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Knights Ot The Sky is being programmed by the FfOteam and is expected to show up some time around Christmas. TANKS A MILLION Once again, another software developer goes back to their roots, as Novagen prepare to release an updated Amiga version of their old tankbuster. Encounter. Released on the Atari 800s and C64 in 1982, Encounter was a solid 3D Batttezone clone, with incredibly fast screen update and difficult gameplay. It was also notable in so much that it was the first game to spring from the talented fingers of the elusive Paul Woakes. Whether Woakes will be returning to helm this new Amiga version is unknown, but we'll let you know. Probably the most famous futuresport ever, Rollerball is coming to an Amiga near you soon, courtesy of those busy chaps at Team 17. Inspired by the UK game of the same name which rates as one of CU’s all- time favourite C64 games, Team 17 are all set to update the game's many features whilst retaining the addictive properties that made it so playable. Graphically, the game will be spruced up with larger sprites and more attractive backdrops, and the sound will feature digitised sound with klaxons blaring and crowds cheering. Team 17 are currently in the process of working out licence details, but CU feels that if they pull it off, this one will be massive.
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ASK YOUR NEWSAGENT GAMES BONANZA! CDTV SPECIAL • BARDS TALE III f F-15II • CRYSTALS OF ARBOREA • METAL MASTERS • ALIEN BREED • THUNDERJAWS • ELF • MERCHANT COLONY • PP HAMMER AND HIS PNEUMATIC WEAPON • WARLORD • ICE HOCKEY • HILL STREET BLUES • MOONSHINE RACERS • J CHUCK YEAGER 2.0 • DEMONIAK • PGA GOLF TOUR • SHADOW DANCER • FULL CONTACT • EYE OF THE BEHOLDER i action i the criminal your mission is to seek out and destroy the Idng pin ol the MR BIG CORPORATION il you get that far.
You'l have to outwit Ms enormous army of body guards... gangs of charisma-bypass patients hi trench coats, the bullet brain with the build ol a rhinoceros and the breath of a dung beetle, packs ol vicious canine yappies, the psychotic clown with an evil sense of humour - you'l die, but not laughing! Then there's the gas guzzlng cadiNac Jock - a cool specimen, elbow hanging on the door rail, a serious looking piece in his hand and ready to blow you away as he rolls down main street leaving you coughing lead. It's not al bad!... You’ve got a chopper to back you up, a mean, shiny street machine,
some heavy metal hardware and some pretty neat moves. And what about the king phi... dM I say he was Mr. Big? No, he's MR BKI you buleting through various sins - hold the line or plough the fields I It's TOUGHER - the criminals wield some heavy hardware - but so do you! You can shoot but you m dodge their flak... heavy gunfire, trucks unloading their cargo onto your bonnet... it's the meanest pursuit game to hit the micro screen.
The extra features wB leave you gasping Tor extend© play weather changes, bodyguard squads, grenade lobbing bikers, gun-choppers... just play It!... we i you to stop!
Tended ide FORTH! BEST IN 2 AVAILABLE FOR YOUR: SPECTRUM . AMSTRAD COMMODORE . AMIGA . ATARI ST DTAL RECALL dreams of another He on I to Retail Incorporated, a |urique travel service spetiatring in ’ fantasies into the ndnds of those I who desire to turn their dreams into reality. THE EGO THP OF A UFETME Experience the horror as your dreams turn into hideous nightmares. Suddenly your every move is monitored by would-be assasxis. You dscovor the surreal truth - You're not you - you're me.
You must travel to Mars to discover your true identity - your mission is now a journey ot non-stop action, strange mutants, futuristic vehicles and a starting array of weaponry al captured hi superbly executed graphics and a game play that the success of the year's top movie.
© 1990 CAROLCO PICTURES INC. fl EN IN THE FUTURE OF «W I ENFORCEMENT, THERE'S ALWAYS ROOM The future is a rough place Detroit is a * hmilnnml aUb, frnnn mm I hat iIiioiibIiimI t nanKrupt city...torn apart uy me oecanent
• forces of the OM Man and his corrupt (corporation, if you want
to die -then wale the streets, if you want to Rve - then pray
for the return of Robocop!
Robocop 2 has Justice in mind... a kind of Justice only he can deliver! Take on Detroit's evi .. mastermind and Ids mega-corporation in some of Hf the most action-packed scenes ever devised for 'maximum entertainment value. Detroit Is falng apart - it's time to put It al back together!
HE'S BACK... TO PROTECT THE INNOCENT ROBOCOP TM & 1990 ORION PICTURES CORP. ALL RIGHTS RESERVED SOFTWARE ACTION OCEAN SOFTWARE LTD, 6 CENTRAL STREET, MANCHESTER, M2 5NS.
TEL: 061 832 6633. FAX: 061 834 0650 AMIGA cu EDITOR Steve James DESIGN EDITOR Andrew Beswick DEPUTY EDITOR Dan Slingsby STAFF WRITER Mark Patterson EDITORIAL CONSULTANT Steve Merrett EDITORIAL ASSISTANT Fiona Keating DESIGNE ASSISTANT Jenny Abrook ADVERTISING MANAGER Tom Glenister SENIOR SALES EXECUTIVE Tina Zanelli CLASSIFIED PRODUCTION MANAGER Remzi Salih PUBLISHER Garry Williams EDITORIAL ADVERTISING 071-251 6222 CU AMIGA Ottices- Priory Court 30-32 Farringdon Lane.
Tel: 071 251 6222 Distribution ¦ BBC Frontline Ltd.
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15 BACKCHAT 18 NEXT MONTH 30 CU COLLECTION 87 CDTV 96 HELPLINE 104 DEMOS 116 MUSIC DIY 120 ADDITIONALS 126 AND FINALLY... 38 BLOCK TO THE FUTURE. With new additions and routines creating some of the fastest 3D routines yet, CU takes a look at the sub-genre's busy and varied past, whilst taking a look at what the future holds - including 3D sound.
48 'ELLO, 'ELLO, 'ELLO... This month sees the release of Krisalis's cop show licence, Hill Street Blues, Officers Slingsby, Merrett, and Patterson, go out on the beat (armed with their truncheon meat sarnies) and take a look at how cops have fared both in computer games and on the box.
Wm 6 BUZZ Four pages filled to due fo appear 22 IN DE CU takes a long look at fo hits. This month, Stev 'e Me test fly Core’s new flight and yomps upscreen in Coi weird with Palace’s Metal 34 FIRST IMPRESSION More sneak previews and early glimp: the-scenes info and any necessary err newest games first.
Once again, CU Amiga is the place to be for all the most up- to-date reviews. This month, Hill Street Blues, Demoniak, and Shadow Dancer fall under our critical gaze, with a strong supporting cast containing the likes of Eye Of The Beholder, Ski Or Die, and Bard's Tale III.
REVIEWS 42 F-15II 45 SKI OR DIE 48 HILL STREET BLUES 53 CRYSTALS OF ARBOREA 57 CHUCK YEAGER V2.0 58 METAL MASTERS 60 PGA TOUR GOLF 63 SHADOW DANCER 64 FULL CONTACT 67 DEMONIAK 71 BARD'S TALE III 82 MOONSHINE RACERS 82 INTERNATIONAL ICE HOCKEY 83 WARLORDS 83 MERCHANT COLONY VALUE FOR MONEY Cheap and cheerful, any budget releases or re-releases are covered here as Fiona Keating takes a look at the world pkcut-price software and the many compilations H that are currently adorning the shelves of-yofir local software emporium.
90 PLAY TO WIN Mark "Cheating So-And-So" Patterson once again takes apart all the latest jB V releases to bring you the most up-to-date hints and tips on all the best games. Thtei month, Chuck Rock. Lemmings, and countless other games fall underhis scrutiny.
ARMY MOVES It's free game time again, as we 75 EYE OF THE BEHOLDER proudly present Army Moves, a MOONSHINE RACERS seven-stage shoot em up which is made up of a number of game fi9 INTFPNATIDN Al ICF 82 ROUND UP 84 tyles all tied into one mission - the destruction of a tin-pot Doctator and his many followers.
NEWS Anco are set to follow up on the success of their Kick Otf series with two new titles, Tip On and Player Manager 2.
Tip On will be a Kick Off style game set in the world of Basket Ball. Anco are withholding details at the moment, and have not set a release date.
Player Managers follow-up will feature more teams, more moves and more competitions. Again there is no confirmed release date. For those who missed out on the original Kick Off it’s now being released on budget along with the Extra Time expansion disk.
CUTESY CORNER Ocean have begun work on conversions of two more cute coin-ops - Hammerin' Harry and Bubble Bobble III. Hammerin' Harry is a multi-stage hammer 'em up with the titular hero traversing a number of enemy-infested screens, whilst clearing a path through the enemy hordes with his magic hammer.
Graphically, the coin-op is very impressive, with bold sprites and colourful backdrops, and Ocean France are confident that they can produce an almost identical conversion. It hasn't been placed on Ocean’s schedule yet, but we'll bring you more news soon. Likewise, Bubble Bobble III is at an even earlier stage, and details haven't reached us regarding the scenario or gameplay.
Again, more news as we get it.
THE ADAMS FAMILY Manchester based Ocean have picked up the rights to the Munster's ghoulish rivals the Adams family. Though it's not clear whether they've bought the rights to the TV series or the forthcoming movie.
Ocean are being very cagey as to the precise nature of the game, but it’s expected to contain all the main characters such as Morticia, Gomez, Pugsly, Lurch and Uncle Fester.
The film is due for general release this summer, and first reports say that holds true to the award winning TV series.
BLUES BROTHERS Titus’s conversion of the cult movie The Blues Brothers is nearing completion.
The game will feature levels based around scenes from the film, such as the car chase through the shopping mall.
Gremlin were originally thought to have the licence, but it fell through only to be picked up by Titus eight months ago. The game itself is due for release this summer.
Apart from being the CU Crew's all time fave movies, it was also one of the biggest selling home videos of 1990.
YOU CAN’T KEEP A GOOD GUY DOWN Fans of that armour-clad fighter for justice, Turrican, will be pleased to note that Rainbow Arts are set to begin work on another sequel. What form Turrican III will take is not yet known, but we expect the basic gameplay theme of running and jumping, plat- form-cum-shoot 'em up action to remain intact. However, as fans of Turrican will have noticed, the sequel included a vertically-scrolling sub-level, and whether the programmers incorporate a number of new game styles to vary the action, remains to be seen.
With the game still on the drawing board, there are no details of scenario or release dates yet, so stay tuned for more news as and when we get it.
ALIEN DRUG LORDS New from Australia's Panther Games is future-set RPG called Alien Drug Lords. As an agent of the Celestial Investigation Agency (CIA) it's your job to close down an intergalactic drug smuggling ring by recruiting a team of mercenaries and destroying the gang's processing plants.
The game comes complete with an illustrated guide on the life- forms you’ll encounter on your travels as well as information on how to complete your mission. Full review next issue.
TENTACLE Millennium strike back with Tentacle, a seven level shoot 'em up. Cyborgs have laid waste to Earth by invading ils past history. You're mission is to go back in time, wipe out the Cyborgs and plant time pods to patch the holes in Earth's timeline.
The hero can be armed with a number of devastating weapons, as well as a set of tentacles which are used to cross caverns. Tentacle should be slithering its way into the softshops in June.
INDY IV US Gold have acquired the licence to Spielberg's novel. Young Indiana Jones. There are no definite details about the game, but it’s likely to be a multi-stage arcade adventure destined for a Christmas release.
Young Indy made his first appearance in the film Sean Connery and Harrison Ford vehicle, Indiana Jones and The Last Crusade, with Young Indy played by River Phoenix. As yet there are no plans to film the book, but when was the last time Steven Spielberg turned down the chance to make a money-making prequel?
DRIVE-IN Race track supremo Geoff Crammond is beavering away on a new formula one race sim.
SLIDERS The third future sport game this month is Sliders from Palace, a two player ball game with Marble Madness overtones.
Each player controls an electro-puck (a ball) which has to be guided from one end of a course to the other within a time limit. Obstacles include one way roads, force fields, varying weights of gravity and the other player.
Sliders iS due lo roll into the shops in June.
As yet nameless, we're told that it won't be the sequel to his previous game, Stunt Car Racer. Instead it will be an out an out race game based around actual Grand Prix tracks. The game will be published by MicroProse and will making its entrance in the soft- shops about Christmas time.
APIDYA Demonware's latest can only be described as weird. Apidya is a shoot 'em up with a real sting in its tail. The main character is a rather violent wasp who sets about ridding a garden of all hostile life such as stag beetles and snails. Along the way it can collect flowers which give it extra weapons and magic mushrooms which provide temporary invincibility.
If you fancy a crack at insect genocide Apidya will be available in June priced at £24.99 SWAP Palace are jumping on the current puzzle bandwagon with Swap, a brain teaser based around tiles.
The object is to slide different coloured tiles around a board to form clusters of identical colours which then disappear. Swap can be played against a friend or the computer.
It also allows you to alter the number of tiles on a level and the amount of colours.
Swap should be in the shops by the end of June priced at £25.99 THE MINDBENDING ALIENS FROM HYPERSPACE Mindbending Aliens From Hyperspace is an RPG based around a cross-dimensional kidnapping involving hippies and a very weird alien race.
The control system will work in a similar way to the Ultima series of games, with a click and point icon system used to manoeuvre the game's heroes. Full screen graphics will be used In between scenes to update the player on the plot.
Mindbending Aliens should be warping its way into the shops this summer.
RESCUE MISSION Fallowing their successful Amiga version of Master Blazer, Rainbow Arts are currently preparing a second ancient Lucasfilm title for the Amiga treatment. Rescue From Fractalus is a massive space exploration game which involves skimming over the fractal-generated surface of an alien planet and sneaking through the enemy force's defence bases. Lurking somewhere in the rocky landscape are a number of stranded pilots, and they must be located and collected before the enemy find them. The game was a deserved success on the good old C64, and the Amiga version is apparently going
to boast an incredibly fast fractal landscape. Fractalus will be released sometime in October November.
ANY OLD l-HUN Flying head to head with Dynamix's Red Baron is MicroProse’s Knights of the Sky. In this Biplane sim you can choose from a database of 20 pre- 1920s aircraft which can be flown over World War One Europe.
There will be seven different mission types including bombing, strafing and dogfights. The missions are based on actual maps from the time, featuring aerodromes, anti-aircraft guns, cities and roads. Gathering information you can track down the enemy's top guns and do away with them - after all, there can only be one ace.
Knights Ot The Sky is being programmed by the FfOteam and is expected to show up some time around Christmas.
TANKS A MILLION Once again, another software developer goes back to their roots, as Novagen prepare to release an updated Amiga version of their old tankbuster.
Encounter. Released on the Atari 800s and C64 in 1982, Encounter was a solid 3D Batttezone clone, with incredibly fast screen update and difficult gameplay. It was also notable in so much that it was the first game to spring from the talented fingers of the elusive Paul Woakes. Whether Woakes will be returning to helm this new Amiga version is unknown, but we'll let you know.
Probably the most famous futuresport ever, Rollerball is coming to an Amiga near you soon, courtesy of those busy chaps at Team 17.
Inspired by the UK game of the same name which rates as one of CU’s all- time favourite C64 games, Team 17 are all set to update the game's many features whilst retaining the addictive properties that made it so playable.
Graphically, the game will be spruced up with larger sprites and more attractive backdrops, and the sound will feature digitised sound with klaxons blaring and crowds cheering. Team 17 are currently in the process of working out licence details, but CU feels that if they pull it off, this one will be massive.
CAAN YOU FEEL IT?
NEWS GREEN SCENE Mindscape have grabbed the licence to Captain Planet, the latest State-side cartoon craze. The game will be an arcade-style adventure style based on the cartoon's five child heroes. The programme centres around a multi-national team of five children who have dedicated themselves to spreading greeness to world. They help clean up environmental disasters, catch chemical dumping crooks and batter ruthless property developers. Although they have no powers of their own, at times of extreme crisis they join together to form giant superhero Captain Planet.
The game is likely to be broken down into several missions of increasing ferocity, culminating in a mission to save the world itself. ITV have picked up the rights to the TV show and will screen the cartoon series next month, and the game itself should be surfacing around about October.
BRAT-AN APOLOGY CU Amiga would like apologise for a factual Inaccuracy contained in last month’s review of the Mirrorsoft game, Brat The assertion that losing a life in all cases means returning to the start is erroneous. In fact a simple point- and-dick of the mouse onto a milk bottle icon with rejuvenate Nathan.
And our review of this game just goes to show what a funny old world we journalists inhabit In contrast to CU's review of the game, Ciaran Brennan, Editor of the then One for ST. PC and Amiga games, gave this cover-featured game a whopping 93%. He's practically been raving about itlll And during our review of Demonware's The Power last month, we forgot to mention that the game also sports a rather neat construction kit Although we don't feel that it changes the given score in any way, apologies to Demonware and Co. For any inconvenience caused.
SPACED OUT With Skull and Crossbones and Hydra just hitting the shelves, Domark have announced a package of three new Tengen licenses.
The first will be Space Invaders ‘91, the latest version of the classic 1979 coin-op, which features dividing aliens and scrolling backgrounds Following this is Ramparts, a playable shoot ’em up with Tetrisesque sections, and Race Drivin'. Ramparts is going to be converted by Domark stalwarts, The Kremlin, but no-one has been signed up for Race duty yet, although college exams rule out the original’s coder, Jurgan Freidich.
All three games are due for a Christmas release, look out for in developments in future issues.
With their 32-colour epic, Alien Breed currently 50% complete, Team 17 are already preparing a sequel. However, whereas Team 17 used an overhead view for the first game, the sequel is going to sport a first-person perspective viewpoint similar to the one Dinamic used in Narco Police. The main concern on the development front is the lack of speed that past games of this style have suffered from, but Team 17 are confident that they can incorporate their typically stylish graphics with fast and action-packed ggmeplay. Pencilled in for release late next year, we’ll keep you posted on further
F35K5Sor8°th, Lord of Chaos, he who brings noth- I wfpyi in8 Lot death, worships nothing but destruc- j ' tion has infected your world with his evil, r In sorrow and anger the gods drown all except the land of Arborea, home of the four sacred crystals of kJ harmony, stolen by Morgoth and his servants.
In a race against Chaos, Prince Jarel and a band of ' trusted companions must find the crystals and | restore them to their sacred shrines. To fail is to losek everything.
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Analogue tor IBM PC 12.99 Front Row Competition Pro 5000 Mean Green ..10.99 Competition Pro Extra Gto Red .....13.49 Naksha Mouse and Mai For Amiga or ST 24.99 Competition Pro Extra Gto Green ..13.49 Competition Pro Extra Clear Autotire ......13.49 Postage included, EEC add 10%. World add 25%.
Amiga ST Joysticks ate. Not shown.
COMPETITION PRO 5000 BLACK 10.99 COMPETITION PRO 5000 RED WHITE .9.99 COMPETITION PRO 5000 WHITE ....10.99 COMPETITION PRO EXTRA CCM8AT 12.99 CONTRIVER C820A ATARI ST MOUSE ......29 99 EUROMAX COBRA JOYSTICK .....12 99 QUICKJOY INFRA RED JOYSTICK ...34.99 MOUSE MAT (OUAUTY SOFT MAT) 3.99 POPUIOUS-FALCON LEAD (NUU MODEM CABLE) ...7.99 FOUR PLAYER AMIGA ATARI ST JOYSTICK ADAPTOR (FOR KICK OFF 2. LEATHERNECKS. GAUNTLET 2 ANO TV SPORTS
BASKETBALL FITS PRINTER PORT) ..7 99 IBM PC Joysticks etc. not shown.
COMPETITION PRO PC STYLE 9 PIN (IBM) .13.49 DYNAMICS IBM GAMES CARD WITH TWIN JOYSTICK PORT INTERFACE (9 PIN) .19.99 DYNAMICS PC STARTER PACK (GAMES CARD.
COMPETITION PRO JOYSTICK. R060C0P. BASEBALL.
VICTORY ROAD. WIZBALL) ...39.99 EUROMAX IBM ANALOGUE 3001 (15 PIN) JOYSTICK 10.99 QUICKSHOT OS 120 DELUXE IBM GAMES CARD WITH TWIN JOYSTICK PORT INTERFACE (15 PIN) .....14.99 CONTRIVER MULTI DPI MOUSE. MAT. HALOER AND SOFTWARE. .28.99 SOUND BLASTER IBM STEREOMUSIOVOICE'SOUND BOARD 119.99 SOUNO BLASTER BOARD . JOYSTICK . TWO SPEAKERS 139 99 50 SONY EACH
3. 5" DS DD DISKS + LABEL £21.99
3. 5" SONY DSDD DISK PLUS LABEL ......59p each
3. 5" SONY HIGH DENSITY DISK (1.4
MB) ..1.29 PLASIC STORAGE BOX, HOLDS
TEN 3.5" DISKS .1.50 10 PACK TDK 48 TP1 5.25"
DS DD DISKS (360K) .6.99 10 PACK TDK 96 TPI
5.25" DS DD DISKS (720K) .8.99 10 PACK TDK HD
5.25” DISKS (1.4 MB) .....9.99 3
MAXELL CF2 DISK ? LABEL FOR PCW ......1.99
3. 5" DISK HEAD CLEANER
...2.99 DISK BOX
3.5" (100 CAP) DIVIDERS, LOCKABLE .9.99 DISK BOX
3.5" (80 CAP) DIVIDERS, LOCKABLE .8.49 DISK BOX
3.5" (40 CAP) DIVIDERS. LOCKABLE .6.99
Kjff'KWPUWGfO* S’ “YEW (AST COMMODOSt THE MONTH O F LETTER
JUMPING THE GUN Why do certain companies insist on giving
review copies of games to magazines several months in advance
of the finished product hitting the softshelves? It is really
Evidence of this occurs with the Wings of Fury and UMS2 reviews which were published AT LEAST 4 months before the games actually appeared.
I know companies want early reviews whenever possible and game production is often delayed by unforeseen circumstances, but I'm sure some companies - if their games have good reviews - just enjoy milking all the hype which they receive.
S. N. Hardy, Sheffield.
After spending a small fortune producing a game, it’s only natural that a company should want to milk as much publicity from their products as possible. Also, CU actively seeks to get the top news stories, previews, and reviews first, because we think our readers deserve it. We think it helps regular gameplayers plan ahead and save up for a really hot game.
