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the feature on page 26 will get you started with this complicated program and we'll be running tutorials over the next few months to get you further. And, for a break, check out ZeewoH2 - this is a seriously good demo. Both games and technical sections are filled with interesting and excellent software and hardware. Plenty of reading material and food for thought during the holidays. My highlights are Worms on CD32 and the A620 accelerator. I use an A600 regularly and the latter has transformed it - although it's difficult to install Computer '95. The recent show in Cologne had a massive Amiga presence, with AT and many well known hardware and peripheral manufacturers exhibiting and selling kit (see report on page 20). Although there was a well attended developers conference at this show it lacked any presence from games software companies. This needs to be addressed by AT if we are to have a real future. Alan Dykes, Editor Subs Subscriptions 54 Be kind to yourself and start off tha naw yaar with a subscription to CU Amiga Magazine. It's the bsst way to make sura that you don't miss out on any of tha excellent disks, features and rsvttws we've got lined up for 1996? Special offer available. OctaMED 5.04 ,100 Mot* Mcrtti of OctaMED are ravaalad In tha lataat tutorid from audio export Ed Wile*. F PageStream 2.2 102 Fast approaching tha point whara ha ha* created a whole stationery set, Larry Hickmott continues his PagaStraam series. Graphics Masterclass 104 Focusing on Dpaint V. Peter Lee explores the possibilities of photo manipulation. Wired World 107 Colin Dalton checks out the Amiga's premier Integrated mail and news package Thor. Amiga E 110 In the first of our Amiga £ tutorials Jason Hulance gets to grips with a GUI front end Editorial EDITOR
Click image to download PDF
• Zeewolf 2 l lo disks ?
Ask your Newsagent now.
• SWOS 95 96
• Super Tennis Champions
• Worms, Gloom & AB3D on CD32 9 770963 009C44 IISS9 Sll *11
B.OOtWBCHl 7D*BfR 380-CAS7J The XL Drive allows you to store a
1. 76MB on a high density disk.
1. 76 XL DRIVE EXTERNAL £79.95
1. 76 XL DRIVE INTERNAL £75
1. 76 XL DRIVE A4000 ...£75 PC880B EXT.POWER DRIVE .
£49.95 PC881 A500 £30.95 PC882 A2000
.£35.95 PC883 A600 1200 ..£35.95 POWER SCAN 4
B W £89.95 POWER SCAN 4 COLOUR £169.95 OCR (BOUGHT WITH
SCANNER) £20 OCR SOFTWARE £49.95 POWER SCAN 4 S W ONLY £20 PC
INTERFACE ? COL S W £49.95 PC INTERFACE ? B W S W £39.95 amiga
4000 i- A4000 TOWER HEWLETT PACKARD 1 GIGABYTE 3.5
SCSI . £459 MICROPOLIS 2 GIGABYTE 3.5 SCSI . £659
4 GIGABYTE 3.5 SCSI .£1099 9 GIGABYTE 3.5
SCSI £2199 HITACHI 340MB 2 5 IDE ....£189 510MB
2.5 IDE £299 810MB 2.5 IDE .. £599 I GIGABYTE 2.S IDE
...... £719 OTHERS 80MB 2.5 IDE ..£70 120MB 2.5
IDE .£95 External IDE hard disk for the A500
comes complete with an internal ROM switcher, and upgradable
to 4MB RAM M-TEC AT500 BARE ....£99 M-TEC AT500
420MB ..£259 ME MORY REQUIRES JO-PIN SIMMS Save 1.5MB on
a standard floppy drive and 3MB when used in conjunction with
the XL Drive 1.76. FLOPPY EXPANDER ....£10 External
PCMCIA 3.5' IDE hard disk OVERDRIVE BARE .....£99
OVERDRIVE 420MB ...£259 2 TO 4 GIGABYTE ...£659 4
TO 8 GIGABYTE ......£899 2 TO 4 CARTRIDGE DL90 £12 4 TO
8 CARTRIDGE DL120 £19.95 SCSI case suitable for CD-ROM HD DAT
and Optical drives.
5. 2S-SCSI or IDE CASE .....£79.95
3. 5- SCSI or IDE CASE ......£79.95 ZIP DRIVE 100MB
SCSI.....£179.95 100MB DISKETTE £15.95 rip pxivr atouixrs
souixxn SCSI iNTiRrxci 128 OPTICAL .. £479 230MB OPTICAL
1. 3 GIGABYTE OPTICAL......£1999 230MB OPTICAL DISK .....£29.95
1. 3 GIGABYTE DISK £139.95 256 x 32 SIMM 72-PIN (1MB) .. £40 512
X 32 SIMM 72-PIN (2MB)____£75 1 X 32 SIMM (4MB) ...£139
2 X 32 SIMM (8MB) .. £279 4 X 32 SIMM (16MB) £449 1 X S
SIMM 32-PIN (1MB) ......£30 4 X 8 SIMM 32-PIN (4MB) .....£139
1 X 4 STATIC COLUMN A3000 £25 1 X 4 DIP .£25 256X
4 DIP £5 1 X 1 (TIP ..£5
CIA .....£12 GARY £19
PAUIA ...£19 DENISE ..£19
SUPER DENISE ......£25 KEYBOARD IC .£12
FAT AGNUS 1MB ......£19 FAT AGNUS 2 MB ......£29
PRINTER CABLE ......£6 RS232 CABLE ..£6
SCSI EXTERNAL ......£15 WORKBENCH 3.1 A500 2000 £85
WORKBENCH 3.1 A3000 4000 £95 ROM SHARE DEVICE ...£19
2. 04 ROM CHIP .....£25 SQUIRREL SCSI INTERFACE £59.95
AURA £79.95 MEGALOSOUND £29.95 VIDEOMASTER AGA
£59.95 VIDEOMASTER AGA RGB £99.95 VIDEOMASTER
....£52.95 VIDEOMASTER RGB £89.95
COLOURMASTER .£52.95 PROMIDI INTERFACE £19.95
squirrel Interface HA included vhere you see this lo The tower
comes complete with 6 x
5. 25” drive bays.
5 x 3.5” drive bays, 7 x Zorro slots. 5 x PC slots, real time clock and a 230 watt power supply.
£349 fixer which automatically de-inti all AGA screen modes and scan non-interlaced PAL NTSC modes to allow VGA monitors to display them. Supports VGA. S-VGA and Multiscan monitors.
Pixel sharp picture, even j horizontal resolution and has a s 15-pin VGA type connector. Comes » composite video S-VHS outputs.
SCAN DOUBLER II .. The award winning Power Scanner includes the following features: Scan in 24-bit at upto 200DPI (all Amigas not just AGA)*, Scan in 256 greyscales at up to 4000PI (all Amigas), Thru’port for printer connection. Fully supports AGA chipset. Display HAM8 24-bit images on a non-AGA Amiga (via image conversion), full editing facilities included Works with 2.04 ROM above, min 1M8 (recommend 2MB).
24-bit A4 flatbed scanners, complete with software, cables and manual.* KNGT-8S00 £579.95 INC. POWERSCAN SOETWARI N GT-9000 ......£729.95 24-911. INC. IMAGE *X REV. 1 S SO*TWA«l ADPRO SOFTWARE . . £149.95 IMAGE FX 2.0 S W £149.95
• EPSON SCANNERS DIMER MOM ONI SHOWN aga Tucxer tix power scanner
tandem cd-c Disk Expander can add upto to S0% to your hard
drive capacity and works with all drives including SCSI. IDE.
Floppies and even the RAM disk. Disk Expander works on any Amiga with any Kickstart.
DISK EXPANDER .....£25 Backup to 520MB onto a 4hr VHS tape.
Version 3 has new backup modes for Amiga's with a 68020 or higher CPU.
VIDEO BACKUP SCART . £65 VIDEO BACKUP PHONO £60 £129 TANDEM CD-DE UPGRADE TO VERSION 3 .... . £20 SCSI-2 controller card for the Amiga 2000 4000. Upgradable to 8MB RAM.
OCTOGEN 2008 Connect a CD-ROM, Syquest and any IDE hd to your A2000 3000 40 Comes complete with cable and s w.
ROM 2.04 or above.
Award winning amiga peripheral manufacturers if and manufacturer a f owner and manufacturer A 68060 accelerator board for the A2000 of Great Valley Products running at 50MHz and allowing upto 128MB of user installable memory and a SCSI-II hard disk controller.
Zorro II card that provides an additional serial port, parallel por and connection for option and RS232 port. Call for det« Official GVP RAM SIMMs.
4MB GVP RAM . 16MB GVP RAM £159 £549 Increase your Amiga 500 2000 chip RAM to a total of 2MB. MegaChip does this by using its own 2MB RAM and also now includes a 2MB Fat Agnus. No*oldering is required.
MEGACHIP RAM .£159.95 A 2MB RAM board for the A500 whith fits in the trap door slot A500 2MB RAM £90 MEMORY CARDS 512K RAM WITH CLOCK ____£24.95 512K RAM WITHOUT CLOCK £19.95 A600 1MB RAM ....£39.95 A500+ 1MB RAM ...£29.95 A 68060 accelerator board for the A4000 running at 50MHz and allowing upto 128MB of user installable memory and a l-ll hard disk controller. The board i be configured with either 4MB, 3 or 32MB industry standard A4000 68040 (0MB RAM) . . . .£699 A4000 68060 (0MB RAM) . . . .£829 4MB STANDARD ADD £139 4MB GVP ADD .....£159 A 68020 EC
processor accelerator card for the A500 and A500+, with an option to fit a 68881 or 68882 co-processor (PLCC or PGA). This card can fit upto 4MB FAST RAM and is fully auto-configuring.
NOT COMPATIBLE WITH GVP HARD DRIVE A500 68020 EC 0MB RAM . . .£99.95 A500 68020 EC 4MB RAM . .£239.95 VGA ADAPTOR gvp products A2000 68040 (0MB RAM) A2000 68060 (0MB RAM) 4MB STANDARD ADD . . .
4MB GVP ADD . a2000 68060 Mac and PC emulators for the Amiga.
EMPLANT MAC BASIC £239.95 BASIC MAC EMULATOR EMPLANT MAC OPTION A . £279.95 DUAL SERIAL PORT AND APPLETALK EMPLANT MAC OPTION B . £279.95 HI-SPCED SCSI INTERFACE EMPLANT MAC DELUXE . . £399.95 INCLUDES OPTION A AND B E586 DX MODULE ..£89.95 PC EMULATOR MODULE ACEEX V32 BIS 14.4 NorsTwr«ovto£139 X-LI N K TRUE VM 28.8 BT APPROVED £229.95 TRAPFAX MODEM SOFTWARE . . £49 All MODEMS INClllDE SOFTWARE AND CABLES f accept most major credit cards and are ppy to help you with any q NAME ADDRESS POSTCODE TELEPHONE NO.
MICROVITEC 1438 14" .£289 EPSON STYLUS INC.PAPER.....£489 EPSON STYLUS PRO XL A3* . .£1499 EPSON STYLUS PRO XL INCLUDE STUDIO II SOFTWARE STUDIO II SOFTWARE ......£49.95 PICASSO II 2MB RAM .....£249.95 ¦ClUDING TV PAINT JNR.
PICASSO II 2MB RAM .....£399.95 ¦KlUOING TV PAINT 2 CYBERVISION 64 ..£329.95
• A-BIT GRAPHICS ENGINE. INCLUDES 2MB VIDEO
• •-BIT GRAPHICS ADAPTOR MAXIGEN 3 ......£299.95
* 'OtO GENLOCK SYSTEM OWNED DESCRIPTION TOTAL AMOUNT (inc.
Delivery) £ CREDIT CARD NO.
EXPIRY DATE SIGNATURE DELIVERY 2-3 DAYS £2.50 NEXT DAY £5 SAT £10 MINIMUM DELIVERY £2.50 ALLOW UP TO 7 DAYS FOR CHEQUES TO CLEAR for product information sheets please call 01 234 273000 P0WER computing ltd owe r 44A B STANLEY STREET b-h 01234 352207 Bedford MK41 7Rw amients CU AMIGA MAGAZINE • JANUARY 1996 Public Domain Imagine this!
Look what Santa has delivered this Christmas! Imagine 3.0 is ¦ yours to keep, and to get you | rendering three dimensional animations and pictures in double-quick time, here's a ! Everything you need to know about the program to get start' ed. John Kennedy talks you through the first steps of creating a 3D masterpiece, so | even if you've never used a 3D I graphics package before, you' I be knocking out virtual I Christmas decorations I within minutes.
I Whether you aspire I to professional I movie special I effects, or just I want to mess I around, this is I the ideal place I to start!
I Happy I Christmas to I one and all.
Get Serious 83 Out with old ... 34 As another year drifts into that murky old place we call 'the past', we take a look back at the highs, the lows, the good times and the bad. We also asked a few prominent characters from the Amiga market to lend us their thoughts on how 1995 shaped up for the Amiga. Not to get too nostalgic, we also take a look forward to see what the year ahead may bring and we can all help make sure that by this time year, the Amiga market is just as fat as our feathered friend here.
Year Of The Amiga?
E MicroniK Tower 68 Radically expand the power of your A1200 with the impressive MicroniK Tower system.
EWorld Construction Set 72 Following our exclusive preview some months ago.
World Construction Set finally arrives for review.
EAmiLink 74 Networking a number of Amigas poses a few problems. Can AmiLink Iron them out?
E Mouse head-to-head 75 Two new mice go head-to-head.
EA620 Accelerator 79 At last you can make your A600 go faster than a shiny new A1200I e Personal Suite 80 The renowned Personal Paint is released on CD-ROM accompanied by a selection of bonus applications.
E Magic User Interface 3.0 82 MUI reaches version 3. Find out whether the latest release has addressed the earlier program’s faults.
CONTENTS Imagine 3.0 8 Just in case you hadn't already noticed, Imagine 3.0 is stuck to the front of this magazine, complete, uncut and all yours! Professional 3D rendering for under a fiver: now that's amazing!
AlgoMusic 8 With AlgoMusic you need never listen to the same tune twice! Using clever random algorithms, it plays a whole new tune every time. Just click and play!
Zeewolf 2 - Wild Justice PREVIEWS
• Breathless 43 Power Computing, veterans of Amiga serious
software and hardware release a Doom clone. And guess what: it
E Gloom Deluxe 44 Gloom has been given the once over by Black Magic to make it run on all Amigas with 2Mb RAM. What other major changes are in store?
IXTreme Racing A mad, bad racing game by a bunch of Brits known, oddly, as Siltuna. They were inspired by Black Magic and it's due to be published by Guildhall. Will it triumph or become a Christmas turkey?
44 REVIEWS e Zeewolf 2 - Wild Justice 50 You've got the cover disk, now read the review. Zeewolf was good, but not great, so how have the Binary boys gone about making it better?
E Sensi World 95 96 50 Could it Be possible? The godfather of footy gafnes improved upon? We find out if the colour purple has made any difference.
« Super Tennis Champions 52 We all know that the tennis season is over but Super Tennis is the perfect way to limber up for next's year's Wimbledon fest.
E Worms CD32 57 Alan's fave game has just got better and CD32 owners can join in and play their own music, 'wormed up'.
Gloom CD32 58 As Gloom Deluxe pokes its head out of the coffin the Gloom finally make it onto the CD32. Welcome to the Doom clone frenzy.
• Alien Breed 3D CD32 58 Alan's last favourite game arrives on
CD32. Will he like it as much as Worms?
• News 16 Many, many things have happened in the world of Amiga
this month including the announcement of a new quad speed
CD-ROM drive from Amiga Technologies and a Breed 3D update from
Plus, we report from Cologne on the biggest Amiga show since the Escom buyout. We bring you all the latest information: who was there, what was new and more ... Players Guides
• Vampyra 63 Has Vamp been bitten by the Christmas spirit? No ...
as usual she's done all the biting herself, ripping like a
demon though this month’s adventure problems.
Snip Tips 64 Matt Broughton dots his Ts and crosses his Is as he uses his wit and wisdom and some Hit Squad games to bribe you for your tips.
• UFO 61 A relatively recent MicroProse title that sees you
fighting one-on-one with extra terrestrials. Now at a bargain
• FI 61 The classic racing game arrives on a budget label. If
you're impatient for fast paced driving action then this could
be the one for you. Find out for sure on page 61.
Forget the National Lottery: here are some things that money just can't buy (well, it can but you've got to have some first). Amongst the weird and wonderful prizes we've rounded up for your Christmas delectation are a pair of IVIat Bettinson's jeans, a hand grenade, an aircraft flight controller and this A1200 beginners pack. Oh yes, and a stick of rock. Have WE gone off our rockers? Find out ...
• Christmas Compo 126 Editorial Welcome to the biggest ssue of
Advertisers' Index I just know you're going to have a happy Christmas once you check out what's on our cover disks. Imagine is probably the best package we've ever given away (Tony Horgan would say definitely, but I'm more modest and we have had some real beauties) and using it you’ll be able to wile away the hours creating superb scenes. The feature on page 26 will get you started with this complicated program and we'll be running tutorials over the next few months to get you further. And, for a break, check out ZeewoH2 - this is a seriously good demo.
Both games and technical sections are filled with interesting and excellent software and hardware. Plenty of reading material and food for thought during the holidays. My highlights are Worms on CD32 and the A620 accelerator. I use an A600 regularly and the latter has transformed it - although it's difficult to install Computer '95. The recent show in Cologne had a massive Amiga presence, with AT and many well known hardware and peripheral manufacturers exhibiting and selling kit (see report on page 20).
Although there was a well attended developers conference at this show it lacked any presence from games software companies. This needs to be addressed by AT if we are to have a real future.
Alan Dykes, Editor Subs Subscriptions 54 Be kind to yourself and start off tha naw yaar with a subscription to CU Amiga Magazine. It's the bsst way to make sura that you don't miss out on any of tha excellent disks, features and rsvttws we've got lined up for 1996? Special offer available.
OctaMED 5.04 ,100 Mot* Mcrtti of OctaMED are ravaalad In tha lataat tutorid from audio export Ed Wile*. F PageStream 2.2 102 Fast approaching tha point whara ha ha* created a whole stationery set, Larry Hickmott continues his PagaStraam series.
Graphics Masterclass 104 Focusing on Dpaint V. Peter Lee explores the possibilities of photo manipulation.
Wired World 107 Colin Dalton checks out the Amiga's premier Integrated mail and news package Thor.
Amiga E 110 In the first of our Amiga £ tutorials Jason Hulance gets to grips with a GUI front end Editorial EDITOR Alan Santa Dykes DEPUTY EDITOR Lisa Stockings' Collins TECHNICAL EDITOR: Tony Out of his traa’ Horgan STAFF WRITER Mat Rudolph' Battinson GAMES CONSULTANT Matt Shouting' Broughton ART EDITOR: Halan 'Fairy' Danby DESIGNER Anthony Sladga' Collins TECHNICAL CONSULTANT: John Angal' Kannady CONTRIBUTORS Patar La*. Jason Hulanca. Ed Wiles. Julian Jonas. Vampyra. Martin Davlaa.
Larry Hickmott. Colin Dalton PHOTOGRAPHY Mark E-MaT Gatehouse COVER E1USTRATION Arcana Graphics SYSTEMS AND REPRO Sarah-Jan* Laavay, Sarah Bast. Gary Lord Advertisang IVIarketing & Management ADVERTISING MANAGER Justin* Cartoon SALES EXECUTIVE Marianna Masters AD PRODUCTION Tina Gynn. Melania Tomliaon PROOUCT MANAGER Vicky Jacob.
PUBLISHING DIRECTOR David KaOy EXECUTIVE PUBLISHING DIRECTOR Graham Taylor Contacts Whan contacting CU AMIGA MAGAZINE th*r* ar* two golden rule* 1 Sand your letter* Me to tha right department Isa* Mow) aid please do not .and an SAE tor reply 2: Ptaaa* remember that w* have to write and produce your favourite magazine every month, ao try to keep your correspondence »hort and to the point. Although we'd love to. We simply cannot reply personally to the hundreds of caNs. Letters, and faxes wa get. Answers have to be through the pagee of the magazine only.
ADVERTISING AND ADVERTISING PROBLEMS: If you wish to advertise, or have a problem with a company advertising in CU AMIGA MAGAZINE our advertising team will be glad to help Contact Justine Cartoon or Marianna Maetars on 0171-972 S700. Fax them on 0171 21S S21S. Or write to them at: ADVERTISING. CU AMIGA MAGAZINE. Priory Court 30-32 Farrlngdon Una London EC1R JAU READERS' LETTERS AND TECHNICAL PROBLEMS For general, non-techmcal enquiries send your letters to Beckchat For technical problems sand them to QtrA Both are at CU AMIGA MAGAZINE.
Priory Court. 90-32 Farrtngdon Una. London EC1R 3AU Phone: 0171 972 6700. FAX 0171 *72 S703 Pleas* remember that w* cannot answer enquiries in detail by phone N you need advice urgently or have a problem then do cell us between 4 30pm and 5 30pm Tuasdays. Wednesdays and Thursdays AudioMaster IV 112 Tony Horgan is your guide to the remaining unexplained menu options from this extremely powerful sample editor.
Frequently Asked Questions 119 Got yourself a new Amiga? John Kennedy is on hand to answer some more of those frequently asked questions.
Q+A Masterclass 120 Make sure your hard drive doesn't fill up with duplicate copies of the same file with this simple script.
Questions and Answers 122 Tony and Mat put their heads together to solve more of your technical troubles.
Back chat 124 Opinions from the global Amiga community get the airing they deserve. Plus, of course the exclusive Far Sidel Points of View Special 128 In a special edition of Points of View, the CU Amiga team give their opinions on the year gone by.
Next Month 130 Can't wait to find out what's in next Issue? Well here’s a tastar of what wa have in store for you.
PO SUBMISSIONS We get hundreds ol n more N you'v* written s PO program that MAGAZINE Priory Court. 30-32 Farrtngdo COMPETITIONS CU AMIGA MAGAZME often runs competitions. To enter ona ol thesa simply put your name and address on the bach ol postcard along with the answers and sand tham to us at tha usual address Competition entries ar* only accepted by poet. On* entry per parson pi**** and the edNor's decision is Anal Winners wdl be notified by post Other rules may be printed from time to time BACK ISSUES 01BSS 4SS SSS Subject to availability UK price £5 25 line PbP) ROW |£7.2S|. SUBSCRIPTION
DETAILS Subscription, are avadabl* from Tower Publishing. Tower House.
Sovereign Park. Uthkill Street. Market Herborough LE16 9€F Tel: 01888 468885 Annuel subscription .sues UK BFPO (51.00. SURFACE ROW " £91 90 AIRMAIL ROW ZONE 2 £91.90 COVER DISK PROBLEMS H you have a faulty cover disk then write or return your disk to our 3.8 Inch people CU AMIGA MAGAZINE COVER DISK RETURNS. PC WYSE. DOWLAIS TOP BUSINESS PARK.
DOWLAS. MERTHYR TYDFK. MID GLAMORGAN CF4 SYY.
- X. TIME ON YOUR HANDS..?
AU IN ONC OnUt FACE THE GRIEF AND THE GLORY Management and Arcade Action all in one great package!
Mm PC CD-ROM: £29.99 AMIGA 1200: £24.99 PC DOS: £24.99 AMIGA 500: £19.99 Available from all good computer stores For information contact Anco Software ltd, Unit 7, Millside Industrial Estate, Lawson Road, Dartford, Kent DAI SBH Tel: 01372 292513 Fax 01322 293422 COVER DISKS & AlgoMusic Yes it's true: Imagine 3.0 is yours to keep with this issue of CU Amiga.
You'll also find AlgoMusic entertaining with its amazing random music patterns.
A cut above the rest You may be wondering just what makes Imagine so special: just what can it do? For a start it can render incredibly realistic images and animations on Amigas with relatively low system requirements. While most professional 3D systems demand well in excess of 8Mb just to get started.
Imagine will work in as little as 3Mb. Although serious rendering will eat more RAM.
It has its own 'bones' system for realistically animating objects that are really a series of different parts all joined together. Then there's its particle generator and AMIGA AlgoMusic We all like to listen to a few Amiga music modules while we're working (or playing), but what happens when you're bored of all your modules? AlgoMusic is the answer! Using its own algorithms, it generates random music that's different each time you run it.
You can either run it from the icon on cover disk CU_123a or call it from the CLI. The CLI method allows you to control the tempo and certain aspects of the music, such as whether it uses breakbeats, whether it includes acid-style noises and if it runs forever or stops after a while.
For example, to generate a fast techno track that uses breakbeats, open a CLI window and type: cd CU 123a algomusic.exe BPM 160 ACID FOREVER BB To find out more about how to control AlgoMusic, read the AmigaGuide document included on the same disk.
Use Show All Files from the Workbench menu, click once on the AlgoMusic.guide icon and then hold down the Shift key and double click the AmigaGuide icon from your Workbench.
DIS I lull PlOUMIII ¦ .til K . "Itt uA OiM pmJilll. Itnilir,1 'TO & SK; T „ T Of you've never used a 3D rendering program before, you really don't know what you're missing out on.
If you have, you'll already be frothing at the mouth in the knowledge that you now have the brilliant Imagine 3.0 at your disposal. 3D rendering is highly addictive and once you've learnt the basics you won’t be able to stop.
Never again will you powerdown your Amiga after a hard day's work: why should you when you can set it rendering a new animation while you catch forty winks?
COVER DISKS c to animator sections, just the thing for explosions, fountains and God knows what else.
In fact there’s so much on offer in Imagine 3 that we can't possibly describe it all here. Turn to page 26 for your guide to getting started with this amazing program.
We’ll be following up this beginners guide with a series of tutorials to help you get those most out of Imagine 3. ¦ vhat ist can ages ith )nal arted.
As iring item jects ferent jn and Upgrade To Imagine 4!
We can tell you're impressed with Imagine 3. So why rest on your laurels? Imagine 4 is the latest produce from the Imagine stable, and offers even more powerful features than version 3! At the moment you can only order the upgrade direct from its developers Impulse Inc in the USA but don't worry, it could hardly be simpler. The price of Imagine 4 is $ 110 (that's USA dollars). You can pay Visa or Mastercard, or send a US Money Order for US$ 110 direct to Impulse Inc, 8416 Xerxes Ave.N., Brooklyn Park MN 55444. If you have any questions you can call them on 001 612 425 0557. Call after 5PM GMT to
allow for the time difference.
Please send me Imagine 4 for the Amiga.
I am paying by (tick one): ? Visa ) Mastercard Q US Money Order Name: Most 3D graphics systems work around the same basic theories, and Imagine is not exception.
Scenes are created by assembling a number of objects, covering them in colours or textures, lighting them and then 'rending' them, normally using a technique called ray tracing. Each object is made up from a number of points, each of which is joined to its neighbouring points by 'wires'.
Hence the objects are known as wireframe constructions. Many complex calculations are required to accurately display these objects as coloured, solid items, so transparent wireframe displays are used during the construction and editing process to maintain a reasonable speed. The sequence here shows an object in various states of rendered display.
Oemo fa' 3,1 Amiga* I K*ith Wbj Key Features
• Guns Hot Exclusive - The Tank Exclusive to this CU Amiga
Magazine demo is the remote control tank. To use it you must
first locate tho RC Vehicle. This is a small blue tank with
aerials and a crane. Land beside this and when it connects up
to your Zeewolf you will be transported by the magic of remote
control to a tank with a big gun. In fact this tank has two
guns: one weak, weedy but nevertheless useful machine gun and
one massive armour piercing cannon. The cannon will knock out
any ground based unit with one shot, but cannot fire into the
air. The machine gun is of little use against ground targets
but wdl shoot at aircraft, so keep your ammo for this.
Controlling the tank is simple: Left, Right, Forward, and Back. Once again, the space bar toggles b etween weapons and L key will terminate the remote link. The tank travels faster on roads than on lumpy terrain and if it is destroyed you just return to your undamaged Zoewolf.
WILD JUSTICE Try this for size! A full level of Zeewolf 2, with fighter escort duties and a remote control tank.
You'll just love it!
©eewoll is a gurtship. A helicopter j Your mission, should you choose to pursue it. Is to fly one as a mercenary for a corporation called Zenith. This is a war of the future - not between countries, between companies.
I then use the down' ) select control option. Pressing the fire button will enter a new screen where you can again use the fire button and cursors to select mouse control.
Once you have selected 'start e' a scenario will slowly I with your mission on it.
Once again using the up or down cursor you can scroll through the objectives, all of which are marked out on a 3D map. Once you've seen all there is to see.
And the various locations on the map are imprinted on your mind then press the fire button and the mission will begin.
Control freak Have you ever flown a helicopter? No Neither have I. (My The enemy is called Ecliptico and conveniently they paint all their vehicles green and their soldiers wear green uniforms. Likewise.
Zenith prefers blue. Remember this and you won't go shooting To load Zeewolf 2 simply insert disk 126 into your Amiga's internal drive and restart your machine.
After a few seconds a workbench screen will appear followed by a rendered helicopter screen. Then after about 30 seconds a play game control option will appear. The default setting for Zeewolf 2 is Joystick but if you would like to use the more complex hat is off to anyone who has done so.) Controlling Zeewolf is ostensibly straightforward.
Moving the joystick left and holding it flies the helicopter left, moving right turns it right, forward flies forward and back flies back towards £ you, not backwards!).
It will also fly diagonally.
COVER DISKS I B lown' il m will j can cur- tart it.
Lown 1 the ice e. the lind id the k (My By flicking the joystick left, right forward or backward your chopper will turn in that direction and stay still. Actually holding the joystick in any direction will make it drop its rotors forward and pick up speed.
Unfortunately this also makes it dive towards the ground, but by centring the joystick it will cease to dive. It will take a little time to get used to this control method but it's fairly easy after a while.
Unless you try mouse control.
Some of the boys at Binary Asylum swear by this method, but we just haven't been able to master it at all. Still it might be worth a try. If you read our preview of Zeewolf 2 (page 43) you will notice a reference to mowing the grass. This is what happens if you move the mouse too much in any direction: your chopper will skew 90 degrees forwards, then hit and skim the ground like a strimmer.
Pressing the right mouse button revs up the engine and speeds up the process, however, go too fast an you'll crash and low up. It would appearithat mouse control is indeed the best and most intuitive way to play the game but it's a .bit like learning how to juggle with your mum's fave crystal: Give it a go.
Guns 'n' maps The other controls you will need are the space bar which toggles between the three weapons at your disposal, the ’G' button which lowers the landing gear and the return key which toggles between the map and the playing screen.
In the top left hand part of the console at the top of your screen is a local area map which has all enemies marked on it as red dots, and friendlies as yellow dots. Enemies include tanks, anti aircraft emplacements, light tanks, mobile AA guns, landing craft, armed motor boats, a bloody great destroyer, a couple of commandos (whom you should not mistake for your own troops under any circumstances), a STOL fighter and two different types of helicopter.
To shoot at something head towards it. Wait until it is in the target camera at the top right hand side of the console and open up using the fire button (left mouse button).
To toggle between bullets, missiles and homing air-to-air missiles use the space bar.
Although the weapons have a limited auto aiming facility getting on target is still a fine art and you will need practice.
Little blue men You will find a building which you can shoot up and when you do a little blue man will be released.
Hooray. Press 'G' to land near him and pick him up. The little blue man counter on the centre console indicate you have one.
We asked Binary Asylum for a difficult level of the game and boy did they give it to us. You'll need to re-fuel, re-arm and rearmour your Zeewolf during the game as things get more frantic.
So head for a friendly aircraft carrier. You will have to search for it but it will eventually appear on your local ’ area map as four yellow dots.
By landing on the rear deck (marked X) - a tricky task first time around, and discharging the geezers you have rescued your armour rating will increase (signalled funnily enough on a multi-coloured bar called Armour). Don't worry about the blue aircraft which seems overly happy to see you, he's there to help later on when you can escort him into battle. Then move to the front of the aircraft carrier, land on the Diamond and wait for the tank to connect up to you. This will bring up a new screen which will automatically refuel your 'copter and allow you to re-arm it (using the cursor keys, up
and down to select weapons, right to load and fire to disconnect from the supply tank).
Re-arming costs money and the only way to get money is to shoot the enemy, so you’d better have polished off some bad guys or you won't be able to afford it.
If you escort the airplane over a battle zone it will blast away at the enemy fora while. But if you want to really kick butt try finding the remote vehicle (a small tank with a crane) and use the big tank! See the boxout on your tank for more control information.
Find your way Pressing the enter key will bring up the main map screen, with the entire land and sea mass shown on it. It will not have the enemy marked on it but when you are flying long distances you can use this map, with the smaller flight screen in the top right hand corner, to make sure you're on the right track.
And so - go to it. You will learn more about the demo as you go through it. This level should keep you busy for a while because there are an awful lot of enemies to counter. Prepare to fly, prepare to die, prepare to enjoy! ¦ COVER DISKS imagine 3.0 We were determined to give you the complete Imagine 3.0 package this month, including both the integer' and 'FPU' versions plus some extra bonus objects that aren't even included in the full release version1 We also wanted to make Imagine accessible to as many different Amiga users as possible, and that includes both floppy and hard disk users.
Somehow we've managed it, so as long as you have at least 3Mb of RAM, your Imagine 3.0 cover disks will take maximum advantage of your Amiga system. In order to achieve this without sticking a whole box of disks to the cover of the magazine, some cunning data compression techniques were employed. Follow these instructions very carefully to install Imagine 3.0 on your system.
Decompressing Imagine 3.0
1. Before you start you'll need to have two spare disks for the
hard drive installation, and five for floppy installation.
Occur, or you encounter miscellaneous errors in the use of Imagine, quit all extra background programs and use normal memory saving techniques such as disabling unnecessary drives and peripherals.
2. Regardless of your Amiga set-up, the first thing to do is
insert cover disk 123a. The simplest method is to boot from
disk 123a. So put it in the internal drive and reset the
Amiga. Hard drive users can boot from the hard drive first,
double click on the CU_123a disk icon and then double click
Zeewolf 2 - Wild Justice Zeewolf 2 is a self booting disk. To run the game first take the disk and write protect it. This is done by slipping the little tab in the top right hand corner of the disk up to expose the hole.
Now insert disk 125 into your internal floppy drive and reboot your Amiga.
Within seconds a rendered loading screen will appear. After a little while a new screen will appear which allows you to select 'Start Game' or choose control.
Zeewolf 2 works best if you have fast RAM in your Amiga but we experienced minor problems with some accelerators. If you find that the demo crashes try disconnecting your accelerator or peripherals.
3. From the menu you can choose to have your decompressed disks
checked for errors. If you want this, click on the button
marked 'Don’t verify expand' which will switch it to read
'Verify expand'. If you have another floppy drive, you can
choose to expand the disks to that. Select the drive with the
button marked ’Expand to DFO:’.
4. To expand the first disk, click once on the Imagine 1.DMS icon
or press FI. Label your first spare disk 'Installer 1’ and
insert it at the prompt.
5. When the menu reappears, click on the second disk icon or
press F2 to expand the second disk. You'll be asked to insert
cover disk CU_123b. Then your second blank disk, which you
should label Installer 2'.
6. Once the menu reappears, you will have completed the first
stage of the decompression. You will now have two installer
disks, from which you can install the Imagine system to floppy
disks or a hard drive.
7. Floppy users will now need to reboot from Workbench. Hard
drive users can quit the menu by clicking in the top left
corner of the window.
8. From the Workbench screen, insert the disk marked 'Installer
1' and double click the installer icon.
9. You will see three icons: HDJnstall, FloppylnstalllNT and
Floppy Install. Floppy users with no FPU should double click
the Floppy Install INT icon, while those with an FPU should
double click Floppy_lnstall_FPU icon. Hard drive users should
double click the HDJnstall icon.
10. The floppy installation will require your three remaining
spare disks. These will be formatted during the installation
process. At this stage you should write protect your
Installer 1 and Installer 2 disks in case you overwrite them.
11. The hard drive installer uses the standard Commodore
installer front end. Choose whether you want the FPU or
Integer version installed. The FPU version will crash on a
machine without an FPU but will lead to faster rendering
times on FPU-equipped machines.
Now includes CD ROM drivers and instructions.
The Dataftyer is a 16 bit SCSI II controller card that converts the signals on the internal IDE interface to also run SCSI devices at the same time as the IDE hard drive.
No.l FOR MAIL ORDER No.l FOR AMIGA IN MANCHESTER Order NOW for immediate despatch The Dalaflyer SCSI* will operate upto 5 SCSI devices such as CD- ROMS. Hard drives, SyQuest removeable drives, tape back up drives Unlike other SCSI interfaces, the Dataftyer SCSI+ is compatible with all known accelerators etc and it does not stop you from utilising any of the important expansion ports on your A1200 A600.
The Dataftyer SCSI* easily installs into the A1200 A600 (simply pushes in. No need to K remove the metal shield) and provides a 25 way D connector through the blanking plate at the back of the A1200.
Full instructions and software supplied.
DATAFLYER SCSI+ ONLY £69.99 SQUIRREL SCSI INTERFACE ALSO AVAILABLE £59.99 PCMCIA fitting SCSI interface FREEPHONE 0500 340548 tel: 0161 796 5279 for enquiries or fax: 0161 796 3208 SIREN SOFTWARE, 178 BURY NEW RD, WHITEFIELD, MANCHESTER M45 6QF, ENGLAND From the M62 Junction 17 head towards Bury.
We are 50 yards on the right hand side after the third set of lights.
The door to our premises is next to the florists opposite the Masons Pub.
Send cheques or postal orders (made payable to Siren Software) or credit card details to:- Please phone first to check availability of any item.
Access, Visa. Switch. De Connect etc accepted DIRECTIONS: OPEN: Double speed CO ROM DRIVE complete vrith po*ei supply. SCSI cables, decking station and fu» instructions. Also includes stereo headphones and carrying case for use as personal CD player.
Amazing power for such a low price. This superb accelerator uses a 68020 running at 28hz and comes complete with a 68882 FPU to enable your A1200 to run at 5 MIPS (million instructions per second)! Uses standard 72 pin SIMMS and includes a battery backed clock.
Simple trapdoor fitting.
ChBas PRESENT RENO CD WITH SQUIRREL £174.99 WITH DATAFLYER £174.99 drive. Suitable for use with any SCSI interface. Ideal with the Dataftyer SCSI* APOLLO 1220 ONLY £99.99 APOLLO 1220 +lmb £139.99 APOLLO 1220 +4mb £229.99 AIWA ACD-300 ONLY £167.49 OR WITH SQUIRREL £209.99 WITH DATAFLYER £209.99 An incredibly powerful trapdoor fitting accelerator based around a 68030 complete with MMU. 2 SIMM sockets (72 PIN SIMMS), socket for a floating point unit and battery backed clock. Runs at just under
9. 5 MIPS (million instructions per second!)
Superb high quality, low cost Chinon external SCSI CD ROM drive in a top quality fan cooled case or available as an internal unit.
CHINON CDS435 INTERNAL £79.99 EXTERNAL £109.99 EXTERNAL WITH SQUIRREL £154.99 APOLLO 1232 50 £199.99 4mb SIMM £129.99 8mb SIMM £239.99 68882 FPU £69.99 azing value quad speed external SCSI CD ROM drive i top quality enclosure.
Internally fitting A600 Accelerator features 68020 and FPU both running at 28MHZ. 72 pin simm socket for up to 8 Mb of FASTRAM. Easy fit.
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RUOBY LEAGUE COACH WWI OATA OCSK (5I2K* PREMER MANAGER 3 - EOITOR PREMIER MANAGER 3 EDITOR PRIMAL RAGE REACH FOR THE SK*S 5130 RfiC OF THE ROBOTS ROAD RASH (SlJK) ROME AD 92 RUOBY LEAGUE COACH TOCM*BMUK»OR'«4SMONTCn III MONITOR LEAD • AMIGA 10 CMRS33 MKII OR IOWS MONITOR 1*1 TOCM8*J3UK8 0Rl«4SMC*FTCn 1*1 MONITOR LEAD • AMIGA 10 CMRS33 MKII OR I084S MONITOR 121 PORT EXTENSKJN AOAPTOR PACK OP TWO EXTENDS JOY AND MOUSE PORTS BY 21CA* PORT EXTEN30N AOAPTOR PACK OF TWO EXTENDS JOY ANO MOUSE PORTS BY 21CA* nOBOCOO (JAMES PCNO SHADOW FIOHTER SJMONTTHE SORCERER ¦anttt.wuR. SPEWS LEGACY nOBOCOO (JAMES
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Nwritauy .owe game, tnled me, net yet Be WUW Please pho~ | CREDIT CARD | EXPIRY DATE Escom AT Quad Drive Sellin Omiga Technologies have announced that they are preparing a quad speed CD-ROM drive for launch early in the new year.
The Q-Drive as it is currently known will retail for around £229 and will be supplied with official CD32 emulation software that should get around current incompatibility problems. Like all other drives currently available it uses the PCMCIA port for speed and convenience and has a transfer rate using a 16-bit ATAPI EIDE bus of 600Kb per second.
A NEW Breed?
©pokesman for Team 17 told us that Andy Clitheroe. Breed 3D's programmer has already finished an update disk for the game.
The disk will "crush any opposition" alleged Steve Heley, their new PR man and ’net browser, though he wasn't very forthcoming with full information on the project. This is because Team 17 are. At the time of going to press, still deciding when, how and if they are going to release it. According to Steve it is likely to incorporate a level designer, more bad guys and a "significant" graphics update, allowing machines with faster processors and more RAM to have much less blocky ' graphics. With a bit of luck we should have it for review next month. That's if Team 17 decide to publish it, so
get on the phone now to encourage them: (019241267776.
Soft-Logik Problems Anyone experiencing problems getting hold of their PageSlream update shouldn't worry, according to Soft-Logik Delays to some shipments have been caused by them running out of manuals!
Soft-Logik are now having them re-printed while we write and we've been asked to apologise on their behalf for any delays experienced.
If you are worried about your order or want to know when it will arrive then contact them on tel: 001 314 256 9595 or fax; 001 314 256 7773. You can also write to them at: 315 Consort Drive St Louis, Missouri, MO 63011 USA.
Our wish to see more Amiga coverage in 1996 has come true already. Escom's recent magazine insert in the national press included the Amiga for the first time.
Priced at £398.33 (a whole 67p cheaper than anywhere else! The Amiga got disappointingly little space in the advertisement, but with a claimed circulation of 20,000.000 through the national press it's certainly the biggest advertisement the Amiga has had yet.
Also, the same magazine has the Escom version of the Commodore PC advertised on its outsideback cover. A Pentium, it sells for £1600!
In ng 200 AMIGA A1200 PACKS
* STANDARD PACK Wordworth 4.SE Digital Data Store II Turbo
Calc 3.6 Digital Organiser Personal Paint 6.4 Photogenics
1.21 SE 2 Games: Pinball Mania - Win £369.99 ' OFFICIAL WITH
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ORDER NOW. STOCKS ARE LIMITED Ihl'HI'U DSHD 50 3.5"
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PARCEL FORCE AMIGA CD32 7 GAMES PACK Cannon Fodder, Diggers,
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DELIVERY u. tt .iP I- .... 80MB 2.5’ £69.99 250MB 120MB
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1240 33 SCS12 £437.99 1230 40EC £168.99 620 lor Amiga 600
£129.99 Overdrive Double Speed CD XI
74.99 Overdrive Quad Speed CD._____: .£234.99
Squirrel SCSI-2 Interface £69.99
Pigs into rour PCMCIA A dbw* you lo conned 7 SCS devices AMITEK
HAWK RAM BOARD FOR A1200 2Mb Ram £127 Alternative £120 4Mb Ram
£187 Alternative £180 A500 500+ 600 RAM EXPANSION (CALL) AMIGA
CABLES PANASONIC 2135 24 PIN COLOUR £164.99 All printers free
leod & delis DOT MATRIX PANASONIC 2135 24 p Amiga to TV
Seart .£10.99 Amiga to Sony
TV ..£10.99 Amiga to AMIGA
(Parnet Null modem) £10.99 Modulator overhang lead
23M 23F .....£11.99 ..£5.99
Cable ...£13.99 ..£5.99 Joystick
Splitters ...... Automatic Mouse Joystick Joystick
Extension Lead 10ft Printer
Lead ....£4.00 DUST
COVERS HP Deskjet Block Refill.. HP DeskJet 500 C 560 C Colour
Cartridges..- HP DeskJet 500 C560 C Colour Refill------ Canon
BJ10 200 Black ir* Cartridges..------ Canon BJ 10 200 Black ink
Refill..-..-..... Gtiien Project IIC Colour--------------
Citizen Project IIC H X7.99 £25.99 INK JET - DESKTOP & PORTABLE
Citizen Prolet IIC Colour Inkiet ..£249.99
Hewlett Pockord 600 mono ink let £245.99 Hewlett
Packord 600 colour inkjet £270.99 Hewlett Pockard
660 colour ink let NEW ...£325.99 Canon BJ30 mono inc.
sheet feed £184.99 Canon BJ70 colour ink
jet ..£289.99 Canon BJ200EX mono ink
jet £207.99 Amiga
1200 500 500P 600 £4.00
Commodore Philips Monitors .....£4.00
Star Cilizen Panasonic Printers .£4.00
..£16.99 .-£9.99 ACCESSORIES Amiga Disk Drives (Sony 2 yrs
warranty)....£54.00 Amiga Mouse (Top
Quality) .....£11.50 Internal Drives
A50tf A500+ A60ftA1200 .£34X44.00 TV Modulator (2 yrs
worranty) £34.00 Deluxe Mouse
Mot ...£1.99 !!Patim=::zzft8
Python 1M Joystick .£8.75
Maverick 1M Joystick .£10.99 Add
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only) dust cover,printer stand, 500 A4 paper when purchased
with printer Canon 8J4000 colour Ink jet Canon BJ600E colour
ink [et Epson stylus colour IIS MwaiWPfflttttX)_£100
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MONITORS Shrl041Q9GK_£100 COLOUR OfanSrfH-£1299 ftnwrit213Wia2ia £1299 SkrlCiamiOO-£700 Qfcai 1XDISP1QM249 £285 femlQICO.
Amitek Monitor 1084S £189.99 WITH TILT AND SWIVIL STAND Microvitec 1438 (Free speakers) ..£279.991 Sharp TV Monitor £174.99 I Amiga M1438S ....£287.991 a ¦nUBMMO_£230 EpwiUXOmflMSO £345 bntFXMWBQlXBOO £145 «ftiV*rP22Q0-£150 $ *rfnSSP120M6OM0CD_£AO) toosritl0niZVUNlU0J330 Skwianawx)- AD0£2PW» 50 Capacity £4.05 I 100 Coj cc ..y " I 100 Cop drawer £9.9' 80 Cap Banx Boxes....£9.9' Add £2.00 PEP THE ADVANTAGES OF OUR BOARDS ARE UNSURPASSED.
