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Magic User Interface 3.2 (MUI) is an extension of the Workbench system and is required by some software. If you didn't boot the CD. You'll have to click on the InitCD Icon in the root directory to temporarily run MUI from the CD. If you intend to install MUI it would be a good idea to drag the MUI drawer onto your own FID as it will run much quicker. The SuperViewCD drawer contains an exclusive CD demo of the wonderful multi viewer converter package called SuperView. SuperView uses special loader and saver libraries to load virtually any type of picture and save out as any other type of picture. What's more, it can display on virtually any display system from the Amiga's native ECS and AGA chip-sets to graphics boards and RTG systems such as CyberGraphX. Read the docs to gain more information and if you think it suits you. Click the lnstall_SuperView icon to install to your FID. DelitrackerJI contains the Amiga's most powerful and comprehensive module playing utilities around. It handles virtually every type of module and can play from Fast RAM and even 14-bit playing and headphone mixing. Reading the documentation is highly recommended. Delitracker is activated by the Johan Alpmar ProTracker and the ScreamTracker jukebox icons in the modules section of the CD. Finally. ViewTek is a picture viewer able to handle most types of files. It's simple to use and downgrades high-colour pictures such as 256 colour GIFs lFFs and Jpegs to ECS FIAM6 screen modes on non-AGA machines. Games Contents: Worms Special section, Blitzbombers demo, Watchtower demo, Nemac IV demo + many full PD Shareware games.

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Document sans nom I utoriais imagine .s.u ¦ uciaivitL* 650Mb OF GAMES. UTILITIES, OBJECTS AND MORE SUPER CD-ROM II!
FOR AMIGA & CD32 On CD-ROM: Exclusive game - Leading Lap SE Fast paced racing game never before released!
Plus!!!
650Mb of utilities, demos, music, graphics, games and more ... CD-ROM edition (A 3.5 inch DD disk Edition is also available) l Io CD-ROM ? Ask your newsagent now.
H3HOHU VIDEO BACKUP 3 INT. DRIVES nmMMinna PC881 A500 £30.95 PC882 A2000 ......£35.95 PC883 A600 1200 ..£35.95 [T3 official GVP RAM SIMMs.
£15 £54 £19.95 £CALL £C ALL £CALL £CALL G V P RAM £199.95 FOR ANY SPARES REQUIRED PLEASE CALL SQUIRREL MPEG External IDE hard disk for the A500 comes complete with an internal ROM switcher, and upgradable to 4MB RAM M-TEC AT500 BARE ....£99 PLEASE CALL FOR HD SIZES MIMODV MQUIMS 10 PIN SIMMS ¦¦HuiiU’iim External PCMCIA 3.5" IDE hard disk OVERDRIVE BARE £99 OVERDRIVE 420MB ...£259 ZIP DRIVE 100MB SCSI £179.95 100MB DISKETTE ...£15.95 r* Daws MOUIMS SOUiatll SCSI INTCWACI n !•: w ;J : o o u c r ¦iMJiiirm 1 GIGABYTE 3.5 SCSI ..£259 1 GIGABYTE 3.5 SCSI EXTERNAL £335
MICROPOLIS £CALL £CALL £CALL HITACHI The Syquest EZ135 drive is an ideal storage device. The EZ Drive stores 135MB on a single 3.5” cartridge and has a seek time of 13.5ms. Comes complete with one 135MB cartridge. (A SCSI interface is required) SYQUEST EZ135MB £239.95 13SMB CARTRIDGE ..£CALL 340MB 2.5 IDE .... 510MB 2.5 IDE .... 810MB 2.5 IDE .... 1 GIGABYTE 2.5 IDE OTHE 120MB 2.5 IDE..... 256 x 32 SIMM 72-PIN (1M8) . £40 512 X 32 SIMM 72-PIN (2MB) £75 1 X 32 SIMM (4MB) £125.95 2X32 SIMM (8MB) £235.95 4 X 32 SIMM (16M6)......£499.95 1 X8 SIMM 32-PIN (1MB) ......£30 4X8SIMM 32-PIN
(4MB) .....£139 1 X 4 STATIC COLUMN A3000 £25 1 X 4 DIP .£25 256 X4 DIP £5 1 X 1 DIP ..£5 CIA .....£12 GARY ...£19 PAULA ...£19 DENISE ..£19 SUPER DENISE .£25 KEYBOARD 1C .£12 FAT AGNUS 1MB ......£19 FAT AGNUS 2 MB ......£29 PRINTER CABLE .£6 RS232 CABLE ...£6 SCSI EXTERNAL £15 WORKBENCH 3.1 A500 2000 ____£85 WORKBENCH 3.1 A3000 4000 . . £95 ROM SHARE DEVICE ...£19
2. 04 ROM CHIP £25 SX-32 is an internal add-on card
for your CD32 and features: VGA port RGB port, parallel port,
serial port, external disk drive port (1.76MB), dock,
controller for
2. 5- hard disk, and a SIMM socket (up to 8MB). Turn your CD-32
Into a A1200.
SCSI case suitable lor CD-ROM HD DAT and Optical drives.
5. 25- SCSI or IDE CASE .....£79.95
3. 5' SCSI or IDE CASE ......£79.95 DISK EXPANDER SX-32 MODULE
MIIIIBIIIII A 68060 accelerator board for the A200 running at
50MHz and allowing up* 128MB of user installable memory anc
SCSHI hard disk controller.
A2000 68040 (0MB RAM) fTBA A2000 68060 (0MB RAM) £TBA 4MB STANDARD ADD £125.91 4MB GVP ADD ......£151 SiJS:C(AI. O ACEEX V32 BIS 14.4 aor si unovio £99 X-LINK rxus vunssT awxo«(d£229.91 TRAPFAX MODEM SOFTWARE . £4* AU MOOfMS INClUOt SofTWXXI AND CASUS Squirrel MPEG allows you to play 1 and CDI CD-ROM's. Squirrel MPEG I high quality digitally mastered images a 16-bit stereo sound to you and ] Amiga.
SQUIRREL SCSI INTERFACE . £59.9 AURA £79.9 MEGALOSOUND ...£29.9 squirrel scsi Interface Included vhere you tee thl• logo 4MB GVP RAM 16MB GVP RAM M III III II I M Intuitive cursor control at your finger tips .Tap' for an instant selection Connects to the Serial port. (This is not a graphics tablet) ALPS GLIOEPOINT ..£59.95 PICASSO II 2MB RAM INCLUDING TV PAINT INR.
PICASSO II 2MB RAM INCLUDING TV PAINT 2 VIDEO DAC . IB-BIT GRAPHICS ADAPTOR phone order* Wt accept most major credit cards and are happy to help you with any queries.
Postal order* Ordering by chequa PO please make payable to g Ltd and specify whrch delivery Just like the Neptune-Genlock, the new Sirius II combines excellent quality with user friendliness. In addition, this genlock disposes of blue-box keying, bypass.
RGB-colour correction, a stereo-audio control with microphone input as well as an integrated test pattern generator for adjustment.
SIRIUS II GENLOCK £249.95 £399.95 £919.95 NAME ... ADDRESS Pen and cursor controlled graphic tablet, including cables and software.
POWER TABLET 12 X 12 . . .£195.95 IHCl. Pf N. CURSOR AND POWER TAB VW ¦anggHgms A SCSI driver for all Series II host adaptors and accelerator cards for all Amiga computers. This ROM has a very fast transfer rate of up to 3.SMB*. maximising your CPU processing time. Guru supports all SCSI device types including hard drives.
CD-ROM drives, scanners, Syquest drives etc.Guru ROM is compatible with Amiga OS 1.3 through to 3.1 and is SCSI -I SCSI-2 compatible. Please call for further information.
£POA GURU-ROM V6 ....£49.95 warranty All Power products tom with a 12 month warranty unless oth rwis specified.
Technical support Help Is on hand with a full Technical Backup service which Is provided for Power customers.
Aatl-order price* All prices listed are for the month of publicabon only, call to confirm prices before ordering.
Export orders Most items are available at Tax Free Prices to non-EC residents. CaU to confirm prices. BFPO ¦all-order teras Ail prices indude VAT Specifications and prices are subject to change without notice. All trademarks are acknowledged. All orders in writing or by telephone will be accepted only subject to our terms and conditions of trade, copies of which are available on request.
FOR ANY INFORMATION PLEASE CAU TELEPHONE NO.
SYSTEM OWNED DESCRIPTION . . .
TOTAL AMOUNT (inc. Delivery) £ CREDIT CARD NO .. EXPIRY DATE SIGNATURE ... DELIVERY 2-3 DAYS £2.50 ? NEXT DAY £5 DSAT £10 ?
MINIMUM DELIVERY E2.50 ALLOW UP TO 7 DAYS fOR CHEQUES TO CLEAR »MENTS contents Games Features The right computer Aardman Animation's creations have been charming the public since Heat Electric's Creature Comfort ads made them famous to a wider audience. Their new feature film A Close Shave has already been acclaimed a classic and, like A Grand Day Out and The Wrong Trousers it was produced using Amigas.
PREVIEWS
• The Chaos Engine 2 40 Wahoool It's almost h*c* at last!
We dodge bombs and pow«r cuts to bring you this story from Wapping.
• At the crossroads 42 lnt*rsact developments have promised Amiga
game miracles: we check out what's in store.
• Slamtitt Pinball 43 21st Century Entertainment fights back from
the mediocrity of Mania with some good-looking tables PLAYERS
GUIDES
• Vampyra More pearls of advice from the adventure temptress with
more front than the Brighton pavilion.
• Snip Tips Snippets faster than your average whippet! With more
meat on them.
Your pedigree chum. Matt, is back.
• Watchto wer Suspiciously similar to Chaos Engine and none the
worse tor it A short arcade combat freiuy.
• World Golf Golf for those with excellent eyesight. Turn to page
47 to see what we mean.
• Zeewotf Tips The level codes are in Snip Tips but H you’re in
need of some help on level 10, check this out.
Virus outbreak 30 j lt's been a while since we’ve heard about W H mean .gmm thry've The Chaos Engine 2 40 gone away.
JgfW v-.itii the increased use hard drives, and the | Internet the potential for an W outbreak to cause mass destruction is bigger than ever.
Intersect 42 AmiFileSafe A brilliant new disk filing system speed up your disks and keep your data secure.
Cover Disks AmiFileSafi HippoPlayer 9 Plays modules from Soundtracker, OctaMED, ProTracker, FastTracker and more. Also displays little twiddly bits.
Virus Z 10 The latest version of the best virus | checking software. Sleep easyl Lap SE 12 a tracks of fun ... Five racers to a from ... Serial link option for player fun ... A500 600 and A1200 ons ... Options galore ... CD-ROM II 16 j A brilliant 650Mb of amazing Amiga software on the CD edition of this magazine awaits youl Public Domain Get Serious PREVIEW
• SoundStudio 69 OctaMED's latest version is a break with the
past. All new, and previewed.
REVIEWS e Toccata 62 Sounds like a brand of Italian ice cream but in fact it's a 16-bit sound card. Nice.
E SX32 66 A neat and inexpensive way of turning your CD32 into an A1200. Keyboardtasticl e Aural Synthetica 70 Thinking of using your Amiga as a synthesiser?
Aural Synthetica could be the answer.
E Limelight Tyro 72 An unusual name, but underneath this flamboyant exterior lies a video titler.
E HiQ Power Station 77 Looking for ways of upgrading your Amiga without clutter? See page 77.
CD-ROMS e CD-ROM Round Up 78 Three pages this month, with 8 Cds reviewed. Everything from audio to clip art.
E PD Scene 83 This month's Public Domain scene is packed with quality software: some of which is on the April CD-ROM. The highlights are a massive 80Mb demo called DataWorld, a highly rated RPG called Hilt II, smutty Saturday Night Snooker, and demos from a Danish Christmas demo get-together: The Party '95.
E PD Utilities 87 Among the bewildering array of odds and ends sent in for PD utilities there is an odd American Max Headroom-style computer character, a strange self-testing program called Revision Master, some AMOS code and the best ever set of football icons. Check it out.
CU Amiga Magazine interviews John Smith of Amiga A, Technologies, to find out just ll what's happening in the UK Amiga V world. Plus more T World Of Amiga show news and a computer security report.
- [Subscriptions 106 | Massive subscriptions offer! Money off
around the world and special six month deals too!
Get CU Amiga Magazine delivered to your door every month. No more braving the elements to find that your newsagent has sold out! Don't miss these offers.
92 Imagine 3.0 Editorial Now you've got the hang of textures in Imagine, John Kennedy moves onto the subject of texture mapping VideoStage Pro 96 H you've been beavering away on your home videos with VideoStage Pro, here some more essential reference material.
Graphics Masterclass 98 This month's feast of graphics tutorials includes advice on how to mock up photos of UFOs and other phenomena Wired World 100 All the latest from the Internet and the wide world of comms. Plus of course Net God on his soapbox.
Sound Lab Q£rA 103 A special Q&A edition of Sound Lab sees Tony Morgan fielding a batch of popular questions on Amiga audio.
Frequently Asked Questions 113 Networking Amigas is the subiect of this month's regular Q&A session, hosted by John Kennedy.
Q+A Masterclass 114 So you wont to know all about Araxx than? Follow!.* out aimpla axamplos, hara's tha lowdown on how it all work*.
And so we've reached April, and things are beginning to brighten up on some fronts.
Despite a miserable Christmas and a staff lay-off that had us all worried Amiga Technologies have reaffirmed their commitment to the UK market, as you will read in the news section this month. It's a commitment that has short, medium and long term aspects and should see the market remaining on track, perhaps even tking up, throughout this year.
You will have noticed, as of last issue and from now on. We were forced to put up the cover price to £4.50. CU Amiga Magazine is a high cost publication and unfortunately the returns from advertising which have traditionally helped pay the way have dropped significantly in the last 12 months. As I've stated before we've tried to avert price rises for as long as possible, but the inevitable must hap- pen sooner or later. Which makes our new subscriptions offers all the more attractive. At £36 in the UK this equates to just £3.00 an issue, and massive reductions are also available to overseas
readers Half year subscriptions are now available too. And though these are not discounted, please take into account that you do get the magazine delivered to your door, and you're only committing for six months. There's never been a better time to subscribe.
Alan Dykes, Editor Advertisers' Index
• 1424 71111 11*23 712***
• 1314 77172
• 1443 24*377
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• 3*4 4***14 11234 43 IN
• 1227 7I42S4
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• HI 71*271
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• Cirvi SOITNARE CU AMIGA CLASSIFIEDS EMC MANET** EVIRC1A0I
EXCLUSIVE PD FAST COMPUTER SERVICES
M. N 41*1*73 mzui DEVELOPMENTS Backchat 118 Opinionated readers
get to broadcast their own views to the masses in the regular
letters page Points of View 120 The good, the bad, the trials
and tribulations of the Amiga.
Find out what Alan Dykes, Lisa Collins, Tony Horgan and Mat Bettinson have to say.
Back issues 104 Miss any of the spectacular issues we've done over the last two yearsTThen turn to 104 for consolation. A quick flourish of your cheque writing hand, or a few seconds relating your credit card details to a nice person at our back issues department could get you a shiny new old issue I Questions and Answers Various tachnical problems and glltchas ara solved once again by out technical dream team, Tony and Mat.
116 MEGATRONII imi associates Pisan runsMMi n POWEI COMPUTING LIX. UC. *IC POST HASTE 7* PREMIER Mill OROII 1*4 RE SPOUSE UvflTISIK 13 SPECIAL RESERVE BWTEOPt mo*
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BAC1 ISSUES II111 441 US. Sa4(ac1 M milaMty II* |Ktcr (424 (iac
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CU AMGA MAGAZINE. Pnary Ca.n 31-32 lam*f*aa [am Laaiaa IC1I 3AU
Ptaaa: 1171172 I7N FAX: 1171 172170 Pteaaa raawaAac C EMAP 4m«m
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aaEataia Ifea ll|hau tfaalaf*. Hai a 4tM itifMiiMa las mj
arran. K n la aa* aacvaa a* An taas aiprasaa* 4* in ranaaan an
AaM aaa. Kaa at aa* an* a PRINTED II TNI UNITED KINGDOM IT ST
IVES PETIRSMOUCH ABC: 44.711 i nd nts.
As a arm ven ere a ng ap- 1 ers.
Re a- i Our high speed 2.5‘ IDE had drives for the Amiga A1200 & A600 computers come complete with fitting cable, screws, partitioning software. Full instructions and 12 months guarantee. All drives supplied by us are formatted, partitioned and have Workbench (WB2 for the A600 and WB3 for the A1200) installed immediate use. Fitting is incredi- bly simple; if you can plug the mouse into the r mouse socket, you will be able to plug the hard drive into the hard drive socket.
m+ 85mb £89.99 120mb £104.99 170mb £119.99 250mb £139.99 340mb £174.99 540mb £284.99
• ssssssS ¦SSUcm*- Send cheques or postal orders (made payable to
Siren Software) or credit card details to:- Amazing power for
such a low price. This superb accelerator uses a 68020
running at 28hz and comes complete with a 68882 FPU to enable
your A1200 to run at 5 MIPS (million instructions per sec
ond)! Uses standard 72 pin SIMMS and includes a battery backed
dock.
Simple trapdoor fitting.
CnHb APOLLO 1220 ONLY £99.99 APOLLO 1220 +lmb £139.99 APOLLO 1220 +4mb £229.99 An incredibly powerful trapdoor fitting accelerator based around a 68030 complete with MMU, 2 SIMM sockets (72 PIN SIMMS), socket for a floating point unit and battery backed clock. Runs at just under
9. 5 MIPS (million instructions per second!)
APOLLO 1232 SO £199.99 4mb SIMM £129.99 8mb SIMM £239.99 68882 FPU £69.99 Now includes CD ROM drivers and instructions.
The Dataflyer is a 16 bit SCSI II controller card that converts the signals on the internal IDE interface to also run SCSI devices at the same time as the IDE hard drive.
The Dataflyer SCSI* will operate upto 5 SCSI devices such as CD- ROMS. Hard drives. SyQuest removeable drives, tape back up drives s speed CD ROM DRIVE complete with power supply. SCSI cables, docking station and full instructions. Also includes stereo headphones and carrying case for use as personal CD player.
RENO CD WITH SQUIRREL £174.99 WITH DATAFLYER £174.991 Unlike other SCSI interfaces, the Dataflyer SCSI+ is compatible with all known accelerators etc and it does not stop you from utilising any of the important expansion ports on your A1200 A600.
The Dataflyer SCSI* easily installs into the A1200 A600 (simply pushes in. No need to remove the metal shield) and provides a 25 way D connector through the blanking plate at the back of the A1200.
Full instructions and software supplied.
Top quality fan cooled case or available as an internal unit.
CHINON CDS435 INTERNAL £79.99 EXTERNAL £109.99 EXTERNAL WITH SQUIRREL £154.99 DATAFLYER SCSI+ ONLY £69.99 SQUIRREL SCSI INTERFACE ALSO AVAILABLE £59.99 PCMCIA fitting SCSI Interface yiom s range external CD ROM drive. Suitable for use with any SCSI interface. Ideal with the Dataflyer SCSI* Superb high quality, tow c Chinon external SCSI CD ROM drive I unin in a etc. AIWA ACD-300 ONLY £167.49 OR WITH SQUIRREL £209.99 WITH DATAFLYER £209.99 Amazing value quad speed external SCSI CD ROM drive in a top quality enclosure.
Internally fitting 4600 Accelerator features 68020 and FPU Dotn running 28MHZ. 72 pm simm socket for up to 8 Mb of F4STRAM. Easy fit, makes your 600 faster than a 3000!!
PANASONIC QUAD SPEED EXTERNAL WITH SQUIRREL OR DATAFLYER only £239.99 APOLLO A620 ONLY £134.99 + 2MB 199.99 + 4MB 264.99 Now available for ANY Amiga! The full Amiga Technologies bcqnsed OS 3.1 pack will bring your Amiga up to the very latest operating system OS3.1 is more efficient, offers more features (such as CD-Rom file access and control, extra windows handling routines, more control over screen preferences overscan sizing etc.) and is necessary for many applications.
053. 1 A500 600 15002000 £89.95
053. 1 A1200 £99.95
053. 1 A3000 £99.95
053. 1 A4000 £99.95 AMIGA Zorrc D provide CPU Expansion SO* Time
dock C189.95 6980X2 4 Board 1 ?8Kb Cache. 2 x Serial. 1 x
Parallel. Floppy and HDD Controller. Keyboard
• odteL External Power Connector. PC 104 Expansion Port 128Mb RAM
max Accepts 4860X2 4 Processor at 33 to 100MHz (Not mduded)
4860X2 4 Eprom Board As 4860X2 4 Board plus aulo boot Eprom
Pentium Board 2S«Kb Cache (Expandable to 1N*». 2 « Serial. 1 x
Parallel. Floppy and HOO Controller. Keyboard socket. External
Power Connector.PCI04 Expansion Port. 128Mb RAM max Accepts
Pentium Processor 75,90,100, 120.133 and 133MHz (Not Included)
DX2 66 £ 34.95 0X4 100 £ 79.95 Pentium P75 Pentium P90 £219.95
Pentium P100 £229.95 Pentium P120 n PI 33 C449.95 ARIADNE AND
LIANA » you require a simple low coal connection between any
two Amiga s. Uana a exactly what you needi S plug mo cable
between me parallol ports and install mo software You can now
share your Amiga* hard LIANA t AmlTCP offers the ability to
network your Ankga via Ariadne to a foreign computer (with It's
own TCP sol AIIITCP t IMAGE VISION EMPLANT BOARDS AND OPTIONS
The EMPLANT system allows hardware emulation of the Macmatosh
and PC computer. Please call for latest specification and
advice.
£199.95 (AppleTalk Senal) C239.95 (SCSI Menace) £239 95 EMPLANT DELUXE A«* Ta* A SCSI) EMPLANT BOARD MAC and PC Emulations «)
* advanced Mac emulaBon) PICASSO BOARDS AND OPTIONS PICASSO II 4
the leading graphcs card lor any Zorro based Amiga The
Workbench emulaBon offers 256 colours, even on non-AGA machines
(Requres OS3 1) al reaotutkms up ko 1600x1280 Choose cokxjr
depths including HiColour (16 bit) and True Colour (24 bit). No
Chip RAM I - limitations and an m-built Amiga video
pass-through makes Peasao II the best value graphics card
around’ Plcaeao II 2Mb £249.95 , CyberGraphX Software £ 34.95
PABLO is the Video Encoder opoon lor Pcaseo S. expanding it
with two additional video porta, one standard Composite Sync
Signal, and one S-VHS (Y-C) cornpettae port Al PAL compeMHe
video devtcee can be plugged Into Pablo, such as a cokxr TV or
a video recorder PaWo Video Encoder £119.95 PICASSO II BOARD
The leading Amiga graphics board ASIMWARE PRODUCTS AtlmCDfS 1.0
e a rwa generation CD-ROM control package ttwl seamleWy
mtegratee CO-ROM tacftnology Into Bw i coerating system The
AwnCOFS 10 package con**s ol AemTunet AamCDfS. CDTV end COM
emulaBon modulee. FORI NEW! - BLITTERSOFT LABEL CD-ROMs A
superb collection of Amiga 3D objects!
Pa 3D is a condensed version of "LightflOM 3" packed full with all me Lightwave, pine. ReaOD and Sculpt 30 obiects from the 3CD-ROM set on a single CD-ROM tor me conscious Amiga 3D artist. Amiga 30 contains over 8.000 3D object s 650 Mb In lour rent Amiga 3D file formats : Lightwave 3D, Imagine. Real 3D and Sculpt 3D The tana* renderings of the Lightwave obiects have been removed m order to fit all the pa 30 objects onto tho CD-ROM £9.95 A superb collection of broadcast-ready backdrops!
Desktop Video Backdrops is a collection of hundreds of Backdrops surface for me Desktop Video Professional Each backdrop is broadcast-ready and n broadcast resolution This CD-ROM is compatible with every computer platform The Backdrops are represented by thumbnail renderings in the INDEXES deectory for easy previewing This collection vanes from geometric shapes to floral patterns, perfect for any application, for cable access programs, home video productions, trammg videos and national broadcasts £ 9.95
* U«u ISO allows Bie user to core* a CD-ROM racoflMr In order to
create custom CO-ROM and CO-Audto CO-ROATa An a*.
ISO 9640 OuM unity ¦rxn the usar to create unveraaay conveMM CO-ROM votomee Arr»ga specif* support also allow Manama* special clwactora. CDTV and COM auto-Oooang CD-Audio CD-ROM’s can Da created wm Manor 180 aourong audo data Irom ie-Dn COOA. MAUD or A*« audo Fnee end lo»maned to Bw red Book aUndard lor universal axr-peSOM stanowd CO slayer* Al aapecu oi the Master ISO are corwoiled flvotgh a powertii graphical mtarteoe A huge collection of high quality texturea!
2. 500 Texture Treasures contains approximately 2.500 textures
for the computer artist m many different categones tor print.
2D 3D graphics and animation. Categories Brick.
Bumpmaps. Cards. Canvas. Carpet. Cloth. Crimple. Fire. Formica, Granite, Greenery, Images. Lammate. Materials. Metal. FWsc. Organic. Panels. Patterns. Rock. Roughs. Skin.
Stone. Stucco. Ties. Wood, etc Al of the textures are represented by thumbnail renderings for easy previewing n the INDEXES directory £9.95 AMOS PRO OS DEV KIT Oh Yh! More WORMS!!!
This CO we keep you playing and playing Over 1000 brand new levels for tas extremely addictive game An additional bonus to this CD is the inclusion of the patch update to offer enhanced features to the original game The CD is volume one in the series £9.95 AMOS Pro OS OevKIt 1 Software wffi Ml mufflaeMng"
* the uttlmete AMOS 2 totUBon (Saeene. Wndows. Oedgets. Menu*
Drewvge) Pro extension! It 3. Qedtools (Gadgets and Menus)
Dnngs you over 600 4 Exec (Memory ownagemer* lr*em**s. Msg Port
Signals.
A unique collection of Digital Elevation Mapa for Scenery programa.
DC M-ROM censors ot over 1.000 Digital Elevaoon Maps Horn Bw USOS Theee Mas ewi oe toaded «* VwU Pro. Scenery Ammetor arx) Wortd Conetruacn Set to creato treeifOtong scene sms or excang animated lights through landscapes These lights could De saved and loaded into a 3D program as a Background mage sequence wfslo taking a 30 ot**a such aa an aaropMne or a spaceeMp and rendering a in the tor aground to FULL MULTITASKING inder AGA wfth the toUowmg ample 11 lag lei support command 12 DOStumacns _AM0604 ENSCR)0320256.5.DBLPAll SCR-Param 13. Toollypes 14 Sippcrts AMOS AMOS Pro OS OavKI C 29*5 ’5
RagureeOS2 0i WORLD CONSTRUCTION SET 6 Drakes Mews, Crownhill Industry, Milton Keynes. MK8 OER. UK.
01908 261466 Sales _ 01908 261477 Technical n C~ 01906 261488 Fax L M 01906 281499 BBS H ~ Cl I Wortd Construction Sat 19 a 3-D terrain modelling ana I I animation program that otters unlimited flexibility and I control WCS provxles a wealth ot soluflona. Whether I you are creating for video, print media, commercial or I ¦ scientific applications, or just lor tun. There ere tool many features to list, but this program is regarded by many as the best* scenery generator on any platform. WCS requires OS 2.04 or greater. 4 Mb I recommended! Both 68030 and 040 optimised versions are supplied
WORLD CONSTRUCTION SET C11» Blittersoft Keep your data safe as houses with AFS, Virus 2 and HippoPlayer, all on cover disk 130.
Of you don't have CD- ROM capability and have out floppy disk version instead of the CD-ROM one you won't be disappointed. We've got some very handy utilities on there.
Ami File Safe Ami File Safe (AFS) is an alternative filing system for your floppy disks and hard drives. Disks formatted with AFS are faster, more efficient and less prone to errors than disks formatted and written with the Amiga's built in filing systems. AFS also allows you to fit more data on your disks.
Cover disk 130 contains two versions of Fourth Level Development's AFS. One is a complete version for use with floppy drives while the other is for hard drives, limited to a maximum partition size of 10Mb.
Floppy installation If you are running a floppy-only system you'll first need to make a copy of your Workbench disk and clear some space on the copy.
Rename the copy of Workbench so that it is named exactly the same as the original. Put the original Workbench disk away and work only with the copy for now.
Leaving the copy of Workbench write enabled, delete the Tools drawer to free up some space.
Boot from your Workbench copy, insert cover disk 130 and double click on its icon. Open the AFSFIoppy drawer and you'll see four icons in a new window marked install_2.0 and install_3.0. along with 020 versions of both.
The 2.0 and 3.0 refer to your Amiga's operating system (Workbench and Kickstart). While the 020 versions are for Amigas with 68020 or better processors.
Double click on one of the icons according to your system.
AFS will now be installed onto your copy of Workbench. If you have just one floppy drive you'll be in for a lot of disk swapping but everything will work out in the end. Time to get a hard drive perhaps? Whenever you want to use VirusZ VirusZ is a neat virus checker that sits in the background ol your Amiga's operating system, checking for suspicious activity that could be caused by a virus. It can also be used to check specified disks and files for virus infection. We chose to include VirusZ on disk 130 as its "brain file’ is well up to date and can detect just about all the latest
viruses.
Install Libs icon. If you have the CD edition you'll find VirusZ in the AntiVirus drawer. We recommend you drag the VirusZ icon into the WBStartup drawer, or alternatively copy VirusZ onto your hard drive and call it from the user- startup sequence.
We can't guarantee that it will catch every virus, as new ones app time, but it's the best way to keep your Amiga safe.
To run it on a floppy-only system you'll need some space free on your Workbench disk. This is because VirusZ needs a library that it expects to find in the Libs: drawer of your Workbench system. If you've already installed AFS Floppy as described on the page opposite you should have enough space on your copy of Workbench Boot this and then double click the * imMh it n r “W* Install Libs icon in the VirusZ drawer. The relevant files will be copied to your Workbench disk. You can now run the VirusZ program straight from the cover disk.
Hard drive users should boot the hard drive and then use the What to do with VirusZ Once VirusZ is running you can set a number of options to configure it to your requirements. Click on the VirusZ bar at the top of the Workbench screen so that it becomes active. Now when you hold down the right mouse button you'll see VirusZ menus appear rather than the usual Workbench menus.
Selections from the first menu will carry out tasks, while the second menu is used to set the options for the tasks.
From the Prefs File Check option we suggest you click the Decrunch Executables button and save the changes. This will mean that compressed files will be unpacked and checked during a File Check process. To check a disk or a directory of files, select the File Check option from the Project menu, choose your area from the file requester (use the All button for speed once you’ve selected the disk) and click OK.
You'll be given a progress report as the program checks all the files. If you have AmigaGuide installed on your machine you can read up on all the advanced options from the VirusZ a Coniigvre virisz tovowraqiiraaiMts. English.guide document on the disk.
AFS disks you will need to boot with this copy of Workbench.
Using AFS Floppy Now it's installed, you won't actually get an AFS disk icon on the Workbench until you have formatted an AFS disk. Because there is no disk icon you can't use the Workbench menus to format an AFS disk - you'll have to use the Shell instead. Enter the following in a Shell window, pressing Return after each line: cd Bys:system resident format The above lines will make formatting disks a lot simpler. Now to actually format an AFS disk, insert a blank into the internal floppy drive and enter the following all on one line and press Return: format DRIVE at 0 NAME afadisk In
the line above, pay close attention to the case of the letters (capitals where appropriate) and make sure you enter AFO: with a zero, not a letter O. You can now read and write to and from the disk in the internal drive by addressing it as AFO:. You’ll notice that an icon called 'afsdisk' has now appeared on the Workbench.
When you format another AFS disk, change the ‘afsdisk' part of the line above to a different name. This will become the volume name of the formatted disk.
Hard drive installation To install AFS onto your hard drive, boot from your hard drive and then insert either cover disk 130 or the CD if you have the CD edition of this month's CU Amiga Magazine. If you want to use AFS on both floppy disks and your hard drive, you'll need to run the floppy installer too. Double click on the relevant icon from the AFS_Floppy drawer and see the text above marked Using AFS Floppy for more details.
Installation of the AFS HD demo is more complex. Select or make a suitable partition on your hard drive. All the data in the selected partition will be destroyed when installing Ami- FileSafe. So make sure you make a back-up. Ami-FileSafe must be installed in the I: directory. You can do this by double clicking on the Install or Install020 (For 68020+ machines) icon.
Now you can install Ami File Safe on the RidgidDiskBlock You can use Commodore's HDToolbox which comes supplied with the Workbench software. We assume here that you will use HDToolbox.
If you use another tool you should refer to its documentation.
Select Advanced Options in the the Partitioning window. A number of extra buttons will appear. Click on Add update... and then click Add New File System. Type in: Lt HardDiskAFS for the name of the file system.
Set the Dostype field to 0x41465301 and then select Ok.
Go back to the Partitioning window, select the desired partition and select the Change button.
Select Ami-FileSafe (AFS ).
Use all the default options: automount on. Block size 512, 2 reserved blocks.
If you are using an older version of HDToolBox and there is not a Change button then click on Custom File System and then type 0x41465301 into the Dostype field. Change the Buffers field to a value between 50-200 depending on how much memory you have free (1 Buffer = IK).
If you are using an IDE drive then set the Maxtransfer value to Oxlffff. Now select Ok and the Partioning menu will appear again. Fill in the name you want the device to have in the Partition Device Name field (e.g. DH1). Set the the Bootable flag if you want to boot from this partition. Go back to the main screen and save the changes.
Ami File Safe should now be installed on the partition. Reboot and format the partition from Workbench. If you have done something wrong then go back and start again. ¦ rid s FASTEST AMIGAS ». The 6»B l«i uwd goflio m«uic htao dim I u ISO i IZJI pm* i Sbi rator or Bit *8 |u* m T«M Z4-B Am. »* Z»rfdflto mum!•* « tns*ltM l IS TO )dt s ion 'Exile :s.
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tassc- ; I m Chose your driver, choose your car, fire up
those engines and get going. This polygon racing sim is yours
EXCLUSIVELY from CU Amiga Magazine ... These are the main
controls:
• Joystick forward: Accelerate
• Joystick back: Brake
• Joystick left: Turn left
• Joystick right: Turn right
• Esc: Quit race Continue
• P: Pause and options
• Space bar: Toggle camera height
• FI-FIO: Adjust viewing angles view other cars
• Return: Return to your car Ol software houses won't publish
games like Leading Lap for you we will. It's not the full
commercial release though - how would Reflex Interactive
survive if we went around putting their bread and butter on our
disk? But it is the full game nonetheless, with five tracks,
that's why it's the special edition. We'd sooner bear the brunt
of bad feeling in the games industry than see you deprived of
it though.
There are two versions on the disk, for both AGAand ECS. The A500 600 version will work on the At 200 and it'll be faster too. But the AGA version does have more sound effects and more detailed scenery. Needless to say the AGA version will not work on an A500 600. You will need to decompress the version of your choice to a separate single disk.
This is a simple process. 1. Have a new. Blank formatted disk close to hand and turn off your Amiga.
2 Write protect disk 131 and insert it into the internal drive. 3.
Turn on your Amiga and wait until a CU Amiga loading screen appears. This will have two disk icons on it. 4. Follow the instructions to press either F1 or F2 to decompress either the AGA or standard version on Leading Lap to your blank disk.
5. Once all files have been decompressed onto the blank disk
simply restart your machine with this disk in the drive and
the game will start. Label this new disk "Leading Lap SE”. Put
disk 131 in a safe place in case of future problems.
If you have any difficulty decompressing or loading the disk then turn to page 23 for advice.
Running Leading Lap SE Leading Lap SE is simple to load and run, but it'll take some time to get used to the tracks. It requires joystick or joypad. And will not respond to mouse control. Once you’ve loaded the game you’ll enter a menu screen which asks you to Start Season or enter a Grudge Match. If you have a serial null modem cable you can use the grudge match option to play against a friend with another Amiga More details about this under the heading Serial Play.
Pressing the Start Season option will bring up your choice of driver. There are five to select from and you can find out more about them by pressing the driver stats button on the driver select com DISKS screen. Once you’ve chosen your driver press on next. This will bring up your car selection screen. Here you have a choice of three vehicles. Pressing on next after this will bring up the Racing Championship menu.
Here you can enter the championship immediately by choosing to Start Next Race, or practice any one of the five tracks in the Practice mode.
Racing controls Leading Lap uses both joystick and keyboard during a race. The joystick is the primary control device but using the keyboard you can adjust the viewing angle Problems and the track editor There are two versions of leading lap on both the cover disk and CD you now own. It is fully functioning in all ways: you can enter competitions, you can race against human competition using a serial link, you can do everything you could in the,full version of the game we reviewed three months ago, except race on some of the tracks. This is yours to play for as long as you want, for the
cover price of the magazine: there are no catches. But Reflex Interactive, who supplied us with the game, are doing an upgrade offer too, the sort of one you usually see with a utility. This gives you seven more tracks, extra sound effects, a track editor (AGA only) and an objects suite fAGA only) which will allow you to make up your own tracks. This is the difference between Leading Lap MPV as reviewed and Leading Lap SE. If you have any problems with Leading Lap SE or you would like to upgrade to the extra tracks and the editor please write to Reflex Interactive at CU Amiga Leading Lap SE,
REFLEX INTERACTIVE, 13 Hawley Crescent, London NW1 8NR The extra 7 tracks and SFX is available for A500 600 at £4.99 plus 1.95 P+R while the AGA only track editor, plus the extra tracks, objects and SFX is £12.99 plus £1.95 P+P and height, pause or quit the race, adjust the complexity of the scenery or switch the tracker on or off.
Experiment with these to get the fastest and best looking set up on your individual machine.
Serial linking ... If you want to get really competitive you should find a friend with an Amiga and a null modem cable. You can link up two A500s or two A1200s or, say an A500 and an A1200. If you do the latter though you must remember that the person with the A1200 will have an advantage and you must be running the non- AGA version on both machines.
This type of link will crash more often than a link between two similar machines.