CARTWHEELS I read your article in the March issue about cartridges for the Amiga with great alarm. As I am on the dole, it would be very difficult for me to buy the equipment which would link the Amiga with cartridges. I am sure many of your readers in a similar situation will agree.
What the hell can we do when the Amiga turns to cartridges?
£400 worth of computer will be rendered useless. Please find out more information.
Alan Osborne. S. Yorkshire.
Don’t worry. Our feature on cartridges was pure speculation. It'll probably happen eventually, but rest that the computer disk has a long and healthy life ahead of itfftow come inside off that ledge... THE TOP TEN Here's this month's readers' top five Amiga games.
Don’t forget to vote for your faves each month.
There’s a software prize for one lucky reader each month. This issue's prize was won by Paul James Adamson, Doncaster.
1. Lemmings 2. Speedball 2 3. Powermonger
4. SWIV 5. RoboCop 2 6. Turrican 2
7. Midnight Resistance 8. Kick Off 2
9. ‘Nam 10. Z-Ouf ON THE CHEAP I have recently started reading
your magazine and noticed that many mail order companies
offer significantly cheaper games than in the shops. I’ve seen
Shadow of the Beast advertised for £7.99 as opposed to £24.99
in the shops. Is it safe to buy games from these companies? Do
you get the real game or an inferior copy?
R. J. McGill. Norfolk ill order companies offer an exceptionally
fast and efficient service. And don’t be put off by the cheap
prices. The disks they sell are not ‘inferior copies' (which
would be Illegal) - they're boxed copies just like the ones in
the soft- shops. So why not investigate the massive savings
to be made. Premier, Software City, Castle or any of the other
companies that advertise in these very pages all offer a
MARK UP In VFM you reviewed Colorado and gave it a rating of 84%. In the May 1990 issue it received a rating of 77%! Does this mean you give a better rating to a game if its price comes down? It all seems a trifle erratic at the moment so I hope you can explain John Walsh, kent Yes, of course the price influences what percentage a game receives. Also, some games age well whereas other look extremely dated after only a few months. In the case of Colorado, which is only a year old, it was felt that the lower price merited a higher mark.
INFECT ME I am having increasing problems with viruses on my computer and my disks have been dying like flies. Do you know of any good virus killers around? Preferably Public Domain as I am just a kid and not very rich! I am a major PD freak but it’s hard to get good stuff in Australia.
Derek Piddington, Australia We got on the blower to our friends at Virus Free and NBS, and they both recommended you try and pick up copies of Master Virus 2.1 which can pick up virtually all known viruses and it's also Incredibly cheap - only a couple of pounds.
THE BEAST WITHIN I have recently started subscribing to CU Amiga.
Unfortunately I missed the edition with the Play To Win on Shadow of the Beast 2. Can you tell me which issue it was in, so I can obtain a copy. The game is incredibly hard.
Mrs Jones, London.
WRITE TO CU, 30-32 FARRINGDON LANE, LONDON, EC 1 R 3 A U Avast there ye lily-livered swabs! It's lime to prove your manhood in Ti a bloodthirsty battle to the death with the Evil Sorcerer and Us B B | his henchmen. It I loisl the lolly Roger and set sail through strange and cxotn lands with your old shipmates Red Dog and One Eye. Shipmates they may be, but trust - them not... tempers soon flare in bead to head clashes over the spoils of your piracy. Cfcs] Skull 4 Crossbones is the most blood-curdling arcade game on the market - not for JIS?'
The faint-hearted! Blood flows, razor-sharp cutlasses hack through the flesh of hideous sfiJB opponents, arms and legs are... AAARGH ... it's lust disgusting! ‘ "IB There's treasure, jewels, gold and lusty wenches to be captured and ghastly creatures j to be stabbed. _ jk It's a rough and dirty job - and we all want to do it! ¦& » MORE SAVAGE THAN BARBARIAN ... MORE BLOODY THAN PRINCE OF PERSIA.
MORE LAUGHS THAN ... NEW PRINT SHOP!
A. Get it now - but don't, please don't show your grandmother. ,
_..... . . ... TEIMGEIM The Name in Coin- Op Conversions O
1991 TENGEN Inc. All light* nwvM "Atari Games Co*p ArtworS
ftPackagmg n 1991 Do mail Sonwaie ltd Published by Ooma*
Software Lid. Ferry Mouse 51-57 Lacy Road. London SW1S 1PR
Tel: CS1-780 2224. Programmed by Walking Ocles Available on:
Anvga. Alan ST. IBM PC 35’ 4 5 25' Commodore &4. Spectrum.
Amslrad Amiga Screenshots ¦ ¦Him Have you ever read one of our
reviews and totally disagreed with what we’ve said? If so,
this is where you can voice your opinions and stick up for
your favourite games. If you do, you could win yourself a £25
game, so get scribbling to us at Backchat REVIEW SAINT DRAGON
Storm ST Dragon was a fairly competent, yet relatively
ignored, coin-op which appeared in the arcades way back in
1989. What made it different from yer bog-standard shoot 'em
up was the main sprite which was a dragon and not a spaceship
as in most other blasters.
The long awaited conversion by Sales Curve (responsible for such hits as Silkworm) was finally released late 1990.
Was it a success? The graphics are almost identical, the only difference being the marginally smaller sprites of the conversion which is understandable. The scrolling, however, is rather poor and becomes increasingly jerky and slow as the screen becomes congested with nasties. The sprite detection also suffers, and avoiding some of the aliens is more a matter of luck than anything else. The sound is poor, limited to very tinny 8-bit 'gun-shot' sounds and little else. It’s a particularly mediocre conversion of an average coin- op. You'd be best sticking to the excellent SWIW for a good
blast. Overall: 59%
M. J. Husbands, Solihull.
Hmmm, can't say we agree with you there, M.J. OK, so it's nothing brilliant, but the levels are tough, and for fans of the coin-op this is sterling stuff. I think that we were right.
ACTION STATIONS Internecine This is NOT a game... it is a historical tactical simulation.
Being 'ported' from the PC format there is no sound at all and the graphics are best described as functional.
The sim is played by game turns, you tell the computer all the details for each shipfflotilla fleet and it calculates the outcome of the turn. It shows you on a 'battleplot' screen the relative positions of each side. You can fight a friend or the computer (very tough to beat).
Definitely a sim for the hardened naval wargamer fan.
Naval wargames have always tended to bog down under reams of rules, charts and lists making the reading and sifting of all the details more of the 'game' than the strategy and tactics of the battle being re-enacted.
This sim takes all the frantic 'paperwork' away leaving you to concentrate on the strategy and tactics. Even so with the depth of detail this sim has it can take the computer 2-3 minutes to calculate the turn and 1-2 minutes to update the battleplot.
The only 'graphic' screen is the battleplot screen. This does take time, as previously mentioned, to update and has very basic graphics. It gets very cluttered in large fleet actions and when showing large areas the details can't be made out. It also is very slow to zoom' it in or out to 'scroll' it around.
The sim's lastability and playability are its great points.
The number of scenarios and options are enormous. If you ever do tire of the built in scenarios you can set up your own 'what if games and even have a totally random game set up (battleship meets torpedo boat?).
Overall...well if you are a tabletop naval 'gamer you'll like it a lot...If you aren't 'into' wargames you probably won't want to spend £29.95. Try before you buy would be best...if you have a spare 30-40 minutes at the local shop (and if they’ll let you).
As a general game a rating of: 35%, as a computer wargame sim: 90% Dave Shreeve, Norwich Unfortunately, we don’t have any back issues. Fear not, though, as help is at hand.
Just send in an SAE and our ever-helpful staff will photocopy the pages you require.
I'M BAD I'm sick of being the good guy.
I WANT TO BE MEAN! Could you tell me a few games which let you be the bad guy for a change? Make my day!
Bruno Meyrick-Jones, Shaftesbury.
Completely agree with you, Bruno. There’s nothing better than wacking the smile off some simpering poncy hero-type character.
Unfortunately, there aren’t that many games which give you the chance. Your best bet is to pick up a wargame which allows you to control both sides in a battle. Just think, you could rebuild the Third Reich and dominate the entire world!
GOING CHEAP Last week I purchased two top titles. These were Turrican II and Full Contact. I completed both in under three days.
Full Contact took nine tries before I finished off the Ninja.
I did enjoy the game and still play two player games with my friend. Turrican II was a better game as this took me a good twenty tries. Maybe when you review games you could add how long it would take the average games player to complete it. Can you recommend any good shoot 'em ups, beat 'em ups or platform games.
Mark Taylor, Crewe.
Some of the best games are now available at cheapo prices. Look out for copies of Silkworm, Rainbow Islands, New Zealand Story and IK* for games which take ages to complete.
NEW DIRECTION I've been reading CU for a number of years and thinks it's the best games mag out.
However, I also use my Amiga for creating graphics and sampling sound. Would it be possible to do regular articles on these areas and possibly programming?
Andy Crowe, York.
Just buy the next 180 page(!) Issue of CU for those very things.
WRITE TO CU, 30-32 FARRINGDON LANE, LONDON, EC 1 R 3AU ro mom flu CU AMIGA - THE BEST JUST GOT BETTER We’ve always brought you the best in Amiga games, and we always will. But from next month’s bumper 180 page issue we’ll be ADDING to the magazine by bringing you a whole wealth of entertaining articles that tell you exactly how to get the very best from your computer. Double the coverage, double the value, and no extra cost to the reader. We’re like two magazines for the price of one.
PARTY TIME To help celebrate the changes happening to CU we’ve lined up a double disk of the best in Amiga entertainment, utilities and programs. For starters we've got A WHOLE GAME. Not just any game, mind you.
Those lovely people at Mirrorsoft have given us GRAVITY, a smash hit and one of the best sci-fi arcade strategy games ever. Believe us, you ain’t seen nothing yet! What’s more we’ve also lined up a playable level of Core’s brand new Ikari Warriors-type blaster, Warzone - a game that’ll literally blow you away. On top of all that, we’ve also got lots of brill utilities that’ll let you get the most out of your Amiga. Learn how to program, create graphics and sample sounds - we’ll help you unleash the power in your Amiga!!
Still in a party mood, we’ve also commissioned a 24-page supplement which'll tell you all you need to know about the Amiga. Each page will be crammed with useful information, tips and a run down on which software programs get the CU seal of approval.
WHAT'S NEW? We aim to be the Ultimate Guide to the Ultimate Computer. We’re also going to make computing fun. Each month we'll be taking a look at all the new hardware and software packages in an authoritative and comprehensive manner. We’ll guide you though each package, tell you how to use it in easy-to-follow guides, in a manner which will be ideal for the beginner and satisfying for the enthusiast.
AMOS _____ AlvfOS has quickly established itself as the top programming language for the Amiga. We’ll be showing you how to get the most out of AMOS and keeping you informed of all new developments and updates. Look out for a special feature on AMOS 3D, soon to be whizzing its way into the softshops.
Q&A Got a problem? Then send your queries into our new Technical Editor who’s a dab hand at solving anything from printer problems and virus infections to advice on the best memory expansions or DTP packages.
GRAPHICS Each month we’ll be taking a look at state-of-the-art graphics on the Amiga.
We'll show you exactly what your machine is capable of and feature the work of top graphic artists in a fun section which will tell you everything you need to know.
SOUND Fancy adding a backing track to the game you’ve created on AMOS? Or sampling bits of music from top Cds?
We'll tell you how it's done.
HARDWARE From memory expansions to colour printers, each month CU will tell you which are the best buys and show you how they work.
We'll be sorting out the good from the dross. All of our reviews will make comparisons to similarly priced items, and we'll tell you exactly how useful they are.
CDTV Set to revolutionise the home computer, Commodore’s CDTV will take Amiga owners into the forefront of the computer revolution. Each month we’ll show you the latest games, the best software, and keep you up-to-date on just when you can get your hands on the CDTV expansion pack.
EDUCATION The boom in education software has thrown up an increasing number of education programs.
Our new review section will cover all the new releases.
PD We've already got the best PD section in any mag, but it's just got better. From our next issue we'll also be covering all the best PD utilities - some of which are better than full- price software!
1 80 PAGES, 2 DISKS, 24 PAGE SUPPLEMENT, ALL FOR £2.95. WHAT MORE CAN WE SAY
- BE THERE!
MORE GAME REVIEWS THAN EVER As promised, next month is going to be the best CU yet, and our games coverage is going to be bringing you news and reviews on all of the hottest games around.
And if that isn't enough, Steve Merrett will be taking a look at what must rate as two of the the biggest games of the year, and bringing you all the info and news behind them.
What are they? You'll just have to stay tuned... Also, Dan's been out and about, too, and he's got all the low-down on a sure-fire hit but, you've guessed it, we're not telling you what that is either!
What's more, already in for review are Domark's Skull And Crossbones, Krisalis's Squash, and loads more. We also hope to bring you reviews on (deep breath) U.S. Gold and Delphine's Cruise For A Corpse, Ocean movie licence of Navy Seals, Millenium's odd but fun Tentacle, Gremlin's novel isometric arcade adventure Heroquest, and a full review of System 3's massive Last Ninja III epic. We don't want to tell you too much as it will spoil the surprise, but believe us if you want the most in-depth and up-to-date previews and reviews on the hottest games around, then June's CU is going to blow your
A TIP OFF THE OLD BLOCK... Metal Mutha, Mark Patterson, teams up with some of the country's leading development team to bring you the definitive guides to all your favourite games.
Next month, Gods, Bard's Tale III, and more are taken apart mercilessly until he cracks their innermost secrets.
TOP SECRET Obviously with such a hot issue due to hit the stands, we're being extremely cagey in what we tell you. Needless to say, the June issue is going to be a landmark in games coverage, and if you don't reckon we can live up to these wild promises, then check out the next issue. CU there... N Chuck Rock’s peaceful existence has been shattered by the kidnapping of his beautiful wife Ophelia by the evil Gary Gritter.
In his quest to find her, Chuck kicks and belly butts his way through over 500 screens played over 25 comical zones of exciting and addictive gameplay.
SCREEN SHOTS TAKEN FROM AMIGA VERSION Suite C Trade winds House 69 71A Ashbourne Road Derby DE3 3FS Telephone: (0332) 297797 Facsimile: (0332) 381511 The New York Yankees, The Jets, The Redsox, The Putney Pounders
- well three out of four ain’t bad!
Steve ‘S-t-riiiiike’ Merrett takes a look at what Domark are pitching as the ultimate Baseball sim.
To achieve perfect animation and proportion, a player » going through the motions ol pitching or batting (shown here is graph cs man Tony West), and their bodies are broken down Into a senesotdos.
These detail the moving parts ot the body, and are |omed uPl"°",udl' mentary skeleton, which are then tilled with the correct musculature.
IN development Second only to the fanatical following of American Football in terms of pomp, enthusiasm and razzamataz, Baseball has started to build up a growing interest here in 'Blighty.
Channel Four recently started to show key games from the American leagues, and now Domark are preparing to unleash what they believe will be the ultimate Baseball simulation. RBI 2 was released in coin-op form in the good old U.S. of A a year ago, but, sadly, never reached these shores other than in a graphically inferior NES version. As with most of Domark’s major titles, the conversion is in the hands of their Addlestone- based development house, The Kremlin, and, in particular, Paul Margrave and Tony West. This dynamic duo have worked together on Cyberball, Licence To Kill, and The
Spy Who Loved Me, and started wrestling with RBI 2 shortly after Christmas.
They are aiming to appeal to both the novice and avid follower, and thus the game incorporates statistics regarding the skills of every player currently in the two American leagues. These attributes detail their throwing and batting skills, along with other relevant aspects, such as whether they are left or right- handed. Using these a balanced team can be built up using one of the twenty- six on offer, although these options can be bypassed and the game entered almost immediately.
The actual game is viewed from two angles: from behind the batter, and a bird's-eye view of the entire field. For the view behind the batter - arguably the most Important section of the whole game - Tony has gone ORIGINS As a rule, Nintendo games are tamed tor their playability rather than their graphical finesse, and the object with RBI 2 was to strike a happy medium between the console version's addictivity and the detailed and realistic graphics and sound associated with the Cinemaware series. Thus, whilst making notes ol specific gameplay details and features tromjhe NES version, tor the
game's visual style they referred to the Neo Geo and Sega versions of the sport, along with the Charlie Sheen Tom Berenger movie, Major League. The humour of the latter appealed to the team immensely, and the presentation screens are rife with beefy, argumentative trainers and cocky players, all of whom are based on main characters from the tilm. In addition, in a nod to the aforementioned Cinemaware titles, as the intro is rolling a commentator dressed in typically loud checked trousers and kipper tie introduces the proceedings.
To terrific lengths to ensure that the animation of both the pitcher and batter is as accurate as possible. Thus, armed with an Apple Mac, a realtime digitising unit and good old Dpainl III, he set to work.
Again using Major League for reference, he digitised Messrs Sheen and Berenger, along with would-be players at The Kremlin, as they went through the motions of batting.
By 'snatching' the images on the Mac, he then converts them over to the Amiga and marks the moving parts of the body with a dot. These are then copied over to the Amiga where they are linked together into a wire frame skeleton and the further frames added. Once put together, the skeleton reproduces the exact movement of the digitised batter, and ensures that proper proportioning is always maintained.
After this, the body's musculature is added, followed by the necessary shading.
However, the only problem they have encountered so far is that no- one at The Kremlin can pitch very well, so they are currently converting the actions of pro bowlers using the same technique and a handy video recorder!
Similarly, despite measuring a relatively paltry 16X16 pixels, there's been no skipping on the animation of the fielders either. These cute clusters have all been given individual personalities, and whilst they can perform the usual running, jumping, and diving catches of the real thing, they also throw down their caps in disgust when they drop a catch, spit all over the place between runs, and dust themselves down after a dive.
_Paul is developing the cotie on an ST running DevPac (which the rest of the guys are trying to wean him off!), and he is constantly liasing with the 8-bit programmers so that every detail of the gameplay is covered. So far, the main bulk of the code is complete, with the batter completely under the player's control, and the wireframe pitcher able to perform three styles of shot and combinations of style.
There are a few refine- .
Ments to be made with the fielders and incorporating their individual animations, but we should, fingers crossed, bring you a full review next month.
MEIALMUIANT Silmarils are guilty of knocking back the Cointreau - or so the verdict might seem judging by the plot to the French-based publishers forthcoming Metal Mutant.... The cyborgs have put the humans into bondage, as ‘spaced out people, free to take lots of drugs and indulge in particularly bizarre and contorted sex’, oblivious to the fact that their robots are forming a Reich.
And now for a game where the player takes charge of a large can of soup... Steve 'Mutant man' James reports The kinky sex, alas, is offscreen, but not the aggro. The last brave human, has been nominated the task of saving his compatriots. His most vitally intelligent (?) Organ, the brain, has been whisked out of his body and placed into the shell of a large, fighting robot - he alone must thwart the oppressors (not so intelligent, that). And if any can can it's the mutant metale.... IN DEVELOPMENT lil'I.'ft'lid Silmarils like to add humour to games. This and the fact that they use student
panels to keep in touch and you needn’t be surprised if Metal Mutant is laced with gallic fun. There'll be lots of playful things to do: computers which you can mess around on, changing the colour of the backgrounds or instantly getting drunk... And then there's the large can of soup, which the mutant turns into on a conveyor belt in the factory level.
Out it pops and is chased by an oversize Swiss army knife.
And just as Heinz soup comes in 57 varieties, so does the transformer-style mutant - well 20 to be exact. There'll be that many styles for your quick change artist to adopt as it encounters puzzle after puzzle.
For instance, come across killer bees that hover on the shores of a lake of molten magma and you'll need to first change into a dragon and fry the insects, and then turn into something altogether more fleetfooted and jump over the magma. Each time a nasty is encountered there'll be an onscreen 'print out’ that gives hints - but not solutions - as how best to tackle the dilemma.
And there you have it. The odd Robocop-style hoverboard or Batrope aside, an Einstein's worth of neat ideas seem set to go into Metal Mutant (the synchronised actions of the mutant's doppelganger, the end-of-level guardian with the whip...). Whether or not the gameplay will be as inventive can only be determined by a play test, and we’ll be doing exactly that next month.
No PC Graphics Here.
As everybody knows, many Amiga games aren't really AMIGA games at all. They're PC games in disguise. But now Accolade introduces three awesome games that definitely are "Made in Amiga." That means enhanced 32-color Amiga graphies. Great Amiga sounds.
Hot Amiga music. And dazzling Amiga animation. If you're looking for 100% pure Amiga adventure. Accolade has three graphic examples.
"Les Manley is a bit of a nerd"
- What Personal Computer The look and feel of a Graphic Adventure
As the skinny but heroic Les Manley, your task One minute
you're watching TV. The next with the depth of an FRP. Totally
icon driven. Is to find the greatest, most elusive enter-
you’re sucked into a parallel universe of Over 100 hours of
frighteningly realistic tainer of all time, win a million
dollars -- and gorgeous artwork and clever animation, gamepkjy.
Help Elvira solve the terrible secret the affection of your
boss's secretary who Your quest? Save this remarkable world of
her 800-location castle. Doesn’t know you exist. From
To order write or call: Accolade Europe Ltd.
50 Lombard Road London SW11 3SU
(071) 738-1391 Evro vrogo C 1993 1991 Ojoen 9‘ PiMudcr* axj M«hn«
cf ihe Da* o s the 'MOomovi of Ouson 'B' PrMuehoos
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IT HAS A Socc PETROL ENGINE AND CAN BE RIDDEN BY ANY CHILD OVER THE AGE OF FIVE! CALL.
In uEvcLurivicni ___ ' r mi TC lUi I John Kirkland. 'Most games have been exceptionally uninspired, with tiny sprites, predictable attack waves, poor graphics, small display areas, few power-ups, and garish colours,' adds graphics maestro, Terry Lloyd.
Set over eight levels, Warzone will feature a one or two player option and 32 colours in all. Running at 25 frames a second, the game will also use an extended display area that almost the entire screen and sport some particularly large multi-sprite end-of- level guardians. These will take the form of huge tanks, jeeps or helicopters.
Some of the in-game effects look and sound highly promising. By picking up a flamethrower it will be possible to fry your opponents and then watch them wriggle about in their fiery death- throes. The WARZONE Gun-toting mercenaries and kill-crazy terrorists abound in Core Designs latest arcade blaster. Dan Slingsby signed up for a tour of duty.
