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AMIGA SPEC SCENE Watch out for this addition to our reviews. The Amiga is the finest home computer that money can buy, and it we really teel that a game is pushing the boundaries ot the machine we'll tell you how and why. Each and every Amiga soec will be tailored to the review. Some ot the ratings are objective eg number ot onscreen colours, levels etc; others, such as an assessment ot the scrolling speed, are based upon the considered opinions ot the CU Amiga team. All such subjective ratings are marked out ot ten. Welcome to Screen Scene, the essential guide to Amiga games. Our reviews are timed to coincide with the release dates of the games themselves, so you won’t find any out of date reviews here, only up to the minute information from an experienced team of joystick journalists. AMIGA SPEC MEMORY REQUIRED 440K SCROLL SPEED 6 COLLISION DETECTION 4 COLOURS ON SCREEN 32 LEVELS 48 DIFFICULTY LEVEL 8 HOURS TO COMPLETE 67 NUMBER OF PLAYERS 2 4 GRAPHICS STYLE SOME FRACTALS SYNTHESISED SOUND + COIN-OP SAMPLES ? CU k Ninety-three percent and a game's worth a superstar. We hardly throw these around but if a game displays totally superior qualities, it just might be in with a chance. CU SCREEN STAR The CU Screen Star is tor games scoring 85%-92%. If a Screen Star is awarded then you can be sure that the product will have reached a high standard in gameplay. Sound and graphics, and that it will have long lasting appeal. NEW TO CU A couple ot new faces join CU Amiga this month, as the magazine strengthens its position as the top games mag tor the Amiga. STEVE MERRETT If you've heard the name before, it's not surprising. Up until two months ago Steve was the Editor of Amiga Action, a rival mag. He's now seen the error ot his ways and joined the stalf ot CU Amiga. He brings with him over tour years of Amiga gamesplaying expertise to complement an already strong team ot joystick journos. Steve will be in charge of our news section and will help compile our cover disks, as well as writing reviews and features.
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Mmi DICK TRACY, ANIMATION STUDHW SPIELBERG’S HORROR FLICK ON T H I S D I S K !
A I ZOO FORfl HUEY THE nuci intwniu HELI SIM jR|| W *2F IN ON NO DISKU ¦a *. * ATTACHED? GAMES! COIN-OP REPORT FROM NEW ORLEANS 30 HOLOGRAPHIC GAMING • LINE OF FIRE• SPINDIZZY 2* SHADOW DANCER •M.U.D.S.* SUPER MONACO GRAND PRIX GAUNTLET 3* PRINCE OF PERSIA* PD GAMES ROUND-UP FIRST SAMURAI • HINTS & TIPS ON THIRTY GAMES.... ASK YOUR NEWSAGENT ®l*90Stjo*.
S flo'ttotmdwrwrk o*I*9aErrt fprts«Ud.
Choose between two ol the best aircraft thot ever llew.The F-4 Phantom is lost, powerful ond equipped with highly odvonced avionics. It is so flexible that it can perform any type ol mission.
The A-6 Intruder has the first all weather computer operoted weapons guidance system (OIANE) ond an outstanding weapons load, both have stood the test of time and ore still in service.
Up to 8 friendly ond 4 enemy oircrolt on screen simultaneously.
2 different oircrolt accurately simulated. 5 different roles: MIGCAP, IRON HAND, or STRIKE.
Realistic mission environment with enemy ortiliciol intelligence.
Switch between friendly aircraft in flight.
Cotrier take off ond landing wilh 'MEATBALL' landing aid.
In flight rodio messages with radio message queueing system.
View from oil aspects and 14 in cockpit views.
Large numbers of mobile targets including trucks, trains and barges.
Realistic terrain taken from contemporary operations maps including Hanoi. Haiphong and Than Hoa.
Instonl -Quickstart' option.
'USE 118 SOUTHWARK STREET LONDON SE1 OSW TELEPHONE 01 928 1454 FAX 01 583 3494 © 1990 Mirrorsoft Limited coins EDITOR Steve James ART EDITOR Andrew Beswick DEPUTY EDITOR Dan Slingsby STAFF WRITER Mark Patterson EDITORIAL CONSULTANT Steve Merrett ADVERTISING MANAGER Tom Glenister SENIOR SALES EXECUTIVE Tina Zanelli CLASSIFIED PRODUCTION MANAGER Remzi Salih PUBLISHER Garry Williams EDITORIAL ADVERTISING 071-251 6222 CU AMIGA Offices - Priory Court, 30-32 Farringdon Lane, London EC1R3AU.
Tel: 071 251 6222 Distribution - BBC Frontline Limited, Park House, Park Road, Peterborough PE1 2TR Tel: 0733 555161 Subscriptions - PO Box 500, Leicester LE99 0AA Enquireries - Tel: 0858 - 410510 Order Line (answerphone) 0858 - 410888 Back Issues - P.O. Box 500, Leicester, LE99 0AA, Tel: 0858 - 410510.
ISS 0265 -721X ABC
47. 091 JanJune 1990 Member ol Audit Bureau of Circulation AMIGA
50 DISNEY PREVIEW Steve James and Marke Patterson take a look
at what's new (rom the Disney Studio, including the fraught-
filled new feature film from Steven Spielberg -
In an extra special feature we have an exclusive review of the long-awaited Dick Tracy game, take a look at the Disney Animation Studio, give the low-down on upcoming Disney games and movies, and preview Arachnophobia, the chilling new film directed by Steven 'Jaws' Spielberg.
Turn to page 50 now!
119 AGENDA 128 ADDITIONALS 135 AND FINALLY... 82 ARCADES PREVIEW John Cooke, CU's resident coin-op maestro, flew out to New Orleans for this year's AMOA and came bock with this exclusive report on the latest arcade machines destined for your local arcade hall.
New Turtles games on the wayl Find out more in BUZZ.
Rainbow Art’s Master Blazer comes blasting onto the Amiga this month and Domark come up with what could be one of the smash hits of the year with Broderbund's Prince of Persia.
Play Biffa Bacon in the latest game from Virgin based on the VIZ adult comic book. Special preview on page 20.
CHOOSE YOUR PLAYER AND HERE IS THE NEWS... 8 20 32 53 82 90 All the big stories on what's happening and who’s doing what for everyone's favourite computer.
This month, we uncover shock horror details on two more Turtle games and Gunship 2000.
IN DEVELOPMENT One of Activision's last licence signings, Beast Busters, is shaping up r lives and make our way into its zombie-infested world to bring you i Also, we take a quick peep into the world of Viz and see what F licence.
FIRST IMPRESSK It's back! After popular demand, First Impressions this month lifts the li Image Mirrorsoft's First Samurai and takes a quick shufty at what'll be hitting your screen during the next few months. This ain't no fawning preview. Buddy, it's an early critical appraisal... DISNEY DOINGS With Entertainment International handling their software arm in the UK, we take a look at what to expect in the near future - including an attack of the eight-legged kind.
ARCADES Our arcode ace, John Cook, reports from the American Machine Operators Association conference held in New Orleans and previews the coin-ops we'll be playing late next year.
PLAY TO WIN The definitive guide to beating Amiga games, this month contains vital information that will assist Colonel Buck Rogers and his loyal band in their fight for freedom. In addition, we also dish out cheats for practically dll the recenf releases. You lucky people... 40 WRATH OF THE DEMON 46 NINJA REMIX 49 PANZER KICK BOXING 50 DICK TRACY 56 LINE OF FIRE 61 PRINCE OF PERSIA 64 DEATH TRAP 66 M.U.D.S 74 NARCO POLICE 77 SPINDIZZY WORLDS 80 MASTER BLAZER By way of a change, this month we present a real coup - a full game. Super Huey wowed the flight sim world when it was first released,
and we proudly present the entire game and its many missions free of charge.
Boasting a nice mixture of arcade and simulator gameplay, Super Huey is the perfect launch pad for anyone new to flight sims, and a playable lest for old veterans.
Ine best value disk in towni Play buper Huey, a complete game courtesy of Electronic Zoo.
HE'LL BE BACK... Ocean is bringing out a game based around the sequel to cult science-fiction movie, Terminator. Fans ol the original tilm will be pleased to hear action-actor Arnold Schwarzenegger has been recast as the deadly cyborg assassin sent from the future.
Many regard Terminator as the movie that made the Austrian muscle-man; it was here that Arnie first used his infamous ‘111 be back1 catch-phrase.
Terminator II: Judgment Day continues on Irom the first film with Arnie-baby once more on the trail ol Sarah Connor, a young woman whose file will supposedly have great significance in the decades to come. Schwarzenegger plays a monstrous machine that teels no pity, pain or tear-just an overwhelming desire to kill the unfortunate Miss Connor and anyone who foolishly gets in the way.
Surprisingly, although the first Terminator movie could have been turned into a cracking computer game, no software house ever took up the challenge.
Ocean is extremely pleased to rectify this mistake with the film's sequel. This chart-topping company from Manchester has already achieved considerable success with games based on RoboCop and Batman, and it now hopes to do the same with Terminator II. The movie-script is the best I've ever read,' confides Gary Bracey, Software Development Manager at Ocean, ‘it’s going to be bigger than RoboCop.'
Terminator II has just gone into production in the States and is scheduled for cinema release during the summer. The movie is in the capable hands of James Cameron, who previously wrote and directed Aliens. The Abyss and the first Terminator. The game will follow later. Ocean isn't giving away any of the gameplay details and the programming team has yet to be selected. It's possible that Special FX, who did a good job on RoboCop 2, could be given the project.
II you’re interested in movie-trivia you may like to know Arnold Schwarzenegger's tee tor playing Terminator for a second time... his own private jet-plane!
.JAkS'jPiUUU ili'AH vj ijjy jbus aiu jj us ihu Jiuil Uuiuuuir„ ... BuuiUl'A iu’AU UjJ ’ l BUZZ THE HUNT FOR RED OCTOBER It's not often that a computet game is brought out ol retirement, revamped and re-released.
Grandslam Video has done just that with The Hunt For Red October in time to ride the wave ol the video's success. Unsurprisingly, Grandslam s boss Stephen Hall assures us it's ‘a totally different game'. Images is programming the mark two version.
Paramount Pictures' blockbusting movie starring Sean Connery has been turned into a tive-level arcade game. Following the plot ot the movie, you must tirst get Jack Ryan aboard the U.S.S. Dallas, then navigate Red October, the world's most advanced nuclear submarine, through the Reykjanes Ridge - a key ridges in Red Route One (the Soviet Navy’s Baltic route) - while avoiding homing missiles and mines. In the later stages of the game you're pursued across the Atlantic Ocean by the Soviet's Red Banner fleet betore the tlnal confrontation with a KGB saboteur.
The original game attracted tans trom the strangest places, including GEC-Marconi’s simulation scientists in Scotland who thought the tirst Hunt For Red October ms quite an accurate submarine simulationl GOING UNDERGROUND There's a new underground sporfin Ihe city. Up to three players can take part in a light to dethrone The Masked Warrior and his minions. Only the brutal get the hi-scores.
Pit-Fighter, The Fighting Machine is the most recent coin-op trom Atari Games, the veteran arcade firm responsible lor the likes ol Hard Drivin', Paperttoyand S.r.U.N Runner. The game has attracted a lot ol attention because ot its novel graphics system. Every sprite is a digitally processed graphic. This is a game with life-like actors beating each other up with lull camera zoom and side-to-side pan. The blood, though js an artificial additive to stop punters from tainting.
Players select one ol three lighters to take on anyone who dares. Buzz is a former pro-wrestler and body builder, Ty is the champion kickboxer and pit-light veteran and Kato is a master ol the Flying Dragon style ol karate. Each player has a special move to bring down anything in their path. Buzz has a killer body slam, Ty has a deadly double kick and Kato throws a lethal Dragon punch. At the end ol each match players are individually awarded a knockout and brutality bonus plus a fight purse.
Atari is converting this light 'em up onto its Lynx handheld console, but Domark is currently negotiating the Amiga rights to Pit-Fighter. II it gets them you can expect to be punching people's lights out before Christmas “91.
PREVIEWS SPECIAL CRIMINAL INVESTIGATION Alter its success in the arcades, the Amiga conversion ol Special Criminal Investigation is nearly upon us. Itself the sequel to Chase HO, SCI features two of Miami's toughest cops cruising the streets for info on the whereabouts of the Mayor's kidnapped daughter. Instead ol ramming cars off the road as in the first game, SCI lets you blast 'em with an automatic rifle until they give up, pull over and spill their guts. Catching up with the bad guys ain’t gonna be easy, though, as you've got to avoid other motor cars and must complete each chase within a
strict time limit. Available on the Ocean label soon.
INSECTS IN SPACE Another hit game on the 64 makes its 16-bit debut. This time it's Sensible Software's old 64 smash, Insects In Space. Deadly insects have invaded Earth and wiped out the entire human race except lor the very young. You play (and don't laugh) the Arch Leader ol the Motherhood, Saint Helen Bak, the sell-appointed protector of the last remanents ol the human race and must stop killer bees picking up the remaining babies and dropping them to the ground. Featuring 8 directional scrolling at 50 frames a second, the game has been programmed by Dave Cantrall with graphics by Mark
'Stormlord' Jones and is due for release on the Hewson label in January. Actually, it's much more fun watching the babes go splat on the floor than rescuing them!
CHIP'S CHALLENGE Owners of Atari's 'hand-held' Lynx machine will already be familiar with this game. Set over 144 scrolling levels, Chip's Challenge is a maze-based puzzle game, with the game’s central hero, Chip, out to join his girl’s computer club. To gain entry, though, Chip must use all his skill and cunning to avoid death at the hands of the maze's evil occupants or by falling into the many traps that are placed in his path. The conversion is in the hands of Images, who in the past have produced the conversions of Back To The Future II and Ninja Spirit, and it looks surprisingly like
its hand-held counterpart. Out soon from U.S. Gold.
EDD THE DUCK Yoo, dudes! Edd the duck, currently to be tound waddling around the broom cupboard at the BBC during children’s teevee and star of his own hit tv-show, is to make his micro-screen debut in a platform shoot 'em up. Duckin' and a divin', Edd has to collect stars from various departments at Television Centre, the home ol the British Broadcasting Corporation, whilst avoiding Wilson the Butler and his legion of baddies. There are 20 stars to collect in the Weather, Special Effects and Children's TV Departments. II he tails, the filming halts and poor Ed loses one of his four lives.
Armed with a special Snowball Shooter which freezes the opposition lor a short period ol time. Ed can be found battling the evil arglelrogs' from December onwards courtesy ol Impulze.
BOTICS Set in the year 2085, Botics is a deadly future- sport. The game is played by two human players clad in mass- sive Transformer-like robotic suits. Once on the pitch, the two players must stand in front of a slit-like goal and try and deflect the ball into their opponent’s goal. Three consecutive games have to be won before you can make it to the next stage - fail and you're booted out of the competition and your chance lor riches is gone for good! Botics offers five computer opponents and four courts, each ol which vary in difficulty with the players getting faster and the pace of the
game getting quicker. With an amusing intro featuring a robotic sportscaster setting the scene, Botics is out now from Krisalis.
CRIME DOES NOT PAY Become the king of crime and, ultimately, the mayor of the city, in the latest game from Titus Software. Crime Does Not Pay, an adventure arcade game, lets you play an Italian or Chinese criminal mastermind as you seek to corrupt city officials, bribe the police and wipe out all opposition. Each group is composed of a Godfather type character, a hitman and a Gangster's moll. Whoever you choose to be, your character moves through the city and fights cops, rival cartels, street punks and petty criminals. Principal targets include the Chief of Police. Judges, the Mayor and
other leading citizens. If they don't take a bribe they'll get the bullet instead. During the course of the game you can enter different city buildings in order to collect objects (money, keys, confidential files) which will help you to blackmail VIPs and plan raids or robberies. With 200 rooms to check, extensive maps and four kinds of enemy. Crime Does Not Pay is out now.
EXTRA POWERMONGER DISKS ON THE WAY Bullfrog, the creator of Populous, is already working on extra data-disks for its new state-of-the-art strategy game, Powermonger. These disks are not simply filled with different graphics or extra missions, but completely redesigned scenarios.
. Ax.J Electronic Arts and Bullfrog hope to make Powermonger more up to date, for instance a World War One data-disk is on the cards. With such a disk, you could have trench warfare complete with machine guns, barbed wire, biplanes, tanks, mustard gas, artillery barrages and no-man’s land.
The gifted Guildford-based games team designed Powermonger with the idea of expansion built-in at the very start of the venture. Bullfrog can change absolutely everything in the game by altering its complex database - from the inner workings of its advanced artificial intelligence to trivial aspects like the size of a forest.
There will probably be two Powermonger data-disks followed by an editor disk allowing you to create your own scenarios. You’ll even have the chance to design your own landscapes using DetuxePaint ill. The extra disks should be available by the end of February. No price has been set, but £!0-£15 per disk seems likely.
TURTLEY AWESOME, DUDE
- TURTLES 2 AND 3 ON THE WAY The lirst Teenage Mutant Turtles
game has hardly hit the streets, and there is already talk ol
two tol low-ups based around the hip hyped heroes in a
Konami has just launched the conversion ol its immensely-successlul Teenage *-J * Mutant Ninja Turtle coin-op in the States & _ and the second movie is about to go into ~JSe- production - with Jim Henson’s London- 'I 'J& to based puppet company again providing avL to the special effects. W V thSm to Although Mirrorsoft is keeping quiet at P** - - I tog the moment, it’s a fair bet that the fej * i Maxwell-owned company will snap up y aC Ihese two licenses betore the cowabunga 9 V bubble bursts and kids stop ordering . Jk, I |) chocolate and anchovy pizza pies from I i ' V Pizza
Shack. Many believe the Konami a* ’ I wjl ¦ arcade game to be superior to the current It f rl Spr Teenage Turtles title Irom Imageworks. ZJ ' r TV SPORTS BASEBALL First there was Basketball, then came American Football and now Cinemaware has turned its micro movie-making skills to the good old Yankee sport of Baseball.
Cinemaware believes TV Sports Baseball is its most powerful statistical simulation to date with a complete 162 game season, 25 man rosters with five-man reserve lists to replace injured players, 26 teams of all-time greats and a complete general manager mode of play.
Despite all these stats for the armchair manager, the database can be switched off if you want more action. Either way, the excitement of Baseball is captured with the help of large fully-animated players and a magnified batter pitcher window for a close-up of the ball-throwing and strikes.
’Baseball will have the same coin-op quality graphics, atmospheric sound effects and arcade action that has made the TV Sports series such a winner,’ says Mirrorsott, the game's European distributor. TV Sports BasebaWwill ship in the spring for £29.99. BIG BUCKS!
The ultimate challenge has been issued... now, you must race across the globe in search of fortune and glory to become the richest duck in the world!! The adventure will require all your skills and courage ARE YOU DUCK ENOUGH?
Available for Amiga® - PC PS - Atari® ST - Commodore 64 - Amstrad® CPC CPC+ GX 4000 - Spectrum® Amiga. Commodore, Amstrad and Spectrum arc registered trademarks. © The Walt Disney Company For more information please call 0268 541 212 NEWS STREET FIGHTING Everything went wrong when Haggar, newly elected mayor ot Metrocity, began his promise to rid the streets of the evil Mad Gear gang. These criminals retaliated by kidnapping Haggar's daughter Jessica.
Now it’s payback time.
In Final Fight you have the choice of playing Haggar, Cody (Jessica's childhood sweetheart) or Guy (Cody's friend) on a mission to rescue Jessica. This beat 'em up is split into five rounds as you move through the slum, subway, westside, bay and uptown areas of Metrocity. Each area is 'owned' by a big bad Mad Gear boss just itching to go one-on-one with you.
All three heroes possess special abilities in addition to the full force range of back-hand punches, revolving kicks and throw moves. Haggar is an ex-street fighting champion who excels at wrestling, Cody is good with knives and Guy is trained in the art of ninjitsu using a special off-the-wall jump to catch the enemy off-guard.
When you're in a pinch you can use the deathblow which produces a double rally punch or, for some real fun, pick someone up and pile-drive them into the concrete head-first.
US Gold has picked up the rights to this Capcom arcade game which should be ready for release by the end of the year. Creative Materials is working on the conversion of this fashionable coin-op.
RETALIATORY ACTION How can you top the success of the award-winning flighl-sim F-29 Retaliatory Well Digital Images Design, the team behind Retatiator, is working on Epic, Britain's answer to Origin's Wing Commander.
Epic started lile as a three-dimensional version of Microdeal's Botdrunner before Digital Image Design decided to up the stakes and create a space simulation come shoot 'em-up with cinematic animated sequences and presentation. It's a shame we've been working in parallel with Wing Commander: sighs Martin Kenwright from Digital Image Design.
If you thought the fast polygon graphics seen in Retatiator were impressive wait till you see Epic’s onscreen space fleet of over 80 shipsl You quickly realise the game has been influenced by the movies Battlestar Galactica and Star Wars. The launch of your slaughter from a carrier is depicted as a complete cinematic sequence with the camera (your view of space) zooming and panning as your lighter moves out into space. Movie effects are used throughout the game to make it much more special than your average space sim.
Epic employs a revolutionary ultralast graphics engine to draw polygon cones, spheres and shaded shapes.
These images can be overlaid upon a beautiful bitmapped screen to produce a similar effect to the matte painting technique used in the film business.
'We've had to strike a line balance between space simulation and arcade action,' says Kenwright. It looks as though Digital Image Design is achieving this admirable aim with some style. Epic should be out before Easter courtesy of Ocean. In the meantime, Martin Kenwright would like to hear from any keen programmer, graphics designer or musician. Just give him a call on 0928 579975 and tell him CU Amiga sent you.
CLEAR FOR TAKE OFF Mindscape have announced a sequel lo Tracon the air traffic control game which became a cult hit on the PC in the States.
The first version was never made available on the Amiga, but nevertheless attracted thousands of fans, not to mention the serious users. Both the USAF and federal aviation authorities employed ..ar. j it in their training programmes.
Described simply as a sophisticated radar simulation' the game allows the player j to experience the pressures ol air controllers who have the responsibility of directing air traffic in the skies. Experience the thrill of delaying charter flights! Sweat as two dots approach each other! Panic when they merge! Restart after a mid-air collision wiping out hundreds!
Tracon it is designed to link up with Microsoft's Flight Sim v4.0 by US developers Weston International, and the Amiga version promises digitised speech and a manual the size of 'War And Peace'. Mindscape meanwhile are talking to the Civil Aviation Authority in this country about the possibility of them adopting the simulation here.
The company also announced a fantasy role playing game designed by Canadian Rob Anderson who produced the graphics for Grey Matter's Fiendish Freddy circus release last year. Moonstone features a novel approach to on-screen violence by allowing the player to set a meter dictating the amount of gory detail you see. Set to maximum we’re promised some of the most unpleasant death sequences ever seen.
OCEAN SOFTWARE LIMITED 6 CENTRAL STREET ¦ MANCHESTER ¦ M2 5NS TEL: 061 832 6633 ¦ FAX: 061 834 0650 iTM & © WILLIAMS ELECTRQNICS (jfrMES INC Arcade action and a BIG finish. Infiltrate the criminal underworld - your mission is to seek o. and destroy the king pin ol the MR BIG CORPORATION - if you get that tar.
You’ll have to outwit his enormous army ol body guards... gangs ot charisma-bypas- patients in trench coats, the bullet brain with the build of a rhinoceros and the breath ol a dung beetle, packs ot vicious canine yappies, the psychotic clown with an evil sense ol humour - you'll die, but not laughing! Then there's the gas guzzling Cadillac jock - a cool specimen, elbow hanging on the door rail.
I a serious looking piece in his hand and ready to blow you away as he rolls down main street leaving you coughing lead.
It’s not all bad!... You've got a chopper to back you up, a mean, shiny street machine, some heavy metal hardware and some pretty neat moves. And what about the king pin... did I say he was Mr. Big? No, he’s MR BIG!
O F T H E MONTH LETTER PUZZLE PROBLEM What’s with the sudden influx of puzzle games? Over the last few months we've had Plotting. Welltris. Puzznic, Klax, Spiderman. And Pipemania. I mean, how are we ever going to progress on to fantastic looking games that really push the Amiga when we're stuck with these games that wouldn't stretch an 8-bit console? OK, so they’re playable, but normally only in the short term. I recently bought Plotting, and although it was fun for an hour, it got so repetitive I took it back to the shop and asked for a replacement! And my mate bought Klax after all its
excellent reviews only to find that, this too, got really really dull.
I can understand that these games are initially playable and that if you don't play them enough to get bored with them, but all the same let s concentrate on the decent stuff and try to ignore any new puzzlers. What do you say?
Gram Peterson, Ponsmouth.
OK, so some of the puzzle games aren’t that good in the lasting appeal stakes, but they do prove playable. I agree that there are a lot of them on the market, but if that genre is currently popular, you've got to expect a few clones - after all, just remember how many shoot ’em ups are available. As for your claim that they stop the decent games from coming out, I don't really think that stands up to close inspection. For every puzzle game that comes out, there are nearly two adventures and ten arcade games, so I don't think that they will kill off the Amiga just yet.
WHO DAT MAN?
I was reading your excellent December issue, and who should I see writing for but Steve Merrett. Now pardon me if I'm wrong, but isn't Steve the editor of one of your rivals? If so, do they know that he's moonlighting?
Please, please can you explain what happened, and whether he'll be a regular amongst the team. V*.
Darryl Case, Shrewsbury.
OK, it's a fair cop, Steve doesn't work for Amiga Action any more, and he’s joined us to produce features and reviews, along with other Amiga-related items. After all, he's good at it, so it's another feather in our already strong bow.
BEST DISK EVER?
There I was in my local WH Smiths the other day, and what did I see but the new CU. Cash in hand, I raced to the counter, paid for it. And rushed home for a read and a half. As I flicked through, I was really impressed by the Robocop II feature which went from describing the game (which I’ll definitely be buying), to a review of the film and a detailed look behind the scenes as to how the special effects work - more of these please, as they are briltiant. The rest of the issue was every bit as good, although there weren't as many reviews as I would have liked - how about adding a few more.
Finally, First Impressions looks like a good new feature, and I look forward to the next one.
Finally, the icing on the cake was the brilliant cover disk. I haven't stopped playing Robocop II, and Lemmings is simply the most addictive game I have played for ages.
It was a pity that ESWAT wasn't playable, though, but two out of three isn’t bad. All in all, the best Issue you have produced to date - keep it up!
James Hunter, Tyne And Wear.
Er (blush blush), thanks a lot... VIRTUAL BOREDOM What's all this fuss about Virtual Reality? As far as I can see it's as boring as hell.
I mean, what’s so good about walking through a world made up of poxy yellow and green polygons? Give me an all-action blaster like Saint Dragon any day. So come on guys, give all this Virtual rubbish a miss and concentrate on all the new games that are about to hit the Amiga.
Steve Brice. Grimsby.
As well as keeping an eye on the games that are on their way, it is also interesting to see what we may be playing in a few years time. After all, when we were Commodore User and were C64 based, we had people who objected to the introduction of Amiga reviews - now look, we’re totally Amiga orientated.
Progression is bound to happen, so don't get impatient because it's not available here and now, keep an eye on the future it’s what we’ll all be playing tommorow. Who knows, then you'll be saying 'forget the CD Mini Movie System (or whatever), and concentrate on the fast new Virtual Reality stuff. As Maggie said, 'It's a funny old World'.
COMIC CUTS I must write and congratulate Dan on his brilliant comics feature in the December issue. It was really interesting to read about what you lot at CU read, although I have really gone off Tony Dillon after reading that he likes Twinkle! I realise that this arti- WRITE TO CU, 30-32 FARRINGDON LANE, LONDON, EC 1 R 3AU cle was added to tie in with the rush of comic licences that you reviewed that month, but is there any chance that it'll become a regular feature?
And, if so. Can you include stuff about horror mags and sci-fi stuff?
Smart Kemp, WimbleOon A comics feature will appear occasionally, but don't expect it every month.
COME AND FACE US!
I read most of the Amiga mags on the market, and have come up with an idea I think you should include in yours. One of them, Zzapl, has pictures of the reviewer by whatever he is saying, complete with one of them frowning if a game is bad, or grinning if it is good. So, why don't you lot at CU get your faces in the mag more often?
David Trent. Cardiff.
If you saw Mark Patterson or Dan up close, you'd realise why! Seriously, we don't really see why having our faces spread all over the mag would aid the reviews in any way. We'll just let our scores and harsh words do the talking.
HANG THEM ALL I think many of your readers have got a bit carried away with the recent piracy debate that's been raging in your pages for the last few months. Suggestions such as ten years in a high security prison or a swift kick in the nether regions are less thSh - helpful. Crickey, what's so bad about copying disks?! I do it all the time. Not games, you understand, but graphics that I've created using D- Paint or other such software packages. I’m not going to labour away at a picture for ten or fifteen hours only to have it get corrupted and then lose all my work. It's nigh on impossible
to track down a good copying program these days as everyone's so paranoid about Stocking them
D. Boner, Shropshire.
Yep, quite agree with you there. It’s a very tricky subject and causes a lot of anger on both sides. All we can do is state CU’s position on the matter once again: CU is against the use of copying programs if they’re to be used to rip off games software, but obvio- suly there is a need for such programs when using graphic packages and the like. Let's call the issue closed now, can we?
TOP TEN What a year it's been. I think the games we've had this year have been utterley superb. I'd be quite interested to know what you all think were the best ones. For what it's worth, here's my top five games for the whole year.
4. Kick Off II
5. RoboCop 2 (judging by your excellent cover disk playable demo)
How about having a regular spot in Backchat for readers' top
Richard Rigglesworth, Tottenham.
No sooner said than done.
You’ve just supplied the first list. From next issue we ll collate all the top tens we receive and make a list of what our readers are buying.
ROBOCOP 2 I cannot believe this, in fact I refuse to believe it, so I’ve come to a conclusion that this is all a-dream and I am going to wake up and read the December issue of CU and find out that RoboCop 2 has got a better mark than 83%. I played the demo, read the review and then saw the score. I think it should have got at least 90% or over. The way the game was put together and the graphics and animation were super.
The sound was fabulous with different sounds for each gun.
All the guns and rocket launchers firing at once was a real racket. After playing the demo I am certainly going to be buying the game. I just REVIEW Have you ever read one of our reviews and totally disagreed with what we’ve said? If so, this is where you can voice your opinions and stick up for your favourite games. If you do, you could win yourself a £25 game, so get scribbling to us at Backchat.
KICKED OFF I've just read Sluarl Hardy’s 'reader's review' of Player Manager, so I thought I'd send in my review ol Anco's other biggie. Kick Oil II I've been hooked on this game ever since I boughl it in July and. I might add. Am getting quite good at il. I recently dug out my August copy ol CU and was quite surprised lhat it only scored 90% and collected a Screenslar ralher than a Superslar. Also, you only gave the sound 69%.
There is only Ihe crowd sound and the noise ol Ihe ball being kicked, but that's about all you can expect from a football game. After all. A Ihumping soundtrack wouldn’t exactly fil in, would it? In my opinion, the sound is near perfect for the game and should have been given 95%. The graphics rating was also a bil harsh. Most of my Iriends who have played the game think that Ihe graphics are brill. The players run around realistically, and Ihe variety ol pilches is superb - just like the real thing and worth 97%.
I've been playing this game for four monlhs now, so the playability should go up to 98%. Everything about this game is good, from Ihe tournaments lo the kil design, and Ihe addition of Ihe action replays is a brilliant idea. Likewise, Ihe many oplions are excellent, and allow you lo play a shod game in a storm, or a long one in nice weather. I think that this is the besl game I have bought for my Amiga, and well worth the twenty-five quid I paid for it. I’m not rich, so when I buy a game it has lo be a good one. And wilh Kick OHIII made a brilliant choice My overall score for il would be 98%,
and Ihe only reason il didn’t score Ihe 100% mark is because ol a small bug. You know Ihe one: when you end up taking a corner against your own goal1 Like you said in your review 'no other footy game can touch this’, how perfectly true.
Sluarl Sharp. Selby.
I must agree with you there, actually. On reflection - and judging by how much time Steve Merrett wastes on it - we did underscore Kick Off II. I don't agree with your scores for the graphics and sound as whilst they do work well, they are still far from brilliant. Also, there are loads more bugs than the one you mention. Still, on reviewing the score, I reckon I'd give KOII95% and a Superstar. As for your impressive defence of it, though, you've won yourself a twenty-five quid game!
Don't know how you can just give it 83%. But I suppose you are the ones with the degrees. And a word of thanks for bringing to the public such an informative and interesting mag with lots of other features too.
Joseph Brannen. London.
Dan replies: Ha, so you didn’t like my review eh? Eat lead, sucker, and taste the steel of my boot. See if I care. I can take it. Oh yes I can, gibber, sniffle... No, seriously, RoboCop 2 was a good game but it certainly didn't merit a score of 90%. In recent months we've cut down on the marks we award to games. Unlike other magazines we give a game what we feel it's worth and certainly don't massage the egos or cheque books of games publishers.
WRITE TO CU, 30-32 FARRINGDON LANE, LONDON, EC 1 R 3AU ADVERTISEMENT ( ( Just what a game should be: looks good,) ) sounds good, and plays like a dream.
Chris Morley, ACE, October 1990 Simulcra "Is verging on the 'awesome, conjuring up immediate comparisons with the classic Virus.
Your SRV rotates 360 degrees and can tly or drive. The rotation and shading ate excellent and the game has a great feejing ot speed.
Simulcra features solid filled 3D graphics with shadows and light Intensity surfaces. The system allows solid and wireframe surfaces to be freely mixed. Stipple and transparent semi- The game code runs up to 252 non player objects on the map. The game cycle rate and the view cycle are Independent so that game time can be kept more or less constant even If the display rate Is slowed down.
Special explosion effects are achieved using a highly efficient particle controller that Individually moves up to 100 particles. Definitely a game that goes with a bang!
Simulcra u Virus but includes blank' squares, Introducing ground-based and flight action Battle is last and lurio® and you can power up the SRV with loads ol goodies including speed- ups, radar, tire and target missiles, target display systems, shields, and extra lives.
Here at MicroStyle we couldn't think of anything more to add to Chris Morleys' review for Octobers edition of Ace.
RELEASE DETAILS ATARI ST £24.99 OCT 90 AMIGA £24.99 OCT 90 No other versions planned All excerpts quoted by kind permission of Ace MICROSTYLE hurl you into the computer war of the future and produce a red hot 3D shoot-em-up as an incentive... Ta add variety to an already exciting game, Microstyle have thrown in a wide variety of enemies. First, aed most common, are the laser turrets that slowly sweep In a complete circle until they lock onto you, whereupon they lire viciously. Various ground and air attack craft, such at jaops aad small taaks, race around tha walkways, thankfully needing only
eee shot lo UN. Than you reach the megatanks - these can only be killed wtth missiles, but when shot explode In the most satisfactory way yet, by first ejecting the gun turret and then collapsing In on themselves wtth a terrific sound effect.
Throughout the game you also have access to a map screen for strategic planning - and there's alto a neat power-up that gives you short raago mapplng radar facilities while you're moving.
Cyberscape rules in the far future, where even war is played out inside massive computer simulators. A particularly unpleasant virus has, however, had the effect ot projecting the combat into the real world and as a result you have hordes ot bloodthirsty simulcratt pilots wreaking havoc all over the place. Your objective is to enter the 'battle matrix’ and destroy the other craft as wel I as the matrix itself.
You control a sophisticated Sutace Reconnaissance Vehicle (SRV) wilh swing wings that give it limited bight capabilities. You drive your SRV around the matrix, encountering every so often a thin red line that denotes an energy barrier beyond wliich you cannot pass. You must then locate the relevant energy projector and destroy it, which will lib the harrier and allow you lo proceed.
The result is a last paced 3D shoot-em-up that is slightly similar to Resolution 101 in gameplay terms but blends in elements ot Falcon and Virus as well. In addition, the grid construction introduces a maze element Sound effects are superb and add to the sensation ot speed. There's also a wonderful intro sequence.
Just what a game should he: looks good, sounds good, and plays like a dream.
The era*) reflex name lhal will drive Vou loony !
GOODNESS, GRACIOUS, GREAT BALLS OF FIRE !
ST - AG - PC Vou are ad. Plan your strategy, combat evil, and become the supreme ruler of Euroland : Haunted Castle. Scotland : Help little Tommy rescue his mother in this thrilling, chilling arcade adventure game ! Only if you dare.
ST - AG - PC v~; v Scinaiiaiiiuti u£ Saddlers House - 100 Reading-Road - Yi 1 Rev your engines ! The crowd is in delirium, intoxicated by speed, anticipating Days of Thrills at the dawn of the fifth millennium... fX W ST - AG K E Leave the world of mortals far behind, and enter a world where logic, a good memory, and white and black magic are your tools to attain the coveted position of BRAIN BIASTLR.
ST - AG - PC m UBI SOFT LI Entertainment Software Steve ‘Finbarr’ Merrett takes a look at Virgin's Viz to see if it is going to be a big'un (fnarr, fweep!).
Pictures reproduced with kind permission of John Brown Publishing House ol VIZ.
Game to be a scrolling or flick-screen arcade adventure, as past attempts, such as Snoopy or Garfield, had both been insipid and lack-lustre affairs which captured none of their licence's character. Instead, a race game format was opted for, with as many of Fulchester's odd characters as possible cropping up throughout the game. But this threw up another problem. Of all the many colourful characters in the comic, who should they give the starring role to? After all, you could write individual games based on the antics of the Fat Slags, The Brown Bottle, and Billy The Fish. The answer
came'in the form of the three who have appeared most regularly: Biffa Bacon, Johnny Fartpants, and Buster Gonads. In addition, that well- Until now, Monty Python and The Archers have been the strangest licencing coups.
However, late last year. Virgin secured the rights to produce a game based on the characters ot the brilliant cult adult 'comic', Viz. Viz has been around for over five years now, but only in the last two or three years has it really taken off - with even the normally wary WH Smiths stocking it, albeit on the top shelf! The job of developing the game went to Probe Software, specifically the team of Martin Bish and Lee Aimes, with Sound Images doing the deed on the music front, and the project's progress was overseen by producer Jo Bonar.