To link up you need to have the cable plugged into the serial ports Compatibility ... Leading Lap has been tested on Amiga 500, 500*. 600. 1200and
4000. It works even if there is a hard drive present and works
wth the Blizzard 1230 accelerator board we use regularly.
However if you have problems with Leading Lap it may have
something to do with the peripherals you have plugged in.
If so, test it without your RAM or Accelerator, or any
other peripherals. It will work) Believe us!
Of both Amigas, and then load Leading Lap SE. When you reach the first options screen select Grudge Match and then simultaneously select either Grudge League or Single Match from the next two selections.
The five tracks you want to race on. After this the race wifl begin as normal except you’ll both be racing against each other on different Amigas and different screens.
If your link crashes then restart everything all over again, having first checked that your null modem cable is properly connected All serial links have a tendency to disconnect from time to time for no apparent reason, but if you play things by the book it shouldn’t happen too often. ¦ If you are properly connected the link will take about 5 seconds to establish. After this one of you should receive a message saying something like 'link successful, you are the slave". The other will receive a message saying "link successful, you are the master". It is important that the slave makes their
driver and car selection first, otherwise the link has a tendency to crash.
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C Getting started You can boot this month's cover CD on any CD-ROM compatible Amiga or CD32. Alternatively you can boot from your hard drive first and access the CD from there. If you choose this method, double click the InitCD icon (this is a very small icon in the bottom right of the CD window).
This will set up the system so that much of the software can be run straight from the CD. There's no need to do this if you booted from the CD.
You'll notice that the icons are rather attractive but the colours may not be quite right. If this is the case, double click the ColourMe icon. These rather attractive icons were kindly supplied by Tom Ekstrom from his Iconographies 3.0 set.
All of the main areas can be access from the root directory of the CD (the main CUCD window). In general, if you open a drawer and find some icons inside, you should be able to click and run them. On the other hand, if you are presented with a list of filenames and no icons, it's likely that these files must be loaded into an application or handled in some other way (such as the Imagine objects for example which can only be used by loading them into Imagine).
The drawer icons that feature a tick mark all contain demos of existing CD-ROM titles and commercial packages, with a very generous selection of the software for you to try out. These CD previews are themselves contained in drawers marked with CD icons. These CD demos have their own front-ends that are used to access their files.
Now here's a guide to all the major areas of this month's CU Amiga Magazine CD-ROM.
Floppies Contents: ECS (A500) and AGA (A1200) versions of Leading Lop SE full game. VirusZ anti-virus package, AFS hard drive demo, AFS floppy full version.
Leading Lap SE can be found here in DMS archive format, for both ECS | and AGA machines.
The ’Tech disk' section contains the complete Pronet system with full documentation. For more information on the rest of the programs in this drawer, see the floppy disk instruction pages.
Shortly after the CD went to press, we found the VirusZ drawer mistakenly I contains Virus Checker and not VirusZ. This is not a problem since VirusZ is also present in the Antivirus drawer off the root of the CD. Installing Virus Checker isn’t a bad idea either for double protection. Installation is easy. Just boot from your own Workbench and click on the lnstall_Virus_Checker icon.
Magazine Contents: tie-in files for the following magazine departments areas: PD Scene, Wired World, Graphics Masterclass, Q+A Masterclass and more.
The freely distributable software from PD Scene can be found in this drawer.
All the software here is stored as DMS archives because it would not all run from the CD. You'll be prompted for blank disks as you select them. Also see the Misc The_Rarty 95 drawer for more demos, some of which run from the CD.
Graphics Masterclass contains images for use with this month's tutorial, along with a few from previous issues. You'll find some more in the Images directory which includes some that were missing from our previous CD-ROM edition.
The Wired World directory contains the newest version of Metatool, the MIME encoding decoding tool as featured in John Kennedy's Wired World tutorial this month. In order to install to your hard drive, simply drag the directory to an appropriate place. The Q+A Masterclass directory contains the Arexx script files as covered by John Kennedy in the Q+A Masterclass tutorial this month.
Finally, the Amiga E directory contains virtually all the developers material for Amiga E as cover mounted on the December edition of CU Amiga Magazine. A great many archives have been extracted to this directory so viewing via Workbench will be messy. A directory utility would be best to find the Amiga E support files you need.
Documentation for each will also be present in the same directory.
Support Contents: Iconographies Icon replacement set, MUI 3.2 (fixed) support GUI system. Delitracker comprehensive module player and Viewtek 2.1 viewer.
The Support drawer contains a number of programs that are required by the CUCD and its software. First off. The Iconographies package is the top left icon. Click on InstalIJcons to install these icons onto your Workbench, or the Igfx_Preview icon to show a picture of an example Iconographies Workbench The Iconlnstaller program is a manual installation method using a drag and drop interface.
Magic User Interface 3.2 (MUI) is an extension of the Workbench system and is required by some software. If you didn't boot the CD.
You'll have to click on the InitCD Icon in the root directory to temporarily run MUI from the CD. If you intend to install MUI it would be a good idea to drag the MUI drawer onto your own FID as it will run much quicker.
The SuperViewCD drawer contains an exclusive CD demo of the wonderful multi viewer converter package called SuperView.
SuperView uses special loader and saver libraries to load virtually any type of picture and save out as any other type of picture.
What's more, it can display on virtually any display system from the Amiga's native ECS and AGA chip-sets to graphics boards and RTG systems such as CyberGraphX. Read the docs to gain more information and if you think it suits you. Click the lnstall_SuperView icon to install to your FID.
DelitrackerJI contains the Amiga's most powerful and comprehensive module playing utilities around. It handles virtually every type of module and can play from Fast RAM and even 14-bit playing and headphone mixing. Reading the documentation is highly recommended. Delitracker is activated by the Johan Alpmar ProTracker and the ScreamTracker jukebox icons in the modules section of the CD.
Finally. ViewTek is a picture viewer able to handle most types of files. It's simple to use and downgrades high-colour pictures such as 256 colour GIFs lFFs and Jpegs to ECS FIAM6 screen modes on non-AGA machines.
Games Contents: Worms Special section, Blitzbombers demo, Watchtower demo, Nemac IV demo + many full PD Shareware games.
Click on the Worms Special icon and you'll find a number of support files for Worms and a preview of a forthcoming Worms Enhancer CD-ROM. The maps contained here and in the Custom directory must be copied to your Worms TWCustom drawer on your hard drive or onto fresh disks if you're playing from floppy. Read the documents here to find out more about the Worm map creators.
Next are four large ball icons with CDXL in their names. These are two of the CDXL animations from CD32 version of Worms. The CD32 icons should be clicked on only by users of CD32s and CD32 emulating CD-ROMs. The others should be used by those using SCSI CD-ROMs.
The last directory TWENGLISFI. Is a complete replacement sample set made by the CU Amiga team. Some of the samples came from smaller replacement sample sets. Many thanks to Jon AntiVirus CD-ROM Contents: Virus Checker and VirusZ anti-virus package complete with VLIst list of fake-virus infected archives and files.
• To tie in with our AntiVirus feature in CU Amiga Magazine
this month, the top two virus checkers are included so that
you may rest easy against the threat of a damaging virus
attack. It's best to boot from your hard drive if you want to
install these. To install Virus Checker, click on the
lnstall_Virus_Checker icon.
Before you can run VirusZ you'll need to click on the Install Libraries icon. Now drag the entire VirusZ directory onto your hard drive. Now you can put either or both of the virus checkers in your WBStartup drawer to have them permanently resident. Check page 10 for further VirusZ instructions.
Guidry and Richard Smith for their contributions. To install this set onto hard drive, open up your Worms directory. Select the window and choose Window Show All Files from the Workbench menu. Find the drawer called TWENGLISFI and rename to TWENGLISFI OLD. Then simply drag the TWENGLISFI drawer from the Worms Special directory onto your Worms directory.
Please not that floppy drive users will need to format a floppy disk with the name TW2 Then drag the TWENGLISFI directory into this floppy disk. When Worms is running and asks for the second disk, insert your new floppy disk instead of the original Worms disk two OK. Now enjoy.
Sound Contents: OctaMED SoundStudio demo. Audio Lab 16 demo, high quality 8 and 16- bit samples. ProTracker, OctaMED and ScreamTracker modules and jukeboxes.
The Sound drawer contains a save disabled demo of the 16-bit- capable OctaMED SoundStudio (see the preview on page 69). An AudioLab16 2.0 demo is included, which can take digital sample data from audio Cds. Provide DSP style effects, process 16-bit samples and more. Tony Horgan has returned with another sound sample collection. The drawers are split into 8 and 16-bit samples. The 8-bit sound samples are a varied bunch including loops, hits, effects and so on. Double click on them to hear them.
U4ia F8 has supplied some original drum loops. For 16-bit audio users there's a complete TR-909 drum kit and some TR-808 bass drums A great deal of modules in many formats are included in the modules directory grouped into ScreamTracker. OctaMED and ProTracker. The ScreamTracker module collection has a special jukebox icon which will launch Delitracker to play from the collection at random. The ProTracker collection has a jukebox dedicated to module author Johan Almar. All of Johan's works that we could find are included, again the jukebox will play from them at random.
The OctaMED directory contains the entire works of Samuel Gilbert AKA Orpheus, plus a few of Tony Horgan's old mods. All these modules have icons to launch DeliTracker. The modules with the '9' postfix are special 9-bit modules and Delitracker will use its 14-bit noteplayer to render them correctly.
Graphics Contents: Fresh Fonts I + II CD previews, Amiga3D Imagine objects CD preview, Dust utility for rendering packages.
The CUCD Graphics drawer is loaded with four massive CD previews. Fresh Fonts Vol I contains many megabytes of DMF fonts suitable for PageSrream (December's cover disk). The fonts can be loaded straight from PageStream Fresh Fonts Vol II contains megabytes of IntelliFonts, support for which is built into Workbench and many other Amiga programs.
The Amiga-3D CD preview is an exclusive 20Mb sample of Imagine 3D objects from the BlitterSoft Amiga-3D CD. The objects have no icons and so you will have to access them directly from Imagine. However, using the Hi-Soft MagicLink's demo might give you a better idea of what each object looks like.
The IML drawer contains a massive back archive of Internet Imagine Mailing List archives as large text files and AmigaGuides. You will need to use a text viewer or Amiga Guide utility to view them.
They are an excellent reference for troubleshooting with Imagine.
The Dust drawer contains a powerful package for producing 'particle' effects for Imagine and other types of rendering package. Dust will run from the CD fine but it’s recommended that you drag the drawer across to a hard drive partition if you intend to use it regularly.
Again comprehensive documentation is provided on the CD for the package and in the case of Dust, it’s an essential read. Click on some of the faces for some example images of what Dust can do Texture_Portfolio represents the final CD preview, this time from Ground Zero PD, and is a selection of high quality Jpegs 24-bit textures which can be used for several tasks, such as backdrops for multimedia and wrap-on textures for 3D rendenng. The collection has icons for each picture which when clicked will activated the ViewTek viewer to display the texture concerned. Clicking on the Portfolio Ad
icon in the root directory of Texture Ftortfolio will reveal ordering information for the excellent full CD. There are also support utilities for Imagine.
AlfaTexture contains some new third party mathematical textures for Imagine 3.0 and above, AnimFlare is an example project and tutorial for producing animated flare effects and the d2imagine.guide is a comprehensive AmigaGuide Imagine tutorial which if used in conjunp tion with the Imagine Mailing List archives and Imagine HTML tutorial reference in the Comms WWW section provides a massive reference for this excellent rendering package.
Hi-Soft Contents: Demos of Cinema 4D rendering package. Magic Link 3D object converter. Disk Magic directory utility. Termite comms terminal package. Twist 2 database and more.
All of the demonstration packages in the Hi-Soft directory at the top right of the CUCD root directory, except Termite, can run directly from the CD. Termite will need to be installed to hard drive. The Twist2-Demo is a demo of the Twist2 database. To activate it click on the Run Demo icon within its drawer. The same goes for DiskMagic.
A demo of the top rated directory utility. DiskMagic will need the Setup-DiskMagic icon clicked on before the DiskMAGICDemo icon.
MagicLink-Demo is a demonstration version of a new 3D object converter by Maxon. Again, a simple double-click is all that's required . Magiclink will happily convert between many different types of objects and even provide a preview picture. Hand in hand with Magic Link comes the Cinema4D-demo. Be sure to read the Cinema4D- Tutorial.txt file which also details the features missing from the demonstration version. After running Cinema4D. Select Project Load and pick one of the provided projects to give C4D a spin.
Misc Contents: BlitzBasic 2.1 and Dice 3.0 programming language demos, AGA experience CD preview, AIBB benchmarking tool, Digital Universe demo (MUI) and ImageVision demo.
This directory contains two complete demo programming environments for Blitz Basic 2 and Dice C 3.0. Digital Universe is a demo of an astronomy package similar to Distant Suns and will be reviewed next issue. ImageVision Demo is a demo of a multimedia authoring package from BlitterSoft also to be reviewed next issue.
The Everybody's Girlfriend drawer has a compressed audio sample of David Pleasance. Ex MD of Commodore UK. Playing flamenco guitar on the RaraMiAmiga track off the album Everybody's Girlfriend.
The AIBB drawer contains the AIBB benchmarking utility. There are lots of modules of various Amiga system benchmarks which can be loaded into AIBB for comparison. The_Party_95 drawer contains a large number of The Rarty 95 demos, many of which can be run directly but some may need to be copied onto floppies or hard drive. Playing the DataWorld animation is essential but you'll need the right libraries installed.
Lastly, a CD preview of Sadeness Software's AGAi-Experience CD-ROM is included. To access this simply click on the AGA-Experience icon to open the drawer and then the CUCKMEI icon to activate the GUI front end.
17_Bit_PD Contents: 3 massive CD previews of top PD Shareware collections. 17 Bit Phase 5.
Nothing but GIFs and LSD 3.
Using the three 17 Bit Software CD previews is simple, For 17Bit5, just open the directory and double click on the Fifth Dimension icon. An AmigaGuide document will appear. When you find your way to the listings of files, if the filename is an AmigaGuide button, the archive is present on CUCD and all you need to do is click on it to extract to floppy disk. RAD or any other floppy compatible device.
17BITGIF is a preview of the Nothing But GIFs
CD. Simply click on the WELCOME icon. Each directory of pictures
has a number of indexes to give you a quick impression of
each picture. Just clicking on the index or the pictures
will activate a viewer to display the picture. As with all
the 17 Bit PD CD previews, if the filename is not an
AmigaGuide button then the file is not present on CUCD but
only on the full CD.
Click on the 17bitad.iff icon in the 17_Bit_PD drawer for ordering information on the full version of the Cds ge tool.
Nviron- no of iwed oring sample coguF end.
Nete are an be is a Com ms Contents: Zeus BBS demo, Thor mail and news browser, Aweb WWW Browser demo and CU Amiga home page + World of Info CD preview.
This directory is dedicated to communications and Internet related material but contains plenty of interest to non modem users, firstly there's an entire archive of Jason Compton's Amiga Report electronic magazine.
You'll find this in the Amiga Report drawer. To view each magazine, simply click on the icons, Next up are a couple of demonstration packages which must be installed to your hard drive. These are the Thor Internet Mail and News browsing software and the Zeus BBS package. In both cases, opening up the windows will reveal an install icon. This will activate the Commodore Installer This drawer marked WWW is dedicated to to the World Wide Web. All you need do to check out this wonderful entity is to open the WWW drawer and click on the Aweb icon.
Presuming that you have a GIF datatype installed on your Workbench or you booted from the CD then Aweb should fire up right away and you should see the CU Amiga banner. If you don't see the banner then enter the following commands in the AmigaDOS shell, hitting return after each line and being sure to get all the characters correct including spaces: cd cucdiworkbanch deve datatypea copy ? Devs: DataTypaB cd cucdiworhbanch claaaas datatypea Copy •? Sys iClassos DataTypaa After that, reboot your Amiga and try again. Aweb should now activate and display the CU Amiga 'home page'
correctly. What you see is similar to AmigaGuide. You can scroll around the page and where any text is in blue, this is a link and you can click on this to move off to that location. Of course AmigaGuide doesn't give you pictures in the page either. We've compiled quite a collection of WW W pages for you to surf around' to give a taster of what you could experience with a WWW Browser on the Internet where there are millions of WWW pages all around the world and they can be navigated around in the same easy point and click fashion Further down the CU Amiga home page, you'll see a small index
The first 'link' is to the documentation for the demo WWW Browser you are using, Aweb. The second is some pages created by CU Amiga Magazine writer John Kennedy John has included some of his previous articles. The third item is deceptively small for the material contained within.
It’s another CD preview but this time it's a CD entirely made up of HTML page - WWW encyclopedia. Daniel Amor kindly donated the Oceania pages to give a taster of this useful CD resource. Ordering information is contained in the pages.
Epic Contents: CD previews of Sci-Fi Sensations and Special-FX vol 1, Within the Epic drawer is a CD Preview of Epic Marketing's Sci-fi sensations and a preview slideshow of their Special-FX multimedia title. Unfortunately the Sci-Fi Sensations CD preview GUI front end won't work if you don't boot from the CD. This can be solved by performing the following line in the AmigaDOS Shell before activating Sci-fi Sensations: Assign Libs: CUCD:Libs add Enter this line exactly as show, complete with all the spaces and hit Return at the end. You can now exit the Shell. After entering the SCI-
FI_SENSATIONv2 drawer, you'll need to click on the Click Me 1st icon and then the amiga_menu. If all has gone according to plan, a GUI interface should appear which will let you move around the various material and generally just click to view or hear the files.
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This month's 'technical' cover disk 130 will not autoboot. To
access the programs you will first need to boot from your
Workbench disk or your hard drive. See page 9 for instructions
on installation and use of the software on disk 130.
Mm Cover CD The special CD edition of this month s CU Amiga Maga me comes with a full Amiga CD- ROM instead of floppy disks Unlike the CD that came with the November 1995 issue, this CD has been designed to work with all Amigas with a CD-ROM drive and the CD32. You can boot directly from the CD by inserting it into the drive and resting the Amiga or CD32.
CD32 Notes While this CD will boot up on a CD32, due to the limited resources of a standard CD32, not all of the software will be compatible.
However, much of the software can be run directly from the CD.
You will need a mouse and preferably a keyboard to get the most from the CD but you may find you can browse through the contents using the joypad controller.
Accessibility We wanted to make this CD as accessible as possible and so we decided to include most of the software in uncompressed form, ready to run straight from the CD wherever possible. Archives are used in some of the demos of commercial Cds. Such as the 17 Bit Phase 5 drawer which contains a number of DMS files that need to be expanded to floppies. However, on the whole you'll find the software is ready to go with no messing around.
Anything you see that has an icon can be run. Viewed, played or otherwise accessed by double clicking. In contrast, if you open a drawer and find a list of filenames with no icons, this is because they are data files which need to be loaded into some other application. The icon depicting a disk and three arrows is used for DMS archives. When you double click on these you'll be asked to insert blank disks into the internal floppy drive, onto which the programs will be expanded.
Hard drive users H you decide to boot from your hard drive first, remember to double click the InitCD icon in the bottom right corner of the CD window. This will make sure the software knows where to look for all of its support files. Installing the software onto your hard drive is a simple enough K b in most cases. If there is no hard drive installation icon for the software you want to install, read the documents in the relevant drawers for clues, and if all else fails, simply copy the contents of the drawer across to your hard drive. You may also need to copy some libraries from the Libs
drawer of the CD to the Libs drawer of your hard drive.
Cover disk 131 Leading Lap There are both A500 and A1200 versions on Ihis disk.
You will need lo decompress either version to a separate single disk. This is a simple process. (11 Have a new, blank formatted disk close to hand and turn off your Amiga. 121 Write protect disk 131 and insert it into the internal drive. (3) Turn on your Amiga and wait until a CU Amiga loading screen appears. This will have two disk icons on it. (4) follow the instructions to press either F1 or F2 to decompress either the AGA or standard version on Leading Lap to your blank disk. (5) Once all files have been decompressed onto the blank disk simply restart your machine with this disk in the
drive and the game will start. Label this new disk "Leading Lap SE". Put disk 131 in a safe place in case of future failure.
[if YOUR DISK WON'T LOAD . We |0 la rmi trooMe I* ensure that tha CU A-ipa Maputo com disks will work oa common Amipa . Models However. Il do espeneece problems follow this simple goto j Wo also viperon* nm check am coeot Asks oa a brooded sinu checker N some escape oor attaotto J wo comet assome respeesabdity for il 11 lomooe al omweossan oppodos aod portphonb. Sic* os pritfon aod mota Seme vapdoor e*ao- I stoo cm also came praMems.
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TO PAY BY CHEQUE OR POSTA1 ORDER PHASE RETURN THE ORDER FORM BELOW TO - WIZARD DEVELOPMENTS, Name_ Address CONTACT US ON INTERNET SA1£S@WIZARD-0.DEM0N.0 Post Code Phone No. _ PO BOX 490, DARTFORR, KENT, DAI 2UH [_ _ CMKSUBSHOUIDinWIIMilMMfiTOYIIZRBDDRfHOPMeiTA J »4»«»ow»M Nv ESOe A*w »®NAa»wm«,4 ews AT Promises Future Otter the dust had settled. We went to Amiga Technologies' new Stanstead office to speak to the man now in charge of the Amiga's fate in the UK John Smith was positive and excited about future prospects and although disappointed that his staff had been decimated, he was
undaunted by the task ahead. He believes that Amiga Technologies has enough genuinely new products on the way and enough serious development in hand to put the Amiga back on track. Chief among these in the short term is the Amiga Surfer Pack, which is due on sale this month for under £600 and contains a modem and ready to go Internet software on its standard hard drive. Because of its plug in and go capability he believes that this will appeal to a wider audience than the standard A1200 Magic Pack did. Here's what we asked and what he said: ¦ Q Why did Amiga Technologies close down the
Maidenhead Operation and lose so many staff?
B A One thing that was always on the cards was that Maidenhead was going to be temporary. It was always our intention that we would use the strengths of our parent company Escom. Hence the end of January we moved. As far as the redundancies are concerned there are a mixture of things. First, some of the staff would simply not have relocated from Maidenhead to Stanstead, as it is a significant distance to travel. Couple this with the less than expected turnover that we got at Christmas and that's why we didn't bring all the staff here ¦ Q Do you think that the Amiga scene in Britain has been
affected by the loss of so many staff?
¦ A It’s not good for anyone when you lose staff, I accept this.
But at the end of the day one has to cut the cloth accordingly. You can see these premises, they're tremendous and I can rely on a lot of help from the |Escom| people here. I still have the back-up in Germany, who are beginning to take a more active role in publicity in the UK. And we're also going to do the show, which as you know we're sponsoring. What I’m saying is that we want the Amiga to move forward, we want it to have the desirability it's always had, and if this confidence has been dented slightly, well that's life.
But it is my belief that with the excellent features that we've got planned (Surfer Pack. Q-Drive etc!
That in the very near future the Amiga will start to get back into the public eye in the very near future, in the manner that we would all like it to be.
¦ Q Is the UK market still viewed by the parent company as being an important market?
¦ A Yes of course They have been more proactive in the German market, as you said in your last month's issue, and certainly this paid off there. They're now starting to look at things here in the UK, and are doing the Amiga World Show to help motivate the user base in the UK. We really should be 50 50 with Germany In real terms 80% of all Amiga business should be done between the UK and Germany, 40% each. By the end of this year this is what we believe we will be able to achieve.
¦ Q What assurances can you give the UK reader of CU Amiga Magazine that Amiga Technologies isn't retreating from the UK market, that it still has a strong future in the UK?
¦ A One thing is certain: 40% of Amiga Technologies' business can be done in the UK. And any businessman worth his salt would not want to lose an opportunity like that. It's going to take us time to get back to the dizzy heights though. Let's face it, at Commodore we had eight years of Amiga and that's a long time to develop a product. Irrespective of who's in charge in the UK the guys back in head office in Germany want to see the Amiga succeed here. This commitment will be shown by new products during 1996, like the Q-Drive and Surfer Pack which we are releasing and continued development
this year and in 1997.
¦ Q If Christmas didn't go as well as you expected, how do you view survival this summer?
¦ A Very shortly we will be releasing the Q-Drive. We believe this sort of add on peripheral shows that we are very serious about our machine and this is the right time to launch it. You yourselves are producing a CD-ROM magazine and this proves it. We are also launching the Internet bundle called the Surfer Pack.
These are the kind of products that show the strengths of the Amiga. They show its variety and they show its professionalism.
We know it's a good games machine, but we also know that it has so much else to offer and this is the long term message we want to get across.
B Q We've always criticised the relaunched Amiga for not being powerful enough. In between PowerPC end the current machines do you still have plans for an upgraded A1300?
¦ A Well, Amiga Technologies in Germany are working towards an 030 based machine. We want to produce an Amiga which falls in between the 020 At 200 and the bigger A4000Ts. Remember that the arrival date for the PowerPC Amiga is spring 1997. And that's without any slippage fa nice way of saying delayed|. No. We want to see the product strengthened and we have plans.
¦ Q Will it have a CD-ROM drive and Hard Drive?
¦ AI don't want to give too much information away at the moment because nothing is set in concrete. I would say a hard drive is necessary, and a CD-ROM drive should be an option, as it is with the current A1200. We have big hopes for the Q-Drive, as I have said this is the way the market is developing.
¦ Q But software developers need to know whether it will have these facilities or not so that they can develop for it.
¦ A We will renew our efforts to talk to software houses and I personally have already had some positive advances.
¦ Q When will we see the A4000T in the UK?
¦ A We had the first significant shipment of A4000Ts last week (mid February! Into Anglo SDL. In time we will get more fluid supplies. I don’t know all the reasons for its delay but one of them certainly is the CE mark. I know they had to make a few minor tweaks to get the machine to conform the the EC's new strict regulations.
ICE stands for controlled emissions. As of 1st of January all new products sold in the European Community must conform to very strict radiation emission standards. These apply to all peripherals attachable to the machine as well as the unit itself.
The testing is expensive and lengthy. Because the A4000T was largely US developed, this had to be undergone before it could be sold here.)
Silent Paws Update Oh Lordy! Its Valhalla 3 If you saw our article on the Silent PAWS laptop Amiga in the February 1996 issue, and were interested, then the World Of Amiga show in Novotel on April 13th, 14th could be the place to go. Sources in America have claimed that Shawn Ralph, the machine's developer is hoping to demonstrate one of the prototypes here in the UK during the show to gauge potential in Europe. If this is the case it will be the first time the machine has been displayed outside North America since its inception. Although expensive, it does provide Amiga on the move
capability. The A1200 version of the computer seemed bulky from the photos we saw: the A600 version was much more PC laptop in size. As far as we can see the best way forward for this machine has to be to go as small as possible This means either a custom motherboard has to be designed or. In the short term, to possibly use the comparatively tiny CD32 motherboard, with an SX32 (see page 66) daughterboard.
This is what we'll be putting to Silent PAWS if they turn up. Why not join us?
A World of New Kit the Terminate TCP (which has Mat Bettinson in a sweat already) and add ons for the superb Cinema 4D from Maxon.
Also displaying new products, including last month's highly rated Wordworth 5, will be Digita. Digita will have the cut down SE version of WW5 on display for Amigas with just 2Mb and a single disk drive, alongside Organiser 2 and Datastore 2.
The World Of Amiga show in April seems set to be the launch pad for a whole range of new Amiga products.
Not only will Amiga Technologies have their Surf Pack and the Q-Drive on display (at long last), they'll hopefully also have the first UK A4000Ts and possibly news on PowerPC and the new Workbench.
From other developers the news is just as good with HiSoft working like mad to display their Surf Squirrel and Squirrel MPEG.
Both of these are set to to take the Amiga by storm like HiSoft's original Squirrel did last year.
HiSoft will also be demonstrating The Organisers of World Of Amiga haven't got a full list of exhibitors for the show just yet, but Power Computing, Silica, Harwoods and other hardware retailers and developers are all expected to take part Booking for the show is available on the following phone number: 01369 706346 For more information see the advertisement on page 95.
We'd like to wish the show all the support it deserves. We intend to be there, so we hope to meet you there. Let's keep the Amiga alive and support this show.
"It's a bird", "it's a plane", "it's a door", aggh! Those samples again! The notorious Valhalla series, with its high and low pitched sample voices, its holes in the floor and its none too logical puzzles was a source of constant amusement, despair and argument here in the office. You either loved the game or hated it
- there was no middle ground But enough people out there must
have loved the original and its follow-up The Lord Of Infinity,
because a new version, Valhalla And The Fortress Of Eve is on
its way.
Sampled text. Indeed, for those sick of the samples Vulcan is now incorporating a full text only option. The new game will be sold at Vulcan's good value direct-from-publisher Mini Series price of £14 99. Contact Vulcan Software on 01705 670269.
The game will follow the fortunes of the young prince of the original game and promises more of the same in terms of gameplay and even more Worms, Worms and More Worms Team 17 have announced that they intend doing an AGA upgrade for Worms to take advantage of the A1200's superior graphics display system. It will be more colourful and the variety of levels will be j greater than in the original version. Although the game engine will : remain the same the update disks will fall into the £15 bracket and so I j will still be top value for Worms nuts we reckon. It's due to arrive i around the end
of March, at the same time as Alien Breed 3DH: The I j Killing Grounds. Call Team 17 on 01924 267776 for more details.
Blittersoft have also announced a Worms CD packed with hundreds of custom levels levels, samples and speed updates. It's due in mid March, so watch their ads for details. Blittersoft are available on 01908 261466.
Guildhall Educational Blittersoft Go Hard Blinersoft have announced a new range of hardware and software products for the Spring. These include new tower casings for the A500.
A1200, A3000 and A4000 ranges. Equipped with Zorro II and III. PCI slots and other expansion features they will pitch in competition with both the Micronik Tower and Hi-Q's Power Stations (see page 77). For expanding users existing systems. Because of the provision of PCI slots Blittersoft are claiming that PC boards will be available for the tower systems giving you both an Amiga and a PC in the one case, unlike Hi-Q's Siemese Twin system which uses a separate standalone PC and SCSI unit connected via a Squirrel to a standard A1200.
Blittersoft have also announced that they've taken over the distribution of Canadian company AsimWare Innovations CD-ROM software.
The products concerned are AsimCDFS 3.0, a control program for CD- ROM drives with PhotoCD, music control and sampling and CD32 CDTV emulation and MasterlSO, an Amiga specific CD-ROM mastering program. Call Blittersoft on 01908 261466.
Guildhall Leisure has taken over distribution of 10 out of 10 Educational software. 10 out of 10 produce educational products for both Amiga disk and CD-ROM for ages 3-16. These include subjects like Maths. History. Geography and a narrow range of languages including French. German and, of course, English. Up to date national curriculum is claimed. For more information contact Guildhall Leisure on 01032 890000.
PageStream 2.2SE Emerald are doing an offer on PageStream 2.2SE. which makes it available for £49.95. Those not already equipped with this superb package should investigate it now.
Upgrades to version 3.0 from this version will be available soon. Emerald can be contacted on 0181 715 8866.
NFA Reply Last month on Public Domain utilities page we ran an article on some suspected pirate numbers and BBSes on a disk that we'd received from NFA and asked them to contact us. We promptly received a phone call from NFA and asked them to send in their reply so here it is: "I'm sorry you feel NFA are a bunch of pirates. Due to the article you wrote the morale of several members of the group has been seriously damaged.
“The vast majority of NFA members are very much against piracy. There will always be a pirate element in a group no matter how hard you try to keep it clean.
"We do not promote pirate BBS sites. There may be members in the group who are currently trading pirate software. If there are I would ask them to contact our UK HQ for a chat.
Since publication of your article I have received several calls from people trying to obtain "warze" from our main distribution site.
"The last thing I need sitting on my hard drive in the morning is copyright material.
”l really do not have a lot more to say on the subject, I will be extra careful in future, as when I checked my system there were several archives with cracked keyfiles that I had not checked properly (which were promptly removed). All I can say is that we do try to keep the group legal and will continue to do so."
Signed NFA management.
Stateside The North American scene of late has been one of cautious optimism, with the Amiga Atlanta 10th Anniversary Banquet as a high and the shutdown of a large Amiga company a low. Let me explain.... writes Jason Compton The Amiga Atlanta user group's party brought Amigans from across the country to the Terrace Garden Inn in fashionable Buckhead, Atlanta.Georgia. The meal was standard-issue banquet chicken but the conversation was all Amiga. The banquet brought in faces from the group's past and present, just as it brought in luminaries from the Amiga's history. Dale Luck and RJ Mical
from the original Amiga Corporation kept the audience entertained with tales of the design of the original chips, the legendary joyboard that spawned Guru Meditation, and their own experiences with Commodore.
Legends of the industry Dave Haynie and Fred Fish addressed the crowd on their exploits, and I myself was asked to give a piece on the Amiga's future. But there wasn't anything I could say that the audience couldn't see for themselves, particularly when you take into account who was in the audience.
Motorola sent a PR contingent, complete with a PowerPC604 machine (running Windows NT, but they were at least fairly apologetic about this) and loads of consumer and developer goodies to give away. Newtek also sent close to a dozen people, including company president Tim Jenison, who capped off the evening with a rallying speech about the future of the Amiga and his personal confidence in Amiga Technologies' management.
The future isn't what it used to be for Canada's Wonder Computers, who as you may recall from our last issue had just come off of two store openings in the summer and the successful World of Amiga Toronto show. Unfortunately Wonder's accounts were called in by their bank and the company is presently in bankruptcy proceedings. It is the hope of Wonder CEO Mark Habinski that he will be able to raise enough capital to re-purchase the assets from the bankrupt Wonder and form a new corporation. While the North American market itself will be able to sustain the (at best) stall in Wonder's opera
tions and would survive (at worst) its failure to return, it has been a blow to customers who relied on their service, as well as retailers who not only relied on their business, but have considerable accounts and merchandise behind Wonder's locked doors.
In the face of AmiTCP's recent move to commercialism and the release ofl-Net 225 (and its subsequent bundling with Amiga Technologies' Surferpack), Oregon Research is moving ahead with its plans to release a competing networking system. Dubbed Termite TCP after their popular terminal program. Termite's release date and price are as of yet unknown. At the same time, US-headquartered developers. Omnipresence, seem to be close to sealing a publishing deal for their Ibrowse Web browsing software. While a firm statement was not available at the time of press, latest reports from Omnipresence man-
agement indicate that HiSoft of the UK will get the nod._ 25p A Megabyte installed registered copy of Mme and other shareware and PD utilities comes at £229.95. For more information contact Eyetech on 01642 713185.
As well as announcing that they too will be selling the SX32.
Eyetech of North Yorkshire are currently promoting a hard drive and multimedia authoring kit based around Optonica's Mme Experience kit. The Hard Drive is a slimline 3.5 inch unit that Eyetech claim will need no modifications to the standard A1200 to install.
It's a 1.083 Gigabytes (over 1000Mb!) Model and should be enough for most multimedia applications. The drive, an Matt Broughton's Games in view ello and welcome.
Same old picture I'm afraid, but that's what happens when you go off on holiday and it snows continually.
Still, at least I had the Amiga games scene to look forward to on my return.
J Now you may remem- I ber me threatening to gloat at you following a recent trip to New York but considering the fact that it rained and snowed for the entire time, it hardly seems worth it. You’ll no doubt also be glad to hear that on returning from my trip, I contracted pneumonia and spent the following weeks locked in a small room with only a large duvet for company. Still, at least I'm alive.
Let’s start with some positive stuff. Time. I feel, to catch up with the game that I’ve been looking forward to since before we sold The One ( grrr. Grrr!) Yep, Blitz Bombers is still on its way, and baring a bit of legal ’calm down, calm down!' Between the Leading Edge boys and ’another company’ - who are a bit worried about the similarity between Blitz Bombers and one of their major titles - it should be with us within the next two months.
The company in question aren't actually being very difficult at all. And with any luck, the most it’ll mean to the final game will be a possible change to the look of the main ’bomber’ character.
Another interesting twist to the tale (according to 'Mr PhD’ himself, 'Dr Nigel’ Hughes) is that one of the gang recently found a toad of music on an Aminet CD that they’d previously been presented by THEIR musical man under the pretence of it being his original work! I know - some people will try anything!
Still, a couple of the actual composers have already been contacted and it looks as though the end result of this particular problem will just involve writing a couple of new level tunes.
Other than that, everything has come along wonderfully since we last looked, with a one- player game element having been implemented, where each level has a 'goal' as well as baddies to kill. It’s all pretty simple stuff like collecting keys and finding the exit, but should add to the longevity as a singleplayer game.
Future projects from the boys also look pretty interesting, with a decent 3D Blitz Bomber engine already doing the rounds - giving the game we know and love a more Gloom-like perspective.
One problem with this has come from not being able to see bombs around corners, but the team are hoping to compensate for this with clever use of lighting effects to 'give the bombs away’ as well as the possibility of being able to see the tops of bombs from a distance.
Interesting stuff, non?
The only other major foreseeable problem is that, while a split-screen is possible, there’s no way we can expect a fourway cut. This will probably lead to further developments in the one-player game design.
And finally from the boys, having written so many Blitz applications for themselves during the writing of Blitz Bombers, there’s now a good chance that they'll be making some of their programmes available to the public. Look out for Blitz support software in the near future.
HMV GAMES Amiga Top 10 No TITLE PUBLISHER 1 Sensi World of Soccer 95 96 Virgin 2 Worms Ocean 3 Player Manager 2: Extra Time Virgin 4 Alien Breed 2 Ocean 5 Super Stardust Ocean 6 Project X Ocean 7 Kid Chaos Ocean 8 Fantasy Manager 95 96 Hit Squad 9 Ultimate Soccer Manager Daze io PGA European Tour Golf Electronic Arts Even more good news. Do you remember Legends? If you don’t let me recap. Krisalis planned to release this promising RPG but shelved. Well, it looks like Guildhall Leisure will be releasing it soon. So we've got that to look forward to.
Another snippet of good news is that despite the recent disappearance of softco Rasputin, top-fun platformer Ruffian will still be getting a release - albeit one through mail order - complete with a couple of tweaks such as new and improved music, improved level designs, and the facility to customise the main controls. Hurrah.