Lust Compare our Performance!
SuntUrd AA0Q 60WI SOU ZCDO 0.5* SUOOahJ AI20U Ftgum rf»*n are In WPS and lakv fnm ampanarperfimante Mft usmg iaMfi aandant IX* XX* SGLWiliX . aITOI 8 r* 28MHz 68EC020 fOr A1200 TURBO t* 4Mb- 32-Bit RAM " Expandable to 8Mb Multi award-winning BUZZARD 1220 4 4Mb TTRBO Offers by far the best price performance ratio of
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Co-processon 68882 PLCC type FPU. 25 33MHz . Ry TmV I i 68030
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4Mb SIMM RVM Expamlon (last 60 Nanosecond)" 52-Bit, 72 Hill tan fa laiyr mat pniei_ Mourola Mads Co-procoaor oq 68882 PGA nit Eptl, SOMIIl_*-*7 M SCSI-2 Modllfc1 lot 1250-IV Turbo (ffith addltjonal 128Mb SIMM nxfaO_ THE WORID’s F.ASTEST A1200 030 ACCELERATOR] NEW 68060 ACCELERATORS
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If you'd like lo know how to make YOUR % & Am*aA,20°-
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Blizzard products haw always been ai the kxefront of the Amiga
accelerator market and we were the ftN to launch 68060 boards
w*h the amazing petfcrouncc they bring Since that launch, there
hase been Outages d 6«60 Mjrorob CPIs and prorkcttcn outpu has
flucwokd Although supphft of there chips were capes ted to be
Mb cn Ine by now . MoMofa cannot meet the demand We are assured
howeser that by the early part of 1996 Mdorola will he in a
position to fulfil the market1' needs and hence, Blizzard
product delays (which are beyond our control) shouk disappear
Lonl then you mav well ask.
Idl when the Bhzzard Wfc cm be Two or Ttwte tam as tat t« «t as kttle as 2% rmre. Why toy an “040 which offers a far lower pnee to pctfonnancc ratio! When we cwukcred the powibdity of producing an •rnicnm Ml’, we decided it was not a produt watby of desek Mnem The facts are simple, i YOU want thr FASTBST Amiga, a (rtJW) is the ONLY wav Vfasto sou stould link abax rerenmg a Bhzzard I *0 « 2060 now - nods are touad » be falkd when the *y 68060 returns' A small wan now. But an TM0 will always keep your Amiga iflVVtirtiti waiting kwgcf ixWTkaw 1260 Turbo1 Ft* the Amiga 13Ws ttMHz M)60 ft MMU
Omh J2-BI Fas RAM.
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831040 i Computer 95 he Computer '95 show | in Cologne should
really ' have been called Amiga '95 because although there were
lots of companies there demonstrating games for the PC and
console no-one was in
• ny doubt as to what was causing the biggest stir: the Amiga.
From the Amiga Technologies stand h to the numerous software
more interest than anything else.
All of the big German manufacturers were there along with some of the UK's best known suppliers.
TtflNDOly, litem ineiwnsr We've covered the bigger stories under separate headings but here's a brief run-down of the rest of the show news. ProDad.
Authors of the CU Amiga cover mounted ClarriSSA. Were really putting on a show to th se interested in video. Demonstrations of their software product range as well complete solutions for genlocks, video editiiig effects, animation, titling and even CD cutting. Stefan Ossowjki's GTI. Occupied a large stand and was doing a roaring CD trade as well as selling out of Directory Opus 5. The UK's Fourth Level Developments were present on the GTI stand too, offering support and advice on Ami-FileSate. Their excellent replacement file system.
C tout lea ave been Detuned t that by he mar r«md our HiSoft System's David Link was demonstrating a prototype of the Surf Squirrel, the next generation Squirrel SCSI interface with an integral serial port. They also had a large television displaying an MPEG video that was playing from a prototype of their Squirrel MPEG unit, connected to an Amiga via the Surf Squirrel. It looked around the same quality as the MPEG card for the CD32, if not better.
¦ PowerPC Cards ¦ New C language ¦ DraCo super computer 5o Mat Bettinson reports ... 0 128Mb) ¦ Amiga Oberland. Another Germany company, were showing the rendering package Reflection
3. 0. It was seen running on an Amiga 4000 and a PC. The post
effects looked absolutely brilliant and the front end was
being manipulated by people successfully after only a short
Unfortunately Reflections isn't available in English at this point in time but we told them they should do an English version and we'll let you know if this happens.
ACT Electronics, the makers of the prolific Apollo range of accelerators, were showing quite a few new products, The 4040 4060 accelerator with a built in SCSI interface and provision for up to 128Mb of RAM was on offer and you can expect a review of it in next month's CU Amiga Magazine.
They also had a 1240 accelerator on display though after talking with the manager for some time, it appears that they are suffering a shortage of 68040 and 68060 chips from Motorola and even though the unit is finished, they can't ship any because they haven't got the CPUs. Also on display was the SX-32, a new low- cost SX-1 type clone with much the same expansion capabilities.
The retail price in Germany was around the 395 DM region which means it should be well under E200 in the UK. We'll try and bring you a review of this unit as soon as a UK distributor becomes available.
PowerPC Barely two weeks after Amiga Technologies' Video Toaster Expo announcement of the move toward Motorola PowerPC RISC CPU technology, Phase 5 stole the show. Occupying a large and impressive stylish black stand at Computer '95 in Cologne, Phase 5 showed that they were working on PowerPC technology well before Amiga Technologies made it public. Publicly displaying a 'PowerUp' board in a glass case, indications are that Phase 5 decided to design and build PowerPC accelerators well even before Amiga Technologies had even made a decision to use the chip.
The prototype unit on display possessed a 68030 in addition to the 66MHz PowerPC 604. The reason being that since the AmigaOS is not ported to the PowerPC at this moment in time, it must still run under the 68030. In effect the PowerPC RISC CPU is a coprocessor working in tandem with the 68030. Phase 5 already have the CyberGraphX 3rd party retargetable (RTG) graphics system entirely ported to the PowerPC for blistering graphics speeds never before seen on an Amiga Since Amiga Technologies announced that they are 'working with' Phase 5 to port AmigaOS to the PowerPC, this means that not
only will we have PowerPC co-proces- sor accelerators in the short term but eventually the entire Amiga range can move to PowerPC fast... thanks to the foresight of Phase 5.
The planned cards will have 64- bit wide memory expansion bus, 64-bit wide local bus with optional PCI bridge.CyberGraphX 3.0 native. The low end model will be based on the MPC603e 100MHz+ and is due around mid 1996. The high end model will be based on the MPC620 rated at 300MHz-, but no details have been announced about when this version will be ready. Prices will be in the £400 to £1000 range.
Full details of the forthcoming range of PowerPC accelerators were not available at the show.
But Phase 5 did announce some exciting prospects. The first being that big-box Amiga PowerUp boards will have the option of a PCI bridge bus. Paving the way forward to being able to use the myriad of ultra cheap and high performance PCI cards on the market. Video accelerator graphics boards and high speed disk controllers are just a couple of the benefits that the PowerUPed Amiga has to gain at the hands of Phase 5, Plans were also in the works to provide a PowerUp upgrade program for their existing 680x0 based accelerators.
Phase 5 sources said that the porting of AmigaOS will start with the Exec part of the OS being ported first with the rest of the Amiga operating system running under 68000 emulation in the meantime. Later the entire OS would be ported to the PowerPC.
This was also Amiga Technologies' goal though they aren’t the only ones behind the PowerUp project Almathera, Maxon Computer GmbH, ProDad and Softwood are all supporting Phase 5 and will no douty be working feverishly on thq evalua- tion boards and developers kits that Phase 5 say will be. Available in the first quarter of 1996. Looks like the RISC Amiga be here sooner rather than lafer. For further information calivhase 5 on (Germany) *49-6171-583787 MieroniK towers Tuckect away to one Stde. The MieroniK stand was attracting more attention than its neighbours and for very good reason:
they had tower expansion kits for just about every model of Amiga.
Not just new and larger cases to house your Amiga and its drives, these are real towers that add Zorro capability to vast majority of Amigas which don't have it. Zorro slots are present in all big-box Amigas and as such there's a tremendous variety of expansion cards that any Zorro equipped Amiga can make use of.
For instance, owners of even an old A500 could fit their machine into a MieroniK A500 tower with a Zorro bus-board and then go on to fit a 24-bit graphics board, SCSI controller and 16-bit sound card. Given the horrendous cost of the Amiga Technologies A4000 tower and the discontinuation of the A4000 desktop, fitting an Amiga 1200 to a tower could become a real solution. Turn to page 68 for a full review of the MieroniK A1200 tower system. Amazingly, MieroniK even cater for the Amiga
600. This tiny Amiga can suddenly be turned into a very large and
To the max Maxon Computer GmbH are a German company that vigorously developed Amiga products even during the year of darkness while Commodore lay in ruins. Best known in the UK for their excellent Cinema 4D rendering package (92% CU Amiga Magazine November 1995). We were shown evidence of continuing development on this package including details of some of the features to be included in the 1996 3.0 release. The most noteworthy being the addition of LightWave- sque lens-flares'. The famous Amiga animator. Tobias Richter was drawing large crowds by showing what could be done with Cinema 40
However, Maxon aren't just content with the rendering market.
They had a multitude of other exciting products on offer too.
Programmers were well catered for with MaxonASM 1.1. MaxonPASCAL 3, MaxonBASIC 3 and MaxonC+ + . On the video front they have the MagicLink 30 object converter (spawned out of Castilian from the CinemaAD package). Add ons for the Cinema 40 package were also in abundance with MaxonCinemaFont providing amazing 30 fonts for CinemaAD. MaxonCinemaWorld contains a whole bunch of landscapes to build realistic 3D scenarios. Unfortunately Maxon are not currently translating any of these goodies into English at the moment, but you'd never know know what a bit of encouragement will do. Contact them
at Maxon Computer GmbH, Industriestr. 26.
65760 Echborn, Germany MUI 3.0 push The first thing we noticed at the show was the profusion of posters stuck on nearly every structure advertising MUI 3.0 for 40 Deutch Marks. Given the performance increase that MUI 3.0 has promised over the earlier 2.1 it's little wonder that the German company distributing it was inundated with takers. Turn to page 82 for a full review of MUI 3.0. In fact, just before going to press, the author Stefan Stuntz released the public unregistered shareware version on the public domain which is actually at version 3.1. Internet users can find it on the Amiga
in the path dev gui mui31usr.lha. Otherwise call your favourite PD house and ask for MUI 3.
Supercomputer Macrosystem GmbH are a German company dissatisfied with the performance of high end Amigas so they decided to build their own. They have created the DraCo, an Amiga clone capable o.. running Amiga applications under ] AmigaOS but without a single Amiga custom chip in sightl The heart of the machine is a CPU card with either a 68040 or mounted, depending on the machine purchased. This card also holds the Amiga Kickstart ROMs plus the floppy and hard drive interfaces. The graphics ai handled by one of Macrosystem'd other developments, the Retina.
However, it's connected to the .
CPU board with a custom memoj ry bus which is much faster than even the mighty Zorro III. Sound handled by the 16-bit Toccata card. All of this providing a far higher specification Amiga than the A4000, at a better price.
K )xon str. 26.
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3. 0 for le per- Jl 3.0 lier 2.3, Jerman is inunpage 82 X In
Eleased areware ain n 3.1. n the arwise se and Having Trouble with Amiga-E?
Last month's disk instructions for the Amiga E package, suffered some formatting errors with the DOS commands to install Amiga E on hard drive. The instructions on page 11 should read: jter a tfied ugh end I 0 build I ited the I ipable of I is under I ingle htl The I CPU or 68060 :he card . I (start d hard ihics are system’s 1 Retina. I to the 1 memo- I ter than I Sound is I :cata a far ja than ice.
Copy Amiga_E_v3.1i: ? DH1:AmigaE ALL Rename DH1: TmigaE C DH1:AmigaE Bin Copy Amiga_E_v3.1i_ Extras: ? DH1: AmigaE ALL Further on; Makedir DH1:AmigaE Modules Copy Emodules: ? DH1:AmigaE Modules ALL Rename DH1:AmigaE Modules Src DH1:Amiga Src Later when dealing with the lines to insert into your user-startup sequence; Assign Emodules: DH1 :AmigaE Modules Path DH1:AmigaE Bin ADD Finally, when compiling the HelloWorld Example; CD DH1:AmigaE Src EC HelloWorld.e HelloWorld Please note that any occurrence of 'DH1:' should be replaced by the logical device name of your own hard drive where you are
installing AmigaE. The person responsible for the formatting errors has been forced to drink a pint of chicken soup from the office drinks machine.
The DraCo 68040 33Mhz costs around the £2000 mark while the SOMhz 68060 version with 4MB of Video RAM and a CD-ROM costs about £2750. An Amiga 4000T costs £2500.
Macrosystems showed the DraCo running with a new version of XiPaint which was painting 24-bit realistic air brush effects without even a hint of a slow down. Also Final Writer and WordWorth and even Maxon's Cinema 4D were shown to operate perfectly at speeds not possible with any current model of real Amiga.
Jdrg Sprave, Macrosystems' general manager, took time out to tell us what his thoughts were on Amiga Technologies move to PowerPC technology. His opinion was that Motorola had not delivered the goods when it came to orders of 68060 and also referred to chip shortages which affect even 68040 supplies. He went on to say that he didn't think it was a good idea to reward such a company with future business in light of the way they had treated the Amiga market.
Macrosystems are known to favour the awesome DEC Alpha chip which is targeted for (ion in their DraCo machines ly in 1996. When quizzed about
i. Mr Sprave pointed out that he DEC Alpha is faster, cheaper and
available in quantity whereas PowerPC range is not.
Irosystems illustrate the difference of opinions on the way the Amiga market has to go. Those who primarily want to shift a lot of low-end machines would agree that the PowerPC is the way to go.
While those who are involved in the high-end professional graphics trade, of which the Amiga has always been traditionally entrenched, need levels of CPU performance even greater than the PowerPC can deliver.
Storm in a C-cup Oddly present on Amiga Technologies stand, were a group of people who had created a new Amiga C C+ + compiler.
Whilst a new language in itself isn't too interesting, the problem is that the premier package used by most Amiga developers to program their products has been SAS C. But SAS were quick to drop support for the Amiga shortly after Commodore's demise.
Rumours continue to circulate about their possible re-entry into the market but in their absence there's been considerable interest in the Storm C package as a successor.
Some of the feature of Storm C include resource tracing, text editor with syntax highlighting and an integrated (to the editor) debugger. The projeet management system is alsg'said to be first rate. We'll keep you posted as soon as we have further information about an English version.
Expect a review soon. ¦ Music Wanted Are you a musician trying to get your tracks released on vinyl? If so, then Martin Munn wants to hear from you. He's just set up a new label dedicated to releasing music created with the Amiga, initially duplicating on the DJ friendly 12- vinyl format. The first release on the label is the Alternative Reality EP which features four tracks ranging from jungle through to techno and ambient. The EP costs £5 including post and packing and is available from Martin Munn, 20 St Georges Buildings, Bourdon Street, London W1X 9JA. Any interested parties can
also submit Amiga modules or tapes to the same address.
More Imagine Need more objectsforthis month's Imagine 3.0 cover disk? Kryonix Design have just released a collection of objects and brush maps for imagine
3. 0, based around a theme of dinosaurs and insects. The ten-
disk set costs £24.99 and is available from Kryonix Design, 6
Kingsnorth Gardens, Folkestone. Kent CT20 2QW. See the
review in the next issue of CU Amiga for more details.
Show Postponed World Of Amiga, originally scheduled for December then, as advertised last month, moved to January has been revised again. To coincide with the launch of new products from both AT and other producers the new show is now planned for March. More details as they arrive.
As reported last month David Pleasance has teamed up with a group of music makers to make an Amiga related CD of original music. Although the CD contains real guitars and synths it was sequenced and tracked on an Amiga 4000 and the songs, especially those written by David himself, are Amiga themed. For more details contact David Pleasance at Tangent Music on 0181 573 5614. The CD costs £11.99 (plus £1.49 P6P in the UK) and should be available in time for Christmas.
Image Processing_ Art Department Professional v2 5 .
DataChrome New ...... Adds PEG and many other Datatypes Fpson GT6500 Scanner Software Image FX 2 (AF 95% !!!) . Morph Pirn ...... £45 95 £59 95 . £49.95 £49 95 £174 95 Disk Drives_ AI200 with 0Mb ...... A500 Internal Floppy Drive ...£35.95 Video_ A600 A A1200 Internal Floppy Drive . . £38.95 Squirrel SCSI interface ... 15" 340Mb Internal IDE Hard drive for A1200 Pro Grab 24RT* SVHS and A400 .....£174 95 Rendde 8802 Genlock ... IS’510Mb Internal IO€ Hard drive for A1200 Rend* 9402 SVHS and A600 .£249.95 Vdi
Amiga 12 AGA .. 15" IDE Cable ...£8.95 Vk* 24 RT All Hard Drive* Come With Initallarlon Software Vidi 24 Pro RT Warn Carde_ Modems_ A500 with 0.5 Mb .£ 14.95 X-LInk 14.4k Fa* & Data Modem.
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£14.95 Makin Music CD New £27.95 Multimedh Toolkit CD £13 95 Speccy Sensation 2 CD £8.9S Star Trek Mufamedb O £ 19.95 Ten on Ten CD New.
£ 19.95 World of Opart Doubf £29.95 CD32 Special Of £129.95 £23295 £169.95 £27195 . £64 95 £144.95 £209.95 £9.95 £38.95 £29.95 £29.95 £299.95 £18.95 £42.95 £42.9S £29.9S Emulators_ Ineos . C. § Ever wanted to rue PC Disk Utilities_ software on your Amiga ' AmiBack .....C Now you can with PC AmiFileSafe User C Task 3.1. Emulate* a 286 AmiFileSafe Pro . PC so you can even run CD Write New ...£ Windows 3.1 ! A full lea- DirWoHt 2 .....C tured PC Emulator for just Directory Opus 5 .. £59.95. D-sk
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. £189- ©ametek are back on the scene, and following the alleged recent release of Super Street Fighter 2 Turbo, will be shortly | gracing the shelves with their space epic. Star Crusader. Due for release at the end of the month (retailing at £24.99) this I space drama comes on no less | than 12 disks, but as Gametek's top fella Adrian Cale says ... "it’s j really a PC game that we've managed to bring to the Amiga. I'm I sure Amiga owners will appreciate 1 the opportunity to play a game of I this calibre, and hopefully most f Amiga users will have invested in I hard drives by now. Once they
I mstall Star Crusader, it's a treat.” More companies arrivingl More companies leaving!
Gosh, isn't the Amiga games scene just full of .f -.r * I ' ? New beys Interject Development's Atrophy should be with us very soon Eipect to see a review eeit month I Well quite.
I Another release from the | Gametekers is a bit of a blast from “e past Evolution (a game I remember going to see and pre- Esome TWO YEARS ago!) Is a istoric platformer' from the rs of old Amiga favourite.
Humans. A clever combination of Humans, Lost Vikings. Troddlers, Lemmings, and, er... well you know, those sort of puzzle plat- fo,m games. Evolution will |«ppear on A1200 and CD32 (•round February of next year, [there will be no apparent differ- s between the two from perhaps some :ed music for CD As far as future Amiga prod- go from Gametek, they're much dependent upon how Technologies manage the and marketing around tas. Adrian Cale says that, Gametek aren't taking on ’ more Amiga projects, should !pm to 4p Christmas sales look positive, and if Amiga Technologies get enough old Amiga
users back onSihe scene, there are titles qift there to be picked up and theyjll be looking to become involvqff positively.
"It seems as though tke Amiga is always a victim." Reckons Cale.
"Where the Amiga originally suffered from loo many conversions brought up from the Commodore 64, it's now plagued by PC software that's been hacked down to fit in. If you want the Amiga to succeed, you need REAL Amiga as the likes of and Worms (credit credit's due)," Wise words ).
The development behind US Gold's Super 2, reckon that, even though the CD32 version should have been around about eight months ago (!) It should finally be surfacing any time now The bad news is that they won't be looking to produce any more Amiga games. Another sad loss ... HMV CHART... Amiga Top Games No TTTLE PUBLISHER 1 Worm Qcef , Ocean 3 Sensible World of Soccer Virgin 4 Player Manager 2 Virgin 5 Super Skidmarks Guildhall 6 7 Lion King Virgin US Gold 8 9 Beau Jolly Compilation Beau Jolty io Dungeon Master 2 Interplay Still, it's not all doom and gloom, Intercept Development are a new
outfit with an absolute truck-load of exceltent-looking games on their way.
With only two bodies in charge. Trevor Mensah and Frank Tout, this company have actually been working on an Amiga games engine for some four years, but the first games utilising this technique are only just surfacing now.
Atrophy is the first in the list, featuring hi-res graphics, fifty frames a second for animation, and quarter pixel all over the The team have only held on as long as they have because they didn't want to release 'run of the mill' software, and now that the initial four years work has been done (er... is there still a market?!) They reckon that each project should be able to complete in around six months.
Expect Atrophy around Christmas.
Alternate Futures will be the next game after that, featuring Flashback-like platform japery, complete with all the hi-res cleverness that the company hope will become their trademark. The eight-way scrolling product should be surfacing at some point in the middle of next year.
Another release for next year will be the interestingly named Dominions 1: The Chthonion (which, apparently, is not a spelling mistake but a demonic creature based on some nasty lump thought up by that strange author, Lovecraft). A point 'n' click adventure featuring those naughty hi-res graphics again, along with 256 colours and (hopefully) rendered graphics. Intercept are boasting some top musical work with all their products (which, incidentally. Will all be AGA).
And, just to finish things off nicely in a 'what goes around comes around' sort of way, the last game to be mentioned by Frank is called RALF (Rapid Action Lone Force) and is based on the classic game from the CBM 64 and Spectrum years. Green Beret.
Expect more around April of 1996.
And finally (no. Not some amusing' story about the Queen Mum) Empire Interactive have just announced a t tion pack called S It's a pot pourri of footballing fun (good sales pitch that, eh?) Containing FIFA International Soccer.
Kick Off 3 - European Challenge.
On The Ball, and Premier Manager 3 All of these will cost you a piffling £34.99, which, as far as I'm concerned, is damn good value for money. Look out for it in the shops soon.
And that's that! Why not put the kettle on and brew up a cuppa while you enjoy the HMV charts.
Be seeing you Matt Broughton The Amazing Surf Squirrel Interface The powerful Surf Squirrel- interface is the cutting edge technology for easy A1200 expansion. Providing a high performance SCSI-2 interlace.
Surf Squirrel permits easy addition of up to 7 SCSI peripherals, such as a hard disk, a Zip- drive or a CD-ROM to your A1200; Squirrel is also £OA OC the only SCSI expansion that is hot plug and unplug, requires no opening “ Mm M9 of your Amiga, no technical knowledge and does not invalidate your warranty!
But that's not all, Surf Squirrel also has a fully buffered, high speed serial port that is capable of performing up to 600% faster than the A 1200's serial port, so Surf Squirrel gets the most out of your modem and your A1200 to make high speed file download, with multi-tasking, a reality not a possibility.
The package comprises the Surf Squirrel Interface, SCSI drivers, CD32 CDTV emulator, serial drivers, and an extensive, fully illustrated, user manual Here are rust a lew of the reasons why the Surf Squirrel SCSI Interface n ideal expansion peripheral for your A1200: The Fabulous Squirrel Surf Packs Surfing Super Pack Surfing Starter Pack
* 199 Wm PSP
* 299 Making the Connection EMAIL • NEWS • WEB • FTP GOPHER •
TCP IP • USENET Stan surfing with one of HiSoft System's Surf
Packs. Designed for both the beginner and expert alike, the
Squirrel Surf packs include all software, hardware and
documentation to get you quickly, and easily, onto the
information super highway.
Surfing Starter Pack Surfing Super Pack The hard drive for the multimedia age Surf Squlrrell Itcnmul. ¦ bum* 53ft ¦xas*
• mil port H Milal port HiScft SYSTEMS The Old School, Greenfield
Bedford MK45 5DE UK Tel: +44 (0) 1525 718181 Fax: +44 (0)1525
713716 Sou that the original S interface (as opposed lo tk
Squirrel) does not it serial port ChiSofl 19 Offer extended
until 30 Nov 1995 r ill rnilv iiitwrk n ¦k High performance
(3Mb ) SCSI 2 hardware for easy expansion; supports up to
seven SCSI devices.
No technical knowledge required, easy-to-use setup program included.
? Compatible with any SCSI-1 and SCSI-2 peripherals.
? Autobooting - boot from an external harddisk.
? Hot plug and unplug - no need to power off to remove the interface.
? All software driven required for the connection of CD-ROMs or hard drives included.
HiSoft has done it again with a brilliant multimedia pack of the original Squirrd SCSI interface (not Surf SquirrelX Aiwa ACD-300 CD-ROM and the Almathera 10-on-10 pack of Cds! Just look at what you get: k The amazing, trend-semng Squint! SCSI interface which allotis up to 7 peripherals (hard drme, CD-ROM, Zip, scanner etc.) to be daisy-chained together.
• k CDS2*MCDTVa™lnmnfmmnlkxya,cm 41 d*u pm, afcr act« Iva Cram
* Am ACD-U0 CD-ROM tot* i fat.
CDROM rad 11 SCSI phf complete audio controls on die front so that you can play mwif Cds directly. Plus an infomattve LCD panel.
Ith full 1 vear warrantv and technical support from HiSoft.
K Includes a full CD32 CDTV emulator for use with a SCSI CD-ROM drive.
K Fits externally - doesn't invalidate your A1200 warranty.
K High performance, fully buffered serial port to give reliable data transfer at up to 230400 bps - dramatically reduces the time spent on the phone and your phone bills.
? Industry standard pin serial socket for easy modem connection.
? Serial port is compatible with all com ms, networking, and serial hardware.
The SuperValue CD-ROM Pack V32 Modem, capable of speeds up to 14,400 bps.
Surf Squirrel interface.
Termite communications software - powerful yet easy-to-use, perfect for BBS and C1X access.
Free CIX registration (wonh £29).
V34 Modem, capable of speeds up to 28.800 bps.
Surf Squirrel interlace.
Free CIX registration (worth £29).
All the took you need for internet cruising, ready- to-go, no set-up.
Cinema4D r In Bringing you closer to virtual reality HiSofi Systems is proud to present Cincma4D
• a new world of Amiga ray-tracing. Cinema4D is packed with
power-user features that will satisfy even the most demanding
Moreover, at £199 inc., Cincma4D does not carry a power-user price tag.
Cinema4D provides an easy-to-use multitasking editor replete with every conceivable option including window-based realtime interactive modelling, modelling directly in 3D, basic and complex primitives with uncountable variations, easy object manipulation, moveable tool, object and texture lists, definable object hierarchies, optimised versions for 68020 (A1200 etc.) & FPUs and much more!
The Cincma4D animator brings you even closer to the world of 'virtual reality*, breathing life into objects and scenes. It doesn't matter whether you want to have your spaceship dock with a new spacestation, or take a tour around the darkest dungeon • with Cinema4D it's so simple. With just a few mouse clicks you will have your objects move realistically through time and space.
Cinema4D runs on all Anugas with a minimum of 3MB RAM, and Kickstart 2 or higher.
Cincma4D supports all Ahiiga and graphic card modes (HAM, HAM8, *4-bit,ctc.) And recognised file formats (Imagine, Sculpt, DXF, Reflections, etc.).
* erfect Programming c HiSoft name has always been synonymous
with high quality programming languages for the Amiga ering a
broad selection of languages for both the beginner and expert
For starters, we have HiSoft Basic 2, ideal for anyone wanting to take their first steps in programming. Based on the industry standard Microsoft Quick Basic, HiSoft Basic 2 offers excellent cross-platform compatibility as well as full compatibility with the Amiga.
Supplied with an extensive tutorial, HiSoft Basic 2 will get you writing your own programs quickly and easily. Suggested Retail Price £79.95. ,(5) For the main course, we have Highspeed Pascal, a superb version of the popular Pascal language, offering astonishing performance and excellent compatibility with Turbo Pascal on the IBM-PC. HighSpccd Pascal includes all the tools essential for easy development including editor, debugger, compiler and manuals. SRP£99.95. The dessert; for those who want to get to the Amiga's hardware, we have Devpac 3.
Regarded by many as the industry-standard assembler, Devpac 3 gives you the ability to write ultra fast assembly programs for your Amiga. As with all of our programming systems, Devpac 3 is complete, including editor, debugging facilities, include flies and a comprehensive manual. Suggested Retail Price £79.95. The Marvellous Music Master (I At Pack If music be your food of love then play on with the new Music Master Pack from HiSoft Systems. Here is everything you need to experiment with sound, or control your favourite MIDI keyboard, or sample the latest dance sound (or the dog barking next
door) or even sequence a complete song, all from the key's of your favourite computer. The Music Master Pack contains: Aura 8 Sampler Aura Midi
• A" Full MIDI interface with MIDI-in, MIDI-out and MIDI-thru.
Perfect for controlling MIDI keyboards, guitars, drum machines etc. + Compatible with all MIDI software and hardware.
8-bit direct-to-disk sound sampler plugs into your parallel port.
Complete with extensive editing software.
Vast range of special effects (both to sample & real-time) like flange, echo, tube, etc. Sequencer One 'tr Complete MIDI sequencer. Accurate real-time recording and playback of MIDI instruments.
? Work with up to 32 tracks with 4 channel sample replay.
'A' Step editor screen for individual note editing and much more.
The Dream Database Twist 2 Twist 2, from HiSoft Systems, is the highly-acclaimed relational database for all WB2 Amigas (2Mb memory recommended). With a built- in Forms Designer, a beautiful user interface, simple-to-use relations, versatile sorting, reporting and searching features and speed that defies belief. Twist 2 is the only Amiga database venshot of Hu fabulous Hoist 2 Dasabau 'k21 "iu S'0” "ilh I™1- Twist 2 is compatible with all Amiga running WB2 (or higher) and with 2MB, or more, of free RAM. A hard disk is recommended. Only £99.95. Classic Squirrel The original mould-breaking
Squirrel SCSI interface is still available at the magical price of only £69.95. This interface is ideal for those who want to expand their Amiga fully but do not intend to surf the net. You should also note that wc have a wide range of SCSI and IDE hard drives for your A1200.
Coming Soon... Squirrel 3TMPEG TV SCSI MPEG Player for your Amiga, Atari, Macintosh & IBM-PC Compatible Bring the cinema into your home and onto your computer with the Squirrel MPEG decoder. Playing the popular VideoCD and CDI CD-ROMs, Squirrel MPEG brings high quality digitally-mastered images and 16-bit stereo sound to you and your Amiga. Now you can watch all your favourite films in superb, high-defmition colour, again and again and again, with no loss of quality.
Squirrel MPEG is a SCSI peripheral that can be used in conjunction with any SCSI controller, such as the Squirrel, and any VideoCD compatible CD-ROM.
Squirrel MPEG can also be used as a stand-alone unit as an addition to your TV, Video and Hi-Fi setup.
Available from late 1995 early 1996, Squirrel MPEG is the latest in an established line of ground-breaking products, for you and your Amiga, from HiSoft Systems.
To Order To order any HiSoft Systems' package, just phone 0500 223660, free of charge, armed with your credit debit card.
We will quote you a firm all-in price and the expected delivery time.
Make all things bright and beautiful this Christmas. Our spectacular cover disks contain the complete Imagine 3.0 program - one of the best 3D image rendering packages there is. Don't worry, you don't need to be a technical genius to create wonderful pictures with this complex program. Follow our examples over the next few pages and you'll be knocking out pictures 'till the cows come home. You couldn't have wished for a better Christmas present now, could you?
COVER FEATURE Get Rendering!
Got the idea? Now turn the page for our step-by-step guide to rendering your first Imagine 3 scene. You'll also find a reference guide to each of Imagine 3's main sections on page 30.
COVER FEATURE Now you've seen what you can do with your Imagine 3 cover disk, why not try it out for out for yourself?
Here's an easy to follow step-by- step tutorial for rendering your first Imagine 3 scene.
©magine is such a powerful program, that you can’t expect to jump straight in and start creating complicated masterpieces. There are many different editors, tools and options to get to grips with first. The good news is that you don’t need to know everything to make pictures. You can render images which still look great even though you only know a tiny percentage of what is possible.
Creating images with Imagine can take a long time, and it makes a big difference tf you have a fast Amiga with lots of memory. The basic rule is that you can never have too much RAM or a processor which goes too fast. In order to keep your rendering times to a minimum. Stick to small resolutions such as 320 by 256 and Scanline rendering mode to start with.
Load a project you made earlier, or create a new one from scratch Select Project New You will be prompted for a name So enter something sensible... 2 You will now be at the Project Editor screen. This is where the image rendering is controlled from, however we haven't got anything to render yet. So there is little point hanging around here. Use the menu to go to the Detail Sditor.
3 The Detjfil Editor looks a little dull to start with, but we can soon change that. From the Object menu, select Load and look in the directorTcalled Objects Swop disks if necessary. Select the object called Cow.
4 Whin it has loaded, you'll see a wireframe representation of a cow. Click on the A button to rotate the solid model and Z to Zoom in and out. The right mouse button also helps when rotating.
5 Now use the Quickrender option from the Project menu. The default settings will do fine, so click on OK. Quickrender will create a solid, rendered image of the wireframe model so you | can see what it will look like when it's finished. 1 6 Let’s start making a scene. Press F1 to highlight the Cow object (all objects must be highlighted before they can be changed! And select Delete from the Object menu. From the I same menu, select Add and Ground This is a quick way to create a useful solid surface. It I doesn’t look like much, though!
7 Highlight the ground (press FI) and then I select Attributes from the Functions menu.
You should end up with a display like this.
This is how you can alter the appearance of I objects by changing their colour or texture.
You can also paste other IFF drawings onto I them as 'brushes’.
8 Click on the Colour button and adjust the I sliders to make a nice grass green colour. The I other parameters control how the object will I react to light, for the moment the default settings will do. If you have a fast Amiga, try I COVER FEATURE | adding a texture: click on the texture button.
I find the textures directory and load one such as I crumpled'. The default settings will do nicely 9 Save the object we have created to disk.
K Normally you should save all the objects associ- ¦ ated with a particular project in the project ¦ directory. Every time you start a project a new 1 drectory is created.
10 Let's move to the Stage Editor. Use the I Project menu to get there. This is where all the I obiects we have created and adjusted in the | Detail editor are positioned and light sources are added. Load in the Cow and Ground objects from the Object Load option. However, the Cow and Ground aren't quite in the right position. It I look fine in the perspective view, but [ Change the mode from Wireframe to Solid in I Display menu and you will see the problem 11 Highlight the ground. If the cow is high- V rghted instead, use the find Requester from the I Wck Select menu and move it. To move it.
Click I the P button and drag it with the mouse. Pos- I cion it under the Cow then press the spacebar.
1 12 Before you can perform a Quick Render i will need to add a light source: use the | *dd Lightsource option from the Object nu. Highlight the light and move it high ve the scene. Press Right Amiga and I and rtt Amiga and 0 to zoom In and Out so you can put the light at a suitable distance
13. Now highlight the camera and move it back a bit. Select
Camera View from the Display menu so you can see’ what the
camera is pointing at. To make it point at the Cow, press
Right Amiga and K (for Track). You will need to enter the
name of the cow object (which is actually 'HIDE' - use the
find Requestor option in Pick Select to confirm this).
14. Select Save All Changes from the Project menu and move to the
Action editor. This editor is mostly used during animation
but there is an important requester here: the Globals Editor,
Click on the red dot - the globals actor setting.
1S. Copy the settings until they look like those in the diagram. This will add some extra lighting and a nice blue background. Save all changes and head for the Project Editor.
16 Before you can render an image you need to create a rendering sub-project, so click on New and enter a name, The default settings will do for now, although you may want to make the screen 256 lines high.
17. Highlight the T bar by clicking on it, and then click on
Generate. When the palette requestor appears select the first
option. After a few moments the render will have been
completed and you can view your 3D Cow.
§ 1 1 fil - ttKflirtKjartPjiit ce of onto st the our. The ict will lult ja, try % d 29 COVER FEATURE Program Sections.
J- Going Into Render Mode tera for Rendering Subproject: test2 B W Hire B W Shade Color Hire Co Ior Shade L. X Aspect Y Aspect Still* « RGBN-12b i t 1_ RGB8-24bit I ILBft 12b It ILBfl 24bit tga VieuModa* I flflcs » HAH w Inaglne m. Cmagine is organised into a set of editor screens. When constructing a scene or animation, you will use several different editors, swopping back and forwards between them. Each editor is used for a specific task and contains its own pull down menus and requesters. This approach means that only the essential controls are available: you won't be bombarded with
options at every turn.
Project Editor ¦The Project Editor is Iwhere you initially cre- late or load a project lithe objects, stage set- I tings and other infor- Imation). This is also Ithe editor which is used to define the display used for rendering, by opening a render sub-project. Each project can have many different render sub-projects: for example, you may want to create a wireframe animation as well as a full-colour scan line render.
Detail Editor ¦The Detail Editor is Iwhere you can manip- lulate existing objects, lor create simple Ishapes from scratch.
I You can also assign Itextures. Colours and brushmaps and perform various other fine- tuning to shapes. You will often return from the Stage Editor to the Detail Editor to adjust your objects.
Stage Editor I The Stage is where you 1 position your objects The Stage has an extra I component: the cam- I era. The camera is I what 'sees’ your I objects and it is the camera view which will be rendered in the Project Editor. You will also add light sources and preview animations in this mode Action Editor ¦From the Action Editor lyou can control the Inumber of frames in Ian animation (by I default there is only lone image). Each 1 object has a set of attributes which are represented by a coloured horizontal line. For example, you can alter the size or position of an object and let it vary
from frame to frame. The special Global object is used to define background images as well as star fields and effects such as fog.
Spline Editor (The Spline Editor is I used to create smooth- lly curved objects. It's Imost often used for I dealing with Fonts, lmany PostScript fonts lean be loaded and used. Before a Spline object can be used however. It must be converted into an ordinary Point-based object and saved. It can then be loaded in the Detail editor and give textures and so on.
Editor Not one of the most used editors, the Cycle Editor is where animation properties local to an object can be defined. For example, you might want to create a Wrist Watch object and move it around the screen.ahe movement of the hands can There are xix different rendering modes. Make sure you use the most appropriate to your needs, or you will waste a lot of time waiting for lengthy projects to finish. You can choose the mode from the 'modify' button or by creating a new rendering sub-project. You can also alter the dimensions of your image, and the aspect ratio (the 'squareness' of
B W WIRE: The fastest and least Impressive render mode: creates a monochrome outline, useful for quick tests of animations.
B W SHADE: Adds shaded faces to objects. Very fast, as no textures or physical properties are dealt with.
FiSfSSS1 be defined in the Cycle Editor, whereas the movement around the screen is defined in the Action and Stage editors.
Forms Editor ¦For creating objects Jfrom nothing, the (Forms Editor is the Iplace to be It is lespecially good at creating symmetrical objects such as bottles or glasses, although it can also create objects by combining several cross-sectional views - great for making aeroplane or spaceship fuselages.
Preferences ¦ From the Preferences Iscreen you can control Ithe appearance of (Imagine (Do you want a Igrid in the Detail lEditor? If so. How big? I Iwhat colour?) And also fine tune the rendering settings to control antialiasing and other effects.
Very good for checking light positioning.
COLOUR WIRE: If there are a lot of objects on screen, this 256 colour wireframe can help you differentiate between them.
COLOUR SHADE: Creates a blocky, chunky 256 colour render which can actually be useful in certain situations.
Much faster than the nest two modes.
SCANLINE: This is the mode you will use most often. It creates images with texture, shading and other physical properties. Ideal for finished animations.
TRACE: If you are creating a detailed still life, and need shadows and refraction effects then use trace. It can take up to twice as long as scanline mode.
Sc an Ii ne Trace Stereo 3D Pres*.t*_ Separate R,G,E DCTV RES LACE WIN A PIECE OF AMIGA HISTORY In 1990 the Amp SCO *u .warded the | w«M accoM of ’’lurcpein Corrputer of the you could wn that actual cempuwr plui the Commodore A unique (cleaori em to all 0891-600315 and ww tN.
• Who a regarded u the fetlwr of the Amiga?
Advert (or the answer) A wtrrer wll be selected at random and be nothed by post Cali cost 39p per min cheap rate. 4»p mln all other omet Please ask tripsyer t pemsston before doing The imumjm cel harge £1.96. 1 »m v*ry proud to be an integral part of this
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neaPy ts Everybody’ Girlfriend* S'* A cf X -7 * ®J E MUS,C af A
crijiral ctroiliMa iwM to Co Hi b GI to., . V ICOFTE, (h *
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DREAMIN GREAT TRACKS Inspired by Amiga. Recorded with Amiga.
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If you love Amiga you will love this!
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2G 7[ P( X f?nnJi?f5 SA fflWIZARMDEMONCO.UK Out with the old What's happened in the last year is nothing short of miraculous, but what of the future? We take a look at the Amiga market past, present and future and speak to some leading industry figures to find out their views.
Olthough most of us view January 1st as the beginning of the new year, companies like Amiga Technologies and the various peripheral manufacturers and traders in the Amiga market cannot rest until April 1st: the end of the financial year. While the Commodore situation, now receding into distant. If painful, memory, weeded out those not committed to the Amiga long term it also left many companies, especially the bigger ones like ZCL and now Silica in some trouble.
Meanwhile medium sized companies have continued to thrive, though some of them have had to move across to other platforms as well as Amiga to stay in business.
When, last April, Escom announced it would buy Commodore nobody was sure what was going to happen. It had seemed for a while that it would go to the Commodore UK organisation, but in the end the big money was put up by Manfred Schmitt and the old Commodore Germany became the nerve centre of the new organisation, known as Amiga Technologies. Suddenly Escom were everywhere They re-opened Rumbelows as Escom stores and now. Despite initial uncertainties, these shops are selling the Amiga alongside Escom's own-brand Pcs and their new Commodore Golf range of Pcs.
Things have gone right and wrong for AT since then. They promised A1200s on sale by September October By making a 'strategic partnership' with a company called Solectron in France to actually produce the A1200, and setting up a new UK organisation to sort out a software bundle they kept this promise. It was an amazing feat: remember they had never been produced there before and because of stock problems with the old Commodore most of the components have had to be sourced from scratch.
Problems have occurred though. The A4000T and A4000T 060 are behind schedule. Add to this the high cost of the machines and this is a recipe for unrest, in the UK anyway. Further problems have occurred with Scald on the hard drive version of the Amiga At 200 (it doesn't have enough memoryl and the World Of Amiga show, originally pencilled in for December, then slipping to January (as advertised last month), has now slipped to March. No indications have been released yet as to how well the A1200 is selling in the UK. But confidence must have been shaken when Silica announced that it was seeking
protection from creditors. It has now been boijpht and looks solid, but will they continue witA Amiga in the long term?
Amin Technologies originally forecast that the CDI2 would be on sale by Christmas. It’s not. Well not by them anyway, although you can get old Commodore ones for a song at the moment. But they have announced a new CD- ROM drive-- the Q-Drive. Originally due for sale around December, late January or February now looks more likely as it was still only in prototype stage while going to press.
This has to be the way forward though.
Third party developers and retailers like Power Computing. Gordon Harwoods. Digita, HiSoft et al. Are still committed to the market.
With new products in development including updates to already superb software like Wordworth and Final Writer, 040 and 060 chips becoming the new standard for accelerator cards and new developments concerning CD- ROM and MPEG full motion video encoding, things are looking exciting. And on the horizon there’s PowerPC RISC.
We spoke to some leading figures in the Amiga industry and asked them what they thought of 1995 and their hopes for the future.
Here's what they said Jonathan Anderson Amiga Technologies Highlights of 1995: ' The most important one for most people must be that the Amiga is back!! When you consider how long the buyout went on for and what has been achieved since May 1995,1 hope you will agree that we have not been sitting with out feet on the desk. Not only did we bring the Amiga back in record time, but we put the new Amiga Magic pack together in record time. We are working ¦ closely with many third party hardware compa-H nies to expand the Amiga to its full potential ® As you will appreciate, these things don't hap
pen overnight and I would ask your readers to be patient.
Most important Amiga developments: "Low cost accelerators and 24-bit graphics cards. Final Calc and Virtual Karting."
"Final Calc is by far the best product seen on the Amiga in a long time. On the _ leisure side it is more difficult - Virtual Karting I is excellent. However. I would strongly urge I your readers to call or write to the following companies: Acclaim: US Gold; Virgin: Gametek; Mindscape; Team 17: Ocean and ask what new titles they have planned for Amiga in 1996. If none THEN DONTBUY OF THEIR SOFTWARE. You will only be fun PC CD-ROM and the Japanese console titles j Predictions and hopes for 1996: "Better q ty software and more playability.
"The Amiga is still an excellent buy and sonally, I would like to see more serious sol ware. I have been looking for software that appeals to females. Maybe your readers k or have seen something, if they have, pi let me know.
"Personally, I would like to see Amiga hav software that appeals to all the family. Am magazines often assume their readers und stand the jargon and frankly most mums a dads who write to me don't. They find o ing in general both confusing and complex, would like to see 1996 change all that. Amigj will change in a big way over the next two years, and I hope your readers will still be around to benefit from these changes. On behalf of all at Amiga Technologies, may we wish all your readers a peaceful and prosperous new year.
Giles Harwood 1 in with... Gordon Harwood Computers Highlights of 1995: "The biggest highlight has simply got to be the fact that Amigas are back n sale again after Amiga Technologies’ acquisition of the former Commodore's assets and also that there are firm plans now set for the r Amiga’s future."
Most Important Amiga Developments: "Blizzard 1230-IV, Squirrel, Final Calc.
"We are particularly pleased to have bunched the Blizzard 1230-IV, which is not only the first quality accelerator using a 'non- cfocked' 68030 50MHz CPU to really break the C200 barrier, but also the first '030 that can be disabled from the keyboard on boot-up, eliminating the irritating need to remove the accelerator board before running some older software, games or many demos.
Tl “The other product we feel has mace a nendous impact is the Squirrel SCSI inter-
e. This has given those users who don’t have an upgradable
accelerator board the opportunity for the fist time to gain
the flexibil- ¦ «y and benefits of SCSI, which users of the I
Mac have enjoyed for so long.
Orking compa-1 ential.
N’t hap- ders to nts: hies 11 have :he Karting urge wing n and for 1UYANY i fundin e titles."