On the face of it, Core's latest game, Warzone, doesn't offer the punter anything particularly new.
The all-too-familiar gameplay involves fighting your way up a vertically-scrolling screen collecting weapons, freeing POWs, blowing up enemy installations and eventually destroying the enemy's operations base. As such, it's a game in the same mould as Ikari Warriors, Commando, Mercs and countless other Ramboesque shoot 'em ups.
Core, however, are adamant they can do it better than most.'It's a cliche-ridden genre, admittedly, but it’s never been done very well,’ explains programming supremo, sound effects, too, have obviously been born of a thoroughly sick and depraved mind as they include a marvellous squelching thud as bullets tear through each opponent's body.
Work began on the game last December and all that remains to be done is the tweaking of the gameplay, animating parts of the backdrops, and setting up some of the attack waves.
After that it'll be handed over to playtesters so that the difficulty level can be set at the right level.
We'll have a full review of Warzone next issue, plus a playable level of what should be the best shoot 'em up of its type. Look out for it.
THIRTY SOMETHING Each level will be 30 screens long and the player's speed will be affected by the different types of terrain in the game, ranging from swampland and raging rivers to rocky mountains and the decks of an aircraft carrier. Most of the enemy sprites will be cannon fodder, needing only a couple of hits to wipe them out, but many will have a fairly developed ‘artificial intelligence’.
Some will back off when approached, some will run straight at you, while others will use the cover of buildings and shrubbery to sneak about and take pot shots.
Dogfight with opponents over villages for command of the skies, or attack ground targets which serve the enemy’s cause.
Flames of Freedom, the new blockbuster from the creators gf Midwinter, offers you total freedom. Freedom of choice, Freedom of action, Freedom of movement.
Night time sequences afford excellent cover for secret movement and actions, illuminated by the glare of your jeep's headlights.
The playing area of three million cubic miles is not restricted solely to areas above ground. You have full freedom of movement underwater, and three types of 'submarine' in which to achieve it.
Screen shots shown are taken from the Atari ST versions. Actual sceens may vary by format Seek out and destroy enemy shipping units, condemning them to a watery grave on the sea bed, from where the ocean’s surface is clearly visible above.
TOTAL FREEDOM- FROM (1,000 miles long X1,000 miles wide X 15,000 feet high.) I (4,000 characters X 22 modes A three dimensional environment packed with action, adventure and strategy.
Entering it is easy breaking free is what’s hard!
A million square miles of accurately mapped 3-D terrain, generated by fractal techniques, and fully light sourced throughout, provides a playing arena far superior to even its predecessor, Midwinter I. Fly the skies above the forty-one islands by helicopter, zeppelin, parachute, rocket pack, or, as seen here, biplane and balloon, all offering superb views of the land and of the other aircraft.
The enemy have a vast array for firepower aimed at you, on land, in the air, and across the sea, and react quickly and intelligently to your actions.
The sea surface is generated by constantly moving fractal points, causing you to bob up and down as you swim or sail across it.
Flames of Freedom will be available shortly for your Commodore Amiga, Atari ST and IBM PC compatibles.
INBIRD MASTERS OF STRATEGY is of transprt X1,000s of buildings) = 3,000,000 cubic miles of Action, Adventure and Strategy.
Seven stages of all-action adventures which makes the Dirty Dozen look like Andy Pandy and Friends. With subgames featuring a number of varied styles, Army Moves is a massive challenge and certainly not one for the faint-hearted... JEEP-ERS!
Army Moves is a significant game in so much that it first bought Spanish development house, Dinamic, to our screens. The first of a series of Moves games (which was followed up with Navy Moves, and the 8-bit only. Army Moves II), the game is a seven-stage slaughterothon, with the player out to kill anything or anyone who gets in the way. As a member of the elite force of the title, the player has been sent on solo do or die mission to remove an evil dictator from power, and thus free the populace from his tyrannical oppression.
The game opens with the player guiding a fully-armed jeep over a pitted and battle-scarred suspension bridge. This stage, as with all the others in the game, is set over a horizontally-scrolling area, and the enemy attack waves appear in the shape of missile-spewing helicopters, jeeps and jets.
Using the joystick's directional controls to accelerate and slow down the jeep and to jump over the bridge's perilous potholes. In addition, the firebutton launches a cluster or jeep-to-air missiles to clear the skies and also activates a lower set of explosives which Gan be used to take out the oncoming jeeps.
EVER ONWARDS... As each level is cleared, the graphics and gameplay ideas change a little and the control method is adapted to incorporate new weaponry or facilities - ? Lor instance, during the J helicopter scene, the full
• range ot directional con- I trols are used and the fire button
and spacebar to launch its new arma- | ments. Later stages add
P further game styles to the overall mission, and as you battle
through to where the evil Dictator is hidden, you will pass
through massive shoot’ em up stages, Moon Buggy-style platform
exercises, and an impressive arcade adventure sequence when
you finally enter the Dictator's sprawling base. Similarly, as
you progress through each of these levels, the enemy sprites
get considerably weirder, and range from the relatively normal
tanks and planes to vicious suicidal parrots who launch
themselves at you whenever you get too close! Everything can be
killed with a shot from whatever weaponry you are currently
holding, providing they don't avoid it!
LOADING AND GETTING GOING... Just stick ths Army Mom* disk into your driv.
And the gams will auto-boot. Now, Just plug a Joystick Into port 2, press firs, and you’rs away!
(Left) From the battle-scarred bridge with its many potholes, the lone soldier eventually battles through a helicopter-based blaster and into the Dictator's base.
Yes, Sirree! CU once again presents yet another complete game - the multi-stage blast’ em and avoid’ em romp, Army Moves.
Spanning seven massive stages and comprising a number of varied gameplay styles, we are proud to present it to you, absolutely free!
Also attatched to the cover, you may have noticed the funny T- shaped thing which won’t fit into your disk drive.
Named a wobbler for obvious reasons,the Core Design CU ‘Wobbler’ celebrates the release of Core’s Screenstar- Awarded Chuck Rock. The height of technology, the Wobbler can be affixed to tables, monitors, and virtually any vertical surface, and protudes, doing what it does best - ie. Wobble a lot. In addition, it can also be thrown across the room in a fit of pique, and this is known as ‘throwing a wobbler’.
Alternatively, buy another issue for a second wobbler and glue the two to your forehead for a rather spiffy pair of Deelyboppers - guaranteed to impress the chicks, methinks. And if that doesn't appeal to you, then simply look at it in wonderment... WOBBLY JUBBLY Four levels of difficulty will help you to learn quickly
• and optional autopilol landings will allow you to concentrate
on airborne action. The controls are simple, effective, and
easy to remember. It is a great flight sim for beginners and
Fly missions in any of six real world arenas from the Persian Gulf to Vietnam, Central Europe to the Middle East and the North Cape to North Africa, giving you a total flying area of nearly half a million square miles.
Each area contains hundreds of missions and each mission will differ depending on your chosen tactics, even if you fly it
- An amazing ten viewpoints give you the opportunity to view the
fast flowing I 3-D environment from virtually anywhere around
your plane - and a I unique "Director" ¦ option can be used to
automatically change the view for you, so that you re always
looking right at the centre of the action.
The newest smart weaponry and laser- guided armaments are primed for launch - it's your job to make sure lhat you're in the right place at the right time, and avoiding the constant enemy attack being thrown at you.
AIR SUPERIORITY The F15 Strike Eagle is the latest in a long line of F15 Eagles, whose development began in the mid ‘60s.
Originally conceived as an ultrapowerful, ultra-fast air-superiority fighter, the design has developed into an air- superiority fighter with ground-attack capabilities.
The F15 Strike Eagle is one of the fastest, most manoeuvrable, and most powerful military aircraft in the world. It has the capacity to carry the latest air- to-air and air-to-ground armament in addition to its 20mm cannon.
The latest version of the Strike Eagle is equipped with a sophisticated zoom FLIR TV Laser target tracking system that allows the pilot to see close up views (either TV or thermal) of the target at all times.
!CRC= PROSE greatest from MicroProse will soon be available for Commodore Amiga and Atari ST. More of the most up-to-date previews of any mag, as CU looks into its crystal ball... Underwater coin-op capers from Domark.
THUNDERJAWS GAMEPLAY: The sequel to Rolling Thunder, Thunderjaws is a multi-stage shoot 'em up which comprises two different styles of gameplay. The first takes the form of a shoot’ em up section under the sea with cybernetic sharks and enemy divers out to get you. Following this, you enter an undersea base where the female population is being turned into reptilian adversaries.
I ___! ! „|| This section is extremely similar Armed with a series ot harpoons, the to the aforementioned Rolling two heroes begin their trek through Thunder, with plenty to jump the scrollina level. ..... in oil thnr . ...... ..... -----5,.. IIIUIIUCI, WIUI piOlliy IV jump the scrolling level. Qver and shoo, a, |n a||, there are some nine stages, and awaiting you at the end of these is the evil woman responsible for the mutations.
Despite a slight reduction in sixe,Thunderjaws' sprites are Identical to those ot the coin-op.
PLUS POINTS: The gameplay offers a large and varied challenge, and the way the story unfolds as the players progress is a nice touch. The enemy sprites are big and bold, with sharks attempting to bite the players, and divers unleashing harpoons and explosives.
BEHIND THE SCENES: Thunderjaws is in the hands of Neil Harding and Lloyd Baker who are handling the programming and graphics respectively. The original coin-op is a real money grabber with the weaponry running out just as things get hot (to entice more money out of you!), and Neil has replaced this system by ensuring that whatever weapons you will need in the tricky bits will be available - a nice touch, that doesn't make it too easy, either.
FIRST IMPRESSIONS: The original coin-op features nice, big sprites and meaty sound effects, and Domark are trying to cram as much as they can in this version. The sprites have been made slightly smaller due to memory needs, but everything from the coin-op has been retained. In addition, the basic gameplay seems to be pretty much identical, so fans of the coin-op should be chuffed.
Ocean's game is Elf-explanatory... __GAMEPLAY: In a scenario recounted in countless love stories and computer games, Ells cute hero, Cornelius, is on a mission to rescue his kidnapped girlfriend. However, before he can reach her, he must traverse six levels made up of over 100 burst-scrolled screens, These screens are inhabited by hundreds of cute adversaries and puzzles, which must be avoided and solved respectively. To aid the little hero, though, each level contains a number of shops which allow Cornelius to trade in any collected objects for weapons to deter potential assailants.
PLUS POINTS: Graphically, F fis extremely attractive. The sprites are cute and well defined, and the backdrops are of a similarly high standard and each screen is teeming with all manner of things to kill and collect.
Similarly, the task offered is a long one, and the puzzles should ensure variety.
BEHIND THE SCENES: f Fis the first game to appear from Nirvana Systems, who consist of Paul Oglesby and Damian Slee. They started the game in February last year and Ell is now roughly 80% complete with the key parts up and running and a few sprites and routines to add.
Ocean will be releasing the game in March.
FIRST IMPRESSIONS: From what we’ve seen Ell looks like a playable little romp which, whilst not boasting anything radically new or innovative, seems to deliver in terms of gameplay. I have my reservations regarding the effectiveness ot the burst scrolling but this is a Gauntlet meets Paradroid in Team 17's massive 1MEG blaster.
GAMEPLAY: An important space station has fallen under alien control, and must be cleared before it can be used again. The station is made up of eight massive decks, and before each deck is cleared, a specific task must be completed. However, the game’s four characters only possess a limited amount of energy and weaponry, and the depletion of the former means a premature ending of your task.
PLUS POINTS: Team 17 have somehow managed to use the full 32-colour palette in the game’s backdrops and the effect is extremely impressive. In addition, the alien sprites are varied and the sheer size of the task and its many sub-plots keep the game interesting. Likewise, there are a number of deck computers to log on to, and these enable the player to add extra weapons and features to their armoury.
BEHIND THE SCENES: Mien Breed is Team 17’s second and most ambitious game yet. The Swedish programmers have been working on the game since last August, and they haven't had any major problems. A jig- saw-style map editor is used to piece the sprawling levels together, and the BREED memory saved by this system allowed them the space to add the 32-colours for the backdrops - which are among the most detailed we haye seen.
FIRST IMPRESSIONS: Whilst Alien Breed is a technically awesome game, the gameplay itself is a little weak and is nothing we haven’t seen before. The addition of the computers for extra weapons is similar to both Paradroid and Mien Syndrome, whilst the basic action is akin to Gauntlet and its many variants. However, that said, the action is fast-paced and Team still a lot to cram in before its release in August.
And has been in development for roughly six months. It’s also planned to feature a Snap tune which, apparently, will be a massive P-take of a certain MC Hammer!
Work is roughly 70% complete, and we hope to review the full game next issue.
FIRST IMPRESSIONS: Despite looking like an old 8-bit title, PPHAHPW is an addictive little number, with its difficulty set at the perfect level, and a nice line in cute touches and ideas.
Finally, should the six stages not prove challenge enough for you, then the game will also sport a rather nifty construction kit - rounding off what seems to be one of the more addictive platform games to appear of late.
An everyday story of a man and his road tool from Demonware.
GAMEPLAY: Looking like a cross between Rick Dangerous and that age-old favourite, Space Panic, PPHAHPW is a five stage platform affair, with the eponymous hero out to clear five levels of treasure and nasties.
P. P. is a baseball cap-wearing guy who has heard of the untold
riches to be found in a series of mysterious castles. Arming
himself with his trusty pneumatic drill, he enters the
castles and prepares to find his fortune.
However, the ghosts, knights and assorted demons who live in each of the 600* screens worth of building have got other plans and chase the little guy in an attempt to kill him. Luckily, though, the drill can be used to create ghosts-trapping holes for the ghosts to fall into and, if PP.’S timing is perfect, another brick will appear, killing the trapped spectre.
PLUS POINTS: PPHAHPWs gameplay is based on a tried and trusted style, but updates it in such a way that it doesn't seem dated. Each of the castles is a massive building, with plenty of secret rooms and bonus stages, and PP.'S drill also allows him to burrow into previously inaccessible areas.
BEHIND THE SCENES: PP. Is the creation of Demonware's in-house team, THE GALLERY ARNDALE CENTRE LUTON, BEDS LU12PG TEL (0582) 457195 411281 10 MARKETPLACE ST. ALBANS HERTS AL1 3DG TEL (0727) 56005 41396 STARTER PACK lull AMIGA 500 pal, WITHOUT UnWHfch fcnaa Genu soffoore: BUT WITH: 15 dhe Hohbyte PD Gceols podr. Including Virus Killers, the Best Slur Tret ond other lop len gome, Arcade (lassies, Board Classics, Best ol the Utilities, Home pod including Word Processor, Spreadsheet, Oalobase, Joystick 1 MB AMIGA GAMES PACKS BATPACK, SCREEN GEMS FULL AMIGA 500 PACK, PLUS: Brttmon Pock Software:
Botmm, 118 Interceptor, New Zealand Sloiy DeliaePrinI II OR flight ol Fonafsy software 129 Retdkitor, Rainbow Island, [scope ham the Planet ol the Robot Monsteis, Deluxe Point II OR Screen Gems soltwore: Shadow ol the Beast II, Bock to the Future II, Boys ol Thundet, Nightbceed, Deluxe Point II ony 1.1AIB AMIGA £369 ony 2, IMB AMIGA £399 any 1,5I2K AMIGA £349 any 2,5I2K AMIGA £3 9 ANY SOFTWARE UPGRADE PACK I lot existing AMIGA owners .. £39 THE LOT!!
EVERYTHING YOU COULD EVER NEED!!
. BATMAN OR SCREEN GEMS GAMES PACK AS LEFT, PLUS: 10 INDIVIDUALLY PACKAGED GAMES • previous RRPs I SI 9.99-E39.99 eoch, phone ho choose from current list of 15, or leave ( I it to us! Children's gomes ovrikible.
15 DISC HOBBYTE PD GREATS PACK, Wielding Vims Hies, the 1 BIST Srci Trek (omcxler Confkel, Beukcut ond ccnsltuctkn Kit, Ninad nvf alba I grates, tee* Classics. Board Classes, ShxMnHIp (looks. Best ol the 0 I Heine met Mudng Wkrd Piaessni Spril Chad. SpceoJsbeer. DoMxtse I Durl Covet, 10 Blank Discs, Dire Box, Mouse Mat, Mktuswild | Turbo Joyrtkk IM8Amigu £389 SI 2K AMIGA £3691 EDUCATIONAL PACK Available only lo edncolionol uses - see nole below Full AMIGA 500 pod, plus AS01 5I2K RAM expansion plus ' any ONE ol the Mowing (pleose stole First and second choice) Ptowtile WP, InfoFile spreodsheel,
Deluxe Point II, Deluxe Print, Music Moose, LOGO, Talking Turtle, BBC Cmulotoi * 5 BBC programmes, MIDI Interlace, Supetbose Personal, Moxiplon 500, MIDI RecordingStudio £299 p|US VAT Imperious Heir. Ibis oHec e sWh os* o.srittle lo LLAs. Echo*.
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ORDERING: TELESALES NO: (0727) 56005 Neil day delivery lor crecSl cord orders placed before 4.00pm subject lo availabihy. Alternatively send chegue, postal otdet, bonkers drah or official ocdec (PIG, Education ond Government bodies onlyl lo; Dept. CU, ;et Ploce, St. Hobbyte Compolet Centre, 10 Market P Albont, Herts AL3 5DG. Pease alkie 7 working days fa chew dm"® Subject lo avoilotiiriy. Despatch is normally within 24 hours ol teceipl ol cleared payment DELIVERY CHARGES: UK Momlotd (not Highlands) Smoll comsumcdes & Despoldted try post, pleose chedc software items charges when ctderhg Other
items, except losets Next day coutier service, £10 pec box laser primers Next day courier service, S17.50 Offshoce ond Highlands Normal role pkis 520 » VAI per boc la addition we offer the following express services: Sotutday deliveries Noimal rate plus £101 VAI surcharge per txu | Pom 10 9am next day Normal tote plus £10 * VAI swdtarge pet box [ Am next day Normal rote pkis £5 * VAT surcharge pa box FIRST STEPS EXPANDED EDUCATIONAL APPLICATIONS PACK FULL AMIGA 500 PACK, PLUS: ABSOLUTE „ BEGINNERS PACK FULL AMIGA 500 PACK, PLUS: POSTMAN PAT, SNAP, SNAKES AND LADDERS, LUDO FUN SCHOOL 2 AND FUN
SCHOOL 3 (specify under 6 years, (speoty under 5 years, 6 to 8 years, cm 8e years) S to 7 years, or 7+ yean) I ? Stunrmg UK edirohord games eilh beWrful pcues. Writing ommawn and rmisie diet help lo derdop numfaer. Word and odiet skils.
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HOBBYTE EDUCATIONAL PACK, leaWing « o 12 learn «Me you ptoy'gomes (raies octordng « age group) HOBBYTE 30 EASY CHILDREN'S GAMES, 10 do cad I inc; kail Set Game. Ffcshb* .... JOYSTICK IMB AMIGA tj V ABSOLUn BEGINNERS SOFTWARE I PACK lot existing AMIGA users £55 ASOI512K RAPA expansion Lets Spell ol Home, Musx Meuse, Ptowiite WP, InfoFile spreodsheel. Deluxe Point II, Oekixe Print, Musk Mouse, LOGO, Talking Turtle, BBC Emukatot, 5 BBC ptognxnmes, 10 fees, 00s ond ] OON'fs poster, Resource file, In Pack Ydeo, NAP! Booklet.
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enoekMotoe .... f» SCENE Welcome to Screen
Scene, the essential guide to Amiga games. Our reviews are
timed to coincide with the release dates of the games
themselves, so you won’t find any out of date reviews here,
only up to the minute information from an experienced team of
AMIGA SPEC Watch out for this addition to our reviews. The Amiga is the finest home computer that money can buy, and if we really feel that a game is pushing the boundaries of the machine we’ll tell you how and why. Each and every Amiga spec will be tailored to the review. Sonffe of the ratings are objective - eg number of onscreen colours, levels etc; others, such as an assessment of the scrolling speed, are based upon the considered opinions of the CU Amiga team. All such subjective ratings are marked out of ten.
Ninety-three percent and a game's worth a superstar. We hardly throw these around but II a game displays totally superior qualities. It just might be in with a chance.
SOUND Four channel sampled slereo rock or a Stock, Aitken and Walerman drum track? The higher the rating the higher you run the volume.
GRAPHICS Not just overall prettiness, but animation, style, design and the way the visuals fit in. So it doesn't have to be the prettiest game in the world to score high here.
PLAYABILITY This rating lets you into how easy it is to get into a game, and once you start playing whether it's addictive or uninteresting dross.
INSTABILITY Speaks for itself. The higher the rating the longer you’ll be loading it up. Ties in closely with the playability rating.
OVERALL The most important of the lot. And here's CU's rough guide to ratings:- 0- 29% Man, this stinks.
30-39% Phew, avoid.
40-49% Below par.
50-59% Worth checking out if you’re a fan of the game style.
60-69% Above average, but with a lot of room for improvement.
70-84% Good but flawed.
85-92% ScreenStar, recommended.
93%+ Super Star, our highest accolade. Must not be missed.
AMIGA SPEC MEMORY REQUIRED 440K SCROLL SPEED 6 COLLISION DETECTION 4 COLOURS ON SCREEN 32 LEVELS 48 DIFFICULTY LEVEL 8 HOURS TO COMPLETE 67 NUMBER OF PLAYERS 2 4 GRAPHICS STYLE SOME FRACTALS SYNTHESISED SOUND + COIN-OP SAMPLES The CU Screen Star is lor games scoring 85%-92%. If a Screen Star is awarded then you can be sure that the product will have reached a high standard in gameplay. Sound and graphics, and that it will have long lasting appeal.
FILM F AV E S DAN SLINGSBY: Deputy Dan s fave raves include Dark Star, The Blues Brothers, The Apartment, Robocop and The Sleeper. He’s a cool cat is our Dan (well, so he tells us).
MARK PATTERSON: Mark’s tastes include The Blues Brothers, Bad Taste, Highlander, The Star Wars trilogy, and big Arnold trashing everybody in The Terminator.