The sprites are Initially redrawn on the ST, but are subsequently ported over and retouched (oo-er, gweep!) On the Amiga.
START u'rr m W bp* BACON F mms cMad f .
I y OOF ill In all, Probe are confident that the race game scenario, whilst also allowing them to attempt a different style from the conventional arcade, adventure themes, will also allow them to cram nearly all of the comic’s many characters in. For instance, lesser characters, such as Aldridge Prior (the hopeless liar) can still be used, whilst still letting stalwarts like Rotjer Mellie and Finbarr hog the limelight.
R IN DEVELOPMENT Fat Slags. A tairly recent addition to Via, the Fat Slags are Sandra and Tracy, a couple ol hens mho enjoy nothing more than a night out ot chips, dancin ’, chips, drinkin', chips, and honking known celeb, Roger Mellie, takes a break from TV and appears every now and then to commentate and give his opinion on the proceedings.
Initially, the game involved traversing Fulchester and collecting Co-Op tokens which have been blown overthe town i- r- . V ' a. e ii iV v £ - a. s? 62 ii )’ ;5 ~ ¦¦ when the local supermarket exploded, but this "was dropped and changed so that you must earn your tokens now rather than have them handed to you on a plate.
? F V t ft ?v. F't fi; «vi ¦%& Ssk s=. '' As far as Viz’s John Brown Publishing was concerned, they weren't too concerned about the game. They did, however, supply the team with a more or less complete set of back issues for reference.
After that, though, the team were on their own and left to decide just how far they could take the humour. They feel that they have faithfully recreated the strip's visual humour, and the extra medium of sound means that the effects consists of sampled farts and the like - a new dimension to the lavatorial humour! In addition, the sprites are instantly recognisable, and the game has been kept simple so that annoying niggles don't detract from the humour or playability.
Graphic Re-Viz-ion Once the basic premise ol the game had been decided, work started on recreating the famous stars in pixel form. In all, 90% of the comic's characters make an appearance during the course of the game, including (deep breath) Spoilt Bastard, Norbert Colon, Roger Irrelevant, Sid The Sexist, Aldridge Prior, Mr. Logic, Jelly Head, Big Vern, The Parky, Felix And His Amazing Underpanls, and Billy The Fish. In addition, a few of the lesser- known characters make an appearance - Rodney Rix (he throws bricks) is the race marshal and, keeping in character, throws bricks at unruly
The master of the double entendre.
Finbarr has been at it tor years (tnarrt), and has been keeping it up for as long as we can remember (tweepl). He appears regularly (Goo- erpl), and is a hardened member (Kwerk!) Ol the Viz team.
Het'. HWV6 OU A MIMFT "II SEN IV*E H SCRIPT TET-’ |t’s two years since the last ball was thrown on a Speedball pitch. There are new teams, new stadia and new rules. The arena is bigger, the players arc tougher and the action is faster than ever before.
The challenge is this- Take control of Brutal Deluxe, the worst team in Speedball history, and turn them into champions.
Two divisions and 15 learns stand between you and (he championship.
Take no prisoners.
Transform weaklinfs into killers in the gym.
A squad full of wimps? Shell out for a Star Player!
Celebrate that moment of glory in style IN DEVELOPMENT One of Activision’s last coin-op signings was SNK’s Beast Busters.
Steve ‘big ghoul’s blouse’Merrett looks at how its undead are shaping up... It s a scenario straight out ot a George Romero filnT The dead have inexplicably started to walk the Earth again, and are devouring the living to enlarge their army. However, whereas Romero hinted that a returning Venus probe was responsible tor reanimating his zombies, there is no logical reason as to why these tlesh- eaters are coming alive, and - even stranger - why is the contagion limited to a small American town in the middle ot nowhere? Armed with an Uzi and a number ot grenades, SNK's Beast Busters sends you
on a seven-stage mission to locate and destroy the source ot the revival.
Klilifl Normally associated with the Ikari Warriors series ot games. Beast Busters is a bit of a departure for SNK.
Abandoning the horizontally- scrolling action that Vince and Paul of Ikari fame favoured, Beast Busters is another in the long line of Uzi-mounted coinops where you are invited to blast away at the on-screen action. Technically, and in terms of originality, Busters offers nothing over, say, Line Ot Fire or Operation Thunderbolt, but the major enhancements are a third Uzi and its decidedly unmilitary scenario. In fact, it was the grisly storyline and blood and guts action that made Busters such a hit with arcade-goers, prompting Activision to snap up the rights and rapidly farm it out to
Fareham-based development house, Images, to convert. In the past, Images have been responsible for Activision's conversions of Ninja Spirit and Super Wonderboy, both of which were fairly well received.
However, Beast Busters promised to be more of a challenge as it features multi-directional scrolling that brings the enemies towards you as well as from either side of the screen, a field which the team had never entered before.
Jhe main bulk of the coding was given to Henry Clark, a freelancer based in Glasgow, and whose past conversions include Ninja Spirit and Firebird's Flying Shark.
Using his PDS system, Henry's first task was to recreate the game's scrolling system, and this threw up more than its fair share of problems.
In the end, though, the system was perfected and Henry could get on with adding the basics of the gameplay, such as sprite handling and in-game .
R addictive gameplay utterly compulsive game EASiyONEOF199GSBESTPUZZUGAMES' ZAPP SIZZLER B4y this is a dass act alright f ¦ R'Sht from the start this game % 41a oozes a certain elegance11 YOUR SINCL ir i ii AiTn OCEAN SOFTWARE LIMITED 6 CENTRAL STREET ¦ MANCHESTER M2 5NS TEL: 061 832 6633 • FAX: 061 834 0650 AMSIRAD.COMMODORE.SPECTRUM ArancT nuiiiKA using OCP's Art Studio, which the team favour thanks to its useful sprite handling capabilities. At the moment, practically all of the zombies and end-of-level guardians have been converted, and Andy is currently in the process of adding
backdrop detail to the basic wireframe maps, whilst the other two concentrate on finishing off the rest of the marauding ghouls. After they have all be redrawn and touched up, the graphics will then be ported over to the Amiga by Andy Pang and touched up slightly. If all goes according to plan, Images plan to include everything from the original coin-op, with only a few items missing. For instance, the game will run at a marginally slower rate than its arcade parent, and there will be sixteen colours on screen rather than thirty-two. And, obviously, the Uzi control has been replaced by the
mouse, which works admirably with the left button sending a stream of bullets into the screen, and the right button throwing the grenades.
Scheduled for a February release. Beast Busters is currently running on schedule, with pretty much everything drawn and all that remains is to get it up and running and add the soundtrack and effects.
The sound is in the hands of another freelancer, and he is using direct samples from the coin-op to recreate the atmospheric effects and the noisy screams and explosions which complement the action. Apart from that, the rest of the game’s development will be given over to play-testing and eradicating any final bugs.
Expect a review within the next couple of issues. » logic. Meanwhile, the three- man graphics team of Andy Pang, Chris Edwards, and Jim Kilough, were busy converting Busters' incredible graphics over to the Amiga. One of the main problems the team encountered was that SNK weren't particularly helpful.
Although they were supplied with a coin-op board to work from and a few development photos, they had to record the game being played from start to finish, and made notes and sketches of the sprites by pausing the tape at key points.
Once they had sufficient material to go on, the graphics were then redrawn on an ST THE COIN-OP It's very hard lo walk past a Beast Busters coin-op, as they must rank as one ot the biggest cabinets ever to grace your local arcade! Sporting no less than three Uzis. The game is a variation on the popular Operation Thunderboltttitm, with the grunts and loot soldiers ol the Taito original replaced by flesh-eating zombies and ghouls. These aren't the sort of zombies that George Romero envisaged, though. Instead ol lumbering alter you aimlessly, Beast Busters' dead are armed with limited
intelligence and come at you with guns, knives, and they even drive cars and ride motorbikes!
The basic aim ol the game is to uncover what has caused the dead's reanimation, and this takes place over seven levels ot furious shoot em-up action. You begin Ihe game with one tile, and a limited supply ol ammunition and grenades. Both are accessed via the Uzi.
With the bullets tired by pressing the trigger, and a small bulton on the gun barrel activating Ihe grenade launcher. Depending on the level, the zombies are scrolled both towards you and from either side ot the screen, and must be picked off as they appear. Bearing in mind the grisly scenario, as the creatures are felled, they explode in superb splatter style, or will even get up again lor another go. Couple this with rabid hounds and guardians that appear both during and at the end ol each level, and you have a real test on your hands. Luckily, though, extra supplies ol lire and electricity
bombs, along with medical kits.
Are dropped in and. When shot, re-arm your flagging supplies. Energy permitting, as you progress through each ol the seven stages, the mystery gradually unfolds.
Your mission begins in the subway with the ghouls tumbling from the trains, before taking you to the relative safety ol the riverside and on to a laboratory which is the apparent source ot the undead.
The limited help from SNK came in the form of a few photos of the coin-op's development. However, this saved time, as if detailed animation notes.
ZOMBIES-AN AFTERLIFE Although they have been around almost as long'' as the Frankenstein and Dracula films of the 30's and 40's, Zombie films have only recently gained the credit they deserve. The basic premise of the zombie revolves around voodoo and the occult, and rather than the reanimated corpses of today, the zombies were actually people reduced to a catatonic state by a cult leader and used as slaves. Early films, such as ‘I Walked With A Zombie’, were based around this original theme, but as the Hammer era'arrived, people wanted to see more graphic scenes, and the zombie scenario was
taken one step further, and the slaves were miraculously transformed into slavering creatures who were still under someone’s control, but ate people, too!
IN DEVELOPMENT In 1967, though, the undead's role was to be transformed with the advent of a low-budget horror film written, directed, and produced by a small independent band from Pittsburgh. John Russo and George Romero’s ’Night Of The Living Dead’ featured actual scenes of the dead chewing on flesh and entrails, something that had never been done before. As this was a time before censors started waving their scissors, the film was an instant hit and has attained a cult status which is still evident today. In many ways, ’Night’ was responsible for the many graphically gory films that
followed, but it wasn’t until Romero and Italian shock-master, Dario Argento, followed up ’Night’ with ’Dawn Of The Dead' in 1977 that the genre was given a much- needed kick up the backside.
’Dawn’ took the first film's scenario one step further, with society on-the brink of collapse and the deads' numbers growing.
Reluctance to kill loved family members resulted in the zombies enlarging their numbers, and shortly after panic set in. As with ’Night Of The Living Dead’, ’Dawn’ deals with the isolation of its main characters, as they attempt to survive in an overrun world. Set mainly in a department store, it also parodies the consumer age of the time and how, on the whole, material things aren't that important.
Many clones followed, the most notable being Lucio Fulci's 'Seven Gates To Hell’, 'The Beyond', and 'Zombie' along with a few other low budget entries, none of which were majorly successful.
UiiUBUI After a while, the genre started to look tired with the general theme even going over to comedy with the two ‘Return Of The Living Dead' films, which featured impressive-looking zombies, but in humorous circumstances. Unfortunately, the release of the first of those two.
Overshadowed the release of Romero’s third ‘Dead’ film, 'Day Of The Dead’. In this third film, it appears that there are only twelve people left alive. This small party are working on a way to quell the dead’s urge to eat people, but their isolation starts to make them realise that there may be no point to what they are doing. A bleak film, ’Day' is definitely one of the best film Romero has done.
With Tome Savini on effects, it is a visual masterpiece, coupled with a brilliant story.
Unfortunately, Romero seems to be the only innovator in this field, as others that have tried to copy his style fail miserably.
Another problem comes in the form of the censors who are unbelievably harsh on his films, and even if Romero went ahead with the proposed fourth film, 'Twilight Of The Dead’, it is unlikely that it would feature the gory effects that the stories necessitate.
' ITS 6RBATTO HAVB you BACK, KUK.--TBu.ne AU. ABOUT me 6000VS, TUB Fur MAM... yoj'BB so JMAVB... HEVKICK.
BOOK AT that!.. HEZS’S JOSE MACK ASMNI-.
..ncsexnce m THIS TIMS is mpttoviN6: AH£M... I MS ASKSP.SHZ... BACK IN A FLASH FOR COMMODORE 64, SPEC Otates-based Cosmi were responsible for some of the best C64 games available at the machine's launch. Starting with 4ztec Challenge, they were famed for their chunky graphics and amazing playability. They backed up this reputation with the releases of Slinky (a playable Q*Bert clone), O’Reilly’s Mine (a brilliant tunnelling game), and - most memorable of all - Forbidden Forest. After that, though, Cosmi’s release schedule slowed down, and only a handful of game’s appeared under their banner -
this time released through U.S. Gold. These were the follow-up to Forbidden Forest, Beyond The Forbidden Forest, and the two Super Huey games.
When originally released, Super Huey caused a bit of a stir.
The game was due to be released through U.S. Gold, but due to an error somewhere along the line, Audiogenic also had the rights to publish it over here.
What followed was a major battle, with Audiogenic under-cutting U.S. Gold’s price and U.S. Gold following suit.
Eventually, the matter was resolved with both companies releasing the game, but Cosmi’s output was to rapidly dwindle, with Hue s sequel (with its UFO and arctic rescue scenarios making it just a little different from the array of flight sims appearing at the time) probably the last thing to appear from them.
CHOCKS AWAY Loading: Just slot the disk in your drive, and it will boot automatically. An intro screen will then appear, and pressing the mouse button will skip this and take you into the game. Once the game has loaded, pressing the F7 key powers up your chopper’s computer, allowing you to select your mission by typing its name into the computer (ie. School).
The Gameplay: Super Huey is split into tour distinct missions: a tutorial mode, an exploration mission, a combat exercise, and a rescue mission. For the main part, the joystick and the lirebutton will guide the helicopter and steer it.
And that's it basically. The Huey’s controls are ideal for the tirst-time pilot, and allow you to familiarise yourself with taking off and landing. The missions are easy to get into without being a walk-over to complete, and all we can say is good luck - you'll be needing itl TAKE OFF PROCEDURE
1) Turn on the computer with the F7 key, then enter MISSION to
select an assignment.
2) Enter the POW command to turn on power.
3) Start the engine by pressing F8. Wait for the the engine
temperature gauges to warm up to middle range then increase
the throttle to bring the engine RPM up to about 1200 RPM
4) Engage the rotor clutch (F9). Wait for the rotor RPM to
stabilise at around one tenth of the engine RPM.
5) Increase throttle to build RPM to take off speed (3500-3600).
6) Increase lift by pressing fire and pulling back on the stick.
Equalise lift to hover at around 100ft (by pushing forward and
Pushing forward on the stick (without fire) tilts the helicopter forward, generating speed. Pulling left or right banks the craft. The forward diagonals control the rudder, this lets you turn the copter without tilting it or losing altitude. Be careful, though, as the controls are fairly responsive, and you won’t need to keep pressing the joystick in one direction to move, it just takes a little time (as in the real thing), so have a little patience or you’ll end up crash landing! Another thing to note is that once you have set the angle of your turn, this angle then remains until you alter
it. So once you are banking at, say, thirty-five degrees, you will continue to do so until you change the angle.
COMMANDS F1 Loads rocket into bay one. Press again to arm it.
F2 Loads rocket into bay two. Press again to arm it.
F3 Loads rocket into bay three. Press again to arm it.
F4 Loads rocket into bay four. Press again to arm it.
F5 Arms the UH-1 XA’s machine guns (combat mission only). SSS5 F6 Not used.
F7 Powers on board computer.
F8 Starts engine.
F9 Engages rotor clutch. It is not advisable to engage rotor clutches until the engine exceeds 1200 RPM.
F10 Cuts the engine power.
Left Amiga Key - Fire rockets Right Amiga Key - Fire machine guns This issue we've pulled out all the stops and have got a complete game for you to play, courtesy of Electronic Zoo. Super Huey was a hit several years ago and now you too can enjoy this exciting chopper sim. Watch out for more complete games on upcoming disks!
COMPUTER COMMANDS Enter at least the tirst three letters of the command. Make corrections with the DEL key. Press return after each command.
Abort - End current mission.
Auto - Set automatic course correction. When prompted by SET enter compass heading. Auto only works when there's no manual control input.
Climate - Displays current climatic conditions including temperature, humidity, and barometric readings.
Distance - Displays line of sight distance from take off point.
Homing - Drop a homing device that transmits directional signal to the navigation computer.
Mission - selects new mission, then enter School for the training mission, Explore for the exploration mission. Combat for the air battle and Rescue for the rescue mission.
Power - Turn on power.
Send - Send coordinates when landing or during emergency.
VOR - Activates VHF range reception for navigation.
VSI - Display digital vertical speed reading.
XXX - Cancel previous command input.
THE MISSIONS Flight Instruction The computer will guide you in the basic take off, manoeuvring and landing procedure.
Exploration The essential task of this mission is to map the terrain that surrounds your base.
Mapping can be a very long and involved process that is probably best done in stages. The area to be explored is quite large, and contains many features. Map within a five mile radius.
Rescue Military personnel are stranded. They are transmitting from a homing device whose heading will register on your rescue display. But since your briefing only indicates that the general location of the party is unknown, careful ground covering and search techniques must be employed. At an elevation that permits visual detection of the ground party, select a quadrant and establish a search pattern that allows for the transmissioffrange of their device - five to ten miles. When you've located the party land and they'll board. Then return to base a hero.
Air Battle Based in a desert you have to do battle with an unidentified enemy. Your helicopter carries twenty missiles and two thousand cannon rounds, with which you have to face an enemy force of thirty-two helicopters.
AMIGA DISK HOTLINE CU Amiga now have a coverdisk hotline, so if you have any technical enquiries about your coverdisk please ring PC Wise on 0443 693233 between 10.30am and
12. 30pm. If your disk is faulty, please send it to PC Wise and
they will replace it for you. Their address is: PC Wise Ltd,
Unit 3, Merthyr Industrial Park, Pentrebach, Merthyr Tydfil,
Mid Glamorgan, CF48 4DR. A big thanks to Electronic Zoo for
supplying us with this game. For players hints on Super
Huey or details of any of their new releases, please ring
Electronic Zoo on 0453 887008.
IN THE COCKPIT A Quick Guide To What’s What And How To Use It...
1. Radio Frequency (incoming).
2. Homing Device Heading.
3. Navigation Heading.
4. Rescue Device Heading
5. Navigation Monitor Screen.
6. Machine Gun Arming Indicator.
7. Rockets Loaded Indicator.
8. Systems Status Indicator Lights.
9. On-board Computer CRT.
10. Engine RPM Digital Read-Out.
11. Engine RPM Needle Gauge.
12. Manifold Pressure Gauge.
13. Rolor RPM Digital Read-Out.
14. Rotor RPM Needle Gauge.
15. Fuel Gauge.
16. Oil Pressure Gauge.
17. Engine Temperature Gauge.
18. Wind Direction Gauge.
19. Collective Pitch Gauge.
20. Artificial Horizon.
21. Compass Heading.
22. Automatic Course Heading Set.
23. Anti-Torque Gauge.
25. Exhaust Head Temperature
26. Air Speed Gauge.
27. Engine Temperature Ggauge
28. Speedometer Needle Gauge.
29. Speedometer Digital Read-Out.
30. Ground Proximity Gauge.
31. Altimeter Needle Gauge.
32. Altimeter Digital Read-Out.
33. Malfunction Indicator Lights.
' 2345 67 8 This month’s peek into our crystal ball reveals a mixed bag of original and licensed product... SUPER MONACO GRAND PRIX GAMEPLAY: Already a massive hit in the arcades and on the Megadrive, Super Monaco Grand Prix is due to arrive on the Amiga from U.S. Gold in March. Converted by Probe, the game is a multistage racer, with you in the driving seat of a powerful formula one car. The basic idea of the game is to race through various famous courses and reach a check point within an ever decreasing time-limit. Failure results in a premature ending to the .game and the loss of
one of your credits, whilst success means that you may continue on to the next tougher stage.
There are two styles of race to partake in: a training mode which allows you to familiarise yourself with the track and the car's controls (the vehicle can be guided using the mouse or a joystick, with the firebutton changing between the gears); and the full game which sets you against a number of computer-controlled cars, all of which which vary in intelligence. As you zoom through the zones, the tracks get harder to negotiate and windier. In addition, should your car accidentally leave the track and hit p road-side object or another car, your car will suffer a set amount of dam
age, and if this reaches a critical stage it will eventually explode, putting you out of the race for good.
Providing Probe can keep up the speed we have seen in the early demo, U.S. Gold should be on to a winner. However, there is still a lot to be added, so the end result may be a little slower.
PLUS POINTS: As mentioned, the demo we saw is extremely fast, and it also looks extremely close to the with plenty of roadside attraction and detailed backdrops.
The road scrolls smoothly, and the oppositions' cars, although blocky, are nicely detailed.
FIRST IMPRESSIONS: Good racers on the Amiga are few and far between, but Probe's conversion looks set to become a winner. The only competition comes from Super Hang-On and Turbo Outrun, so this could corner the market if the speed remains intact.
UPDATED version of the classic Atari coin-op, conceived and designed by Software Creations for U.S. Gold.
GAMEPLAY: Basically, Gauntlet III takes the Gaunf eftheme of two players battling through hordes of demonic creatures in a search for bonus-giving treasures troves, but adds a new angle to it - literally!
Although the title makes the game sound as if it is played in first-person perspective (ie: through the eyes of the character you control), the actual screen display takes the plan view of the first two games and tilts it slightly, displaying the action in Ultimate- esque forced perspective. All the usual ghosts, monsters, and goodies are still present - as is the dark-cloaked Death
- but programmers, Software Creations (the team behind the
brilliant Ghouls'n’Ghostsconversion), have improved on the
graphics, making them notably more detailed, adding houses,
rivers, and other obstacles, none of which have appeared in the
series before. Unlike Gauntlet II, the game can only be played
by two people (due to the limitations enforced by the scrolling
system), but there are still four characters to choose from,
each of whom boasts superior powers in one form or another.
ANY QUESTIONS? So far, Software Creations have produced a very impres- sive-looking game. However, the version we've seen still has a long way to go before its March release, and the full quota of enemy sprites and land- based features hadn't been added. If it slows down too much, it’ll lose a lot of playability, so a happy medium between lots of on-screen activity whilst keeping the attractive graphics must be struck.
In addition, The first two games did tend to get a little repetitive, so Software Creations may have to add one or two new features without detracting from the original ideas too much.
PLUS POINTS: The game is extremely attractive to look at, and the scrolling rates as some of the smoothest I have seen for a long time. In addition, the new perspective works surprisingly well, and allows you to see more of what's coming earlier.
FIRST IMPRESSIONS: It'S a little disappointing that the game isn't a 'true' 3D version, with the player running through a maze in a manner similar to, say, Corporation, but I suppose the game would be unbelievably slow if this system was used. However, despite the usual Gauntlet lack of variety, this could be an interesting and very playable update to an old fave.
NOVEL 30 exploration romp from Activision.
HUNTER The name Paul Holmes is relatively new to the Amiga scene, but you may remember him for his first Amiga title, Digital Magic's disappointing Drivin' Force. As soon as Paul had finished work on Force, he began work on a new 3D system with Murder supremo Jason Kingsley on the graphics, and the end result is Hunter- a massive arcade- cum-strategy romp which almost defies description.
Looking like a cross between Conqueror and Battle Command, Hunter places you in the army boots of a lone soldier who has been sent to overthrow an island run by a mad general. Split into three distinctive sub-games, Hunter features arcade and strategy sections which should appeal to most game players, but the basic task of the game is to undertake a number of sabotage missions and eventually assassinate the general. The game takes place within a number of small islands which have to be traversed using whatever vehicles and weaponry you can find. In addition to the pilotting of
helicopters, tanks and jeeps, you must also locate and liase with spies, who will pass you valuable information on the general's weak spots.
ANY QUESTIONS? One of the best things about Hunter is its variety. The 3D works extremely well and it is obvious that a lot of effort has gone into it during the eight months Paul has been working on it. There's still a bit of tweaking to go, but expect a review next month.
PLUS POINTS: The speed of the 3D will ensure that the game plays as well as any arcade game, and the nice addition of tactical and shoot 'em up scenes is a bonus. In addition, there is a wide range of weaponry and devices to use - all of which play a part in the evil despot’s downfall.
FIRST IMPRESSIONS: A nice looking game, Hunters success will depend on its depth. From what we have seen there is plenty to see and do, but once the exploration has been completed, just how meaty will the missions be?
Granted, there are twelve to enrole on, but the variety remains to be seen.
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Amiga screen shots shown Features taken from Atari ST SHADOW DANCER man who can thwart the plan - well, you and your dog, actually! The white-clad Ninja you control is armed with the usual array of moves, along with an infinite supply of throwing stars, but further protection comes in the shape of your loyal dog who can be sent to attack the evil terrorists. What follows is four missions, each of three or four stages, which involve MORE NINJA action in U.S. Gold and Image's conversion of the Sega coin-op.
GAMEPLAY: The official follow-up to Shinobi, Shadow Dancer is a beat 'em up set over fifteen levels. A terrorist organisation is planning to blow up a space shuttle, killing its many passengers. The FBI have got wind of the plan and you have been sent as the only early sketches. “"““"g «» de'USi"?
The planted bombs. The action scrolls in eight directions to follow the action, and the terrorists are replaced by a larger guardian at the end of each stage.
Your journey takes you through the airport and into the crocodile-infested sewers, until you eventually make it to where the shuttle is set to depart from.
As mentioned, you can off the many assailants by using your supply of stars, but should they get too close you automatically whip out a sword to kill them.
Likewise, pulling down on the joystick whilst pressing fire sends your dog into action, although if he takes too many hits, he starts to shrink and his effectiveness is reduced. Finally, you are armed with ninja magic which comes in the shape of fire storms, whirlwinds, and normal magic which is used like a smart bomb.
ANY QUESTIONS? Behind the conversion are Images, and they're confident that they can recreate the Ing what they could leasibly tit In. Early In the coin-op perfectly. The game is being game’s development It became apparent that written primarily on the ST, but the the Inter-level screens had to go, along with the Amiga version will have a few additions original's parallax scrolling. Which the ST couldn't fit - the impressive intro scenes, for instance. Images reckon that the conversion is relatively straightforward, and so far the only things missing are the original's parallax scrolling
and the aforementioned intro screens.
PLUS POINTS: The conversion does look very close indeed, with the team making a definite effort to capture the coin-op's look'. The addition of the dog to the fighting action adds a nice variety, and important features, such as the scrolling and backdrops-are smooth and well-drawn.
FIRST IMPRESSIONS: The main problem with the original coin-op is that it was a trifle repetitive. Despite its many missions, the action is effectively the same each time, although the bonus stage where ninjas jump down towards you does break things up nicely. That said, this conversion is as close as you are likely to get, and fans of the original should be more than pleased.
When recreating the sprites, Andy Pang and Co. Had only a video recording to work from.
They recreated everything using OCP’s Art Studio on an ST. betore porting it and retouching them on the Amiga.
Fw inmniii THE FIRST SAMURAI VIVID Image return with a rival to System 3’s Last Ninja courtesy of Mirrorsoft.
GAMEPLAY: Set in the Japan of 2323, an I evil Demon King is the totpl master of all he surveys. Using his magical powers, he has riddled the land with Mev Dine, chose mutations and robots, ihe name 10 parody and these ensure that "The Last Ninja', there are no attempts to overthrow his rule.
Killing off the peoples' spirit is an impossible feat, though, and a last-ditch attempt at freedom is about to be dispatched. Armed with a magical sword and whatever can be collected along the way, you are the titular First Samurai.
Set over four massive levels of eight- way-scrolling action, The First Samurai is a hybrid of Black Tiger and countless other fighting games. Programmed by Raf Cecco, with the rest of the team of Mev Dine, John Twiddy, Dokk, Nick Steadman, and Teoman Irmak throwing in assorted ideas and coding, the game has been in development for just three months and already the game is looking good. Using a home-grown mapping system, Vivid are piecing Samurai together like a jigsaw, with Cecco performing the actual coding, and the rest mainly on graphics. Their system allows them to code the basics, such
as scrolling and the like, and then set the whereabouts of the enemy characters and various landscape details. Thus, this saves them a lot of time, allowing them to concentrate on designing the rest of the game's graphics. Each of the four levels will be split into four sub-levels, and these levels must be traversed until you reach the end. The aforementioned warriors are out to stop you, though, so using your magic sword or whatever weapon you are carrying you must slay them all and continue with your journey.
Your character's life force is determined by two bars: one detailing physical health, and the other his magic strength.
Providing that his magical powers stay at a certain level, our hero can use his magic sword. However, if your energy is fully depleted, it will be temporarily topped up at the expense of your magical prowess.
PLUS POINTS: The first thing that strikes you about the game are the superb graphics. Typically of Vivid Image, the sprites are superb and the backdrops even better. Each sprite boasts a hell of a lot of animation, and to ensure that the Samurai moves realistically, each part of it is drawn separately and added to make up a complete body. Likewise, Raff Cecco has gone completely ape with a sampler, so the game is supported with several loud samples taken straight from assorted martial arts films. These will be kept in, and for 1 MEG owners, they will be able to enjoy almost twice as many
as their unexpanded friends.
ANY QUESTIONS? The game is going to be big, but variety is almost guaranteed thanks to the addition of a number of sub-games. These will totally different from the basic hacking theme, and Mev is confident that they will be extremely playable in their own right.
FIRST IMPRESSIONS: Although the game isn't due for release from Mirrorsoft until September, already The First Samurai is looking superb. There is so much in the game, and plenty of memory left to add even more. The main sprite is brilliant and control over his many actions is a doddle - he can even turn in mid-jump! Coupled with some addictive beat ’em up action and a sprawling map, this is definitely one to watch.
$ tTQYOTA san i Amiga version Endorsed by Toyota (GB) Ltd. __ O Unleaded windscreen action.
F88LPH] i vailal GREMLIN GRAPHICS SOFTWj Carver House, 2-4'CQrv Sheffield SI 4FS7TS: (07421 MU ST STE.
AMSTRAD WHY BUY A COMPUTER GAME WHEN YOU CAN HAVE YOUR AA1 A*?
Ft * At nearly thirty pounds each, buying a computer game nowadays can be anything but fun.
But when you join Arcanum you can enjoy all the top titles from the leading software houses, without taking a megabyte out of your pocket.
FREE COMPUTER GAMES CATALOGUE Because with Arcanum, except for a small initial outlay, you only pay a small charge each time you play a game.
What’s more, the software is yours to keep forever.
So you can enjoy a wide variety of games for w hat it w ould cost you to buy just one. An idea we think will add up on anyone’s computer.
More good news, all games come in their original packaging complete with all manuals and are available in Amiga and Atari ST format.
Ring now on 0839 400000 for our computer games catalogue and choose your FREE introductory game from a wide selection of top titles.
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'THIS OFFER IS SUBJECT TO AVAILABILITY. CUAl SCREEN SOUND Four channel sampled stereo rock or a Stock, Aitken and Waterman drum track? The higher the rating the higher you run the volume.
GRAPHICS Not just overall prettiness, but animation, style, design and the way the visuals tit in. So it doesn't have to be the prettiest game in the world to score high here.
PLAYABILITY This rating lets you into how easy it is to get into a game, and once you start playing whether it’s addictive or uninteresting dross.
INSTABILITY Speaks tor itself. The higher the rating the longer you'll be loading it up. Ties in closely with the playability rating.
OVERALL The most important of the lot. And here’s CU's rough guide to ratings:- 0- 29% Man, this stinks.
30-39% Phew, avoid.
40-49% Below par.
50-59% Worth checking out if you're a fan of the game style.
60-69% Above average, but with a lot of room for improvement.
70-84% Good but flawed.
93%+ Super Star, our highest accolade. Must not be missed.
AMIGA SPEC SCENE Watch out for this addition to our reviews. The Amiga is the finest home computer that money can buy, and it we really teel that a game is pushing the boundaries ot the machine we'll tell you how and why. Each and every Amiga soec will be tailored to the review. Some ot the ratings are objective eg number ot onscreen colours, levels etc; others, such as an assessment ot the scrolling speed, are based upon the considered opinions ot the CU Amiga team. All such subjective ratings are marked out ot ten.
Welcome to Screen Scene, the essential guide to Amiga games. Our reviews are timed to coincide with the release dates of the games themselves, so you won’t find any out of date reviews here, only up to the minute information from an experienced team of joystick journalists.
AMIGA SPEC MEMORY REQUIRED 440K SCROLL SPEED 6 COLLISION DETECTION 4 COLOURS ON SCREEN 32 LEVELS 48 DIFFICULTY LEVEL 8 HOURS TO COMPLETE 67 NUMBER OF PLAYERS 2 4 GRAPHICS STYLE SOME FRACTALS SYNTHESISED SOUND + COIN-OP SAMPLES ? CU k Ninety-three percent and a game's worth a superstar. We hardly throw these around but if a game displays totally superior qualities, it just might be in with a chance.
CU SCREEN STAR The CU Screen Star is tor games scoring 85%-92%. If a Screen Star is awarded then you can be sure that the product will have reached a high standard in gameplay. Sound and graphics, and that it will have long lasting appeal.
NEW TO CU A couple ot new faces join CU Amiga this month, as the magazine strengthens its position as the top games mag tor the Amiga.
STEVE MERRETT If you've heard the name before, it's not surprising. Up until two months ago Steve was the Editor of Amiga Action, a rival mag. He's now seen the error ot his ways and joined the stalf ot CU Amiga.
He brings with him over tour years of Amiga gamesplaying expertise to complement an already strong team ot joystick journos. Steve will be in charge of our news section and will help compile our cover disks, as well as writing reviews and features.
FIONA KEATING Another new face is Fiona Keating who joins us as our Editorial Researcher. She’ll be handling teatures and writing all those little information boxes that appear in our reviews.
Ally well and with nearly fifteen levels of parallax scrolling, this is a very attractive section.
The real violence starts on level 2. While you're resting a couple of goblins jump out from a bush, looking for a fight. One stands at the far side of the screen chucking rocks and knives at you while the other draws his sword and sets about hacking at your knee caps. This quickly dispatched by a sharp right hook. Potions occasionally surface on the road, requiring a deft bit of manoeu- vering to collect them. The horse is animated exceptionOnce more a brave hero is callcdjupon to right wrongs and slay vile creatures in the name of justice. Thisiittie an evil demon threatens a peaceful
land. Only one faery can stop this dark force, only one person can rescue this faery from the demon. It’s down to you and your faithful joystick.
As is increasingly popular on arcade adventures, Wrath of the Demon features an extended intro sequence. This tells the story of how your character became involved in his quest and uses some excellent audio and visual effects that rivals anything Psygnosis can do.
Depending on the section your character will either fight with a sword or his fists. Like most unwitting heroes he has no special powers and is often outclassed by some of the lirgei') demons. Fortunately,
• jnera ate lots of hidden potions vityw once foqpd, heip give
yci a figh ' Tchance. A heal potion v f jttjre wounds, a zap
bc:ion(feistroy&all the weaker enftftiey onscreen, and the
thifetpofiqnEf swou tempo- it'Allne bi A
U. s'fe I on nasr fO galloping b Vva ir.'jad' off.mcwEe back.
Litfy roi ts, .ibdtfas and wwpls jiW'he ife -qnd col- Avjil|g v*rtk( .an of f these paries -en&rgy levels, The = ?v4lc Vh.M:is by dnirifcio stick Krw -h'Ouf' r 'wrnifv An ssoCTfnerit oi minor beroons tariff Ises’keKas at Vou WRATH OF THE The blue dragon isn’t particularly damaging, it's just that he can take a hell of a beating. It’s wise to enter this screen with a healing potion.
The scorpian is one of the toughest creatures in the game. Approach with caution, and keep your finger near the potion buttons.
This character guards the swamps, and is the first major challenge. Backing him into a corner is the best tactic.
Is probably the least impressive section with just one screen and a very small enemy sprite.
Next is the famous blue dragon, guardian of the caves.
He's an impressive size and extremely well animated, making up for a rather poor previous section. It takes quite a few hits to dispatch him, as well as a healing potion. On the final hit he groans, shrinks to ankle height and runs off.
The game changes on the following section to a two way horizontal scroller. This bit is almost impossible to complete without an extra healing potion. At the far left of the level is a key. Between it and you are minor demons, who take a few punches and sod off, larger demons who take quite a few hits before they die and a variety of blades, flame jets and spiky yellow things .which shoot out of the ground without any notice, knocking off energy points. It's these ground based hazards which cause the most Game over. Your quest's ended. The demon has laid waste to the land. Time for another
MEMORY REQUIRED COLOURS ON SCREEN DIFFICULTY LEVEL DEVELOPMENT TIME NUMBER OF PLAYERS GRAPHICS STYLE 512K-1MEG 32 7 10 10 MONTHS 1 SPRITE BASED WITH 15 LEVEL PARALLAX ON SOME STAGES SOUND 20 TUNES + SAMPLES SPRITE SIZE. UP TO 122X250 PIXELS i Stunning and playable arcade adventure GRAPHICS 84% SOUND 81% INSTABILITY 87% PLAYABILITY 88% niediev demon altered The ovi time.
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Itl lr ' AiT it -v . The criminals wield some heavy 'fJ l Li'-I I I I W* jP *S1 hardware - but so do you! You can ll | A 1 shoot but you must dodge their flak... Ik A *" A ¦ I heavy gunfire, trucks unloading their J ¦ cargo onto your bonnet... it's the „ _ " -~ ™ i 1 1 ¦ P meanest pursuit game to hit your micro OCEAN SOFTWARE LIMITED • 6 CENTRAL STREET • MANCHESTER M2 5NS TEL: 061 83? 6633 FAX- 0A1 83n rwkn MOVE OVER TURTLES - ROBOCOP AND HIS PALS ARE IN TOWN AMIGA SCREENS GEMS PACK featuring ROBOCOP and friends Just look what you get!!!
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Innovation is important tor a game to become a classic.
But what was innovative four years ago certainly can't be now. 1987 saw the release ot The Last Ninja, a landmark computer game. But now, almost four years later the question to ask is has it stood the test of time?