Ter quali "We are pleased to see so much develop- [went of serious software having continued dur- 3 the last 18 months when there has been so l uncertainty about the Amiga’s future. In ular we are delighted to be now shipping Calc. We've had good word processors r Wordworth and Final Copy Writer lor many 5 and good databases too. But for the first t on the Amiga, Final Calc offers spread- t power comparable with Excel and Lotus 3 on the PC and Mac."
Predictions and hopes for '96: ”1996 will ! The year where third party hardware devel- really will be able to offer vast perforce increases to users of both 4000 and ' ~~ Z7T,7T' vrtncigacanfr?rnrr:* . uooihiuuu * .. m ¦ II with a Doom done wiled 8 1200 series Amigas - especially as the shortages of 68060 CPUs should finally ease allowing volume shipments of boards to start. This will go even further with the launch of PowerPC boards for the whole current Amiga range in the first half of 1996, apparently well ahead of Amiga Technologies’ own targets for PowerPC systems of "early 1997’"
Tony laniari Power Computing Highlights of 1995: "Amiga being restarted.
CD-ROMs and Squirrel devices. Better expansions for A1200 A4000. GVP bging saved by us!
The Amiga being used on The Krypton Factor!"
Most important Amiga developments: "Squirrel. Falcon 68040, Breathless. Aminet Cds”.
Predictions and hopes for ’96: ”We would like to see Escom starting to advertise on TV and in PC mags. This would show Joe Public that there’s an alternative to a PC, at a far cheaper pride than £1,000. If Escom put the price down after Xmas this should liven up the market, thus bringing up sales through the summer of ’96 making everyone happy. Also software end hardware developers must continue to glpport the Amiga with good, easy to use prorjLcts to keep all the different types of users happy so that they continue to invest in the Amiga. As for the Amiga market well, 'from small acorns,
grow large strong oaks!”'.
David Link HiSoft Systems Highlights of 1995: "Obviously, I have to nominate Escom’s acquisition of the rights to the Amiga family as the highlight of the year because it gives us hope and support to all the loyal Amiga users and developers on this platform."
Most important Amiga developments: "Well, here’s a surprise - the Squirrel SCSI interface!
Seriously, this device has done more than any other product to open up the potential of the A1200 and A600 and has brought CD-ROMs, zip drives, fast hard drives, scanners etc. within the reach of everybody. This has encouraged CD developers to continue on the Amiga platform.
"PageStream 3 and Cinema 4D for their ease of use. Together with their power features. Both available on reasonably specified Amigas, offering high end DTP and ray tracing to suit everyone’s pocket.” Hopes and predictions for '96: "I would like to see more developers taking the Amiga seriously in 1996, more multimedia titles, more development of the A1200 as an entry-level computer, more books on getting the most out of the Amiga, more sales of CU Amiga! And generally more optimism and more positive feeling towards what I consider to be a great home computer with a great future." ¦ Time
Frame APRIL 1995: Escom Buys rights to Commodore and Amiga.
MAY 1995 Escom re-opens Rumbelows stores. Amiga Technologies formed in Germany.
Petro Tyschtschenko confirmed as MD of new company.
Fiat JUNE 1995 AT try to start production rolling. Meetings with Solectron and audits done of Far Eastern stock.
JULY 1995 Deal signed with Solectron to produce Amiga. Amiga Technologies GmbH (UK) formed.
Work is renewed on creating a killer software bundle.
AUGUST 1995: Amiga production line starts tooling up in Solectron's plant in Bordeaux.
SEPTEMBER 1995: Software pack is finally agreed upon, first Amigas come off production line.
OCTOBER 1995: First Amiga A1200s go on sale in the UK. New Amiga 1438 monitor launched.
NOVEMBER 1995: Amiga Technologies announce new CD-ROM drive. Cologne Computer '95 should have been named Amiga '95, it was an Amiga show despite the presence of other formats. PowerPC announced as chip for next generation Amigas.
DECEMBER 1995: Christmas. Sales at this time of year will make or break the A1200 and decide the fortunes of Amiga in the future.
JANUARY 1996: New Amiga CD-ROM drive (Q-Drive) will be launched.
SPRING SUMMER 1996: Mid range machines a possibility. As we reported back in July an A1300 (A1400 even?)
May be on the cards with an 030 or 040 processor replacing the 020 in the standard A1200.
AUTUMN CHRISTMAS 1996: New PowerPC RISC Amigas seen for the first time. Total overhaul of Workbench. 4.0 will be completely new, completely re-vamped.
1997: New Amigas on general release, but not backward compatible: for the first time in Amiga history. Emulation should solve the problem though.
The last ten years have seen the Amiga built up, knocked down and built up again.
Now you can take part in these shenanigans yourself with the all new, unpatented, CU Amiga Christmas Snakes and Ladders. Up to four people can play: just cut out the CU counters below, stick them on coins, construct the dice and start playing!
Rules of CU Amiga Snakes And Ladders: 1 If someone p*aymg owns a PC they are automatically disqualified and have to make tea and wash up.
2 All players start at square one: Jay Miner s square
3. Player one throws a single six-sided dice and should move his
or her counter the number of squares corresponding to the
number shown on the d*ce Then player two does this and so on.
4 The object of the game is to reach the top first, following the numbers. The winner is the player who does this.
5 If your dice throw lands you on a square with a ladder then climb up to the square above where the ladder ends 6 If your dice throw lands you on a square with a snake, then slither down to the square where the snake ends 7 If the square you land on tells you to go back to the start, do so.
8 Enjoy yourself and have a happy Chnstmas. From all at CU Amiga Magazine c| CU CU CU CU CU cut Investing in AMIGA ?
Phone for latest details ?
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Please note our NEW address Brian Fowler Computers Ltd 90 South Street Exeter Devon EX1 1EN Phone us on (01392) 499 755 Fax us on (01392) 493 393 email@example.com CompuServe 100072,1536 (We have a lot more planned for the coming months... stay tuned!)
? B man ? ? F owler ? Computers Ltd (01392) 499 755 A DAT buy ing direct from the manufacturer means both low prices and a service second to none ! FAX 01782 744292 Full size velocity sensitive Midi keyboard PLUS Midi Master professional Midi interface. Total Package!!
MIDI MASTER PROFESSIONAL MIDI INTERFACE A Full specification Midi In, Midi Thru and Three Midi out sockets.
A Stylish case to match Amiga colours A Fully Opto Isolated.
A Compatible with ALL leading music packages.
ST otsniBnJSf ’ HIGH RES HANDY SCANNER iSbnius Explore the data hidden on Credit Cards, Debit Cards, Security & Membership Cards etc. Simply »wipe your cord and rood the contort loads frocks 1.2 and J Plugs into your Amiga Joystick Port.
I A With the AMIGA (Wiser Graphic Tablet you eon a fast input of drawing by "tracing” !• I streamline me operation or most grapnK or uo easy • plus "absolute rotororvo' meant I OrephM Tablw uffeet lose* "* " I technology to offer up to 1000 dpi *- "pal e stylus.
I ot a tTylv* "*'h* At. In the torial port of ¦ Complete 9"x6- diairisingorea plus super accurate JaE lsOO JOOO d - «ro ltl.- with stytu.jombme to enable fast, accurate and oety A Unliko a mouse, the tablet gives obsa A Wort. By -oono ermAaMon- so the Oemtat . Packoges, etc. a Supplied with template for Deluxe A TW»tiw input method used an p ¦ mouse, the tablet gives to that trade me and mer the tablet face.
A An aaty to hoodie Scanner featuring 10S mm sconcing width A *00 dpt resolution enables you to scan graphics text into your Amiga 500 500. 600 1200 150072000.. MAGNETIC CARD READER GOLIATH HAS THE POWER A Oeniscan gives you the ability to s imo es tcxt orographies A even offers 200 A**Scan Grey Software included la convert half ton images to true Orey scales.
Includes editing, loom A processing features.
A Save imoges in suitable format for it loading pockooe. Indudmg PHOTON PAINT, DCLUXI PAINT, etc. A View window and position control panel.
A Powerful partner for DTP that allows I for cut A pasta editing of imoges etc. '9. Ooliath is a direct power supply replacement with a difference! If you have an Amiga with a large hardrive, e.tro memory, accelerator board or indeed any powerful addon then a standard Amiga power supply fust cannot cope. The Oollioth packs more A Fan cooled. A On Off switch.
A Heavy duty case. A 13 Amp ufc approved mams lead.
A Switch mode electronic system. A Direct plug-in replacement.
A Ml 200 watt output. A Also available for cd 32.
AMAZING 200 WATTS OUTPUT!
THE ANSWER TO ALL YOUR DISK BACKUP PROBLEMS SYNCIO EXPRESS is a si _ delivers power to bocku A The most pewer disk bock up A Very simple to use requires no user interim A Powerful -SYNCR0 MOOT actually synchr n greaser backup p WARNING 1988 COPYRIGHT ACT Here at Date!
We have been designing | exciting 2 computer I peripherals ¦ for over | 10 years.
Ilina direct with the inutacturer you can . Be sure we offer the latest products at K the keenest prices.
Our sales and technical staff will be pleased to advise you and we will deliver your order to your door within days.
_ Very simple to use • Just press the freexe button to take total control of the frozen program in ’Works with most games.
24hr Aaail Order Hotline SAMPLING AT A NEW LOW PRICE U Ml 8 Bit Sound Sampling System. for A500 1500 2000 2 BUTTONS EACH WITH SPEED CONTROL PERFECT FOR REAL ARCADE STYLE GAMES AUTOFIRE SPEED SELECT
* Complete Hardware Software pock ago including Sound Sampler A
TURBO FIRE A SLOW M0 & AUTOFIRE A 8 WAY SUPERSWITCH.
Under This Amiga video interface allows you to output S-VIDfO or COMPOSITE PAL from your Amiga.
A Connects to Amiga monisor port. Thru connector allows stondord Monitor to be connected simultaneously A Separate output gives S-VIDEO or COMPOSITE PAL output (please stase which required] A Idea! Tor mony video applications including tides etc. A Allows AMIGA to be used with any SCART TV i* you * n’ ha*» convert allows . Etc. Top quolity external 3.5”. A Quiet operation.
A Small footprint slimline design.
A Built-in anti-dick feature.
A Daisy chainable via thru port.
A No need for external PSU.
- : l CARO FOP A 2000 &1 500 Ml feature Midi Interface -
• Mi In, Midi Thru and Three
• Mi out sockets Opto Isolated.
Quality Chmon Mechanism .
A Features special eject button. A Quiet operation.
A Includes mounting pillars.
A Comprehensive instruction manual.
All speede to 32 FAST.
HSTANT DOWNLOAD NUMBER 0891 516353 . S.; suoscfiplion- Just pay lor the car I II' it sounds like 1 rased, then I've communicated successfully exactly how groovy this product is Ami-FileSafe e as adding some fast SCSI Zorro III controller from hell".
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In our previews section you'll see Breathless, a game that’s knocked us off our seats. It arrived in right at the end of the schedule and we've held it back until next month so that time can be given to do it justice.
As a Doom clone it's the only one on Amiga so far to actually look better than its PC counterparts. It's just so smooth. Granted you need the mother all of accelerators to get it running full screen at full speed, but it shows it can be done. Will rt play better than Breed 3D though?
I can honestly say that for almost the first time in history we hadn't a single duff game arrive in this month. From the much improved Zeewolf 2, Wild Justice to the most excellent new tennis game from Audiogenic and a SWOS update worth shouting about - it's a wonder we got any work done at all. It's just as well CD32 Worms arrived on deadline day, any earlier and you might not have had a magazine to read this month.
On a less positive note I was disappointed to see and hear very little about games at the Cologne show in November. Although it was a triumph for all things technical, the software houses were much busier with other machines.
Amiga Technologies really have to do something about this if we are to have a happy Christmas next year.
Nan Dykes, Editor PREVIEWS Xtreme .... .....44 Gloom Deluxe .... REVIEWS
• Zeewolf 2 Wild Justice 46
• Sensible World of Soccer
95 96 ...50
• Super Tennis Champions .... 52
• Worms CD32 .... 57
• Gloom CD32 ..... 58
• Alien Breed 3D CD32 ... 58 BUDGET GAMES
• UFO Enemy Unknown .. 61
• FI ... 61 TIPS & GUIDES The
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& Email address:- CompuServe 100432,711 Tel 01525 211327 Fax 01525 211328 Breathless ¦ Due: December 1995 ¦ Publisher: Power Computing © 01234 273000 Oot another one," I said as Mat enthusiastically popped a disk on my desk with the promise ¦ of more Doom heaven. He had L got a demo of Breathless off the ’net, and it looked wonderful (as i reported in last month's . However there were no ns and the enemies didn't ck, so could it be like Fears-, all phics and no gameplay?
I swore if I saw another Doom clone for the Amiga I'd throw it in the bin.
However, like our fine Conservative government I've been forced to go back on my promises again ... A line ol billets and the tesnlUat mutilated badies Will Power Computing be putting a luting stichet on this game I wonder7 Wew. Cbech out those graphics again.
Much later: one sunny after- on in Bedford, Tony laniari of ver Computing, whom we nally associate with technical I products like the Viper range of I boards and Power CD- , announced that he had a [game. It was called Breathless | and. According to him, it was bril- [ fcant. He game me a demo and I better than those seen in any of the other Doom clones to date.
Gorgeous, textured ray-traced graphics with four resolution settings: from 2X2 pixels to 1X1 pixel. The screen can also be re-sized several times to make it faster on low RAM or processor machines. It's the 1X1 pixel mode that has to be seen to be believed though. If you've seen the pictures in the news pages of the Breed 3D update disk and were impressed then look at the screenshots on these pages.
Breathless already has it.
Have to admit loved it instantly.
Granted you need a big, big accelerator in your A1200 to get it going at this resolution in full screen mode.
But, sad as I am, I was even happy with a tiny screen and full resolution rather than full screen and low resolution on my A1200.
(Tony and Mat hog the accelerators and snub anything less than full screen modes.)
Adjusting the screen size and resolution is fast and easy during a game, all of the modes being accessed using the numeric keypad.
Look up The numeric keypad also allows you to look up or down with three degrees ("When Will I See You Again”, oh yeah!") of adjustment in each plane. This is done using the keys 7 for up and 1 for down.
And, the beauty of it all, is that 4 automatically centres you again, just in time for the perils ahead.
Looking up and down is useful for several reasons 1. You can shoot enemies on platforms and in pits and 2. You can target mini enemies that bit easier.
Mini enemies? Yes. The basic units of cannon fodder for the Breathless games engine are Crash Test Dummy-like silver mannequins with mysterious hidden guns. But just to confuse your targeting they come in two sizes.
Big mannequins and baby mannequins and they're both vicious.
The other enemies we’ve encountered are skeletal Terminators and a Robocop-style ED209 clone.
These guys need a little bit more firepower to down than their equivalents in, lets say. Gloom.
There is a red target sight in the middle of the screen to help you aim your weapon which, personally. I like. And, although the gun you start off with is weedy enough to be called 'Dock Leaves', there are another five weapons available, my favourite of which is the no-holds barred, plainly named 'Death Machine'.
This reduced mannequins to tomato puree and leads to a terrific explosion in robot enemies.
Terminal New weapons can be bought from terminals found on various levels. Breathless operates on a credits system and you have to buy everything. Credits, armour and health bonuses can be found on each level but you can also upgrade these at a terminal.
Armour protects the protagonists, and the higher its rating the less health will be lost in an engagement. Energy is the source of all life and death. Guns in Breathless use energy according to their power rating. The weedy gun uses little energy, the Death Machine uses a lot.
We received an ‘almost finished' version of Breathless just as we were going to press and lost an entire enjoyable evening playing it to bring you this preview. Which means we've got a whole month of examining and soul searching before we bring you a review. Will Breathless match up to Alien Breed 3D? Or will the king survive? ¦ Alan Dykes
- GdJ-D-Di-rj UaJi-Ui Due Out: January ¦ Publisher: Guildhall
Leisure® 01302 890000 Ohose cooky folks at Black Magic are too
kind. They've thought up an ingenious plan to help us poor
overworked journalists have a sneaky game of Gloom on our
Amigas when we're supposed to be working on something else.
Gloom Deluxe, a souped up version of Gloom, will now run on any Amiga that has a 68020 processor and 2Mb of RAM. It will also run in a window on your Workbench if you have a 24-bit graphics board which means that we can sneakily play it to our heart's content while no-one is looking. And if anyone happens to pass by we can casually switch back to what we were supposed to be doing leaving Gloom running in the background. Very clever.
Something because there now seems to be more of them and they are quicker and tougher.
The gameplay has been altered slightly as well. Doors no longer open if you walk up to them, you have to propel yourself first against lots of monster-like walls that have strange flashing lights on them. Sounds like one of Tony Horgan's nights out.
Finally, the only other main difference, so far, between this and the original is that there are some new levels planned: Spacehulk 2. Aztec and Egyptian. Expect to see a review soon. ¦ Lisa Collins play Gloom Deluxe for the improved graphics as it will now support AGA and ECS and hopefully will also be i-glass compatible.
The preview copy we r showed a marked i graphic quality compared t Now that you are not lirriited ¦U -i 111 1 1 you might just want to to the blocky standard display you can view the game in fullscreen high resolution.
The playability also seems to be a bit harder. The first level which is incredibly easy in Gloom is not so easy in the Deluxe version. The sprites must have gone to 'sprite training school' or Ounning people over is not my idea of fun. However, play Xtreme Racing.
An excellent new racing game from Siltuna, for any length of time and you soon find yourself mowing down the trackside spectators with no scruples whatsoever.
We seem to have been blessed with good racing games lately. Leading Lap and the recently budget release F1 spring to mind. So where will Xtreme fit in amongst the the plethora of Amiga racing games? Mat Bettinson .
Described it as "Lemmings meets Mano Can". He's right, Xtreme is not really in the FI mode and if the finished version stays in the same vein it will be a mixture of the best bits from OTM's Vinual Xaning and Grandslam's Bump N Burn.
There are lots of items around the tracks to avoid and run over.
And, speaking of Lemmings.
There are a few suspicious- looking little creatures running around the demo waiting to be mowed down and we’re not quite sure Psygnosis (Sony) would really appreciate it. But we didn't tell you this. We have not seen anything.
Siltuna's (er, has it struck you that this is a strange name?) Alex Amsel and Mark Fitt seem to I have to put a lot of work into the game A major bonus is the ability to run it on seri- I al link with up to eight I players being able to * compete at once.
We were all very i impressed by what we I received It’s looking I good so far. It runs smoothly and the comer handling is good. The only criti- j cism I have is that your car looks a bit like it's been superimposed on the track rather than actually being on it. We'll have to wait and see how the finished version turns out. We should hav*| a full review next month. ¦ Lisa Collins f Power CD-ROM for the Amiga 0 1200 plugs directly into the MCIA port and provides a direct H-l and SCSI-II interface, allowing i to six additional devices to be nnected. What's more the Power
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•IOUCST ..... Due Out: December Publisher: Binary Asylum ©
01225 428 494 One of our favourite helicopter sims is back
again. If mowing grass and bad guys is your idea of a good
time the second instalment of Zeewolf should titillate your
fire button fingers.
Speed, you tend to lose lift. This was one of my criticisms of the original: this tended to get annoying According to Trenton "we’ve made the game much more forgiving. Yes. You can crash into the ground while speeding, but you don't lose too much armour doing so".
But it's not very realistic this way.
I claimed. "But it is very playable this way", replied Trenton.
Using the mouse is, once again, a barrel of laughs I regret to say that one year down the line from Zeewolf I'm still no closer to mastering this control method. I'm a big chap, with big hands (ladies out there take note) and consequently I have real difficulty making the minute Ohe old saying "if it ain't broke, don't fix it" must figure quite highly in Binary Asylum's vocabulary. The boys from Bath sat back, looked at their first creation, scratched their heads and decided that it was just too damn good to change. So they set about making a couple of improvements and a whole new set of
The theme of the original was a polygon helicopter sim with as much flight realism as possible.
Version one's biggest competitor was Jungle Strike, and the game- play similarities were striking - even if the look was different. But that was then and this is now. And EA haven't bothered to bring us the third version of their popular gunship shoot 'em up so Zeewoll looks as though will be the king this Christmas.
New objects The changes are noticeable, though they don't exactly set the world on fire. They are most A •oottn coopfi ol lauiiU maun Mi - eref lo ill coniot. Too will got armooi io ritori movements required of mouse control, especially when things get really busy on-screen. This is when you neec yank around, not a namby pamby mouse.
Binary Asylum and an old apparent in the landscapes. New objects appear everywhere, and the land itself changes colour from time to time. There is a much bigger variety of buildings than the original. And as usual | you can blow each one of them up. Violence is the keyword.
According to project leader Trenton Webb:yne of the criticisms of the origiaA was that there just wasn't enoijgh variety, so we set out to create more complex and varied strictures".
Indeed. “Look at ttJ trees", he said. Rounded decMous ones have joined the endless conifers.
The on-screen interface has improved too. The local area map remains on the to|TIeft hand side of the screen and the gun camera on the top right but they have been incorporated into a son of metallic console instead of floating around like the old version.
The fuel and Armour guages are now coloured and look more like real guages than little retracting pieces of purple pasta. The centre of the console tells you how much ammo you have, how many lives you have, how much money you have in the bank and how many friendlies you have rescued.
Mowing grass And yes, Zeewoll2 still allows one to mow grass with the rotors.
For those unfamiliar with the original, the control technique of trying to get the chopper to move forward at speed also means that as speed builds up your copter goes down. This is apparently because as the «friendly lion op r010rs are angled really : far forward to increase The Aircraft carrier is very' able in later stages of the game. You will need to refuel, | re-arm and have your shields replenished here. Shields are replenished at the back of the carrier on the 'X' landing pad.
By picking up technicians fr destroyed buildings and dropping them off here you will automatically receive more armour. The more techs you rescue the more armour. If yo»| lose a life with Techs on board j you will lose them too.
To replenish weapons and fue you will first have to destroy _ some Ecliptico gear. Because I you are a mercenary this will * give you money and if you the land on the Diamond marker aa the front ol the carrier a Cam J will link up to you and allow I weapon selections to be made!
Doing this will automatically r»i fuel the Zeewolf.
The Shark Watchdog Some Enemies To Watch Out For ... The Albatross A heavily armoured chopper with a destructive cannon.
Very, very effective in pairs.
The Wasp A small, lightly armoured scout helicopter with a rather weedy little gun. Annoying.
Seems a little wimpy by comparison with the rest, but these still cause trouble.
Louse hings This ck to jt with This annoying tank is equipped with a radar which is used to guide other weapons.
Old valu- I ¦fuel.
Elds ; are f the pad.
5 from drop- fill ¦re you If you iciate from another magazine assured me that mouse rol is indeed the best way to . Whatever. What I will say tut control is that if you have led our demo and were tppointed with your perfor- Bmance then try again. Aiming the I chopper takes some getting used I to even with joystick control, but Id does look realistic when you I get it right.
New colours There are lots of new landscape Ifolours in Zeewolf 2: Wild Lfcistice. If you didn't like green [pastures then Zeewolf would Ifceve bored you to death, but the ¦wary boys have obviously been ¦toying Cannon Fodder or ¦omething because green grass, lanow white, desert yellow and fcshionable grey have been pduded. The sky is still black.
Slit when you look at the rest of polygon populated screen id fuel troy :ause , will Du then irker at Camel low i made, tally re- you'll understand why. Speed.
In fact this is another area where this new version has improved.
Zeewolf had the annoying habit of slowing down to a snail’s pace every time you pressed the fire button. On A 1200s without fast RAM or an accelerator this was noticeable, especially when there were a lot of objects on screen, t it not too much to thejdetriment of gameplay. On A500s antj.A600s it was dreadful. If you've tried to pL away from a set of draffic lights in third gear in your mum's A-reg Fiesta you'll have some idea of the sort-ef noisy stop-start, get nowhere feeling in Zeewolf.
A massive ship with big, fast guns. Steer clear if you're low on armour. Best attacked with missiles.
Wild Justice has partially rectified this problem. It's now more than acceptable on a standard A1200 and a bit more reasonable on lower spec machines. The problem remains though that if you have a basic A500 or A600 you'll have problems on later levels.
Once the screen gets heavily populated and there is a lot of gunfire 1 Mb and a 7MHz processor just can't hack it. Fast RAM helps though, on all machines.
Speaking of which, if you have an A60D and feel left out of the upgrade stakes then check out the A620 review on page 79. We tested Zeewolf 2 with it and it was almost twice as fast as an A1200!
Missions Once again the variety of missions is excellent and as with Zeewolf 1 the Binary Boys have given us a nice, healthy learning curve. The first few missions get you used to the controls then, after mission five, things begin to get difficult again.
While looking at a preview version of the game I mistakenly told Trenton at Binary Asylum that I thought that there ought to be more intense concentrations of accurate enemy to deal with.
He gave me a knowing smile, shook his finger and said, simply, "yes Alan".
I made a fool of myself by suggesting that it was too easy, as later levels have shown. The variety of enemies is amazing: at any one time you can be assailed by as many as five or six in the same area. And again there is a whole menagerie of animal names for the land, sea and aircraft. Big, mobile anti-aircraft guns are called Rhinos, The Albatross is an Ecliptico helicopter from hell and an Osprey is an enemy STOL jet.
Enemy weapons are better, but Zenith have a few aces up their sleeve too. As well as flying escort missions for planes with improved Al, you can also connect to remote control vehicles like the tank in this month's demo and a Kestrel attack aircraft. These are sort of thrash-and-forget weapons.
Once connected to one you can fly or drive around causing as much mayhem as possible and if you get knocked out you simply return to the unharmed Zeewolf.
Zeewolf 2 - Wild Justice is better than the original, there is no doubt about it. Last year a combination of factors led to Zeewolf I being rated 84%. The differences here have changed my opinion, although with a slower machine it would still be advisable to try our demo out before you make a purchase. I, however, will be playing it on Christmas day. ¦ Alan Dykes COMPUTER CENTRE CP ROM P rives RENO Portable Cl A1200m, N C 6Xi6speed] Only!! £292.99 Sanyo CDR H94 A .2Speed £125.99 Toshlba520IB. 4*~* £158.99 £175 99 Siwi " Cjvp Cut £8999 Full range of SCSI cables always in stock Monitors Disk
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Low rate finance available Sensible World oi Soccer 95 96 Price: £24.99 ¦ Publisher: Warner® 0171 391 4300 A A paiticalaity hclplul m leutuie b thu ability la lap ptpyun so you Itaayu urbu they ata at ah tiatas.
Ed team line-ups t been gagging for, but also changes to the actual arcade section of the game. This, as any Sens Ian will tell you. Is an incredibly dangerous thing to do. Fortunately, the way these new features have been slotted into the existing game makes it a take it or leave it' affair.
The big match So you've loaded up the game.
What's changed? Well, apart from a gorgeous new purple background there's nothing that particularly catches your eye Until, that is. You select a national team for a quick friendly, and ... MY GOD.
IT'S FULL OF STARS! Yes, gone are those lifeless team selections, replaced with a star rating system not unlike those used in the Premier Manager games It's hard to say how accurate these rating are because, fairly obviously. Being in the national team, all of the players are of a high calibre anyway. Gazza gets five stars, but it's still mostly down to your skills on-pitch as to whether he'll score every time.
The best football game ever... bested? Shurley shome mishtake.
CU Amiga's Sensi pilgrim investigates.
©hen I'm not sitting by the phone waiting lot Commander Dykes to call with my next top secret CU assignment. I lead a second life. In between each Amiga games release (i.e. those occasional two month breaks - watch it Broughton - Edl I muck about with Sony PlayStations for another of EMAP's magazines. Now even though you may have seen these 'wonder machines' on various games programmes and in magazines over the last few months, for all its incredible polygon manipulation and breath-taking 3D, it still has yet to produce a product to impress me more than that all-time classic - Sensible
When SWOS first appeared, even it took a while to really step ahead of the original Sensi as far as we were concerned. This was partly because of loyalty, but mostly because, when you get a game that's very close to something you know so well and yet contains so many changes, it's hard to accept and adapt. Of course we did in the end, and SWOS became the standard version of the game, but then along comes this 95 96 business.
Not only does it feature the updat- And it's easy to tell who's scored now, thanks to the name of the player currently on the ball being displayed above the time display.
This also helps when you find some super-fast player against you and want to know who it is in readiness for approaching the transfer market.
Another helpful new feature includes being able to 'tag' players with a hi-lighting diamond during play. This means that, should you fancy, say. Ian Wright, you can tag him and then watch an Arsenal game, safe in the knowledge that you'll know which player he is at all times. Ah, but now I'm getting into the management side of the game and that's where things really have changed.
Each player (apart from having been updated to their new clubs with their new fees) carries three specialist statistics. A striker showing the letters HSF is particularly proficient at Heading, Shooting, and finishing. This also helps when scouting players, as you know whether you're getting an accurate passer with good c~ trol and speed (PBV) or one more likely to win tackles and headers and then have a crack up the fi (HTS). This is very helpful when .1] ing to build a well-rounded side.
Another new feature is the inclusion of brand new trial pi' |and reserves. You can even create ? Entire ’B’ reserve team that can I used to train new comers in dlies against your A team (and
3. A. and Face aren’t in it.). Nitty gritty te use.
• 0 B A [Al said and done, though, none of (Ns matters unless you
can still i the game and I know you’re erate to know how that’s
ged. Well, as soon as you get I the pitch you can see a few
dif- ces. The crowd now ani- s, waving scarfs, and jumping i
and down, and there's also the nentioned player names in ! Top
left corner. After a goal the ring team run back to the ;rs. As
getting ood con- te more eaders the field when try- d side.
; the al players id clever than centre spot waving their arms enthusiastically, and at the end of an important match (such as semi-finals) the teams stand in celebratory circles or flop into disappointed heaps depending on their point of view.
Oh yes, and the advertising boards rotate in a realistic fashion. Hurrah.
And so we come to the match itself. Well everything is fine and groovy, apart from the fact that, if I’m not very much mistaken, the CPU logic has been tweaked, and these teams DO NOT play like the old guysl They are tough and clever. Approach for a tackle and they'll happily play it rigfj back up the field to make a strprjger attack.
Scary stuff indeed.
After-touch is nowavailable iwjvai means you can pass, but pass a curving ball in front of the receiver, thus causing them to run into space. Very nice, and a realistic inclusion. Also on the passing front, you can snap the joystick into the centre to ensure the receiving player stand still to collect the ball. Both of these seem very subtle changes but once incorporated into your usual play, are tasty extras.
The only other major feature to tell you about is the new standing headers. This basically means that you can get players to jump up to the ball and then direct (with the joystick) the A Taking control ol Arseool Mott Btooghton deliberates over his teaai.
Header in the desired direction.
This isn't always easy to execute in frenzied play, but it avoids committing players to valuable seconds face down in the mud should they miss.
And there we have it an excellent update indeed. One can’t help but feel that perhaps the original SWOS should have been this polished first time round, but considering most people will want this if only for the updated teams, I won’t harp on about bugs and such. It doesn't dramatically overshadow the original, but it’s still the best footy game around. ¦ Matt Broughton SWOS 95 96 ¦ workbench version ..1.3+ ¦ number ol disks ......2 ¦ RAM 1Mb ¦ harddisk installable......No RftUU graphics . 84% «i?oo sound . 83%
lastability ...... 95%
* !»• olavabilitv ..... 94% r 02800 OVERAU Still the 1 n i
'u,1“ best football 1 94900 9allle e“ei- 1 Jtj Sup f Tenni
Ghanmpjons ¦ Price: £24.99 ¦ Publisher: Audiogenic ® 0181 424
2244 Tennis games have had a sort of hiatus on Amiga, so the
time is right for something new. Enter Loonysoft, or Madware,
or something ... nesses in the areas of speed, finishing and
determination but they all look wild. A sense of humour was
employed by the artist here because we have every possible
weird combination of haircut and clothes. From Synex with his
shades and cool baseball cap to Roger the Nigel Mansell
lookalike and Julius, without doubt one of the Jackson Five's
backing band or at least a one time member of Funkadelic.
©e share an office with a bunch of lovable misfits called Nintendo Magazine System.
Normally they stick to their toys and we stick to real computers but one day while yours truly was playing this game an NMS bod approached. "Oy. Is that Smash Tennis?" He said Nope. It's Super Tennis Champions, though at first glimpse you'd be forgiven for asking the question.
Some time ago a Super Nintendo game called Smash Tennis produced by Namco and known in Japan as Super family Tennisl was all the rage, interrupting work on both NMS and our own mag as matches were arranged and reputations were raised and thrashed. I'm not sure if this was what the developers, A Syiei IreMsbalai (he serviaa aaimaUHi Ike hMhsBM| yeel leer pleceoMl eice threw ... Mental Software, intended but the similarities are striking, and since Smash was a superb game this is not a bad thing Super Tennis Champions has all the usual options as far as tennis games go: you can choo?i play
ers. Choose type of surfaci (hard, grass, clay), choose between singles or doubles play, thdemount of sets and between friendly or championship matchef The latter allows you to enter sidles or doubles leagues, a singles tournament in either Australia, the UK. The USA or France or a Grand Slam which takes you on a circuitoys-tour of the world's tournaments.
Four ... One of the features we really liked about Sensi Golf was that you could invite lots of friends around for a tournament and. With up to 16 players allowed in the singles tournament. Super Tennis Champions has the same advantage. In fact up to four humans can play at the same time! You can also save out a league or tournament so that new rankings can be recorded and you can go back to beating the hell out of your friends at a later date.
Four player mode is only possible. Needless to say. In doubles play and with a parallel port joystick adaptor. Ours has mysteriously disappeared (jumped off the edge of a cliff for lack of support most likely), so we weren't able to test this feature, but there's no reason why it should be anything less than a real hoot.
Super Tennis Champions allows you to choose from 16 characters on a first name basis. Each character has strengths and weak- yau can cfctose him fair locations lor a I'm slickimj la sa«vf Lannoa male.
Have involved jumping up down at least and probably a finger salute to round things ely. Indeed, having added two animations in the first it would have been nice for Software to give us a bit re variety. But I'm really olutch- at straws here, just to play s advocate, because the over- 'ard of animation is fine.
The scrolling that exists in Tennis Champions is there to the game a bit more anima- and TV commentary-style lement. This can be turned off hat the court remains static, ise it runs in fast or slow favour slow, md is impressive too, with a little theme tune and excel- if sparse, crowd, linesman beeper samples.
Development versions of Super Tennis Champions had irksome disk swopping procedures and what seemed like a phenomenal amount of waiting time before anything would happen. Now it's been squeezed onto a single disk for release these problems have been solved.
Game, set ... To say we liked Super Tennis Champs here in the office would be understating things. We loved it. Competition got fierce for a few days but we ended up with an unexpected outside winner who managed to thrash the lot of us: our designer Anthony Collins, Both one and two playe§rnodes are brilliant fun and the ct that you have the choice of one, two or six button control (fjjfs game is a very good reason to upgrade to a joypadl means that precise control can be gained over the the various types of shot. Shots can be lobbed and include topspin and slices.
Serving is another area where Super Tennis Champs comes into its own, with the option of Pro or Easy serves. If you select Easy serves then a target will appear showing you where you are aiming. All you have to do is press the fire button twice: to throw and hit the ball. In Pro mode it's up to you to aim and curve the ball wherever you can. This can be difficult at first, but soon becomes second nature, daring shots becoming aces.
Super Tennis Champions does have its annoying let downs.
Although player characteristics can be turned off, some of them are a bit duff. I don't mind missing shots because I read the game the wrong way, I don't mind hitting the net because I didn't put enough height into the shot, it's just that the players seem to be too slow. This wouldn't be a problem if you could dive for shots or hit them on the run like Smash Tennis. Even with all the inaccuracy problems these options would cause I would prefer to have a wild go, rather than just fail to reach the right spot and hit the ball. Half of the excitement is in trying and since this game obvi
ously has a cartoon element and a sense of humour these features would have added extra oomph.
Gripes aside it's the only new tennis game available at the moment, it's great fun and highly addictive. But we’ll save the last words for our champ, Anthony: "After initial control problems with the pro serve, my biggest worry was finding someone who could give me a good game, other than Synex and the computer". The big headed git. ¦ Alan Dykes SUPER TENNIS CHAMPIONS i CU AMIGA SUBSCRIPTION 1 ORDER FORM Please enter my subscription to CU Amiga Magazine.
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Well, rather like the morning aiter a reallj hot currj, the ieeling is impossible to explain. You imply have to experience it.
Liver -.elt like merciless blowing awaj . our bank manager, tax collector, teacher, brother, sister best iriend, worst enerav, Jeremy Beadle?
Mow you can, with Worms, the game oi the . ear irora Team 17 and Ocean.
It s totally pointle violence and totally addictive gameplaj.
«o no matter what else „ou do today, get hold oi a cop., 01 the placable PC demo oi Worms and blast awa. .
Who knows, ma be you 11 have the World’s hardest worm.
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you were | wondering F where we got last srendered 1 for our
cover Worms ¦ Price: £29.99 ¦ Publisher: Team 17 © 01924 267
776 The worm has indeed turned. Here we have a CD32 game
that's better than its Amiga cousin. Lights camera action ...
Kiu need look no than this CD32 . At the beginning of the
game one ¦andard and one ran- fcm animation from Bern 17's
twelve mini fcnoons appears. They Ito all excellent CD Heaven
Bks is something extra for CD32 Beners, but what else is
Hkall, you also get more music than Ike disk based version and, if you Be, you can play your own music, ¦kw? Well, if you have a CD player Bd a selection of Cds then you're B business Instead of listening to Be 10 tracks supplied with Worms Bfe can access a music screen via Be weapons options menu. If you You can demolish your friends to the triumphant sound of Wagner's Ride Of The Valkeries or play a jungle level accdmpanied by Guns 'N' Roses. Even better, when a friend demands that you play their CD you can have it "Wormed Up', which doubles its speed, making even Metalica sound like the
In terms of game- play there is no real difference, except of course that the CD32 has its own controller.
There's no substitute for mouse control but, after initial grumbles, I became used to the six button pad. Where it loses out in terms of convenience moving the pointer around the screen it almost makes up in terms of the accessibility of functions through its four buttons and two flippers.
You still can't beat mouse control though, so if you have an SX1 CD32 expansion you can plug in your PC keyboard, start the game up as normal (which involves letting the CD32 startup sequence finish before inserting the disk) then, using the joypad to start things off, enter the options menu and select mouse and keyboard control. This works just fine and it doesn’t say anything about it in the manuall Beware though, if you have a mouse but no SX1, which means you can't plug in a keyboard, you can forget about this option Mouse control is not possible even though it can be selected We tried
running it on a Power CD-ROM drive and an A1200 and although the animations work and you can go through the copy protection screen it eventually crashed. The box claims that it will work with a CD32 compatible CD- ROM drive, but this depends on the type of CD32 emulation software you have. Ask your dealer for details before you buy Worms with a view to running it on one of the many CD-ROM drives available.
Worms is a superb yet simple game concept which invites competition between as many human players as you can get your hands on. It's available on almost every format and the CD32 version is one of the best. Its only real problem is that the cheesy copy protection of the A1200 version with its little black book of 5950 codes is still there. This is because you can copy it off the CD onto a hard drive. CD32 owners shouldn't be penalised with a protection routine that isn't necessary for their machines. It spoils the convenience of the format. But luckily nothing could spoil this game! ¦
Alan Dykes Alien ¦ Price: £24.99 ¦ Publisher: Team 17 © 11924 267776 Ohe wonderful thing Nintendo or Sega. In the process of thing they surely about the CD32 when doing this they are invariably opti- deserve. Team 17 did so it was launched was mised for these formats and end with Tower Assault they that it was essentially up looking and playing well. The gave us a full motion an A1200, one without a keyboard lesson that could have been intro and included Alien but with the advantage of having gleaned from the PC market is that Breed 2. They also did it a CD-ROM drive and a multi-but- in the
early days of CD-ROM on with Worms there’s a ton joystick. It was launched as a that format most of the output was lovely intro and cut games console to compete with shovelware. This means that some- scenes So imagine my Sega and Nintendo and could one programmed software for disk disappointment when have been a contender but didn't based Pcs and rather than updat- Alien Breed 3D arrived in quite make it. Why? Commodore ing it to use the CD-ROM's poten- the office so obviously should have looked at the PC tial, they just ported the standard ported without any market for guidance rather than PC
game across and sold it thus. Major changes.
I gave it 93% in our September issud. It was the best of the Doom clones at that time, due to its superb, suspenseful and difficult playability. It was also the blockiest and least graphically convincing but, especially with an accelerator, it was damn playable, more so in two-player mode. It was brill.
But time has moved on and so have Doom clones. Breed 3D has some problems: a) very few people with a CD32 will have a serial link cable, or are likely to want one, b) you can’t put an accelerator into a CD32 and c) they've left the awful copy protection at the beginning which is a pain in the behind and unnecessary. Sorry, Team 17, I'm going right off it.
On a positive note it is A1200 CD-ROM compatible so items a) and b) of the above complaints are solved and you won't have any disk swopping headaches, but I can't help feeling cheated with something that could have been different and enhanced on CD32 ¦ AD Of I was disappointed with Breed 3D it's mainly because I expected more from Team 17. No disrespect to Black Magic or Guildhall, but I didn’t expect anything new or fancy in terms of an update by them and so remained nonplussed when I stuck the disc in my CD32 and discovered it isn't any different Because all of Gloom's re-sizing options
are available through pressing the pause button and selecting from a menu you can make the speed acceptable. And. With my console head on as opposed to my Amiga one, I have to admit that the less suspenseful but more frantic shoot 'em up style of this game is more suited to the CD32.
Gloom, by Mark Sibly. One of the Acid team responsible for quality titles like Skidmarks and Guardian was the first of the Doom clones to hit our shores late this summer. An instant favourite it scored 90% on standard Amiga 1200.
Unlike Breed 3D or Doom itself you do not pick up shotguns, miniguns, bazookas and the like, the sole weapon is a laser blaster and you can upgrade it by picking up bouncing balls of I energy. The idea is to collect these to make your weapon more powerful and you can boost it into a mega weapon for a short period of time or get a twin barrelled version.
The enemies which include marines, ghosts and skinheads come on fast and furious and can be immensely difficult to overcome. Luckily, they aren't too smart so you can usually retreat out of trouble, regain your composure and change your undies before returning to the fray ... unless they are ghosts, who will follow you through walls.
With other useful pick-ups and reasonable graphics and speed this is the best Doom clone to get for your CD32 at the moment. Still, as I said in the AB3D The largest and most highly praised collection of high quality DTP & DTV PD & Shareware in AMIGA history!
Wc have seen almost every Amiga CD title in existence and sadly, the general trend appears to be "shovel as much data on as possible and to hell with the quality". The majority of these Cds are also developed as multi platform Cds and while this may be advantageous lor the company selling them, the end user is faced with a CD containing a high proportion of files that he probably can’t even use. So what is left? A CD containing loads of badly organised directories filled with low quality (in some cases even pathetic) graphics. Being a little disappointed, the user then looks in the font
diiectories and finds., a massive task on his hands... he has hundreds of fonts (that are probably duplicated many limes) and no way of knowing what he’s got! The poor end user is then literally forced into loading each individual font into an application, just to see what fonts he's actually got! If that wasn’t bad enough, he then, quite possibly, discovers that most of the fonts have missing and or corrupt file*!
Some of these "so called" CD developers even get away with "shovelling" data from their old Cds onto new ones and releasing the new CD as "Professional" We could go on and on and on. But why bore you w uh Mimcthing you already know ’ We gcnuinri) feel that the current situation stinks and we at EMC arc aiming to set (he standvd on which all data Cl* on the Amiga will be judged A big claim you say' WelL heir's a bncf insight to what is included on the EMC Cds and how the data is organised... Firstly these Cds are aimed ducctly at Amiga users, and are not designed for multi platform c.xnjoto
use. This means that you don't get Cds loaded with PC file* that you cannot use' To aid in the rapid location of font, clipart and image data, each of the Cds contains IFF foot preview screens for every font (regardless of its formall. You simply click on the preview icon to see the font' The clipart and image directories have been lull) sorted and all directories include full IFF preview thumbnail index screens (and also descriptive filenames). Purchasers of the Cds will also have the option to buy a typeface book, published especially fee the EMC Cds. Containing font printouts' The price
for each CD is £24.99+ ei.ooukp»p For first class recorded Airmail to Europe add £4.00 p & p & Rest of World add £6.00 p & p The third disc - EMC - PHASE 3 - will be released on... Monday 15th January 1996 EMC-PHASE 1 CONTENTS... FONTS Adobe Typel EMC vols 4.5,6.7 4 16 CGFonts (witt postscript 6 ate Wes) EMC vols 8, 9,10,23 6 24 Professional Draw EMC volumes 18.19 4 20 and 52 IFF Cliptonts CLIPART F*y iowo i* uxtnm ianw m m»w mm n now IFF Ammals(114). Fantasy(27), Music 12). People 73), Religion 12) IFF Col Birds, Cars. Cats, Dinosaurs. Dogs. Fish, Horses, LionKing. Music. Planes, Reptiles
EPS Animals, Buildings. Computers. Food. Logos. Office. People, Transport. USA, World IMAGES In IFF 167S6 com. And HAM Ma Ml Animals, Balloons. Blake7. Cars. Conan, Dragon Lance, Fantasy, Horses, Natural, Planes, Racing, Renders, Repliles.
SnowScenes, Space, Star Trek (TOSSMovies) Trains 4 over 67 MB ol 736 x 566 IFF 16 256 colour Video Backdrops.
OTHER STUFF AVAILABLE NOWI £24.99 + p A p Pagestream3 updates Irom 3.0 toyersion 3.0H. Complete Opahrision2.3b update. 19 additional third parly Opalvision utilities, typesmrth2.5a update and Demo. Pagestream2 Demo, 18 really useful Utilities and heaps ol other stuff!
EMC-PHASE 2 CONTENTS... FONTS Adobe Type 1 EMC vols 17.27, 29 4 77 CGFonts with postscript & ate files) EMC vols 25. 26. 30, 31 4 82 Colour EMC volumes 48 4 49 and 71 Imagra Typfc 1 Fonts CUPART Fudy sonM Mo Mb-dVKIondt (numMr ct dxeclonea tsled n QratMUl IFF Alphabet ), Borders(16), Buildings(6). Cartoons(17). Computer ). Education ), Eleclnc(6). Food(90), History(5), Natural(59), Space 4 SciFi 3) il every country on Earth!), Ships, Vegetables, ders, Buildings, Clipart, Office, OthorSlutl. Photo, Transport.