There is a demo of the updated version of Ruffian on the CD- ROM covermounted on the CD edition of this magazine. So if you have the CD-ROM edition cheers, if not you'll have to wait a bit.
Some sad news though. This week, however, sad news concerning 21st Century Yes, though we've been seeing each other for quite some while now.
The spark has gone from our relationship, and they've just rung to say that they need a bit of time and space to think things over.
My gut feeling, however, is that they’re about to chuck us.
So it’s back down the games disco to try and pick up a new chick, but at least there’s still Slam Tilt to look forward to before the big heave-ho.
It would appear that the only games we're likely to see from the 21st-erers in the future would be budget releases of old games - and even that would more likely than not be processed through an affiliated label such as Hit Squad or KIXX. Still we’ll wait and see.
How many times have we heard that from companies only for them to come back onto the games scene with an Amiga game just a few months later.
A particularly unfortunate bit of news this month, comes from long-time Amiga supporters, Kompart, where the loss of the Blue Byte label (early last year) appears to have done more damage in the longrun than they realised, with the company going into voluntary liquidation.
Kompart have proved extremely important to the Amiga's game scene over the past year, especially with its publishing arm. Black Legend, who managed a number of European developers and ultimately brought us such hits as Tactical Manager and Football Glory And there you have it - just time to glance at the HMV charts before turning into a pizza. Be seeing you... ¦ Matt Broughton All The Latest Amiga Software Personal Finance Manager + Spreadsheets_ Final Cak.
DG Calc ... Turbocalc 2 . £94.95 . £26.95 . £49.95 SCSI Interface.. Zip Drive inc. Squirrel etc . . .
Internal Floppy Drive .. 4 A1200 Internal Floppy Drive .
D€ Cable .
Cards . £59.95 . . . £call . £38.95 . £38.95 . £8.95 Music £ Video Music Aura 12 bit Sampler Megalosound Sampler .... . . £79.95 .. £29.9S Technosound Turbo 2 Pro Sampler . .
.. £26.95 Music X 2 .... . . £49.95 Pro Midi Interface .. . . £ 19.95 I itrle Gem Micro Mixer ..... . . £66.95 Video Titling X-CAD 2000 ....£22.95 X-CAD 3000 ..£119.95 Personal Suite . £49.95 . £169.95 . £285.95 Grab 24RT+ SVHS.
Adaptor for Pro Grab .
8802 Genlock. .
9402 SVHS.
24 RT 24 Pro RT Run PC Software on your Amiga !
PC Task 3.1 allows you to run software designed for IBM Pcs and compatibles on you Amiga ! PC Task 3.1 emulates a 80286 based PC (Including the FPU), so you can run Windows 3.1 and applications like Microsoft Word and Excel. It’ll even
- un Wolfenstein 3D. On an AGA Amiga you can run SVGA screen
modes, and for basic tasks it doesn't need stacks of Ram. If
you justg want to run Dos. PC Task will run quite happily ii I
Mb of Ram. If you want to run Windows, you still onlyl need 6Mb
! PC Task gives you two computers for lictle| more than the
price of one !
PC Task 3.1 £59.95 Do you want an Amiga DTP package that doen’t need loads of memory, an accelerator and a hard drive ? How about Pagestream 2.2 SE !
£1195 £1195 £ 17.95 £12.95 £13.95 £19.95 £21.95 £21.95 £ 19.95 £ 19.95 £ 17.95 £17.95 £19.95 £17.95 £ 19.95 . £8.95 . £9.95 £19.95 £13.95 All of that famous Pagestream ease-of-use. And functionality all in one box for under fifty pounds ' Pagestream 2.2 SE takes DTP into a new dimension - one where you only need Workbench 1.3. 1.5Mb of Ram. And only one floppy drive. Just take a look at these features: Typography Pagestream 2.2 SE allows you to use Comugraphic. Intellifont. PostScript and DMF fonts, with all the standard DTP features including tracking, leading, paragraph indents, hyphenation
and more !
Graphics Pagestream 2.2 SE has a powerful toolbox with a good assortment of drawing and editing tools. You can import pictures and drawings from many other programmes and print them in full colour.
Fa st Printing Pagestream 2.2 SE comes with an assortment of printer drivers. Print at light- I ning speeds to PostScript and non PostScript printers including dot-matrix.
Inkjet and laser printers. You can even create colour separations !
. £79.95 . £49.95 . £37.95 . £49.95 . £47.95 . £74.95 Pagestream
2. 2 SE £49.95 . £36.95 . £36.95 . £45.95 . £39.95 . £39.95 .
£31.95 . £35.95 . £2195 . £2195 . £89.95 . £14.95 . £14.95
Disk problems ? Hard drive looking doubtful ?
You need Ami-Back!
. £179.95 .. £79.95 .. £79.95 .. £99.95 . £94.95 . £319.95 .. . £9.95 .. £27.95 .. £24.95 - r is: . £59.99 . £49.95 . £24.95 . £39.95 . £49.95 . £39.95 . £34.99 . £64.95
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Rendale 8802 Genlock.. Rendale 9402 SVHS. ... j Education Languages Beginners to GCSE Micro French . .. . £22.95 Micro French CD .... ... £27.95 Micro English . .. . £2195 Beginner to GCSE 4 Business Micro Spanish Murn r..rr»i» ... £2195 Integrated Science Micro Science ... £2195 Maths Primary Maths Course 3-12 ... £22.95 11-Years to GCSE Micro Maths ... £2195 Micro Maths CD .... ... £27.95 A Level Mega Maths .. ... £2195 A1200 Insider Guide . A1200 Next Steps ... Amiga Basic - A
Dabhand Guide...... Amiga Disks 4 Drives Insider Guide . . .
Assembler Insider Guide ..... Amiga Total! Workbench New Amiga Tool! Dos New ...... Amiga Tool! Assembler New . Amiga Total! Beginners New . Mastering Amiga Programming Secrets .
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Mastering Amiga Dos 2 Vol2 .. Mastering Amiga Dos Scripts .. Secrets of Frontier Elite ..... Secrets of Sim City 2000 ..... UK Comms .... Workbench 3 A-Z Insider Guide..... Book & Video Packs_ Cinema 4D New.
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Imagine 3.0 .. Pixel 3D Pro II Real 3D v3 .. Terraform for Vista... Vista Pro 3.0 Vista Lite .... Painting_ A1200 Beginner s Pack..... Workbench 3 Booster Pack .
Videos Books c£ Videos 3D & Rendering Graphics Dpaint 5 .
Intro to the A1200 • Tutorial Intro to the A1200 • A Deeper Look .
Includes : ‘Personal Paint ¦SBase Personal
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• Personal Fonts Maker 2 PLUS DirDiff • 27 High Quality Kara
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• "How To" Amiga Guide • PNG Toolkit • Masses of pictures and
anims • 20 classic books (Dickens etc.) • And still loads more
!
All on one CD for just £49.95 !!!
Personal Paint 6.3 £39.95 Photogenlcs .....£47.95 Pro Vector 3 Stylus Pro Pak ..£174.95 TV Paint 3.6 ....£329.95 Image Processing_ Art Department Professional vl5 £ 139.00 Image FX 2 ....£189.95 Morph Plus .....£89.95 CAD _ The Ultimate In Disk Backup For Only £29.95 !
Gem Micro ’'Mixer ! This 2 channel, stereo mixer features independent Hi and Lo EQ. Panning, and volume for each channel. Little Gem greatly | enhances all your sound input | and output - samples. Mod files. | even games - It’s ideal for desktop video and music, and it's a great price too !
Ami-Back is the solution of choice for all your data backup needs. Designed to be both powerful and flexible. Ami- Back gives you complete control over the backup process. There is no other Amiga backup program that can come even close to offering the features, ease of use. And reliability of Ami-Back. And yes. Ami-Back even supports Amax.
Unix and MSDOS partitions, and DAT and tape drives !
Call Us Now On 0181-715 8866 Beef Up Your Sound I i ordering don't forget to include the carriage charge ! You can pay by Credit Card (Visa. Mastercard. Access. Delta, s within the UK are £3.50 for first class post, which usually Switch and American Express) - we only bill your card when we s the next day. Orders over £100 are sent registered post at despatch the order, not before - or by Cheque : Please make ) Next day courier service within the UK mainland 4 subject cheques payable to Emerald Creative Technology Ltd.
S overseas, islands 4 Scottish Highlands.
© E CIS VISA 8877, eMail : EmeraldCT@eWorld.com 9 1DW Fax : 0181-715 8 Rapid House, 54 Wandle Bank, London SW19 All pricing includes VAT. We reserve the right to change pnees - you will be informed of any change when ordering. Faulty goods *€ be replaced or repaired if returned within 30 days of purchase.
Postage won’t be refunded on returned goods. We will refund 4 we can't repair goods. It is the responsibility of the customer to check product compatibility with existing equipment before buying. EAOE S*S With new technology comes a new threat from viruses. We explore just how big is the problem, how has new technology affected its penetration of the Amiga market and how to protect against it ... ears ago were rif disks bull amount of damage they caused was largely limited. A hard reset would solve most problems on a floppy disk based system as the viruses could only Ihrive on disk or in RAM.
Now though, hard drives are increasingly commonplace, CD-ROMs come with 650Mb of files and the 'net is a gigantic breeding ground. The amount of damage to be caused has multiplied.
A virus can be a big problem, or it can be an insignificant one. In a worst case scenario, it can destroy your software collection, re-format your hard drive and even potentially damage a video monitor. Plenty of scare stories abound and newspapers love to run half-fact half-myth stories and this high tech scourge is ideal press fodder.
Although viruses were big news on Amiga some years ago it's now other systems that are being targeted. Even Bill Gates' new 'safe' operating system Windows '95 was soon at risk; suddenly word processing documents began to act independently and databases lost their data.
What is a virus?
For those new to, or unfamiliar with the term, don't panic. A virus is not alive, it's only a computer program. However, that's not to say it's not dangerous - or even that it doesn't exhibit lifelike symptoms. For example, like a real life virus, a virus computer program replicates itself at every opportunity, writing copies of itself to every disk it comes into contact with. Each of these copies is the same as the original, and will continue to try spreading like wildfire.
Some viruses hide in the boot sectors of floppy disks. The boot sectors are special because when the Amiga is reset and a floppy disk present, it automatically loads in these boot sectors and runs the data they contain as a program. Normally this program triggers the loading of the Workbench or loads a game, but if a virus is stored there, it will be loaded into memory and executed. As the Amiga is an excellent multitasking system it can lurk for ages, waiting for a new disk to be inserted so it can copy itself to its bootsector. This is how they spread.
If the newly inserted disk is a game with a custom bootblock, the virus can overwrite it and therefore make the r Free love. Safe Hex Safe Hex International (SHI) are an international group, dedicated to trying to atop the spread of computer viruses. In their own words, SHI is a grass roots movement, started in 1987 with Amiga computers. Today they are an organisation with around 600 members, who are all more or less involved with the project. It's a nonprofit making organisation and their motto is 'Safe Hex'. The facilities they provide include a virus bank containing more than 1800 Amiga
and PC viruses for supporting good shareware antivirus programs (helping people get money lost by virus infec- , i,.I, hi n i., tion back by programming anti ; virus products) and releasing the newest and the best virus killers around from well known programmers worldwide. There are more than 35 PC and Amiga 'Virus Centers' worldwide where you can get virus help by phoning their Hotline, or by contacting them on the SHI World Wide Web site at http: www.aal- borges.dk ~i 1 g SHI.HTM game us can [he game useless.
Unfortunately a virus can do even more damage: some are programmed to perform various nasty acts after a certain amount of time. Some viruses will corrupt or format a hard disk for example, some will put up irritating messages on the screen or make the mouse pointer vanish.
A bit sneaky Some strains of virus don't require booting though and can sneak into your system in various other ways.
Some disguise themselves as normal programs in your c: directory, some misuse the operating system's disk validation system.
The most common way in which viruses used to be spread was through pirated games and demo disks - disks which needed to be booted. Often, users would perform a warm reset (Control-Amiga-Amiga) after loading a demo or game and then pop in a disk to do something else, instant infection. It has also been known for a virus to pop up on magazine cover disks: I was caught out once with the Saddam virus when compiling a disk for an Amiga magazine (not this title, of course) about four years ago. It was an unpleasant experience. I can promise you.
On the 'net With the rise and rise of comms in general and the Internet in particular, the opportunities for viruses to spread is ever greater. The Aminet is the definitive Amiga software site on the Internet - if you upload a program there, it can be used by thousands of users all over the world in hours. Needless to say that the keepers of Aminet make stringent antivirus tests. Bulletin Boards are an excellent source of software, but can also be potential risks. Many boards cater for a variety of machines, and many are run on a PC. The PC sysops may not have the tools at his dispos
al to check Amiga format uploads for nasty extras, so be extra careful when using download programs.
DMS files are risky, as they contain a snapshot of an entire disk, including the bootblock data.
On disks CU Amiga Magazine tests its disks thoroughly with Anti Virus software every month and it's just as well.
Although people who supply us with software for disks have no idea whatsoever that they are carrying a virus, some of them do. This is easily controlled with standard disks, though you do have to make sure that you have proper up to date software to check for brand new viruses. But with CD-ROMs it can turn into a nightmare. Although Mat checked the contents of this month's CD- ROM (see special edition magazines) as each component was put on the disc, when it was fully compiled another check revealed two viruses: 'Ebola' and ‘Happy New Year 1996’.
VirusChecker, the program. Mat normally uses to check for them did not discover these, but after having some minor problems with various files he checked the disc with Virus Z, (on this month's disk) and there they were. At this stage they had infected several hundred files, multiplying like wildfire. Virus Z located and recovered most of the files, clearing up the infection.
Luckily Ebola and Happy New Year 1996 are not dangerous, they are not intended to do any harm, only to inflate the egos of their creators. But because of the way they were programmed they caused hang ups or gurus in some of the items on the disk.
However they could have been worse.
The trick is to use the most up-to-date software and even try running your disks through more than one virus checker, just to make sure. It's a timely coincidence that we were running this feature at exactly the same time as we discovered these viruses: we’re always vigilant with our disks and haven't had any problems for nearly a year before this.
Good news The good news is that clearly, the virus threat has diminished from a few years ago. When every magazine Q&A postbag was full of distraught users asking why their disks had been re-named 'Lazarus' (a perfect example of how a non-existent virus got the blame).
Raising the awareness of users and good anti-virus tools have made a difference and virus related disasters are What they %my.
(personaMy ¦ ha** only ever caught two viruses and these were both before I was on the net. However.r | having said that. I normally always have the latest version of VirusChecker running in the background. Unless I do a minimum boot, which is usually only to run LightWave, and definitely no Net access, as Rexx and Amitcp are not started either. I think most legitimate ftp sites run careful checks on all uploaded software, aminet certainly does ... j Laurie (A Usenet user) The only problem I have had with a virus was when my parents brought back some pirated software from Singapore. It
was a Saddam virus which was fairly easy to get rid of with VirusChecker.
I tend not to rush off and get the latest version of a software release as soon as it appears and I also limit myself to Aminet. I know that corrupted software has appeared on Aminet but they seem to be pretty good at removing it when it's pointed out to them. ¦ Ian (A Usenet user) Here are some examples of viruses on Amig- ABCAEK Odie-CC W MicroMaster AIDS HIVAIien New Beat ASS Virus Protector Bamiga Sector Belgium BGS9 BGS9-Mutant Big BossBlackflash Blade Runners BLFBIizzard Butonic Byte Bandit ErrorByte Parasite Byte Parasite Byte Voyager Byte Warrior CCCP Centurion Centurion
DenizDestructor Dirty Tricks Disaster Master Disaster Gadaffi Glasnost Sachsen Saddam Hussein Scarlace Sinister Syndicate StarFire NorthStar Australian Parasite The Incognito Warsaw X-Copy Recommended anti-virus programs These programs make use of the special SHI anti-virus libraries, and are therefore recommended. You can obtain them from the Aminet (either the Internet version, the CD-ROMs or any BBS which keeps the CD-ROMs on-line) or from public domain libraries.
Virus Checker by Johan Veldthuis Virus Scanner by Gabriele Greco Fides Professional by John Lohmeyer Fides Checker by John Lohmeyer DMS by Michael Pendec, ParCon Software D-Copy by Stefan Bernbo X-Xopy by Cachet Software (commercial) Disk Ute Copy by Alchemy Software.
Xtruder (a BBS!) Virus killer by Martin Wulffeld Harboot virus analyser by Martin Harbo Bootwriter by Ralf Thanner MT-Copy by Gert-Jan Strik the future this may change with the 're-invention' of the OS and main CPU (RISC), but for now PC is the target.
Qhave CD-ROM compilations made the threat of viruses better or worse?
Bizarrely a mixture of both.
liK, Better as there is generally much more control. As stated before, the Aminet CD s (as an example) are tested and re-tested for viruses, so the chance of finding a virus on one of those CD's will be minimal. It has made it worse due to the fact there are SO many files present on the CD and therefore increases the chance of finding a virus.
For instance, if a company decided to throw together a games CD in record time (i.e. started in August for October release) they will not have time to test the CD properly, never mind test and re-test for viruses.
That could be a worry.
There are many smaller companies trying to jump on the CD bandwagon as quickly as possible - my message is just make sure your CD’s are as free from viruses as possible.
Qhas the Internet made any difference?
There are very few virus prob- lems on the Aminet - not sure about the Internet in general.
The guys behind the Aminet and the Aminet CD's (and, indeed most CD's!!)
Check and double-check every file for every kind of virus. There will be problems on the Internet - but if you take the recommended precautions - you will be safe.
Does fewer new viruses (iSf) mean that the Amiga is doing badly as a computer?
S I think that the Amiga has 'had it's day' from virus mak- ers. Most are corrupt individuals who like to attack the masses.
They target business users, console makers etc. I believe 'they' would love to get a uncontrollable virus into a console game, mass market PC game etc ... once it has installed to your hard drive then the destruction starts.
The Amiga is much more an enthusiasts model at the moment. In relatively uncommon today In a perverse way the lack of new Amiga viruses can actually be seen to be a bad sign about the state of the Amiga. No-one is praising virus programmers, but the fact that most have turned their attentions to the PC is indicative that the Amiga is not as 'hip' as it once was. Let's just hope that when things start rolling again we will leave virus writers behind.
Don't get complacent though. As mass storage media and the ‘net take off on the Amiga it the threat is still ever present. As 'Happy New Year 96‘ proves there are still people out there programming them. An even bigger threat lurks on old disks and untested programs from BBS systems. It can only take one virus on a disk you forgot whole, but it is the prime way in which infected files and overwrite your older to test to infect your entire collection. Viruses are spread. (but un-infectedl back-up.
And potentially wipe out years of work. • Use the most up-to-date Virus soft- • Keep the write protect tabs on your Be vigilantl ware you can find. Use it frequently. If floppies open to stop anything writing you have a hard drive, keep it running to your disks without your knowledge.
HOW tO prevent all the time. • Switch your Amiga off between an attack * Be especially careful about using games, and keep the power off for at The best cure is not to catch a virus in public domain or shareware software least 30 seconds to make sure noth- the first place and the only way to be you have downloaded yourself. Test ing is left lurking in memory, safe is to leave your Amiga switched the files with a virus checker • If you use electronic mail, beware of off and never insert a new floppy disk • When using a hard drive you may warning messages about certain in the drive or use a
modem. But hey, want to deactivate it when using soft- viruses (for example. Good Times!
It's not an ornament! Everybody uses ware you are wary of. You can do this asking you to spread the word. In this disks and a lot use modems, so here from the boot-up menu (hold down case, it's the idea of the warning mes- are some handy hits for safer hex. The two mouse buttons!. Sage itself which is the virus as it is
• Don't touch pirated software. Not • Make regular back-ups. Be
careful spread around the world by worried only is pirating
software illegal and to make several generations of back- users
keen to warn their friends. ¦ damaging to the Amiga market as a
ups in case you unwittingly back up John Kennedy What they say:
Chris Wiles of Active Software (CD retailer and 'net
enthusiast) Are Amiga viruses as big llsir 0 worrY as they
were?
Not really - the 'hype' or worry that surfaced with virus problems has died in the last two years. Beginners and new users always worry, however. They imagine that a virus has entered a disk when they encounter a problem - be it a read write error, non-dos disk or simply the fact that a program is not installed correctly.
There is very little chance of finding a virus. Probably about one in every 1000 disks you bought may have a virus, maybe less.
Despite general opinions, major Public Domain libraries are usually very virus-free. Simply because programs are checked by BBSes. The Internet, submitters and then the library that receives them.
There are two ways of preventing virus attack: 1. Always keep you write- protect tab UP on a floppy disk 2.
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(DQ4S3 7Qa 3(D(D LfeiS£ Wallace & The right computer ©hat do the Crunchie Ad, Frank the Tortoise and the superb Wallace and Gromit animations all have in common? Apart from the fact that the all came from the Aardman Animations stable, they were all done on the Amiga, Not a lot of people know that. We spoke to Glenn Hall, Aardman Animations’ Technical Director to find out more.
Nick Park's latest Wallace and Gromit animation has won yet another host of awards. The Amiga helped make it possible. (We're so proud.)
(It is the Animator's first choice.
We will stay with the Amiga just as long as we can keep them going, j ¦ Q When did you get involved in work on the Wellece end Gromit aeries?
¦ A In 1986 Nick Park, had joined Aardman from the National Rim School, and was trying to get his film finished. Peter Lord and David Sproxton, far sighted folk that they are, let Nick finish his film in the studios. It took another three years, and in the end A Grand Day Out was finished. And subsequently got an Oscar nomination. That year, also brought the stu- , dio its first Oscar for I Creature Comforts.
¦ Q Whet role does Nick Perk have in putting his work together and does he have much influence over your work in the making of the Wallace and Gromit films?
¦ A In the production of the recent film A Close Shave. Nick led a whole team of animators. He wrote the script with Bob Baker, the Bristol based writer who famously invented K9 in Dr Who, and drew the storyboard. He oversaw every single model, animated a huge amount of it all himself, and spent loads of precious time helping the other animators to get the look of the film the same all the way through. For Nick it is total involvement, and I as long as have known and worked with him, I have never known him loose his cool.
He is a great guy to work for, and when he and Peter Lord work together. Really exciting things happen.
Yes he has influence, in the same way that all the animators in the studio do. It is very important that the equipment and ways of working are I driven by the animators themselves, so I spend a lot of time finding out what they want, and how they want it to work, then we try to make .
T Gromit quality video, can handle composite, S video and beta video. A full set of processor amps gives total control over the signal and the PAR is connected directly to an associated hard disc which can support two IDE drives. This system can thus grab video in real time, store it in full colour and give immediate replay. Handily, the software control can support single frame grabbing, and this is the mode we use.
The hard bit for us came when Commodore hit problems. We have bought every new system we could get our hands on. And a fair few secondhand. Including an old A3000 that in the id ! Recent t whole the stol vented tory- ile unt of It ’ pre- inima- i the Nick it ong as I him. I nis cool, and togeth- m. e same :he stu- at the ng are selves, g out l ¦ make Who the hell does Glenn Hall think he is? A right Aardman ¦ Q So whet equipment do you use then?
¦ A We use Amiga 4000s with 230Mb HDD and 6Mb RAM. We also use Microvitec 1438 monitors and have standardised them for all our computers including Pcs and some Apple Macintoshes. The crucial piece of equipment is the Personal Animation Recorder from Digital Processing Systems. We also use Directory Opus and Sunrise 19.
Also, we've modified the Panasonic AVE series frame by fitting our own set of remote controls, the Digipod. These allow the controls to be very robust so they can be actually placed on the set.
I Q Why did you decide to uie Amigas?
¦ A After testing various systems, we found that the DPS Personal Animation Recorder on the Amiga worked best for us. It has its origins as a render store for Lightwave and the newTek toaster, and as such was a unique combination. It was very cost effective and available. Before we chose the PAR we also tried out similar products on the Mac. We had the very first Digital Film from SuperMac Technologies and we also bought a Radius Video Vision studio, which we still use and have just updated. The PAR is different as it is essentially a hardware product, and Many thanks to Glenn Hall who after
several attempts to avoid being blown up whilst attending recent Government programme in London took time out to answer these questions.
So How did he get involved in all of this?
"I started in electronic engineering, working mainly in theatre and television lighting and control systems, including the first computer controlled lighting systems.
This took me into the area of working in manufacturing and designing lighting equipment, and thus into process control for theatre and manufacturing. Around this time I was lucky enough to work on feature film special effects, including some Pink Panther films. 1980 brought me to Bristol, where I joined the Drama Department at University of Bristol, where I taught stage lighting and theatre crafts, and thon one day I met David Sproxton from Aardman Animations. I was doing a fair amount of freelance work then, including film work and Aardman made a commercial. Their first, featuring
dancing bones to make a computer keyboard. They rented the University theatre in the long summer the video system sits entirely above the computer bus.This means that the attached PAL video monitor gives a full screen picture. We use two cards, both from DPS. The first is a capture card AD 350, which usefully will break to shoot the commercial. I got involved and this led to my working on the seminal pop video for Peter Gabriel, Sledgehammer. Believe it or not that was shot in six days, with the wide angle scenes shot at the university theatre. After that I joined Aardman full time in 1986,
with a brief to extend the use of motion control and computers in the film making process. Next up was the creation of the famous skeleton for the Scotch Video Tape, which saw Aardman working with Bill Mather, who went on amongst other wondrous spots, to create those dancing milk bottles."
The programme Glenn was attending.
Information Society Initiative, is being set up by the government to help small and medium sized companies get the best benefits from the new IT and trading on e World Wide Web. The government have put £35 million behind this and Aardman Animations is featured as one of the five case studies to show how IT has worked for them. We will be doing a feature on this soon, meanwhile you can find out more on http: www.isi. dti.gov.uk Oscar, oscar Aardman Animations was formed in 1972, by two schoolkids David Sproxton and Peter Lord. Their home made animations were spotted by a BBC TV producer who
promptly gave them a spot on Vision On. From here they developed the unforgettable Morph series. The company grew and grew and, now based in Bristol, has won numerous awards.
There are too many to mention here but some of its most noted successes include the Creature Comforts, Crunchie ad. Sledgehammer video, Lurpak ads (little man with trombone) and the infamous Wallace and Gromit series: A Grand Day Out, The Wrong Trousers and A Close Shave.
At the recent BAFTA awards, held in London in February of this year, A Close Shave won a host of awards including: best film over fifteen minutes, best scenario, public choice award for favourite film and public choice award for funniest film.
¦ A We set up a model and view it with a Mitchell 35mm camera which is fitted with CCD video assist. We grab a single frame into a Panasonic frame store then grab a frame into the PAR. Then we move the model and compare the frame using the digital frame store, so you can mix between the current frame being worked on and the last frame shot. If it is OK on the video screen, we take a PAR frame and then play the sequence on the PAR in real time. If all that is OK, then we take the frame on film and do it all again and again and again 25 times per second of finished film. This mostly takes
around 10 to 12 minutes per frame.
¦ Q How does an animation get from being just an idea to animated picture?
¦ A Well it starts off with a script and then taking that script through to a storyboard. We look at the ideas to see how it can be done. When the storyboard is done, and has been agreed upon with the advertising agency (if it is a commercial), then the modelmakers and set builders start work. The technical team begin work on special rigs to hold the models, or to move pieces. Sometimes I make computer controlled systems to link the whole thing together. Most of our work involves motion control, using computer based systems to move the camera, and this has to be done in small sections. Extra
systems, often based around Toshiba PLCs (Programmable Limit Controllers) are used to keep everything in synch.
A voice track is recorded and this is broken down into phonetics by a film editor. The animators use this as a guide to get the lip synch right. The camera department assembles all the equipment and tests it, then the camera assistant on the job will do a final film test on the set before the shoot starts properly.
¦ Q Where does the Amiga come in?
( After testing various systems, we found that the DPS Personal Animation Recorder on Amiga worked best for us.i ¦ Q Will you stick with the Amiga in future?
¦ A it is the animators first choice.
Until very recently, when DPS brought out a new version the Perception Video Recorder that runs with Windows NT, it remains the essential tool for us. We will stay with the Amiga just as long as we can keep them going.
All a lot of work, and we have a great deal of fun putting it all together. We also get a lot of visitors, and we try to spend time with college students, and even on the phone to help budding animators where we can.
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DRIVE. WOOOCREST. BRADFORD. WEST YORKSHIRE BD6 2TN ENGLAND. PLEASE ADO THE CORRECT POSTAL COSTS IN ORDER TO Al IY DELAYS (SEE TOP FOR RATES L GAMES ScreenScene It's all gone a bit pear shaped at the moment as you will see from the vast, dark empty spaces P« opposite. We find ourselves sandwiched in between Christmas and Easter with this issue and thus our games pages may be described as at best sparse, at worst rather empty.
But we're not complaining. We did get an exclusive look at one of the hottest games of the year, now in the final throes of development: Chaos Engine 2, while Lisa travelled to the snowy south west for an exploratory visit to the bustling development basement of Intersect Developments. She came back goggle eyed. Find out why on page 42.
Watchtower is the lead review this month and by all accounts it's a decent shoot 'em up in the Commando mould, though its looks are definitely all Chaos Engine. World Golf is a miniature Sensible Golf, if such a thing were possible while Premier Manager 3 Deluxe updates an already good game. There's also all the usual tips and cheats in Vamp and Snip Tips with the added bonus of Zeewolf 2 help.
News just in from Time Warner Interactive should please SWOS fans: they are doing a special offer on the 95 96 edition of the game. Basically if you've bought the first version you can upgrade to the current season's one for £9.99, postage inclusive. All TWI asks you to do is provide proof of original purchase by sending them the bar code from the old Sensible World Of Soccer box along with a cheque or postal order for the above amount made out to Time Warner Interactive. Make sure to include your full name, address and postcode printed clearly, otherwise you'll never get your game!
Send these to Time Warner Interactive, Customer Service SWOS Offer, 2 Carriage Row, 183 Eversholt Street, London NW1 1BU. Then --- enjoy your game.
Chaos Engine 2 p40 .
'© Previews The Chaos Engine 40 At the Crossroads 42 Slam Tilt Pinball 43 Reviews Watchtower 46 World Golf 51 Premier Manager 3 Deluxe 51 Tips & Guides Vampyra Snip Tips Zeewolf II Tips S am Tilt Pinball p43 The Chaos Is your life too calm, too peaceful, too bloomin' boring, in fact. You need some excitement, what you want is a bit of chaos to shale things up. Well, you could get it sooner than you think... but the first one was: ful, a follow up was inevitable. The plot of the game revolves around a chap called the Baron's quest for the Chaos Engine, the machine at the heart of the first
game, which got blow up and spread to the parts of time. Now thi wants it back in one p and he has hired men naries to do the job for him.
In the first game two player mode was a cooperative affair, fighting side by side to defeat the enemy. Even in one pi mode you had assistai the computer who pla.
Ond character for you. In this game however the emphasis is on competition The screen is horizontally split which means that each character can operate totally independently. The idea is to collect pieces of the Baron's puzzle, kill as many baddies as possible and make it to the end of the level first. The key to the change in emphasis is that you actively try to kill the other character and steal their keys etc. to defeat them. Each level has to have one winner.
This can be done in two player mode or as a single player. In th« latter form you can retain the spd screen, in which case you'll be able to see the other character s movements, or else return to the old style single screen. The corrv puter characters have their own advanced intelligence and the Bitmaps claim that this will adapl to the experience and style of each individual human player.
The team working on Chaos 2 includes Simon himself who is the game designer, Steve Kelly who has done most of the in- game programming Mark Vick and Dave Trevelyan who have programmed the intelligence fa the computer controlled characters, Steve Cargill who has bee« doing support and systems programming, Richard Joseph who A IM m •» bat M At Braun *¦ i«i taai MM ta Ian it in Waafiafi Engine 2 ¦ Due: May ¦ Developer: The Bitmap Brothers ¦ Publisher: TWI © 0171 391 4300 r and Mrs Bitmap must have had very active bedtimes in the sixties and seventies. I counted at least 15 young men in
their office, mostly around the same age This puts most Catholic families to shame in my opinion. To name but a few, there was Simon Bitmap. Steve and his brother Steve Bitmap, Mark Bitmap, Richard Bitmap, even their sister Abi Bitmap- And these are just the brothers working on Chaos Engine 2. Sister Abi set up my interview.
But I jest. They are not in fact related at all. Despite my disappointment on this score I had a good chat with Chaos Engines' figurehead, the inimitable, and fol- liclularly challenged, Simon Knight. Bitmap Brothers' Colonel Saunders without the beard. To my immense surprise, when I arrived in The Bitmap's Wapping office for my exclusive demo and interview, Simon was showing it to somebody else! Another magazine? Had I been cheated? No.
Some geezer had just walked in off the street and they thought he was Alan Dykes. Haven't they heard it’s dangerous to talk to strangers these days (much less an Irishman)?
The Chaos Engine 2 was first revealed in Spring 1995. Before this there were only rumours that a new version was being done.
PREVIEW was contracted from outside to do the music and SFX, Gary Carr who did the monster sprites artwork and Dan Malone who did the backgrounds and main characters. It's been in development for nearly two years now. So we asked Simon and Steve Kelly how they were getting along.
Alan: What is the object of the game?
Simon: "The object of the game is to succeed to the detriment of the other player, in all aspects, in solving puzzles in winning the levels, in getting more experience.'
Alan: How complicated has the Al become?
Simon: The original system we devised works quite well, but the hardest thing is to create a consistent challenge. It's very easy to make him intelligent so that he can win every time, because he knows the level, the hardest thing is to make him play in a responsive way to make it fun even for players that aren't really good’ Alan: It looks similar to number one, what are the big differences?
Quite difficult because there's a lot going on in Z and it was designed as a PC game from the outset. Basically this really depends on the state of the market.
Alan: If you had to recommend a specification for the new Amiga, that would allow you to produce more games, what would it be?
Steve: More memory, decent sized internal hard disk and a faster processor. With something like Chaos engine 2, an accelerator doesn't help at all, but with a Simon: The graphics are similar- ish, we’ve used the same viewpoint and it's based around the same characters, but there are now more animation frames for each character and the baddies have all been updated too.
But the game has changed a lot.
It's changed in pace, it's changed in objective, apart from the visuals there aren't many similarities at all.'
Alan: Are you still enjoying programming on the Amiga or are the Bitmaps deserting the Amiga like so many others?
Simon: This project is something new. Something out of the ordinary and it is nice to do this on a machine you're familiar with. This allows you to experiment much more in terms of the game engine and intelligence.
You’re not spending your time learning how to control the equipment, you're actual spending your time developing the game, which is what we really wanted to do. Also, when we started it was at the point when there wasn't really a clear path, so we're happy finishing things off here, and we’re certainly enjoying it. We have looked into doing Z on the Amiga (the Bitmap’s current PC product), obviously it's project like Z it would be necessary. We've been developing Chaos Engine 2 on the A1200, but there is an A500 version in development to. Although this is lagging behind.
It looks a bit different because of the graphics, but the gameplay and speed are very similar to the A1200 version.
Alan: What didn't you like about the scientist? Why have you cut the game down to four characters?
Simon: The decision was mostly made by Dan, based on the graphics, I mean the scientist preacher was an obvious one to go because of the similarities. Basically though we needed the space because of all the extra animation frames, we needed all the memory available just to use four characters. Also, in terms of providing a real difference between them it's very difficult to get the intelligence right so that they all play differently.
Doing four enabled us to give them very different playing styles.
Alan: What are you programming it in?
Steve: In a mixture off C and assembler Rob Trevelyan who did the intelligence for Speedbaii 2 and for Chaos Engine on the SNES programmed it for us on this one. Using C but creating a language of its own which the rest of us could then use and modify.
The version I saw was very near completion. We played through two of the four worlds. Aztek and Future world, and the graphics were great looking. The new sprite animations are pretty impressive too and the split screen system worked well.
In total there will be five levels on each world and each has very specific features and enemies. I'm pretty excited about The Chaos Engine 2. So hopefully we'll have a review for you next monthIB Alan Dykes ©ouldn't have one [a PC| in the house," laughed Intersect Development's Frank Tout at the suggestion that he might have used Pcs at some point whilst working on their current store of Amiga games Dedicated Amiga enthusiasts. This two-man team (the other half being Trevor Mensah) prides itself on only using Amigas for all its work. Intersect Development are an inspiration in these
slightly Problem: no good Amiga games around. Solution: make your own. That's what these guys did ... PtE VIEWS Intersected Development
- i taafiSpa ......M only NETS mm
• rd Dec.in-.nc ¦ pjalKjKjl !:• II " -IllJ.i K|®§||
r. - Nwmnut 10 IM 4 I die So we were only too delighted, despite
the bitter weather, to take our chances on British Rail and
travel down to their Torquay office fie.
Home) to see what Bthey had lined up.
We're not talking multi-national software company set up with Intersect Development, but they still produce the goods anyway. The set up is simple.
Frank works, on his
* harak'i litla itrea* ml laUaiU ia lighten* nl the iciaaarhal
daaia t da it jastica bara. Sang lolk* A1200 from his flat in
Torquay while Intersect s other half, Trevor, works on the code
in Liverpool where he is currently studying computing. They
exchange ideas and material via mail, which is how they met
originally. Frank, who has been with Commodores since the C64
days, started corresponding with Trevor when he wrote to him to
get the source code for a game that he'd written for AmigaNuts
Games galore The first project we were shown was Atrophy. You
may remember that we previewed this scrolling shoot 'em up in
March and were impressed by what we saw. It was interesting,
therefore to see how it had developed in the later stages. The
scrolling shoot 'em up, which will have six levels when
finished, is now nearing completion. All it's waiting on is a
tidy up on the collision detection front. Obviously proud of
the game. Franks states that: "What we like about it |Atrophy|
is that it is so smooth, everything happens at 50 fifty frames
a second compared to other games which, invariably happen at
25."
Next up, we were given a sneak preview of another game stages of develop me"! Tilly A puzzle TfPlBMi game which will will qi comprise of a massive 100 levels and an editor so when you exhaust these you can start on your own. It looks fairly basic, a little spherical chappy races around a maze set up, teleporting here there and everywhere in a bid to collect as many pick-ups (the usual sort: treasure chest, pieces of fruit, cuddly toys, OK maybe not) as possible.