STEVE MERRETT: A real piece of bad work, this'un. He likes nothing more than horror and splatter opuses by the likes of Romero, Fulci, and Argento, and his faves include Zombie Flesheaters, Day Of The Dead, and Nekromantik.
ANDY BESWICK: Arty-farty Andy is a big cinema fan, and his favourite films are The Dead Poets Society, The Doors, Highlander, Lynch's weird Eraserhead and Blue Velvet, and the utterly boring Green Card - preeeetentiiiious!
FIONA KEATING: Our Fiona - always one to take these lists seriously - opted for South Pacific, Wild Women Of Wonga, Damn Yankees, and The Care Bears Movie - er... ‘nuff said.
JENNY ABROOK: Jen curls up with a bowl of popcorn in front of the likes of Bambi, Escape To Witch Mountain, Play It Again Sam, and Dances with Wolves.
STEVE JAMES: Big Ed Steve is another cinema fan and he really rates Jungle Book, Goldfinger, Stop Making Sense, The Blues Brothers and Lawrence of Arabia.
The quest for perfect filled 3D graphics goes back many years. Whilst the programmers of the humble Spectrum, Amstrad and C64 slogged their guts out to produce playable but slow vector-based blasters, such as Design Design's Dark Star, Melbourne House's word-based Starion, and Novagen's Mercenary, the punters were already looking forward to the day when solid colour would be added to pre-existing wireframes.
When compared with shoot ‘em ups and age-old adventure games, the 3D genre has had a short but very productive life. Steve Merrett traces its cluttered but innovative history... BUILDING BLOCKS... It was 3D pioneers, Realtime Games, who finally attempted the impossible by incorporating - shock, horror! - the much-touted filled 3D system in the sequel to their Star Wars clone, 3D Star Strike.
Star Strike II was a playable little blast and Realtime's filled 3D was fast enough to sustain its arcade basis, and added a lot more depth to the playability - masking the game's extremely limited lasting appeal! However, the real advancement didn’t come until a year or so later, when Incentive bounced back after several months of inactivity to announce a novel new 3D system, Freescape.
According to Incentive, their new system allowed the player to explore a solid environment and look at its countless walls and rooms from any angle. The first game to utilise Freescape was Driller, which was based on a planet about to explode due to trapped gases just below the surface. The locations of these faults could only be found by solving a number of object-related puzzles, and a drill had to be inserted once the co-ordinates had been worked out.
Although what Incentive achieved on 8-bit machines was impressive when you consider their limited capabilities, the games were laboriously slow and the chance to explore the massive planet and look at it from every angle was ruined by sluggish update and plodding movement. However, by this time, the faster Amiga and Sts had arrived... FASTER, FASTER... The faster processing power of the Amiga and ST had development teams chomping at the bit and, within months of the machines taking off, the first batch of filled 3D epics began to filter through. Initially, the 3D system was doomed to
be used in just flight sims - with the exception of the popular space theme, such as in Starglider II, but space was basically the air painted black! As the coding got better, the developers Jooked further afield. Whereas early titles, such as EA's FA 18 Interceptor and Mirrorsoft's classic Falcon, made use of the Amiga's 3D powers to create fast, detailed simulations, other companies were looking into the possibility of 'arcadey' games which used the system but could also run at a fast enough rate to support shoot-’em up gameplay.
Gremlin were the first to take the plunge, with the instantly forgettable 3D Galax. Galax’s biggest problem was its limited gameplay.
Gremlin had taken the basic Galaxians theme and incorporated it so that the player was looking out from the nose-cone of their ship. Thus, the alien attackers were viewed from below, and had to be picked off to reveal another wave further into the distance - not even fast 3D could save anything this unoriginal! In the meantime, simulations had really taken off, with Microprose dominating the field with the likes of Gunship and Carrier Command from their newly- acquired Telecomsoft labels.
And we were also being treated to the likes of Virus, Purple Saturn Day, Hard Drivin', and Interphase, all of which added new ideas and techniques to the evolving 3D routines.
People were now realising solid 3D had uses other than in space operas or flight sims. After years of prerelease hype. Novagen's Damocles finally made it. Featuring a curved horizon which went unnoticed by practically everybody (after all you expect a bit more than that after a two year wait). And simulations got better with Ml Tank Platoon, F-19 Stealth Fighter, and Retaliator. Palace even managed to recreate all the joys of Wimbledon in a very realistic and superbly-animated vector-based Tennis sim, International 3D Tennis, written by Sensible Software.
This just about brings us up to date, and while I obviously can't include (or remember) every 3D-based game that has ever appeared, quick mentions must go to FOFT, Powerdrome and Bomber for being the most over-hyped games ever, and Midwinter which stunned us all with its shaded 3D and utterly engrossing gameplay.
ITMG FUTURE TENSE With The Assembly Line including ellipses and circles in their epic Cybercon III, it looks as if the 3D genre is about to undergo a new lease of life. On the horizon, we have Geoff Crammond's sequel to Stunt Car Racer, Mindscape's 4D Boxing, and the long-awaited sequel to Midwinter, all of which add new ideas of techniques to the theme. In addition, we are set to see massive advances with the addition of the complex routines seen in Activision’s Hunter and the aforementioned Midwinter II.
Whereas other styles are occasionally active, the 3D genre is the busiest of them all, and is set to keep on improving and evolving with each generation of computers and technology. B° I 3D SOUND Rik Haynes listens out for the latest hi-tech gimmick.
Rored with the sounds of .stereo and the hassle ‘of quadraphonic speakers? Two Canadians have invented a neat audio trick which could dynAMIGAlly transform the tunes coming from your hi-fi. Compatible with all existing speaker and headphone systems, the new technique - dubbed 3D-Stereo - produces sounds with real depth.
You're bombarded with an all-surround attack of your aural senses. It sounds as if The Happy Mondays are playing live in your bedroom
- complete with adlibs from the top of your wardrobe and bass
beats booming from under your bed.
Sampler scientist Tim Simenon (Bomb the Bass) has recorded his new album using 3D-Stereo for full effect. And Commodore were so impressed they signed the technology up for the CDTV and is currently offering a 3D sound studio service for software developers so they can upgrade the sounds in their titles. The ever-popular Bitmap Brothers have employed 3D-Stereo in the CDTV adaption of Xenon II.
Laser bolts sound as if they're fired over your left shoulder and explosions bounce off the top of your head. CU Amiga will be bringing you a full report in the next issue... SPACE SHUTTLE Space, the final frontier... With Virgin about to break the barriers and launch into space, Steve ‘Ooh Me Asteroids!’ Merrett, beams aboard.
Features as humanely possible.
Somehow, Vektor have managed to reduce the shuttle's 2500 to 1000 for the game, but the ship still boasts the robotic arms and manually-operated probes and gadgets of the original, and they all behave almost identically to those of the real thing. However, although the game is obviously going to be more complex than a 'normal' flight sim, the team have incorporated five complexity levels which allow the player to gradually increase just how much control they have over the craft.
Wiat better ship to take nto the inky blackness ot space in than the ever-popular shuttle? Virgin are taking to the skies and the sheer scale ot their forthcoming shuttle game is staggering.
Whereas the control systems tor a MiG or an Apache Gunship can be displayed on one screen, the control system for the technically-stunning shuttle would span some 2500 panels! In addition, compared to a relatively small battle arena which plays host to the odd tank, plane or polygongenerated tree, imagine recreating an entire planet so that the shuttle could touch down anywhere on it.
The task ot bringing the shuttle and its many guidance systems and capabilities to the Amiga, has fallen to 3D veterans, Vektor Grafix, who started work on the project in November 1989. With help from NASA they started to piece together the necessary logics, and the final result is a massive game which features as many of the original craft's So far, an entire world and most of the 3D routines and technical info have been incorporated, and the game is approaching its final run of testing and bug ironing. Vektor seem to have performed the impossible by combining the plentiful and complex
controls of the shuttle with gameplay that gradually draws you into to its more complex areas, a very welcome idea. It'll be out in August, so stay tuned for a full review. 3D ONSfHUCnON KIT 3D is both a programmer's friend and enemy.
There’s no doubting the popularity of 3D games, but until now there has been no simple way of programming this style of game.
From their Aldermaston base, Incentive have pooled their extra-dimensional talents to create a games designer the likes of which has never been seen before.
For your fifty quid you get an impressively proportioned box containing a weighty and detailed manual, the program disk along with a specially written game and an extremely useful tutorial video which guides you through your first steps with the kit.
On loading you’re greeted with an intro screen followed by the main menu. The most striking feature is the amount of arrow icons - there are dozens of them. After a brief journey through the manual the relevant features become apparent and the controls become less daunting.
Creating shapes is easy.
Clicking on the create icon calls up a menu ot available shapes, both two and three dimensional. At first the choice seems limited: a square, a pentagon, a hexagon and a pyramid on the 3D palette, with similar shapes on the 2D one - but these can be stretched, compressed or have their angles altered in the case of a pyramid or triangle.
Objects can't move through each other. This allows you to butt shapes up against each other so you don't get any gaps, but it also causes a few problems. Dropping a rectangle through the roof of a house is the logical way to make a chimney but you can't do that; use a triangle with a square on top instead.
Colouring objects is almost as simple as creating them.
The game works in sixteen colour mode, and each colour comes with half-a-dozen shades. A diagram at the side THUNDERHAWK Never one to wiggle his flaps(!), Steve ‘Nee-oww Dakka Dakka’ Merrett takes to the skies in Core’s entry to the 3D arena... immediately, with a meeting to design a basis for the game- play. In addition, Rick D coder, Simon Phipps, was drafted in for gameplay ideas and to provide a series of interlude sequences to add to the overall atmosphere. For ideas, the trio looked at the likes of Falcon and Gunship for technical info, whilst presentation ideas were inspired by
Mindscape's PC graphical epic, Wing Commander.
UNDER THE BONNET... Even behind the hype, it has to be said that Thunderhawk is the fastest polygon-based game yet. Whereas the likes of Falcon updates six times a Easily the fastest 3D we've ever seen, Thunderhawk bridges the gap between arcade games and flight sims. In fact, It runs faster than most sprite-based 3Ders.
Second, Thunderhawk!s screen is updated every fiftieth of a second! Obvious, Mac is reticent to give away how he does it, but as he experimented with his routines over the two years, he noticed a few obvious short cuts and made the most of them. Another memory and speed saver was his homegrown 3D editor which allows him to create objects in a few minutes and implement them in the game via a PC system instantly. This allows Gilbert to concentrate on other coding matters, and Simon to beaver away on the aforementioned interlude screens - although quite how many of these the Amiga will be
able to cram into to its ever-shrinking memory remains to be seen. • built upon it over the course of two-and-a-half years, but it wasn't until recently that we actually built a game around it.” Mac had approached Core with his system, and it impressed Core supremo, Jeremy Smith, so much that he snapped him up straight away, followed by Gilbert. Work began almost he latest 3Der to take to the skies, Thunderhawk is the work of Mark 'Mac' Avory and Sean 'Gilbert’ Dunlevy, and although they are claiming that it is the fastest 3D romp yet, remarkably they only started work on it two months' ago.
"Well, actually, I had the 3D system worked out and of the screen shows the ‘unseen’ sides of the polygons.
Creating static objects is easy, making them do something is a completely different ball game. The kit contains its own programming language which is used to control individual objects. The commands are designed to be simple enough that people with no programming experience can understand them, and the manual contains comprehensive instructions dealing with all of the games commands.
Animating objects is the most complicated part. The commands are straightforward, but a pen and paper still come in handy for planning out more complicated designs.
Custom control panels can be designed using almost any art package then ported in as IFF files. By selecting the appropriate command you can then trace round areas of the panel and turn them into icons.
Sampled sounds can also be imported, although this soaks up memo Linking everything together is easy. An exit has to be designated along with instructions telling the computer where to dump the player should he reach this point. Alternatively you could have one huge room containing the whole game environment.
There's hardly any limit to what you can create. Each screen can hold up to 256 shapes, and the kit can accommodate a total of 256 screens. This might not seem too many, but when you think the previous Freescape games only had a hundred screens you soon realise the size of the area you have to work in. This means you can create anything from a virtual reality style game of naughts and crosses to Cybercon His sequel.
Once your creation is finished you can turn it into a self running auto-boot program by selecting the make command.
This eliminates all the messy fussy around trying to create an automatically running program.
3D Construction Kit is amazing. It's easy to use and the results are stunning, this ranks alongside Amos as a landmark product in home computing. • DOMARK INCENTIVE PRICE £49.99 Getting into Construction Kit is very easy. The tutorials make sure you don’t miss any important features, while giving examples on how to use most of the functions. If you want to use your machine lor more than games this a product you can’t afford to miss.
Icroprose have again drawn inspiration from a PC game by their American branch. F15II places you in the cockpit of the USAF's mainstay warplane, the Strike Eagle.
The first notable feature of F15II is its speed. It's very fast. The horizon scrolls smoothly and at speed, a feature which is rarely found in Amiga flight sims. The graphics on the external views are also good, the 3D is detailed and moves well. Although the graduated tint had to be cut from the main screen it does appear on the external views, and this adds to the overall effect. A director mode allows you play in 3D mode with the SCREEN SCENE computer automatically selecting the best view point trom which to see the action.
The instrument panel is uncluttered and easy to understand. A radar in the centre shows all air and ground targets in your vicinity, a map helps guide you to your target, and a series ot warning lights let you know how close your plane is to being knackered by an enemy missile.
Flying a multi-million pound warplane isn’t as difficult as you might think, at least in this game it isn't. The keyboard is used to raise and lower the landing gear, select targets, change between weapons and set the engine power. The joystick fire button is used to fire the plane's machine gun, with the return key launching missiles, a system which is employed in nearly every flight sim and which can often prove awkward when you need to react in a split second.
Involve the plane in one of six scenarios: Libya, Vietnam, the Middle East, the Persian Gulf, or Northern or Central Europe. The colour changes to suit each of the a'reas, the difficulty level and the types of enemy you face.
EASE OF USE Targets range trom oil Installations, which are easy targets ss they donl tire back, to SAM sites which open (Ire the second they pick you up on radar and don't stop until you - or they- are destroyed.
On the harder levels the enemy pilots become more Intelligent. They start taking evasive action against your missiles and outmanoeuvring your plane. Enemy equipment Is also Improved, so they start attacking at longer ranges with more accuracy.
Navigating Is simple. An arrow at the top ot the HUD points the way to the next target. Landing, as with most (light slms, Is difficult. Fortunately an auto-pllot feature has been Included which guides trainee pilots down to Earth, without any embarrassing nose-dlves---- After the scenario and difficulty level have been selected, the computer generates a random mission, A mission always consists of two targets, primary and secondary, both of which have to be destroyed if you don’t want to return to base as a failure.
Earn medals and promotions if a mission goes particularly well. These serve no purpose other than to demonstrate how well the pilot's doing - but reach a certain rank and you could find yourself pensioned off.
The F15 comes with four different weapons: Sidewinder and Amraan air- to-air missiles, Maverick air-to-ground missiles and a 20mm cannon. The only defences against enemy fire are flares, which decoy heat-seeking missiles and chaff which confuses radar guided weapons. The last resort is always nifty manoeuvring. Personally I would have liked to have seen a few more weapons, but then again I've probably got some sort of gung-ho personality disorder.
The gameplay's very fast.
From the moment you take off, SAM batteries open fire, and their fighters scramble.
This pacing works a treat.
Without a doubt, F15II is one of the most action pack flight sims on the Amiga. The gameplay ressembles the arcade version of Ff5, and that can't be bad. A must for the collector.
Mark Patterson MICROPROSE £24.99 t Excellent all-action flight simulation... 87% 87% GRAPHICS SOUND LASTABILITY PLAYABILITY 93% OVERALL 93% MU t5LI DOMAIN Shown Oetow is pist a selection tram over 500 PO titles. 0 chosen tor then Quality content . .and an at Exceptional Pi Phone for listings NOW' Evttything from Demo s to to* I programmes... OUR sets are normatty copied on BRANDED * PUBLIC D O l l I I Shown betow is lust a selection from over $ 00 PO titles caretuOy chosen tor their Quality content am) att at Exceptional Prices.
Phone tor listings NOW! Everything from Demo S to tult Blown programmes OUR sets are nomatty cooled on BRANDED MEDIA VIRUS KILLER. FUROPA OlSK.
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ZX' 4 MANUAL OISK. FORTH £4.95 PI EASE ADD 60p PAP ON AIL PO ORDERS OLD FAVOURITES SO PUGGS IN SPACE. SPACE AC IFD00ft,9 points available for bursting his tyre, and finishing before him, trail and make vn the mountain is using mogul mps) and cliff VERDICT Ski Or Ole doesn’t offer anything new, nor does it execute it with any massive class. Graphically, the figures are a little on the small size, and seem to be outlined rather coarsely. Sound too, is limited - while a soundtrack is non-exis- tant. There again SOD, as it shall forever he known, does have a kind of rough charm. In fact as we
skiBrits like to say, it has ‘(fas de style, beaucoup de bouteille'. It certainly made me thirsty to get on the piste again.
The game revolves around Rodney's Ski Emporium, and from here access to any of the events is available.
The most impressive, though, is the Hot Dog event which features some brilliant moves.
Highly amusing and enjoyable multi-eventer J GRAPHICS 65% SOUND 75% LASTABILITY 78% PLAYABILITY 83% OVERALL 76% 'We’d all like to change the world from time to time.
But have you ever thought of actually starting again from two hundred years ago?
From the start of national transport, commerce and industrialisation. The tools you need to shape your nation.
PLa+fWR And make yourself a millionaire in the process.
Every decision brings a change. Every change a decision. Total Control. Total Power. Total Addiction.
Become a Railroad Tycoon. Run a world your way.
You'll never want to leave it.
Roll Call: 6.52 am. A worried Sgt. Esterhaus runs through the day's likely trouble spots.
A crime is reported in . _ a residential area and * relayed via police radio. The unconven- tional Belker leaves | his undercover opera- tion to investigate.
By clicking onto the com- puter screen in Capt. Furillo’s office, a player can access vital crime statistics and his own popularity rating.
Unfortunately, there s no beat ’em up option during police interrogation. An option to bribe the court Judge would have been useful too.
At last someone’s had the incredibly brilliant idea of turning the acclaimed TV series, Hill Street Blues, into a computer game. Hill Street’s digital debut comes to you courtesy of Krisalis Software, who’ve been working on the game for more than nine months. Now you, too, can take control of Hill, Washington, Belker and Buntz or even Sergeant Hunter and his gun-toting SWAT team.
As Captain Frank Furillo, all the resources of the Hill Street Precinct are at your disposal, including five rookie officers who can be assigned specific areas of the precinct to patrol in their cars or on foot. The aim is to combat a rising crime rate by apprehending perpetrators of crime while keeping a watchful eye on your popularity levels. Your popularity is judged by the clean-up rate, excessive use of force, corpse-strewn game are all unique and have their own individual appearance. This helps give the game extra depth and long- lasting appeal.
Streets or a multitude of other factors. Keep your popularity above 90% for a long enough time and you’ll be promoted to Police Chief; if it falls below 20% you’ll be fired by a nervous Mayor and the game will be over.
The game begins, like the TV series, with an early morning Roll Call. The nine officers and five rookies under your control can then be assigned to various districts within the precinct.
Each area has its own crime- rate and the mere presence of an officer on patrol will tend to reduce the number of crimes committed. The main screen gives a Sim C fy-style bird's eye view of the Precinct, complete with roads, buildings and cars, which is remarkably detailed.
The city also has day and night cycles; when it gets dark, the street lights switch on and help illuminate the roads. The 400 citizens in the Each time a crime is committed, the radio operator at Hill Street relays the information via a scrolling message which appears at the bottom of the screen. To the right of this is a bank of icons which help control the game. With nearly fifty icons to master, this isn't a game you can instantly load up and play; you’ll have to actually read the manual (strange, but true!) Before you dive in.
There’s a useful player’s guide included in the manual which takes you through the initial stages of the game if you find the icons too bewildering. After an hour's play, everything should become clear and then the fun can really start.
After arriving at the scene of a crime it's useful to explore the area and question bystanders to see if they match the description of the suspect. When you’ve decided on a likely villain you can either warn, arrest or shoot them. It’s a good idea to call for back-up from the five rookie officers on patrol, as the presence of reinforcements might make suspects more cooperative. Only get gun happy if you think you've a potentially violent criminal and don’t be surprised if he shoots back!
Once a suspect has been arrested, he’s taken back to the station, charged, and then, if it's a serious crime, sent for trial. The arresting officer must attend the court or else the accused will get off through lack of evidence.
The suspect must also be correctly identified or the case will be thrown out. If convicted, previous crimes will also be taken into account and removed from the outstanding case file.
Crimes range from bag- snatching, mugging and pickpocketing through to drug peddling, armed robbery and random murders. There are even serial killers on the loose who are extremely dangerous and will resist arrest at all costs. The more crimes an individual commits without being caught, the more likely they are to commit others.
Things can quickly get out of hand, and the cases pile up.
At one point, I had more than 150 unsolved crimes and my popularity was at an all time low - needless to say I got the boot.
Hill Street Blues is a complex and highly enjoyable game which requires careful planning and allocation of resources. The graphics are functional and suit the game perfectly. Although the sprites are extremely tiny, it’s still possible to make out individual characters. The attention to detail is quite staggering - even the police cars' lights flash when the siren is turned on. The in-game sound effects are also noteworthy.
Drivers will blast their horns if they get caught up in a traffic jam, cars doors slam when closed and pedestrians emit a strangled shout when shot by police snipers. One of those rare games which you can’t put down once you've started to play.
Dan Sllngsby KRISALIS £24.99 i Original, absorbing and fun cops 'n' robbers romp y GRAPHICS 85% SOUND 79% LASTABILITY 83% PLAYABILITY 81% OVERALL 82% TV cop shows have had a chequered history. Over the years, there have been a long line of gun-toting square- jawed crimebusters intent on up holding the law.
Dan ‘Snitch’ Slingsby went undercover to find the good, the bad and the spectacularly uninspired... Offering a fast-action fix of blood 'n' guts violence, murder, mystery and suspense, TV cop shows have always been incredibly popular.
The first ever cop show on the. Box was the brilliant Dragnet which ran for eight years in the 1950s, Each episode started with the immortal lines: ladies and Gentlemen, the story you are about to see is true. Only the names have been changed to protect the innocent'. Set in Los Angeles, the show featured true stories’ taken from the files of the LA Police Department and featured Jack Webb as Sgt. Joe Friday, a tough talking cop who always got his man.