Food. OtherStutl, People, Plants, Sports, TheAi - IFF Col Fruit, World Maps (ol ( GEM Arrows 4 Slars, Borders. I .______ __________,_____ IMG Animals. Cartoons. Food, OtherStutl, People, Plants, Sports, TheArls, Transport, Xmas.
IMAGES In IFF 16756 colour and MAM naiuca lormao.
America, Ba6yton5, Birds, BorisV. Britain, Dogs. Egypt, Eouest, Famous People, Girls, Kelly, Military, NighrBreed.
Panoramas, People, SclFi, Terminator, Textures. Star Trek (TNG), V, Water Scenes, Wildcats. World, World People and over 70 MB ol 736 x 566 Video Backdrops in IFF 16 4 256 colour lormata._ _ EMC-PHASE 3 CONTENTS... FONTS Adobe Typel EMC volumes 78. 79.80 4 81 Pagestream EMC volume 3, CGFonts (with postscript .ate files) EMC volumes 83. 84, 85, 86 4 87 ¦ 200 IFF colour Cllplonts and all our previously unreleased Typel, CG and CotourFonts EM. Couputehghaphic PHASE 3 RELEASE DATE: 15th JANUARY 1996 CLIPART Fully coded Mo eutHOliectOM (number ol dtfWond* liMd In WacUts!
IFF Events(45), Military(26), Misc(33). Sport(37), Transport(35). Work(37) and World(41).
IFF Col Flowers, Insects, Mammals, Trees, Xmas IMAGES In IFF 16 ooxxir. HAM inter Irene end IFF 256 colour Xymats.
Bikes (Motor), Boats, Castles, Cats, Classic Cars, Dungeons and Dragons, Dr. Who, Star Trek (DS9), Fractals. Glris, Greece, Hunks, Heavy Metal, Italian Cars, Movies, Robots, Starwars. Waterlife. While, Woodrofte and over 67 MB ol 736 x 566 Video Backdrops m IFF 16 4 256 colour formats.
SO, YOU HAVEN'T GOT A CO DRIVE?
Well, don't despair, we are now selling all volumes Irom E.M.Computergraphic s AWARD WINNING PD Shareware library al HALF PRICE! All you need to do is refer to your EMC Into pack, select the wlume(s) you want, add up the total order value, drvide the result by 2 and add £1.00 tor postage. Then send, lax or phone your order through quoting ’EMC HALF PRICE OFFER'. II you have any queries, please don’t hesrtale lo phone.
This is a limited otter. Please note: £10 minimum order value (alter discount) tor this otter!
EMC -PHASE 3 PRE-RELEASE OFFER-. £19.99 + p » p 1 on all orders received before 12th January 1996 I era orders Ml Be processed urni tho rl», pro« to the CD 6 release end your CD -id be diwcttMM the » t Us, I Postal order orders »MI no tn* processed undl the day ol *» COS release and your CD wli Be tiispairfieri the twne day I Cheque orders are suCpcf 10 5 worturg n», cWernnce be tore dspelcn I' ou to receive your CD as eocn aa poeedte I altonits launch *e reqira -rflen penressio" ah»rttf ui lo Bank your cheque S wortong days prior 10 He Cds laintfi dale I NOTICE TO OWNERS OF RETAE. OUTLETS
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Over 600MB Of Data Has Been Included Covering Just About Every PD Subject From Games And Demos To Source Code And FACs.
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Highly Rated By The Compute Media. Heres What They Said.. “As Usual This Is Up To 17 Bit 's High Sfan “Contents Covering Every Aspect Of Amiga 8 10 AMIGA COMPUTING Issue 94 ‘The Selection Of Software Is Excellent..." “Highly Recommended." “...Top Grade Stuff" 88% CU AMIGA DECEMBER 95 AVAILABLE NOW! £19.99 AMOS CD 2 Setrmff' Ms b BTp £19.99 MULTIMEDIA 2 I AGA EXPERIENCE NFA 8 SAOENESS PD Present An AGA Only Extravaganza. Packed With Pics. Demos Etc!
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3953 PRO ZODIAC 2000 V1 Astrology Program 3952 ICONIAN V2.96 AGA Icon Edrtor 3951 MELON PLANET M Supert) AGA Demo
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3938 LYAPUNOV V2.0 Excellent Lyapunov Fractal Generator 3937 U.FO. ENEMY UNCLOTHED Great P"S Take Game!
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ROPS & STARTUP PICS For Workbench DRAWER ICONS More Stuff For MWB GRAPHIC WORKBENCH Workbench Replacement ‘ V ACCOUNTS Superb Accounts Package A MATTER OF TIME Text Adventure Game .TOR V2.0 Superb 3D Video Tiller THE JUDGE & THE JUDGING Photo Turorlal PAGESTREAM PATCH V3.0H2 Latest Patch Disk TO GREEN VI .4 Golf Game EXECUTIVE Unix Uke Task A SS £14.99 £24.99 Network CD 2 Gateway CD Phase 4 Assassins 2 !2 (AB) CHANEQUES GAME Lemmings Clone 3921 GREETINGS - A GALLERY II Amiga Art Gallery 3920 POWEROIDS V1.1 Rendered Asteroids 020 Req.
3919 VIRUS WORKSHOP V5.5 Good Vims Killer 3918 MAGNETIC FICTION DEMO Demo Of F1 Ucenceware 3917 (AB) PRO FOOTBALL VI 1 Football Pre *ction System 3916 (AB) IMAGESTUDIO V2.20 Superb Graphics Studio 3915 PLORRDS BLITZ Puzzle Arcade Game 3914 COALA GAME DEMO Shareware Game 3913 (ABCD) RAZOR 1911 DEMO AGA & HD Required 3912 (AB) INSTINCT DEMO AGA & HD Only Demo £14.99 £9.99 £9.99 £19.99 GOLD FISH 3 £26.99 Contains A Good Selection Of Software, Anlms, Pictures, And Other Material Released On Fred Fish CD Roms Between November 94 8 November 95, With Most Of The Maferial Updated To The Latest
Available Versions. All Material Is Included In Ready To Run Format From Either Workbench Or An AmigaGuide Menu_ ROM 3 £44 Most Ambitious Rele To Date. Consistmq Ol 3 C Includes 175 Megs Of Inr Obiects 100MB For 3D: 30MB For Sculpt 8 7MB I _ Real 3D. The Second tr Includes 700 Textures in Jpeg Format, With Toaster Wipes 8 CG Fonts Landscape Files Rom 3 Mainly C Digital Elevation Maps For Use With Scenery Animator Etc_ 3911 (AB) OUE DEMO AGA & HD Only Demo DIARY 2000 Superb Amiga Diary!
3909 THIRD DIMENSION 18 3D Construction Kit Disk Mag 3910 t 3908 ULTIMATE MANAGER V1.10S Realistic Footy Management' 3907 UNION TEAR DOWN THE WALL AGA Only Demo 3906 MASTER BLASTER V2.2 Superb DynaWaster Game Clone' 3905 SHAPESHIFTER V3.2A Latest Mac Emulator For Amiga!
KILB. CALL US FOB A FREE CAT!
?VFM iblisher: Powerplus ice:£14.99 pute-1 Said ndardt gaPD 14 than Damon Hill with a cactus up his bum (which isn't a bad thought, ormula 1 keeps mil- | lions of fans happy ' every Sunday afternoon with a combi- i of glamour, death ying excitement and the al dronings of the man they 1 Murray Walker. Murray aks like one who records r commentary onto an LP s suffering from a bad head 1 and then plays it back at
n. No other commentator l convey the same sense of controlled
lunacy that rray puts into his work.
I’m not that big a fan of com- r racing games. Round and nd a track umpteen times is 1 really my cup of tea and I 3 avoided playing one for »until Leading Lap came along. It just so happened that FI was the last one I played (on Amiga anyway and discounting games like Skidmarks and Powerdrive) so many of my LL comparisons were made from the memory of this game. Then, lo and behold. FI arrived back on the Powerplus budget label for a measly £14.99 a week after we went to press with the last issue.
Although graphically it's more primitive than Leading Lap. Ff peed- wise its genuine rock 'n' rolj; Even in two-player split screen mode it gives you a run for your money - and that's on an A600. Gfcre it an A1200 and you're driving faster afcac the sour-faced git). Flying off the track is,a hoot too and unfortunately easy to do. That said it's not a very difficult game to play but the opposition, including Berger, Prost et al always seem to be a damn sight better than me.
My one big criticism of F1 is the fact that in the quest for realism its tracks are over long and a tad boring. Too many opportunities for banging into walls, bridges and other trackside obstacles for my liking. After lap five or so you can easily get distracted ... all it takes is one sip of tea and a one second lapse of concentration and you're bouncing off something and relegated to fifth place.
Made in 1993 and featuring that season's tracks and drivers FI is a little bit outdated now but it's also £14.99 which is more than reasonable compensation for this. If Leading Lap is out of your budget and you want a genuine F1 licenced game then you should like this.
Now all you have to do is record Murray Walker and play him back for that ultimate realism. I AD or some reason I strategy games have " never really captured my imagination. To s they always seemed to be ong very tedious and way ) fiddly. However I took one t at UFO's manual and began s get excited. A couple of hours r I soon realised how addic- i UFO is.
ZOOM The plot of UFO is pretty basic: increased UFO sightings, human experimentation, and odd abductions cause a lot of public concern around the world.
£44.99 Releasi oocq 01 IstuJ
• 3D! .
7MB Fo id CD rial, Aloli Bowing to public pressure the governments of the world decide to form an organisation called XCOM (similar to the UN apart from the fact that they have a purpose) Your job is to seek and destroy the Aliens. If you think that sounds simple think again, not only do you have to find the UFOs, UFO: wberc mr| weipon Cmntl saaa T a y ,. * i led ill!
You have to intercept and shoot them down. After that you have to send in a squad of commandos to find the crashed ship and finish off the hostile little green men. This gives you the chance to perform autopsies on aliens such as the imaginatively titled snakeman.
UFO Enemy Unknown Publisher: Powerplus iPrice:£17 What I like most about UFO is that you have total control over everything from base locations to finance. I also like the fact that UFO has plenty of little touches like morale loss which results in your soldier having a panic attack and running away, which is very helpful in the middle of a battle.
Not! Also you can build Psi Labs which allow you to train your XCOM soldiers in the art of telepathy and protects you from any psionic assaults (all this game needs is two FBI agents and it could of been called X files).
It is essential to keep UFO's manual at your side at all times, this game is just so big that its impossible to remember all the instructions in one sitting.
Patience is the key with UFO, on my first go two aliens single handily wiped out half of my squadron leaving me with the heroic task of running away and leaving the other half behind (sorry lads).
Graphics and sound wise it's fairly basic but who cares, with playability this good you will soon forget the need for all those fancy graphics currently in vogue with CD-ROMs.
This an excellent game which will appeal to anyone who likes a little bit of inter-galactic warfare and which involves a bit of thought instead of your usual ill mindless * J I blasting. ¦ | II VISIT OUR NEW WEB SITE http: www.flevcl.co.uk for latest prices & bargains NEW THIS MONTH Books - Connect your Amiga A Guide to the internet, I.ans & BBS & online Services by Dale L.Larsen - This is by an ex C= member of the Amiga Networking Group. Well written comprehensive, this is a must 254 pages £11.95. The Multi-Data Machine gives you a 4X CdRom plus a 650M removable in one half height drive. The
Fourth L software includes the advanced tools for removable which have until now, only been available on the Mo-Miga (FL.D's top of the range 1.3Gb M.O. system).
Ami-FilcSafe - the new filing system which has taken the Amiga market place by storm - is also included along with w ith Full CDRom support.
Prices: Internal SCSI2 £510.00+ VAT = £509.25 Options: External dad £ -15.00+VAT = £ 52.157 Oktagon Card add £ 9S.00+VAT = £111.62 sing FFS then if DISKSALV 3.5 AFS with free upgrades to V4AFS includes FFS hug fixes & file recovery for AFS £40.00 inc VAT This enhanced version is a result of the combined work of FLD & Dave Hay nie Shipping NOW!!
AFS User £29.75 Pro £79.75 See the performance Now with Undelete!
P&P EEC £ 3.50 Other £ 6.50 Dice V3 £98.75 I P&P EEC £ 5.50 Other £10.00 «e °P0'entS Cerlir,ed A, , V e Distributors V’ : FI.Distribution G A Fourth l evel Development Distributor & Dealer Enquiries +44 (0) 117 955 8225 UK Orders to FLDistribution 31 Ashley Hill Montpelier Bristol BS6 5JA Play safe. Dealers can supply AFS as standard.
AFS protects your hard drive from invalidation. Choosj dealer who can supply your new A1200 & A4000 with AFS a standard. Get safet anil vasth improved performance.
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All our HARD DRIVES are shipped with AFS Envoy £45.00 incl VAT Amiga Envoy is the standard Amiga peer-to-peer networking software developed by Commodore' Amiga Networking Group.
"Cool" - Dave Haynie, Ex C= Senior Hardware Engineer We are Sole European Distributors Commodore Death Bed Video £ 14.00 Inc Vat By the master Dave Haynie Brilliant personal video shot by Dave Haynie. Ofer two hours of recollections, stories & action by the C= people. This is a video you must not miss.
The Christinas present for every Amina fun Another Fourth Level BrandedProduc Commercial C Compi for Amiga which has continuously support & developed to beco the most reliable and friendly package.
Sole Distributors Europe Africa, Asia (Kxeept France & Germane) Fully Internet Supported from our sere Seek and write 4bytes (start & end) 100 53.6 Sec 4.4Sec ermam: Stefan Ossowskis Schat truhe weden: Orebro Videoreklam taly: Db-I,ine outh Irica: M Lsyxtems SA: AIM 'FI J AMP Adventure Helpline Love her or hate her. Our adventure temptress is still going to bite you where it hurts.
Trouble is, you just can’t help thinking that it might be worth it!
Of , Island 2 Hi at the grave of Marco Largo de but I have nothing to dig p with. Is there a spade? If ire is it? Or is this a trick to i people?
Nclud 1 Armstrong, Dudly.
¦ if confused you easily enough, gh I have heard people say that n 7 take too much to confuse ¦i Put you in a dustbin and tell you i in the corner, and you’ll soon v dizzy. Take another look at i on the bridge. That isn’t a % of a spade you know, it's the ing.
Sure Suit 2 IstucE in my seat on the plane.
X get up because of the ardess keeps blocking the L but if I stay in my seat Ken } kills me.
I Sadler, Wallasey.
R you board the plane there is a s pamphlet you can pick up t counter where the Clerk B »our ticket. Give this pamphlet 9 boring passenger and you'll be 9 get up. Remember before you leave your seal, pick up the sick bag which is nearby.
Indiana Jones and the Last Crusade I'm stuck in the catacombs. What do you do in the pool of water?
Plus how do I get to the casket?
Please help. I'm getting nowhere.
Richard Huckey, Chelmsford.
I would have thought that everyone knows only too well what males do in pools of water; which accounts for the fact that I never drink the stuffa And what's so bad about being stufk in the catacombs? I've been hanging around (mostly upside down) in catacombs for as along as I can remeiflber. The trick here is to find the exit from the catacombs which is locatM somewhere in the top right-hand corner of the map. You’ll appear outside in a plaza. Find the two lovers drinking wine. Examine the bottle, then tell the two lovebirds that the wine is a lousy vintage. Then you'll be able to take the
bottle. Fill the bottle from the pool and use it to loosen the mud which holds the flaming torch in place on the catacomb wall. Pull the torch.
You'll also need to grab the hook from the dead pirate's skeleton.
Might and Magic II I've been playing this game on and off for several years now and although I believe there is a book containing hints I cannot find any reference to it. In fact I'm not even sure that New World Computing Inc. exists any longer.
Although, I'm sure that I read somewhere that Might and Magic III was available.
I have the Nature's Gate Spell (Cleric Level 2) but when I try to cast it. It doesn’t seem to have any effect. It is supposed to open a portal between different time zones and according to the manual time travel makes up some of the game. Obviously Vamp, if this question is beyond your knowledge then perhaps you could open it up to all of your readers.
Alan Smith, Doncaster.
I don't know if New World is still in business, but they certainly did write M&MIII and it was called Isles of Terra. I don't know if they wrote a hint book for M&M II, but they did write (and gave me) a copy of the hint book for M&M III which is 240 pages long!
Lots of kind readers have sent me their hints and tips for M&M II and I have searched through them looking for references to Nature's Gale.
Whilst most of them mention picking up the spell nobody actually mentions where, if at all, they used it. In fact one writer said, "Frankly, I didn 7 find much use for this spell". can only assume from this that it isn’t actually essential. If it only enables you to time travel then I did find references to other means of carrying out that trick. There is a time machine in Castle Pinehurst called the Wayback Machine. Lord Peabody will let you use it if you rescue his son, Sherman. My notes tell me that Sherman is found at location B4: (8,1) - wherever that is! You can also use the vortex
holes at the corner of each elemental planes to travel through time.
If anyone else out there knows better, perhaps you could drop a line to this poor soul at 103 Lonsdale Avenue, Intake, Doncaster DN2 6HE.
Cruise for a Corpse Being merely 12 and having the IQ of a distressed lemming, I am stuck following the bit where you look through Tom's Cabin. Help?
Sean Talbot, Great Bookham.
Daphne and Suzanne are no longer in their bedroom, so I recommend that you now nip round there and search through their things. In Daphne's wardrobe you'll find a newspaper dipping which you should take and read. Once you've done that take a stroll to Rebecca’s room where she’s waiting to talk to you.
Ultima VI I am tormented by a fabulous game called Ultima VI. Do you know where the last piece of the map is? I can’t find the one which is in Dungeon Dastard - probably because I can't find Dungeon Dastard! Even better, could you tell me where the silver tablet is hidden then I wouldn't need the map.
Sean O'Reilly, Newbridge.
Dungeon Dastard is located northwest of Trinsic at 37N-3W. To my knowledge there is no map piece here; what you need are dragon's eggs. Enter the dungeon and head north. The way leading down to the next level is at 37N-20E. Head to location 44S-9W and that takes you down again. 52S-I7W is the next exit. On this final level head north to find the eggs. The dragons will of course not be too pleased about all of this! Take the dragon s egg to Sandy, the cook in Trinsic. Ask him about pirates, and amongst other things he will tell you about the Mayor. Find the Mayor (he's at the dock) and ask
him repeatedly about pirates and the map. He’ll tell you all you want to know. ¦ If you’ve got any adventure game problems that you are too embarrassed to ask a friend about, pop it in a plain envelope and send it to our Mistress of the Night and she'll take a close look at it for you.
HERE'S SOME- THINC TO CHEW ON: "DO WIZARDS USE SPELL CHECKERS?"
ANSWERS ON C Snip Tips Welcome to that part of the mag where we like to spoil everyone's fun by printing solutions, tips, and cheats for games. Don't forget, every tip printed gets a free game courtesy of those nice people at Ocean's Hit Squad label.
MARVIN'S MARVELLOUS ADVENTURE 21st Century Here are all ol Ihe level codes lor this excellent, nay bloody colour- ful, little platform extravaganza.
LEVEL 1: HEART OF GOLD LEVEL 2: BIG BAND SYSEX LEVEL 3: DOING THE DO LEVEL 4: ZERO PLUS ONE LEVEL 5: SPIKKELS LEVEL 6: MOTORCYCLE LEVEL 7: TWIN PEAKS LEVEL 8: SO ALIVE LEVEL 9: FALLING LEVEL 10: APHEX TWIN LEVEL 11: ELASTICA LEVEL 12: MAX GOLDT FLY HARDER Krisalis Tom Marshall from Dundee has a lew handy level codes for this interesting blast from a year or two back, PHOTON MAGAGRAV BLACKHOLE SUPERNOVA TRANSMITTER QUANT NEOGEOPOWER And there’s another tip: you can also type BIGBAND on the title K240 Gremlin Interactive An interesting tip from Devon Courtney ol Massachusetts (I kid you notl).
Once you’ve spotted an enemy asteroid, magnify it and then access the missile systems. Target the enemy qpteroid and it will read as 100 percent.
Fire the missile and, belipfe it or not, the enemy will operrfire on itselll Aha!
THEME PJ Bullfrog A clever little cheat thanks to Owen Thompson from Hull - albeit one that only works with rides to design yourself 1fe roller coaster, monorail, rubber tubing, etc.) First of all, just build the smallest loop of track possible, turn the track on and then turn it off. You can then adjust the track all you like, but because the cost is based on the length of track you originally put down, you won't get charged for it. An absolute corker. Tip of the month. Easily!
MAN UTD: THE DOUBLE Krisalis Richard Turner from Cambridgeshire has a nice little earner for this groovy footy game.
When you win the Coca Cola Cup or the FA Cup, go to the cup draws and look at the cup you've just won. Every time you do this your money will go up by a million quid. Not bad.
LUNAR - C (CD32) Mind scape Thanks to a young person known only as T Peters, we now have a few codes for this interesting romp.
SECURITY ZONE - MEBBHKSBAL COOLING CHAMBER - MFDCRHOCCS ENERGY DUCT - WJRICCDFEU PREMIER MANAGER 1 Gremlin Interactive Bored? Michael Hastings from Nottingham suggests you type in 000123 on the phone for Lotus 3 ’The Ultimate Challenge’.
COLONIZATION Micro Prose A curious bug to be exploited thanks to Hull’s Lee Thompson.
Move an empty ship through the same square as a ship carrying cargo and men. And you'll magically transfer goods from one ship to the other, very handy if you can't be bothered to go back to port.
OUT TO LUNCH Mindscape Here, have some level codes courtesy of Graham Tottle from Avon.
JAMES POND Millennium Type NIGHTMARE on the map screen and F10 will call up a cheat menu. Note: If you chose to play as Finnius, you need to pause the game and 1 then press escape to restart (foe some reason that Graham didn’t mentionl) ¦ And that's your lot. Please keep sending in all your tips, cheats and hints.
Don't forget, not only do you get to see your name in print, but each tip used gets a free bit of Hit Squac software for the trouble.
See you next month!
The revolutionary S-VHS ProGrab™ 24RT Plus with Teletext is not only the best way to get crisp colour video images into your Amiga, from either live broadcasts or taped recordings, it also costs less than any of its rivals. This real time Paly SECAM NTSC* 24-Bit colour frame grabber digitiser has slashed the price of image grabbing on the Amiga and, at the same time, has received rave reviews for its ease of use and excellent quality results. ProGrab™ has earned honours ixSSjjjffi! From just about every Amiga magazine and Video magazines too!
And... with ProGrab™ you needn't be an expert in Amiga Video Technology, a simple 3 stage operation ensures the right results - Real Time, after time.
STAGE I... Select any video source with S-VHS or composile output. This could be your camcorder TV with SCART output, satellite receiver, domestic VCR player or standard TV signal passing through your VCR player.. the choice is yours.
STAGE 2... With ProGrabs software, select an image you wish to capture using the on screen preview window and Grab |because the hardware grabs frames in real time, there's no need for a freeze frame facility on the source device!).
Once grabbed, simply download and view the full image on your Amiga screen. ProGrab also includes a Teletext viewing and capturing facility from either IV or satellite sources.
STAGE 3... Use the grabbed' image with your favourite word processor, DTP or graphics package.
ProGrab really does .make it that simple!
Grab images with your camcorder including S-VHS... or, Take a signal from a TV with SOW output... ProGrab™ .
* ¦ mcent AjTugis and rs a*so fully AGA Chipset can render images
n any Workbench screen including HAMS mode (Amiga RAM
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Horgan's Organ I like this time of year. Even though the
weather might be grim and the days shorter than Dudley Moore,
it means that I get to play Santa on behalf of the maga- dne,
and what better Christmas present could I give you than the »v*
release of Imagine 3.0, the Amiga's favourite 3D rendering
package? If that's not the best cover disk program in the
world, ever. I'll eat my record colection.
And we’ve even given you both the FPU and integer version too, with none of those cop-out dsabled save options or time limitations that other mags impose on their cover disk software!
So now you've got your top tight 3D graphics package you're probably hoping that you’ll find some new Amiga kit beneath the tree on Christmas morning. In case you were stuck for ideas, we've got plenty of suggestions. How about turning your Al200 into a tower system, complete with extra drive bays, separate keyboard, Zorro II and PC slots and a speed display that you can set to show 99MHz if that turns you on! At last you can upgrade your A1200 to
• natch the mighty A4000T for far less cash.
It's been a good month for •novations all round. The A600 has finally got its first accelerator boasting a 700% speed hcrease, and CD-ROM software has entered a new phase, with the release of commercial software on the silver discs. Anyway, r m for a quick render session Enjoy the magi
• A620 Accelerator . 79 The world's first
accelerator for the A600 has arrived: a 28MHz 68020 offering
amazing speed increases, plus a Simm RAM slot to boot!
• Personal Suite ..80 Personal
Paint makes its way onto CD-ROM. Along with a band of
supporting applications and data files.
• Magic User Interface 3.0 ... 82 The controversial
Magic User Interface (as used by World Construction Setl
receives a new upgrade. Have the problems been ironed out?
• Football Mouse ...... 83 Mad about
football? Or do you know someone who is mad about footy? Why
not try out this novel football mouse?
• CD-ROM Round Up ..87 The latest
releases from the CD-ROM scene.
I PD Scene ....89 All the best and latest new releases from the less serious side of the public domain, go on have some fun.
I PD Utilities .95 Our regular round-up of the more useful PD and shareware releases of the past month.
Get your teeth into another selection of top product reviews, staring the MicroniK Tower and the wonderful World Construction Set.
MicroniK Al 200 Tower .. 68 Liberate your A1200 by transplanting it into a spacious tower case. The MicroniK Tower offers Zorro II and PC slots, along with all the benefits of a big box Amiga.
World Construction Set . 72 Vista has previously had the fractal scenery generation field all wrapped up. Can World Construction Set steal its crown?
9 AmiLink . 74 Networking Amigas can transform a professional set-up. Is AmiLink up to the job?
We find,out on page 74.
M' Wizard vs TechnoPlus Mouse 75 mice go head to head. Find out who comes out on top according technical experts.
©onsole-type computers were the bread and butter ot Commodore. The Vic 20 started the trend of the keyboard fitted console and lead the way to the C64. The largest selling single model of computer ever. Many Amiga users don't plonk their pride and joy down in front of the TV any longer.
It's far more likely to be situated on a desk with a monitor connected and running a copy of Final Writer IV as opposed to Bubble Bobble.
The A1200 is now being taken to its limits as a serious multi-purpose multi-tasking computer.
A1200 power MicroniK A120 ¦ Price: From £499 (with a PC keyboard) ¦ Developer: Micronik Service ¦ Supplier: Wizard Developments © 01322 272908 Everyone wants an Amiga tower system with Zorro slots. Now you can transform your A1200 into such a system for £500.
With the current Amiga range consisting of the all-in-one A1200 and the tower-based A4000T. It'll be some time yet until we see a mid range desktop machine from the Amiga Technologies stable.
The desktop A4000 has been dropped (heaven knows why) and the A4000T's astronomical price tag lies well outside the price range of most users. However, the A1200 does have good expansion capabilities. The standard array of ports on the rear coupled with the 32-bit trapdoor slot and PCMCIA port give excellent connectivity but anyone with a range of peripherals attached will know the kind of problems this brings in terms of desk space and wiring problems The one thing these port ao not offer, though, is access Kf Zorro expansion cards, essentia for 24- bit graphics, professiofltil hard disk
audio recording and rrfeny other high end applications!
One of the options when purchasing the MicroniK tower is to use either a PC AT type keyboard or your original A1200 keyboard. Surprisingly the latter is the more expensive and involved method. A separate kit consisting of a keyboard housing is provided with special driver circuitry built in.
The A1200 keyboard is fitted, the ribbon attached to the circuit board and finally it's screwed together. The case is a little flimsy and doesn't fit together perfectly but at least you end up with a real Amiga keyboard. It worked faultlessly and I personally prefer its feel over the A4000 keyboard. If the PC keyboard is opted for, you just plug it straight in. But special key selections must be used to gain access to the unique Amiga keys. PC keyboards are of higher quality though and cheaper to boot.
The solution is to do what many say Commodore Amiga Technologies should have done in the first place: put I be A1200 in a desktop or tower case and add Zorro slots (they did. And called it the A4000). The kit reviewed here is manufactured by the German MicroniK developers but UK readers will know it better as the Ramiga Z' tower. Ramiga have since folded but now Wizard Developments have come to the rescue by importing it once again.
Armed with a set of screwdrivers, an adjustable spanner and a day long supply of strong coffee, we set out to turn one of the office Al200s into the most highly specified A1200T ever seen Transformation A fair bit of screwdriving is required to transplant the innards of your A1200 into the tower. The A1200 must be completely disassembled until nothing but the bare motherboard remains. Antistatic measures are essential in static prone environments lest the motherboard be destroyed by unwanted discharges. Removal of the case and upper RF shield is needed as is removal of all the port nuts
until the motherboard is free of the lower RF shield.
The motherboard is then placed on its end inside the tower against an insulated plastic resting place. Before this though, a right angle adapter is plugged into the PCMCIA slot. Because the motherboard sits hard up against the PCMCIA slot, previous incarnations rendered the port useless Now with the adapter, a PCMCIA card such as the Squirrel SCSI adapter can be inserted to sit flat on the bottom of the tower case.
All of the A1200's ports poke through the custom pre punched ¦ holes on the rear of the tower j case. This is no ordinary PC case. I it's been fashioned especially for I this purpose All of the port nuts I are then screwed back into place;fl firmly locking the motherboard ip hard up against the rear of the I tower case. If purchased with an I internal power supply (and it's 1 recommended), the front drive I brackets have to be removed, tha back panels blanking plates removed and the power supply I screwed into place. L Now that the front drive bradfl ets are out. The fiddly business fitting
the front panel power switch can be carried out. I fe this part should really come | stalled as standard. Powering t entire tower from the stock | supply is asking for trouble.
Unfortunately, the cost of the power supply is higher than it h should be These things normal® cost £20. It might be possible to® fit one bought elsewhere.
Breakout MicroniK's most innovative co ponent comes next: the Zorro break out daughter board. A s ower has good connectivity options but with the addition of Zorro slots, it has the best of both worlds. The MicroniK A1200 tower kit is not just a hack for ultra keen enthusiasts. It's a brilliant expansion system that turns the A1200 into a monster machine for a reasonable price.
Most highly recommended. ¦ ft M ®! R-M- i O'. .
* a tally leaded lower 4 a Squirrel SCSI at Ike b ¦ la the middle
there are three Zorro cards. GVP Spectrum IGVP10 expander and
an Octagon SCSI hard card. Redon'!
R loaded lower with the 23IW power sepply «r*lr tl SCSI at the bottom phi,pod mu the PCMCIJ H tt iddlo there are three Zone cerdo. GVP Spectrum tongth of ribbon is provided to nect the A1200 motherboard oard plug to the daughter ard. This is needed since the jaaw keyboard jacks into a port on
* rear of the tower which is i to the daughter board.
Ire's a small trapdoor slot split- r board. This fits onto the A1200 door connector and is best fit- 1 first to the Zorro daughter i and then into the tower and :ted to the A1200's trap- r slot. Thankfully this method a trapdoor slot pass- ugh, so you can use A1200 erator and RAM boards.
After fitting a couple of rear I braces, which prop up the r of the daughter board, the ) motherboard is pretty i obscured from view. All of
• various connectors that are ivired into the tower can be ched
to the daughter board, i bit is relatively easy since ithe
right kind of connectors cable lengths are provided, power
supply, if fitted, will k directly into the Zorro daugh- ard to
power the whole sys- . Naturally the pass through r socket on
the rear of the r supply will allow you to «on a monitor from
the conve- i of the front panel power left. Nifty.
Hstallation of the A1200's imal floppy drive in the drive bay is easy enough but the provided bezel can be the source of a few problems. There were quite a few different types of floppy drives supplied with the A1200 during its manufacturing history.
None of our A1200 floppy drives fitted the supplied bezel. In the end it was necessary to snap off a couple of bits of plastic but it still seemed solid enough. It did need to be mounted at a slight angle in the drive bay but this isn't a real problem. The cable provided has another connector for a second floppy drive.
The front panel of the tower isn't as straight forward as you would think. For a start, there's a reset button that actually does function as a hard reset. A key switdh is provided but has no effect, which is a shame since it could hbve easily disabled the keyboard.
The Turbo button is a Sfistinct problem. It's supposed Jb enable disable any accelerator fitted in the trapdoor slot passthrough. Unfortunately it didn't work on any of the accelerators we tried including the excellent Blizzard units.
Turning the accelerator off merely resulted in a complete hang of the machine and the tower would refuse to boot at all.
This button really needs to be disabled to stop acciden- j - tal crashes. Three ~ . Lights represent power, turbo and hard drive access. The hard drive light functions for the internal IDE drive which is a nice touch.
The numeric display is configurable via a wad of jumpers behind the panel, both for nonturbo and turbo modes. You could always configure it to say '90' for sheer pose value. The first of the three digits on the numeric display is used to indicate floppy drive access; a letter 'o' lights up whenever the floppy reads or writes to a disk.
A bit tricky The construction isn't too complex for anyone who's handy with a screwdriver. But even if you think you're up to it. I'd still recommend that you have an electronics expert on hand if at all possible, just in case things get a bit hairy. Fitting CD-ROMs, hard drives apd Zorro cards after the tower is constructed is easier than with a desktop A4000.
There's plenty of space to be had for the drives and cables. If the power supply is fitted you get three large sized disk drive power connectors and two small ones (for floppies etc).
At the time of going to press.
Wizard Developments couldn't clarify if they'd be able to provide an assembly service. Give them a call if that option sounds attractive.
To the test Finally after construction, I powered up the new A1200T and it worked first time. Deciding to go rapidly overboard, I removed all the Zorro cards from my A3000: an Octagon SCSI card, a GVP IO Expander and a GVP Spectrum Graphics board. All were fitted to the tower and the A3000's SCSI drives fitted to the bays. The A3000 system fired up first time on the newly expanded A1200! The graphics board slowed down as it was now connected via a Zorro II slot rather than the A3000's Zorro III but it was still much much quicker than the native AGA chip set. The Shape- Shifter Macintosh
emulator functioned perfectly with the graphics board. Truly an impressive beast.
Given the price of an A4000T (£2,199 excluding monitor!, the MicroniK tower is not only a great option for existing Amiga 1200 owners but also cost effective way of building a serious Amiga system without paying silly money. Perhaps a modified tower version of the A1200 Amiga Magic pack could be put together by Wizard? The A1200 Mark of Zorro The major advantage of converting an A1200 to a tower system such as this is the addition of Zorro slots to the system. Zorro is a connection standard used by 24-bit graphics cards (Retina, CyberVision, EGS Spectrum, Picasso etc), 16- bit sound cards
(Tocatta, Sunrize AD516, One Stop Music Shop etc), IO expanders (such as Ariadne or the GVP IO Expander for networking and comms), digital video recorders(PAR and Vlab Motion), SCSI cards and various other powerful plug-ins. With the MicroniK A1200 tower system, you can expect a data transfer rate somewhere between 3Mb and 4Mb per second across the Zorro busses.
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ETC World i instruction Set ¦ Price: £119.95 ¦ Developer:
Questar Productions ¦ Supplier: Blittersoft ® 01908 261 466
Create some brave new worlds with your Amiga and this amazingly
powerful software. Will the earth move for you?
©omputer generated landscapes have many uses and practically any form of graphics work can benefit from a realistic background.
Sometimes it's not possible to use a static scanned image, for example when you are creating an animation and need a continually scrolling backdrop.
You might want a particular location rendered at a particular time of day. At a particular time of year. You might even want to animate the landscape itself changing, and that's not something you would want to do by hand.
Whilst it is theoretically possible to create a complicated landscape model in a program like Imagine or LightWave, it would take a huge amount of effort and time. Also, animating a long fly-by sequence or positioning lots of the trees and rivers could take forever. I'm glad it's not something I have to do.
To MUI or not to MUI?
The use of the third party Magic User Interface system is a contentious one, certainly in a commercial program. It is easy to see why the authors of WCS decided to use it: there are so many menus, requesters and gadgets that using a well-proven system like MUI must have saved a great deal of development time.
MUI is responsible for the smart looking Graphical User Interface, although it is noted for a lack of speed.
Certainly on an unexpanded A1200 this might be a problem, but as WCS realistically needs an 030 and lots of memory. You probably won't have anything to complain about. One distinct advantage is that WCS is totally graphics card friendly and on an 800 by 600 screen looks superb.
Vista was one of the first automatic landscape generators. Feed in the data, then sit back and watch as the results appear on screen. Vista also used real world' data, so you could feed in real geographical locations and an accurate picture would pop up on screen The World Construction Set (WCS) is the latest program to promise realistic output, and you know it must mean business because the manual at over six hundred pages would stun a New Zealand rugby player. It builds on Vista in many ways, but provides considerably m control. In fact the authors would prefer it if you called it a '3D
geographic information s; tern capable of generating maps and renderings of virtually any kind of geo-referenced spatial data'. And yes. It does make some ved pretty pictures.
In the beginning ... Creating your own world is straightforward J enough: load in a project file, or create one from scratch. The project file contains all the information needed to create an image, and I includes everything from the geographic datel to the position of the imaginary camera with I which you'll be taking your photographs.
As you would expect, there are plenty of controls for creating animations and fly-by views but before you even get to the cam- moving capabilities, you can change the By using altering image maps on the la~ you can give the impression of moving tra rippling lakes. Add some backdrop images clouds will move in the sky. Whilst the sun across the scene and the shadows (or even I seasons) change before your eyes.
Will be a while before you jXh this stage of complexity, as ¦I still be working through the rial sections in the manual. The ¦rials are essential, as is reading ¦ entire manual at some point, Jcause of the many, many differ- ¦ settings which can be tweaked Jfnake your final image perfect.
[Everything from the type of k at particular altitudes to the fcctal-ness' of the landscape Ms to be tine-tuned You can pode on the level of haze (and bw far away it starts to be noticeable), the ¦pearance of any fog ... in short you can play bd with almost everything in the scene, ¦fore you hit the render button, you could be ring with a scene for hours. Rendering ds will depend on your own hardware, i a 68040 based Amiga, high resolution ges take a few moments, or more the ter the image detail required.
E= Dem old DEM files WCS uses the now-standard OEM (Digital ¦vation Model) files to provide an accurate ¦Kription of the area it is rendering. What pakes WCS special is that it models the earth a spherical object, not a flat blank sheet fchich mountains are suddenly plopped onto, ¦u can actually zoom back further and further ¦Kil the curvature of the earth is visible, and ken watch as mountains peek out over the ¦ttge before vanishing as the Earth rotates.
I You can also set the sun moving overhead k alter the lighting: enter today's date and ¦me and watch as the view outside your win- ¦nv is re-created for you on-screen.
I Well, strictly speaking that’s not possible kfess you regularly use your Amiga in the ¦rand Canyon or one of the other locations ¦ascribed in DEM format. The Data supplied is ¦ little limiting for local UK use. And you will ’ peed to do a little investigation in order to hack down the necessary DEM files. This is kdersiandable. As even the tiny portion of ¦merica which is supplied takes up most of ke five disk distribution The makers of WCS ¦re willing to help you find files, although kternet access would make things a lot easier Bring a World Wide Web browser, try looking The Control Panel
This is most important window on the display as it is full of vital items.
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PARAMETER MODULE This it lor line ttaia| everythiag a Ttelaad- scapes ocoiTstaai at http: sun1.cr.usgs.gov landdaac 30asdcwdem.html for starters.)
A 'readme' file on the disks indicates that on sending back your registration card you'll receive the DEM data required for tendering the full globe image at reasonable detail: a good incentive to respond.
On top of the DEM files. WCS can apply yet more data in the form of EcoSystems and Vectors. These define the colour of any vegetation and plant life, and the position of any rivers or lakes. It's even possible to mark political or other boundaries, and so WCS could be used to produce stunning 2D maps, automatically marked with important locations.
When extra detail is required, the comprehensive DEM.editing system allows adjacent files to be loafhd, merged or interpolated (smoothed) which makes it a kind of word processor for geographers If you can track down a DEM form in one shape or another, there is a vpry good chance that the WCS can use it J Conclusion Comparing WCS to the obvious rival Vista is difficult because although both programs achieve thb'same goal, both approach it in very different ways.
Whereas Vista tries to make it as simple as possible to create an image with minimum fuss, WCS requires a great deal of fine tuning.
Practically everything is user-definable to an incredible degree, with hundreds of buttons to press and values to select. This is a double edged sword: when starting out. There is almost too much detail to have to cope with.
However, when you do finally start to catch a grip you know that it will be a long time before you exhaust the possibilities.
WORLD CONSTRUCTION SET I system requirements: Wb 2.04 or better 4Mb of RAM ban! Drive. 8Mb Ran aid 18020 or better n Yet, there are strange omissions. There are no buildings, or cloud generation facilities.
WCS seems to think itself above such trivial details, and instead provides backdrop options and Z-Buffer output routines so that you can drop the necessary detail into the landscape in a post-rendering way. Lightwave users will love WCS. Because of the ability to import motion paths and play with the Z-Buffers.
There is no more detailed landscape generation program available, that's for sure. If you have the need for realistic images, and you have the beefy hardware to hand you have no choice: but don't expect to have as much immediate fun as you would with Vista. The two programs are worlds apart. ¦ John Kennedy AmiLink ¦ Price: US $ 299 ¦ Developer: AmiTrix ¦ Supplier: AmiTrix © 403 929 6459 This innovative all Amiga multi machine networking package gets the CU Amiga benchmark grill.
©hat is networking?
Quite simply, it's the act of connecting any two or more machines together so that they may share data. Why should you want to do that? There's quite a few reasons.
Usually because one Amiga has drives connected to it that you want to use on other networked Amigas. You might like to share files or even talk to someone on another machine. AmiLink is the first system that works on all Amigas (except the CD32I and can connect more than two machines.
* DS?i CPU consumption, even during heavy use. This is made pos
sible because Paula's disk drive controlling circuitry is DMA
capable She can write direct to the Amiga's RAM without the
aid of the CPU at all. This is a serious advantage over ParNET
which can cripple both machines during a transfer by hogging
all the CPU time.
¦ J ) %, Bsii A Hot. Mi Aiigj a Aim u mmii the Wwtkcick pmitim at I y 1 -I- I |M III.M. OlSfeSfMH ifctWI I
• MlM iiciM Wk awtf HN CM Ini iMyfiiiOT t» ay dM HOT Get together
AmiLink works by using Ethernet style cables and connection
methods. A shielded coaxial cable (as found connecting aeri
als to Tvs! Is run from each machine in turn along a chain.
Depending on where the Amiga is. A T-type pass-through c’onnec- tor is attached to the hardware or a terminating connector, which is used lor the machines at either end of the chain.
Isn't Ethernet There’s no connection port common on all Amigas that’s capable of moving data at Ethernet-like speeds. The Canadian Amitrix Developments have instead opted for the innovative approach of using the disk drive port. The hardware can even be connected to the pass through port on external disk drives if needs be. The entire hardware is housed in the small DB plastic shroud' with only a BNC type connectqftlthe kind found on more ex VCRs for composite vide protruding from the rear. I Bizarre It may seem a bizarreiapproach to use the disk drive port rather than the more logical
parallel printer port. There's a number of advantagesAlt)ough The first is obvious in that a printer can also be attached to the networked machine since the parallel port isn't used. The second is that the hardware that drives the disk drive port is the custom chip known as Paula'.
Paula is capable of moving data at 450,000 bits per second.
Considerably faster than ParNET even though it's serial rather than parallel. Lastly, the most impressive aspect for us. Was the low Kickstart 1.2 compatible An AmiLink package bought in basic two machine guise comes provided with networking software called AmigaLink 2.0. Fortunately it will run on all machines from Kickstart 1.3 and up. This is essential if older machines such as CDTVs are to be connected. Unfortunately, the Commodore Installer script provided is a tad shaky and doesn't have enough on-line help in 'expert user' mode. I raised this point with AmiTrix development and they
promised to work on it.
If you're used to ParNET and the like, getting AmigaLink up and running is a piece of cake.
It s also far more intuitive with simple GUIs letting the user select drives to import (access from another machine! Or exporl (allow other machines to access The supplied manual details the installation procedures needed for OS 1.3 since the newer methods that the GUI systems require won’t work on Amigas running this. You need a 1 Mb Amiga to export devices, tho 512K machines will be able to import devices.
Excellent envoy AmigaLink might be good but ifj not the best. With no user accounting or file security, if don't trust everyone on your r work and not all the machines connected are yours, then I networking software is r The alternative is Envoy and I comes with the AmiLink pack so that you can pick the best foi| your own needs. Envoy is designed to operate with any software drivers that support t Commodore SANA II stand SANA II driver for the AmiLink system is also provided which works perfectly with Envoy, Envoy does everything any network software should do It _ allows you to add users to
yot«| machine, assign passwords i give them certain kinds of t to your devices. One person have read only access to hard drive while another Id have complete freedom to ify your user settings "ely. This could even be ‘self logging in from another ine. AmiTrix told me that I expect a performance t with the Envoy software, rtunately. This turned out not be the case. Tested with two pletely different systems, with an A3000 and an A1200 then an A4000 40 to another
C. Envoy proved to be markedly slower across the board when
benchmarked with the DiskSpeed utility on a remote RAM drive.
A tragic shame in light of how much better Envoy is for all
other aspects of running a network.
Shaky link-up For most people's needs, AmigaLink will be all that is needed. However it's less than robust when any machine resets or crashes.
If you are looking at AijfiiLink ± for connecting a lot of machines with different users. Envoy is highly recommended. The extra features and robust nature would outweigh the performance loss incurred. Overall, Amilink performed at slightly better than ParNET type speeds with the AmigaLink software and slightly worse than ParNET using Envoy. Access to your computer by another wasn't noticeable with either.
Another problem cropped up attaching the Amilink hardware to the rear of a Power Computing high density 'XL' floppy drive. It seems that the buffering electronics inside this drive caused a marked performance drop from the machine with the drive connected.
Amilink Shopping List
• Basic Starter Kit comes with two network modules, AmigaLink
software. Envoy software (two-unit license), connectors,
terminators, 5m (16.5ft) long cable and manual: US S299.
Single Expansion Kit comes with one network module, connector and 5m (16.5ft) long cable: USS135.
Shipping Costs (First Class Mail): US $ 12.00. Custom cable lengths available on request, and also splitter cables for external floppies with no pass-thru port.
Payment can be made by Bank Draft, Money Order or Postal Money Order.