The four other games we talked about; Neyok, Phasic Distortion. Alternate Futures and Dominions are currently in the early stages of development.
Neyok and Alternate Futures will both be sci-fi based platform games. Neyok, Frank says will be "somewhere along the lines of Shadow of the Beast ". It is actually New York in a future world where the earth has been wiped after nuclear burn out and it's up to the hero to leap through three "huge" platforms to save the world. Alternate Futures continues along the same vein, only the story centres around a scientist getting lost previews tte'«Avhey How, you might ask do two men, one based in Liverpool, the other Torquay manage to keep ideas and productivity going? It's quite simple really,
according to Frank: "It's all thanks to the unique game engine we have developed which makes it simple to get a game idea into action. The engine is central to everything we do. We Slamtilt Pinball ¦ Due: March ¦ Publisher: 21st Century Entertainment © 01235 851852 into the office a couple of weeks ago with Slamtilt. Four tables from Scandinavia yes, but not from Digital Illusions. The new programmers are Liquid Design and by the look of these tables, they've matched, if not surpassed Illusion's mastery.
The four tables are based around Demons, Space, Mean Machines and Pirates, and the sheer quality of the graphics matches Pinball Illusions.
This game is much deeper and faster than Pinball Mania was, but added to the table-top wizardry are some very comprehensive animations and rigorous Os there something about Scandinavia that encourages great pinball games on computer? Unless I’m greatly mistaken they are not very well known for their pub pinball tables. But. Considering how cold it gets up there, and how expensive pub drinks are, it's perhaps not surprising they don’t go out. What was surprising though was that 21st Century and Digital Illusions parted company after three very successful games. 21st then linked up with a
company called Spidersoft to do Pinball Mania.
This was bundled with the Magic pack but looked unfinished, unpolished and generally disappointing.
It was with much relief then that Helen from 21st popped in his time machine and being transported back in time rather than forward. Phasic Distortion, a triple playfield, eight way scroller, is back to a maze puzzle-type setup where you have to race around collecting prototypes. Finally. Dominions, with 256 hi-res graphics, is a move towards RPGs. It will be a series of three point and click games featuring a hero called Gary Somerton caught in a "no man's land".
All these games will be AGA only as Intersect feel that they couldn't’ achieve the same quality on non AGA machines.
Write a game around it because it can do what we want without taking up too much time.". So what other software do they use? Lightwave. Dpaint, and Personal Paint are used for the graphics and ProTracker for the sound. Tony Horgan paled at the suggestion that someone should use something other than OctaMED though. Frank replies that: "A guy called Lee Smith did all the music for Atrophy using sub games. High scores and much of the gameplay revolves around reading this animation panel and using its features. This appears to go much further than any other pinball game I've seen before. But I
haven't had an opportunity to test it for more than an hour, so can’t comment on the difficulty or effectiveness of this approach at the moment.
Of course it could be argued that there are enough Pinball games on Amiga already: surely there's only so many variations you can have on a theme? OK, so how many platform games have there been? Case rested I just hope that Slamtilt lives up to the promise it showed in this preview, if it does it should appeal not only to the hardened pinball player but to anyone interested in a good, new, playable arcade game. We'll find out next month. ¦ AD ProTracker. OctaMED is too slow for playing back, we couldn't have put it in the game as it takes too much time and we'd end up having glitches and stuff
like that."
We left Frank furiously working away on getting Atrophy and Tilly finished so we should a review copies very soon. At the time of going to press OTM hope to Atrophy on the shelf by April.¦ Lisa Collins FREE INTERNET ACCESS FOR A MONTH WITH BOTH SQUIRREL INTERNET PACKS Squirrel Surf Packs HiSoft have two amazing offers that will allow you to surf the internet for a whole month free. The £199 Starter Surf Pack is the ideal system for the beginner taking their first steps on the information super highway. The £299 Super Surf Pack is designed for the user who wants to cruise the information
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HiSoft The Old School, Greenfield Bedford MK45 5DE UK Tel: +44 (0) 1525 718181 Fax: +44 (0) 1525 713716 email: hiscft@cix.compulink.co.uk Watchtower Price: £25.95 ¦ Publisher: OTM® 01827 312302 Opon loading Watchtower, the immediate thought that springs to mind is "Cwor, this don't 'art look like Chaos Engine!" - and quite rightly so. The graphics certainly owe more than just a passing nod to the Renegade classic. However, after a few minutes playing you realise that Watchtower’s contents is more akin to elderly titles such as Commando and Rambo. Not to mention the Sensi Classic.
If you wanted tips on the following game, just try the age-old advice "If it moves, shoot it". This would also be a good time to find a friend, 'cause you're gonna need as much help as you can get!
1ST Cannon Fodder.
A Culled Mf Mcfeufeffefe Mml I- MM feltlfe fefe«U The game's creators have mercifully spared us a twenty page plot, instead opting for the more easily digestible "You're one well-hard geeza up against the enemy army in its entirety" theme and before you know it.
You're off up the screen armed only with a pea-shooter and a handful of grenades.
The game itself is split into six missions, each with a different objective and a different setting (eg desert, enemy base, urban).
The truth, however, is that the game play is pretty much unchanged throughout, with only graphical changes and the odd new enemy type making the different levels identifiable.
Whether you're on level two or five, you can bet your granny's spare teeth that most of your time will be spent shooting hostile enemy soldiers and blowing up installations, tanxs.
Aircraft, and well.
HH : ’r * -• t v r- u ar ylh ¦ Hi.if I a vue Il •
• • • • ¦ ¦1 1 placed grenade really.
The aforementioned explosive apples come in limited supply, so crates and boxes mush be blown open along the way as you search for fresh supplies and point-rewarding items.
The programmers have obviously spent time perfecting their explosion graphics - and very nice they are too - but this is more than just a special effect, as it can also be exploited by the player. How? Well let's just say that any enemy units near exploding items, er... 'fly away to meet their maker' Hurrahl Guns, guns, and more guns As previously mentioned, the player starts off with a full compliment of grenades (the maximum allowed being nine) and the standard issue pistol, namely the Desert Eagle Magnum .44. Unfortunately, this has a fairly low damage rating, a pretty pathetic
range, and a limited rate of fire, so you'll need to find some crates as soon as possible and blow them apart in the hope of finding a better weapon. There are a number of guns to be found, but due to weight, only one type of gun can be carried at any point. It is therefore down to the player to become familiar with each gun's attributes and on-screen appearance so that you don't accidentally swap, for instance, an M60 machine gun - with excellent range and rate of fire - for a rock- .
Et launcher that, while having the best range possible, can only fire one rocket at a time.
Other toys to play with include AK-47 Kalashnikov, Israeli UZI Sub-Machine gun, M16 Assault Rifle. Minigun, and a Flame Thrower with continuous flame and high damage - grrrl Of course, as well-armed as you are, you can expect to encounter enemy soldiers with the same level of weaponry as yourself, and what with you starting each new mission back with the pistol, well, let’s just say that complacency isn't advisable As well as engaging enemy troops, you can also expect to come up against some fairly serious military hardware in the form of tanks, supply trucks, and even bombers that fly
across the screen dropping their deadly payload right on the old noddle.
Fortunately, careful rationing of the ever-popular grenades will ensure that you're always in a position to reply to such challenges in kind.
The level designs are well thought out, so ambushes are frequent enough to keep the player on his toes, while narrow (not to mention well protected! Bridges call for some sharp shooting skills. As well as a large number of obstacles that can be blown to clear a path, there are also buildings and installations that must be worked around as the screen scrolls slowly to reveal new areas on the map. As if that wasn't enough, later levels are covered in land mines, but thanks to the fact that many of the enemy soldiers are not only single-minded but pretty damn thick, they can be tricked into
clearing routes through such deadly grounds (and a very good impression of chopped tomatoes they do tool).
Reap the many rewards As you progress through the missions your performance is evaluated, and if you've been a good boy, you could even find yourself being awarded with a nice badge or even a shiny medal. How does a Legion of Merit grab you? Or a perhaps a Medal of Honour, a Silver Star, a Bronze Star, a Distinguished Service Cross, or a United Nations Medal One to avoid, however, is the Purple Heart as this is generally only awarded to those who have died as a result of standing in front of enenly snipers shouting "come and get it big boy". You can also impress your friends and family
with promotions throughout the campaign - right through from Private to Brigadier General.
And the final verdict is...?
To be honest, as simplistic as Watchtower is. It's actually pretty good fun. It s certainly of the old school' as far as game play goes
- but as long as it's still fun. Who cares? The comparisons to
Chaos Engine only really go as far as the presentation, the
fact that you can have two players trundling around at the same
time, and the graphical representation of the extremely
questionable coins that appear throughout the game as point
bonuses. Other than that, it's all very basic in as much as you
just wade through the levels killing everything that crosses
your path.
At times the screen can get a tad crowded, as large numbers of soldiers all appear at once, adding to the on-screen confusion with bullets spraying in all directions (though I'm sure you'll be glad to know that only once in my entire testing sessions did I encounter any slowdown). The only other comment worth noting with the screen is that you have to sometimes wait for the scrolling to catch up with your position, otherwise you'll be standing on the edge of the screen just as a new soldier appears, which is - needless to say - a bit of a git.
The choice of weapons is impressive, although once you get yourself a decent weapon with a good range and fair damage, there's no real need to swap around. As for the grenades, well... they're great! I would say, though, that due to the game's general difficulty (ie bloody hard for the most part!) A few more grenades wouldn't have gone amiss.
And that's about it really. The three difficulty levels don't appear to do much more than make the soldiers tougher (not in intelligence. But where one bullet would suffice on the easy level, you'll need two for the medium level) while the six levels are progressively more busy and generally nasty. As for whether you're getting twenty six quid's worth of value, well... that's really down to how much you personally go for bread and butter' arcade games My personal advice would be to give Watchtower a go, because while it ain't Earth-shattering, it's not at all bad. ¦ Matt Broughton
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‘Magic Pack' software (shown above) and Scala MM3M Amiga 1438s Monitor £294.95 PROGRAB ProGrab 24RT Plus £129.95 ProGrab PCMCIA Interface £34.95 Sampler Stereo £19.95 Stereo Hi-Fi Sampler Use with ProGrab £24.95 via PCMOA or use any other sampler software Teletext Decoder £44.95 GENLOCKS ProGen Plus Genlock CD32 PRO MODULE CD32 Pro Module - Upgrades CD32 £239.95 to Amga A12C0 spec inc.. RGB Monitor Connection.
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For your protection all Credit Cards are Alfreton, Derbyshire. DE55 7BP FAX: 01 773 831040 Premier Manager 3 Deluxe ¦ Price: £TBA ¦ Publisher: Gremlin © 081 988 8888 ©remlin's Premier Manager series has been on the go for donkeys years and is one of the most popular footy games ever. We haven't seen anything from this Sheffield based software house for nearly a year now so a parcel thus post marked and obviously filled with a box created a bit of a stir. The last item they sent us was Premier r « a » ii a • sh Manager 3 Multi Edit, a support program for the PM3 series. Just what could this
be?
Not to be outdone by SWOS.
Player Manager and Ultimate Soccer Manager Premier Manager 3 has had the latest teams and league structures bolted on to bring it bang up to date with the 1995 1996 season. The basic game remains the same though and they’ve been good enough to supply the original manual.
In fact the packaging is pretty comprehensive: it’s nice to see that Gremlin aren't trying to do what is definitely, possibly, maybe, their last Amiga game on the cheap ... though the fact that they claim to have sold over half a million of the various versions of this one program so far may have something to do with this too.
The Multi Edit software released last year is included in this version too. This means you're getting two programs. The Multi Edit is not a data or update disk, it is designed to operate separately, creating save games for the full program. This it does well, allowing you to create your own scenarios and even edit the on-screen text and messages.
Premier Manager 3 stands the test of time. As a comprehensive football management sim it is still one of our office favourites, alongside On The Ball and Ultimate. When originally launched we felt that it was a little too like PM2 for comfort, and if anyone took our advice at that stage then now might be the time to upgrade as the Multi Editor does make this package more interesting. The only problem marking this game is the fact that Gremlin have supplied it to us with no fixed price. If someone sells it for under £20 and you're in the mood for an upgrade it's good value. At £25 or more you
might do well to wait and see if Domark's Championship Manager
2. The only genuinely new sim on the way, has the necessary
ooomph to tackle you by the short and curlies.B AD ®uote of
the month: "I played the cover disk demos of Sensible Golf,
and frankly, I wasn't impressed." So writes Mr David Kirk of
Apex Systems. Of course, the difference between Mr Kirk and
most unimpressed readers, is that he actually did something
about it - he went and wrote his own version.
Oh yes ... Worid Golf Price: £14.99 ¦ Publisher: Apex Systems © see text It is indeed true, for here before us we find World Cup, an interesting little offering that comes courtesy of mail order only for the bargain price of £15. There are five famous courses to choose from (Castle Pines.
Gleneagles. Little Aston, Muirfield Village, and Wentworth), 63 individually skilled computer opponents to challenge, and the option of up to four human players. There’s also an auto-caddie option, where the computer points you in the right direction and selects the correct club for you.
The game format is nothing particularly new, with the good old power-bar making an appearance and. On the whole, it all holds together well. The presentation is nice and clear, the sound effects are as effective as I guess it's possible to be with a big empty field, and everything works as well as you’d expect. It's just that it's a bit unremarkable.
The graphics are simple, but don't really offer the player much in the way of reward, while the gameplay is a bit too basic to warrant any striking comment. It really is just a straight forward cross between Sensi Golf and the millions of other golf games we've seen over the past few years.
Because it's so plain, there's nothing to rave over and, similarly, nothing to really moan about. The only possible complaint (and where perhaps Mr Kirk should have a look at Sensi) is that the scale doesn't change when you get onto the green, making accurate targeting and power selection a lot less controllable. There's also a problem when, if you are right by the hole but technically off the green, it defaults to irons, leaving you to misjudge and tonk the ball over the other side again (and I don’t remember golf balls bouncing like ping pong balls either!)
As for Mr Kirk saying that he made this game because he was disappointed with Sensi, well. I think it’s a 'people in glass houses' situation. Should you fancy a copy of World Golf, you'll want to send £14.99 to Apex System, 8 Gosling Gate Road, Goldthrope, Rotherham.
South Yorkshire S63 9LU.B MB r m ¦ i r V A M P She’s mean, moody and magnificent and knows more about things that go "bump' in the night than she should. If you are at your wits end with an adventure problem turn to Vampyra for help.
Advantui Helpline Dungeon Master II I am having trouble getting the last Clan piece from the revolving table in the castle between the spooky trees. Each time I go near the table it revolves and moves the piece to the opposite side of the table. How can I get to it?
Jim Laver, Hatfield.
Would il hr Ip if! Pointed out that Ms table is like all Ihe tables which you found in Ihe shops? Think back to how you koI Ihe table in Ihe shop to revolve and give you what Ihe shopkeeper had placed al his side? Stupid boy?
Maniac Mansion I have a walk-through guide for Maniac Mansion and all was going well until it said walk to the hatch in the man-eating plant room and use the plant to climb into the room above'. After this I was to use the telescope in the room above but I can’t get through the hatch as the plant stops me Could you put me out of my misery?
Craig Ashton, Le Your walk-through was probably written by the same person who wrote Ihe recipe for Dragon Stew. It says, ‘first catch and kill a dragon'.
The trick is to first make the plant grow by using ajar of pool water on it. Next use a can of Pepsi on it to kill it stone dead.
Police Quest II I'm stuck in Cotton Cove with my partner Keith and Officer Gelespi There is also a girl present and I've talked to her about the blood. I would like to know how to get past Bains who appears from nowhere when I go up river. When I get killed I get the message: make sure sights are set properly and aim gun at the target.' What does this mean?
K. Dodd. Park Village.
Well you are suffering from one of two options. Either you couldn't hit a cow’s bum with a banjo while holding its tail or the sights on your gun need adjusting. Let's be charitable and guess that you haven 7 been to the shooting range today and adjusted your sights. In fact I’ll bet a sloppy kiss to a pint of your blood that that’s the answer to your problem. In this game you must go to the shooting range every day and successfully reset your sights or you will die later on.
Operation Stealth I bought Operation Stealth two months ago and I'm finding it extremely difficult. I have passed through the four labyrinths and have ended up stuck in an office.
I have no clue what I’m going to do next. I have a little box. A watcb, an electric razor, an electric cable and a pen. Can you help me?
Alexandre Valerio, Portugal.
I’ll assume that you are in the Palace. If this is true and you are in the office with the statue, then your next move is to 'operate’ the arm of the statue to reveal a safe. You can now use the little box on the safe, and operate the on off button to switch it on. Operate the up and down arrows until Ihe first light on the box illuminates. Operate the validation button on Ihe safe. Operate the up and down buttons until the second light on the box lights up.
Ido this again for the third and fourth numbers). Operate the on off switch on the box to switch off and take il. Operate the validation button on the safe again and it will open.
Drakkhen I have the eight tears from the Drakkhen Princes and Princesses but there is mention of a ninth hidden tear. Where is it?
Alan Goodridge, Barnsley.
I cannot tell! Lie,! Don't know.
Maybe a reader could help if they knew. However, I do know quite a few clever tricks for this game, so I thought at least I would help you as much as I could. When you create a character and it asks for a name use 31415927 Retum . Now type SLPERVISOR Retum . Continue as normal and you will get a very powerful character. Once you have done this you can press FIO during the game and your Magic and Hit Points will go to maximum. Even better, press and hold E9 while you right- click at the bottom of the dialogue window. This calls up Supervisor mode. You could now summon any monster by
'clicking' on their names but I wouldn ’I recommend that!
Release F9, press and hold F8 while you again click in the same place and your character will be miraculously changed into a super-hero. A bit like me really.
I A TRIED I AND TESTED I CURE FOR I INSOMNIA.
1 IS TO GET PLENTY J OF SLEEP.
Monkey Island II I need help to get a map piece which I believe is under the cottage on the small island off Phatt Island, but the bloke upstairs is giving me grog that makes me incapacitated I have tried emptying my mug on the tree but the guy keeps refilling it wrtl his own. I can’t think how to wa this so-called competition.
Please help?
C. Dutton. Clwyd.
If had a penny for each time someone tried to get me ‘incat tated' by forcing me to drink too | much I would be a rich girl.
Happily it’s me who usually ends a drinking from the 'mugs’ who try. ] The trick is not to let the guys realise that you have an empty glass, because they just fill it up again. What you must do is empts j your mug on Ihe tree, then quid fill it up with near-grog which isn't alcoholic.
Simon The Sorcerer Can you tell me how to pick up the woodworms so I can get ¦ the staff?
Lauren Eames, Gillingham.
You don’t pick up the i you foolish child, you talk to t and they tell you things. Which reminds me, do you know why j are called birds? Because they f up worms. ¦ If you’ve got a little problem I with your favourite Role F Game and would like Vamp I help you out, drop her a line i CU Amiga Magazine. Priory Court 30-32 Farringdon La London EC1R 3AU.
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METHOD, TOTAL GOODS VALUE CREDIT CARD DETAILS POST S PACKING AMOUNT ENCLOSED areas111 Guildhall Leisure Richard Donnellan from Oldham has found a way to make an easy billion or so in this top racing game. Get a password code such as lqpontulri (this will get you into the second scenario) and switch the sixth and seventh letters. For example, lqpontulri will now become lqpountl- ri. Enter the new password and you should complete level 2-1 with around $ 4,000,000,000.
You can also try this out with the other password codes - although it works with some and not others.
Zeewolf 2 Binary Asylum The up to date stuff is now flooding in thick and fast and J Me Mahon from Lanarkshire starts us off with level codes for this top flight sim: When fighting press F10 at any point during the game to replenish all your energy. Also pause the game and type 7KIDS to be able to play a two-player game against a friend as the same character. Well done Mr Mark Wadham from Cornwall.
Incidentally, does anyone remember the old game that used the cheat 7KIDS? Hmm.
Lotus Esprit Turbo Challenge Gremlin Mr Wadham once again provides the bread ... Enter the following names in a two-player race for automatic qualifying:
1) FIELDS OF FIRE
2) IN A BIG COUNTRY Also, for a hidden sub-game enter these two
names:
1) MONSTER
2) SEVENTEEN k240 Gremlin On the main asteroid screen press the
return key and type in 'Loadsadosh' pressing the return key
after it for a small sum of money. This can be used as many
limes as you like to amount to a large sum of money.
Cheers to Mark Draper. Stockport for that.
Road Rash Electronic Arts Mark Wadham. Strikes gain. Just type in the following code to receive $ 7,815,000: 00001 04310 MSOPC 17PFM Worms Team 17 Here are few tips from David Minnis. Humberside for that all format favourite game involving hermaphrodites with weapons.
Sheep mode: Type TOTAL WORMAGE' (tWO words) on the main screen and Alien Breed 3D Team 17 "Not enough of the recent stuff eh", writes Mick Slingsby of Leicester as he defiantly sends us in his level codes for Alien Breed 30. Thank you Mick and thanks also to Darren White for his help. Anyway here they are: you get a banana bomb, three sheep and a minigun to start with.
Secret move: Stand next to a worm (not your own) and then press away, away, towards, towards then do a prod and you get a secret move.
Two versus two mode: Select your four players, then select two of them again (they get circles instead of stars) you are now ready to play team worms.
Changing friction and gravity on custom screen mode: The standard file name for a custom map is name.wxyz.wrm where w=gravity (1-5), x=friction (1-5), and y and z are sea and colours, respectively.
Valhalla: Before The War Vulcan Software Here's a few level codes from Linda Soul. Cricklewood, to keep you going...
2) PUMEL 3) BOMAL 4) SAMOL
Mission ...Code
2. ......Requin
3. ...Wolfram
4. ... Fullmoon
8. ...Ouragan
8. ...Stag
11. ....Kraken
14. .station
16. GBULL
18. ...STATIPAUSE Streetfighter
II US Gold digitised voice say 'Cheat'. Now select your char
acter and start the game.
Note that you do not have to choose Blanka as your fighter.
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MODEMS AND INTERNET PACKAGES FROM £49.99 GET YOURSELF CONNECTED Whether you want to make new friends, swap ideas and programs, or do some serious research, a modem will open the door to an exciting new world where almost anything is possible. A modem has already become an important part ot many Amiga user’s computer setup. New software can be received in minutes, the benefits are immense. You only need to flip through the pages of this very magazine to see mention of modems and the Internet, and here's your chance to join the swarming crowds with one of these excellent modem packages!
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SLL~ SALES ENQUIRIES: 01384 77172 f Megatronix Software, 21 Tiled House Lane, Brierley Hill, West Midlands, DY5 4LG Zeewolf 2 ti Some people have been having trouble with this great helicopter sim from Binary Asylum. Here's a guide to the first really difficult level.
Like Cannon Fodder, Zeewolf 2 is not all about flying through each mission blazing away like a ma'I.iian (or woman). Your Zeewolf becomes increasingly vulnerable on later levels as enemy weapons systems get more sophisticated and ammo levels are low to start with. Level 10 is a case in point.
Zeewolf 2 has a staggered difficulty level which leads you into the game with a false sense of security. When you hit level 10 it seems like a dead end for a while; until you get the hang of how to do things in the right order. Although you start off with what seems like nowhere near enough ammo to finish the mission, if you use enemy fire the right way you will find plenty of surprises under the domes.
10-1 Ready for lift off.
Go left to the small island and collect the shells and missiles from the Camel there. This should get you worried; there's only 17 shells and one missile!
Now fly right to the main island and. Whatever you do. Do not waste shells on anything. If you are attacked, lose them. You cannot afford to spend any ammo at this point.
10-4 Now land on the other side of the Dome, just about in his sights.
He will continue to attempt to shoot you but the Dome is in the way, so he'll blow it up first. It only takes 20 or so shells to destroy a Bear so as soon as the Dome blows up take off, destroy him and then land and pick up 400 or so shells from the Camel.
10-5 It's a good idea to leave some ammo behind: if you get shot down you will still be able to go back and get more.
Otherwise you're back to 50 shells and you haven't a hope in hell of finishing the level. Now destroy the domes in the bottom left and bottom right hand corners of the base.
These will reveal more ammunition.
10-8 Shoot up some of the floors with your Zeewolf, but use the Pelican to shoot out the doors of each building, releasing the soldiers. Then load 'em up and airlift 'em to the carrier. If you have ammo left in the Pelican fly northwards from the carrier and cause as much damage to the air base as possible. Zeewolf should then still be well armed and ready to kill.
10-2 Although the mission involves picking up troops from damaged buildings there are rather a lot of them so you'll want to use the Pelican, not your | Zeewolf. The surroundings are too dangerous at first so you've got to take out the base's defenses, especially the three AA emplacements on the edge of the island. First though scavenge for more ammo.
10-3 The only way to stock up on ammo is to blow up the green domes on the four corners beside the the high rise build- ings, but you don't have enough firepower to dostroy even one. The trick is to use the enemy.
The Camel under the top right dome, contains 600 shells. Go and buzz the Bear guarding it and get him to shoot at you.
10-6 The dome in the top left corner is also partially protected by the four missile emplacements so, although the method is the same, you have to be care- ful of fire from both sides.
Also this Bear seems reluctant to destroy the dome, but persevere and don't use too much ammo.
The helicopter base you've got to destroy to complete the mission will need loads.
10-7 Now take out the three missile emplacements at low level with several salvoes of missiles and guns blazing. YOU DO NOT want to get caught in any crossfire from those, they will take either chopper down in three seconds. If you're feeling lucky you could get these emplacements to knock out a few floors of the nearest skyscraper for you.
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GET SERIOUS Horgan's Organ kHS« Get Serious st waj| ts or | PAL Ice of 1 evieud nours| ogy, time What's in store in this month's serious reviews section? Let our technical editor reveal all. (No, thanks - ED)
* ‘ 1 * In terms of hardware and ? * software reviews.
G * this month, there's a definite swing towards sound and music this month, with a no-nonsense test of the Toccata 16-bit sound card, a preview of OctaMED SoundStudio (the review will be along shortly) and Aural Synthetica to boot!
There's plenty of healthy activity in other areas too. With the SX32 CD32 upgrade, a new video titler in the shape of " PD Utilities Limelight Tyro and another solution for A1200 owners with big ideas in the shape of HiQ's Power Station.
Only last month I was getting all dewey eyed about the lack of innovation on the PD demo scene, when what should turn up but a corking batch of audio-visual weirdness from The Party 95 demo competition. This competition was held on December 95 in Denmark and demo creators around the world entered theirs in a bid to see whose was the best! You'll find a selection of the best of these on the CD edition of this month's magazine, including the amazing 80Mb Dataworld extravaganza (yes. 80Mb!). It feels good to be able to indulge in the sort of luxuries a cover-mounted CD allows!
All this, plus an extra large CD- ROM roundup. Enjoy!
Tony Horgan
- Z“chnical Editor A real diverse bunch of tools and
miscellaneous bits are on offer in this month's bargain bucket
that's commonly known as PD Utilities.
Toccata Given the chance, who wouldn't upgrade their Amiga to full CD quality 16-bit audio spec? Toccata offers exactly that. Can it pull it off?
IS CJ| SX32 66 With all that powet under the bonnet of a CD32 it seems a shame to reduce it to a games machine. With the SX32 you can transform it into a virtual A1200 OctaMED SoundStudio 69 Bringing the state-of-the-tracker art into a new era, OctaMED SoundStudio could be the best thing to happen to Amiga audio Find out more in our exclusive preview Aural Synthetica From the developer of Aural Illusion. Aural Synthetica is a complete modular synthesiser system for your Amiga All the fun of analogue synths without the cables?
Limelight Tyro There are times when the all singing multimedia package is just too complex for your simple video titling requirements. It's time for Limelight Tyro.
HiQ Power Station Face it, the A1200 isn’t exactly well endowed when it comes to drive bays and SCSI support. The Power Station offers a possible solution.
CD-ROM round up You want CD-ROM reviews? You got ’em! Three pages of the latest releases, with everything from sound samples to software archives start on page 79.
PD Scene Starring the best bits from The Party '95 demo competition, PD Scene also has plenty to offer the cash-strapped Amiga gamer.
Price: £299 ¦ Developer: MacroSystem ©+49 2302 949490 ¦ Supplier: White Knight Technology ©01902 822 321 Ot's been the dream of many Amiga users that one day they their beloved Paula chip will be superseded by some state of the art audio hardware with a minimum of 16-bit bandwidth to play with, perhaps even 24 or 32 bits. Until that dream becomes reality there will be a place for third party audio upgrades, such as Toccata from German developers MacroSystem.
Digital video Toccata is a card for all Amigas with Zorro slots tunning OS 2 and above. It can sample and replay a single channel of 16-bit stereo digital audio at frequencies up to 48KHZ, working from Fast RAM or directly from a hard drive lor any device with a fast enough transfer rate, such as a Zip). It’s been designed fdr use in multi- media and audio mastering work, in which case the card acts as a digital recorder, rather than a sampler in a musical context.
Specifically it hooks up to Give your Amiga the luxury of 16-bit audio with a MacroSystem's V-Lab Motion video card to create a complete digital video editing system.
Ins.
And outs There are four inputs and one output on the board. The rear panel has three 6.5mm stereo jack sockets, two of which are line level inputs, the remaining one is the line level output. Located on the inside edge of the card are two
3. 5mm jack sockets, one set up for line level input, the other
for mic input. There's an option to mix the input with the
Toccata output. The idea behind this is that you can have your
Amiga's standard audio channels piped Supplied software Two
disks of software are supplied with the Toccata. The basic
Toccata control tools include a mixing desk front end that
allows you to set the relative volumes of the inputs and
output, the sampling rate, and the sample bandwidth (8 or
16-bit). From here you can also select A-Law or p-Law
compression, which allows for near 16-bit sound quality using
roughly the same amount of disk space as an 8-bit sample. For
example, 8-bit bandwidth has a noise ratio of 48dB, 16-bit has
a noise ratio of 96dB, while A- Law or p-Law can achieve a
70dB noise ratio. This optional compression is handled on
the fly in real time during recording and playback.
Simple recording and replaying tools are also included which can also be remotely controlled via Arexx. Finally there are some bits and pieces for anyone who wants to develop their own software to control the card.
Samplitude is the main editing software. This allows sampling direct to disk and comes with a good selection of basic editing functions, but is light on effects processing tools.
Fortunately both Samplitude and the Toccata Tools can be used to control the board simultaneously.
For example, you can monitor an incoming signal prior to sampling from within Samplitude, drag the screen down and adjust the input gain levels frem the Toccata Tools panel, with the results taking immediate action. There's also a playlist section which can be used to string together a sequence of samples.
MacroSystem are currently working on new software that will feature simultaneous recording and playback through the card, along with 'multiplexing' routines that allow for a number of channels to be output at the same time.
Sound quality On the surface it would seem that the sound quality should be equal to a well recorded CD and that is generally the case. If you’re used to wrestling with the noise and distortion inherent in 8-bit samples, moving up to 16 bits is a real pleasure. For example, 16 bits give ample bandwidth for you to use subtle effects such as reverb without introducing a load of 'stepping' noise, as the steps are much finer. For the same reason, you can sample a long 808 bass drum, filter out any top end noise, and you'll be left with a very clean pure bass sound. Try that with an Third party
support Although Toccata was designed mainly for multimedia users rather than musicians, it is now well supported by OctaMED SoundStudio. One of the new features of SoundStudio is its ability to retarget its tracks of samples to alternative output devices. Instead of driving the Paula chip directly, it can now process all of the sample data as the module plays, mix the combined result into a stereo signal and push it out through the Toccata's 48kHz 16-bit output.
Up to 32 tracks of samples can be played at once and each track can be panned to its own independent stereo position. Realtime Echo effects are also available. The resulting sound quality on an Amiga equipped with a 50mHz 68030 processor sounds very slightly grainy compared to a high quality standard four channel Amiga module. The quality you get will depend on the speed of your Amiga and the amount of available RAM.
SoundStudio also allows you to play a single channel of stereo or mono 16 bit Toccata samples in normal four- channel mode. The Toccata output is much cleaner in this mode. However, in this mode the replay pitches of the Toccata samples are limited to those listed in the specifications box elsewhere on these pages. In effect this means that in this mode you cannot play melodies with Toccata instrument samples, as there is not enough flexibility in the replay rates.
Back on the multimedia side, there's support from MediaPoint, Scala and Bars and Pipes. The Arexx ports of the Toccata software also means that you can use it with programs that don't have built-in Toccata features.
8-bit sample and you'll be stuck with a phasing high frequency content on the decay tail.
Good potential Frequency response seems to be up to scratch, although in our tests the bottom end of some samples lacked a little definition in places when compared back- to-back with the source CD sound. There is a slight click every time the Toccata begins to play a sample and another straight afterwards. This isn't too intrusive if you are mixing it with Amiga audio and would not matter too much if you were using the card to spool one continuous long sample in an audiovisual context. This does not happen for each sample when using SoundStudio's mixing mode, as the Toccata is only
’opened' at the start of the song and 'closed' at the end. See the Third Party Support panel for more details on this. Overall the sound quality is excellent.
One of the reasons Toccata has not been widely used as a musical tool in the past is that it can only replay sounds at one of 14 preset sample rates ranging from 5513Hz to 44100Hz (CD rate) and 48000Hz. Therefore there are not enough steps in between to be able to replay a tuned instrument sample as a melody, although the new SoundStudio works around this.
However, with sample rates that include 32000Hz (the same as the Akai S01 entry level MIDI sampler), 44100 (the rate used for mastering Cds) and 48000 (another popular rate) it has many potential uses for digital mastering and editing samples from external sources. This could be very handy considering the editing software on many hardware samplers is very basic.
Technical specifications Conclusion Toccata is more versatile than it first seems. If you're on the lookout for a 16-bit sampler you've probably already got a good idea of what you want it to do, whether it's hard disk audio mastering, realtime music applications, audio for video and multimedia or editing samples for use with external MIDI gear.
It's capable of handling all of those jobs competently, some better than others. It’s already proven itself as a worthy companion to V-Lab Motion but its increasing support from third party software developers has opened up its potential market to thousands of Amiga musicians (there's even a Toccata driver available for DeliTracker). While technically it doesn't compare very favourably to the current PC sound card market (dominated by multitimbral boards with onboard effects and more), in which light may look a little overpriced with just a single stereo output channel, it’s in a very
different marketplace so direct price to power comparisons aren't really relevant.
This won't solve all your audio problems overnight but it’s quite a capable system for a number of specific audio applications, including digital audio mastering for example. For digital video work it's by far the best value audio solution, and the excellent support from OctaMED SoundStudio also makes it a tempting proposition for musicians. With more powerful software on the way from MacroSystem, the future looks very bright. ¦ TOCCATA Tony Horgan I system requirements: A*i§a with Zorro silts. OS 2 or ¦hove. 1Mb Chip RAM. 2Mb lost RAM hard drive.
Ease of use ...... ......S0% performance .... 80% value for money 70% Competent in a f variety of audio 9 applications. 1
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Computers ¦ Supplier: Visage ® 0115 964 2828 ©hen Ihe CD32 was launched it was intended to be a true blue, straight down the line, no frills games console. It was 32- bit, had a CD-ROM drive and was allegedly the future of gaming. But it was something else too.
Underneath that dark grey exterior, that toilet seat lid, behind the facade of Joystick one and Joystick two ports lay the guts of a standard. 2Mb AGA Amiga 1200.
On the back of the CD32 there is a little screw-on door. Go on.
Take a look This door opens to reveal a large empty space with a 72 pin connector built in. In the old days of exuberant optimism this port was most famous for allowing the Commodore FMV card to be attached, with all the Start Trek, Terminator and Jurassic Park CD film hilarity this entailed. Unfortunately the big C didn't get very far with the FMV card before going bust: it barely got past prototype stage. Some say this was a good thing, Phil Collins was about to release a Best Of’ album on Video CD around the time they went belly up. What was that about clouds and silver linings?
AlteSUZ SX1 shortfalls Flowever, it had one other expansion: Paravision's SX1. This was a large metal box similar in colour to the CD32, with a socket which could be attached to its 72 pin connector and it was designed to fit flush with the back of the console, forming a son of L shape. It was a God-send for those who needed a computer as well as a console, especially those who like their games to look better than average - it had an RGB pod. It also had serial and parallel pons, a floppy disk drive pon, facility for a standard PC keyboard and space for an internal IDE hard drive. However,
the SX1 must have been designed with the CD lid closed all the time, because whenever you perform the simple task of flipping the CD lid open it jogs the SX1 slightly which could cause problems, such as instant crashes. The other disadvantage is that it plugs onto the side of the CD32, making for a rather awkward sprawling desktop setup SX32 solutions The SX32 is designed by rival German company CDE to overcome these problems and it does so in the most logical way: using all that empty space I talked about inside the CD32 It attaches to the same port but the circuit board is housed
inside the CD32 instead of the SXTs external metal casing. Like the SX1 there is also provision for a hard drive to be fitted and this is inside too.
All that sticks out of the back of your CD32 is a 1 centimetre protrudence painted in the usual brand of attractive Commodore Grey. This houses the five sockets that connect the SX32 to the outside world. These are Serial. Parallel, Disk Drive. RGB and.
unusually, VGA.
Unlike the , SX1 the serial port is standard Amiga 25-pin as opposed to the PC 9-pin standard.
The inclusion of a VGA output I is useful for direct connection to *] VGA monitor but the outputs are J not buffered which means that it s not really practical to use t RGB and VGA outputs simulta ously. Technically, if you wanted _ to you could view what's on your I CD32 using the composite output I too and the RF.
Hat e the I Itane- I I It’s also worth noting that you I will need a PC monitor capable of I handling the Amiga’s horizontal I and vertical scan rates if you intend to use the VGA output, which, in the case of the AGA CD32 is 15-30 Khz and 48 73Hz L respectively This means that many I PC VGA monitors will not work and I you should be aware of this if you I own one and think that the SX32 H would slot in nicely in front of it.