Yes and no is the noncommittal, but appropriate, answer. Yes in that the concept has yet to be successfully repeated, and no in that there’s more than a few pieople have played the original game to death.
Although Ninja Remix isn’t a copy of the original Ninja game, the design, and some of the ideas have been duplicated. For a start the play area is a system of paths, as in the original, which run through the background. This may sound restrictive, but there's more than adequate room to move.
Some of the levels do look very similar to those in the '87 version I suppose that's why it's a Remix, not Ninja 3.
I new year.
The quality of the graphics is excellent throughout. Each level employs an individual style. Enemy Ninjas are tidy PREDECESSORS Ninja Remix could be called Last Ninja 2.5. The original Last Ninja conversion was developed for the Amiga, though ultimately never appeared. Ninja 2 did show up, programmed by Activision instead of System 3, hut it wasn't a hit with the critics.
Subsequently, System 3 have released Remix to redress the balance, taking ideas from its two predecessors as well as new concepts, and showing the public how a ninja game should be produced.
Following hot on it's heels is the official Ninja 3 which should show up some time in the enough, and varied designs provide a" constant stream of new opponents. On the early stages they're content with running at you with swords drawn, but as the game progresses, they get smarter, waiting for you to make a move before they attack.
A rather large status window runs round the bottom and right-hand side of the play area and displays your Ninja's energy, what weapons and objects he's carrying, and the status of any bad guys on screen.
A suitably oriental soundtracks accompany each level, nothing spectacularly technical, but well written and atmosphere enhancing.
The object is to pass through six levels, the wasteland, mountains, gardens, dungeons, palace and, finally, the inner sanctum - where the mysterious Ninja scrolls are kept. Guarding the scrolls is an veritable army of nasty Ninjas, leading up to their grand master, who has to be destroyed on the final screen.
Level one kicks off with the Ninja standing alone and unarmed in the wasteland.
WEAPONS AND ARMOUR Although your Ninja is proficient in unarmed combat, he won’t get very far without the aid of weapons. The sword is the first weapon you come across, lying near the start screen. Like most Japanese swords the blade is long, thin and incredibly sharp. Next is the powerful nunchaku which is formed from two short poles attached by a chain, a devastating weapon which was popularised by Bruce Lee, The most damaging weapon is the Bo, a two-metre hardwood staff which allows the user to attack at long range. Throwing stars can be found and used to destroy opponents before they
come into striking range. Smoke bombs also feature. When thrown at an opponent they render them unconcious for thirty seconds.
For their defense, the bad guys are armed with weapons similar to yours, plus armour. Tradditional Samurai armour was designed to give maximum protection with ease of use. Most of the highly decorative Japanese armour which survives was intended for presentation rather than practical use.
This is an ideal time to practice controlling him. Rotating the joystick turns the Ninja around, pull in one direction and he'll follow that. Three types of jump can be accessed with the fire button and diagonals. The Ninja automatically switches to combat mode when facing an opponent, giving ' the player four attacking moves, jab, kick, high swing and a block.
Obviously the attack differs slightly depending on the weapon used. Damage also varies depending on the method used.
There's no way you can pass this dragon unprotected. You need to turn around and seek out a little bit of extra help. If you don't fricasse ed Ninja's on the menu.
The longer you leave a guard without engaging in combat the tougher he becomes. This is shown the enemy’s energy bar in the top right of the display panel which steadily increases until it reaches maximum, or combat starts. It pays to move fast.
Apart from gratuitous amounts of violence, Remix relies heavily on puzzles.
Level one ends with an indestructible dragon blocking the exit, here you need to work out what to use and where. The puzzles follow the standard use object to pass problem idea, hardly ground breaking.
However the puzzles are worked in such a way as to complimentary to the arcade feel of the game, striking a good balance between thinking and reflex.
Twenty five quid may seem heavy handed for a four year old title, and indeed it is if you owned the original. The package contains four disks, one for the intro (which can be bypassed) and six levels of game crammed on the other three. Definitely recommended for new comers to the Ninja games, for those with experience of the original last Ninja they might find this lacking.
Mark Patterson SYSTEM 3 £24.95 t Excellent conversion of a classic beat 'em up J GRAPHICS 83% SOUND 84% INSTABILITY 81% PLAYABILITY 84% OVERALL 85% IUBI SOFT I_ Entertainment Software ANDRE PANZA'S SCREEN SCENE KICK BOXING As contact sports go, Kick Boxing is definitely one of the most violent. A cross between traditional boxing and karate, it's origins lie in and, though the sport is ' now dominated by westerners.
US Gold's kick boxing sim (programed by Futura in Franca)fs endorsed by Andre' the current world pion (who is also 3anza is also listed a; tjnical advice, noves shojd real thing.; I tf Cjectu 'rar you start last ‘ ithe game pur way up u're ready
• three rat- i dictates.
Amage ou (nfli; pppor petermij i you tijjb fror fteflex, your Boxer ! It helps to have rating It equal to those of yj bitioryAthbdgh the Lwill ban fights where1 i are overwhelming, a s( ally stronger bally dly ha fights Tt4o thin; acomt and moves.
Has matte ne-s catered for extremely well There are fifty five in total, despite the fact that owing to joystick limitations only thirteen can be used during a fight.
A custom fight system such as this allows you to alter a boxer to match his opponent; it also prevents the game from becoming repetative and allows you to create your own style of fighting.
Adly the game is not as clever when it comes to speed.
The Ijpxer often responds iy to commands, y when you want him round. The overall f the game could really a bit faster too; I've got a unch that this lethargy might ive" something to do with 'KB being an ST port.
Sluggi: especi, to tui S| Despite the fact that it's
• low, the animation on the boxers is very good, especially
when they've been crocked, with over-the-top sprays of spit,
and bodies folding in half.
It's always more rewarding when someone doubles up in pain after a backhander to the ribs.
Panza Kick Boxing is well presented with just enough variety to keep you going until the next head-to-head combat sim appears. It’s shame about the lack of speed, but that uldn't put you off checking thig'put.
Mark Patterson z There's always a crowd at a championship bout.
The champ has been flattened, but the challenger is desperately low on energy. It doesn't look like he'll recover.
KICK BOXING While English boxing is carefully governed by the Marquis of Queensbery rules, Kick boxing is a much looser style made up from several different martial arts. Although kick boxing is similar to Thai boxing they shouldn't be contused. Kick boxer's stand off and concentrate on their next moves, Thai boxers, however, get in close and grapple with their opponents. Thai boxing was originally developed over a thousands years ago when people fled from China to Thailand to escape Genghis Kahn's hordes, bringing knowledge of the Chinese martial arts with them.
US GOLD £24.95 t Fun and accurate. But marred by lack of speed J GRAPHICS 76% SOUND 81% INSTABILITY 79% PLAYABILITY 84% OVERALL 82% 49 Walt Disney are swapping the mouse with a crush on Minnie for one that plugs into a home computer port. While Dick Tracy on Amiga comes via France, Steven ‘Jaws’ Speilberg’s new flick - a tale of killer spiders - is scuttling close behind.
Steve Merrett moves to the insect house, Mark Patterson gets locked in the games room with Tracy... and Steve James gets housed at the Moulin Rouge... DISNEY SOFTWARE Paris-based gamesters, Titus, and French educationalists, Nathan Software, hold the prestigious contract to program software under the Disney name. As Disney explained to CU Amiga, choosing French companies to develop their software makes perfect sense promotionally as well as geographically. Movies get shown first in Paris; there’s the Euro version of Disney World being built near the city, excellent trade and communications
links to the rest of western Europe, and there are large, plush Disney offices along the Champs Elyse e that are crammed with Disney memorabilia - including a Daffy Duck chest of drawers - vvhich dignitaries can gawp at.
The set-up differs from Lucasfilm in that - as yet, at least - there are no plans to release original games into the market. Product will be licenced only. Through a miscellany of publishers, the odd Disney licence has cropped up in the past on home format, but fairly or otherwise, Lucasfilm's success begs the question: why wait this long to set up a label?
These days, the lion's share of the company's profit comes from merchandising. Each deal is subject to careful analysis, and it's only now that Disney feel committed to home formats. Amiga, ST, PC and some 8-bit computer owners are the first to be served.
Disney are being tight-lipped about CDTV development (then who isn't?), but when we spoke to them about it 'unspecified plans' looked bound for the pipeline.
Disney has been a hard- won contract. Although they are delegating the production of code, obviously they set guidelines, including the controversial decision to make the Tracy game in seven colours.
Warren Beatty himself had to approve the finished version.
There are three strands to the label. Nathan software will predominantly deal with animation and educational packages (games with a puzzle strategy element and a strong learning bias), whereas Titus will be entertainment only. Disney could be the brand name association to end them all, and all three strands should benefit from the clout.
DISNEY ANIMATION STUDIO This package, so the theory goes, will let you draw cel C, while the computer re-draws A and B. CU Amiga puts the theory to the test... Who better to release a computer animation package than the masters of animated features, Disney? Coming from such a pedigree stable, you'd expect something a little out of the ordinary, and with DAS, you won't be disap- pointed.
DAS describes itself as ‘an easy-to-use animation program for anyone who is interested in learning about animation'. However, the rather high price of £99 seeths to point it more toward the pro1 fessional market. So which is it, beginner's tool or professional utility?
Actually, both. Though deceptively simple on first usage, DAS slowly evolves to display all manner of powerful weapons in its armoury, such as instant checks on how your animation is coming along, full use of the Amiga's palette and a full import system, allowing you to pull in pictures and animation files from other programs, such as Deluxe Paint III.
Creating animations couldn’t be simpler. Rather than create masterpieces from the word go, you begin by 'roughing' your artwork, sketching each sheet, or cel, in black and white. The key to this section, and the solid basis for the entire animation process, is the 'onion skin' style of overlaid pages. As you create new cels, the previous three are faintly displayed as an anima- tory guideline. This makes the production of your computer cartoons infinitely easier, as well as helping you towards a more polished and professional end result.
However, does ease of use and exceptional design really warrant the high price tag? I can't really say yes, as - aside from the excellent 'onion skin’ facility - it does basically the same job as Deluxe Paint III in terms of animatics, but falls a bit short on the computer art side. An excellent product nevertheless, only marred by over-pricing.
Tony Dillon »- ANIMAL QUACKERS Billed as educationsoft, Duck Tales is, in fact, a strategy game on the Disney label. Scrooge McDuck, the villain of the piece, is a greedy and conniving - but nonetheless loveable - entrepeneur whose activities the player regulates.
Scrooge can amass his fortune by a) sky diving into a pile of money in a simple arcade sequence, b) by speculating in stocks and shares this bit calls for the use of one's noddle); or c) by selecting an area of the world to exploit, piloting an aeroplane to the location, and then sending Hewey, Dewey and Louis on various arcadey puzzley missions to bring back the goodies.
Sorry, Hr. McDuck, but it will take 2 days to fix the plane.
ROBOCOP GHOSTBUSTERS II INDIANA JONES :op«hight© Mutt'** Inc OCEAN SOFTWARE LIMITED 6 CENTRAL STREET MANCHESTER - M2 5NS TEL: 061 832 6633 - FAX: 061 834 0650 ‘Two fangs, eight legs, and an attitude’. That was the cover line tor the latest film to arrive from the talented combination of Spielberg and Disney. Harking back to the days of the attacking ants and rabid rabbits of countless 50's B-movies, Arachnophobia is an updated version of all those old creature features that we all know and love. Starring Jeff Daniels and Julian Sands, the film follows all the old plot routines of a mutant
strain of creature sneaking up on a sleepy American town and terrifying its inhabitants. As the film's hero (played by Daniels) searches for the root of the problem, trouble appears in the form of ever-devious government officials. Meanwhile, whilst all this is going on„.the - populace of the small community is gradually being reduced, spurring the locals to search for the force behind the unprompted attack.
• THE ULTIMATE FEAR?
Steve Merrett takes a behind the scenes look at Arachnophobia, the not so insy winsy FX film and the next Disney movie coming to a monitor near you... SETTING UP The driving force behind the film is Frank Marshall, who is an old hand within the Spielberg camp, and was previously Executive Producer on the Indiana Jones and Back To The Future series, and the two Gremlins films. At first, he didn't particularly want a hand in the film's direction but the 50's-style theme and scenario of Arachnophobia appealed to him and it was one of the few scripts he felt he could do real justice to. However,
with a script that necessitated no less than seven-hundred spiders, numerous FX-orientated deaths, and a massive mutated spider as its chief nasty, Marshall realised he would have a tough task ahead of him. To ease this problem, he called in the help of FX genius Chris Walas, whose previous work includes The Fly and its sequel and, more recently, Robocop II.
‘NEW’ FANTASIA Possibly the greatest full length animation ever, Fantasia, is due to be re-released in 1991.
Although fifty years old, the movie ranks in terms of sheer technical accomplishment and imagination.
A series of animated sequences set to classical music, the 'new' Fantasia has heen re-mastered from the best stock available worldwide. Anyone who appreciates the art of animation ought not to miss this event.
After storyboarding and script revisions, filming started with a twelve day shoot in the South American rain forests.
Frank had used the location before during the filming of Always, and during that production he had casually noted that if he was ever to be bitten by a poisonous spider, that forest would be the place. With this in mind, he had already found his first location. The scenes shot in the forests are when the lair of the spiders is accidentally opened by a couple of explorers, unwittingly releasing the deadly mutants in the process. After a couple of nasty deaths, the spiders continue their relentless march
- straight into the lives of Mr. Daniels and his fellow villagers
where an almighty battle ensues to stamp out the creeping
BIG BOB AND CO Marshall's main objective was to scare, and to do this it was essential that the all-imortant spiders were realistic.
However, using real spiders involved difficult handling and unreliable stars (who fell asleep at inopportune moments during filming), so Chris Walas and his thirty-man crew started to prepare a handful of radio controlled creatures. This threw up two problems: first of all, Walas had less than half an inch to squeeze in more wiring than was needed to control another of his creations, Gizmo the Mogwai in Gremlins; and, secondly, the spiders' walk had to be totally realistic. The wiring problem was solved relatively easily, and the walking was also resolved using a wire- based system which got
the principle stars' milling around almost perfectly. Once that nut was cracked, Walas then had to make no less than forty versions of ‘Big Bob’ the massive spider who ultimately controls the others, along with a selection of nylon-based webs and a few rotting corpses.
Some scenes, however, required the actor and real spiders in the same shot, and Marshall refused to mess around with point of view shots as seen through the spider's eyes as he wanted the film to give anyone watching the shivers so that they could imagine that they were in the same situation - and some of the frightened looks are so effective you'll see in the film, are because the actors really didn’t like their hairy co-stars!
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DICK TRACY Like Good Morning Vietnam, Dick Tvacy was one of those Disney films released through its ‘maturer’ offspring, Touchstone Pictures. The game marks the debut for Disney on an own-name label. Mark Patterson looks at program number one... Dick Tracy the movie was an yellow-coated hero starts his accurate and clever adapta- arresting mission on the left tion of Chester Gould's classic side of the screen and has to comic strip. The game couldn't cut his way through enemy be more different. Gone is the ranks to leave on the right side, kind, sensitive, intelligent Dick and a flick-screen
system is once Dick reaches the end of the comics and movie; in it's used to depict the levels. Ol ,he stage, the main crimi- Unfortunately, though, the nal awaits him. Repeated favourite hideout for the bad shooting brings him to |us- guys seems to be in each tice, allowing two cops to screen's border - an area come on screen and take which allows them to shoot him away, you, without you being able to retaliate. Likewise, if Dick is standing too close to a character when he fires, his gun will ance. The end-of-level bosses depict the action. Thanks to shoot past them, even though are only
recognisable thanks the lack of this variety and the they can still sap your energy, to the addition of a small piccy quality of its graphics, sound, Every time Dick is shot you at the bottom of the screen, and playability, Dick Tracy place is a trigger-happy, yellow temporarily lose control as he Film tie-ins should take keys rates as something of a disap- coated Robocop whose only recoils. Your energy is subse- scenes from the movie they pointment for first ‘true Disney' aim is to shoot anyone who quently reduced and when this are based on - as seen in game. There's bags of poten- gets in
his way-in fact,the cop- expires it's 'game over'. Robocop II or Batman - and tial from this stable so let's out gameplay in this simple. However, one of the game's use different game styles to hope that thenext one's better, horizontally scrolling shoot'em biggest faults is that avoiding up could have been used for the enemy bullets is a very hit Dick Tracey can colled two guns - a Colt 45 Special or a Thompson sub- any character, whether it be and miss affair, and this means machine gun AKA the Chicago piano -although the difference Is minimal.
Robin Hood, Alien, or that skill isn’t needed to com- Superman. Plete the game, only luck. I can The graphics are as weak appreciate that the program- and as thin as Dick's objec- mers were trying to keep the tives. Tracy looks almost seven colour style of the film, passable, until he moves, but the Amstrad-style colours Utilising four frames of anima- used are just too gaudy and tion every two steps, our give the game a bland appear- THE PriCE IS RIGHT In terms ol US box office takings, Disney Studios were top of the chart in 1990. Although it failed to do a Batman, Walt's descendants wrung
around $ 104 million out of Dick Tracy making it the fourth top grosser that year, while the 'thrillomedy' Arachnaphobia just missed top ten billing but still made a cool $ 50 million.
DISNEY WORLD FRANCE Acres - or should that be hectares? - of Parisian land are being cleared to make way for Disney's first Euro theme park.
Disney World France will give access to millions of 1992ers who don't want to fork out the air fare to the States to see Daffy, Donald and Pinnochio. And just like its American counterparts, the French centre will be packed with theme lands, avenues of the future and no doubt one from the ancien re gime. "New materials and systems" and audio-anlma- tronics are the cornerstones of the Disney parks, and for a few ten francs you'll be treated to some eye-boggling wonders.
And in the meantime, should you be In Paris, why not visit the wonderful City ot Science and Industry? You'll find space stations, submarines, a geodesic dome, flight simulators, a twenty foot robot, plus a huge, sound-altering carbon dioxide bubble that you can play with. True, it’s not a Disney creation but it’s great fun all the same.
(Left) When things start to get too hectic, a well-timed gret can be thrown. As the alir explosion clears, most ol the enemy on the screen at the time 1 ot detonation will be killed, and f the larger ones weakened.
Your hazardous mission takes you through enemy-tilled camps, and later through the surrounding country. To speed up your journey, you 'borrow' numerous jeeps and boats to take you through the enemy lines. This is detailed on the map which appears between levels, and shows your progress as you battle your way to the awaiting plane to freedom.
One of the first games to emerge from USG's recent exclusive tie-in with the arcade giants Sega.
Line Ol Fire is an Operation Thunderbolt-s y e shoot'em- up spanning eight stages.
However, whereas Thunder- boltwas played along horizontally and forward-scrolling levels, Line Ol Fire goes one better and combines the two by allowing the player to turn corners - effectively combining the two - a system that Sega’s dedicated sprite handling software could handle with ease, but could cause more than a few problems for tne Amiga, Fresh from their success with the Rotoscape system, Creative Materials were duly given the unenviable job of recreating Line Ol Fire - scrolling system and all - and, to their credit, they have produced what must rank as one of the best
conversions of a Sega coin-op that the Amiga has seen.
In case you aren't familiar with the coin-op. Line Of Fire follows the same all-action route trodden by Op Wolf and its sequel, with one or two players blasting their way through wave after wave of enemy foot soldiers, boats and tanks. The action is viewed as through the eyes of the soldiers, with the smooth dual scrolling bringing the massive sprites that make up the gun and missile-toting enemy towards you. A cursor is used to aim your weapon, and is moved around using either the joystick or the mouse, with the respective buttons of each firing a stream of bullets or lobbing a grenade into
the fray. Care should be taken when firing, though, as your ammo supplies are limited to a few clips of bullets and a handful of grenades, although further supplies can be picked up by shooting the relevant icon as and when they appear on screen.
Likewise, medical caches can be collected in the same manner and replace any energy lost due to enemy fire. If, however, your energy reaches zero, one of your five credits will be lost.
The basic scenario of the game is that you and your buddy have succeeded on a mission to breach the unnamed enemy's defences and have stolen a prototype machinegun. Controlling the two heroes, your aim is to guide them safely back through the eight stages between the enemy base and relative safety, using the liberated gun to defend yourselves.
Each of the stages is detailed on a map that appears between levels, and your journey begins with you sprinting through cramped corridors of the enemy base, before engaging the enemy forces as you battle through the treacherous caverns and rivers that must be negotiated. In addition, waiting at the end of each stage is a massive guardian which may take the form of a helicopter or a tank and can only be destroyed by repeated fire or a few grenades.
With the exception of a MISSION IMPOSSIBLE Cramming the Line Of Fire coin-op into the Amiga is an impossible feat, so Creative Materials had to decide which aspects of the game were dispensible. The main difference between the two versions are to do with the graphics. They aren’t quite as detailed and there are less stepping frames as and when the sprites are enlarged and updated. In addition. Creative opted lor less enemies on screen which, luckily, doesn't affect the gameplay. Instead it means that Amiga Line of Fire can run at a faster rale. The sprites were transferred directly from the
coin- op via a piece of screen grabbing hardware and then retouched. This saved a lot of time and hassle and also made the conversion slightly more accurate than if they had been drawn trom scratch - a feat that would have taken months of work.
Reduced number of. Sprites on screen, Creative have somehow managed to squeeze practically everything from the coin-op into this Amiga version. More importantly, this version seems to have more playability than its arcade parent, and certainly more than Ocean’s two Taito games.
Granted, there are a few rough edges to the graphics, but when you consider just how much is on screen and the speed at which it moves, this is more than understandable.
In addition, the sound isn’t all it could have been, and the explosive effects are a little weak. I do feel that perhaps Line Ol Fire's difficulty level should have been tweaked to make it harder, but even so with is a brilliant shoot’em-up and one that warrants immediate attention.
US GOLD £24.95 fi Superb conversion of a playable coin-op GRAPHICS 87% SOUND 79% LASTABILITY 76% PLAYABILITY 90% OVERALL 85% Steve Merrett Four Ml Abrams Tanks. Four soldiers in each. That’s Four Tanks, Sixteen Men. And you control the whole shooting match.
¦ Strategic and tactical command. Plan your winning strategies, gfyl.ngorders to your platoon of tanks, calling in airstiikes and artillery. At any moment you can 'jump' into the thick of the action, taking over direct control, as commander, gunner or driver of any tahk.
¦ Leadership. Each Of the 16 men ¦ Realistic Battlefield, terrain. • Endless variety. Fight during in Volar tank platoon Jias his own Make use of natural cover, such as . The day. At night, in snow. Mud.
Battlefield skills and abilities hills, ridges and buiidings to hide jain or clear weather With Improving with experience your tanks across the huge 16.000 thousands of battlefields and promotion and decorations, your acre 3-D battle zone, just like a real millions of situations and you get chance§ of suCcess-increase as tank commander. ¦ "»V endless e'njdyment. Decide your platpon become battle ‘ " between single battles or an entire hardened ¦ High-tech war. Laser campaign.
Rangefinders, depleted uranium
* - ¦ 'penetrators. Wire-guided missiles. : ___ reactive armour,
air support and pm M arM-ery make- Ml Tank Platoon Egjg(|| |||
.**SaWj HhMI most comprehensive up-to- HmB ¦ :::¦ dcre
sirrv-ilatiar. Of armoured land TQ I "’I I M ¦¦ :::] warfare
available lo: youi home H H H |T1 H * " computer. B » ¦"
'MicroPros© has surely excelled on this one: It’s all there,
fcom superb playability through great attention to detail to
one ol the best manuals I’ve seen In a long time. The
competition should watch out, as this one’s going to take some
beating.” •*'** PC Leisure Spring 90 MAY VARY ' X can't really
lault Ml Tank Platoon as It’s definitely MiciaProse's most
comprehensive simulation yet." 87% C&VG Nov *89
• The most frighteningly accurate tank sim we’ve seen." 926 Ace
Dec 89 ©1990 Unraft LH ©1990 Wa GnSi LM SCREEN In Prince Of
Persia we have an example of the contrasting styles of
British and American software. Games programmed in Britain tend
to suffer from weak design, often the result of a sprint toward
the profit line. Even so-called original products can be
retarded, a rehash of an ancient game.
American software, while,nbt always technically astounding, is often head and shoulders above. Companies like Broderbund, Sierra, Maxisand Cinemaware have made names for themselves in Europe, America and Japan, with some titles approaching the million sales mark.
Broderbund first rose to fame on the C64 almost seven years ago with Karateka, an interactive karate movie. Since then they’ve produced titles such as Wings Of Fury, Typhoon Thompson and Shuffle Puck Cafe among others.
Prince Of Persia is not much more than an average looking arcade adventure. The backgrounds are bland, the main sprite lacks detail, and at first glance it seems a visual non-starter. But it play and the game takes on a completely different light. The apparently dull main sprite comes to life with some amazing animation.
Programmer Jordan Mechner studied hours of sword fights and human movement to make the characters move as realistically as possible, the effect is incredible.
Your ultimate goal is to rescue your true love, who's been imprisoned in a high tower by her evil father. She's got one hour to decide between her love for you, or death. This gives the game a time limit and forces you to hurry up.
Apart from the guards there are plenty of other pitfalls to face. The least deadly are clumps of spikes which shoot out of the floor. These are easy to avoid. One of the more novel pitfalls occurs on level four. A mirror appears just before the rnvvuv QUALITY STEREO SOUND The SOUNDBLASTER is a 5 watt per channel stereo amplifier that comes complete with high quality 50 watt 3 way speakers, power supply and leads and instructions to allow it to be quickly & easily connected to your computer. , The SOUNDBLASTER adds an extra dimension to your games, imagine super stereo sound effects, crystal
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NAME - . ADDRESS ..... POSTCODE SIREN SOFTWARE, 84-86 PRINCESS STREET, MANCHESTER, M1 6NG, ENGLAND. TELEPHONE: 061 228 1831J SCREEN Prince of Persia is very easy to play. You only have to woriy about your sword when you’re facing a bad guy.
Jumping Is performed by tapping the fire button while runnlng.As you fall, tap the button and make your hero reach out and attempt to grab onto a platform.
I Level two takes place inside the palace. Here the cause of death is not just because of the spikes, but because of the extremely long fall.
Obviously more practice is needed on the jumps.
End, jumping through is the only way past. As you go through one side your reflection jumps out the other, returning later on in the game to cause you untold trouble.
The control system is simplicity itself. Players unlucky enough to fall into a pit should push a button making their character reach out and try to grab any available ledges. On later levels this is essential as some jumps are too wide to negotiate in a single leap.
Prince of Persia is immensely playable. The game owes a lot to the animation and ease of control of the main character. Without this it would be nothing more than a below par platform jaunt. All the elements come together extremely well to form a game which is both playable and enduring. One of the most interesting games I’ve seen in long time.
Mark Patterson GAMEPLAY As the puzzles start taking shape so does the game.
The first few levels are an introduction lo the mechanics ot the game; the initial problems require you to learn how the control system lor the character works, how the various puzzles are connected and how to battle your turban-wearing opponents. There's a useful level skip which lets you try out the tirst lour stages, although this only leaves you with fifteen minutes on the clock.
THREE SECTIONS The whole game's set over just three sections. The first of these, the dungeons, is pitched just right for the beginner. Guards are easily defeated and the puzzles get progressively tougher as you get better. Next is the sequence set inside the castle. The graphics change to sandstone blocks and columns, the guards toughen up and so do the puzzles. Make liberal use of the pause button before trying to work out the next move. Finally there's the tower. At this stage there's not much time left on the clock, so all of your skills are required to overcome some very tough guards
and mind bending puzzles.
Throughout each level you're updated on the progress of the Princess via an attractive little graphic sequence. This adds somewhat to the scant in-game presentation.
F Smart arcade adventure.
Plays better than it looks. ¦ GRAPHICS SOUND LASTABILITY PLAYABILITY 83% 79% 87% 88% OVERALL 87% SCENE Leaving their footy boots behind. Anco return to the computer arena with Death Trap, a sprawling arcade adventure which involves the negotiation ot countless burst-scrolled rooms. The game's scenario tells ot an evil magician by the name ot Shankriya, who is the ruler of the domain in which you. As Abi. Find yourselt.
Shankriya became a magician ot great power alter stealing some magic scrolls and deposing the historical ruler ot the land. He then hid the scrolls in a series of guarded labyrinths and sealed the fate of the land. You, as Abi, must find the scrolls and put an end to Shankriya's reign of terror.
There are five levels of Labyrinths which you must work through, each populated with bizarre creatures, wizards and traps. Upon entering the Labyrinth, Abi is armed with a meagre Woolworth s boy scout pen-knife, which is about as deadly as a Woolworth's boy scout, but on killing someof the marauding creatures, he is rewarded with amounts of Red, Green or Blue potions which can be mixed together to create various spells.
To cast spells, just hit the spacebar and the amount of each potion needed to complete the lowest strength of the highlighted spell, weapon or cure is shown. If you have enough ingredients to increase the strength of the spell then move the joystick up
- the new strength of the spell is displayed in the lightening
flash icon. Back at the main screen, the new weapon or spell is
now selected and battle can recommence as you fight your way
through the level, pulling levers down in various locations in
order to gain passage to ever more dangerous locations.
Death Trap is a remarkable break from Anco's footballing heritage. The scrolling is a little jerky, but graphics are clean and well detailed, even down to the tiny, power-draining leech that leaps up and sticks to your back, draining potions and energy. Although initially difficult, the game follows a simple pattern with items, traps and monsters always appearing in the same place, so that if you lose one of your four lives, you can retrace your steps to the point of your last demise. In all. Death Trap comes over as a very disappointing arcade adventure. Its presentation is far from what we
expect these days, with badly-animated sprites and the aforementioned eye- straining scrolling makes positioning far from easy.
These niggling faults mar what is already a decidedly average game, and there are far better games of this ilk on the market.
THE ART OF MAGIK The earliest examples of spells were found on Egyptian papyruses in the first century, magical spells and sorcery have been used to defeat enemies, wake the spirits of the dead and to ensure success in love. Witchcraft is thought to come from a Stone-Age religion called Wicca, or Craft of the Wise . Unusual potions include swallowing gold to cure jaundice and a brew of horse dung as a cure-all.
ANCO £24.99 t Arcade adventure that's 9 GRAPHICS 66% SOUND 63% LASTABILITY 71% PLAYABILITY 70% OVERALL 69% LEISURE GENIUS THE NAME SPEAKS FOR ITSELF .Leisure Genius BUY ANY VIRGIN LEISURE GENIUS OR VIRGIN GAMES TITLE AND ENTER OUR SCRABBLE© COMPETITION TO WIN £500.00 WORTH OF SOFTWARE FROM YOUR LOCAL RETAILER «a 1C mu IW SI csa ass C8HM KC SPSCWM CASS 4 IB c*ss US OK w SCRABBLE OE LUXE • • • • • i »*«•» • • • SCRABBLE • MONOPOLY DE LUXE • • MONOPOLY • • • RISK DIPLOMACY • *.
CLUEDO MASTER DETECTIVE * * CLUEDO • • • MINDSTRETCHERS | COMING SOON | IT’S EASY LOOK AT THE GAME OF SCRABBLE AND MAKE UP THE HIGHEST SCORING WORD FROM THE TILES IN THE RACK - THE HIGHEST SCORING WORD WINS!!
1ST PRIZE - £500.00 WORTH OF SOFTWARE OF YOUR CHOICE 2ND PRIZE - £200.00 WORTH OF SOFTWARE OF YOUR CHOICE 3RD PRIZE • £100.00 WORTH OF SOFTWARE OF YOUR CHOICE 4TH PRIZE • £100.00 WORTH OF SOFTWARE OF YOUR CHOICE 5TH PRIZE • £100.00 WORTH OF SOFTWARE OF YOUR CHOICE SEND YOUR ENTRIES ALONG WITH YOUR NAME & ADDRESS TO: SCRABBLE COMPETITION VIRGIN MASTERTRONIC 16 PORTLAND ROAD, LONDON W11 4LA COMPETITION CLOSES MARCH 31ST1991 JBYJ* SptWUSOHSlTO GMT LCEMSiD BY MADONGTONS GAMES LTD IW AAODINCTOW GAMES ITO © U CO*YRGHIS F « MU COMWAY IEMNER PAFMER TOYS « (KPT) Match day dawns and there's a good turn
out for the game.
Shady deals take place in the bar. Apart from picking up tips on how to improve your game, you also get to meet opposition players. If you're feeling flush there's an option that lets you pay off other players. For instance, you might persuade them to play badly, or even join your side. Picking a fight with somebody is also a good way to mess them up before a match. It boosts your players' morale, too.
As sport games go
M. U.D.S. is extremely basic. But Rainbow Arts' novel approach
has produced a potential classic.
M. U.D.S. i£ set in a typical Dungeons and Dragons style land:
the middle ages with plenty ot monsters running round. The
main pastime consists ot watching M.U.D.S., a violent team
sport that's not too unlike an Arsenal Vs Man United match,
with two teams trying to score in opposing goals while
knocking merry hell out ot each other. Take over as
player manager of a small backwater M.U.D.S. team and aim to
become the biggest sensation the sport has ever seen.
Cross between soccer, rugby and American football. A team consists of five players - two in defence, one midfielder and two attackers. Instead of a ball, a small creature called a Flonk is used, which is vomited onto the pitch by a larger creature.
There's a bucket at either end of the pitch which acts as a goal, into which the Flonk must be thrown. Between the goal and the defenders lies a shark infested moat, which can be negotiated by players, but at great risk.
The average team consists of five main players plus six or seven reserves. In turn these are made up from the sixteen different races that inhabit the plus points tages. Fuzzools, for instance, are obsessed with playing in
M. U.D.S. teams, even though the hapless creatures are con
sidered to be a delicacy in some parts of the country and
likely to be eaten while on tour.
A player will fight until him or his opponent drops. A foul occurs when a player without the Fhonk is tackled. If the ref isn't looking you can usually get away with this; if you are with SCREEN spoiled the offending player is encased in a block of ice for thirty seconds as punishment.
A large part of the game is devoted to the campaign mode, during which you look after your team, buy players, nobble the opposition, and arrange tours. Select a hotel to use as HO. If you don't stash your team in a hotel they end up milling around the streets getting into trouble. Everytown has a slave market where you can purchase fresh players for your squad, or flog off the trashy ones.
Banks are on hand to update you on your finances, or lend you a small amountof cash.
If you’re particularly skint a loan shark will spot you a couple of grand, although this is risky - if you default on your payments, their collection methods can prove painful... And you’re not just limited to one city. M.U.D.S. is set across an entire continent. This provides you with plenty of different teams and locations, and stops things from becoming repetitive.
Initially M.U.D.S. seems very simplistic, but once you start playing it takes on a style of its own. Not only is it funny and uncomplicated, but incredibly addictive. One of the best games I’ve played in a long time.
Mark Patterson Humans are good all-rounders. Their main drawback is unreliability: but it’s often worth placing one in mid-fields The word tough was tor Bulls. They’re the biggest, strongest creatures in the whole ot MUDS. The perfect, indestructible defenders.
Whizzles are amazingly fast, but weak. They need to be kept well fed otherwise they'll feast on other Etanis are, slow, strong and incredibly thick - in other words natural defenders, only surpassed If it’s speed you want the Warklonks are the fastest. Unfortunately, they’re the weakest creatures in MUDS.
RAINBOW ARTS £24.95 t Amazingly addictive.
Best sports sim in ages, J GRAPHICS 77% SOUND 75% LASTABILITY 87% PLAYABILITY 89% OVERALL 87% IN CONTROL? There’s nothing Innovative about the control system. Control whichever Flonk is the nearest, or just one team member. Holding the fire button down releases a cursor which is used to place your shot, and releasing the button throws the Flonk. The of time this procedure takes often means you're fouled before you let go of the Flonk, definitely the downside of the game.
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stocks last! Some titles may not be released at time of going
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welcome! Shop prices may vary. Please make cheques PO.S.
payable to Andrews & Cowan. Postage and Packing £1.00 on
software, free on hardware. All prices include VAT.
Andrews & Gowan, South Market Road, Gt. Vermouth NR30 2BQ. EJ ACCESS VISA HOTLINE TEL 0273-746467 ft m J 3 y f if mJT ALL ORDERS SENT L BY 1ST CLASS POST I WITHIN 24 HRS § (Subject to availability)!
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So how do you tell a Christmas "Turkey" from the year’s vintage offerings ?
CUT OUT AND KEEP HriSTMAS iOOD A VlESGUiDE Label Amiga ST IBM PC % % % F19 Stealth Fighter ... ......MicroProse . ..91.00 .... ...93.45 . 92.00 Midwinter ...... .Rainbird ... ..91.00 .... ...93.54..... 93 90 Rick Dangerous II ......MicroStyle .. ..87.04 .... ...87.00 . Silent Service II ... ......MicroProse . 92 67 Tower of Babel ..... .Rainbird ... ..92.92 .... 91 50 Simulcra ......MicroStyle ..
..87.25 .... ...87.02 .. A whole host of other MicroProse games have also scored high average marks, including Railroad Tycoon (IBM) - 93.65%, Carrier Command (IBM) - 99.13%. and Stunt Car Racer (Amiga) 90.05%. Tis the season to be jolly....and also Tkm the season in which we suffer from
• * excess; one Sherry or Mince Pie too many; that snog under
the mistletoe with your best-friends * ugly little sister;
actually enjoying the Christmas number 1 record; and looking
pleased as you receive another pair of socks from granny.
Christmas sometimes brings out the worst in people, and often brings out the worst in software, as the shops get crammed with games which are poor film licence conversions, and rehashed compilations of five year old "classics'.
Disappointment is often the result for serious software users; Cow-a-dunga, Roboflop 17, Terminal Relapse, S.L.U.M. Runner; popular for the twelve days of Christmas, but likely to leave you as cold as Boxing Day's Turkey for the rest of the year.
What of the year’s vintage offerings ? Which games have set the software shelves alight throughout 1990 ? Which publishers offer you the best of times every month of the year ?