Perhaps the most notorious TV series of the '50s was Quinn Martin's The Untouchables, Based on the real life exploits of Federal agent, Eliot Ness, the show followed the adventures of the US Treasury Department, nicknamed The Untouchables, as they attempted to put an end to the illegal drinking dens, bootlegging and other money-laundering activities of Chicago in the 1930s. The series soon became known as the ‘most violent show on TV' with a body count somewhere up in the stratosphere.
Britain's first cop show, Dixon of Dock Green, began in 1955 and ran for a staggering 21 years and 367 episodes. Dixon would greet viewers with a friendly 'Evenin’ AH' before going on to talk about that night's story.
He was the archetypal British cop, out on the beat with a friendly word for everybody.
The sixties were particularly void of decent cop shows as the success of James Bond and the Man From U.N.C.L.E. persuaded TV moguls to concentrate on churning out cheap futuristic spy thrillers. The only credible offering was Hawaii Five-0 set in sun-drenched Honolulu and starring Jack Lord as Steve McGarrett, the man with the worst Polyester suits in the whole world.
The seventies offered a resurgence of interest with a spate of new and interesting shows. The best of these was Columbo. Although Bing Crosby had been the first choice to play the shambling detective (I), the role eventually fell to Peter Falk.
Scruffy and unconventional, Lt. Columbo was an LA homicide detective with a penchant for grubby raincoats and half- Cop games are, surprisingly, a little sparse on the ground. Good ones are even harder to come by. One ot the worst must surely be Ouicksilva’s ; BOBBY DAZZLERS C64 title. Traflic. Assuming the part of a local f bobby you've been given complete control over L , I } London's trattic light system and must ensure that there are no snarl ups or traflic jams. There were also two Police Quest games trom J .
Sierra-On-Line written by an ex-cop which, although good, now look incredibly dated.
Domark's APB was the first to recreate all the thrills and spills ot a highspeed chase, with the heroic officer Bob chasing numerous felons over a vertically-scrolling play area before apprehending the villains and beating a confession out ot them. Along the same lines, only viewed from first-person perspective, were Chase HQ and SCI.
Software houses seem more concerned with the future of law-enforcement.
The most notable of these was Ocean's smash-hits. RoboCop and its sequel. Other games include ESWAT, Hare, Crime Wave and Mean Streets.
Smoked cigars. Underneath this cranky facade, there was a sharp and calculating mind who’d often confide in his suspects before finally nailing them.
One of the most popular cop shows of the mid-70s was the truly awful Charlie’s Angels.
Featuring the ‘major acting talents' of Farrah Fawcett-Majors, Kate Jackson and Cheryl Ladd, amongst others, the Angels were three former police women turned private investigators. The trio were obviously picked for their good looks, long legs and gorgeous suntans rather than any latent acting talent.
Dressed in tight fitting shorts, bikinis or even wet t-shirts, the girls would pout and pose their way through excrutiat- ingly bad dialogue and banal storylines which invariably portrayed them as dim-witted bimbos. Kate Jackson, who played Sabrina, later commented: ‘I didn't consider it acting. We might as well have been Barbie dolls’.
Other hit shows included Kojak and Starsky and Hutch.
Kojak featured war-film vet Telly Savalas as a bald-headed, lollipop sucking detective working from a run down New York Precinct. He'd often rough up a suspected criminal while using his well known catch-phrase, Who loves ya baby!'.
Starsky and Hutch starred former day-time soap star, Paul Michael Glaser, as the chunky- cardigan wearing Starsky and David Soul as his health food munching partner, Ken Hutchinson. At first, the series was noted for spectacular car chases and violent shoot outs, but was panned by critics for being too violent and later toned down. Starsky and Hutch will probably be best remembered for Huggy Bear, a swanky pimplike character who must have been one of the worst racial stereotypes (and dressers) ever. The show also helped to launch the singing career of David Soul, who later gave us such
belters as Silver Lady and Don’t Give Up On Us Baby - records which, thankfully, are now consigned to the bargain bins in Oxfam shops.
As an antidote to the crass sentimentality of Sfarsky and Hutch, Thames TV fought back with the hard-hitting The Sweeney, the nickname given to Scotland Yard's Flying Squad.
Detective Inspector Regan and Sgt. Carter were a couple of unorthodox coppers who disobeyed orders, had affairs, got drunk, had punch-ups and, when they'd got the time, even solved the odd crime or two.
The 80s provided rich pickings for TV cop shows. Micky Spillaine's violent private eye, Mike Hammer, finally made it onto the small screen. The hard- boiled detective revelled in a world full of sex and violence and was promptly relegated to late-night screenings. The Bill, about a group of cockney coppers in the East End of London, made their debul and a number of fly-on-the wall documentaries appeared such as 'Police', Operation Carter’ and 'Flying Squad' - the latter showing an armed robber being shot dead by police marksmen.
The '80s also produced the first designer' cops in Miami Vice. In a style more influenced by pop videos than cop shows, Miami Vice starred ex-football hero, Don Johnson, as Sonny Crockett and Philip Thomas as Ricardo Tubbs. Johnson pioneered designer stubble and was kitted out in the latest high- price fashion. With a passion for fast cars, speedboats and loose women, the two Miami cops also teamed up with a number of star- guests each week, including Phil Collins as a conman and Sheena Easton as Crockett's wife.
The pick of the bunch was undoubtedly Hill Street Blues.
Each episode began with an early morning Roll Call and finished with Captain Furillo cavorting in bed with fhe gorgeous Joyce Davenport. With innovative camera techniques, a fine musical score and a quality cast, the show was initially poorty received but continually gained in stature as the series progressed. Each officer had their own distinct personality ranging from the gung-ho Sgt.
Hunter and the Texan cowboy.
Renko, to the cigar-chewing Belker and the sex-mad Sgt.
Esterhaus. A classic and well worth forking out for the videos.
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Soeedkmg Autotire 10 99 SCREEN Gone, thankfully, are the days
when a role-playing game meant little more than a great leap
of the imagination, a plot with trolls and gameplay along the
lines of a special maths paper.
Arborea doesn't include any of the above elements, though there are ores, black elves and shamnirs.
The crystals hurtle through the night sky.
Fighting in the dark can be tricky. Some of your opponents practically disappear---- The setting for the game is the island of Arborea, all that's left of a world now underwater since an evil lord threw it into chaos. The reason Arborea remains is that it contains four crystals: symbols of earth, sky, water and fire. If these can be restored to their sacred shrines then Mogroth, the Lord Of Chaos can be overcome and order restored. You take the role of Jarel, last prince of the shamnirs in a race against the black elves who want to destroy the crystals forever.
The game begins in time- honoured fashion as you assemble a band of adventurers from a list of options.
Three types: warriors, rangers and wizards are available to you, and yo'u'd do well to put together a team which includes two of each.
You then allocate points to the characters (a strong constitution for wizards, strength for warriors and plenty of agility for rangers is a good idea). If you don't want to go through this phase each time you can load an old team.
In the house of the mage customary, a wizard will bringer of knowlege, so pick his bra ns.
The way you use your team is essential to achieving any success in the game.
Warriors are handy in a fight, and rangers make good scouts, but it's best to pair them up, especially since wizards have special powers that can blind, paralyse, fire lightning and balls of flame at enemies. Good men to have around in a fight, and Arborea has plenty of combat
- played out on a grid almost like a violent version of draughts.
The game is played using an overhead map representation and a 3D view of the island. It’s best to begin by splitting up and heading groups off into varyious directions, the map will show you where they are at any time.
As Jarel you have the benefit SCENE The map of Arborea. There are four crystals on the island; find and match them to the towers. The magic fountains which are dotted around have special healing powers and teleport spells are available---- Left Position your character so that it has a clear line of fire and is close enough to strike.
Of the 3D view of the island, and that's where Arborea really begins to come into its own as a game. Beautifully drawn, Arborea exists at once in your imagination with its forests and marshland - complete with sound effects - giving it a wild isolation that makes it at once beautiful and threatening.
The characters, too, are well drawn. Your own band appear together at the beginning, but it’s the rhino-like ores and and the black elves who are the most effectively SILMARILS PALACE £24.99 1 1 t Outstanding RPG which is totally absorbing... J GRAPHICS 90% SOUND XX% INSTABILITY 92% PLAYABILITY 88% OVERALL 91% represented. As the game turns to night they loom out of the darkness with frightening impact. Jarel has night-vision which, when you shift to it, represents things in an effective infra-red.
As you wander round the island, the game begins to open out. There are 16,000 locations, and apart from the crystals, there are their shrines (each has its own, determined by its shape), houses and buildings to explore, objects to examine, all of which provide clues and puzzles essential to restoring order.
Arborea is an absorbing, atmospheric role playing game which uses the established parameters of the genre, yet still manages to be entertaining and original. The fact that every feature in the game randomises, means that you could play it for years and still enjoy the challenge.
Mike Pattenden As you scroll your way around Arborea, foes and allies appear at random - and if a bad 'un pops up, you may have to go into combat mode. Magic weapons may be called for; you'll find these stashed away in the laybrinth of tunnels that lie underground.
Crystals of Arborea employs a Dungeon Masfer-style window, only this time its full-screen size. This greatly adds to the atmosphere, although inevitably it slows thing down.
Available On: Amiga • Atari ST STE • Spectrum, Amstrad and C64 cassette & disk (PC VERSION AVAILABLE SUMMER 91) Screen shuts Irom Amiqj version Gremlin Graphics Software I.td. Carver house, 2-4 Carver Street, Sheffield SI 4FS Tel: (0742) 753423 HcroQucst ' 1990 Milton Bradley l td 2 WILLIAM CLOWES ST. BURSLEM STOKE-ON-TRENT ST6 3AP TEL : 0782 575043 NOW TAKEN AMIGA SPECIALS SALE SALE SALE SALE SALE AMIGA SPECIALS AMIGA SPECIALS Power Monger .....19.99 Torvak the warrior ...16.99 Gods .16.99 Team Yankee ......19.99 Battle Command .16.99
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ARKANIOD 2 £6.99 GLF GOLF £7.99 Fast Food Dizzy £6.99 BMX SIMULATOR £4.99 FRUIT MACHINE SIM £6.99 ITALIA 1990 £4.99 Treasure Island Dizzy £6.99 FALCON £19.99 AMIGA SPECIALS Zout .16.99 AMOS ......34.99 Toyota Celica ......16.99 Sly Spy .....16.99 Hound Of the Shadow..7.99 Powerdrome ...7.99 Life & Death 2 .....19.99 Colditz ......16.99 Feudal Lords 16.99 Star Control ....16.99 Team Suzuki 16.99 Judge Dredd 16.99 Mighty Bombjack .16.99 Harpoon
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me the following titles CHUCK YEAGAR'S ADVAl ICED FLIGHT TRAII
ItR ¦ B ¦ithin the ranks of F- )9 and Falcon, W m Chuck Yeager
's Advanced Flight Trainer is a rarity, a game which dwells on
how to fly, not how to take on the Warsaw pact single handed.
The basic object of the game is to prove how good a pilot you are by first learning how to fly, then taking a plane out on an obstacle course, and finally test piloting the three prototype plane modules that come with the game.
You’re not just limited to one plane though. There’s a database of eighteen aircraft, ranging from the first World War Sopwith Camel biplane to the rocket powered, highly unstable, Bell X-15. The number of different aircraft is a definite boost to the game's playability, without them it would become very dull, very fast.
If you're new to flight sims you can enrol on the five day Yeager trainer, the games built in tutorial. In five lessons you're taught how to take off, land, turn and perform stunts.
After graduating from the school in one piece (which isn't easy) you can progress to the advanced stage. Here you can try out formation flying in a section which puts Accolade's Blue Angels to shame. You can also try your hand on an obstacle course, where you have to fly round markers at ridiculous speeds.
If you're feeling really silly, you can always jump into the cockpit of one of the fastest planes such as the SR71 which can hit Mach 3.2, or the X-15 which reaches Mach 7, and see how fast they go in a nose-dive. You can even try looping the loop at twice the speed of sound. As an added bonus try piloting the space shuttle on final approach, not so easy when you consider that it's travelling at over 5500 Mph.
Although very playable, CHUCK YEAGER is without a doubt the greatest American pilot ever. His career got oil to a bad start after he was shot down on his second ever mission, and was returned to Britain by the French resistance.
American policy at the time was to send alt downed pilots home if they managed to return to allied territory. Chuck wasn't too pleased with this and managed to wangle a meeting with General Eisenhower himself, and convinced him that it would be a good Idea to let him stay on and light. In bis first mission alter being shot down he managed to knock out five German planes and became the first one day Ace ot the war. He went onto fight in Korea and Vietnam as well as becoming America's most daring test pilot, a job which nearly killed him. He was Hying at over 100,000 leet in an experimental
F-104 Starfighter when the canopy blew open. The plane plummeted straight down.
No-one issurewhen Chuck ejected, but the rescue crews who raced to the wreckage were greeted by Chuck who was walking towards them badly burnt and carrying the remaining half ot his helmet under his arm.
The game does tend to grate after prolonged bouts of solo- flight. Maybe, if the package contained a second disk with some scenery, the game might be more enduring.
CYAFT is an accomplished flight sim and definitely one to rival Microsoft's serious aircraft simulations - all it lacks is a large play area. Not a game for the trigger happy war junkies amongst you, but maybe one for people who want to fly some of the greatest planes ever.
Mark Patterson ELECTRONIC ARTS £24.99 6 Avery playable sim, but ultimately a bit boring J GRAPHICS 86% SOUND 75% INSTABILITY 81% PLAYABILITY 84% OVERALL 83% n a novel twist on the popular beat 'em up theme, Intogrames have replaced the countless martial arts experts ot the genre with massive robots the size ot Telecom Tower. In a future where wars are a thing ot the past, the need for violence is supplied by the Metal Masters robots of the title. These creatures are made up of a number of key component parts, and are upgraded with more efficient weapons and .facilities as they become more
successful. Thus, every evening, the Masters arena is crammed full of eager citizens who watch the combatants knock the stuffing out of each other.
Metal Masters can be played by one or two people with each player taking control over one of the battling robots. Once the player has enroled for the competition, the task of creating a powerful fighter begins. As can be expected with a rank outsider, cash is initially hard to come by, and the resources available will only stretch to the bare minimum of equipment. Once a few fights are won and the money starts to roll in, all manner of visually impressive and deadly weaponry can be grafted on to your robot - including a rather neat chainsaw and a massive hammer - which extends the range of
yourdestruc- tive capabilities.
Depending on its armaments, -even though there is still a strong each robot has a number of offen- element of hit'n’miss during the The actual fight sequences are very impressive and the sheer size of the robots is rammed home in an introductory sequence where its crew have to use a lift to climb into its nose cone!
Unfortunately, this sense of scale is soon lost when the game actually starts. The robots are shown as two, two inch high, sprites which, whilst looking suitably hi- tech and armed to the teeth, don’t have the stature to look menacing or particularly powerful.
Sive moves which are accessed via combinations of the joystick and firebutton. The robots can be made to punch, fire their on-board lasers and missiles, and can also side-step enemy flak by stepping into the pseudo-3D play area. As each punch or shot hits home, a damage indicator for each section of the machine gradually rises, and when these are fully depleted, the loser collapses in a pile of scrap and is dragged off by a tiny pick-up truck.
SCREEN During the all-important fight, the controls are smooth and easy to access. However, in one-player mode the computer-controlled fighters have been made slightly too tough. By the time you reach the end of the bout, your robot’s casing is virtually destroyed and the prize money isn't sufficient to buy a new set. Admittedly, as the player’s skills improve, then the robot won’t concede so many hits battles - but this initial difficulty may prove a deterrent and kill the urge to keep trying. That said, any such difficulties are a relatively small problem and when more monies are won and
better weaponry added, Metal Masters starts to open up into a rather smart beat 'em up. It’s by no means a classic, but a curious oddity nevertheless.
Steve Merrett INFOGRAMES £19.95 i A nice slant on the popular beat 'em up theme J GRAPHICS 75% SOUND 72% LASTABILITY 66% PLAYABILITY 77% OVERALL 69% Above: Once you have bought your required armaments, you must piece the bits together before the fight can begin.
Left. The joystick is used to effect moves and, as the punches hit home, the opposing robot starts to crumble and weaken before eventually collapsing.
Right Standard armaments are the head lasers which are useful for smashing your opponent's body armour.
Hegenti ls ofttoare 16 Hinton §artong, CljtStoicfe, Honton W4 2€ S Jfax: 081-995 1325 Qtelepfjone: 081-747 4757 081-742 1831 TOP TITLES TOP TITLES COMPILATIONS 1699 1699 1899 1899
* 699 VA 2199 1699
• 899 '599 1599 1899 1499 1499 1599 . 1899 . 1699 . 16-99 2299
1699 1699 1699 1599 1699 1699 1699 . 18 99 . 18.99 . 16.99 N A
16 99 18 99 1499 1699 1599 1499 . 15 99 is 90
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II (Tmewarp) .
Dragon Wars---------------- DmanaceOeca gw Osgrr.en OagcK-w Cww* tun* me* i-are* f*K enaa * F16 Combat Pilot Cyberonlll CokMz Chase MO---------- ChaosStnkoBw* Chuck Rock .._». Chase MQII .. CapOve --------- Unrevffl CnaaetorPwCarpe* TITLE Ha* Mog Upgrade..... 30 Construction Kit.
1 Meg Cricket 40 Sports Boxing 668SubAnack ...... BarMnanll(Psyghosis) .
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Ch 8 Challenge 2599 25.99 TITLE lost PatrcX .. Lined FN . ST ... '4.99 ..... 1699 Loom- ..... last Haifa "I .. »._..». 18.99 ...».....15 99 Lotus E spnt „ ..... Ml Tank Platoon ... Magnetic Scroo--------------- ...».....1599 .19 99 .18.99 Mad Professor htoriarti Mdnght Resistance .15.99 ...14.99 Mdwaiferll____________________ ... 1999 .....-...... . Mg 291 Fulcrum)
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Empire----------- StarTrefcV .. ShadowWamor ------ Sim
Earth ._... Star Control _________ StperCarsll
» .. Shadow erf the Beast II...... Shadow Dancer .....
S*ySpy-------------- StccrO* sear* Age soemra* l Wwxae »»•
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Title Price Title Price Name
• Address I Pnstrnrtp CU Telephone game associated with dentists,
sit com Doctors, and celebrities such as Tarby, Brucey,
Cannon and Ball, and Tom O'Connor(y), EA now give you the
chance to partake in this hearty sport - although the ribald
jokes aren't obligatory thank goodness.
Actually, PGA Golf Tour has been around for a couple of years already - having enjoyed immense popularity % •• on the PC where it benefited from the normal wealth of options expected for the genre. The good news is, of course, that Electronic Arts have at last brought the game to the Amiga and that the machine has kept all its options open.
The best thing about golf, (other than the undeniable fact that in common with darts, physical fitness plays a secondary role), is that it is a competitive sport.
EA have made no disappointments here with up to four players able to play against each other.
The game begins from the PGA Tour tent where the player sets up the options for the game. This includes the number of players, and also whether they are controlled by the player or your trusty Amiga. The rank amateurs even get a chance to practice their game before entering a tournament proper and taking on the pros - either off the tee at the driving range to sharpen up their distance shots or practising their putting on the actual Tour holes themselves.
Practice makes perfect and once the would-be golf pro is satisfied with their shots then it's off to the Pro Shop where the selection of clubs that you have can be tailored to suit.
There are four different ANY OLD IRONS Today, over 10 million people In the U.S. play golf making it the MOST popular outdoor sport in the country - this makes it even more popular as an outdoor pursuit with the Americans than even ‘Wearing loud shirts’ and asking people, "Just take a quick photo of me and ma for the kids folks I.R.S.". The traditional home of golf is in Scotland, where the oldest records date back to the 15th century and where the traditional international rulemaking body, The Royal and Ancient Club of St Andrews was founded in 1754.
It’s thought that golf was taken to the U.S. in the 17th century by early Scottish colonists who may have first coined the phrase "D’ye have the price of a tee?"
Challenging courses to choose from - each of which is loaded in once selected.
The first player up to the tee will have a driver selected for them. You can change the club selection if you wish but with each shot taken, the computer will 'caddy' for you and select the appropriate club. It's now all up to you.
The yardage of the club isjya- shown to the left of the swing bar and you must calculate what percentage of power to use for the shot you want. An overhead view of the hole gives you a rough idea of how to play the shot and in what direction - avoid any sandtraps, stay on the fairway, and don’t embarrass your caddy with any new and colourful language.
The actual swinging process is simple to execute but very difficult to master. One press on the left hand mouse button sets the swing bar in motion. The second press stops the swing power from increasing and sends it scurrying back towards its origin.
It’s the third press of the button that determines the level of hook (to the left) or slice (to the right) that will accompany your shot. A shot stopped on the 'Accuracy Point' should, travel straight down the middle but woe, woe and thrice woe to anyone who doesn’t allow for the wind.
Once you get within putting distance of the hole, a putting grid is displayed, detailing the distance to the hole, and showing you a grid map of the lie of the green.
As with all shots, you must choose the direction of the shot (by moving the cross with the right hand mouse button) and the strength of the putting stroke.
Even when you are putting, you can use a hook or a slice to bend the ball.
PGA Goll Tour is without question the best golf sim on the market and shows how the excellent attention to detail in graphics, playability and overall gameplay shows that Electronic Arts have got golf sims off to a tee.
Garth Sumpter ELECTRONIC ARTS £24.99 t A truly excellent, allround Golf sim... J GRAPHICS 87% SOUND 80% INSTABILITY 94% PLAYABILITY 93% OVERALL 93% CAN YOU HELP?
SALLY SYSTEMS LTD are involved in the development of educational software to assist in the teaching of dyslexic children.
Dyslexia cannot be cured, but, by the use of the right techniques, a child can learn to overcome the problems which they would otherwise have.
Sally Systems desperately need access to more programming strength to get the best product out to schools, private tutors and families.
If you think that you could help in this challenging and rewarding project please call Mr Max Lipman on 0628 24626 (tel) 0628 782224 (fax) or write to .. SALLY SYSTEMS LTD, UPPER BUMBLES, SAXON GARDENS, TAPLOW, MAIDENHEAD SL6 ODD.