Starting up Installing the SX32 is a tad more complicated than the SX1, mainly because you have to unscrew and open up the L CD32. This ¦ k voids ® the war- ¦ ranty 1 but ¦ ' you'll be lucky if you've still got one at this stage, so this is not iI much of a problem. Technically speaking if you were only installing the board without a hard drive, you could just jam it in; but r this is no way to treat £200 worth of kit. With the cover off the CD32 it simply and easily slots into the 72-pin connector and the circuit board sits on top of the metal | shielding covering the CD32's circuitry.
Rubber feet are at both ends of the board to allow it to rest securely on here. You can then replace the top of the console and. Hey-presto, everything's back to normal.
Gettina connected One of the other top class reasons for having an SX32. Apart from the keyboard, mouse and Workbench it gives you access to is that it enables you to insert RAM and a hard drive. 4-8Mb of 72-pin Simm inside it will not only help you down the path of productivity but it will speed your games up in a way you never imagined - even standard CD32 games. It really helps games like Alien 8reed 3D, which are almost too sluggish for words on the standard CD32.
Accelerator?
One of ihe biggest improvements the SX32 could have had over the SX1 was provision for an accelerator. You can add up to 16Mb of RAM but there's no substitute for an upgraded processor as well.
This is where an SX32 equipped CD32 really falls short of its A1200 cousin. You're limited to the standard 14MHz 68020 and there’s no way out. Even taking size limitations into account a motherboard upgrade to the 28MHz 020 currently used in 1220 I tested the SX32 with all manner of software, both from CD. Disk and Hard Disk. And it worked perfectly with everything. Unlike an A1200 with a CD-ROM drive you really do have the best of both worlds here: all CD32 and Amiga CD-ROM titles will work, without exception. And like an A1200 you can connect a printer, run business software, use a modem
and surf the net; the choice is yours. But the inevitable trade off is that some applications do require acceleration to run at an acceptable speed and there is only so much speed that extra fast RAM will give you.
Also, you must remember that it’s not just an SX32 you need, you'll also have to invest in a keyboard, a mouse, an external disk drive and Workbench software. If you already have an Amiga of some sort you'll have the mouse and Workbench and maybe an external drive but the keyboard isn't as straightforward as it was in the SX1. With that unit you could use an old standard PC AT keyboard. These cost £15-£25 new and I've picked one up before for a fiver secondhand (with a PC believe it or not!). The SX32 has no separate keyboard input so you have to use the PS2-style port on the CD32 itself
(beside the joypad ports). PC PS2 keyboards will plug in fine but won't work, so the only option is to purchase a rare and very expensive replacement A4000 model. Bummer.
Luckily Visage intend supplying the SX32 with both an external drive and a compatible keyboard, but not Workbench, which is proving difficult to source. You can still run autobooting disks and many Cds boot into Workbench and you can continue to use this. But there is no substitute for the real thing and sooner or later you'll need part of the Workbench system that's not on whatever you're booting off.
The keyboard and external drive bump the price up to £299, so hunt around for an old A4000 keyboard first if you're serious.
So is it better than the SX1 then? Well it depends on your priorities. Scanning the ads (and I can only find one for the SX1 in last month’s mag) I make it slightly cheaper than this unit at the moment. It costs £8 less than Visage are quoting for the SX32 and although a decent disk drive will set you back the best part of £50 for either peripheral, using the AT port you will save more than a couple of quid on a cheap PC keyboard. On the other hand you might want something that actually fits snugly inside your CD32.
Rather than a cumbersome external box. And one which has a standard Amiga serial port as opposed to a PC one. You might also want a real Amiga keyboard with the proper keymaps and names, not some cheap, confusing alternative (an AT jacked Amiga keyboard will almost be as expensive as an A4000's). The difference in price is, in the final analysis, only one of around £20-£30. Both SX1 and SX32 are up to the task of turning a toy into a valuable computer tool, the SX32 just does it in a neater way. ¦ Alan Dykes REPAIRS WHILE-U-WAIT!!
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?T"N“p' o ir.’TTtw eF“n*gVimis*V* OctaMED SoundStudio A new
generation of trackers is about to arrive, bringing Amiga audio
bang up to date.
Starting with SoundStudio.
Sample data is read from anywhere in memory, including Fast RAM and then it's processed according to the user's settings, during which the samples are mixed, qiven a stereo D3n posi- “ ¦¦¦ ¦» *“" ¦¦¦»«» • ¦¦ ¦¦¦ »¦ «- ftu.«« nm ¦no u .• absence Ire* the Iasi two major OclaMEO revisions.
Tion, echoes are added if required and then the final stereo now possible, and although at the signal is output to the chosen des- moment this is limited to delays ft's on the CD, It is The CD edition of this month's CU Amiga Magazine includes a non-save demo of OctaMED SoundStudio. You can run it straight from the CD (you'll find it in the Sound drawer) A generous selection of multi-channel Screamlracker (3SM) modules have also been included, which can be loaded into SoundStudio. This is an early preview version, so everything won't be fully working at this stage. Have fun!
OundStudio 'l .0 is set to In: ¦ t 'e ease o' a next generation of OctaMED sequencers.
I Although it may look just the same at a glance, the menus have some powerful new features. How do you fancy 64 tracks of samples, each with its own stereo pan position, with optional delay and echo effects? That'll do nicely thanks.
Retargetable audio bonus j The key to SoundStudios stunning new features is its own kind of I Tetargetable audio'. In the same I way that retargetable graphics sys- I terns allow you to direct graphic output to any one of a number of display boards. SoundStudio supports six different audio output options. Normal four-channel trackers traditionally take advantage of the Amiga's built-in sample replay functions, using the Paula chip lirectly to replay samples from Chip RAM While this is very efficient in terms of speed, barely taxing the CPU. It does have mitations, such as llowing no more
than four samples to be played at once, with two samples sent to the left channel and the other two to the right.
SoundStudio gets round these limitations by inserting a new signal processing stage before the sound I output In effect, the tination. The destination can be the Amiga's standard audio output (both 8-bit and 14-bit output is supported). A Toccata 16-bit output, a IS-bit Maestix output, or even sent straight to a hard drive as a continuous stereo 8 or 16-bit sample.
No limits The advantages of handling the sample manipulation with software routines are manifold. For example, the Amiga cannot play samples in reverse as standard. This is no longer a limitation. Fbssing samples through effects routines is and echoes, in future this may be expanded to include phase and chorus effects. We may even see synthesiser options such as resonant filtering (as already featured in Musidine Editor).
Output quality will depend on the speed of your Amiga. Faster processors can mix the tracks at a higher rate, thus including more of the original sample information and introduce less noise. The system comes into its own on a fast Amiga (50MHz 030 or better) with a 16-bit output device, such as a Toccata card. A stock A1200 will struggle to achieve good reproduction of the higher frequencies which start to sound scratchy as if low sample rates are being used.
Good news: the notation editor is back! It vanished when OctaMED when OctaMED morphed from its custom GUI of version 4 to the windows and menus of version 5.
A notation display isn't very well suited to a tracker editor (much of the tracker information is impossible to display using traditional stave notation) but some still find it reassuring to be able to view their melodies in this way. It also gives you the chance to output your modules as hard copy via a printer.
So good, so far We had hoped to bring you a full review in this issue but it's still in development, so we'll have to wait a little longer for a full analysis. It's looking good so far and if author Teijo Kinnunen can pull it off. It could be the best reason yet to keep your Amiga at the heart of your sequencing set-up for years to come ¦ Tony Horgan Aural Synthetica ¦ Price: £35.50 ¦ Developer: Blachford Technology ¦ Supplier: Seasoft Computing © 01903 850378 |fluraI Mmitivl.t nii.hf.rdT, Turn your Amiga into a sprawling modular synthesiser with this new sample generation system.
Of you make modules with your Amiga, you're bound to have longed for a synthesiser at one time or another. Maybe you've even given in and bought one. The trouble with working solely with samples is that if you don't have the required sample, there's nothing much you can do about it; you'll just have to make do with what you've got. This is where Aural Synthetica comes into the picture. It's like a software version of a module synthesiser, but rather than working in realtime, it renders its sounds as samples, which you can then use in your chosen tracker or sequencer.
I Twiddly bits Sample synthesis programs have been around for quite a few years, out none has gone to the same lengths as Aural Synthetica. It gives you a massive range of buttons and sliders to push and pull however you see fit. Once you think you've got a recipe for an earthquaking sound, you hit the render button and wait for the sound wave to wend its way through the sequence of oscillators. Modulators, filters and other 'components'. Once it's all finished jlu-ZJ-flae-L-l Understanding synths Modular synthesis is a fascinating but baffling subject.
Understanding the concepts of oscillators, frequency modulators and the like can be an uphill struggle and you really need a good analogue synth with plenty of knobs and sliders to get a feel for what each part does and how it affects the others. The Aural Synthetica manual takes you through the stages of making your first sound, while the AmigaGuide document goes into more depth on the subject.
Mt a you end up with a 16-bit 44kHz sound sample which you can play, or save out to disk as an SAFF, AIFF, WAV, MAUD or IFF sample.
There's an impressive amount of operators to tinker with. You can use up to 18 oscillators along with stacks of other twiddly bits. The patch programmer section offers almost limitless possibilities if you want to explore them. If the synthesis was carried out in real time it would be quite fun to experiment with all the different settings, but the time it takes the render the sounds can be off-putting. If you're not sure what you're doing you can spend all day generating useless sounds. Having to wait for your changes to be rendered before hearing them, can make learning the ropes a
slow process.
A See. It'* quite simple really! Aural Syethelice allows you to create yeer owe 'patdiei' as K you were esap one ol these old analogue modular synthesisers.
On the other hand if you do know all about modular synthesis, you could generate some excellent sounds without too much bother.
The sounds On the disk there are 51 patches for use as examples. These are a big help in understanding the workings of the program, as you can modify them and compare the originals with your versions.
Most of these are weird sound effects, although there are a few that could be used as instruments. On the whole the examples are very impressive, especially if you like abrasive abstract techno sounds.
Conclusion There are a number of improvements and bug fixes I'd like to see in the program. ’Error in patch' messages are common after loading and hitting render, when a reload proves there was clearly nothing wrong. If you try to save a sample to a disk that is full, the program gives no indication that it hasn't saved the file, or that the disk is full. A low grade quick-ren- der option is also required, due to the long rendering times, even on fast Amigas.
Even with these faults and oversights. Aural Synthetica is a very interesting and potentially useful I program. It can create some decent noises and if you know what you're doing there's plenty of I scope for building your own com- I pletely original sample sets. UnleJ you're very patient you'll need a I fast Amiga though. To give you j some idea, with a 50mHz 030 you I can expect to wait around 30 sec- 1 onds to render a typical two sec- I ond sample. Rendering times vary I depending on the settings. Hour* I of fun for season synth fans. ¦ Tony Horgan AURAL SYNTHETICA item requirements:
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If SI Limelight Tyro ¦ Price: £65.80 ¦ Developer: Future Software Systems ¦ Supplier: Future Software Systems © 01628 24318 Os established software packages get increasingly powerful, complex and more expensive, the market for a low-end introductory alternative starts to open up.
While Limelight Tyro doesn't aim to compete with the likes of Scala, MediaPoint or VideoStage Pro, it does have a few tricks of its own to help win the approval of the less ambitious videographer.
A new entry level video titler which claims to offer some powerful features but can it deliver the goods?
Like most video titlers. Limelight Tyro uses a two-tier screen layout, one for the screen you are putting together and another laid over the bottom which houses the control panel. This allows you to have an interlaced display screen with a more comfortable non-interlaced control panel both visible at the same time.
There are three modes in which the program can be used, from novice to advanced. In novice mode, the menus only reveal a few of the total available selections, with more on offer in intermediate mode and the whole lot available ip advanced mode. It's a kind of 'blinkering' system that is supposed to lead you gently into the program without confusing you with a mass of options from the start. You might expect this sort of approach with some kids’ educational software, but I'm not sure of its worth in a 'grown up' product such as this.
There is also no direct way of jumping from one menu to any other. With around a dozen menus in Tyro this often means that you have to move through sts ¦HSsv 3s=a A T«w fM«C ft UfOMS ChM«M 11*11 M tte ¦u« kroi yM tecrie la rsa Tyre ¦ Fraa dN t* »c several menus to get to where you want.
Fooaofii© ©sffSroeii© Features Limelight Tyro is a fairly basic video titler. The first step is to enter some text. This can be done via the keyboard or by using the mouse to click on a graphical representation of the keyboard that appears on the control panel Although this seems pointless, it may be useful in very unusual such as when the program is running on a CD32 system with no keyboard, or if your keyboard was faulty.
There’s also a disconcerting time lag between you typing the text and the letters appearing on the screen. They do appear instantly in the text box on the control panel but on the main screen, it takes a little longer to draw the characters, giving the impression that you've misspelled your words.
UMEUTE Style changes can be made to the text once it's on the screen.
The usual selections of colour, bold, underiine. Italic, spacing and kerning are available, with a 3D drop shadow option and a further shadow which uses a dithered pattern to produce a semi transparent shadow that is effective even when using a genlock. Bitmapped and Compugraphic fonts can both be used at any selected size.
Colour IFF backdrops can be loaded into your pages. Tyro autp matically alters the screen mode to match the imported image. You're free to use overscan modes on any Amiga and AGA modes are also supported.
T ransitions When it comes to transitions, Tyro provides line and screen effects While there is a good selection of wipes and fly-ons to choose from, there is nothing outstanding and there are occasional glitches with the more processor intensive ones. I couldn't achieve the videog- rapher's favourite vertical scroll without each page stopping for a split-second although the horizontal crawl works well.
If you are using a genlock to transfer your titles to video then there is one special feature.
Connect an RGB monitor to your genlock and you can set in motion Tyro's On-line and Off-line feature.
While in Off-line mode your video passes straight through the genlock without any graphics showing.
This allows you to construct and preview your graphics on the RGB monitor without fear of them being recorded. When you are ready to introduce your titles into the video, just switch to On-line. And all this happens without the need for additional hardware or switching on your genlock. This feature would especially appeal to a studio using a live video feed with the need to create titles on the fly, but this isn't really the beginner's temtory that Tyro is aimed at.
If you have a low end machine I with no hard drive you will have missed out on last month's Video- I Stage Pro cover disk, in which case I Limelight Tyro should fit the bill, but don't expect it to add too mudi I pizzazz to your productions. ¦ Norman Harris 7 BIT SOFTWARE 1st Floor Offices, 2 8 Market Street Wakefield, West Yorkshire. WF1 1DH 'TEL: 01924 366982 FAX: 01924 200943 EMAIL: sales@bit17.demon.co.uk ' WWW: http: www.demon.co.uk bit17 Office Hours Mon - Sat 9:00 To 5:30 Answerphone At All Other Times POSTAGE RATES [UK] Disk Orders 50p CD’s 75p Each.
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MAX POSTAGE PAYABLE [UK] Disk Orders 50p CD's £1.50 [EU] Disk Orders 10% CD’s £4.00 [OE] Disk Orders 20% CD's £6.00 ALL ORDERS SINT 1ST CLASS ROST AIRMAIL ALL OUR AMIGA pu DISKS ARE ONLY £1.00 EACH WE WILL PRICE MATCH ANY STOCK CD FOUND CHEAPER ELSEWHERE Nothing But GIFS AGA Anime Babes Encounters 17 Bit 5th Dimension £19.99 CD32 OK!
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"If you have a keen nterest m ufology or are looking for some convtncwig evidence, look no further." ‘Cover every budding ufologists dreams..’ 91 % Amiga Computing FEB 96 Fed up with CD’s that promise super quality pictures which turn out to be poor 32 or even 16 colour scans?
This CD contains only the BEST, all AGA only. 256 colour pictures which cover many areas. Ideal tor DTP 8 clipart but simply amazing to look at!
EVERY image included was hand selected lor quality. Guaranteed!
This CD contains well over 5000 GIF images in the hand drawn Japanese ANIME tradition.
All the images contained are of an ADULT nature and therefore, this title cannot be supplied to anyone under 18. All images can be viewed direct from the CD via a custom menu on PC. Amiga & CD32 WE OFFER AN UNCONDITIONAL 30 DAY MONEY BACK GUARANTEE ON EVERT CD WE STOCK!
IF YOU ARE NOT ABX0LUTELY DELIGHTED WITH YOUR PURCHASE SIMPLY RETURN IT FOR A FULL REFUND AMINET 10 IN STOCK NOW!
£14.99 ludes the latest version ol tho st music making program lor i Amiga along with 600MB of dutes midi hies and sampios »inc. Fu* Walkabout collection Grolier Enc.
Aminet Set 2 M £26.99 £24.99 Aminet Set 1 'AUNT ft: Arcade Clscs ¦ £24.99 £14.99 Network CD 2 a Gateway CD ¦ £14.99 £9.99 GoldFish 3 LightRom 3 m m £24.99 £39.99 MULTIMEDIA 2 J WORM MAPS Exlra Maps For Team 17's Worms.
9 VMM V3.3 Virtual Memory Manager i SWAZBLANKER V2.40 AGA Only Screenblanker t SUPERVIEW V5.32 Multi Format Picture Viewer 5 TERM V4.5 Libs, Docs. Extras 8 Locale 5 TERM V4.5 030 VERSION Ok on 020 030 040 060 ¦34 TERM V4.5 000 VERSION For A500* 8 A600 i (AB) IMAGE STUDION V2.3.0 Lalest Image Processing ! MASTER BLASTER V2.21 5 Player Dynablasler Clone I VIRUS WORKSHOP V5.8 Superb Virus Killer ) SHAPE SHIFTER V3.3 Mac Emulator 1 ROBS HOT VIRUS KILLERS 3 More Superb Killers i PATCHES DISK 2 Photogenics 8 Final Writer 4 Etc. I (AB) AMIGA FRONTIER 4 Amiga Diskmag BE SPECTRUM SOLUTIONS 1
Speccy game Solutions |R5 LSD LEGAL TOOLS TNG 009 124 LSD LEGAL TOOLS TNG 008 3 LSD LEGAL TOOLS TNG 007 I LSD LEGAL TOOLS TNG 006 1 AMIGA GAME SOLUTIONS (Adventure 8 RPG) J PEANUTS CLIPART Black 8 White |H9 ASTERIX CLIPART Black 8 While 3 LSD LEGAL TOOLS TNG 005 |I7 LSD LEGAL TOOLS TNG 004 B CRON UTIS Amlcron, Crontask, Cybercron Etc. 5 WILLIES WEIRDY NIGHTMARE Ft Licenceware Demo 04 AQUAKON Ft Game Demo (2 Meg Chip) pt3 PUNTER V3.1 Horse Racing Game (FI Demo) IGRAC V2.0 F1 Licenceware Demo »1 (ABCD) CHARLEY CAT ANIM Camera-Radene 2.5MB jio (ABCD) ULTIMATE LIBRARIES Collection Ot Libraries 9
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WWW: http: www.demon.co.uk bit17_ Main Contents List: %Also!
Octamed Expert IHPubtishng The Room Upstars VS. I Olobai Internet Ltd Freelance Writer Freelance Artist Datamation Larry Hickmcfl Peter and David Oa*e Simon A Co.
Mark Thomas Danny Amor Jaaon Jordache Owe Hemenway David Tayor Jchn KamerJy 1 Full version of Dopus v4 1 Full version of Octamed v5.04 1 Other full programs (TBC) 1 ‘Test Drive', exclusive version of Wordworth 3 Workbench and DOS What e it? Usmg it. Data and tile management. Workbench .iwonment tips, the CLI. Advanced WB and CLI tricks ‘rogromming AtOS. Blitz, assembty. C. Amiga E and AREXX examined
• ocome an Arils! Overnight aytraang. 3D. Animation, bitmap
drawing analysed
• come an Amiga Music Maestro octamed explained. MIC* discussed,
musicians interviewed Getting Your Words Into Print Word
processng. Desk Too Puttering. Pmters. C»oarl etc Surfing the
Super Information Highway Intro to the Internet. Surfing the
Internet. WWW deign.
Anvga Internet Providers, Anvga Internet software The Amiga Technologies Internet pack taken for a test drwo.
General Arena Emulation. Operating Systems. Storage Systems. Amiga In Business. Multimedia etc etc etc The Amiga Future Where a the Amiga going? Amiga Tachnologies- ptans. Arrsga The Hiatory of th Amiga Who Invented It? The old Commodore, its Dosses, ideas, mi- .kes etc. The Escom nvlval and much more.
Hat is your Amiga? Why «it so special? What is the icene’? Who are Anvga Techno*ogiee and what do they do?
No AMIGA Hardware Multimedia At Its Best!
Simple and Easy-to-use t Educating and Informative Entertaining and Exciting Powerful and Amazing!
The world’s first truly AGA multimedia, interactive compact disc. I Designed for beginners, new users through to intermediate (and higher!) Levels, it helps an Amiga user understand more about their computer and what it is capable of. Covers many subjects | from raytracing to the Internet and from programming to music.
Many ‘well-known’ experts and Amiga-buffs are contributing to I this CD. They offer help, answers, tips, tricks and more. Want to know how the experts create a WWW page? Global Internet show how! Stuck using Internet software? John Kennedy explains all.
Also contains forums, opinions and a took to the future with top I Amiga developers. Comes with a FREE bonus beginners section with commercial programs, commercial demos and all the PD you need to Get Started, all ready-to-run. If you have an AGA Amiga with a CD player, then get this. PC multimedia CD's are here!
Nr And Starring!
AMOS Pmgranvnng Octamed n Depth DTP. Pnnterv Clpart ID Animation 30 Architecture VAVW DesigrVfuture The CO and German MM Bitmap Graphics Anmaticn Storage. Emulator ntervnew Intersect Devetopments. F *k» of Vision and more And Finally Credits, thanks and anything we have forgotten!
ADVANCED AMIGAGUIDE - AAG Fasl Rendering of 8 bit (258 colour) Images Andrew Camobea AMOS Mana-on • AMOS Programmer exewtrvweonoiewGaH Rctwd Barrister • Muse (Soundstudo) MED Users Gtoup , CD ntertace in mar pap Spencer Jarvis Imagine Hands-on1 • Imegne Users Grot® to* u' windows, tne ftoatn I I tonary ana en animation au Advanced AmigaGuide (or AAQ) is the language that resldae bahlnd tha Get Started Interface. It offers rr enhanced and powerful features over the old AmigaGuide language. To the left of this box Is a list of the turea AAG contains. AAQ could be used in a multimedia product,
interface front-end, on-line help progn disk magazine and much more. Contact us for licence details. AAG should be available by May June 199 g 'ALL YOU NEED' SECTO AAG - GUI OS VERSION
• Multiple Fonts 4 Add Colour from 258 Colour Pallata yj a The
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You can use as men, dTrvenf fonts as you Me .tort use toe normal Amiga t-Tmep fonts m an, raw' You can alto ac colour to toe lo.f from a paflere ol colours Hgntighi a urcrt - atto cotour HghUght dittareni Ms - ado coloon cater tor AMIGAQuiOa Mm wtKh tan up more Anee trwi The Get Started CO should be available from moel good CO mail order and high Street Amiga retailers All rights reserved Contents may be subtect to change.
Out March 1996 JZSr’ST [AGA Machines] £29.99 tace There « also a *uo»rti 'Gel Corvwcied* are* al need readv-Jo-nzVnsJai |a( expianed n the Get S*a «tar1ace*!)lo get onto the Internet OCDei Internet witbei vding the access. 90 irrmedete 'net surfing! There are m more reasons to buy Get Started • it's like 3 CD’s in Multimedia CO. Internet Software CO. Commercial Soft* e-C DMS termor (X. *ant the Iffest PD CD W Rom that contans the atost PD to Jauary 1996?
¦ .-CTV3p4F| Contains the gnuieet and latest PD trom two 1W superb PD ibranes The menace must be the most easy to use CD ntsrtace on any CO Coded by Ihe co-author of the tupert) new Get Started CD - (usl point, read about the dek and c»ck to extract. Superb and very easy to New Search Routine New 'Hot-Keys' Function fjm press S tor saarc* or T ter exsracs. -Ha®* tor he®!
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Blackboard v3 (image manipulation). Ultimate Quiz 2 (general
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CeBBCtlon of textures has taken a staggering 5 year* to complete.
Bmmagoria are a professional graphic* company, baaed in Bristol, have bean provkkng textures and backgrounds tor video, ray-tracing etc. Thts CO conusts of 500. 24Bit backgrounds and ¦ tenures, it incudes the very rvgh Quality ?4BH JPEG SPACE BALLS present SCENE STORM Imb I CO-Rom - a coBechon of extensive tutonals Thia CD comes wrth a Ml colour multi-page reference booklet for every single texture. An ideal complement to a raytracing CD such as Light Rom 3 etc Please note Rom and cannot be (ound on any other collection.
W* aaow you to learn now to code your own demos Development utile are excluded along with exciuvvn nnd easy to tosow source code. All purchasers of Scene Storm that own a modem can register to qualify tor 3 months free downloading of me latest scene files from Digital Candy Bulletin Board. This would normally cost £15. This BBS is classed as the ’sconce’ board in the UKI Place your pre-order now as this will be the hottest aeftng CD throughout Europe* UfOV »3 «s the most amtxtous issue to date, corwebng of 3 CO Rom s.' Rom 1 sfiedeth thousands of Lightwave oOtects and scene files. Bu**ng upon
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reasonable pnc* I’SOMBi. Tne most outsHand- ng AQ* demos
(2COMB), entertaining and intormattve disk mega mee
• nd I he best of the rest including tne licenced Amiga Report.
And al the Arraga Doom' clones N»A have also compiled loads of
exclusive warae lor «h CD aiidethowa. KlonOke cads and more.
Al mis and cwit*red m «Lpert exclusive raytratfed iccnitied
drawers set w*tm« a Magic i ex-military and Navy tesBmonlee i
Documents and text from Hie CIA. FBI. NBA, USA* and more ¦
Classified mrormabon on top secret protects such as SIQMA,
ORUOOE 13. NtDLIOHT. DREAMLAND. MJ-12. 01 Uf BROOK etc Texture
Portfolio & Light Rom 3 for £49.99 AMINET COLLECTION June 95 C
AMINET COLLECTION VOL.' £22.®® AugustdS £11.®® The Amnet
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December 96 £11.9® TO Bern "93 to OecewOar ’9*. 4 OKI’s ol datal February 96 [Out Now) £11.90 AMINET COLLECTION VOL.2 £24.99 April 96 (Pre-Order) £11.99 Aminat Set 2 contans ai the Amnat upttads June 96 (Pre-Order) £11.99 •*"«* release i. PO from December tgga to ¦¦ November IMS Gigabytes (low CD’Sl of iial£LaaHaSaAliLAJ ¦jWvrj ; n-mr.. .U'-t.. d-i-ic iKl I«i Jill'I.itii- Mb ¦ TION TtoeisT C64 SENSATIONS TiJ AcihwnSJiMAnoJSr* ® CO BOOT v2 Active Software. PO Box 151 Darlington, County Durham, DL3 8YT, ENGLAND.
01325 352260 Look out for the SALE sign. Offers end on the 22nd of April 1996. Normal prices (call) resume after this date. Please check availability before ordering.
Softwar, be debited AMIGA REPAIRS FIXED PRICE ONLY£4I99 Incl. SSSff
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16. 70 Hi-Q PowerStation ¦ Price: £299.95 ¦ Developer: HiQ Ltd ¦
Supplier: Hid Ltd © 01525 211327 http: www.hiq.co.uk Anyone
wishing to expand their A600 or A1200 to have CD-ROM and SCSI
capability should take a look at this effective device.
Tower generally have everything that's required. A healthy length of internal SCSI cable with 5 x 50 way SCSI connectors fitted will be more than enough for any drives internally. The connector at the rear of the tower also has a passthrough connector so that external devices could still be looped through such as Owo problems face the A600 1200 owner wanting to expand their machine: one concerns where to store the drives and the other concentrates on how much I electrical power you'll need.
These worries mainly effect external devices such as CD-ROMs and other SCSI devices. Hi-Q have partially come to the rescue with their PowerStation, which.
! Although a simple device, can be highly useful for those intending 1 to connect some real hardware to their A600 1200.
Squirrel driven [ The PowerStation consists of a | rather nice PC tower case, a SCSI extension cable and an internal SCSI ribbon which terminates in a connector for the extension cable.
The theory is that you use Hi-Soft's Squirrel PCMCIA SCSI interface fitted to your A1200 (or A600 for that matterl and attach the extension cable to the Squirrel's SCSI connector.
Most SCSI devices can be fitted into the tower case, attached to the internal ribbon and driven by the Squirrel.
The PowerStation has a healthy 200W power supply in the case.
This not only runs any SCSI peripherals connected, it has an Amiga cable too. So there's no need to buy a Goliath to power your accelerator and internal HD. Hi-Q want part of the stock power supply (AKA The Brick) back in exchange though, since Amiga Power leads are in short supply. You simply smip the connector end of the lead and send it to them. The transformer itself can then be used as door stop; a task it's more suited to than attempting to power an expanded Amiga.
Your monitor can also be plugged into the pass- through power socket on the rear of the tower so that with a simple push of the button, Amiga, drives and monitor are all powered on or off.
Darned handy Audio freaks The most common configuration available from Hi-Q is the Tower, as reviewed here, fitted with a Sony 2.4 speed (breaking the tradition of drives being even multiples of'single speed units). This mechanism featured in a pack from Hi-Soft reviewed previously.
It's proved to have excellent access time and a healthy rate of transfer as well as facility to be able to send audio data down the SCSI bus Audio freaks will love this feature as the highest possible quality samples can be obtained with no extra hardware.
A very respectable and cost-effective mechanism to have built in.
HiQ chose well with this Sony mechanism. Also included with the CD-ROM are two sets of RCA Phono jacks which allow the CD audio to be mixed into your Amiga audio through the loop.
Annoyingly, the tower has a panel which covers the drive bays. This would have to be left open to get regular access to the CD drive. If not concerned with appearance the user might prefer to remove it all together.
The tower, unfortunately, is a little too deep for my liking. It will use quite a lot of desk space but being equipped with 2 full 5.25" drive bays and two centred 2
3. 5" drive bays, it does at least the Zip drive which is still
not available in an internal form.
It all depends Whether the PowerStation is a worthy purchase depends on how many SCSI devices you want to connect. If all you want is a beefier power supply and a CD-ROM with SCSI capability then a Goliath and Hi-Soft CD bundle is £235, which is more than £50 cheaper than the PowerStation. However, if you wanted to add a SCSI hard drive, it would be difficult and messy to do without the Tower. You'd need an external box and power supply, which would probably cost about the same as the PowerStation but wouldn't have as many future expansion options. In this case I'd recommend the PowerStation.
The PowerStation is an effective highly expandable system that's well constructed if a bit large. Although Amiga owners just wanting one or two SCSI devices in the foreseeable future might be better served by an external box. The PowerStation is a good option for anyone needing to add several internal SCSI devices. Such a set-up with a SCSI HD. CD-ROM. Internal ZIP (when available! And perhaps coupled with the forthcoming HiSoft Surf Squirrel (extra SCSI speed and high speed serial) would be an admirable Amiga system indeed. Recommended. ¦ Mat Bettinson CD-ROM We've gone CD- ROM crazy
this month. There's a special bumper edition of choice shiny discs for you to look at.
Round Up FI Licenceware Volume 1 Licenceware software is really cheap commercial mail order software. The 'ware' part of the name comes from the idea that it’s like pre-registered shareware. The range of software covers games, education and utilities. Along with a few music-related disks.
The games are generally sub-standard AMOS creations but there are a few highlights, such as Relics of Deldroneye and Giddy. The utilities section is made up of disk magazine creators, a video titler, a game map editor, a database, a picture converter and Graphic Adventure Creator, which is the best of the bunch.
Next there's the sound section which contains some modules and conversion tools, followed by the graphics department which is made up of kids art packages and graphics tools.
Finally there's the miscellaneous drawer which is filled with disk magazines and quiz programs.
While there are some goodies on the CD, much of the software will not satisfy Ihe demands of 'power' users. The need to unpack to floppies on many occasions and then be presented with a non- DOS disk containing software that may have no quit option can be infuriating.
This is an exceptional case and much of the software can be run straight from the CD.
But system-friendli- ness seems not to have been a high priority in most cases.
Available from: FI Licenceware.
31 Wellington Road.
Exeter.
Devon EX2 9DU. Tel: 01392 493 580.
Price: £29.99 plus 50p P + P. Danny Amor's Online Library Vol 1 If you haven't already checked out the World Wide Web pages on this month's cover CD. Do so immediately! Right, now you've done that, you’ll be familiar with the idea of using a web browser to view documents on a local drive. It works well and it's a lot cheaper than doing it over a phone linel Danny Amor's Online Library is using the same system to present his 200 plus books on this CD. The selection takes in a range of public domain publications. Including of course The Bible, along with lots of reference material from
various sources, such as the CIA, which supplies encyclopedic information on every country in the world with population figures, financial status and all that kind of stuff. There's also some classic fiction from Charles Dickens.
Robert Louis Stevenson, Tolstoy, Mark Twain. Jules Verne, HG Wells and Antonella D‘ Addeo.
Some of the volumes are text-only but there's also quite a bit of illustration to keep your mince pies stimulated (bit of cockney thrown in for the Londoners. I like it - Edl.
There's not enough room on the CD for it to be anything like a fully featured library but there is a wide enough variety of topics. It doesn't seem to be aimed at anyone in particular. Maybe a more focused selection would help aim the CD at a particular audience.
Even so, it's quite an impressive presentation all the same.
Remember you'll need a web browser in order to use this CD.
Available from: GTI, Zimmersmuhlenweg
73. 61440 Oberursel, Germany (tee adverts for UK suppliers).
Price: TBA.
Nothing But GIFs miscellaneous, people, plants, space and transport sections. Finally there's the rendered area, which holds all of the 3D ray-traced and fractal-generated images.
There's an AmigaGuide index included on the disc to make viewing as easy as possible.
There are also index pictures in each drawer, made up of thumbnail versions of the images for quick reference. If you’re looking for a good photo library CD, Nothing But GIFs will do just fine.
Available from: 17 Bit Software. 1st Floor Offices.
2 8 Market Street. West Yorkshire WF1 1DH. Price: While some graphics collections are filled out with scraps from the bottom of the public domain barrel. Nothing But GIFs offers a wide range of high quality images. As you've already guessed, all the pictures are in 256 GIF format. The sizes vary but most are around 640x512 pixels, which is just right for high resolution interlaced screens. The pictures are separated into three main sections: drawn, digitised and rendered.
The first section is made up of pictures from demos and what look like Dpaint doodles. The largest area of the disc is taken up by the digitised pictures, which are split into animals, buildings, glamour, landscape.
Texture Portfolio they're all very clean and you won't find any fillers.
Whether you want textures for 3D rendering or backdrops for general graphics and video work. Texture Portfolio has plenty to offer.
Available from: Ground Zero Software, 4 Chandos Road. Redland.
Bristol BS6 6PE. Tel: 01179 741 462.
£29*99 ¦ | plus 75p P + P. One of the best features of this CD is the printed index booklet that comes with it.
It's a collection of 24- bit texture and backdrop images, each of which is pictured in the booklet along with its filename. It's high time that CD- ROM producers started producing proper documentation for their discs, as it makes using them so much easier.
The images are duplicated in three formats (JPEG, TARGA and PICT) and most are digitised from ¦ fire. Food, masonry.
H rock, metal, water.
H wood and miscella neous Although the duplication of the images means that there aren't as many files as there might be on rival Cds, Workbench Add-On The theme here is productivity, or to be more precise, how to increase it. Workbench Add-On covers most of the areas you'll find on the Aminet and Fred Fish Cds (comms. Mods. Text, development tools, sound, games, fonts, utilities, disk tools, games etc) but in this case it's mostly ready to run rather than archived. Magic User Interface is included, and is required to make full use of the CD.
Sensible emphasis has been placed on registering the shareware software on the disc, to the extent that the accompanying booklet has a number of registration forms complete with this CD is the generous amount of sound samples and music modules. The samples can be auditioned straight from the disc but unfortunately many of them replay at the wrong speed Even so. The overall quality of this CD is exceptionally high and there are quite a few 'original' samples. Rather than the same old ones that crop up on most Cds.
Well worth a look.
Would be no shareware to put on the CD in the first place One of the best aspects of Available from: GTI, Zimmersmuhlenweg
73. 61440 Germany.
Price TBA Here it is. The latest grab bag from the Amiga's definitive online shareware archive. It's all here: demos, utilities, software, pictures and a special focus on music modules. The format is just as before, with most of the files stored as LHA archives.
Fortunately these can all be accessed from an intelligent AmigaGuide document, which automatically plays modules, displays pictures and unpacks archives as necessary. Not everything works straight from the guide, but it's a good system in general. Highly recommended as always.
Available from: Exclusive iTTC Aminet 10 The Epic Collection Epic have their own unique approach to PD and shareware, often compiling their own themed packs of disks to complement the rest of their library.
The Epic Collection is their PD library compressed into DMS files and put onto a CD-ROM.
Is also irritating but if you're not used to using Workbench then this may not be so much of a problem. All in all. A bit of a mixed bag but there are plenty of gems to be found, whatever your interests may be.
Available from: Epic Marketing, Victoria Centre, 138-139 Victoria Road, Swindon, Wiltshire SN1 3BU. Tel: 0500 The DMS files must be unpacked onto floppies before use. This is the only way to archive some demos, but it's a pain to have to go via floppies if all you want is to access some files or utilities. As there are very few demos or archives with alternative disk structures, it's shame you don't get the chance to unarchive to a specified drive.
Often quite useful. The front end is attractive but uses a system of dual selection windows, mak- However, the software included on the disc is varied, fun and Phase 2 The Phase series of clip art and font Cds has proven itself to be a most reliable source of graphics for video, DTP and general graphics work. Phase 2 uses the same format as the others, dividing its clip art into mono IFF, colour IFF and EPS. While its image bank has duplicates of all files rendered in 16 colours, 256 colours and HAM-6 mode. There are also Type 1.
CG and ProDraw fonts.
Subjects covered in the mono clip art are animals, fantasy, music, people and religion.
The colour IFF clips include birds, cars, cats, dinosaurs, dogs, fish, horses. The Lion King, music, planes and reptiles.
Then there's the EPS section with animals, buildings, computers, food, logos, office, people, transport, USA and the world.
