indianapolis 500* ......16.99 Indy Jones Action .....13.99 Indy Jones
Adven .....16.99 Indy Jones Hint Book 5.99 lnt3D Tennis .....16.99 Int Soccer Challenge* ...16.99 Interceptor .. 7.99 It Came From Desert (1 Meg) 14.99 It Came From Desert Data 9.99 It Came From Desert+Data 19.99 Ivanhoe ..16.99 Jack Nicholas Golf ....15.99 Jack Nicholas Unlimited Golf 19.99 Judge Dread* ....13.99 Keef The Thief ... 7.99 Kick Off .. 7.99 Kick
Off 2 12.99 Kick Off 2(1 Meg) .....14.99 Killing Game Show ...16.99 Kings Quest 4 ....21.99 Kings Quest Triple ....26.99 Knights Of The Crystallion 21.99 Lestre So t Larry 1 or 7 hints 6 99 lesure So t Larry 2 26 99 Leeure Sui I any 3 29 99 Lg*nto*ce 1699 One ol Fire’ 16 99 Liverpool* 1699 Loom 19 99 Lords of Chaos ..16.99 Lost Patrol ..16.99 M1 Tank Platoon* .....21.99 Magic
Fly* ..16.99 Magnum 4 ..16.99 Manchester United .....16.99 Manhunter 2 . ......21.99 Maniac Mansion 16.99 Matrix Marauders* ....13.99 Mean Streets* ....16.99 Microprose Soccer ....14 .99 Midnight Resistance .16.99 Midwinter 19.99 Monty Python ....13.99 Murder ...16.99 Mu*c Xjn* 49 99 Narc* 16 99 Navy Seas* *6 99 New Zeaia-c
Sto'y *6 99 Nf Itoreed 1699 N HSrewJ 16 99 Nontsnf!* 19 99 Ninja Warriors ....13.99 Nitro* 16.99 Off Road Racer* 13.99 Operation Harrier* ....16.99 Operation Stealth* ....16.99 Operation Thunderbolt ..16.99 Oriental Games .16.99 Qjtrjn 7 99 Pa-KJ 16 99 Paad»c«d 90* 16 99 Player Manager 12 99 Plotting* 16 99 P© .ce Quest 1 cr 2 Hnt Boo* 6 99 P©*c*Ou**t2 26 99 l-’CO _16 J9 Pop Promised Lands 7 99
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OFFER STUNT CAR RACER Now only £9.99 © It's time to keep in
time, as Amiga Musician Martin Walker gives hints on how to
fit your soundtrack to the pace of your game Some of you may
have wondered why the majority of computer game soundtracks
are so different from the mainstream of the music industry.
In fact it might be more appropriate to compare them with the film industry, since records are primarily designed for listening (or moving!) Enjoyment, whereas film soundtracks are mood setters; something to enhance the feeling of ‘being there'. This is what many games set out to achieve - a believable ‘microworld' into which the player can become immersed.
If you've ever watched any of those earlt 'talkies”, before soundtracks were used widely you'll know what a difference it can make to the end result. Old films often have dialogue only; they betray their origins as stage plays where the live atmosphere and power of acting need no enhancement.
To our modern ears, used to constant musical cues and the battery of special sound effects, they can seem rather one dimensional. Some of the first background music was simply well known classical pieces played quietly behind the action - we've become so used to every mood change and camera angle adjustment being followed by suitable music that these early attempts now sound somewhat incongruous Tying in the music to the action in games can also be extremely effective - it is perfectly feasible to write an in-game track for a continuously scrolling shoot 'em up scored to ensure that the mood
matches the onscreen scenery, with the arrival of the end of level monster heralded by a sinister change of feel. But it does take a little more effort on everybody's part; the musician needs a final version of the graphics to work with for the exact timing, and I'm afraid that much music is still commisioned in the final few weeks of product development. This normally means that there is little time to get the music installed by the programmer and get any feedback before the product hits the shelves. In fact there are several titles that I've written music for and never seen when finished -
although most software houses do send you a complimentary copy.
In an ideal world I’m sure most musicians would prefer to get plenty of notice - after all, time to write in a more leisurely fashion over a longer period should always produce a more considered and polished end result.
Being able to leave one commision for a little while to work on something else (like writing a column for CU!) Can certainly refresh the brain cells, and new musical ideas pour into your head when the keyboard is next fired up.
The musical equivalent or writer's block certainly exists, especially after a ten hour session producing sound effects - your head simply won't take any more!
The more usual method of writing is to have several pieces of music, each to suit different parts of the game - level music might be stirring (to give you the courage to continue?) And the end of level monster might have a seperate theme which suitably chills the blood of a faint hearted player. The title soundtrack is always a special case. The music must 'get going’ quickly, because although customers like to have a track lasting at least several minutes, more often than not, only the first section of it will ever be heard before the player starts the game.
It's no good having an amazing guitar solo four minutes into the track if only ten people ever listen that far.
Mind you, I do know people who record game music onto cassette and play it back in the car, but I suspect this is a minority passtime!
The first-time player will probably let the title credits roll once the game is first loaded and soak in the 'atmosphere', and first impressions of the game are very important. If at all possible, it is much better to have the whole of the game in memory at this point, so a single tap of the joystick button will immediately launch the player into action, although memory constraints can prevent this. Many programmers allow the music to sit in the memory buffer that is overwritten once the action starts - this allows instant gameplay without sacrificing precious bytes to the music permanently.
Style of music is obviously something personal to each game - and on the Amiga, sampled sounds allow you to get a wide variety of suitable 'flavours'. A particular feature of the game (metal graphics, space setting, underground location, military hardware) can often suggest a sound which can start you off in a certain sonic direction.
Usually this initial impetus is enough to get a 'riff which propels you forward.
Sometimes the software house will want a particular piece of music copying (not the notes but the feel), and this is an interesting area in which to work - it braodens your outlook and is fascinating to explore.
Otherwise it is an easy trp to fall into your 'usual' musical style; some computer musicians are first and foremost guitarists rather than keyboard players - and it's sometimes pretty obvious!
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GRAPHICS DIY THE AIM The animation you'll be doing is a variation on the intro to the movie '2001 A Space Odyssey'. A group ot monkeys are sat around the base of a mountain, picking at bones. One of them throws a bone into the air and it comes down transformed into, not the infamous black monolith, but the CU logo.
Interested? Then read on?
GETTING STARTED With a project such as this, the key to success is preparation. The first thing you need to do is create a storyboard. Normally used in the production of movies, a storyboard is used both to plan how sequences are going to be arranged and as reference during production.
Comic book-like in appearance, it consists of a series of annotated sketches with all relevant notes, showing roughly how each 'scene' works visually. In our case there are six scenes to sketch. The first is a longdistance shot of the monkeys sat at the base of a mountain with a volcano erupting.
