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For those who may not be familiar with me. I've been Technical Editor on CU Amiga Magazine for some time now and this editor's post comes as a highlight of a nine-year career in Amiga magazines. Starting out on the UK's first ever Amiga magazine when it was mailed out by hand on a subscription-only basis (mentioning no names, they're still going though) I've been privileged to see the growth of the Amiga scene from a particularly good vantage point. Rom this pivotal position of the scene, you get to see the whole thing from both sides: from the readers and Amiga users we meet and speak to, to the developers and suppliers of all the wonderful hardware and software that keeps everything alive and kicking. It's a scene like no other, and one that I'm glad to be a part of. Oh no. It's all going a bit sloppy now so I’ll change the subject. Good stuff? You want good stuff? You've got it! We've got a top issue for you this 20 The Best of Both Worlds Resourceful Amiga game developers Effigy Software are finding new ways to beat the odds stacked against them by the distribution and retail trades. By releasing dualformat Amiga and PC CD games and thus cutting development costs, could they be starting a new era for the Amiga games industry? Features 62 Cds on the Cheap You'll find IDE CD- ROM software on this month's disks and cover CD, which along with our guide and a cheap CD drive is all you need to get hooked up for total CD-ROM compatibility. It's now cheaper and easier than ever, so whatever your budget, there's no excuse to miss out! All the details, prices and suppliers can be found starting on page 62.

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E 4: 44 44 44 4« 51 G 54 56 E 62 71 72 o 76 78 83 84 87 88 95 96 98 100 102 104 105 106 Tony Horgan, Editor Editorial EDITOR Tony Hoigan DEPUTY EDITOR lisa Collins TECHNICAL EDITOR Mai Bettinson COMPANY ART EDITOR Helen Danby DEPUTY ART EDITOR Anlhoay Collins CD-ROM EDITOR Mat Bettinsen TECHNICAL CONSULTANT John Kennedy GAMES CONSULTANT Matt Bionghton CONTRIBUTORS Vampyn. Andy MUM Neil Botfawick, Anthony Brice.
Mark Forbes. Jason Compton. Paul NnUn Stpven Spyhnld num. Uwm uuf UUII.
PHOTOGRAPHY Ben Jennings SYSTEMS AND REPRO Sarak Jane leavey. Sarah Best Advertising, Marketing Et Management ADVERTISING MANAGER Chris Perera SENIOR SALES EXECUTIVE Marianna Masters SALES EXECUTIVE Genene Dick AD PRODUCTION Tina Gynn. Ryan Bonndy PRODUCT MANAGER Kirsten Ritchens MARKETING EXECUTIVE Claire Matthews MARKETING MANAGER Ale. Gorman FACILITIES MANAGER Rob McBride PUBUSHING DIRECTOR Sandra McClean EXECUTIVE PU8USHING DIRECTOR Sarah Janes CU Amiga Magazine PRIORY COURT 30-32 FARRINGDON LANE LONDON EC1R 3AU UNITED KINGDOM 0171 972 6700 GENERAL@CU-AMIGA.CO.UK SUBS ENQUIRIES: 01858
435350 ADVERTISING PRODUCTION FAX: 0171 216 6219 __Contacts READERS’ LETTERS AND TECHNICAL PROBLEMS: In pntril. Mn Udmttl.
NQfirits iMd fun letters ti the adlrns tim dearty marked It- BACKCHAT Fee technical pmblem send then dearly nirtrf QbA Became el the nature ei meny meemei they crnr.it be aiweiel by yftme. Leu cae laid us at backchat@Ctt-amiga.co.nk nr Q-fA@cn-amiga.ci.Hk. PD SUBMISSIONS: He yet hendrids ol dm 70 programs mry neek. Inf M'rt stil hmgry let note II ym'ee writer i PD yriqisi that yeu re preu(el ml ttte PO SUBMISSIONS.
CU Amiga Maguine. Priory Cowl 30-32 Farringdnn Lane. Lnndon EC1R 3AU ADVERTISING OR ADVERTISING PROBLEMS: II ym nieh In nhetu. Er lair a piotlm a cangaiy arisrtvng H CU AAAIGA UA6AZIIE our adrartiang lean mil bn flid la help Contact Marianna Masters in the abase telephone nmlei aid address.
COVER DISK PROBLEMS: R you baie a (anfiy cmr disk tken mill * itftn yw disk H mr digkeMis DISKXPRESS. 7 IYIU0IY COURT. BOURTON INDUSTRIAL PARK.
BOURTON-ON-THE WATER. GLOUCESTERSHIRE GIS4 2HQ. TEL 01451 110788.
COMPETITIONS: CU Amiga Vapime iNm nm conpnitont It enter ant al thisr singly pit ynr nine ant address or the back el pestcaid. Along mith tin aeswen and smd Una t* is at the usual idfress Conpntihon entries are ardy accepted by pest Oh entry pet person please and the iMm's decisiw a M Wimen mil be notifaed by pest Other rules mey be prated Iron tine M One BACK ISSUES: B1I&I 435 350 Subject te neilabilrty. DO dsb isaes: UK price fSH (He Pbf). Cast it mdd fS M CD-ROM issues: UK prict (8.99, Europe aed Rest ol aerkt £7 50 SUBSCRIPTION DETAILS: Subscriptiens ate nailUe hen Itaer Pubishing. Iener
Horn.
Smiriip Part, lathkdl Stmt Martel Hmbaroigh 1(11 9(F Tel: 01851 43b 350 Amnl sitticnjboi rales (im pastage) 12 isms W8FP0 R4 SBWACE Irjtfl RON 6 EUROPE Ot 10 AIRMAIL EBMfE f70 00 ROW AIRMAIL (IB. See snMs page Hr sptoal An © (NAP Images 1991 R« put al this nayannr nay be npnduced in any lam. Ether *c- tranc er Mdmical et seld Mbpet He ripress witim permssioi al the peOlishtr Cent tfrsks reneui the cepynyht el tber tespecvw suygliers md euy net be rtrplcated distrteted w said m mtbeot Ihet permssiu All aelenal Md pnas are helimd la be acorite M the bne el geing te press. Cl tags Mayanne
attenpts te oaintan the highest sUrtards. But can- net be beM respensiMe let any iron. Tictcal er slherms* ntuck My hen naOnrtenUy crept inti Ol issue Rom el Oa mm n prnim in any sectim al this magaeie custrwe pad Ilf o; Mbermsa sakited adnrliSHiinii lar that pndict v sigpbn Cl Amga Magannt is an mdeperdeat pnblkaMn and Oe ipmois tipessnd by its mitmn are their nm bn el any PRINTED IN THE UNITED KINGDOM BY ST IVES PelERBOROUGHiROCHE COVER DISK AND CD-ROM DUPUCATION BY DISKXPRESS ABC Jan-June 1996 36,856 rviircfii Well hello, it's all change this month. I'm pleased to be able to introduce
myself to you as the new editor of the mag since the departure of Alan Dykes last month.
For those who may not be familiar with me. I've been Technical Editor on CU Amiga Magazine for some time now and this editor's post comes as a highlight of a nine-year career in Amiga magazines. Starting out on the UK's first ever Amiga magazine when it was mailed out by hand on a subscription-only basis (mentioning no names, they're still going though) I've been privileged to see the growth of the Amiga scene from a particularly good vantage point.
Rom this pivotal position of the scene, you get to see the whole thing from both sides: from the readers and Amiga users we meet and speak to, to the developers and suppliers of all the wonderful hardware and software that keeps everything alive and kicking. It's a scene like no other, and one that I'm glad to be a part of. Oh no. It's all going a bit sloppy now so I’ll change the subject.
Good stuff? You want good stuff? You've got it! We've got a top issue for you this 20 The Best of Both Worlds Resourceful Amiga game developers Effigy Software are finding new ways to beat the odds stacked against them by the distribution and retail trades.
By releasing dualformat Amiga and PC CD games and thus cutting development costs, could they be starting a new era for the Amiga games industry?
Features 62 Cds on the Cheap You'll find IDE CD- ROM software on this month's disks and cover CD, which along with our guide and a cheap CD drive is all you need to get hooked up for total CD-ROM compatibility. It's now cheaper and easier than ever, so whatever your budget, there's no excuse to miss out! All the details, prices and suppliers can be found starting on page 62.
Month, as you've probably already found out.
Whether you've got the CD or floppy disk edition, you've got a brilliant exclusive playable demo of Worms - The Director's Cut, quite possibly the best Amiga game ever. Not to mention Wordworth to bring your wordprocessing up to date. Then take a look at those reviews opposite: Draw Studio put to the test, two brand new video graphics packages scrutinised, that Worms game reviewed ... In a bid to get the whole Amiga world hooked up with a CD-ROM drive we've even included the necessary IDE driver software with this issue on both editions, while our newly-crowned Technical Editor Mat Bettinson
has been busy putting together a special 'how-to' feature to go with it. Oh.
And there's lots of other stuff too, like the tutorials and far too much to mention here.
Next month is going to be even better too. If you can believe that!
DECEMBER1996 • CONTENTS CONTENTS 12 All the latest news and gossip from the scene.
Games 18 Worms Competition 27 Teen Agent 27 Tiny Troops 28 Enigma 29 Cygnus 8 30 Worms - The Director's Cut 32 Kang FU CD-ROM 33 Pinball Prelude CD-ROM Get Serious - utilities and hardware 42 Draw Studio 44 Apollo 1230 46 Storm C Compiler 48 Monument Trtler 49 Animage 51 Siamese RTG System Public Domain 54 PD Scene PD Utilities 56 CD Amiqa 62 CD-ROM on the Cheap 71 CD-ROM Scene 72 Cover CD Instructions Cover Disks Worksho 76 Art Gallery 78 3D rendering 83 Sound Lab 84 Wired World 87 Net God 88 Surf of the Month 95 Frequently Asked Questions 96 Q£rA Masterclass 98 Q&A lOO Points Of View 102
Backchat 104 Subscriptions 105 Next Month 106 Back Issues 6 Wordworth Tost Drive and IDE CD-ROM software Wordworth Test Drive is a fully working version of the classic word processor and it's on disk 146 (there's an even better version the CD edition with loads of clip art and fonts too).
We've also got some excellent IDE
CD. ROM software too.
11 Worms - The Director's Cut Now this is just brilliant. You know how good the original Worms is? Well this is much better. And it's got sheep-on-a-rope. And it's got fab AGA graphics. And there's loads of hidden extra weapons. And it's on this month's game cover disk! And now you should go and play it!
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Vember fro Available Latest versioi © Sensible World of S Up-Grade discs for existing O Sensible World of Soccer owners. RRP £9.99 WARNER INTERACTIVE 1996 Sensible Lid 51996 Renegade Software, a Warner Inieractrve Company under eacHisive licence from Sensible Lid A Time Warner Company The last icon activates Wotdworth's on-line help function and starts on the contents.
Help can also be accessed from the Help menu. Here you'll find in-depth help on all of the functions of Wordworth via the AmigaGuide system.
Projects Creating a project is simple.
Select 'New' from the Project menu and a new document will be created. Next go to the Object menu and select Create object’.
Slide the requester down and select Text Frame' and press OK.
Drag out a rectangle on the Wordworth screen so that it's longer horizontally, click out of the frame and then double click inside the frame. The Text Frame Information' window will appear allowing you to change the various properties of this object.
Make fill colour red, border style double line and thickness 2pt.
Next, change the text flow to left. Close the window and click once on the box. Click the Font icon on the button bar on the left and make the text white and a size that will show but not too big Type what you want and then click on the justify centre button on the top bar of Wordworth. It's the icon second from the right on the group of 4 buttons with little lines on them You'll see you have the right button when the text you jut typed jumps into the centre of the box.
Open the Create object' window again but this time select Circle' Drag out a circle that is as long vertically as the text box is wide. Resize it using the points in the circle, until you get it right.
Then double click on it for the 'Circle Information- and change the flow to contour left. Go to the object menu and select send to lUordworth UstOnvt a Iwb Utgitj Iritfrnjtionjl KJTM It. If)* eicytk; *»» ad f*i lie * pkr* '" k* !hep*a«(i»dif|tiirsly
• end i i »nt »aev i: ta,«t •* Irt tepta 91a,u it w ixtpi i .
Tkn, ifvv« ftan f tab* Btbt back while the circle is selected
Move both the objects to the right hand side of the page. You
should be able to type around the newly formed objects. In this
way it's possible to create graphically impressive documents
quickly and easily.
You’re on your way to Wordworth perfection!
More on CD If you've got the CD edition of th month's CU Amiga Magazine you | be able to get even more from Wordworth. The extra space on I the CD has allowed us to include I the full version of Wordworth 3.1 | along with a host of additional goodies, including a selection of Intellifonts and lots of clip art for you to spruce up your docume If there's anything you're having particularly difficulties with concerning Wordworth, or you would] like a particular feature explained in more detail, write to us at Wordworth Q* A, CU Amiga L Magazine. 30-32 Farringdon Lane.1 London EC1R 3AU. Look out
for | more on Wordworth in the next issue of CU Amiga Magazine.
:hit DeittiJii it datocatue M the m (ilmm kgebjnctqed »iifto'i»4*iditoii »*»i« lit tvftm d»»t«!t y« c* 9* it »t pet 1 tit iwd AtWoa-liaeteipillCod-iaWa wait la Dab oat wfcal a pamcalar laactiea deal Praia the Help bey at ait) tine la view it PwT RAB... Freezes Frames l way to Grab Images on your Amiga The Coo The revolutionary S-VHS ProGrab™ 24RT Plus with Teletext is not only the best way to get crisp colour video images into your Amiga, from either live broadcasts or taped recordings, it . Also costs less than any of its rivals. This real time PAL SECAM NTSC* 24-Bit colour frame m
grabber digitiser has slashed the price of image grabbing on the Amiga and, at the same ¦ time, has received rave reviews for its ease of use and excellent quality results. ProGrab™ I has earned honours from just about every Amiga magazine and Video magazines too!
I And... with ProGrab™ you needn’t be an expert in Amiga Video Technology, a I simple 3 stage operation ensures the right results - Real Time, after time.
STAGE 1... elect any video source with S-VHS or composite output. This could be your camcorder, TV with SCART output, sateiite receiver, domestic VCR player or standard TV signal passing through your VCR player.. the choice »s yours.
STAGE 2... With ProGraO! Software, select an image you wish to capture using the on screen preview window and Grab (Decause the hardware grabs frames in real lime, there's no need for a tree?e frame facility on the source clevice!)
Onte graobed. Simply download and view the full image on your Mnga screen. ProGrabalso includes a Tde»M viewing and capturing faofty from IV or satellite sources.
STAGE 3... Use the 'grabbed1 image with your favourite word processor, DTP Compatible ,ith bothVHS and S-VHS! _ Grab images with your camcorder including S-VHS... or. Take a signal from TV with SCART output.
WHAT THE MAGAZINES SAY.. or. Use the signal from ProGrab really does make it that simple!
Or. Grab TV or video pictures from your VCR* video output including S-VHS.
Satisfied ProGrab is just £129.95... ProGrab Z4RT Plus PCMCIA INTERFACE for Al 200 and A600 screen mode resolution tndudmg HAMS mode lAmiga RAM pemWning) Smes and loads wuges m IFF IBM. If F ILBM24 IPEG. PCX and TARGA fit formats ProGraO saves animations AnimS files and animations with sound .'requires PCMCIA interface and separate sound sampte | as AramS • 8SVX Mrs. A ranqe of image processing effects, palette computmg routines (AGA only) and dittiermg methods are featured an ProGraO Version 2 6 ¦ Photogenic* fully supports ProGraO with a custom Loader to enaOie grabs dvrctty from within
the program - saving YOU bmrf
• Software fus tufl m mono and coOsa- amnuten facMes. Number of
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• Retease 2.6.x software now Includes...
• AOOfTlQNAl TELETEXT FACIUTIES • With ether Trrrestri* or
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“ • LARGER PREVIEW WlhOOW Oouble ResoMlon and « times area of previous ProGraO software.
• INTERNATIONAL SUPPORT • Now compatible with compose PAL. SECAM
and NTSC Straight from the bon!
ProGrab” 74RT Plus Digitiser . U.test ProGr.tb Version 2.6 x Software ¦ Mams Power Supply Unit ¦ Parallel Port Connecting Cable
• User Manual ¦ Input sockets for Composite and SVHS.
Standard Stereo Sampler £19.95 Hi-Fi Stereo Sampler £24.95 CAX your requirements iqusntVy Mr Mrs Miss Ms: Initial(s): Surname: Address: County (Country): Postcode: Daytime Phone: Evening Phone: ProGrab Plus'" 8 £129.95 £ PCMCW Interface 9 £39.95 £ ProTel™ Teletext Decoder 8 £44.95 £ Standard Stereo Sampler 8 £19.95 £ HeFi Stereo Sampler 8 £24 95 £ Standard Delivery £7 (2 3 Wfcrkmg Days) £ or an addition* £3 ler Next Working Day Delivery l_ TOTAL £ Overseas Customers... Please call for prices, shipping etc. Card holder's signature: COMPUTERS Department CUA Gordon Harwood Computers Limited.
New Street. Alfreton, Derbyshire DE55 7BP FAX: 01773 831040 email: I0027l.35578compuserve.com ???????
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cover Disk number 146 Wordworth 3.1 SE Write protect your
Wordworth disk before doing anything else to avoid overwriting
the original cover disk. Extracting Wordworth is simple, you
first boot your own Workbench and then click on the 'Unpack_
WordWorth' icon. A DMS file will be copied to RAM and then
written out to a blank floppy (this disk does not need to be
formatted beforehand). You'll be prompted to insert a floppy
disk and the self-booting Wordworth Test Drive floppy disk
will be written to the blank disk. This disk must be left in
the floppy drive and booted which will shortly load Workbench
with Wordworth appearing a little while later without you
having to do anything extra. You are now all set up for
Wordworth. See page six for operation instructions and also
take a look at the on-line help which should guide you through
most areas of the program.
IDE CD-ROM Software To complement our DIV CD-ROM feature, we've included ATAPI Plug n Play. This is fully working IDE CD-ROM driver software. To install it just click on its icon and follow the instructions. For more details on how to use it, see page 62.
IF YOUR DISK CD WON'T LOAD P We go It great trouble to ensure that (be CU Amiga Magazine cover disks will work on common Amiga mod- I els Howem i! You do experience problems follow this simple guide.
11: *M«ove all unnecessary upgrades and peripherals, such as printers and modems. Some trapdoor P expansions can rise cause problems I 2: follow the instructions on this and previous pages exactly.
B 3: Contact anr 3.5 inch disk people: OISKXPRESS. 7 WILLOW COURT BOURTON INDUSTRIAL PARR. BOURTON-ON-THE- P HATER. GLOUCESTERSHIRE GL54 2HQ. TEL: 01451 810788 I SEA. Tel: 01451 810788. Enuil:l08714.334 camp«serve.coai b If they advise that the disk is lenity, fill in your details in the form below, and send this form, along with the [ fanlty cmr disk and a 25p stamped self addressed envelope to: I CU Amiga Magaone Disk Returns. DISKXPRESS. 7 WILLOW COURT. BOURTON INDUSTRIAL PARK. B0URT0N 0N-THE- b WATER. GLOUCESTERSHIRE GLS4 2HQ. TEL: 81451 818781.
P We alse vigorously virus check our cover disks on a branded virus checker. H some escape our attention we I cannot assome responsibility lor H. 00DR5SS lYPi OF AMIGA OWNED DESCRIBE EXACTLY WHAT HAPPENS WHEN YOU TRY TO LOAD THE DISK: disks structions Disk number 147: Worms - The Director's Cut Before you do anything at all.
Write protect your original Worms cover disk, so that you can see through the hole in the corner.
This stops you accidentally overwriting the disk during the unpacking process. Unpacking Worms - The Director's Cut is a simple affair. First load Workbench or boot from your hard drive. Now insert the Worms cover disk. Double click the disk icon and you'll see another icon which deals with all the unpacking. Double click this and after a short pause you will be asked to insert the first of your blank disks. Both of these blanks must be write enabled but there's no need to format them. Follow the on-screen instructions and change to the second disk when you're asked to do so. When the
unpacking process is complete you can play Worms - The Director's Cut from your newly expanded game disks. Boot the first disk by inserting it into the internal floppy drive and resetting your Amiga.
For those who have never played Worms before, the idea is simply to wipe out your opposing Worm armies before they do the same to you, using all kinds of weapons and tricks. See the review of the full game on page 28 for the full lowdown on the new tricks and weapons available in this version.
Blittersoft Drops Olittersoft have announced a number of price reductions on their Eagle Tower Amigas and Phase 5 accelerators.
The A1200-based towers, made under licence from Amiga Technologies, range from the Eagle 1200TE at £599 to the 1200TE-60 50 at £999 The A4000- based models vary from the 4000TE priced at £1299 to the 4000TE-60 50 at £1749. Watch out for an in-depth look at the entire Eagle Tower range coming up very soon in CU Amiga Magazine.
A whopping £120 has been sliced off the price of the CyberStorm Mk II 50Mhz 060 accelerator, which has dropped from £649.95 to £529.95. You can now also get a Blizzard 1260 (060 50! Turbo card for £479.95 while the Blizzard 1240T (040 40 EC) is available for £249.95. Addon SCSI kits are also available for Blizzard and CyberStorm cards.
For more information call Blittersoft on 01908 261 466 Smashing the previous modem speed limits, US Robotics' new x2' technology allows transfer rates of 56Kbps over standard While other developers have been working towards similar goals, US Robotics are the first to announce such a system that is up and ri ning, with the all-important support from leading Internet service ¦ providers. Previous limits of 28.8 or 3.6 Kbps will soon be a thing of I the past as the x2 technology will be made available as a software P upgrade for Courier modems while Sportster modems will be able to I upgrade via
a replacement chip Needless to say the x2 technology will be included as standard in future USR modems.
This breakthrough is yet another step forward for the mushrooming dial-up Internet scene which will benefit hugely from the more rapid transfer rates. For further information contact US Robotics on 01734 228200.
Prices World of Formula 1 Harnessing the raw adrenaline I rush of a Formula 1 Grand Prix I is no mean feat. Such a tall order in lact. That Apex Systems I have decided to try simulating a I different aspect ol the sport, the bit where you sit in the pits I wearing giant headphones look-J ing into a TV screen. So, if you've always fancied having a crack at being Frank Williams rather than all the hustle and bustle of Damon Hill's job, this should be right up your pitlane.
World of Formula 1. Set for a March 97 release, the teams and drivers from 1996 championship, which gives you the chance to emulate Hill's win any of the other drivers to alter the course of history.
Cheaper Worms In a frenzy of Worm related activity, Team 17 are now making the original Worms available once more at a reduced price, £12.99, via the Hit Squad budget label. If you missed out the first time round, or you can't bring yourself to splash out on the wonderful new Director's Cut edition, here's your chance to get hold of it without making a dent in your wallet or raiding the piggy bank. Contact Team 17 on 01924 271 637 for more information.
Jim Drew, of Emplant Mac emulator and Utilities Unlimited infamy, is back. After Utilities Unlimited's owners (which apparently did not include Mr. Drew) put the company in bankruptcy, he and his Emplant development partner Joe Fenton have formed a new software company. Persistence, dedicated to Amiga emulation technologies. They are promising delivery of a high-tech PC emulator in due course, and all busiThe AmiCon User Group of Ohio held their Midwest Amiga Exposition on October 19th and 20th and treated hundreds of Amiga users to a successful weekend dedicated to their favourite
computer.
Midwest Amiga Exposition A Success Users came from across the country to meet one another and peruse the offerings of such companies as Nova Design, whose show stock of ImageFX was sold out by 1 PM the first day as onlookers were captivated by the talents of noted Amiga artist Corinna Cohn. Also on display were the 'almost- production’ units of the PAWS Amiga 1200 portable kit from Silent Paw, as well as their own , rendition of an Amiga 4000 portable case. A number of user groups brought coalitions to exhibit or visit the show - of note was the Gateway Amiga Club table, which was promoting
the upcoming Gateway Amiga '97 show in March, to be held in St. Louis. Missouri. The software company Neather Realm was on hand showing off their productivity tools for the Amiga and taking orders for their upcoming Blitz Basic programming guide.
In addition, Wonder Innovative Digital Dynamics of Florida has announced the public release of its commercial personal finance software, Pretium.
Designed to track up to 100 accounts simultaneously it can categorise various types of money. Pretium can also import and export Quicken files found on PC and Macs.
IDD is shipping Pretium now for US$ 55. A demo is online at the Pretium homepage, www.
Iag.net -cstone pretium. Or contact IDD on ++352-373-9471.
Persistency Holds The Key To Emplant ness is to be directed through Utilities Unlimited's long-time UK distributor. Blittersoft.
Support will continue for existing Emplant products, although special emphasis will be placed on 'Emplant Lite’, the Mac emulation software that does not need the original Emplant hardware.
More information on Persistence or Blittersoft can be found on their Web site, http: blittersoft.wildnet.co.uk. Computers International brought a small contingent across the border from Canada to promote their upcoming World of Amiga show, to be held in Toronto on the 13th, 14th, and 15th of December.
The show also featured a number of talks and a roundtable discussion which featured Eric Schwartz of Amiga art and ‘Amy the Squirrel' fame, Don Hicks, editor of Amazing Computing, Shawn Randolph from Silent Paw, Jason Compton. Mark Habinski from Wonder, Kermit Woodall, VP of Nova Design, and Randhir Jesrani of Compuquick.
The area's Amiga dealer.
The show kept spirits high even in the dreary Columbus weather. Show organisers had a number of door prizes to give away, and one user group put a new A1200 up for raffle - won by none other than AmiCon president Ronn Black.
The Midwest Amiga Exposition sets a good tone for the US market heading into the final Amiga events of the year in Toronto - Amiga Fest and World of Amiga. Plans are now being made all over for 1997 events.
For more information check out http: www.amicon.org. Uncertain as to the market potential for continued support for its Imagine raytrac- ing 3D modelling package on the Amiga, US developers Impulse have decided to take the issue to the streets.
An independent and impartial survey is being conducted on behalf of Impulse to ascertain the overall demand and sales possibilities for a new version of the Imagine software.
StfltPSiHp A Pretium plan Survey Decides Imagine's Future Innovative Digital Dvnamics of i Uncertain as to the market Currently, much of Imoulse's Currently, much of Impulse's development efforts are aimed at the PC version of Imagine, which originated on pre-AGA Amigas.
If you want to become a part of the survey, please contact Mike Nixon of Intellipoint Corporation at mikenixon@gnn.com. For more information on Imagine or Impulse's products, contact www.coolfun.com, or on + +612-425-0557.
5 Boston's Splinter Groups Go It Alone its large organisational umbrella.
Many of these, including the separate Commodore 8-bit and Amiga groups, have pledged that they will continue on without the parent organisation. In this time of shaky faith among some users of the Amiga, it's nice to see this sort of perseverance.
One of America's largest independent and non-profit computing institutions, the Boston Computer Society, has ceased to be after the board of directors recently dissolved the non-profit corporation.
The BCS boasted a variety of user group organisations under Advertisers' Index 1ST COMPUTER CENTRE .I.F.C & P3 ...(0113) 231 944 17 BIT SOFTWARE ..P47 .(019241 366982 ACTIVE SOFTWARE I B C (013251 352260 101811546 9575 1019831 867377 1019231 894064
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Get your work published!
Do you have software, artwork, utilities, mods, games or any other Amiga creations that you think are worthy of inclusion on a Super CD?
If so, get them to us now and give your work a worldwide audience.
The best music module each month even gets recorded onto the CD as an audio track!
How to send your work in All entries, including artwork must come to us on one ot more disks. Otherwise they con he aploaded to ear FTP site is detailed here.
Hake sere yea lahel your diahs dearly with yaot name and address, the name ol what yea are sending in and the category it is being sent into (like the one opposite).
Important: we cneet accept erttabeetiag dish-based seltware let ase ea the CO. We require files which can he nsed or run Irom the CD-ROM. Please iodide all the releiaat details regarding system reqeuereeets aed usage instructions within an ascii tout document with yew submissions.
Please complete the following lorm and endnsn it with yow disks: System requiiements for the enclosed filer ...... I hereby acknowledge that the material eedesed is of my turn creation andor I own the copyright te the material end grant CU AMIGA Maguiae the rights te pablish this material on • forthcoming cover CD-ROM.
Seed yoer contributions including the lorm Halt) to: CD Ceetribetiees. CU Amiga Magariee. 30-32 Farriagdoa lee. Leodee ECU 3AU.
If you want to send it te us via our FTP site or Email then this is also welcnme. Wo would snggest that yea include ill el the iofoimatioe on the postal lorm left ie in accompanying dec to make sate yoer eatry is processed property. Oar email and FTP addresses ere: letereet FTP: Itp co-inugnco uk users co-nmigiincoming OR Email (MIME only): cd-cwnrib@ca-amiga.cn.nh Mye My eddress and postcode: My pbeae Caadrtioas I NhJt sead It IS ms! Creatiaa * |M ant m the capynght Ik it Please adrcate this a the reletaal space ai tie feta
2. Il will be assamed that any entry we receive, it the lora we
receive it. Will be heely redistributable aaless otherwise
stated 3 lie pahhshiag bis la al iteas sea It as Barked tw
adastaa. Wkrthei public daaaa shareware at commercially
copyrighted will le assumed assigned ta as lar tie perfuses af
piecemeal aa a CU Amiga Magannc CO-ROM fall title and original
copyright lai all items lemains with the creatm 4 CU Amiga
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ha able ta rtlara yaw wart “It's wonderful to take part in and
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©1996 Team 17 Software Lta Marketing & Distribution BEST ORIGINAL COMPUTER GAME "If I was to make a must-haVb recommendation for Christmas, WORMS is it!"
AMIGA ANY 1MEG AMIGA.
AGA CHIPSET ENHANCED CU AMIGA A MOST ORIGINAL GAME of the YEAR VOTED BEST GAME TV VIEWERS AWARD GAME of the YEAR in SPAIN Please sort: Screenshots shown are trom various formats
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PLEASE PHONE FOR A FULL INFORMATION SHEET EACH OR BUY FOR £19.99 Freephone 0500 340548, to plaee your order DATAFLYER SCSI+ Now indudes CO ROM drivers and instructions.
The Dataflyer is a 16 Bit SCSI II controller carO that converts the signals on the internal IDE interlace to also run SCSI devices at the same time as the IDE hard drive. The Dataflyer SCSI* will operate up to 5 SCSI devices such as CD-ROMS, hard drives, SyQuest removable drives, tape back up drives etc. Unlike other SCSI interlaces, the Dataflyer SCSI* Is compatible with all known accelerators etc and it docs not stop you Irom utilising any ol the important expansion ports on your A1200 A600. The Dataflyer SCSI* easily Installs into the A1200 A600 (Simply pushes in. No need to remove the
metal shieldi and prcmdes a 25 way D connector through the blanking plate at the back ol the *1200. Fun instructions and software supplied.
CD-ROM DRIVES f*lJu!lTl fll DOUBLE SPEED CD-ROM DRIVE WITH SQUIRREL Fully featured SCSI CD-ROM drive for use with the A1200 or i r e n Fully featured SCSI CD-ROM drive for use with the Al: A600. Simply connects via the PCMCIA port.