As for the images, we get animals, balloons, Blake's 7. Cars, Conan. Dragon Lance, fantasy, horses, natural, planes, racing, renders, reptiles, snow scenes, space. Star Trek, trains and backdrops for video work. Added to that you also get some bonus bits, including all the PageStream 3 updates, the Opalvision 2.3b update and utilities, Typesmith 2.5a update and more.
Available from: EMC Computergraphic, 8 Edith Road, Clacton on Sea, Essex C015 1JU. Tel: 01255 431
389.
IltTB Price: £24.99 plus £1 P + P. Contains Thousands of Workbench Icons and backdrops. Workbench3 recommended.
Over 6O0mb of new materia! All DMSed onto a superb CD.
Compiled by Active PD.
£17 mmn Complete with CD ROM. Floppy disk, and connecting CD32 lead to any Amiga. NEW super fast transfer version.
The Grolier electronic encyclopedia. Based on the hugely popular PC version, now available for the Amiga Complied by 17bit Software this CO ROM has been praised by most magazines for it's original and upto date informally Features: Space Invaders.
Galaxians, Centerpede. O-Bert, Pacman. Defender. Frogger, Lode runner etc. AflSADfi CLASSICS: Features 600mb of DMS based disks, lot sheer value this cant be beat.
A double CD featuring samples and thousands of music modules and music tools and play- £18 mwm mmm A double CD ROM of around 10,000 colour clipart images, suitable lor any Amiga Compiled over the last 5 years th*s CD contains only the very best quality textures.
Around 2000 high quality “Girly" pictures. Includes viewer for Amiga. Adults only £18 Features around 40,000 clipart images, virtually every subject imaginable.
£16 wmm &i supahit Thousands of Adobe. Bitmap and compugraphic fonts, Theres something for every- A Double CD ROM featuring Hundreds of great Animations all wewablle direct from the CO.
£18 m pmmmm Includes animations, music, games, pictures, text tiles, and more all with the SCI-FI nature.
£18 mmm Includes video backdrops.
Video fonts. Video titling tools and more.
A four CD set of around 10.000 colour images, all stored as IFF.
You can load them straight Into almost any AGA package. jm aflAMHOS Ami net 10 is the latest tools CD compiled from the Aminat. Very easy to use.
£13 iftswir 1® Four CD ROM collection of games, demos, utils, patches etc. great value!!!
Allows you to Virtually write to any CD ROM on any drive.
Quite useful for some things.
But genera*y a waist of time.
£40 A TEN CD set of colour textures. This cdecttons a real bargain. Basically £2 a cd. You can t go wrong. mm ®LLi;p§ I The Gunness Disc of World records « a superb multimeda Amiga presentation.
£19 mm q ? Mmam Conatains around 1.000 ready to run games on one CO ROM.
Excellent value for money.
£18 I Professional fonts & clipart CD Is possibly the best selection of fonts (Adobe&compugraphic) your ever likely to find. I wm mm Contains hundreds ol ‘secret* documents about UFOs, UFO abductions, the FBI, etc. £15 Features around 3.000 all-time classic spectrum 48 games, runnable on any true Amiga.
£18 I Anything and everything to do with AGA amiga’s. Very AGA demo baised. But still good.
£15 AaA ZiFSMSrloS Adult Sensation2 contains around 4,000 pictures, sounds, animations, jokes etc. For Adults only. £1?
AmlLir 1 Nil) Features over 300 gory ar tion sequences, pictures, sounds and stories.
(very grusome) COMPLETE CD-ROM LIST WEIRD SCIENCE CUPART £8 GIFS GALORE £19 PRO PCX-IFF CLIPART VOL1 £8 GOLDFISH DISKS1 -1000 £25 ADULT SENSATION (181 £18 MEETING AT PEARLS 2 £10 C64 SENSATIONS £18 ZOOM!!! £17 GUINESS DISK OF RECORDS £19 PROFESSIONAL UTILITIES 1500 £8 SOUNDS TERRIFIC (2CD) £19 PRO. IFF S PCX CUPART 2 £18 MEDIA CLIPS (10 CDROMS) £20 AMINET 7 £13 LSD COMPENDIUM V0L3 £19 PRO BACKDROPS & ICONS 2 £10 UGHTROM V0L1 £poa AMIGA TOOLS ONE £20 GFX SENSATION £15 17 BIT COLLECTION (2 CDROMS) £28 ADULT SENSATIONS 2 (18) £19 UPD GOLD COMPENDIUM £28 GOLD FISH 2 (2CDROMS) £poa COVERGIRL STRIP
POKER(18) £13 HORROR SENSATIONS (OVER18) £19 GROUER ENCYCLOPEDIA V2 £25 PRO FONTS AND CUPART £8 HOTTEST 6 £poa WEIRD SCIENCE FONTS £8 POWER GAMES £8 17 BIT PHASE 4 £10 LSD COMPENDIUM VOL1 £14 17 BIT CONTINUATION £10 CD32 NETWORK V2 (CD&LEAD) £34 SPACE AND ASTRONOMY £19 AMINET SET ONE (1-4) £25 ARCADE CLASSICS £13 LIGHTWORKS BY T.RICHTER £pon CD WRITE (HD REQ) £40 AMINET 6 (JULY 95) £13 GIF SENSATION (2CD) £18 THE COLOUR UBRARY £9 WORLD OF CLIPART (2CD) £16 LSD COMPENDIUM VOL2 £17 MULTIMEDIA TOOLKIT 2 £20 SOURCE CODE CD £19 SHUTTLE ENCYCLOPEDIA £19 EMULATORS UNLIMITED £18 SCI-FI SENSATIONS £18
LUCKY DIP VOLUME 2 £5 SUPER CARS £5 ASSASSINS GAMES VOL 2 £19 NETWORK CO V2 (CD ONLY) £15 AGA EXPERIENCE £15 SEXY SENSATION (18) £18 AMINET SET 2 (VOL5-8) £25 MAGIC WB ENHANCER £10 17BIT 5TH DIMENSION £19 AMINET 9 (DECEMBER 95) £13 THE ERIC SCHWARTZ ARCHIVE £25 ENCOUNTERS (UFOS) £15 AMINET 10 £13 SPECCY SENSATION PART2.1 £18 ILLUSIONS 3D £5 HOTTEST 5 £10 UGHT ROM VOL2 £poa SOUND UBRARY (2CD) £18 GIGA GRAPHICS (4CD) £30 POV-RAY £19 WORLD INFO “95 £30 MEETING PEARLS 3 £10 DESKTOP VIDEO CD £13 INTERNET INFO £19 WS ANIMATION (2CO) £18 3D ARENA £20 ESSENTIAL UTILITIES £7 AMINET 8 (OCT95) £13
LOCK'N'LOAD 2 £poa NOTHING BUT TETRIS CD £9 Contains almost 100 variations of the Worlds best loved game, all runnable from CD.
Contains over 4,000 high quality cotour GIF Images for use in almost any graphics package.
(OVER 18) Includes emulators for Atari.
C64. Spectrum. Mac. Sinclair QL Amstrad etc, etc. A four CD collection of DMS files. Includes Animations, Fish disks. Music, Demos, Clipart
* c m Contains Pictures. Animations, tools, demos. Blal. Bla!.
Bla!
TO ORDE.R BY POST SIMPL* B»HD ;YOUR ORDfe« WITH PAYMENT EITHER BY CHEQUE. POSTAL ORDER OR CREblT CARD. ORDERS PLEASE ADD C1.O0 ¦PER TITLE FOR! PAP. OVERS5A&.ORDtRS PltASE ADP £2 PER CD.
LO-GALL Ljnes open ,0am~ 4pm Monday- Friday GOODS ARE NOT SOLD ON A SOME ITEMS MAY NOT YET BE .
RELEASED. ALL SALES ARE SUHU£CT TQ K ,JH NORMAL CONDITIONS.' Fr&Ofe ¦ _ V12-&D 20 PD DISKS FOR A TENNER FROM A LIBRARY OF 13,000+, TRADE PRICES ON ALL SERVICES AND BULK DEALS. CD’S AND HD’S AVAILABLE NOW AT MUCHO CHEAP PRICES TOO!
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' V12-PD WELCOMES ALL LOYAL AMIGA USERS OUT THERE!
WELCOME TO THE PD WORLD Cf THE AMIGA ITS A SECRET INDUSTRY. FILLED WITH SPIES. MYSTERY. INTRIGUE AND A MISS MARPLE IN EVERY VILLAGE! WE LIKE TO THINK WE'RE TK BG CHEESES AROUND THE PD WORLD. NOT LEAST COS WE SMELL A BIT CHEDOARY..... ONCE AGAIN THE V12-PD U8RARY GROWS INTO FURTHER GARGANTUAN PROPORTIONS. WITH NOW 130X DISKS ON OFFER TO EVERYONE. AS WELL AS ANY CD YOU'D CARE TO MENTION OUR NEW CD t$ NOW AVAIABLE CONTANING 11000-12000 IN CUR CATDISKS AS WEU A$ MORE STUFF TO HAVE A SNUFFLE THROUGH THAN EVEN THE LAMEST SMJFFLERS COULD C€AL WITH IN A HLRRY' EVERY TITLE HAS OUR TYF1CALLY WITTY AND
WTElLIGENT |?| OESCRPTON ATTACHEOTOTCW THEMENU. MID fULlSEAfWGOTO FACUTYS MAKE IT A CREAM TO USE. IT IS FULLY CO NF CURABLE TO BE ONLINE ON A BBS. SO BBSS CAN GET 1 GG OF NEW DATA IMMEDIATELY WITHOUT NEED FOR A NEW HARD DRIVE! YOU CAN IGNORE IT IF YOU WANT TO. BUT IF YOU 00 TLL FEEL WORSE THAN A SHARP BITE ON TX BUM! JUST SO AS YOU KNOW OK. WEVE RAISED OUR PRCES I HEAR YOU SAY. -C« WHYVE YOU DCNE THA tSSUS. I AIN'T PAYING THAT*. WEU. THERE'S A GOOO REASON. WE RECENTLYTHAT NOWADAYS DONT AWAY TEMPORARY ENTERTAINMENT WE WANTED TO WKE SURE OUR PojjK) LAST LONGER THAN A BAD SMELL IN A SMALL LPT. SO
WE HAVE MOVED OUR CHSKSWE! USE! TOPIjnLES UP TOFULL 70% CUPGRADE.A OBVIOUSLY COST MORE FOR US TO BUY. NOW UNLESS YOU WANTED TQ BTm THE P00RH0USE. WE REALLY HAD TO PUT UP THE PRCES. AS THE SMALL INCREASE TO EACH CUSTOMER IS VERY COY-BDOY, BUT IF WE FOOTED THE OIFTERENCEinWOULDRUN KTO THOUSANDS A WEEK' I MUST STFE jSow VI 2'S PO AND BLANKS ARE FUU100K GUARANTEED GADE A FINE STEAK. NOT THAT THE ONE’S WE WEM USING WERE POOR. BUT WE C€OC€D AS WE CAN SEND YOU REALLY MCE ONES FOR A PITTANCE MORE. YCUQJ Vl . Y
P. t ASE NOTE THAT Fcfi 23 DSKS QftMOftfc, Tnfc PRIOc ta NOT
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GET GOOD OUAUiy oPADE A S AT A CHEAPER E«CE THAN B S AW R9LLY
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OUR PD IS CHEAP IT'S VERY Mm P.P IS ONLY SOP ON ANY SffE ORDER DISKS ARE 25P EACtWpUlBNG *P f YCXI SUPPLY THE BLAMCS V THE REM THAT DlCNT HURt MLCH DID I T AND JUSI CCMPAPE OUR NEW GRAOE APMlSKS TO ANYTHING ELSE YOU VE EVER BEEN CFFEKDN A AUEY AT 2 IN THEWE RE STU THE CHEMPlV.AND RESniL THE BE$ I! BUT I WON’T WlflBCN ABOUT AU THAT. I’M HERE TO TEU -CU EXA mjH(K GCOD ABOUT V12-PO V12 IS N W A WEU LSTABlKO PD LBRARY. YOU CAN BE SUR THAT IF YOU PlCK TH;$ MAGAZINE UP IN SIX MONTH S TIME. WEU STILL BE iw. Fwin ft ¦ mi, v JCE JIM BOB PC TO DE. 3HT YCU G XO 0- GRANT* AND THE 96 COUSIN’S WHO AU.UVE
RA'-ER OotXY IN ACNE ROOMED V- ¦: '.E OK GOOD THINGS ABOUT US THEN. WEU WERE ChLAP THAI YOU KNOW A. READY, BUT WE ALSO HAVE THE BEST CATDISKf N THE PLANET BY AVER' WIDE MARG N. jJST TAKE I LOOK AT SOME OF Ih£THN§KiuR CATfWK CAN DO FROM THE PRESS CF A ffY C TF€ COCK OF .AN ICON 2 OSKS THA' SEL= BOOT TO IMHV LJAL CUSTOM MENUS WITH IN JlCUAL EFFECTS. MUM AND LAYCUT. FUUY JISTAUASlE TO RAM DISK OR WT1AUY ".'-I LEO FOR LOWER MEMORY SYSTEMS. F LLY INSTALLABLE TO HARD CxsIcMANY SYSTEM. SPEEDS Of OVER 3COK A SEC WHEN I NSTALLED SING CRUNCHED ASCII FLES'. ANIMATION HMMflMlACED INTRO SCH::NS WITH SDUNO
E-FEOTSON EVERY . YHE LOWEST POSSIBLE SPECS EVEN . LED. FLU * EAFICH FAQ. ITY, GOTO FrliuTv yi.=a; ¦ r ~:t ry .' WijUHglpTOMAIiL v.uRkBENCH VER- SlCNCETECTON 'rrRENT VERSCNS O • ATIMIZEC 2 0.3 Ol AU ACKED AND Ndf MPY' AU IN AUIJ WSK IS SL-ERB ANT HAS TAKEN 16 MONTHS OF CtViMWEN" TO REACH T’S STAGE. SO - L SHOULD GE7A COPYTl SAY. WITHOUT HES'AT ON IT'S AlSQONE OF T- VERY FEW ' ATI EXS ARCU'JDIOOAOTWT THE IISIUKJ8ARE lT ALiMJ,BE~ GAL ORDER FOR REAL EASE OF USE SO. WE HAVE AN AU SINGING. ALL QANCIN3 CA BSK TO $ H OFF. AND TIGHTLY SO. BUT WHAT ABOUT THE LISTINGS OF TITlfS W t. jRWraRY ON IT? TT
1-ttS Fuli NLSOf THE COIWjTS OF= ©JEW COU£CT m SJCCK.YES EVERY UTIUTY Cw EVERY FRED FISH DISK IS ON 'HERE LA MUCK! BG task, SENOfll. EVERY GAME ON THE ASSASSIN'S D VEO. YOU DONT MSS OUT ON ANYTHING THF T RIPITONS are TAKEN AFTER TESTING I HE DISKS CN iDIFFERENT SET UPS AN DR INCLUOES FULL CO«WlBlllTY I PNGS FOR EVWOfc OF CUR 130M TITLES. SO WHAT JIE’RE TFKTlG TO SAY IS. WE'RE DEDICATE 0 THEglGA WE WORK VERY HARD TO PRDOXE SUCH A STAGGERING FEAT OF INFCftMATON AND WE WANT YCU rO%EE IT. SO I' ALSO E HtEAP HOW CHEAP? NOT TELUN31 bAH. OMF KODING. IF YCU WANT OUR L BLE DISK CATALOGUE. SEND
JUST 3 FIRST CLASS STAMPS TO THE ADDRESS ABOVE. AND AU WILL BE REVEALED tttCN THE UTTLE Whll JIFFY F»M THE HAUOWED HALLS OF V12 HlING THROUGH YOUR OCOR- M AS THIS ADVERT WENT TO PRESS WE WERE FINON HeS ON SALE. IF YOU WANT ANYTHING. CHEAP AMD BRAND NEW WITH «AL GUA a ANTEE. THEN GIVE US A RING FIRST. COS YOU MAY BE FAJNK3 WAY TOO MUCH ELSEViHEPE. WE CAN GIVE FREE ADVICE WVM ANY SAL 0 ANO AmfR) SOFTWARE THAT WU ENHANCE YOUR BLY AS WELL SO GIVE US A CALL CN 01507 45.114 FOR A SUPER3 DEAL ON ANYTHING FBCM MOUSE MAT S TOCD-RECORDERS.
NEW PACKS W6M PUT lOGflHERKR-OUMC THE FOL V AA«1K IftX K I* IEP TO WMCR Hoi . 5 00 "Cl P-P TUTMWlS AM) UTU1B ON i. E "TmISO. FBCM WPKHNCH. APIWWL ANMATNS KISIC. N'T r .:T ANO C0M«. BAYTWCrKl. -00 NA* IT. ITS KK FUGOLDWXI.aUlxASOIMXP-PTWMSTGAME MQONTHEWKiAPOSttKt. lUKSTKlEMUIiGSaCNt CLOE. MASH ASUPEHHA’f JtHCAUS) m:kY2. AWIUANT SH30T EM UP CAUED MISSUS OVW W«ON TW BEST FT) SOOT EU UP EVER MLUXE GALA&A V? 5. AWO A PLAYER CLM&ttS BEOEVEC MR 90% IN FCVIE' R. GAAC Of T € ACNTH H J Of THEM ¦ MR VWSTBO MLSC VOL I (1 J * S00IMX P.P! B£ST UUSC PfKKFWI PiVoMmO Cl VKJSER V2.1. AMD « AS mi AS 3 0*»S
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GFCETS GO OUT TO C€AN KBLY Cf UICWGHT EIPRESS BBS. ROB C*VWU. STEFAN UAKSIER CF XtLAND. COCA CC1A. FREAK Of NFA MCHAEL CARTER ROBERT VMUCNS NE» RWTER. AND A SPEON. HI TOPHI AT SACCt£TRAM»S FO. F THERE S ANYCHE ELSE THAT WWS A GFSTtC UT VE WHY YOU OESERrt OX AMD »CU PRWT TX BEST XK EACH WMH ND I AWT JOKING. GET YOUR *U« IN AN AMGA MAG FOR TX FIRST TIX EVER FLATBED SCANNING SERVICES FLATBED SCANNING IS NOW AVAILABLE TO A PROFESSIONAL STANDARD. WITH DPI UPTO 2400 X 2400 DPI. EVERY FILE FORMAT FROM ILBM TO JPEG. AND EVERY RESOLUTION FROM LORES- NTSC TO SUPJRhiRES FULL OVERSCAN Pai ANO CUSTOM
RESOLUTIONS BEYOND THAT WE OFFER THIS SERVICE OUT TO ANY PO COMPANY OR ANY AMIGA BASED COMPANY AT D«S COUNT TFIADE PRICES, AND ALSO TO ANY AMIGA OWNING INDIVIDUAL AT THE VERY LOW PRICES. RING US FOR DETAILS. WE ARE AT LEAST 3 TIMES CHEAPER THAN MDICATED SOWNING BUREAUS. ANY AMIGA COMPANY WHO WISHES TO OFFER OUR SERVICE CAN ARRANGE AN AGREEMENT WITH US FOR SOME SERIOUS DISCOUNTS. SO MAKE THOS SCANNING DREAMS COME TRUE! REMEMBER ALSO. OUR DIGITIZING SERVICE, WHEN ALUED WITH SCANNING. CAN OFFER COMPUTER REPRESENTATION OF ANY OBJECT. ANY PICTURE UP TO ABOUT 4 SQUARE METRES !) WITH NO LOSS Of
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Lie stock all the collections including Assassin's 1-250, Fred Fish 1-lCOO, Scope 1-220, Amigan, Arug, New Zealand, Imagine Object collection, Clipart collection, Barbie, Amos, Legal Tools 1-149 and thousands more, we now also sell CD’s cheaper than eier one else, every Amiga CD available is, erm, available from us! _ PD SCENE PD Scene A plethora of divine cheapness, in quality form, awaits you. Dave Cassidy takes a look at the holy world of new Public Domain software.
Hilt 2 On the CD Check out the CD edition of this month's issue of CU Amiga Magazine for the best of this month's Public Domain, including the amazing Dataworld.
A game I - BflTIfI Strategy games are j B - I rarely my favourites, ;-i but Hilt 2 really 1 I enveloped me. It's simple enough to get - ™ Dataworld AGA demo to grips with, you control up to six characters .jl* who must venture through various worlds in order to destroy the enemy. To do this you must solve puzzles and cunningly use your forces to outwit your computer opponent. Each move consists of any combination of possible actions, such as walking, using computers, firing weapons and so on.
BtnnrD sfl.OSrD ExIjDjqGIjO A storming 80Mbs of animation makes up this rather tasty demo. It was an entry in l_K_AX Xfl II 3 (1 The Party 95 demo competition held in Denmark at the end of last year, where it won second prize in the Wild Demo section.
It's a series of expanded 3D animations with a techno soundtrack. Featuring abstract morphs, stomach-churning camera rolls and loads of lens flare it's quite a treat.
As it's so big you won't find it listed in PD library catalogues and you're unlikely to want to spend all day downloading it from the net or a BBS. Here's the good news: it's on this month's cover CD! If you have the CD edition of this magazine you'll find it ready-to-run in the public domain section.
Once you've watched it through a few times you can try using the anim player (YP) from the shell to play the anims. Read the documents on the CD for details.
Available from: Our cover CD. Not available on floppy disk. -•» The range of possibilities within the game seems to be endless, and there's plenty of depth, especially with the prospect of extra mission disks becoming available. This is an extremely well executed game - as the polished graphics and sound testify - and fully deserves your attention.
Available from: 5th Dimension Licenseware, 1 Lower Mill Close, Goldthorpe, Rotherham, South Yorkshire S63 9BY. JM Tel Fax: 01709 88812 7. Price: £3.95 ¦¦ T including P + P. I- Blobble game Simple gameplay is the key here. All you have to do is guide a spherical chap around tiled areas, collecting tokens, points and letter bonuses. Tiles with cracks in them make life complicated, as do tiles which allow movement in only one direction. The graphics and sound are of a fair standard and the controls are sensitive enough to keep you busy.
..- .. Available from: Freestyle PD, 108 Woodside Way, Short Heath, Willenhall, West Midlands WV12 5NH.
“ “ Tel: 01922 710985. JM Price: £1 MU 0 plus 50p ri IX Contentious game This is one of those split screen two-player games where you have to find and kill the other player. The playing areas are fairly large, but because the maze is so big, finding your opponent becomes as much a game of luck as tactics. You need some breadcrumbs to hand so you can leave a trail. Failing that it's pure luck.
Contentious is two player only, which limits its appeal, but with a cool theme tune (that for the life off me I can’t name) and a built-in level construction kit, there's loads of longevity for those with fellow death- wishers they'd care to share the fun with.
Available from: 5th Dimension Licenseware, 1 Lower Mill _______________________ Close, Goldthorpe, I Rotherham, 'ri I South Yorkshire 9BY.
I I A Tel Fax: Hn rifctei’.
’ "nil lA Price: £2.95 V including P+ P. 75 Voyage In A Storm AGA demo With four disks you'd expect something fairly brilliant and that's just about what you get in this production from Impulse. It kicks off with a zooming, rotating texture-mapped polygon which is smooth even on a fairly basic 030 system. The music grabs your attention and syncs in perfectly with a superbly smooth run down an alleyway with curved walls - not so easy to achieve. Complex realtime Gouraud effects follow, with some simply gorgeous still graphics and another amazing module featuring a melodic vocal track. A
landscape flyover finishes the whole deal, so you can sit back and watch the usual scroller, catching your breath.
The Party 1995, held at Christmas, seems to have produced a fair selection of demos, and this is certainly one of the better ones. If you've got the hardware, check it out.
Available from Freestyle PD.
108 Woodside Way. Short Heath, Willenhall, West Midlands WV12 5NH.
Tel: 01922 710985.
Price: £4 plus 50p P + P. Requires hard drive and 2Mb Fast RAM.
Bomb Mania game This is an interesting twist on Dynablaster, in which you have to kill all the nasties on the level and collect , Q ? ''I the goodies by laying - „ % -| 'V'bhl* mm bombs over the playing • - ‘_ 1 area whilst avoiding - r blowing yourself up! One • j 1..J or two players can participate in the various worlds, with custom worlds also promised shortly.
Bomb Mania is well worth a look if you're into simple concept games that offer innovative twists on tried and tested concepts.
Available from: Freestyle PD, 108 m Woodside Way, Short Heath. Willenhall, ¦¦ W West Midlands WV12 5NH Tel: 01922 fC U% 710985. Price: £1 plus 50p P + P. MU mW Galerie ” AGA demo The atmospheric music contributes a lot to Stellar’s entry to The Party '95, with light-sourced terrain spins, including light flares taking the first ' honours. Concentric rings spin in multiple planes and then we're taken into warping tunnels and spinning vectors. It's fairly short, but well constructed overall, i although very noticeable glitches can be seen occasionally.
Available from: Freestyle PD, 108 Woodside Way. Short Heath. Willenhall.
West Midlands WV12 5NH. Tel: 01922 710985. Price: £1 plus 50p P + P. II I Requires hard drive ¦ ¦ I _ and 2Mb Fast RAM.
Crazy Sexy Cool j “ AGA demo Einstein's tongue kicks off this Essence production and the superb quality of the graphics shown here is maintained through- out. A laid back acid jazz trip hop concoction keeps the action shuffling along at a steady pace, as effects such as texture-mapped polygons, Gouraud-shaded torts with phong twists and light-sourced animated polygons sweep across the screen. It doesn't smack you between the eyes but takes you on a relaxing journey through some of the better code currently doing the rounds.
Available from: Freestyle PD, 108 Woodside Way. Short Heath. Willenhall. West Midlands WV12 5NH. Tel: 01922 710985 Price: £1 plus sop p+p.
- 7~~ X. Requires hard M df drive and 2Mb 81 United Public Domain
Distributors §22 £2.50 For example: 10 x PI) inc noxiugr.
Normal price: £10.50. With voucher price Only £8.00 Inc. Dtwmmi
mini Nr ,i.,.mcd »nh your On PI) purchases over £10 PI 6*6 HD
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Pi: 799.7101 TERAI V4JI 1 Cmnm. P..,,.-, PI 821 GENTREE *15 A new neology program PUH22 3 GRAPHICS CONVERTORS i2 Mam ire n.h.vnl PI *28 MAGIC USER INTERFACE *2.34 Mil I PI *** PROTITI.ER V2 Ihefd videoinfer program ORDERING DETAILS Send your order plus your name, address, I RI.OCK ( A PIT AI-S PI .K ASF!) And a cheque or P O to ell her i* Ihe 1*1) lihraries in Ihk advert. Cheques should he made out to that company. For super fast results you may phone In your order with your ACCESS or VISA card number. Delivery should be NEXT DAY!
PD PRICE) All PI) now only £1.00 I minimum order £2.00 Inc postage) POSTAGE Please add 50p to the total price, to cover postage and packing (UK only) EU: Add 25p per disk post. World: 50p per disk.
LAST MINUTE BARGAIN CATALOGUE Oui PD colleclion it now HUGE!! For a full catalogue ju*t tend 3 x 25p stamps. Includet a full list of Education. Demos, Utilities. Music Utilities. Business. Animations. Demos. Game*.
Assassins Games Compilations. Music. Fonts.
Business. Clipart. Education. & more!
NEW OWNERS PACK onh£5 00 Compiled for the new Amiga owner or anyone wanting to discover Ihe wonderful world of Amiga PD Pack contain*: Word processor. Database. Vlrua Killera. Diak Copier, Selection of great game*. A stunning demo Plu* our latest catalogue (8 DiakaHPIeaae atate Amiga model!
NBS PD I** GUNVILLE BOAD NEWPORT, loW PO30 SLH TEL Ol 983 *19 *94 FAX 01 983 811 *99 BLITTERCHIPS PD CLIFFE HOUSE, PRIMROSE ST. KEIGHLEY BdlI 4NN TEL 01 *3* 687 469 FAX Ol S3* 667 469 ¦HzzazaMsmH EZZHZ] NO MORE BANDING NO MORE WHITE LINES COLOUR GRAPHICS LIKE YOUVE NEVER SEEN BEFOR l 01.0 PRINTER RIBBONS ft. Psnasonk 108081.1124.1 ISO. 2123.2135.Star LC200 9 Pin. Epson LQIOO.Oki 182390. Black book will rc-ink 1(0* ribbons £9.95 BLACK PRINTER RIBBONS Yes its true the new flexi 3 will remove handing & while lines from doi matrix & bubblejel primers Now
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Other new features includc:- Panawntc KXP2I2V2I24 2I80 Paniwmic KXP2I55 Star LC200* Pm Siar IC24-IO-2IVWO I ‘Balance control for picture enhancement * Select area to be prinled'Sclccl size lo be primed • Page Control‘Colour Scive • InkCorrection • Automatic poster mode for larger than A4 * Gamma correction * Spooler for colour Idler heads eic * Colour separation • Now with Anti-Aliasing lo gel rid of jagged edges • Large range of dithering (dot pattern) • Variable levels of shingling to totally remove banding white lines* Colour catalogue function will print a minature of each picture.
Configurable between I to 8 accross. * Star. Citizen. Panasonic.
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£29.9$ £29.95 £25.95 £29.95 £29.95 £19.99 INKJET REFILLS For HP DESKJET 500.510,520.550.500C.500C,550C,560 EPSON STYLUS 800.1000, CANNON BUBBLEJF.T. BC-01.
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Magenta & Cyan 180ml----------------------£24.99 Prinl Head Recovery Fluid for unblocking nozzle* .-.£5.95 Important: I’leaw stale type when ordering.
Just lake Ihc tcp off. Lake out the old ribbon and reload il wiih a Citizen Swif» ABC I20D 5 black reloads .....£9.99 Star LCI(V2Q'IOO 5 black rcloate £4.99 Star 1X24 Range 5 black reloads .£9.99 Seikosha l90fF24ttVSL9S'96 5 black reloads .£9.99 Epson FX801.Q800 Range 5 black rcloals XI1.99 Slar LC24-3OLC240 5 black reloads ......£ 14.99 T-SHIRT PRINTING RIBBONS PRINT ON NORMAL PAPKR IKON ON l-SIIIKI 4 Colour Citizen Swift ABC 240 ....£19.99 4 Colour Citizen Swift (Reload) ......£9.99 4 Colour Star LCIO
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How to order: Enclose chcquev'PO made payable to: CARE PRODUCTS oe use AceesWisi CARE PRODUCTS
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Fax 01923 672102 ORDER LINE ON 01923 894 064 AI.I. PRICKS
INCLUDE VAT AND CARRIAGE COLOUR KITS for MONO PRINTERS Ever
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complete with everything you need 10 print in colour,
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nbbons.f Anti Banding now included »n software} COMPLETE KIT
£39.95_ emulation tools for the Amiga & PC.
Spread over the two platforms are ermia- tors for Apple, BBC. Commodore 64, Commodore VIC20. Amstrad CPC. Applo Mac. Gameboy. Atari ST. MSX, Apple200.
Atan 800. Atan1040ste. Sinclair QL. Unix i and more. Also features hundreds of games.tools etc for most of the emulators ot tsgh quality samples A superb CO lor game makers, demo makers, or even film makers Mur**eds ot SouW FX sutxects include Ammats. W*d Me. Nahxe.
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(OVER IB ONLY) (CD169I £19.90 ADULT SENSATION 3DEXCLUSI This CD actuafiy contains over 2,000 true 3 Dimensional colour images. 3D viewing software and top quality 3D glasses are also supplied SCI-FI SENSATION v2 double co Fcb54. ILLUSIONS 3D FCD74. ESSENTIAL OB FCD12. HOTTEST 4 ’ FCD47. PRO FONTS* FCD163. LUCKY DIP fO FCD181. TERRA SOUNt ai »»¦» weHr*. Aasses! A f"* ¦ £ ¦ M m Ui »ni.'
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Picture* & animations from hundreds of horror films and heaps of reaf-Me bloodnguts (Adults only) H Contains our most popular floppy best software titles on one giant CD-ROM you can purchaae the entire Epic cote m one go This compAation contains fi dreds of megabyles of Amiga software subject* include Professional mono d part, colour clipart, rxxnerous 3D object* for Imagine & Lightwave.
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Subjects include cats, aviation, animals, peo- ¦ Lucky Dp vokjme2 contains ¦tack* of games, derxa. D- part. Font*, music, tools.
SoundFX*!1 Samples, and005’ load* more, (now with Amiga front end) A bargainI LUCKY DIP Volume 2 icoi«3) ax PRIORITY ORDER FORM NAME_ TN* CD contaars almost 100 mo6t . Ve' i: i , i- archived versions are also miludml NOTHING BUT TETRISicmw)om PLEASE SUPPLY Thie NEW CO rom contains Tnxjsands o* aFfime dass« Commodore 64 games and emulator to run them.. AvaAabie shortly. Order now as stocks are bound to go quickly The CD arwrs rtorracr ttt NC8CXJY wals cu to hrcw axut «nd ncLxtM *tb of meg®y*B5 c « doanier** and p «*qraph6 rertng to UFO sphthgs and abduc- 0a*eicMx»1&l asw astxxv deds k»
"ctratW docunents ENCOUNTERS C64 GAMES CD ICD182) £29.99 ITEMS st-mcj iViAFOCS-rji Jta p uis-j'fi lja) ¦ cuKen VstralacrN»v-Zeeltnd Qucannr*rvpiff£iVBeanyol 0» rffxwvr CO ROM nrkyr kom cx» E*ar , nmua awTOwi SrwM PAYMENT METHOD TOTAL GOODS VALUE POSTS PACKING AMOUNT ENCLOSED PO UIIII(II s PD Utilities Tony Horgan rummages through his Public Domain mail bag and pulls out a selection of weird and wonderful utilities for you to take your pick from.
Footy, cookery, music, it's all here.
Domain] DMC disk mag creator Nothing to do with the Diaco Mixing Club, thi* DMC atand* for Disk Magazine Creator and it detigned to help you build your own floppy publicationa. I wat expecting DMC to conaiat of a main editor conatruo tion program from which you would collate and combine the varioua pagea but it'a not really that kind of a ayatem.
All of your pagea muat be written in a text editor and coded by hand to indicate font coloura and to. Similarly, the article liat* for the index pagea muat be coded from within your text editor with directiona to further text and IFF graphica filea. For example, the colour palette it defined by a liat of aix three figure hex valuaa that muat be entered into one of the configuration text filea, eg. 5A2, OFB. 19E. CCA. B15, 234. Simple eh? Yeah, right!
You can alao uae your own graphica for the control panel. When you've arranged all of your filea on the diak and named them correctly, DMC will load them automatically when it it launched. Filea compreaaed with CrunchMania are automatically decompreaaed.
There'a no place for confuting formatting codea in an authoring package. They are fine at an optional extra but thia ahould he handled hy an editor program with a graphical front end, complete with button* and menu* for defining linka, text atylea and *o on. Acroaa between Scala and a DTP package it what'a required. However, DMC will find rta takera, and aome will no doubt put it to uae and produce fully-fledged publication*, but don't expect too ... . Much.
DMC GOLD RELEASE INTRODUCTION ftYfrfffrrrrrr.
...... 31 Wellington Road. Exeter.
’ I J,! Devon EX2 9DU * ¦ ** Tel: 01392 493 680 Price ft.'i'f .'a!', P,u* 50p PiP 55 World of Football loons AGA icon pack LkXGTiDL Football crazy, football mad? If to, you'll probably jump at the chance to plaatar your Workbench with thi* aet of footy-themnd Icon*.
Every team from the Engliah League ia included, from the Third Diviaion up to the Premierahip. Tfiere are picture* of the team*' ahirta, complete with the aponaorahip logo* You alao get foreign dub team* and the world'* national team*. There'a nri extra aection called Football By Another t Name, which ha* aimilar icon* for rughy fT fH 7 and American football team*. The aerie*, Ir ' * include* icon* baaed on Star .t'11,,11 Trak. •tl-fl, .porta, ,jlarn«.ur
* » l other auhject* ir-Ji-. W2I* ffiUPr ' 2 Werre ruler 1
Creacent, Dunbar, Ea«t SEHSIPSl EHM2HU _ n « i O 1 rCTT f-
Incl.iillnii ac P Steve Headroom talking head Here'* a atrange
one. Steve Headroom ian't really a utility but it'* quite
intereating all the aarne Steve i* a character who hear* a
atrong raaernblance to Max Headroom, right down to the weird
acrolling backdrop* He'* been programmed with a vocabulary of
digitized word*, from which he cori«tructa random aentence*
that atill make aoma kind of aenee.
What'a the point? There ian't one, apart from to keep you entertained at time* of horedorn, or perhap* to comfort lonely Amiga uaera. I like it anyway, even if the deadpan intonation of the voice ATARIa to grate after the firat 30 aeconda.
From 17 Bit Software, 1at Floor Officea, 2 8 Market Street, Wakefield. Weat Yorkahire Wl l 1DH Tel: 01924 366982 Requirea 2Mb Chip RAM Price; £2.00 plua 60 P*P Granny's i m UTILITIES Cookbook 1 recipe book l f 1 ¦ , * jamntaM V S If you happen to have your Amiga set up in the kitchen,
r. - ipi- book might come B, 11,C*.|V,.fji handy, you never
know.
Granny's Cookbook Volume 1 has suggestions H for ten varieties of homemade biscuits, presented as a slideshow of IFF screens.
Highlights include chocolate chip cookies, Dutch kisses and coconut cookies. Give it a shot if you're bored of those old fashioned paper cookbooks.
Available from: Classic Amiga PD, 11 Deansgate, Radcliffe, Manchester M26 9YJ. Tel: 0161 723 1638.
Price: £2.00 including P+P.
The Hit Kit 2 i .
Be renamed The | I K I?
Hit and Miss Kit I I §jj (boom boom!). It's I I__ a collection of I i.. ¦ nyj I f sound utilities, as follows.
PlayMod is a ProTracker module player that's useful T|TI fjTi due to its low memory over- jj j j j ;£j _ heads. Interplay 4 is a CD player with a few handy but- tons and functions. Vsound is a crude oscilloscope that can run in a Workbench window or on its own screen. PWSInfo is a system information diagnostic tool.