The Proof of the Pudding... V Every computer magazine takes a keen interest in the quality of games published. Every edition is packed with reviews, comments, and marks out of ten, aimed at making your choice easier. Some magazines cover specific computers, others a range of computers, and some every computer. But they all know one thing; How to spot a great game: One of the UK's leading magazines, “A.C.E.", keeps a monthly check on the marks scored in all the reviews in all of the magazines, to see which publishers' products are receiving acclaim everywhere.
The results make interesting reading.
The graph shows the average review mark scored, from Aug - Dec 1990, in all magazines, for five top publishers.
(Source - Ace Stockmarket).
"The conclusion to be drawn is that MicroProse games provide consistent quality, value, and enjoyment, all year round."
The clear winners are MicroProse, proving to be the most consistent of the publishers surveyed. A list of average marks received by six of their games (remember this is across all UK mags) are shown above. All the games rank highly.
Over the page you’ll see why... advert Eleven programmers and tjp researchers worked for four man years to produce the masterpiece billed as "The Strategy Game of the Decade”.
Advert The reviewers held their breath and then gasped in amazement at what they saw.... “Many games are billed as ‘revolutionary’, but Midwinter is probably the closest you are going to get to the title.
Although the presentation is superb, it is the superb gameplay that sets it apart from other 'classics'. Although your task is to destroy the evil General Masters, the gameplay allows you to perform the task in whatever manner you deem appropriate. As you put together a strong team with varying skills that actually have a bearing on the game, any method can be used to kill Masters. Couple this with four modes of transport, numerous missions, and an involving storyline, you have a game that really does live up to its classification." ST Action May 90 Midwinter has convinced me for the first
time ever that a game can be really clever and incredibly playable. It’s an absolutely phenomenal game and there are no phenomenal game and there are no reasons not to buy it. Absolutely stunning."
Zero March 90 “A landmark in computer entertainment."
The One Feb 90 “Undoubtedly Rambird this Christmas.
Set to be a classic.' C&VG March 90 "The most atmospheric, utterly magnificent game I’ve played, and will play, all year." ZZAP ! April 90 Midwinter tells the story of one islands struggle for survival in a new Ice-Age. Its Gallup chart history is one of triumph - another Number 1. For one hell of a Cool Yule, pit your wits against Midwinter from • advert It's 30 feet wide, 59 ¦JT feet long and has ®* an almost invisible radar signature. It's the plane that the US Air Force won’t talk about - but when MicroProse revealed it to the world, the reviewers spilt the beans about the F-19 Stealth
“F-19 is the business. It deals with state- of-the-art kit and is a state-of-the-art sim.
Stealth is the most complete flight sim yet in terms of gameplay. It’s as if the plane was built for a game." Amiga Format Nov 90 "This definitely has to be one of the best, if not THE greatest flight sim out I"
C. &V.G. Oct 90 "Fast smooth and technically sophisticated. The
game's major advantage is its tactical scope. The four mission
territories, cold war, conventional and limited war situations
plus the selection of available options translate into a huge
number of different missions - each with its own level of
enemies, radar installations and alerted bases to face. Flying
a successful operation draws on a variety of different skills
- B BB 94% 91% ml F-19 Stealth Fighter justified the reviewers
praise by soaring to the top of the Gallup charts. This is one
fighter that they can’t keep under wraps. If you're looking
for the best flight simulator available this Christmas, don't
rely on radar. Rely on MicroProse.
Other great games of 1990 includf Simulcra...Silent Service II M1 Tank Platoon International Soccer Challenge Pirates... Red Storm Rising Railroad Tycoon...Tower of Babel Fire & Brimstone radar negotiation, bombing accuracy, air-to-air improvisatji and plane handling skills. Presentatjofi, rigi down to the expansive manual, i impeccable throughout. For strategicde'pth and variety of gameplay, there's ypi little to touch it.” The One July 90 Midwinter II Gunship 2000....Darklands Knights of the Sky Railroad Tycoon Lightspeed....Covert Action Starlord....F 15 Strike Eagle II Grand Prix Betrayal
and many, many more.
SEROUS Rick Dangerous shot to Jp stardom in his first romp around South America, Egypt and Europe. Finding earthly adventure not enough, he shoots off into space in Rick II, continuing his quest to overcome the Fat Man.
When a trap catches you by surprise it's annoying, but frustration develops into determination and you'll keep on going until you beat the blasted thing. And if you do get stuck, the four levels (five, if you get that far), are different enough to make it almost like having four separate games."
Amstrad Action Nov 90 “The gameplay is superb, involving and addictive. It is the sheer volume of challenge and entertainment in this game that makes it absolute corker.” Raze Nov 90 "By now, Rick Dangerous has earned its place in the hall of fame for classic platform games, but just when everyone was taking it for granted, along comes the sequel - and its even better than the original. The graphics have been polished up, the sound effects are funnier and the gameplay is more fluid and enjoyable. With a little thought all the puzzles can be worked out (and some of the solutions are very
strange!). Even if you haven't played the original game (where have you been ?) Rick Dangerous II is well worth a generous slab of any game- player's time. But a generous slab could have you sitting in front of your computer for days without rest. You have been warned....but buy it anyway." Amiga Format Nov 90 Did the reviewers welcome Rick returning "in a Flash” ? You bet your life on it.... ' A&T.. Santa should be able to find these games in any good software store.
RD II is a compulsive game.
Rick Dangerous is everyone's favourite original superhero - and he’s planning to eat turtles for brekkie on Christmas Day.
He can find licroPros at Unit 1, Hampton Rd Industrial Estate, Tetbury, Glos, or by telephone on 0666-504326.
TOTAL CO . IE JA. JMENT EXTRAORDINARY PRICES
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Deluxe Paint 3 . MEMBERS .....£54.99 ... RRP Deluxe Video 3 ...... .....£74.99 ... ....99 99 Digieview Gold 4.0 .....£94.95 .... ..149.99 Excellence . ...£119.95 .... . IH9 9S Pen Pal . .....£94.99 .... ..129 99 Pageselter 2 . ...79 99 Paeestream 2 ... WordPerfecl 4.2 ..... .....£89.99 .... ...£149.99 ....
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software package We can offer you at a never to be repealed
price RRP £129.95 MEMBERS PRIf E £39.95 incl. VAT £54.99 £74.99
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Hie 1 Red October Inml W revl.ng GRAPHICS STARTER PACK 4 Fantastic graphics packs, ideal for beginners at a price you just c; AEGIS ANIMATOR: The classic animation software programme that gives you the ability t and the speed of the animation.
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OUR MEMBERS PRICE: £29.99 (rrp£99.001 members Leisure Sur l«iy 3 22-95 Mac-Fly iisgu Mid- gtr Rrv-,unce 15 99 Manfiumer 2 |?w MiTanaManxr iuvu Powermongr; IS V5 JV4.ee Que j 21 .'0 49 Ponton 15.95 no Teiuuk Tour 15.95 f’tpema e |5.99 I? 49 Dangerous 2 15.45 Red Storm K s.rig |4 99 Resolution 101 ......15.49 Shadow of Beast 2 ......19.99 Shadow Warriors ..‘......15.49 Space Quest 3 .20.49 Supremacy ... IX.99 Startl.gM? 15.9* Tank Attack |S95 Iwiage Mul Ninja Tunis 16 V9 I mt*
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exit Is blocked. It’s time to use the rockets on the door.
Built up in strips. This allows the screen to update smoothly with a good 3D effect. Used in Afterburner and Powerdrift, this technique has never been exploited to it’s full potential.
Alas, it’s the same case here.
This slows the game, which is a shame as speed would have made a good product exceptional. However, the graphics for the police are excellent.
The large, well animated figure adds immensely to the overall effect of the game, as do the size of the enemy troops you face.
A third of the screen is taken up by the command computer.
This is used to switch between units, or to check on personnel status, set explosives, use missiles or to call in reinforcements. Above the play area is a group of status windows.
These outline the physical shape of the team member currently being controlled and tell you what type of ammo he’s using.
Don’t worry if this sounds a bit stuffy, the arcade element is incredibly violent and fun.
Had Narco Police been slightly faster it would definitely been a screen star. As it stands it’s an enjoyable, thinking person's, shoot 'em up.
Mark Patterson DINAMIC £24.95 i Fun and original shoot 'em up, but a bit slow 1 GRAPHICS 81% SOUND 80% LASTABILITY 81% PLAYABILITY 85% OVERALL 82% Companies often try to work shoot 'em ups in with strategy - most of the time this fails. Narco Police, however, manages to combine the most popular styles of arcade game with a highly convincing strategy element.
The Narco Police, as the name suggests, are a drug enforcement unit. Equipped with state-of-the art weaponry, their purpose is to do battle with drug barons in the by now quite standard not-so-subtle manner.
To thwart the world drug problem once and for all, the Nps are planning to storm, via the tunnel network beneath it, the main drug cartel's island fortress. A twenty strong unit of heavily armed police are to infiltrate three of the five tunnels, which eventually lead to the main HO.
The assault force is divided into three units of five men, with five units in reserve. Each unit uses computers to unlock doors, allowing the others to advance. It's impossible to control fifteen men simultaneously, so you command the lead character of one group, with the other units held in 'storage' until you access them.
The tunnel graphics are ATARI ST AND ATARI STE, « IBM PC AND COMPATIBLES, » AMIGA 500, -1000, AND - 2000,
C. G.A., E.G.A., V.G.A., TANDY 16 COLOUR AND AD LIB CARD HELL IP
Sinmiii BBT RULING BOOK HAS NOW TURNED ,NTO THE No. 1 BEST
SELLIHC GAME Engine smoke Thi will prove very useful m
confusm, your enemy if you find yourself in a tight corner To
the right of the [ compasses are live icons which represent
the various types of weaponry available |_
• o the unit.
The major capability on the quadrant map screen is to alter the movement and formation of any platoon The whole of the map may be viewed at once, or you may zoom
• nto any portion of the battlefield using the .cons to the right
of the map AMIGA ACTION
• The tanks have been superbly animated, with great attention fo
‘ This has to be a must lor anyone !
|fl * This is a game and a half! • The of four screens in one is simply brilliant at times its almost like playing on four computers at once. • I find it hard to fault this game - x Tcroti icon, I quickly found my-f~ * - arrowsund.
Self hooked on a rtgggs a, genre ol game which ¦ maP'ri any, previously held no lour a,r«c« interst. °~d stop, You have the flexibility to display | either an overhead map view of the » surrounding area, a simulated 3-d ' view of the|battlefield. Or a status - screen showing the performance of ' all vehicles in a platoon. Irrespective of which screen mode you choose during battle, there is a constant column of information to the right of the screen_ MACHINE GUN - which is always available lo Ihe player and has an infinite' number of rounds SMOKE • a smote grenade which allows enemy vision
to be obscured.
HEAT - a high explosive anti-tank round SABOT - an armor-piercmg tungsten shell TOW - a high-range anti-tank missile Team Yankee is designed ¦ to test your leadership fj and tactical skills to the I ¦ quick. You can display H in either "quadrant mode l] where all four platoons I' .. u,. I. ;; , I" H Full-screen Mode where the display homes in on just one platoon. Ml AB1UMS TANK 1U osoir ANTt-ADIC ST FORMA1: f • Hunting the Red f Bear has never been so (much fun! • You just won t be able to tear yourself away from Team Yankee.. 4 The S annotts. Laindoi WORLDWIDE
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99 FfyfigMe ...... 4.99 Formula one
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Fun.? BsWatMl .... Gazzas Scccor 2 ..... arxtes GfcOAo Gou o'the Aztec* .... QoM»" A.. ....._.... Goohs Rai»*oy £ ix»w Grag Htrmtra Qtmaia Q Gramlr* 2 ... GunbMt .... GumhO ..... H*0Ovn'2 .. it Amiga 1 SCENE The lile of a cartographer is never easy, but by far the hardest working member of this profession is GERALD, the crystalline star of one of the best 8-bit games ever, Spindizzy, and this improved Amiga version.
GERALD first appeared on the Amstrad CPC series a few years back, and the game was a variant on the then popular Marble Madness theme.
99 99 99 99 19 19 19 19 19 Controlling GERALD, ybu were given the arduous task of entering each of the game’s 500+ screens, and logging them whilst also keeping an eye out for the bonus diamonds which were just ripe for stealing. However, the task was set against a strict timelimit, and every time GERALD came into contact with the enemy creatures that inhabited the strange 3D landscape, he would lose valuable seconds. Likewise, should our accidentally lose his balance and slip off a precarious ledge, more time would be lost. For its time. Spindizzy was - if you'll excuse the pun -
revolutionary, and now, four or more years after its release. Paul Shirley has come up with a sequel of sorts.
Basically, these new Spindizzy worlds are tougher versions than those of the 8-bit game. First time round, for instance, GERALD had to solve tricky puzzles by rolling over floor switches in a certain order, and in this version the traps play a bigger part than before. GERALD is once again out to collect as many diamonds as possible, and you have to guide him through the 185 stages that make up the strange isometric worlds whilst avoiding the energy-sapping hazards and pitfalls that get in the way. Each world is based on certain themes, and you are eased into the game thanks to the addition
of a few trainer screens that allow you to get used to its many new hazards.
For instance, as well as the ice traps and water hazards that appeared in the original, the new worlds house squares that will take you in a set direction and others that lead into special bonus screens, so rather than being thrown in at the deep end, a clue box below the main area advises you of »• SPINDIZZY ¦ NEW WORLDS how to solve specific problems.
Apart from the usual directional controls, GERALD can be made to jump over ramps by giving him sufficient run up to get to the other side.
Likewise, the useful brake system of the first game stops him in his tracks with a press of the space bar, only this time round it doesn’t deplete his already limited energy every time it is used. In fact, pretty much all of the original's nice touches have been retained, such as the ability to choose which angle the action is viewed from, but GERALD no longer has the ability to change his shape into a ball or gyroscope.
Finally, providing you can find it, Mr. Shirley has included a construction set which allows you to add a further 350 screens to the existing 185.
Anyone who still remembers the original Spindizzy will instantly feel at home with this updated sequel. Graphically, the game is reminiscent of Marble Madnessi and there are a number of neat touches on the later worlds, such as a Pac World (complete with pursuing ghosts!) And assorted pillars and castles. These add to what is already a good looking game, and the bright colours and detailed backdrops are complemented by some of the smoothest multidirectional scrolling the Amiga has seen. Everything about the game is geared towards user-friendliness, tom the tutorial mode to the option
to scroll the lay-out slightly to see what's coming. But that said, and despite its many worlds, I do doubt whether many people could be bothered to keep on playing it to the end. Although there is a lot of variety between each world, the tasks remain basically the same - no matter how tortuous it is to reach the elusive gems - and boredom could soon set in. It is because of this that I cannot award Spindizzy New Worlds a Screen Star, but even so it proves a pleasant diversion from the usual array of shoot'em-ups and coin-op conversions.
MEMORY REQUIRED 512K SCROLL SPEED 10 COLLISION DETECTION 7 COLOURS ON SCREEN 8 LEVELS 185 DIFFICULTY LEVEL 9 HOURS TO COMPLETE WEEKS NUMBER OF PLAYERS 1 GRAPHICS STYLE ISOMETRIC 30 WITH SMOOTH SCROLLING AND THE ABILITY TO PAN AROUND THE PLAY AREA ACTIVISION £24.95 t Playable puzzler that may get dull quickly J GRAPHICS 83% SOUND 70% LASTABILITY 88% PLAYABILITY 82% OVERALL 81% Steve Merrett I CREATE your own MALE or FEMALE i Serve yourself a real Take advantage of ProTennis Tour 2 i Play SINGLES or DOUBLES I MORE tournamenis (Davis Cup...) ¦ ANY stroke is possible ¦ IMPROVED graphics and
musical ambiance UBI SOFT UK SADDLERS HOUSE 100 READING ROAD YATELEY CAMBERLEY SURREY GU17 7RX Tel. 0252 860 299 € SCREEN SCENE nenls to work your way through, 1 but the action is significantly fl faster, adding speed to an already fast game. The main j enhancement, though, is the I inclusion of a tournament, which j allows you to compete for the coveted Masterblazer trophy by | making your way through a num- ; ber of sudden death rounds.
It was a real pleasure seeing ' an old favourite like Ballblazer j updated and improved - especially since all the original's 1 features have been improved ¦ and added to. The new tournament adds to the game's lasting appeal, whilst presentation has also been improved with a nice MASIERBLAZER efore they entered, and subsequently mastered, the world of point and dick' adventures, in 1984 Lucasfilm started to build their reputation with a quartet of unusual arcade games which were distributed by Activision.
Three out of the four games were revolutionary in so much that they used fractals to depict the ever-shifting backdrops, but by far the most playable of these early releases was Ballblazer. A futuresport which could be played by one or two players.
B Played on a chequered pitch, Ballblazervias a simple one-on- one affair in which two players must attempt to gain possession of a plasma ball and fire it into their opponent's moving goal.
To do this, both players seated within an manoeuvrable craft, resource Arts; no I era1 negle made C64' _ Licen Rjf sic thS gain pds- he ball by Rotofoil, and you session and.
Use of the j magnetic t attract and shooting and tackj __a' m system, with th ofTheSscgen viewing the action" from wmjo'yayr'ttotofoil, whilst the bottortVMI ipqis the view from your opponS all, up to ten goals scored before the match's timelimit expires, and success jn a victory for you and rath for your opponent, .thanks to those guys at Rainbow ir are Amiga own- kof the game that (ners gloat with from Lucasfilm, ive taken the iallblazer and and gener- "appearance, it Masterblazer in the protJessT II the basic gameplay features hbye been faithfully recreated, arxkjhere are still
)_uteiveohS(olled oppo- tutorial option explaining the game's intricacies. These improvements also extend to the graphics which are detailed without sacrificing speed - a problem that could have wrecked this conversion. That said, I was a massive fan of the original, and have been looking forward to the Amiga conversion for ages, and must concede that Masterblazer probably won't appeal to all tastes. The action can be a tad repetitive, but as far as I'm concerned this is an incredible blast from the past that should be seen as soon as possible.
Steve Merrett By way of a breather, there is a race mode for speedy players.
RAINBOW ARTS £19.95 1 t A much improved blast from the past... J GRAPHICS 85% SOUND 77% LASTABILITY 72% PLAYABILITY 88% OVERALL 80% I In 1983. Various computer mags were raving about a new American import called Behind Jagged Lines. Written by a sub-division ol the Lucasfilm movie company, the game involved rescuing trapped pilots from the sutlace of a fractal-generated planet Its novel gameplay and unique graphics won it a lof ol fans, but it wasn't to be released over here until a year later, this time under the name Rescue From Fractalus to hype up the graphics system. Following it came
KoronisRilt and The Fidolon which involved scavenging a planet's surface for scrap and exploring a diseased mind respectively. These games, despite their sedate gameplay. Were instant hits, and it seems likely that Rainbow Arts will be updating them for the Amiga. If they do, and manage to speed them up like they have with Masterblazer. These could be ones to watch.
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If it’s November anc then it must be A| American Mat Association, a; all the major are world-boui what did Johi They were a New Orleap A ‘90, tlf i i Operators For three days, eight hours a day, you can play video games and more video games - for absolutely nothing whatsoever. It's a terrible job, but someone's got to do it... Just in case you didn't know it, coin-ops ard big business - estimates for last, year's revenue alone came to about £1.6 Billion pounds, with pinball coming a close nese, of ¦wrenching Mhucky tester was W 360 '!
Secordwitn£i.2 Billion zoom ng its way down the M coin slot Pride a. of place and the urn: that A ised most inte'est was Ata the meg ri Games follow-up to a-hit Hard DritJn',- call R Am digitised Pit Fighter with its graphics also made somethii ng of an impression
- as did anoth newif orr lied Shuuz. '4 j oe tnrowihg, witWi JF
r akballs does sounds a bit pm too the wc T rld.Tm
aoinafcfflhfowfl Left: ‘Stop th )M rld,*Tn announces ori|fof
the te course) as he teps out Infinity coin-op. Belovr,
looking at as he was thr Air Sammy's Pushman, an addictive
puzzle game, requires a bit of thsvol' grey matter.
B: Steel Gunner, yet another in the line ot electronic nassacres - this time Namco is the perpretator. . . .
Below: Double Dragon 3 - the fight goes on, and this time you can buy a "double" in your quest to thwart evil____ Watch the big sprites slug it out. . . Best beat 'em ups were Brute force from Leyland, and Punch-Out from Fabtek.This is one's from the runner-up, Pound for Pound. . . .
They're coming back - if indeed those tiresome games ever went away. Sega weigh in with Ghost Hunters, Namco with Steel Gunner and Taito with Space Gun - none of which would go down too well at a 'Nam Vets local.
Still, someone must keep playing 'em as they keep making 'em.
There were shoot 'em ups- aplenty. Carrier Airwing was Capcom's contribution and while better than UN Squadron, it's still direly unoriginal. I preferred Strato ghter, the excellent alien er from Tecmo.
about playing Space Invaders again? Taito now t that golden opporlu- jjty inpthing called the ' agniflcent 12, just as " jvant you to play tin the form of and Lightning. Hit ttfug time warp, man.
And then there was a couple of weird ones - Escape Kids from Taito, which races wacky athletes against each other and Ataxx from the Leyland Corp - a sort of Othello variant. I couldn't see this being too popular on the Southend seafront.
Finally puzzle games.
Everyone wants another Tetris - from the punters who want another fix, to the accountants whose wheelbarrows need filling up with more dosh. As it happens, some puzzle games are, well, shall we say strongly 'artistically inspired’ by Tetris, not the least Puzzled which appears on SNK's Neo-Geo and Mosaic by a small company called Space.
Air-Sammy, previously into frantic shoot 'em ups, has launched a passable puzzler called Pushman (the name says it all), but the best came from the Hot B Co Ltd (yes, really) - a game called Palamedies. A cross between Block Hole and Poker Dice, if there's any justice, it is certain to make it in the arcades.
As for pinball machines, the designer of Williams' Elvira excelled himself with the newie Dr Dude and Bally came up with Riverboat, a complex table that played very well indeed. But it was Data East's Simpsons that got the crowds lining up - if only to have photos taken with Bart, who made a rare personal appearance.
But we took a look at the future of computer games with a video show from Taito.
Heard of Sega's 360°, which straps you in and rolls you around and upside down as you play games? Well, Taito aren't going to be left out in the race to get you to regurgitate your eggs, ham and fried bread over your knees... Two players are strapped into this globe, called Infinity, and thrown about in synchrony to a video tape of rollercoasters, motorbike rides, and so forth. Maybe this trend means that next year, they'll be handing out plastic bibs at the door?
Stranger things than this have happened..... throwing comes to the arcades In the unlikely lorm lls original coin-op proved to be highly entertaining Resident who reckons he’s a bit hot when it comes : If you got a bit tired he freeplay machines r at the convention J always take a trip on the Creole Queen, one of the aining paddle steamers that operate from the port.
T Right: The New Orleans convention centre vibrated the electronic beeps of hundreds of new coin-ops.
U'd The Atari stand was decked out with freeplay coin-ops ol Its teagtwinner. Race Drivin'. Watch for this one in your local arcade in tnc new year.
Player One’s car’s moven is played back. You a so c to choose between three types of car, although onl; the original Sportster can selected with automatic transmission.
Into ttils one. But be Warned
- it’era bit more difficulMngn before. 1 that marked. You doc
this |lme.' Very steep c that, usually followed There'b nt or
the seas ler with some perform. How iboir.
Corkscrew? And the loopsJSilly- b-t 'UK had one more gag... At ttpend ot ie c Drivin'Is moraftf thi i Drive around (he original track,.the Ai Qofbss track, br the Super SlLnt tragk. The jt claim istha||it's8jtherbn M jjwo-playerjbut that isfa Ittle Receiving Sis the cameplay (isn't simi faneous I’.ayer Ope has a go and the unit1 records bis proq essTn mem- Above: This looks tough. You're laced with a steep decent followed by a difficult hairpin bend and then a long open stretch ol road. It's best not to build up too much speed at first so you can take the hairpin at 50. Negotiate that
successfully and you can then put your toot down.
Mam- 1R dhd the »sitive*edback yap get frost the st®ring Jrteel of tfle unit,,i®ke if Ihe cest car simulator® Ihe,. 1 Arcades right novM onw the authors gould get in toujh with the team that c d ttys 3-D polygons tor WJFing Run - now that yvould»e a game worthy oflheEHe position.
¥ JohnCook ¦ Similar to Hard Drivin1 but even harder to win J SOUND 84% GRAPHICS 86% PLAYABILITY 82% CONVERTABILITY 85% arcade AMIGA SCANNING COULDN'T BE SIMPLER... ONLt £149.99V NEW VERSION III SOFTWARE COMPLETE HARDWARE SOFTWARE NEW FEATURES... IFF Buffer Save 1600 1 1024 pixels, dual buffer and scan matching for 1 Meg users, view Buffer and NEW interlace version of software. Full keyboard control of moot functions. Includes hard disk transfer to run under Workbench.
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NOW ONLY £69.99 COMPLETE (A500) CUMANA CAX 354 3.5” DISK DRIVE NEW MINI SAMPLER
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REPLACEMENT MOUSE LOWER PRICE 512K RAM EXTENSION CARD
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Special offer - FREE Mouse Mat + Mouse House (worth £7.99) NOW ONLY £24.99 complete NEW LOWER PRICE
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FOR ONLY £34.99 ‘PC VERSION £69.00 THE Kr»i r«rr * THE LATEST CUSTOM LSI CHIP TECHNOLOGY By using an on-board Custom LSI Chip. Syncro Express has the power to transfer an MFM image of the original disk directly to your blank disk - quickly, simply and without any user knowledge. One external disk drive* is required for AMIGA ST.
SYNCRO EXPRESS IS AVAILABLE FOR THE ST AMIGA PC SYSTEMS - PLEASE STATE WHICH REQUIRED WHEN ORDERING ‘If you don't have a second drive we can supply SYNCRO EXPRESS together with a drive lor ONLY £104.99 (AMIGA) ONLY £119.99 (ST) HOW TP GET YOUR ST 7C7?0 TELEPHONE (24 Hrs) • t»j- CREDIT CARD ORDERS IgSCf LTD . ESTATE, FENTON, STOKE-ONii | L CUSTOMER SERVICE 0782 7
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STOKE-ON-TRENT, ST4 2RS, ENGLAND TECHNICAL CUSTC" THE WORLD S
MOST POWERFL NOW EVEt “f 1 'Ml 4 1 LH' amiga Tctio
AMIGAUCTION REPLAY SIMPLY PLUGS INTO THE EXPANSION PORT ,OF
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JUST LOOK AT THE UNMATCHED RANGE OF FEATURES
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REPORTING Special compacting techniques enable up to 3 programs
to tit on one At the press ot a key now you can view the
Machine Status, disk. Now saves directly to disk as Amiga Dos -
reloads independently including Fast Ram, Chip Ram. RamDisk,
Drive Status, etc. of the cartridge - even transfer to hard
drive! Works with up to 2 Megs q POWERFUL PICTURE EDITOR ot Ram
- even 1 Meg Chip Mem (Fatter Agnus). Now yoo can manipulate
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• UNIOUE INFINITE LIFE TRAINER MODE - NOW MORE POWERFUL memory.
.Over 50 commands to edit the picture plus unique on Allows you
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screen status overlay shows all the information you could evei
Perfect as a trainer mode to get you past that impossible
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• IMPROVED SPRITE EDITOR • MUSIC SOUND TRACKER The full Sprite
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• VIRUS DETECTION most track player programs. Works with loads of
Comprehensive virus detection and removal features to protect your software investment. Works with all presently known viruses.
WARNING 1988 COPYRIGHT ACT WARNING Dalei Electronics Ltd.. neither condones or authonses the use of *8 products tor the reproduction ot copyright material The t ackup facilities ot this produa are designed to reproduce only software such as Puttie Domain material te users own programs or software where permission to make Backups has been dearly pven It ts Aegal to make copies, even tor your own use of copyright material wehout the clear permisSon of the copyright owner, cr the icencee thereof.
• SAVE PICTURES AND MUSIC TO DISK Pictures and sound samples can
be saved to disk. Files are saved directly IFF format suitable
for use with all the major graphic and music packages. Samples
are displayed as screen waveform.
• SLOW MOTION MODE Nov you can slow down the action to your own
pace. Easily adjustable from full speed to 20°o speed. Ideal to
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• RESTART THE PROGRAM Simply press a key and the program will
continue where you left off.
'L FREEZER-UTILITY CARTRIDGE I BETTER!!
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• nYoMTstoke-on-trent, SERVICE 0782 744324 Matt Regan straps on
his jetpack and de rigeur regulation space suit and offers some
handy hints on SSI's Buck Rogers RPG.
The deserted spaceship looms threateningly in Iront ol your tug.
Exploring it Is worthwhile, but not for the fainthearted.
Prepare for the unexpected!
Delense robots are tough opponents. Use laser pistols Irom a distance as they cannot move last and will be unable to stop you.
* •* m nnv m '* 2.
* m Mil N** m • w % Here's a guide to the first few situations
you'll come across in the game. But first, some general hints
that apply throughout the adventure.
The first major problem with this superior SSI game is installing it onto three floppy disks. However, if you read the Amiga Data Card and persevere, you should struggle through. Also remember to format a floppy for saves! The pre-gen- erated party is well balanced, and a good choice for beginners, as it contains all the major classes and races. Once you've played for a while, you might find these characters somewhat limiting, so have a stab at creating your own. Another thing to bear in mind is the difficulty level. It’s templing to set it at Novice level, but this really does make the game
Cadet level is a good choice at first, but even this can tail to provide enough ot a challenge once you’re used to the game.
Another point to bear in mind is that the weaker members of the party must be kept away from danger as much as possible during combat - they die very quickly, and the last thing you need is for your medic to be unconscious! Advance your warriors towards the baddies to draw fire, and don't hesitate to use NEO forces under your command as cannon-fodder - they disappear after combat, so make hay II you don't like the icons used lor the heroes you can change their representation Irom the selection screen.
4 & f J, v * while the sun shines (or something)!
Watch for the characters’ names to go purple; this means they can go up a level.
Unfortunately, this can only be accomplished in a space station, but with any luck your characters will be ready to advance once they've saved the Earth base.
It’s difficult to avoid a fight or two on the roof at the beginning of the game. But providing you space out your party you should easily win - and. Just as importantly, gain booty! Be careful to distribute the goodies in an intelligent way: give your main warriors the laser pistols (they cause 1 -8 points of damage, instead of 1 -4), and the smart- suits (they give +2 to armour class) before the others get them.
Once inside the complex, head east to get to the control room. After a vicious tight (watch out for the RAM forces behind you), the technician will throw a grenade in an attempt to destroy the missile controls. Nominate the character with the most hit points to leap on to the grenade to protect the controls. He or she should survive easily, and all the injuries will be healed.
Once at the spacestation, take advantage ot the facilities. The bar can be a useful source of information and rumours, and the medics will heal any wounds sustained by the party. Go to the shop to purchase new weapons and better armour, as well as stocking up on ammo.
This is the time to sell all the spare weapons - such as laser pistols and bolt guns - and armour the party has accumulated from earlier tights. Use the money wisely before reporting to HQ to get orders and a shuttle for exploring.
The deserted spaceship should be your first port ot call whilst scavenging for debris. Make a map if you want, but at least keep a record of the floors you've In order to heal comatose characters, try to locate the sickbay. Here's a helpful hint: it’s on level 6, so use the ladders and airshafts to get there as quickly as possible. Once you've found it, request the major surgery trom the robot surgeons and input the number. DON'T give them the number of the doctor - he's dead, and the robots know it. Instead, a number found in a Log Book entry from the first floor will be acceptable to the
Explored - to avoid repetition and needless fights. The enemies on this ship are a lot tougher than those on Earth! Make sure you keep a note of all Log Book entries you come across, as they're crucial to successfully completing this section. » After your first fight with the Gennies, some ot your characters will develop rashes and itches. Try to avoid letting the Gennies infect too many of the party, but don’t panic - even when your characters fall into a coma! Again, keeping the distance between the team and the creatures will help to minimise damage.
Amiga pairs official Commodore repair centre is now open for business.
At the Commodore National Repair Centre we have over 100 , highly trained technicians committed to repairing and maintaining your Amiga and C64 computers.
Our expertise and experience ensures that your computer is repaired to the highest standard for the lowest cost. And we will repair your equipment within 12 days.
One low payment covers diagnosis, repair, parts, labour and return carriage.
And as an extra bonus, if you reply before January 26th we'll send you a piece of Free Software.
To schedule a repair simply call the number below.
Be ready to give us your name, address, computer type, serial number AND type of fault.
Call the Commodore National Repair Centre NOW on 0733 361216 Payment accepted by cheque, PO and credit card. The charges are: £39.95 for the C64, and £49.95 for the Amiga 500 and remember, all calls prior to 26th January receive FREE SOFTWARE c* Commodore HELPLINE RESPONSES LOST IN SPACE Tommy Johansen was Iasi heard ot stuck in ZohauTs asteroid in Space Quest 2, with plenty ot objects to help him, but no idea how to use them. Here's Chad Goulding trom Boston. Lines, to help out: To go any further you need a basket, toilet paper, glass cutter, plunger, and lighter. Walk south from the entrance
to the asteroid, and then turn left. Continue until a wall comes down in front of you, then go right and continue until another wall falls. When the floor starts to move, walk to the left wall and when the acid is nearly touching you, stick the plunger on the wall and hang onl The floor will return and then you can let go of the plunger. To avoid the robots that are after you, put the paper in the basket, light the basket, and set the paper alight. The emergency sprinklers will come on and get rid of the robots. Turn right and you will find yourself in Vohaul's chamber.
THE GRIM SECRET OF THE FOREST There was more than one brave hero stuck in Faerytale Adventure back in October. Alan Godridge ot Barnsley takes them through to the end ot the game ... When you have collected the gold statues from the Isle Of Sorcery, Seaholdr Hemsath's Tomb, and Grimwood Forest, go to the temple of of the Sunstone, defeat the Knight Of Dreams, and take the Sunstone, which makes the Witch of Grimwood vulnerable to attack. Explore the forest until you find the secret tunnel that connects the pathways to the witch's castle. Use the Sunstone and kill her with the wand from the
HOW TO USE THE HELPLINE IT S EASY. Just send in your letter, marking your envelope with the appropriate code number if you are sending a response or mark it 'Enquiry' if you need some help. Post your letters to: Play to Win Helpline, CU, Priory Court, 30-32 Farringdon Lane, London EC1R 3AU If you are making an enquiry include a few lines explaining why you need a poke, cheat, help etc. II you are replying to any of these enquiries, don't forget to mark your letter with the reference code for the person you are responding to. If you send in more than one enquiry, please put each one on a
separate sheet of paper. If you send in a response but have an enquiry too include them on separate sheets. That way we can file everything in neat alphabetical order.
Take the golden lasso, make your way to the coast and call the turtle with the shell. Ride to Swan Isle and catch the golden swan with the lasso. Now fly to the Keep in the impassable mountains and rescue the Princess. You will automatically return to the Palace. The King will give you a writ to take to the Priest in Marheim. Talk to the Priest to receive the fifth gold statue.
The hidden city of Azal will now appear at the desert oasis where the beggar lives.
Fly there and search for the rose which will protect you from the lava barriers.
Make your way to the Necromancer's Castle, kill him with the wand, pick up the talisman, and sit back to watch the end sequence!
DYING TO GET IT RIGHT Demon's Tomb is an unusual adventure, in which the death of the player is inevitable in the Prologue. However exactly what the player does before he dies is all important to the main part of the game that follows. Here Helen Goddard of Dagenham recounts how she spent the last few minutes other life... Right at the beginning of the Prologue, switch off the torch, get the bag, go north, throw the bag through the hole, drop the torch and go east. Get the plaque, go west and west again, open the coffin and put the plaque in it, go east and get the bucket and torch, and then
go north. Get the biro and bag, go south and west, put the notebook in the bag and tie a knot in it. Finally, put the bag in the bucket, and put it all in the coffin. Close the lid, lie down, and point to the coffin whilst awaiting your death!
These instructions enable you to get the items into a safe place from the fire, and leave a clue to Richard as to where he should start looking for clues when the game proper starts.
A CRUMB OF COMFORT Here snot a lot of help for Drakhen player Klaus Conrad, from Marcus Elliott of Bristol: I can only answer one very small part of Klaus' letter. Firstly, the forcefield to the prisoner's castle will not budge - I have tried everything I have not tried to get into the pyramid (I am mastering each terrain slowly) although I suspect he may have the same problem with the ice palace.
Certain places will only let you in if you have already completed the problems before. If you have not gone to the third castle (the one in the marshlands with the helpful' drawbridge) then you cannot go into the palace.
A GOLDEN OPENING Leighton Williams has been desperately trying to get to the other side of the golden door on the eighth floor ot the casino in Leisure Suit Larry t. Here is Nigel Parker of Basingstoke to open it: You need the bottle of pills from the east window on the top floor of Lefty's bar.
Go to see Faith at her desk on the eighth floor, look at her, and give her the pills.
She will rush off on an urgent need, which leaves you to examine the desk and press the button there! I won’t tell you any more as I'm sure you'll enjoy it more for not knowing!
WHATEVER HAPPENED TO MARIE?
HELPLINE In November, Kenneth Larsen was itching to speak up about the abduction ol Marie in Police Quest II. Trouble was.
He didn't have a lead on the case. Here comes one, from Cem Baydar ol Ankara First you should phone Colby. (Did you go to the inn? Search there to tind the phone number.) After that, make a call to the city police. Getting help from the police, now try to adjust your sights for the final! Finishing that, head for the airport, get a ticket, and fly. If you haven’t enough money for the ticket let Keith phone Lytton Police.
BARD'S TALE 2 You only need two passwords to enter the Destiny Stone dungeon; Freeze and Please. Each password must be entered on a separate line. So press return after 'Freeze' and again after 'Please'.
Once beyond a certain point, you cannot return. You have to proceed forward through succeeding levels to the snare.
Mr J W Glover, DronfielO FUTURE WARS To rescue the King's daughter you first have to enter the monastery.
The items you have to find there are a magnetic card which you use to get the remote control unit which is used in the wine store to open the passage.
Mr E Calcasola '* • LOST PATROL The main problem is keeping strength and morale levels up. The best way to do this is to rest for fifty minutes each time your men get tired.