CUT THIS OUT AND GIVE IT TO YOUR NEWSAGENT You've nobody to kick but yourself.
.. .If you don’t tell your local newsagent to reserve you a copy of the month’s raddest read. So cut this out, hand It over and relaaaaax... Please Mr Newsagent reserve me a copy of
C. U. AMIGA every month Name- Address _ SCREEN Quite where Shadow
Dancer stands in the long line of Shinobi sequels beats me,
but the basic gameplay is pretty much the same as in the
popular Sega coin-op, with literally hundreds of evil ninjas
to maim and kill using your unlimited supply of throwing stars
and a trusty sword.
However, in a new twist to the genre, the heroic ninja is no longer alone in his quest, and is backed up by a faithful canine chum who can be sent ahead to weaken or kill any waiting assailants. Unfortunately, though, this belated addition to the repetitive action (admittedly a fault of the original coin-op| isn't enough to save the game from mediocrity.
Shadow Dancer takes place over four stages, which are broken up into fifteen smaller sub-levels. The scenario tells of an organised band of terrorists who have seized control of a space shuttle and are threatening the lives of the passengers with a number of bombs. In addition, a number of larger devices have been secreted throughout the surrounding area and are set to explode unless the group's demands are met. Enter the Ninja, armed with his trusty hound, an unlimited supply of throwing stars, a sword, and a limited supply of ‘ninja magic’ - which act like smart bombs when activated,
clearing the screen of attackers and flak.
Each level is made up of a number of platforms and scrolls in the usual eight directions.
Scattered throughout each of these stages are a number of primed explosives which must be collected before the level is cleared. Control over the ninja is simplicity itself, with the joystick sending him jumping, running and ducking, whilst these combinations and the firebutton allow him to jump onto the the higher ledges or even behind fences, where the explosives are regularly hidden. Finally, the ninja's weaponry is accessed whenever the firebutton is pressed, although the visually impressive magic is activated by a quick press of the space bar.
Whenever things start to get a bit tricky, the ninja can avoid harm by jumping behind a fence, jumping on to a higher platform, or by activating his magical abilities. The latter are accessed using the spacebar, and range from a series of whirlwinds and firestorms to a ball- spewing Buddha - but they all serve the same purpose and clear the screen of any enemy ninjas and their flak.
In terms of presentation and content, Shadow Dancer is a very close conversion. Sadly, though, its addictive potential is let down by a few very annoying mistakes - the most notable being the awful sprite detection which allows the enemy's bullets to strike home belore they come anywhere near you. In addition, there are sections where the ninja must jump down a level, bui there is no way of seeing what's below and normally results in another unnecessary loss of life when you hit an attacker. These faults mar an otherwise enjoyable conversion.
The idea of the dog is a good one and allows the player to clear a path ahead. The between level bonus game is also well implemented, but the game's faults tend to take the edge of the plus points, leaving Shadow Dancer as a decidedly average game.
U. S GOLD £24.95 A good conversion let down by bad detection y
GRAPHICS 78% SOUND 75% LASTABILITY 65% PLAYABILITY 56% OVERALL
69% AMIGA S PEC MEMORY REQUIRED 512K SCROLL SPEED 7 COLLISION
DETECTION 4 COLOURS ON SCREEN 16 LEVELS 15 DIFFICULTY LEVEL 7
GRAPHICS STYLE ACCURATE SPRITES COPIED DIRECTLY FROM THE
COIN-OP AS ARE THE IMPRESSIVE BACKDROPS Right: Our ageing
Rutger Hauer-looka- like prances across the screen. Below:
Alter each battle you can pick which skill to improve.
HJHCHCS SMTOU JL srccd UC«S A Choose we fiao w wus FULL CONTACT Ruthless Triad gangs are on the warpath in Team 17's first ever release, a budget-priced beat 'em up which packs quite a punch.
Witnessing the cold-blooded murder of your family by Triad members, you swear revenge.
Years later, after learning the deadly combat skills of an ancient order of monks, you're ready to track the gang down and bring them to justice.
Crunch. A dog’s teeth sink into our hero’s nether regions.
Unfortunately, the years have obviously taken their toll as the character you control looks decidedly old and flabby, with greying hair and a sagging turn. Despite this outward appearance, the old codger can still mix it with the best of 'em and sets off to wipe out the remaining Triad members.
The sprites are fairly large, up to 120 by 90 pixels, and reasonably detailed. The sprite detection is adequate with a white flash appearing each time a hit reaches its target.
Unfortunately, the game is let down by sparse animation which makes the fighters look clumsy and far from the agile and combative opponents you'd imagine them to be.
There's a pleasing number of moves ranging from leg kicks and punches to a good or fashioned kick in the nuts.
There's also a slow motion option to capture each hit in all its gory glory. The silliest move, though, is when a player jumps up to avoid a blow - they look like prancing ballerinas rather than trained killers.
An accomplished animation sequence shows the silhouette ol a lighter against a setting sun. Defeat a Triad thug and you'll be invited to play a bonus Alter linishing your training you take on the Triad gang members one by one in a light to the finish.
Game where you can improve various skills. Kill all eight and your family's honour has been avenged. For added lastability.
A two-player option pits you against a friend in a fight to the death. There's also a tournament mode in which four to 16 fighters can compete in a win- ner-takes-all contest.
Full Contact is a more than respectable first game from Team 17 and it's positively a steal at £9.95. Dan Slingsby TEAM 17 £9.95 Get your kicks from a well-crafted beat ‘em up J GRAPHICS SOUND LASTABILITY PLAYABILITY OVERALL 80% SCREEN GEMS is the only NEW Official Amiga A500 pack from Commodore !
Ack includes Amiga A500 Computer Keyboard 512K Random Access Memory Built-in 1 meg double-sided disk drive Superb 4096 Colour Graphics 4 Channel Digital Stereo Sound Speech Synthesis Multi-Tasking Operating System Kickstart 1.3 and Workbench 1.3 Three Owners Manuals Extras 1.3 and Tutorial Disk Amiga BASIC Programming Language Notepad Mini Word Processor Commodore Mouse Power Supply Unit with mains plug TV Modulator ..and all connecting cables to get you up and running on your home TV set!
Shadow of the Beast II Days ot Thunder Back to the Future II Night Breed Deluxe Paint II Art Packac lus FREE DIGISTAR Mreroprose Soccer RVF Honda Kid Gloves Datastomi Dungeon Quest MicroswNched Joystick Grand Monster Sian Powerplay Tower ot Babel ShufflepuckCafe E-Motion Mouse Mat DIGICO F-19 Stealth Fighter TheMn&F Shvtilorgarie Hon Mdtprose north £3*®" alogues!
Total package price includes VAT and Next Day Delivery by Courier* Don't delay-Oder new! 24HoirCredtCand Hattie Telephone (0906)378006 only._______ How to Order Ring or write in tor our latest Amiga catalogue listing hundreds ot products available tor this versatile Home Computer. We stock COLOUR PRINTERS. STEREO COLOUR MONITORS. EXTERNAL DISK DRIVES. MEMORY EXPANSIONS. HARD DISK DRIVES.AMIGA BOOKS.FRAME GRABBERS. DIGITISERS. SCANNERS. WORD PROCESSORS. DATABASES. SPREADSHEETS.
ACCESSORIES and ot course hundreds & hundreds ot games and all at well below recommended retail prices!
Digicom otter you the very best In customer alter sales support with 12 month warranty on all Computer Hardware.
All units are lull UK specification with 30 day replacement guarantee on faulty items and FREE collection ot the defective units within this period. And should you ever need any technical advice our experienced and helpful stall are available on the telephone or in our showroom.
Remember - there are no hidden extras all prices are fully Inclusive of VAT and next day courier delivery.
P’lcet * SprtllietUont are toO)M lo cA.no* wiMoot nolle• £4 Of IGICQM 36-37 Wharfside Watling Street Fenny Stratford Milton Keynes MK2 2AZ Telephone (0906) 378008 - Fax (0906) 379703 Showroom Hours - Mon to Sat 9flQanvS30pm OFT WARE CITY Unit 4, B.D.C., 21 Temple Street, Wolverhampton. WV2 4AN.
Tel: 0902 25304. Fax : 0902 712751 CALL US ON : 24 HOUR CREDIT CARD HOTLINE 0902 25304 AMIGA COMPILATIONS AMIGA GAMKS Kick O« . Extra Ten (New Price) Killing Cloud (New) Kind words 2 (Word processor) Last Niria 2 . - .- Leather Goddesses ------------------- Legend ot Faerghall ... - Leisure Suit Larry 3 .. .. Leisure Suit Larry Tnpte Pack . lemmings .... little PuST ..... ..... LoS’ lThe Rising Sun (Special Otter)
Lost Patrol .
Lotus Esc* Ml Tank P. Man United Mantonter In San Francisco .1699 24 99 34 99 FULL BLAST Ferrari Formula one. Carrier Command. Rtck Dangerous. P-47 Thunderbolt. Highway Patrol 6 Chicago 90 £19.99 688 Ana* Sub --------- - .- A10TankKJM»----------- - AM.OS Thu Cruator Advanced Destroyer Sm (New) . Afterburner ...... Amazing Spderman Anoam Battles - - ...... Ant Heads (Came from the Desert Add-on) Arkanofd Revenage of DOH ......
Atonic Robokid --------------------------- Axett Magic Hammer (New Price) BAT
* k To The Future 3 ft TackGammon
)w Games ...... -.... a-tahan 2 (New price) lards Talo 3 (New)
Jatman The Capud Crusader ... Baffle
Chess .. Baffle ot Brrtam (Their
finest hour)... Betrayal .
HIGH ENERGY Hostages. North and South. Fire And Forget, Teenage Queen & Tintin.
£19.99 FINALE Paperboy. Gh03ts 4 Gobkns. Space Harrier & Overlander.
£16.99 CHALLENGERS Fghter bomber. Superskl. Kick Oft. Pro Tennis Tour 4 Stunt Car Racer £19.99 _ . 19.99
24. 99 1699 999 .1699 .1999 .16.99 HOLLYWOOD COLLECTION Robocop.
Batman the Movie. Ghoslbuslers 2 4 Indiana Jones the Last
Crusade £19.99 HIT MACHINE Supercars. Skldz. Swiichblade 4
Axels Mag* Mercenary Compenum Midnight Resistance
Midwinter... PLATINUM Strider. Black Tiger. Forgotten Worlds
4 Ghouls And Ghosts £19.99 SOCCER MANIA Footbal Manager 2.
Mcroprose Soccer, football Manager World Cop E *wn 4 Gazza s
Super Soccer £16.99
6. 99 .....6.99 .19.99 .16.99 .13.99 1999 inkvs Scary
School .... Stood Money
.- .... BtoeMax ..... Bomber
Bob ....- ..... &o mg Manager
. ndoe Player
2150 .... ub&e bobble
- .- .... Butk Rogers -----------------------
Budokan - .- ...
C. J'S Elephant Antics . Cadaw
.- .- .-.....- Captive-----------
- .... Car.Vito .... _..., Carrer
Command (Special Oder) Centrptoid Scua-es Champora ol Krynn (1
Meg) Chase HO 2- ... Cess
Champions 2175...... .....- . Chess Master
2100 ...... CnpeChnSonge
-------------------- Code Name Iceman (t Meg) ..
Colorado (New price) Contnental Circus (New Price)
[Corporation ...... Corporation .
Mission Disc ... Corporation Mission
Disc ... Crazy Cars (New Price) Cncket
Captan------------- - .. Crtmewave
------------------------ Curse ol Azure bonds (1 meg only)..
Daily OouWe Horse Racing Mr Do Run Run .
MU-DS ... Multi Player Soccer Manager
Mg 29 .. ----------------- Mystical .-
N. A.R.C .- ...... Nght Shrtl .- ....
Nriia Remix - .. Nuctea- War ......
- .. Obi* .- . ...... Operation
SteaBh ...... Operation Thundorbot Onental
Games (Special Otter) Outrun ...... ... PGA Tour GoH
(New) ... Pang .. Panza
Kc* Boxing .... POWER UP Rainbow Islands.
Tumcan. Chase H.Q.. POWER PACK XENON 2. TV SPORTS FOOTBALL.
BLOODWYCH 4 LOMBARD R AC RALLY £16.99 ...24.99 .1699 .16.99 1699 M .-I 1696 CLASSIC 4 Invaders. Asteroids. Galaxoin & Centpedo £6.99 WHEELS OF FIRE Hard Driven, Chase HO.
Turbo Outrun 4 Powerdntt £19.99 MAGNUM FOUR Operation Won. Atterburner. Double Dragon 4 Batman The Caped Crusader _£19.99_
• 9 99 19 99 .16 99 ...27.99 FIST OF FURY Double Dragon 2.
Shinobi, Ninja Warriors 4 Dynamite Dux £19.99 Planet Fall
- . Player Manager ...
Ponce Quest 2 . Pool ot radance (1 Meg
only) Populous ------------------- Populous New
worlds . Pons Ot Call ...
Powermorxjer . Prince Ot Persia Pro Tennis tour
2 ... Pub Thvte ..... R Type
(New Price) R VTHooda (Special Otter) Rambow Islands
.. Red Storm Rising Renaissance (Special
Otter) Rick Dangerous 2 .... Roadblasters
- ... Rock Star Ate My Hamste'
24. 99 . 19.99
16. 99 THRILLTIME PLATINUM VOL 2 Buggy Boy. Borrbjack. Space
Hamer, live 4 Let Dw.
Thundercats. Beyond The Ice Palace 4 Battleships.
£16.99 SPORTING WINNERS Darfy Double Horse Racing. Steve Davis Snooker 4 Brian Cloughs Football Fortunes £16.99 SEGA MASTER MIX Superwonderboy. Dynamite Dux.
Crackdown. Turbo Outrun & Enduro Racer £19.99 Bax*sT«lw2 r3 BoORcge-i airp«rs d Kiyrn CoJerare Kenar CcnQjH Catteff ikneol Azure 8ox» DiagxB d Flame Me-Msotmslaca He ws Quest Defenders ot the Earth ..... De'ender Ol The Crown (New Price) Deluxe Strip Poker .. Devpac 2 .. -..... Disney Animation Studio Donalds Alphabet Chase Double Dragon-------------------------------- Dragons Ujr 2 .... Dragon Wars .... Driller (New Price) ......- . Duck rates. -------------------------- Dungeon Master
- .. Dungeon Master Editor..
E. SWA.T Elvira-Mtstress ol
the dark (1 Meg) Emlyn Hughes imematona) Soccer .. |mlyn
Hushes Tnvta Quiz (New) F16 Combat Pilot ...... F29 Retaliator
..... -...... Fateon Mission Disc 1 or 2
Fantasy World Dozy .... Fast Food
. Ferrari Formula one Final Whistle
- .-------------- Fire Bridage (1 Meg) - ......
Flood ...- ..
Football Director 2 ..... HiL-tb.
Manege FOOTS* , . T •»'n«r Of Forr • :««l n Fn -**»'•» Pub**
BasMtMa co*c» iSpec * 0*ren
• •venom Ocr*. Mteew c*ncei Gary Unekers
Hotshots .... Gauntlet 2 . -......
Gaxza2. . - ....- .- Gemini Wing .....
.....- GeOysbmg. ... Ghergis
Khan fl Meg) (New) Ghosts and Goblins fl meg) OSL
Scotys Rahira Express (New) Gremlins
2 ..... GweMp
----------------------------- Hard Driven
2. - ..... gXS&tfcEE; Hong Kong Phooey
Horse Raorg (Sepclel Otter) Hostages------------------- Hound
ot Shadow .... BESTS r1?
¦ ra s ...39.99 69 99 .16.99 . .16.99
13. 99 6 99 COIN OP HITS 2 Dynasty Wars. Ninja Spirit. Vigilante,
Hammertist 4 Ghouls And Ghosts £19.99 Shadow (3 The Beast 2
...... Shadow Wamor .. Silent Service (Special Otter)
bda-e Jtres He Afl.rtirc 4.99 Kfcgi Quail 123.4 899
Lesjresutluryt23 899 UartMrtffftSanFrB'dsco 899 l**iartUagc2
599 PokeCUest2 899 PoddRaterce 799 Secret d he ShwBbda 799
Space Queit 123 8.99 Quest For GbesHrt Bod 3 14.99 HINTS AND
TIPS FOR 40 TITLES INCLUDNG CCCfNAUE ICEMAN FUTLRE WARS MCUND
INDANA JONES. LetSURESUIT LARRY 3 LOOM MANHJNTER N SAN FRANC6C0. PCUCE QUEST 2.
P01CE QUEST 3. SPACE QUEST 3. BATTLE TECH CHAUPCNS Cf KRYNN ETC ETCETC.
Speedball 2 Spkxtay Worlds ----------------- Spy Wno Loved Me ._.... Strom across Eirope .... Strike Force Hamer (New Price) Simmer Olympiad .. Super Cars. 16 Free Discs ...... Super Cars 2 (New) ...... Soper Gnd Runner (New Price) Super Hang On (New Pnce) Super Monaco Grand Pnx (New) Soper Oft Road Racer ..... Super Scramble Sim (New Price) Supremacy---------------------------------- S**r._
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LEADS 5.99 ORDER FORM AND INFORMATION All orders sen! FIRST
CLASS subject to availability. Just lill in the Cbupnn and
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ORDER FORM NAME ..... I Tee On (New). ...... Teenage Mutant Hero Tomes Thunderbtede _ .- .... Torvak The Wariior Total Recai ...... - .-...... Tower Fra - ...... Toyota Celica GT Rally ... Tracksuit Managar *91 - .- ... Treble Champions (New Price) Trivial Puret* ...- .. Turt Form
t System 8 (Racing & Pools)... Turrican .- .- ...... Turrican 2____________ - ... Typhoon Ol Steel (1 Meg) .... , L1M S2(1 Meg) .. I Ultima 5 ...- .- . Ultimate GoH Greg Norman Unreal - .... ....- .. Venus Fly Trap .- .... Voodoo Nghtmare .... Wacky Darts War Construction Kit (1 Meg) ... Warlock The Avenger - ..
Warlords ...- .-a.....- ADDRESS.. 1699 1699 1699 I ¦ :V9 POSTCODE ..TEL NO : Name ot Game Computer Value Postage TOTAL 1399 .1699 ...19.99 .19.99 e galaxy... .16.99 ...16.99 .1999 POSTAGE RATES : Please add 50p lor post a packing on all orders under £5. EEC countries add £1 per item. Non EEC countries add £2 PAYING BY CHEQUE - Cheques payable lo Software City.
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James Pond James Pond (1 meg ) Jaws (New Price) Wizball (New price) Woito»ck(1 Meg) World Champonsbp nfcazo (New) H the Thiel ...... gi And The Greed Monster (New) I Z-Out... . Zany Golt ..... Zork..._ . Zork 2 (New Price).
Signature:... SCREEN SCENE TO SAVE A UNIVERSE The game boasts a futuristic sci-ti scenario concocted by comics legend, Alan Grant. An evil and twisted anti-god from another universe is intent on breaking tree Irom bis cosmic-shackles and bringing his evil pestilence to bear on another universe, namely ours! In his way stands the mental marvel, Doc Cortex, and a band ot tour bizarre superheroes calle together at the Doc's request. Their mission is deadly and fraught with humour, as they attempt to tind the missing parts to the Ultimate Bomb and use it to blow up the inter-dimensional porthole
through which Oemoniak's alien legions are set to enter our universe. Taking the role of Johnny Sirius, who's allmuscle and little brain, it’s up to you to guide the team across the galaxy in search of the missing bomb components. On your journey you'll encounter a warrior ape, an alien shapeshilter who uses the torm ot a beautiful woman to lure his victims to their death, a titanium-hardened war droid with a personality based on John Wayne, and many, many more.
For those of you who thought the text adventure dead and buried, think again. Palace Software have radically revamped the genre for today's retro- gamers fed up with 3D blasters, inane puzzlers, and tedious platform romps.
DEMONIAK Demoniak is both a text adventure and simulation.
While most adventure games follow a linear storyline with various puzzles to solve along the way, Demoniak attempts to simulate a 'game- world’ populated by independent characters that continually interact with the player or each other, both on and off-screen. While you're controlling one character, over fifty other individual characters will carry on their lives in other game locations.
Even if the player is on one world, two characters may be having a fight to the death on another.
Despite a marvelously- entertaining manual which features small biogs of all the main characters, the game itself is rather less fun. The parser is, at best, merely adequate and often frustrating in the small number of commands it will accept. The unfolding story lacks the sharp and sophisticated humour of some of the recently-rereleased budget Infocom titles such as Hitchhikers and Leather Goddesses. And much of the text is excessively repetitive, annoyingly so if the computer is allowed to continue the game for a few moves by itself. Many of the fight scenes drag on interminably, with
every parry and thrust detailed in laboured English.
Demoniak does offer some distinct advantages over other text adventures, not least the ability to become other characters during the game. In all, there are more than fifty characters on the loose, and it’s possible to become almost any of them at any time. This allows you the freedom to planet hop around the galaxy and become emmeshed in events which have nothing to do with the overall plot of the game.
It’s a novel approach and means that if you get stuck with one character, or even killed, you can continue on your quest with another. One of the four superheroes, Sondra, also has the ability to read minds which offers an interesting slant on things - it's even possible to read the mind of an enemy when locked in mortal combat with them!
Although there's no ingame sound, there are a number of graphic screens at various points in the game and a meaty intro sequence.
Ultimately, however, PALACE £24.95 £ A text adventure full of unfulfilled potential. J GRAPHICS 80% SOUND N A LASTABILITY 84% PLAYABILITY 74% OVERALL 75% Demoniak is uninspiring. The forced humour becomes irritating after a while and the plot banal. An exceptionally average text adventure.
Dan Slingsby THE WORLD S MOST POWERFUL FREEZER-UTILITY CARTRIDGE NEW MK II Version is here!
STILL ONLY POST FREE FOR THE A500 1000 A2000 VERSION AVAILABLE PLEASE STATE WHICH COMPUTER YOU HAVE WHEN ORDERING i INTO THE EXPANSION PORT OF YOUR AMIGA AND GIVES EZE MOST ANY PROGRAM, THEN YOU CAN... iCTION ReflraY SiljPLY PL1 YOOTHE POWER TO JUST LOOK AT THE UNMATCHED RANGE OF FEATURES
• SAVE THE ENTIREa ROGRAM IN MEMORY TO DISK Special compacting
techniques enable up to 3 programs t tit on one disk.