JustPlay is another small module player. SNED allows you to edit the instrument names of a module. MIDIPlay refused to work from the disk, but I presume it plays MIDI files when it works. MusicDots is a little AMOS program which creates 'music' (random ping sounds) as little dots bounce around the screen. Multisample is a handy if limited sample conversion tool. Mod2Smp converts modules to samples (in theory, but it didn't work with any I tried, not helped by the lack of docs). ApercKey is a potentially useful sample triggering device that desperately needs a graphic interface (at the
moment it requires the user to enter a long winded config file in order to get any sound at all).
So there you have it. If anything tickles your fancy you now know where to get it.
Available from: Roberta Smith DTP, 190 Falloden Way, Hampstead Garden ¦¦ Suburb, London NW11 6JE. Tel: 0181 M JC U 455 1626. Price: 90p plus 50p P + P. M II Sauce and Code 3 AMOS tutorials tM Presented in the format of r W-w- i a disk magazine. Sauce and Code is a collection of iSSjfjg; jg AMOS programming tutori- a*s an€* examP*es- AH °* 'I1® p: examples are geared ijijSitowards writing demos and games, many of which i S come with source code to be loaded into AMOS, text explanations and in a few cases, executable files that can be run straight from the front end. The subjects covered in
this issue include text scrollers, text effects, screen zooms and warps, and a sprinkling of other assorted visual tricks.
If you're into AMOS and have aspirations that exceed the limits of the manual. Sauce and Code is well worth a look.
Available from: Roberta Smith DTP, 190 Falloden Way, Hampstead Garden Suburb, London NW11 6JE. Tel: 0181 455 1626. Price: 90p plus 50 P + P. Revision Master education Unless you're some kind of speccy swot, when it comes to revising for exams, you need all the help you can get.
Revision Master is a question and answer quiz designed to probe your cranium and test your knowledge of a specialised subject. Rather than attempt to cover everything from political history to home economics with a massive database of questions, it suggests that you (or a friend) build up your own bank of questions to suit your subject.
I would imagine preparing the questions yourself would have limited value but if you could find someone to do it for you it could be quite useful.
As a bizarre form of bonus disk filler you also get a small animation of a galloping horse, scanned from photos taken by Eadweard Muybridge during the 19th century (try using it as an anim brush).
Available from Roberta Smith DTP, 190 Falloden Way, Hampstead Telephone at any time and leave your name and address (Quote CU Amiga) and request our CD-I ROM brochure completeley FREE of charge. You'll also recieve regular CD updates with special offers etc. CD REGISTRATIONS C64 SENSATIONS € 17.99 REMEMBER THE GOOD OLD DAYS .1 1.99 I -4) 11.9. 1 l.*« 7,'f.VP « Cl 1.09 (A* ik» rrit m CrnhblMat ami rtwjrd ' LATEST i Payment glad y recievw*. M C-kmii-ks Postal Oroers. Or In ylUM Credit Debit cards. Send to the address listed or tele- nJRJ phone anytime and leave your order details. Jf§TTT 1
-3 PD Disks £150 each, d or more £1 00 each. P&P UK Mphp 75p per order. Europe 75p per oroer * 20p Per Disk.
World 75p per order * 40p per disk.
CDROM PSP UK 75p per CD. Europe £1.00 per CD. NffSHS World £1.50 per CD Ail enters ce-oatcied oy r as- CLASS 'frai on .-ay o* receipt wherever possible.
: AGA EXPERIENCE , L JM.wa «¦ Aian*IW MMB. Iwf, 1. VOLUME I £29.99 Lr'.T" “ 'n' vjfl The FI l.icenceware CD-ROM contain* ; .r-,: : ri ,|,|C from I through It. 100. The ¦ hi- CD worth will i"*i n . ¦* m:* liV... Jur £500 if bought *cuct»lcly m-m mi* ‘ o.w-T. I V.I I sis* ulatmn package. Ultimate Quiz V2J.
......Wank Plui Pro. Originally Valued at £ 15 .00. Fortin. - a God »«•.*mu.CD iwttr, came. RrUci of Otldroneyr one of the best wiling Licences are title* and voted best PD game of all time by «a-' ' Amiga Formal. CR.W. TV best *cIIim Liccnccwatc advcn- .nn»nn.aid.ioiuHkkMi «ii|» . lure creator. Introduction to WB. Brglnnrr* Guide to .. AMOS. Junior Artot - one of many kid* title*. U»e* and casv ««.« «»Vn Vfc-P. JZZrZHZj n n'nn.v. *° mf ““ *I,h of P'ogromi running direct from CD (SPECCY 96 £17.99 (It .* truly a mullipUtform CDROM with I Emulator « for vanoo* cqmgmtcr type* *uch las The Amiga.
Atari ST. Mac and PC Contain* wmr exclusive product* which ONLY appear on thi* CD and ha.e never been released before. You ret load* of FAQ*. Spectrum Tcchinal FAQ*. Game* lists. The modified spectrum ROM.
'Modified inlert'Kv 1 ROM. Other Modified Klures for window* 1.BMP1 and Amiga iou* picture* in JPG & .GlF format* of ram computer*. Game level nun*. Famou* ixer ICO computer tcreenshc** Have hours « lo»«d compute! (torn ytster-yeare. V pre- ek* looking through all tV game*, utilities, and picture* of tm* clastic computet. TV invone interested in the spectrum computer convert your own games from tape iVn thi* iw (teq resisted version which is no* supplied THE CHEAP SEATS wny SCI -FI SENSATION ghu the selected picture cd on screen. Images arc provided.but not ncsccss- u system Work* with all
SENSATION 2 £17.99 30 m £26.99 SENSATION £16.99 HMEETING PEARLS 3 £9.99 Another very popular CD. Purely on value for money .Very similar in principle as the AmiNet Cds but with different software.AII programs arc archived using the popular methods, and include animation.utilities. music and midi files. Frequently Asked Queslions on various subjects. A huge movie database, archived for Psion computers, pictures. Linux for the Amiga and lots more. These examples are from Volume 2.
!.S. PRODUCTIONS CD ARCHIVE £22.49 NETWORK 2 £13.49 SERNET CABLE & SOFTWARE £17.99 MEETING PEARLS 2 £8.99 a NEW ICONS PACKAGE AG AI incMog THE NEW ICONS BACKDROP SFT 1. NEW ICONS IMAGE SET (SOO.ICONS), ADDITIONAL I DEMON ONLY £499 NEWICONS BACKDROP SETS 2 through 6 £4.99 | iA l or f inal Writer or Sh Wordworth (please state) uSfTffi, “ Pack 1 204 fonts £12.99 Pack 2 208 Fonts £12.99 K all 26 disks for £19.99 EptCATIOML*- iaxLgsfjtt'g.iaa-:
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Wanted: art gallery entries. Please send to usual address.
IMAGINE 3.0 92 • How do you add intricate detail in one easy step, in Imagine? With a brush map of course. It's easy when you know how.
VIDEOSTAGE PRO 96 We kick off our March cover disk 128's tutorial with a look at what this excellent video titling package can do.
GRAPHICS MASTERCLASS 98 • Michelle Pfeiffer and Jeff Goldblum get it together in this month's graphics masterclass to produce some interesting results.
COMMS lOO • It's all about Mime this month. No. It's got nothing to with wearing stripy tops and black leggings, it's how you can add stuff such as animations to your Email.
NET GOD 102 CU Amiga Magazine's undercover internet spy is on the case finding out what is happening out there in the wired world.
SOUND LAB 103 • It's a sound lab with a difference this month. Tony Horgan has decided to do a one-off frequently asked questions on Amiga sound. So it's an ASFAQ.
Q+A 116 Just to prove Q&A is a two way street we've got some reader solutions to other readers' problems.
BACKCHAT 118 Happy people, sad people, angry people it takes all sorts to make up a universe and it looks like they've all written into our letters page FAQ 113 Man cannot survive alone but computers can. However, it can be fun if you link two or more Amigas together Your common queries answered, Qf±A MASTERCLASS 114 Arexx is still here Following on from last month's look at its internal workings, this month John Kennedy explores exactly what it does.
Last month's four-man points of view generated a lot of interest so, this issue, by popular demand, it's three men I and one woman's point view. There's also the usual helping of superb tutorials including Imagine and last month's VideoStage Pro cover disk. And check out our superb new worldwide cut price subscription offers and the all new six month option.
Unbeatable value for all!
SUBSCRIPTIONS 106 • There are pounds to be saved worldwide now. We've introduced special offers across the board. And there’s six month subscription offers as well!
POINTS OF VIEW 120 The CU Amiga Magazine team mount their collective soapbox. Four opinions for the price of one, not bad eh?
S) 03 Imagine Orush maps are the secret to creating
realistic-looking objects.
With brush maps you can swiftly add tiny details without causing a huge delay to your rendering times. For example. Imagine the time it would take to create the objects necessary to model a computer board full of connecting circuit lines. However, with one brush map you can create the entire object in moments.
Brush maps can be used to apply wallpaper to a room or chunky stone tiles to a swimming pool floor. Once you start creating brush maps you'll be addicted as they allow so much detail to be created in such little time.
Creating the right brush map takes a lot of time, but the end effects will be worth it. With ' lots of experimentation you will soon build up your own library of special maps for every occasion.
Let's begin ... Here's how Using a paint program (here. Personal Paint) draw a simple pattern Then cut it out as a brush and save it. Think of this image as a sheet of wrapping paper: we are now going to create an object and wrap it up, Thankfully Imagine can wrap objects a lot better than I can wrap presents See figure 1.
Open a new project and go to the Detail Editor. Create a Primitive Sphere. Select the Sphere (click in the centre or press F1) and increase the scale. Whilst it is still selected, pick ATTRIBUTES from the pull-down menu.
Click on ADD BRUSH. See figure 2.
Load in the brush that you created with the paint program. Copy the settings (apart from the name) and in particular check that the Wrap X and Wrap 2 boxes are marked. See figure 3.
Perform a Quickrender of the object. Notice how the pattern is wrapped tightly around the sphere, not quite like wrapping paper (which would be bunched up at the top and bottom) but spaced out propedy. This is what the Wrap X and Wrap Z options achieved See figure 4.
It is essential to appreciate the three main ways of mapping a brushmap onto a shape.
Imagine will normally do most of the work in wrapping but you need to give it a hint about the general shape of the object. You can of course ignore these settings for special effects but stick with them for the moment.
The three main shapes are a Cuboid, a Cylinder and a Sphere. You can see from the diagram which mappings need to be altered depending on the shape.
For example, if you wanted to create a planet you would draw the surface (or scan it in from a book) and wrap it around a sphere with Wrap X and Wrap Z switched on See figure 5.
A bit tricky Let's move on to something slightly trickier.
Let's say. For example, you wish to place a mapping onto an object in a particular place: not entirely covering it. A good example would be placing an insignia on an aircraft wing. This time the Wrapping format isn't quite as important as the position and shape of the image.
Creating this effect is possible because Imagine treats the brushmaps in much the same way as objects: you can move, stretch and manipulate the map in many ways Paint a small image and imagine this to be the decal' which we will place on our model Make it small but detailed so you can tell which way it should be. See figure 6.
Now return to Imagine's Detail editor and create a cone or any other primitive shape.
This is our model to which will apply the decal. Get a saucer of warm water ready to make the decal slide off the paper backdrop and try not to cover the fuselage with polystyrene cement as this makes it go all cloudy (oops... only joking, remember those days all you air fix fanatics out there?). Open the attributes requester and add a Brush as before.
This time we'll be keeping it flat, so don't touch the Wrap buttons. Instead click on the 'Edit Axis' button. You’ll see the window disappear and instead there will be a grid overlaid on the cone See figure 7.
The top right quarter of the grid represents the map image. Use Scale and Move to alter the size and shape until it looks something like the image shown here. You can always click cancel if you get lost, and then start again. Alternatively you can click on the ‘Transform Axis' button and enter the new size and position by hand. Don't forget that you can rotate brush maps too if you wish.
See figure 8.
When you render it. You'll see that the decal has been changed to cover only a small part of the object See figure 9.
Mapping techniques So far the maps we have been dealing with have concentrated on controlling an object's colour. However, as you will have seen from the brush map attribute menu there are several other ways in which maps can be applied.
1. Colour Mop As we have seen, the colour map simply paints the
object with the colour in the map.
In this case. I have created a very fetching repeating square motif using different shades of gray (and some graduated tones too). OK.
It's dull but you will see what a difference it makes when we apply the other mapping techniques. See figure 10.
I Rpra It tana *• edm ¦ k 93 M
2. Reflectivity Map The colours in the brush cause the object to
selectively reflect its surroundings. In order to see anything
happen you will need to include a Global Reflection image - do
this from the Global settings in the Action editor. The white
parts of the map cause the reflection to be strongest, the
black parts don't reflect anything at all. See figure 11.
3. Filter Map The colours in the brush make the object
transparent. This can be applied to make stained-glass windows
for example or to control complicated graded transparency
effects. Black areas in the image are opaque, whilst white
areas are transparent. Notice how you can see the other side
of the object
- you are looking right through it in places.
See figure 12.
4. (Altitude) Bump Map The colour of the brush is used to alter
the height of the object. This is an excellent way to add
texture to an object, although it takes experimentation to get
it right - particularly in setting the height on the bumps
(use Transform to set the Y value to about nine to start
with). In this case the square pattern and some dots have been
used. Placing the light source in the right place makes a big
difference. As the bumps will show up with shading. Use
the Inverse Video to provide bumps with bump in and bumps
which bump out.
See figures 13a and 13b.
Brush Map Hints
• Spend a great deal of time working on the brush maps as they
will make ail the difference to the final model
• Use 24-bit images as brush maps if you can, as they will give
best results
• Use the smallest images you can as each brush map needs to be
held in memory. If your finished render is 320 by 256 pixels,
it makes no sense to create a 1024 by 1024 24 bit brush map.
You'll run out of RAM!
• Remember that Imagine3 allows you to apply many maps to the
same object. This means you can apply a texture, some decals
and a bump map all to the same object.
• If you can't draw, remember that you can always scan or
digitise brush maps instead. You can also buy disks full of
suitable textures in IFF or JPEG format. (JPEGs will need to be
converted to IFFs before use)
• When applying bump maps, try using the blur feature in many
image processing packages to smear the details out. This can
give better results.
• Imagine 3 can deal with multiple brushmaps. For each frame in
an animation you can map a different image onto on object. If
you can digitise some frames from video this is a great way to
create a rendering television set.
5. Reflection This is very similar to a Reflectivity Map, except
the brush is treated as though it were in the space
surrounding the object, where it will be reflected in it if
the object is itself reflective. Go on, try it for yourself
but remember to change the attributes of the object so that
it is reflective or you won't see anything!
This technique is potentially useful if you need to add different reflections to different objects in a scene: for example, if you are making a very flash company logo effect. See figure 14.
John Kennedy An exhibition sponsored by Amiga Technologies THE AMIGA IS BACK!
So on with the show Be the first to see
• All the latest developments from Amiga Technologies
• The first major launches in two years a Games Arcade C ,Y
Presentation Theatre ,Y High End Applications Retail Area ,r
ICPUG Free Advice Centre JY Save £100s on special offers
Novotel Exhibition Centre, Hammersmith, London Saturday, April
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1 ideoStage Pm Continuing on from last month's feature we take
a further look at what you can do with our cover I disk 128
VideoStage Pro. Making your own video presentations has never
been so easy.
Oast month we covet mounted the excellent visual presentation system for video work, VideoStage Pro. We also covered most of its main attributes in our walk through guide to creating presentations with it. This tutorial will look at some of other features that we haven't yet covered with this great program.
On-line help On-line help is available at any time when using VideoStage Pro - press the Help key to call it up. The relevant page of the help document will be displayed, depending on which part of the program you are using et the time. To view the entire help document, click on the Help button at the top end then navigate your way around it using the AmigaQuide controls.
1631288) 5632312) 3 Free Chip Nenory: 1706584 Free Fast Memory: 5798136 PRL 328 x 236 x OK I HELP I Ed* toccctb to Winlttp Pm.
* '¦a' ckwn SI M ¦ fyntu ckto tqul i Hot colours Some colours
when displayed on video produce a blurred look that will
detract from the appearance of your work. These are bright rich
colours such as pure red. They're called hot' colours because
they seem to bum into the video screen and leave a brief after
image.
Technically they are colours which would require illegal voltage levels in order to be represented in NTSC or composite PAL video VideoStage Pro checks for occurrences of hot colours. For example, when you load in a picture file, after you click on the Add Text Objects button, you will be in the Text Entry panel. If there are hot colours in the image the Hot Colour indicator in the Text Entry panel should display Red, indicating the presence of hot colours.
To see which colours are hot.
Dick on the Backdrop button or press F8. Now click on the Palette button (near the right edge of the panel). You’ll now be presented with the Colour Adjustment window, from which you can highlight the hot colours by clicking on the Flash button. You can change any of the hot colours using the RGB sliders to reduce their intensity. Click on an area of the picture to select the required colour to be altered, or select it from the palette.
Arexx scripts If you find that VideoStage doesn't do everything you’d like it too, you can use Arexx scripts to remotely control other programs or video devices from within VideoStage.
HORNING I I This lunge contain* HOT Video Color* To call an Arexx script all you need to do is drag the Arexx Event icon onto the relevant part of the storyboard and then select the Arexx script that you want to execute. This means that you could, for example, replay OctaMED MIDI sequences by using an Arexx script to tell the OctaMED Player to start playing the current song. In this case you would of course need to have both Arexx (Rexx Mast) and the OctaMED Player running as well as VideoStage Pro. Check the documentation on your Arexx compatible software for specific details on how to
control them using Arexx scripts.
Using genlocks You can use any Amiga genlock with VideoStage Pro, but there's also specific built-in support for the GVP G-Lock and the SuperGen from Digital Creations. The program is normally set up for use with a generic (normal) genlock.
This can be changed to either of the aforementioned genlocks from the Settings control panel.
To use the special genlock features, drag a Genlock Event icon onto the storyboard and click on it to bring up its options. The first option window will appear.
There are two times associated with a given genlock event, the start and end time. The end time is the start time plus a duration. This is due to the fact that some settings can be altered over a time interval, giving a sort of transition between the computer graphics and the live video coming into the genlock. The start and duration can be entered in this window and or altered on the timeline.
Bitplane keying (making certain areas transparent) is carried out at the start time only. You can also specify single colours or ranges of colours to be made transparent and or opaque to the genlock.
When more than one colour is involved, the range will be made transparent and or opaque over On the n&ht Coffee On the left Homebrew PS!
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This is centered IcygnusEd Professional V3.S CopvrI mz iTCENTER fhis is centered AlUi it tfct arifiaal tut fiit tkat i Mt* Ik* Imi Malaf wiO ¦ tifa I the time range. This allows you to have a picture gradually changing from opaque to transparent. Or vice versa.
If you're using a G-Lock or SuperGen. You'll also see a second window, which will be different depending on which genlock you have selected.
The G-Lock window allows you to specify the video and audio source at both the start and end time. Remember that your G-Lock software must also be running for this to work.
For SuperGen users, the Mchaf ute. Sm tfct pari la mi fculs m Pa cate.
Second window gives options for specifying the cross fade options of the genlock. This is done by entering the transparency of the computer graphics as a percentage, both at the start and end time, with 0% indicating all computer graphics, 100% indicating all video, and 50% an equal mi* of the two. Enter a value of -1 for no change.
Remember that you can change which part of the Amiga graphics acts as the background colour from the previous window. ¦ Tony Horgan Coding text files You'll probably remember from last month that you can import taxt files straight Into VideoStage pages. What's mors, you can even include all of tha taxt formatting information within tha taxt file, so as soon as It's Imported it arranges itself neatly on tha screen.
Adding tha formatting codas from within tha your taxt editor can ba a lot quicker whan you're working with large lists of credits.
The codas you antar in tha taxt document relate to ell the taxt on tha lines below. For example, if you wanted to change the text to italica, you would enter "AfTALIC 1" on the line above the part you want to italicise. In this case the sign indicates that a code will follow. ‘ITAUC' Is the code, and '1' means 'on' (‘O' would mean 'off'). Not all codas need to be followed by a number.
These ara tha available codas for justification (note the American spelling: center).
• JUSTXFYLKFT
• JUSTXFYRXQHT
• jusTxrYcxirrxR
• JU8TXFTCC Tha following codes set the X and or Y location of
the text.
Note that tha Y value is for the top of the text, not the bottom nor the baseline. Replace 'value' with the position given in pixels:
• SETX value tSCTY value Before you make changes to the fonts,
you can select which of tha two fonts you are addressing using
the following code, where a valua of 0 (zero) refers to the
left font and 1 refers to the right font.
• r value Now you can dafine the style of tha font. All of the
following use a valua of 0 to represent off, and 1 to
rapresant on.
• ITALIC value
• SOLO value
• ONXKRLXNE value
• OUTLINE value The shadow option can have one of three value
settings: 0 (off); 1 (cast shadow); 2 (drop shadow).
• SHADOW valua Font size and nama can ba set with the following
code.
Size should be specified in 'point' units while the name should correspond to the font name In the fonts drawer (eg. FONT 8 Topaz.font).
• FONT alee naan Tha three colours of the text can also ba
specified. The values correspond to the colours of the
palette, so If the third colour in the palette was red, a valua
of 3 would lead to red text.
The following codes relate to the main colour, outline colour and shadow colour respectively (remember to use the American spelling: color).
• COLOR value
• OCOLOR value
• SCOLOR value These codes can ba usad In any order and embedded
throughout the text, so multiple font changes are possible.
That's all folks!
That concludes our look at VideoStage Pro. If you still need more information, remember that the on-line help is available at all times Nent month we continue our focus on desktop video with a look at Scala, the top presentation package currently bundled with all new Amigas.
UFO sightings Fact or fantasy? In this case it's fantasy. Whether you believe in the possibility or not there's plenty of mileage to be had when it comes to mocking up pictures of UFOs and other phenomena.
I’m not suggesting that you use your Amiga to make up some pictures and sell them to a popular publication for pots of cash, but... The picture we have here may not be the most convincing flying saucer shot you've ever seen but then again most of them are usually blurred and distorted more than this.
Even so, if you were to take it seriously and spend some time A Ktri'f Mr Stonehenge UFO gettieg reeft to «. . in Met II I ell surface. In order to make the saucer blend into the background as naturally as possible, the light source was carefully aligned to match the lighting of the background picture. It was then rendered in 24-bit colour on a Graphics Masterclass on it. I'm sure you could come up with a photo-realistic image using the same techniques.
There are two main components in the image: the spaceship and the background picture. The spaceship was rendered with Imagine, using an object that comes with a little spot-light already attached. You'll find this in the Imagine drawer if you have the CD-ROM edition of this magazine. This was rendered with no fancy textures, but you could add something like the DeathStar texture for a neat panelled metal Ohis month's graphics masterclass moves off in a new direction, on a mission to turn your Amiga into a state of the art graphics workstation. With a combination of hot software like
Photogenics and Image FX linked to the Amiga's AGA chipset or even a 24-bit graphics board, you can do just about anything and that's just what we aim to prove.
What do you get when you cross Michelle Pfeiffer's eyes with Jeff Goldblum's face?
Find out in this graphical wizardy.
Month's bit of Sexy eyes Who do you think this is? The eyes are those of Michelle Pfeiffer and rest is the face of Jeff Goldblum. This is a simple example of a subtle rub through effect.
It was created with Photogenics, although the same result could be achieved with Image FX. The two source images are from the Nothing But GIFs CD-ROM and were chosen because both faces fitted the frame of the picture in a similar way.
However, a rub through alone still highlighted the different positions of the features (the eyes appearing above the others). To correct this, one of the pictures was cropped and scaled to match the other. This is simple to do with Photogenics, as you can see both pictures at once, each in its own window Image FX requires you to switch buffers to compare them (use the J key to speed things up).
All that remains now is to select a subtle brush type, such as the default Airbrush from Photogenics, draw over the features and marvel as the second face appears like a spooky ghost!
Hanging, or even used as a scrolling backdrop in an Amiga demo or video presentation.
Spiritual harmony There's no reason to become locked into the habit of producing rectangular 640 x 512 pixel pictures, just because that's the shape of your monitor. This picture, for example, could be reproduced as a poster or wall Photogenics was the tool used to create it. The first Buddha image came from the Nothing But GIFs CD and originally had a blue sky backdrop This was painted solid 100% blue with a number of Fill processes and then saved out Next a blank page was created (solid 100% blue), the same width as the Buddha picture but a lot taller. The Buddha was pasted onto the
bottom, and then the entire backdrop was filled using the Gradient Tint option.
At this point you may encounter some problems. Filling the majority of a 640 x 1200 pixel 24-bit image requires quite a lot of RAM and even on a 10Mb machine a few tricks had to be employed to get it to work.
With undo buffers turned off and other software closed down, it performed the fill eventually.
As you work, memory gets fragmented, so sometimes it's a good idea to save your image, turn the machine off for a few seconds, then power up again.
The finishing touch was the planet in the sky This was added using the Compose function. With the Brightness Key switched on. A few pixels of the planet image seemed to be corrupt, but a quick smoothing over with the Blur function was enough to sort them out.
These pictures are on the CD If you have the B CD-ROM edi- tion of this magazine, you'll find all these pictures along with the source images and 'work in progress' snapshots in a drawer called Magazine GraphicsMasterclass.
Of you been using electronic mail or lurking around in the Usenet newsgroups, you will probably have come across files which have been uuencoded.
Uuencoding is a method of converting a standard binary file, for example a program or IFF image, into a mass of text. The text can then be sent via Email or included in a news posting.
Uuencoding is required because text systems only use 7 bits out of 8 to store the various letters and punctuation symbols. If you sent a program and missed out one bit in eight, whatever arrived at the other end would be totally useless.
Multipurpose Internet Mail Extensions (Mime) is an attempt at making this uuencoding process as simple as possible. It too encodes binary files into text format but this time uses a slightly different standard called Base64. However, the important thing is the way in which the Mime mailing program works.
The ultimate Unlike the traditional uuencode way, the user does not need to play around with messy CLI only utilities. Instead, they only need drag a file or two into a special window and it is converted automatically. Each file is converted into a Mime 'partial' and included in the mail message. Even more impressive is what happens when the message reaches its destination. If set up properly, an image will automatically be displayed and a MED tune automatically played, making it the ultimate way to exchange data by electronic mail.
A must have To use Mime on the Amiga, you'll need a program called MetaTool.
MetaTool was written by Ellis Pritchard and is available from the Aminet, I’m assuming that you already have an Email system operating on the Amiga and therefore have experience with either a Mailkick or AmiPOP program for sending and receiving mail. For example, if you are a Demon customer you'll be using the SendMail program for handling the mail transfer.
Before you can start using MetaTool, you will need to make sure that you have set up some environmental variables. These sound horrendous but it only means that you need to include the settings for your user name, domain name and host name. The user name will be the name of your internet postbox and this will be the first address and the host name ie the part you chose. For example, my Email address is 'johnk@infos- ys2.thegap.com' and so I set up the variables as in figure 1.
If your address was ‘brian@toas- track.demon.co.uk' then you would set the variables like figure them in your s:user-startup file.
You may find that they have been created for you when you installed AmiTCP: you can check by typing setenv by itself and see watch to see if USER, DOMAINNAME and HOST whizz past.
You'll also need to use everyone's favourite Graphical User Interface. Magic User Interface. If you are a heavy Internet user you will probably already have MUI installed to let you run Amosic or Ibrowse.
Starting MetaTool should be painless if you remembered the right setenv commands. You’ll see your 'mqjl box' included in the list. Open it up and you are ready to send a Mime message.
Press Right Amiga-N to create a new message.
You see the compose window appear and there will already be Figure 3 text x-aguldej Hultiview Her label-'An JlmigaOuide (lie-; edit--«maca ke- one element in the list on the left.
This is the header' and you should select it and press the EDIT button. Now you can enter the Email address of the recipient and any subject the message may have.
Drag 'ri drop The easiest way to create a message is to drag and drop icons into the window. Create a text file and save it. Then find the icon and drag it into the window. You can drag and drop IFF images, LHA files or just about anything you can imagine. MeTatool will package them all up and when you click on SEND or DISPATCH it will use the mailer program you have running to send the message over the Internet.
You can also create parts of the message manually, without dragging and dropping. Click on the NEW button and you can select the type of the object you want to send. You will then be given a file requester so you can select the file.
When you receive a Mime message, you can view it in MetaTool simply by clicking on the constituent parts in the message list.
But how does the Amiga know what to do with each type of file?
This is the tricky section but it's the only way to really harness the power of the Mime system MimeTypes To alter what happens to existing files or to add support for your own specific application programs, you will need to enter the murky world of Ihe files celled'mefcep’ and ‘mime.types'. Both are in the MetaTool drawer and you should edit both with a standard text e *- tor. Before you start message about with them, it might be a good idea to make a copy.
The first file, mime.types. is to help MetaTool work out what sort of file you have just dropped on top of it. By default it will recognise many graphics formats, as well the Amiga specific Amiga- Guide format Here is how the AmigaGuide format is included: text x-aguid guide QUIDS It's nothing too amazing: the file is obviously text based, so the definition begins with 'text . It's not a standard extension so there is an V added to make this clear. Then we have the possible file extension names in upper and lower case.
The mailcap file tells MetaTool what to do when a Mime file is received Figure 3 shows how it mentions AmigaGuide files: The matching line in the mailcap file tells MetaTool that when a x- aguide file is shown, the Amiga must use Multiview. That’s what the section 'MultiView %s' means, as the '%s' will be replaced with the filename.
The last part of the line tells MetaTool what to do when the file is edited In this case, the emacs program is spawned. You may not have emacs on your Amiga and you may want to edit this line to reflect your own choice, such as CygnusEd or GoldEd.
You can extend this system yourself to both control what application is triggered to take card of an incoming partial and to add support for many other file types. As long as both your system and the system of whoever you are sending the message to have suitable entries in mime, types and mailcap you should be able to send anything by Email. ¦ John Kennedy Aminet goes down The chief Aminet site at Washington University in St. Louis USA has crashed spectacularly due to a hard drive failure in the middle of February, at the time of writing of this article. Ordinarily, a simple fault that
could be repaired quickly, it's a different matter when you're talking about 64 Gigabytes of hafd drives going down. The system was still down at time of going to press. Only when we at CU Amiga are without our regular Aminet feed do we appreciate exactly how wonderful a thing the Aminet is. Blank lines are piling up on the recent lists and Amiga PD shareware junkies the world over are wishing Wuarchive a speedy recovery at the earliest opportunity. Wuarchive. Please come back to us!
Non MUI WWW wins favour As the rant on the far left explains MUI has a lot of fans and a lot of enemiep. The current crop of WWW browsers on the Amiga, both on general release and in Beta, use MUI to formulate the complex GUIs needed for such features as Forms etc. Lately, however, a new Dutch bowser by the name of Aweb has been in Beta testing. It's simple non-MUl interface and its stable nature (unlike much of the crash prone competition) has found favour among many users. An official Aweb demo can be found on CU Amiga's CD complete with documentation in FITML format. There's also quite a
bit of other WWW pages present so check it out in the Comms drawer if you have the CD issue. Aweb's author. Yvon Rozijn, is continuing development on Aweb and hopes to make a general FITML-2 release in March (the CD version is limited to local access). For further information contact: http: huizen.dds.nl -aweb New network provider_ IMM Studios have announced a move into Internet providing. An internet 'Cybermall' is to be launched soon selling a range of Amiga hardware and software including the A4000T thereby allowing customers to view before they buy. After sales tech- nical support
will also be on offer. The Amiga network consists of many Amigas from the A1200 to an A4000 060 specially used for CD32 Scala presentations which are implemented and then pressed onto Cds for interactive touch screen kiosks. IMM say many more projects are due to come on-line in the next month. At the moment no dial in access is available although users are able to hire web space for personal design or contract IMM to design WWW pages for them. You can contact them on http: www.immstu- dios.com amilon Termite TCP at WOA London Oregon Research, the company responsible for the Termite
terminal package, has announced plans to show a new TCP IP package at the World of Amiga show in London on April 13th-14th. Oregon say the package was written from scratch to provide a TCP IP package which requires no knowledge of networking or communications and features completely automatic installation and connection to Internet services. The ensemble of provided clients and utilities is not yet determined nor has a retail price been set.
Oregon say they originally planned to release the package at WOA but this has been delayed due to illness.
Hl-Soft distribute Ibrowse The MUI based WWW Browser, Ibrowse, is probably the most fully featured browser currently available on the net. The authors have always aimed to release it commercially but only recently have announced that Softwood will distribute it in the US and Hi-Soft in the UK. A demo beta of Ibrowse is available at http: www.
Omnipresence. Com ibrowse B I Q- Why can't I use stereo samples in Amiga trackers like OctaMED and Protracker?
We get asked all kinds of questions about Amiga sound. Here are some of the most common.
SOUND LAB SoundLah fflflSpecial ¦ A. A sierra sample is two mono samples and trackers work on the basis of four mono channels. The Amiga has only two stereo channels and you can’t play a stereo sound through a mono channel. However, if different samples are played on each side of these two stereo channels, then four different sounds can be produced simultaneously.
¦ Q- My Amiga 1200 usas 32-bit technology, so why can I only play 8-bit samples?
¦ A. Most of your Amiga uses 32-bit components, but the Paula chip, which handles the sound among other things, has 8-bit architecture.
Unfortunately this was not upgraded when the rest of the Amiga architecture jumped to 32-bits.
H CL Why doesn't my Amiga appear to slow down, even when it's playing a high quality music module?
¦ A. The audio hardware gets on with the business of playing samples without having to trouble the CPU while it does so, leaving the CPU free to handle all of Us other tasks, hence there's no noticeable slow down.
1 Q- Some module players claim to play modules in 14-bit resolution. How come?
¦ A. The Amiga’s sound channels have 8- bU resolution wUh an extra four bUs per channels for the volume information. These bUs are combined resulting in a total of 14-bit output.
¦ Q. Why do none of the Amiga music programs allow you to play samples in reverse?
¦ A. They use the Amiga's buUt-in sample replay functions, which do not include reverse sample replay. However, OctaMED SoundStudio will allow this when U is released.
¦ Q- I want to play very large sound samples straight from my hard drive. Is this possible?
¦ A. Yes. Ttchnotound Turbo II Pro will record and replay samples as large as your spare hard drive space. There are also PD tools that do the same thing, such as HD Frequency. OctaMED SoundStudio also promises this.
H Q. I want to load modules from demos into my tracker to find out how they were made. Can I do this with single file executable demos or demos that use a strange disk format?
¦ A. Yes. You need a ‘ripper’. There are many rippers available in the public domain. You load the demo, then quU or reset and run the ripper program.
This searches the memory for modules and saves them out to disk if U finds any.
¦ Q- When I sample sounds from my hi-fi I always get some interference. Where does this come from and what can I do about ft?
¦ A. This could be generated by a number of things: your monitor or TV, extra peripherals you may have Pegged into your Amiga, or even an internal hard drive. Disconnect everything and try sampling with the absolute minimum set-up, then add more to the system until you find what is making the noise.
¦ Q. What's the best sampler to use?
¦ A. Most 8-bit samplers are very similar in design and there’s little to chose between them. CU Amiga Magazine's preference is Megalosound from HiSoft. DSS8 Plus, available from Power Computing, is another good one.
¦ CL What's the best 16-blt sampler?
¦ A. The best value 16-bit sampler is Aura from HiSoft. Toccata (see review this issue) from MacroSystem is preferred by many and has good support from OctaMED SoundStudio. The Sunrize AD5I6 is the best you can buy and is used by many professionals for digital audio-visual work.
¦ GL Will 1 S-bit sam- piers replace my Amiga's four 8-bit channels with four 16-bit channels?
¦ A. Aura adds a turto 12-bil channel.
Toccata add a stereo 76-Ai channel, and Sunrize ADS 16 adds two stereo IS bit channels. This is in addition to the original Amiga audio channels which remain available exactly as they always were.
¦ cl What is the difference between a tracker and a sequencer?
¦ A. A tracker works primarily with Amiga samples. Notes are entered onto a scrolling numeric display, with optional commands entered to alter the way samples are played. They normally have an integrated sampler and sample editor section. Some, such as OctaMED, can also play and record 1MIDI instruments. A sequencer is geared towards recording and playing MIDI instruments, normally with limited facilities for replaying Amiga samples. Many ‘traditional’ musicians find the style of a sequencer much easier to use than a tracker. To generalise, notes are programmed into a tracker, but played
into a sequencer.
¦ CL What is the best tracker available?
¦ A. There are two main contenders: ProTracker and OctaMED. There are also many other similar trackers, all of which are PD or shareware, each with its own particular strengths.
¦ Q_ What is the best sequencer around?
¦ A. This is another two horse race. In this case the horses are Bars and Pipes Pro and Music X 2.0. Bars and Pipes offers a lot more power and flexibility, thanks to its modular system that allows plug-ins to be written for Unking to a variety of hardware and software, such as AD5I6, Triple Play Plus (48-way MIDI interface), One Stop Music Shop (Proteus synth on a Zorro card), Toccata and more. Music X scores with its relative simplicity, some unique working methods and because it has been around long enough to build up a large following. ¦ Tony Horgan.
Surf's up!
Big, big, big news this month: the Amiga Technologies Surf Pack is on sale. In Berlin. Don't worry it'll be with us soon. However, it's already whipping up a storm of controversy on the net ... Back Issues Complete your collection of CU Amiga Magazine for just £5.9* each (includes p£tp) F cs==d 0;i III? OISHS: Directory Opus 4 hill progiam clip ait b utilities Crystal Diagon denm fFAIURf Male yow Amiga lastei lot undei a tennei INSlOf: Amiga vs PC vs Mac. Image FX 2.
Lemmings III. Shadow Fighter & Oiagonstone 1995 July 1995 AtMIGr June I 995 On lilt OISHS Adorage 2 0 Power-base »3.4. Arcade Snooker- lull game FFAIURf Step by step guide to the Net riSlOf First report on fscom. LightWave 4 previewed. Cinema 4D.