At the end of the day when it's time to dig in for the night, rest your men in fifty minute stages. This might take a while but it greatly increases strength and moral levels.
Make sure you change your scout regularly because this drains a lot of strength, especially after a hand to hand combat encounter.
Dave Firman, Hemel Hempstead DIZZY To get the fire proof suit go to the very top of the tree house and jump oft the right.
Walk across the clouds until you find the pogo stick. Go back to the beach making sure you have the pogo stick and the rubber snorkel. Go into the water and stand at the notice on the second half of the wreck. Jump straight up. You will now be at the island in the sky and to the right is the fire-proof suit Joseph Leiper. Aberdeen ENQUIRIES A FROSTY REPORT yvind Adn y writes from Arendal in Norway to complain thatManhunler2 ‘has a tendency to load and load', causing him to reset his machine. He is playing version 3.06. Has anyone else suttered this problem, and on what version?
Meanwhile, yvind has another problem, relating to Codename Iceman.
The captain says 'Report when depth attained’. But how? I've tried everything and I can't find any clue in the manual, either. Thanks for the best magazine ever to appear in my University! (F1) A FISHY TAIL Rosie Russell ol Wakefield is getting fed up wailing for a mermaid!
Can anyone tell me how to get the mermaid to appear in King's Quest II? I have collected all of the items but now I can’t get any further. (F2) LIFTING THE VEIL Not usually one to ask for help with an RPG, Matt Posey ol Brandon in Suffolk says he admits to being stumped!
I can’t seem to pass the part where there are two magical veils with a portcullis in between. You have to run very quickly through the first veil and into the space between, then repeat the process for the second veil. Is there something I'm missing? I’ve tried the other door with an iron key and a key of Ra, and even a Zo spell won’t work. I would really appreciate some help. (F3) X-OUT Please could you send me a cheat for this brilliant, but extremely difficult game.
Hurry, because I've only got one lock of hair left to pull out before I go mad.
Nathan Dyer (F4) LOOM I've been losing sleep over this game. Will someone please tell me how to get past the waterspout?
I’ve learnt that you can spin drafts backwards. But how do I get the necessary experience to spin drafts with higher notes?
I'd also like a cheat for Xenon II Keir Livock (F5) RUNNING MAN Has anyone got a cheat for Running Man?
I can kill the first stalker, but I can't get past Buzzsaw. I am also having trouble with Barbarian 2 from Palace. Any hints would be greatly appreciated.
Ttm Streakier (F6) SUPREMACY Supremacy is one of the best strategy wargames we have played, but we are having problems with the games speed.
We find it hard to keep track of the ships.
Is their anyway of slowing it down?
Dean Siford & Pete Bradley (F7) PARADROID 90 I've recently bought the great new game 'Paradroid 90’. Unfortunately, I've been unable to get past the first level or kill many droids. Has anyone got a cheat for infinite lives or level skipping?
Sucha Singh Dhende (F9) DRAGON'S BREATH I have been playing Dragon's Breath for over a year now and always run out of money or my dragon dies. Could someone help me find pieces of the talisman and give me a cheat for infinite spells?
Neil Green (F10) Commodo Flight Of FLIGHT OF FANTASY AMIGA Flighi ol Fantasy it the very latest Amiga 500 pack from Commodore, featuring BRAND NEW software releases, to make th«s the most spectacular A500 pack ever! The pack features the Amiga 500 computer with mouse controller and TV modulator, as well as four top software titles These include the following.
The Ngti quairy gmptiK* program mat MU the Mandard lor o«wr *m,9a *rt package* Dwua Per* n inoum powerful. Easy 10 um Ioo4i mat bring out the arliO in you. Create mrwt- The Commodore A500 Batman Pack must surely rank as one of the mo6t popular computer packs ever! The pack features the Commodore Amiga 500 computer with mouse controller and TV modulator, plus four top software titles. The software includes: Batman The Movie’ Rid Gorham City of the cunning joker, in Ocean s top selling title based on the blockbuster Batman film. New Zealand Story • high quality conversion of the leading
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PACK INCLUDES: A500 Computer & Mouse £399.99 A520 TV Modulator £24.99 Batman The Movie £24.95 New Zealand Story £24.95 Interceptor £24.95 Deluxe Paint H .. £49.95 FOR FURTHER DETAILS OF THE AMIGA RANGE, COMPLETE THE COUPON AND RETURN IT TO SILICA SHOP THE UK’s No1 AMIGA SPECIALISTS TOTAL RRP: £549.78 Less Pack Saving: £150.78 PACK PRICE: £39940 Here « eometNng comotetofj ditlororr
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- A-CHEAT-LINE WIN INTERACTION puma . For cheats, tips, pokes
and secrets THE BARD IS BACK!
The Bard’s Tale series has been popular for a number ol years now, and still the questions roll in!! Riddles are a feature ol the series, and one ol them is causing trouble right now!
• I am stuck on the last level ol Bard's Tale 2, and don’t know
the answer to: The one ol whom is great in fame. Restore to him
his proper name.' I have tried every word I have lound in the
game, but nothing happens.
Roberto CampaneUo, Pordenone. Italy.
Keith's Response: I can't help with that one. Roberto, but lor every riddle posed there is surely a CU Amiga reader who knows the answer! Take the case ol Thor Rune Haugen from Hammerfest who was contemplating Ihe riddle ‘Lie with ???’ in Bard’s Tale 1 when we last heard from him:
• The seven words ol Ihe One God are: 'Lie with passion and be
forever damned.' The riddle 'Past warscapes fought by men long
dead...' does not need need to be answered to complete the
Morten Svanes, Egersund. Norway Keith's Response: See what I mean? And there's more...
• In Bard’s Tale 21 have managed to gel all the segments except
the one on Level 5 in Dargoth's Tower. I have reached Ihe
snare, but I am very confused with all the messages I get
there. And where do I learn the dreamspell (I know ihe letters
lo cast it: ZZGO)?
Kjetil Hjelen, Tomretjord, Norway Keith's Response: You can learn the spell on Ihe first level ol Destiny Stone, underneath Ihe rock in Colosse. Meanwhile, what’s this ‘ere?
• I'm in the tomb ot Valerian in Bard’s Tale 3, and have put
Islotha’s heart and the water ot life in the bowl ot Valerian’s
chest, but I can't work out what else to do.
Kieran Hutton, Queensland Keith’s Response:--It s not a question of bringing him back to life. When you have put the heart in the cavity of Valerian’s body and poured the Water Of Life onto it, Ihe heart should start beating, and a secret door will be revealed. Go through it and look tor the tomb with frescoes on the wall, and get the Bows and Arrows ol Lite. But hang on a bit, is BT3 out on Ihe Amiga in your part ot the world?
TROUBLE WITH TEXT If the text adventure is dead in the market place, it is certainly alive and well in the home ... on all computer and console games, ring now on 0898 10 1234 Live Adventure Helpline: 0898 338 933 7 days a week 12 noon to midnight PRIZES FOR BEST CHEATS, TIPS, ETC. Send to: PO Box 54, Southwest Manchester M15 4LY Proprietor: Jacqueline Wright.
Please ask permission of the person who pays the bill, calls charged ot 33p per min 'Cheap Rate' 44p per min ot all other times.
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9. 00am-5.30pm INDY 500 EA's race game proved a hit with readers.
Here's how to create the perect car tor the perfect Car: Lona Buick Gears: 8.13 Wings: Front Back 4 up from middle 5 up from middle Stagger: No difference Rubber: Right Front Right Back Left Front Left Back Hard Medium Soft Soft Cambers:Right Front Right Back Left Front Left
- .50 +.25 +.25 +1 Pressure: All at 25 Shocks: Right front and
back Left front and back Both at bottom Both at bottom Levers
on dash: Both full forward Back VENUS THE FLYTRAP Beat the
flytrap with these access codes to the different worlds in
Gremlin's Venus game.
(Not needed) - Forbidden Forest Mantids - Frozen Wastes Cicadas - Dead City Psyllips - Wood World Pierids - Kaverns Satyrid - Death Valley Lycalnid - Creeping Swamp Pyralid - Tech World Woctuid - Translucent Planes These codes will activate various cheats: Mars, Merctlry, Jupiter Saturn.
HAMMERFIST Hammerfist’s journey under the sea isn't easy. Try typing in I WANT TO CHEAT backwards on the high score table. This will give you infinite lives.
SIMULCRA Here's a few handy tips for Micro Styles futuristic battle game.
The Mothership: It follows you around generating meanies and can take many hits. Ram rather than shoot.
Homing Weapons: Retreat as fast as possible and shoot them. Most homing missiles have a limited range and can be out run.
Blitzkrieg: The best attack is a fast one.
Attack a generator by flying along power barriers at full speed. Learn to recognise the edge barriers. Barriers you can shut down never merge with the edge, and nearly always lead to a generator.
UNTOUCHABLES Start playing, pause the game then type in SOUTHAMPTON GAZETTE'.
Capone will now be facing an infinite army of Eliot Nesses.
DRAGON BREED Pretty new, but already causing problems. Pause and type 'IREM1. You’ll be given infinite lives and pressing N will teleport you to the next level.
GHOSTS'N GOBUNS Get a high score and instead of entering LEGEND OF THE LOST On the password screen type the word EDLER. You should now be able to skip levels.
ATOMIC ROBOKID Typing in TUESDAY 14TH on the title screen will give you a natty little menu which allows you to give Robo infinite lives and all the best weapons.
Your name type in (I). This will deactivate the sprite detection making you indestructible.
MIDNIGHT RESISTANCE Pause then type in ‘it’s easy when you know how'. That should give you infinite lives.
VOODOO NIGHTMARE If you're cursing Palace's Voodoo Nightmare here's how to obtain the last few pins to help you destroy the witch doctor.
Mission 1 Feed the monkey on your back bananas.
Eventually, this will give him a bad case of diarrhoea, and he'll run off to a secluded spot.
Mission 2: Reunite the lion cub with his mum. Look in the tree trunks.
Mission 3: Save a sick native, buy medicine.
It’s always safer to move around at night, as that's when the creatures sleep. When day breaks, hit the pause key. Night will still fall but because the game's paused nothing moves.
As soon as the sky darkens unpause and carry on exploring OPERATION STEALTH A Stealth Bomber’s gone missing in Delphine's Operation Stealth. Here’s how to get it back.
Go to the newspaper machine and examine the returned coins slot. Take the coin and insert it into the machine to get a newspaper.
Examine the newspaper and go west. Open the brief case and examine the passport. Take the notes. Operate the calculator and place the passport into the slot. Set the machine for Germany then press the centre button.
Go east and show the customs guard your German passport. Speak to the girt then go west. Show the guard your airline ticket.
Examine the baggage then take case marked Martinez. Go east (into the toilet). Open the suitcase and take everything out of It. Plug the cable into the power point and use the razor.
Go west, south, then west again?At the airporf- stand near the sign and wait for a taxi. When one turns up get in and head towards town.
In Town Go up, west, then enter the bank. Give the bank teller two lots of money. Go east twice.
Give the coins to the florist and take the red carnation. Find John and give him the carnation. Go north then west twice. Sit down on the park bench. When the agent’s been shot take the card and the key then leave the park and turn east. Go back to the bank and give the key and the card to the teller. Go south and use the key on the safe (bottom right). Take the briefcase, the box and the envelope. You'll now be captured. Select operate and click on the ground. Use the metal to cut your bonds.
Operate the metal and take the pickaxe. Face right and use the pickaxe three times. Go east Palace Negotiate the four mazes, saving the game as you make progress.
Go through the door at the end ol the maze. Pull the statues arm. Use the box on the safe. Press the on button. Use the arrows to alter the combination, a red light will come on when you select a correct number.
When all four digits are entered press the off button. Take the box, operate the lock and take the envelope.
Underwater Swim straight down. When you reach the sea bed swim west until you see three pieces of seaweed. Keep examining them until you receive two messages. Swim east as far as possible. Press the button on the palm tree.
Go east through the opening and operate the porthole. Once you’re inside the cage use your pen on the lock. Use your watch on the west wall, followed by the east wall. Go right, open the grill and pass through the mazes.
And swim across three screens, surfacing for air wherever possible. Go up the stairs, west twice, then down the stairs to the beach.
Speak the old man then give him some change. Go up the stairs then north. Enter the hotel, go through the west door and up the stairs. Go east and open the right hand door. Save the game.
The Hideout Move slowly to the first alcove. Use the operate command on the guard. Take his clothes, his boots and his laces. Use the laces on the soldier. Take the napkin and use that on the soldier too. Take the glass and go south. Go Water Skis Avoid the rocks. Try to catch your opponent.
On The Ship Operate the bracelet. Upon approaching the ocean select operate and click on the girl.
Through the door and into the storeroom.
Examine the doors. Take the rubber stamp and the laces. Use the laces on John. Go south then east and go through the door.
Examine the cloths and take the instructions.
Use the glass on the fountain. Operate the garbage. Take the lifeboat. Go west, north twice, west and enter the door. Use the glass on the officer. Take the stamp, go south and operate the cigarette case. Operate the top cigarette and use the paper on the glass. Go east then south and go through the door. Use the stamp on the ink pad, then use the pad on the instructions. Go west, north and use the fingerprint on the ID pad. Go east and use the instructions on the mailbox. Go north and use the electric cable on the plug socket. Operate the razor then use it on the trash can. Exit east, use
the bottom cigarette on the the computer.
When the computer blows up operate Otto.
After the fight use the CD on the CD player.
Exit through the top left door.
MGHIERBD (THE MOVIE) Follow these tips to get through the first section of Ocean's Nightbreed.
Go to the hospital. Narcisse will tell you about Midian. Go there next. Don't worry about running through road blocks, they won't stop you.
Repeatedly thump the fire button to escape from Peloquin. Don't worry about being shot, Peloquin’s bite ensures you survive.
Once you’ve escaped from the police, return to Midian and enter the town. Spin the joystick anti-clockwise to avoid the knives. Inside Midian you get to meet Mr Lyslesburg, who lets you have a good look around. Descend to level three to meet Baphomet. This leads you into the second section of the game.
Helicopter Operate the elastic on the bomb. Operate the lifeboat to complete the game.
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SSa*- » £ S. £ £ = S" §«3 ig£ StsJ 52£§ sfcSo cs w Mi„ I Ui l in fill 2i ill |liE ¦"- or ir a: • »!»SI gisgSs | iililgi _-J sc«S£ ;° ' |I S£s2»2 IlSSl _) I t © H= li| II ,i!J r m i rir II if ilJUi I Sl.jlpfirii ac So s I-s~ts “ 1 = lJ™Si:«3i!S.3S siMiKinS s|siIiiUn; 3«OOOQnao Q 1 CKO.U csciS32 333223 GRAPHICS 0 I Y Now your balls are bouncing nicely (oo-er), it's time to move quickly onto more complex animatics. It helps to decide early on as to what torm the demo is going to take. There are a number ot different approaches you may like to try.
The sequence could, for example, have a cartoon feel.
In this case, your animated subject need not be logically correct. In the same way some four-legged cfeatures are depicted as two legged - Bugs Bunny for instance. The real advantage to comical animation is that there are no rules to govern how the subject should look, but remember the end result should have all the same qualities as a realistic depiction, and that is the essence of the character.
Last month, Gary Carr from Bullfrog explained the basics of animation, using the ‘squash and stretch sphere’ technique. This month, he moves onto the delicate subject of how to link animation and place it onto a backdrop.... With this thought in mind, try this little animation exercise.
Get a friend to draw a squiggle on screen using D-Painl III. As you were shown last month, save it out as an animation brush and set up a ‘flick book' of animation frames (give yourself a generous amount).
Now comes the wacky conceptual part. Try to imagine that the squiggle is your character and try to make it move in the style of the creature you are trying to emulate. In the case of this demo, try and suggest' ape-like movements to your shape. If you can get your head round this, you are more than half-way to winning the Demo competition. Who said artists are strange?
So, once you have your cool animation and hot graphics, you can begin to add some artistic 'touches’. Here at Bullfrog, we try to make our 'nice touches' as functional as possible, rather than just being a pretty effect. Take Powermonger for example.
Every single piece of animation and graphic within the game has an identity and serves a purpose. The pid- geons send messages, the storks deliver newly born babies, when it snows your men eat more to keep warm etc. These additional details are what can make a good piece of work into a great one.
In my version of the CU demo, I used lots ot incidental graphics' to suggest depth and also to create a feeling of a hostile terrain. Incidental graphics are items of animation and backdrop that, though not important to any aspect of the core of the sequence, help provide atmosphere and or an enhanced presentation. In this case, during the eating’ sequence, a snake slithers from behind a rock at the rear of the cave. It then side-winds through the rib cage of the dead animal's carcass, finally sliding out of shot. These touches also help give a feeling of continuity.
Moving back to animation tips, if you have access to a video recorder, try and build up a reference library of different movements by tracing the relevant frames (usually one in every three when using the ‘frame advance') onto tracing paper. Even better, if you have a friend or family member with A good sprite bank is essential for successful animation. Draw your characters as large as possible without taking up so much room that you compromise the speed ot movement.
Incorporate this movement Into your designs. Remember the 'flickering page corner' effect we wrote about last month? Draw a character in various stages of motion. It could be eating, running, engaged, in fact, in any activity to 'animate' the subject.
Try to make your animation as interesting as possible. A salivating monkey chewing on a fleshy bone with one arm while swatting a fly with the other is far more interesting than a chimp who shakes a Bonio____ ‘REALISTIC’ FANTASIES If you decide to present the sequence in a realistic nature, it’s worth spending time studying how the subject moves, trom any good reference. . « a video camera, you can film as many scenes as you need.
Remember to include some sort of scale measurement within the shot.
This may sound a little like cheating, but if it improves the quality of you work, then why not use it?
Don’t make assumptions while designing the animation, - p J as though the hand of an ape looks fairly similar to that * •V 1 2 3 of a human being, the joints move and function in a totally sflpj different way. There can be nothing worse in a demo than -,«7 THIS MONTH'S SEQUENCE
- THE DEAD CARCASS wondefully realistic still graphics being
spoilt by a poor 5 *,'» I understanding of subject movement.
From the storyboard we chose a mid-shot of the apeman pulling a bone off the dead carcass, picking at the bones and leaving the screen (this suggests our character is some sort of leader). The majority of this sequence is the apeman eating the beast, but I have added other touches, such as flies irritating the ape in an attempt to join in the feast. The ape also scratches his head in a diched ape-like manner. As I mentioned earlier, these touches help enforce the characteristics of the object.
The bone is then tossed into the air, linking up to the spinning bone sequence.
When starting your animation sequence, don’t get bogged down with graphic detail within each frame. If you do. The chances are you'll end up with hundreds of attractive pictures which animate badly. Remember, the quality of animation comes first. Once you have this cracked, then work on improving the graphics. For reference, take a look at the 9raPhiCS ,0r Lemmin9S ,r°m Psygnosis. The actual sprites are far from impressive, but thanks fo some wonderful animation, they take on an incredibly strong character.
Pulling the pieces together. Now should start to combine sections ot the demo. You were shown how to draw the backdrop in the November issue, how to animate last month, and this month you'll combine the two. Now you have the beginnings ot a sequence.
Here we see the establishing shot. The monkeys are in tront ot the tire, one ot them will pick up a bone and toss it into the air. The bone will spin in the air, you'll see an explosion ot light, and then the bone will turn into a spinning CU Amiga monolith.
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767 HOUSE MUSIC SAMPLES 766 HOUSE MUSIC SAMPLES 765 house: MUSIC SAMPLES 764 I MEG MADONNA ANIM (GREAT) 763 FONTS DISK 762 STEALTHY 2 I MEG ANIM!!!
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757 INDY 500 ROLLING DEMO (SUPERB) 756 CRIONICS NEVERWHERE DEMO- 755 SILENTS MUSIC DISK 754 WHA TEVER NEXT UTILS DISK 748 MED V2.0I 746 PD SHOOT EM UP 778 DIR MASTER V3.0 BETTER THAN CUM A TE FOR A MERE 2 POUNDS ALL ABOVE DISKS ARE JUST£2.00 INCLUDING POSTAGE AND PACKAGING.
COME TO 47-BIT PROBABLY THE ONLY PD LIBRARY YOU WILL EVER NEED.
CLUB MEMBERS ALSO GET DISCOUNT ON ALL MAJOR SOFTWARE RELEASES.
ZYDEC RAM EXPANSION 17-BIT TOP I ft 595 AND 596 STARTKKK 2 DISK GAME 645 VIZ CALENDAR 651 MENTAL HANGOVER 671 MARIA WHITACKER SLIDESHOW 688 HORROR SIJDESHOW 722 AMAZE MUSIC DISK 761 DEMONS SLIDESHOW 3 770 GAMES HACKS AND TIPS 781 GREAT SHOOT EM UP 792 GARY TOWER SI JDESHOW Upgrade your Amiga 500 to 1 Meg. Of Memory with the Zydec 512K expansion Fitting neatly into your Amiga this compact unit comes complete with a One year guarantee and an on off swtich.
Or £39.95 with special 5 disk 1 Meg PD pack!!!
I7BIT OFFER A WIDE RANGE OFPUBUCDOMAN SOFTWARE PACKS, USTED BELOW ARE JUST A FEW PI J-ASF PHONE IN FOR MORE DETAILS.
CLASSICAL MUSIC PACK Three superb music disks, and a catalogue. All for only £6.50 music creation pack A 5 disk pack for only£7.99. Pack includes disk 778, octyUser and noise tracker, disk 440 soundtrackerrippers and play routines disk 482 games music creator, disk 478 sound man, disk 479 samples disk for all above disks.
Q5+CD popular pack that introduces you to all aspects of pdfeatures great music, great utils, and great gamges. A vailaMe at an unbelievable £6.50 SAMPLER PACK Asti say a selection ofjust about everything PD has la offer, at only 111 for? Disks it repre seals aa idea1 way to try out IS-II it.
ASTRONOMY PACK A 3 disk pack which includes the latest catalogue and 2 superb astronomy disks, 173 Amigaser and disk 223 Starchan GAMES TIPS PACK 3 disks for only 15 with solutions, lips, hints for lttOs of current and old game titles, with lifetime membership to 17-bit sou just can't go wrong, complete all those games that you gave up on a long time ago!!!!!!!
5 ISSUES OF THE LEGENDARY 17-BIT UPDATE res, 5 issues of the update for only CS, that, only a pound each, which includes all postal charges .and lifetime membership, and also special offers which arrive with each monthly update.
BIANK DISKS Blank disks are now only £5.99 for III complete with labels Ira club members only!)
AMOS PACK 7 disks to help you gel the most out ofAmos, only £9.95 a must for all those who own this excellent programming package.
Also available demo pack 7 and 2. Graphics pack I and 2. Adult pack. I meg pack 1 and 2 Music pack 7 and 2 and utility pack. All are £11 each and all represent fantastic value.
ALSO AVAILABLE IS A SUPERB CHRISTMAS MUSIC DISK WHICH IS ONLY AVAILABLE EXCLUSIVELY THROUGH 17-BIT ONLY £2. EVERYTHING ABOVE GIVES LIFETIME MEMBERSHIP TO 17-BIT AND OPENS UP A WHOLE NEW WORLD FOR YOUR AMIGA!!!!! DON T DELAY ORDER TODAY WF. ALSO STOCK FISH-1 TO 360 AMICUS-1 TO 26 AMIGAN-1 TO 23 T-BAG-1 TO 42 All these including the whole range of PD in our library are only £2.00 EACH MEGA DOS Mega Dos is an Amiga dos manual-on-disk designed to be an easy to use self help reference and tutorial for understanding the CLI and WORKBENCH.
MEGA DOS IS NOT PD AND IS ONL Y A VA!I ABLE FROM 17-BIT SOFTWARE OUTSTANDING VALUE AT £6.96 IT ALSO NOW COMES FREE DIR MASTER V3.0 AN UNBEATABLE PD FILE HANDLER SIMILAR TO CLIMATE.
17-BIT SOFTWARE ARE OPEN From 9.00am to 8.00pm Mon to Friday and 9.00am to 5.30pm on Saturdays.
We take all major credit card orders over the phone. TEL: 0924 366982 Postal orders and cheques should be made payable to 17-bit software.
10 disks are £18.(K) or any one disk £2.00 Mark Patterson takes his monthly look at what's new in the PD libraries and previews disks from Tobias Richter, 2 Bad Boys, Fraxxion, Demons and Time Codes.
Above: Tobias deviates trom the tradditional Star Trek. Here we have the new Enterprise which features in the Next Generation.
SUPPLIERS’ GUIDE Virus Free PD: 23 Elborough Street. Swindon. SN2 2LS.
A Bit On The Side: 8 Thorald Place, Kirk Sandall, Doncaster.
The Deeper Domain, 128 Portland Crescent, Stanmore, Middlesex. HA71NA.
NBS: 132 Gunville Road, Newport, Isle Of Wight, P030 5LH.
Seventeen Bit. PO Box 97. Waketield, WF11XX.
Perspective PD, Clover Close, Cumnnar, WN2 3LL EMPDL, 54 Watnell RO. Hucknell, Notts. NG15 7LE Sector 16,100 Hollow Way, Crowley. Oxford Drawing away from SF, this pic depicts Baron Rictoven piloting his Fokker going In for the kill against a French Spad.
2 Bad Boys present their latest Amiga remix. This time it’s from the London Boys and is available from Virus Free (999) DEMOS COMPETITION Three months ago we asked you to An excellent example of colour digitising. This disk is available from PCS. II you want more inlo about getting your stuff digitised, check out Additionals.
Identify four top demos by looking at just a snippet of a screen shott As usual the response was overwhelming, with the majority ot the entries being correct. Shot number one was the Budbrain Mega demo, two was Star Trek the game by Tobias Richter, three was Fraxxion Horror, and number four was the Power Remix by i Fraxxion appear once more. Though Iheir new demo Is nothing more than a well presented slide show, the intro Is their version ol the original Alien titles, complete with samples. From A Bit On The Side, disk 702.
First prize of a hundred PD disks goes to Wayne Morrall from Tamworth, second prize of twenty five disk going to Mr A D Kay in Canterbury and Above: Suntracker Ml features some original ideas, graphics and music. Produced by Demons, Analog and the Power Lords, it's now available from A Bit On The Side, disk 681.
Rhodes in Romford.
Thanks to Virus Free PD for supplying the prizes.
ENTRY FORM FOR CU DEMOS COMPETITION Time Code's Total Recall demo features b w stills from the movie and a soundtrack which takes samples from the same place.
A BIT ON THE SIDE 8 Thorold Place, Kirk Sandall, Doncaster DN31NU.
Telephone: (0302) 887332 (Answerphone throughout day) We would like to wish all our members and readers jfJP a Merry Christmas and a Happy New Year PLEASE DON'T PAY!!
£3, £2.50 or even £2 for your PUBLIC DOMAIN software We are devoted entirely to the AMIGA computer, although we have only been In business for a few months, we can offer you the following:
• Now over 1,000 members
• Nearly 700 top quality Public Domain titles In stock
• Only £1.75 per disk
• No membership fees
• No hidden costs
• Only branded double-sided, double-density disks used In
• Our price Includes first-class postage and packaging
• Same day despatch of your order
• Our catalogue disk contains two music graphic demos, a PD game
plus full lists of titles available PLUS special pack offers
• Overseas members are welcome, prices as follows: Offer A £2.50:
Offer B £10.00. All those prices Include overseas package and
postage. Please send money with order (sterling) WHAT IS PUBLIC
Many people have been frightened off from PUBLIC DOMAIN software over the years, hearing such things as .. .'It’s cheap so it must be rubbish". NOT TRUE. Most PUBLIC DOMAIN software is written by very talented people throughout England and abroad. They put their talents in the library because they, for example, can't afford the expense of marketing their product, but, because they want their product to be seen, they are willing to put it out at no financial gain to themselves. Others hope that their talents will be seen and recognised by a software house who will in turn offer them a job (many
people who have put products into the PUBLIC DOMAIN now work for software houses). - • Another common mistake heard is "All PUBLIC DOMAIN has got a virus on it". It is a very rare thing to find a virus on PD these days, if any slip the net, most libraries of any repute will make sure that they are destroyed.
PUBLIC DOMAIN software contains ANIMATIONS,MUSIC, GAMES, ARTSHOWS, UTILITIES and MUSIC GRAPHIC DEMOS. DISKMAGS can also be found within the realms of PUBLIC DOMAIN.
We have the following joining offers: PRICE £1.75 OFFER A: CATALOGUE DISK + FREE MEMBERSHIP OFFER B: DISCS CONTAINING GAMES, UTILITIES, MUSIC, MUSIC GRAPHIC DEMOS + CATALOGUE DISK + FREE MEMBERSHIP ... ALL 6 DISKS PRICE £9.00
N. B. We have noticed a large upsurge of heavy pornographic
material circulating within the public domain. We do of course
have adult titles but only the glamour pics type. If you want
the stronger material, please try elsewhere.
• I would like to join your PUBLIC DOMAIN LIBRARY and I would
like offer: ¦ A ? B ? Please tick the appropriate box.
* Please print the following information clearly: I
MR MRS MISS: ..
I Age (if under 18).. Tel No:.
I I I Please make all cheques postal orders payable to: A BIT ON THE SIDE, and send to: £Pf C01, A Bit on the side, 8 Thorold Place. Kirk Sandall, Doncaster DN3 1NU.
M PD Soft. (CU) 1 Bryant Avenue, Southend-on-sea, Essex SSI 2YD.
Cre CarHHotlines ||EMPDI. STARTER PACK. A 3 disk collection of the most useful utilities Database, Word processor. Text Editor, Spell Checker. Spreadsheet.
|FMPDL Bl'SINKSS PACK. A 4 disk collection of utlities with the business u mind. Inc. a very good invoicing program.
¦SOZOBON "C" COMPILER. The very best available on PD.
I MED V2.13. The latest and best version of this music program.
I ARP VIJ. The complete ARP librar ' for all budding programmers.
Ill DISK 1.1 A very good card index type database.
I moBED. Excellent mobile sprite editor.
UCON VERTER. The best for convening ST. or PC. Pictures to Amiga.
JlFISH (JAMES. A 5 disk collection of the latest and best games from the Fred Fish ¦Collection.
HTBAG (JAMES. A I disk collection of games fn m the latest TBAG disks.
U MODEL RAILWAY CONSTRUCTION SET. Plus other games on I disk.
IdaDDYKIVS 7. Utility disk including the latest DiskSalv. VirusX V4.I. IKYLIE MINOGUE. A 2 disk demo with the music of Kylie.
¦ POLICE CHASE DEMO. I disk animation ( Best with I meg ).
I PORCHK DEMO. Very good I disk animation.
||BLDBR AIN DEMO. A brilliant 2 disk demo. Second disk not for children ).
(THE ADAMS FAMILY DEMO. A very good I disk demo of the TV show.
LlERAXION HORROR SHOW. A brilliant animation disk.
||PANTHER OF LYNX UTILITY DISK I. Very good utility disk including a very ood password program.
M MORI A V3. Latest version of this brillant I meg game.
(0702) 612259 466933 | ALL OUR DISKS ARM VIRUS FREE AND DESPATCHED BY FIRST CLASS POSTON DAY OF ORDER AT THE INCLUSIVE PRICE OF 2.50 PER DISK.
SEND LOO NOW FOR OUR LATEST DISK CATALOGUE CONTAINING DETAILS OF |OUR COLLECTION OF OVER l«X) DISKS REFUNDABLE ON FIRST ORDER. PLASE STATE CLEARLY THE MAKE OF YOUR COMPUTER.
Cheques «S P.O. 's payable lo:
E. M.P.D.L. 54 WATNALL ROAD. HUCKNALL NOTTINGHAM NO 15 7LE TEL :
0602-630071 SOUTHERN P.E . AMIGA PI) LIBRARY OPEN MON-SAT
10am-5pm ALL PD DISKS ARE 99P ONLY (+60P P+P per order) THIS
MONTHS SPECIAL OEKER BUY I0PD DISKS AND GET 2 PD DISKS OR 5
BLAMK DISKS INC LABELS I REE
* 147 A143 A220 A070 A07S A241 New TBAG T44 - Vbhi. Track Salve.
Pequesier, V37 - Sards. Oer 25 of the G-Shell. Flash Disk 856 -
Pugg* In Sooce T45 - Texl Point. Fost Blit. Edit Sleepy. ~ “ *
View Dir. Is Today FLETCHER FONTS A190 A211 A239 A0 23 A046
A112 A120 A223 A225 A209 A114 A139 A119 A095 A005 A168 A083
A098 A187 A200 A202 A197 A110 A185 PACK 1 to 3: 6 disks per
pack, each disk has 7 to 15 different colour fonts, various
sizes but no repeals Instructions lo load the 16 colour fonts
info DPAINT as fonts. Help, Advise & Support available from PD
PACK A or B: Black & White packs of fonts as above but 10 fo 20 fonts per disk.
£15.00 Per Pock. IDEAL FOR VIDEO & ARTISTIC WORK A2C3 Aiac
* 036 A 039 A177 A-03 A21B A043 A075 A-73 A113 All 7 A191 A108
* 0H A207 UCENCEWARE GAMES £3.00 each SPACE BLOB - Cross between
Bomb Jock & Manic Miner MR DIG (1Mb) - The famous Mr Do!
Q-BOID - The Coin-up Game Vulcan. Tefris Variant.
CATALOGUE DISK I FRED FISH PAPER I PRICES PER DISK H I.ASK MAKE CHEQUE POSTAL OKU! KS PAYABLE TO: SOITIIERS COMF1 I KKS. TEL: 027.1517147 POST Al l. ORDERS TO: 31 HANSON Kll NK.VVII WI N K VST SL SSKX BN9 VEQ SEND S.A.K 8X4 FOR A ERK.E CXI VI.OGl K.
VI. 1.1*.I) DISKS AKE99P EACH * 601* POSTAGE & PACKAGE (PER
ORDER) CRUSADERS COLLECTIONS (8 DEMOS) NEWTRONS MUSIC BOX
SCIENCE 451 MEGADEMO DIGITAL CONCERT 2 DIGITAL CONCERT 3
DIGITAL CONCERT 4 DIGITAL CONCERT 5 DIGITAL CONCERT 6 CAVE
PARTY DEMO DEBBIE GIBSON EVOUTH (2 DISK) DARKSTAR UTILITY
DISK 2 DARKSTAR UTILITY DISK 3 MEGA UTILITY DISK (209 UTILS)
SHADOW OF THE BEAST DEMO BETTY BOO (MUSIC DISK) EMERALD MINE
3 (GAME) EATMINE (BOULDERDASH GAME) PREDATORS MEGADEMO (2
DISK) KEFRENS MEGADEMO 8 (2 DISK) ALCATRAZ MEGADEMO 4 (2
DISK) TRILOGY MEGADEMO (2 DISK) DRIP" (GOOD GAME) 2 PLAYER
SOCCER LEAGUE BY D.RAMSEY FLASH - NO BRAIN NO PAIN (2 DISKS)
FLASH HIT THE ROAD (2 DISKS) TREACLE MEGADEMO (2 DISKS) STAR
TREK: GAME 3 (2 DISK) - RAF MEGADEMO (2 DISK) BUDBRAIN
MEGADEMO (2 DISK) SCOOPEX SONIX BEAST MUSIC D-MOB MEGA MUSIC
DISK 3 THE WALL (PINK FLOYD) PORKY PIG DEMO VANGELIS DEMO-
BAD (MICHEAL JACKSON) MADONNA: SPANKY FRAXION HORROR’ WALT
DISNEY PICTURES" DEF JAM RED SECTOR DEMO P-COPY (DISK COPIER)
D-COPY (DISK COPIER) COOL COUGAR" TURTLEMANIA KILIE DEMO (2
DISK) PUGGS IN SPACE FLEXIBASE (DATABASE) SPACE ACE DEMO
SPEEDBENCH PSEUDO-COP GAME SAFE SEX DEMO COOL FRIDGE DEMO
A-COPY (DISK COPIER) AMIGA CHARTS 5 ARMADA DEMO DISK BLANK
3.5" DISKS 1-9 60P EACH 10-49 SOP EACH 50+ 48P EACH All inc
of Labels DISKS MARKED
* =18 YRS ONLY
* * = 1 MEG ONLY Mega Demos 349 - RAF 121 500 • Scoopex Mental
Hangover 662 • Crionics Modama 664 • BudBroln 121 667 -
Crionics Never Where 724 - Wulion 760 - PsedudoOps 799 - Gams
12 827 - War Falcons Animations (1Mb) 186 - Slar Trek (2) 380 -
The Jugler 381-The Cool Cougor 477 - Fractal FhgKf 532-High
lander 533-Trackball 542- Pugs taSpoce 555 - The Run 586 • bghl
Cycle 121 611 - Vangelts domo 624-TooMuch 3d 674 - £p»c 733 •
PMC Froctal 734 - Clothes Peg 791 - Space Shuttle 826-Space
Fighier 828-Huey 831 - Mochne 849 • Dragons Lair II - Time Warp
Golden Okies 99 -DragonsLaw 102 - Probe Animator 111 -Woker
Demos 12) 112-luxo Teenager 129 • Commodore 64 Music 143 •
Robocop Demo 168 • NASA Picture Show 286- Kylie Manogue 121 272
- Freddy Kruga demo 612 - Monty Pythons 121 614 - DeObte Gbson
flectK Youfi C2I Adventures & Games F184 - Moonbose F224 -
Polers Orest style* F324-Telris Clone F345 - Crobas like Meek
warriors F336 - Car F336 - Mimblast F336 - SYS Pongo F343 -
SncfcePll 847 • Hey»is 848 - the Maze V42 - TriTns lAe Arcode
F192-Packman 87 V44 - Emerald Mwe F232 - Battys 12) F25I -
Monopoly F347 - Orip 850 - Turricon I (Playoblel F355 - Tron
Game 688 - Bock to Ihe futue II PttyaB* 673 - Balle Command
Playable Tired of bamg catalogue disks’ Gel Ihe unique, easy to
use PD SOFT Database Catalogue Disks They contains details oI
over 1300 dsks ovotabie directly Iran slock fcom us A multitude
of options including Search & prmi ? Disks Only £1 50 Free
• a* New FISH F370 • SkSh UseM lo Urw Users F369 • laslesl
Fortune. Spy. Vaxherm.