Second shot is a medium close-up of the monkeys sat around a fire, gnawing at bones. Next is a close up of one of the monkeys finishing off a bone and picking up another one. Fourth is a shot of the monkey's arm as it throws the old bone. Then a shot of the bone flying through the air and finally the CU monolith falling and hitting the ground. To make your storyboard, you have to start by visualising how each scene will look, and then lay down a few rough sketches of each scene. Don't worry about making masterpieces, they only have to be clear enough so that you can understand them. Don't
spend too much time drawing them either, as you may decide to change them at a later date. Each frame has to show clearly what sort of scaling you intend to use, what the backdrops and sprites will be like, as well as any movement marked with, appropriately enough, movement arrows, showing what moves where. Feel free to mark rough notes as well to describe certain movements, such as the spinning bone. With each sketch, write a few short notes describing the main points of each scene. It may seem like a lot of work, but believe me, it's a lot easier than trying to work straight from your
imagination. By the way, you don't have lo work from our storyboard. Use your imagination and create your own. After all. It can only make your animation that little more original.
This month sees the start of our four part tutorial on demo creation.
Over the next four months CU, in collaboration with Bullfrog, will show you how to prepare and build your own animated demo, complete with sound.
So you have your storyboard in all its completed glory. Now you have to transfer your ideas to screen. Step one is to create your backdrops. To begin with, draw a rough, and we do mean rough, backdrop.
Even blobs of colour will do simply for the sake of layout and sizing. Let's begin with the first backdrop, a distance shot of the mountain (the monkeys are sprites, and will be added later). To begin with, you may just draw a green area at the bottom for the ground and some triangular grey areas for mountains (don't worry too much about the palette just yet, the colours can be altered a little later on) and the rest of the screen blue.
Then you can begin to add textures and details. In Bullfrog's example, the mountains were drawn using a fractal generator for realism, but that's not to say you can't use your own imagination. A good tip is to This will be your demo and it may end up on our coverdisk, so use your Imagination. There's nothing to stop you using the storyboard below as a guide while drawing the backgrounds and the sprites to suit your own style. You can go for the macabre look, or for something more cute.
Graphics DIY is going to be a competition, and next month we'll be telling you all about the great prize there’ll be for the winner, plus there'll be a special readers' discount for Dpaint 3. So get inspired - and read next month's CU Amiga.
LOMG DiSTWN(£. SHOr SuGMT ANIMATION OF RR£ AND 1W6, TH€Y AC£ WING- OF taJESU copy some mountains from a book or magazine using tracing paper, and then stick your trace to the screen and follow the lines, just like an Etch-A-Sketch. Don't worry about being exact, just make the lines as jagged as possible. Alter all, whoever heard of a regular mountainside? An easy way of adding texture to the mountain is to draw a jagged line down the middle, and then colour one side of the line darker than the other, giving an impression of light source shading. It's helpful to have a couple of pictures of
mountains for reference. To brighten up the ground, why not add some small rocks and boulders, using the same system you used to draw the mountains. The sky can be left empty, if you wish, or why not add some clouds. If you are drawing thin clouds, a simple white shape will suffice, whereas if they are quite thick, make the bottom greyer than the top. If you like, you could make the sky completely overcast, remembering to make the ground objects darker.
So, you now have .your storyboard and your' first completed backdrop. Using your storyboard, draw the other five storyboards using the same system and you're there. Next month, we begin on the wonders of animation, and show you how to create sprites for your demo.
HONKEX lRAXbS 00 fcMi UP I(J Aid MJIHWWfe ARM.
Storyboarding a computer game is no different from storyboarding a video. Start with a clear idea ot how you want your animation to look and then develop it. Think through various scenarios and think about perspective, angles ol view, and even - as in this case - whether you want to use a mixture of close ups, long distance or medium shots; "think pictures", just like a movie, in tact. Once you've gone this far you may have rough ideas about soundtrack and colour. "Sleep" on these and see whether they still seem sound. By now you should be exploring the techniques you’ll need to put them into
practise.
Skv __OP fcotoe Uvzzjua -mlfeui air, Spinnins, 6i1S CU mmjoutw cBkSgs OcGkj IW A 2XIU& OPF QiuJOFBEr*Ote|U*8B l*NteTOa SOU 9W6 SffRKUSOPS'K. CP MOUOjtH TII60X THUMP.
SCHWARZENEGGER STARS IN THE MOVIE.
NOW YOU STAR IN THE GAME... TDTAL RECALL AS DOUG QUAIP YOU HAVE BEEN HAUNTED BY RECURRING DREAMS OF ANOTIIFR LIFE L ON'MARS. YOU ARE DRAWN TO REKALL INCORPORATED. A UNIQUE TRAVEL SFRVICE SPECIALIZING IN IMPLANTING FANTASIES INTO THE MINDS OF THOSE WHO DESIRE TO TURN THEIR DRE AMS INIO REALITY.
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MUTANTS. FUTURISTIC VEHICLES AND A STARTLING ARRAY OF WEAPONRY ALL CAPTURED IN SUPERBLY EXECUTED GRAPHICS AND A GAME • PLAY THAT COMPLIMENTS THE SUCCESS OF THE rEAR’S IOVIE A NIGHTMARE JOURNEY INTOTHE 21ST. CENTURY T990CAR0LC0 PICTURES. INC OCEAN SOFTWARE LIMITED 6 CENTRAL STREET MANCHESTER M2 5NS TEL 061 832 6633 FAX 061 834 0650 GETTING BIGGER If I had a hat, it would be off to you for putting out such a good Amiga publication! Well done! But as an American, living in Sweden, I must say that your spelling drives me crazy ('centre' instead of 'center' and the like! Ha!). What's a Yank to do
with Brit. English?
QUESTIONS Anyway, I wonder if you good people might do a rating of memory upgrades and how to use them? All this talk in the ads about 512 RAM expansion cards, clock chips, batteries, 8-up board chip, direct replacement for the A501 expansion, low power consumption, on off memory switch, A590 chips, Pro- RAM Plus, Ram-master II and the like lias nearly blown my own memory chip!
All I want to do is turn my Amiga 1000 into an animation machine’. For that it needs more memory. How do I put more memory into my system? For now, one meg is OK, but I might want more later.
Andy Sancleen, Sweden.
M We might do a round-up of mentor}' boards, but in the meantime 1 can put you out of your misery on several of your queries. Most of the items you mention are actually for the A500 and tv ill not fit the A1000, particularly any of the RAM boards for the A500. You will need to get a RAM hoard which is designed specifically for the AI000 and the best value is the INIOOO board from Bytes and Pieces. This allows you to expand by increments from an extra 512 kbytes (giving one Mbyte total) up to 1.5 Mbytes (giving 2 Mbytes total). The latter amount will he more than adequate for animation
sequences. The same company also has boards up to 8 Mbyte, so you can really take your pick as to the potential expansion capacity, but obviously at a price. Bytes and Pieces can be contacted at: 37 Cecil Sr, Lytham, Lancs, FY8 5NN, UK and the IN1000 with 1.5 Mbytes will cost £250.
As for having problems with the King’s English, are we to blame for the fact that the Pilgrim Fathers who settled in America couldn't spell for toffee?
GAME ON I'm interested in designing my own games. Are there any software packages which can help me?
Steve Robb.
London.
Two packages spring to mind. The first Is the Shoot ‘Em Up ANSWERS Want to design your own games? Need to turn your Amiga into an “animation machine”? Chris Durham is here with technical advice for the fun-loving enthusiast.