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I 4MB SIMM £34.99 1 1 8MB SIMM £59.99 OR vV 1 16MB SIMM £99.99
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| APOLLO ACCELERATOR IF:l N »l»]: Vi Y'- 4 y ~V-': 1 420mb £129.99 | 1080mb £199.99 540MB SCSI l DRIVE £314.99 THE DIRECTORS CUT plus a Worm-tastic T-shirt!
Who was the man that created Worms?
What animal was his inspiration?
Name three of the new weapons.
E've got five copies of Worms - The Director's H Cut and matching T-shirts to give away. B Yes Andy Davidson, Worms ere- ator, has once again looked to SH his magic donkey for inspiration and come up with some wonder- ful new ideas and weapons for this latest version of Worms. New weapons include: baseball bats, super sheep, sheep on a rope, holy hand grenades, doddering old ladies and many, many more. But we're not allowed to tell you all the new features here because we don't want to spoil your fun.
RULES No employees ol EMAP Images o. Tear enter Only one entry per peison and a must be on a postcard The Editor s dt hnal aad no conespoadence will be ei into Closing date is 15 12 SI.
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The best of both worlds Lack of retail support is forcing many software companies away from the Amiga to the PC. However, there is a way around having to make that difficult decision as we found out.
Oet's face facts. Less and less quality software is coming out for the Amiga. This isn't because there isn't a market for it. God knows there are hoards of Amiga owners out there desperate for good quality software. However, high street retail shops aren't as convinced. Trying to find any of the current releases , in any shop is now becoming almost impossible. PC software, j I however, although not V " any better or popular is now replacing Amiga products in the shops.
In Europe and Germany in particular, however, Amiga products are storming off the shelves and software companies„are inundated with requests for software.
So what is to be done to achieve the same healthy sales in the UK market? We look at one company who seems to have come up with a novel solution.
“We feel that there is no more demand for floppies Effigy Software, the company behind Pinball Prelude and XP8 are diehard fans of the Amiga and if they had their way would only produce Amiga games.
However, financial constraints and lack of retail support is forcing them to concentrate their game development on . The PC. However, the team behind game development; Ian Jenkins, Philip Sharpe, Valan Chan and Graham Gray are loathe to do this.
1 So they have come up with If a good idea to keep the Amiga software side alive: producing games on a dual any more.” format CD. Impressed by this
* ’ initiative CU Amiga Magazine ¦went to see the MD Ian Jenkins
in his rustic hideaway in Lincolnshire to find out more.
What does this unique Dual format mean for the Amiga on the whole?
This basically means the same CD runs on PC CD-ROM, Amiga CD-ROM, CD32 and there are even floppies in the same | box for PC owners without a CD drive.
We will use that to gauge the market by I releasing the PC version first, as we feel | that there is no more demand for floppie anymore. Even if we only do a PC CD- ROM version, at first, we can then wait and see how the market is and how 1 public responds and in addition this the Amiga industry a chance to pick up."| What prompted you to make this decision?
Pinball Prelude was a good game and scored great results across t FEATURE Amiga magazines but I recorded that there were more sales on the A500 A600 sales than the AGA version which was tar better I suspect that that this is due to heavy piracy and that most AGA owners were on the Internet with their big hard drives and modems downloading all the stuff that came free from people abusing the system. The hard facts are that if you don't sell X amount of H games or unless you don't buy it. It won't make any money or royalties, it that's simple."
Game project. It's a crazy creation, a cartoony baloney brainteaser which requires you. As the 'Ffigy controller', to release imprisoned Ffigys, while avoiding the predators a disdainful bunch of muggers disguised in Circus type clothing and armed with a variety of weird weapons with which they are bent on destroying these bashful cuddly characters."
WWo believe that demos people create and put L into PD So you want to sort of invent a new genre of game altogether like Bullfrog did with their Populous and Powermonger ‘God’ games?
• a "We feel you won't be able are useless, to typecast Ffigy.
It's a highly unusual game. It’s a control game. We want game
players to pay a very deep game and at the same time have a lot
of fun indeed" What are you currently working on for this
format?
"We've already released Pinball Prelude on this format (see review this issuel ' and we're working on a game called Ffigy that has been development since last October but really we started it ages ago, so I guess it's been in 15 months of development."
Sar* Prtl.de CD How do plan to market Ffigy?
"We'll be using five or six techniques for our games like radio, TV, newspapers, even merchandise, to get the Ffigy character up and running."
What other games do you have on the cards?
"Necromantjcs is our next planned November release."
Us what Necromantics is all about then?
"Well, it's basically a pseudo 3D scrolling puzzle game with a difference. There are killer ants puzzling ponderations much brain teasing spondiferal dexterity required in hard mode (softies only play the easy levels)."
Have you got anything else lined up at the moment?
"Weathermine Software's Anthony Denton and Mathew Waters are currently working on the non-AGA version of XP8 which has the same five levels of the AGA version but with reduced, cut down in graphics and less sound effects but it's still very playable."
Come up with the idea of dual format to combat this what else do you think is the key to the Amiga's survival?
"What we need obviously is not just a new machine but a continuation of the Amiga's history.
"We also believe that demos that people create and put into.
Public Domain are useless and ft are not the way forward. We I need to see that there is a profit in it!"
"So with this in mind. I think that the Power PC chip is the way to go for not just processing power, but for its accessible emulation capabilities and its ability to nestle nicely into the highly successful multimedia market of the PC." ¦ Mark Forbes
- Why Apple?
One day we may see the rebirth of the Amiga with a PowerPC processor and other new features to enable it to compete again with today's systems. Sadly though, more than two yeats since Commodore’s demise, very little of substance has happened. We've seen prototypes and promises, but that's about it... Perhaps some can wait for the final outcome, but if you need more performance, without paying the earth - and you need it today - there's one real alternative to coasider now... Only Apple can offer you both desktop and portable computers I that truly match the ease of use the Amiga brought to
your desktop. I Affordable Apple Macintosh systems have PowerPC RISC processors!
With thousands of off-the-shelf programs available in areas w here I the Amiga was previously so strong.
And. If you need to have the most compatible of all computers, Macintosh is currently the only system that can run MacOS. DOS and Window's applications via optional DOS Cards or SoftWindo1 190s) Even entry level systems run at 100MHz or 120MII ., wilh 200.MH powcrh xiNcs and 180 Mhz multi-pnxessor systems at the lop of the range.
T Apple is the only nunwitam computer company who has heen able to make the transition from the older CISC (complex instruction set MaC Uj computing) poxes**** to the newer and faster RISC (reduced instruction set computing) processor technology - whilst still retaining full lockward compaiihilitv with previous software.
Rcmcmlvr 486, Pentium.' Pro & 680X0 are merely CISC!
Over 1.800 name software packages (wrxien specially for PowerPC Macs) have been shipped since Power Macintoshes were launched m 1994 • plus there are tlxxisands of cxrtng programs which can also he u«cd Industry standard programs such as Wxd, Pagestream. Word Perfect, Page FileMaker Pro.
Excel. Quark Xpress, Photoshop and many others have all heen devek wd for the Mac
• Why Macintosh?- : ' . .UM» m ln.cmrtit*ly. mm induct .jRjjg) a
28.800bps modem with full send receive fax and answerphonc
management facilities
• Industry standard web browsers, Netscape
• » • M Navigate* and Microscri Internet Explorer.
»«e developed for the Mac Both give fill access The Internet & Communication: |VM.
W ntf to ad Vltb sites with new Internet page layout " features like auto-tables and on-socen movies The Internet's standard formal for video files, called QuickTime («* QuickTime U* Windows) was an Apple development. Of course it comes as standard w ith every Mac.
Connectivity & Expandability:
• .Al Macintoshes have networking huik in as standard, so
connecting systems together and adding shared printers etc.
couldn't be easier.
• All Macintoshes have an external SCSI connector as 4andard
(except Duos) - adding external drives, cartridge drives,
scanners etc really rs Pkig and-Pby
• Ionm dgfeal cameos can I*- pfcggrd mu (Ik* Mac for mstant real
image input.
• Inexpensive mdusuy «4andard PC cards can he used m al Mac
synons from the *» upwards Education & Edutainment:
• Many quality Macintosh titles are widely available Darling
Kindericy crier supnb tries like Hie IttinWc Human Body and
Ifetoy at the World wfrist Micnwri BpuNish Encarta, Cinemania
and Dinosaurs.
Because Macintosli is the preferred system w itlun many educational csaahlisiiments.
High quahty softw are rs avored [2 222 3
• Apple is the World's No. 1 Mukimedu PC vendor.
• All desktop Maes have a fast CD-RQM drive as standard
(portables get internal CD soon too).
• In 1995. 42 of the lop 50 selling CD-ROM titles 1 w« ridwidc
were devvlopcd »«i the Macintosh I
• Many Macintoshes luve built-in TV with teletext I so TV clips
can be avordcd directly to disk a QuickTime movies.
• Many Macintoshes havr huikin video m and out. For ehrvct
recording to VCRs.
• Some Ajadntoshes have internal digital video editing facilities
as standard, others can lie upgraded to include this facility
wth ease • Recreation & Games: 1 » Top games like The HbnMr
Doc Myst. Rebel Assault II. Dark fan Descent. Afterlife, Lost
Eden, Leg of Kyrandia. Full Throttle and The C haw all heen
developed lev Macintosh.
Output & Presentation:
• Growling and using coloui p Epson HP. -Apple and others) to
Macs is so easy and the results are truly outstanding fl
• Many software packages ate availalik* offering image
manipulation and superb photo quahty output.
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• Why Harwoods?- GK GORDON HARWOOD COMPUTERS Gordon Harwood
Computers was founded as a specialist Commodore dealer in 19H2
and we’re still supporting Amiga users today WV lx-gan
supplying Macintosh systems in 1991 when it became.clear that
Commodore was failing to capitalise on the technological advan
tage it had We needed to have products available that fulfilled
the needs of our customers who were demanding
• Sy*ctm wwh a future
- ’ • » wih cowandmg performance
• SvMeins wih unsurpassed ease of use
• System* wirhoul the problem* and iMibbi DOS W indows, which
Mill persist and trouble users even now .
Today we have grown to become one of the- largest Apple Authorised Resellers in Europe. Our extensive product know ledge and solid support facilities emphasise our status as one of a select group of Apple Authorised Service Centres and accredited Apple Higher and Further Education Alliance Resellers.
X'hy Macintosh'
• Pietnr' send the coupon or phone us - we'll rush mu lour FPU.
-fty Macintosh brochure paJt r£~-~ Initial(s): Surname:
Mr Mrs Miss Ms: Address: County or Country: Daytime Phone:
Postcode: Evening Phone: Doom.
AtccA, rgend el*g Main use(s) of computer: HOME ] BUSINESS' ] EDUCATION ] Pkuse cut out the coupon and return it FREE to FREEPOST GORDON HARWOOD COMPUTERS - Dept.CUA NEW STREET • ALFRETON • DERBYSHIRE • DE55 7BP Tel: 01773 836781 . Fax: 01773 831040 . Email: harwoodeapplellnk.apple.com INTERACTIVE ENCYCL0PED] Feature Packed!
• True Multi-media Inte
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• Kids pictorial Explorapcd
• Subject creator
• Network compatible
• Over I hour of sound
• Media-show
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• Kids hotlist selector
• Manufacturer’s SRP £29.
3 3 3 Designed for the Amiga and only for the Amiga, the Epic Interactive Encyclopedia has all the advantages of the "big" multimedia reference titles available on other platforms but it has one significant advantage - it looks like an Amiga title, feels like an Amiga title and uses all the plus-points of the friendly Amiga OS.
As a reference tool it's ideal for all the family.
If you just want to sit back and watch or have the younger members of the family entertained, the Epic Interactive Encyclopedia features many varied multimedia tours. Just click and go!
Epic’s commitment to the Amiga s always been our top priority and we are proud to release the result of over a year's work by our dedicated team - The Epic Interactive Encyclopedia.
Classic Amiga Software 0161 723 1638 Hisoft 0500 223 660 Sadeness Software 01263 722169 Megatronix 01384 771 72 Capri CD Distribution 01628 891 022 Siren Software 0500 340 548 Power Computing 01234 273 000 Weird Science 0116 234 0682 17Bit Software 01924 366 982 First Computer Centre 0113 2319444 DJ Software 0121 382 7227 Special Reserve 01279 600 204 Epic Marketing 0500 131 486 Gasteiner 0181 345 6000 Direct Software 01623 759 498 Available from these and all other good Amiga stockists.
Epic Market.-.; 138-139 Victona Road, Swindon. Wfetiire. Sni 38U. UK. Telephone: 01 93 490988. Fix: 01793 514107. Dealer eoqunes: 0181 873 0310. Dealer Sales Far 0181 8730311 'PacUyng may After from ttot shovm. EiOE GAME SCENE 27 Teen Agent 27 Tiny Troops 28 Enigma (Aussie version) 29 Cygnus 8 30 Worms-The Director's Cut 33 Kang FU CD 133 Pinball Prelude CD ‘ips 6- Guides_ Snip Tips Vampyra Yessss. Worms - the Fa tT Director's Cut is finally | here. And it's totally brilliant. Turn to page 30 now to see for yourself and then play the demo on this month's cover disk. Superb.
It's made our Christmas already.
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After a period of absence, one of the main saviours of the Amiga games scene are preparing to launch another Amiga game. This time it's an adventure game.
If you liked the Monkey Island games, you'll love Teen Agent. Although it may share the same name as the movie starring 21 Jump Street's Richard Gneco.
The similarities end there. Teen Agent is more like a Naked Gun game, without the license and is a point 'n' click comic comedy I adventure in the style of James Bond. It's really a spy spoof, with lots of gags, in the style ol the 007 movies where you get to rescue lots of sexy damsels (007 had all the best jobs) and speak to strange men dressed in black.
Alex Amsel, the man who brought us the wonderfully Agent playable Extreme Racing is behind the game and he revealed to CU Amiga Magazine that there will be not one but three versions of the game; an AGA (with 256 colours) floppy, ECS (almost 256 colours, but more like pseudo AGA) floppy, and a dual format CD version that will carry both the PC Amiga version.
* ¦ DFR: TBA ¦ Publisher: Guildhall Leisure 0 01302 890 000
trying to get the CD32 to function properly. Hopefully, the
programmers may find a way around this and we could see a
version on the CD32.
Teen Agent certainly sounds The AGA and ECS disk versions will be on five to six disks but can be installed on the hard drive.
While the CD version will be essentially the same as the AGA version, Alex said that it should have full speech and long interludes of spy style music.
Although, strangely enough the CD version will not work with the CD32 due to problems of like fun and there are a lot of worse ways to spend your time.
But can it be as successful as previous classic adventures on the Amiga? Let's hope so.
Well, we will be able to see whether it's going to be a corker or not soon and you'll be able to judge for yourselves when CU Amiga Magazine will investigate the game in full in the next month or so. Until then keep your spy glass well polished and your dark glasses in a safe place !
Mark Forbes Tiny Troops V * ! DFR: December ¦ Publisher: Vulcan Software 0 01705 670 269 ware just keep chucking those games out at This time we're being treated to an action type affair, Tcny Troops. You may remember that it was due to be released, some time back, by another publisher but it never got to park its bum on any of the high street shops' Shelves. Now, it's nearly here and we may even see it in its finished form before Christmas.
In theory. Tiny Troops sounds a little like Vulcan's other game Timekeepers in that you've got an army of men at your disposal to do battle with against your sworn enemy. However, that's where the similarity between the two games ends.
Tiny Troops is less of a puzzle game and more of an action strategy sim. And at this stage, it looks a lot more colourful (see screenshots for proof) than Time Keepers, the sprites are much bigger and the backgrounds are a lot more varied.
The plot is simple enough, you decide at the start of each mission how many men you're going to need for each battle. (A nice friendly colonel throws a few handy hints at you beforehand as to the best tactics). Then it's up to you to decide your strategy from then on.
So good, so far. The demo version we received looked fine but I had some difficulty with the controls. So, I'll have to reserve my final judgement until the finished version comes in. We should have a full review for you next month ¦ Lisa Collins Enigma ¦ DFR: TBA ¦ Publisher: TBA Oot to be confused with the OTM game Enigma, this little gem of an adventure game has winged its way half way across the world, from our ozzy cousin Peter Spinaze. Currently seeking a publisher, this game is looking excellent, so far. And any publisher out there would be mad not to snap it up.
The demo that we were sent looks very promising. It's a top down affair based on a dude armed with a crossbow, who looks like something from Jason and the Argonauts, In fact you're as playing Theseus, in his legendary mino- taur, maze, and seven beautiful girls type caper.
The graphics are superbly detailed, with some slick animation and neat touches such as imprisoned women who plead to Theseus as he walks through magic psychedelic tunnels.
After a couple of minutes playing the demo you realised ban that Enigma is a well blended mix T of Chaos Engine and Time- Keepers. We've been told that theB final version will have a randomised map that is different P every time you play and a Doom B style first person perspective section, with many more featuresB than the demo we previewed. If H these promises are kept and the B final game is as silky as the ™ demo then this could be a plate smashing success. ¦ Mark Mitchell Unlike some of the cheap and cheerful Font Cds and Disks doing the rounds, our Fonts WORK! Select from over 4000
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• ' PHONE: 01702 202835 FAX: 01702 200062 ©ouldn't it be nice to
go back to those days when you could swop a nice friendly
heifer for a I bag of hay or a sack of potatoes?
No more fiddling about at the bottom of a purse trying to find some coppers. Well, now you can thanks to Cygnus 8: Applaud Software's new adventure game. But don't get too confused by the retro bartering system, Cygnus 8 is not set in the golden olden days, it takes place in a futuristic cosmos full of weird and wonderful planets And bartering is just one thing that you will get up in this game. You see, you've got a series of missions ahead of you which will test your business acumen as well as survival skill. You'll soon Cygnus8 ¦ DFR: TBA ¦ Publisher: Applaud Software © 01283 217 270 be
zapping from planet to planet wheeling and dealing with the best of 'em and even robbing the odd bank or too along the way. But I won't give too much away at this early stage, you'll have to wait and see.
But I can say that as well as relying on your business savy to get you by you'll also be zipping around in a little spaceship bumping off asteroids and picking up valuable gems as you go.
Cygnus 8 is Applaud Software's second commercial game, DNA (reviewed last month) being their first. So, we're keen to see what this genre of game for them will have to offer. ¦ Lisa Collins VULCAN SOFTWARE LIMITED IS PROUD TO PRESENT THE PINNULE OF REALISTIC FLIGHT SIMULATION ' "I Rvil
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WORMS THE DIRECTORS CIJT really needs fixing, eh? Still,
there's always room for improvement... ©o what was wrong with
the original Worms that needs fixing? Well, let's be honest,
nothing. It was, still is. And probably always will be one of
the most playable games ever. I've always wondered how Sting
must feel when he writes a classic', You know, songs like Every
Breath You Take, or Message in a Bottle. I mean, what's it feel
like to create something that will forever be referred to?
Andy Davidson must know that now, because as sure as we forever
refer back to Pacman, Galaga and Donkey Kong in our sad,
retro-way, you can be sure that ten years from now (when my
goatee is long and grey) we'll be quaffing space beer in a
virtual reality pub recalling the good old days and Worms' (and
won't it be funny when the retro-nostalgia compilation releases
include titles like Worms and Gloom!)
OK. I'll abandon my pointless musings for now. And instead ask you to do something for me. Now be honest .. as much as you love Worms, can you say that you've never sat playing a game and said, "wouldn't it be AMAZING if you could drop weapons on people's heads while swinging over them!" Or "I wish I had a bloody intelligent homing missile that could follow you down your bloody Dark Side tunnels!" Yes. I think we've all had our own little ideas during play, and so has Worm's author, Mr Davidson, Graffiti road The new graffiti mode allows the player to draw a crude outline for any desired
level. You can change the size of the cursor if you want to get into detail, as well as chose which terrain type will be used. Once happy with your creation, press the Return button and Mr Amiga will fill in the gaps for you. There's also an option to invert the screen, so use the cursor to draw a system of tunnels, invert the screen and you have a corking underground level!
Because this release is really notll ing more than a chance for him ¦ put right some wrongs from the I original, while also allowing him* add some new, more-bonkers I weapons to the proceedings. I As far as the 'righting the I wrongs' goes, it's nothing mora than a few cosmetic correction!
And some bug killing. Now wha you tunnel or dig, you no long* leave nasty-looking gaps that I give the impression that the cal really ought to, er... cave in. I Oh no, now the landscape has!
Two layers: so dig away, safe ia the knowledge that all you'll dol uncover the 'inner background!
A silly little addition. I know. I but one that does a lot for the presentation.
Other odds and sods have I been included, again doing I nothing more than making thel game look nicer. Use the blow* torch and a spray of dust will ¦ out the passageway behind yofl call in an airstrike and the explfl sions will gout fire as well as I devastate the landscape ThatB sort of thing. I GAME REVIEW i VASE I Has laJaable oroaaieat should be asad Me a Mae or ByaaawU In I drop it aad thoa raw!) Oaty with I the added baaos ol hayiag eiplod- " a iaitial e.plosion baanaraasl this wiH sead a drift- leg wad of loners on their way.
'Mt....|lo.iM.bl.. SUPER SHEET Eht those Huffy leHas have avafcri rate a ouster race el laah cbgs1 Wbrie this sbee» degtoys as before. • tag on the space bar prabces a cape aad off into the sky be Hies! You caa as* dhKtioa lia osar your target belere pressing space M retara bun te aormal. Where eaebefrepthke wed Me . Sheep boat the OLD WOMEN ¦KWj lack. I duano. Wbre they get wr y these ideas bo. Bat they re gaad fcj
• M moan let you moaey. I You crazy Worms There are tons and tons
of new and hidden weapons to play with, and though I don't want
to spoil all the fun you'll have discovering them for yourself.
I can't resist showing you some of them ... BASEBALL BAT ifk
yaa could argue that Ike efcall bat data exactly the saae as
the Dragoa Ball, tbcro » user. The most obvious ition to the
proceedings is new Graffiti mode, where the ©can take control
of the cur- and draw himself a custom l complete with as many
silly ures as he wants You can i assign a terrain type to your
ition and sit back while the jrem fills in the gaps and lad
tkea smashing them bea better bock them oH tcreen with this aad
¦ Mseea crend roars its agproaal and ou get a ssl » ON A ROPE
j Sac aa away across the screaa bat I doa t waat to move ham
your Total control Young Mr Davidson has gone to town as far as
player control goes, allowing the user to alter just about
every aspect of the game. As well as turning weapons on and off
- as you could before - you can also chose to disable certain
weapons until a set point in the game. If you always hated how
much damage an early airstrike did to unorganised troops,
simply disable it until, say, turn 3.
You can also alter the odds on which landscape will appear, upping the ratio of your favourites against your least favourites - or simply banning the ones you hatel Alter the sensitivity of mines; the damage each weapon inflicts, and even how many times you can fire off your new improved rope to Tarzan across the ceiling (ah, but I haven't mentioned that yet: have I!)
Oh yes, it's all change on the rope front. Apart from having a greater reach, a particularly splendid addition to this tool is that you can act out all your Spiderman fantasies. By pressing the space bar while swinging you send out another rope and 'Tarzan' across the terrain.
Though you might not think this all that great, that's before I tell you about the new cavern levels.
Yes. That's right, one out of every four levels (unless you change makes everything pretty for you.
Create a corker of a level and you can even save your baby to disk for use another day Should you find the graffiti drawing too crude, you can import your own customised landscapes using a paint package such as Dpaint.
Following the well-explained guide supplied with the game (ie sizes and colour translations). And while we re on the subject of using levels over and over, you can now chose to play an entire match on the same landscape without repairing damage done in previous rounds. Needless to say.
With four teams playing, by the last few round there are very few trees, bridges, and well... any landscape at all left really!
You can also set the worms to take unused weapons from round to round with them. This means that the strategy goes that one step forward, with players hoarding weapons for those all important last few rounds.
So much more Well to be honest there's chockloads more, but there's more fun to be had finding all of the new touches by playing the game than just reading some fool go on and on about it. But I think you can see that, while this is an exercise in improving an already great product, it’s also a chance to let your hair down and just have a good laugh. Come up against some dead-serious player who's perfected his bazooka shooting and you can simply the default) is a cave level that has a complete roof. This means that, not only do you have to be more careful with arcing weapons, but the rope
takes over as the most important thing ever! Oh, and did I mention that you can now drop a stick of dynamite while swinging over somebody? Yes. I think you're beginning to get the idea now!
Send an old woman his way (I kid you not) or perhaps order a herd of mad cows to attack. And the best thing about all these crazy weapons is that they're not just dumped in your lap, you have to search for them and. After each match, you'll be given a code that allows you to keep what you’ve found when you come to play next time - searching for the new toys as you go. Now it's not just brilliant fun, it's progressive brilliant fun. This is truly classic stuff B Matt Broughton WORMS THE DIRECTORS CUT ¦ workbench version ..AGA only ¦ nnmber nl Asks---------« ¦
MM ......2Mb ¦ h»ni d,sh installable......** testability ......91% playability .....91% Kang FU CD Oes. Indeed, it's cutesy platformer time once again. After two years of development, Kang FU a colourful action platformer from Great Effects Development guns, eggs and bombs at your disposal. The gameplay is promising but never gets above that of a sub-standard and dated platformer.
Graphically Kang Fu is a complete mess, as you can see from these screenshots. The green, purple and brown colour scheme is like a visual equivalent of smelling salts. If that wasn't enough to give you a raging headache then the jerky sprites and scrolling are sure to finish the job. Despite all of this I still managed to glean some fun from this rather sad little game.
Maybe it's just the universal appeal of a platform game that won me over, or maybe it's my love of marsupials that is to blameB If you’re not so fascinated by I kangaroos and would rather retain the sight in both your eyes, this isl probably not for you However. ¦ interested parties should contact® the address above as at the moment it has no official UK sup® plier. By the way, it's not CD32 M compatible, which is a shame B Mark Forbes DEVELOPMEN!
Buy at TRADE DIRECT PRICES!
(GREEDI in Holland is here.
The game’s plot is simple enough. Skippy’s Dutch cousin has to find or collect as many baby kangeroos as possible as he hops through through the landscapes to the exit.
Lots of nasties such as cockerels, dragons, wasps and even flying umbrellas, are out to stop him though.
Luckily, our hero Klont.
Being your all-dancing, all-kicking, highly manoeuvreable kangaroo, has loads of specialised clever moves.
By waggling the joystick you can get him to deliver a few specialised kicks and punches. And you've got a handy arsenal of weapons such as ¦ Price: £24.99 + P&P ¦ Publisher: Greed ¦ Contact: ALTER interservice Halgegracht 68 7607 EE Almelo the Netherlands Leading British Manufacturers of RAM expansions to all major distributors and dealers are having STOCK CLEARANCE of A5(X). A500+ & A600 RAM Boards at RIDICULOUSLY LOW PRIC Buy an t-PU with i board for only £3~ FREE GIFT!
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TEL: (01423) 712600 FAX: (01423) 712601 All items subject to availaMity I change without notice ESOE Pinball Prelude CD Of you've read the feature on page 20 you'll know by now that Effigy are breaking new rground for Amiga games. Faced with dwindling sales and lack of retail support they've decided to release games on dual format Cds.
Pinball Prelude is their maiden voyage into this new avenue of gaming. It will play on a PC CD-ROM, Amiga CD-ROM and even CD32.
¦ Price: £29.95 ¦ Publisher: Effigy Software © 01526 834 020 So. Is it any different from the original floppy version of Pinball Prelude that was released some time back? No. But that's not a disaster because Pinball Prelude is a pretty good pinball game. Effigy went to town creating three interesting tables based on the themes of past, present and future. For example. In the Prehistoric table you've got cavemen clubs as your flippers, together with all sorts of prehistoric items littered about as bonuses such as a dinosuars, time travel clocks, bonfires and such forth. The Present table
a bit more like a standard pinball table. Things like a mobile phone and a footy match feature here while the Future table is a bit more atmospheric. This is a Bladerunner type caper with light phasers as your flippers. All the usual pinball jiggery pokery such multi-ball bonuses, tunnels and the like are included along with bonuses specific to each table. I really enjoy this game. Control from they keyboard is very responsive and realistic, just as if you were playing a real table The CD32 control pad however, was a bit tricker. I kept getting tilted off the table The graphics are slick and
the sound is enjoyable too. And if you manage to do very well I’m told there's a chance to win a cash prize. I'm pleased to see this type of format emerging. I hope that more companies follow suit. ¦ Lisa Collins HIGH OUALIIV 24 PIN ¦ CANON BJC 4100 ~ 709 99 WE Mil Alt R0UN0 COLOUR WKJET ; A WIDE RANGE Of PRINTERS ANO MONIES FOR CANON. CITIZEN. EPSON LCKARO. LEXMARK AND PANASONIC Software ?CONTROLLERS AMIGA RAM SHOCK !!!!!
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COST C* DiUVIRY TO KAWUN0 UK *OD«S5iS Wkt Slanted Oekwry U to « wort irq days from dale of despanh) • (7 (¦press Detinry |ne«t norkng day from date ol despatch) - (ID NON UK MAI LAND DCSTINATONS • Weave cat tor Omes1 prices elt IXPOAT: Most Hem are available Wortdmde. And at TAX HU! POCK lo no* (C rtsdenrs md most overseas UK Armed facts Person* (with Cds document) Bonjour! Bonjour! Bonjour! Je voudrais la spoiling dans le games pour le Amiga, sil vil plaits. Voila! Monsieur Matt Broughton est la man pour le, er ... job.
JEFACTOR iis ng Ben Gardner from iropshire who has a couple f passwords to get you past fcky-but-clever levels .way, Ken Ewing and his VORLD RFIRMADM QTQLMP RKRNQJ FKPDDI HFJDI HPCLD RFFQS IEO EURO '96 ribl* Software II all right! We haven't had y lisfs for a while so what say e let Richard Turner from y tell us he thinks are 1 knowing ...
• TEN STRIKERS: S Ferdiaind Newcastle i: Dtp. In Ceruaa e Sagaeri
Lazio e Ckapnisat Bet Dortmund cPJI lag Wright: Arsenal Stag
Cgllygigre: Lnergeol Pgtrice Lake: Paris Jl German Raul
Fernandez Real Madrid Erik Rg Anderson Rangers TOP TEN
GOALKEEPERS: Mark Crossley: Nottingham Forest Ian Walker:
Tottenham Peter Schmeichel: Man Utd.
Bernard Lama: Paris St. German Andreas Kopke: Eintr Frankfurt Franscesco Toldo: Fiorentina Angela Perntti Juveatas David Seaman: Arsenal Victor Baia: FC Porta Fraasciso Bnyo: Real Madrid SLAM TILT 21st Century Brendan White from Tubbercurry has a couple of handy codes for the attract mode lie when the table is scrolling up and down).
SMILE: Creates a happy-smiley face on the ball (although it does get grumpy the nearer to the bottom of the table it gets!)
RADIOACTIVE: Changes the colour scheme of the table. Try it more than once on each table for different effects.
STONED: Well I don't understand this at all I Apparently land what this has to do with throwing pebbles at people. I’ll never know) this makes the ball behave very strangely indeed - almost as if it's just had its mind blown into space. Crazy. Man.