F368 - Elemenls Irterortve Display F366 • Print Skudo Very Good F365 • Easy Bock Up. Pass Word, view 80 F364 - More An moled Pointers F363 - 3 5 Disk lobeler Peods directories F362 - Imperium tomanum. Smovio F361 - Brush4d Ccnvorls FF Images to Sculpl 3D F359 - Afindge, DICE Inlergroled C Ervrcrmenl F358 - Ppe line Gome. Blob. Pood Route. Scan IFF F357-Empire A Multi player economics gome F356 • Ncomm New far Comms F355 - Berserker (Virus Kilert. Trock Solvoge F354 - Mondel Mountains New V2.0 F353 - Norti C. New Version VI1 F351 - POC A ccmpeie C Compilation System F337 • The C Monuollor
Amiga F339 - Pascal Compiler F349-MEDV2.0 F228 - Jossbench Pepkxes Ihe origiol workbench F240 - Cross Doss Roods Wriie MSOos F253 - Power Packer 2.3b F302 -Turbo Mondel Exceient Music 803 - Journey mio Sound 274 - Crusaders Freeked Out 292 - Audio Conversions 451 - Dr Awesome 580 - PC Boys 575 -wheres he base 592 - Miami Wee 593-CrocketsTheme 601 - Bodena Musk 602 • Get lo ihe Sole Hoise 635-100 aigdl 64 Titles 129 - Commodore 64 Music 658 - Flome Arrows Vocal Attack 686-The Sound dsienls 689 - Techanlics Pemx 711-Ghost & Goblins 717 - Rebals Megablosl Ever wanted a complete description ol
all the Fred Fish disks on Paper’ Well, ihe entire list is now ONLY available from PD SOFT Approx. 60 Pages revealing everyihrg about every program in this ronge as desenbed byFred Fish. Only EL 50 PCS New Section 796 • Turtles Oemo 806-Turlies Demo II 860 • PDS Hi-Res Turlies Pictures 836 • Total Recount 833 ¦ Total Retrial 834 Total Pcslyte 835 • Total Resproy 834-Slar Wars Pictures he'Apceis Over 184* 26 Hot Gris Picture Osk 60 Megoircn Man's Futures 78 Sate Sex Sample Disk 164 The Mighty Fart Blower 254 X-Mas Sampled Song |21 267 Uloplo Picture Slideshow 449 Excel Pictures No 1121 476 The
Porn King Pictures 501 Playboy Sweshow 12) 544 Final Ecstasy Mogazne 545 The Best ol Escort May 1989 546 Paradise Slideshow 564 DigimoneNol 573 Slog Picture Sideshow 632 dayboy August 12) 638 Donno Edmonson Arimaticw 644 Ftoyboys Blende Beoubes 682 BigAlGirtsolSpal 683 Bosh one Dirty Pictures 693 Sam Fox Picture Slideshow 703 Hove o lough. Trockmaster 728 Saddam Hussein 751 8robusl«.Og*al Dreams 774 Utopia Pictures No 4 775 Maria Whittaker Sfcdeshow II 851 Viz Slideshow 865 Secrets PdKemans Boll Disk 02 867 Dgrkol Damsels No.l 873 Woman lo Woman Disk 02 Demo Selection 757-Chase HQ 2 Preview
758 - Annie and Bmerburner 759-Visit Merseyside Sample 763 - Cave Runner ond Trock Record 767 - Hymnes Frcm the Bhe III 779 - Charley Playable Preview 792 - Aliens Mega long Sample • (21 794 - Bbck Marks Brocck Daxe Mu« 795 - Mind Warp Ccfeclon No 2 797 - Madonna Hanky Ponky 798 - Turbo Mark Animations 807 - The Twist 809 - Pang Playable Preview 811 - ITV Mego Nusic No 7 81? - 4 Mol ol Anarchy Reflections 815 - Comic Strip Presents 817 - Fresh Cda The Semi Coders!2) 819 - Gensis Land ol Confc&on 823-Sam Fox Big Bobs 824 • Electric Channel 5 By Impoct 825 - The Pink Goes Ape Anmation 833 - Eml
Ivory Gold 834 - Star Wors Futures 835-Christmas Music 840 - Rising Face Music No 1 842 - Waterproof 843-PhalanxMusic 844 - Magic Roundabout 845 • Hocking etafcons Various F3I5 • Amiga Fox Wad Processa VI7 . Vc Spreadsheet V2I • wcrd processing ask V27 -QuickBose V29 - House Mold inventory V43 • Jossbench VS6 • Disk Master V3.0 V81 - D-Copy V89- Megaman V1.5 V90 -PDS Unities Very Useful OTHER BITS (nl ¦ n represent number ol disks required. All others ore single dsks
• = 1Mb Required I-5 Disks £2.50 6-10 Disks £2.25 II-20 Disks
£2.00 21+ Disks £1.75 With exception lo bcencewore and Special
Pocks XXX please ask la list ond slate that you ore over 18
Simply The Hottest Amiga PD Library!
33 Chapel Green Road Hindley Wigan WN2 3LL INTERNATIONAL PCS.
INTERNATIONAL ¦"IP L ¦mill III M (AMOS) Prices: 1-5a«.50 Disk Name Popc e Game Popeye Meets The Beach Boys Breakout Contruciioo Kit Ri* ... Track Record Game . Diplomacy .. Miami Vice Remix ... Skyfighi ..... Max Headroom ... ? C s Blanks Sony Branded £1 I nbranded 60p APD1: GAMES MUSIC CREATOR (UT) APD2: TREASURE SEARCH (AMOS) APD3: FONTS DISC 1 (AFT) APD4: FONTS DISC 2 (AFT) APD5: FONTS DISC 3 (AFT) APD6: STOS TO AMOS (UT) APDZ: VIRUSX 4.0 (UT) APD8: MUSIC &
SAMPLES 1 (MA) APD9: AMOS BIG DEMO V4 (DEM) APD10-13: SAMPLES 2-5 (MG) APD14-16: IFF PICTURES 1-3 (AFT) APD 17: INSTRUMENTS (ST-01) (MG) APD 18: INSTRUMENTS (ST-02) (MG) APD 19: MICROMAN'S MUSIC SENSITIVE BALLS DEMO (DEM) APD20: ARC ANGEL DEMO 1 (DEM) APD21: WORD SQUARE SOLVER GAMES APD22: FUN SCHOOL III DEMO (DEM) APD23-30: ST MODULES 1-8 (MG) APD31: SCREEN DESIGNER (UT) APD32: AMOS PROGRAMS (AMOS) APD33: PINK GOES APE (DEM) APD34: LUKE MILLER'S MUSIC 1 (MA) APD35: ARCHIVIST (UT) APD36: AMOS UPDATE V121 (UT) APD37: ARC ANGEL DEMO 3 (DEM) APD38: IFF FONTS DISC (AFT) APD39-50: MUSIC 2-13
(MA) APD51: WEIRD SCIENCE DEMO (DEM) APD52: F.R.U. or FORMS REALLY also 53-57: CAT DISC £1.00 Business Hours 920pm-10.30pm only Mon-Fri Tel Fax: 0942 840820 TEL: +44 942 840820 3 A small selection from our vast range 35»360StatTrek3 1 Meg 443 Coma Demo 1 Meg 444 Dope Intromaker
0. 5 Meg 445 Magnetic Fields Music
0. 5 Meg 453 Cryptic UK Demo Comp
0. 5 Meg 459 Time Circle Demo
0. 5 Meg SPECIAL OFFER! ALL 7 DISCS - C11.SO VICTORIA ARCADE,
ALDERGATE, TAMWORTH, STAFFS S79 7DL TEL: 0827 59566 Dept CU,
15 Croxteth Drive, Rainford, Merseyside, WA11 8JZ We’re Number
One For P.D. A Selection from our Vast Library AMIGA PUBLIC
DOMAIN BLANK DISKS FROM 37p EACH INC. VAT PD:- £1.80 each or
£16.50 10 inc VAT Disk Number Dak Name 299 Wemet
Game . 135 Flextbase ... 298
Mona (DAD Game)..... 118 Unreal Demo .. 288
Halloween Music . 116 Fractal Flight .. 287
Vfticak Spreadsheet 114 Basketball Amm (1Mb).. 286 Cool Cougar
(IMb) . !!!SPEC1AL OFFER!!!
Membership and an 4 disks listed belim 0N1V £5-00 MEMBERSHIP ONLY £1 inc Life Membership Catalogue Disk Free P.D. KIKEES Magnetic Media KAD-SOFT UK KAD-SOFT WISH A MERRY CHRISTMAS TO ALL OUR CUSTOMERS KA1 - The Business CoNction. Spreadsheet.
Database & Wordprocessor 2 disks KA2 - The Wordprocessor (or the Amiga KA3 - C-Computer Assembler & Unker KA4 - The Brilliant RIMS database programme KA5-Disk Doctor Collection KA6 - Oil Help. Worried by CU’ This one mil make IcSSonofbrilliant arcade games 8rlliint twin frt KA7 ____________________ KA8- Predators Mega Demo KA9 - Break out construction set KA10-Nightmare on Elm Street Demo KA11 - North Star and Silent Demo KA12 - Star Trek Bnlliant 3-ttek game , KA13 - Deluxe Music Construction (Ot A collection ot instrument (or the original programme KAI4- Magnetic Fields Demo. The Ultimate
Bobs & Sprites Demo KA18- . .
KA19 - Coot Cougar Demo. Cartoon Quality KA20- Virus Killer KA21- The Anti-ST Demo Osk KA22 - The Miami Vice Demo. Digitised sounds KA23-Kyl.eMmogue Demo disk 1 KA24 - Kyi* Unogue Demo disk 2. Needs KA23 to run KA25- lam verson 12. Brilliant Dungeons and Dragons KA26 - Shanghai Playable Demo ot great game KA27 - Utilibes Collection 1. Quick copy. P copy. Oir Master. Funckery. Blitz. Virus X KA28 - Games Collection 1 Cribbage. Ties. Bu*un. Tc TacToe KA29 - Games Collection 2. Amoeba. Yelp. Rock Sme.
Egyptian Run KA30 - Bankn. Home Help, Home Finance Packages KA31 - Elvira Brilliant Demo KA32 - RAF Mega Demo Bntkant 2 disk Demo KA34 - North Star and Fardight Mega Demo 3. Bnlliant 2- diskDemo KA3S - Death Star Mega Demo Yet another twiivdisk Demo . .. Fractal F KA37-VZ Slide KA38 - Fish Games Collection 3 disks KA39-Holy Gran Adventure Bnfcant text adventure 1 Meg KA40 - Star Trek The New Version. Bnlliant 2 disks KA41 - Coma demo Bnlliant mus* demo otHit Film. 2 Red KA43 - Mutant Nn)a Turtles Demo!!'
KA45-BudBram Demo Bnlliant New Demo . 2 disks as reviewed Over 18s only KA46 - Flash Beard one ot the very best PO Games KA47 - Quickbase. A ready simple and easy to use database IA48- C' Manual. 3 disk set . A great marvaltoraflypu'C programers IhOudes examples Special price £5.00 KA49-Red DenS. Crunchers.
Archrvers & Virus Killers V.20. loads ot great progs for the serious users KA50- Red Devils. Darkstar Comp.
Includes Coma. End ol Matoy.
The links Journal & many more KA51-Formula 1 Slide Show by Dag.
AverygoodDigi p*ks slideshow-one ot the best KA53 - 2oz utiS by DemOisher. A really great collection of utts.
202 mall. A* you'll ever need.
KA54 - Red DeviS Soundtracker Boot diskV.4.0 includes Med.
Soimdtracke*. Noise Tracker + KA55-STeeSideshow Brilliant High Quality Slide Show. 1 meg only KA56 - Christmas Carols Disk loads of your lav Christmas Carols All Disks £2.50 2 Disks Free with every 10 ordered Special PD Packs i Tracey Demr Devils Demo Fonts Set Collection Soundtracker Instrument Set 10 Soundtracker disks every instrument you’ll ever need.
Was £25.00. Now £16.00 Starter Set 5 Disk set includes Cli tutorial, database, word pross, etc Was £12.00. Now £10.00 Fish Games Collection 5 Disk Fish Game Set Was £12.50. Now £10.00 Clip Art Collection Set 5 Disks full of Clip Art pictures Was £12.50. Now £10.00 3 Font disks, to use with favourite art program Was £7.50. Now £5.00 Sonix Music Set 10 disks full of the best of Sonix Instruments and Tune Was £25.00. Now £16.00 Educational Set 1 5 Disk Codection. Suitable for an oWer child Was £12.50. Now £10.00 Educational Set 2 2 Disk learn and Play. Suitable for younger
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0) 1* - pnroA’ces «*e s*£€mo a o»i A 10 lift w ra
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PER DISK Maria (RPG) • Power Music 2 Digital Sounds 1 The Run
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Demo 2 • Hanky Panky ARP 1.3 Raiders Anim Busy Bee Anim * Learn
and Play 2 Lam RPG ESA Utilities 1 North C MED 2.12 Audio
Utilities Basic Compilor RIM Database Video Tools 2 Blizzard
Golem Sfedeshow D-Copy VO-99 Education Pack (5) Technotronic
Darkstar Utilities 4 Digital Concert 6 FiHet the Fish
Flaschbler Darkstar Utilities 2 Stealthy 2 • Jam Tracker Nudge
Nudge 2 Pendle Util 6 Future Synthetic M. Tetracopy Pacman 87
Pedles Util 7 Sound ot Silents 100 C64 Songs Crusaders Music
Timex Music Nightbreed Slidesh.
Clip Arl (3) DJ Disco Leif 2 Pharooh Anim * Coders Club Pack 5 Star Wars 2 PSA Music 1 Robocop 2 (Pics) Monty Python 2 Space Deliria Hanky Panky Protracker PLUS HUNDREDS MORE FOR UNDER £1 SEND AN SAE FOR A PRINTED LIST Indicates 1 Meg, numbers in () number of disks FISH, AMICUS, TBAG,AND AGATRON COLLECTIONS ALSO AVAILABLE SEE OUR THREE DISK CATALOGUE FOR DETAILS - ONLY £2 Christmas Specials sunject to minimum order of £3.
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OFFER ENDS 16TH JANUARY 1991 Wartatcons Purple Crusaders Hotwired Danish Know How Silents Tropical Sunset RSI Mega Demo (2) Anarchy Smokers Comp BLITTERCHIPS AMIGA P.D ONLY 95P Dl PLEASE ADD 60PENCE TO THE TOTAL ORDER VALUE FOR P*P CATALOGUE DISK OF 550 DISKS SENT FREE WITH YOUR ORDER REMEMBER : NO MEMBERSHIP FEES, FIRST CLASS RETURN OF POST SAME DAY SERVICE. TOP QUALITY DISKS AND VERIFIED.
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OVER 1,000 DWKl 0046 GokSen Fleece (Adventure) 0136 Ouaic Card
ft Board Qimw 0167 Cool Cougar Animation (¦) 0161 Kyle Mnogua
Demo (2) 0240 Pugo« in Spece Cartoon 0314 Breekout Conetucdon
Set 0316 Fteturn fc Ettrth G«me 0483 Elvira Damo 0486 The Hofy
Grail (Adventure) (*) 0674 Laurel A Hardy (2) 0680 Dope Intro
Maker 0846 Predator* Megademo (2) 0680 Laarn A Play (2) 0684
Video AppllcaOona (2) 0727 Star Trek Gama (2) 0729 8 Track
Soundtrackar 0742 Madonna Sudeehow 0744 Red Sector CaM Damo
0748 Crusader* Bacteria Demo 0766 Treasure Hunt Game (*31
Utopia Cartoon Shdeeho* C*53 Dragona Lair Damo f) C886 Coma
Damo C861 Creepehow 1 C896 Tomaolt Trip To Mara 0887 Scoopex
Mental Hangover (*01 QED Amiga Text Editor *02 THE Comma Otak
C»06 Madonna Cartoon Anlm f) (*13 Emra ActWliae Dnk n (*36
Madonna: Hanky Panky (*36 Nc* t)9 8 O'clock Newa 1 (2) (*47
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JUST SOME OF THEM 0867 Pipeline Gama 0862 Drip I Gama D
OperaDcn VarKI Gorazona Sudeahow (X) (*76 Scoopex Beast SonOr
*87 Snakeplt Gams 0881 Jeopard Gama f) 1004 Gamas Disk 8 1022
AMOS RAMOS 12 Update Future Composer 1026 Digital Concert VI
1033 At the Movies (1.6 mag) 1034 Stealthy Animation (•) 1061
Total Racal Sideshow 1068 Zero Virus V3.0 1082 Golems Gate
Sideshow 1071 Noise Player V3.0 1073 Fraxlon Fantasy Sideshow
1082 Annie Jones Shdeehow 1084 aEU.CX Games 1080 MED V2.13 1068
Epic DemoO 1082 Pharoah Animation n 1106 Crtonks Nevervrhere
Demo 1108 Looney Tunes Animation (•) 1110 Fractal Fight Demo
1113 Wet Beaver Games 1117 Geneatfogy (*) 1188 Filet the Fish
Cartoon 1188 Donald Duck Animation H 1180 Pussy : Innershlp
Damo 1188 Soundtrackar V4.0 (2) 1200 Raiders ot Lost Ark Anlm
(¦) 1201 Porky Pig Animation (¦) Public Domain Software for the
Amiga 4 Wake. Demo 1 le.rtfie anmawn * 5 Wafcer demo 2 as above
but different * 6 Kaktas & Mahoney music 10 tracks, brill.
8 Mazzax 8.12 tracks o' grsal music 12 Bootbench V2 0. Demo or intro maker.
13 Lam an adventure game. Good.
20 Forgotten reafrns slideshow, impressive.
22 Kefrenes mega demo 7. Very good 24 Evra game demo, terrific.
26 Jugglel demo, an otd classic.
31 The famous probe sequence 33 Amos, the game creator demo 43 Puggs in space, one o'the best.
51 Enemies music 3,16 great tunes.
65 Cryptobumere music, br* 9 tunes 77 Dexion music. 10 Hacks very good 78 Holy Grail, very good text advedure 79 The Education o' cool couger anlm.'
95 Dexion mega demo, very good, gel it 101 The famous Gymnast demo excelent' 318 Dope the intro maker, make your own.
323 Digital concen 3.12 mms o' music.
333 Dgital concen 4. More great music.
341 Popeye meets the Beechboys. Tunny.
363 Golden fleece.Drill text adventure.
376 Redecwns 1. Half hour ol music.
378 Reftectons 2. Over 40 mins o' muse.
394 Sump collector, animation.
395 D-Mob music 2.10 tracks. 26 mins long 416 The Definitive jarre show, music.
440 Elite Mf**. Music, ten tunes, good 441 Peeudo Cop game, horizontal shoot em up.
444 Fillet the fish, very good animation.
448 Teutonice music CD4. More good stuff.
455 Ke'rone Jukebox music, very good 458 Castle ot Doom, adventure game.
459 Buggy Commando, playable demo 530 Power Surge music disk 14 tunes, good.
529 Amiga chart 3. Music by Ftado Poland.
528 Rebels Mega Blast. 9 'anastic tunes 522 Avirex Sideshow, great fantasy pictures.
520 Alcatraz Mega demo. DEVILS KEY. 3 disk 514 Flash Oigital concert $ . More good music.
511 Tram Construction set great game.
509 WatersNp down, lovety sideshow.
507 Sounds o' Gnome, brfl muse by Mahoney.
482 Charmel 42 great. 35 tugh res. Pictures.
484 Garf»eld Sideshow, at; pctures to cotour.
478 Kylie Minogue 'Made in heaven'. 2 ask.
34 Forgotten Realms, 'antasy slideshow.
44 Trilogy Mega demo, superb demo. 2 disk 45 Ketrens Mega demo 8. Fantastic. 2 disk 53 Nasa pictures, space picture slideshow.
83 Miller Lite demo. *He ainl heavy' the Holies l04Yellow Mix. G-eat adlld type music.
115 Rebel ion Music by 4 man. 5 greal tunes.
121 Mental Hangover by Scoopex. Great demo.
L320ragons Mega demo, a very good disk.
144 Music Maestro 6, jukebox demo. 9 tunes.
518 Rave Demo, way out music, crazy graphics.
FRED FISH disks now stocked Irom 161 up to 360. Fish catalogue disk now available.
STARTS ] Green to Ped CevlJez,'Stents? Franf*: Goid'roJ?otoot crVStenu.Tantdus Toxk: .Leroy end dl others I Don Ano-chy (rWg me) MqrkBrl Joe.Wlndy. end any other tonaflcs out thoro in Anvgolona obo a megogreet 11o oil the phrookt we met at the Commodore ihow ... y wll meet as this a bong written bofcre the ihow I COMPUTER SYSTEMS 542 saenn Fuil Power Muse - Pealy good house remues 540 PE demo ccmp 12 • with Crusaders and Stents demos 539 PE demo comp 11 -More great demos end Intros 535 GolDFtt Megadomo • Nee I Thanx 4 the greef Nick 532 CRUSADERS • A few knes . Totaly ‘Awesome- 531 Captured
imognation - Nice comp by Anarchy 530 Ancrchy MF Comp ¦ SUPERB I Nice demo Den * 4-Mat 529 Technohcnlc MegoMix - J et ike the song I remxed 525 Adept • Nice corrgiation with (tiled vector demos 520 Timecode • Total RecOI demo from me run 519 A journey Into sound - Very nice muse disk 512 inhjttn Compilation - Suoerb Deepsea demo I 511 Awesome Preview - Vackeddemo of the gome 504 Network party demo • Great demo correlation 496 The JCS - Very very very weeeeeeeeird' 472 Crusoders ctemo pock-nice one I vrflh ED-209 gcme 463 EPIC Preview - Totaly and utter* Bnknt! Get It I 445 4-Mot Naaic • Bril
Ike your stuff mat I 444 sscrt demo pod. 5 - inckxtos Hotwired by Crusaders 426 Crtontos Neverwhere - Realty excellent megodemo I 423 Cool Fridge • Nice psasma FX end copper ttvngys 314 Mrogo Megodemo • Bg I Meg demo, very nee I 254 lorreofl trip to mars - We Ike It I nice vector demo 252 253 fkx)train Megodemo - Superb demos and music 251 Soents Megodemo • Bnllant I 164 Scoopex Mental Hangover • S18 as krpxessve as ever' 136 Fraxtoo Horror - Totaly crap doni buy it i 133 Boctedd • Crusoders Mega music disk - Get It 499 Slobby Musk: • Oh wow its arrong i 425 DigiCcrceff 6 - Megamx o' music I
Very coooO 424 Sound o' Stents - Brtlont Brtlcni Brittont Brttont OK ?
245 Scoopex Beast rrwskc * Al the music (torn the gome 242 100 64 Tunes * Wld I SO Ives on HI Get thh dsk • 227 Jarre Dockkanmds - Greet muse and pics by HCC 223 224 225 Dgfld concerts 345 - All very good!
220 221 D-Mob Music 4 • Briiant house mjsC dek 218 Kehem Jukebox - Superb muse hem the kefs 186 DtgiConcert 2 - Brittont muse remix 107 Vongeds Demo-MuScood art slides 1 Meg 496 Vscato - Powerful PD spreadsheet 495 RIM - a kity reotlond database systems 494 ARP1.3 - CU replacement, prefect 425 Scrtrekker • 8 Chemen mj«c composer 466 467 458 Cantoch Clpcrf • Very good cup an 464 Sozoban C compter - One of the better ones 4«0 Iconmonlo - Brittonr BrushHcon tools and icons 459 Jamcrocker • BrttOnt chp mu*c corn© system 434 Ambase - Good custom datobase with search 377 North C 1.1 - C compter -
378 379 300 C Mcnud - Britton! Way o' teorring to progem 356 Fish 327 • Messidce PC «e reoder 354 SD 14-The most cod CUWlerutttty for editing and stuff 345 346 VkdeoApolcatcne - Great fonts and scrdteg ut»s 340 Jazzbench - Workbench clone with more tunc tens 334 Dakstc* Utls 2 • If you expect me to list ol the utllhee on 130 Dcrkstcr Utls 3 - these dekthen forgot It I Just buy cne 333 Dcrkstor Utls4 - end ring Red devil up and ask Nm I (Dont) 330 PE UtIR 5 • Mote utils by Mr .Dev«. dll can soy is they are dl 331 PE Unb 6-very wel done and ccnton LOADS of very 332 PE UtW 7 - useful utiHtes that
no home shodd be w*thout I N B None of these disks ccntdn kkby vocumn cleaners 180 Wordwright • Comprehensive wotcKxocesscr . More uNs 123 ST-91 - Rather good instruments dtskdene by me « 122 ST-TO -1 wll do some more sooocn which wtt be koool I 118 119 120 Nobetnxker and insirumnents dsk(st-01 st-02) 474 Spocechose Anlm - Brittont chase sequence l Meg 458 SfarTrek Fteet Men • Brtlad anm by T Rtohter 1 Meg 450 Steamy 2 - Cartoon style anm of a sfedttiy bomber Imeg 456 Agotron 15-3 Brttont anmsby To&os dl n 512KI 452 Enterprise leaving dock • Ouite ArrCTng I Imeg 212 SforTreK Anm - GreatTobtes
adrre to 512* 493 Vox Pcs - Superb ptoture created on a Vox corrputer 484 CdorCycte* • Brttont s*desf ow of cdor cycling 461 vaCbcOabba - Hey es the Fltotsiones I Wlmaoodch r 454 Nghtbreed - Fantastic sddesnow o' Horrcr goofys I 156 Agatron 6 • totaly brittont Roy traced space pcs 137 138 Stents Skdeshow • Superb Fantasy sides with musto ? ????MAIL ORDER MADE EASY DEI WuiTl • BONNERSFIE LPD DISKS ARE 99p PER DISK PLEASE ADD 60p POST AND PACKING TO YOUR TOTAL ORDER VALUE 5 EN JUST SEND US A CHEQUE .POSTAL ORDER OR INTERNATIONAI MONEY ORDER TOGETHER WITH YOUR ORDER DETAILS F A C S I M I I ? USE
YOUR ACCESS.VISA.MASTERCARD OR EUROCARD & CALL OUR CREDIT CARD ORDERIINE ' Min. cxder 5 PD DISKS T E L E P H O N ©ADAM • M Stort Computer Systems TWO End Of Century strike back. EOC latest is a collection of animation, scrollies and music. Nothing really outstanding, but there's plenty of variety. Available from 17-bit.
The latest edition of the Sentinal disk mag is now available, with articles written by many of the top names in the Demo world.
Following the success of Mental Hangover, Scoopex have released Cromium, a bizarre mixture of starfields and metalic graphics. Weird but wonderful. Available most anywhere.
Speeding vectors make up the new demo from Phenoma. Some nice effects, but nothing new.
- TC»TOrirrnN7AB957 .nJRTL£e The Turtles are back! This time it’s
a neat version of the cartoon's theme tune as well as digitised
pic* cies. One for the kids. Available from A Bit On The Side.
DJ Leif’s megamix disk contains three cliched, but good, dance tracks. From 17-bit.
PD OR NOT PD Public Domain software is intended to be copied and distributed by anybody. It includes utilities, games, or demos put out by programming crews showing off their various talents.
PD IS a cheap, easy way of getting hold of some really top quality software. Keep an eye on this section for a definitive roundup of hot new releases. If you have any demos of your own which you would like featured in this section, send them to. Readers' Demos. CU Amiga, Priory Court, 30-32 Farringdon lane, London, EC1R 3AU. Please enclose an S AE if you want your disks returned.
PD TOP TEN A-Animation S-Sound U-Utility G-Game M-Miscellaneous 1 U Game Music Creator 2 s 100 64 Tunes 3 A Stealthy Manoeuvres 4 S Sound Of Silents 5 G Star Trek 6 V Donald Duck 7 A Digi Movie 8 M Budbrain Mega Demo 9 M Mental Hangover 10 G Fraxxion Slideshow Yes it’s back. The offer that shook the Public Domain world 6 months ago THE NBS PD EARTHQUAKE!!
PER DISK ALCATRAZ MEGA DEMO 4 (3 Oaks) HEBtTIC DEMOS . IMPACT COMPACT MMOS 40 STATIC BYTES MEGA-CE MO HAROCRACK GRAPHICS DEMO THR NOS’ALCA DISK KEFRENS DEMO COMP PE DEMOS65 RED DEVH. COMPOS ..... CftONCS KEVERWHERf OEMO D146 RSI MEGADEMO ...... 0 153 PUGGS IN SPACE 0180 SCOCE'EX MENTAL HANGOVER 0186 COMA OEMO .. 0190 RSI OBIT OEMO . 0033 TOMSOfT TRIP TO MARS 0034 BUOBRAMMEGAMMO 0091 RiifrncnsH 0315 UNREAL. OEMO ... X110 ERAXTON HORROR MOOS MAHONEYi KAKTUS IRON UMOEN SIOESHOVI THE DEFINITIVE MAWNNA SLCESHOW THE
DEFINITIVE BRUCE LEE SHOW NIGHT BREEO ..... ¦ M030 DIGITAL CONCERT 2 ..... M170 NEWTRONS MUSIC (*SK G 107 STAR TREK GAME G 109 BLI2ZARO G 133 PO GAMES COMPO G136 ORIP .... 6137 THE TURN and TRICKY G138 MAR8LE SHOE U220 SK ..... ... DIGITAL CONCERT 3 OIGTAl CONCER- 4 DIGITAL CONCER’5 DIGITAL CONCER* 6 fffijgOr n* nans NEW AMIGA OWNERS START HERE WHAT IS PUBLIC DOMAIN SOFTWARE?
Basicaay. PU*c doman software comes trom 2 train sources. The iwst a -here someone has wnOen i tocfci lime lAlity.
»*«ch a ol us* to the »»itBf and hence almost certarty ol use to other Amga users, but has no commercial value The second is trom enthusiastic Amipa owners who rust love to show on their codng prowess. PossC* to impress their males, or maybe to pro* to a sonars house therability lo code graphics In the eart, dw. Much o' the PO Wtt a lot to be desired, but these days there are many lantastc utilities, panes, and demos -filch, at a nominal cost can bnng many hours ot pleasure to the home Amiga enthusiast, and there is no- a veritable army o' PD coleaors It you have past acquired your An«a We
reewnmerd the following disks, wheh -ill eerier amaze, amuse, or be very useful NBS disks are Ovtded Into the following grow D - Demos 6 = Games M - Music U - Unities All Oses are ordy 99p per disks. (Some titles are 2 or more disks) .....One o'the best ever demo flstt (2 DISKS) A brilliant cartoon demo, yet B Be betMred A miestcne n coding - BrN nwsic ana graphics ... Hashy acd demo, together with more Great Oerros. • .....Ternic demo, with the best ever muse.-
.....Vidor oraphics-rth a theme.1 Our No 1 title' Fantastic, and tunny but contains some X rated cartoons 12 Dsksi
C. ...SttnMir to PUGGS but not as
good StilDri A game
demo to show off some great graphics
graphic demo o' nasty stutt ’Over 12 mns oimaed house music
DBANGfR* Vouwfl not believe this!"" Good graphic adventure.
Best with t meg (2 disks) ......Good
horizontal Shoot am Up.
Good selection inc WeBrlx and Breakout.
Very tncky painter type game. Almost commercial qukityl ....A coupe ofpood puzzle games by Peter Hamdel.
......A cross between Ptpemanaand Biding ktocB Great*!
..A good ut'ity to lake the hard -ork out ot (XI I Great rww dn-os Scocwi. Kekens. Stack etc Beet recertreteesee Armada.Otvanchacid.It MEGi Features superb VKKr Turret Oenw 11 MEGi A must tor Mmonna freaks Vsr good, bom Poland)!
... me the flashes! Acid ever" The best teen nrya demo yet1 (1 MEGi Some original meets Good Otgi p*ccy -itn cartoon overlays Clever1 (1 MEGi not mega but gocd1 pood carteon Kyte and Jason sorted to pwd" Coiectkn ot tfasma copped demot .Weed and morbrJ demo1 Great tunes nppedtro«de«os get the "icto-ma treatment' reat tracks trom one ot the best (2 OlSKSi rvaitie Iftin pus Bucifco - Ride on Tme .usssss:sxsxi Mon rouse a« olher horn tfe loot toys Another 12 mans pus super mxmg' At«3 the latest music mi.'
Great muse hem Jester KvOd Nee FX together -ith traohcs rrom t*e od days Olsco and Hear, music Turn n & Very daisy tram Otgi of I Got The Power More of fre best dene tunes ogi pccys ot nasty right creatures Amazing pictures reaiybnmanti' Tobias Richter's poke chase amm (I MEG) Walker m from o« the Amigi 200011 MEG Waller attached b the hdHOPtor I’ MEGi snort t-J. Very s-eet amm 11 MEGi . . Cever OD anm 11 MEGi ie game is hail as good gel that loo 11 MEGi Smilar to The Runfcut far tar tetter 11 MfGi 4 great Oemos by DMOB. RSI. REBELS and MtGAEORCE 5 good demos, scene or-inch amaze a so part
mega demo AJI clever stutt Miry beautiful 9-aphci 512K RAM UPGRADES ...... MOUSE MATS (SCfl.bo.edl ... X for Cl 00 200 tor £5.00 1.000 for £15.00 15 tor £1.00 100 tor £5.00 62peach 100 tor £50 00 .....49peach 100 tor £40 00 DISK LABELS (wrap round) . PUSSY HMRSHP INTUITION DEMOS I Mefil RAZOR 1911 BEST OEMOS I!
TOTAL RECALL BY PENDlEEU AHNIE TOIAJ P M ARNIE TOTAL REMIX (DISK 71 EXCIUSNE NIGHT-CAT PICTURE LABELS .
SONY UNBRANOEO WHITT DISKS (Japan) UNBRANMD 0*SKS (Various manutacture) ORDERING DETAILS r .
D «.’ : j |i V 1'4 : ui U306- ('ease make ttequesrPO payable to NBS and send to: NBS (Out C.) 132 GunvNIe Road rc great music trom the UK« !SBMs5fe?M NBS AMAZING CHRISTMAS BONANZA COMPETITION DEMOS JUNGLE BUNGLE PD adventure games are few and far between, and most that appear are awful. Jungle Bungle, although straightforward, features plenty of puzzles to get into and lots of graphics.
Most of your character's actions are controlled by the mouse, but this leads to confusion as to what option to use. But on the whole, Jungle Bungle is a good, fun, well presented adventure.
ARCADIA As breakout clones go, Arcadia is very competent. The levels are similar to those in Arkaniod as well as the overall layout.
A new type of alien has been included which immobilises your bat on contact, as well as deflecting the ball. The usual features such as catch bat, enlarge, slow, warp and bombs are included. Nothing new, but Arcadia is the best PD breakout-style game to date.
THINGAMAJIG Educational products are normally only played by adults for a good laugh.
Thingamajig is liable to draw adults in through sheer interest as well as captivating the kids.
Thingamajig is nothing more than an elaborate jigsaw. It takes a picture, breaks it down into thirty or so pieces, then gives them back to you one at a time. A help mode is at hand if things get really tough. Basic, but interesting kids package.
COLOURING BOOK Another novel idea is the colouring book. It comes with six black and white pictures based on nursery rhymes, and sixteen colour palette to paint them with.
Sampled animal noises and tunes play throughout. If it's anything to go by Tina, our sales exec., spent half an hour colouring a pic in. If she enjoys this, then the kids will too.
DYNAMITE DICK This is very reminiscent of early 64 games.
Dick is out searching for gold in a abandoned mine, much to the annoyance of the resident wildlife. All Dick has to defend himself with is a supply of dynamite, which he can use to blow up creatures, walls and dirt piles.
Before he completes a level he needs to collect a number of gold nuggets which often lie in awkward locations, forcing a bit of thought from the player.
Dynamite Dick is a good, fun game with amusing noises, graphics and game- play.
AMOS PD By launching AMOS, Mandarin have created a veritable army of amateur programmers. It was only a matter of time before these programs started to infringe on the machine-coded PD world.
Although relatively new, the AMOS library now consists of over a hundred programs, ranging from AMOS updates and sound banks, to games, utilities and educational software.
The AMOS PD library and club isn’t just restricted to the UK, there's branches in Australia and the US, which means the catalogues will soon be updated with overseas software. There’s a licenseware section which contains some higher quality games and education packs, but these cost £3.50 each as a royalty has to be paid to the author.
Most AMOS PD will run independent of AMOS, this means that it's open to anyone. For existing AMOS users there's a range of utility disks and expansion packs including fonts. IFF pictures and screens.
Most software in this range comes unprotected so that the user can learn how the routines were put together.
For further information on AMOS PD you can contact the AMOS Public Domain Library on (0942) 495261 or PCS on (061) 8392542).
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DOUBLE-SI POSTEI CALENDi NIGHT CLUBBING- BY COMPUTER OK, so your mates have dragged you down to the local disco, you're wearing your best togs, nicked some aftershave and are doing your best to look cool.
Trouble is, you don’t know anyone and suddenly feel intimidated by this unfamiliar social confrontation.
The usual solution used by chaps down through the ages, is to get as many pints down you as quickly as possible, then try and chat someone up before the short window of confidence moves onto incoherence.
Barbaric, isn't it? An American company has come up with a simple solution to break the ice at such gatherings.
Entering the disco, you fill in a simple questionnaire on your likes, dislikes and details; this is scanned into a computer, INTIRTAINmr DO The recent Intertainment ‘90 conference, held in mid-town Manhattan, New York, brought together delegates from all over the entertainment industry - people who realise that Interactive Entertainment is the boom area in the ‘90s - John Cooke was there as well, picking out the weird and the wonderful
- yes, this is the shape of things to come.
Along with a digitised video mug shot. Selection in the knowledge that at least Out comes a printout full of compatible you now know a few names and maybe types (who have also filled the same form might have something in common to talk in) along with their pics and a percentage about to break the ice. This could be the score on how compatible' they are with next craze after Karoke, y'know you. Armed with this you can make your Left: A smiling John Cooke (top right) submits his ugly mug to the video camera, fills in the computer form, and out pops a digital list of compatible types with whom he
can build a long and fruitful relationship.