For further information you can contact AmiTrix at AmiTrix Development 5312 -47 Street, Beaumont, AB, T4X 1H9 Canada. Tel: Fax: 403 929 8459 or E-Mail firstname.lastname@example.org. Conclusion AmiLiftk is a wonderful networking system that functions on all Amigas. However, it’s too expensive for average users just wanting to connect a machine with a CD-ROM or the like. These people are far better off with PD ParNET like systems and a £10 ParNET cable. The CPU disadvantages are not so much of a problem under those circumstances. User groups and schools would find AmiLink invaluable coupled with Envoy.
It then becomes a relatively cheap method of networking many low end Amigas together than was previously impossible. If the price was lower, AmiLink would be one hell of a great system. We might have even kept it ourselves. ¦ Mat Bettinson echnoPlus vs Wizard 560 Price: £14.991 01604 768711 wo new mice are compared head head this month.
Supplier: Leisuresoft Wizard is also amazing. I like the option of an alternative black colour- scheme for the Wizard mouse.
Basically the Wizard mouse is for the expert, the TechnoPlus mouse for the beginner. ¦ Mat Bettinson Techno Plus 78 Wizard 560 think it's fairly safe to say that most Amiga users have retired their original Amiga se by now. Two new mice turned up to clean their ers in time for Christmas, do they shape up?
:lbous rear TechnoPlus is a stylish omic affair, gently moulded a bulbous rear. It fits well the hand though I felt it was small for my largish paws . Horgan thought it was ¦rt right. Conversely the ‘ mouse is a simple arch the highest point being in die. It's much wider and from the severe arch ds. It has a square base sides. The width was fine for "t unsurprisingly Tony thought it was too wide.
Appearances The mice differ radically in more than looks. The TechnoPlus is a standard two button mouse with quiet low-action buttons. The Wizard is a three button unit with a louder and more definite action.
Resolution-wise they are at opposite ends of the scale too. The Wizard is the highest resolution mouse I have seen at an impressive 560 DPI (dots per inch). The resolution of the TechnoPlus isn't specified but seems on a par with the original Amiga mouse (a measly 260 DPI or so). Generally a high resolution mouse is preferable, especially for graphics work, as it gives more precise movement of the pointer, but this in turn requires precise movements from the user. A low resolution mouse would only be suitable for those completely new to mouse control, or in certain cases of impaired
hand movement. A low resolution mouse would need to be dragged further across the desk than a high res mouse to achieve the same effect.
And the winner The Wizard mouse is superior and now that I'm used to using the utility MultiCX to flip screens with a click of the middle button, I treat three buttons as a near essential feature. The resolution of the Price: £12.99 (white) £14.99 (black) Supplier: Wizard Developments © 01322 2729 q 12-PD 10 PD DISKS FOR A FIVER FROM OVER 10,000 DISKS, BLANK DISKS 2.50 FOR 10 FROM 17P IN BULK. WE ARE THE CHEAPEST PD LIBRARY IN THIS MAGAZINE!!
OUR CATDISKS CAN BE DOWNLOADED FROM THE UK'S COOLEST BBS, MIDNIGHT EXPRESS, ON 01384 865 626!
V12-PD NOT ONLY SELL PD, BUT ALSO OFFER SOUND SAMPLING, DIGITIZING, MEMBERSHIP, COMMERCIAL GAMES TRADE IN AND SALES, BLANK DISKS, PD SWAPS, AND EVEN, BY THE TIME YOU READ THIS, COLOUR SCANNING UP TO 24 BIT IN ANY RESOLUTION! WE ARE THE NUMBER ONE PD LIBRARY, CHECK THIS LIST OF SERVICES AGAINST ANY OTHER LIBRARY, WE WIPE THE FLOOR WITH ‘EM!
Merry Chrimble to all Amiga Users!!!!!!
A warm welcome lo all Amiga Guys and Gals out there from V12! Merry Christmas one and all, and in this we include Escom, all Amiga magazine staff, everyone in the industry (even inckiding I rival PD houses!) And all friends far and wide, have some turkey for us!
Yes, it's that time of the year again when of Santa scuffles down the chimney and leaves ya some goodies, it's cold outside, so what better activity than to lie in bed all day and ... no, that's * right, I'm supposed to be convincing you to buy orr software, erm. So what better way to spend the day than watch TV in front of the fire and ... no, Damn. I've done it again!
OK, let's start again. Christmas is coming and the goose is getting fat, please put a penny in the old man's h8t oh no, now I've started singing Christmas rhymes, better get on with the Ixsna It's cold. Very cold. And you, therefore, stay todoore. So, to stop you getting bored, why not try some PD from us? Oh go on, you know you want to!
You will have noticed by now that this is not like all the other boring PD adverts around, that's because it's from a library who aren't Ike al the other companies, we're bright, we're cheerful, ¦ we re gosh darned funny! Take it from me, we should be on TV (any cArs...) If there's one thing that all of us at V12 used to hate as PD customers, it’s a page of tides and numbers which n« about as much to you as the endless pairs of socks youll unde -btedly get the Yblebde. So, we decided to not follow the trend and sdek with livening up the magazine a bit with txir handsome ga looks, charm,
chansma, and general showbiz glamour* Wejf to f ink that you'd prefer a fnenSy company with honest to goodness quality and outrageously tow prices to some stuffed sr« company who're not at a* interested in the Amiga and ji Bry customer as a pound storvM wo legs.
And what of these mysbcal puces. I hear you sy? An. Out you mjt first strap cn jotrwy ror fear of it flying 30 feet in the air when I tell you (s ewrytay weanng ther head strapping? CK. Tee god look at wbat you’d pay ibraries cirrently BIT SOFTWi SOFTWARE 2000: £18.00 V12 -J D 10.50!![!! M jjSgr These prices mflSfcPS P and were taken from the latest magazines we had at the advert release deadline. Ti - e's just a little bit of difference, isnt the-e9 Mrsge. «ran get twee many disks from V12-P0 as any of thelfcor kbraies c. rating, so why go anywhere else? Oh yes. If all the service*
tW'offer, like scanning, tfgjUng. Sampling, conu-moal games trade i CdflOMS. Mage manipulabon. Membership, instant c :: sk update Sv -lames. Free advice ., Oh. It ca Bonty vWiave all these servers, most ctollBpPafraction of this list, and n Crier el! Of mem except good 0BV121 Why, it must be the titles then, surely a coirpany that, so new has a tiny catalogue compared to I. e 5-9 yer old libraries? Yes, mat must ba it. WronS, missus! We have mere titles man an me above companies, or any other large PD compare We promised our regular customers fmary thousands now!) Mat wed get 10.000 titles
tor Cinstmas. And we have done t! Yes. Tn
10. 0CD disks of PD all available at 50p! Cur target' summer of.
1996 is 15.000. just bear the in mind sc see if we let you
down, I guarantee you, we wool But what are these bdes'-
better flipper yourself along to the nett parsgrajS.
MettWafeM We are aiming to collect all the quality PD
releases still available, and we've gone quite some way to
achieving it already. With new titles )ast months going into
4 figurre at bmes. And 1 under 4CD since we started (the
highest was 3CT2 : s plain to see where me best bet for
tlMrequire is. Yes, us! We have all r the ma;J collecbons.
Scope 1-220. Assassin's 13 Fred fish 1-11X0, LSD 1-149 etc,
but * also he,.e r.ich, much more. Well over 5C0 of ounbtles
a* not available from any other litre® we male PD in house
exclusive to otr customers it's going out of fashion (like it
ever wu.idl). 0. M. : disk. I printed, would be over 500
iflK. That's a mere 35.000 lines of wij Bbravado, silly
bats and bendy rubber oman flinging hm! It is two disks of
entenadfifir and in our flared cords aid pink kipper be
fashion, it looks, sounds, animates and thrills youMflBB!
Have ynspver got a catdisk fmmiBh only to find out they had a separate disk fcr the Fred Fsh or Assassins Collecbons etc? Well, you wo* have mat problem with us. Every title we 9 IS there. Desaoedandte eoiliAmigas relevant to ytu ber seen a 2atdisk wim advert and sprt aninti|Mti|||| | 0|*jj|W||j|j|lhis?l, if you t our Cad you Base t for the first bme! Samples and muse. AmomaBi Hanuhuersion datecboifand modifying the installing cn Workoa 2, machines for ulma fast access tine to all cut »x uckid at almost 200k a second Irene ng on tee i, innerjndiingl), total ccmpabbility wth everything f-on
a iMrtaerch 1 2 A'CO.
Workbench 3.1 A4000 C60) Our Catdisk also modifies itself autSmSicalpiBWfflng to NTSC if t detects it, so any American or Canadian customers needn’t worry ether!
So now you know we’re God like beings that bevelled here with the sole purpose of making the Amiga rule me universe, why dont you give us a by? We can offer you CO's at oir cusan ridiculously low prices, scanning in any resokibon you like including image blow ups by over 30 bmes(!) And 10,000 bonifde PO bOes fcr no more man you'd spend on a can of coke at a partial expensive theme perk! Hcnv do you get our super duper. No hckfs barred, numero uno Catdisk? It's easy! Simply send 3 first class stamps cr 75p to me address above, and two disks of Iw will wing their way back to you pronto!
Special Christmas offerings include 10)6 off all our scanning, sampling and digitizing prices and one free disk for every 10 purchased! This is a double celebration, for on New Year's Day, V12!
Officialty be 1 year old. No baby pics, mind! Our company is so new we haven't stagnated and slowed down to a snail’s pace, and with a bit of luck (and a lot of Christmas cider) we never *• Some great news for al Amiga Users thinking of getting onto me Internet. Megatrend Software have a limited supply of Amiga modem packages which inckides the modem, all cables and ba software, and a free subsenpbon to Midnight Express fcr a month's trial, and what huge price do Biey want for all this, only £43.99!!!! Yes. A modem and al software, and a month's BBS sitta under 50 quid! Contact Megatromx on
01384 77172 or write to them at 21 Tiled House Lane. Brieriey Hill. West Midlands, DY5 4LG for firther details. Do it quick though, or you migtt a out on the bargain of me year!
A big seasonal greebng goes out to Rob Davaui, Stefan Mansier. Paul Newsome, No Mercy Software, Michael Carter, Tony Hickman at Amiga Format (Hi again!), Sean Kennedy, Dean K4 Megatronix Software. Iflm Basinger (well, we C3n hope!). Bon Jovi (cool music!), Coca Cola (it Is the best!), and superstar Amiga Guy. Freak of NFA. We'd like to say that Freak is me coolest, ta most macho and all round nice guy in NFA, whatever anyone says in The Word!
And remember, a wise man once said: Never pc» yellow snow in your mouth!
We stock all the collections including Assassin’s 1-250, Fred Fish 1-1000, Scope 1-220, Amiga, Arug, New Zealand, Imagine Obje Collection, Clipart Collection, Barbie, Amos, Legal Tools 1-149 and thousands more._ REPAIRS WHILE-U-WAIT!!
COMPUTERS AND MONITORS Attention Dealers That i promise computers for NEW LOW FIXED P E A500, A500+ & A600 A1200 £39*95 £49.95 2-5" HARD DRIVE For A600 & A1200 xwy; 160Mb ...£59-95 170Mb ...£99-95 340Mb... £169-95 ' I 80Mb ...£69-95 258Mb...£129-95 510Mb ... £249-95 All hard drives are pre-formatted, partitioned with Workbench loaded and include 2-5" IDE cable and software 2-5" IDE Cable and Software......£9-95 APOLLO A-1200 Accelerators 1 Meg Falter Agnus ... 2 Meg Falter Agnus ... 8362 Denise 8373 Super Denise ... 5719 Gory 8S20 CIA
A500 A500+ 8364 Paula A500 A500+ .... Kickstart ROM 1-3 ... Kickstart ROM 2-04 ... Kickstart ROM 2 05 ... A500 A500+ Keyboard 6570 Keyboard Chip ... 68000 Processor ..... Power Supply A500 A600 A1200 A2000 Power Supply ...
* All chips are availa
* Please call lor any fiMlTflR Genlocks 2“*°sTr “'"s or £249*95
prices SCSI Interface A1200 without hard
drive .....£299-95 A1200 with 170Mb hard
drive.....£369-95 A1200 with 340Mb ....£449-95
Analogic Computers (UK) Ltd
* All prices Include VAT * AH prices subject to chanse without
notice * Fixed charge for repair does not include disk
drive keyboard » We reserve the right to refuse any repair *
P4P charges £3-50 by Royal Mall or £6 00 ? VAT for courier *
Please allow 5 working days for cheque clearance A1200 with
* Call for more good deals Open Mon-Fri S-OOam-5.30pm, Set
*.OOam-3-OOpm Fan 0181 541 4*71
• • NEW OWNING TIMES •• STARTING NEW YEAR 1996 *• NEW OWNING
TIMES *« Tel: 0181 546 9575 £19 00 8520 CIA A600 A1200
..£14 50 £24 00 8374 Alice A1200 .....£30-00 ..£9
00 8364 Paulo A600 A1200 ......£16-50 £18 00 Video DACA1200
.£19 00 ..£7-50 A600 A1200
Keyboard ..£60-00 £15-00 Liso A1200
...£35-00 £12-00 Goyle A600 A1200
.....£25-00 £15 00 Budgie A1200 £30-00
£22-00 Mouse (290dpi) .£15-00 £29-00 SCART lead
...£15-00 £50 00 Mouse Mat
...£4-00 £20-00 10 Boxed Branded Disks
..£6-00 £8 00 Printer Coble ...£6-00
£30-00 100 Disk Box ...£7-00 £60-00 Squirrel
SCSI Interface ..£59-00 ble ex-stock chip or spare not
listed here Hard Drives Call for Please ring best prices
INTERNAL FLOPPY DRIVES A500 A500+ ..£29-95 A600 A1200 ..
.£34-95 CHIPS * SPARES * ACCESSORIES FAST AMIGA REPAIRS iMiMmy
oi 256 GreyScale Scamie p & Merge-It Software*
5. 00 with FAULTY TROUBLESOME COMPUTER ??
CALL FOR COLLECTION OR PERSONALLY DELIVER TO THE EXPERTS FOR FAST RELIABLE REPAIR OF YOUR AMIGA FOR ONLY £24.99 + parts
• NO OBLIGATION FREE QUOTE * WE REPAIR TO COMPONENT LEVEL A500,
A600, 1200, 1500, 2000, 3000, 4000 & CD32 lecial this month: th
every hard purchased can have a , * „
torAIS0O'A200tVA3000 A40(XI [ega Mouse lor £5 (I1K T„drm,
C1WMK) ives lor A600 A1200 £59.00 3.5" 420MB £149.00 540MB
£159.00 850MB £199.00
1. 2GKS £229.00 (includes instructions) (and installation
software) Ram Cards Memory 72pin SIMMS Se*t&atio*uzl Sofa ***'
2MB £69.00 4MB' £129.00 8MB £269.00 ZIP RAMS E69.95 2MB
Optical Mouse £29.93 Optical Mouse Mat £5.00 Amiga PSU ior
A500, AMO a Aizoo £34.95 20 DISK PACKS ONLY £10
EACHPRC£IHCLU0ES All the above 20 Disk Packs contain the v, r
for the Amiga!
£89.00 £20.00 with Junior OCR* (needs HD & 2.5MB Memory) Separately £25.00 with scanner Add £10.00 OCR* (needs HD & 2.5MB Memory) £35.00 with scanner Add £20.00 itPass OCR* (needs HD & 4MB Memory) Separately £49.95 with scanner Add £30.00 Multtfacc m card £79.0 AT-Bus-20O8 IDE controller £69.0 Octogon-ZOOS SCSI controller £99.0 Tandem CD B IDE controller £69.( AlfaPower A too IDE controller I A500 512K w o clock £20.00 A500+ 1MB w o clock £29.95 A600 1MB w o clock £29.95 A1200 2MB with clock £119.95 A1200 4MB with clock £179.95 A1200 8MB wilh clock £299.95 Apollo 1220 28MHz Accelerator Give
your A1200 3509k Performance Includes Clock & 28MHz FPU 1220 Bare Board £99.95 1220 with 4MB Memory £224.95 Goldenlmage (UK) LtdSE** BH
- Dak 65, Hallmark Tradinu Eataur. Fourth Wmy. WwnMey. Middx
IIA9 OLB ...... Hit Octamed Music Modules 1 Octamed Music
Modules 2 Octamed Samples 1 Octamed Samples 2 Various
Utilities Modem Utilities Business Software Imagine Objects 1
Imagine Objects 2 Pagestream Fonts Pagestream Clipart
Sensational Games 1 Sensational Games 2 MOUSE
DISK CLEANING KFT--------------?
ADO £5 REPLACE MOUSE - J ADD £5 JOYSTICK SEGA STYLE ?
* FREE GIFT WITH EVERY * REPAIR.
PLEASE SPECIFY POSTAGE 4 PACKAGIV: Assassins 210-2 Assassins 230 - 2 Spectrum Emulators & Ga~ Sensational Demos Sensational Demos A1200 0NL‘ Various A1200 Uti" Sensational I Sonsadonal A1200' Sensationa _ Sensational A1200 Babes BARGAIN HARD DRIVES FITTED 85-500mb Call EXCHANGE SERVICE MOOULATORS . ......£19.50 PSU ... ......£19.50 DISK DRIVES ... ......£25.50 KEY BOARDS .. ......£25.50 24 Campbell Drive Herringthorpe Rotherham South Yorkshire SB52NJ Tel. 0421 002731 Mobile Sales Hotline No: 0181 900 9291 Fmoiiinerai ALL PD
REVIEWED IN THIS ISSUE IS AVAILABLE AT 75P PER DISK (PSP 620 THI ABLE Price: £139.99 (0Mb) £259.99 (4Mb) ¦ Developer: Apollo ¦ Supplier: Visage © 0115 964 2828 The world's first A600 accelerator arrives to push the little Amiga to a 700% speed increase.
IKS PACKAGIK I 0 - 2301 0 - 2501 1 Games I emos 11 Jemos i (P&P75F this would be permanent. If the 620 is glued down and then forcibly removed, it is highly likely that it will pull the 68000 off the motherboard leading to an expensive repair. So we devised our own impromptu method of attaching the 620. «.
Firstly, three rubber left are supplied at two corners,»f the unit to prop up the other end of the 620 from the piggyback socket. One of the feet hay to be removed from each stack to get the right height. * Also the first memory Simm we tried was too deep. A motherboard component and the floppy power connector W6re in the way. A smaller Simm was found and fitted. Then a centimetre thick bag of silicon gel (often found in packaging) was placed over the top of the piggyback socket. This is where downward force is required to make a connection. The provided plastic shield was placed over
the top and finally a wad of paper to get the necessary height. This height is needed so that the keyboard, when screwed back into place along with the top half of the case, will push down on the paper and other padding to attach the 620 piggyback socket firmly on to the 68000. A bodgy solution maybe, but it worked and that’s what counts.
The 620 accepts Simm memory capacities from 1Mb to 8Mb. The 25MHz 68020 CPU and 68882 FPU combination are directly linked to the memory with a proper 32-bit local bus.
The combination of these two factors means that the Apollo 620 accelerates an A600 to over 700% of its original speedl This would be an acceptable speed for an A1200 low-end accelerator, let alone an A600.
RAM power As with all accelerators, adding RAM is essential to gain any real speed benefit at all. There are jumpers on the 620 to select 68000 or 68020 operation and the size of the Simm. Someone technically minded might like to wire these to a switch on the case to disable the unit for game compatibility. Believe me. It wouldn’t be feasible to unscrew the case and disable the 620 if it was glued down in the correct manner. If the glue fails to function according to plan, the "shove a wad of paper in the Amiga’ method should work OK.
Unbelievable With the 620 in place, the difference is amazing. Suddenly the machine is running at accelerated A1200 speeds. This month's game demo. Zeewolf. Is a classic example of how CPU intensive games can benefit with it flying along much quicker than an ease of use ...88% A60I) performance .94% value for money 90% OVERAll __ _ The Amiga GUI) ¦¦ 4 gels a new vfl 1 % lease ol life A1200. However, most potential users of the 620 would be interested in how it performs with serious software. In a word, superb. If upgrading to an A1200 with
extra memory is out of your price range and you feel able to attempt the tricky installation, I heartily recommend the 620. Otherwise you can call Visage for details on a fitted upgrade which is also available. ¦ Mat Bettinson ¦ system requirements: An Amiga SOD would be good APOLLO 620 Peisonal Suite Price: £49.95 ¦ Developer: Cloanto ¦ Supplier: Emerald (?) 0181 715 8866 Commercial Amiga software is finally starting to appear on CD-ROM.
Here's Personal Suite ... since 6.1 seem to be minor, but any increase in efficiency is welcome. Ppaint is a fast paint program that works in all Amiga screen modes in up to 256 colours and supports retargetable graphics for use with 24-bit graphics cards.
Rather than trying to match DpaintV feature-for-feature (which would be rather pointless), addition of SuperBase. Personal Cloanto have put their time into Write and the supporting utilities!
Developing a set of new and and files bolster the value further unique features. These include a still. The only problem with sup- useful image processing section, plying software in this way (on a A Om * tha highlights ol Pmsul Sals is thi inchnna o Ppsisl cask where lilies need le be bright and legible Ires a distance. They've all been created by lont-lovog sole caled Kara • beace I preseal on die CO. A set of staple drawing loots Oersonal Suite introduces a new concept in Amiga software distribution. That's not spiel, it's fact. This is a compilation of commercial software contained
on a single CD-ROM, with all documentation included as AmigaGuide documents rather than in printed manual form.
Top of the bill is Cloanto's excellent Persona Paint 6.4 Supporting roles are played by Personal Write. SuperBase 4 Personal and some 'Personal Fonts' (colour Kara fonts). Bonus files include a books section.
H SUPERSTAR which has a selection of classic fiction in the form of AmigaGuide documents. Personal Fonts Maker
3. 0 is here to let you design your own typefaces. Finally there
are some PNG datatype utilities and DirOiff. A developer's
Getting personal We last looked at Personal Paint when it reached version 6,-t rating it at a respectable 84%. Sifte then its main rivals Dpaint and J seem to have thrown in tie towel in the Amiga paint pack jge race, leaving Ppaint to give u the new features we demand, g»e updates which is not comprehensive by any means, but does sport some clever options for cluster-dot dithering and 3D stereogram creation. On the animation side, there's an excellent storyboard section and converting animations to new formats, resolutions and colour depths is handled with ease. Flowever, there are only
sparse functions for creating anims from scratch.
One of Ppaints best attributes is its speed. This comes about partly from the speed of the program code, and partly thanks to the user-friendly features such as automatic JPEG loading, intelligent image conversion when necessary and the intuitive interface.
For Ppaint alone, this CD offers good value for money. The single CD in a neat circular metal I box) is that there's no printed I documentation. The AmigaGuid* include all the information you 1 need, along with illustrations in I places, but I still prefer to have a ring-bound manual sitting on the I desk when the going gets tough I Conclusion All in all this marks an important step in the progress of Amiga I software. Commercial PC soft- | ware has been widely available on CD for some time, and it’s * about time the Amiga market caught up. The extra capacity support and demonstration filet
alone is reason enough for others to follow suit. ¦ Tony Horgan
1903) 850378 iJ XSOFT "B M E3 ERY LATEST & BEST PD ONLY SOP PER
DISH FOR 10+ DISKS OctaMED V6 £35.00
- Amiga Shopper 94% - CU Amiga 91%-Amiga User ‘0 - Amiga
Computing ‘cot-sensitive GUI layout.
; saves Std MIDI tiles.
- ojfts RAW. IFF. AIFF.
VAVE. MAUD samples (mono & stereo) mods as executable ties ;oor1s Aura sampler and "occata sound board.
'es Kickstart 2 or greater and 1 5 Meg Ram)
T. I.1S - £2.50 it Issue ol the MED s Group Disk mag.
Mtial reading for all OctaMED users
o 12 also available) LOOM-£10.00 0M is an exciting departure mo
normal methods ol Amiga
- s* production It is a hybnd
• *en a simple, yet powerful ¦ programming language and a
- rte musk: OBJECTS (notes.
- ds. Phrases or songs) are mbled together and modified ¦anous
loots & mathematical '¦ctxcfis including data from
- aos Theory & Fractals. Non Linear Systems etc Needs 4 Meg of
RAM) I ONLY - £10.00 y due for commercial e this brilliant
collection of li activities is now only available from Seasoft.
RING PAD. I-SPY, DOT f DOT. PICTURE SLIDE, MUSIC MAKER, WORD | SEARCH, PAIRS h colourful activity has s skill levels making this e ideal for kids of all ages.
O version PD disk 2282) TECHNOSOUND TURBO 2 - Pro ‘si version of this popular 8-bit sampler £29.99 1344 MAGIC WORKBENCH ft) 1318 PRINTER DRIVERS (1) Canco BJ HP DeskJet; Rcoh 1462 MIDI TUTORIAL *(1) 1526 WORD FACTORY (1) Quality scaling prog tor 1969 MIDI UtlLS 1 • (1' ) lor young ki SSI... 1990 MIDI UTILS 2 *(1, 1991 MUSIC X UTILS 1 1993 MUSIC X UTILS 2 4,, 2009 HARO DRIVE UTILS (2) Aback Up; Fix Dak; VC; ClckOos2: ReOrg;; Tools Daemon; Mr Back Up etc. 2121 A-Z PAINT PAO(1)
• lor tods 2340 DOPUS UTILS V Various ulilbes (r use wifi Dopus
2341 CHANEQUES * (2) Excelem game - wakch cut lemrrins!
2344 PAGESTREAM 3H UPDATE (2) 2374 - MAGIC WB EXTRAS 11 * (2) 2376 - MAGIC WB EXTRAS 12 $ ’ (2) 2380 - DOWNLOAOER (I) 26 new fonts lor us« wlh 24 pn dot matrix compjtb'e pnnters.
2382 • SEVERED HEADS »A Graphic adventure game, adult only 2384-AMIGA DOS GUIDE (1) 2388 - MR GREEDY (1) Excellent Story book lor raung kids 2390 • ALIENS CONFIDENTIAL MULTIMEDIA «¦ (9) U4 Boost Mnprrr. HP4L. Control 5 Excellent OaaMEO 24C® • MULTTVTSJON 9 • (1) 2409-MULTIVISION 101(1) 2410 • MULTFRINT 5 »(1) 2411-DISK HELPER 9 (1!
2412 • DISK HELPER 10 * i 2413-AUOIO MAGIC 14 2414 ¦ AUDIO MAGIC 15 2415-OFFICEHELPER4 , 2416 -PAMELA ANDERSON 2418 • CLAUDIA SCHIFFER ¦'m 2429 -ABYSS DRUGSTORE •* Three cd the very latest AGA Demos 2433 • KIOS 7 (1) Excellent programs lor young kids 2437 -INTERNET UTILS 2 f(1 AmTalk. AmTCPHelper; AMWefch.
Control Panel. GUIF; Onlrte O Meier 2438 • ESSENTIAL AMINET 71 (1) Image FX 61 rage S5 Jc da'a-paimes LHACorca Ubocet, MasletlSO; 2439- FRODO V15 (1) Commodore 64 emulator This Is only a very small selection of PD titles In our collection.
If you cannot see what you are looking for then PLEASE ASK.
2440-ROM 4 DISK MAG I (2) 2482 - SUN t* (2) Excellent Fantasy Demo 2484 -MASTER BLASTER • (1) Excellent D)naNasle» ckne 2485 - SWOMARKS 2 CARS (2) More cars fc» Skidtrarks 2 game 2487 - DELUXE PACMAN VL61* (1) Super Pacman game 2490 - CMS TRAX 81(1) More excellent CttaMED 6 mods 2491 -MESSYSID 3(1) Donl have Cross Oos! Than get this 2492-DUCK DOOGERSH(I) Al ou rwo to knc* aboil the Demo scare 2452 - STAR TREK GUIDE * (8) All you wanted to Irow about StarTrek 2458 - DR WHO ANNIVERSARY (5) Do you tow* wtw fie Datoks were?
2466 - F1NDWG THE TRUTH 2 • (2) 2468 - FINDWG THE TRUTH 3 * (1) All ttie latest on UFO frtrgs 2469-DOS MAN(1) Ret book lor beglrners and experts.
2470-IMAGE STUDIO 2.1 (2) Latest version ol ths excelem program PDZSH.AREWARE PRICES 1 dask - E1.50,2 to 4 disks - £1.25.5 to 9 disks - £1.00. 10 to 19 disks - 80p. 20* disks - 75p Pncos per disk - Number ol daks »i own In brackets Tiles marked » wll not wort on AMO (VI2 V13V. ¦ vMIl not wort on A5COWA600: _(X) are sulable lo over 16s only_ 2472-THE WORD 6 *(1) NFA C*sk ‘scene* maomne 2473 - AMIGA E V32A» (2) Apple Mac emUaUr Latest E CcmpHet (ha tormat) 2494 • CHEATS V2.1 (1) 2475-PICTURE BOOK '(4) Loads and loads ot game cheats Stunnng AGA Demo-worth a kx» 2496-THREE DIMENSIONS 17(1)
2480-SCOUT I (I) A must for 30 Con Kit users "------- 2497 - ALTERNATIVELY MUSICKED • (1) Oul of he world - OctaMED Mods 2498- MUSIC FIRST (1) LATEST CD-ROMs free postage S packing (UK only) 17-BIT FIFTH DIMENSION £17.50 A DROP IN THE OCEAN (Audio CO) £9.00 AGA EXPERIENCE £20.00 ADULT SENSATIONS £17.50 ADULT SENSATIONS 2 (over 1 Be only) £17.50 AMINET 8 £13.50 AMINET SET 1 (quad) £25.00 AMINET SET 2 (quad) £25.00 AMOS PtfVtrelon 2 £17.50 (Classics £13.50 S COLLECTION 1 £9.00 ASSASSINS COLLECTION 2 £17.50 C64 SENSATIONS £17.50 COLOUR LIBRARY £9.00 GRAPHICS SENSATIONS £17.50 GROWERS 2
ENCYCLOPEDIA £25.00 LSM £17.50 MEETING PEARLS 2 £9.00 MULTIMEDIA TOOLKIT 2 £22.50 NETWORK Volume 2 £13.50 PROFESSIONAL IFF PCX CLIPART 2 £17.50 SCI-FI SENSATIONS £17.50 SOUND A GFX WORKSHOP (double) £17.50 SPECTRUM SENSATIONS 2 £17.50 UPD GOLD (quad) £25.00 ZOOM £17.50 400dpi Mega Mouse - £12.95 SPECIAL VALUE PD PACKS ONLY £7.50 PER 10 DISK PACK OctaMED mods of Eric Clapton 2499-TEXT ENGINE 5 (1) The very tteat art best Word Processor 2500 - AEVOlimON (3) Qua*ty OctaMED Mods 2503 -TARGET 4(1) Great game • shoot the targets!
2504 -UFO ANM A(1) 2505-THE WORD 7 (2) NFA disk mag of the Demo Scene 2507 - SURFING THE JAZZ WAVES • (1) Excellent Jazz Music Demo 2508 • VIRUS CHECKER 7.17 * (1) Latest and best vrus checker around 2S09-C64 EMULATOR V3 (3) Latest emiatot and games 2512 • FRUIT KfTCHEN - SILENTS * 12) 2514-HATE 2-FRANTIC •* (2) 2516 • THRILLED • EMBASSY •• (2) 2518-2FI* (2) The latest AGA demos. AN req HO 2520 SHEPHERO * (1) PoprJas-Gods style game 2521 SCION Y3.13 ((1) 2522 GEN TREE (1) Retires from recent arshctvs 2526 MESSERSCHMITT 8F109 (2) Text book art pcs about ihS lighter 2528 ULTMATE DMC DEMO (1)
Demo of Ft Drsk magazne creator 2529 ULTRA ACCOUNTS V2 • (1) 2530PTURBO CAT PRO V1.2 (1) Disk Cataicojer 2531 TRAP EM GAME • (1) 2532 AMOS EXTENSIONS (1) 2535 FRANTIC (1) 2534 ADVANCED AMIGA ANALYSER (1) 2536 SHARD WB3 UBS 8 DATATYPES (1) 2537 PD PAK 8 (1) For use with Specey emulator 2550 VARIOUS PRINTER DRIVERS (1) 2551 SPITFIRE V4 (2) 2557 LOBE DEMO *(1) 2558 GAP DEMO • (1) New aga demos from the Remedy Party 2559 GRAPHIC WORKBENCH »* (2) HD utlity lo create backdrops rWulng t backdrops and icon sets 2561 GRAPHIC WB EXTRAS •* (2) More backdrops Irom Reko card sets 2563 HEAD 6 SHOULDERS
A (1) Effect terras you vancus chp mcdues 2564 DALA HORSE DEMO •* (4) Powerful HO Demo by Razor 2568 GLOOM GAME DEMO *’ (1) HD Doom syle Playabe demo 2567 ABSOLUTE BEGINNERS GUIDE TO WORKBENCH V3 VOL 1»*(1) 2568 F1 PUNTER UPGRADE (1) Upgrade to F187 Pinter V3 to V3.1 2569 OXYGENE "CONTROL" * (2) 1C Demo winner (ran GASP 95 party NEW AURAL SYNTHETICA £30.00 DIGITAL MODULAR SAMPLE SYNTHESISER From the author ot Aural Illusion Modular synthesiser design provKfes the most versatile sound generation program on any platform.
Samples saved as IFF. AIFF.
WAV or SAFF tormats (needs K-ckstart 2 or greater & 2Meg of RAM).
MIDICRAFT MAGAZINE Following on from where the highly success'it AMFM left off. This new disk based mag from tho Craft Brothers is a must lor a* Amiga musicians £2.50 per issue (Issue 8 now avadable) AURAL ILLUSION 2 £20.00 8 16 BIT SAMPLE PROCESSOR 55 manipulations 30 Eflecls mduding Time Stretch. Graphic Eq Mixer 8 Resonant Filter Compatible with most popular 8'16 bil file formats including IFF. AIFF WAV.VOCelc. Improved Synthesised Sound Editor (needs Kickstart 2 or greater & 2 Meg of RAM) MIDI MODULES High quality Music-X and Amlga PC MIDI files (state format required) produced and
arranged by Kevan & Gareth Craft Volume 1 - £15.00 Vol 2 for Keys -£10.00 Volume 3 - £20.00 Dynamite Drums 1 - £10.00 Dynamite Drums 2 - £15.00 Call for further details MIDI INTERFACE 1 IN. 1 THRU & 3 OUT with pair ol leads £22.50 PACK 2 (a & b) 6IC IIB EXTRAS Packed fun of unds. Icons etc r Magic WB PACK 4 EDUCATION The best Public Domain Educational programs around for young chidren ages 4-11 PACKS SAMPLES Packed with a wide range of quality samples for your favourite music package. (Please state RAW or IFF) OTHER SPECIAL VALUE PACKS PACK 6 KLONDIKE, BLACKJACK & VIM) POKE!
Excellent AGA card games & extra card sets for your A1200HD PACK 8 (a fo)) OcliMCD HoMot Hundreds of mods from the Med Users Group collection.
10 packs available.
(8a to 8j) PACK 9 (a A b) CG FONTS Loads of quality Compugraphic fonts lor WB 2 43. Wordworth 2+, Pago setter 3 etc. 2 packs available (9a & 9b) PACK 11 CARTOON CLIPART Mono & Colour IFF clipart of your favounte characters Irom Porky Pig to the Lion King.
u. r.o. Full of interesting info from around the world - text
files & pics on sightings, encounters & abductions etc.
HORIZON NEW NAME IN LICENCEWARE DISTRIBUTION b following
titles are only £3.50 each Call for complete listing H TYPING
TUTOR 2 - Excellent tutor IT. PASTE & DRAW - paint package T
FRET - teach scales on the guitar RD - teach chords on the
guitar V SELECTOR - database for the pools r PRO - a must for
HD owners ER ACCOUNT - home finance package 'ERY FORECAST -
random etc. Please remember to add the following Postage &
Packing charges: 50p to orders for P.D. licenceware only
(£1.50 Europe, £3.00 R.O.W.) or £1.00 if your order includes
other items (Europe & R.O.W. at cost).
Please make chequesfpostal orders payable to SEASOFT COMPUTING and send to: Seasoft Computing, (Dept CU), Unit 3, Martello Enterprise Centre, Courtwick Lane, Littlehampton, West Sussex BN17 7PA or telephone (01903) 850378 tO.OOam to 7.00pm Mon-Fri fto 5pm Sat). Callers by appointment only please ERY LEAGUE - lottery database ER TEXT - text editor & word processor NUTTY - puzzle arcade platform game 'LES - quality platform game TAL SKULL - graphic strategy game 4 TILES 2 - Mahjong puzzle game RS - puzzle solving arcade game TINAL - excellent puzzle game TIER DEFENDER - space combat game NING
POST - horse racing simulator Mixer 4 E.Q. unit The ideal accessory for OctaMED etc. 9 10 • Amiga Computing 83% • CU Amiga 83% - Amiga User 80% - Amiga Shopper PACK 12-£5.00 OctaMED 4 6 disks with the full version of this A500 music program, disk based manual and of mods & samples to get you started.
TSS&r 15 disks packed with AGA beauties from the famous Body Shop coiection.
(A 1200 only - not suitable tor anyone under 16).
PACK 14 - £4.50 OFFICE PACK 5 essential tools for the home smal A1200 STARTER PACK Mouse Mat Dust Cover Head Cleaner 10 Blank Disks 100 Cap Disk Box 10 ASI Games Disks FI LICENCEWARE We stock the entire F1 range Call for complete listing Educational titles only £3.99 each SUPER FUN - Sum Blaster, Nolsemaker, Tables (ages 5-9) RAINY DAY - Paint Box. Tiny Tunes, Word- search, Story Book, Scribble Pad (ages 4-8) THROUGH THE RED DOOR - Colours.
Numbers, Letters (ages 3-5) TOTS TIME - ABC. 123, Sounds (ages 1-4) ASK ME ANOTHER -19 educ progs (ages 3+) COLOUR MATHS - Makes learning fun (4-10) SUNNY SPELLS - Makes spelling fun (3-11) MATHS MONKEY - Maths progs (ages 7-12) FI GOLD with printed menuelt GRACV1.1 -£6.99 Powerful Graphic Adventure Creator BLACKBOARD V4 - £8.99 Comprehensive Image processor MAGIC PAINT BOX - £6.99 Paint package especially for kids Magic Interface ¦ Price: £15.00 ¦ Developer: Stefan Stunt; ¦ Supplier: Paul Jewel ® 01222 257890 Finally, the long awaited new version of the controversial Magic User Interface
arrives. We take a close look.
Memory could be devised. These improvements were promised for the much heralded MUI 3.0. Using a 'drop in* upgrade system. MUI
3. 0 promised to improve performance in all these areas and
more and was finally released in November at the Computer '95
show in Cologne Germany.
Major re-write MUI 3.0 installation is carried out by a well written Commodore Installer script. It will rename your MUI 2.3 directory and install MUI 3 in a new directory just in case you have some problems with your existing MUI applications. When I rebooted I found that all of my MUI preferences didn't function at all.
Everything needed to be set up once again. That’s not too surprising given the major re-write but it would have been nice to have some kind of conversion Custom Workbench The aspect that has improved most, however, is the MUI preferences program. No long ©raphical User Interfaces (GUIs) have revolutionised the way people use computers.
Before GUIs (often pronounced gooeys), most computer input and output was purely in the form of text and numbers.
Fortunately that's all history now, as the Amiga helped lead the march into the age of point-and- click computing.
From Kickstart 2 onwards the Amiga comes with a GUI called GadTools which is stored in ROM Programmers can use this to create clear and simple graphic front ends without having to worry about writing low level program code to draw all the boxes and gadgets, and handle the user input. For example, all of Work bench programs were created with GadTools.
Because GadTools resides in ROM (rather than RAM), programs created with it use very little memory. Also, due to the simplistic nature of the GUIs it creates, they tend to operate at a good speed even on 7Mhz 68000 Amigas. It is, however, lacking in a great many features found in more modern operating systems.
On the 8th of August 1993, Stefan Stuntz introduced a new GUI system called Magic User Interface or MUI for short (usually pronounced 'Mooey'). As it was updated through time, it gained more and more support from a variety of programmers around the world. However it also caused great controverts. Any program written using Mill will only work if MUI itself installed on the user's system.-J“he several hundred files and arfew megabytes of hard dflve space demanded by MUI Moved difficult to swallow for fcw-end machine owners, as did the much slower drawing speed of the MUI interfaces, even if
they were a drastic improvement, feature wise, on GadTools efforts.
Bad Reputation Unfortunately MUI also got a bad reputation for being unstable and prone to crashes. One of the prime causes for this is a program called Amosaic, an Internet World Wide Web browser.
Amosaic itself is notoriously buggy but because it uses MUI, the inference is that it must be MUI 'doing the crashing'.
The fact that many Amigas.
Like those at CU Amiga Magazine, run many dozens of MUI applications 24 hours a day without a single glitch, has done nothing to stem the tide of anti MUI feeling. The bottom line is that because MUI GUIs are so much easier for programmers to create, less experienced programmers manage to release software before their own bugs can be worked out.
It's not perfect though. Stefan Stuntz himself admitted that the redraw speed could be better and a more efficient use of Get K Here MUI 3 costs £15. For more information write to: Paul Jewell, at 7 Fairfield Avenue, Cardiff CF5 1BR .
Previously registered MUI users will be charged just an update fee of £8.
We recommend that you obtain the unregistered shareware version from a PD House and use the provided utility to print a registration form.
You can contact Paul Jewell on 01222 257890 between 8pm and 10.30pm. each individual program. Your MUI disk filer might have large rounded buttons with a marble backdrop and thick border lines, where as your MUI address book might have a tiny font, square hi-tech buttons and fast lister refresh.
In the global preferences, you can activate any of four new window gadgets for all your MUI programs. These will appear next to the 'make small' and 'front to back' gadgets present on most Amiga windows. One of them is very handy indeed as it brings up a tiny menu containing 'icftnify', 'snapshot', 'unsnapshot' hd "settings’. The first turns th window into an Icon on your Workbench. 'Snapshot' saves the position details of the window.
This is another major MUI feature and means that when that window is opened again, MUI will remember its size and position, 'Unsnapshot' removes the preferences and 'settings' activates MUI prefs.
The difference with activating the prefs this way is that the settings saved are only for the MUI application that launched MUI prefs rather than everything. This is a major improvement on how things were handled before.
Significant improvement Over all, MUI 3.0 is a significant improvement over MUI 2.3. Stefan Stuntz has gone a long way to address the problems raised with earlier versions. I don't think this will entirely vanquish the MUI haters club but it will prove to everyone else that MUI is a very valuable, useful and attractive GUI system which, as Gilles Bourdin of Amiga Technologies said, is well worth looking at. No doubt programmers will continue to support MUI so our Workbench can be littered with impressive customised user interfaces.
The unregistered shareware version of MUI 3.0 is due to be released onto the public domain shortly. Call your favourite PD house to try it out for yourself. ¦ Mat Bettinson Football Mouse Price: £19.99 Including mouse and mat ¦ Supplier: Wizard Developments © 01322 272908 Ohe ultimate Christmas present for the football management simulation nut has to be this mouse. Which is just as well, because for most other applications it leaves a bit to be desired.
This little football shaped mouse is a 400dpi device, which is a bit of a laugh really, because the sort of applications which require a mouse with reasonable performance in this league would a probably benefit from a bit more in the ergonomics and ease of use stakes.
Don't get me wrong, it's a high enough quality mouse and I had no end of fun with it playing a game like Ultimate Soccer Manager, but if you use it with a serious application the buttons are just not responsive enough - never mind being difficult to find. Its flat, circular base, with four contact points allows the Soccer Mouse to move around very smoothly.
But the fact that it's completely spherical and in a plastic football cover which obscures both of its buttons, making them overly awkward to double click efficiently really limits its uses.
For those with bigger hands it does fit nicely in the palm, especially if you get used to using your thumb on the left button and your index finger on the right button. This makes the cursor's planes of travel a bit more confusing but it makes the Football Mouse much more comfortable to use over a period of time. If you have a smaller hand though, or if you try to use it the way a normal 400dpi mouse should be used you'll get frustrated, like Tony Horgan.
But hey, it works and it looks fun - and it's matched to a usable and durable mouse mat marked out in green and white as a football pitch.
Despite its limitations I just can't think of a more unusual or apt present for someone who spends their entire life in front of a green screen wearing a sheepskin jacket.
However, If you want to use an art package you'd better have a spare mouse handy. ¦ AD E VE RG L AD E TEL: FAX:01667 454933 CHRISTMAS CLUB AMIGA DISCOUNT SOFTWARE . 499 449 494 Evulvc Action----------------- F-15 Strike Eagle II (I Mb) . F29 Retaliate*--------------- '-*?¦ oI v* Void. Q.ee- .
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......£1999 functions. Cybershot converts any standard Amiga ......£11 99 joystick into a 'Deadly Auto ire Stick', Fully Amiga £11.99 Compatible.
.. £1199 DUST COVERS Quest ll-Romancing the Stone.. £10.99 A1200 ___________ £3.95 499 699 1.99 •’« 99 . 2099 1999 894 1095 ....£19.99 1499 1299 1299 799 24 9 999 i 299
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....£12.99 Amiga I ST Switchabie Mouse.. AMIGA COMPUTERS £ 18.95 A1200 (c w PlnbaB Mania.Whoi.lVsonal Pamt V4 £18.99 £379.99 £ 11.99 A1200 wrth 170 Mb Hard Drive ..£479.99 £12.95 V* I'-wnri-l*!* V-wvOrgrtJrC-XC 8jtfc"*5og* Re -e Rop*r* So* **« 1 '*nrr»'Wi ...... 48 *9 OwvwttTfp R** . .. 499
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------ £899 Ci uC FxKarta 12.44 ( U" ’• * R*w*.
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StarmC uuser 5tr«» Vvceemei» - - to*** _ ... 8 99 T»* Amrr.ft Qt* food. 1C 99 TV. '-nop, ..... 1999 IxrfKotbe* t14 99 Tracksuit Manager 94 95... £12.95 £1195 £10.99 £9.99 £1899 £12.95 £10.99 1494 •: 99 11 99 ill 99 11 99 I I 45 :44 299 2 R*»e**4 t'299 _ 9 99
- O' 45
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AMIGA 1200 & RoO 4 -*00-3--- A*w W0 C ___________ First Encounten-Ellte 3 .. Hoyles Book o' Games Vol. I. Hoyles Book o' Games Vol. 2.
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“fc ei Dune 2_
C. 4a*erge o* God .
4 Ar er »v*eer -» .. f I** e* Ol* CABLES Replacement TV cable (All Amigas inc. CD32)£2.9S JOYSTICKS Cheetah 125*_____________ __£7.99 VM o* AMIGA ACCESSORIES Mock-E-Moute Cybershot Twin Pack £14.75 Mock-E-Mouse gives joystick control to all mouse
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Crmader-------- CD32------ DISKS
- £9 99 MICE ITEMS SUBJECT TO AVAILABILITY. P&P ir FREE. Europe
add LI per title. Rest of World add £3.50 per title.