CrtrMf kml cidcs bcic l « this right isyal bum puzzler WIPEOUT: Once entered, this code'll reset the high score table.
ARCADE ACTION: This code bypasses the normal table game and heads straight into the video gaming action in the digital display panel.
SIM CITY 2000 Maxis A cute little cheat from Terje Karlsen of Norway, that awards the player with $ 250 every time it's performed. Basically, when on the city view screen type in "CASS" This can be done often, but if you get too greedy you'll end up with a huge firestorm on your hands that'll need putting out before more money can be taken GRAHAM GOOCH WORLD CLASS CRICKET Audiogenic A handy little tippet from Brian Lowe of Bath earns the fella a free game! To stop the other side from getting any runs whatsoever just press Esc when the other batsmen start running. You'll stop them before they
get to the other end of the crease and the game will then continue from the start of the next ball without scoring any runs. Now that's just not cricketl VALHALLA ft THE FORTRESS OF EVE Vulcan Software Mr Brian Davies is all full of himself for finding some level codes.
Take it away Mr Clever-Trousers: LEVEL 1: No code LEVEL 2: MAH AM LEVEL 3: TIUIT LEVEL 4: TOHOT BREED '96 Public Demand Daniel O'Brien from Essex has a handy tip for this little beauty.
Basically, if you're ever short of money, ore, people or food, build a cargo ship, send it to a planet with a race you're at war with (or that you just don't likel) load up your cargo ship with whatever you fancy and then send it home.
Unload it and repeat the process and, remarkably, you'll find that the race doesn't even know you're doing it! Cool. ¦ MON PLOP!
Oui, that's your lot my small firm friends, but rest vaguely interested that I'll be back again next month with more fun. Laughter, and fish with a few tips and cheats thrown in for flavour (or flava if you're that bloke with the false clackers, er... you know Peter Andre!) Anyway, don't forget to let us know what machine you've got if you wanna' get yerself a prize! Be seeing you ... Mick Davis’s Cartoon Clipart I Volume One is a new Amiga [ CD-ROM contammg 500 I whit t stoned cartoon mages, at ol I which can be used 'royalty-free* I Each image is stored as IFF. And al 1 have been
scanned at the highest I The new Gif Sensation double CD gontains around 10,000 full colour images, Viewer and conveners are mduded on the CD. Subjects I include: VeUdes. Space. Sconce fiction.
I Textures. Landscapes. Sunsets. Money.
I Cartoons, Fantasy, Sports. Raytraced. Classic I art and loads more KsfenCUR*'' drops in 8, 18 and 258 colours, over i 30megabytes of Workbench tools, gi 1 patches and desktop enhancer tooM The CD also rcfcxrtee Magxc Worktx
- ---Dave s Cartoon Clipart CD-ROM is sup- pfced with a 30. Page
printed mdex of each image. Every image on this CD is 100%
original and does not wUI not appear on any other CD-ROM __
Contains around 5000 orotic hand drawn Images The CO « of an
Adult native and should not be , purchased by anyone likely to
be offended by I drawings depicting nudity and or sex acts
MAGIC WORKBENCH ENHANCER V2 Double 2x) or Ouac*4x) speed I ~
CD-ROM drive complete wfth I Squirrel SCSI interface for the I
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A1200. Supplied with installation 1 software Includes a FREE copy of the Eo CoXcfton 4x (gia.OO .C4 AMIGA SCSICD I A»a.lable now. ’g-gaD,*- ¦A * JGC-C. Ga -a'J drve. Pro lorrrattuo and irstallml A III •.Vi.-M-Iicb :i ;.i.;mli«xl W It.
Al' cables and msl'udons Wrm FREE narOd«s* b*c*uo sW iA 1GIG HARD DISK . Cs.oqp&p THE HOTTEST AROUNU Adult Sensation » possibly the Amiga's largest selling I adult title. It features over 4000 i»gh quafcty 256 cofcxr I images of the ‘adult" nature. Image viewers and coverters I are included for any Amiga. (OVER 18 ONLY!
| The Epic Interactive encyclopedia Is an exohng new Multi-Media Amiga I CD-ROM ft features s superb mdtimeda mtertace. Tonnes of «m dps.
F images, sound samples and subject mformahon text. It is now available for f almost any Amiga configuration. A superb reference and entertaining title for the whole lamrfy.
, mages but also includes tops of adult related samples, i adult music modules, tonnes of adutt stories, adult amma- I tions. Black&white 70 s photos. AduK games and more.
I (OVER 18) (CD115) £19 W Sexy sensation, this CD cor tans around 2.000 specially i chosen high quality BMP & GIF images Viewers & graphic I converters are included for easy and quiCk access to any | of the pictures on any Amga (OVER 18) DELUXE AQA version features ina
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Aminef f6 February 97 Amiga Repair Kit CD Amiga System Booster World Info Turbo Calc v2.1Spre*»heet tamed b CD Print Studio Pro Magic Publisher (4cd) ‘Meeting at Pearls 4 Mods Anthology (4cd) kJSHESEl! Dynamics This superb highly rated Amiga CD-ROM World I Atlas features flexOle quick access to individual lalerMllea tsbsaciMM XU ler IX Ipk ts ycW»Ulr The new Owxtvcs set of ertftancement *sfcs fcr the Epc Encyclopedia are available shortly Each title mckxJea information compiled from an expert m that field, along with each subject am colour images (where appropriate) These new sets are or
general mdex. Concue. Informative county festo- l ries. Each country Is supported by a series of Lnap Jepicting regional position major citi This CD was rated 95% in AF. « ] i features all the tools and informs- bon. Specifications etc. needed I to produce and develop Aruga Aminet 15jDecember'96) con- i tains over 600mb of the very I latest Amiga software, mdud- I mg gamee. Demos, arwna- I bons. Music, tools, comms.
I patches, etc. Available for 1 £12.99 or CIO 99 when you ¦ take out a subscription CD WITH EVERY £25 YOU SPEN, se one free CO se two free CD Emulators Unlimited contains Software omula- t on tools for the Amiga Spread over numer- i ous platforms are emulators for: Apple. BBC, SCI-FI Sensation Is an exciting new CD-ROM containing over i 1 3GJG of SCI-FI images, anana- I tons. 30 Objects. Sound FX, I Documents. Themetunes.
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:S¦ II' II. The Hom.t ¦ QDPVOHAL ’INTEfUCWP' CONTROLLER 04 99 EPIC INTERACTIVE QUIZ SHOW m ' ,r"' 1f-1'-‘uw ~-e ¦l! T r ill y¥¦ ¦ iilf1 11 •" ' ~'v rpd. Barbanan. Hunchback and ¦ arouxl 3000 other classic spectrum game Nee nctudng mum-iood game* Speccy -96 also contans fwjrads of documents contarwng instructions for most games asweH as hundreds of speccy game cheats Okay on any CD-ROM drive connected to an Anaga.
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CREDIT CARD DETAILS TOTAL GOODS VALUE POSTAGE i PACKING AMOUNT ENCLOSED I your orders to: EPIC. 139 Victoria Rd. Swindon. Wilts. UK JK Office. Open Monday-Saturday. 9:30-5:30 0 seas. *441793 514188 1 per title for UK P&P and £2 per title for overseas P&P K*»' Australia or Kfevy-Zeatind yexi can Qurctvn* rtrvy of our CO-WOMs from ext Xr* Send your orders tr EPIC 36 Forest Rond, Healhcoto, NSW. 2233 ifrMPMM Fat pa 9 520 B077 fp, pney. R SB snpfy double the UK 01 pnees fated GAME TIPS It's been a busy month for me, what with digging up old friends and burying new' ones. Luckily, I’ve still had
time to answer quite a few of your cries for help.
Adventure Helpline Valhalla II Please help me? I'm stuck on Level two of this great puzzle game. What do you do with the amplifier? How do you get the fourth planet in the cosmos and what is Herman's prophecy?
B. Arnold, Newcastle.
Give Grumbleweed the cider so he can produce one of his disgustihg burps then put the amplifier on the square beside him. Stand on it, then drink your ale. You 'II win the competition and Grumbleweed will hand over a flytrap plant.
The planets in our system (in the order in which you need to consider them) are Mercury, Earth.
Venus and Saturn. You 'II need the thermometer to represent Mercury, some earth for the Earth, some rings for Saturn and finally the flytrap to represent Venus. Put these on the altar and the last light will illuminate. There you must place the Hook of Icarus to represent the sun and you will be rewarded with Herman’s prophecy.
You 'II find the rings you seek in the Cookie Monster Room. And how do you get rid of the Cookie Monster? Simply pour some poison over a cookie and feed it to the greedy pig.
Quest For Glory II How do I capture the Air Elemental? I have managed to throw sand into its funnel but I've no idea what to do next. By the way I am playing as a thief.
Please help because this is a brilliant game and I would love to see the rest of it.
Joachim Froholt, Norway.
Yes, well, it all sounds a bit uncomfortable to me, so let's just do this one quickly and move on. Get some mud from the merchant that sells plants in the fountain plaza. Throw this dirt into the centre of the whirlwind in order to keep it from moving about. Now use the bellows to subdue it. You can obtain the bellows from the room above the weapons shop. Is you are a thief I suggest you go at night and use the magic rope to help you climb up there. You can also use the rope to climb above the elemental to drop the soil inside its funnel. Ouch!
Knightmare I'm stuck on Quest two (The Cup).
I've found the two gold keys and I've thrown items onto the three pads to find the secret rooms, but that is as far as I've got. I've tried to run across the hole in the floor, even with all of my clothes off.
But I always fall in.
M. Blaxill. Havermill.
The mind boggles. I suppose what you do is your own business, just as long as you don 'I do it in my crypt and frighten the bats. This level has two kinds of strange walls and that's what may be confusing you. Are you aware that those walls with the little balls on the bottom can be pushed around? Use the right-hand mouse button on the forward arrow icon to move them. There are also some illusion walls which can be walked through, so try banging your head around a bit until you find a wall that isn 'I real.
Indiana Jones and the Last Crusade I have managed to get into the sewers in Venice and arrived next to the Knight's tomb but there is a gate in the wav and I can't open it.
I think I might have to pull out a plug but it's too high and I can't reach it.
Colin Oliphant. Ayrshire.
You need to leave the sewers for a moment and go to the cafi in the square above. Convince the diners that the wine is lousy and they'll give you the bottle. Return to the sewers and grab the skeleton's hook.
Fill the bottle with water and then use it to loosen the mud which holds the flaming torch. Vse the hook in the plug and then you'll be able to pull the plug out using your whip.
Monkey Island III I am desperate to find out the whereabouts of Largo's clothing
(i. e. thread) for the making of the voodoo doll.
Amy Wise, Gwynedd.
Perhaps if you were lo balance a bucket of mud over the door in Largo's cabin, things might take an interesting turn. Pay special attention to the door afterwards, for that which you seek will be hidden there.
Valhalla 3 Please help. I can't get past Aunt Maud no matter what I do.
M. Belshaw, Lowestoft.
Aunty Maud has a morbid fascination with the Black Death so you need something related to this M get past her. A good start would be L to pick up the two flowers and plact | them in the right order on the swords either side of the chest. Yot should get what you need then. Set snip tips on page 35 for the level codes if you're really stuck.
Universe I haven't managed to get very f in this game, in fact only as far| Gavric Homeworld and now I can't enter any of the doors, especially the one which is prc tected by lasers. I also want to know how to drive the PTV carl that is in the car port.
Christopher Hindley, Deeside.
W hen you arrive on the planet you should walk to the air ducts on the 4 of the screen and do the push pull j thing. You 'II end up getting such down inside with all of the other r bish. The one thing you do need j this location is a mirror. I know I item is important, but I must confei I've never seen anything of intend one of those things. Return to the d which is protected by the lasers am throw the mirror at it to cause som serious damage. I will warn you t the car will refuse to take you anywhere unless you have the code which is found inside the game manual but I'm sure that won’t h
problem, will it? I If you've got a little | with your favourite Role PlayJ Game and would like Vamp lol help you out. Drop a line t Vampyra. CU Amiga Maga Priory Court. 30-32 Farringd Lane. London ECIR 3AU.I ?UT OF* THIS WORLD PERFORMANCE. . .
Amina Monitor available now DOWN OF AMIGA UPGRADE N0IUT0 17” BRANDED MONITORS Full range auailable Special introductory offer £499 ex UflT until Christmas 'At long last, an affordable big monitor' (Amiga Format) The perfect monitor for the Amiga owner1 (Amiga User International) Yol
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Net&Web 2 £89.95 Termite 09.95 TermiteTCP £59.95 Twist 2 Datjb.ise £99.95 Cinema4D £199.95 Disk Magic 2 09.95 Max on Magic £29.95 Media Magk £69.95 Upper Disk Tools £14.95 HiSoftC + + £169.95 HiSoft C++ Lite £79.95 Dev pat 3 £79.95 Highspeed Pascal £99.95 HiSoft BASIC 2 £79.95 Gamesmith £99.95 ProFlight Simulator £19.95 Aura 8 £34.95 Aura 16 £99.95 Clarity 16 £149.95 ProMidi Interface £24.95 Megalosound £34.95 VidcoMastcr £69.95 Classic Squirrel £49 Surf Squirrel £79 When purchased at the tame as any SCSI peripheral Morma prices Classic Spurn £69 95 Surf Spulrrel £99 95 VideoMaster RGB
£109.95 VideoMaster AGA £79.95 VideoMaster AGA RGB £129.95 ColourMaster £69.95 POSTAGE C4, KEXT DAT £6 AU MAJOH CKEDIT CMOS ACCEPTED ElOE PRIORITY ORDER HOTLINE 6500 223 66,0 TECH SCENE 1 Hello, stepping | into Herr Horgans shoes as Technical Editor, I've managed to keep the technical products coming in thick and fast. This month, we're well catered for, check it out.
42 Draw Studio_ A totally new DTP art package arrives from the authors of Image Studio and Texture Studio.
44 Apollo 1230_ Just think, for £10 less than a bare Blizzard 030 you could get your hands on this accelerator card with 8Mb RAM.
At long last SAS C++ has a worthwhile competitor. Find out just how serious a threat it is.
48 Monument Designer Video titling software moves up a gear and steals some tricks from DTP packages with Monument Designer.
49 Animage_ Monument Designer's creators have also come up this superb little video effects package.
51 Siamese RTG preview This follow up to the original Siamese sounds wonderful. We just | had to sneak an early look.
54 PD Scene_ I At wall the usual array of games and demos, there's one game this h that is head and shoulders above the rest.
156 PD Utilities_ u'll find all sort of useful programs for your Amiga here. Am in't cost a fortune either.
Draw Studio ¦ Price: £59.95 (floppy edition requires hard drive) £74.95 (CD edition) ¦ Developers: Graham & Andy Dean ¦ Supplier: LH Publishing © 01908 370 330 Oesk top publishing has always been a popular use for the Amiga but recent years have seen a sharp decline in the development of quality DTP software. SoftLogik's PageStream is the sole survivor of the once healthy Amiga DTP software scene that included a bunch of excellent packages such as ProPage and ProDraw. The rest have ceased development.
However, all that has just changed with the release of Draw Studio, a package that looks set to give the Amiga DTP scene a hefty kick up the backside.
An all-new DTP illustration system appears from the authors of Image Studio and Texture Studio. But is it quick on the draw?
The signs are good from the outset. For a start it's been developed by those Amiga stalwarts, brothers Andy and Graham Dean.
If the names sound familiar it's not surprising, as they were also responsible for Texture Studio and Image Studio, two well respected applications from the recent past.
While still on a graphics theme, the Deans have now moved over to the world of DTP illustration, spying a gap in the market and filling it with one of the most friendly and intuitive pieces of software to have appeared for ages.
KKWSBi ¦uBtsiof anyone Best of both Still not sure what Draw Studio actually does? It's a structured drawing program for use primarily but not only in DIP situations.
The key to its appeal is its seamless integration of traditional structured art components with bitmapped graphics, so in theory you get the best of both worlds.
In fact, you do actually get the best of both, so long as you have a good graphics package and a decent DTP system to back it up.
Basically the way it works is you import some bitmap images (IFF, TIFF. GIF, JPEG, BMP PCX or anything else via datatypes) and combine as many of these as memory will permit with your structured elements, such as lines, circles, boxes and so on which are built from scratch usi plenty of the built-in tricks alt the way to spice things up On your illustration is finished you can export it as an EPS file or i bitmap of your specified res tion. That’s simplifying it a lot | because there's a whole lot i you can do along the way. Got ] the picture?
DTP Draw Studio's main ] purpose is to pro illustrations for useii DTP applications, whether that mean amateur club ne ters or material for p fessional magazin and publications, I as it outputs its fin images as 24-bit bitmaps it can be usj for all kinds of grap longer are we limited to dated, unstable software with no user support. While its use of MUI may not find favour with everyone, this has the side effect of making it a very flexible program that offers plenty of power and options from a simple interface, with all the usual MUI features including 'balloon help’ and loads of config
urable preferences This is a particularly important consideration with a creative tool such as this, where the interface needs to be as transparent as possible, allowing the user to realise complex ideas with minutes. As it stands. Draw Studio is an excellent program, which for a version 1 release is quite an achievement.!
Tony Horgan art tools there are options for producing a variety of graduated tints, plenty of built-in arrowheads for lines and diagrams, Bezier curves, freehand drawing, dotted lines and more. Transparent colours can also be used. This is very welcome and has a number of uses apart from purely as an artistic effect.
Bitmaps Bitmaps come into the plot via an effective bitmap management section. You can select and import any bitmap into Draw While there have been some good structured art packages released in the past, like ProDraw for example, they're | hardly ideal for getting the most from a nice big fast AGA or 24 bit-equipped modern Amiga. Draw Studio is a totally new application and has been written with today's requirements and hardware in mind. The result is a program that's incredibly easy to use. With plenty of options for you to adjust everything to your specific needs.
One of its most endearing features is the layout of the controls and menus backed up by standard DTP hotkeys.
Anyone who's used a DTP package will feel instantly at ~ome with Draw Studio, importing and exporting, drawing Tapes, moving and resizing objects with ease.
Work. In theory the output resolution can be as big as you like, phough at the imoment this is limited to available RAM Actually there seems to be some other limiting factor, perhaps Chip RAM. There really needs to be an option 1orender a project straight to a file on hard drive. That would allow you to output a non-jaggie image at whatever size was aaquired which could then be used as large as you like, even if that meant importing it to a DTP system on a different platform lsa» providing a massive front cow image or illustration for use |n Quark Xpress on the Mac).
That's not possible at the moment but it looks as if it will be addressed in the next update of the program I Bearing that in mind, at the Hnoment it's limited to smaller ¦ustrations. But it can still knock out some very slick images.
Alongside the standard structured Super friendly Studio's bitmap manager, where it can be given a name tag that’s different to its original filename.
When you want to use a bitmap, for example to fill another object or text, you go to the bitmap manager and select it using the lister which displays all the currently loaded images as thumbnails along with their tag names. This approach makes it possible to use the same source bitmap in a number of areas in a variety of ways, without having to reload the bitmap image or have it duplicated in RAM.
Compatibility Draw Studio isn't yet the total DTP graphics package but it's moving in the right direction.
Many will feel compatibility with other platforms and systems is an important quality In such a program, and thanks to its support of importing and exporting EPS. IFF.
TIFF. PCX. GIF. JPEG and BMP file types it won t have any trouble interfacing with PC and Mac systems. Should that be necessary.
However, the limitations on the size of the final output is something that definitely needs to be sorted out, and I’m lead to believe that it will be very soon.
For anyone working on less demanding projects, especially those working purely with Amiga systems. Draw Studio will provide a whole new creative avenue when it comes to illustration. No Warp factor nine One the mora fun tools to play around with is tha warper.
After grouping together a number of elements of structured art or text (it doesn't work with bitmaps) you can choose one of the preset warps from the menu and alter the amount of stretch and squash from a slider. You get a small outline preview too which is nice. Alternatively you can mould your own warp using the Envelope option. This is especially useful for spicing up text and adding a sense of movement.
Instead of a 68020.and comes equipped with an MMU making virtual memory a possibility. The 1230 also very usefully accepts either a 4 or 8Mb SIMM but unfortunately 8Mb is PCMCIA unfriendly so you can forget any PCMCIA activity if such a SIMM is fitted.
This stems from the fact that the 1230 is really a souped up 1220 which was never designed with the logic required to map the memory above the PCMCIA space.
MMU and FPU Performance wise, thel 230 is virtually identical to the 1220 card since the 68030 isn't much of an advance on the 68020. The only main difference is the addition of a tiny data cache and the MMU of course. However, this benefit is negated by the 1230 being clocked at 25Mhz instead of the 1220's 28Mhz. I'm told this was due to public sensitivity to 'overclocking'.
Surely no-one cares about 3Mhz?
The fitted 68882 is a 20Mhz unit which is clocked at 25Mhz anyway!
The Apollo 1230 is a competently built card even if PCMCIA is of no use. And with 8Mb of RAM it's £10 cheaper than an unpopulated Blizzard 1230MK IV Memory, speed and a real time clock all for a ton and a half is a pretty good Apollo 1230 Occelerators are pretty much standard equipment on A1200s these days. We need not harp on the fact that the stock 14Mhz 68020 is not up to much when compared to modern software. As with other platforms, the specification required to run the average application has risen and risen. So accelerators are always welcome in my book.
There's a key difference between extra memory and CPU power. Memory such as RAM dictates what specification the software needs to work at all whereas CPU power only affects the speed the software will run. To that effect memory is more important but presuming you have enough to do what is required, you don't want to be left waiting around for it to happen. It used to be that RAM cards were a lot cheaper than accelerators until the Apollo 1230's predecessor, the 1220 arrived. Like the.
RAM cards available then it also cost only £99 but it significantly sped up the At 200 given an onboard 1Mb or 4MB SIMM.
¦ Price: Omb £99.4Mb £129, 8Mb £149 ¦ Developer: Apollo can have this Apollo 030 with 8Mb of RAM.
¦ Supplier: Visage © 0115 944 4500 CPU power This new version, the A1230, is .. unsuprisingly fitted with a 68030 For a tenner less than a bare Blizzard 030 you So you want a Siamese System but need a PC?
Buy your Pentium PC from HiQ, the people who understand both the Amiga users needs and the advantages of using both platforms.
Lor as Mat Bettinson from CU Amiga wrote about the Siamese System:- |“l consider this to be the most revolutionary w m jroduct of the year for the Amiga” M Free Fun ||| Free Full Screen VideoCD Player Siamese PC System | . Free On 1 Site _ Warranty lonitor and A1200 not included The Siamese PC is sold without monitor | and Cdrom to allow the flexibility of choosing the i to suit your Amiga setup. A lot of people | have suitable SCSI Cdroms and VGA or SVGA tible monitors. If you have a SCSI Cdrom we II fit and test it for you free of charge at HiQ, if not i we can recommend a suitable unit for
your I needs. If you want to purchase a monitor we suggest the Microvitec 17", or if on a tight budget then the Microvitec 14". However any SVGA monitor will suit the Amiga-PC setup but may not run the Amiga 15khz modes, in this case you will I to run in VGA Multiscan or DBLPAl modes I from the A1200 A4000. Graphics cards are OK!
Siamese Pentium PC Systems include Siamese System v1.5, Mouse, Keyboard, Windows 95, Free VideoCD Player, 12 Month On Site Warranty, 16mb EDO Ram, 1.2gb Hard Drive, 2mb PCI Graphics, 16 bit Sound card, 256k Cache i v X SisyslOO I Pentium 100 CPU £999.95 ¦ Sisys133
- ¦- Sisys166 Pentium 133 CPU Pentium 166 CPU £1099.95 £1299.95
For details on custom configurations, the Siamese System, or
Digital Video Editing call Today on 01525 211327.
SCSI Networking Options (includes high speed Serial) A1200 only.
The packs above do not include the SCSI networking system because it varies from machine to machine. However below is a price for the SCSI cards and connecting cable for the A1200. If you have another Amiga or own the card listed then please call. With this pack all you need to add is a SCSI hard drive and away you go, the smallest available from us is 1 2gb at £229.95, however you can use smaller scsi drives which would do the same job much cheaper and we will happily fit them for you, or you could even use an internal SCSI Syquest.
Zip or Jazz drive.
Surf Squirrel SCSI2 and Serial + NCR810 SCSI2 ? Cables £169.95 The Siamese System is Developed in the UK by HiQ Limited Tel 01525 211327 fax 01525 211328 Gable End, 2 The Square, Hockliffe, Bedfordshire, LU7 9NB, UK Try our internet page www.hiq.co.uk - email steve@hiqltd.demon.co.uk Storm C ¦ Price: £269.95 ¦ Developer: Haage Partners ¦ Supplier: Blittersoft 0 01908 261 477 Murphy's law. Along comes something that you've been waiting for forever and it's what you've always wanted but ... Owas really looking forward to reviewing Storm C. I'd just added a C+ + Classes to the PC Side of the
Siamese System and was looking forward to being able to do the same on the Amiga side. What I really needed was a powerful integrated editor and debugger to use on the Amiga and it looked as if Storm C was going to be the answer. SAS's C++ has never really been too useable as it's pretty slow and doesn't have any support for things like exceptions or templates. So. I had more than a passing interest as to how the Amiga's only remaining commercial C+ + compiler would fare.
On the slim side The small poorly-written manual that accompanies Storm C didn't make a great first impression.
Compared to the two huge tomes and massive AmigaGuide files that come with SAS C. it shapes up extremely poorly. This is a big oversight. As a programmer, I understand that its more fun to write code than documentation, but it's impossible to program without documentation!
Luckily, though there is online help to get you started.
Aside from the manual however. There are some excellent new features. For example. Storm C has a Visual Project Manager which organises your projects and saves lots of time by removing the need for makefiles. This enables you to easily add and remove files from projects and all components are neatly displayed® in an overview window. From herfl you can open source files |ust by ¦ double clicking on their name I which is far more advanced than® SAS C A toolbar is also provided® with commonly used features I such as load save, compile debit® The Storm Editor where all the® source files are
opened up has I keyword highlighting, which if I tastefully setup (my default systeH colours are headache-inducmgly H loud), can make editing code rnuc® What’s inside?
& The magazine for Amiga enthusiasts Worldwide We have lots in store for issue two! We test CD-ROMs, show you how to connect them to your Amiga, and much more!
Scanning!
We review and test several scanners, and show you how to get the best results!
Bograts & Games Amiga review has a lot of games coverage Issue two contains the preview of Bograts, a much much review of XP8 and more!
DEMOS :ws NI INTERVIEWS “ AMIGA nmvimw ProPage DTP We give you th first in a series of ProPage ProDraw tutorials The glossies!
We find out which one of the glossy magazines is the best!
Plus much, much, moral REViEW
- Issue two Out Now £2.95 11 years of the Amiga!
We take a look at eleven ye of the Amiga CompulJrl 11vv 11 Columns!
We nave many (nOeprri opmionalM columns wntlen Dy key Iqufes in me maixel_ How we create AR Interviews!
Back to the future!
We lake a look at the past, present and future oI the computer trom the ZX80 right up to Sfkcon Graphics Workstation' MediaSoft Welcome to AMIGA juntas OUR new rTiagazinG'Order issue one for £1.00 lime one la Mill available, annougn an Have David PattHar in me editor or Amiga Review Itmaeileo ugglles or its caiMUtt.
Lei him le*l whal il hotds. ] iMnlort we re letting it go al |e» tl 00 il yea Well hello CU AMIGA readers. Thank you lorder iism one iM Iwo yea can Sava Ibam Deis lor taking Ihe time out to read this jior C3.6Q (bargain!). Olhbr sabscrlbtlona am advert for our new magazine, Amiga (available as below too!
Review. Released on 1st August, Amiga Review | _ ' is a mail-order-only magazine created entirely I Dear MediabOtt using Amigaa complete with coverdiska thal |Here are my details: covers all aspects of the Amiga market, from J games to DTP and programming. And as you're • CU Amiga renders, we know you love ell things iName . lo do Wilh your Amiga IaoHcoc.
Issue one contasts features on buyrg JAOQress and chooeing a printer. PostScnpt pmtng. Desk Top Pubfeshing Bwz Base How we make Amiga i...... Review. Upgrading your Amiga, details of the new I ...Postcode ... Amiga computer, an interview with Vulcan Software, columns from Mufaton and Vulcan, a [Please send me (please tick) i ? Issue one (£1.00) mU* two I, on sale iom September !'? Issue One « .WO (£3.60) and win be packod with more featuresand reviews. , o I Just Issue two (£2 95) including the first ol a senes of ProPage and
AMOS) £ £ J 11 Professional tutorials, suitable for both beginners j * H3 Months subscription (£6.50) and expeas alike, interviews with Mutation Jo® u Software and Epic Marketing, columns Itom both ol j ? S ?'2 Wonlhs Subscription (£21.95) these companies and more key figures m the i 2 ?
Industry from F1 Ucenceware to Vulcan Software Is- ° rto on mage processing (we show you how 10 60 JS*0*1 ,0fm lo MediaSoti Sales 40 a new magazine commg out called The Domaw Jdfvtsion.
The DigKa & Softwood war. A look at the current .Communications House. 22 Brook Road, state of the games market and more opinionated iShanfclln. Isle of Wight P037 7LU columns for you to read no For details on ordering. See right! David Pettifer [ rr) 0 n n Q w j SuperDisks Every issue of Amiga Review always has al leas! Two Super Disks attached to tho front. One is tailored tor the gamos player. Amiga Gamer this month (Sept. Issue fwo) packed with a demo of a new adventure game y C- while SuperSarious fu« of serious software demos, sound samples, ckp- L- aa. And more At the time of
writng. We're just about to contact Softwood f Ml about a demo ol Fmal-Writer Tvial-Data Cal 01983 867377 lot more info' II eye straining. Real time updat- as you type is another handy ire here as it shows up com- errors such as typos or mis- function names as you go After the novelty wears off
i. you start to wonder where other power features such as views
are. Fortunately it's to use any third party text editor to
make up for the shortfall.
Debugger drag A good debugger is essential. I've never found SAS's Code- Probe to be that friendly so as I was having a hard time debugging my AmigaDOS packet handler. I thought this would be a good thing to try Storm C out with. A law fmstrated hours later. I decided it wasn't that good an idea after all.
Several things about Storm C such as library pragmas, and library function prototypes are subtly different to SAS
C. These differences should really be explained in the manual
and it really needs a chapter on how to successfully port
SAS code to StormC.
StormC repeatedly refused to compile my program a second time, always complaining that "An error in the Arexx protocol accrued. The program cannot be compiled. Try restarting the system".
I rang up Storm C tech support for help. They weren't in. So I Emailed them a few times. A month later, no reply. Ho hum. I tried compiling one of the few example programs, the C= ColorWheel example and it worked first time so I suppose it just didn't like my code.
Limited libraries One of Storm C's most notable features is how it lets you define your own library structure base, it's brilliantly easy. You define your structure, then use a pragma statement to tell the compiler that its your library base. This is a very useful thing to be able to do, for example you can give other programs access to your structure in the same way as C= libraries such as the intuition, library do, ie struct MyBase 'MyBaseHstruct MyBase 'lOpenLibrary ("my.library'M); To do the same thing in SAS C you have to provide your own library startup code, which makes using many
SAS ANSI C functions unusable.