Obviously, they've never met John!
~ Stmt DOWN AND AGO MY?TEBYT For just £1.95 PC Leisure gives you playable previews of PGA Tour Golf and Where In Europe Is Carmen Sandiego - exclusives from Electronic Arts and Broderbund.
Get into the festive spirit as PC Leisure shows you how to turn your PC into a home entertainment system and takes the wraps off the most cracking Christmas games.
On Sale November 15th - only £1.95.
- THE INTERACTIVE BOOK Did you Know that only 2% of top execu
tives ever use a personal computer? Too busy talking into
mobile phones maybe, but it is true that in the so-called
Computer Age, tar too many people are still scared ot anything
that has a keyboard, TV monitor and begins with the letter C.
A G E N 0 A A Texas company, Empruve, have decided that this
isn't good enough and has designed a new computer for training
and learning purposes, primarily, with user friendliness in
mind to produce an, 'optimum delivery solution for information
! Retrieval.' It’s called Cornucopia.
Using Human Factors engineering techniques, they've come up with a design that looks like a book resting on a lectern - in fact Empruve see Cornucopia as a book that uses the microprocessors as a helper. In the same way that an automatic camera has microprocessors to autofocus and produce the right exposure, Cornucopia is designed to be a book with microprocessor support to turn the whole thing into a true multimedia experience.
The multiple displays are the most innovative part of the design, with a VGA mono A4 screen to display pages of text, a smaller 4” full colour screen to the left and a thin column of icon displays running down the right of the text display. There's also stereo sound coming out at you to the left and right of the display.
Initial tests on the unit show it to be remarkably effective - add it’s certainly a powerful piece of machinery, with a 20MHz 368 processor, on board modem, bags of memory, and a CD Rom drive. And around 15 thousand pages of text, 20 thousand colour stills, 6 hours of speech and 80 minutes of video can fit onto one of its Cds. That's a lot.
It's expensive right now - at $ 4,000 plus - and aimed at industrial training markets, but if it was ever sold in the shops it would be a lot cheaper and would be the ultimate personal teaching tool.
With • » less th* nil.. Im • AMIGA DREAMS Vincent Jean-Vincent has made a real splash over the past few years with a software package called the Mandella system that has an Amiga at its heart.
He points a video camera at himself, up against a green “chromakey" screen.
Then this image is sent to the computer, overlaid over some computer graphic screens. The example here is a set of drums.
The person in front of the camera looks at the resulting merged image - and the system reacts to movements you make on the screen.
For instance, when you hit the drums with your hand, drum sounds are produced by the computer, a different note for each drum, plus the cymbals. Quite hoopy really - but there are other appli- Al $ 4,000 Cornucopia Isn’t cheap but this user-lrlendly interactive book |ust might cause something ot a minor revolution in the computer world. Primarily aimed at educational and training markets, the device Is being touted as an optimum delivery solution lor information retrieval'.
Cations, for instance, games!
The most popular is one in which you find yourself standing in front of an ice hockey goal, and computer generated pucks zoom towards you. Deflect the pucks away from the goal by flailing your hands wildly.
More surreal are what are termed ‘experiences' - complete with mood music. Bubbles rise from the bottom of the screen. When you move to touch them, they burst and turn into birds that circle your head!
With the package installed at such places as the Smithsonian Institute in Washington and the Wonderland of Science and Art in Tokyo, the system produced by Vincent's company Vivid Effects is getting quite a reputation. And if you fancy having a go yourself, author- : units are for sale.
N9 Top: Standing against a chromakey screen, a video camera records your image and sends it to a computer. Next, some computer graphics are added to the picture and then the soltware program
- Madella - takes over allowing you to inter-react with the
2 WILLIAM CLOWES ST. BURSLEM STOKE-ON-TRENT ST6 3AP TEL : 0782 575043 AMIGA SPECIALS SALE SALE SALE SALE SALE AMIGA SPECIALS AMIGA SPECIALS Power 19.99 Torvak the Warrior .....17.99 Rick Dangerous
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TEST DRIVE £9.99 TIMES OF LORE £9.99 TUSKER £7.99 GRAN PRIX
CIRCUIT £9.99 3D POOL £8.99 HONDA RVF £9.99 STUNT CAR RACER
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Speedball 2 ..17.99
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Master 17.99 Shadow of Beast .27.99 SALE |
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FRUIT MACHINE SIM £6.99 SHADOW OF BEAST £9.99 PLANETFALL £7.99
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ALL ORDERS SENT FIRST POST, POSTAGE AND PACKING UNDER £6 - 75p, OVER £6 POSTAGE AND PACKING IS FREE!
IN STOCK ITEMS DESPATCHED BY RETURN SOME ITEMS MIGHT NOT BE RELEASED YET SALE SALE SALE SALE AMIGA HARDWARE SALE AMIGA SPECIALS Please send me the following titles rftii TNT HARO DRIVING. DRAGON SPRIT. APS. XYBOTS.
TOB8IN SPECIAL OFFER £19.99 NAKSHA MOUSE BEST ON THE MARKET RRP £49.95 Gufi PRICE £32.95 EDITION 1 DOUBLE DRAGON. XENON.
SILKWORM. GEMNI WWG SPECIAL OFFER £19.99 10 BLANK DISKS PLUS LABELS GO ON TREAT YOURSELF.
ONLY £4.99 JOYSTICKS CHEETAH £7 99 QUICKJOY JETFIGHTER £14.99 QUICKJOY 2 TURBOt 11 99 QUICKJOY JUNIOR £6 99 QUICKSHOT 2 TURBO £11.99 WtZMASTER £11 99 QUICKSHOT 5 SUP BOARD .£17.96 STOP PRESS
A. M.O.S RRP £49.95 ONLY £32.95 P&P (If applicable) Total Amount
AMIGA MASTER SOUND RRP £39.95 OUR PRICE £29.99 1 2 MEG UPGRADE
WITH CLOCK LAST FEW £39.95 PLUS £2.00 P&P SHADOW OF THE BEAST
2 RRP £34.95 OUR PRICE £26.95 KICK OFF 2 PLUS WORLD CUP 90 RRP
£24.95 OUR PRICE £12.99 POWERDROME £7.99 AMIGA SPECIALS Typh
Thompson....4.99 Quartz .6.99 5th Gear....
4.99 Return Jo Atlantis .5.99 Destroyer 7.99 Chronoquest
2......9.99 1 K + ...4.99 Theme Park
Mystery ...7.99 War Machine 2.99
Warp ...„..3.99 Savage ...5.99 Rick
Dangerous .. .9.99 Tower of Babel 7.99 Joe Blade 2.99 Jos
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Legend 4.99 Microprose Soccer9.99
Baal ....3.99 Bad Company 4.99 Telephone No
Name :.. Address CU JAN BATTLETECH - INTERACTIVE GAMES The
world's first interactive computer game centre has just opened
- and with celebrities like Kurt Russell and his film crew
queuing up to have ago, it's proving to be a huge success.
Playing teams of 4-on-4 in a future conflict, each player controlling a gigantic robot and linked to other team members by radio, it’s certainly state-of-the-art team combat-and a lot less muddy than running around in the woods, firing paint balls at each other.
It's all very high- tec, with the specifications of each cockpit being positively mind boggling, each made up of 26 separate PC boards, with two screens: one shows the main view out of the robot, the other one the radar.
On the primary screen, resolution is 320x200,64 thousand colours out bottom.
Of a palette of 16 million. Each unit alone There are close to 100 controls and has 34.5 Meg of Ram and all sorts of hard- even more indicator lights. Initial test ware scaling, scrolling, transforming, etc. results say the punters love it - even The sound system can place any ‘though it gets a bit pricey at about £2 for sound within three dimensions - plus a 10 minutes of play, huge Woofer in the seat, to vibrate your ABOTS . 110 ATI .. .38 ANDREW AND COWAN .... 68 BEVERISS ... 136 BEST BYTE .68 BLITTERCHIPS ...
114 CASTLE ... 122 COMMODORE REPAIRS .. . 92 CORTEX .. .....130 CRAZY JOES .J14 DATEL 85,86,87,88,89 DIAMOND 124,125 DIGICOM 97 DITCHBURN COMPUTERS 136 DOWLING 44, 45 EMPDL ......111 ENTERTAINMENT INTERNATIONAL 11,34,75 ESP ....133 GREMLIN ......12,37 GUIDING LIGHT 96 HANDISOFT 123 HARWOODS 100,101, 102,103 HOBBYTE 54 MAGNETIC MEDIA 112 MATRIX ... 136 MERLIN EXPRESS ..81 MICROPROSE 17,27,28, 29, 58, 59 MIRRORSOFT 4,5,22,60 MICROSMART 128,129 NBS NORTEK NOVA PD
INPHOLINK INSTAMEC...... 96 136 KADSOFT I HANDiSOFT ADVERTISERS’ INDEX JANUARY SPECIAL OFFERS Title_ Antheads Data Disk Awesome Battle Command Beast 2 Betrayal 1199
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Rally Hardball 2 indy 500 int. Soccer Challenge Iron Lord
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HORSE-RACING COMPUTE-A-RACE + ...£9.99 Flat and National Hunt.
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HANDISOFT. 37 Hearsall Lane, Spon End, COVENTRY CV5 6HF Lemmings
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• PLAYER MANAGER 1599 Power monger 1999 Rick Dangerous 2 1699
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WORLD'S LARGEST Southampton (0703)232777 Fax 232679 Pool
(0202) 716226 Fax 716160 London 081-597 8851 Fax 590 8959
Midlands (0926) 312155 Fax 883432 Manchester 061 -257 3999
Fax 257 3997 Bristol (0272) 693545 Fax 693223 Eire
(061) 376744 Fax (061 )376740 Revenge of the settle Ion. Anyt uny
• Two Operation Manuals
• Operating System Disks
• All Appropriate Connecting Cables W, CLASS OF 90 s PACK £499.00
£399.00 INC VAT INCLUDING VAT
• 1 Meg Disk Drive
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• Multi Tasking
• Built-in Speech Synthesis AMIGA 500. Night Breed, Back to the
Future 2, Days ot Thunder, Shadow of the Beast 2, Chess Player
2150, Datastorm, Dungeon Quest, E- Motion, Grand Monster Slam,
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and over 100 PD Programs plus 2 mystery games DIAMOND PACK 1
ALL OUR AMIGA A500 PACKS CONTAIN MACHINES WITH THE FOLLOWING
STANDARD FEATURES DIAMOND PACK 2 AMIGA 500 COMPUTER """ WITH
MOUSE AND . PHILIPS 8833 MARK II COLOUR STEREO MONITOR
£559.00 DIAMOND D501:
* TWO YEAR WARRANTY
* BATTERY BACKED CLOCK CALENDAR
* FREE UTILITIES DISK WORTH £49.95
* ON-OFF SWITCH NEW MB 8MB Ramboard 2MB Populated £149.00 INC VAT
£29.95 INC VAT A590 2Mb Populated £299 f vat DIAMOND PACK 3 II
you thought our Diamond Pack 1 was good value |ust look at our
Diamond Pack 3.
UK 8833 or 1084 S SAME AS PACK 1, BUT WITH PHILIPS 8833 Mk 4 COLOUR MONITOR £599 INC VAT ONLY DIAMOND PACK 4 Same as Pack 2 but includes 9 PIN printer £685 ONLY INC VAT RIBBONS ' Quantity Each 2 6 12 OKI 20 COL £7.00 £6.50 £6.20 OKI 20 BUCK £6.60 £6.20 £6.00 PANASONIC KXP1124 £7.50 £7.00 £6.50 KXP 1080 1 2 3 £3.95 £3.80 £3.60 JUKI 6100 £1.75 £1.60 £1.50
M. TALLY MT80 £3.50 £2.70 £2.50 STAR LC10 £3.90 £3.70 £3.50 STAR
LC10COL £6.50 £6.00 £5.50 STAR LC24-10 £6.50 £5.90 £5.50
CITIZEN 120D £3.25 £3.10 £2.90 LX800 EPSON £2.50 £2.10 £1.90
AMSTRAD PMP 4000 £3.85 £3.70 £3.40 OKIMATE 20 24 Pin Colour
Printer £149. Inc VAT & Delivery While stocks last DIAMOND -
THE NAME YOU CAN TRUST EXPORT HOTLINE (0272) 693 545 EXPORT
FAX NO (0272) 693 223 Diamond Computer Systems Ltd 84 Lodge
Diamond Computer Systems Ltd 406 Ashly Rd. Poole. Dorset BH14 0AA Diamond Computer Systems Ltd.
227, Filton Avenue, Bristol.
LAN Computer Systems Ltd, 1045 High Road, Chadwell Heath, Romford, LHC Microsales, 121 Regents St., Leamington Spa, Warwickshire.
Diamond Computer Systems Ltd, Ballina, County Clare, S. Ireland Diamond Computer Systems Ltd.
I 1022 Slockporl Road, Levenshuime, Manchester CHIP SHOP PRICES WE ONLY SELL NEW CHIPS A590 CHIPS
0. 5Mb 221.95 inc VAT 1,0Mb £39,95 inc VAT 2,0Mb £75.00 inc VAT
A590 2Mb Populated £299 * VAT 6 UP BOARD CHIPS 2Mb £69.95 inc
VAT 6Mb £209.90 inc VAT 4Mb £139.95 inc VAT 8Mb £279,00 inc
VAT 8 UP Board Supra only £99 inc VAT ? SPECIAL ?
DIAMOND DRIVE, THRU PORT ON OFF SWITCH only £49.95 ' t height with metal case £34.95 PLASTIC INC VAT DRIVE WITH 10 BLANK DISKS & DISK £53.95 INC VAT NEW COMMODORE AMIGA 3000 DIAMOND 16 40 A3000 P.O.A. DIAMOND 25 40 A3000 P.O.A. DIAMOND 25 100 A3000 P.O.A. AMIGA 1500 Dual drive B2000 & 1084S Colour Monitor, with Simcity, Populous, Their Finest Hour and The Platinum Editor Works Deluxe Paint III Free X r Bridge Board (makes it compatible with vou know who!)
Your AMIGA 500 is worth over £800!!
When you part exchange it for a B2000 with an autoboot hard disk!
Phone or call in to a Diamond store for details Amiga 2000 from £499 inc VAT when your part exchange your existing system. Call for details.
CALL FOR VOLUME DISCOUNTS WITH CBM OS 2 DIGIVIEW GOLD V.4 £99.00 INC VAT AUDIO ENGINEER £149.00 inc VAT PROFESSIONAL PAGE Price on Application POD SCAT GRAPHICS TABLET
P. O.A. PRINTERS j ¦ STAR LC 200 COLOUR ¦ New colour 9-pio pooler
225 cpt high speolrcenoo 1 ¦ machine ¦ CITIZEN 124D £165 1 ¦
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QUALITY 9-PIN PRINTER CITIZEN SWIFT-24 £229 WITH COLOUR £249
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Exceptional 1 Diamond Configured Packs: AT System Amiga B2000 AT Bridgeboard 2090A 20Mb Autoboot HD 1084S Colour Monitor XT System Amiga B2000 XT Bridgeboard 2090A 20Mb Autoboot HD 1084S Colour Monitor RENDALE 8802 GENLOCK £179 INC VAT Basic System Amiga B2000 2090A 20Mb Autoboot HD 1084S Colour Monitor FLICKER FIXER [£2991 Audio System Amiga B2000 + 2090A 1084S Colour Monitor Music X & Midi Interface Visual System Amiga B2300 Genlock Deluxe Video 3 + 1084S colour monitor Phone for our incredibly low prices on the above systems!
COLOUR PIC Real Time Frame Grabber £399.00 MONITORS 8833 MONITOR Mk II All UK monitors have 1 year on site guarantee PHILIPS 8833 (U.K.) COLOUR MONITOR WITH STEREO SOUND ONLY £199.00 DIAMOND MULTISYNC MONITOR ONLY £295.00 1084 S £189.00 COMMODORE 1084 SD MONITOR ONLY £189.00 NEW CBM 1084SD ALL PRICES EXCLUDE VAT. COURIER £7. NEXT DAY SERVICE £10 E & OE. All prices correct at time of going to press and are subject to change without notice AMIGA UTILITIES & BUSINESS ST AMIGA
- £16.99 £13.99 £14.99 . £13.99 £16.99 £18.99 £23.99
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C2399 0699 06 99
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Budokan .... Castle
Master .... Chase
HO ... s Champions 2175 Codename
Iceman Colonels Bequest .. Conquest
ot Camelot .... Corporation
Damocles ... Dragons
Breath . Dynasty Wars ....
Emlyn Hughes Soccer .. Escape from Singes Castle.. Escape
Planet or Robot Monsters .... F-29
Retaliator .. ft** end Brmgtone Mood Hwrt.d I'
M-gl lnVM .ffl into rat ©na 30 ten-»» iron .xrtj it Came fro**
fne Desert I osiPetro Me i;N«Ar«M Mehpyrvtei mSantis
• Meg; M*dh.gnt Re* starve Midwinter Newrumarcer Operation
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Mr.Hei .. Netherworld ... Kit .. Brian Clough's Football . Captain Blood . Commando .... Conflict in Europe.... Cybernoid ll .... Daily Double Horse Racing Dray Dice Dragon Spint.
Orakken COMING VERY SOON!!! TELEPHONE FOR LATEST DETAILS ST AMIGA £16.99 £16.99 £16.99 £16.99
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1084S Stereo Monitor Power Drive ..... Cumana Drive QS II Turbo ... QS III Turbo ..... Pro 5000 .. Navigator with Autofire Spewdkmg with Autofifd «01 ockafcie Cis* Bo* 0u t iKkafcie C«s Bo* Mouse Mat MouSh House A ri(ja 4-PlSyWi Aita: Vr Arriga 500 Du*! Cover 0a* Ofan ng kji Bd* lOBuUtWs-.. .. Brancod So"y *'Bo* 10k COMING SOON TEENAGE MUTANT TURTLES__ o ee new cue® (•vee ( s ee (•see (•see (•see (•see ..C3e.ee ..€18.49 ..ci3.ee ..cnee Hall Meg Upgrades 512K Upgrade Inc. clock with It Came From The Desert
£49.99 512K Upgrade Inc. clock with Gold The Realm £45.99 512K Upgrade inc. clock Dragons Lair £65.99 512K Upgrade inc. clock with ACE £65.99 512K Upgrade inc. clock Dungeon Master £65.99 512K Upgrade inc. clock Manhunter2 £69.99 Naksha Mouse with hard mat & house £26.00 « fw f * S*-oo J ’ anc o ATW ij n Mvt trvWi (OCtt
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THE YOUNGER YEARS EDUCATIONAL
• xr*e» Aotwe'Ber* LB) 0908 564369 Amiga A500 Screen Gems Pack
£379 inc VAT & Next day Courier Screen Gems Pack includes:
Amiga 500 512K keyboard with built in 1 Meg disk drive e Free
TV Modulator worth £24.99 allowing you to use the Amiga with a
normal TV e Joystick, mouse mat + 10 blank disks, mouse + mains
plug e Amiga basic, Amiga extra’s 13 workbench 13 PLUS Amiga
step by step tutorial e With a further lour new releases e
Shadow Beast II, Back to the Future II, Nightbreed and Days of
Thunder e Deluxe Paint II Amiga A500 Screen Gems Pack Extra
£399 inc VAT & Next day Courier Screen Gems Pack Includes:
Amiga 500 512K keyboard with built in 1 Meg disk drive e Free
TV Modulator worth £24.99 allowing you to use the Amiga with a
normal TV e 10 free games PLUS software has a potential RRP of
£200 e Joystick, mouse mat + 10 blank disks, mouse + mains plug
e Amiga basic, Amiga extra’s 13 workbench 13 PLUS Amiga step by
step tutorial e With a further four new releases e Shadow Beast
II, Back to the Future II, Nightbreed and Days of Thunder e
Deluxe Paint II Amiga 1500 The Amiga 1500 Personal Home
Computer is the ultimate in Personal Home Computers for the
whole family. Platinum works - integrated - Word Processor,
Database and spreadsheet.
Deluxe Paint 3 - the ultimate in paint packages.
Populous and Sim City - State of the Art strategy games. Battlechess - the chess programme amongst all chess programmes.
Their Finest Hour - The battle of Britain brought to life in a technical flight sim. A1084’s stereo colour monitor to get the best from your Amiga. The Amiga 1500 has been designed around the already popular Amiga A500, but with hardware facilities that would put any mid range business machine to shame.
Please call for further details AMIGA A500 CLASS OF THE 1990’s BUSINESS + EDUCATIONAL PACK £499.00 inc VAT & next day courier FEATURES Amiga A500 TV Modulator e Midi Interface- Software e Kind Words II wordproc'or e Page Setter DTP e Super Base Personal Database e Maxplan 500 spreadsheet e Amiga Logo BBC Emulator Deluxe Paint II e Mouse mat 10 Blank Disks and disk wallet AMIGA A500 SOUND & VISION RACK £399 inc VAT & next day courier Amiga A500 512K keyboard with built in 1 Megabyte Disk Drive e Free TV Modulator worth £24.99 allowing you to use the Amiga with a normal TV e Deluxe Paint II
Graphics Package e Shadow of Beast II horizontal scrolling games software • Back to the Future film action software e Nightbreed state of the art graphical arcade action e 10 free games worth £200 e Free joystick, mouse mat & 10 blank disks e Amiga Basic Amiga Extras 1.3 Workbench 1.3 PLUS the Amiga Step by Step Tutorial e All leads, manuals PLUS Mouse and Mainsplug e PLUS Days of Thunder serious fast action HALF MEGS - Quality four chip ram board with complete utility disk support with software on off switch.
£34.99 AMIGA + ST DRIVES - A powerful 880K formatted drive with an external on off switch, anti clicking and daisy chain facility.
£59.99 MONITORS Commodore Amiga A1084 Stereo Monitor inc lead... . £269.00 Philips CM8833 stereo colour monitor inc lead for ST or Amiga .£259.00 4096 coloured stereo monitor with first class reproduction including leads for ST & Amiga_____________________________£259.00 Naksha Mouse - Quality micro switched, accurate Amiga ST £26.00 Contriver Mouse - The perfect direct replacement mouse for the ST or Amiga £18.00 PRINTERS Star LC24 200 24PIN including ST Amiga--£259.00 Star LC200 including lead for ST Amiga-£210.00 Star LC10 colour including
interface lead for ST Amiga ... ______£219.00 LC10 - The most popular letter quality printer on the market only £219.00 with all Amiga + ST leads Tel: 0908 564369, Fax: 01 908 560040 MICROSMART 24HR HOTLINE (24 HRS) TELEPHONE 0908 564369 imsmismi ii iliiSisssiiisSiissssssssssSssSiSSSs iiiiissSSiiii sssssss s sSSS3SsS£SifiSE£ssi issisisississiesSlISSSiiSfi&iil' iilssi sisisiliiiiSlliCI TITLE COMP PRICE Have you ordered from us before? YES NO NAME: .... ADDRESS: .. .. I TEL
NO: TOTAL COST £: .. | Please send this to Microsmart, 125 High Street, Stony Stratford, | | Milton Keynes. MK11 1 AT jynmoNALS With a bewildering array of Amiga peripherals and software packages available, it’s often difficult to decide on that all important new joystick or printer. Help is now at hand with the definitive CU guide to help you get more out of your Amiga. Each month we'll be reviewing the very best in books, disk copiers, stereo speakers, disk drives, and other important accessories.
UTILITY SOFTWARE PROJECT D Project D is basically a disk copier program. There are other functions included as well, such as the disk editor which allows you to examine and modify data on the disks from AmigaDOS level right down to the raw MFM level.
Not only does Project D allow you to back-up unprotected disks, it also allows certain protected disks to be copied as well. It will even copy disk formats from several non-Amiga operating systems, such as Atari ST, MS-DOS, C PM and Xenix. These will only copy to the same formats of course, not translate to Amiga formats.
You can make multiple copies of disks, although since this program is primarily intended to make back-up copies for your own use, the inclusion of this facility is somewhat dubious. CU would like to make it perfectly clear that we don't condone software piracy in any shape or form.
Verdict: A moderately fast disk copier with a good disk editor and some extra facilities you may find useful.
Evesham Micros (0386 765500) Price: £57.50 AMOS Billed as The Creator', AMOS Basic is designed to make program creation easy - or at least easier than doing everything from scratch. Because the Amiga is quite a complex machine, anyone upgrading from a computer like the C64 suddenly found themselves in difficulties when they tried to use all the fancy features.
While AmigaBASIC has commands to handle many of the Amiga’s features, to write even a half decent game was difficult.
AMOS allows programmers to concentrate on the design of the game, without worrying too much about how the fancy effects are actually achieved. With over 500 commands, the AMOS Basic language gives you a power over the Amiga only previously available to the most dedicated programmers.
In addition to the AMOS program there are a number of utilities that come with it. These include a sprite editor, a sprite grabber (which allows you to create a sprite from any IFF format picture), a background screen designer, and a very handy HELP facility which can be loaded into memory for use while you are running AMOS. Also included is AMAL. An animation language which allows you to generate smooth animation sequences for inclusion in your AMOS programs.
Animation speeds are quite impressive. There are one or two problems if you own an A1000 with expansion memory: some of the screen displays go haywire and the system crashes frequently.
These occured while running all of the 4 demo programs supplied as examples. A500 owners shouldn't suffer from these problems though.
Verdict: You still need the original ideas in order to write a games program, but AMOS will make it much easier to achieve a creditable end result. A must for budding games writers Mandarin Software (0625 878888) Price: £49.99 K-SPREAD 3 AND K-SPREAD 4 Reknowned for their application software, Kuma have now extended their range with K- Spread 3 and K-Spread 4, two professional sporead sheet systems. The systems are billed as some o fthe most professional to hit the Amiga, and can load and save DIF, Lotus, ASCII, WKS and WK1 files, and the systems are fully WIMP operated for user-
friendliness. Each package sports over two-hundred functions and cover database, logical and financial handling, and time and date calculations. There is also a facility to define your own functions to suit your needs. These can then be added to the system's menu system. Files can be loaded, swapped and comapred and the system automatically senses whether it is a numeric or text file it is handling.
K-Spread 4candoallthis,butalso has macro and graphic facilities, which allow you to string sequences togteher and provide graphs of your details respectively. In addition, the graphs can be summoned and redrawn via the F keys. Both come with a War And Peace-size manual, and are available now.
Kuma Price: £79.95 (K-Spread 3) and £99.95 (K-Spread 4) THE DIGITAL MUSICIAN Thalamus are normally associated with their fast all-action shoot'em-ups, but with The Digital Musician they take a brave step into the field of music software.
Written by Sofleyes, The Digital Musician is a complete package that takes you by the hand and guides you through the difficult stages of making music. Amongst its many features, it offers music, sample, pattern, and song editors, and claims that, despite its many features, it is extremely user- friendly. It also sports a MIDI option. The manual is extremely easy to follow, and punters about to enter the world of music packages, should give this a whirl.
Thalamus Price: £29.99 ACCESSORIES SOUNDBLASTER Ever wanted arcade-quality sound from your Amiga? If so, then Manchester's Siren Software have come to your rescue.
Soundblaster is a new device which allows you to hook your Amiga up to two fifty watt speakers for better sound quality. The speakers look like the ve been nicked out of a car, but they make your games sound out of this world. The main device plugs into the back of your machine, and it sports buttons which allow you to alter the balance and change the volume of the output. In addition, Siren are also giving away a pair of stereo headphones with the device so that if your Xenon It exploits get too loud for your neighbours' liking, you can plug in and still benefit from the improved sonics.
Siren Software Price: £52.99 MINI-AMP II STEREO SPEAKERS If you don't have your hi-fi stereo system in the same room as your Amiga or you . Don't have a stereo monitor, then you could be missing out on some superb sound. The Mini-amp II consists of two rectangular speaker units and a volume control box. There is also a lead to plug into the serial port, for power. By placing a speaker either side of the TV or monitor, you get the full stereo effect of games, music programs and those excellent demo disks that are always appearing on the PD market. One problem is the very short lead between the
Amiga and the volume control box, which means if you use something like the A500 Control Centre then it is difficult to adjust the volume.
Write to the disk. The write light of the Phaserwill flash on at any lime the disk is being written to. Boot block and Link viruses both write to disk within 10 seconds of switching on the computer. All you need to do is watch the indicator and if it lights you’ve got a disk virus.
The Phaser costs £34.95 plus £1.25 p&p direct from the inventor.
Please make all cheques payable to John Dudley and send to: 118 MiddleCrockerford, Basildon.
Essex. SS16 4JA.
Verdict: If you don't already have a stereo sound facility then give this serious consideration.
Trilogic (0274 678062) Price: £19.99 THE PHASER This device taps into the internal and external drive signal lines of the Amiga and enables Ihe user to see exactly what happens when the computer accesses the disk drive. It comes in a smart white and grey plastic box. And measures 3 inches wide by 6 inches long and 11 2 inches deep. .
The unit can be plugged into the external drive socket of the Amiga and has four independent functions, each one indicated by at least one high intensity LED. Two LEDs indicate which side of the disk is being written too or read and another lights up when the computer is accessing the external drive. A useful write protect switch at the back of the unit will write protect disks in all drives, even if the disks themselves are unprotected. This will stop all viruses from being written to any disk.
The most important feature of this unit is in detecting viruses. For a virus to be destructive, it must first result is an even clearer image, thanks to the custom LSI chip that has been added. Continuing these improvements, they have also added to the scanner's software and it now features the ability to merge two scans, along with a number of new editing commands, In addition, Datel are now bundling the scanner and software with Photon Paint Illustrator.
Making it one ot the better value scanners around.
Datel Price: £169.99 A500 CONTROL CENTRE ACTION REPLAY MK III Also from Datel is the new, updated Amiga Action Replay cartridge. The new MK II version still has all the facilities that the first one had. But has had a Music Sound Tracker, instant DOS commands, a boot selector, and an Autofire manager added making a powerful and extremely useful development tool. Also, for people who feel the need to save screens from their games to show off high- scores and the like, whereas the first unit required a bit of hassle as you tried to get it to save as an IFF file, the new software saves it
down as IFF straight away.
Similarly, snatched music is saved straight to DOS. A few other rough edges have been smoothed off, too, and there is also a version out which will fit the A2000 which costs ten quid more than the price listed below.
Datel Price: £59.95 If you are fed up with all the wires coming out of the back of your Amiga and the fact that the monitor (or TV) has to sit well behind the computer to avoid fouling the plugs and leads, then the solution is at hand. The Control Centre fits over the rear of the A500 and gives a large surface for the TV or monitor to stand on, directly above the computer. There is also a small, full width shelf which will house extra disk drives, papers, and disks.
Since the joystick and mouse ports are now tucked away underneath the unit, two leads connect from the back of the Amiga to two sockets on the side of the Control Centre so that the mouse and joysticks can be easily removed or replaced. The whole unit is made of metal so will take virtually any weight of monitor or TV. The unit comes in two parts, but needs only four screws to assemble, plus the fitting of two 9-pin sockets into their holes in the side.
Verdict: If you have your A500 permanently installed somewhere then this is an ideal unit to keep everything neat and tidy.
MINIGEN A mini-genlock device to allow you to combine a TV (or VCR) picture with the display from your Amiga. This is a budget model aimed directly at the home market and means that you can now use the Amiga to title and even interact with your home videos. The unit is the same Premier Micros (0480 300738) Price: £49.95 GS4500 SCANNER Datel have improved on their GS4500 hand scanner and the size as the TV modulator box and plugs into the same socket. There is a three position switch which displays the Amiga graphics only, the video signal only, or a combined picture. In the combined
picture the video signal replaces the background colour on the Amiga screen. Thus a coloured title on a plain background will show up as a coloured title superimposed on your video picture. The output signal from the Minigen is composite video so if you are used to using an RGB monitor the combined picture will lose some of the fine detail of the Amiga screen.
Verdict: If you are into home videos in a big way then this is well worth considering.
Applied System Developments Ltd.
Price: £115 AUDIOMASTER III Famed fortheir£xpert cartridge, Trilogic return to the field with a new Amiga sampler. The Audiomaster III software is billed by the company as the 'finest piece of sampling software available for the Amiga', and it runs on any 512K machine, although those of you with extra memory can take advantages of a few additional features.
Amongst the many features, there is a CD simulator for crisper sound, and it can also sample at an impressive 52.6K samples per second. Also, adding to the software's value, Trilogic are throwing in a free MK2 Stereo Sampler. This useful piece of kit complements the new software and can handle the fast sample rate at over 100K a second. Audiomaster III also houses a state-of-the-art sampling chip. For a measly extra fifteen quid, Trilogic have added a printer through port to avoid any annoying pulling of cables, allowing the sampler to be kept plugged in all the time.
Trilogic Price: £99.99. Send cheques to: Dept Memory Expansion Systems Ltd.
Britannia Buildings, 46 Fenwick Street Liverpool L2 7NB
(051) 236 0480 ADDmONALS BUSINESS SOFT INFOFILE This useful
software acts as a database manager and can organise sound
graphics and information into easy-to- access bite size
chunks. With InfoFile you can store and organize addresses,
phone numbers, and fax numbers of all your business
contacts, clients and friends. It can also help with basic
business accounts - expenses and inventory for your small
business or home can easily be maintained.
InfoFile comes with readymade database templates already designed for the most common uses for storing information. The Template Disk containes templates for addresses, your cheque book, church and counfry club (!)
Activities, expense reports, inventory, libraries for books, music, video, real estate listings, staff members, and even one for keeping track of your work out sessions.
InfoFile is also capable of storing and diplaying any IFF graphic file created from Fusion Paint, Deluxe Paint, DigiPaint, or any other IFF compativble painting or digitizing program. Additionally, the utility can also store and play any IFF digitized sound file created by Future Sound, Pro Sound Designer or any other IFF compatible sound digitizing program.
We'll have a full review next issue.
Forfurther information write to: The Disc Company, 60, rue Marcel Dassault, 92100 Boulogne-Billancourt, France.
Price: £49.95 EDUCATIONSOFT FUN SCHOOL 3 Database continue their Fun School 3 series with the addition of three more packages. Each aimed at a different age group, there are learning games for 5-7 year olds, over 5s and over 7s, The games are very simplistic and involve elementary puzzle solving, but they are bound to please the younger members of the household who maybe don't get to use the computer very often. The presentation is about as good as you are going to get, with colourful and simplistic sprites brightening it up and making the games fun to look at - vital if you want to keep a
kid s attention for more than fifteen minutes. In all, these packages are well worth a look, they should keep their respective age groups going for a while, and with six games per package, they probably won’t get bored too soon.
Well worth a gander.
Database Price: Not available at presstime NEWS SOFT Derbyshire schoolchildren will soon be experiencing Japanese culture and language without leaving their classrooms - thanks to a technological breakthrough by Commodore.
Commodore's revolutionary CDTV combines the technologies of the computer and the compact disk with an ordinary television. The Derbyshire scheme is part of the CDTV pilot marketing prior to its launch in Spring 1991. Japan World is the first dedicated educational program for the new machine and was developed by Global Learning Systems Ltd and Derbyshire County Council following Toyota's decision to build a £700 million car assembly plant in the county.
Commodore will be supplying CDTVs to the secondary schools taking part in the scheme, which is designed to foster a better understanding of the Japanese language and culture. Using a simple infrared remote control unit, the Derbyshire schoolchildren will be able to ecxperience Japan on their classroom TV screen in full colour and stereo sound, complete with text, graphics and motion video.
WE'RE TALKING ABOUT YOU. . .
ADDITIONALS OFFERS THE READER A CONCISE YET COMPREHENSIVE GUIDE TO AMIGA UTILITIES, PERIPHERALS, MUSIC AND GRAPHICS PACKAGES.
IT’S EASY-TO-READ. DOESN'T DRONE ON, YET IT PACKS IN THE FACTS.
PLEASE HELP US MAKE THIS SECTION EVEN BETTER BY KEEPING OUR REVIEWERS INFORMED OF YOUR PRODUCT UPDATES.
WRITE TO US NOW. MARK YOUR LETTERS FOR THE ATTENTION OF TONY DILLON c 0 ADDITIONALS, CU AMIGA, PRIORY COURT, 30-32 FARRINGDON LANE, LONDON EC1R 3AU.
WE'RE WAITING. ... By linking the presentation of audio and visual info to their responses, students are able to work at their own pace and teachers can tailor programs to individual needs.
JOYSTICKS RACEMAKER An unusual joystick in that it is shaped like the control handles on an aircraft, with fire buttons on the tops of the two handgrips. It also has a variable rate auto-fire capability controlled by a rotary switch on the base. Although it looks as though it will give proportional control it is a straight on-off type joystick and doesn’t give a very firm feel, particularly in the up down directions. Great fun to use for car race games and flight simulators.
Verdict: Definitely has appeal, but a little pricey, Euromax (0262 601006) Price: £36.75 ULTIMATE RAPID- FIRE This wide base, metal shafted joystick will really let you kill those aliens. There are no less than 4 big red fire buttons, two either side of the stick.
Combined with a variable rate auto-fire control, this means that it can be used comfortably by virtually anybody, either left or right handed.
Verdict: Although expensive, this is the one I'd use.
Euromax (0262 601006) Price: £26.40 QUICKSHOT II PLUS The old, trusty OSII joystick has been given a new lease of life by the inclusion of new micro-switches which give a much more responsive feel. In the past, the Quickshots have been heavily criticised for their lack of strength and responsiveness, and the addition of the switches should ensure that they have a more positive feel and that they last a lot longer than their switchless predecessors. Also, at the surprisingly low price, this is definitely a worthwhile buy for Christmas.
Verdict: A new version of an old favourite which is good value for money.
Spectravideo Price: £7.75 Unit 4, B.D.C., 21 Temple Street, Wolverhampton. WV2 4AN.