ACCESS and VISA NOW ACCEPTED.
• i, FP INNOVATIVE IDE EXPANSION SYSTEM INN A multim towei imedia
system incorporated into a stylish ir unit, with capabilities
of housing a number Hard Drive Removable Hard Drive Quad Dual
speed CD Rom Floppy Drives Future Expansion SPECIFICATION
ENABLES the use of IDE CD Roms and drives PCMCIA slot Is
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BOOTABLE external hard drive. Some systems presently on the
market which connect via the PCMCIA slot DO NOT allow this.
PHONO throughports allowing simple and Amiga Audio.
R STEEL constructed case with PSU and tan.
CENTRAL main switch allowing the monitor and computer to be switched simultaneously.
CD32 compatibility with auto boot option. Also reads PC, Macintosh. CDTV, Kodak Photo CD formats and plays standard audio CD’s.
200W power supply to handle ALL the devices incorporated in the tower unit.
OPTIONS Option 1: With Dual Speed CD Di £249.95 Option 2: With Quad Speed CD Drive £299.95 Option 3: With 440mb Hard Drive £249.95 Option 4: With Dual Speed CD & 440mb Hard Drive £349.95 Option 5: With Quad Speed CD & 440mb Hard Drive £3.99.95 Option 6: Tower with device lead £89.95 (not including software) ALL CD ROM OPTIONS INCLUDE CACHE CDFS II :D32 EMULATION SOFTWARE add £50.00 for Desktop Version 3rive Intrinsic Computer Systems S ICS g %d,a Kings Drive, Gravesend, Kent, DA12 5BJ Postage and Packing £8.00 UK Methods of payment accepted are Made payable to Intrinsic Computer Systam« NG
THOUSANDS OF SOL •GH.V !. YOU CANT GET THS ONE ANYWHERE WE GUARANTEE ACU.TSCNLV) TAINS OVBi ORDERING INFORMATION TO CfCtP (OST SMVY S&JD VCUR Cfte* WTH PAYL©JT 0T ©l BY OeOjE, IOST l CFOCR Cfl CFHXT Ctf=D TO PLEXUS MEDIA FO BOX 63T SVWCON. UK TELB=HCNE ORDERS ABE WELCOME PPOM 1 CAM TO 4 30PM MOECAY TO FRIDAY IANSYVEP MACHINE Aa OTHER T1MESI ACCESS, VISA. MASTERCARD, EUROCARD. DELTA PLEASE NOTE GOODS ARE NDT SLFPUfcD CM A TRIAL BASS POSTAGE: PLEASE ADO £1.00 PER CD FOR P&P IN UK.
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ST o Final A new branch on the SoftWoodfamily tree U7x rise but the World's leading Amiga borne & offkt product! Lily software detriopcr could offer you such a I uide range of award winning programs* A range acclaimed as Ibe best for your computer nd» J indliidual programs bating rvcriied Amiga Gold. Amiga (omputtng Blue & Gdd Onpt. CV A Top Rated and many mam others uorlduide Final Writer 4~ fiMlVril" I mnt ProcessarPuNUtitr The most powerful Amiga processor for users needing the highest performance and mod comprehensive range of features
• TextBkxks" - to position text at any sire and angle
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• ToochTooh” & PowerUsee Bars” - One touch commands ¦
• PerfectPrint” - You just can’t print better on your Amgt
• French. German and Norwegian dictionary options
• Output PostScript” fonts ft dip-art to all graph* prmten
Supplied with 100 images and 120 outline font FBI I' £74es a*
9* tor HmmmmmM I JMR Final Copy II * IPS Word Processor This
powerful alternative is the ® Ideal companion for Amiga users
with single or twin floppy % drives and a lower memory size.
• PerfectPrint” - an advanced system that enables you id output
PostScript" smooth fonts to ANY primer in bopj landscape and
• FastDraw” on screen drawing tools for creation of b lines,
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• Other features such as newspaper columns and import graphics
and pictures with scale, crop and autoflow M« I £4r.
Cj IM y,hr SOT1 Wfc ) 94.-UrniMnM n. P f 1 SPECIAL LIMITED OFFER £34- Already the Amiga's most powerful word processor publisher new Final UYIter 4 now introduces a unique user interface that's simpler and even more productive to use than any other.
Wkh our new ClikTabs actually in the document window, navigating thmugh the pages and sections of your work couldn't hr easier* Equally as revolutionary, is the new built-in CorreeText" grammar checker making Final Writer 4 the only Amiga word processor that reads. SpelLs and checks, your document actually helping you... WRITE TO PERFECTION!
Final Data ’ ] & Dtuabase W i T tA powerful yet simple to us* *a'a*)ase with extensive feeturee enhancing your potential to store important information EASILY.
Easy definition of columns for categories of informat*w such as name, house number, street, town, county, pottdf code, phone number etc - no unfamiliar commands' Built-in routines for rapid label printing Print mail merge with word processors New Memo’ feature, acting like a ’PosMt’ note, to enNrl large amounts of text within any record I39h n,m», 11- K »¦ tin ani tVX ft*KOI'!«• .’kfc
• Final Cale bs The answer to every spreadsheet users dreams!
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• Lotus 1-2-3 .WK1 compatible ft full text file Ir Mm«ai
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CD-ROMS CD-ROM Round up TurboCalc 2.1 It's good to see commercial software appearing on CD for the Amiga. TurboCalc was reviewed in our November 1994 issue and was rated at an impressive 94% . It's here on the CD in its entirety in English, German, French and Italian language versions.
There's no printed manual included - this comes on the CD as an AmigaGuide document. In some ways this is more convenient than printed documentation but it's not the perfect substitute.
Turbo Calc is a spreadsheet at heart, but it also has plenty of extra features to expand its potential. For example, there's an in-built programming language. This can be used to ask the user for input and then perform calculations upon the input data. There's even a 'Connect 4' game included as an example project file to illustrate its versatility. Simple graphs and charts can be called up with a minimum of fuss.
There's also a simple database section.
Available from: PD Soft. 1 Bryant Avenue, Southend-on-Sea, Essex SS1 2YD. Tel: 01702 466 933 Price:£9.99 plus 75p P + P. Euroscene 2 m iH»i ihi frrm O-ROMS Feed your CD-ROM drive with another selection of thinly-sliced lastic platters.
Euroscene 2 has quality content but a lousy front end and filing system.
The theme is European PD demos, with 600Mb of them included in DMS and LHA archives. The fact that most of the data is problem in itself. However, there's m i via the Shell or any other unpacking utility you ady own than' Most of the mods, demos and pictures are filed in after their creators, but this means that there are hundreds of directc ries which may contain jtlst one or a very small number of files This makes unpacking even aore long-winded. There was really no need to archive all of the graphics files into their own separate directories Why not just shove them all in a single direct
but the AGA Experience CD from SadENESS a far more friendly interface.
V S' Available from: Almathera, Southern House, Boundary Business Court, 92-94 Church Road, Mitcham, Surrey CR4 3TD. Tel: 0181 687 0040 Price: £14.95 plus £2.25 P+P.
A Ught ROM 3 Ught ROM 3 is definitely the t yet of the LightROM
s. coming with three Cds t a small booklet index iling what's on
The first disc is devoted to htWave objects, textures and ug-ins. All the objects on this disc have been rendered and saved as screens of thumbnail images for easv previewing. The 'Buildings' section is particularly essive, including a good Bates Motel tor budding 3D cocks. Disc 2 holds another bunch of objects tor other systems: 175Mb of Imagine data, 100Mb for 3D studio. 30Mb tor Sculpt and 7Mb ot data lor Real 3D. There are also 700 Jpeg textures here The final disc contains over 1000 OEMs (digital elevation maps) lor use with Vista, Scenery Animator and Word Construction Set. These are
also included with 2D thumbnail preview renders. This is compatible with most of the Amiga's major 3D rendering systems such as Imagine. So.
Anyone using either Lightwave or Imagine should add this to their shopping list. Also worth a look from Rea! 3D and Cinema 4D users.
Available from: Blrttersoft, 6 Drakes Mews. Crownhill Industry, Milton Keynes MK8 OER. Tel: 01908 261466 Price: £39.95 plus £5 (two day) P+P.
Emulation tools lor the Amiga & PC.
Spread over the two platforms are enxila- Commooo-e *-sra: C»C A;*.*
G. i-ieoo. am- ST MS* Apple200 0OC. A:,ini04..ste Sinclair QL
HHHHH and more. Also features hundreds of games, tools elc. (or mosl ol the emuialors EMULATORS UNLIMITED newiu (cdiit) cibot A superb CD-ROM lor aI STAR TREK images in IFF & GIF from the very first series loo the very latest fllnVsenes Dozens of IFF and WAV sound samples are also included aswel as both the Next erwnabons m both Am-ga anm & FLI Orwy avaOabta Ml end ot 1995 STARTREK MULTIMEDIA GOLD cdo4, £27* r| Sensd’nH' -i exciting
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IL B Documents Tnemeiune*
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¦ nal collection of ALL your I old arcade favourites.
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SPACE WARZ THRUST Q-BERT HUNCHBACK. MOON PATROL TRAIL BLAZER BREAKOUT CENTREP€D€ CYCLES. BEZERK SNAKE. SCRAMBLE PING PONG BREAKOUT. NUMEROUS C64 CONVERSIONS. A COLLECTION OF JEFF MINTER GAMES AND HUNDREDS MORE. Over 600mb of unforgettable retro-gaming Floppy drive required. Keyboard recommended ARCADE CLASSICS *c .core)*. Contains our most popular floppy SCI-FI SENSATION (C0118) £19.99 Adult Sensation 2 features a whole new batch of exciting new Adult material including Over 4,000 colour graphic images, hundreds of Adult sexy sound samples in WAV IFF A VOC.
FCD49X FCD54 FCD74 FCD12.
Hundreds of Adult (Okes. Dozens of either weird.sick or adult animations m FLI A ANIM Adult sensation 2 also contains around a dozen original adult music modules that feature sexy samples Not one lor the faint headed.. (18) CKY DIP VOLUMEpN USIONS 3D V ESSENTIAL UTILITES HOTTEST 4 . ¦ 1 PRO FONTS A CUPART MULTIMEDIA MAN I At SUPER CARS '95 v LUC Y DIP VOLUME TW ware, subjects include: Professtone clipart colour clipart, numerous 30 object for Imagine & Lightwa Colour. Bitmap. Compugraphic fonts & Adobe fonts. Graphics cos ers Music tutonals Begmners guide. 30 stereogram generators
Hundreds of Sort FX and samples Wus Kjers. Hard tftsfc nil tools. Vanous Hardware protects. A number of dassc demo s. Hundreds of games mcludtng Shoot em ups. Mind teasers. Puzz* arcade and board games. The latest Assassins games, Emulator the latest LSD utilities are also included 'Supplied with printed In THE EPIC COLLECTION v2newpr»cei!iicdioox)I this ongmal CD ROM ADULT SENSATION 2 World of Cipad is a double CO- ROM containing around 40.000 mono and colour clipart images contained In over 100 categories in IFF. GIF. PCX. CDR. EPS. TIF.
A BMP Tools for converting BkxxTy Spine DngHng horror type sounds. Honor stones. Eanee music modules Pictures A animations from hundreds of honor films and heaps of reaf-frfe blood'n'guts (over 18 only) CD-ROM Emulators included for r* Amiga. Mac. Atari ST A PC (doe A Windows) Games include Manic Mss Sfcool daze. Monty mole. Startrek T» Jet Set Willy The HobM. Stop Poser Danger Mouse. The Senfrnel Moo Olympic*. Under Wurtde. Undum. Afl A tec River raid. Barbanan Hunchback and around 5000 other cM spectrum game Mas including multi-load Speccy V .iKn contain*. It.nili«*ls HBKBHq of documents
containing instructions for most MtMtMtMA CLIfr.IV ¦ncluded tor both the PC A Arrvga I _I Subject* mdude Animals.
HORROR SENSATION "E" Over 7000 royalty free colour images Subjects mc»ude: cats, aviation, ani- Anatomy. Babies. Men Women. Trees. RepMes. Insects.
Xmas, Religious. Planes, Vehicles, Ships. Toy*. Zodiac signs. Eye catchers. Humour. Cats. Dogs. Computers.
Technology. Sealife. Space. Symbols. Royalty. Dinosaurs.
Plants. Nature Ad*. Toot*. Astrology. Hands. Beds cheats Keyboard requred rrQ Rated: AF GOLD 95% • CUAUIGA 91% - AUI Over 90% SPECCY SENSATION 2 Food. Gardening. Hofrdays. Houses A Buddings Helicopters. Children. Banners. Madieval. Military, Monsters. Music, Sports (football, golf. Aerobics, Olympics. Q t etc). Trantpod. Trains. War and more Rated 94% AF WORLD OF CLIPART Plus “O'®1-5 CD CD77 tr C64 SENSATION 8 1M aagaa M aAmmi fm toots available Categories include graphics conveners, text, music tools. Printer dnvers.
Virus killers, memory utilities. Emulators.
Business applications including Wordprocessing. Database, spreadsheets diary jj§§|.. . , B--.-- niff i A w ewe jr. I..* :t- !*BC Refed97%AC - 94%i GROLIER ENCYCLOPEDIA VT»ton 2.
GIF SENSATION ble cd The 5th Dimension is the 5th dnc of the 17bit collection. Contains over 600mb 2000 GREAT Lucky Dip volume 2 contains stacks of games, demos, diped. Fonts Lottery Sensation is a compilation of basically every Armaa Lottery predictor : ¦¦¦ ¦ siaiisbCT *-• ' H"-r ’-iw cu' cranLi* | n-or.» * .m- Am.; winning MilHonslfl [ I fronl snd) A bargain!
LOTTERY SENSATION icdu7m«.° 11 LUCKY DIP Volume 2 t¦ jiMjjUH hhtbk RHONE Order line: 0500 131 4S6 0-1793 51-4188 Fa. Otreis ,R""K L A JH "MM Aq. I unu
- TM o.-c-. | ?. n.!y hie- hm ' « ' - bnc ti W: -¦'-:••• :.r-
ifC L. .* J :* • re-v- * Tj gffTBB over me age of '8 ADULT
SENSATION __¦ ¦ 11 MAGIC WORKBENCH EF ¦BBP9B G-apl"cs bimsaton
is a Coi I I ' h s CD com.
I 19' ""' I • i j m j , i'1-zlzj Rated 85% CU GRAPHICS SENSATIONic"02) ciam | NOTHING BUT TETRIS mL 'j&saess&ik promises. Send ycurcederecrenqutoes to: and veds evor coe Indudee wel over PD Gold Vol 1 game collection Fancy a bit of fun? Why not take a dip into the public domain soup and see what comes out in the ladel.
Tony Horgan tucks in ... This is real value. For £2 (including p+p) you get three classic PD games on four disks: Chaneques, M’A'S'H and Nicky Time 2.
Chaneques is a strange Lemmings-style game in which you guide three characters of differing abilities through a series of landscapes.
M'A’S'H is a bit like a low-tech version of Worms (coincidentally, it actually appeared before Worms). It's more playable on slower Amigas.
My favourite is Nicky Time 2. A well crafted platform game with top graphics, sound and gameplay For an extra 25p you also get VI2 PD's two catalogue disks.
Is that top value or what?
¦Mil *1 13 10000000j •TOj Xoj SOI *51 *.
Available from: V12 PD, PO Box 14. Louth.
Lincolnshire LN11 8LF.
Price: £2 including P+P, 25p for catalogue disks (optional).
Hellspawn 1 comic on a disk The first of a monthly series. Hellspawn issue one is nev disk-based comic book. The plot concerns a group of demonic superheroes who have been sent to create hell on Earth. Once you know this, the five disk sequence of pictures and the occasional animation is easier to follow. The artwork is of a very high quality, combining hand drawn and digitised graphics in an-over the top comic book style. Despite the fact the the £5 asking price would buy you a few real comics. Hellspawn is worth a shot.
) is nevtiwsk- Available from: 9th Level Publications. 10 Victoria Street, Galashiels, Selkirkshire TD1 1HL Scotlend. Price: £5 including P+P.
Demo You'll need a hard drive and an AGA Amiga for this one.
It's one of those demos that tries to do what Amigas aren't very good at: solid 3D and texture mapping.
Taking this into consideration, it's fairly impressive, but this seems to be getting away from what demos are all about. When you've seen much better on a PC and the new consoles, there doesn't seem much point. Even so, there are some pleasing sections.
Available from: 17 Bit Software, lit Floor Offices, 2 8 Market Street, Wakefield. Welt Yorkshire WF1 1DH. Tel: 01924 366982 Price: £1 plus 50p P+P.
Disk Magazines Total Irrelevance issue 12
- r11 2 Black Dawn 6 game You don't get many real RPGs these days
so this should be a welcome sight for strategy fans. The Black
Dawn series has been running for a while now, based upon the
Dungeon Master 3D maze format. Number six looks more impressive
than the last few, although the gameplay seems to follow a
similar route. If you like the idea of controlling a band of
four characters through the forces of evil, and you’ve had
enough of Dungeon Master 2. It's worth a look, even if it does
conform to all the RPG cliches in the book.
Ecus oita m u nans KMT.!J ¦ 'Ma » II- | li-L ty- » ttf.i mia fit-1 nilNft n J!J» «r .tie* artMir * It* fcMnl iKtM* | ItolWCMlKtlM It* tUIri iKttM It* tatvul kdtM II Mur Uuj Al dll « Not that you'd guess from the title. Total Irrelevance is a disk mag dedicated to OctaMED and its users, compiled by the Med User Group. Teijo Kinnunen's 'Many' system is used as a front end which displays the articles using a simple scrolling text display. Three modules are included to entertain you as you digest the reviews, opinions and features. The feel is very clubby' in a chatty amateur sort of way. Don't
expect to unearth too many top new tips for OctaMED. But if you're just starting out or fancy swopping ideas and modules with fellow users, give it a shot.
The Word issue 8 The Word is no stranger to these pages, as it consistently supplies a mountain of articles to keep any Amiga owner glued to their screen for hours on end.
While there are plenty of Amiga-related articles on the two disks, there's lots of general interest subject matter there too. The usual flashy interface is used to present all the articles. There's also an Adults Only section which can only be accessed if you correctly solve the password riddle at the start. Childish as I am. I failed, so I can't comment on this section. The Word is definitely the best value disk mag around and quite a good read.
Available from: Sadeness PD, 13 Ruiaell Terrace. Mundesley, Norfolk NR11 8LJ Tel: 01263 722189 Price: £2.50 including P+P.
Eeek! Not mother wit. Ite The Word 8!
Kei Carnage pins the ‘ttord‘ Editorial Staff!
”1 Amiga Guitars music disk Get your comfy slippers on and recline ito your rocking chair Grandad. Here re four acoustic-guitar tracks just lade for wearing a cardigan to.
Actually some of them are quite good n places, with clean guitar strums and ‘alistic-sounding arrangements in laces. There's a pretty front-end on ;ie disk, but it didn't work on my A1200, although the modules load into )ctaMED fairly well.
Return to Zantis adventure game I was pleasantly surprised to find that Return To Zantis is an impressive point-and-click adventure game. I'd tell you all about the plot but I dozed off after the first paragraph. I think it's about an evil empire or something (you know, the usual kind of thing). Anyway, it works like Monkey Island, in that you see your character on the screen and direct him by clicking on parts of the scenery. There's a tune that sits quite unobtrusively in the background, lending the game an air of doom and gloom. I suspect that the game's not that big as it comes on just
one disk, so the asking price of £4.49 might be a little steep. Still, good adventuring fun all the same.
Available from: F1 Software, 31 Wellington Road, Exeter, Devon, EX2 9DU.
Tel: 01392 493580 Price: £3.99 + 50p P+P.
Movr U VH Porfntrt F: etltt r ' ' " ZANTIS__ CZZ3E5H3 '* ZANTIS W&.VW1 f+VxTZ
b. it hasn't gone PD already! This is a save-disabled no of the
program we reviewed last issue. It eived a 68% rating due to
its unstable nature, but kis is your chance to try it for
yourself. DemoMania i you make your own demos by selecting
fancy sma and scrolling effects from the point-and-click
rface. You can include your own IFF pictures and nations,
along with Soundtracker music modules t OctaMED). While the
effects are quite smart, y're hardly cutting-edge
stuff.Everything from the ase version seems to be here. For
the sake of con- ly. I've scored it just as the review
version. For s details on its features see the review in the
T0151 4017 Poweroids game This is the unregistered version of a decent Asteroids clone. You only get to play one level at a time until you register. What
- makes this better than most is the small size of the sprites,
which leads to a larger gameplay screen. It's all nice and fast
with lots of little explosions going off all over the place.
There’s a two-player battle mode included to extend the game's
life further still.
Available from: 17 Bit Software, 1st Floor Offices, 2 8 Market Street, Wakefield, West Yorkshire WF1 1DH. _ Tel: 01924 366982 Price: £1 plus 50p P+P.
X Are you easily spooked? If so steer clear of this. It's a collection of stories designed to put a shiver up your spine and an unpleasant warm damp feeling in your trousers. Not that it got me all of a quiver of course. Then again I've never been into scary fiction.
Available from: 17 Bit Software, 1st Floor Offices, 2 8 Market Street, Wakefield, West Yorkshire WF1 1DH. Tel:01924 366 982 Price: £1 plus "Pr. ¦ I Magnetic Fiction spooky stories liTiP S O F TWA R E Dept CU11, P.O. Box 151, Darlington, County Durham, DL3 8YT P U EM Mr 01325 352260 55? I k"3 Kx. F*1 email@example.com Public Domain Prices Key Each Pubhc Domain Disk 99p (WB2.| Workbench 2. Ol 1WB3.] Workbench 3* & Postage On AH Orders 75p M HMMWMUIM.IU *ttWH»r074t , ..7..'™*' taMDRMMioisNbrDUt IAGA] For AQA Machine Catalogue Disk 50p 1030] Mmmum Procm Corutn, won* fi i u co. *m [HD] Hard
Drive NaaOa BUY lO PD DISKS GET 1 FREE!!
Maka al Chaquaa and Postal Ordars Payabw to ACTIVE SOFTWARE More utilities continued.. **• A xeeet. -ele.ee GRAC « FI» BRAND NIW BILIASI [2 Oraki) PCM.)
PCM..] P CM*) PCM.] PCM.] P DIM.)
U303 VeWTW yUineHllntf Brilae UJ1T ACTOR WlAY PRO Imi •» MX* W18 VIDCOIRACMR MU ¦!¦« ».
UM8 UMANCS. MTATVSM * ~ •. «.
Jeff I n Do you want the latest PO CO-Rom that contains the H M| Witest PO to November 1995? Contains the greatest J and latest PD from two superb P0 libraries. The I a fl ntertace must Be the most easy to use CD interlace HI la on any CO Coded Oy the author of the yroat Deadlock disk magazine - point, read about tre flHB disk and click to extract. Superb and very easy to contents have also boon updated so . .
¦ the atest PO unM early Novombe- 1 * ’ v 1
• loads more as listed opposite s9HHWF'I » *i on-lre het routine
mull :»»- » routne and hotkeys function. If you H HKu Ku
• west or greatest PD software then look here! The CO contans t
tOO disks, over 640MB S of data or 1.3 GIG'S of public doman.
D value CD-Rom at only £19.99 NEW!
* le to existing owners at £6.99 - call!
NEW - UPDATED VERSION S' New Search Routine
* tho mult-taWmg seardVTird wil seek tf* names or rxreber
- New 'Hot-Keys' Function lust press S' tor Math or E lor
extract. Help' tor ho®( ' New Separate List Buttons ckek a
Button tor 'UOIitie*- or 'Demos' etc etc Over 200 New Disks 200
new disks since Zoom 1 on l*tot June 1995
- Restyled, Remastered new help information guide, restyled
Greatest A latest PO from October 04 - November 05 : Util*, game*, demos, slideshows, education, dish mags and more!
• including meet of IN* end Awds of great PO software NEW! 100
KlondlkefCard Games Deluxe Cerdsats
- Ground Zero's Themed Imagine Ob|ects NEW! A groat selection of
Active Software Pro Packs
- NEW! AE the Professional Sound Samples [50 Disks) « Over 22MB.
Of road-to-view use Magic WB icons etc _ FI LICENCEWARE| volume
one - FI-01 to FI-100 Sick of the nm-of the-m* old PO CD
releases conteng collectkin* from pre-1995?*?
This CO contans the complete colecflon of FI Ucencewaro titles from Ft-COt to FI-
100. Over 100 titles or more than 200 disks! This CO is worth
well ovw £500. If the disks bought separately. There is
something for evorycne on the CD - games, unities, tods
protessicnal clipart and rrxusic. Togimars guides.
OdicMional programs and nxjch more Scow superb material is
contained within this CO-Rom: Blackboard v3 (image
manipulation). Ultimate Quiz 2 Igeneral quiz). Vaxd P*us Pro
(ongmaly valued atC15!i Fortress (strategy God gam H. Relcs
of Oeldroneye (voted best PD game ever By Amiga Forman.
ERIC (voted second best PD game ever! Powerbese (databse program). GRAC (superb 'Morkey Wand' style adventire gate creator with COO'S O copres sold cn floppy). Introductron to WB (best seOng Fi Title). Absduto Boginners Guide to AMOS. mior Artist Oods paint package) cv Tots Time (one of many kids educational programs) Use some of the professoral music within your games, with no extra | charges What about the cipart for your OTP documents? AMOS programmers I have a tietd day with this CD - AMOSxne. Gude to AMOS and AMOS euppfo- I ments Somethng for ereryone. Wrh a very easy to use
AmigaGuide© ntertace I with 9016 of the programs runrvng straight tom the CO. Remember that the pro- I grams are commerdd.weth oopynght owned by FI Lkenceware.
All programmers receive ¦ royalty for evea5Dj»)!J. £32.99 COMMERCIAL SOFTWARE - NOT PD!
THE AMINET COLLECTION Aminat 6 Out of Stock £ AMINET COLLECTION VOL. 1 £22.99 Aminet 6 June 95 £11.99 The Aminet Coiecbon is a superb set of four Aminet 7 August 95 £13.99 CD's for any Amiga user Contains Am.net 1 -4.
Amin«l 8 October 95 [Out Now) £12.99 " * “ D~"»* w * Aminet 9 December 95 [Pr.-Ord.rl £11.99 AMINET COLLECTION VOL2 £24.99 Aminet 10 February 96 [Pre-Order] £11.99 Am.net Set 2 contains al the Arr.net uploads Aminet 11 April 96 [Pre-Order] £11.99 *"°® i PD f Decerr ffl** to . Noverrber 1995 GigaByles (four Cds) Of
f. V E' 41 kTti-. J : "ei Lf'.es Uv-uv :-f..iav -i-inalo's.
T. iatrDioTini ssevirs 'B«solai TO,e Wso coitan* 303 r
SUBSCRIPTION SERVICE f,•*, Pro.eci GvWb.--3 I": Pom.
N rfFl 4Mn,.»rO.k.r-1i0.2m'by H 1. J v,tf NFA have been serving the Amga scene' recently with an amaz- ng amount of eflet wen known . The UK lor their Bodyshop sen os. Excellent AGA-onty Word dak magaxne and programs such as 'Balls'. Bootrm Eck' and 'enLock' present their first CO ' * *he Amiga. Unlke Other scone P rdeases. The contain* AOAPO from Wmj I • EH ¦ ST.T..-jlTrfr* Hu VanH magazines and me best of the rest incuOng the licenced Amiga Report* and all the Anvga 'Doom' ctones. NFA nave also complied loads of exc'usve wares lor the CD: slideshows. K)or*lke card* and more. All this and
contained in superb excUsrre raytraced bonified drawers set within a Magic Workbench environment makes the CO an absolute (Wasur* to usel This CD would make a superb Xmas ere sent to- ny A-20C O' A-I3C0 ..*« with a ¦¦VT abteooftguML £19.99 I I J| J you entered the race to collect Klcndko czrds before your mends? Even the Amiga scone' has gone Klondke mad! Thu CO should contain over 300 cards, on release. Al ready-to-run and m LHA format (for BBS and HD use). Many, marry exclusive cards from Scene member*, Klondike m running » m J straight from the CD ard a pate" to allow V | you to use the
cards from tno CD-Rom! J -M t ilt Jj ajso includes Ca-d Games Win* Car® •0 tools si-cn as DIY Reko. REKO GIO o- A- Photogen.cs. REKO dafarype etc. £ 111 ¦JDIIITl £9.99WeNLkOl Following on from the highly successful Phase 4 CD-Rom the CD contains hundreds o! Megabytes of data from the 178* Software Amiga PO ibrary. The 5th disc n this senes contains or*y the very best, hand soloctod. Software irckidng demo*, game*, utfibea.
Grapnos. Artwork. D*k magazines, muse to." Iknr. Arc -eg rwv. 3? - ¦’¦ Jiuu.rt Amga i..da style ir-.rrtaco wnt.-.h a lows you id 'eau about wS«' diS B ard then un-cms m« dis s to no:py You H. •.u.| cannot un dms to -T*D with this i-eas* HEZHl I BRAND NEW RELEASE Available in Late January 1996- More Info Next Month iCO)W»v over It ONLY SUISCRIFTION SERVICE Sbtecnce W OotJ *«|H lor INS 1 OAMERS DELIGHT ROWER GAMES undie containing 3 superb CD's. The A*sa*sn* cont»n» over 500 game*, many reedy-to-on
* a superb custom interlace. C032 compatibe.
S frt ccntens no PD games - soiefy Commercial ir Games contacts tons Ot PO games, many ready cmvmj ,NCDMT 2 Cds for £29.99 FRESH FONTS Vdur. 1 crviere*«Me.if hn*.
Dko I't (oral. Kon Lin 31X Pkltra* [17). Beil 1731 ta- S T remier ’Tftact Order Please Send Cheques PO's (made out to Premier Mail Order) or Access Visa (Switch + Issue No) 8 Expiry Date to: Dept: CU01 9-10 THE CAPRICORN CENTRE, CRANES FARM ROAD. BASILDON. ESSEX SS14 3JJ.
Telephone orders: 01268-271172 Fax your order on: 01268-271173 Mon-Fri 9am-7pm SatSSun 10am-4pm.
PSP and VAT included lor all UK orders. Please add per item £2 PSP lor Europe and £3.50 for the rest ol the world. Next day service available UK only At £4.00 per ite Please note: Some titles may not be released al the time of going to press. Most titles are despatched same day. But can take up to 28 days. ESOE Utilities PD per itt ,OE Win at the dogs, update your icons and increase your Amiga's efficiency with this month's selection of PD utilities. Mat Bettinson is your guide to this month's plethora of goodies.
Kf Sbt OOP SsBfm-OMlfln | _ J default tool with ?more ? In it will then go through your own text viewer. MCP may be a little heavy on memory if you don’t want all these things and it does need MUI for the amazing preferences program. Flowever. If you. Like me, run a load of utilities to enhance your Amiga anyway, you simply can't do without MCP.
Available from: Kew II, PO Box 672, South Croydon, Surrey CR2 9YS.
Tel: 0181 657 1617 Price: £1.00 plus 50p P+P. Aminet: util wb MCP105r.lha Pro Greyhounds 1.1 racing predictor MagiC64 1.1 I commodore 64 emulator eing a great fan of the old 8-bit classic 064, I've always been disappointed that the Amiga iver had a really good C64 emulator - doubfy so since the-PC does. Christian Bauer’s Frodo irned up and proved to be faithful but amazingly slow even on the most powerful Amiga.
GiC64 is the latest addition to the genre and is about as faithful as Frodo but with consid- ably more speed and support for the t64 and d64 archives commonly used on the various ) emulators. Perhaps most importantly, it also comes with emulation of the ROMs which ans you don't need an (illegal) copy of the C64's ROMs to get going, t accelerated machines, MagiC64 can just about play a game at full speed with all the al effects, by displaying one frame in three. It's a little jerky but at least it can do it.
Ifortunately. It needs registering to gain sound support and the ability to save the prefer- ces. Still, at US$ 25 it isn't going to break the bank for a working C64 now, is it? If you're a 1 fan, MagiC64 is definitely worth getting. I’m not happy about the cracked Uridium iluded in the archive though. If you want to stay on the right side of the law use your own old games.
Everyone wants to be winner, and software like this claims to be able to boost one's chances of coming up trumps. It's been written specifically for those who like a flutter on the dogs. Using information from past races (which has to be entered by the user) it does its best to predict the outcome of future races. The interface is very friendly and there's on-line help to get you through any tricky questions. A free version of the program can be obtained by sending a blank disk to the address below. If you like it you can then send off for the registered version.
Available from: SeaSoft, Unit 3, Martello enterprise centre, Courtwick Lane, Littlehampton, West Sussex BN17 7PA. Tel: 01903 850378 Price: 80p plus 50p P+P.
Aminet: misc emu Magic64.lha. 80 % MCP 1.05 Multi-Purpose Utility I've yet to see a more comprehensive ultility. MCP or Master Control Program does the job of a load of lesser programs all cluttering up the WBStartup drawer on my machine.
There is so much that this program can do: screen blanking dimming, crunch patching (so that any selected tasks can load crunched data directly), hotkeys, tool alias, assign preferences (throw away AssignsManager), requester timeouts (worth it alone!), promoting screens, floppy no-click, wild star, reqtools patch (throw away ReqPatch), alert guru patching and history, cache font, move solid windows (ala Opaque Windows), solid window sizing, cache fonts are just a few examples, there’s a load more that I don't have the space to mention.
Although quite a lot of the above features can be carried out by other programs MCP also has a great many features I've never s en before. For example, redirecting icon default tools to your own programs is excellent! No more strange viewers and every Text Engine 5.0 text editor Text Engine 5.0 is rightly goared towards simplicity with the onus on printing. It has functions to change thn style of selected areas of text (underline, bold, italics otc). However, it doesn't display them, instead choosing to use a funny character to indicate this instead. It also sports a rathor nifty spell checkor
which initially caught my attention. So far so good but that's about the end of Text Engine 5.0's features.
The list of non-features is much longer. You can't mark a portion of a line, only a whole. You can't mark text before the cursor position, only after it. Wordwrap doesn't work unless you've actually typed the entire line. It only opens on the Workbench screen. Cursor fast moves aren't thero, instead it prints funny characters. For something sporting such a high version number, you would have thought that it would get some off the more essential basic features right by now.
Available from: SeaSoft, Unit 3. Martello enterprise centre, Courtwick Lane, Littlehampton, West Sussex BN 17 7PA.
Tel:01903-850378 Price: 80p plus 50p P + P Virus Workshop 5.5 virus checker Virus checkers are difficult to test We have no idea of knowing what kind of coverage of current viruses that they afford. So it's only possible to judge the packages by features and just hope that their knowledge of the range of evil-doing viruses is good enough to keep us safe from harm.
Virus Workshop isn't a beautiful and unobtrusive effort like Virus Checker. The GUI doesn't resize, much of the package and the documents are written in broken German English and it insists on moaning about every OS vector being patched (which quite a lot of PD utilities do). However, it does have everything you'd expect and a little more. Boot block checking and extensive trojan link virus checking coupled with use of the XFDmaster library to decrunch an the files before testing. There’s also the ability to scan LHA. LZX and DMS archives for viruses etc. It lacks polish but has the requi
site features For the paranoid and virus prone, it looks like a quality virus checker despite the author using the documentation as a soapbox for his problem with Safe Hex International. It wouldn’t hurt to let it scan your Workbench partition every now and again.
Available from: 17 Bit Software, 1st Floor Offices, 2 8 Market Street. Wakefield, West Yorkshire WF1 1DH.
Tel: 01924 366 982 Price: £1.00 plus 50p P+P.
Kids Only educational package A! First look, the licenceware tag on this three disk package for kids seems justified: lots of smart and colourful graphics and a wide variety of games to play including; Word Search, 1-Spy, Pairs, Picture Slide. Dot 2 Dot Colouring Pad and Music Maker. Each game is colourful, fun looking and educational. However the package is let down by the fact it's unlcear what age bracket the games are aimed at. They seem to be aimed at five year olds but the text explaining each of the games is worded in very complex boring English Another problem was that the package
was very prone to hanging for no apparent reason on our office A4000. If these quirks and problems were addressed Kids Only could not only justify the £10 licenceware fee but also lay claim to being a top notch commercial program Worth a look if you don't mind explaining the games to the little ones.
Available from: SeaSoft Computing. Unit 3, Martello Enterprise Centre, Courtwick Lane, Littlehampton, West Sussex, BN17 7PA. Tel: 01903 890 378 Price: £10.00 plus 50p P+P.
Easy Ordering 1 - 3 PD Disks £1 0 per disk. 4 or more just £1.00 each and on all Amiga models unless otherwise stated.
2. 04+| |+| = A500+ or over. AG A = A1200A4000 ID = Hard Drive
required. (?) |?| Number of disks UK add 75p P&P Per order.
Europe 75p + 20p per disk. Work + 40p per disk. Add 75p per
CD. Catalogue 3 x 25p Stamp FREE with your 1st Order. Same day
despatch where possible.
Floor Offices, 36 Coltsfoot Drive, Waterlooville, HANTS P07 8DJ qui- jality ISP00I ( m-tnb.KH llijpit Hijfi.H I lack A (•¦Kun SH002 Bin. Ruik.CCnxrtibk & Dick IX»unII 14.95 IsPOOJ 1(1. Dmjuer. Ritual Rohan A Skatn 14.95
* complete -iih Hl »*J H«pp latuller (he iifltnc '©TALLY
TRIGGSE-TASTDC Final Writer Fonts Fkk1034fcrt5C9.se
Fkk203fcrtfC9.se AmiNet CD Series AmiNct Set I £23.99 AmiNet
Set 2 PreOrder AmiNet 7 £12.99 AmiNet 9 £13.49 AmiNct Set 2
£25.99 AmiNct 6 £9.99 AmiNct 8 £12.99 Aminct 9 Pre-Order t'l
1.49 Including n SciNET Adult Sensation 2 £16;99 vaiiom
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IDSTB5-2. STARTREK MAGIC VW OCTAMED 5.04 100 • Throw away your tuning forks as we delve into OctaMED's power editing tools and get down to some heavy duty music making.
PAGESTREAM 2.2 102 • Spell checking problems sorted and making your own business cards are on the agenda as we continue creating our stationery set in Pagestream.
DPAINT 104 We show you how to recreate those fancy image manipulation tricks like those ones in the posh magazines (like CU).
WIRED WORLD 107 • Take a message Miss Jones, or maybe I'll stick with Thor message system to check through my E-Mail and Usenet news.
AMIGA Eli 10 •- In the first of our new series of tutorials about our December cover disk.
Amiga £, we program our very own hand search text tool.
AUDIOMASTER IV 112 • The Options Menu is explored further and therep some top tips on editing courtesy of Tony Horgan.
XMAS COMPO 126 • Bitten by the Christmas spirit we've deetded to round up a whole bunch of goodies for you to win.
NEXT MONTH 130 • CU Amiga Magazine keeps up the pressure as we review more of the top games and technical software and hardware.
FAQ 119 Just got an Amiga for Christmas and are not sure what you want to buy for it next?
FAQ should answer most of your questions.
Q&A MASTERCLASS 120 Stop seeing double. With a little help from Arexx you can create a duplicate finding tool which will enable you to get rid of those little imposters.
Q+A 122 Tony and Mat sift through all the Christmas cards to get to this month’s selection of technical problems that are baffling readers.
BACKCHAT 124 Amiga Technologies come under fire due to the fact that you need to upgrade your new A1200 before you can use the included Scala.
POINTS OF VIEW 128 CU Amiga Magazine look back at the year that was 1995 and tell us exactly what they thought about it and what's to look forward to in 1996.
OctaMED 5.04 ' Chopping and changing notes and sequences to get that perfect choon is easy with OctaMED's I J power editing tools.
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llow you eater a aote or groap of aotei with oaa keypress.
? To nark a range jasl drag the left aoesa button am the tracker editor and the range win *hew ap ia white at shown here.
©asten your seatbelts.
You're about to embark upon a whirlwind guided tour ot most of OctaMED's editing functions (well, those you're likely to use any- wayl. We'll start with a look at three important menus. Load up a song before you start, then you can try out the options as you go.
The right track The most commonly used options from the Track menu (cut. Copy, paste and swap) are located at the top. They're OctaMED's answer to wordprocessor-style editing, and affect the track currently occupied by the grey cursor. Copy transfers the track's notes to a 'copy buffer’; Cut also clears these notes; Paste overwrites the track with the copy buffer's contents; Swap exchanges the track with the buffer's contents. To swap tracks one and two, for example, move to track one and select Copy. Now move to track two and select Swap. Move back again to track one and select swap once
The Block menu also has these options which work in just the same way, but affect blocks rather than tracks. Use the Insert New and Append New buttons to add blocks to your songjfkppend adds after the final bloq Delete to remove the c block if it sounds a bib Properties opens a window for naming a block or changing its dimensions. The Block List is a handy listing of all blocks and their names; click on a block in the list to show that block in the Tracker- editor. - ' The Highlight Options window marks the lines of block in patterns depending on your settings.
For example, the button marked 'four' highlights every fourth line, marking out the beat in a normal block; useful if you're prone to getting lost while entering drum tracks. Insert and Delete Line add and remove lines; slightly more interesting is Expand Shrink.
Expand adds extra lines between notes, spacing them out as if you'd entered the notes with Space on.
While Shrink does the reverse.
Split At Cursor splits the block in two. Creating a new block whose first line is the current one. Join With Next joins the current with the next block.
Mark 'em up The Edit menu invites you to cut, copy, paste or erase a 'range' of notes. But how does one mark this range? Simply by dragging the left mouse button over the Tracker editor; the range appears in white.
Go on, try it! If you mark a range by accident, click on the Tracker editor again to cancel it, Here's one to try; Select Track menu - Copy, then move anywhere in the block and select Edit menu - Paste Range. See the copied track appearing at the cursor? The Block. Track and Edit menus all share the same copy Buffer, so selecting Track menu - Copy is just like marking a range over the whole track and selecting Edit menu - Copy. In fact, two Edit menu items quickly mark ranges over whole tracks and blocks; see J if you can find them.
The Transpose window is very I handy. Load in the Jungalistic demo song, then select block 014 and click 'Play Block'. Then in the ] Transpose window, set the 'affect | area' to the current block by click- j ing Block (far left), and click Halfstep Up. Notice the pitch change? You can change individual | notes, all E-3's to D 3's for exam- j pie, at the top-right corner.
Alternatively, notes played by a particular instrument can switch to 1 a different instrument at the bottom of the window. The affected I area of these operations is limited ] by the Affect buttons. Press the Help key for more details.
The often ignored 'program- | mable keys' (Settings menu) are so handy it's untrue: they allow i you to enter a note or group of notes, with player commands, with a single keypress. Select a too window and enter the definition in the Tracker editor by pressing Shift-3 for definition 3. For example. Simple!
Ah. But there's more.
Definition 'OOFFF' will clear the note and instrument number So how do you prevent this clearing, leaving the note instrument number unchanged? Use definition xxx xOFFF and type the 'x's by pressing Return while holding the mouse button.
Definition 0 - 91 with the slider at the window's top-right corner.
Then type the required note and or player command into the area in the middle of the window, by holding the left mouse button J over each note or digit and I pressing the required key. For example, to type: OOFFF. Hold the I mouse over the third digit and I press the F key: similarly for digits 4 and 5. Finally, close the Song share A ’multi-module' is a collection of songs all in memory at once and saved in one big file. The songs have one thing in common: they Playing Sequence Revisited We never properiy lopked at the Playing Sequence window, did we? As you might already know, it's the
order in which a song's blocks should be played and is opened using the main screen's Sq button. Adding blocks to the list is a bit fiddly. Ttie best way I’ve found is to click Bottom (moves the white markerirelow the sequencel, then Insert (duplicates the entry above the white marker), then change the newly-inserted line to the required block number using the two arrows directly below the sequence lor type the number into the numeric box beside the arrows).
You can in fact create more than one playing sequence.'Ey stringing together a number of sub-sections. You can break up a song into, say, two sections, create a sequence for each of these sections, then tell OctaMED to play section one twice, section two once then section one again (or whatever). This sequence is called the Section List, and has its own little window which we'll meet later.
Let's try this: load in Jungalistic and let's remix it into two sections. Open the Playing Sequence, then click Clear (answer Clear in the requester). Only one entry remains, block 000: change it to 008 by typing eight into the box directly below the sequence's bottom- left corner. Now using Bottom and Insert as described before, add the following blocks to the sequence: 010 008 015 013 013 012 012.
Name this section something apt (Section one. For example) in the Name box.
To add a new section, click New Sec (bottom-left) then select it using the button at the bottom. Change the 000 to 014, then close the Playing Sequence because there's a slightly easier way to enter a load of boring old blocks. Oh yes! Open the Block List (Block menu!, and reopen the Playing Sequence. Now in the Block List, scroll down to block 014 and click on it. Then click App To Seq. See 014 appear in the Playing Sequence? Do the same for the following blocks: 016 016 001 001 002 002 007 019. Name this section too.
One more thing to do: create the section list. So close both windows and open the Section List with the Sc button (below STOP). Click the Append button three times to add more entries, then click on entry 2 and change it to 002 using the button. Do the same for entry 3 and we should have 001 002 002 001. Finally, open the Playing Sequence again, drag it downwards slightly to reveal the Play Song button, and play the song. Marvellous!
Line? Easy, just move the cursor to the required track, select your instrument, click Play Block and start entering.
The D button beside STOP delays playing until you next enter a note, while the NRM cycle gadget on the far right slows playing to half or two- thirds speed, a welcome feature for those complicated melodies.
Share the same set of instruments. The multi-module gadgets are on the far left of the main screen's fourth row (in red in the picture). 01 01 means ¦you're currently editing the first song of a collection of one' - in other words, there’s only one song in memory.
Right, load in Jungalistic, again, if needs be, then add a new song by clicking (to the right of 01 01). Select this new song by clicking again, then load in Drum Solo (the other demo song) and answer Remap in the requester. Presto! You now have a two-song multi-module.
Drum Solo's instruments actually start at 0C because they've been 'remapped' to avoid clashing with Jungalistic’s samples. Use to return to Jungalistic, or click Sg (left of 02 02) to open the sdlf-explaining Song Selector window.
Ever wished you could enter notes 'on the fly' without painstakingly moving to each Try switching Chord on (beside Space), move to track 0 and hold down several notes at once. Yep. They're entered across consecutive tracks. If there's a particular track you'd like to prevent Chord from using, click On Off (beside Chord) so that it shows Select, then click on the appropriate blue track number.