Now for the bad news; you can't step into your own library functions using the debugger (cue sounds of heads thudding against walls). This alone makes Storm C unusable for nearly all of my projects. Libraries are a very important program component, to be unable to debug them properly is a massive oversight. Another missed opportunity is the inability to create C++ libraries, unlike SAS C++.
StormC also does not provide library startup code for muiltibase libraries, only single base.
Falls down What Storm C does, it does well.
The things it doesn't do, I can't wait for. If development is continued, Storm C can only overtake SAS C. Once my various gripes are sorted out. I would like to switch to StormC. Future developments include StormC for ProDAD's P-OS.
And support for Phase5's PowerUP PPC project. In a recent press release, fat binary and integrated cross compiler development environment is outlined, that should allow quick and easy development of mixed 68k PPC software. So, I can only wait in anticipation. ¦ Paul Nolan Monument Designer 2 Price: DM 399 (approx £179) ¦ Developer: ProDAD International ¦ Supplier: ProDAD International © 00 49 2206 82728 A new video titling program steps into the ring. Will new ideas be enough to make it a winner?
Manipulation wit riipiia-Masking sive. It does offer some neat ideas and if you're used to wo ing with DTP you may well prd its interface to that of Scala an company. However, it lacks thel 'quick and dirty’ features of mq of its rivals, so if you want to bang up some title sequence a few seconds you might find] this is rather unwieldy. Hoy the fact that it outputs to aniit tion files makes it suitable for | more than just video applic
- you could put it to use for erf ating intros and presentations}
complement a variety of Amij based applications ¦ Steven
Seybold I IDHGJbU % * si a "Vi A fresh approach For the
presentation of video effects and titling software you need to
display two screens: one for all the control panels and
another for a constant display of the screens and titles you
are building up. Most video software uses a splitscreen
method, so the controls are packed onto a small strip at the
bottom of the screen, leaving most of the main screen visible
behind it. This has the advantage of allowing you to view your
graphics as they will appear, while your control panel can be
toggled on and off.
However, the trouble with this is that it’s not very flexible and doesn't take into account anyone who wants to use their own screen modes or graphics cards. Both Monument Designer and Animage address this problem by using a system of resizable windows, one of which contains a preview of the display you're currently building. Old guard fans, however, might not like this as the preview display is an approximation of what will actually be displayed in the final presentation. It's up to you.
Oet's face it. When it comes to video titling software, the Amiga is more than well catered for. There's the likes of Scala, VideoStage Pro and Media Point offering professional results in exchange for very little effort.
Adorage doing a good job of churning out special effects and a range of shareware titlers backing them up. So what more can a new player in the field offer us? Quite a bit actually.
New approach There wouldn't be much point in trying to emulate the likes of Scala.
So Monument Designer takes a rather different approach. It uses a multi-window interface which can be directed to any available screen mode. This houses a preview window, a timeline, an effects selection window and a main layout window. This last one looks more like something from a DTP package than a video titler, which is a reflection of the way the program works.
Titles, credits, presentations and such forth are created by combining text and picture elements into a sequence However, for the text you are limited to using Compugraphic fonts. Bitmap fonts are not supported. This is unfortunate, as many videogra- phers will have amassed quite a collection of bitmap fonts for all occasions. Surely it wouldn't have been a problem to incorporate support for these?
Text is entered into a box which can then be manipulated as in a DTP system using grab handles, while the text itself can be formatted using justification and centring tools. Text can be rotated but they've messed up a bit here. You have to rotate each letter separately, so if you want a line of sloping text, you need to adjust each letter in turn and then position them by hand so that they all line up properly. I can think of better ways to pass the time.
Alpha channels If the thought of using Compugraphic fonts for your titles brings to mind visions of dull black and white screens, don't worry because there are of ways of sprucing up your text. Words can be filled with bitmaps or gradient fills. You can even use animated alpha masks to give them some movement.
For example, if you had an animation of rippling concentric circles. This could be used as a mask to displace the main display. There’s also a range of alpha channel effects included which work in a similar way.
Offering effects such as fog.
Stars and flames. Compiling a complete sequence is fairly simple. The combination of the timeline and wipe windows makes it easy to set up keyframes and render an animation.
Conclusion While it's good to see new ideas and approaches being taken with software, ultimately Monument Designer is not overly impresMonument Designer 2 nimage ¦ Price: DM 235 (approx £105) ¦ Developer: ProDAD ¦ Supplier: ProDAD © See box out From the same stable as Monument Designer comes a new video affects package.
SSA animation Animage and Monument Designer both output Anim5 animations as used by most Amiga animation packages, plus a special custom format called SSA.
Anyone who has used ClariSSA or Adorage will be familiar with ProDAD's inventive and highly effective SSA animation format. It stands for Super Smooth Animation and increases the maximum frame rate your Amiga can push out when playing animations, with high- er frame rates leading to smoother movement.
SSA exploits the Amiga's interlace mode which flickers between two displays 25 times every second (or 30 times in NTSC mode). An interlaced picture actually is made up of two parts (fields) which are 'interlaced' between each other in alternating lines.
Each frame of an SSA animation holds two fields, which in this case are two consecutive animation frames. With a big helping hand from the video hardware that controls the flickering of the interlace mode, these animations quite often live up to their Super Smooth monicker.
Stute readers will have | already noticed r similarities between Animage and ProDAD's us animation effects pro- 11 Adorage. With Animage, ) have started over again, ig the functional but dated s of Adorage and totally iking the whole thing, iver, it would be unfair to ge too closely with e, as it's a far superior 1 capable of knocking out s extremely slick and profes- il looking results, iching the output from ) you could easily be i that you were watching a video effects machine. It's basically an animation composition tool but it allows you to combine and process a number of animations
in some pretty dynamic styles. The working environment is very much like that of Monument Titler. So instead of a customised screen of buttons as in Adorage. You get a nice system compliant window-based front end that can be used on flicker-free high resolution displays including graphics cards via Cybergraphics.
Mix and match What makes Animage so special is the way in which you can combine your animations.
For a start, you are free to completely resize and scale each of your component animations, so we're not just talking about merging or crossfading from one anim to another. Each part can also be given its own flight path, speed and special effects. So this means you can emulate those tumbling, exploding live video effects that are so populat on TV.
Even though you're not actually processing live video signals, there's no reason why you can't use digitised video animations.
Because the final output of Animage is an animation, you can even import and process animations that you have previously created with the program.
The ability to add fading trails to your components gives even more scope for super-slick cuts and fades.
Very slick Although Animage is far from a complete video effects and-titling package it does have some very clever tricks up its sleeve.
There are many things you can do with Animage that would be either impossible or at the Where to get it Animage and Monument Designer are both available from ProDAD in Germany.
At the moment there is no official UK supplier for either program. For now you can order it direct from ProDAD International, Im Auel 14, D-51491 Overath, Germany, Tel: 00 49 2206 82728. Watch out for news of a UK distributor.
Very least extremely time consuming to replicate with other software. If you're serious about flashy video titles and presentations then this should definitely be on your shopping list, as it will give you a substantial lead over any competition you might have.
Once you've got a series of Animage projects down onto videotape you could have yourself a very impressive showreel that would otherwise require a rack of dedicated video effects units to achieve. For this reason alone it's well worth looking out for. ¦ Steven Seybold ANIMAGE What happens when the World’s largest ® independent Internet Service Provider commits itself to the Amiga?
Not only do you get NETCOM's award-winning service and 24 hour technical support (Internet 96 Best Buy) ... Complete Software Customised Amiga softwai Click-and-go installatior t Special inclusive GetCon hardware software Inten bundles available from AMIGA BUT ALSO... ...the option to buy one of several unbeatable hardware, software and Internet service packages direct from Amiga specialists Eyetech, our UK partners in bringing NETCOMPIete™ to the Amiga... For example.. The Eyetech Getconnected Internet upgrade package for diskette-only A1200’s - for just £199.95 including VAT Complete
Support tr 24 hours a day 7 days a week t Total subscriber servici Complete Value No start-up fee Unlimited usage y Fixed monthly charge 4MB memory expansion, V32 (14.4) modem, all cables and full installation instructions k'' Complimentary hard disk with preinstalled software Three months unlimited Internet, Web and email access with 1 MB of your own World Wide Web space % Internet reference book by acclaimed communications and Amiga journalist ‘Wavey’ Davey Winder Please contact Eyetech, our Ui Amiga partners, by phone, faxl email or post for full details of th and other NETCOMPIete™
packages for the Amiga : Eyetech Group Ltd The Old Bank, 12 West Green Stokesley, North Yorkshire, TS9 5E Phone: 01642 713 185 Fax: 01642 713 634 email: info@eyetech.co.uk web: http: www.eyetech.co.ukl NETCOM Internet Ltd, St James Hi| Oldbury, Bracknell, Berks., RG12.
Phone: 01344 39500 Fax: 01344 42 NETCOM and NETCOMPLETE are trademarks ol NETCOM Online CommunKcatooJ All other brands and trademarks are fully recognised as the property ol their rescectil PREVIEW Siamese RTG IDFR: November ¦ Developer and supplier: HiQ 1 01525 211 327 Email: steve@hiqltd.demon.co.uk onne met Unlike the film industry, this sequel Eye looks like it's going to be even better the box office smash original.
He original Siamese Amiga to PC top dubbed: "Most revolutionary product of the year" at However, the lads from HiQ haven't fet back on their laurels since the original pmese system rolled off the production line.
They managed to pull a new version of the pmese out of their hat that has impressed us stothe extent that we had to do a special pre- «e.v of the product before it's finished.
So why are we so impressed? In a word - RTG.
Not the normal kind of RTG in which the Amiga's screen is ReTarGetted to a third-party graphics board, normally only possible on Zorro slot Amigas. No. Not that kind but one where the Amiga's display is miraculously teleported across to a PC.
We kid you not.
Display card superior "Why have they added this capability?", you ask? Reasons are many and varied. Firstly, any old PC usually has a display card sadly superior to the Amiga's custom chip set in terms of speed and resolution if not graphical tricks.
Next up. A nice cheap (and large! SVGA monitor can handle both the PC's output and the Amiga output in one. As with the Siamese original, there's only need for one keyboard and mouse, the A1200 could be slung under the table.
We don't mean to suggest you'd relegate the Amiga to a simple bolt-on for the PC - far Amiga Kcurgelting Amiga Screens lo PC graphic Only the Siamese System makes il possible.
From it. Running Amiga applications on separate screens appears as windows on Windows 95's desktop. All of the top Amiga applications will carry on multitasking but with graphical output many times faster than normal. Next to a native Windows applications it'll be instantly apparent which system is superior.
Shocking example For example, we ran a moire pattern benchmark on native AGA, a CyberVision 64 in an A4000 and the Siamese RTG system. The pattern pulled off only 440 lines in 10 seconds on AGA in 256 colours. 10832 on the CyberVision 64 at twice the resolution and 65536 colours while the Siamese RTG miraculously dropped jaws with 24820 lines in 10 seconds. Paul Nolan, the system's programmer, was quick to state that it was the PC graphics card's hardware acceleration which was responsible for the ridiculous results. Needless to say we ll be taking an indepth look at the Siamese RTG system
which promises to give a new lease of life to the Amiga or a proper operating system to the PC. Depending on how you look at it. Either way we're sure you'll agree it’s pretty exciting stuff so keep an eye out for it in a future issue of CU Amiga Magazine. ¦ • Mat Bettinson OvflGicR Voy; Vou An Go la* ZZT''V34+ wKSSrfaxmodems - . «J5 «i through youM nd L«* out for reviews - or ca„ as for jUST £13g gg includes free internpt 'formation sheet ‘ MEMBERSHIP to OUR RUM ss and SVSTEM. M.DN™h°UeRx Ls|™ board IA600 100 CD ROM UPGRADES Quad Speed IDE CD ROM, PC Desktop Case, 200w Power Supply,
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BBS: 384 86-56-26 384 82-62-82 PD SCENE PD Scene Check out the latest games and demos from the PD scene, rounded up and put through their paces for you this month by Anthony Brice.
MegaTyphoon budiUdliu game Stunned. That's the first word lit that comes into B a my head after t-g BT 4',V 19] giving this game -Q -Sr the once over. B And I'll bet good P9 |gML 1jj| ; money that you will be too. This j has got to be the most j technically accomplished shoot j 'em up for years. What's most | , impressive is the amount of ¦ 11 1 '¦ sprites flying around the screen at such a super-smooth rate. You may have even seen the PD game Blaster a couple of years back - it was the quickest thing the Amiga had ever coped with. This one beats that and lots of the commercial zappers
hands down. It really is that frantic. The sprite designs aren't as good as some of the commercial offerings such as the wonderful XP8 and Project-X, but hardcore action is what it comes down to, and Mega Typhoon delivers that in abundance.
It's a taster of the full game so you'll need to order it from the authors directly, but I doubt it will be too long before some smart company picks it up for a full commercial release, so get in fast. It's even got funky music on the title screen, and some trainer options for the those not accustomed to shoot em ups. Very highly recommended.
AminetPath: game demo megatyphoon.lha (253k) Available from: Online PD, 1 The Cloisters, Halsall Lane, Formby, Liverpool L37 3PX.
Tel: 01704 834335 Step Five game I can almost hear the moans now. Another Tetris game. I1 W’V'JVfx.-r Why bother? Because many ¦ H people consider it the best K jj j J game ever written. It all PJ comes down to the fact that ¦ H ¦* ¦JQ( the simple ideas are often |i j 11811'VJ the best. Look at Breakout RH ‘W 1 t as an example. Any game E that as popular as Tetris is always going to ! •• cloned, -- and Step Five is just that. Reasonable presentation, nice music and it plays well enough. I've always liked Tetris, so it's easy to speak highly of clones, but I would pick up on a few flaws with
this new version, namely the long delay between games, the controls being too sensitive, and that you can’t use any other control apart from the joystick.
No keyboard option? On Tetris? Blasphemy! Worth a look sure, but TetrisPro is three years older, and definitely the better game.
AminetPath: game think StepFive.lha (633k) 89 Available from: Online PD. 1 The Cloisters, Halsall Lane, Formby, Liverpool L37 3PX. Tel: 01704 834335 Steel Worlds slideshow I haven't seen a decent slideshow in quite a while, so this was a f* pleasant surprise. The theme of this one from an Italian group of ' scene coders called Vajrayana is big characters with guns, similar to those from Bitmap Brothers’ Chaos Engine, as featured on our ¦ ¦ ¦ ¦ J covers last month. They're all reo sonably well drawn but it's the presentation which is really notable. The background music suits the atmos
phere perfectly along with smooth fades between onch picture, and a nice rotating disk symbol to smooth out pauses between each image. However, it neods to be a touch moro stable. Running it from anything other than early startup caused it to crash and invalidate my hard drive. Best to pop it into RAM first.
AminetPath: demo slide vrn- StWorld 1 .lha vrn-StWorld2lha (990k) M Available from: Online PD. II I 1 The Cloisters. Halsall Lane. Formby. Liverpool L37 3PX. Tel: 01704 834335 PD SCENE Muscles demo Muscles opens with a top-down view of a rotating door and surreal objects running amok including a hammer, TV set and an airplane. It then goes on to include chrome rendering, rotating objects and a nice credit roll with a 3D picture of 'Muscles' dropping in from the front of the screen.
It's a big demo, though, and pauses between effects are noticeable. To see it in all its glory you'll need something like an expanded A1200 at least. The music grates a bit but the demo is saved by a superb picture of a dolphin breaking the ocean followed by the end sequence where the music also significantly improves.
77' Online PD, 1 The Cloisters, Halsall Lane, Formby, Liverpool L37 3PX.
Tel: 01704 834335 Word Hunt word puzzle Remember the puzzle books you used to buy and work with on a coach when travelling to see relatives? Word Search was pretty much guaranteed to be one of them. This is just such a program, which gives you a list of words to hunt lor in a huge matrix of letters, testing your pattern matching skills as they can be hidden in any direction It's another simple idea which gets a new lease of life, if word puzzles every really died that is. This Amiga ncarnation will let you generate your own puzzles, play with a timer to give you added challenge, as well as
defining what size of grid you play in, setting a smaller font for bigger displays and you can also create puzzles and print them out for use with the old pen and paper at a later date.
The GUI is a little fiddly for my liking but it's no real problem, and you have plenty of options for configuration. Highly recommended if you like this kind of thing, as they say.
AminetPath game think WordHunt.lha (83k) Available from. Online PD, 1 The Cloisters, Halsall Lane, Formby, Liverpool L37 3PX. Tel: 01704 834335 Atome demo This starts off reasonably enough with a superb hand- drawn picture of a menacing-looking wolf. However, after that it fades into this horrible 3D world accompanied by a cheesy piece of music that chugs along until the end of the demo. Things improve later with impressive rotating objects that rank as some of the biggest I've seen moving .iround on an Amiga. We then get another of these horrible 3D worlds (horrible of you don't like 3D
worlds of course) before dropping into a still of a chrome mask with spotlight effects running across. This made the demo for me. It looks superb. I'd run it again just to see this. Some morphing 3D objects wrap up, along with some excellent artwork. Finally it's onto the scrolling credits of the end sequence where, fortu- I I I nately, the music significantly improves.
I Worth seeing just for the chrome mask.
Wally the Worm game Wally the worm is a nicely presented update of the ageing classic game in which you steer your worm around the screen attempting to avoid dangerous objects while picking up the bonus items littering the area. Your worm increases in size as you progress, making it harder to move around without crashing into yourself and losing the round. That is basically it and Wally makes no real changes to this tried and tested format, apart from graphically souping it up and improving the presentation side.
Speaking of the presentation, that's where this game really shines. From the film-style intro to the introduction screens between each level. It's not bad for an Amos game. There are three levels to play: Voodoo, Techno and chains, with the latter being the toughest as you need to move diagonally. It plays nice and smooth as well, although three levels don't offer much in the longevity department. The graphics are very small which makes it hard to spot the bonus items. This makes the game a bit harder to play, but it's hardly the best method of increasing the difficulty level. Still, it's a
nice enough game, if a little flawed.
AminetPath: game misc Wtw l.lha Wtw 2.lha (899k) Available from Online PD.
1 The Cloisters, Halsall Lane, Formby, Liverpool L37 3PX.
Tel: 01704 834335 PD Utilities It's a sad day for utility fans as we see the last ever Vark compilation. Don't worry though, Anthony Brice has managed to sniff out other top notch utilities for you to try to make up for the loss. Who knows - maybe we can euon twrsnaHa Uark to c*a«7 RO.Iha Varkl 5.lha Vark utility disk number 15 MUI based file manager i mLw, ; | Bits _i n»128.S«f Clipboards _~tn(d07.Oct 9b 17: Cno _ -rued07.Oct 9b 17: Padi li ~med07,Oot 9b 17: 1 _---rued 07 .Oct 9b 18: Imp I_ -rued 07, Oct 9b 17: Unpack _~rued07.Oct 9b 17: Disk.info 1.188 -~ru-d07.0ct 9617; does J nisdM.Niy
InsUll j rued 2t.tor Libs -j rwd3I.IU» src _i rwd28.Srp BlitsDw 170.688 -rued 11. Hay 81 itzOns. Info li« rH2b.Hr Docs.info 2.580 ~m-d2b.Hr Install.info 2.589 rv-d 2b. Har src.info 1.689 ~rv-d2b.Har M I to I Mat. I 8°.. I Cn 1 blm I Bit I Bm 1 Vim | edit I Touch I H«v« Hi I tow to I fit Horn I LiitSrt 1 fctte. | Ml | Htotoir | to- I to» I tofmjb Plttm. I totot Honday 07-Oct-9b 18:16 - 1,857,972 jrapbios nen. 11,746,192 otter nm, H,8S3.b| ai Yet another Directory-Opus clone, I thought when I first saw RO. Don't get me wrong, there isn't much wrong with plagiarism providing you improve on the
original work and Directory Opus was never original in the first place. Either way, this is one kind of program that everyone needs, or else keeping things tidy becomes practically impossible. RO does much the same as all of the rest, but is well worth a look for several reasons, the first being that it's actually pretty good. Everything is laid out in a logical way and it has a very tasty preferences program that offers a lot of configurability. A lot of people use tools like this as a direct replacement for Workbench and with the features that RO offers, you could do it with this too.
Another good reason to get RO is that, while it doesn't offer the incredible range of options that Directory Opus has, it is a lot cheaper being shareware rather than commercial. Give it a whirl and it may well become your first choice for general file management tasks.
I never cease to be amazed every time I come across one of Vark’s compilation disks. Just where does he find all this stuff? Not content with putting together a one- disk compilation this time, Vark has excelled himself and put Vark 15 onto two disks or one file if you pick it up from Aminet. These compilation disks are always worth picking up as there's always several tools you find there that are useful no matter where your Amiga interests lie.
Unfortunately, Vark is leaving the Amiga so I suggest that fans of the series Email him directly at vark@enterprise.net to see if we can try to change his mind.
Amongst the gems on offer this time we have CleanDisk for removing deleted files from hard drives, DundeeDir which is an extended Dir command with extra features, DiskFull for using every bit of a floppy disk when copying files, a new Iprefs replacement, a new Env: handling device to save memory, Kick2File for creating a file of your ROM image (which Blizzard accelerator owners will love as they can use these to up and downgrade their machines) and my favourite Xopa, which is a system monitor similar to Asp that lets you remove dead tasks and close inactive windows (a lifeline if you're a
programmer). As usual this a superb compilation. Vark will be sorely missed.
AminetPath: util dir 343k Available from: Online PD, 1 The Cloisters, Halsall Lane, Formby, Liverpool L37 3PX. Tel: 01704 834335 Available from: Online PD. II J 1 The Cloisters, Halsall Lane, Formby, | If the Porsche is the best looking car in the world but still comes down to being just a car, then Voodoo is the equivalent of the Porsche of Email readers on the Amiga.
Originally intended to be part of AT's surfer pack, the Voodoo looks great once you get past the friendly installation process. Voodoo is different to YAM (Yet another mailer) in that it has no inbuilt programs for delivering and receiving Email, relying on external utilities (some of which are supplied and installed for you) to be set up to use SMTP or POP formats. This is handy if you're a Demon customer, for example, and have to pay extra charges for POP mail, and use SMTP instead. It also has support for MIME (Multipurpose Internet Mail Extensions) and UUEncoding, as well as using
PGP, if installed, for encrypting and other security features. Multiple folders can be defined for mailing lists, and configuring an external editor is easy with the excellent Arexx port. It uses the ClassAct GUI system which MUI-haters will appreciate too. Voodoo is shareware compared to YAM (which you can register for free) so it comes down to personal preference and cost.
One of the major oversights in most of the Amiga models has always been the lack of a built in clock. A lot of software uses the current system time and date for processing data. Some backup tools use the file datestamp to update their files so you have problems if the date gets set in the future and no copy is made. Fortunately there are clocks we can use in our Amigas that we take for granted until they break down. This tool can save a lot of problems should your machine suffer a bad crash that messes up the clock.
You may not notice it but Datelnspector will. Drop it into your WBStartup drawer and it sits there performing some intelligent checks on boot up to see if the date has changed Datelnspector Clock monitoring utility Voodoo Multi-threaded graphic Email reader for OS3.Q+ _ AminetPath: comm mail (614k) Available from: Online PD. 1 The Cloisters, Halsall Lane, Formby, Liverpool L37 3PX. Tel: 01704 834335 Trekkie GUI database for Star Trek info No prizes for guessing what we have here is a database on everything Star Trek, and not yet another animation of Enterprise travelling at warp speed.
We're not talking just Star Trek here either. Voyager, Next Generation and Babylon 5 are covered too. The database files are available as a separate archive presumably to make updates easier and are editable so maintaining the files isn't difficult for the staticians amongst us. There are the usual view and search functions for navigation too. I will take this opportunity to moan about the horrible font that the program insists on and that you need a super-hires screen to view the whole window. For dedicated fans only.
MinetPath: biz dbase (78k) vailable from: Online PD. 1 The loisters, Halsall Lane, Formby, verpool L37 3PX. Tel: 01704 834335 Iconlnstaller GUI for converting icon graphics Now this is really smart, Amigas should come with a program like this in the first place. Although we have a wonderful GUI system, with a nifty icon and window environment, there is no easy method of changing icon images to your preference.
We have Icon Edit since Workbench 2.0 and better PD equivalents (like Iconian) but until Iconlnstaller there was no painless way of replacing icons without manual editing. The Icon types would need to be changed to project, tool, trashcan, disk or drawer and the tooltype definitions would need to be replaced by hand.
Iconlnstaller comes to the rescue with a beautiful GUI that you can drop source and destination icons onto and it converts the images, leaving other data such as tooltypes fully intact. It even has options to support Newlcons (written by the same author) and batch operations on whole directories.
Iconlnstaller comes in the Newlcons archive, as well as Aminet separately.
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VERSION
5. 5 % I Welcome once ir to CD-ROM Scene, your one-stop guide to
all that's hot and happening with the Amiga and CD-ROM.
This month we kick off with a feature dedicated to getting everyone set up with a CD-ROM drive regardless of the size of the available budget. With so much on offer from CD-ROM, not least our CUCD cover Cds, there's no reason why anyone should be missing out.
As usual we've got reviews of the latest commercial CD- ROM releases which this month include a neat 3D rendering disc and the complete collection of those popular Kara colour fonts. Finally there's your guide to what's on this month's cover mounted CUCD, which as usual is packed with software and our regular tune of the audio track.
W ,r ur cover CD?
S month It's now cheaper anil easier than ever lielore to get your Amiga hooked op to a CD-ROM. In (act it can he done for as little as £50. For those with a hit more cash in the kitty we also investigate a variety of alternative options. Turn the page now to find out all aliont it. Mam hats on4ffi Indeed, a good question and one: tlia CD On The Cheap it's answered on page 72.
'The Kara Collection ene BrlUlMnCD!
Suae, 5 cash. And here's how A CD-ROM drive for £50? You must be joking. No, it's true you can make up your own CD-ROM drive without spending lots of Oast time we looked at CD-ROM connections we concentrated on the SCSI options. This time we’re looking at using ultra cheap IDE CD-ROM mechanisms with the existing A600, At 200 and A4000 IDE interfaces.
With a bit of knowledge about what's involved in getting and setting up your own CD-ROM drive you'll be in the best position to decide which package is best for you. Whether you're deciding on a cheap DIY set-up or a more expensive complete fuss-free package from an Amiga dealer.
When it comes to choosing a CD-ROM drive the main choice is between SCSI and IDE. SCSI is one of the easier beasts to get up and cunning, mainly due to you can do it ... HiSoft's plug 'n' go Squirrel. However, boxed SCSI CD-ROM drives are quite expensive and you may not want to fork out for the extra expense of a Squirrel if there's no need for additional drives. In this case IDE CD-ROMs are a good option as they are reasonably priced and very easy to set up.
IDE CD-ROMs are the norm on the PC hence the lower cost. Unfortunately, the standard they use to talk to the host computer is not the same as for hard drives. In fact it's called 'ATAPI' or even more accurately 'SFF-8020'.
However, if we can ascertain that a CD-ROM mechanism is 100% compliant with that standard then it should work with your standard IDE interface and the ATAPI Plug 'n' Play software provided on this month's cover mounted I cover disk and CD.
Make connections Connecting up the CD-ROM mechanisms is fairly straightforward but it does involve opening up the Amiga and making sure you have the right cables. The AA600 and A1200 have a high-density 44 pin connector located at the top left of the motherboard which was designed for small 2.5" hard drives.’So, similar to fitting cheaper faster 3.5" hard drives internally, we need a cable which has the larger low- density 40 way connectors on one end with the high-density job on the other end to plug into the A600 A1200.
The simplest scenario is a cable with a single 44 way connector plugged into the A600 1200. Trailed out to the left, terminating in a 40 way connector plugged into an IDE CD-ROM mechanism. This means that the case should happily screw back on with the cable between the top and bottom of the machine's case.
Note that the nearest screws should I be fully tightened so as not to damage cable. However, it's highly likely that 'd also have a hard drive connected, cablets) you'll need then depend on [whether your drive is a 2.5" unit or a 3.5" unit We found a few ways to do this so 're not going to put forward a definitive tion as it also depends on what hap- s outside of the machine.
There's two basic ways to proceed re, one is to leave the hard drive fitted 'ernally and the other is to relocate the "d drive and the new CD-ROM device
o a PC mini tower case or the like. This ¦tes the next problem of
how to house the CD-ROM mechanism and how to it.
If a 3.5' hard drive is fitted internally as “ as an accelerator card then your [Amiga is already tempting fate power :~e. Hacking the CD-ROM into the (A1200 s power supply is possible but
- [¦ether your power supply can cope with it is uncertain. It
might lead to crashes Iwtien the CD-ROM fires up as the ’final
iw' barrier is reached. Solutions include ig a replacement
power supply such jts the MicroniK unit or going down the PC
pini tower route; powering the hard drive |nd CD-ROM
separately.
I HiQ in particular have an extremely 'ul mini tower system which has SCSI IDE leads pre-fitted. What's more it an Amiga power lead wired into the W power supply so it'll power a hard ", CD-ROM, A1200 and provide sing and cabling. The HiQ ‘Power :on‘ is priced at £99 but it could still be i|y worth it for many considering a ~r supply alone costs already half that The Amiga 4000 doesn't have these sods of problems. In fact adding an CD-ROM is quite basic. An IDE CD- mechanism is simply loaded into the front panel 5 25" drive bay and connected the internal power leads. Lastly the IDE 'e
connected to the internal hard drive y has a spare connector which is fit- to the CD-ROM mechanism. A jumper frrill need to be added to the hard drive if the original Seagate unit, (see the' to the right for details). All that's t then, is CU Amiga Magazine's disk software and Bob’s your uncle.
The software on the cover disk this l h is the ATAPI Plug 'n' Play version 3.
Don't let the demo tag put you off.
S fine and doesn't time-out unlTke the demo versions of IDEfix. You’ll just be t to a screen popping up occasion- reminding you that registering would a good idea. It costs £15 for CU Amiga azine readers and can be obtained Georg Campana with the coupon on e 64. You can also Email the author at truscan.li.it too.
Masters and slaves There are some issues concerning getting IDE CD-ROMs working with existing hard drives that need to be clarified. It is easier if you have documentation on your hard drive, specifically the details of the jumpers on how to set the drive from Master to Slave etc. Some thoughtful manufacturers have inscribed such diagrams on the hard drive itself. Sadly the problem is more serious with 2.5" drives, ours were totally undocumented and refused to work in their standard configuration. We do know that modern 2.5" drives are known to function correctly with second drives, providing
the settings are known.
IDE hard drives have two or three mode settings as a rule: Master in a single drive system. Master in a dual drive system and Slave. Some drives only have Master and Slave. Most 3.5" hard drives will be set to Master and work right away.
Some, such as the Seagate drives provided in A4000s, need the 'two drive system' jumper added. CD-ROMs are always set to Slave. Fortunately their jumpers are always labelled and it should come out of the box in Slave mode but check and make sure.
The sad part of using IDE is that some rare drives don't support the standard correctly and don't work with two drives, regardless of the other being a hard drive or a CD. If your 3.5" drive isn't very old then this shouldn't be a problem but it's unfortunately much more common with 2.5" drives. For safety's sake, we recommend testing 2.5" drives with another hard drive, if you're able, before lashing out on an IDE CD-ROM. Either that or make sure you're at liberty to return it or change hard drive for a newer model.