Contstruclion Kit, released a few years hack on the Outlaws Palace label The other is Mandarin’s AMOS.
Of the two we would go for AMOS which we reviewed in the August issue of CU Amiga. Tony Dillon desctbed it as ’an incredible product ’.
It will set you back £49.99. STAR TURN I own a Star LC-10C colour printer, but it only works with the C64 128D. As an overseas reader, I cannot find accessories for the C64 128 anywhere. 1 want to connect the Star LC-10C to the Amiga.
Tala! Tayyab, Qatar.
A It's not possible to connect an Amiga to the C64 version of the Star LC-10 printer just using a cable, because the interface and connectors are totally different. The C64 128 use an IEE serial interface, whereas the normal Amiga printer output Is a Centronics one.
There used to be a program called PR1NTLINK which allowed text to be printed through a C64, but this is no longer available. Your best bet would be to sell the Star and put the money towards a printer with a centronics interface, including a standard Star LC-10C, which can be connected straight onto your Amiga with a WRITE TO Q&A, CU AMIGA 30-32 FARRINGDON LANE LONDON EC1R 3 A U nitrtnal IBM-Centronics cable.
SOLO PLEA I’ve just been given a copy of Aegis’ Sonixs. It’s ace, easy to use, with loads of sampled sounds. Many moons ago I heard a really heavy game soundtrack. It featured a brilliant guitar solo at the beginning. I’m trying to get hold of a copy so I can try to emulate it but I can't remember what it was called. I think it was from Ocean or US Gold.
S. Taylor.
Edinburgh.
Odds on it's a game called Wizball from Ocean. It’s about three years old so it may be quite hard to find.
The sound track certainly was impressive.
BASIC BOTHER I have written my own Amiga BASIC program. How can I load my program in without having to load Workbench first
(i. e to load and run like a normal game)?
What is the best machine code hook for the Amiga? It’s for a beginner, who knows nothing about it.
Eddie Pickfurd.
Manchester.
¦ Amiga BASIC is an interpreted language so you have to load the BASIC interpreter before you can run a BASIC program. It can never be quite like loading and running a compiled or m c games program, although it can be done in a similiar fashion. First, create a disk that you can boot from, and copy across the minimum workbench Jhes, the BASIC interpreter and your own program. Ensure that you have the file STARTUP-SEQUENCE on the disk in the ‘S’ sub directory and add the following line to the end: AMIGA BASIC your program name bere (Note that the brackets are not typed, just the program
name itself). Now boot up your Amiga, using this disk instead of the normal Workbench disk and your BASIC program will toad and run automatically.
As for the best machine code book, this is a matter of persona! Taste since programming in 68000 m c on the Amiga can be rather tricky, due to the multi-tasking ability. However, there is a good pratical guide from Abacus Software called ‘Amiga Machine Language’, priced at £21.95 and available from most Amiga dealers.
There is also a matching disk available which contains many of the examples In the book to save you typing them in.
Be warned though, that teaching yourself 68000 m c programming is not as easy as you might think and a lot harder than BASIC ADDmONALS With a bew ildering array of Amiga peripherals and softw are packages available, it’s often difficult to decide on that all important new joystick or printer. Help is now at hand w ith the definitive CU guide to help you get more out of your Amiga. Each month we'll be reviewing the very best in books, disk copiers, stereo speakers, disk drives, and other important accessories.
JOYSTICKS QUICKSHOT II PLUS The old, trusty OSII joystick has been given a new lease of life by the inclusion ol new micro- switches to give a much more positive teel. This is an improvement over the previous version and should mean not only a taster response, but longer life too.
Verdict: A new version ot an old favourite which is good value lor money.
Spectravideo Price: £7.90 COLOUR PRINTERS STAR LC-10 COLOUR With the Amiga's colour graphics of such importance to the appeal of the machine, many users want to be able to capture the images on paper. The Star LC-10 is a popular printer and the colour version will work well with the Amiga. The preferences printer driver must be selected as the EPSON JX-80, which the Star printer emulates. Although there are only four colour ribbons (Red. Yellow. Blue and Black), these colours are mixed together by overprinting to give a wide range of shades. Unlike an inkjet printer, which normally gives
fairly faithful colour reproduction, the overprinting method with a dot-matrix printer like the Star does sometimes leave the overall picture rather darker than it appears on screen. While you can compensate for this by using the primary colours more than subtle shades, this does not help when printing predefined pictures from D-Painl etc. Despite this, the ability to print out a picture in colour has got to be a major advantage over a straight black and white printer.
Text is just as good as the standard BSW version and a normal black ribbon can be fitted to save wasting the expensive colour ribbons. You cannot upgrade from the B&W Star LC- 10 to the colour version, so if you think you may need colour printing in the future, go for it now.
Verdict: A good all-round printer with good quality text and adequate colour printing.
Star Micronics Ltd Price: £298 OKIMATE 20 For sheer value for money it would be difficult to beat the Okimate 20. It prints in colour using a thermal transfer ribbon, which gives a kind of high quality, waxy feel to the picture.
The quality of the colour can only be described as very good, particularly when you consider the price. Unfortunately the quality of the text leaves a lot to be desired, so this cannot really be considered as the only printer if you have a need for good quality letters etc. The Okimate 20 is a very small printer and the actual size of a full screen picture is smaller than on most other printers. It is also exteremely slow, particularly if the whole picture requires to be coloured in (i.e. no white background). The ribbons have the colours laid down one after the other, rather than in four
continuous stripes, and since they are only single pass ribbons you will use them up at a fair rate.
Verdict: Despite some shortcomings, if you want a printer mainly for dumping colour graphics then this is good value for money.
Oki Price: £149.99 ACCESSORIES THE PHASER This device taps into the internal and external drive signal lines of the Amiga and enables the user to see exactly what happens when the computer accesses the disk drive. It comes in a smart white and grey plastic box, and measures 3 inches wide by 6 inches long and 1' 2 inches deep.
The unit can be plugged into the external drive socket of the Amiga and has four independent functions, each one indicated by at least one high intensity LED.
Two LEDs indicate which side of the disk is being written too or read and another lights up when the computer is accessing the external drive. A useful write protect switch at the back of the unit will write protect disks in all drives, even if the disks themselves are unprotected.
This will stop all viruses from being written to any disk.
The most important feature of this unit is in detecting viruses.
For a virus to be destructive, it must first write to the disk. The write light of the Phaser will flash on af any time the disk is being written to. Boot block and Link viruses both write to disk within 10 seconds of switching on the computer. All you need to do is watch the indicator and if it lights you've got a disk virus.
CU £10 OFF VOUCHER This voucher entitles me to £10 off the regular price of The Phaser. Only one voucher per order.
The Phaser normally costs £34.95, but if you cut out the coupon on this page it's yours for only £24.95 plus £1.25 p&p direct from ihe inventor. Please make all cheques payable to John Dudley and send to: 118 Middle Crockerford, Basildon, Essex, SS16 4JA. The product comes with a 12 month guarantee and anti-tamper device.