Now oaves directly tajdisk as Amiga Dos • reloads independently of the cartridge • even transfer to hard drive! Works with up to 2 Mfcgs of Ram - even 1 Mcq Chip Mem (Fatter Agnus).
• UNIQUE INFINITE LIFE TRAINER MODE • NOW MORE POWERFUL Allows
you to generate more and even infinite lives, fi l. Ammo. Etc.
Perfect as a trainer mode to get you past that *imposnble"
level. Very easy to use.
• IMPROVED SPRITE EDITOR The full Sprite Editor allows you to
view modify the whole sprite set including any attached
sprites. RANGE OF IMPROVED FEATURES.
• VIRUS DETECTION Comprehensive virus detection and removal
features to protect your software investment. Works with all
presently known viruses.
• SAVE PICTURES AND MUSIC TO DISK • Pictures and sound samples
can be saved to disk. Files are saved directly IFF format
suitable for use with all the major graphic and music packages.
Samples are displayed as screen waveform.
SLOW MOTION MODE Now you can slow down the action to your own pace. Easily adjustable from full speed to 20°o speed. Ideal to help you through the tricky parts!
• RESTART THE PROGRAM Sifaply«press a key and the program will
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FULL STATUS REPORTING At the press of a key now you can view the Machine Status, including Fast Ram. Chip Ram. RamDisk. Drive Status, etc.
• POWERFUL PICTURE EDITOR Now you can manipulate and search for
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No other product comes close to offering such dynamic screen handling of frozen programs!! • • •
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• PREFERENCES Action Replay II now has screen colour preferences
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• DISK MONITOR Invaluable disk monitor - displays disk
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• DOS COMMANDS Now you have a selection of DOS commands available
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• DISK COPY Disk Copy at the press of a button - faster than Dos
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Allows you lo sec and modily all chip registers - even write onlyeegisters Notepad Disk handling -
• .-|I ,|I • I!-. .MU. Hi ¦( • '! • ASCI As-i-nWi- l) ii «.ll
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FAX 0782 744292 TECHNICAL CUSTOMER SERVICE 0782 744324 SCREEN BARDS TALEIII The first place to visit is the city of Skara Brae, a ghost town with only three visible locations. There's a secret weapons cache opposite the city gates which contains many items crucial for an early success. Just off the main square is the old review board. Here's where you'll get information on your quests and have your characters advanced. The training dungeon for new characters is situated on the main square, the object here is to defeat Brilhasti Ap Taj, one of Tarjan's lieutenants.
The control system is remarkably easy. A graphics window in the top left of the screen shows you the surrounding area plus any enemies. Clicking either side of the window turns the view by 90 degrees, and clicking at the top moves the party forward. All other commands are accessed with a single key press.
When the party encounters the nasty slathering beasties that populate the realms, the game automatically switches into combat mode. The first four characters can physically attack and be attacked while any others either sit back or use magic. There are only a few options: attack the • Undead creatures such as Zombies and Ghosts can cause additional damage, such as ageing and poisoning. An aged character has all his statistics reduced to one point.
Will form your party, or down-load them from the previous game. Initially, you can employ rogues, bards, warriors, monks, conjurors, magicians, paladins and hunters, but as the game progresses and characters gain experience, a further six classes can be selected.
Every time the party wins a battle they gain experience points. Once they've gained a certain amount they can go to the review board to have their powers enhanced. As they increase in skill, characters gain special abilities: warriors have extra attacks; rouges can hide in shadows; and magicians get extra spells f H 1 After a three year wait, the third part of the classic Bard’s Tale arrived, more more multidimensions.
This time you and your merry band of heroes Bit are called upon MS to rout the Mad nM God Tarjan, who W holds the seven ' dimensions in his I evil grip. The first thing to do is create the characters who SCREEN BARD’S TALEID TIIBP Oi PAVI enemy; attack someone in your party; defend; cast a spell. Bards can sing one of their magic songs and thieves get the opportunity to hide in shadows, which allows them to sneak up behind monsters and knife them in the spine.
Read eyes. Chronomancers are the Exploration accounts for a large part of the game. The dungeons tend to be large, multi-level affairs with hazards like invisible walls and gas traps. Occasionally, you're required to answer questions relevant to clues you should have found earlier on. If you answer incorrectly you have to backtrack your steps until you find the solution.
As the dungeons get larger the era- lures get tougher. It's worth avoiding some monsters later on in the game.
Each of the seven dimensions has its own theme.
There's a mechanical world where you're pitted against robots, an ice world, a forest world and a war zone containing Stalingrad and Berlin from World War II as well as other famous battle grounds. It's this variation in style that separates BT3 from its predecessors - casting a Nuke spell on a group of Nazi stormtroopers is good fun.
As the game progresses the opposition and the puzzles become very difficult, it becomes necessary to visit earlier sections of the game to slaughter a few dozen denizens and build up experi A bard's favourite pass time is drinking; without a regular booze supply their throats dry up and they can t sing.
Defeat a monster and you'll earn some treasure. Magic items are often found near the corpses of vanquished foes.
OCCUPATIONS A balanced party should contain a Bard, two mages and a rogue as well as two other characters. Each class has its own special abilities which should be exploited.
Paladin - Can use all weapons and has a high resistance to magic.
Warrior - Gains an extra attack every four levels.
Hunter - Has a critical hit ability.
Monk - Very good armour class and multiple attacks.
Rouge - Can disarm traps and hide in shadows.
Mages play the most signilicant role. Conjurors and Magician have very limited spells, hut as they gain experience they can become wizards, sorcerers, Archmages, Chronomancers and Geomacers.
The spells obtainable at these levels can do anything Irogi summoning demons to crushing the life out of every enemy you face.
The inclusion of an automatic mapping feature is a major asset. Every time you move to a new location the mapper records it and updates your new position.
The character and monster graphics are well drawn and nicely animated. The 3D scrolling that featured in the previous game has been omitted, though this doesn't affect the gameplay .it all. Thiel Of Fate is very well presented and easy to get into. Back ups of both disks have to be made before the game starts as information on the characters is constantly updated.
This is definitely the best in the series. It's playable and very absorbing. Let's just hope that this isn’t the last we're going to see from the singing Bard.
Mark Patterson ELECTRONIC ARTS £24.99 t A worthwhile addition to the classic series... J GRAPHICS 74% SOUND 71% INSTABILITY 91% PLAYABILITY 87% OVERALL 89% CITIZEN Silica presents some great offers on the award winning range of high quality dot matrix printers from Citizen.
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99 599 24 99 24 99 1999 .16.99 ...16.99 ...16.99 ...14.99
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I bar* 3* Ihatcx 2 |&vd» 3 l-3an« com-«nd I Battle of Britain ..... I Battle Chess 2’ ..... Ifierava- IftanturaV |B y twioo’ I Big ’ [fl'dsC* Bm |B*»wan x • Iba.6 Ma lent’ ui; Bei ng * iBudokan ... I Buck Rogers (1 Meg) . [Carrier Command ...... Cavadar ... | Cadaver Data Disc* ... | Captive .... [Centurion . | Chaos Strikes Back .... I
Chase HQ 2 . [Champions of Krynn (iMeg) . Icmx* »»* I Ox* Vftag*' |Code*am- lue*w OM®: IcoMttto Bee - ’Mg CcOWUlW B |co«vnandc war' [wocw [co'ooraix' |CA*«i oaran [Crime Wave * .... | Cruise for a Corpse * ... |C rtm ? AtJv Bone* M*g“ IlltWkV'V I fa* 8W |-Mr»oe o« Iok* i-aey |OK'«. An-eX** [ Ao.;;4t Oragon I Dragons B-eam | Dragons Lair 2 . [Dragon Strike * . | Dragon Wars ... [Dragons Lair (1 Meg) ... | Dragons Lair Time Warp . |
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Now Only £7.99 SPECIAL OFFER Hammerfist ONLY £7.99 SCREEN 1
EYE of BEHOLDER SCENE THE Eye Ot The Beholder is the latest in
SSI's range ot Advanced Dungeons and Dragons games, and marks
a radical change from the rest of the series. Previously, the
games have had a strategic feel, interrupted by
strictly-ordered combat sequences.
Champions ol Krynn was a good example of this, but suffered from a distinct lack of atmosphere - Beholder more than makes up for this.
The city of Waterdeep is being plagued by assassins.
Khelben, the Lord of the city, suspects that the neighbouring states of Amn and Calimsham are behind the troubles, and reasons that the safest place to hide is underneath the city in its extensive sewer system. To protect himself, he gathers together a band of adventurers to explore the underworld, destroy the source of evil and report back to him. You are the leader of the chosen party, and the fate of Waterdeep's inhabitants is in your hands... The game comes with a pregenerated party, but the option to create a new set of adventurers is available. These characters can be from any
race: human, dwarf, elf, half-elf and halfling. The class of the character determines the skills; for example a Ranger is a tough fighter but knows no spells. Magic users on the other hand have access to a host of spells but are useless in a brawl. The ability to sustain damage is measured in hit points, with fighters having more than spell-users. With four heroes to start with, it's easy to have an unbalanced party. Later in the game the party meets up with waylaid adventurers, some of whom will want to join you on your mission (there are slots for another two on the display).
The 3D display features some great graphics including the slime-covered sewers and the evil creatures that make it their home. The mouse controls the party’s movement and the direction they are facing. A built-in compass helps prevent the more hapless player from losing his way, and makes mapping much easier.
There are secret rooms around the dungeon, light- coloured stones in the walls betraying their presence. A host of devious puzzles are also included, so a bit of brain work is needed to crack the tests and get on to the next part of the complex.
Monsters vary from the weedy kobolds to the evil and deadly Drow, a form of dark SCREEN SSI £29.99 ( A Dungeon Master clone that has real class... J GRAPHICS 84% SOUND 85% INSTABILITY 90% PLAYABILITY 87% OVERALL 86% EYE of THE BEHOLDER . Ell. Some creatures cast spells at the party whereas others have poison or dangerous weapons. When a party member takes too much damage, he or she falls unconscious and needs healing quickly to avoid death.
Thieves use their lock picks to get the party past seemingly unpassable doors and gates and Clerics have holy symbols to scare the life out of vampires and zombies.
The sound effects make a huge difference to the atmosphere of the game, with creaking doors and hideous screams. Perhaps the best thing about the game is its accessibility; players new to the world of roleplaying will have no trouble learning how the game works, and the rulebook is clear and comprehensive.
This game will no doubt attract a great deal of criticisms for being so similar to Dungeon Master, and it’s true I that Beholder owes a huge amount to the design of DM.
But ultimately this argument doesn’t stand up - after all, you wouldn't dismiss a type of champagne for tasting too much like Dorn Perignonl Beholder simply takes the idea of Dungeon Master, improves it, and adds the feel of ADSD roleplaying with its character classes and general gameplay. The partial map of the first three levels that comes with the game helps you to get straight into the sewers, and is another pointer to the effort that's gone into the product.
Beholder is not without its faults, though. Characters are far too weak at the beginning of the game, and a little more variety in the design of the dungeon would have been an improvement. However these points are only tiny niggles that don't really detract from a fine game that is a must for those who’ve enjoyed Dungeon Master- let's hope that SSI release more in the series!
Matt Regan HINTS AND TIPS Food is vital to keep the party healthy and. Like the previous SSI games, a camping option rests the party giving the clerics time to heal wounded people and spelluasters the chance to relearn spells. When items are tound they are put in backpacks, with the obvious exception ot weapons and other vital equipment which go in the action hand ot each character. Finding armour and shields tor the lighters is a priority. And as monsters are deteated the characters rise in experience levels. For lighters this means more hit points and a hetler chance ol hitting what they
aim at. While wizards learn more spells, and get to learn powerlul incantations such as healing and tireballs.
CHARACTER SKETCH Amiga Repairs If something is wrong with your Amiga 500 or C64, who better to turn to than the Commodore National Repair Centre.
For all repairs to your computer, one low payment covers diagnosis, repair (including parts and labour) and delivery back to you.
And, as a special bonus, you can receive a free piece of software if you contact us before 26th May 1991.
The experience and expertise of our technicians ensures that your computer is repaired to a high standard at a low cost. And each repair will be carried out within 12 working days!
To schedule a repair and claim your free software, simply call Michelle or Matthew on 0733 391234.
Please be ready to give your name, address, computer type, serial number and the type of fault.
The cost is £49.95 for an Amiga 500 and £39.95 for a C64. Payment can be made by cheque, postal order or credit card.
FREE SOFTWARE And remember, if you call before 26th May you can claim a FREE piece of software.
Commodore National Repair Centre 0733 391234 £49.95 COVERS ANY REPAIRS FMG House Newcombe Way, Orton Southgate Peterborough PE2 0SF 1 WE WILL BEAT THAT PRICE UNTIL IT HURTS WE WILL BEAT THAT PRICE UNTIL IT SCREAMS DiamonD COMPUTER SYSTEMS LT D On all OKI, Commodore & Philips computer products and peripherals, we will match any lower quoted price from any of our competitors and give you an extra £5.00 off. This applies only to genuine U.K. stock. Our staff will smile even if we lose money.
New _ . ~ NEW NEW NEW 1Mb Pack. 1Mb AMIGA AMIGA AMIGA 500 MEGA PACK INCORPORATING AMIGA 500 + 512K RAM ' Three Manuals 1 Mb Disk Drive Operating System 4096 Colours ' Built-in Speech Mouse ‘ T.V. Modulator Extra 512k RAM with Clock only £285.00 WITH 8833 MK II Colour Monilor ONLY £449.00 PacK AMIGA 500 MEGA PACK INCORPORATING
• 512K RAM Three Manuals 1Mb Disk Drive Operating System ¦ 4096
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• MEGA PACK 20 GAMES * Chess Player, Datastorm, Dungeon Quest.
E-Motion. Grand Monster Slam, Kid Gloves.
Rick Dangerous. RVF Honda, Shufflepuck Cafe.
Soccer. Goklen Axe. Hard Drivin, Phobia, North + South. Silkworm .Shockwave, Continental Circus, Turrican. X-Out, Ninja Warriors + JOYSTICK only £309.00 WITH 8833 MK II Colour Monilor ONLYE475.00 AMIGA 500 AXE PACK INCORPORATING 512K RAM ‘ Three Manuals 1 Mb Disk Drive ' Operating System 4096 Colours ' Built-in Speech Mouse Synthesis
T. V. Modulator
• 10 GAMES ¦ Golden Axe, Hard Drivin’, Phobia, North & South,
Turrican. Ninja Warriors + JOYSTICK ONLY £285.00 WITH 8833 MK II Colour Monitor ONLY £449.00 PacK AMIGA 500 SKILL PACK INCORPORATING AMIGA 500 4 Disk Storage Bo* * Three Manuals 1Mb Disk Drive ‘ Operating System 4096 Colours ’ Built-in Speech Mouse Synthesis TV. Modulator ’ EXTRA 512k RAM Dust Cover ‘ Mouse Mat
103. 5'Disks ’Dpaintli ¦DIAMOND MEGA 10 GAMES' Chess Player 2150.
Datastotm, Dungeon Quest.
E-Motion, Grand Monster Slam, Kid Gloves, Rick Dangerous. RVF Honda, Shuttlepuck Cate. Soccer a Joystick only £309.00 WITH 8833 MK II Colour Monitor ONLY £475.00 PacK AMIGA 500 NINJA PACK INCORPORATING AMIGA 500 + Three Manuals Disk Storage Box 1Mb Disk Drive 4096 Cotours Mouse
T. V. Modulator Dust Cover 10 3.5-Disks Operating System
• Built-in Speech Synthesis
• EXTRA 512k RAM ‘ Mouse Mat
• Dpaint II ¦DIAMOND MEGA 10 GAMES' Golden Axe, Hard Dnvm',
Phobia. North & South.
Silk Worm, Shockwave. Continental Circus. Turrican, X out Ninja Warriors • Joystick only £309.00 WITH 8833 MK II Colour Monitor ONLY £475.00 PacK EDUCATION PACK FROM DIAMOND AMIGA 500 ’Dust Cover
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SOFTWARE SPECIALS APPLICATION SOFTWARE THE GREAT DIAMOND PART
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Their Finest Hour, Sim City, Populous, Battle Chess.
FREE collection from your home or office!
PRICE ONLY £425.00 £4.25 £4.25 £4.25 £4.25 £4.25 £4.25 £4.25 £4.25 £4.25 £4.25 £4.25 £4.25 £4.25 £4.25 Golden Axe Hard Drivin' Phobia North and South Silkworm Shockwave Continental Circus Turrican X-Out Ninja Warriors Table Tennis Chess Player 2150 Datastorm Dungeon Quest HOME OFFICE KIT ONLY£59.00 For a very limited perion, Mr Diamond is virtually giving away the Home Office Kit. This package comprises a suite of six programs selected for their flawless performance and ease of operation.
Everything you need to analyse your cashflow to producing a professional reports.
Word Processor KindWords2.0 Spreadsheet Database Paint Desk Top E-Motion £4.25 Grand Monster Slam £4.25 Publishing PageSetter PLUS vvimi a 11iuiiiiui I Kid Gloves £4.25 £4.25 £4.25 35 Cale Fonts and the Postscript utility Rick Dangerous RVF Hnnria LaserScript DISKS DISKS DISKS ft v r nui lUd Shufflepuck Cafe £4.25 GENLOCKS SONY BULK Soccer £4.25 Rendale 8802 £99.00
3. 5" 135 tpi Menace £4.25 G2 £499.00 Blood Money £4.25 only 30p
each MaxiPlan Plus InfoFile Artist's Choice SWAP IT FOR ONLY
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GREAT AMIGA DEALS FROM. DIAMOND 48Mb AMIGA AMIGA A 1500 1Mb RAM,
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with XT Bridgeboard INCREDIBLE PX OFFER visit Mr. Diamond and
discover what your A500 is worth in part exchange XT
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your Amiga 1500 & 2000 with the SUPRA 8Mb RAM board Bare board
£69.00 AMIGA The NEW Commodore AMIGA AMIGA 3000-25-40 25Mhz,
40 Mb hard disk £1995.00 AMIGA 3000-25-100 25Mhz, 100Mb hard
disk £2295.00 AMIGA 3000 4Mb RAM expansion £299.00 This
machine is a veritable wrkstafcm; Workbench 2.0 • The new
Commodore Ooeratno System • It can run the normal video
monitor or a lor professional use m the 1990 s. AMIGA
3. 5" external High Res 1024 x 768,0.28 dot pitch Multisync
Monitor £295.00 if you have reached the limits ot the A500
then take advantage of the Diamond Part Exchange Upgrade
Option. Swap your 1Mb A500 for an A200 for ONLY £299.00 Mr.
DIAMOND AMIGA 2000 PACK A2000 Rev. B 48Mb Autobooting Hard
Disk, 28ms average access ONLY £789.00 With Colour Stereo
Monitor ONLY £959.00 £399.00 £549.00 A2000 base machine
Ex-demo A2000 PC XT & AT Compatibility lor AMIGA XT
5. 25" floppy drive £129.00 AT Bridgeboard with either
3. 5” or 5.25" floppy drive £499.00 HARD DRIVE UNITS 48Mb 28ms
60Mb 20ms 83Mb 20ms 84Mb 28ms 111Mb 15ms 142Mb15ms 177Mb 15ms
211Mb 15ms ST157N-1 ST177N-1 ST1096N ST296N ST1126N ST11262N
ST1201N ST1239N SYQUEST 44Mb 28ms removeable cartridge drive.
£539.00 IVS Trumpcard tor above add £99.00 2Mb populated
£59.00 4Mb populated £117.00 6Mb populated £175.00 8Mb
populated £233.00 Installation and formatting PHILIPS 8833
Mkll colour monitor only £199 Speed Up ¦1500,2000, 3000 with a
Co-processor Board Phone tor details VIDEO SECTION PAINT
FRAMEGRAB Deluxe Paint III £49.00 DigiView Gold 4.0 £75.00
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Disney Animation Spritz £3.00 Studio £70.00 Icon Pain!
£3.00 Comic Setter £20.00 VIDEO TITLING Video Studio £99.00 AUDIO MUSIC AUDIO £59.00 £39.00 £149.00 £25.00 £33.00 £26.00 £25.00 MusicX ver 1.1 Perfect Sound Audio Engineer MasterSound Quartet MIDI l F Keyboard CHIPS & DISKS We only sell new chips A590 Memory chips
0. 5Mb £15.00 1 0Mb £30.00
2. 0Mb £59.00 A590 2Mb Populated £279.00 8UP BOARD & CHIPS Bare
Board (0Mb) £69.00 add cost of RAM to your specification 2Mb
4E59.00 4Mb 4£117.00 6Mb 4£175.00 8Mb 4£233.00 DISK CONTROLLER
CARDS The GRANDSLAM, new SCSI controller tram IVS. Extra
Parallel port - space tor 8Mb on board RAM ONLY £199.00 NEXUS
SCSI hard disk controller card - space for 8Mb on board RAM.
ONLY £175.00 APPLICATIONS XCAD Designer £59.00 Platinum Works!
£75.00 Transcript W P £25.00 ProPage 2.0 £99.00 ProDraw 2.0 £69.00 Superbase 4.0 £99.00 Hyperbook £29.00 Descartes Maths £19.00 D501 512k RAM card 4 clock ONLY £25.00 PHILIPS 8833(U.K.) Colour Monitor with stereo sound 4 FREE LEAD & DUST COVER Only £199.00 DIAMOND Multisync Monitor Only£295.00 COMMODORE 1084 s Only £189.00 COMMODORE 1084 SD Monitor Only £199.00 DISKS FOR A LIMITED PERIOD WE ARE SELLING HIGH QUALITY 3.5" SONY BULK DISKS AT ONLY £0.30 EACH MONITORS ALL PHILIPS U.K. MONITORS HAVE 1 YEAR ON SITE GUARANTEE PRINTERS & RIBBONS STAR LC200 COLOUR £163.00 ' CITIZEN 124D £162.00 OKIDATA
LASER 400 £599.00 PHILIPS MNS 1432 £99.00 CITIZEN SWIFT 24
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M. TALLY MT80 £3.50 £2.70 £2.50 STAR LC10 £3.95 £3.70 £3.50 STAR
LctO COLOUR £6.50 £6.00 £5.50 STAR LC24 10 £6.50 £5.90 £5.50
EPSON Lxsoo £2.50 £2.10 £1.90 AMSTRAD PMP4000 £3.85 £3.70
£3.40 All the latest and best audio and music packages from
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Diamond Computers Ltd 144 Ferry Road Edinburgh Scotland TEL 031 554 3557 OPEN ON SUNDAYS A Diamond Computers Ltd 1022 Stockport Road Manchester TEL 061 257 3999 FAX 061 257 3997 This Voucher is worth 25% off all ABACUS computer books WHEN ORDERING PLEASE QUOTE HOW TO ORDER Simply telephone through your order, giving your Access or Visa card Number or send a cheque or postal order to your Local Dealer.