We'd like to stress that it is possible you may run into problems trying to get two devices working on the IDE bus. It's far less likely to happen if your drive is a modern 3.5" drive but still possible. In the advent of any problems, feel free to experiment with the jumper settings until your Amiga boots. You won't damage your machine by doing this so long as you confine any changes to the Master Slave settings. Lastly, it's possible to have your hard drive boot but the system not recognise the CD-ROM, again this is usually remedied by jumper changes.
Up and running Tation of ATAPI is simple hence the 'n' Play name. Firstly you'll need to on Extract_ATAPI PnP on the cover from Workbench. A requester will appear asking you where you'd like to extract the archive to. This is a temporary location where the package will be installed from, so RAM would be a good idea if you have the memory. After extracting, open up the drawer it created and click on the Install icon.
The installer will want the location of The above diagram shows what's needed for the least expensive CD-ROM solution.
The power for the IDE CD-ROM is obtained from the floppy drive port as it is with the fitted 3.5" hard drive. The hard drive's power connector is used to join the power going to the floppy power and the CD-ROM.
The IDE cable is a low density 40 way cable but with a high density 44 way plug to the motherboard. There's a 40 way connector closeby for the hard drive, some cable and then another 40-way connector for the CD- ROM. The Alfa Quatro solution is far left.
Your boot drive, normally Sys:. It will place a preferences icon in Prefs, and three utilities in the Utilities drawer of your Workbench. ATAPI PnP is quite happy to use any CD filesystem such as the superb AmiCDFS or AsimWare's commercial filesystem, however it also comes with its own superb FS called CDFS++ which is recommended.
When installation is complete, it should be a simple matter of rebooting your Amiga. If the IDE CD-ROM is correctly connected, an icon should appear for a CD if it's present in the CD-ROM, it's that simple.
PSSS n rnhkm The support programs provided with ATAPI PnP are also simple, easy-to- use and impressive like the filesystem itself. Newly installed into the Prefs drawer is the CD IDE preferences. In all probability this won't need to be touched but it's possible to hard set the types of devices on the IDE bus including the so-called second-channel which provides two more ATAPI Plug n Play Please complete this coupon to register your version of this excellent software on CU Amiga Magazine's cover disk and CD and send it to the address below.
To: Georg Campana. Via Indipendenza. 134 1-57029 Venturina (LI). Italy I would like the full version of the ATAPI Plug n' Play version 3 software, complete with printed manual, the CD32 emulator and DV Lab, a Video-Editing program. I have enclosed £15 payment for the CU Amiga special offer which covers the cost of the package and postage.
My payment is either a Euro- cheque, postal order or cash at my own risk.
Address: devices with the Alfa Quatro. The other three support programs are installed to the Utilities drawer of your Workbench drive. TRKdownload downloads CDDA or CD Digital Audio direct from CD and converts to IFF samples. It will even downsample it from 44Khz to 22 and 11 Khz as needs be. You will need an IDE CD-ROM that supports CDDA access over the IDE bus for this program to work.
Next up is a CDXL player which is extremely competent if you have any CDXL animations to play, rare as they are.
Finally. MAP is a tiny mini audio player which controls the IDE CD-ROM to play as normal through its audio out jacks. It’s nice to see the IDE standard must incorporate a volume control for the audio level out as the slider actually changes the volume which is quite handy. And that's it now you've got your own CD drive ready to rock and roll with.
Prices Now that you are well informed of exactly what needs to be done in order to get your CD-ROM connected and working away happily, it's time to shop around.
Here's a list of current prices for you to check out and see for yourself.
HiQ Systems (tel: 01525 211 327)
• PowerStation SCSI + IDE - Mini Tower with 250W power supply.
SCSI leads and long IDE (44way to 2 x 40 way).
Amiga power connector and audio leads . €99
• PowerStation + 8 speed Samsung IDE
CD-ROM ... £179.95
• 8X Samsung IDE CD-ROM + IDE
cable .....£99.95 Golden Image (tel:
0181 900 9291) e External IDE CD-ROM kit - Metal case, floppy
drive power connector, external power supply connector. IDE 40
to 40 cable, stereo audio cables €39 eCD1200-External PCMCIA
IDE controller for A600 1200 £59 e IDE CD-ROM kit and CD-1200
external PCMCIA controller ...€129 e Alfa
Quatro 40 way splitter PCB, 11n and 2 out (with two drives on
each out) plus IDEfix software and cables £59. €39 without
software.
• Alfa Duo 2.5" drive cable splitter PCB cable which provides 40
way connector. £59 with IDEfix,
£20 without (I).
Cablo kits
• 44 way = 2.5" low density connectors, 40 way = 3.5" low density
connectors
• 44 way cable to 40 way with power splitter cable (300mm). £15
• 44 way cable to 44 way. (60mm)......£5
• 44 way cable to 44 way to 44 way.
1120mm) .£10
• 40 way cable to 40 way to 40 way.
(900mm) £10
• 40 way cable to 40 way. (400mm).....£5 IDE CD-ROM drives known
to work Mitsumi FX 001DE FX300 FX400 FX600 Aztek 2x 4» (CDU
268031 SE) Chinon CDS-545 Toshiba XM-5302B Wearnes CDD-220A
Acer 6825-P Wearnes CDD-120A Chinon CDS-525I Sony CDU-55E Acer
CD 743E. 2x & 6X SONY 76E Turtle Beach 8x Samsung 8X Creative
labs CD 220E Oty Scylla 2X Goldstar GLD R520B R540B R560 Vertos
300HPD 400HPD Philips PCA 21CR 52CR Wearnes CDD-120A Reveal 4x
Nec CDR 273 Matsushita CR 581J Lxycon CDM 220 Toshiba XM 5302
HiSoft (tel: 01525 718 181) Here are the new CD-ROM packs and I
prices, all currently based on SCSI CD-ROMs and including
Classic Squirrel or Surf Squirrel and three free CD-ROM titles
(currently AGA Experience 2, Bitstream 500-font pack and Aminet
11n
• Dual speed SCSI CD-ROM and
Squirrel ...£159.95
• Surf Squirrel .... £189.95
• Quad speed SCSI CD-ROM and Squirrel . £199.95
• Surf Squirrel £229.95
• 12 (!) Speed SCSI CD-ROM and Squirrel . £299.95
• Surf Squirrel ... £329.95 Note: Surf Squirrel
includes high speed serial port.
• Compaq 2X SCSI CD-ROM. No squi and no Cds .. £89.
Siren Software (tel: 0161 796 5279)
• Compaq 2X external SCSI CD-ROM.
Squirrel and no Cds £89.
• Compaq 2X external SCSI CD-ROM a Squirrel plus 2
Cds ...£129. OK now you've seen the prices. Take yfc time
decide which option is best for Remember to shop around for
com* tive prices and you could end up with a' top value working
CD-ROM drive. Now you need to do is fill in the coupon far left
to register your copy of ATAPI Plug Play and you're sorted.
If you still have a few questions that we haven't covered in this article turn t page 66 for the answers to the most commonly asked questions about CD- [ ROM drives.
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CENTRE, CROYDON, SURREY CRO 1UU ajjj Connecting up your own
CD drive is a very complex matter which would need a small
book on it to cover everything. However, here are some of
the more common problems that you may come across.
¦ Q I have a Squirrel and a Zip drive but I want to add a CD-ROM.
Will IDE be cheaper for me?
¦ A Perhaps but Siren's Compaq SCSI CD-ROM complete with power supply is £89 and will be much easier to connect.
¦ Q I have an A600 1200 with 60Mb 2.5" hard drive internally but I want a bigger hard drive and a CD-ROM.
¦ A While it may be possible to get three devices to work on your IDE bus, your 2.5" unit, a larger hard drive_and a CD-ROM. It's quite likely that your 2.5” drive won't want to play ball. For that reason it will be far easier to get rid of it totally and replace with a cheap 3.5" hard drive which will work perfectly with a CD- ROM. You won't even notice 60Mb after upgrading to a cheap-540, 850 or 1Gb hard drive.
¦ Q OK, so I have or will buy an internal 3.5" hard drive, what do I really need to get it working with my A1200?
¦ A This is the most common set-up so we'll look at it in some depth; You'll need a cable first. It will have to go from the A1200’s high density IDE port, then go to the 3.5" IDE and then have some length to leave the case and go to an IDE mechanism. The DIY option is to make the cable by buying the necessary cable, connectors and creating the lead, external box and wiring it up to a power supply. In this event it should be possible to put together a CD-ROM for £50.
Alternatively, it can be done with a single cable (such as HiQ's but Golden Image also sell useful cables) or with Golden Image's Alfa Quatro (which you can buy without software) and the 3.5” adapter cable you should have got if you bought the drive from an Amiga dealer. The single cable can be bought from HiQ for around £15 according to your own specification.
The CD-ROM can be powered either from an external power supply (the MicroniK unit has vety handy power connectors) or wired up to the A1200's floppy drive power connector with a bit of DIY soldering. This will get messy since there's already your 3.5" hard drive wired up to this. Golden Image's external IDE CD-ROM kit is idea as it takes power from the floppy drive port with a special cable and provides neat audio cables and a case. There's even a connector for using a separate power supply externally if the need arises.
Golden Image's kit costs £40 but unfortunately it's supplied with the wrong cable (no 2.5” header) so you'd need to replace it with a HiQ cable or the like or couple with an Alfa Quatro but that's getting expensive for a simple splitter PCB to make up for the lack of the right cable.
The Golden Image external case and a HiQ IDE lead comes to about £65. With a dirt cheap dual quad IDE CD-ROM, it could be done nicely for around £100.
Alternatively grab HiQ’s PowerStation which will power the Amiga. You can fit your hard drive and CD-ROM and power those and it comes with the cables and audio connections. Expensive just for CD at £99 with no mechanism but that includes the superb power supply. HiQ will supply the Power Station with a wonderfully fast 8X Samsung CD-ROM for £179.95 or the Samsung 8X CD-ROM and
• IDE cable by itself for £99.
¦ Q I have an A4000 and want to add a CD-ROM.
¦ A Easy, get a cheap ATAPI CD-ROM of your chosen specifications. Try to find a shallow model since the A4000's drive bay is remarkably small, otherwise it might poke out the front panel or if forced back obscure the power supply cooling fan. If you've got the original Seagate drive, you'll need to add a jumper on the ‘two drive system' jumper then simply attach the spare IDE header and power connector to the CD-ROM.
¦ Q I have an A4000 but I've got two hard drives and want to add a CD-ROM.
¦ A It's still possible since the ATAPI standard allows four devices. You'll need something like the Alfa Quatro, reviewed last issue, since this will connect to the motherboard IDE connector and allow your existing drives to plug into it as well as another cable with two connectors.
The second cable should be connected to the CD-ROM.
¦ Q I have an A4000T, it's got IDE as well as SCSI, which one should I use?
¦ A On our A4000T. Using the IDE port seems to crash the machine so from our experience it would be better to add a SCSI CD-ROM mechanism.
¦ Q I want to add an extra hard drive and CD-ROM to my A1200 which already has an internal 3.5" hard drive.
¦ A Not a problem though again you'll I need the Alfa Quatro splitter PCB. One 1 cable with two connectors will run off th second 'out' connector to connect to th- hard drive and CD-ROM externally.
Housing and powering a hard drive and 1 CD-ROM will prove tricky so a mini tow- would be the best bet. In that case it would be better to locate both hard drives and CD-ROM to the tower. That way the Alfa Quatro PCB would be placed inside the tower with a single cable goi" from the A1200 into the tower and the PCB splitter board.
¦ Q It's vital that you can download audio (CDDA) directly from
CD. Are IDE CD-ROMs capable of this or should I go for SCSI?
¦ A Yes they are and you’ll find software to do this on the cover disk. The problem is that not all IDE CD-ROMs su port this feature. If this is particularly valuable then you'll need to enquire as t whether an IDE CD-ROM supports dire CDDA downloading. HiQ's 8X Samsung1 one that does.
¦ Q I have an A500 and I want to add a CD-ROM ¦ A The best bet is to try to obtain a secondhand A570 external CD-ROM, if I you have a hard drive box with a SCSI 1 connector. Siren's Compaq external SCSI* CD-ROM would be a good option for £90.1 Alfa Data controller owners could take up Golden Image on their quad speed CD- 1 ROM unit which costs £129.00 ¦ Q I loved your feature on setting up CD-ROM drives. However, I still have lots more questions that I need answering. Please help?
¦ A We're glad you enjoyed the feature. I If you have any more queries that you'd I like answered please write to us at Q&A, I CU Amiga Magazine, 30-32 Farringdon I Lane, London EC1R 3AU. In the meantimel enjoy your new CD-ROM drive.* Mat Bettinson
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Speccy 96 .... Special Effects Vol 1 The Demo Collection 1 or 2... Video Creator ...... World Info 95 ..... Pre-Order Price UKX - IhrvCDwil be crert thebr.1 mim k* erytxxtv mr«*rty nrmard r Afcn til? (crmv. Unferofwl D,rq Otyxtx Aim abtixvr cand Cxw (ranm «. Vnh l orii h fiixrr.W*' *¦) imm-Jirq test RK .I (rfiprrhrvrj.e IBOitr gitery see** * the vtr, best VfcbSft-s. Maws cf tyatl*y anirrjioa ar«J uxrd id troe. This 6 a real rruRrrini.1 ntmrrer.
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'Women of The Web' is an all new CD ROM whkh is compatible with any AG A Amiga. Apple Mac c PC. It contains over 500 meg of images, sound files, movie dips, anims and text related info for over 200 female celebrities displayed in superb HTML documents which can be viewed using m WEB browser, ie. AWEB, I browse, Voyager, Netscape etc. Pre-Order Price AGA Experience Vol 2 'The New Batch' Order the AGA Experience Vol 2 NOW whl stocks last. If you haven't purchased it yet.
What are you waiting for? It received son* good review scores and is still one of the most up-to-date Cds to date.
94% - AUI, 89% - CU. 82% - Af 90% - Amiga Computing l DLPDi Unique features of The Killing Grounds arc lightsou*ced environment. When you fur weapons o shine a toich. The •alb. e*ngs 0 amp. Floors * the .scatty arc M by the moving piojectile Ol Sflht.
Full game dcsefopment lit gwing you the ab*ly to design and add new leveK and alien graphics. Sounds, -capons and alien mtelhgencet. With this lyi you can. To all intents and purposes, maie a tou»y different game.
Oiertaycd 'hologiaphic' auto-mapping facihty.
Fully 30 tendered aliens and robots with realistic real-time Nghtsowdng.
Ughtsourced 30 polygon capons, lighting and alien weapon discharges create reafcstic glows.
Aliens have difficulty seeing you when you are in shadows unless they hat torches!
As yet unrivalled water reflection refractions effects.
The Utilities Experienc The Utilities Experience has been an underrated CD in the eye of the Public.
Look at its review scores to see just how good it really is.
95% - AUI 93% - Amiga Computinc 90% - CU Amiga Scene Top quality, well organised Cds are what we want to see.
Here are two fine examples.
His CD is not the biggest or ost comprehensive collection p 3D objects ever but it's cer- nly the most usable and best nted we've seen.
The 442Mb of data on the CD I accounted for with approxi- Itely 24Mb of 24-bit backdrop
s. 30Mb of LHA-archived ly compiled by the Personal Paint people
at Cloanto. There are 28 colour fonts on the CD included in a
number of different sizes, bumping up the total to 80.
One of the most popular uses for colour fonts is within video titles. Anyone looking to go a step further with their titles will be delighted to find a set of special ¦ 'anim fonts' on the CD. These are like normal Kara fonts but each letter is stored as an animbrush.
These allow you to make up titles that spin around (one letter at a time) or are drawn out on screen as if by hand. The animbrush format allows them to be used with all sensible animation software, including Dpaint, Ppaint and Brilliance. However, as a special bonus for Ppaint users there's an Arexx macro script included on the CD which automates the animation procedure - all you have ) probably come across Kara i - they're the multicoloured i that seem to get every- fyhere in Amigaland, all created by 9 same person, a particularly ated Amiga user called Kara, t fans will be pleased to
hear CD is the ultimate archive if these colour typefaces, officialobjects (for use with BBS systems). 9Mb of DEM landscape files. 102Mb of pictures and animations. 10Mb of graphics software, 56Mb of Imagine objects. 24Mb of Lightwave objects, 19Mb of preview renders. 3Mb of PostScript fonts and 178Mb of textures.
Instead of having to sift through the contents with a combination of picture viewers and 3D programs you can use the neat AmigaGuide index. This allows you to list and view all the objects, backdrops, landscape DEMs. Pictures and animations from one place which makes it easy to get a good overall view to do is select your font, enter the text into a box and the letters are then animated in your chosen style. The final result is a standard animation. These are fun to work with so it's a shame there are only five of these animated fonts.
Two font design programs are also included: Personal Fonts Maker for standard bitmap fonts and Colour Type for colour fonts.
The rest of the 650Mb of data on the CD is mainly taken care of with backdrops referred to as 'Plaquegrounds', specifically stone and wood textures with bevelled edges useful for mounting text. A few starfield animations are included too.
Everything is tied together neatly with an AmigaGuide document that not only details what's on the CD. But also launches slideshows and tutorials to give you a better idea of how to use of what's on the disc. The AmigaGuide index uses small or low resolution preview renders from the Prev drawer on the CD.
However, some of the objects also have their own preview JPEG renders in their own drawers which tend more detailed.
One of the most entertaining sections, if not the most useful, is the Gallery. This is home to some excellent 3D animations and loads of pictures. Even though the animations are fairly short there are a few gems, like the LightWave rendered campfire complete with crackling sparks, and the Blade Runner sequence also created with LightWave.
So while you may be able to get larger object collections elsewhere, X-Ray 1 offers a good quality, well-rounded CD for general 3D rendering work. At the “1 the contents. Anyone still looking for a complete colour fonts collection need look no further. Should be available from Digita International in the UK soon.
Moment we don’t have details of a UK distributor but there should be quite a few of the regular CD- ROM crowd supplying this one.
Available from: Cloanto Italia SRL, PO 118, 33100 Udine, Italy. Tel: +39 432 545902.
Price: £34.95. Cloanto Presents: The Kara Collection What's Yet another top quality CD rolls off the CU Amiga Magazine production line. As usual it's full of all that you possibly wish for and more.
How to use CUCD5 As with prior cover Cds. CUCD5 can be used either by booting on a CD32 or A1200 4000 with adequate CD32 emulation. The CD will not boot under any kickstart earlier than 3.0. It using the CD via Workbench and intending to run software directly off the CD then it's important to first click on the Tnit CD’ icon.
This sets up various assigns and makes MUI
3. 6 temporarily available if it is not already installed.
It’s worth noting that running software directly from CD is a touch- and-go business. While we’ve gone to a lot of effort to make many programs run from the CD, others may have to be dragged to your hard drive either manually or by running an included installer. Tnit CD’ also runs the New Icons patch so don't be surprised if the icons change afterwards.
A word on demos and games Demos and games are almost never coded in a so-called OS Legal way. That means that while they may work for us, they might not work for you for several reasons. Either your hardware set-up is slightly different or some third party software running on your Amiga may upset the demo or consume resources that the demo game requires. Please do not assume the CD is ’faulty' if any of this software refuses to run.
There are things you can do to make the software more likely to run. Closing down any exiting running software, screens and such forth will free up resources. It might be better to cut to the chase and copy the demo game onto your hard drive and then boot with no startup sequence. This involves resetting and holding down both mouse buttons, then press start with no startup-sequence.
You’ll then be placed into the AmigaDOS so you’d need to know enough about that aspect of your Amiga to navigate to where the offending software is and run it. As a general rule, if the game or demo still doesn’t work then it's incompatible with your machine. Some demos will only ever work when run in this fashion. If you get a requester asking for a specific vol-" ume then the software needs ’assigns’ set up and so is fairly likely it has an installer that should have been run.
& What's in your drawers When the Super CD 5 icon (called CUCD5I is opened from the Workbench you’ll notice that things have changed yet again from CUCD4. We’re striving for the best lay-out and responding to what readers have asked for. For a more standard style of layout and to simplify the directory structure. Workbench is no-longer located inside a draw by itself. The Workbench 3.1 drawers such as Prefs, System. Utilities and Tools are in the root directory. There’s no Support drawer and everything normally found in this drawer has been appropriately moved into Tools. System and Utilities.
The Magazine drawer has also moved into the CUCD drawer.
In the root directory of CUCD5; Wordworth 3.1 This drawer contains the full version of Digita's WordWorth 3.1 SE.
In addition to this superb word processing package is a massive collection of IFF clip art and Intellifont scalable fonts for use with WordWorth. These are housed in the drawers called ClipArt and ExtraFonts. Note that WordWorth 3.1 SE will run from the CD (providing it was booted or InitCD has been run) but it’s recommended you install to hard drive with the HD-lnstall icon.
Worms-The Director's Cut At last Team 17’s Worms gets an update on the Amiga. Even better, this one is the personal baby of the programmer, Andy Davidson and so features a great deal that other platforms will never see. This very special Demo of Worms - The Director's Cut. Can also be run on CD32s and CD32 emulation by simply holding down the left mouse button when booting from the CD.
Utilities Multiview, Clock and some tools for working with Newlcon images can be found here.
Tools Contains the Workbench 3.1 tools drawer.
Prefs The Workbench 3.1 preferences drawer and Newlcon prefs.
System The 3.1 system drawer in addition to the Support drawer from CUCD4. The latest versions of MUI 3.6, PPShow, Visage. Flick, Parnet Newlcons, FlappyENV, GMPIay. Play16. DeliTracker and SuperView are all crammed here to aid access to the rest of the CD.
CD audio track: Analyzer To be played on any hi-fi CD player, this month's CD audio track comes from the acclaimed mod composer Eric Gieseke, AKA Sidewinder. It’s a tune from 1995 using four channels, which you may find hard to believe when you hear it. Sidewinder can be contacted via Email at sidewinder@crl.com. If you have a tune you think is good enough to be included on a forthcoming CUCD, send it to CD Contributions, CU Amiga, 30-32 Farringdon Lane, London EC1R 3AU.
WWW We've gone to town on the CD Web site this month. There’s a massive 150Mb of Internet WWW sites which be browsed directly off the CD without need of an Internet connection. Special CD Amiga versions of the premier Web browsers, Aweb and I Browse, are provided to access the site where an improved main menu system is now included for easier navigation around this treasure trove of information and entertainment.
D-ROM 5?
Side the CUCD drawer; Information On-line Another collection of goodies for Internet users. Included is a full Aminet index, a MUD system. Term and Ncomm Terminal package, AmlRC and Chatbox IRC clients and more.
Here you’ll find an AmigaGuide to France and collection of 300 press releases. Most of this month's information resources are in the WWW drawer in the root of the CD.
Ogramming ire's a great collection of AMOS coders, there’s th )rials and example code.
VerVisor debugger and th relopment set. An Amiga 3 included.
Is month. CUCD issive collection ition utilities in tl bdirectory. Virtu; u’ll ever need to Bviews |lhe previews drawer on CD5 you can find some pre- of Sadeness Software’s ROMs and many more which Ball from a HTML WWW inter- |e. To view them all you have s click on the icon which will n will activate a browser on fir pages.
CUCD5 has a of Icon manip- in the IconTools Virtually everything need to do with icons 3 be found here. Among the t of the material is eEngineer an Australian pro- nmed powerful image pro- ising package and a collection .nimation players of all types. The AGAMorph. Cine-morphing ikage can also be found here.
Eaders le’ve held over the bulk of the readers' material for the Christmas jue. However we've put some interesting material such as Ian olm’s guide to a CD drive for £50. Timely looking at this month’s 3 on the cheap' feature. There’s also Dennis Eij's excellent.collec- n of artwork to look over.
)-ROM I you'll find software for CD-ROM drives including an Aminet find age for Aminet CD ROMs, OptyCDPIayer, Groovyplayer and a moot the brand new 'Burn It’ CD writing software. Note: You can d the ATAPI PnP software in the Magazine drawer.
Emos iual we've included all the latest top ’scene’ demos including the ome Slipstream (which you may need to boot from no-startup to
t) and many many others. There’s hours of demo viewing entertain-
tnt to be found here.
Collection of material for Amiga programmers here, coders, there’s the Reality art collection and AMOS pack example code. C programmers are catered for with the and the ixemul Unix port emulation library port of the Perl scripting language is 0
* S‘ t evqjf » _ ua1 y Driving CUCDs Generally driving CUCDs is
as simple as clicking on an icon of something you want to
run, play, see etc. You should find it will automatically
activate a player, viewer or run the program without further
ado.
Of course if you access CUCD5 from a directory utility, then you can use your own preference of players, viewers etc on the specific files.
We can't emphasise enough the importance of clicking on any readme or other documentation files inside each directory. There's simply too much material for us to detail here so you'll have to explore, read the documentation and see if each program or whatever is of use or interest to you.
So have fun exploring CUCD5 and don't forget to send us any work of your own so we can include it on later Cds! Also feel free to write into the magazine and tell us what you'd like to see on future Cds or how you’d like to see them organised. Address all letters of this topic to CD Editor. Enjoy!
Utilities This bumper drawer contains a sub drawer called Datatypes with virtually every Datatype on the Amiga. There’s a collection of powerful Commodities such as the amazing all singing- all dancing ’MCP’. The hard drive drawer contains Power-Cache, MrBackup, Abackup, Disksalve, Reorg and more. The latest version of SnoopDOS can be found here as well as ToolManager and other assorted and essential utilities designed to make life easier.
Games Entertainment central with a collection of PD and demo games. As always we can’t guarantee that they’ll work on your particular Amiga so do read whatever documentation is provided, checking system requirements and so on. Be sure to check out Vulcan Software’s new Jet Pilot Demo and the amazing Reids of Battle strategy war game. Those looking for a quick blast can’t go past Mega Typoon either.
Sound We finish off our massive General MIDI file collection for use with GMPIay. There's also a selection of modules and audio related tools including AudioLab16, DASModPlayer, ExoticRipper, AmiSOX and much much more. Audio heads should find plenty of sonic related material.
GASTEINER TEL:0181 345 6000 FAX:0181 345 6868 18-22 Sterling Way, North Circular Road, Edmonton London N18 2YZ Open Monday to Saturday 9am to 6i OF MONTH AMD “|y| p 70PIM QIMM 1 *¦'!! Oil" ¦» mow MEMORY SIMMS f LOWEST PRICES A GUARANTEED SIMMS FOR A4000, VIPER, APOLLO, MAGNUM, HAWK AND MANY OTHER CARDS PHONE FOR DETAILS TODAY 72PIN 32BIT 2MB £20 4MB £29.95 8MB £39 16MB £90 32MB £189 30PIN 16BIT 1MB £15 4MB £50 HALF PRICE FPU WITH ANY RAM CARD FOR A1200 y RAM EXPANSION t' LOWEST PRICES A GUARANTEED A1200 RAM CARDS WITH CLOCK & FPU SOCKET 2MB £59 4MB £64 8MB £99 A600 RAM CARD 1MB £20 1MB WITH
CLOCK £35 A500 RAM CARD 1 5MB £15 A500 PLUS RAM CARD 1 MB £20 _y FPU MATHS-COPRO Z'FPU INCREASES SPEED ON AMIGA BAM “N CARDS ‘ ---------- 28mhz £20 £29 £59 33mhz 50mhz 540 2.5” HARD DRIVE £129.00 MONITORS MICROVITEC 1438 MICROVITEC 17” £259 £529 HARD DRIVES IDE 2.5" HARD DRIVES FOR A600.
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£116.33 £150.00 £251.33 f LOWEST PRICES 'N GUARANTEED VIPER APOLLO AND MANY- OTHER CARDS PHONE FOR DETAILS TODAY BLIZZARD1230 50MHZ 0MB £159 4MB £223 8MB £268 16MB £368 32MB £399 APOLLO 28MHZ 50MHZ 4MB £139 £243 8MB £174 £278 16M £274 £378 MOTOROLA 28.8 FAX & MODEMS LIMITED STOCK ONLY NOW WE ARE SURFING ACCELERATORS £129.00 MODEMS f CARTS SYQUEST N EZ 135 £16.00 20OMB EXT £349.00 EZ FLYER 230MB EXT £269.00 fSYQUEST~S EZ 135 EXT. £149.32 CD-ROMS & CD WRITERS AMIGA 1200 COMPUTER AMIGA 1200 170MB HD REMOVABLE MEDIA ZIPP 100MB JAZZ 1GIG V_ ZIPP 100MB JAZZ 1 GIG INT.
JAZZ 1GIG EXT new 2 speed new 4 SPEED NEC 8SPEED J J DELIVERY CHARGES SMALL CONSUMABLES AND SOFTWARE ITEMS UNDER THE VALUE OF £59 PLEASE ADD £3.50 P4P.OTHER ITEMS EXCEPT LASERS, COURIER SERVICE £10 PER BOX. OFF SHORE AND HIGHLANDS, PLEASE CALL FOR A QUOTATION. IN ADDITION WE OFFER THE FOLLOWING EXPRESS SERVICES: SATURDAY DELIVERY NORMAL RATE PLUS £15 PER BOX, MORNING, NEXT DAY NORMAL RATE PLUS £10 PER BOX. EAOE PRICES ARE SUBJECT TO CHANGE WITHOUT PRIOR NOTICE. ALL TRADEMARKS ACKNOWLEDGED.
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A1508.A2000 & A4000 FOR A600 & A1200 OCTOGON 4008 y New this
month to Workshop is the first part of a 3D rendering series
that will uncover many advanced tricks and techniques for use
with all 3D graphics packages.
78 3D Rendering John Kennedy covers the basics to lay the foundations for an exciting new advanced series aimed at all Amiga 3D artists and animators.
- 83 Sound Lab Crescendos and build-ups are the subject of
discussion this month in Tony Horgan's musical masterclass.
84 Wired World Interactive forms can transform your Web pages into comprehensive two-way communication points. Mat Bettinson shows how it's done.
87 Net God All the latest news, views and opinions on all things Net-wise from the man they call Net God.
88 Surf of the Month Stateside correspondent Jason Compton takes us on a tour of the World Wide Web to highlight some of the best sites for your browser.
95 FAQ Want to know all about using your Amiga in a video set-up? This month's Frequently Asked Questions tackle the main points.
96 Masterclass Our tour of the Workbench system stops off this month at the S: drawer, unravelling the mysteries of the startup-sequence scripts.
98 Q£rA Get the help you need with your Amiga from the dynamic duo on the Amiga technical scene: Mat and Tony.
££ 76 Art Gallery 3 The quality of readers’ Art Gallery submissions just gets better every month. Super smooth 3D graphics arc in vogue as ever, with plenty of original techniques too.. CU 10O Points of view HIHB Blame for declining game sales is now being placed on cover disk demos: Lisa Collins disagrees, views on the scene also from Mat Bettinson and Tony Horgan os 102 Backchat The many voices of the Amiga community are aired once again as we spill the contents of this month's mail bag.
ART GALLERY Art Gallery Forget 'Take Hart' (if you're old enough to £ remember it), take part in our top quality line up of Amiga art.