SERVICE DISK FORMAT CONVERSIONS SRS Digital Engineers are a recently formed partnership specialising in disk and file format conversions. They can convert between about 450 different disk formats including MS-DOS, CP M, Apple II, Apple Macintosh, Archimedes, some BBC, Commodore Amiga, 64, 128, Apricot, Atari, DEC, Epson, HP, Olivetti, Superbrain, Tatung and Xerox. Phewl They do much of this on an Amiga 2000 but also use a dedicated PC for most of the C PM work. They don’t process games or copyright software but will convert data files, text, or Basic programs. They can also undertake
conversion of many file formats by arrangement and some of their work is in transferring commercial database data for other systems, eg mailing lists to Dbase.
As many of CU's readers upgraded from the 64 to an Amiga this is an ideal opportunity to convert files.
Normally this service would cost £6 per disk converted, but as an exclusive offer to CU readers, SRS will only charge £3 per disk, adding a maximum of £1 for pSp no matter how many disks are sent, up until 26th November. Please include a disk with your order and mention that CU sent you or you won't get the discount.
Write to SRS at: 15 Shaldon Way, Fleet, Aldershot, Hampshire, GU13 8ET, BOOKS AMIGA FOR BEGINNERS Many first time users ot the Amiga complain that the supplied manuals really don't go into enough detail. This book is intended to take the beginner through some ot the features ot the Amiga in a more logical manner and to explain things in a more understandable way. There are some things which could easily have been left out; how to unpack the machine, tor example!
However, the book does go into more detail than the manuals about many aspects of the Amiga and the explanations are certainly clearer. Included are four example programs in AmigaBASIC with the reasons why particular constructions have been used.
Other areas included are: Workbench, AmigaDOS and the CU, a rather too short glossary of computer terms and a 'First Aid' section for use if something goes wrong. Again, this section is really too short to be of great value.
There is a companion disk available with all the BASIC programs on it.
Verdict: If you really are struggling with the manuals then you could do a lot worse than this book, but it does have its limitations as well.
Abacus Price: £12.95 (Companion disk £14.75) AMIGABASIC INSIDE AND OUT Those people who have tried to write AmigaBASIC programs using just the CBM manual on the subject will have quickly realised that you almost have to know a command exists before you can look it up to see what it does! This book goes into detail about all aspects of AmigaBASIC, explaining the many examples and allowing you to progress in a logical fashion from simple programs through to some quite complex constructions. All the main areas of the Amiga are covered and like many of this series of books there is a companion
disk available to save you having to type in all the example programs.
Verdict: If you want a comprehensive guide to using AmigaBASIC. Then this is money well spent.
Abacus Price: £18.95 (Companion disk £14.75) UTILITY SOFTWARE AMOS Billed as 'The Creator’, AMOS Basic is designed to make program creation easy: or at least, easier than doing everything from scratch.
Because the Amiga is quite a complex machine, anyone upgrading from a machine like the C64 suddenly found themselves in difficulties when they tried to use all the fancy features. While AmigaBASIC has commands to handle many of the Amiga’s features, to write even a half decent game was difficult. AMOS allows programmers to concentrate on the design of the game, without worrying too much about how the fancy effects are actually achieved. With over 500 commands, the AMOS Basic language gives you a power over the Amiga only previously available to the most dedicated programmers. In addition to
the AMOS program there are a number of utilities that come with it. These include a sprite editor, a sprite grabber (which allows you to create a sprite from any IFF format picture), a background screen designer, and a very handy HELP facility which can be loaded into memory for use while you are running AMOS.
Also included is AMAL, an animation language which allows you to generate smooth animation sequences for inclusion in your AMOS programs. Animation speeds are quite impressive. There are one or two problems if you own an A1000 with expansion memory; some of the screen displays go haywire and the system crashes frequently. These occured while running all of the 4 demo programs supplied as examples.
A500 owners shouldn't suffer from these problems though.
Verdict: You still need the original ideas in order to write a games program, but AMOS will make it much easier to achieve a creditable end result. A must for budding games writers.
Mandarin Software (0625 Price: £49.99 The Most AUTHENTIC MULTI-MANAGER Football Game Has Finally Arrived. After 2 Years Research & Development The Ultimate Game Is Ready And Waiting To Test Your Skills. FEATURES INCLUDE:- Multi-Manager Game for 1 to 4 Players.
Full UK and European Cup binary including FA, League, Zenith Data, Leyland Daf, European, Cup Winners and UEFA Cups. All Cup matches are played to the precise rules, eg. 2 Leg Ties, Extra Time, Away Goal Rule, Seeded Draws. Penalties, etc. Complete league line up with 201 st division teams and 24 in the 2nd, 3rd and 4th.
End of season Play-offs with expulsions.
All team surnames are the real ones for all 92 clubs (CURRENT 89.90 SEASON).
Historic Records are maintained for 6 seasons with the ability to call up all previous results against your next opponent.
A Lively Transfer Market to Buy and Sell Players with an end of season deadline.
Player Loans, Free Transfers with Approach S Offers on players or trainees.
Managers can be sacked or offered jobs at better teams.
All screens are displayed in a pleasant format, which is easy to use and comfortable to read. PRINTER facilities also exist.
Complete Instructions, for the beginner, are provided in a 16 page booklet.
...and would you believe it doesn’t stop there! We have included many olher fine details which are just impossible lo list in this space. They include all the regular features you would expect like loading S saving yourgame. Player injuries plus much, much more. The most genuine implementation of a Football Managers hectic season awaits you for only £19.95. Take Your Team To The Top And Win The Double.
Or Are You Good Enough To Win The Quadruple Crown. Never Yet Achieved By A League Team Manager.
V Available for the Amiga & All Atari ST's. PC Version Coming Soon.
MAIL ORDERS Send £19.95, Guaranteed Cheque Postal Order Credit Card Details to: 32D Southchurch Road, AVAILABLE Southend-on-sea, FOR IMMEDIATE , .4. .F. 'mfitwmm-j Essex SS1 2ND.
DISPATCH TELEPHONE ORDERS Orders outside the UK please add £1.00 extra.
In the PD bag this month we have the new releases from the big names, exclusive news of Star Trek, the computer movie, plus a blast from the past with 100 C64 tunes.
The new Chaos megademo features loads of excellent sounds and zappy ideas.
SUPPLIERS’ GUIDE Virus Free PD: 23 Elborough Street. Swindon. SN2 2LS.
A Bit On The Side: 8 Thorald Place. Kirk Sandall, Doncaster.
The Deeper Domain. 128 Portland Crescent. Stanmore, Middlesex, HA71NA.
NBS: 132 Gunville Road. Newport, Isle 01 Wight, P030 5LH.
Seventeen Bit: PO Box 97, Wakefield, WF11XX.
Recoil PD: 10 Down Side, Epsom. Surrey, KT18 5EX.
Bionix from A Bit On The Side is a fairly standard PD shoot 'em up (but cheap). It does however feature a rather good intro and some decent music, so It Just might be worth checking out.
How about this for a nostalgia trip?
One hundred of the greatest pieces of 64 music ported directly onto the Amiga, so they’re accurate down to the last wail.
The disk features classics like Commando, Parrallax, Master Of Magic, and names like Martin Galway, Rob Hubbard Ben Daglish (these names may not mean too much to some of you, but they made a huge impact on computer music around 1985 1986). The only track it lacks is Wizzball, which was fantastic.