These are known as the 'selected tracks', and are also used in Paste To Selected Tracks (Edit menu) and the Transpose window's affected area.
And so the tour is complete!
Until next month ... ¦ Ed Wiles ? Use Chord te play consecutive tracks. H you ta t weal one particular track played dick oa select eed highlight that track Banker. Simple really.
The Notation Editor Yes! Music readers everywhere should dance with glee for OctaMED can display music in traditional notation. It's only really suitable for very simple pieces so. If you read music, let's enter the first bar of Mary Had A Little Lamb. Clear the song first, and load that AcGuitar sample featured on October's cover disk. Making sure Edit is off, select Display menu - Notation Editor.
Click on one of the staves and the pointer turns into a quaver, with the Notation Control window's Note box briefly displaying the note you clicked. Firstly OctaMED needs to know on which track to enter notes, so click O in the bottom-right row of Select buttons. Now switch Edit on, then holding the left mouse button, move the mouse vertically over the big blue cursor until you find E-3 (bottom line of top stave). You should come across stylophonelike noises in the process. Release the mouse button and an E quaver should be perfectly placed.
Repeat all this for the following notes: D-3 C-3 D-3 E-3 E-3 E-3. Before the final E-3, change the quaver into a crotchet by clicking on the crotchet symbol (fourth from right on the window's left). Press left arrow to move back into the first bar and your stave should look something like the screenshot. Don't worry if it doesn't, play the block anyway. How about adding a harmony? Select track one at the bottom-right, then enter G-3 F-3 E-3 F-3 G-3 G-3 G-3.
Notice track O being ghosted? This is vital if you're to make any sense of what's on the staves. As ever, press Help for more info (it's filed under Main Screen).
Pagestream 2 Goodbye spell checking blues and hello to professional-looking business cards as we continue our PageStream stationery set.
Place, you now have a set of borders to work within. Business cards come in all shapes and sizes but-a good size to start off with is one of the page and create a single card within the guides. This Ohis month we take way. Let's take a look at the cre- a look at creating a busi- ation of a business card, ness card as well as a To start off, create an A4 page revealing lesson in how by choosing New from the File to get the spelling checker to work. Menu. This page has to be divid- Some readers have written to me ed up into eight equal parts complaining that it doesn't work (it using the guides
function. Make does). Refer to the Spell Checking sure you take into account the panel for the solution. Now that we outside margins your printer have the spell checking out of the requires. With these guides in Spell Checking There are two main problems that many of you seem to have when it comes to using the spelling function. One is that the Hyphenation and Spelling module is not loaded when you go to check some text and the second is getting it to check your spelling once the correct module is loaded.
To fix the first problem, make sure you have installed the files from the PageStream Extras disk into the drawer where PageStream is located on your hard drive.
If you want to check that you have the correct files loaded, use a file manager to make sure the file 'UKSpelling.Dictionary' is in the Spell drawer along with another file called English'. If they are, run PageStream If they not. Place the Extras disk in a floppy disk drive and use the hard disk installer to install these and the other files on the hard disk.
With PageStream up and running, choose 'Set Hyphenation Rules' from the Global menu. Click on the Load button and choose the file English. Click OK and then Save Default and the spell check- AcaasBiMMuacaMitM er is ready to use.
Checking your text The next thing you will want to do is make sure it works. To do this, use the text column tool to draw a box and then type out some text or if you're lazy like me. Import a text file from disk. With the text tool still selected, highlight some text by dragging the I-Beam over your text or choose Select AH'. Now choose Batch Spell Checking' from the Text menu. The spell checker will now go through your i M IN N " JJ &SSP.
I - A Tha utf-n IB BAM IBIt if |BB Daia ¦ilalM Pa|tStr*aai s«a |aa kart Buys it IB Cm thaait Sal HiffeaaatiBa Dalai' Daai Aa Glafcal maas text picking out words it doesn’t recognise and letting you add them to a user dictionary or ignore them before moving on to the next unrecognised word.
Utan Dictionary iDfctfcnary jDKticnaryjnfo Those of you using a floppy disk based system should have less trouble as PageStream is already setup.
Fies: 004 Dlr» 000 Free 1»47» (43 7%) A DtlBi autaaa iBtB As Hb U1SH»b| l*ctiBsa(f ¦ Is placa. Dick as Eafkih la Bstsct (I aa. Abb 01. IlMflCDcO aa 'Ssss IbTbsK is As HnDsssM.DAs.MBBl Before you can check a file though, the new dictionary has to be installed. On the disk called PageStream2Disk2 is a drawer called Spell. In here should go the dictionary that you will find in the Spell drawer on the PageStream Extras' disk from November's CU Amiga.
Once you have copied the dictionary into the correct drawer, reset your Amiga with PageStream2 Diski in the internal disk drive and when Workbench appears run PageStream Place some text on the page as outlined above, highlight it by pressing Select All (Right Amiga-A) and choose Batch Spell Checking' from the text menu.
The only difficulty you will find is that checking the text is very slow. This is because the dictionary is on a which would normally be a mixture of text, pictures and structured graphics drawn using PageStream's drawing tools.
With the Pointer tool selected, drag a net around the elements making up the card Now choose Group from the Object menu. This group can be moved aroqnd as if it was one obj«4t. To help with the duplication, create a j'ox the size of the caW. Make sure Snap to Grid is on J Once you have grouped one card, make a clone of if by selecting it so it's active and then press Shift Right-Amiga D Move the second group into position alongside the first one. GroupUSth cards and with that group selected. Press 'Right Amiga O'. You should have the Duplicate Objects' panel visible on-screen.
Four more rows of cards are Speeding Things Up One of the things you may have noticed in the last few tutorials is how long it takes for the screen to redraw when you magnify an area off the page containing a bitmap graphic. This is easily fixed by turning off the Show Pictures option from the View menu. If this is ticked, then all the pictures in your document will be displayed, but if you select it and turn this off (no tick next to it), then the next time you refresh the screen by making a change or by clicking on a scroll bar, you will see that all the pictures are hidden from view.
No Dictionary? For those that missed the November issue of CU Amiga, there was a dictionary on the AudioMasler cover disk and CD-ROM. See that issue for full instructions on how to install the items for use with PageStream.
Want to know more?
Don't forget these tutorials are written for your benefit. I have received a number of letters saying how much help they but there must be plenty more of you who want to learn new things about this first-class desktop publishing program. If so. Write to me at LH Publishing. 13 Gairloch Ave. Bletchley MK2 3DH or E-Mail me at firstname.lastname@example.org co.uk and we'll try and squeeze your queries into the following tutorials in CU Amiga, required to complete the page, so the number four is typed into the Copies text gadget The Vertical offset is set so the figure is equal to the height of a single
card. The Horizontal offset is set to zero. To find out how high a single card is, make sure all the elements are ungrouped and select the border that surrounds one of the two cards. Press Right Amiga-E' and in the panel that appears will be all the coordinates lor that box.
Having entered all that information into the Duplicate Object panel, click OK and PageStream will create the rest of your cards c You don't need expensive photo retouching hardware and software for image manipulation; if you've got the time, your Amiga and Dpaint you have the power to A I hr ¦ippv-sliirfT chap raw laaka mimic aaaaph ta lamp aat af tha icraaa mi it icaipiaa tppa thTapt.
Surrounding the edges of the scorpion I used Magnification to ensure pixel-perfect accuracy.
The single dot paint brush is handy to use when you want to make sure all that's on screen is the final image you want with tha extraneous pixels removed.
For the shadow effect I cut out the creature as a brush and saved it (always a wise idea after any amount of work). I then turned this brush into a solid transform all; including creepy crawlies.
Oook at any consumer magazine and you'll see it's full of eye-catching pictures. One of the most common ways to make images look more interesting is to give them a shadowy 30 type effect which gives the impression that the picture is floating off the screen or page. Magazines use all kinds of expensive hardware and software to manipulate images in this way. But you can you do it with your Amiga and turn it into a picture editing desk once you know how to simulate the techniques which would have, otherwise, cost thousands to produce.
For this tutorial we’ll be looking at how to produce a 3D and keyhole blend effects.
We can do it Many high-end high-cost drawing packages have graduated shadow options. Dpaint, however, doesn't have these but it does have the techniques to help you I chose a complex shape to help show off this. The original image has the scorpion posing on a sandy background with its stinger and claws extended. The finished version sees the scorpion on a white background with a shadowy effect behind him.
To achieve this effect I found it easier to blank out the background around the scorpion rather than use Dpaint's lasso cut out option. This is a lot easier to do when you are working with complex shapes. To get rid of the background behind the scorpion I used the freehand fill tool.
Using black as the colour I started on the larger areas first. Then AI..,ihas,rati, m catour.ill.nminphi .. ¦** flic *¦ hp Ap ham pi ppr ittbtr Http »• imapa simulate similar and all kinds of other special effects.
For the delicate areas atte' of colour by pressing key 2, and chose a mid grey as fore- ound painting colour.
Next I turned on high Anti- asing irom the Effect menu, 1 painted down the grey sil- uette. This particular painting chnique gives the edges of the age a soft, graduated look and oids stark colour transitions. To hance this effect I used a dium round brush in Smooth de to edge around the image 1 further soften, or 'feather' i picture, which has now come our graduated shadow.
- reating a nice 3D look to the picture was a simple matter of
ading the original brush back i and offsetting the scorpion
ghtly to the top and right.
You'll notice that part of the I text has been given a 3D look sing a technique called bas- slief. We've covered this method before, but for those of i are new to concept it’s a i of using the same text brush to add dark, light and background colours on top of each other, slightly moving ihe brush a pixel each time before painting.
Peephole spy The scorpion image was,only half the story: it is one of t' ics needed for an anim sequence. And our se* al lakes us again into of simulating a popul transition, a keyhole d title d tutori- realms high-end This effect works Ay gradually revealing one image 'through' another as symmetrical holes enlarge, eating away at the prime image whilst revealing-ahother one underneath. It's called keyhole because of its ancestry, in the old silent movies people were led through an on-screen door keyhole to spy on what was happening inside a room.
The keyhole would enlarge to expand the interior scene onto the whole screen.
Apart from our two images - the initial one loaded into the main drawing screen, the secondary in the Spare area - all we need is a full-screen brush. You can have any repetitive shape for this; I chose a simple example, small rectangles. To speed the job along I used Dpaint's symmetry tool with Tile active.
With this tool, anything you draw on screen will be repeated in an invisible grid; draw one box, a score appear on screen. By drawing two sizes of rectangle in different places, the screen fills with a regular pattern.The whole screen is cut out as a brush and saved.
Now the main and secondary images have to be loaded in.
TIP: If the images do not share the same palette, you have to convert them. The quickest way to do this is load the primary image, then load the secondary as a brush (provided you have the RAM of course). Now from the Colour pull-down menu select Brush Remap and let Dpaint try to give the brush image the same colours as the main image. You can now either paste down the full-screen image brush into the Spare screen, or save it and load it in later.
Creepy crawly We're now at the starting point ol the animation: the scorpion is on the main screen, the spare screen holds the tarantula image which will be revealed and the current brush is the fullscreen symmetrical image of small rectangles with a transparent background.
A Km's tha critlar ia all ill «loiy - aa iauiiate shape. Hal weith tha aH«n sod patiaace aaalah ta aagaiala a bam ill soneuaiiayi; ha'l aatiai la aaa. Aad aiach wall Rainy aad maaacinf nan I use 20 frames for a short- burst animation effect such as this, so from the Main screen select Anim frames and set the number to 20 (or whatever you prefer; the larger the number, the longer the sequence will last).
Turn on the Grid function. This means your symmetry brush will be locked into position, which is vital as we have to accomplish the effect manually and the brush shouldn't move between frames.
You should have frame 1 of 20 showing now. Advance a frame (key 2) so we can begin the effect (the first frame should show just the first picture). From the Mode menu, select RubThru; the symmetry brush will show the Spare picture 'through' the main image. It’s quite slow because of the amount of work the old Amiga is doing, but bear with it!
Once the brush is in position, click on the left button: the see- through portions of image 2 will be painted onto the main screen.
Now repeat the following steps until you reach frame 19.
1 Press 0 to outline the symmetry brush. An extra pixel's worth of colour is added to the rectangles, effectively enlarging the see-through area.
2 Press key 2 to advance to the next frame in the sequence.
3 Left click the mouse, 4 Go to step one. When you get to frame 19. Your brush should show almost all of the secondary image. If not, you need to press the Outline key a couple of times in between frames. On frame 20, copy the spare screen image onto that frame, so the last frame in the animation shows the whole of the Spare screen image
- in our example from scorpion to tarantula.
That's the heart of the effect.
1 but it leads on to exciting possibilities because you can use any shape as your see-through brush
- silhouettes of countries, text, faces. This core effect can be
used over and over to give you just the transition you need for
some eye-catching animations.
The fab three Graphics are great for making a point. One image can tell a story, ask questions and generally make you sit back and take notice. I think my piece of electronic picture editing of the Beatles does just that.
The starting image should be instantly recognisable to most people familiar with the Beatles.
It's the cover from the band's Abbey Road album, with the group striding across a zebra crossing on Abbey Road. Using Spme fancy trickeryp removed John Lennon from the irrijge I think that jiere's now an uneasiress to the picture aft the Amiga is such a powerful image engine that it's virtually impossible to see where,lie was in the picture How’s it done then?
How The Others Do It Removing sections of a picture can be done just as well with other paint and image processing software. Here's how you could achieve the same effect with either Photogenics or Image FX.
Photogenics: The 'Cloner' tool from the Drawing Modes menu is the key. This allows you to clone an area of the picture by drawing over the part you want to replace.
Select this from the Modes window then click on the Mode Options button.
Next you need to move the pointer to the 'source' area of the image (the part you want to duplicate) and then hold down the left mouse button.
Now move the pointer to the 'destination' part of the picture (the part you want to replace). When you draw over the destination area, the graphics from the source area will now appear.
Image FX With Image FX the process is called 'Pantograph'. This was covered in part five of the Image FX tutorial from the November 1995 issue. Here it is again in brief ... Select Pantograph from the drawing options menu, move the pointer to the source area of the image then hold down the ALT key and click the left mouse button. Now when you paint over another part of the picture, the corresponding graphics will appear from the source area.
It's all a case of using what's already available in the picture.
You can’t choose colours and paint real- istic-looking portions of the road or pavement; instead you utilise the power of computer art and cut out small brushes from the picture and paint with them. The trick here is to use representative samples of the area to be duplicated, and once painted down, use Dpa nfs Smear and Smooth modes to integrate your new work into the original. If you use the lasso cut to dip a brush you avoid the squareness of standard rectangular brushes.
In this example, here’s exactly what I did: Knowing that a brush of John would come in useful for other projects (as yet undreamed ofl) I cut him out of the original in exactly the same way as the scorpion from the earlier example - by nibbling out the background to leave just him.
Using his image as a brush it was then simple to re-load the original picture of the album cover, and just right click his image on top of the picture, blanking him out totally. It was then just a case of using clipped brushes from the background area to fill in where he was. The road was tricky in that it contains different textures across its width, but care and magnification mode helped.
Provided you have enough background material to work with, this should apply to any photographic removal you might want to do.
As for uses, apart from the striking single image I think we have here, you could animate the whole thing by having John come to life and stride off the screen, leaving the background as it would appear _ Animating the character would I just be a case of working on the ¦ legs, bending and flexing them over four or five frames to simulate movement.
Alternatively to create another moving image you could simply _ have him fade away using Dpaints I superb Translucency option, ¦ increasing the value of transparency as the animation progresses. ¦ Peter Lee Net God speaks Why is it that so many Amiga users who surf the 'net use Pcs to do it? I've been criticised for suggesting that Amiga Internet software (PD) is not up to scratch but that wasn't my intention at all. In fact instead of having a moan about what we haven't got. I'd like to take the festive season as a cue to draw attention to what we do have. The Amiga has absolutely
brilliant Internet connectivity.
Every area of 'net usage is covered and often with many top competing sharesware Internet cSents in the same stakes. News, Mail, PC clients abound with each being the equal of what's available on the PC. Even top class WWW browsers, for a long time a weakness, are in the works at last. Once that dial up link is made, an Amiga Internet user can be delivering E-Mail.
Slurping news, logged on to a couple of RC channels and Vxhoning a mate aM simultaneously. The Amiga's usual seamless Multitasking really comes into its own on the net. So if you're using that HI' old DOS box for your 'net stuff, why not spend some effort setting up the Amiga side of things. The PC can then be left to hold the door open for Santa. Windows should cope with that.
News D«mon'»100% local coverage Demon Internet Services are the first Internet provider in the UK to achieve 100% UK local call coverage. This means that it's possible to dial into Demon from anywhere in the UK at the cost of a local call. This aspect makes Demon yet more attractive especially for Amiga users for which Demon provide unparalleled support!£leceni criticisms of their performwice bottom ranking in the Internet Magazine provider trial Bre apparently going to be addressed shortly with added investment stemming from the c*h generated from their limited issue of shares. For
more information call Demon on 0181 371 3100.
Thor 2.2 released_ The Amiga's premier integrated News and E-Mail browsing software has received a major update. Split into three separate archives. Thor 2.2 can be found on all Aminet mirrors in the comm mail directory.
'thor22_mam.lha' contains the essential bits for all types of networks. Thor22Jnet.lha' contains the Internet modules necessary to get Thor to interface with your Internet service provider. Finally thor22_bbs.lha' holds to key to getting Thor to function as a Fidonet type browsers for BBSes etc. Check out the tutorial on page 108 to find out more.
AT WWW page goal English Amiga Technologies have taken some flack from Internet users because their WWW site has only been in German. A strange move given the global nature of the Internet. Fortunately, the srte now incorporates English and German on the same set of pages. In the English version there is a guide to the Amiga product range. Petro Tyschenko's Video Toaster Expo speech and the press release containing the announcement of the move to PowerPC 604 CPUs. The site may be fairly drab graphics wise but serves the purpose of being an outlet for Amiga Technologies statements to the
public. Try it yourself at http: www.amiga.de. hundred percent and AmigaCafe goes Effent. Just some of the stirrings on the internet as reported by our undercover reporter Net God.
Amiga Technologies goes bilingual. Demon gives one This move comes after Amiga Technologies announcement at the developers conference in London earlier this year, that developer support would be carried out via the Internet rather than CIX as Commodore used to do.
Zeu» details correction_ Unfortunately an earlier Surfs Up mention of the Zeus Pro release had the wrong contact details.
Recapping, Zeus Pro is a new UK developed BBS host package with many powerful features not found anywhere else such as Arexx menus. Hydra. RIR Fast mail tossing, Internet support and full GUI configuration editing. The correct details to get in touch with the Zeus authors is as thus: FidoNet: 2:441 58.0. AmigaNet: 39:139 22.0, E-mail: zeus@mis- tral.co.uk. BBS: spa..58 01273 474352 and WWW: http: www.mistral.co.uk zeus If you are thinking about setting up a BBS system or upgrading from your existing software, you'd be well advised to drop the Zeus team a line.
3D object* for Aminet_ Urban Mueller, boss of the Aminet, was very busy at Computer '95 in Cologne, Germany but he took time out to talk when I caught up with him to ask what his plans were for the Aminet. Urban said. "At the moment we have no 3D objects for rendering packages, which is a shame for an Amiga FTP archive. I plan to upload a few hundred megabytes of objects in a common Amiga format to get it started". The format was yet to be decided but Urban was seen dealing with Maxon to obtain a copy of their excellent Magic Link package to perform the conversions. Good news for comms
connected render-heads, I'm sure you'll agree.
»AmigaCafe goe» Effnet The alternative IRC channel for Amiga users, AmigaCafe has now obtained a 'bot that gates the channel from Effnet to Undernet meaning you can use either type of server.
AmigaCafe was set up to provide an alternative for the Effnet Amiga channel. It's intended to provide a friendly meeting place for Amiga users without any of the antagonism that often occurs in Amiga. Drop in and see for yourself. ¦ ©hile steps are being taken to make the Web more interactive, you still can't beat Usenet or even good old fashioned BBSes for interactive communication. Whether you just W8nt to chat about general topics or ask a technical question, a message-oriented system such as Usenet or Fidonet is what you need and, thankfully, the Amiga is well served in the area
of message reading software Thor 2.2 is best of this type of software around. Written by the Norwegian company Ultima Thule Software (email@example.com it is" an advanced multi-format off line reader, supporting the QWK. Fido. UUCP SOUR Bluewave, Omen, ABBS, MBBS and Flippo (BBBSI message formats. It will also handle TCP- connections with NNTR SMTP and POP3."
You can download Tholjlrom any Aminet site on the Inttfnet (in the comm mail directmy).
Downloading is simop enough, as Thor is made up (fl three parts; one has the main program, another the Internet support and a third has the modules for the other mail formats it Supports.
Once you have downloaded these you need only extract the main archive. Handily, in spite of all its features it still only takes up 2.5Mb you won't need to free up too much space on your hard drive.
With the QWK and fido systems, you must figure out how to download the mail bundles yourself (using something like Trapdoor for Fido. And a simple Zmodem download for QWK).
Flowever, TCP already has a handy little utility called ConnectThor.
More about this later.
How's It work?
Flow Thor operates is simple. It organises its message base into systems. Each source of mail has to be assigned a system and you must configure each system before you can read messages.
For instance, you may get Internet E-Mail and Usenet news from your Internet provider, receive Fidonet echoes from a BBS 'mailer1 or via a 'QWK door’ To do this, you set up a system for TCP IR QWK and one for Fidonet. For the purposes of this tutorial I'll be showing you how to set it up to read mail and Usenet news.
Up and running To run Thor, you must configure at least one system. When you try to run it Thor automatically loads the configuration program. So, in order to create our mail reading and Usenet news, select Global to bring up another window with some more options in it. Click on Database Options to set a limit on the amount of messages Thor will store. You can even choose an dick XPK compression method to save I space. Remember, a compressed I message base will be slower. If I you want to use compression and have the XPK (external PacKer) libraries installed in 'UBS: Compressors', you can type
in the four-letter name of the system you want to use, oth- 1 erwise select the 'Don't Use' check box.
While Thor comes with a basic I text editor built-in. Most people I will want to use their own preferred one. This can be done by I by going into the Message Options window and changing the Editor cycle gadget to External and selecting the editor | you wish to use using the file requester Bear in mind that if you are using an editor that auto-1 matically detaches itself from the I CU such as Cygnus Ed. You must j disable this feature.
Other options in this window I include a signature (a string of text or file that is added to the end of each of your outgoing messagesl. A tag file and a reply I string. Thankfully Thor has excellent on-line help It you are battled by any part ot the program, simply press the Help key and AmigaGuide help relevant to the currently selected window will appear Very handy.
Once you have the Message Options configured, the next important thing is to save your configuration. You may want to tinker with the 'Screen Options', where you can select what screen mode and fonts you want to use as well as an optional backdrop picture (just like Workbench) but it isn’t essential to getting your mail read.
Tdt*SEMje E'JHJf .J iditor P|External |: nets-he | vUttwllfVieou'; |e | i*c tin _| Auto Ntxt M$ g _| No "Ntxt Conf?’ Btqueittr r'jk 'jp'iorr; EGP Command | | Q| PGP SigniD |* | Reply String lag File Signature Incl'j'J* in i» . On %D. %N wrote mil aooui %S | PI Alwsya | System MtscA'gratjre | U| L* F,i. | PI Use Thn |
* Stg«it«m Hi rt»h stnaf I an eatSf WM la |Nf ¦n*n»i la be Hat
Ufa apnea Hill* With your config saved, move onto the Systems
configuration Click on the New button and give it a name,
something like 'Internet' or 'Demon' is fine. Then select TCP
from the list on the right, followed by Type Options This is
where you fill in the particulars of your setup making sure
that you include your IP address of your POP (Post Office
Protocol) mail server and your NNTP (Network News Transfer
Protocol) news server, Eg:news.demon.co.uk. Once these are
entered, click on Save. Next, fill in your personal details in
the User Info window and then close all the configuration
Make the news We still have one more thing to do before you are ready to go online and download your news Double-click on Internet (or whatever you called the system) in the Startup Window. You will now be presented with a blank message window. This is OK. As we haven't received any news yet. From the Windows menu, select Dock. This will open a handy toolbar like dock window, select Get Conflist from this window. This tells Thor that you want to download a list of all the newsgroups next time you go online. It can take a long time, but you only have to do it once. Now quit Thor since we are
ready lo go online and retrieve some news.
Linking up After starting AmiTCP and linking up to the net, load up Connect Thor (in the Thor directory). This is a program that manages the transfer of mail and news from your Internet provider's machine to Thor's message base Click on Send Events This normally sends any mail or news you have written to the relevant server.
Seeing as we haven't entered anything yet, you might.wonder what we are doing thisjbr Well, Thor also treats thingsdwe the request to download tiie newsgroup list as an ever so when we click on this, CorfiectThor will contact the news sdrver and download the newsgroup list.
Killing twits The Kill Emphasise Database is one of Thor's more advanced features. This is like a kill file or twit list, but with a difference. You can choosa to filter out messages to or from selected people, or messages with a certain subject, or even messages containing certain text strings! The opposite is also true. You can emphasise messages so that the words ”••• This is an Urgent Message ***" will appear at the top of such messages.
They can also be set to stay in the message base longer than normal messages, ie they don't get deleted at purge time. Very Handy.
After the download has finished, click on Browse News. This brings up another window, where you select exactly wfiat articles in which newsgroups you want to download First, select a newsgroup by clicking on Group List and double-clicking on the group you want in the window that opens. Pick something like comp.sys.amiga.misc, as this is bound to have a good few articles in it. ConnectThor tells you that it has joined the group, now we must get the article headers from the News server, so click on Get Headers. After a few seconds, a list of all the articles in the newsgroup: detailing
size, subject, and author; will fill the main part of the window. If there is an article you fancy reading, just click on it.
Repeat this for all the articles you want to read, scrolling through the list if necessary.
When you've selected all you are interested in. Click on Get Articles. Repeat this procedure for any other groups you might be interested in If this is a bit tedious having to manually select each article you want to read, then take heart, as it is possible to subscribe to a group. Then you simply click on Get News in ConnectThor's main window. More on this later.
Now when you load Thor again and select the Internet system, you will be brought into the first message in the first group in the list. If you have a big enough screen, you can also open the Message list and Conference list windows (from the Window menu) for easy navigation between articles.
If you want to become a regular reader of group, and want to download all the new articles in it each time you go online, then simply select Join Conf from the Event Commands menu For batch downloading of all the conferences you have joined, you simply click on Get News in ConnectThor's main window, as mentioned above.
Arexx friendly What really makes Thor shine, though, is its excellent Arexx support. Most of us don't have to time to tinker around with scripts much, so the feature would be wasted except Thor comes with a wide selection of well-commented scripts that enhance an already excellent package.
One of my favourite Arexx scripts is SortMail. Many Amiga netters are on the Aminet daily mailing list (which sends you a list of the new uploads to Aminet each day). SortMail automatically adds Aminet's files to a database and uudecodes any other binary mailing lists. If you read a lot of the binary newsgroups, it can be a pain saving out each article separately and uudecoding it by hand.
With Thor, you simply press a function key. And the article is decoded to a directory of your choice. The script can be made unarchive any resulting archive or display a decoded picture. This is right up there with what the best of the Windows and Macintosh news readers can do and it is heartening to see such quality in an Amiga application. ¦ Colin Dalton Oave you ever found yourself endlessly searching for a vital piece of information in amongst a huge directory full of files? And have you thought that it would be good if you could get your Amiga to search all the files for a certain line of
text? Well, if you hang around for long enough you might be able to do just that... On last month's cover disk there was a full version of the powerful programming language Amiga E accompanied by a beginner's guide. Hopefully, if you've followed the manual you should have picked up the basics of the language. We'll now jump straight in at the deep end and over the next three tutorials you will learn how to create a text finding tool, and maybe learn a bit Amiga E Tutorial Jargon Busters ACTION FUNCTION The name for function when an EasyGUI gadget is activated either by clicking on it (in
the case of buttons and the like) or by hitting return or TAB in it (text number entry gadgets).
EXCEPTION Usually an error message.
When an error occurs, program control is transferred immediately to the nearest exception handler, which may allow the program to continue or eventually terminate it.
GADGET An area of a window that you can click on using the mouse or type in using the keyboard. There's usually an image or some text which symbolises the action of the object. A button and a scrolling list are both gadgets.
Example 1 OPT OSVERSION=37 MODULE 'tools easygui' CONST AVAL-0, MAXSTR-250 DEF findstr[MAXSTR]:STRING, dirstr[MAXSTR]:STRING PROC main() easygui(‘Find String 1.0a', [EQROWS, [STR,AVAL,'Find:',findstr,MAXSTR,10], [STR,AVAL,'Directory:',dirstr,MAXSTR,10], [BAR], [BUTTON,AVAL,'GO!'], [BUTTON,AVAL,'Quit'] GUI (Pronounced 'gooey'.) Graphical User Interface. A collection of buttons and various other gadgets which serve to simplify interaction with a program.
LIST A sequence of 'LONG' typed values (which can include pointers, so you can have lists of lists, lists of strings, etc.) MODULE The E equivalent of a C include or object file. A module may contain definitions of constants, procedures and E objects.
]) WriteF(‘Find: " s", ENDPROC Directory: *' s" n', findstr, dirstr) about some of the features of Amiga E in the process.
I've gone all GUI First of all, the text finding tool we are going to build needs a GUI. This would normally be quite a complex task, but luckily Amiga E comes with an excellent module called EasyGUI. This will simplify the job enormously and will be the focus of this first tutorial.
EasyGUI (written by Wouter, the author of Amiga EI can be fpund in the 'tools' directory of 'EModules:' diskijlocumentation and example files can be fountain the 'Src2 Tools EasyGUI' directory on thejixtras disk.
The first thirjfl to be aware of is that EasyGUI uses the GadTabls library, so will only work with Workbench 2.9 and above. Sorry to all you diehard Workberfch 1.3 users, but you should still find the discussions of various E features useful and in the later tutorials we will be examining some of the standard Amiga system functions .which apply to-T5 users, too.
To construct a GUI using EasyGUI, you specify the relative layout of the gadgets and groups of gadgets using lists (lists are described starting at page 92 of the 'Amiga E Guide'). We'll basically need two text gadgets for entering the search text and the starting directory. And then we might need some gadgets for various options and, of course, we’ll need some way of displaying the results of the search.
Simple start To start off we'll make a very simple GUI that just has the basic elements: two text gadgets and the command buttons. The resulting GUI can be resized and adapts to the user's preferred font. See example 1.
The first line restricts the program to work under V37 or above of KickStart (which translates to Workbench 2.04 or above). If you try to run the program under a lesser version then it will simply terminate immediately.
In the first of a three-part tutorial on Amiga E, our excellent December cover disk, we begin our quest to create a rather handy text finding tool.
The second line includes the EasyGUI module so that its definitions can be used in the program. Several things being used in the program come from this module. They are the function 'easygui' and the constants 'EQROWS', 'STR’, ‘BAR* and 'BUTTON'.
The 'main' procedure is where the program i starts. All it does is call the 'easygui' function I with two arguments: the title of the GUI window and the description of the GUI as a j list. The first entry in the list is 'EQROWS' and this defines a gadget group and arranges the following list of gadgets or groups of gadgets in rows, one on top of the other. The 'EQ-' prefix means that the width of each row j will be made equal.
The first entry in the 'EQROWS' group is another list which describes a text gadget. This is the gadget which will hold the search text.
[STR,AVAL,'Find:',findstr,MAXSTR,10] The ‘STR’ defines this gadget to be a text entry gadget (something you can type into). I The next entry is 'AVAL', which is a constant in place of an action function. A proper action function will be added soon. The string 'Find:' i is a label which will be placed to the left of the gadget to identify it to the user. The text gadget will take its initial value from the next entry, the E-string 'findstr*. And it will automatically update this when the user hits return or presses the TAB key in this gadget.
To ensure that none of the text entered into •.
The gadget is lost, the maximum number of characters that can be typed is set to the same : as the size of the E-string, 'MAXSTR'. Finally, the relative width of the gadget is set to ten by the last entry in the list (this size is initially in units ot the height of the font used in the GUI).
Back to the 'EQROWS' group: the next gadget is a 'STR' gadget to hold the starting directory in the E-string 'dirstr'. Then there is a ’BAR’ which is a very simple gadget: it's just a line and in this case it’s a horizontal line (because it’s in an 'EQROWS' group). This is used to visually separate different collections of gadgets. In our example, it separates the text entry gadgets from the command buttons.
[BUTTON,AVAL,' OOI This describes a simple button, which has the text 'GOT on it. Again, the constant 'AVAL' is used in place of an action function for now.
The 'Quit' button is similar.
The final statement is executed after the GUI is closed. It prints out the contents of the E-strings used to hold the search text and directory. Because of the lack, of action functions in this example, any activation of a gadget will close the GUI. (This includes pressing return or TAB in the text entry gadgets.)
Adding actions For the final part of this tutorial we Syill add some action functions to the GUI: These allow us to take real control and acfon.the user's input. See example 2.
For the two text gadgets we need to supply an action function simply to stop the GUI closing when these gadgets are activated but Example 2 OPT OSVERSION-37 MODULE 'tools easygui' CONST AVAL-0, MAXSTR-250 DEF findstr[MAXSTR]!STRING, dirstr[MAXSTR]:STRING PROC main() easygui('Find String 1.0b', [EQROWS, [STR,(s_find),'Finds',findstr,MAXSTR,10], [STR,(s_dir ,'Directoryi'.dirstr,MAXSTR,10], [BAR], [BUTTON, b_go ,'GO I'], [BUTTON,(b_quit),'Quit'] ]) WriteF(' nFinds "Is", Directory! " s" n', findstr, dirstr) ENDPROC PROC s_find(info, str) IS show!’find string', str) PROC s_dir(info, str) IS
show('directory', str) PROC b_go(info) IS Writer (’You hit the “GO!" Buttonin') PROC b_quit(info) Writer('You hit the “Quit" buttonin') Raise() ENDPROC PROC show(s, t) IS WriteF('Setting Is to ”!s"!n', s, t) Example 3 easygui('Find String 1.0c', [EQROWS, [STR, s_find ,'Find!',findstr,MAXSTR, 10], [STR, s_dir),'Directory!',dirstr,MAXSTR,10] , [BAR], [TEXT,'Results:',NIL,FALSE,5], [LISTV, AVAL, ",25, 10, NIL, FALSE, 0,0], [BAR], [BUTTON, b_go),'GO!'] , [BUTTON, b_guit),'Quit'] ]) for the command buttons we want to do some useful work as part of the action function.
The text gadget action functions (like ‘s_find') will be called with two arguments: 'info' (an identification of the GUI to which the gadget belongs) and 'str' (the new value of the text gadget). You do not need to copy the new string to 'findstr' since this will be done automatically. Generally, you would completely ignore the activation of a text gadget using an action function like this: PROC s_ignore(info, str) IS 0 A button's action function (like 'b_go') will be called with just an 'info' argument. The 'info' arguments are of no interest in this example, since we have only GUI.
After an action function has successfully terminated the GUI accepts the next user input (i.e.. it does not close like the first version which used 'AVAL' constants). If you want to make the GUI close from an action function you must raise an exception.
Exceptions are a very powerful feature of Amiga E and are discussed in Chapter 13 of the E Reference Manual Cf.guide’ in the 'Docs' directory on the main Amiga E disk).
The b_quit' function raises a non-fatal
(i. e.. zero) exception which is handled by EasyGUI. This makes
the 'Quit' button work as you might expect. The 'b_go'
function, on the other hand, does not raise an exception so
it does not close the GUI.
Showing results To hold the results of the search it would be nice to have a scrolling list. This is a 'LISTV' gadget in EasyGUI, and the updated call to 'easygui' is shown below. At present we have no action function and no list to display, so these entries are 'AVAL' and 'NIL' respectively.
The relative size of the list is 25 units wide by 10 units tall. See example 3. The other new gadget that has been used is the ‘TEXT’ gadget which is used to display a text label. In the example it is used to label the list as being a 'Results' list. ¦ Jason Hulance Next Month Now we have a GUI we need to put some guts behind it. We'll start adding the necessary code to make it functional. This will involve file I O, string handling and DOS library functions.
LiMlWMI Ko°Pin9 Y°ur options open I was never V M y easier. All you need is a little more knowledge of our excellent November '95 cover disk.
SOUNDLA AudioMaster IV ®y mother always says that it’s best to keep your options open and she's right because with the likes ot Audio master you're spoilt for choice when it comes to options. Here's what's available.
Oversampling This is a very clever trick used to enhance the playback quality ot samples recorded at low rates. A ’low rate' in this case could be considered anything below 16KHz. Below this rate samples start to develop an unpleasant ringing overtone. This is caused by unwanted frequencies becoming apparent, caused by the 'stepping' as the digital sample wave moves up and down the scale. These steps are more prominent with lower samples rates - it's the audio equivalent of a picture becoming more 'chunky' with lower pixel resolution.
OK prompts The OK prompts are there to make sure you don't accidentally destroy your carefully edited sample by selecting the wrong menu option.
Loop limit Most Amiga music programs limit each sampled instrument to a maximum size of 128K.
When you're creating samples for use in other Oversampling counters this side effect by smoothing out the waveform during playback.
However, this process only takes effect on playback and doesn't affect the original sample data, so oversampling isn’t much use if you want to use your samples with different music software.
¦ ¦ K1 ......|CflNCEL| j ¦ n A AodioMosler oset 0 low colow screes. Too coo ctsoege these coloon os meets ot reo Nho esiog s sol ol thOort music software it’s handy to have this limit imposed by AudioMaster so that you don’t make your samples too big. However, Audio Master can play samples with or without loops well above this 128K limit. It's up to you to choose whether you want this limit imposed or not.
Finished tone If you are working on large samples with a slow Amiga, it can be handy to have a beep to tell you when a process has finished. However, as AudioMaster is quite a speedy program and the beep can be very loud and irritating, thankfully. It can be switched on or off.
Cut to buffer Normally (when this option is ticked! Anything you cut from the sample wave will be placed in the copy buffer, replacing anything that may have previously been there. There are times when you might want to cut or copy a section of the sample for later use and then need to trim another part of the wave. In this case, after copying the required section you would turn this option off to protect your previously copied data.
Audio filter d| Sanpler Configuration This turns the Amiga's low pass filter on or off.
This doesn't affect the sample data, only the playback quality. The low pass filter is so called because it passes (plays) only the low frequencies of the sound, or to be more exact, it takes off some of the high frequency content. This can compensate for the side effects of low sample rates although oversampling.
The Auto setting will turn the filter on with sample rates below 10kHz. When oversampling is enabled, the filter is only activated on samples below 5KHz.
Co-ord display The position of the range markers can be displayed in the top menu bar. This can be very useful for precise editing. The position can be displayed in units of time or sample bytes. To view the position in sample bytes, select the Position option. The time figure is calculated depending on the currently selected sample rate, while the Position display is not affected by the sample rate.
Snapshot default This selects the destination to which your 'snapshots’ will be saved. Refer to the November 1995 issue for more details.
Screen colours AudioMaster uses a four colour screen. These colours can be altered to suit your own taste using a trio of sliders. Click OK to invoke your new colours or Cancel to revert to the originals.
?I Set Type Of Uaveforn |1 OCTRVE Sanples Cycle | I Sanples Cycle | I I Sanples Cycle I i I IFF r r ? La AudioMaster you caa easily ceavert your sanple to a three or five octave iaslniaiein.
Sampler config AudioMaster is designed to work with all sampler cartridges that connect via the parallel port. If your sample cartridge doesn't seem to work, first try switching the sampler type button (which initially is set to Aegis). There’s also a Bias setting which can be altered. Some samplers will generate sampled waves that are offset above or below the centre line. This can be compensated for by entering a number between -64 and 64. Alternatively entering a number higher than 64 will cause the software to adjust the bias automatically by scanning the sampler cartridge while there is
no input signal.
The CPU button is a short cut method for altering the maximum sampling frequency. It has three positions: A, B and C. A is for 68000-based Amigas, B is for faster processors up to 25MHz 030s, while C is for superior processors. You can try setting the maximum sampling rates by hand by altering the values in the boxes at the top right of panel.
Maxinun Stereo Sanple Rate Haxinun Mono Sanple Rate VOX Value ? Bias ?
Sanpler | CPU f I A Tht Cf II blttM in III tan,lei cofllf nritinn screw it ¦ shell cet wey el dura, the me.,... I,.,wee, Finally there’s the vox value, which is the volume level at which auto-start (vox) sampling begins recording. This can be set to anything from 1 to 127. Higher numbers correspond to louder volume levels.
Type of waveform You can alter the type of sample wave to suit your music software. Most music software works fine with the default settings. However, you can convert you sample to a three or five octave instrument by clicking on the relevant button. AudioMaster then pastes together a string of differently pitched copies of the sample which when loaded into a music package, play back as the original instrument but over a larger range of octaves. There’s also provision for creating samples compatible with Sonix.
Hi fi menu There are three options available from the Hi R menu. The Remember Loop and Hi Fi save options will not be of much use to many. They assume when you are creating multi-octave samples (as described in the Type of Waveform section) that you first re-pitch your sample wave to 8KHz. There’s really no need to do this in the first place, but if you do, these two options can be selected before you ’resample’ to 8KHz. The original sample data is then used as a source for the multi-octave instrument.
The Play Hi Fi option is used for replaying sounds at very high sample rates without distortion. It does this by freezing the rest of the Amiga's system and blanking the screen. ¦ Tony Horgan Tony's Top Tips Now you know your way around all the buttons and menus, have a go at some of these tip top tips for bringing your samples into the plush and sparkly world of professional audio.
• Revitalise drum loops In general you want your drum loops to be
both bright and punchy. In other words, they'll sound best if
the bass and treble content are both prominent and not drowned
by unwanted frequencies. The best way to achieve this effect is
to use the filtering section. First of all, reduce the
mid-range frequencies (this will remove lots of general noise).
Set the Lower Frequency slider to around 184 and the Upper
Frequency to around 1504, then click on Cut. Now Move the Lower
Frequency slider to 1 and the Upper slider to 184, then select
Boost. Finally, select the treble content by moving the Lower
slider to 1504 and the Upper slider to maximum, then click
Boost once more.
Repeat the process to emphasise the effect.
• Ultra smooth fades When it comes to creating long fade-outs
with simple sounds such as bass notes or TR808 bass drums, the
obvious method is to use a volume fade option from within your
sampler. However, once the volume of the sample gets beyond a
certain point, you'll notice that unwanted noise becomes very
apparent. This is because the 'stepping' of the sample wave is
making more of a noise than the original sound. The best way
around this is to loop a small section of the sound and fade
the volume from within your music software using volume
commands during playback. This will give you a far cleaner
• Strip the kick drum Often when you are sampling drum loops
you'll have a pumping bass drum in the background. This can be
a problem if you want to include the rhythm in your own song
but drop the bass drum in and out when appropriate. Once again
the filtering controls come to the rescue. To strip out the
kick drum, cut all the frequencies between 1 and 400Hz using
the Digital Filter option. It may be necessary to repeat the
frequency cut two or three times to completely eradicate it.
You can then add your own bass drum on another track. If you
are short on sample channels in your song, you could keep one
version of the loop with the bass drum, and one without,
substituting one for the other at various parts of the song.
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¦ Q. I have a standard A1200. What is the first thing I should get for ft?
¦ A. Get some recent games for a start and enjoy yourself. Then sort yourself out with a good joy- pad (or joystick if you are an old duffer like me), and a good loud set of speakers. Then get hold of the latest Amiga demo programs and realise what an excellent machine you have just bought.
Feptiatif • asked qusstioas ¦ CL Where can I get demo programs and this public domain stuff I keep hearing about?
¦ A. The simplest way is to post off a cheque to the many PD libraries which advertise in CU Amiga every month.
¦ Q_ What hardware should I buy? I mostly play games.
¦ A. You should think about stocking up the trapdoor expansion slot. Adding extra memory here will speed up the Amiga, because of the internal architecture. A memory board with a 4Mb SIMM is a great buy, but it will cost about £160 upwards. A hard drive will be useful as more games are becoming hard drive installable these days.
¦ A. Accelerator cards speed up the Amiga because they contain a new faster processor onboard. Typically a 68030 or 68040.
They are more expensive than pure memory cards and they require additional memory to work effectively. Pricing is very competitive at the moment and as you would expect, prices depend on performance. Equipped with a healthy 4Mb of RAM, a doublespeed |28MHz) 68020 card costs about £260, a 50MHz 68030 costs about £350. If you only play games, an accelerator card is a lot of money. Not all games will benefit, but recently this has changed as titles such as Alien Breed 3D and Extreme Racing starting to make the most of extra hardware.. ii Q. I prefer using Workbench and serious software to
playing games. What should I get?
¦ A. Both extra trapdoor memory and a hard drive will make your life easier: the hard drive is probably more important, but getting more memory should be a number two priority. The A1200 was designed for 2.5” IDE hard drives, but many dealers sell 3.5" IDE drives which can be squeezed inside the case. It’s also possible to add SCSI drives externally, but this is more expensive.
B CL Is a monitor a good idea?
¦ A. Definitely. Even a relatively cheap monitor will give you a better picture than a television (although a Scart connection is pretty close) and the official Amiga monitor will also allow you to view the special A1200 A4000 AGA screen modes. These screen modes are twice the size of the standard modes, and very useful when using 'serious' software.
¦ CL Do I need a CD-ROM drive?
¦ A. Yes, if you want to be able to use CD-ROM discs. The advantage of CD-ROM is that it can hold more data than 600 floppy disks, and it works reasonably quickly. There are many Public Domain software collections sold on CD-ROM and if you are a big fan you should get a drive immediately. The easiest way is to buy a SCSI interface such as the Squirrel and an external SCSI CD-ROM drive. Together these will cost £180 to £250 depending on the speed of the drive. Most games for the CD32 will also work on an Amiga fitted with a CD-ROM drive.
An official Amiga CD-ROM drive should be available before the end of 1995.
¦ Q. What other fun stuff Is there?
So you've got (or are getting) an Amiga ... now what can you buy to make the most of it?
¦ A. Lots. If you have a video recorder or camcorder, get VIDI, VideoMaster or ProGrab. These are externally connected boxes (costing from about £50 upwards) which take incoming video signals and 'digitise' them to produce images which you can manipulate with your Amiga. If you don't have a camera you can use a scanner (about £80 for black and white, £160 for colour) which you drag over a photograph to get the same effect. A genlock will allow you to overlay Amiga graphics onto video (perfect for subtitling home videos) and a multimedia program such as Scala will allow you to create stun
I Q- What about a modem? Do I need one?