Artist: Graeme Kennedy Amiga: AGA Software: Real3D 1.3 and DpaintV Amiga: A4000 030. 16Mb RAM Artist: Vince Parry, Wales Software: Imagine V3 Artist: Jeff McDermont, Stockton-on-Tees Amiga: AGA Software: Imagine 3 Artist: Jack Tomalin, CUCD4 Amiga: AGA Software: LightWave 3.5 Artist: Jack Tomalin. CUCD4 Amiga: AGA Software: LightWave 3.5 ART GALLERY Utean;© (EOdirD EflSDOdjQ y Tartist: Mohanaraj, mohangk@pl.jaring.my I Amiga: AGA Software: ImageFX 1.5 and Imagine 3.0 nThe perfect pair: rendering and the Amiga.
Welcome to a new series dedicated to their heavenly union.
Ray tracing and the Amiga go back a long way. As anyone old enough to remember the Juggler demo will tell you. The Amiga was the first affordable computer that could create realistic images out of thin air. To its credit, it was also the first that could display them with enough colours. However, that was a long time ago when the A500 was state-of- the-art and I earned the occasional crust by reviewing awesome hardware such as a 68020 accelerator and unbelievable software like Sculpt3d.
3D Renderin Things have progressed much further since then and rendering is pretty much par for the course, these days, with high profile programs such as Babylon5 and practically all big feature films demonstrating how good computer graphics can look.
? Revering programs allow yon to croato aid place objects anywhere in yoor lavourite object a space sbip. Always a good thing to have a go at rendering Ray tracing Ray tracing is a special case of image rendering. However, not all image rendering is ray traced, far from it. Most of the images you'l see are instead generated with 'scan line’ algorithms which calculate how the image appears line by line, pixel by pixel.
For every pixel the computer arranges the objects by depth and then calculates which the camera would see. It takes into account the colour and texture of the objects and how any light reaching them will make them appear.
Ray tracing works slightly differently to the scan line method. Instead, every pixel in the display is imagined as a beam of light reaching the camera. The software then traces it back into the scene, calculating how it will have been reflected off surfaces or distorted by passing through transparent objects.
Ray tracing takes a lot longer than scan line algorithms but it makes it possible to accurately create shadows and complicated A ri) i- je (1 optical effects. A lot of the time tncia. Can «¦ So. In the first of a new series, we take a look at the past and present of image rendering on the Amiga.
What is rendering?
A rendering program takes a thrpe dimensional model held in computer memory and creates a two dimensional image. The model is then created using a special program which allows its shape, colour and other attributes to be altered as the user sees fit.
The model can then be placed in a virtual world, moved around and scaled Other objects can be included such as light sources to provide illumination, backdrops and the ground. A virtual camera can then be positioned and pointed in the right direction.-Finally the image will be rendered, as the computer determines what the camera would 'see'. The image is then displayed or saved to disk.
The sums involved in this process can be extremely complicated and so rendering the image can be a very time consuming task.
Even on the fastest Amiga, a detailed high- resolution image can take many hours to create. That said, a simple image in low-resolution can be generated on even an unexpanded A1200 within a few moments.
Desirable Hardware If you are serious about image rendering, you’ll need to splash out on a little, or maybe a lot of extra hardware. The complexity of the rendering process means that a fast processor is essential, so aim for a fast 68030 or better. A naths-compressor (FPU) will make a large [difference, because all rendering programs will detect and make use of the faster maths abilities.
Memory is important too. Especially if | you are dealing with complicated models, I of textures or high-resolution images.
I As much as possible is the general rule, ] but try for at least 8Mb If you are inter- sted in creating animations, the more ory you have the better: more ram ans longer and smoother playback.
A hard drive is so useful I shouldn't | have to even mention it. Having to load nd save objects and images to and from ppy is such a tedious business it can ckly drain you of any creativity. Put it gh on your list.
Framed': for example, in frame one a car be on the left of the screen. In frame 100 ly be on the right. The in-between frames recalculated by the rendering software.
There's a lot more to it than that of course, ras and light sources can move too: your ra can fly through a cityscape for exam-
l. whilst the sun rises and sets. Or the its themselves can
change over time: ing their shape, colour and textures.
The best rendering packages allow objects to move in realistic ways by allowing them to be linked in a hierarchy: for example, given a lliuman hand object constructed from a disk and five cylinders, it should be possible to move the hand in one go rather than having to move all the parts individually.
What's on offer?
There are still a reasonable number of image rendering packages available for the Amiga and most are still in development. Some have been with the Amiga for as long as it has existed, others are relatively new. All of Imagine Imagine is one of the original image rendering programs on the Amiga, having been called Turbo Silver' in its previous lives.
It's currently in release 4.5 (the .5 was merited by the addition of Arexx and CyberGraphics support).
Imagine is an excellent package, although it can seem more than a little complicated to beginners. Once you get the hang of its multiple editor screen approach though, it becomes reasonably easy to use. Imagine s vast library of special textures are nothing short of fantastic. If there was one problem with Imagine, it would be its non-standard Amiga interface. It doesn't look or act at all like an Amiga program: in fact, the PC version is identical in all respects.
Cinema4D Cinema4D is the most recent package and it's being distributed by HiSoft in the UK Its user interface is very modern and a complete contrast from Imagine. Like Imagine though, objects are built up using tiny surfaces called 'facets'. This makes it possible to create extremely accurate copies of real objects, although it can take quite a while. Cinema4D has a very easy to use inverse kinematics system which makes it easy to animate complicate objects, such as human figures There are other nice touches, such as the fractal object animator which makes it a five second job to
manufacture complicated landscapes.
Real3D Real3D works in a different way from other packages in that objects are constructed : CaaUiU maul ? ? ?
TUTORIAL from primitive objects which can be manipulated in many different ways. It can be easier for the beginner, because it's a lot like making models from clay or modelling bricks.
Alt* The hierarchical structure used by Real3D is also superb, as every object can be easily planned and constructed from smaller parts However, the most amazing feature is the ability of Real3D to deal with objects as though they were real: objects can have mass' and when pushed' they react realistically. This makes animation easy, for example a pile of bricks will collapse in a very convincing way LightWave LightWave is the tool of the professional and it really put the Amiga on the rendering map. Originally part of the VideoToaster bundle, LightWave is currently a stand-alone product
and is at release four on the Amiga.
Although it might appear a pretty ordinary package, the images it produces are incredibly smart: good enough to be used in Bablyon5, Star Trek and Seaquest.
LightWave is easy to use and offers some very powerful features, such as built-in support for network rendering. Reflecting its ability and pedigree, LightWave is also very expensive. In many ways it lacks features which are present in Imagine and Real3D. But no other software has captured the essence of image rendering in quite the same way.
Aladdin 4D This is currently being given a new lease of life by Nova Design who have taken over its development. A new version is expected next month with a totally revamped interface and many new features.
Different applications There are many reasons for exploring image rendering. Like all creative pastimes it’s great fun of course and very addictive.
Rendering makes it possible to create amazing animations.
For example, if you are keen on making yoi own pop videos or short films, generating scenes on computer can not only give your work a particular Took', but also save a lot of money on sets or detailed models.
Rendering is perfect for creating special effects and once you get to know the features of your rendering packages, your r nation is your only limit.
As an art form, computer generated rendering is still growing in popularity, with 01 obvious example being organic works of artists such as William Latham, (What, you thought he drew all that by hand?! ¦ John Kennedy Whatever next?
What gets covered in the coming months is in many ways up to you! If you would like to see a particular topic covered, then please get in touch either c o the CU Amiga office or direct by Email to johnk@infosys2.thegap.com. If you have created any 3D images which are good examples or particular techniques or simply stunning pictures in their own right, please send them to Tve got a bright idea', CU Amiga Magazine, EMAP Images, Priory Court.
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You can't beat a good crescendo. Whatever style of music you're making, if you want to get the blood boiling and bang up the ¦itement level then a powerful [build up is winner every time. In it's a technique that's been as far back as the original cal composers, and even ing back to the most primitive tribal rituals. But good music never dies, it just comes back with a different width of trouser and new hairstyle, proof of :h is the presence of crescen- in just about all forms of ern music, even if they're e popular in some styles others So how do they work?
• Ily the idea is that the builds up from something minimal to a
feverish state of ement Once it reaches its :. It might then
drop right back down to basics again, sustain the sity. Kick in
with some bass a riff, or shoot off in a comely different
direction. There's single formula for creating a ,endo but
there are a few ¦hniques that can be easily 0 Sound Lab
r!rPQr.(3 nrln pnrl Is your music sounding a bit lifeless and
limp? Try breathing some life back into it with some thumping,
adrenalin-rushing build ups.
To suit your requirements let's take a look some of them.
Techniques ~nare rolls. We ll get this one out of the way first. The biggest The world of techno has spawned many classic and highly influential records which have used the crescendo to create stunning effects. Underworld's 'Rez' is a brilliant example of a long relentless build up, while Jam and Spoon's main remix of Age of Love's self-titled track pioneered the raw resonant filter crescendo. Check Size 9's "I am Ready" for the original over the top snare roll and the too-classic- for-words Acperience 1' by Hardfloor for the acid drop-out and build up blueprint now used by so many others.
Clichd in house and techno over the last year or two has been the long snare drum roll that fades up over 8. 16 or 32 bars, with snare drums placed on every quarter beat It works in a club but frankly it’s been done to death and if individuality means anything to you.
You'll want to steer clear of this.
That's not to say you can't use drums for the job. Gradually layering up rhythm tracks is a good way to hype things up.
Crank it up Crescendo and build up techniques Increasing Intensity. This is open to your own interpretation and ideas and can take on a range of forms. If you're fortunate enough to have an outboard synth you can alter the parameters of a sound using sliders and knobs or with MIDI control data from your sequencer Cranking up the ievel of certain effects works well (distortion or echoes for examplel and if you've got an analogue synth you can push the resonance control to max, then increase the filter cut-off from minimum to maximum That works well on chord sequences as well as the more obvious
acid riffs. If you're really lucky and have the facility to pass an audio signal through an analogue filter you can come up with all kinds of weird variations on this idea Try it with vocals, drums, even the entire mix.
Introducing elements. If you choose your sounds well, so that they all have their own space in the overall mix. You can go on introducing new sounds every few bars for quite a while before it gets clogged up. One of the best ways to do this is to start off with a good minimal section that's maybe a bit strange, or particularly catchy or funky. If this part is good enough, everything else that's dropped over the top should sound like a bonus and take the track to another level.
Trade secrets It's worth bearing in mind that if you want to build to a crescendo, then bang in with an addition pan.
You'll need to leave a suitable gap in the audio spectrum during the build-up. If the build up is more intense than what follows, you risk spoiling the whole effect with an anticlimax. The trick is to make the audience think the track has got as intense, loud and climactic as possible, then blow their heads off with a new element, such as the bass for example. On the other hand, you can be a bit more devious with your use of a buildup, using it as a turning point to skew your track off in a different direction, which can be even more dramatic than crashing in with a killer riff. If it s done
well, it‘S-8 bit like having a bucket of cold water thrown in your face, sort of.
There are all kinds of tricks you can use. It s worth checking out some masters of the art for inspiration. Jean Michel Jarre has it few good examples on his live Rendezvous Houston album, Brian Transeau and the rest of the 'epic house' brigade do a Jvfiice line in extremely long sweeping builds, Spicelab's recent Feathers' single is a top example of subtle builds and offshoots. And check out any of Hardfloor's self-parodying remixes for the more conventional acid build ups. ¦ Tony Horgan Wired World Getting down to the nitty gritty, here's how you can find out all those little extra
details about who you are talking to on the Net.
M It’s one thing providing material for everyone to look at on the Web, but it's quite another if you'd like to learn anything about the people who are viewing the fruits of your work. What we need is a way for people to be able to enter details, make selections and such forth and then be able to send it to us. Normally this is impossible for dial-up Internet users but with a few tricks we can bend HTML 'Forms' to make it happen for us.
So what exactly are Forms and how do we get the data? If you've been on the Web you won't have missed them - they are those gadgets, buttons and text boxes which require data to be entered into them. There's usually a submit' button at the bottom which when pressed sends the data off instantly. The Web site then can act upon that data instantly.
However, since dial-up accounts users don't usually have access to special CGI' binaries which normally process the data, we need another trick to process the information.
For the purpose of this tutorial we'll be using a special type of Form which will actually Email the data to your account since every dial-up user has this function. Unfortunately, this means we must rely on the Amiga browsers having their mailto:' function proper-1 ly configured. With Voyager and Aweb this relies on scripts which activate external pro- „ grams. Ibrowse has it built in. For this reason, some kind of warning note above the Forms would be a good idea * Complex beasts Forms are quite complex beasts but are cer- j tainly worthwhile adding to your HTML skills, r In simple terms, a
Form must start off with a 1 FORM tag. It must then be followed by a 1 METHOD and ACTION attribute. The kind of j FORM we need would be as follows; OU-EE-GUI Now let's get onto the real meat of the matter. Here's the different GUI elements of Forms listed with examples; SELECT: The first real GUI function. Normally this creates a pop-down lister but it's also a cycle gadget. You specify the choices and the user must pick one of them. For this reason, it needs some nested code within the select statement, easiest explained with an example; new SELECT also sports a special attribute called
'MULTIPLE' and if this is enabled, instead of a pop-down lister cycle gadget, a lister appears with all the selections and they may be multi-selected in i browser. The lister will be equipped with scroll gadgets but you i set the size with a SIZE attribute. IE SELECT NAME="browser" MULTIPLE SIZE=10 I SELECT NAME-"browBor" OPTION VALUE-"awsb" AWeb shareware OPTION SELECTED VALUE-"awsb2" AWsb 2.x conmsrcial OPTION VALUE-'*ibaw IBrowaa shareware OPTION VALUE-"ibl* IBrowse 1.x coueercial OPTION VALUE-*v" Voyager 1.0 OPTION VALUE-"other" Other browser SELECT Here the data item will be
named browser' and the user will be able to pick from any of the browsers listed above. When one of them is selected, the data item 'browser' will be filled with the value specified with the value attribute, rather than the full name. We’ve specified SELECTED on the Aweb 2.x item which means that the cycle gadget pop-down lister will default to that setting.
Browsers do you use?
TEXTAREA: The TEXTAREA type creates a mini text editor window on the browser. As usual it needs a NAME field but also needs to be told I the number of ROWS and COLS for the rows and columns. Text can I usually be typed beyond these limits as the editor should scroll.
For example; TEXTAREA NAME-”address" ROWS-6 COLS-64 Type your address here; TEXTAREA Next, TYPEs of INPUT tags. All of these functions are accessed by specifying a TYPE within INPUT like INPUT TYPE=xxx , The following are a list of handy functions that you can I use for your Forms; TEXT: The obvious Form element is a text box which needs filling out with data. This is also the default so if you don't specify the TYPE, ¦ a TEXT type is assumed. There are three attributes and they are, This lag will mail the data to joe@thenet.co.uk. (obviously insert your own Email address herel. I(
you're the lucky owner of an SMTP mail type account then you could dedicate a unique Email box for Form data.
Otherwise just use your standard Email address.
We need to follow this line with the Form code itself. This is made up from INPUT tags which ask for certain types of information and name them. The named data is then Emailed when the Form is submitted. First, we need a special INPUT tag to identify the Form when we use an Arexx script afterwards to make the results readable; COMMS Now let's look at a real live example and what it will do; (-* means don't hit return.)
INPUT TYPE-HIDDEN -* NAME-’formid”** VALUE-”*lr»t- GUI devices The above INPUT tag shows the three attributes normally used for each input gadget. First there is the type of GUI device we're using, next the name of the data item and thirdly the default value of the data item. In this case the browsers will not display or ask for information since the type is hidden'. The reason for this is that we are specifying a data item formid' and making it equal to the name of our form. The name doesn't matter but you must make it unique to each of the forms you create.
HTKL BAD TITLE Wired World Example Form TITLE KEAD BODY Hl Sample Questionnaire Hl Please fill out this questionnaire: BR FORM METHOD-•POST" ACTION-"mailtoij oe»thenet.co.uk" INPUT TYPE-HIDDEN NAME-"formid"-* VALUE-"first* BR BR Your namei INPUT NAME-"name•-* size-"48" BR Male INPUT NAME-"gander"-* TYPE-RADIO VALUE-"male" BR Female INPUT NAME-"gender"-* TYPE-RADIO VALUE-"female" BR Number in family: INPUT NAME-"family" TYPE-textxBR Cities in which you maintain a residence: BR UL LI London INPUT NAME-" city" “?
TYPE-checkbox VALUE-"London" LI Nanchester INPUT NAME-"city"-* TYPE-checkbox VALUE-"Miami" MAXLENGTH which specifies the maximum amount of characters the user can type, SIZE which sets the size in characters of the text box (defaults to MAXLENGTHI and VALUE which is the initial value. An example would be; CHECKBOX: Same as the above except that you may select any, all or noni of the settings.
INPUT NAME-"un«un«- MAXLENGTH-10 HIDDEN: With TYPE=HIDDEN. The user doesn't interact, instead the VALUE attribute specifies the value of the data item of name NAME. An example is given earlier, this is necessary at the start of each of our forms if the Arexx script, looked at later, will be able to identify the data out of your Email box.
Which Browser i3 the best?
0 Aweb is best 01 Browse i3 best Ovoyager is best O There aint no best SUBMIT: Finally, you'll need a button to press which will send the contents of the Form, specifically to Email it in this case. Again VALUE sets the label of the button like; RADIO: Radio gadgets are simple on off buttons. This can be used either singly or by using multiple statements with the same NAME. This will mean only ONE of the options can be picked. Example; we could be boring; here to I details or hare to grj the form P Which Browser is the best?
INPUT TYPE-RADIO NAME-browser CHECKED VALUEAweb" AWeb is best br INPUT TYPE-RADIO NAME-browser VALUE-"IBrowse" IBrowse is best br Note here that in this example there will be two buttons ( ie you I choose between Aweb or Ibrowse) but you may only click on Aweb or I Ibrowse. Depending which is selected, the appropriate VALUE will I then be sent. You can specify which is the default with an additional ¦ CHECKED attribute.
Which Browsers do you like?
0, Aweb is cool m Ibrowse is cool Voyager is cool Amosaic is cool RESET: This is a special TYPE which returns resets all of the Form to it's initial default state.
This time VALUE sets the label of the button rather than a value. You could use it like this; »•»*» HTML form proc*stln9 *cplpt 1.1 by M*t B*ttin«on *** Field Nane Field Data ?ornTd_= " "+7 nit""” name “Mat Bettinson“ other - long data fielcTaa folloui; riTs his sets up a Form which will post to joeathenet.co.uk. The Form ID is set
o 'first', more on this later. They'll be a text boxt tor a name.
2 radio 22fs;;p|r,°g; ss-ussnss s'rMer:r; 1c,K”jrss? or ser
“aweb” ssed 1 HTML Forms matching ID 'first' ? Here's oer lem.
Where we cm lied out details sech as where ye" what sei yea
are. What shea sire... Ne The WOI aroi moi of s exc 'No (NG for
con exa stai The pro will dov Net NC reas mol tag Of £ pro to c
cha baa the VIS tho arri mai seri spe effi sys con tho fee- WOI
th© Jav ty. .
Seri Jav An the on ¦ you wai Sample Questionnaire Plos fill out this quMtionruiw: Your name: | Mat Bettinson MiitO F«mal« O : Nurnber in family: j 2 Cities Inwtiichyoti nuinuin a itsidmct:
• London u
• MancttfsuiL
• Other ¦ : i Illllllllllll lllllllllllin lllllllllllll III l ™
Whidibzovsu do youpiefn?
Forn rrn | J Thank you for responding to this questionnaire l ? Raw it's all aicaly laid oat and presented lor yaa ia a ready to asa formal.
LI Other TEXTAREA NAME."other"-» COLS = 48 R0WS=4 TEXTAREA ( UL?
Which browser do you prefer?
SELECT NAME."browser"?
(OPTION value."aweb"?AWeb (OPTION value="aweb" IBrowee (OPTION value, "v"? Voyager (OPTION »alue-"other" Other ( SELECT?
Thank you for responding to this questionnaire.(BR (INPOT TYPE. SUBMIT VALOE="Send -* Form"?
(INPOT TYPE-RESET VALOE."Clear - form"?
( FORM?
( BODY?
( HTML?
This listing sets up a Form which will post information to joe@thenet.co.uk (fill in your address here, of course). The Form ID is set to 'first', (we'll cover this later). There'll be a text box for a name, two radio gadgets for Male and Female (only one can be selected), another text box for members of the family.
After that there'll be an Unordered List UL which will create bullet points for the next options such as checkboxes for which city you live in. The third option is ’other’ which will sport a text box of 48 x 4 characters in size. Finally, we'll round up with a browser cycle gadget pull-down menu and two buttons, one for clearing the form and one for sending it. Try out this example or get it from the cover CD in the Magazine WiredWorld directory where you can locate it at http: www.cu- amiga.co.uk ww fo: Making it readable Unfortunately, when the mailto: Form data is sent to your Email
address it will make no sense at all. It will appear something like this: the form namel =data18name2=data2... and so on across a single line. Spaces will be converted to '+' signs and all other characters will be converted to % codes representing the ASCII code in hex. Not something you can read easily.
Flowever. With the aid of a Arexx script, the text can be converted to a more readable form. We've provided the script on this month's cover disk in the Wired World directory and on the CD in the Magazine WiredWorld directory. Called FormDecode.rexx, naturally it assumes that RexxMast is running and it’s executed from the AmigaDOS shell. To begin copy the FormDecode.rexx script into your rexx: assign and adhere to the following.
Saving out Email First, what you need to do is to save out all of the text related to the forms. You may have it separate anyway if you're using an SMTP account. Otherwise, simply mark all of your Email (or just the messages you know to be Form data posts) and save out as a text file.
It's then a matter of running the Arexx script on the resulting text as follows: rx FormDecode (Name of Text File?
(Form ID or ALL? [QUIET] The first argument will be the full pathname to the text file previously saved out. The Form ID should match the Form ID created with the very first cINPUT TYPE = HIDDEN NAME=''formid" VALUE="xxx” line where the Form ID should match 'xxx' here. This allows you to only view data matching a par- I ticular form. You can also specify ALL here if I you'd like to view all of the Form data as you 1 can tell which relates to what, as seen later, j QUIET switch Finally there's a QUIET switch which is option- 1 al. Insert this at the end and the script will print put less
formatting and statistics. This is I useful if you want to redirect the text to a file I and don't want the extras. Here's a couple of examples; rx FormDecode ram:EMail.txt ALL rx FormDecode ram:Email.txt first 1 QUIET ? Ram: Result s. txt What to dp with it So what could you do with your new found Forms knowledge? Everything from running a club, asking people for their address to send them details, the obvious questionnaires and even selling products of your own on the Internet. The best way to get up to speed is to experiment with your own Forms and view them locally in a browser. You can
always post them to yourself if you're on-line.
Next month we’ll cover some advanced HTML text formatting techniques including so-called 'Tables'. Until then, stay in Form and keep on webbing. ¦ Mat Bettinson The first example will scan the text file ram:EMail.txt and print all found Form data to the shell. The second will scan the text file for the specific questionnaire Form example provided earlier, print nothing but the data and output to a text file in ram:Results.txt. Just the business for perhaps another script to compi statistics? Which is beyond this tutorial, but a little Arexx can go a long long way.
Net God speaks There's a new buzzword hovering around the Net this month causing a lot of speculation and excitement. The ‘Network Computer'.
(NC) is responsible for causing all the commotion. So what exactly is behind this state of anticipation.
The idea that programs on the NC will be stored and downloaded from the Net rather than the NC is the main reason for the commotion. The advantage of this method of storage is that the programs are kept up to date and can be charged on a per-use asis. This is half of the idea behind IScorp’s ED device hough it still hasn't arrived. If these new machines don't need serious hardware specs but require an 'efficient operating system and good Net Connectivity, surely the Amiga is the perfect NC? Programs would be written in the multi-platform Java I or compatibility. All we need is a
serious effort to port Java to the Amiga.
Any volunteers out e willing to take the job? Could please step for- now.
Surf's up!
Ibrowse goes to correction school, the new IRC on the block wins over fans and it looks like networking on the Net is here.
FCI and Damon Form script Shortly after this month's Wired World went to press, we discovered CGI scripts for Forms on both InternetFCI and Demon, the subject of the tutorial this month (see pages 84-861. Using this new method negates the need for the Arexx script as detailed in the tutorial. For InternetFCI.
The FORM tag needs to be changed to something like the following; FORM METHOD-POST ACTION-'httpr m.thimt .co.uk cgi-bin ifci-Mil- forn.pl? JoePthenet.
CO.ukaSubject" Please note that this example needs to be all on a single line, so don't hit return on line breaks.
Also, change joe@thenet.co.uk' to your own Email address and change Subject’ to the subject of the Form data Email.
Using this version, if someone fills out your Form and hits submit, you will then be Emailed the Form data in an easy-to-read form. Since you have the ability to set the Subject field, it would be also possible for YAM and other mailers to sort the mails into a separate folder for even easier processing.
Demon's script is a much more simple beast however, for example; FORM KZTHOD-OET ACTION «"cgi -bin moilf onn" will post the Form data to webmaster@yourdomain. Demon.
Co.uk so for this reason it’s important that you are able to process Email to the webmaster on your system.
Ibrowse gets update Last month we reviewed Aweb
2. 1 and Ibrowse 1.0. At the time of press. Ibrowse had stability
problems such as crashes when exiting the program. However, CU
Amiga Magazine are pleased to announce that HiSoft have now
released an upgrade batch to 1.02 on Ibrowse author Stefan's
site at http: www.efd.lth sel ~f94sbu ibrowse and we can
happily report that Ibrowse now seems far more stable. After a
week of solid use there wasn't so much as a Task Held on the
CU Amiga office machines.
Congratulations to Omnipresence for sorting the programming out. This now means the Amiga Browser competition is neck and neck once again.
Dal.net i» go Regular IRC goers can’t have escaped the fact that the Efnet network, where the busiest Amiga channel resides, is a little flakey at times. Netsplits and severe lags have become an increasing problem and the permanent US Euro split doesn't help matters either.
Other networks are better in this regard but suffer because they aren’t as popular as Efnet.
However, the newest IRC network. Dalnet.
Seems to be making inroads popularity wise and sports advanced features such as registering your nickname and channel. This means that channel takeovers will become virtually impossible and no-one will be able steal your nickname.
Currently, the most popular Amiga channel is AmlRC, which is named after the popular Amiga IRC client. You can see this and any of the others by trying any of the following Dal.net servers and typing join AmlRC; dragon.dal.net, liberator.dal.net and phoenix.tx.us.dal.net. all on port 6668. Contact http: www.
Dal.net for more information.
HiQ'i Siamese site HiO, the people responsible for the Siamese system, have recently constructed a new WWW site located at http: www.hiq.co.uk. This site contains details of the company's CU Amiga Magazine 93% rated Amiga to PC network sharing setup and their range of A1200 Power Station expansions.
HiQ tell us that the site is still under construction but already there’s quite a bit of information on the Siamese and the new revolutionary Amiga to PC RTG system as previewed on page 50 in this issue.
Of special interest to dual Amiga PC owners is the planned TCP IP interface between the Amiga and the PC so that AmlRC or the like could be run on the Pcs screen using Window's TCP IP stack Drop in to http: www.hiq.co.uk and check it out for yourself. ¦ Our Stateside correspondent Jason Compton takes time out to highlight some of the best sites of the World Wide Web.
What a great concept! Not the World Wide Web (although it is pretty neat), but the fact that CU Amiga writers and other luminaries get to point you readers towards their favourite hotspots and hangouts on the Net.
Tion, but there’s a new page that's worth at least an honourable mention where Amigas are concerned.
It's not much to look at. But the Freely Distributable Datatypes Page has the best treasure trove of OS
3. x datatypes I've ever seen.
Datatypes are little routines that sit in the background and automatically convert file types for use with various software packages, including Web browsers.
Palmtop Page When I'm doing serious computing, I'm using an Amiga. But when I'm out and about, I sometimes feel the need to write a quick document, make an appointment record, or just play a good game. That's why I picked up a Psion palmtop computer (or PDA as they're often called) from the UK company of the same name (as featured in the previous issue of CU Amiga Magazine). In the field of palmtops. The Psions have one of the best operating systems and built-in software around, and they have the extra advantages of being easy to program (there’s the aforementioned games, including a
full-blown Infocom interpreter so you can play any of the dozens of I'm proud to be a part of it, and hope that my choices will amuse, entertain, and inform at least some of you.
Amiga Directory I’m sure CUCD and comms expert Mat Bettinson has mentioned this site before, but it bears repeating. If you’re looking for a launching point for anything Amiga on the Web, you should start from the CUCUG (Champaign-Urbana Computer User's Group) Amiga Web Directory, at www.cucug.org amiga.html. This is where it's at for Amiga news, company links, other Amiga site listings, you name it. And since the implementation of the Agnes search tool, there’s virtually no Amiga topic that you can't find information on from the CUCUG site.
Plug: Agnes will even search back issues of Amiga Report, and CUCUG has an extensive back-issue collection of the digital magazine.
CUCUG will get you to almost anywhere else you want to go for Amiga related informa-" classic text adventures out there while you commute) and they're exceptionally easy to network to an Amiga. Check out http: www.psion.com for more information on these neat devices.
Euro-US Football Here’s one for sports fans. The World League of American Football has 6 European franchises, two of which are in the UK. The 1996 World League Champions, the Scottish Claymores, have an official website at http: www.claymores.co.uk. Or. If you think American Football is too slow and the field too large, try the Arena Football League at http: www.arenafootball .com league. The game is played with fewer men and a much smaller field (a 50 yard arena, hence the name) with virtually no sidelines.
COMMS the only British culture I'm a fan of. Blake's 7, the BBC the late C-64 Lives!
The "C in CU Amiga hasn't stood for Commodore for quite some time, but the origins of the magazine are indeed rooted in Commodore 64 history. If you're out there and still use your C-64, or you're interested in the recent 80 s, has spawned a global fan base and I'm a willing part of it. Most of the Blake's 7 fan pages are pretty bizarre, as some people take the show extraordinarily seriously, but this particular page is one of the most entertaining for even a casual Blake fan Movie Database For the ultimate reference guides on television and film check out the Internet Movie Database,
http: www.imdb.com. Here you can look up series, mini-series, TV movies and cinematic or video releases, cross- indexed by actors, directors, writers, even crew members in some cases. The Database is user- supported, meaning that if you don't find your favourite movie or show, you're more than welcome to share as much information as you can for the next similarly- minded reader. You'd be surprised what you can learn by simply punching up a favourite actor, actress, or director and investigating their earlier works which are presented for you.
History of the machine, stop by Creative Micro Design’s web site at http: www.the- spa.com cmd. CMD have been designing C-64 peripherals and software for over 10 years and have done some truly amazing things with the old workhorse. How does a 1 gig hard drive, 16 megs of memory and a 20mhz accelerator grab you?
Not as nice as a CyberStorm 060 card. I'll bet.
But they're still impressive feats on a C-64.
What is new in the IMDb? The latest news.
And CMD will gladly sell you those exact items, along with software, high density 3.5" floppies, and much more to go along with it.