If you ever owned a Commodore 64 this disk is for you.
CMOS DEMOS DEMOS DEMOS DEMOS VALUE SERVICE 3Vi' SONY unbiondBd DISKS 62p each msljjjmsi limited Special OKI . Too ana turn me STAR IC10 (MKl & MK9) PRINTER RIBBONS Blmck £3.30 Colon £575 512K RAM UPGRADE (+ 3 tree demos ol your choice) £48.96 OUH LIBRARY NOW STANOS AI OVER 1,000 DISKSI MERE ARE JUST SOME OF THEM 016 Space Ace Demo 680 Learn & Play (for the kids) 045 The Golden Fleece (Adventure) 684 Video Applications (2 disks) 081 Uedit Word Processor 711 Arcadia Megademo 1 085 Red Sector Megademo (2 disks) 727 Star Trek Game 2 disks) 107 RAF Megademo (2 disks) 729 8 Track Soundtracker 135
Classic Card & Board Games 742 Madonna Slideshow 151 Chinese Checkers 0 744 Red Sector Cebit Demo 157 Cool Cougar Animation f) 748 Crusaders Bacteria Demo 161 Kylie Minogue Demo (2 disks) 747 Popeye Meets the Beach boys 165 Freddy Kruger Demo 766 AMOS Treasure Hunt Game 187 Crusaders Audio X 771 Congaman Animation (•) 240 Puggs in Space Cartoon 773 Shark Animation 0 251 Blizzard Shoot-cm-up 775 Games Disk 5 261 Deathstar Megademo (2 disks) 814 Viz Slideshow 282 Forgotten Realms Slideshow 823 Pseudo-Cop Game 288 AMOS Demo 831 Utopia Cartoon Slideshow 298 Unicycle Animation (•) 853 Dragons Lair
Demo (*) 314 Breakout Constuctlon Set 863 Scream Queens Slide (2 disks) 315 Return to Earth Game 865 Coma Demo 329 Pseudo-Ops Virus Killer V2.1 870 Bruno's Music Box 2 416 X-Out Playable Demo 878 Sun Connection . Sun Slide 3 458 Chet Solace Shareware Disk 879 Giants Megademo (2 disks) 483 EtWa Demo 881 Flash Megademo (2 disks) 496 The Holy Grail (Adventure) (*) 884 Alcatraz Megademo (3 disks) 657 Silents Megadcmo 888 Tread Megademo (3 daks) 570 Avenger Megademo 891 Creeps how 1 574 Laurel & Hardy (2 disks) 895 Tom soft Trip To Mars 580 Dope Intro Maker 897 Scoopex Mental Hangover 615 Science
451 Megademo 901 QED Amiga Text Editor 646 Predators Megademo (2 disks) 902 THE CommsDak 653 Dragons Megademo 903 Shadow of the Beast 2 Demo (*) = 1 MEG.
1 - 9 = £1.50 each 10 -19 = £1.25 each 20 + = £1.00 each EUROPE PLEASE ADD £1.50 TO TOTAL ORDER REST OF WORLD ADD £2.50 TO TOTAL ORDER PLEASE MAKE CHEQUE P.O. PAYABLE TO
• CRAZY JOE'S" pa SEND S.A.E. (»¦ « FOR A FULL LIST OF TITLES,
PLUS GAMES, BLANK UISKS A, CRAZY JOE'S, DEPT. CU, 145
EFFINGHAM STREET.
ROTHERHAM! S. YORKSHIRE S65 1BL PHONE: (0709) 829286 Public Domain Software for the Amiga Public Domain N 'km qN.B.S. 139 Gunville Road, Newport, ND) Isle Of Wisht PO305LH Tel: (0983) 529594 Fax:(0983) 821599 THIS IS THE SMILE OF A PERSON WHO HAS EXPERIENCED MM8 XCC DOCKLANDS OEMO M116 COMIC STRIP PRESENTS AnongaiHt Ml 16 OARKSTAR MUSC WSK 9 Bad nxalc Irom rawrt demc* M127 OIGITALCONCERT6 AayeUWytmM X110 FRAXCNlORftOR. At**jle txiUamca Wir*rrcr *»- G119 PAOAAN87 Clasw Pacmar game G133 GAMES COMPO VWWu and 4 WW great oamo* G134 IMPACT " 0528 STAR WARS-THE MOVIE Di»M»a«xw(1 Mag, 2 DM9 dSSS
OUCK ANIM. Good anm (i Meg) M063 OEPECHE MOOE Gal 9a Mem Irwnrert M069 0-M06 MUSIC 4 To long a.alcd rwvc demo (2D**J| 0326 VIZ SUOESHOW fhckre *how liom adult l .
0332 GORILLA SKETCH FrcmNXTbeBO'CkX* News (2DnM) 0610 THE RUN Toons Rtnuw i «*k* c*a» amnaw (i Meg') 0516 WALKER DEMO 2 Oaswc poouUr Onto (1 MEG) 0062 ANARCHY NEW DEVKJS CompraDon V August rob 0318 FRAX«0N FANTACY tA holOQY P 1urw (2 0«») 0324 AGATRONSUOESIO -AmuaTfceTREK'ara GIANTS MEGAOEMO Pa*ed vwh oimi demos (2 0b»») 8 OPERATION VARK, Mcky take ol Opo*a*50 Wortl Funny areaflyPO?
FiSBEK’-JSL 0334 BUDBRAINMEGADEMO CE S SftmtOXO 1: io *e6 addressed ocvew* P KAD-SOFT UK BRITAIN’S FOREMOST AMIGA PD LIBRARY KA1 - The Business Conedion. Spreadsheet.
Database & Wordprocessor 2 disks KA2 - The Wordprocessor lor the Amiga KA3 - C-Computer Assembfcr & linker KA4 - The Brilliant RIMS database programme KA5 - Disk Doctor Collection KA6-CLI Help Worried by ClI’Tlw one will make everything clear KA7 - A Collection ol brilliant arcade games KA8 - Predators Mega Demo. Brilliant twn disk demo KA9 - Break oul construction set KA10 - Nightmare on-Elm Street Denw.
KA11 - North Star and Silent Derro KA12-Star Trek BrJkart3-disk game KA13- DeLuxe Muse Construction Kit A collection ol instrument tor the original programme KA14 - Magnetic fields Demo The Ultimate Bobs & Spmes Demo KA15-RobocopDemo Bnhant KA16- Star Trek The Next Generation 1 Meg shareware KA17-Space Ace Demo KAI8- The North Star Mega Demo KA19- Cool Cougar Demo Cartoon quality KA20-Virus Killer KA21-The Anti-ST Demo Disk KA22 - The Miami V« Demo Digitised sounds KA23 - Kytie Mmogue Demo fck 1 KA24 - Kylie Minogue Demo dsk 2 Needs KA23 to run KA25 - Lam version 12. Brilliam Dungeons and
Dragons KA26 - Shanghai Playable Demo of great game KA27 - Ut*1*s Collection 1 Quick copy. P copy. On Master, Funckery. Bit;. Virus X KA28 - Games Collection 1. Cnbbage. Tiles. Bullrun, Tic TacToe KA29 - Games Collection 2. Amoeba. Yelp. Rock Slide, Egyptian Run KA30 - Bankn. Home Help. Home Fnance Packages KA31-Elwra . Brilliant Demo KA32 - RAF Mega Demo. Brilliant 2 fcsk Demo KA34 - Norm Star and Fairl.ght Mega Demo 3 Brilliant 2- diskDemo KA35 - Death Star Mega Demo. Yet another rwm-osk Demo KA36 - Fractal Flight Brilliant Fractal Demo KA37-VI; Slide Show KA38 - Fish Games Collection 3
disks KA39- Hoty Gran Adventure Brilliant text adventure 1 Meg KA40 - star Trek The New Version Brilliant 2 disks KA41 - Coma demo bnHant music demo New to our PD Library Collection Special PD Packs KA42-D » Tracey Demo Brian!