¦ A. How could I forget! A modem will allow any Amiga to connect to local Bulletin Boards (for electronic mail and public domain software) or even the Internet. A 14k4 modem costs about £130 and all the software you need is freely available.
¦ Q- What software should I get?
¦ A. A good word processor like Final Writer or WordWorth will be very useful, especially if you have a hard drive and extra memory. Both are very smart, and genuinely useful. The Amiga has good graphics as standard and with a package like Deluxe Paint or Personal Paint you will be able to create images and animations.
These can then be recorded to video tape for example.
I Q. How can I produce realistic 3D pictures or animations?
¦ A. A program such as Imagine. LightWave, Cinema 4D or Real 3D will allow you to draw out a wireframe model and then create an image as though the model really existed. You can position lights and cameras, control the texture and material of the objects and produce animations. Unfortunately the process is time consuming and a very fast Amiga (with a maths coprocessor), lots of memory and a hard drive are all but essential.
¦ Q. I’m into making music. How can I do this on tha Amiga?
¦ A. Get OctaMED or another 'sound tracker' program from a public domain library (a much enhanced version of OctaMed is also available commercially, though). This will allow you to easily compose music using the Amiga's built in sound sampling capabilities. Using MIDI interface and some sequencing software (such as MusicX or OctaMED) you can control external MIDI equipment and. Talent permitting, create professional level music.
¦ CL Can my Amiga emulate other platforms, if I feel like a change?
¦ A. Oh yes: it can act as an Apple Mac, a PC, a Spectrum, an Amstrad CPC - but why bother?
It’s best at being an Amiga, and Amigas are best. ¦ John Kennedy Masterclass Make a list To find duplicate files on a disk, the first thing to do is make a list of all the files A single list held in memory is much quicker to process than having to constantly go back to the disk and re-read them.
For our example. I will take it that any two files sharing the same name and same file size are very probably the same. Although it is conceivable that this is not always the case, it will certainly do for the moment.
Before any deletion takes place (which is not something this program attempts) it would be wise to check the files manual - or at least write another program to check them.
By far the easiest way to generate a list of files is to use the AmigaDOS LIST command: after all. That's what it is for. List is very powerful. Especially when used with the LFORMAT option. LFORMAT allows only certain attributes to be displayed: in this case we need the file- the file size and the filepath (where it is located on the disk), and so the LFORMAT string would look like this: -Hn HI Hp" Try it: open a Shell and enter: list lformat -Hn HI Hp- If there is no path (because the file is in the current directory) it will not be listed. If you wanted to include more information, you
can choose from. See Figure 1.
Using the %d and %t options.
You might want to re-write the program to include date and time searches. We can then start off our Figurm 2 address c 'list lfo: • Use AmigaDOS *
- Hn HI Hp- all files plist' Figure 3 do while -eof(infilel)
datal-readln(infilel) perse ver datal namel * * sisel *
* pathl cell open(infile2,"titempi1st", r' ) do while
-eof(in£ile2) data2-readln(infile2) parse var data2 name2 * *
* path2 if ((namel-name2 & sixel-sixe2) 6 (pathl~«path2)) then do
call writeln(outfile,namel| 1" ”||pathl) end end call
close(infile2) end Book Work Morn details of AmigaDOS commands
can bo found in the Bruce Smith Books (tel: 01923 894 355)
series Mastering AmigaDOS'. For more Arexx examples, the Abacus
book 'Using Arexx on the Amiga' is a good choice.
Ultiple copies of files needlessly take up valuable bard drive space. A simple solution would be to delete them. However, it's not as easy as it sounds as it is tricky to find these duplicates Fellow FidoNet user Stephen Harris came up with the suggestion for this month's masterclass when he found that after prolonged downloading sessions he ended up with two or more copies of the same files on his hard disk.
He wanted a program that would automatically find them all for him so he could get rid of them. Not one to disappoint readers I settled down to the job.
When writing a file handling program like this, Arexx is the perfect language. Not only does it support all the necessary commands, but it's included as part of the Workbench. It may not be the fastest, but in a situation like this even an Assembler program wouldn't run much faster and certainly the effort involved in writing an Assembler version would be hard to justify Unknown to you, your hard drive may be filled with unnecessary duplicate files.
Arexx to the rescuel Figure 1 Ha - file attributes Hb - else of file in disk blocks He - comments Included in file Hd - tbe date the file ves created Hk - the key block where the file starts HI - the length of the file in bytes Hn - the filename Hp - the filepath Ht - the time the file was created name.
Arexx program, using the List command to ere- | ate our reference table of filenames. To instantly I create the file, the redirection' feature of AmigaDOS is used By using a ' ' symbol, what would normally be displayed on screen j is send to a file. So when our program looks I like Figure 2.you can tell that it is making a !
List and sending it to a file called templist' in I the t: directory, which is usually in RAM. The '¦ first line is necessary to inform Arexx than any odd looking commands it comes across j are to be treated as AmigaDOS commands, j This is why the AmigaDOS List command can be easily included in the Arexx program.
I've been duped The next stage is the time consuming one: we have to go through the list, file by file, and check to see if there are any more occurrences.
If there are, the details are copied into another file for later processing.
This program is pretty dumb, and simply takes the first file and compares it (both the name and size) to all the others in the list. If it occurs, the details are stored. Then the second file name is compared, then the third and so on. You can see that for ten files one hundred checks are made. For one hundred files, j one thousand checks are made. This is an inefficient way of processing the files, but it I works. It's a good programming exercise to I find a faster way.
The (slow) system works by first of all preparing an output file to store the duplicates.
The file is opened in t: and called report', by this line of Arexx code: call open(oue file, 'C: r.port'w') It's not very exciting, and of course, there should really be code to check that the file has been opened successfully. I'll leave that for you to put in place Now we need to open the list file and go through it file by file. I'm actually going to open it twice, as though it were two separate files, by using two file pointers. Each file pointer keeps track of a different location in the file and so each works independently of the other.
Check out figure 3 as an example. It's a chunk of Arexx It looks frightening, but we'll go through it together so don't panic.
The first line makes sure the file is used right until the very end, when the EOF or 'End Of File' condition becomes true. The next list reads in the first filename, size and path information.
The third line is one example of why Arexx is terrific at this sort of thing: the Parse command easily splits the line of text we just read and splits it into variables, ready for checking.
The line contains the name, size and path in that order and separated with spaces, and Parse puts the name into the variable "namel", the size into "sizel" and the path into "pathl" (if there is one). With the details stored, the program then re-opens the file and looks through it. If the names and sizes match the details are written to another file. We need to check the path here too. Or each file will be checked against itself and included as a duplicate.
Sort it out With the new list created in memory, it's time to do a little processing. This is required to remove any double-occurrences which may have sneaked in, but also make the report easier to read As you can see from the final listing, the first step is to sort the list into order, and get identical filenames all bunched together. The AmigaDOS Sort command (I bet you didn't even know there was one) will do this in seconds for us, and create a new file called report2'.
We can then get to the display process.
Although the sorted file is in good shape, it will contain multiple references to the same file. The display routine looks through the new report file and tries to make sure that only one reference to each file is displayed.
The display program also adds a dividing line to make sure that different file duplicates are spread out. All that remains to be done is the removal of the temporary files we created whilst making the report.
Future moves This program is very useful, but there are two main problems with it. Firstly, it is very slow when a large number of files are involved. If you are searching your entire 1 Gb hard disk, it might be wise to let it run overnight. You could speed up the process by avoiding the rather crude searching algorithm used: sorting the file names into alphabetical order would speed it up immensely.
The second problem is that no checks are made for low memory conditions. If a large Searching For Clones Made Easy * Search Cor duplicate file names 1995 John Kennedy address ccnnand • Use AmigaDOS • • First, generate list of files & sizes • Say "Making list of all files in current directory----* 'list lformat " n all files trtemplUt' * Now, go though searching for duplicates * Say "Searching for duplicates...." infilel='infilel' inf ile2='infile2* outfiles»outfile* call open(outfile,'t:report','w') call open(infilel,"t:tempiist",'r') do while -eof(infilel) datal=readln( inf ilel)
parse var datal namel " " sizel " " pathl call open(infile2,"t:tempiist",'r') do while -eof(infile2) data2-readln(infile2) parse var data2 name2 * * size2 • " path2 if (namel-name2 & sizel-size2) & (pathl--path2)) then do call writeln(outfile,namel||" M||pathl) end end call close(infile2) end call close(infilel) call close(outfile) * Now process the report file a little further * • Let's start by sorting it... * Say "Sorting report file..." 'sort t:report t:report2' • Now display report, removing multiple files • say say "IXiplicate File Search Report" say -" say call
open(infilel,"t:report2",'r') name2='' path2='' do while -eof(infilel) datal-readln(infilel) parse var datal namel " " pathl if (namel-=name2) then say if (namel-=naroe2 | pathl--path2) then say pathl||namel name2-namel path2-pathl end call close(infilel) * All done! • 'delete "t:report" quiet'
• delete "t:report2" quiet' 'delete "t:templist" quiet' Say "All
Number of files are involved, it is possible that there won't be space in the t: to store them all. Changing t: to access a hard drive will work, but it will be slow. Also, the AmigaDOS Sort command is known to misbehave if memory is low all the duplicated files to be copied or moved to a new directory where you can browse through them and decide which ones need to be removed.
You might want the process to be automatic (remember to compared the files closely before deleting any) and you could even set it up to happen every night by using a program such as ‘cron’. It's also a great introduction to Arexx, a language which you will find both powerful and easy to use. ¦ John Kennedy If you get odd crashes, increase the Stack size of the Shell first. Enter Stack to see the current size, and then enter a larger number: stake 8000 for example.
The 'Dup Hunter' is a good basis for your own expansion. For example, you might want Amiga on the blink? Software or hardware getting you down? Well, write your problem down, providing as much information as you can about what exactly is going wrong, what type of machine and how much memory you have and send H in to the usual address. We'll sort it.
Logos, meanings and mysteries: j RAM, and processors.
Iung fresh faced Tony here, as ever, to solutions in quest for help.
Plug-in hardware of any kind: scanners, disk drives etc. And by his side the even fresh faced Mat awaits all those for assistance.
Duff hard drive I am a 'not very happy’ owner of an ft A1200 It all started r pieces when I asked my dad for a hard drive. The first drive I got didn't work at all. I then got another one which I thought worked. Wrong. It started malfunctioning as I installed Image FX onto it. The installer said something about the 'iffparse.lib' on the startup-sequence and I pressed 'proceed'. For some reason, every time I boot up now, I get the message; "Error: Unable to open your iffparse.lib V39".
Music, s MIDI an thing th Miscellaneous l tools to keep ‘ your Amiga run ning smoothly.
Monitors, Tvs, modulators, screen-modes and all that stuff.
However. I know that I have this file. I’ve even tried renaming it 'iffparse.lib v39' but that made no difference. Now even some things like OctaMED 5.04 don't work, they call up the same error message and some stuff about the preferences drawer. Every time I boot up I get the message: "Work has error" and then a number.
Also, when I try and save something to Work: I get the message; "Work: not validated" when it always had before. Please help or my dad will send back the hard drive.
Sean Talbot, Great Bookham, Surrey.
Spreadsheets, . Databases, organisers, accounts ... Everything you need l answering about the internet The 'v39' that various things are quoting to you is the version number of the library and has nothing to do with the filename. Do NOT rename the libraries. It should be called 'iff- parse.library' (not '.lib') and you can find it on your original Workbench floppy disk in the 'libs’ directory. Just copy it onto your hard drive in the same place where you were performing the nasty rename operations. That will solve all the problems with programs asking for the library.
Finally the reason you are getting errors about your drive being ’ is because it is
• to do with the drive at all which is most operating perfectly.
R waiting for something is a common cause of .APD in the le
for some good PD houses.
I recommend you purchase a book on the Amiga. Bruce several you should con- Call them on 0923-894355for information on their range.
SCSI power I am considering buying an Aiwa and Squirrel inter face to use on my dad's A1200.1 have an accelerated A500 with Supra 500X SCSI interface and a 1 2 Gig SCSI-2 drive whacked on the side. As the Supra has a D- socket on the back for SCSI passthrough, will I be able to link the CD-ROM drive to the back of my Supra? If so. What cable will I need? Also, would I be able to link my hard drive, minus the SCSI controller of course, to the back of the CD-ROM drive? Do the necessary leads also provide power?
Gareth Carroll, whereabouts unknown.
Indeed you can connect any SCSI device to the SCSI 25-pin D connector on the back of your Supra interface. What lead you need depends on the type of socket on the back of your CD drive. The 25-pin D type or the much large 50 pin variety.
Either way leads are available from many computer retailers and are pretty standard affairs.
The next issue is power and that’s not so simple. SCSI leads do not pro- ver themselves and so you need to power the The CD-ROM is own power supply ( pack or a built in transformer) but if the hard drive does not possess its own supply then it will need a sepa rate one. Without more details on the hard drive, we can't tell how it was powered when you connected it to the Supra interface.
Net linkup I am planning to buy an Amiga A1200 later in the year and I would like to connect it up with the Internet but I am not sure how to go about this and what I will need e.g. what type of modem, what communica- 1 tions software, if I will need a hard drive etc. If you can do the above for me, I would be most grateful.
Michael Perriss, Inverness-Shire.
Bout to open a veritable can of worms there. The easiest way to connect is still by subscribing to Demon Internet Services for a full Internet account.
Getting your hands on some soft- other Amiga users on Demon is the next step. The archive you need is 'A miTCP-DIS 95.lha' and you can find it on a BBS such as Darkside BBS on 0181 771 9100. To do that you'll need a modem and a hard drive (it's about 1Mb in size). Buy a respectable brand of modem such as Supra or US Robotics and you can’t go too far wrong. A fast one will save you money in the long run so a 28800 baud unit a recommended. A hard drive is essen- | rial for the Internet since the software is very complex and wouldn't even fit on a floppy disk or two.
Lastly, why not contact back is: (tel: 01858 468 888) department and order the previous issues containing our Wired World tutorial (starling from August 95) which cover from first steps onto the Internet to setting up complex Internet software.
CU's CD hassle have a CD32 connected via SerNet to my A1200.
Normally I access Cds via Dopus so I can copy off the bits I want but your Cover CD doesn't seem to work this way. File Not Found and DOS packet error message happen when I try to copy some files. Is the disk faulty or is this my set-up? Most of my other PD Cds work fine.
Anthony Brice, Pizza Harrow.
The problem is complex but revolves around the elderly nature of Semet and some bugs in the Commodore CD Filesystem in the CD32. (Thankfully, these bugs are fixed with Amiga Technologies newly released SetPatch on this month's cover disk) Semet and the CD32 generally function satisfactorily but when used with Opus 4, problems can and do occur.
One solution is to use a terminal package such as Ncomm on the CD32 and on the 1200. Files can be sent via Z-Modem transfer and this can work more quickly than Semet is capable of transferring anyway. Also accessing the CD directly from Workbench is perfectly feasible.
If, after inserting the CoverCD, you enter the following line; Assign Aminet7: NETrCDO You should find that you can click on the NET: Icon and then the CDO: drive within to bring up the CoverCD.
With the Aminet7 assign made, you can now activate the 'Find' utility over SerNet with no problems.
All cracked up
1. Why is there a loud crackling sound coming from one of my
2. Why when I use hnosound Turbo I ll does the anline not show on
L Why does my Workbench creen flash sometimes between Dlour and black and white, until I dick on the screen or in more per- istent cases keep opening and sing some windows?
I Why is CD-ROM called this?
Ought ROM meant Read nly Memory, but it is not mem-
y. and it is only data being ad, so should it be called CD-ROD
(Read Only Data)?
5. Why wasn't your December cover CD CD32 friendly?
8. Why did you have the CD and floppies mounted on different
magazines? Surely if you have a CD-ROM drive you’ll have a
floppy drive too. And if you haven't got a CD-ROM drive
you'll have one soon.
Michael Barkhordar Brentwood, Essex.
1. Either your speaker is knackered, your amp has had it, your
cables are rubbish or your connections are loose.
2. If your Technosound software isn't working, use AudioMaster IV
instead, it’s far superior in most aspects.
3. Mmm. It sounds like it’s a loose RGB cable and nothing to do
with your activities on the Workbench other than physically
vibrating the connection. Perhaps this is tied in with your
crackling sound? A thorough investigation of the wiring seems
4. Yes, very clever.
5. Since the software archives are of little use to CD32s (you
have nowhere to unarchive them to), there was little point
in the loads of extra work involved in making the cover CD a
bootable CD. You still can use it via the SerNet system so you
can use the archives on an Amiga computer as it was designed
6. There was no point in putting floppy disks on the CD edition
of the magazine, as all the software from the floppies was on
TV interference I am lucky enough to own one of the 5K best computers going. Though I have to use Pcs at work, it is always nice to get back to my trusty A1200. I do, however, have a slight problem. When I use my A1200 it seems to create interference on the Television downstairs. This may not happen all the time but it is annoying when I get moaned at and have to shut down. My set up is quite complicated as I use the computer for video and image processing.
The A1200 has a GVP 1230 40MHz 4MB unit in the hatch and an 85Mb hard drive internally. A Phillips 8833 monitor is connected though a GVP G-Lock.
The system also has two external floppies and a Vidi-12 digitiser all powered with the standard power supply. I use the monitor for two videos through a SCART switch into the composite input.
There is no interference when using the monitor with either of the videos. Is it possible that the Commodore power supply is being heavily loaded and causing interference through the mains? I have no other signs of the power supply being overloaded. Perhaps the empty UHF output from the A1200 is causing interference or some sort of feedback through the SCART input to the video recorders? I would be most grateful for any help that you can offer.
Name and address not supplied.
After pondering your exact set-up, we decided there's nothing in particular that appears to be causing the trouble. There are a few issues to consider, however and some to discount.
Firstly you can discount the power supply causing interference on the mains. Such a small power supply would fail altogether before it'll have any of those problems.
Also the empty UHF socket will not transmit any interference.
That leaves two major suspect areas. One being RF leaking from your A1200 or video connection problems. The former is likely in your system since the Trapdoor isn't shielded and any accelerator will often be a prime offender in the unwanted RF stakes. Above the trapdoor is shielded by the keyboard (partially) but below is not.
The solution would be to tape some aluminium foil to the underside of the trapdoor hatch lid (the detachable bit) and run a small insulated wire (exposed at each end) from that to the RF shield inside the unit. Not the side that is in contact with the accelerator! This effectively creates an RF shield for the Trapdoor and has been known to help in the past.
As for the video side; the easiest way to diagnose the problem is to remove segments of the chain one by one until the problem vanishes. The most recently removed component, before the problem vanishes, is the offender. Video switching boxes are prime offenders and often completely unshielded.
Flashing lights I have an A1200 fitted with a fit, Conner 425Mb bard drive. Amitek 7 disk drive. 1084S monitor and a Citizen Swift 90 printer. My hard drive has started having problems when booting up. It makes the usual noises searching for files but takes ages to load them.
When the Workbench screen Help Us Out If you send us in some technical questions, please take care to make your questions clear and concise, using all the correct terminology. If error messages are occurring, write them down exactly as they appear and include them with your questions.
Send your questions to Q+A, CU Amiga Magazine, 30-32 Farringdon Lane, London EC1R 3AU. We regret we cannot answer technical queries over the telephone.
Eventually loads and the hard drive goes quiet, the hard drive light stays on for a while, as if it is still loading something. When its finally finished a requester pops up and says Error Validating Work Block 263123 Bad Header Type. When I cancel the requester the1 drive works as normal as I can load anything from my Workbench:, Work: or my games partition. So I brought up the icon information for the Work: partition and it said validating instead of read write which the rest of the partitions say.
Before this problem started I was installing Adorage from your great cover disk and also updating the old Drawers in the Work: partitions to Magic Workbench drawers and maybe deleted something I shouldn't have.
Please help before my hard drive ties itself up in knots with all those searching noises while loading. By the way great mag and cover disk. Keep it up.
Archie Paton, Banffshire.
Your work: partition has become invalidated. Your Amiga must have been interrupted whilst writing a file to this partition (perhaps due to a system crash or a reset), and so was unable to finish the job by updating the disk structure once it had written the file. Your best bet is to use a tool such as HDToolbox to correct this error. In future be careful not to interrupt the Amiga when it is accessing hard or floppy disks. H NO SAES PLEASE We regret that we cannot respond to readers' queries by post or over the phone. Please do not include stamped addressed envelopes with your letters, as we
simply don't have time to answer the thousands we receive. Responses are only possible through the pages of the magazine.
BACKCHAT There's a lot going on this month: Amiga Technologies give an official reply to the Magic Pack Scala question and the upgrade debate still rages on and on. Want to have a say? You know where to come: CU Amiga Magazine, Priory Court, 30-32 Farringdon Lane EC1R 3AU.
The great Scala and the new A1200HD mix-up I have a complaint regarding the new Amiga 1200HD that has just been released by Amiga Technologies. I purchased one Irom Silica in October. I bought it for the Scala MM300 Titling package that, along with all the other software, was installed on the hard drive. Having used Scala HT100 for along time on my old and trusted Amiga 500 this seemed the perfect opportunity to invest in the long awaited A1200. I unpacked the computer and set it up following the manual's instructions and proceeded to run the Scala software. I also read the information about
this system and was surprised to learn that before you run Scala you have to invest in an upgrade of RAM, at least 2Mb before the software will run. This being the responsibility of the new owner ie: myself. Now I do not mind paying £499 for a computer but I also do not believe in getting ripped off by computer companies.
I checked the box and packaging to see if there was any reference that an upgrade was needed but there is not. I thought: now we have a case of misrepresentation.
When I telephoned Silica and told them of the problem they told me I was the first person to bring this problem to their attention. They offered a refund but this is not what I wanted. I just want a system that runs without the need for paying out more money to make it work.
Terry L Sayers Middlesex This is a con using but real situation. To find out what is being done we spoke to Amiga Technologies about Ihe matter and Jonathan Anderson, their Joint General Manager, sent us an immediate reply for publication: "With reference to our telephone conversation today, we would like to inform you and your readers of Ihe situation regarding Scala MM .?00. All Amigas sold in Ihe UK as from Monday 20 November 1995. Will have a sticker on the box staling that Scala MM300 requires 2Mb of extra memory - which is not included. We hope that this now clears Ihe matter up and
that people will now be aware should they wish to use Scala MM300 on Ihe AI200HDD from the Amiga Magic pack, that this requires extra memory, which will need lo be purchased at their cost. On behalf of Amiga Technologies, we would like to wish you and your readers a prosperous 1996, and thank you for your support."
More game power I've just bought Alien Breed 3D and I think it's the best game I've ever played. I contacted Team 17 to tell them as much and to ask them whether they will be producing a version for Amiga fitted with 24-bit graphics cards lie Picasso II. Picollo S064. Spectrum EGS. Cybervsion etc) However. Team I7's manager (Phil Quirke Websterl replied "We will have to see how well the game sells before investing time and money into this, but we do not rule out the possibility of this happening."
I feel though that thanks to Cybergraphx.
There is now a real possibility of a standard 24- bit chunky display. So. If all the big box Amiga owners with graphics cards were to write to Team 17 we may be able to get a CyberGraphX version which would really put Doom and the PC to shame I therefore urge every owner of a 24-bit graphic card to contact Team 17 and inform them that they will be interested in purchasing a special version. If this proves successful then we may see more titles produced.
Owners of A1200s may feel that this excludes them, it doesn't. I use an Amiga A1200 fitted into a Microniks Z5 tower. This is a reasonably priced upgrade and there are versions of the tower for the A500 and A600. All versions allow you to fit Zorro II cards to your Amiga. And it won’t cost a fortune. For example the Picasso II is now very reasonable If we are serious about the Amiga we have to face up to the fact that we need to upgrade our machines. This will enable the Amiga to keep its rightful place as the best home computer. Even if you haven't got a display card buy Alien Breed 30.
It's awesome. I urge everyone not to pirate the game, you are only ruining the chances of more games of this quality We must support the Amiga if it is to survive. Have a look through that disk box, for every pirated bit of software and send some money to the publisher, even if it is only a £1 Ask, beg or plead with them to Team Talk Because we were so busy doing the mag this month we enlisted the help of our Amigas to generate some random team talk.
PS: It’s all fiction, any similarity to real life is coincidental.
Alan Dykes -T~ When we tried out our random text generator on the office A4000. It had this to say about A our Alan: 4 "Pretending to spill coffee on game previews, Alan Dykes ticks off Mr Blobby for not providing free products to the press and then in a surprise move got very drunk at the release of a stolen review copy of Zeewolf 2."
Lisa Collins Luckily our newly accelerated A600 was in a better mood and so was a tad kinder to the lovely Lisa: "Researching Backchat, Lisa Collins complimented CU Amiga's Mr Donut mascot for having an excellent product range and took time out to stealthily whisk a review copy of Worms out of the office."
Tony Horgan Tony's A1200 was being spiteful and hissed; "Attempting to edit PD Utilities Tony Horgan telephoned Premier Mail Order for some dress sense and unsurprisingly liberated a powerful A4000 Tower which he liberally coated with pot noodles". That sounds about right. Full marks to our Tech Ed's Amiga.
Slay with the Amiga, ptove to them that we've grown up. Matt Bettinson is right, upgrade to survive. An A1200 fitted with an accelerator is a senous bit of kit. The cost of accelerators has never been cheaper. We have only ourselves to blame if the Amiga dies.
Michael Simthson Essex You art Oar! Tell it like U is. In fan an add on disk which will enhance Breed 3D for machines like yours looks likely. More news next month.
Staggering dates I buy all the following magazines: CU Amiga Magazine, Amiga Shopper, Amiga Format.
Amiga Computing and Amiga User International. I shall shortly, however, stop buying them all because of the price increases and fact that I am a pensioner. However, it would help persons like myself if the publishers could get together and stagger your publishing dates. I could then afford to buy one copy each week rather than three at once. A longer period between copies also means they are read more thoroughly.
I also deplore the trend to sell direct to the customer, particularly with extra items not normally supplied, ie disks. The newsagents put you where you are today and this is hardly the way to show your appreciation If they all stopped stocking your mags would you make enough in direct sales to keep going? I doubt it.
Having cancelled my orders I will now only buy a copy when I see one that really grabs my attention, and when I have the money. An annual subscription is a definite 'no go' area.
RK Caley Woolacombe, N Devon It's in all our interests not to clash release dates wilh competing magazines and we do what we can to avoid it. As for direct selling, by which we presume you mean our subscription offers, all magazines have subscription lists and reward their most loyal readers (their subscribers) with extra free gifts or price reductions. There's nothing underhand about that.
Cover disk tunes I am a loyal reader of your magazine and thought I'd have a crack at getting on one of your cover disks. I have compiled 10 of my best songs onto a disk. Would you accept this contribution to your superb magazine and any payment would be much appreciated. I would appreciate a reply to my letter and hope to go public via cover disks one day.
Jason White Basildon. Essex.
We're glad to receive any tunes, pictures, or software of any kind for possible inclusion on future cover disks. Next time Jason, why not send in some tunes 7 It’s hard to tell if they're any good when all we get is a letter.
A point well made Your letter of the month (November CU Amiga! Makes a good point. Upgrading makes a lot of sense. For those with an A500 who don’t see the sense in it, picture this: your neighbour has a 386DX with 4Mb RAM which he bought six years ago. It's two or three years newer than your A500. Which he multitasked in 1985 He's jealous and wants a PC that multitasks. Can he run Windows 95 on his PC? Of course he can. Will it run well?
No it eats up almost all 4Mbs and is incompatible with most of his current software. So he needs more RAM (I think 16 is recommended with 8 being the minimum requirement! And then he needs to replace most of his software and licenseware available for Pcs so it's all so expensive.
Has he spent more more than £400 Ithe cost of a new A1200)? You tell me. And guess what? His computer is still three generations old (486. Pentium, P6|. Who do I feel more sorry for, the person who has to shell out £400 or his neighbour.
Andrew Hall Cambridgeshire I was that non upgrader OK I was that A500 owner, entrenched and still digging my heels in when it came to upgrading. My A500 and A590 combo plus extra RAM were enough for me despite the increase of AGA only cover disks.
Like many fellow "on a shoestring budget" Amiga users my answer to the upgrade or die fraternity was sour grapes and a two fingered salute coupled with the question "how can I afford it?" That was before the current situation where there is lots of Amiga peripherals available secondhand at knockdown prices. Would you believe that I got my hands on a three year old A1200 60Mb drive.
24 boxed games plus 200 floppies and joystick for £150. No neither could I. There is a God.
RC Pavey Hants Your CD doesn't work I bought your December issue on the strength that I could use it with my CD32 but I couldn’t get it to work at all. What is going on?
Guy Higson Cantebury The cover CD was designed for CD-ROM drives connected to Amiga computers. The reason being that the files on the CD were mainly of use for those machines. The A mine! CD does not have the boot system that CD32 disks possess.
However, you could access a CD-ROM via the CD32 on another Amiga with the use of a CD32 networking kit. This consists of a special network cable and networking CD. It's available from Brian Fowler computing for £34.99. You can reach them on 01392-499755.
Mart Bettinson I * The man responsible for all this malarkey His pt* 1M A300°had th,s to say about him: "Proof reading graphics master- »r class, Mat
- ----Bettinson ¦is- gossiped with Cloanto for a nice large bribe
and proceeded to get drunk at the release of a crate of
mythical CD32 worms.” Upon reading this. Mat fell back on his
usual catchphrase; "that's @%£@" Helen Danby Helen s Mac wasn’t
capable of generating anything so our trusty 500 did the job
instead, ft said: "Ordering Anthony Collins to proof read
players guides, Helen Danby reprimanded HIQ for not providing
free products to the press and walked home with Wizard's
mythical A1200 tower." Hmmm yes. No comment.
Anthony Collins rp” I As Anthony is another Mac f owner we turned, once I again, to the A500 which said I J " Taking screen grabs for graph jcs masterclass.
Anthony Collins telephoned Visage Computers for calling Underground PD top quality geezers and took time out to dream of a stolen review copy of Super Tennis Champs."
John Kennedy "What's all this about?' Asked John when he discovered us crowded around our Amigas waiting to see what they would churn out next. "Have you nothing better to do with your time?” he sighed. "Then you won’t want to see what it said about you?"
Chorused the team. "Did Mat set this up? If so, no."
n Amiga Christmas!
®ou know those moments just after Christmas dinner, when everyone is either sound asleep or nattering away about socks and the Queen and who won what in the National Lottery and what they're going to do next year with the money they win in the National Lottery and the price of rail tickets and privatisation and how lovely Noel Edmonds is (let's not go too far
- Ed). The kids won't shut up about Power Rangers and Pog and all
you want to do is retire to Amiga peace, but no-one will let
you ... something about being unsociable. Well, if you can't
beat 'em join 'em. Get them to help you answer these questions
and win a whole host of goodies to welcome in the new year: Mat
Sensible Software hand grenade, a stick of Themepark rock, a Dopus T-shirt, a whole bunch of books and an Aviator joystick.
Attention Bookworms Win a box bursting selection of Bruca Smith's finast books. Every now and than Bruce Smith sands us a naw book for raview. And wa keep them all. But a forced cleanout of the office and a collapsed bookshelf means that we simply don't know what to do with all of our spare books so you, our friends and brothers in arms, can win six of ths blighters along with this lovely Amiga beginners pack, which includes disks. The pack includes programming and Workbench guides plus this natty Frontier guide signed by the author - Tony Dillon.
All you have to do be in with a chance of winning is tell us which satellite TV network shares the same initials as Bruce Smith Books?
Oh yes, if Bruce Smith Books are reading this please don't ask for your million books back becausa wa'ra giving them to readers.
A State of Undress Mat Bettinson has been pair of Jeans ever (recently rlaanAfl hut harrilv uiaar.
Russia, East Finchley and so have his jeans. He's even had the front to wear them to three Amiga Technologies press conferences.
Unfortunately they are now in a state of severe disrepair so in possibly the most biz- zare and twisted competition ever he's offering his holy jeans to you. To win the most Amiga exposed uiodiinu iiui noruiy wuor- abla) just jot down tha answer to the following Christmas question: In which Dickens novel did a character buy the last turkey in the shop?
A) A Christmas Carol
b) Pickwick Papers
c) Oliver Twist COMPETITION Dopus T-shirt Hand Grenade Every year
unusual objects arrive in our post bags, promoting games,
products and. In one strange and useless case a brand of
spaghetti. But we’re incorruptible here so, although we
appreciate everything, a promo doesn't effect a product's
performance. A lot of promotions are quite frankly poor, but
some are very thematic, like these two little promo prizes
we're offering to you.
Lot number 1 is a fake hand grenade sent to us by Sensible Software to celebrate the launch of Cannon Fodder 2. And what a jolly item it is. It's a bit worse for wear at the moment but if you want a genuine piece of games memorabilia Bthen it's yours ... if you can answer the following question and we draw your name out of character played by Marlon Brando in Apocalypse Now7 Lot number 2 is a stick of rock. Tasty? We wouldn't know. But what's really special about this rock and the reason we don't know what it tastes like is that it's Theme Park rock from Bullfrog. Yes. Instead of having
Blackpool or Torquay inscribed in tooth murdering sugar in its core h reads Theme Park. Different eh?
Anyway to stand a chance of winning this piece of unique blue confectionery you should get your aunt to answer the following question: George Formby, music scourge of seaside pavilions until his untimely demise was famous for playing which of the following instruments:
a) a set of bongos
b) a harpsichord
c) a ukulele Directory Opus S is the business. If you want a
proper file organising systam for your Amiga then look no
further; it will almost replace Workbench - if you have a hard
drive. It's produced by a couple of hard-nosed, reckless
Aussies working under the banner of GP Software. At the
Cologne show our editor was assaulted by one of them, who
thought that he was editor of another, patently inferior,
Amiga magazine. Greg Perry shouted and cajoled Alan until the
realisation came upon him that he had the wrong man. By way of
apology t' ’ Greg gave Alan five t-shirts to do what he V" !
Deemed fit with, and so t you have the opportunity to win one for the price of a stamp. All you N. have to do to have a chance of winning one of five extra-large Dopus five t-shirts is ask your Aussie cousin to answer answer this question: Which of the following Australian names describes a fish:
a) John Potter
c) Dingofish answer the following question. State which i of the
following is a famous flight tester:
a) Chuck Rock
b) Chuck Norris
c) Chuck Yeager Rules
1. No mow than one entry per person for each competlton.
2. Competition to not open to employees of Bruce Smith Books.
Sensible Software. GP Soft- ware. Emap Images. M postcard
to be received by 15 1 96.
4. The editor's decision is final.
5. Entries to be sent to 'Crazy Christmas Compo'. CU Amiga
Magazine. Priory Court, 30-32 Farringdon Lane, London EC1R
Flight Sim fans among you may ba interested in a bit of realism. And boy do we have it. It's called the Quickshot Aviator and was donated to our cause a long time ago by those fine joystick specialists Quickshot along with a previous competition prize.
But we don't have enough space on our desks for lunch, never mind a Quickshot Aviator so we thought that one of you might like it as a lata, fully boxed Christmas present.
It’s big, heavy and plastic, but it works. And it's almost free. To be in with a chance of winning this superb aviation controller all you have to do is "besht mates" in It's that time of the year when Alan Dykes ..... Opparently we’re all wrong and the Amiga is really useless because Raiden isn't going to be released on it. Console purchasers were right after all The parts of the brain which control lightning fast reactions in the fingers and thumbs and enable people to justify spending an average of £50 on games are clearly superior to the intelligence that enables you. The Amiga
user, to play strategy as well as button bashing games for twenty quid less and, if you really want to, program them as well.
Spotty oiks An Amiga games player called Andy Davidson did just this and produced Worms, a superb strategy game But a magazine which gave a Neo Geo game called King Of Fighters 95 93%, despite the fact that it’ll probably cost a fortune and despite the fact that the Neo Geo is about as mass market as whale meat, gave Worms 84%.
This magazine is called CVG.
I’m not criticising the score here, though. The review was of the Playstation version of Worms, it appeared in the December issue of CVG and was written by Matt Broughton, deputy editor of EMAP’s Playstation Plus magazine and regular CU contributor. He said: Tm in love with this game and suggest that you stop reading this now and go and buy the game.’’ What annoys me is the second comment, made by CVG editor Paul Davies.
Paul is a reviewer whose opinion I greatly respect and he doesn’t like the game at all. This is fair enough, everyone is entitled to their own opinion. But according to him: "The strange brand of humour which seems to have evolved with the Amiga has done so out of desperation for real good games. In that market it will no doubt do very well, but I say discerning console owners should expect something a lot less hackneyed".
Discerning console owners my back side. You mean spotty little oiks who got will get one for Christmas. If finger pointing for hackneyed game subjects is in order surely the beat ’em up.
Beloved of ‘discerning’ console owners, is the biggest target for endless rolling duplication.
That "strange brand of humour" we Amiga users have is bom out of an ability to think about more than the fifteen button combination required to rip a creature's spine out of its body and spit into the cavity. And what lack of games? OK, we're not exactly riding the crest of a wave of software releases but if you can still get good new ones.
PlayabSty power The Amiga 1200 may not compete graphically with the Playstation or Saturn and the software houses may be letting it down badly in favour of these new land admittedly brilliant) toys. But it's still a superb fledgling development machine, without which we wouldn’t have Worms or Super Skidmarks (which incidentally was highly praised in the same issue of CVG) or many other popular titles.
Raul Davies and his - normally excellent - ’multi-format’ console magazine should give the Amiga more consideration in the future.
As the games world turns increasingly towards major multimedia events and big budget productions, the Amiga will hopefully still be there bringing us all back down to earth with simple interpretations of the game reviewer's favourite word: playability. It may be a bit hackneyed, but if you’re going to spend hard earned cash on a game it’s a useful concept.
John Kennedy..... What an astonishing year! It may have seemed that the Amiga was dead and everyone should have moved to a PC, but we all know that Amiga owners are made of sterner stuff than that! And we were richly rewarded for our patience, because 1995 was a stunningly good year. Software got better, hardware improved and all this when the Amiga wasn't even being manufactured. What other platform ever had the same kind of support?
Go faster stripes Without a doubt. 1995 was the year in which CD-ROM really Mat Bettinson..... In light of this past Year of Darkness, it’s easy to forget what Amiga Technologies, shareware authors, hardware and software companies and users have managed to achieve throughout 1995.
Against the odds Despite the rumours that the Amiga was dead, 95 saw amazing software releases in both commercial areas, (Directory Opus 5 and Photogenics). And the Public Domain. Hardly the kind of thing that would have happened on any other platform presumed dead.
Hardware manufacturers also kept steadfastly developing excellent products for the A1200, like the Squirrel and ever faster accelerators. Hell even the games scene was bolstered by a rush of Tony Horgan . This has certainly been a year to separate the men from the boys, or if you prefer, the true faithful from the bandwagon riders.
With memories of the sad demise of other computer platforms still fresh in the memory, some Amiga developers decided to cut their losses well before the sses were even made. However, ose that stayed on have been arded by the custom of the II enthusiastic Amiga users, and a side effect have become rel- ely larger fish in the pond. This ludes developers right across board, from innovative game Jucers like Black Magic, to rdware devotees like Power puting. Serious software lopers like Impulse and happened. The CD32 clearly wasn't the hit everyone was hoping for and it took HiSoft and their
excellent Squirrel interface to do it by allowing A1200 owners to use standard SCSI drives.
For those lusting after high- tech bits and pieces things were going very well indeed. Not one, but two high speed video cards appeared and even better, the first reviews of cards featuring the ultimate processor, the 68060.
This was the year that the Amiga went faster than ever before. Amiga software simply gets better and better.
ShapeShifter brought high-quality excellent Doom clones inspired by some foolish person saying they couldn't be done.
Out of all of this activity, my hat goes off to the shareware authors
- keen Amiga enthusiasts that stuck with the Amiga during the
hard times, realising what a brilliant system it was and
continuing to create amazing software to rival commercial grade
material on other platforms. I think that these guys helped
keep the Amiga market stay viable long before the Escom
'Bensheim Boys’ stepped in. Moving at far greater speeds than
the old Commodore ever did.
The newly formed Amiga True grit Another bonus point to 95 was the fact that Amiga Technologies got all-rounders such as HiSoft. Most have had to tighten their financial belts somewhat to remain competitive, and we've seen a few commercial fatalities along the way, but the main players are still here and still giving us what we want, and most importantly you are still here too.
Hold our own The future? Well the obvious thing to do is whinge about Escom and Amiga Technologies, just as it was the done thing to whinge about Commodore, detailing how they should do this and that differently. We all know what makes the Amiga special: an amazing operating system, a whole family of CPU-relieving Apple Mac emulation at a shareware price, and Fears. Gloom and Alien Breed 3D all proved that the Doom clone was possible.
POINTS OF VIEW Bom again As for the future, after the frightening price of the new AT Amigas, things are starting to look a little brighter. The new owners have made interesting promises about PowerPC platforms - including PowerPC upgrades for existing machines and certainly an Amiga based on this technology would keep us in MIPs for the next few years. It's almost certain that a new 68030 or 68040 based Al 200s into production quicker than the experts thought possible.
Many criticisms have been levelled at AT but you've got to credit them with the fact that they got those machines into the stores well before Christmas. Hats off to Amiga Technologies.
Now they've announced the decision to move towards the cheap and powerful PowerPC range of processors. This is good news as all that wonderful PD and Commercial software should work under emulation. However, we need the Amiga scene to pull together and turn the new architecture into the ultimate computing platform.
The most valuable resource the Amiga has is the dedication of its users. That means you, dear custom chips, its highly flexible audio visual capabilities and of course its unique users. Some seem to have doubts that a similar beefed up system will be viable in these days of replaceable plug-in card technology but so long as the expandability is there, a decent base platform can only be a good thing.
We can ride again Then there's that question of "How will the world be converted to the Amiga?” My answer is maybe it never will be, but that isn't a problem. Using magazine sales figures as a gauge for Amiga usage, it peaked around this time two years ago with an incredibly healthy market for A1200 replacement will be released in 1996, which if done right, could single handedly rejuvenate the whole home computer market. Let's keep supporting the best computer around.
Readers. Having had the pleasure of quaffing German ales with AT general manager Petro Tyschtschenko, I can tell you that he is well aware of this.
The Amiga is going to wonderful places. We have a while yet to wait for new Amigas but in the mean time, make the most out of the Amiga's strengths and for God's sake buy a modem.
The Net awaits.
Serious software, games and hardware. Was 'Amiga' a household name back then? No. But that didn't stop it conquering the home and semi-pro computer market, so don't worry too much if your next door neighbour still hasn't heard of it.
NEXT MONTH going February promises to be a chooker-block full month with top news, reviews and features for serious Amiga users!
Check this lot out: _ « Wordworth 5 « Apollo 4040
• Surf Squirrel And for those addicted to games:
* Breathless the wondergame!
* Primal Rage the late game!
Star Crusader the space game.
We find out what's in development and what's happening in the world of the Amiga.
Plus: We might have features about networking and a new laptop Amiga but we wouldn't like to give too much away to the opposition just yet!
And: Improve your Imagine skills with our exclusive Imagine 3.0 Tutorial and, on disk, enhance your paint and rendering programs with Texture Studio!
¦ScSi e fflfeiBnapicn - s' 1 • cncacaiamcicic ¦ w 5 " ogdoddoo ooimnomi A' CU Amiga Magazine Feb 1996. Available 11 January ou-6806U erior performance. Full on speed. Yours when you add the new Falcon 68040 060 accelerator to your Amiga 1200. It's like never hitting the brakes. State- of-the-art-technology for the ultimate rush. Seriously faster than a 4000 040 at a fraction of the cost. Fit the Falcon, feel the speed. If you dare.
68040LC 25MHz starting from £429.95
• 68040 or 68060 CPU SIMM-Connector SCSI-Connector Easily
upgradable to the 68060 Processor* ¦ 68060 Processor socket
built-in Can host up to 128MB of Local Burst RAM Fast
SCSI-II III SMA Hard Disk Controller (lOMB Sec) PCMCIA
Compatible and fully auto-configuring
• Sp,M baiod on she 680,0 76MHz CPU
• • Upgrade MOM price programme available soon Amiga case needs
to be opened and trapdoor modified
1. 5 Times more powerful than the Amiga 4000 040* RAM Access 3.5
times quicker than the Amiga 4000 040* POWER FPU's complete
with crystal. Please state for Blizzard compatibility.
20MHZ FPU PICC .. £20.95 33MHZ FPU PICC ......£39.95 40MHZ FPU PICC ......£60.95 50MHZ FPU PGA £89.95 SCSI-II INTERFACE (wiaiioum £69.95 4MB SIMM ......£139.95 8MB SIMM £279.95 The Viper 28 can have up to 128MB RAM installed, full Kickstart remapping, optional SCSI-II adaptor, on-board battery backed clock, 68882 coprocessor, instruction and data burst modes.
VIPER 28 MKII BARE ......£119.95 VIPER 28 MKII 2MB £199.95 VIPER 28 MKII 4MB £259.95 VIPER 28 MKII 8MB £399.95 VIPER 28 MKII 16MB £569.95 VIPER A1200 8MB RAM ard which uses 1 * 32 SIMMs and Is PCMCIA friendly.
The Viper 50 can have up to 128MB RAM installed, and the same features as the Viper 28.
VIPER 50 BARE £199.95 VIPER 50 2M8 £279.95 VIPER 50 4M8 £349.95 VIPER 50 8M8 ....£479.95 VIPER 50 16MB . £649.95 PC 1208 BARE____ £59.95 PC1208 1MB ..... £89.95 PC 1208 2MB ...... ......£129.95 PC1208 4MB ...... .....£189.95 PCI208 8MB ...... f329 95 ¦•Mf-ll WARP ENGINES starting from £119.95 POWER COMPUTING LTD 44A B STANLEY STREET BEDFORD M K 4 1 7 R W 01234 273000 01234 352207 You don't have to acquire a French import to do it in style. Just load up a copy of Championship Manager 2 for incredible gameplay, addictiveness and a little savoit laire!
"WAGER CM2 contains all the emotion and playability ot the original, plus dozens of new features including the pressurised heights of International management!
“The best football management game in the world, eve rl” COMING SOON ON AMIGA!
The game football fans wanted!
I § I “The best fo; : management game MAWAGir world, e*'
- 6m M COMING SOON ON AV II fans wanted! SHJas 1 be customised to
your own pref- Jerence. If MUI prefs is activated on its own,
it only modifies the general MUI settings.
For example, the settings for very program which can be fur- Iher modified by settings for 2 ro ¦Twr irttU" S3 «W*JUl't5 Uni 3r«*c* vntft 3 _____