If all this has got you reminiscing, don't miss the opportunity to brush up on some more computer history (http: www.comlab. ox.ac uk archive other museums computing.
Html). There are sites all over the world that deal with the past decades of technological development, and this is one of the best places to get started.
You’ll find dozens of links to various stories, glossaries, biographies, and anecdotes about the past half-century or so of the growth of 'thinking machines'.
Further surfing These surfs should keep you busy for a little while. If you ever get bored with these, you can always check out the Web search engine to end all search engines, Altavista, at http: www.altavista.digital.com. If there's a page out there on the topic you want, odds are very good Altavista's heard of it. If you come across any particularly interesting web sites and want to share them with other readers, drop us a line here at Surf of the Month at the Farrindon Lane address (see contents page).
Jason Compton is Communications Manager for V Scorp and Editor in Chief of Amiga Report on-line Magazine. You can email him at jcompton@xnet. Com.
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332 SEALANDE-SUB I 3 333 BATTLE CARS V2 1 31273 A12 TRAIN DRIVER SPOPT GAMfS 31014 CRAZY OOLF 3366 GOLF 1BTH 2 DISK J 822 CRICKET AMDS V2 J 630 TEN Ptt BOWLING I 3 104 FUTURE FOOTBALL 3 1171 2 DSK CRS-ANGLER 3 1373 ICE HOCKEY 3 1317AI2 GCW FISHNG 3 1465AI2 2DSK TENNIS 31251 TBP8S TCUR 3 1630 INTER CRCKET 31700 GCXf 9 HOLES 31687 TABLE TENNIS HINTS t CHEATS 3418100 OCATS 3931 BACKDOOR V3 3821 PASSWORO MANIA 3813 GAME TAMER V4 5 3 820 MEGA CHEATS 3681 SIERRA SOLUTIONS 31118 UP TO DATE VI 3 1358 GAME SOLUTIONS J 1462 G-SOLUTIONS V2 J 1653 SCLLmONS V3 31651 SCLVES6DISK OVER II GAMES J 1328 ADXA.T
JGSAWS J 1307 TERROflLINER V3 3 997 2 DSK ADVENT VI 3 1001 2 DSK ADVENT Y2 J 101 TERROR UNER VI J 1081 ADULT TETRIS J1178A12NLWBEPS V2 J 1248 STRIP POKER J1145A12 NUMBERS VI J 1336 ADULT DRODS J 1533 DRAOCNS BALI J 1517 AOULT BOMBER 31514 STRPSIOTTER J 1643 TERROR UNER V4 J 1654 LEGO BREAKOUT 1X0 DOS - MANUAL 288 A BASIC TUTOR X6UCERSTANDAN0S 722 TONS OF AMOS 1M7 AGA DATATYPES 1691 NORTH C DO IT YOURSELF j 1C9? 2DSK HELM ‘ 238 SLIDESHOW MAKER «6 MAKE A DISK 242 MENU MAKER 1154 HEDLEYGUIDE A12 1181 MUI. NOT 1.3 VIRUS CONTROL I X6A1200 VIRUS !
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1621 INTRO-GASH 1711 A12 INGENUOUS 1671 BREED 1996 STRATEGY GAMES 876 GLOBAL NUKE WAR 826INOESPIONAGE 1182 A12 NIGHTMARE 1170A12LCPOS2DSK 1347 BATTLE AT SEA 1431 UFOUNaOT «D 1547 SOLO STAR TREK 1623 FLEET • 2MEG PUZ2LCR GAMES 953 CHANEGUE 2 DISK 914 *X A12CD2 DSK 1135 SPRING THE 1211 AMIGA GEMZ 859 10 PUZZLERS 1550 PUZZLER PITS 1546 EXPERT BALLS 1633 THE WOCGUES MANAGER GAMES 676 SCOTTISH LEAGUE 404 METROS MANAGER 321 AIRPORT 322 MCRO MARKET 443 SLAM BALL 817 BLOOD BALI 1429 ULT MANAGER 1699 PREMIER PICS QOS GAME’S 1033 TAZ QUIZ NOT 13 1031 TREK TRIVS DISK 716 PCP MUSC OUZ 309 THE OWZ MASTER
462 WHEEL Of FORTUNE 1587 OUZ 555 1683 HolLYWOOO TRIV 1670 A12 OEATH ROW LOGIC GAMES 1037 MARBLES GAME 1036 ATC6IIC GAME 119 DRAGOffS TITLES 112 DRAGON'S CAVE 1368 BOCAf IN ECKI 1463 FU1SCNEBTZ 1477 BOMB MANIACS 1478 MAF8EL-L0US 1887 TILE MANIA All major credit cards Switch accepted. Add £150 P*Pou w quantity purchases hulk purchases - ring for details. AD prices include V-A.T. We reserve the right lo refute any repair. Prices subject lo change without notice. Terms * conditions avaibble upon request Replacement Mice ..£6.95 MegaMousc 400
.....£9.95 MegaMouse Plus (3 Button) .....£12.95 Optical Mouse £29.95 Crystal TrackBall ...£34.95 Pen Mouse ..£12.95 (ideal for CAD) Auto Mouse Joystick Switch £12.95 A500 512K Ram Board w o clock......£15.00 A500+ 1Mb Ram Board w o clock......£20.00 A600 1Mb Ram Board w o clock ......£20.00 A600 1Mb Ram Board with clock ......£30.00 A1200 1Mb Ram Board with clock......£35.00 (limited stock) A1200 4Mb Ram Board with clock......£65.00 A1200 8Mb Ram Board with clock......£90.00 FPU 33MHz .£33.00 AlfaPower Hard Drive
controller A500 ...£99 AT-Bus Hard Drive controller A2000 ......£69 Oktagon 2008 SCSI controller .£99 Multifacc III ...£79 PCMCIA Controller for CDRom for A1200 £69 _ External Floppy Drive for all Amigas ......£39.95 Internal Floppy Drive A500 500+ ......£35.00 Internal Floppy Drive A600 1200+ ...£35.00 A-Gradc Double Density box of 50 disks .. .£13.00 including colourful labels HAW) DWVES • AT-BUS CONTROLLER FOR AMIGA 500(. ) Al 500 A2000 A3000 A4000 AT-Bus hard drive controller .....£69.00 Alfapowcr hard drive controller ..£99.00
Alfapowcr-540 540Mb hard drive ...£199.00 Alfapowcr-850 850Mb hard drive ..£219.00 Alfapower-1.0G l.OGig hard drive ......£239.00 Auapowcr-1,2G 1.2Gig hard drive £259.00 Memory for Alfapower-Plua (new) marked Alfapower-Plus 2Mb SIMMS .£30.00 4Mb SIMMS .£30.00 SMB SIMMS .£60,00 16MB SIMMS .....£90.00 Memory for Alfapowcr (old) Complete CD Rom for all Amigas Quad Speed CD Rom for A1500 A2000 A4000
.£109 External IDE CD Rom Upgrade Kit Kit price £39 Special Offer for this Month NEW MULTI I O CARD FOR AMIGA 1500 2000 4000 Active 8 port high speed serial card.
Multiboard Support 57600 Baud rate on all channels simultaneously. .. .£299 Uii.IiiinV.'MH-g_ Specially made hardware and software. Allows 4 ATAPI devices, ie, 2 IDF. Hard disk 8c 2 IDF CD Rom to Amiga 4000 internal IDE controller, through Alfapower on Amiga 500 500* and possibly Amiga 1200 comes, with foil IDE Fix software £59 FOR AMIGA 1500 2000 4000 Features:
• 10Mbit Ethcrnctcard for A2000 3000 4000
• 16 Bit-Zorro-Bus Design - gives highest transfer rates while
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* 3D surround sound Every 2Mb Zip-Rams £89.95 POR
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• Create HUGE fully detailed scenery back grounds for your games
using the background creation editors!
• Make your games main character shoot all sorts of different
weapons each with different power values!
Mm TO QRIMI y«jy;i W OUN ANNA QAMtt, MMOt $ m mmflmm mfnnim, wt mm nomm mm ram mm hwm mouk t Have you ever dreamed of creating your very own Public Domain or Commercial software products without having to program?
Well now it is no longer a dream - it’s REALITY!
REALITY - THE ULTIMATE SOFTWARE CONSTRUCTION KTT IS a REVOLUTIONARY new product tram B.P.M. Promotions, a company involved in the AMIGA software market tor over live years. This product is a BREAKTHROUGH in software design and allows anyone with an AMIGA computer, regardless of their age or intelligence, to create both Public Domain and Commercial software products in virtually no time at all using nothing more than their computer’s mouse! It can be used to create games, demos, educational software etc, much much faster and easier than ever before throughout the history of computers!
REALITY is like nothing you've ever seen before on the AMIGA.
Now for the first time you can access the awesome power of your computer with bewildenng ease and use it to create TOP CLASS AMIGA software in few days by doing nothing more than clicking the buttons on your mouse or moving the mouse cursor around the screen - that's it! It’s so easy you will not believe it! No programming is required whatsoever!
Here is a small example of what you can achieve in minutes with Reality by using nothing more that your Amiga's mouse:
• Detine monster attack patterns and choose from the HUGE amount
of already made variations!
• Create intelligent enemies that home in on your main character!
• Add text messages to the software with hundreds of different
styles of text fonts to choose from!
• Create SUPER intelligent GIANT mid level and end of level
monsters just like the very best commercial games!
• Produce scenery that your main character reacts to : Ladders,
Ropes. Platforms, Traps, Switches etc etc!
• Define complex puzzles to make your games much more
interesting!
• Make other games characters that your main character can
interact and communicate with!
• Select and define all sorts of weapons, bonuses and objects
that your main character can collect and use!
• Create characters that have to fight each other in a beat 'em’
up - STREETFIGHTER II style!
• Produce ALL sorts of demo effects from groovy text scrollers to
on screen 3D rotation just like the very best PD demos!
• Create Educational software from a simple slideshow to a full
blown disk magazine!
• Add graphics, music and sound effects to your software with
ease!
THE LIST IS ENORMOUS!!!! - Test your software in seconds to see if everything is working the way t YOU want it to! There's no need for any slow I or testing like certain other packages!
REALITY can be used to create many types of different software products! It's ideal for TOP notch games!
Create HIGH speed shoot 'em' ups, Addictive scrolling platform games. Beat 'em ups, Point and Click Graphic Adventures, HUGE Arcade games. Puzzle games, Racing games, Card games and much much more! Even create your own mind-blowing special i demos or user friendly Educational software!
It look at the screenshots in this advertisement and s just what this system is really capable of!
Over four man years of work has gone into the development of this Software!
The result is: A STATE OF THE ART SOFTWARE CREATION SYSTEM!
It's versatile - it's easy to use - it's Incredibly last -It's the biggest ever breakthrough In Amiga software creation and has already been used to create twenty commercial games and a multitude of PD software! If you can use an AMIGA you can use REALITY!
All the hard work has been done for you! With once complicated programming routines reduced to simple mouse actions that anyone can understand! That's the hidden power of REALITY!
Absolutely no knowledge of programming is required whatsoever Reality is unique! It is a completely new way of creating software!
MORE THAN TEN 90% SCORES HAVE BEEN AWARDED TO REALITY SO FAR FROM MANY DIFFERENT AREAS OF THE AMIGA COMMUNITY!
What you get!
The very latest version of the REALITY software construction kit which incorporates a whole batch of useful and essential utilities. These include: an Animation and Sound Studio, a Graphics toolkit, a Background creation system, Picture and Introduction creators, a FULL blown paint package.
Text editing and disk utilities plus much much more! You'll also receive a fully detailed user friendly instruction guide and a handy hints and tips guide! Two further guides that will show you how to make two full blown games from scratch!
Two full blown commercial games that have been created using REALITY for you to adapt and learn from! Issue one of the REALITY USER CLUB disk magazine! Two packed disks full of sound effects, music tracks and a MASSIVE amount of graphic images that can be used in your own software!
These include characters, enemies, weapons, bonuses, scenery, fonts and MUCH MUCH MORE!!
You get everything you need for creating your own full blown top quality software with ease!
You’ll also get FREE membership to the Reality User Clubl This will provide you with a phone helpline, a penpal list allowing you to contact and work with the already -MASSIVE REALITY userbase from around the globe! You will also have access to a HUGE range of software that has been created using.the REALITY system and 1000's of graphic images, sound effects and music tracks which you can use with your own software! We are willing to publish any software that you create using REALITY or if you wish you can have other companies publish your work! The REALITY user club can supply you with ALL
the graphics, music, sound effects and ideas that you need to create superb software with this system. ALL the hard work has been done for you!
So what do you Have to pay for this totally amazing system?
Only £29.99! This product is worth many times this price and only due to forecasted large sales, low cost advertising and direct sales to the customer are we able to offer it at this unbeatable price! By creating only one piece of software you should get your money back many many times over! How much software do you wish to create? What more can we say other than you would be crazy not to take up this very special offer! Creating software is much more interesting than using it, and REALITY is the perfect tool! Please note that the REALITY package is compatible with ALL AMIGA computers and is
hard disk installable!
))))_ J ; ' y I O HOW TO ORDER Please send a cheque, Postal Order, International money order to:
B. P.M. PROMOTIONS, DEPT CU1,8 MAGNOUA PARK, DUHMURRY, BELFAST
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Overseas please add £2.
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EXTRA SPECIAL OFFER - Order NOW and receive FREE never been released before guide on 'HOWTO DESIGN A WINNING COMPUTER GAME' written by one of the TOP games deskyiers in the business!
Essentia) reading for any budding games makers!
Frequently Asked Questions CL Why is the Amiga good for video work?
Ding animators and film makers ke note. The Amiga and video are e perfect creative combination.
The Amiga was always led to work with a TV set as display. Back in the the Amiga was designed to a games console and home fiputer and as few people had money to buy a dedicated VDU ;-titor. The TV was first choice.
As a result, the Amiga has a friendly output which can be in RGB or Composite video for great results.
Q. How do I connect my video recorder to record Amiga graphics?
¦ A. It depends on your model of Amiga but A1200s have a phono- styfe socket for Composite video Some video recorders have an hput socket (often designed for use with Camcordersl called 'CV' or'Composite in'. Others have Scart sockets which you'll need a Scan adaptor lead for.
A500s and A2000s have RGB outputs but you'll need a modulator or a genlock to record the output onto video tape.
¦ Q. What's the difference between RGB and Composite? What's RF?
And what's SVHS then?
¦ A. RF is the Radio Frequency'
I. This is the easiest, though the best quality, way for the “
recorder to display a picture a TV as it is a low-power TV
sig- transmitter. All the signals - nd, colour, luminance -
are 'ned into one. An Amiga fitted with a modulator (like the
one shipped and used with most A500s) does the same thing.
Composite video contains all the video information in one cable, whereas RGB keeps the colours separate (Red, Green, Blue). It produces a better picture than composite and is used mainly with monitors and good Tvs where the three colour signals are fed directly into the three video guns which make up the display. A composite signal must be first split into the three colours again, which affects quality.
SVFIS is important when recording as it divides the video information into colour and brightness (chrominance and luminance). The CD32 is the only Amiga with an SVHS output, although some genlocks provide an SVHS output.
SVHS is the best quality video signal available for home use. VCRs which support SVHS recording provide images which are much clearer than standard VHS.
¦ Q. Can't I make use of the better RGB signals with my video? It's fitted With a Scart socket round the back.
¦ A. Although the pins are in the schematic of the Scart socket, few video recorders implement RGB input. Yes. They'll send out RGB for display on Tvs but don't accept incoming RGB signals.
¦ Q. What will the Amiga let ma do with my video?
¦ A. You can record anything the Amiga can display, which means you can create title pages, scrolling credits, sub-titles, animations, your own cartoons... ¦ Q. Which screen mode should I use?
¦ A. Always use a PAL screen mode, such as HIRES PAL. It’s sometimes OK to use Interlaced mode - although it flickers on a monitor it can look good when recorded on video tape.
¦ Q. How can I create sub-titles?
¦ A. You'll need a genlock for that. It's a piece of hardware connected to the Amiga's video output. It allows the Amiga graphics to overlay' the live video: for example, you can overlay a black rectangle containing white text and create subtitles.
¦ Q. How can I display computer graphics ‘behind’ the live video?
¦ A. For that sort of effect you need an extra box of tricks called a 'Chromakey' which can electronically remove certain colours from video and replace it with a computer generated backdrop: such as a weathermap for example.
¦ Q. How can I create animated subtitles and scrolling end credits?
¦ A. Use an Amiga art program such as Deluxe Paint or Personal Paint. An authoring system such as CanDo is excellent for linking together multiple animations.
Alternatively use a dedicated video titling program such as Scala which will provide excellent text and scrolling features.
Dedicated video titles often come with their own special fonts which look very smart indeed on video.
If you want to record very long animations, use a program such as Viewtek which can spool animations directly from disk. So for example, you could create a huge animation with Imagine and then use Viewtek to play it back whilst you are recording it all on your video recorder. Happy day!
¦ Q. How do I gat rid of the ugly bordars around the screen?
¦ A. Use OVERSCAN. Paint programs will allow you to open a screen in Overscan mode and this will stretch the screen out on all directions so there is no border.
It's therefore possible to create animations and display pictures which fill the entire video screen.
¦ Q. On my Amiga can I control editing between two video recorders a VCR and a camcorder?
¦ A. Yes. There are various hardware software packs around which can achieve this. For more details see some of the specific video based magazines available.
¦ Q. Can I digitise live video, edit it and then play it back?
¦ A. Yes, but not easily. This is 'non-linear video editing'. For best results you'll need a very fast Amiga fitted with a huge SCSI hard drive and a hardware M JPEG capture and replay board. VLAB Motion is one such card.
You can get a budget version called VideoMaster from Eyetech (tel 01642 713 185) which will record quarter-sized screens in 16 colours. Not broadcast quality, but excellent fun nevertheless. ¦ John Kennedy Masterclass Ever wondered what the wait was for when your floppy or hard drive booted? Or why the same requester ’Please insert...’ keeps popping up asking for a disk you haven't got?
All is explained ... O Which is the most important file on your Workbench disk? We reckon it's the startup sequence and here's why.
S Revisited Although we have touched on it before, the S directory is so important, it’s worth taking another look at its contents. The far left screenshot on page 97 illustrates what you will see if you open up the S directory on a Workbench 3 machine. You'll need to use the Window menu and pick Show... All Files to see the contents of S. because by default the files do not have any icons attached to them. If you have Directory Opus 4 (which we gave away on the on February 95's cover disk) use it to view the text files in S. it's easier.
For the purpose of this tutorial we'll look at exactly what S contains and will go on to explain what the various files do.
Startup sequence This the most important file of all.
When the Amiga starts to boot up after being switched on. It looks in the S: directory to see if startup-sequence is present. If it is, it loads it and then starts executing the list of AmigaDOS commands it contains.
Several very important things are done by the startup- sequence. Including patching any bugs in the operating systems, setting the keymap used by the keyboard, creating important directories and copying files to the RAM disk. Eventually, start- uprsequence loads the Workbench environment.
The list on the right shows what a typical startup-sequence looks like. I've added the line numbers they aren't present in the file (See Figure 1).
The following is an explanation what some of the more important lines are doing in the sequence: 13] Use the SetRatch command to fix any bugs in the operating system. The Quiet option stops any text from appearing on screen: this would cause the Shell to be displayed instead of the blank screen suddenly being replaced by the Workbench as it pops up.
[ 4] Use the Version command display the current Workbench and Kickstart release. Flowever, the output is not printed on screen - it's sent to the dummy device NIL: So. Why do it?
Because the command also passes the version into special variables ’Kickstart' and 'Workbench'.
( S] This command sets aside some memory to act as a buffer for the internal floppy disk. This speeds up access. If you have a reasonable amount of RAM you might want to increase this number to 25. You can also add buffers to hard drives and other floppies if you wish: five are always added by default.
[ 6] This makes sure the script won't stop with an error if something bad happens. The error will be reported but the script will carry on to the end.
[ 8] Four directories are created in the RAM disk: T, Clipboards.
ENV and Sys.
[ 9] The contents of the directory ENVARC (including any subdirectories) are copied from the boot disk to the ENV directory in the RAM disk. It’s here that many programs store their preferences and so copying to Figure 1 [ 1) ; $ VER: startup-sequence 39.9 (9.8.92) [ 21 [ 31 C:SetPatch QUIET [ 4) C:Version NIL: [ 5) CrAddBuffers NIL: DFO: 15 [ 6] FailAt 21 [ 7] [ 81 C:MakeDir RAM:T RAM:Clipboards RAM:ENV RAM:ENV Sys [ 91 CiCopy NIL: ENVARC: RAM:ENV ALL NOREQ [101 [11] Resident NIL: C:Assign PURE [12] Resident NIL: C:Execute PURE [13] [141 Assign NIL: ENV: RAM:ENV [15] Assign NXL: T:
RAM:T [16] Assign NIL: CLIPS: RAM:Clipboards [17] Assign NIL: REXX: S: [18] Assign NIL: PRINTERS: DEVS:Printers [19] Assign NIL: KEYMAPS: DEVS:Keymaps [20] Assign NIL: LOCALE: SYS:Locale [21] Assign NIL: LIBS: SYS:Classes ADD [22] Assign NIL: HELP: LOCALE:Help DEFER [23] [24] IF NOT EXISTS SYS:Fonts [25] Assign FONTS: [26] EndlF [27] [28] BindDrivers [29] C:Mount NIL: DEVS:DOSDrivers -( 7.info) [30] [31] IF EXISTS DEVS:Monitors [32] ir EXISTS DEVS:Monitors VGAOnly [33] DEVS: Monitors VGAOnly [34] EndlF [35] [36] C:List NIL: DEVS:Monitors -( 7.in£o|VQAOnly) TO T:M LFORMAT
"DEVS:Monitors %a“ 7] Execute T:M ] C:Delete NIL: T:M 9] EndlF 40] [41] SetEnv Workbench $ Workbench ] SetEnv Kickstart Skickstart 43] Unset Workbench ] UnSet Kickstart 5] ] c:IPrefs
47) 48] C:ConClip [49] 50] Path NIL: RAM: C: SYS:Utilities
SYS:Rexxc :System S: SYS.-Prefs SYS:WBStartup. .SYS:Toole :
Tools Ccsnmodities 1] [52] IF EXISTS S:User-Startup [53]
Execute S:User-Startup [54] EndlF [55] [56] Resident Execute
REMOVE [57] Resident Assign REMOVE [58] 9] C:LoadWB 0] EndCLI
NIL: RAM can speed them all up quite a lot. It also ensures
that any changes made to them are temporary until the
contents are also saved to ENVARC. The NOREQ keyword stops
any requesters from appearing on screen.
[11] Makes the command Assign resident, which means it is copied into memory to speed things up a little. Notice the use of the keyword PURE to force the command to become resident.
[12] Makes the command Execute resident.
[14] to [26] Makes some important assigns, that is, creates a new device name (such as REXX:) which points to directory or device which already exists. It's a way of creating shortcuts.
[28] BindDrivers is hardly used, but when it is it causes any extra hardware to appear on the Amiga by instigating its driver software.
[29] This line mounts all the AmigaDOS devices present in the directory DEVS:DOSDrivers. This could include CrossDos devices, CD-ROM drives or specialist virtual devices such as PIPE:. Notice how all the files are mounted, except the icon files (which all end in .info) because of the use of
- ( ?.info) which means ‘Not any file ending in'.info". [31] to
[39] These instructions process the list of monitors avail
able by creating one large file (stored in T: and called M),
executing it and then deleting it.
[41] Creates a variable in ENV: .
Called Workbench, which contains the value in the variable called Workbench. This was defined way back in line [4].
[42] Creates the Kickstart variable, as above.
[43] Deletes the temporary variable Workbench. The variable in ENV: is still available though.
[44] Deletes the temporary variable Kickstart.
[46] Runs the Iprefs program, which sets the preferences in the Workbench (colours, fonts, background and so on) [48] Starts the console clipboard manager program.
[50] This long line defines the various paths which AmigaDOS will use when looking for commands.
When you open a Shell and enter a command, Amiga DOS will examine all these directories in this order until it finds the command.
[52] to [54] if there is a file called user-startup in the S: directory, execute it. This means that instead of adding commands to s:startup-sequence, you can add them instead to the file called user-startup.
[56] Remove the resident command Execute from memory.
[57] Remove the resident command Assign.
[59] Load the Workbench!
[60] Shut down the (invisible) Shell which has been executing this start-up sequence.
Shell-startup Every time you open up a Shell window to enter some commands, this script is loaded and executed. The default script is pretty tame: $ VER: Shell-Startup ..40.1 (9.2.93) Prompt "%N.%S " Alias Clear "Echo
* ”*E[0;0H'E[J*" » Alias Xcopy "Copy CLONE " You can see that it
defines the prompt which each Shell will use and creates two
more commands called Clear and Xcopy. Clear will clear the
window using a sequence of control codes. Xcopy is useful for
copying entire disks or directories in one go. If you would
like to include you own AmigaDOS commands, this is where you
define them.
Ed-startup As you may know, AmigaDOS comes with its own text editor called ED. ED is a lot smarter than many people realise. By editing this file, you can customise the menus which Ed uses.
There isn't enough space to go into detail now, but take a look at the file and try creating your own designer ED program to impress your mates.
PCD This is another script, but one designed to be used as a command. It's based on the AmigaDOS command 'CD' which is used to change the current directory. If you use the command in the same was as CD, you won't notice any difference for example: (see Figure 2) However, when you enter PCD by itself, it returns to the last location you moved to, like this: (see Figure 3) DPAT & SPAT These are two more scripts which can be treated like commands. They are used when you want to perform the same command on multiple files, and although their use is limited (not least because many commands
already allow use on multiple filesl they can occasionally be very useful.
SPAT is a 'Single file PATtern' program. It allows you to include wildcards in commands. Wildcards are special symbols which can represent multiple files: ? Means "all files" ?. Info Means "all files ending in .info" test.??? Means "all files starting in test, and ending with three letters, e.g. test.doc, test.iff and test.bak” Here's an example. Let's say you wanted to examine the version number of a library in the LIBS: drawer, you could do it like this: (see Figure 4) Now if you wanted to do it to all the file in the LIBS:drawer, you might try this. As you can see, it doesn't work,
(see Figure 5) That's where SPAT comes in.
Use it instead and you'll achieve the original aim. (see Figure 6) DPAT works in a similar way except that it allows you to enter two filenames.
That’s it for this issue. We'll continue our exploration of the Workbench next issue. If there is any particular topic that you would like covered in Masterclass, please write in. ¦ John Kennedy Q&fl Logos, meanings and mysteries: j RAM, Yes, we're here to assist. So please don't be shy about sending in those niggling problems with your Amiga.
Plug-in hardware of any kind: scanners, disk drives etc. Got a problem with your Amiga that you just can't solve? Don't worry we're here to help. Send in all your Amiga-related problems to QcrA, CU Amiga Magazine, 30-32 Farringdon Lane, London EC1R 3AU.
Forget 'niggling', I want BIG juicy problems that I can get my teeth into. Go on: have a go if you think you're hard enough.
Going up ... r pieces Music, sampling, MIDI and anything that makes a loud noise.
Miscellaneous i tools to keep ' your Amiga running smoothly.
Form-feeds, I page-breaks, preferences and lots, lots morel Monitors, Tvs, modulators, screen-modes and all that stuff.
g 1. Will an FPU in my A1200 RAM tf board make gomes such as Colonization run faster?
2. How can I stop my screen flickering on a Commodore 1084S when
I play SimCity 2000?
3. Is there any way of preventing a picture becoming tiled in my
Workbench background?
4. I am seriously thinking about buying a CO-ROM drive and an
external hard drive. Can they both run simultaneously if
connected via a Squirrel SCSI interface?
Stuart Baily, Guernsey.
. No, it won't.
2. Unless SimCity 2000 allows you to select a non-interlaced
screen mode there is no way you can stop it flickering
(unless you had a flicker fixer and a big box Amiga).
, sprites.
3. Pictures are tiled when they are smaller than the size of the
Workbench screen, so make sure that your backdrop picture is
at least as big as this.
4. Yes, you can use up to seven SCSI devices.
CD-ROM rage I have a CD32-SXI and a hard drive.
It doesn't seem to Everything i you need I answering about the internet recognise that there is a hard drive. It's not the power supply s i bought a Goliath to : the original. Please help.
! I don't have a lot of t and I don't want to hurt it?
Simon Colvin, Luton.
The first thing lo check is the cabling. Is everything plugged in properly? Is the drive ‘spinning up' os you turn on the power? If it's not, and it’s showing no signs of life at all, then there's something up with its power feed, or the mechanism may have been fried.
MMU query
- jjjl 1. What exactly is the MMU (Memory llacOB Management tHBy
Unitl used for and what software takes advantage of it?
2. I have seen internal PC IDE 4 speed CD-ROMs for £50. I have
fitted one in a PC before and connected one to a sound card.
Is it possible to do this with my A1200?
Michael Connell. London.
1. An MMU name suggests. The use of an MMU is system that uses
hard if it was RAM. This is useful for graphics applications
especially if you're working with very large 24-bit images.
2. You bet! Check out our feature in CD-ROM Scene this month for
all the details.
Imagine crash I have recently come across a problem with "V | | x I Imagine 3.0. I J have installed it on my hard drive when I try to render anything it ; invalidating my drive, i help?
Stuart Black, Faxland.
Have you checked that you've installed the correct version? If you have no FPU then you need to install and run the Integer version.
Attempting to render with FPU version will crash the machine.
Sprite errors?
®My A1200 has problems with DBLPAL, MULTISCAN, or other high resolutions above PAL and NTSC. After about an hour horizontal flickering lines appear on my 1960 monitor. Someone told me it was 'sprite-errors'. What can I do about it?
Paul Hendrikx, The Netherlands.
Presuming these lines are analogue glitches (as opposed to pixels being written by the Amiga) then it sounds like your monitor is faulty. If it’s the may be the result of some tampering with the monitor drivers using the MonEd program.
Memory swop ®1.1 am thinking of buying an 030
• accelerator board with 4Mb RAM.
Could I use the 2Mb off my Hawk RAM board to give me a total of 8Mb?
2. What would be the best way to add a CD drive to my Amiga?
3. How can I use CrossDOS without it stripping the filenames
down to eight characters?
4. When I try and compile some of my programs in AMOS I get the i
'Program not Tested’. I 1 i run and tested these pro- and they
work fine, so Qttfl what exactly is the problem?
5. Can I get the ’Say’ command working on the A1200?
6. Is it possible to set up keyboard short-cuts for Workbench?
7. When I try to write to disks I get told the disk is write pro
tected. Even when the disk is write enabled.
Neal Michie, Glasgow.
1. If your new accelerator has two Simm slots and can accommodate
both a 2Mb and 4Mb SIMM at once this will be possible. Shop
around and check the specifications and features before you
buy.
2. See our feature in this issue for various cost-effective
options. The easiest way is to get a Squirrel CD- ROM kit.
3. You can 7. It's based on the old PC DOS format which only
allows eight characters for a filename and three for an
extension.
4. Have you actually used the Test option? If so, you've stumped
us there.
5. Yes. You need the narratordevice in DEVS:, the
translator.library in UBS. And the Say tool in C:. You can get
these from Workbench 2 disks.