Red Devils uemo ot Hit Fern 2 copier KA45-BudBram Demo Brilliant New Demo. 2 disks as reviewed Over 18s only KA46- Flash Beard one of the very best PD Games KA47 - Quickbase A really simple and easy io use database KA48 - C' Manua' 3 disk set A great maivatlor all you 'C' programers Includes examples Special price £5.00 KA49-Red Devils. Crunchers.
Archivers A Virus Killers V.20. Loads ol great progs lor the serious users KA50 - Red Devils. Oarksiar Comp Includes Coma. EndotMatoy.
The Inks Journal A many more Phone now for our new PD Catalogue inc Free Demo DISKS
3. 5 135 TPI DD DS disks unbranded (Sony) error tree.
All prices Include labels, p&p. No quibble money back KA51-Formula 1 Side Show by Dag A very good Dip piks sideshow one ol me best realty great collection ol utils.
On with wilh own 80 cap 100 cap 10 £6.80 £12.25 £14.80 25 £13.80 £18.00 £19.75 50 £26.00 £32.50 £34.90 202 m an. Ai you’ll ever need.
KA54 - Red Devils Soundtracker boot drskV4 OmOudesMed.
Soundtracker. Noise Tracker + many more KA55 - Bruti Lee Slideshow. BMW HigBOra.ty SI® SUM. 1 All Disks £2.50 2 Disks Free with e»ery 10 ordered HI OPEN 9.30AM - 9.00PM 7 DAYS Overseas orders please add E1.25 Soundtracker Instrument Set 10 Soundtracker disks every instrument you'll ever need.
Was £25.00. Now £16.00 Starter Set 5 Disk set includes Cli tutorial, database, word pross, etc Was £12.00 Now £10 00 Fish Games Collection 5 Disk Fish Game Set Was £12.50. Now £10.00 Clip Art Collection Set 5 Disks full of Clip Art pictures Was £12.50 Now £10.00 Fonts Set Collection 3 Font disks, Io use with favourite art program Was £7.50 Now £5.00 Sonix Music Set 10 disks lull of the best of Sonix Instruments and Tune Was £25.00. Now £16.00 Educational Set 1 5 Disk Collection. Suitable for an older child Was £12.50 Now £10.00 Educational Set 2 2 Disk Leam and Play.
Suitable lor younger child Was £5.00. Now-£4.00 ACCESSORIES Disk Boxes 80 cap £6.75 100 cap £7.75 Mouse Mat £3.75 Mouse Houses £3.75 Amiga Dust Covers £4.50 Amiga V4 Meg Upgrade £48.00 WE STOCK THE COMPLETE RANGE OF FISH. AMICUS, SLIP DISK.
T-BAG AND PANORAMA DISK COLLECTION Send cheques & P Os payable to: KAD-SOFT, 2 EBOR PADDOCK, CALNE, WILTS. SN11 OJY. Tel: 0249 817174 DEMOS DEMOS DEMOS DEMOS DEMO , , , , , , _ , ...... START?
COMPUTER SYSTEMS Are we Completely Bonkers ?
HI mere AMIGA Freaks I Tfw month when you order please tel us if you think we are completely bonkers keeping our prices at 99p per disk or if you think it is a fabulous idea and we should stay that way untl the year 2378. If you do you con choose any one disk FREE FREE DISK WITH EVERY ORDER- DEPT CU11 • BARBICAN HOUSE BONNERSFIELD • SUNDERLAND SR6 OAA FACSIMILE 091 564 1005 TELEPHONE 09 1 564 1 400 THE BEST IN AM»GA DEMOS «CHECK IMS OUT I 133 Bacteria . Bnitani Crusaders music domo 134 135 Divine Visions sideshow • very good 136 Fraxion Horror • Cor1000n sttye demo 137 138 Slenn Mega snaesnow
with music 139 The Real 3D *5esr©w . Roy troced pc* 140 Dragons Mega . Groat demos 142 143 Start Comp 3 . Coma'Cebrt 90 * 149 1 so Kefrons Demo 8 • Lots of Vectors1 153 Puggs In spoce • Dodgy spocee demo i 154 156 Creditors Megodemo • A good demo 160 161 162 Alcatraz Megodemo • Yeah I 164 Scoopox Mental Hcngover. A ctassic 173 174 Red Sector Megoaemo • Good one 191 Forgotton Reams . Rice fanosy sides 198 The Run. Fab animation by Tobi l Meg 218 Kefrons A*ebox • over 40 groat songs III 223 Digta concert 3 • music megamix i 224 Dtgta concert 4*4 goat songs I 225 Digta concert 5 • The Power
.Touch me * 227 Jarro docklands • The master hmsett!
242 100 C64 songs . This » SUPERS ! 100 songs 246 Adorn . M Music U No comment 251 S*enn Megodemo • Rooky coooooa 252 253 BuObroh . With some Brtl demos 254 Trip 2 Mars • Bled vector spoce pune, 256 Cryptopack 16 • Ion of supoh demos 257 Crtortcs Megodemo • With Modonno I 394 l rvque * snpressive lined vector demo 398 Vision Megodemo 4 • with nice music 1 IF YOU UKE ANIMATIONS LOOK NO FURTHER I 106 taggler and El-Goto • Elga to needs 1MB 112 Spaceship Anns . Sculpt 3d demo 1MB 165 Juggette onim • The (ugjlers wife !