Tel: 0902 25304. Fax : 0902 712751 CALL US ON : 24 HOUR CREDIT CARD HOTLINE 0902 25304 OFTWARE CITY SIXTEEN BIT COMPILATIONS ATARI ST & AMIGA (JAMES Airjrrtj SpOorman (New) Arc Meads (Came from tw Dess'! Ado oni Robckld___________ BSS Jane Seymoui Baal ________..... Back lo tf5 Future 2 ...... oIPoww’MO . Bar Game* .... BarcH law 2 (New pnc*) Chau ... ol Bntam Tb*« finost hour) BtaetS'Otae (Special Ofior) Br»y8 Scary School Capdv* . - Carrier Command (Special Oher) CeraotoU Squa'cs ...... Krynn (iMg)------- OM
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999 Mage Fly .... 1699 Man Hurra «t SanFrancisco 24 99 Man UritaO 16 99 Manic Miner Menace (Special Otter) M*dn*yrt Resistance .. Mdwnier ------------------------- Ughi aid Magic 2 (New) ‘to"y Pytion I* 0o ft* Run .. MuO Payer Soccer Manager (New) Murder----------------------- Now Zoaond Story Nig« Manse*... Night Breed-Arcade Night Hurra Nmp Sprit (Special Otter) NuchKi'Wa' Oops Up----------------------------- Operanon Harrier (New) Operaoon Sloallh
..... OperaSon Tnunderbon ..... Onenlal Game* ...._ Oulixn----------------------- Pac land (Special Otter) Peng (New) P«6boy .... Pmbeii Mage---------- Ppemarta ...... Prune___________ Para Fat (New Price) Player Manager Ptt*l0 ... PotceOuestZ ...... Pool ot radiance (i Meg or*,I Populous------------------------------------ Populous New WotMs ...... Postman Pal .. Powdrcroe (SpecMt Oder) Pro Terra Tc»*
... Pub TrMa ..... Plain* (New) Rambow Island*.....-- Red Storm Rang-- Rick Dangerous 2---------- 1691 1399 1699 ... 24 99 3999 1699 jBS 1999 16 99 RcO Star Ate M, Hamsra Rogue Trooper .. fterkasDtdi fti* and Ready .. Saint Dragon ...- Seers* Ager*Sty Spy Shaft* ol tho Beast (Special prtce) Shaft* ot The Beast 2 .. Shaft* Warriors . Sherman M4 ... ShmB Snoot om'up Coneirudion
KM... .. ------- SmCey .... SroCfyEdra Smfcra ...... 1699 1699 2999 SV Spy Secret Agent .. Snowstrike ...
e. h»» Space Ac* ... Space Ouatf
3..* , ....- Space Rogue
SftdXMKl . spy Who Loved Mo Spy v Spy
1 cr 2 or 3 1399 1699 1399 Seorn auoes Europe ORDER
FORM AND INFORMATION All orders sent FIRST CLASS subject to
availability. Just-fill in the coupon and send it to: SOFTWARE
CITY. Unit 4, The BDC. 21 Temple Street. Wolverhampton. WV2
NAME ..... Street Hxkw, .
Slnder 2 (New) Summer Olympiad - Super O" Road R*er (New) Super Hang O (New Price) .. Supremacy ... 1999 699 1999 S words c* Twtighi (SpecMi Oder) TV Spcrts BasMlbal Tartan------------------------------------ Toam Yarkoe .. TEL NO :...... Teeraoe Mutam Hero Tullei (New) The LxraxhaNes------------------- TcrvaK ThoWamcr Tracksuit Manager (New price) Name of Game Computer Value Postage TOTAL TreOe Chanwns Trivial Puma . Turbo Cup ... Turican . Tusk*-
(Special Otter) UMS2(New Utlma 5 ...... Ubmalo GotGrej Normm Unreal . Vaxoe (New) Vonowrtng (New) Varus Fly Trap (New) POSTAGE FIATES : Please add 50p lor post & packing on all orders under £5. EEC countries add £1 per item. Non EEC countries add £2 PAYING BY CHEQUE - Cheques payable to Software City.
Card Type ......Expiry Date .. Card No: ... ELHOPEAN CODERS Signature: ... master cars Date: ..... euROCARDACcemo CU 01 90 VocCco NgMrrare WheOear Wrgs (1 magcrty) Wrgs 112 Mag only) WrgsotOewh Wrgs Ot Fury....
... WahBrrget (New pnee) Wonderland (New) World Claw leaoerooard ZenyGolt (Sparar oden Zombie . Zorv (New prtee) ...
* SOCCER MANIA* Football Manager 2. Microprose Soccer. Football
manager W.C Ed. & Gazza’s Super Soccer AMIGA 16.99
* WHEELS OF FIRE* Hard Drivin’. Chase HO. Turbo Outrun
Spowerdrilt AMIGA 19.99
* HOLLYWOOD COLLECTION* Robocop.Ghostbusters 2. Batman the Movie
& Indiana Jones LC AMIGA 19.99
* SEGA MASTER MIX • Superwonderboy, Dynamite Dux, Crackdown,
Turbo Outrun & Enduro Racer AMIGA 19.99
* TNT. * Hard Drivin’ Toobin. Dragon Spirit.
Xybots & APB AMIGA 19.99
* EDITION ONE- Double Dragon. Xenon, Silkworm & Gemini Wing AMIGA
* MAGNUM FOUR* Operation Wolf Afterburner D.Dragon Batman
T.C.Crus. AMIGA 19.99 WITH LABELS 1 0.69 10 5.99 25 13.99
3. 5 40 PIECE DISC BOX 6.99
3. 5 80 PIECE DISC BOX 7.99 MOUSE MATS 2.99 ST & AG EXTENSION
LEADS 5.99 NAKSHA MOUSE ST AM’PC 29.99 NEW PRICE QN EXPANSIONS
AMIGA 12 MEG EXPANSION 39.99 AMIGA 12 MEG EXPANSION ? CLOCK
49.99 AMIGA 1 2 MEG EXPANSION ? KICK OFF 2 49.00 AMIGA 112 MEG
* CLOCK . KICK OFF 2 59.00
* ACCOLADE IN ACTION * Grand Prix Circuit. Fast Break 4th and
inches & Blue Angels AMIGA 19.99 » POWER PACK * Xenon 2. TV
Sports Football. Bloodwych & Lombard RAC Rally AMIGA 16.99
* PLATINUM * Strider. Black Tiger, Forgotten Worlds & Ghouls and
Ghosts AMIGA 19.99 » SPORTING GOLD * California Games The Games
Winter & Summer Edition AMIGA 19.99
* MINDGAMES* Waterloo. Conflict In Europe & Austeriitz AMIGA
- HEROES • Barbarian 2. Running Man, Star Wars & Licence to Kill
AMIGA 19.99 ADDmONALS i Most AUTHENTIC MULTI-MANAGER Football
Game Has Finally Arrived. After 2 Years Research S Development
The Ultimate Game Is Ready And Waiting To Test Your Skills.
FEATURES INCLUDE:- | Mli-Manager Game for 1 to 4 Players.
II UK and European Cup itinary including FA. League, Zenith Data, Leyland Oaf topean, Cup Winners and UEFA Cups. All Cup matches are played to the precise ts. Eg. 2 Leg Ties. Extra Time, Away Goal Rule, Seeded Draws, Penalties, etc. tiplete league line up with 201 st division teams and 24 in the 2nd, 3rd and 4th d ol season Play-offs with expulsions.
II team surnames are the real ones for all 92 dubs (CURRENT 89 90 SEASON).
Istoric Records are maimained for 6 seasons with the ability to call up all previous esults against your next opponent.
Lively Transfer Markel lo Buy and Sell Players with an end of season deadline layer Loans, Free Transfers with Approach 8 Offers on players or trainees.
Fenagers can be sacked or offered jobs at better teams.
SySaSfifiWin a Pleasanl lormal'which is eas 10 use and comfortable read. PRINTER facilities also exist.
Znttplete Instructions, for the beginner, are provided in a 16 page booklet.
And would you believe it doesn’t stop therel We have included many other fine details which are just impossible to list in this space. They include all the regular Mures you would expect like loading 8 saving yourgame, player injuries plus much, much more. The mosl genuine implementation of a Football Managers hectic season awaits you for only £19.95. Take Your Team To The Top And Win The Double.
Or Are You Good Enough To Win The Quadruple Crown. Never Yet Achieved By A League Team Manager.
Just in time for Christmas, Citizen have unveiled the 124D 24-pin dot matrix printer. Citizen reckon that the printer is a perfect entry printer which is one of the most versatile on the market. It can produce charts, diagrams and graphs with minimum of effort, and can print at 120 characters per seconds while in draft mode. Also, bearing in mind that Citizen are aiming it at the home user, they have made it simple to use thanks to a colour-coded control panel. Likewise, it can be made to print on either fan-fold paper or single sheets - the latter of which are useful for headed documents.
Citizen will be supporting the machine with a variety of accessories, including a selection of sheet feeders, a stand, a serial interface and a memory expander. Finally.
Citizen are offering an incentive to new buyers, in so much that any one who buys one will receive a full guarantee on all parts and servicing requirements for the next two years.
Citizen Price: £279 (EXC VAT) , 32D Southchurch Road, .•*' ’ K' Southend-on-sea, :.!*£¦ Essex SS1 2ND.
I ! ‘ Orders outside the UK please add £1.00 extra.
TELEPHONE ORDERS PRINTERS price. Unfortunately the quality of the text leaves a lot to be desired, so this cannot really be considered as the only printer if you have a need for good quality letters etc. The Okimate 20 is a very small printer and the actual size of a full screen picture is smaller than on most other printers. It is also exteremely slow, particularly if the whole picture requires to be coloured in (i.e. no white background). The ribbons have the colours laid down one after the other, rather than in four continuous stripes, and since they are only single pass ribbons you will
use them up at a fair rate.
Verdict: Despite some short-com- ings. If you want a printer mainly for dumping colour graphics then this is good value for money.
Oki Price: £149.99 CITIZEN -124D DOT MATRIX PRINTER STAR LC-IO COLOUR With the Amiga's colour graphics of such importance to the appeal of the machine, many users want to be able to capture the images on paper.
The Star LC-10 is a popular printer and the colour version will work well with the Amiga. The preferences printer driver must be selected as the EPSON JX-80, which the Star printer emulates. Although there are only four colour ribbons (Red.
Yellow, Blue and Black), these colours are mixed together by overprinting to give a wide range of shades. Unlike an inkjet printer, which normally gives fairly faithful colour reproduction, the overprinting method with a dot-matrix printer like the Star does sometimes leave the overall picture rather darker than it appears on screen. While you can compensate for this by using the primary colours more than subtle shades, this does not help when printing predefined pictures from D- Painl etc. Despite this, the ability to print out a picture in colour has got to be a major advantage over a
straight black and white printer. Text is just as good as the standard B8W version and a normal black ribbon can be fitted to save wasting the expensive colour ribbons. You cannot upgrade from the B8W Star LC-10to the colour version, so if you think you may need colour printing in the future, go for it now.
Verdict: A good all-round printer with good quality text and adequate colour printing.
Star Micronics Ltd Price: £298 OKIMATE 20 For sheer value for money it would be difficult to beat the Okimate 20. It prints in colour using a thermal transfer ribbon, which gives a kind of high quality, waxy feel to the picture. The quality of the colour can only be described as very good, particularly when you consider the H (0702) 600557.FAX 10702)6,3747 PREMIER MAIL ORDER Titles marked * are not yet available and will be sent on day of release.
Please send cheque PO Access Visa No. And expiry date to: Dept CU01, Trybridge Ltd., 8 Buckwins Sq., Burnt Mills, Basildon, Essex. SS13 1BJ.
Please state make and model of computer when ordering. P&P inc. UK on orders over £5.00. Less than £5.00 and Europe add £1.00 per item. Elsewhere please add £2.00 per item for Airmail. These offers are available Mail order only..Telephone orders: mon-Fri 9am-7pm. Saturday lOamApm. Fax orders : 0268 590076. Tel Orders : 0268 - 590766
1. 2 Meg Upgrade 1 2 Meg Upgrade with clock . AFT
Anarchy ... Assault on
Alcatraz * . 688 Attack
Sub .. ....44.99
....16.99 ....13.99 ....1699
....16.99 AMOS ....
Arkaniod 2 ... ....34.99
......5.99 Armour - Geddon * ....
* .... Batman the Caped
Crusader..... ....26.99 ....24.99
....19.99 ......5.99 ....16.99 Back to
the Future 3 ‘ ...
Badlands ...- Bards Tale 1 or
2 ...... Hint book Bards Tale 3
* ..... Batman the
Movie ..... Battle command
* ...... Battle of
Britain . ....16.99
....13.99 .....5.99 ....16.99 ....16.99
.....16.99 .....19.99 Battle Chess
2* ; . Betrayal
....19.99 ..19.99 Billy the Kid
* ...... Big Time Fishing
* ..... Blade
Wamor* ... Blue Max
* . .....16.99 ...1699
.....16.99 .....19.99 4D Boxing
.....13.99 .....16.99 Budokan
....19.99 Carrier Command ....
Cavadar . .....14.99
.....16.99 .....1699 Carthage
* .. .....16.99
J... 16.99 Chase HQ ..
.....1699 Chase HQ 2 ...
26. 99 16 99 Champions of Krynn 1 Meg) .. Chuck
Yeager Codename iceman |lMg .....
Colonels Bequest (iMg) Commando War
* . ...26.99 .26.99
13. 99 .. 16.99
19. 99 Combo Racer . 16.99
Corporation . 16.99
16 99 Cricket Captain ......
.16.99 Crime Wave * .
.16.99 .16.99 Curse of Azure Bonds (1 Meg!
.....1999 .16.99 Das Boot * .. .19.99 Death Trap .. .16.99 Deluxe Paint .. 1699 Dick Tracy * Dragons Lair 2 ...... Dragon Strike * ...... Dragon Wars * ...... .ith» .26.99
19. 99 .16.99 Dragons Lair (1 Meg) Dragons Lair Time Warp
* ... Dungeon Master ..... Duster
* . Dynamite Debugger
. E-Swat*.. .- ......
Elite .. Emlyn
Hughes . Emlyn Hughes Quiz
* ..... Escape trom Robot Monsters Escape from Colditz
* . Eye of the Beholder (1 meg) * F15 Strike
Eagle 2* .16.99 ...16.99
16. 99 F16 Combat P4ot ... F19 Stealth Fighter .
.. F29 Retaliator
16.99 ......19.99 16.99
19.99 Falcon Mission Disk ...
Falcon Mission Disk 2 Final Battle
* .... .13.99
Fireball* ..... Fire and Forget 2 .
Flight Sim 2 Flip it and Mag nose......
Flight ot the Intruder * .
Fit Disk European . Fit Disk Japan Football Director 2 . Ford 98 Rally* ...... Flood .. Fun School 3 5-7..... Fun School 3 over 7 Fun School 3 under 5... Fun School 2 (6-8) . Fun School 2 (over 8) .. Fun School 2 (under 6) Future Wars ... Gazza 2 ’ ... Gremilns 2 .. Golden Axe * .. Gunship ...... Gunboat * ... Hard Drivin' 2 Hollywood Collection .*.. Horror Zombies * .... Heroes . Hydra
* . IK. * ..... Imperium .. Indy Jones Adventure Indy Jones Hint Book . Indianapolis 500 . Int Soccer Challenge .. Int 3D Tennis ... It came from the Desert Data .
Hranhoe ... Jack Nichlaus Extra courses... Jack Nichlaus God Jack Nicklaus unlimited God.
Judge Dredd * Kennedy Approach ... Kick Ofl 2 Kick Off 2(1 Meg) Killing game Show Klaxx ...
K. O.2 Final Whistle * .
K. 0.2 Giants of Europe* .
K. O.2 Return of Europe * ......
K. 0.2 Winning Tactics * ... Knights of the Sky
* ... Last Ninja 2 ....
Lemmings * .. Lersure Suit Larry
2 ... Leisure Suit Larry 3 ...
Licence to Kill . Life and Death
* .... Line of Fire
* ... Lombard Rac
Rally ... Loom .
Lords of Chaos * ...... Lords of the Rising Sun... Lost Patrol ..... Lucasfilm Double Pack... Magnum 4 .... Mag*c Fly . Mean streets Mig 29 * .... Manchester* United..... Matrix Marauders *..... Monty Python ...... M1 Tank Platoon . Mid Winter ... Midnight Resistance..
M. U.D.S. * Murder ......
NARC Navy Seals*.. New Zealand
Story.. Nightbreed RPG Ninja Spirit .
Ninja Remmx * .. Nightshift * ..
Nitro Obitus*.. Operation
Stealth ... Oriental Games ...... Operation
Thunderbolt.. Operation Harner ... Operation
Wolf Off Raod Racer ... Overrun (1
meg)* .. Pang * .. Paradrod
90 ... Pipemania ..
Pirates .. Player Manager ......
Ploting .. Police Quest
2 . Pool of Radiance ... Populous.. GAME
AMIGA | Populous Promised Land .....
Powermonger ..... Precious
Metal ... Predator
2* . .7.99
......19.99 .....15.99 ......16.99 Pro
Tennis Tour ..
......16.99 ......16.99 ......1699 Rambo
Rainbow Islands . Red Storm
Rising ...... Reach for the Skies
* Rogue Trooper * .
Rotator * 16 99
15.99 16.99 16.99
.....1699 Rick Dangerous 2 ..... Rocky
Horror Show * ... 16.99
2 .. 16.99 Search
for the King * Secrets of the Luftwaffe
* .... Secret of Monkey Island * ... Shadow
Warriors ..... 16.99
19.99 1999 16.99
Shadow of the Beast Shadow of the Beast
2 . Shadow Sorceror *...... ......16.99
..'.26 99 ..19.99 Skull and Crossbones
* Shoot em up Con Kit
13.99 ......19.99 Silworm IV
* ...... 16.99 Sim
City .:.... Skate or Die
* .... Sly
Spy ... 19.99
16.99 16.99 Sound
Express .. 29.99 |
Spellbound * ...... Space
Ace .. 16.99
26.99 Spiderman * ......
Space Quest 3 .. Speedball 2
* ..... Spy Who Loved
Me .. Star Trek
V* ...... 16.99
26.99 16.99 13.99
.J ...19.99 Stratego
* ... Strlder
2 . 16.99
Flight ! .. Star Flight Hint Bk
.. .....; .16.99 ...5.99
Steven Hendry * Stun Runner *
Subbuteo . .. 16.99
Supremacy . Super Hang
On Team Suuki
* .... Team
Yankee ... Teenage Mutant
Turtles ..... Test Drive 2 ...... Tt
Drive 2 California Chall . Test Drive 2 Musde
Cars ... Test Drive 2 Supercars
.16.99 .19.99 .16.99
...9.99 ...9.99 The Immortal 1
meg) . .16.99 Tie
Machine ... Track Suit Manager 2
* .... .16.99 .16.99
.16.99 TNT ... .19.99
16. 99 ...16.99 .16.99 .16.99 .16.99 .13.99 .1699 ...16.99
...16.99 ...16.99 ...19.99 ...19.99 .19.99 Tournament Golf
* ...... Toki * .
Torvak ...... Toyota Celica
* Total Recall * ...
Treble Champions Turbo
Outrun ... Turbo Challenge ..
Turncan .... Turrican 2
* ...... TV Sports Baseball * . UMS 2
* .... Ultimate Ride
* UMS Scenario 1 ..... UMS Scenario
2 .. Unreal ......
19. 99 .16.99 .16.99 .1699 .16.99 .19.99
19. 99 .19.99 .16.99
19. 99 .19.99
5. 99 ...13.99 .13.99 ...14.99 .1699 ...1399 ...16.99 ...16.99
Untouchables .. UN
Squadron .. Vaxine
* .... Walker
*.., . Wildfire
* ... Wod Pack
* ...... Wonderland * ..
World Champ Soccer *..... Wrath of the Demon *
Wings ...... Wizoall
Wixkid * ...
Wings of Fury . World Cup Compilations.
Xenon 2 Megablast ... Z-Out * ... Zak Mckraken Zombi ...... Quickjoy Jetfighter ....10.99 Quickjoy Megaboard .19.99 Cheetah 125+ .6.99 Cheetah mach 1 ....9.99 Quickjoy Turbo 2 ...8.99 Qucikshot 3 Turbo (Sega Comp)..9.99 Sega Control Stick .....13.99 BLANK DISKS Top Quality llnbranded Disks 10 x 3.5" DSDD__________________________.5.99 2*x3J" DSDD ..10.99 50x3.5"
DSDD--------------------------.23.99 100 x 3S' DSDD.. Branded Disks - TDK
3. 5" DSDD____________________1.25 Each
5. 25" DSDD----------------0.75 ..Each TEENAGE MUTANT TURTLES
E. A.SPECIAL OFFERS ONLY £7.99 EACH POWERDROME BARDSTALE 2 ZANY
GOLF KEEF THE THIEF INTERCEPTOR HOUNDS OF THE SHADOW SWORDS OF
TWILIGHT SPECIAL OFFER SILENT SERVICE Now only £9.99 SPECIAL
OFFER RICK DANGEROUS Play any level version ONLY £7.99 SPECIAL
OFFER BLOOD MONEY NOW ONLY £7.99 & Finally... TOP TEN THINGS
WE DON'T WANT FOR CHRISTMAS 1 The Gazza and Friends LP 2 The
official Teenage Mutant Ninja Turtles swimming trunks 3 Food
poisoning 4 Cheap ‘n' nasty liquors that cost 50p a box down
the market 5 Humorous ‘sink the ships' toilet game 6 Saint and
Greauies world cup diary 7 Twenty five air miles (utterly
useless) 8 A Christmas selection stocking 9 Computer games 10
Wizard of Oz video 199 i FIVE CHEERY FILMS FOR BOXING DAY One
Flew Over the Cuckoo's Nest Last Exit to Brooklyn Killing
Fields The Bitter Tears ol Petra Von Kamp Scum WHAT WE D LOVE
SANTA TO LEAVE IN OUR STOCKINGS [ The new cast test shots for
Night Breed II ] * i Steve Merrett A video of every Doctor Who
episode ever! A driving licence. Mark Patterson to keel over
after getting a ten pence piece stuck in his throat while
stuffing down his chrissie pud!
To wake up without a hangover on New Year's Day. Spot cream.
Dan Slingsby An inflatable Betty Boo. Five years knocked off his age. Everybody to be as miserable as he is. The complete back catalogue of games from every single software house. Waking up in the morning next to Kim Bassinger. A toupee.
Steve James A ticket for a transworld tour. A year's supply of Addles Old Peculiar. A cow and a flour mill with which he can produce his own pasties. Somewhere to call home. A decent pair of braces and trousers that fit.
Andy Beswick The Masamato Tsurami all-in-one ninja outfit. Large amounts of cash deposited in a Hitchin bank account.
Julia Roberts and Isabelle Adjani, in stockings.
A sense of humour.
Tom Glenister A Spitfire piloted by Paula Abdul. A replica set of Douglas Bader iron legs and a Raptu all-in-one vegetable slicer dicer. A rubber catsuit and mask (oo-er). The RAF museum. Not to be taxed at 75% because of some cretin at the tax office!
Tina Zanelli Kanu Reeves. An automatic salami sheer. Frontal lobotomy to be preformed on Tom which will stop his obsession with planes and prevent him from thinking he's Bomber Harris.
Mark Patterson A flashy Ibenez universe seven string guitar. A metal plate surgically inserted in his head. The bit of Malibu beach where they film Bay Watch, complete with that rather nice blond lady life guard. Some friends.
51 w Remzi Salih Harrison Ford. A new front tooth (to replace the capped one she thinks sticks out). For editorial to let her have some good games for her A500 instead of all the leftovers that no-one wants. A Roger Dickson all- pro fishing rod and lifetimes supply of maggots.
And Ihe editorial department would like Santa to deliver the ad department a three toot high neon NO SMOKING sign and a dozen packets ol Nicobraven SELL OUT TO BE SEEN IN SELL-OUT CALL TINA ZANELLI ON 071 251 6222 ROGER SMELLEE 0898 800 211 DARE YOU RING THE NAUGHTY QJU3 '&t 0898800 298 JOKE OF THE CENTURY 0898 800 206 HORROR LINS 0898 800 208 AUSSIE NAUGHTY JOKES 0898800209 TASTELESS TIM S BAD TASTE (jrlJNFIGIITER USE YOUR UOICE TO 0UTDRAW THE GUNFIGHTER CASH PRIZES 0898 31 35 90 InfCOtAL P06ox 36 LSI 4TN Cct chorgw 33p Pe Mn Cheep 44p Per Min Afl Other Tfnei | NOTE FROM PCS INTERNATIONAL:
Merry Christmas !!! AMIGA GAMES PROGRAMMERS !!!
Also because its Christmas and you thought the Comp, in the November Issue was hard. If you can answer these 2 questions then you can still enter: 1 Name the 4 Turtles?
2. Who appears at the top of the Sell-Out?
Find our address in the Demos section.
Amiga owners sick of high priced gomes, then come and join us!
SAE North East Games, 5 Alder Road, Stockton-on-Tees TS19 PEP_ W1LB! PD - Specialist in Amiga Music & Audio £2.50 eg SONGS - De-La-Soul. New Order, B-52s etc (all include player). SAMPLES - Monty Python, Hitch Hikers Guide etc. Also players & Sample Editors.
10 Dairy Bonk, CHESTER CH2 092 2872 3618
3. 5" DS DD DISKS High Quality unbranded fully guaranteed inc
AMIGA PENPALS NEEDED!
10 £4.75 100 £41.50 Please write to Vincent, 45 Jalan 17 33, 46400 Petaling Jaya, Selangor, Malaysia. All letters answered. Write NOWI Best Byte (CU01) 48 Nevill Avenue, Hove BN3 7NA See advert on page 68 for details Seven Seas Want to write Amiga games?
Heed help programming the custom hardware?
The AMIGA GAMES PROGRAMMERS GUIDE is a new book explaining all aspects of game writingl Including Copper, Blitter, Sprites, Audio etc. & source codel For FULL DETAILS,' send an SAE NOW to: Ditchburn Computers, 2 The Woodlands, Nunthorpe, Middlesbrough, Cleveland TS7 OPR Seven Seas PD A wide range of titles available.
Send £1 for our latest disk catalogue to: Seven Seas PD, 7 Canary Road, Dungannon Co. Tyrone
N. I. BT7I 6SU YOU CAN MAKE MONEY FROM YOUR AMIGA!!! With our
software Send a S.A.E. to Computer Visions.
Dept Cl, 106 Bromley Heath Rood.
Downend Bristol BS16 6JN YOU HAVE GOT NOTHING TO LOSE!
50 £21.75 500 £179.95 AMIGA NUTS WANTED!! Send disks dnd lists to Matthew, 98 Newbold Road, Desford, Leicester LE9 9GS Always a reply. 100% guaranteed FOR SALE AMIGA 500 V-S complete joystick £450 worth of games including Untouchables. PV Sports. Basketball, Indiana Jones etc ONLY 8 months old. Virtually unused. £425 o.n.o. Sf. Albans 0923 663311 SEGA MEGADRIVE (SCART) 2 months old, boxed as new.
6 games £140. No otters, please ring 0536 520969 after 6pm or before 2pm any day!
MATRIX SOFTWARE CLUB TRY BEFORE YOU BUY.
* Hundreds of lop titles for Aiari ST. Amiga and Amsirad systems
to review without obligation.
* Generous members discounts on all purchases of brand new
* Special purchase sales massive savings on members software
* Fast same day service.
£1000 FREE DRAW.
£1000 worth of prizes given away in the next 6 months. All you have to do is reply to this advertisement -no cost - no obligation, to find out more about Matrix and your chance of winning one of the fabulous prizes on offer this month simply telephone 0836 403807 Now or send a large stamped addressed envelope stating your machine to: Matrix Leisure Services Dept CU1, Unit 10. Mill Studio Business centre, crane mead. Ware. Herts SG12 9PY.
No catch - No Obligation.
Call* o*i ,V*p min cheap. 44p mm wher lime* FIVE VIDEOS FOR JANUARY
1. ALIENATOR & Finally... Budget movie about a condemned prisoner
who escapes to Earth from his penal colony and is hunted down
by a Terminator rip-off. Film made by Fred Olan Ray, infamous
for his many $ 10 movies.
2. NUNS ON THE RUN Robbie Coltrane is in sparkling form as one of
two crooks who escape their pursuers by dressing up and living
the life of nuns. Classic slapstick comedy not seen since the
days of Terry Thomas and co.
3. THE PUNISHER Another comic strip character gets the silver
screen treatment in this entertaining shoot 'em up that would
send Mary Whitehouse bananas.
Dolph Lundgrun stars as the Punisher.
4. WINGS OF THE APACHE Stars Nicholas Cage and Sean Young as ‘Top
Gun' chopper pilots who take on a vicious drugs cartel. Action
sequences were filmed with the full cooperation of the US
military and real attack helicopters, but spoilt by over
TOTAL RECALL GUILD RELEASE DATE __ "SEE- Awmlet.9Ton ° *uesi to find his HIGhn rHT- °h '3Ch°n 9i" 7?en,es" esPecial|y *6 human shield!
Iwck them up “* omoz'"9. Wi* superb FX to Unless you've spent the last six months on Mars you can't have failed to pick up at least the basics about this $ 75M dollar smash. For from being the happily married labourer he perceives himself to be Arnie is actually . Uh° u T mind,has been tampered with after he KmeTJ°l ll'n lt]e1F°f3fJ,f u 's' His charmin9 wife (Sharon Stone) meanwhile is actually a lethal killer sent to earth to watch over nim.
InZtTZ W b *e Shefr,SiZe °f T0tal Rkall'S a cost of P d Id® m vlrtuQl sh°wcase of FX, with splitting women, a cost of hundreds of mutants, and even a disgusting red boqey which Arnie has to extract.. Unforgettable! Uogeywmcn IN OUT Lard and onion sarnies Hsdith food CU Amiga Format Long hair Spikey tops and shaved sides Jingly jangly indie music Progressive guitar music On-pifch soccer scrapping Rugby Middle East war games Saddam Monster Raving Loonies Tories Hippy free love communities Rip off discos European unity France Lager ' Naff cocktails
16) ' WHO’S PLAYING WHAT Steve James: Prince of Persia, Wrath of
the Demon, Panza Kick Boxing Dan Slingsby: Prince of Persia,
M.U.D.S., Narco Police Maik Patterson: Narco Police,
M.U.D.S., Master Blazer Steve Merrett: Kick Off 2, Line of
Fire, Golden Axe " ' f 'k
- % k. i jl k .Vi :'t. -Si Li'i'C5 TOP TWENTY AMIGA CHART 1 F-l 9
STEALTH FIGHTER (MICROPROSE) 2 LOTUS TURBO CHALLENGE (GREMLIN)
3 KICK OFF 2 (ANCO) 4 ADVANCED FRUIT MACHINE (CODEMASTERS) 5
TREASURE ISLAND DIZZY (CODEMASTERS) 6 YOGI'S GREAT ESCAPE
(HITEC SOFTWARE) 7 SUPREMACY (VIRGIN) 8 DRUM STUDIO (PLAYERS) 9
INDY 500 (EA) 10 HOLLYWOOD COLLECTION (OCEAN) 11 WHEELS OF FIRE
(DOMARK) 12 POWER PACK (BEAU JOLLY) 13 GREMLINS 2 (ELITE) 14
TARGHAN (ACTION 16) 15 Ml TANK PLATOON (MICROPROSE) 16
CORPORATION (CORE DESIGN) 17 TURBO CUP CHALLENGE (SMASH 16) 18
RUFF AND REDDY (SMASH 16) 19 BLOOD MONEY (NEW PSYGNOSIS BUDGET)
20 CADAVER (MIRRORSOFT) CU AMIGA-THE TOP GAMES FIRST!
'ell, we may not have been that accurate in last month’s Next Month, but tor our scintil- ting February issue you can expect,.. REVIEWS Already in we have Ocean's eagerly-awaited Battle Command, Mindscape’s bike sim. The Ultimate Ride, and the hot-licence starring Edd The Duck'.
In addition, you can expect (well, almost certainly expect!) Reviews ot Audiogenics bug-killing Exterminator, the futuristic goings-on of Speedball II (promise!), Domarks MiG-29 along with their other vector masterpiece, the conversion of Atari Games' STUN Runner, Pogo's return in Nebulus II, the technocop forces of ESWAT, Viz and its mad-cap race against time, those suicidal Lemmings, the sequel to Chase HO - SCI, and SWIV. And - in true Ronco tradition - many, many, more... PLAY TO WIN Not only do we review games better than anyone else, we play and tip them better too! Dan totally dissects
Bullfrog EAs Powermonger, whilst the Immortal is tamed with our complete solution. Coupled with our brilliant adventure helpline and tips aid. It s the most important place for any struggling games-player to look.
N-N-N-N- NINETEEN Clad in our army fatigues, the brave band that makes up CU enter the deadly world of the Vietnamese war and, whilst avoiding mines and napalm attacks, will bring you everything you need to know about the war, its films and books, and all the games based on the infamous conflict. And we also take a look at the most recent addition to the 'Nam game brigade - Domark's newie of the same name.
FIRST IMPRESSIONS Casting our eye over our crystal ball, we take another look at the games that you’ll be seeing during the course ot 1991. In addition, we'll be making comments as to each game's failings and plus points, ensuring that you know what's what when it comes to future releases.
FREE! FREE! FREE! Yes, being the generous so-and-sos we are, we've teamed up with one of Britain's leading software houses to bring you the ultimate in money-saving offers. So start saving your pennies, as you'll be needing them.
AGENDA Another trip into the future of computer entertainment. Whether we'll be exploring the newest form of Virtual Reality or travelling through millions of cinematic worlds with our trusty Amigas as our key to this exciting dimension, you can guarantee that this is the place where you'll see it first. Are you ready for for the future of gaming?
IN DEVELOPMENT As always, our team are in search of news and info on all the best up and coming conversions and original titles. And next month, you can expect the definitive behind the scenes info on two of the most hotly- awaited games ever to grace the Amiga, along with words of wisdom from the development teams behind them.
And that’s it really, certainly enough to warrant rushing out and buying the mag. So if you want the ultimate in up-to-date reviews, previews, news and views, then buy February’s CU AMIGA. And if that's what you avoid in a computer mag, then there must be something wrong with you... DISK NUMBER TEN Without a doubt the best disk to grace a magazine cover. CU Disk 10 will feature our usual array of playable demos of all the games that matter.
SOMEON iNCon ¦ YC WOUL SURRE.
Am on e's jet to Better sue Y'OL Yol A J- MUTAf OCEAN SOFTWARE LIMITED 6 CENTRAL STREET • MANCHESTER • M2 5NS • TEL: 061 832 6633 • FAX: 061 834 0650 ATARI ST CBM AMIGA IBM PC & COMPATIBLGS Set in the nut future, as an altematiue reality. Battle Command is an arcade strategy game m uihich the player contnls a single "Haulat" Bssault lank in one of IB scenarios (missions) in the ultra war. Fought between two dominant races in the new Idorld. The latest phase of the Korth South war has been going on for oiier 10 years, with a stalemate euentually deuelopinq - a standoff between armies massed
over a long dug-in battlefront. Such are the defensive capabilities of each side, full scale attacks are suicidal, so any offensive moves are, by necessity, small "behind the lines" actions performed by elite troops in specially designed vehicles Ihe Hauler is the latest such machine - capable of being lifted in and out of hostile territory by fast stealth choppers and armed urith the most advanced weaponry the Horthem scientists can devise ail • 'an nr UX Stands ml in Me graphics and atmosphere depaitmeei Ben omimciog Ben epee Bet| 'Being Mete'; add 10 Mis Me iKieasinqtg conplicaled missions
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Telephone: 061 832 6633 Telex: 669977 OCEANS C Fax: 061 834 0650 1 mfunn»hiV!n»iaMwnnii»ih«6!maMan»m .illM»l.iu».Wi9*m«a.«iWi„iit,owe ¦ ¦niM.nmMnao nmurr am,mim.u„,„w .uiM.a» »na »¦ nun .. » it mu. W. mi. U uauuiMn., -I,.,..™, nU aunn uim mi n enutoui. L«un m ml »t. Uu.ni ni.ma»i,,m. mu ik mm. X mn: enKuiiMMaxnMiiwiFBEiGftiiieauuieMiM 4muuniin«v..ii»irhimim*.iai*Knn£a(iu«(Mi. illnan i"m rn mud nrmmlnlii'i Ain.yniii |ni*l-»»W«iilmnnin,»»i~i»l»lli»iiuvi«l 2 eiaaniKai nui.m., iK.mi.iiun ma COUKtW emu Bin. .Mi.i. 3 m«l Keuas wn. Nai ti. Unirwr Diuner. ..mm i. nnoonoo. N,m .n »i ¦ ki h jcu, nn u
houxuih . M 1„„ . Mil. • mi«. .11 n. iMimi_ 4 How can I open the sarcophagus in Infidel? I guess I should be putting something in its recesses, but what? And I do not know what to do with the stone slab with tour holes in it.
I’ve come as far as going out in the sub with Tip, bunting the shark, in Seastalker. But I can't find it! How can I track it down?
I am unable to tell the computer the co-ordinates of my destination, in Starcross. Therefore I can’t find the black hole, and I’m stuck at the very beginning.
Jon Ramstad. Dale, Norw 5 THRILLTIME PLATINUM VOL 2* 6 Buggy Boy. Bombjack. Space Harrier.
Live & Let Die, Thundercats, Beyond the Icepalace & Battleships AM 16.99 HINT BOOKS Bards Tale 1 or 2 or 3 Champions of Krynn Codename Iceman Colonels Bequest Conquest ol Camelot Curse ol Azure Bonds Dragons ol Flame Dungeon Master Heroes ol the Lance Heroes Quest Hillsfar Indiana Jones the Adventure Kings Quest 1.2.3,4 Letsuresuh tarry 1.2.3 Might and Magic 2 Police Quest 2 Pool ol Radiance Secret ol the Silver Blades Space Quest 1,2.3 0molhoufsAnswrPhone 7 SALUTE OF THE JUGGER Uninspiring sci-fi epic about a violent futuresport starring Rutger Hauer. Poor on characterisation, high on
violence, the movie paints a grim picture of the future. Bleak and uninspiring.