6. Yes, you can define the function keys so that they perform
various tasks. The tool called Fkey can be found on your
Workbench in the Tools Commodities drawer. It's very easy to
use.
7. It sounds like a mechanical fault with the drive mechanism.
It’s also worth checking the cabling inside the case.
RAM raid
- gn 1. Are there any RAM boards on TiSH ¦39' larger SIMMs’
2. If not would the 50mz Viper or Apollo accommodate 16Mb and
which is better?
3. Are all FPUs compatible with all RAM and accelerator boards?
4. 1 would like to buy 64Mb of RAM. Is this too much?
5. Are there going to be any 300mHz upgrades for the A1200 in the
near future?
6. If I bought a 2.5Gb internal hard drive, will I have to take
the exist- ing 170Mb drive out?
7. 1 installed SCALA MM300 but when I ran the program it came up
with an error saying 'File SCALAMM.SYS not found'. Since scala
say they cannot be contacted what should I do?
Simon Evans. Hook.
I. Yes. The Blizzard range can take SIMMs as large as 128Mb. With
an add-on you can use two at once to give 256Mb of Fast RAM
and 2Mb of Chip RAM.
2. The Viper ll boards can also take up to 128Mb SIMMs. Both work
very well, although the Blizzard boards get our vote for
superior build quality.
3. No, Check with the supplier of your board before buying an
FPU.
There are two main types of FPU: PLCC and PGA.
4. 64Mb of RAM sounds lovely! No, it's not too much if you have a
use for it. And there are plenty of advantages of having
loads of RAM.
5. It looks unlikely al the moment.
6. Yes, there’s only room for one hard drive inside the AI200.
7. Try phoning Scala on 01920 444294. They should be able lo help
you out.
A new look ym I have had my 1.3 A500 for about a £f year and I want 10 Tnjfl somehow upgrade it to a WB 2.04 and add 2Mb RAM. Please help.
John Fergusen, Wakefield.
You can buy a operating system upgrade that consists of new Kickstart chips and Workbench disks.
You don’t see these upgrades advertised much these days but if you call around you should find someone selling it. If you can’t, then it might be cheaper to buy a second hand A500 Plus Iwhich comes with OS 2 as standard). You'll find plenty of adverts for A500 RAM upgrades in this issue.
Drive connect My children have an A500+ with an a Mk is there any way can attach a hard drive to the port on the rear of the A570 unit? Also are there any Internet providers which have support for an ISDN 'modem? Are there any drivers for the Syquest EZ135 parallel port version available? Does the HP870cxi printer have a driver on the Amiga.
Send your QerA problems to ... You can send your technical problems [or answers - Ed| to CU Amiga by the following means: By letter to Q&A, CU Amiga, Priory Court, 30-32 Farringdon Lane, London. EC1R 3AU Email: Q*A(S cu Amiga.co.uk. NO SAES PLEASE We regret that we can't respond to readers' questions by post or over the phone. Please do not include a stamped addressed envelope with your letters as we simply don't have time to answer the thousands we receive.
Responses are only available through the pages of this magazine Peter Barton, Hastings.
You should be able to connect a SCSI hard drive (or any other SCSI device) to the connector on the back of the A570. Although there are some models of the A570 which actually use IDE connections instead. While there are Internet providers offering ISDN links, to our knowledge there is currently no way of using an Amiga directly with ISDN. There’s no driver and never will be for the parallel version of the EZI35 lor 7-ip), because the Amiga’s parallel port is incompatible. Go for the SCSI version.
You've stumped us on the printer driver question. Try some PD suppliers or shareware CD-ROMs.
Monitor match yen I have just bought an A1200 for my f'g son Where could I purchase a man- ual for also picked up two monitors in an auction, both are digital models. VR201-C and a VT-
320. They have no leads or cables Can I use them with the A1200?
If so. What cables would I need to buy?
Miss C Waterman, Weymouth.
There's no-one selling Amiga manuals at the moment. Your best bet is to try lo find some second hand, or give Bruce Smith Books a call on 01923 894 355. They don't publish official Amiga manuals but they do have a good range of their own Amiga reference and tutorial books. As for the monitors, it sounds as if they're probably PC monitors.
You may be able to gel them work- ing if you get an adaptor to link the monitor cable to your Amiga's RGB output. You will need a compatible PC monitor driver in Devil monitors.
If the monitors have a video input then you can use them without any of this messing around.
Apollo trouble yen I have recently fitted an A600 B70 with 4Mb TflBW RAM Once fitted the board seems to work fine, then after a few minutes any program being used crashes and the computer will not reboot, or even recognise any floppy inserted into DFO.
I've tried disconnecting the external drives and printer to no avail. What's going wrong?
Mr G.RG. Wilson. Newcastle- upon-Tyne.
It could be that the 620 card is not filled tightly enough in the A 604. Ll needs to sit firmly on top of the CPU, which can be a bit of a problem. Try calling Wizard Developments on 01322 527800.
Interfacing yn 1.1 am thinking about buying a use my Yamaha keyboard which has two MIDI ports on the back (in and out). Will this enable me to use the Yamaha keyboard instead of the Amiga keyboard? Which MIDI interface would you advise me to get?
2. Can I use an A1200 or a PC keyboard with my A600?
3. I'm still puzzled about the World Wide Web. Do I need to just
have a program to access it or do you need to have an Internet
site such as Demon. If you just need a program which is an
ideal one to use?
Jonathan Archer. Blackburn.
1. You will be able to use your Yamaha keyboard lo record music
notes into a MIDI sequencer, which will then be able to replay
the music from the Yamaha unit.
2. No you can’t.
3. To access the World W ide Web you need a modem, which will
allow you to link up to an Internet Service Provider (not an
Internet site as you suggest) such as Demon or Internet FCI.
These companies link you to the Internet. You will also need
TCP IP software which handles the low level communications
between your Amiga and the Internet (Miami is definitely the
best one to go for, see the review in the October issue of CU
Amiga Magazine for more details). Finally you will need a Web
browser, such as Ibrowse or Aweb. Both of these were reviewed
in the November issue of CU Amiga Magazine. ¦ Points of view
Grabbers for Pete's Sake "SBSRS by Mat Bettinson I’m
constantly having to explain to PC and Macintosh users why I
use an Amiga. It can’t have escaped the attention of many
Amiga users that a good deal of their compatriots have
deserted to other platforms. I’m not 44 Those who have
departed the Amiga ... didn't invest in additional Amiga
hardware. 77 going to labour over any hard feelings tor the
lack ot official Amiga development but I can back up why I
continue to use the Amiga.
I have a PC myself and it’s been a learning experience to discover its strengths and weaknesses. It's important that we do not kid ourselves about the PC platform even if it may be depressing at times. It’s not a one sided argument though, I can hold my own quite well explaining to a PC user why I use an Amiga, based on tacts and experience, and certainly a demonstration!
Without a blow by blow technical comparison between platforms, it’s enough to say that the PC is a good machine tor running big applications.
It’s also got oodles of 3D games and you can mix and match powerful inexpensive hardware (which it needs to do anything). These areas the Amiga is weaker in for a variety of reasons Those who have departed the Amiga platform usually count those aspects as being important and didn’t invest in additional Amiga hardware.
The flip side of the coin is surprisingly a software issue. If I need a program to do virtually anything, it can be found in some form on the Aminet.
Free and usable. It will fit into my system nicely and the most I’ll have to pay is a shareware fee if it's indispensable Not so on the PC. Not only is there far less PD shareware. It’s harder to find, totally non-standard, more likely to have been crippled and more expensive to register (which is almost always obligatory).
In short, it's a pain. I once had to download five screen grabbers (actually Windows does the job but I needed a program to save out) before I found one that didn’t obscure the pictures with a load of Unregistered’ text all over them. A screen grabber for Pete’s sake!
Being a bit of a techie type. I love to have dozens of small programs and a few big packages running on my Amiga on different screens, happily multitasking away. This is not the sort of thing the PC is good at. For that reason. I use both and can appreciate what they do well, though the Amiga is firmly my favourite.
Depending on your own needs, it may well be worth investing in Amiga hardware on the basis of the Amiga’s superb PD and shareware catalogue.
For instance, why not compare what you get on CU Amiga’s cover Cds to the contents of those on PC Magazines. It’s a good example of the Amiga’s massive shareware software base that the PC just can’t touch. ¦ Giving the Game Away 44 Will we have software publishers telling us not to print anything in case it might harm sales?
77 by Lisa Collins Recent stories in the trade press about magazine cover disks are worrying. The general consensus amongst software houses appears to be that cover mounting demos of their latest releases is harming potential sales.
When I spoke to Ian Jenkins of Effigy Software recently, he admitted to similar fears saying that he felt a general a rule of thumb was that if someone gets a cover disk version of a new game from a magazine they feel they don’t need to buy the full version as they have enough of the game on the demo. And can boast to all their mates that they have it already without actually buying it.
I disagree. Surely from the software publishers' point of view, the idea of cover disks is to create as much interest as possible in any forthcoming game? It’s much like running a trailer for a new movie at the cinema. If gamers are satisfied with just one or two levels of a game then that would be the standard size of all commercial games. Clearly it is not. While we do our best to make sure our cover disk game demos give you as much entertainment as possible, no-one expects them to take the place of the full version. How do games companies expect to create any awareness of their game
apart from adverts and perhaps a news story or a preview a few months before the game is released?
Where will it all end? Will we have software publishers ringing us up now telling us not to print anything about their latest release in case it might harm sales? I think not Because any sort of publicity is good publicity. If software houses are seriously worried about cover disk demos affecting their sales than they should release a shorter version of the game or a timed out demo. Not decide to scrap cover disk demos altogether. ¦ r by Tony Horgan I was talking to someone a few days ago about the future of the Amiga - basically whether it had one or not.
It’s a topic we've all discussed before, often with people who don’t know much about the Amiga and the whole philosophy behind the Amiga scene.
What was notable about this one, was that the other party was supposedly well up on the personal computer industry and markets, with a substantial business interest in the Amiga market, but was convinced that not only would there never be another Amiga, but there was not even a demand for such a machine.
Apparently this was a belief shared by their colleagues too.
The basic theory for such an opinion went a bit like this. IBM PC clones have now achieved global domination in the home and office. With such high ’market penetration' it would be impossible for another platform to take over. Therefore. PC*computer.
Computer=PC. End of story.
The suggestion that there might be room for an alternative computer platform. Even if it sold in smaller numbers than the PC, was brushed aside as pure commercial naivety, Unfortunately this is a commonly held belief among almost everyone outside of the Amiga scene, or at least among the people that matter, those at the top of the major computer manufacturing companies who decide what goes into development and what rolls off the production line.
Of course there is room for a next generation Amiga, whether it bears the Amiga name or just takes the idea on to the next stage. A new Amiga, and I mean a brand new one, not an upgraded A4000, has the opportunity to start from scratch, to totally redefine the way personal computers work, to put in place new standards and practices for the next millennium.
Imagine that: a completely new breed of personal computer that is not tied to any of the limiting computing conventions that hamper the current machines. Do you remember how revolutionary the graphic user interface was when it first appeared?
Or what about the first time your saw an Amiga running a bunch of programs all at the same time? These were some of the innovations of the 80s that have changed the way we work with computers for ever.
Don't expect similar innovations to be lead by the PC scene. So long as they are locked into their on-going development based on ancient technology. Held to ransom by a single software developer demanding huge amounts of money for the most inefficient operating system, there is never going to be any radical progress.
No. The only way we are going to see a true next generation computer platform is if someone manages to bring out a machine that goes right back to the drawing board to completely rethink every aspect of the personal computer, from its architecture to its operating system to its software.
As long as there are computer enthusiasts who think for themselves, question the hype from the monopolies and know what they want to do with their machines, there will always be room for a computer like the Amiga.
Here's the big question though: is there a company with enough vision, passion, drive and (most importantlyl the finances and marketing clout to make a commercial success of such a ground-breaking machine? At the moment, the gulf between those companies with the cash and those with the vision is vast. It's all very well a small company developing a revolutionary new platform, but if they can't manufacture it at a realistic price and tell the world about it. It’s never going to get very far. What's required is some kind of joint venture between a powerful international player in the computer
industry, and one of these smaller developers. The crunch point is whether anyone can combine business sense, finance, a rock solid vision and a deep understanding of how to design a new kind of people’s computer. It's a very tall order, one that so far has not been met by any one company.
But whether or not it bears the Amiga name in the end. I firmly believe there will be a next generation personal computer that re-writes the rulebook. Blows us all away as the Amiga did when it first appeared and steals another 10 year march on the competition. Just you wait and see. ¦ 44 At the momerrt the giif between those companies with the vision and those vwtth the cash is vast. »Backchat Lack of direction I'd like to issue a serious complaint about the instructions in September 1996 concerning the installation of VistaLite. To put it bluntly, there weren't any. After searching for
your stinking magazine I was jolly well looking forward to getting to grips with the new cover disk. What a disappointment it must have been for the other poor blighters. Luckily due to my exceptional knowledge I managed to install it. I hope that you've got a good explanation for this because I'm certainly waiting for one.
Basil McNaughty, (aged 80).
You're right, we did miss out the installation instructions although we staled these were on page 12 of that issue. Fortunately your "exceptional knowledge" was enough for you to figure out that in order to install it you have to double click the sole icon, which is rather cunningly entitled "Install Mstal.ite". I hope that is a satisfactory explanation.
Tony Horgan, (age 26) Geography lesson 1 After I read your article (Euro View) in the July issue of your fantastic magazine I can only say that the Amiga situation in Holland is not so good but the Amiga situation in the Netherlands (two provinces to be precise) is a bit better. However, I would like to complain that you confuse the Netherlands with Holland. Why are the Netherlands always confused with Holland, why are there more countries in the world with other names than they had originally (Sri Lanka vs Ceylon, Zimbabwe vs Rhodesia)?
I am a bit angry about your mistake because I am not from Holland but from North Brabant (the second largest province in square kilometres of The Netherlands). You can't say to a Scotsman that he’s from England. That Scottish person wouldn't be very happy. I must say that it's not only your fault to confuse Holland for the Netherlands.
There are also a lot of Dutch companies who use ’Made in Holland’ to mark their products (funny because Made is also a town in the province North Brabant) but I have to start somewhere to let the world know that Holland is not a country. It was in the good old days of Pirates (thanks to Microprose) but now (and for a long time it has been) the name is The Netherlands.
And do you think you are being funny by mentioning sex. Tulips, sexy tulips as a description of the Netherlands? I have one for Great Britain: divorced monarchy, old fashioned manners. And to end my complaint on Euro-View: A-Ha is a Norwegian pop group so there.
Ard Michielsen. Breda. (The Netherlands) Many of those comments in the Euro View features were supposed to be funny, but were a bit cheesy really. We'll try harder next time. Thanks for filling us in on the Netherlands!Holland situation.
Geography lesson 2 I am writing about the article in the October issue entitled The Amiga in North America.
There seems to have been a mistake on something which could be misleading to your readers in the graphical representation of North Amerioe that appeared in the article.
Not to be picky but in your feature it stated that any areas with the maple leaf on them was Canada yet you left out all the islands off the mainland of Canada.
In Newfoundland there is a running joke that Canada ends at Halifax, Nova Scotia due to it not getting as much recognition and help as the rest of Canada. All the Amiga dealers have left Newfoundland so at least an Amiga magazine could make sure that yes. We are a part of Canadal Viva Amiga!
George Noel, Newfoundland, Canada.
Our top art person Helen was responsible for that rather nice map. She couldn't think of a good excuse for the slip-up though. In view of this oversight and the one pointed out in the previous letter we will shortly be appointing a Geographical Editor on the magazine to guard against such inaccuracies in future - or maybe we'll fust invest in an atlas.
As for your running jokes, you crazy Canadians obviously know how to have a good time! Got any more gags for us?
AB3D2 slow on 060 Welcome to the wacky world of CU Amiga Magazine's letters. As as well the usual interesting variety of topics, this month we're getting lots of geography lessons for freel I hereby challenge any hackers reading this to take the AB3D2 engine apart and see if it can be made to go any faster on 060 equipped Amigas. If you can achieve this, send the resulting patch to CU Amiga Magazine for evaluation and get them to forward it to Team 17 for offi- ¦ cial endorsement and then get it on the cover disk CD. This would earn the undying gratitude of the Amiga community who have
upgraded their CPU to the max and would also encourage a lot more people to go for the 060. Blood may fly faster in a Blizzard 060 but I feel that a bit of super-scalar, pipelined 060 specific optimising is just the thing that AB3D2 needs. So come on i all you hacking and demo crews, take time out from demo writing and really show us how clever you are.
Ron Hill. Belfast.
We’ll go for that! Anyone who thinks they are up to the task can feel free to send us a patch which we'll gladly include on a forthcoming cover CD or even floppy disk, space permitting on the floppy side.
Positive power I've read people's moans on the newsgroups and in magazines that their machine is dead but they're wrong. Check out all the new software developers and publishers who have been bringing us games now. Look at Andy Davidson who brought us Worms, his game is known by game users all over the worid for being the most original. He's now bringing us Worms AGA. The Director's Cut and Worms 2 Looking at CU Amiga Magazine, you can see a new generation of games developers. Some might say their games aren't all that good but just imagine what they'll be able to do in time to come. These
are the type of people and companies which we should cherish and not I just discount them at their first shot at making I a game They are what is keeping the Amiga alive and they our the future. If we brush them aside then we have no chance. Due to the lack of games, people have been expanding their Amigas to full capacity. People like you and me have been buying accelerators with extra memory, CD-ROM drives and modems. No wonder sales of games have been low. We have spent a lot of money upgrading the spec of our machines leading to the spec of games going up. We'd be proud of what we have
achieved as now accelerators are cheaper meaning more people are expanding. I've had enough of people saying my machine is dead. Dead means without life but I can tell you without hesitation that there is life in our Amigas. If you you want to be negative about the Amiga then do it somewhere else but not in the newsgroups and not in the magazines We have a future with so many companies wanting to make Amigas it can only be a good thing. We must not sit back, we should be telling software and hardware companies what we want. We should not be saying I'll let everyone else do it and I've got
no time.
Make time. I personally Emailed a games developer and gave him my support and he Emailed me back thanking me. You can make a difference so don't become a part of the problem by moaning my machine is dead, look at all the positive things that have happened and are still to come. I hope people will agree with me.
Philip@mailman.dnet.co.uk We're sure many will agree with you.
Time on my hands I notice that your address spans three street numbers. Is your office really that wide then?
Yours, cor-l've-got-a-spare-stamp-ingly.
David Dolliver, Pertahire.
Some people must have very lillle lo do. Actually, it's not that wide really, as wide buildings go. Not as wide as, say, the Guardian newspaper building just over the road from us. That's probably about ten street numbers wide. Presumably there aren't many- wide buildings in Pertahire ? Oops, there we go again, making geographicaUy-ignorant jokes Cover chaos Here's hoping history repeats Itself A mere four years ago. The PC was little more than a computer seen only in the workplace Today it is common in many homes and businesses across the world. It is very hard to believe that this machine up
until recently had virtually no commercial software in production for it. But today companies are clamouring to produce for it.
For the Amiga, it is quite the reverse. Four years ago, the Amiga was a healthy machine with many new commercial games and utilities in constant production.
Dedicated games magazines would have frequently have had issue of more than 100 pages. Today it is a different story. Magazines have recently ceased publication, after surviving for months with issues struggling to reach even 40 pages. If you think about it. You could say that the Amiga is the PC of 1990 Seen as an anoraky computer, with little support and no potential for games or serious software. Then companies such as Microsoft and ID saw that the PC could be a popular machine and between them designed two of the most popular pieces of software ever - Windows 95 and the Doom series.
Maybe history will repeat itself. I hope it will. The PC will never be as unpopular as it was up until recently, but the Amiga can regain its following A machine that can stay popular, even with no parent company for a year is obviously extremely unique. All the Amiga needs is a push start from some companies with vision and maybe VIScorp will turn out to be the Microsoft and saviour of the machine.
To let the Amiga die would be criminal, especially when you think that one of the most popular games ever originated on it -Sensible Soccer. So come on computer companies and software publishers. Fyoduce Amiga clones, produce software and don't let recent sales figures get you down. The biggest reason the Amiga hasn't sold is it has not been advertised recently. If you want to sell products. ADVERTISE, otherwise how will anyone know your products exist?
Something fishy is going on with your new November issue. I couldn't work it out at first but then it hit me: you've printed two different covers, each featuring a different character from The Chaos Engine. Is this a ploy to get us to buy both editions of the magazine and thus sell twice as many copies? Or maybe it was just a mistake? Explain please!
Thomas Gladstone. Laicester.
Well spotted that man! Indeed the November issue is something of a collector’s edition with the Navvy and the Mercenary each having their own covers. Why? Because we wanted to, and the fat bloke fits better on the floppy edition while the skinny one is better suited lo the CD cover.
Good on ya I am writing in to agree with Net God about the idiots who run down the efforts of programmers who are trying to benefit the Amiga community (July 96 CU Amiga Magazine). Personally I like Voyager as it does more than the other web browsers than I have tried. For something that is FREE and is this good I can only thank Oliver Wagner for his efforts. I am not a programmer on any current platform but I can appreciate the effort that this gentleman has put in to Voyager and I thank him for doing so. I certainly hope that he will continue to develop this fine product of his
intelligence, and that he is now in full health. If he requires a Betatester I will gladly offer my services. The flamers need not apply.
David Outram. Brisbane. Australia.
Email to doutram@powerup.com.au From the pulpit About the future Amiga. If you're reading me Mr. VisCorp. I would like you to pay attention because these tips could make you earn a lot of MONEY. I repeat the magic word: MONEY.
The new Amiga has to be completely new. It has to include part of the old dedicated AGA chips so software will be compatible, it needs an improved sound chip (8 channels is a minimum these days I. improved graphic chips too 'coz AGA is definitely too slow in 256 colours, it needs a powerful 3D and a 3D mapping dedicated chip, and a mother card that runs at 300Mhz minimum and that wonderful OS we all know, an improved version of course.
We need games. Games attract those potential buyers. So, Mr VisCorp. The best thing to do is to hire a software house and make them write the most beautiful and incredible game in the world, and oblige shops to put it as a demo on the new Amiga.
As for the Amiga users: do something. Find coders and GFX artists on the Internet and write games. Huge games that need AGA, 4 Mb. And a hard drive, so people will understand that the standards are much higher than five years ago. I'm doing it. So why don't you?
Diego Pappalardo. Belgium.
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By cheque money order Total By LI Visa J Access ? American Express ? Mastercard Credit card number Card expiry date Date Siqnature Source Code: IA2I Offer Codes: 6 month A2B 12 month: A2C We've got a real treat in store for all 3D rendering fans in the January issue of CU Amiga Magazine. In fact, it's so hot we're sworn to secrecy until the issue hits the streets on December 1 5th! Needless to say, you will certainly not be disappointed. This is one issue you will not want to miss out on!
Also ... A career in graphics?
So you want to make a living out of computer graphics?
Make sure you pick up the next issue of CU Amiga Magazine for all you need to know about how to break into the exiting computer graphics industry, from games all the way through to Hollywood special effects studios.
JANUARY 1997 ... OUT DECEMBER 15TH Issue date ft type (CD or disk) Quantity Price Total price Complete this form and send it with your payment to: CU Amiga Magazine Back Issues, Tower Publishing, Tower House, Sovereign Park, Lathill St. Market Harborough. Leics LE161EF. Tel: 01858 435 350.
'Rates: UK: £5.99 Europe and rest of world: £6.50. Except for CD-ROM editions: UK £6.99 Europe and rest of world: £7.50. All prices include postage and packing Disks CDs are included with all orders. CD edition is available for the April 1996 issue, and monthly starting from the November 1996 issue.
Please allow 28 days lor fulfilment upon rece.pt of request All orders subject to availability.
Want to get 'net connected?
AMITCP v4.5 DIALUP [NEW!! FULL TCP CLIENT] VOYAGER vl.l ** [EXCLUSIVE!! NEW WWW CLIENT] POWER MAIL ™ [SUPERB NEW MAIL CLIENT] VOYAGER - WWW .AmFTP [THE INDUSTRY STANDARD FTP CLIENT] AmlRC [THE INDUSTRY STANDARD IRC CLIENT] mNEWS vl nw It's HERE! Zoom release 2 • now ready and m slock lor delivery I at Iasi'). Zoom 2 contains ai that's new and great from May 1995 to June 1995. All the best PD'shareware will be found on this CD. We included all the best from our Ifcrary submissions, the Amnet. BBS s and other contacts The difference between this and Zoom 1? Zoom 2 is 99% ready-to-n*j set i an
excellent Magic WB environment and and much more acccsrble than its predessor There is so much on Zoom 2 • utaties. Tods, pto- ductwty. Educational programs, busness. Games. Magic WB stuff slideshows, doc- ixnents and much more. There is also an exclusive Get Started demo on the CD tor AGA machines. It you want the very latest PO trom every concervable soira • Zoom 2 is for you! Zoom release ' was one the most popUar CD’s from Summer 1995 Zoom release 2 mil be hotter! Get yours before stocks run low* [NEWS CLIENT] .AmTelnet ** [TELNET CLIENT - BY AMFTP AUTHOR!] .mFinger nw [FINGER CLIENT] MUI
3.6 (Shareware) *w TRACEROUTE & PING & CD extras' (call for info) EASIER THAN ABC!
* ne Storm is a glorious feast of tempting eye candy produced by
the legendary SCEBALIS Amazing graphic and audio de*ghts to
show , xir fnends what the
- •93 can realty do! The CD is packed with every major scene
production trom
95. Mckidmg at the releases trom The Party 6 held in Xmas 95.
Exclusive Digital «dy material is also included, ranging trom
music competition entries to a com-
- e Development suite Scene Storm features an easy to use Magic
workbench erface that« simple to set up and a joy to use Much
of the contents of Scene crm are presented as ready-to-run
files through custom desgned icons. No xe trawling through
archives and filing your hard disk with files. Includes:
- ductions trom over 20 Scene Parties held throughout the world
in 1995 All the « demos and intros trom the last year
slideshows music disks, the most pop- i disk mags and charts.
Exclusive modules taken trom the coolest demos as ; as
entries from Digital Candy BBS Music Competitions A corrpwte
develop 3}t suite that will allow you to learn how to code your
own demos Development fcs are ncluded along with exclusive and
easy to fofc w source code All pursers ol Scene Storm that
own a modem can register to qualify tor 3 months « downloading
of the latent scene Wes trom Dlgial Candy Bulletin Board This
ixild normaty cost C15. This B8S is classed as the scene' board
* the UK!
* e your order now as this will be the hottest selling CD
throughout Europe- miga Format JU Amiga 90% - (Gold Award) 91%
- “This is a must for all demo Wanting to get onto the
Internet? Already connected, but frustrated with your software?
NetConnect is all you need to get connected to the Internet.
Containing a suite of commercially licenced software you
won’t find an interface as easy-to-use as NetConnect's! We have
spoken at length to so many of our customers about getting onto
the Internet - we know exactly what you need and what you want.
You want software you can USE - not shareware but commercial
software, you want the hassle taken out of the installation
and you want a suite of the very best Amiga Internet software.
Indeed, to make NetConnect the very best we organised programmers to enhance their software - so you get previously non-released software. NetConnect contains a full TCP client worth over £35 in itself! You can save masses of C££’s from buying NetConnect as there is no need to licence the Internet software - full versions all licenced for you!
MNEWS - NEWS NetConnect's GUI does more than control manage AmiTCP! It also gives you a completely editable icon bar (see pics) to control and manage your programs. No other Internet pack meets the specifications of NetConnect! Ask for a demo version!
SPACEBALLS SCENE STORM Modem Offer & Specifications ICON BAR EDITOR GUI AMITCP CONTROL GUI Supported by ISP’s Worldwide NetConnect allows you to select your country then select an ISP (easy!) - we have about 160 ISP's I listed from over 30 differentl countries (50 from the UK!).| Nearly 100% of the WORLD isl covered for any user who wants!
To buy NefConnect! No problem! | BARGAIN!
I We stock many other com- pact discs. H you do not see what you want listed call us for possible availability. New CD’s arriving daily!
T Remember we will match and try to beat any compact disc price listed within this magazine. Call for details!
CD must be in stock.
Sick of the run-of-the-mill old PD CD reieasos contamg collections trom pre- 1995?1? This CD contains the complete collection of F1 bcenceware titles from F1-001 to FI-100 Over 100 titles or more than 200 disks! Tha CD a worth wel over C500. It the disks were bought separately. There is somethng tor everyone on the CD - games, utilities, tools professional clipart and music, beginners guides, educational programs and much more Some superb material is contained within this CD-Rom Blackboard v3 (image manipulation). Ultimate Quiz 2 (general qi»z). Word Plus Pro (ongmaty valued at Cl 5!).
Fortress (strategy God game). Relics ot Detdroneye (voted best PD game ever by Amiga Format). ERIC (voted second best PD game ever) Powerbase idatabse program) GRAC (superb Monkey island' style adventure game creator with 000's ot copies sokl on floppy). Introdicton to WB ibest selling F1 Title). Absolute Begimers GuOe to AMOS. Junior Artist (kids pant package) or Tots Time (one ol many kds educa- tcnal programs) Use seme ot the professional muse within your games, with no extra charges What about the Clpart for your DTP documents’ AMOS programmers have a field day with th* CO - AMOSzme.
Guide to AMOS and AMOS supplements. Something for everyone With a very easy to use Amga(3uide D interlace with 80% ot the programs nxtnmg straight trom the CD. Remember that the programs are commercial with copyright owned by Ft Liconcewam All programmers receive a royalty for every CD sold.
FI LICENCEWARE CD VOL 1 Send your order to: Active Software, PO Box 151, Darlington, County Durham, DL3 8YT, ENGLAND.
ESI 01325 352260 active@enterprise.net Postage and Delivery NetConnect Software 3.5inch Disks
54. 95 NetConnect Software CD version
54. 95
33. 6 Modem £129.95
33. 6 Modem & NetConnect [coo»Dt«.j Save over £23 with
Enterprise!
Buy NetConnect and get FREE connection to Enterprise (worth £20 ox. VAT or £23.80 inc. VAT). Contact us for more information.
PUNISHMENT * iyy6 THE HIGHEST RATED GAME 'One of the best games ever" AMIGA COMPUTING "There's only one word for the graphics - superb!"
AMIGA FORMAT "The best Amiga fighting game ever' AMIGA GAMES , Germany "Technical Knock-Out!'
AMIGA JOKER , Germany «LD clkboom@io.org www.io.org -clkboom amiga C L I C • K
- " igr- ¦ * ACTUAL AGA AMIGA SCREENSHOTS tori.tls: Sound Lab •
Internet * Video » W UNISHMENT THE HIGHEST RATED GAME the best
games ever" AMIGA COMPUTING only one word for the graphics -
superb!"
AMIGA FORMAT st Amiga fighting game ever AMIGA GAMES , Germany :al Knock-Out!"
AMIGA JOKER , Germany CLICK boom amiga 1 .2029 Teal lor SI* Syncm r b Ac Nal caryxitcr ampin* raurbhvklc »»ti K H B padiMV ‘'n M*»x* 4i Wfmreu There arc over Umov Mjamch wn «riUcrdc Isn't it time you became one?

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