189 Gyrmast • Nice spkvYng arxmatlon IMB 192 Wake* domo I • bke o rrovie this e ( IMB 196 Coa Cooga • Cartoon antrahcn IMB 201 jnoiono Jones Anim • As reviewed I l MB 202 203 AGAtron Xwtng anknahcn . 1MB* 206 Newtons Cradle ana mere 207 luxo Teenoger . The korrps 1MB 212 Star Trek A ims. By Tobias Richter III 398 Frocta ftght . Zoom down a vaBey 11MB 419 420 StorWars Movie • bits of the Nm 1MB N B Most onmsneed l Meg . See our price* U7 FutureCorrposer • Chpsoaxlmusic i 118 Nc«setracker . The Utmate music ma er 122 ST-90 Samaesdisk 123 ST-91 Samaesdsk 127 128 TV Grom. . Ful of fonts ond utiB
178 Anytyticac spreocBhoet 180 Wordwnght worcprocessor • The best 330 PerxKe Utts 7 . Ion and ion of utts 331 Penate Uns 6 • NewzapSC.and more 332PervateUNs5 • toomusch2«st 333 Dartator Uns 4 . P*enty more utts 356 Fish 327 MessiDos • PC Me reod wtite 357 Fbh 315 « Nice 3D surtoce mapper' 366 DBW render . 3D ray troce prog (CU) 434 Ambase • Very useful AMIGA database MOSIMwm Iroocol Sweer. 1*1 GET II Ml 437 Anarchy Pock • TtiB B iu»t BRILLIANT 436 Rebels competition megodemo 435 Newtek Dynamic Hi res sloetfv w 433 PobeB compaction 21 • love* sturt 429 DJ disco Lett • Fab rrxttc mxup 427
Anarchy Boor demo • N ce stuff guy 1 426 CrionCs Neverwhe e • Very good Mega 425 OgtkO Concert 6 • A musical Megcmi. I 424 Sound of Slenn • Great rrwec from JK 423 Coca Fridge • Aisokrte* Amozng i 417 Perdte Europo 69 • from Mann, 416 Poodle Europo 68 • Yummy demos III 415 Pondte Europe 67 • Inc. Celtic Prime90 399 Fantasy Slides • Great! By Da of PE 382 Crexile anlm • by 0. White 327 Dcrkstar demos 9 • by Red dev 326 Dartator demo 8 • by Rea dev* 325 Dartatar demos 7 • by Red devil 314 Mkoge Megdomo • Awesome I mog 305 WartOcons Purple . Cool megodemo 304 DanBh know how • Megodemo by Flash
301 Savage Demo 4 • Another Megodemo 3CC intuition Megdemo • Nice stuff ‘ 287 ErvJ of the century • Prime 90 Megdemo 286 Rebels Megomast • Great musk: as PIT VOUR AMIGA NEEDS INTO VIRUS FREE P PERSPECTIVE PUBLIC DOMAIN WE STOCK THE LATEST DEMO S, UTILITIES, ETC, AS WELL AS ALL THE CLASSICS, AT ONLY £2.00 A DISK INCLUSIVE OF P&P OVER 100 DISKS ADDED EVERY MONTH
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PBICPC. POSTAGE MEMBERS 4% TOTAL ORDER 1 rLiv,r,o. Non.members «op total order COMMODORE USER TOP 10 (UPDATED MONTHLY) £1.15 FFISH, TTBAG. FAUG. AMUSE. SAAC. AMICUS, etc £1.25 ALL OUR OTHER DISKS [SEND FOR CATALOGUE) i 1.35 MUSIC- 813 PACE MUSIC 2 765 SC00PEX BEAST 838 REBELS BLAST 837 DIGI CONCERT 6 828 DRAGNET 12' MIX UTILITIES- 65? MED V2.01 659 ESSENTIAL UTILS 567 N0ISETRACKER 679 L0A0SA MUSIC UTILS 681 ST0S TO AMOS DEMO’S- 794 VOX DEI MEGA0EM0 796 OLYMPIA 0EM0 736 6ATE MEGA0EM0 2 798 DARKNESS DEMO 800 CULT MEGA DEMO 119 DSPECHE MODE REMI* 07 SOUND EXPLOSION 1 m GROOVE IN THE HEART M9
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DISKS. PD LIST SENT WITH EVERY ORDER FOB A CAT ALOGUE DISK SEND £1.50 ORABLANKDISK AND Sop TO _ VIRUS FREE PD 23 ELBOROUGH ROAD, MOREDON, SWINDON, WILTS, SN2 2LS, ENGLAND Tel: 0793 512073 (10.00-17.00) Mon-Sat OVERSEAS ORDERS WELCOME Its true ! PD is only 99p Per Disk I VOU WANT MORE UTUNES ? Ok HERE GOES 377 North C comofler • Yos. The latest verson 3 78 379 380 the C Martua . Got it »o Learn C 3 5 346 Video Apt*cotcnj. Fonts ana Utts 347 348 CIO Art • for use *n DpoOt and DIP 343 Icont • Ion of em too t and uttRles' 340 Jazzbonch • Hashy WB envioroment
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FRAXION HORROR DIGITAL CONCERT E JUNGLE COMMAND MUSIC 1-3 CRIONICS NEVERWHEREI CRIONICS MEGA DEMO AGATRON ANIMATIONS 27-31 AGATR0M THE RUN BUOBRAIN MEGA DEMO (2 OISKS) MENTAL HANGOVER VIZ SLIDESHOW MINDBLASTERS OEMOS (INC. COMA) PLUS MUCH MORE SEND SAE FOR CATALOGUE OR BLANK DISK FOR 0ISK CATALOGUE $ Blanks: Sony Branded £1.10 Unbranded 60p Maria (RPG)" Power Musix II The Run Arum Power Surge Music Zeus Anim (1.5 Mb) Trip to Mars Anim
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(1Mb) ...251,252 Robonp Anim ....327 Diplomacy ...116 WenterGame ......78 Gymnast (1Mb) ....22 Miami Vice Remn ...287 Flexible ......239 Wordwright W.P ..325 Skyfight ......114 Monia(D&DGame) .72 Walker 2 (1Mb) Anim ..9 Max Headroom ...286 Unreal Demo ......224 Luxo Teenager (1Mb) ......166 The Run (1Mb) ...109 HeDoween Music ..64,65
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2. CORPORATION ... .. £18.95
3. F-19 STEALTH FIGHTER .. £18.95 4
OPERATION STEALTH .... ... £18.95 contain commercial quality
games, utilities, business and
5. DAYS OF THUNDER .....
6. MURDER ... £18.95 ..
£18.95 Demo's.
7. INTERNATIONAL SOCCER CHALLENGE
8. DAMOCLES ..? ... .. £18.95
.....'.. £18.95 For membership, send £1.50 lor your 2
catalogue disks,
9. SUPREMACY ...... .. £22.85
accessory price list and membership number.
10 RATTI F COMMAND ..... .. £18.95 THIS MONTHS SPECIAL OFFERS Citizen External Drive, melal cased with through port and on off switch.
New games sent within 24 hours of release!
Write for full list of HANDISOFT GAMES INTRODUCING ... COMPUTE-A-RACE v1.0 (PERHAPS THE MOST ACCURATE HORSE-RACE PREDICTION PROGRAM FOR THE AMIGA, INCLUDING FLAT AND NATIONAL HUNT, COMPUTE-A-YANKEE. ETC.) only £9.99 Our Price £59.95 inc P&P Natsha Mouse, complete with mouse mat and holder.
(R.R.P. £49.50) Our Price £31.50 inc P&P 2 into 1 Joystick Mouse Adaptors.
PRODUCT COST (R.R.P. £13.99) Now £8.50 inc P&P Non members may lake advantage ol the above otters.