Scala MM400. Virocop and IM? Reviewed October 1995
U. T lilt OISHS: Pagestream 2.2, Fears and Citadel demo FfAIURfS
Using your PageStream cover disk lor DIP. Storage Hds floppies
and CD-ROMs I JSI0? Odyssey. Real 3D v3. PayeStream 3 0i and a
multimedia station reviewed November 1995 01 Iht OISHS:
AudioMastcr IV lull program. Virtual Karting demo. CD-ROM
edition- Aminet I and more FFAIURfS CD-ROM definitive guide to
diives and disks USIOf Cinema 40.
Mac Emulation. Final Writer 4. Pinball Mama Priority Order form Description Quantity Price Total price December 1995 January AMIl jiiU.-llMOIS.-i Ivoims demo. Arnig,i 1 lull An • ' y ""v program plus hee IKK «(r ' Amiga E manual FFAIURf'! Piogramming.
( Amiga music r~_ih
- iriSlOF leading lap.
- Worms. Flight ol the Amazon Queen. Coala.
M - FinalCalc and Amiga
- Ml438S Monitor February 1996 0:i Ihf OISHS: TeitureStudio plus
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Mandel 92. BluH Iitler.
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Xtreme Racing IfAliJRfS Serial Ming, portable Amiga piototypes and the first Net Wedding rjSIOf. DiskMagic. HiSolt CD-ROM. Virtual i glasses 1996 Oil lllf DISKS: Imagine 3 0 lull program. Zeewolf 2 & Algomusic FI 'i 3D lendenng using our cover disk.
IHSNK MiconiK Tower.
World Construction Set.
Amilmk. Zeewoll 2.
SWOS 95 96. Super Tennis Champions and much mote AMIGA li'iiaGmaws Lr M ' March 1996 [&VIIGA Ofl Ihf OISHS: VideoStage Pro. Imgauge Fr XFD. Gloom Deln.e anri 10 Worms levels.
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Asked auestions ¦ Q. What's the easiest way to connect two Amigas?
B A. The simplest way is to use a Null modem cable to link up theit serial ports. You can then run a comms program on each Amiga (for example. Term or Ncomml and use the X, Y or Z Modem protocol to transmit files.
¦ Q. Is this how networked games work?
S A. Yes, nearly all networked games on the Amiga work using a Null modem cable connected between the two machines.
¦ Q. Games aside, is there a better way?
H A. Yes. The serial port isn't amazingly fast. OK. If you connect two Amiga 1200s fitted with HiSoft's new Surf Squirrel PCMCIA device, things will be a lot faster but there is still a better way of linking the machines: the parallel ports for example.
¦ OL What software do I need for linking Amigas with the serial ports?
¦ A. You can use ordinary terminal emulation software such as Ncomm or Termite on the Amiga, and Teminate on the PC. Then set the baud rates and other settings to be the same and use Zmodem to copy the files across. You could also use the program 'TwinExpress' which is available from the Aminet and PD libraries. It makes sending files a lot simpler by running a custom utility on each machine.
¦ Q. Can I link two Amigas via their Parallel software as before?
B A. No, you can't. Parallel ports are not designed with communications in mind and so you will need special software. The best known system is ParNet and the best distribution is called RarBench. Setting up ParNet can be very hard and the ParBench system includes an official Commodore Installer system to make it a lot easier. Ask your PD library for ParBench or get it yourself from Aminet.
¦ Q. Apart from speed, why is ParNet better than a serial link?
¦ A. ParNet provides true networking features (although not terribly advanced ones). This means when the Amigas are linked there is a new device on each machine called NET: and this is a link into the remote hardware. It means that one Amiga could use the hard drive or CD- ROM drive of a second Amiga.
¦ Q. What sort of cable do I need for this?
¦ A. You need a special cable and instructions for constructing it are given in the ParNet archive.
You must not connect a standard parallel port to parallel port cable, as this will damage the Amigas.
You must make (or buy) a cable designed for use on the Amiga.
¦ Q. Can I network a CD32 in this way?
¦ A. Yes, although there are various reasons why this is tricky.
It's best to buy a CD-ROM and lead kit already made up, from a dealer such as Brian Fowler Computers.
Everything you ever wanted to know about networking ... ports and use the comma ¦ Q. Is there another way of linking Amigas via parallel ports?
¦ A. Yes, you can use a commercial system called Liana.
Liana comes with a special parallel cable but the software support is offered through 'Envoy'.
Blittersoft sell Liana in the UK.
I Q. I've heard of Envoy, what is it?
B A. Envoy is the standard Amiga networking package, written by an ex-Commodore employee. It is a commercial product, currently at version 2. It is more advanced than ParNET and offers a lot of features, such as the ability to share printers, full security and inter-network routing. It also is ’hardware independent' in that it doesn't mind which hardware the network uses, as long as there is a suitable driver.
¦ Q. Is Envoy available for other hardware?
¦ A. Yes, as long as there is a suitable driver, called a SANA2.driver. This is an Amiga standard for networking support.
For example, the AmiTrix networking system uses the floppy disk port and it can run Envoy as well.
Envoy will also run over Ethernet.
B Q. What is Ethernet and can I use it?
B A. Ethernet is a fast networking standard used on Pcs and other computers. It allows transfer speeds of up to lOMbit second over various types of cable. Many machines can be linked together over Ethernet. It is possible to buy Amiga specific network cards for Amigas with Zorro slots (BlitterSoft sell the Ariadne card).
It's also possible to buy a GoldenGate 2 card and fit a PC Ethernet card (EyeTech sell the GG2 in various bundles).
¦ Q. Can I use Ethernet on an Amiga without Zorro Biota?
B A- There are no A1200 Ethernet cards currently advertised in the UK, although there are rumours of some available in the US. Sadly, although PCMCIA and Parallel port Ethernet adapters are available for the PC, no one has created a version for the Amiga.
¦ Q- Can I link my Amiga to a PC network?
B A. If you have an Ethernet card. Yes. You can set up both the Amiga and the PC to use the TCP IP transmission protocol and link the machines in that way. This makes it possible to run Telnet, FTP and even X Windows systems. If you don't have an Ethernet card, there are still ways to link up the Amiga at least in theory. One approach would be to use a SLIP or PPP connection into an Amiga running Windows95 or a version of Unix such as Linux.
B Q- How advanced is a TCP IP network?
!3§ A- In terms of filesystem support, not very. You can copy files using FTP but if you have used this you'll appreciate that it is basic to say the least. One possible solution is to use a Novel style network system, but details of Novel support on the Amiga is sketchy to say the least. More promising is the version of a program called SAMBA which has appeared on Aminet. This aims to mount PC Windows Workgroups on the Amiga and vice versa, which would be a very flexible method of working. ¦ John Kennedy ©or those of you unfortunate enough to have missed last month's issue let me recap:
Arexx is a very useful programming language. What can you do with it? Write programs is the obvious answer, and by golly that's what we'll do. Arexx looks a little like the well-known programming language BASIC, but it is considerably more flexible. Not only does it include many powerful commands- but it can control other programs and be expanded to include support for, as an example, standard Windows and Menus.
What makes her tick?
Last month we saw how to install Arexx and run a simple program. Now we'll look at some more programming examples to get an idea as ,to the way in which Arexx works, first, let’s examine the SAY command as it can be slightly trickier than you might expect. The best way to discover its secrets is to enter the following program and execute it. To do this, create a text file which contains the listing, save it and then use 'RX' followed by the filename. Do not simply type this into a Shell, as it won't work.
(see example 1) Example listing 1 * Say examples * SAY Hallo world SAY "Hallo World" SAY 'Hallo World' SAY "Hallo" "World" SAY "Hallo"||"World" SAY "'Hallo World'" When you run the program with RX you'll see something like figure 1 (top left): The first thing to note is that the program, like all Arexx programs, starts with a comment.
If you leave the comment out the program won't run. Now we come to six different ways of putting text on the screen. The first method uses no form or quotes - only text. You can see that Arexx displays it as upper case.
The subsequent examples use quote makes. You can use either single or double, as long as you are consistent: the first two quoted examples will produce identical results. You can also see that splitting the words into two and adding quotes to each automatically adds a space. If you don't want a space, use the concatenate command ( 11 ) which joins the two text strings together without introducing any extra characters.
Finally, if you want to include quotation marks, use a different sort - imagine the outmost pair being removed.
With output mastered, we can now learn how to make programs more interactive my getting input from the user. The simplest way Example listing 2 * Pull examples SAY "Hello, what' PULL name SAY "Nice to meet you" name SAY "How old are you?"
PULL age IF age 28 THEN SAY "Wow, that' ELSE SAY "That'¦ not very old."
EXIT 'a your name?"
To do this is with the PULL command, which waits at the Shell for something to be entered, (see example 2. Figure 2 and 2a) The first PULL takes in a text string and converts it into upper case (we don't ask for this to happen, it just does). The second PULL takes in a numeric value. There is no distinction between the text and number PULLs as far as we are concerned, it’s up to Arexx to keep track of which is text and which is a number. The IF-THEN- ELSE statements do a little processing and that is all there is to it.
Variables We can't go much further without touching on the concept of variables. Variables are locations in the Amiga’s memory which store specific values and are referenced by a special name.
For example, when we asked for your age using PULL, Arexx creat- ed a variable and stored a number in it. Arexx deals with variables in a very flexible way: when it comes across some text which doesn't mean anything to it. It assumes it's a variable. If the variable hasn't been used before (that is, it hasn't been initialised) then it has as a value its own name in upper case.
This is why our very first example, SAY Hello world, did what it did. Arexx thought "Hello" and "World" were two variables and so printed them. As the.default contents of a variable is its own name in upper case, the program display "HELLO WORLD".
Example listing 4 * More Variable examples * age. ¦ "Unknown" age.john * 28 age.brian - 15 age.mary - 25 age.anne 3 34 SAY "Enter a name, please:* PULL name IP age.name = 'Unknown' THEN SAY "Sorry, I don't know ELSE SAY "That person is" age.name "years old" Now here is an example of how you can make variables which store more than one value. Lets say we need to store the names of five different types of fish, for the start of an excellent Fish Database program. We could use five separate variables and get the names like this: .. POLL first-fish PULL second-fish POLL third-fish POLL
fourth-fish POLL five-fish .. and so on. However, this would make the Example listing 3 * Variable examples * SAY "Five fish please" DO i - 1 TO 5 PULL fish.i END SAY "Here is the list...* DO i-1 TO 5 SAY fish.i IF fish.i * "HADDOCK" THEN SAY "Hah knew you would say Haddock" END EXIT program rather lengthy. It would also be very hard to expand the program at a later date to include more than five fish.
A better way is to use a compound variable - a variable which has a single base name but stores different values depending on the associated name appended with a full-stop. Erm... here, look at example 3.
When it is run. You should enter five fishy types. The program automatically creates and assigns variables called "fish.1". “fish.2". l,, "fish.3" and so on because the ”.i“ is actually the loop counter which counts from 1 to 50. Notice the second part of the program goes through the fish names itself, looking for a match. Imagine how hard this would be if there were fifty fish to process... (see figure 3).
Don't think that you have to use numbers to reference the values which a compound variable can store all the time though.
It's al there on the CD If you've got this month's CD-ROM edition you should be delighted with all the top stuff ’ we've managed to cram on there: games, utilities, pictures, demos and lots more. We've also tried our best to include most items relevant to this month's workshop section.
And the Arexx Masterclass is no exception. You will find these listings included on the CD-ROM on the cover of this month's CD-ROM edition. Go to the drawer called Magazine Arexx Masterclass and you should find the tutorial stuff there.
You will also find some programs from previous Arexx Masterclass features: please read the text file before running them!
Example four is an interesting little listing. It creates a miniature database of ages for four people and then asks you to pick a name (see example 4).
Of particular interest is the fact that when no extra reference is given, there is an automatic default value present (which we call "Unknown”) and this can be tested for (see figure 4).
Next month, we'll be concentrating on making use of Arexx with existing programs: creating your own user-defined Macros to do exactly what you want with minimal effort. ¦ John Kennedy They're back, and they're ready for action. CU Amiga's moderately handsome yet still intelligent dynamic duo are ready to battle with your hardest technical problems and dilemmas.
Good on ya I have an A600 with a 40Mb hard tf drive, a Citizen ABC pi .1 ¦¦KCT Power Computing quad speed CO- ROM drive. I've now decided to take the plunge and upgrade to an Amiga Technologies A1200.1 am going to buy one from a friend who wants to sell his so he can buy an A4000. What do I need to get to enable my current A600 peripherals to work with the At 200.
Richard Jones Perth e a great time tr hard drive, ark fine on the AI200 -just follow e fitting instructions in our May 5 issue. Likewise your Citizen inter just needs to be plugged in idyou'U be, elutes to.
The CD-ROM drive will also r on the AI200 without l, just slide the Squirrel e PCMCIA slot as you do on the A600 and U'U work fine.
Adorage aggravation Many thanks for your answer to my Adorage SSA demo query.
'Adorage blues' in CU Amiga.
February issue. Unfortunately, I am still unable to use the program and shall therefore put it on ice until you are able to assist me further.
Using Opus5.1 set about transferring IconX from my Workbench C directory to the C directory on my Adorage working disc. I was presented with the error message 'As Error Occurred Copying IconX DOS Error: Disk is full.'
When I checked the i space on the Adorage * disk it was 967b. The I however, says it needs ' My 1200 has 240Mb hard disc and 4Mb expansion board.
Please help. What do I do now?
Roy Firth No address supplied My, you are demanding aren't you.
Firstly let's clear up a slight misunderstanding you seem to have.
The problem you're having is that there isn’t enough space on the floppy disk that Adorage is on. The amount of hard drive space or RAM in your computer will have no bearing on this.
As to your current problem, trying to fit a I452bfile into a disk that only has 967b left won’t work, your only solution will be delete some of your files off the Adorage disk.
To do this use Dopus and try removing the LogoJFF file from the Images drawer. This will however leave you without a foreground file to load into the program when creating animations I unless you already have some others) to it's probably worth copying the file to somewhere on your hard drive first.
Again, you can use Dopus to do this.
Auntie Agnus I read with great interest your reply in February issue to a letter from Derek Bailey ask- upgrad- $ ing an old A2000 fro chip ram to 1 Mb of t asked if a reader could help with the various modifications needed to increase the Chip memory for Amiga motherboards. I carried out a similar modification on my B2000 (rev 4.4) last month, here's how I did it... i 512k of tip ram. You installed the 1Mb j need to alter two on the motherboard, so f A2000 and take off the drive mount once again.
Find two solder pads J500 under where the PSU would be if you hadn't just removed it. There's a trace of solder joining the two pads and you have to cut it so that the jumper is open. Shame Commodore didn't put some pins and a jumper block there. I used a scalpel Next find jumper J101 which is near the power connector and a load of upright cylinder thin- gies. J101 has three pins two of by a jumper red to move the from pins 1 and 2 to (Sins 2 and 3.
Put your Amiga back together and. Assuming everything went well and you manage to boot up, open a shell and type avail' You'll now see that the maximum chip ram is now 1047552 bytes (I don't know what happened to the other kilobytes but there you go).
Time for that Hi-Res Interlaced Overscanned Magic Workbench you couldn't have before ... Martin Bahn East Yorkshire Thanks for that handy tip Martin, point out, however, that we don't recommend readers follow this course of action unless they're familiar with the insides of the Amiga and are very careful doing it
- getting it wrong will clobber your Amiga good and proper! M e
do not want to bt held responsible if you damage your system,
so gel a pro lo do If.
CIA shock I recently fined a new Canon BJC bubble jet to my A500 and since doing so the mouse has stopped working. It moves left and right but no longer goes up or down. It's really annoying. Can you give me any hints as to what's gone wrong.
Patrick Divan Bristol It’s very simple, there are two chips inside your Amiga, collectively known as CIA chips and it looks like they’re dead, no more, kaput!
This can happen by plugging in the printer while the Amiga is on. These two chips control the mouse port, joystick, disk drive, serial interface and printer and by attaching the printer without turning the Amiga off you've damaged them.
There are two solutions, one buy anew chip: try calling one of the Amiga repair centres such as Silica: when we last checked they cost about £20.
Alternatively, try swopping the two CIA chips around. To do this open the Amiga, remove the metal shielding and locate them - they’re labelled CIA ODD and CIA EVES.
Gently lift them out and swop them over, if you’re lucky the mouse will work. You may lose some other functions though, the disk drive for instance, but as you have a hard drive this might not be a major problem until you get a replacement set of chips.
The future's so bright ... I've just returned to the Amiga after several years away from it.
Previously I had an A500 Plus, now I've just bought an A1200 from my local Escom store, and having had a quick glimpse through the pages of CU Amiga Magazine I have only one thing to say - the Amiga is far from being on its last legs as some people seem to think.
The power of the peripherals now available (SCSI CD-ROM drives, 040 accelerators) and the amazing applications around (FinalWriter 4, WordWorth 5, FinalCalc etc) make the products that used to be out when I had my A500 look really sad by comparison.
However, this is getting away from my real reason for writing, namely, will the Lexmark 1050 colour printer work on the A1200? A friend is selling his PC system when he moves to the USA shortly and I can buy the printer off him cheap.
Paul Winters Glasgow Hr 're in total agreement with your comments about the current Amiga.
Although Commodore are no more, and we’re still waiting on hardware news from Amiga Technologies, the software now coming out is certainly the highest quality it’s erer been.
Unfortunately the Lexmark printer needs Microsoft Windows to work properly and as a result won't work with the Amiga. However, if you look around you’ll find many other printers of equally good quality available that will, look out for anything that’s Epson compatible as a good starting block for Amiga compatibility.
A friend of mine has told me that computer CD ROM drives are vttV simply normal Hifi compact disc players that have been modified.
Is this true and if it is how can I adapt the compact disc player on my stereo to work with my A1200.
Does the 'digital out' socket on the back the unit have something to do with this? If I can adapt it. Which CD drive do you recommend I buy?
Adrian Poole Staffordshire Unfortunately you can’t adapt sour HiFi CD player to work on the Amiga. The digital out port on your CD is intended for use with amplifiers that support Digital input - producing better quality amplification and sound reproduction. It’s also possible that VideoCD boxes will be released that lake this Digital output and convert it into sound and pictures for displaying on a TV, although this is becoming less likely as time goes by.
As for the best dedicated Amiga CD drive checkout Power Computing or Hisoft Squirrel based systems, both of which are very impressive units.
The great CD32 FMV debate I would like to thank you for supporting our favourite computer over the last couple of very turbulent years. I am pleased to say that CU Amiga Magazine is currently my favourite magazine.
However. I feel that I must put Tony Horgan right on a Q6A letter in your February issue. A Mr K Walsh wrote in to say that he had a CD32 FMV card without its adaptor.
On close inspection of the whole module you will find that it actually consists of a shielded circuit board (the metal bit) and a loopback section with the CD32 coloured plastic around it. These can be separated and hence the loopback is lost. Just to help, the loopback has two stickers on the inside of it (only really visible with the actual card removed) The first has REV A and a barcode on it while the other has COGS LOOPBACK and a barcode with the following number below it; 8515293365480001000565. I have written to AT about this.
My advice to Mr Walsh is to contact them at their new address and see if they can source a loopback connector for him.
Sven Harvey, West Midlands.
Thanks Sven, it’s always good when readers come up trumps with a bit of handy information. If any other readers out there feel that they can help out on any of the other problems that they read in these pages please write in.
I'll be back, for sure I am writing in response to my phone call to you about my letter printed (Q+A February edition ‘CD32 FMV cart') and your reply which you printed and repeated back to me on the phone. I have the FMV card, I rang Amiga Technologies as you said and they said I was right, it is a real one.
However, it's just that mine does not have the 150-way female connector. Anyway they could not help me. I'm not waiting for a fresh batch of SX1s from the USA. I'm now flogging my card, someone out there with an SX1 will do.
My only options are to either get a 12" laserdisk player or wait for DVD due out soon! It's a shame I cannot utilise my CD32 to its potential, what a waste of a good machine.
K. A. Walsh London Okay, fair enough, you seem to have been right
all along. Obviously what has happened is that the unit you
have vui retro-fitted with an gender adaptor which has since
parted company with the main cartridge. Had you bought this
from a shop, we would suggest that you return it and demand a
refund, but we understand this was bought second hand from a
private seller, so you probably won’t have much luck on that
score.
His a shame that Ihe CD32 FMV module never really took off in a big way, but with AT’s plans for using CD32 technology in ’set-top’ home video boxes, maybe something will emerge in future.
As for laserdisks you could buy one, but it’s possible that DVD might kill them off in the long run making your investment worthless and, unfortunately, although DVD is definitely a very good option official units either computerised or in a standard TV HiFi format won’t be released until this autumn, and even then they’ll be well above the price you can gel FMV units for but HiSoft’s MPEG is on the way too.
Send your QerA problems to... You can send your technical problems |or answers - Ed| to CU Amiga by the following means By letter to Off A. CU Amiga, Priory Court, 30-32 Farringdon Email: Q + A( ilcu Amiga demon co uk Sadly we can’t personally answer QbA problems, so please don't send SAEs or phone us.
Backchat Put your money . .
Where your mouth is Forget the cold weather, people are getting hot under the collar in this month's reader's debate.
Want to turn up the heat? Join in and write in.
How am I and other members of the Amiga-using public supposed to believe that the Amiga is still going strong and will survive the competition from Mega Drives. SNESes, Saturns. Play Stations and Pcs? It’s very disheartening when you walk into any high street computer shop and find that the Amiga software display has been relegated to the darkest corner at the rear of the shop. And if that is not a big enough insult these shelves are only stocked with old releases. How can the Amiga be expected to survive without the support from the retailers?
Andrew Redd, Essex.
A good point. The only way around this seems to he to keep going into these shops and asking for Amiga hardware and software products. Then maybe retailers might wake up and realise that there is a huge market out therefor Amiga products. It’s not just Amiga users who are annoyed with this situation, software companies are also finding it increasingly irritating. Peter Calver from Audiogenic whose excellent game Super Tennis Champs is hardly anywhere to be seen in the shops is incredibly frustrated by the situation. He urges people to "vote with their wallets” which means that if we show
that we mean business and we actually want to spend money in their shops this might get them moving.
Or failing that contact the software companies direct for their product.
You've raised a valid point in your letter and we are hoping to look at this matter and clear it up in depth next issue. In the meantime turn to our points of view pages where Lisa Collins has asked around to find out what some retailers’ policies are concerning the Amiga.
The price is right I'd like to add some more points to a reply I read in your magazine concerning the price of the Amiga. Although you agreed with the letter's author that the price was high you said it was justified. I agree. Here, in Germany, the Amiga only costs 650DM which is outstanding value for money compared to other current computers. Also, the software that is being shipped with stock A1200s is brilliant. I mean: look at Pcs. Do they have anything like Scala or Work8ench? Can they immediately generate titles for their home- videos without any additional hard or software? No, not at
all. So why complain about the price?
I think that people are complaining now about the current price of the Amiga because for some time, due to Commodore’s closure and other difficulties. A1200s (and CD32s) were sold for a lot less than their normal retail price. The price for A1200 (with a HD and 4Mb RAM all in one! At 980DM is brilliant and it is a very affordable price for a computer. The A4000's price however... Marc, Germany.
Cobblers Call me a miserable old git, boring old fart or whatever else but I think the net wedding feature (February 96 CU Amiga Magazine) was the most crap, infantile, pathetic piece of journalism I have ever read. I'll never forget Mat Bettinson’s worldly wise "super highway’ quote: "You may not take it seriously but you should it happened, it’s real.” - Cobblers.
I realise that you have to cater for younger purely games playing readers but I am sure you do not not want every other type of Amiga user to desert to other publications. They will with too much of this type of article, it was the pits.
Unfortunately, I have no doubt that this letter will be ignored or publisher with some smart alec reply. Be warned though, you are surely aware of the media perceptions that for every person that bothers to phone or write about something then hundreds or thousands think the same but never get around to doing anything about it. On the plus side ProCalc was the best cover disk I’ve ever found on any magazine.
RD Armour-Chelu, Kent.
Why do you assume that the piece was aimed at younger readers? It was a topical article which was informing us about something which is really happening. It was the first wedding to take place on the net and we were there to report it, what's infantile about that? As for your warning that every letter represents thousands of unwritten ones - we’ve received tons of phonecalls and letters congratulating us on this article and only one criticising it - yours. Since our article similar reports have appeared in national newspapers and on television.
The dog's ... I enjoyed your net wedding article (Feb 96). It's nice to see some romance on the net. I'm tired of hearing all these stories about the net being a cesspit of paedophiles and porno freaks.
Barry MacDonald, Bracknell.
The way forward Letter of the month This letter is aimed at users who have been reluctant about upgrading and who complain about the lack of interest of software developers. I bought one of the early A1200s after owning an A500 for a few years. Then I bought a hard drive a while later. The point is, that one single peripheral completely transformed my Amiga into a genuinely productive and useful machine.
I used to think that a hard drive would just make file access faster and prevent me from stacking up floppy disks, but it is so much more useful. For instance I simply couldn't run programs like Real 3D, Imagine or play games like Worms, Alien Breed 3D etc. without one.
Amiga Technologies should really not be selling Amigas without hard drives, although the Amiga philosophy has always been one of affordable entry models which grow gradually with users’ needs.
Hard drives are essential, if you intend to use your Amiga for any serious application and quite a few games rely on hard drives to make them playable. I would seriously avoid any games which I knew were not HD installable. Piracy is not an excuse against games not being installable. If Amiga floppy users want more games like Alien Breed they should give a hard drive serious consideration. After all, a 3.5" IDE will squeeze into an A1200.
There is no longer any reason for not buying a HD. HD prices have fallen by a ridiculous amount in the last year. Looking through your mag: 850Mb costs less than £200, even 420Mb is only £125 - this is the same price as only three or four Amiga games (two or three console games).
To anyone who complains that the A1200.
With its 020 processor is now behind the times, the answer is simple, save up some Rammed home I'd just like to mention a few things about your Points of View article in the Feb 96 issue of CU.
Alan Dykes was going on about the min. spec of miggys, pcs and macs. He stated that the min. spec on the miggy was 2Mb RAM and no hard disk (or thereabouts). However, in my experience, I've found that the majority of Amiga users (in comms anyway) have around 6Mb RAM and at least 1 2 Gig HD. It's pretty rare to find someone that has a base level machine or at least a base level w hd.
I totally agree with everything Alan said in that article. But why don't developers just auto config their software a bit like expansion boards. XTR does it with no apparent speed loss ... a friend and I ran it on both our A1200s at the same time and hardly noticed any difference. He has 2Mb chip no fast and 214Mb HD.
I have 2Mb chip, 4Mb fast and 1 2 Gig HD.
Peter Kirby, Barnet.
A pat on the back I would just like to thank you for your magazine CU Amiga. I have found it to be useful as well as fun. The magazines here in the USA all money and buy an accelerator - which are also dropping in price these days. There are bound to be some affordable second-hand 030s for sale, with a lot of serious users looking for 040 060s. Even buy 4Mb of Fast RAM. It may sound a little harsh, but when you consider people spend probably £1000s on Pcs, to upgrade a basic A1200 to a very usable Amiga set-up costs around £450 (or much less when buying second-hand), i.e. a 50MHz 030 + 4Mb
fast RAM + 420Mb 3.5" HD. Even a small second hand HD, which would cost little more than the average game, would make a world of a difference. Although as is often said repeatedly - upgrade to the largest you can afford, or at least three or four times as much HD space as you think you need now. You'll regret it otherwise. I know, I out-grew my 120Mb HD very quickly a few years ago.
Now that games producers have started to develop for accelerators, there seems to be a new lease of life in the Amiga’as a games machine. The CU demo of Xtreme Racing really flies along on my 040 and it's great to play AB3D in all its glory. I don't think this kind of software will continue to be produced for long, unless a lot of people upgrade and buy the new software. The 'RAMming it home' article (CU Feb 96) makes a lot of sense. Let's hope that both users and the industry are listening.
Forces combined I noticed the interesting Breathless Fbwer Computing offer in your magazine. I think it's time software, hardware manufacturers, the magazines and AT themselves all pulled together more to stress the upgrade issue. It would be worth including details of games which benefit from memory and accelerators with the hardware and details of the hardware available with the games. This sort of co-operation seem to think everyone reading them already knows all there is about the Amiga. Your projects have gone a long way to help me understanding the Amiga and computers. Now that
the machine is once again in production, I hope to see more good things from you. Keep up the good work.
Tom Gower, Texas, USA.
Double pat Since my son had his A600 a couple of Christmases ago we have regularly bought and read various Amiga mags. These are all kept in a box under his computer desk.
Looking back through the mags it was interesting to note that the one we have purchased most is CU Amiga Magazine. I think this is probably due to the consistently good balance and content of articles, reviews, technical help etc and the quality and usefulness of the cover disk. It is also a change for a magazine to invite personal contact with its readers rather than just taking the £4 or so with a don't call us and we won't call you attitude.
Recently I had cause to contact your advertising department for help with a problem regarding one of your previous advertisers. I makes sense. I mean, where better to advertise your accelerator than inside the box of a game which would benefit from one?
Maybe all the magazines and Amiga Technologies should start a major survey of Amiga users. Discover how many have expanded systems, and what their configuration is. Things have changed a lot for the Amiga both hardware and software-wise since Commodore went under, not to mention the radical changes in the console and PC markets. In addition, the survey would pool the ideas of everyone who supports the Amiga and show to software houses that the Amiga is still worth investing in. A carefully designed survey organised by AT, in co-operation with the magazines - or wider press might benefit
the Amiga immensely - it can't do any harm! I can't remember the last time I saw an Amiga survey, but things have changed so much lately, surely another one is due.
Bad attitude Recent stories about the attitude of some Escom salespersons concerning the Amiga are quite worrying. I hope AT will take steps to ensure Amigas are promoted properly, especially since every other platform is on display.
Shop displays, are what catches the consumer's eye. How many more people are likely to discover the Amiga if it is not on display?
Finally, if software houses make a hard drive and extra memory processor obligatory for every release from now on (assuming the software was of a high quality, like the 'Doom- clones' rating 90% +) and there was a kind of hardware software cooperation, how many people could honestly refuse to upgrade their system?
Gerard Callaghan, Missouri, USA.
Had returned a faulty drive and was having difficulty getting either a replacement or a refund. Finally, and only after your intervention I received a refund slip. This was only after they had been phoned by your Marianna Masters. I don’t know what she said to them but it did the trick. Thanks.
Ken Dryden, Cambs.
Firm sale? We say NO!
As I am on a tight budget. I have been forced to stop reading CU Amiga Magazine as it has now gone firm sale. I cannot commit to paying out the monthly sum of £4.50 just in case I'm broke. Why oh why is it now firm sale?
K Simmons, Bristol.
Firm Sale means that a newsagent has to buy a magazine and bear the cost if it doesn't sell The opposite, SOR (sale or return) means newsagents return unsold copies of magazines to the distributor.
CU Amiga Magazine is distributed by a company called Frontline, the country's premier magazine distributor. They definitely handle CU Amiga Magazine on an SOR basis. If you have problems getting the mag write to Mark Cowie, CUA, Frontline, Park House, 117 Park Road, Peterborough PEI 2TS.
Points of view CD-ROM - saviour of the Amiga scene by Tony Horgan Many people both inside and outside of the Amiga scene are surprised at the way the market has stood up over the past couple of years. Amiga users have always been a discerning bunch; they know what they want from their computer and won’t be taken in by media hype and advertising alone, which explains why they bought Amigas in the first place, and is part of the reason they have not abandoned the platform.
Every so often, the state of the art moves on, leaving a wake of washed up and redundant technology. | c J Even so, every so often the state of the art moves on. Leaving a wake of washed up and redundant technology, which is where many think the Amiga should be floundering. It's managed to stay on the boat partly due to its very loyal user base, but also thanks to the fairly recent introduction of affordable CD-ROM technology which has revolutionised the Amiga scene.
CD-ROM is the perfect medium for mass distribution of the Amiga's unique shareware scene. CD is the international standard medium for both computer data and music, which has lead to very low duplication costs that mean Cds can be sold for as little as a fiver, or even less. With third independent organisations such as the Aminet playing a pivotal role in the compilation, management and distribution of the best Amiga-specific shareware, backed up by hundreds of themed CD compilations from other producers, the Amiga is free to exist, in some form, with or without support from the
established commercial software producers.
However, while this has kept the Amiga scene going through what could have been very lean times, we still need to continue development of the core commercial applications - the likes of Wordworth. PageStream.
Photogenics, Personal Paint and the merry band of 3D rendering systems. If the financial backers of these packages pull out of the market, all will not be lost, for then it will be the turn of the shareware developers to pick up the gauntlet and keep on keeping on, running the show on their own terms.
S by Lisa Collins I am sick and tired of the amount of letters we are starting to receive which end with those three little words: "disgusted and disillusioned".
What is causing this heightened level of unhappiness? The apparent lack of availability of Amiga hardware and software I found tales of incompetent shop assistants advising Amiga enthusiasts Despite rumours to the contrary Escom .... are going to continue to stock Amigas. to buy a rival piece of hardware and little or no shelf space for Amiga games very worrying. One man in Bury St Edmunds even went as far as to offer his services, for free, to help ¦ika utm n a his local Escom shop display the «r i*w Amiga's talent. We've yet to find out if Escom took him up on this generous offer. Also,
recent rumours that Escom shops had received a memo telling them to remove all their Amigas from their premises were a little more than disconcerting.
Judging from sackloads of mail we receive, there's a huge army of frustrated Amiga users out there armed with cash to spend on upgrades, new machine and software but don’t know where to get the goods.
In next month's issue Alan and I will trail the country to find out what is going on, who is stocking what and where. In the meantime let me try to clear this confusion up.
Despite rumours to the contrary, Escom have confirmed that they are going to continue to stock Amigas and are committed to promoting them in their shops. Also, although reported to be stocking Amigas, Dixons and Currys, however, "do not stock Amiga products and have not done so for at least two years", according to Helen Sargent, Corporate Affairs Manager.
HMVs Oxford Street branch according to Trish Saunders "will stock all Amiga software and. Whereas other smaller branches will have a limited amount of Amiga products, you will be able to order a particular game through us (HMV) if not available."
I hope that helps, until next month ... Cover disks are saving the market not killing it by Alan Dykes Before Jonathon Anderson left Amiga Technologies at Christmas he stated his belief that magazines cover mounting full commercial software harms the Amiga. His point of view is shared by many in the software industry and. Indeed, by many readers too: Every piece of software we cover mount is supposedly putting a nail in the Amiga's coffin - apparently no- one is buying new software because they already have all they need from our front cover. Oh yes. But does anyone remember whether there
was some software in the Magic Pack by Amiga Technologies? Obviously not. It could have destroyed the marketl Let's straighten this matter out.
There is still a healthy market for word processors, databases, spreadsheets, rendering software etc, and why?
Because we've been promoting them all through the ups and downs of the last two years. My theory is that if people hadn't got this software from magazines, if they hadn't been offered cheap upgrades from cover mounted software, the market would be in a worse state than it is in at the moment. Buying commercial software on the front cover of CU Amiga Magazine (or any of our competitors, or in the Amiga Magic pack with its superb utility suitel. Makes you realise just what's available and just how good it is. Programs like PageStream
2. 2. Image FX and Imagine have encouraged many, who previously
may not have considered investing in this sort of software to
upgrade, to continue to use their Amigas for seri-.
Ous applications.
What about games? We have not cover mounted a commercial release yet. You have never seen a 'worth twenty five quid' badge on a games disk, on any Amiga magazine I believe. That's because we (and the other magazine publishers! Have an agreement with the games publishers not to do so. This agreement dates back years and no-one has yet broken it. But consider this: where has it got us? This 'NO COMMERCIAL GAMES!'
Crusade has not succeeded in saving the games market from a situation where a title like Leading Lap was not going to be released - despite good scores in all the magazines it was reviewed in.
My indignation is tempered by the fact that the two markets (games and technical) are admittedly different. The technical market is upgrade led.
People with version 1 of a program inevitably upgrade to version 2 and so Name me more than a handful of games where the sequel was better than the original and I'll eat my Doctor Martensl J £ on. They want the improvements and they want them now! But name me more than a handful of games where the sequel was better than the original and I'll eat my Doctor Martens.
The games market is not upgrade led.
So the argument above holds more water in this climate.
As a magazine we cannot afford to pay the full development costs of a piece of software, not at £4.50 an issue. But we do showcase the best new software, either by putting an older full version of a utility or a demo of some software on the front cover. Don’t forget though, these programmers. Publishers and developers still have to make money from you going out and buying these products B M and upgrades! At Workbench 4 - just begging for rtl by Mat Bettinson The commonest problems we hear of are anonymous crashes, gurus and such forth. AmigaDOS will help out under some conditions to indicate
which program is (ailing but conversely there are plenty of errors which can't be tracked down with any method other than an exhausting process of elimination. I have found it difficult to create a reliable complex automatic Internet system on an Amiga that doesn't crash at some stage in the night.
Of course the problem isn't the Amiga's fault as such and Commodore provided tools to help programmers find illegal memory accesses These tools, known as Enforcer and MungWall, require a Memory Management Unit or MMU to trap and document errant memory accesses (crashes are usually caused by programs writing to parts of memory that are otherwise engaged).
The trouble is the Amiga doesn't come with an MMU as stock, least of all something like Enforcer built-in.
Currently, the most reliable operating systems are Unix variants and for this reason they are responsible lor running most of the Internet. The feature of Unix that makes this reliability possible is known as Memory Protection, something that the new Workbench 4 is begging for. This means that tasks are controlled by an MMU so that they can not access memory outside the areas they have allocated. The net theory as a task might crash itself but it can't crash the machine.
Interestingly, this is why some Unix ports to the Amiga aren't nearly as reliable as this Unix counterparts. In short. Unix can handle the buggy code but AmigaOS can not (AMosaic Currently the most reliable operating systems are Unix variants and for this reason they are responsible for running most of the internet. £ for example). If the future Workbench 4 has the strong features ol previous incarnations coupled with memory protection and other modern OS features. It would truly be a force to be ltl| reckoned with. A**"- NEXT MONTH Next Month In amiga Magazine Don those virtual flU ' •"*
wetsuits ly -i the surfpack is here!
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