Send cheques and postal orders to: JOHN DUDLEY 118 MIDDLE CROCKERFORD, PO CHEOUES PAYABLE TO ‘HANDISOFT’ (PSP INCLUDED) HANDISOFT, 37 HEARSALL LANE, SPON END, COVENTRY CV5 6HF BASILDON, ESSEX SS16 4JA TEL 0268 553963 MON TO FRI 10am-6.30pm 0 TO BOLDLY GO... Tobias Richter is undoubtedly one of the masters of Amiga animation. His regular contributions to the European PD scene has earned him many accolades, now he's talcing his talents one step further with his latest project: Star Trek, The Computer Movie.
The problem with Richter animations is that consume memory by the bucket load. Although some of his more recent releases have been scaled down to fit onto unexpanded machines, his best work has always appeared on the meg only format. Star Trek the Movie will change this by being released on video only. It has some of the best animation sequences we've seen on the Amiga.
Currently on release are animation disks 33 and 34 and slide shows 9 and 10 which feature excellent movie stills and sequences.
Next month we'll be announcing the winners of Demo Competition, plus telling you how you can get your mits on copies ot the winning demos.
PD OR NOT PD Public Domain software is intended to be copied and distributed by anybody. It includes utilities, games, or demos put out by programming crews showing otf their various talents. PD is a cheap, easy way o! Getting hold ol some really top quality software. Keep an eye on this section lor a definitive roundup ol hot new releases. If you have any demos of your own which you would like featured in this section, send them to Readers Demos CU Amiga, Priory Court, 30-32 Faringdon lane, London, EC1R 3AU. Please enclose an SAE if you want your disks returned.
PD TOP TEN V-Graphics S-Sound U-Utility G-Graphics M-Miscellaneous 1 U Essential Utility Disk 2 s Funky D 3 M MudBrain Megademo 4 V Fraxxion Revenge 5 S Power Remix 6 V Donald Duck 7 G Star Trek 8 G Eddie Scan Show 9 M Mental Hangover 10 S Enhanced Music Maker The Year 2014 - New York is lost to organised crime.
Only a valiant few remain loyal to law and order
- They are THE WARRIORS.
You, as 'THE WARRIOR' have to fight your way through the streets to save New York using an awesome array of devastating SppCTHtn weapons. If you fail, New York '--- - will be destroyed by a nuclear device planted in the World Trade Centre. M ’ You cannot, you must not, fail! M MB .AMIGA ENGLISH FRANCAIS OEUTSCH ITALIANO gsiisa ¦ ¦ ¦ I DISK EXTRAVAGANZA Choose your own Christmas number one. Not only will CU be bringing you exclusive reviews of the top name games, but we’ll let you decide which one is bound for the top slot by giving you playable demos of not one but three of this year's
Xmas releases, including the license of the destined-to-be-a-smash film Robocop 2.
ARCADES SPECIAL Read about it All of the latest coin-op releases brought to you from our man-on- John Cooke. First of two special reports, this month’s comes from the Leisure Preview at Hammersmith, the feature from the American Machine Association in New Orleans.
NEW AGE GAMING The second our American special news pieces comes from York and the Intertainment Show. Read about the latest in toys and cyberspace gaming systems. Plus interactive chat shows and television in the twenty first century.
PLAY TO WIN The very best in informative tips, maps and annotated screen shots. The Immortal, Mean Streets and Shadow of the Beast 2 and a bulging Helpline bag awaiting replies.
READERS SURVEY Readers bite back!
It’s your chance to tell us what you think of us. Plus the first news of this years Golden Joystick games awards. It’s your vote that counts.
DARE YOU RING THE NAUGHTY HORROR l N £ 0898 800 208 0898800 298 : TASTELESS TIM S BAD TASTE JOKES 0898 800 210 JOKE OF THE CENTURY 0898 800 206 FAT mi FREDA'S RUDE JOKES 0898 800 207_ ui n« NauCMi'ii9i ronnrAa ROGER SMELLEE 0898 800 211 AMIGA C0KTACTS wanted. Sand lists etc to: Giao 205a Long tana. Belles Heatti, Kent DA7 5AF. 100% tegly.
Lineage 25p per word to private IdlvkJuals 20 words mln.
40 words mccdmum. 35p per word to Trade. 20 words mln. 40 words madmurrv SeSvi3spic*-£l3forSC.C. ftngOT lSeST All ctassllted and seml-dlsptay advertising Is pre-payable When paying lor advertisements pease odd on 15 (or VAI Name Adoess ------------------------------- - To»a nurrtoerof wads .....- .... -.....- ..
* * to AD. DOT. COMMOOOtf USIR, 30-32 FAMMGOON LAM. EC1R 3AU.
R CLASSIFIED ORDER FORM Warning it ,$ iiiego- *o te" p"otea cop j oi compute* games the om» sort»ore mol con c« so a legit matoi* through oui c-a»ntea sec'on ate genu ne looes Oiks or cour ages oought irom shops or o» mail oraet mom loftwo'e houses Commodore User mil press lor mo maxirmxn pona lies to pe thought ogonst on«one tyeosing mese rules we regret mot auc to iorge sco'e s-oppmg o» pt otea sotr*ote r»e con no longer alio- s«ops o' topes disks or com age m Our dOSSrled section MICR0PR0SE 32,33,70,58,131 MINDSCAPE 22 MIRR0RS0FT 47
N. B.S .. 124 NEWTONS PD 125 NOVA 126 OCEAN
12,18,30,61,118.132 PREMIER MAIL ORDER 112
P. C.S.INT .... 92 PROTON 110 PREMIER 126 PERSPECTIVE PD
125 RAINBOW ARTS 44,62 SOFTWARE BUSINESS 2,3 SILICA SHOP 89
SIREN SOFTWARE 115 S0FTSELLERS 88,104 SOFTWARE SUPERSTORES 108
SOFTWARE CITY 102 START COMPUTERS 125 UBIS0FT
26. 57.97 VIRGIN .... 29,53,128 VIRUS FREE PD
125 VOICE LINE 114 WORLDWIDE SOFTWARE 68 AMIGA CONTACTS
WANTED! Send disks AMIGA FREAK is looking for more freaks,
lists to Rob Ross, 76 Cocker Street, Send letter and disks
to: Mohammed. PO Blackpool, Lancs SY1 2EB. 101% reply Box
55550, Riyadh 11544, Saudi Arabia.
Guaranteed.__100% reply._ BIG SAU, Commodore S4Cplus colour TV and £120 wortlr ol games. Two joysticks and a neon mouse. All toe £150. Please ring 06916 585GB._ ADVERTISERS’ INDEX Rick Dangerous II.
The Man in the Hat is Back IN A FLASH !
- continuing where CHASE HQ left off. The Arcade thriller takes
you from the bright lights of Paris to the rugged terrain of
the Sahara Your mission is to track down, chase and apprehend
the dangerous criminals lid % f I ff I t* . ,he criminals
wield some heavy Vi 11 • ' YLN 1 I I I1o Tf r hardware - but
so do you! You can
N. *1 W ¦“» a 1 shoot but you must dodge their flak.
I . V P VP I I heavy gunfire, trucks unloading their 1 • . Cargo onto your bonnet... it's the meanest pursuit game to hit your micro OCEAN SOFTWARE LIMITED • 6 CENTRAL STREET • MANCHESTER • M2 5NS • TEL: 061 832 6633 • FAX: 061 834 0650,

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