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* In the extremely unlikgly event that you are able to find a
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This does not appty to sales or special prices and only applies at the time ot purchase Diamond Computers Ltd 84 Lodge Road SOUTHAMPTON TEL 0703 232777 FAX 0703 232679 Diamond Computers Ltd 406 Ashly Road POOLE - Dorset TEL 0202 716226 FAX Diamond Computers Ltd 227 Filton Avenue Bristol TEL 0272 693545 FAX 0272 693223 LAN Computer Systems 1045 High Road Chadwell Heath - Romford TEL 081 597 8851 FAX 081 590 8959 INTERNATIONAL ICE HOCKEY Ice Hockey is an incredibly fast and violent sport, which comprises speed, accurate passing and a high level of action. Bearing this in mind, it would have been
nice if Impulze could have incorporated at least one of these key features into their simulation of the popular sport. Instead, we have a dull and tedious - not to mention unbelievably , slow - simulation, with all of its good features effectively chopped out. On loading, the game presents a number of options, ranging from the turning speed of each player to the time allotted for each match. Once these are passed, a Dan Ackroyd lookalike commentator appears, and it's on to the action.
The game is played from a tilted point of view from the side of the rink. To follow tne action, the screen scrolls in eight directions, keeping the player nearest the puck in the centre of the screen. All of the game's basic rules apply, and whenever a rule is broken, the ref will intervene and play will be temporarily halted - the trouble is that this happens so often that the game never really gets going and the stops are annoying. In all, International Ice Hockey is one of the worst sports sims I have seen in a long, long while.
Its implementation is slow and dull, and none of the sport's thrills are captured or recreated. A terrible game, IMPULZE £24.95 6 Contains none of the sport’s speed or skill J GRAPHICS 34% SOUND 41% INSTABILITY 23% PLAYABILITY 45% OVERALL 30% During the late seventies, 5:15 on a Saturday afternoon was a time when kids all over the country were engrossed with the thrilling adventures of those popular Duke boys, their uncle Jessie and the delectable Daisy - not to mention Boss Hogg and his bumbling sheriff, Enus. Thankfully, the Dukes Of Hazard's TV run only lasted a couple of years or so when
it was superseded by a trendier, more action-packed programme. However, Millenium have now taken the basic theme of the naff American series and incorporated it into their entry to the race genre. By assuming the role of a couple of southern county Hooch smugglers, Ike and Billy-Joe, Moonshine Racers is a novel twist on the ancient 'race against time' theme.
MOONSHINE RACERS The Moonshine of the title is a potent, home-grown whiskey which is quaffed illegally by the locals. However, the production of this liver-rotting fluid is illegal, so the Boss Hogg-inspired Sheriff, one ‘Fat' Sam, along with his daughter and dog, have dispatched squad cars to ram them off the road and stop the delivery.
I i”j i ’it However, if the delivery does get through, then Ike and Billy-Joe can upgrade their rickety old truck's facilities with better engines and tyres - in addition, the hooch itseif provides a useful nitro-style boost, but your bonus depends on a set amount of Moonshine reaching its destination.
The idea is basically a twist on the Chase HO theme. The use of words such as ‘Hot Diggerdy1 and some neat banjo music create a humorous and enjoyable atmosphere.
MILLENIUM £24.95 5- That said, the basic problem with Moonshine Racers is the speed of the action. As it stands the slow speed and jerky update - even when faster vehicles are bought - kills off any feeling of speed, and leaves Moonshine Racers with bags of potential but nigh-on zero playability. A great disappointment.
I A great idea let down by awful implementation J GRAPHICS SOUND INSTABILITY PLAYABILITY Steve Merrett OVERALL 60% SCREEN RoiANT COLONY Impressions invite you to step back through the mists ot time to the glory days of the British empire. Merchant Colony, their latest release, is set in the eighteenth century when ‘Rule Britannia' still had some meaning (dubious though it t. was) and the British Empire dominated the world map.
Merchant Colony is a trading, war and development game which purports to be a semi-realistic representation of colonial rule and trading conditions from 1700 upwards. Your aim is to establish new colonies, build up manufacturing capabilities, and then ship the produce around the world, hopefully selling it at a large profit. Of course, it's not as simple as that, as rival colonial powers compete for territory, pirates launch hit and run raids, storms destroy shipping, natives rebel, and even the price of goods can sink to an all-time low if you're not to CsSvr * H careful.
All sub-screens are accessed by clicking onto the appropriate icon in the main Office screen.
From here, you can buy one of three ship types (some more effective against piracy than others), hire soldiers, settlers, workers and other useful people for the voyage ahead, and even get a loan from the bank to help finance the expedition. Watch out, though, as later on you might be hit with crippling interest payments if you don't budget wisely. Once you've established a colony, you can start manufacturing saleable items. It’s up to you to decide what to manufacture, but certain parts of the world offer better opportunities than others.
After building up sufficient forces, it's then possible to launch attacks on neighbouring settlements and either impose your will or strip them of valuable assets. If a settlement is protected by a fort, it won't be easy to defeat the locals, but a small native village is easy pickings. Natural hazards include plagues of locusts, tornados and icebergs which are dangerous to shipping. News items run along the bottom of the screen and help keep you up to date on important developments.
There's a lot to do in Merchant Colony and it'll certainly take some time to build up a network of trading colonies. However, the game suffers from poor quality graphics, virtually no sound, and a cumbersome control system that involves accessing numerous subscreens which is rather annoying and time consuming. As an educational tool, its value should not be underestimated - it offers a useful insight into a period of history from our ignoble past and comes complete with an authoritative booklet which helps put the game into some sort of historical context.
IMPRESSIONS £24.95 t An historically-accurate colonial trading sim y GRAPHICS 52% SOUND 10% LASTABILITY 68% PLAYABILITY 58% OVERALL 59% Dan Slingsby one such game. It's very we sented, using a simple point and click system and there are no complicated commands or lists.
SCENE WARLORDS The objective is simple. Destroy the seven rival warlords and place yourself as ruler of the country. To win you need to conquer cities. Each lord starts with just one city, all the others are computer controlled. Cities generate money, and the more money you have the more armies you can buy.
Almost every city can produce light infantry units. Depending on their location they can also generate special armies such as giant infantry, wolf riders, cavalry and griffins. These units are usually extra strong and fast and score movement bonuses on certain types of terrain.
Plenty of normal wargame features are used. The distance a unit can travel is determined by its movement rating; its combat strength is worked out by using the units strength in conjunction with the type of terrain.
SSG £24.95 Warlords is extremely sim- .
An addictive and highly playable wargame y pie and very ¦ playable.
There's no challenge here for experienced wargamers, but I'd definitely recommend this for amateurs.
GRAPHICS SOUND LASTABILITY PLAYABILITY OVERALL 77% Mark Patterson grunt-a-minute game. It will appeal to fans of Captain Scarlet, as the sprites move quirkily like the super hero puppet.
Shinobi is basically the same as Double Dragon II.
Only children have to be rescued this time. But why save kids who wear fluorescent orange and yellow clothes?
For mega points, of course!
The hero also favours unusual taste in clothes. He sports a quaint pair of knee- length luminous green socks and blue shoes. These dangerous implements are used to kick the nasty greyish Mohicans. Interesting colour combinations but fairly uneventful gameplay.
Ninja Warriors is the best of the bunch; a sophisticated beat 'em up. The scarlet clad PLANETFALL A rags to riches story. A game where the underdog has the potential to save the day and become a star!
Planet all is a text-based adventure or, to use the posher term, interactive fiction. Planetfalltakes you 12,000 years into the future and things seem pretty much the same.
Boredom still reigns supreme if you are an Ensign Seventh Class - all you have to look forward to is mopping the floor.
However, this reckons without crazy turns in fortune and the untimely explosion of your mother ship.
The game has some amusing quirks; for example, when being verbally blasted by your superior officer, typing in the command 'smile', will earn you a ‘how pleasant!’ comment - and more punishment! Being vio- ent and aggressive is unlikely to be of any help in solving the puzzles. In fact, it is more likely to end in an early death. Politeness is a better bet to achieve the desired objectives. A fascinating aspect is meeting differ- I ent cultures of alien life forms. Not J offending Fussbudgets is a much needed exercise in diplomacy. Aliens ' with hurt feelings have a habit of blasting people
into trillions of pieces.
A frustrating feature of Planetfall is in r not recognising or understanding words ..... contained in your in-put commands. It sometimes takes quite a few attempts at rewording your command to obtain the correct response. Planettall is an absorbing, brain racking game. Much of the game’s strengths lie in trying to puzzle out the correct commands in order to find clues. Its addictive qualities will probably make you wake up in the early hours of the morning, thinking of the perfect command to solve the riddle of the entire universe!
Inr0C0M MAST«TR0NICS£9.*90UT NOW 85% The compilation Fists of Fury is an exhausting experience. Four games of endless fun: punching, kicking, killing - name your dubious pleasure.
In Double Dragon II, so many fists and feet fly that one feels punch drunk after several seconds. The huge bozos you are pitted against make Arnold Swarzenegger look like Pee Wee Herman.
Even chains and daggers are of little help. These guys hover over your supine body, denying time to collect your wits, let alone anything else.
The story line involves the tired old chestnut of rescuing a damsel in distress. Is it necessary for the lads to have an excuse for a rumble? I think not. Double Dragon II is an entertaining nasties. Your task is to kill the evil madman, Bangler.
Hack your way through myriads of militia, winged monsters and the deadly Ninja robots. It's also necessary to eliminate some rabid dogs who growl hero has awesome and lunge threateningly, weapons, including razor What would the Animal sharp scimitars to destroy Liberation Front think? And Money too tight to mention?
Bank balance edging further into the red? Fear not! Fiona Keating takes a monthly look at cut-price budget and compilation games that won’t burn a hole in your pocket.
Jft n action-filled quadru- pie helping of i Sexhausting sporting action. It may not be an exact replica of the finals of Wimbledon or the World Cup, but Ouattro Sports is pretty lively entertainment. The BMX Simulator is an energetic place to start. The bird's eye view of the track is an unusual position which certainly makes you think about perspective. Racing around the track takes practice as the steering is difficult to master and turning corners is fairly tricky. A neat feature is viewing the action in slow motion. Although this game is perhaps not the greatest in the pack, it may
well appeal to bike freaks.
QUATTRO SPORTS A good way to improve your backhand is to play Pro Tennis - only there's no backhand I However, there is practice aplenty to be had in the matches (1,3 or 5 sets).
The graphics are fairly comprehensive; the court is kitted out with a scoreboard, audience and line judges. It’s a good idea to become skilled in serving, smashing and lobbing before going for the five setter. So sweat bands at the ready and pick up your trusty racquet. An absorbing game that will have you saying ‘just one more game'... Wemberlee! No actually, it’s Italia 1990. Probably the only chance you will ever get to beat Brazil or Italy. The best game of the pack which is filled with lots of goodies.
The soccer skills section has sprint training, ball control, goalkeeping and penalty taking. The latter is great fun and very satisfying to beat the goalie. And then it's on to the match proper: the 11 -a- side competition. The game play itself could be at a faster pace to liven it up.
¦ -i However, the pitch looks immaculate and there is a capacity crowd to cheer the teams on. Italia 1990 should be kicking around for a long time to come.
Featuring the prettiest graphics of them all, Advanced Ski is for the yuppies of the computer game world. Atmospheric cheering from the crowd sounds just like that on 'Ski Sunday’.
Guide the skier down the slopes to qualify for the next piste. The controls are cumbersome at first as the skier takes a tumble fairly easily and frequently. Once this has been mastered, Advanced Ski will give you a taste for the joys and perils of joystick slaloming.
CODEMASTERS £12.99 OUT NOW 78% game that will bring out the road hog in even the most nervous of drivers. Continental Circus or Continental Circuit, as it should have been known, got its name by an error of the technical, computerised world - an incorrect fax message I This game is a pale version of the original arcade game, so devotees take heed. Megalomania reigns supreme as you, the budding Niki Lauda, prove yourself a skilled Formula One driver. The game consists of eight races, each in a different country and in different racing conditions. The aim is to qualify in each competition; if
you fail, its back to the start. The race itself is full of twists and turns and the occasional pile-up. Try and avoid collisions at all costs, as spontaneous combustion is the result! If damaged, stop in the pits for repairs. This doesn’t affect your performance as the clock is stopped for fixing damage.
CONTINENTAL CIRCUS that's the scenario, basically.
Ninja Warriors is an absorbing game with excellent graphics, animation and action.
Definitely the odd one out in this collection is Activision oldie, Dynamite Dux, a cute and cuddly game about ducks with a terrific punch.
Bin and Pin do battle with very strange creatures, which are like refugees from a nightmarish Playschool - Sumo Pigs, Snappy Dogs, Boxing Crocs and many • more beasties. The game is great fun and packed with imaginative characters. It comes as a welcome relief from the more serious Ninja psycho killer games.
Overall, a top-notch collection worthy of consideration.
However, when smoke is billowing from the bonnet, speed is greatly impaired. It can be quicker to deliberately crash the motor so that your extra life comes to the rescue and returns you to the race in pristine condition. Continental Circus has good graphics and convinc- 75% ing sound effects of skidding tyres and slamming brakes. A great game to play if you've been stuck in traffic all day.
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LiUIIIU IU M firm movies ‘The Interactive product will become an integral part ot the shooting of a film,’ speculates Psygnosis boss, Hetherington. We're not trying to replicate a movie on the computer screen. There are only certain parts in a movie that are relevant to a game.
We'll go for things that we can capitalise on. We’re trying to run in parallel using clips from the film to set the scene. It has to be a game in its own right reinforced by elements from the movie.'
While other developers talk about ‘interactive movies’, Psygnosis has a prototype running on CDTV. Rik Haynes grabs a front-row seat and starts stuffing the popcorn!
As a games company.
Psygnosis are more likely to make a good interactive product than say Warner Brothers or Columbia Pictures, claims Ian Hetherington, its co-founder.
'With our CD-based Fractal Engine we can do Star Wars, Top Gun, The Last Starfighter and anything of that ilk. We'd have a lot of difficulty doing Three Men and a Baby though.'
Psygnosis has pumped over £100,000 and six months into this exciting new project for the CDTV.
The Fractal Engine is, in fact, hardware independent.
It’s a 'software solution’ adaptable to any CD-ROM platform. No special video compression hardware (used to capture and replay ordinary video or movie footage) is required to produce the film-like images seen here.
The first Fractal Engine game, entitled Planelside, will run on any CDTV.
'We can call this fullscreen full-motion video at 20 frames per second,’ Hetherington explains.
‘Whether you would describe it as video is debatable.
Given that you’ve got 320x200 with 32-colours it's as good as anything else is going to be. We cannot afford to wait for one or another video compression technique to succeed. You hear an awful lot of crap in the CD marketplace. There's a lot of people in this business dreaming about what sort of hardware they'd like to write for.’ 'There are probably half a dozen companies around the world working hard on CD projects,’ according to Hetherington. 'Cinemaware has given up. AIM is basically writing CDI product. We have the only viable CD-ROM technology. Companies who have sat back and waited are
already 18 months behind us.
©©an®?© mi Mams They will never catch up. It’s nothing to do with games design at this stage. It’s a pure technology tight. The people with the best technology will win.’ Not everybody fulfils their dreams. Cinemaware, a pioneer of the 'interactive movie’ recently collapsed.
Hetherington believes he has learnt from other people’s mistakes. 'I think the whole ‘interactive movie' concept is still-born,' he reveals, ‘It won’t happen. People are expecting to be Robocop or Tom Cruise. Sorry, they ain’t. We don't want to con people.’ Planetside is pitched at the middle-ground between an arcade flight-sim and Top Gun active portions of the game.
The 'video-game' will progress whether they interact or not. There are no gaps between the theme, they’ll teel as if they're playing the movie.’ One of the greatest problems for Psygnosis is how they should communicate to the player that the level of interactivity is varying. Success will herald the next generation of Amiga games. Get it wrong and Planetside will either bore the gamesplayer rigid or shock a couch potato into cardiac arrest.
Action film. ‘Interactive movies are going to come in various forms,’ says Hetherington. 'We don't like conventional game structures spliced into videoretrieval. The video bits quickly become boring like in Dragon's Lair. A CD-game has to be 500-megabytes of graphic and audio data organised in way that it is compelling to go through. You have to make the play elements a reward rather than a special effect.'
'We'll wean people through the game. It's organised like a movie. The video-style sequences are there to specifically link interHow long does It take to produce a game like this? Six months to build and assemble and three months to storyboard and clean up the Interactivity. It you don't have a quarter ot a million pounds, don't bother.
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Pause the game at the start ot each new level. You can then scroll round the screen to plan out your route.
Athletes are created when you make a Lemming a floater and climber.
These are particularly useful for going through one-way walls. Send two athletes over a wall then turn the first one into a blocker.
Don't let your Lemmings bunch up, it makes it very difficult to target individuals travelling in the right direction, and also F U N 1 Start level 2 IJHDJBCCW Only floaters can survive this 3 NHLDHBAOCR Tailor made for Floaters 4 HLDHBINECK Now use Miners and Climbers 5 LDHBAJFCT You need Bashers this time 6 DHBIJLLGCM A task for Blockers and Bombers 7 HCAONLLHCV Builders will help here 8 BINLLDHICS Not as complicated as it looks 9 LEKHMDLJCO As long as you try your best 10 IKHMDLCKCT Smile if you love lemmings 11 NHMDHBALCK Keep your hair on Mr Lemming 12 HMDHBINMCT Patience 13 OLHCAJNNCJ
We all fall down 14 DHBIJLMOCV Origins and Lemmings 15 HBANLMDPCS Don't let your eyes deceive you 16 BINLMDHQCL Don’t do anything too hasty 17 BAJHLFHBDO Easy when you know how 18 IJHNNLBCDV Let’s block and blow 19 NHLFHBADDU Take good care of my Lemmings 20 HLFHBINEDN We are now at Lemcon one 21 LFHBAJLFDW You live and Lem 22 FHBIJLLGDP A beast of a level 23 HBANLLFHDM I’ve lost that Lemming feeling 24 BINLLFHIDV Kanbanwa Lemming san 25 BAJHMFHJDX Lemmings, Lemmings everywhere 26 IJHMFHBKOQ Nightmare on Lem street 27 NHMFHBAIDN Let’s be careful out there 28 HMFHCIOMDY If only they could fly
29 MFHBAJLNDP Worra lorra Lemmings 30 FHBIJLMODY Lock up your Lemmings mediis iiiai Try using just one Lemming to clear the way for the others. It’s less confusing and the least costly method.
Learn how far an exploding Lemming can travel before it detonates as some levels require very precise timing .
Lemmings can fall slightly further from tunnels dug by miners (an angle) instead of diggers (who digstraight down).
Start level We all (all down A ladder would be handy Here’s one I prepared earlier Careless clicking costs lives Lemminology Been there, seen it, done il Lemming sanctuary in sight They just keep on commin’ There's a lot ol 'em about Lemmings in the attic Bitter Lemming Lemming Drops Menacing TRICKY HCEONONPOX BINLMFJQDQ BAJHLDIBEO IJHLDIBCEX OHLLICEDES HLDIBINEEN LDIBAJLFEW DIBIJLLGEP IBANLLDHEM BINLLDIIEV CAJJMOIJEK IJHMOIBKEQ NHMDIBALEN HMDIBINMEW MDIBAJLNEP LMBIJNOOEY IBANLMDPEV BINLMDMQES BASHLFIBFR IJHLFIBCFK NHLFIBADFX HLFIBINEFQ NNIBAJNFFV FIBIJLLGFS IBANLLFHFP BINLLFIIFY CAJHMFMJFP
IJHMFIBKFT NHMFIBALFQ HMFIBINMFJ 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Ozone friendly Lemming Luvly Jubbly Diet Lemmingade It’s Lemmingentry Watson Postcard from Lemmingland One-way digging to freedom All the sixes... Turn around young Lemmings From the boundry line Tightrope city Cascade I have a cunning plan The island of whicker people Lost something?
Rainbow island The crankshaft * MAYHEM 1 NHMFHFALHV Steel works 16 IJHMDIFKIY Just a minute 2 HMFHFINLHO Boiler room 17 NJOLIGALIS Stepping stones 3 MFHFAJLNHX It's hero time 18 HMOIFiNMIO And then there were four 4 FHFULMOHQ Crossroads 19 MDIFAGLNIX Time to get up 5 HFANLMFPHN Down, alone and up, in that order 20 DIFIJLMOIQ No added colours or Lemmings 6 FINLMFHQHW One way or another 21 IFANLMOPIN With a twist of Lemming please 7 FAJHLDIBIW Poles apart 22 FINLMDIQIW A Beast 2 ol a level 8 UHMDMFCIV Last one out Is a rotten egg 23 FAJHLFIBJJ Going up... 9 NHLDIFADIM Curse of the Pharaohs 24
IJHLFIFCJS All or nothing 10 HLDIFINEIV Plllan of Hercules 25 NHLFIFADJP Have a nice day... 11 LDIFAJLFIO We all tall down 26 HLFIFINEJY The steel mines ol Kessle 12 LMFMKLLGIY The far side 27 LFIFAJLFJR Just a minute (part 2) 13 IFANLLDH1U Great Lemming caper 28 FMFIKLLGJP Mind the step 14 FINLLDIIIN Pea soup 29 IFANLLFHJX • Save me 15 FAJHMDIJOP The fast food kitchen 30 FINLLFIIJQ Rendezvous at the mountain WIN TAXING 1 MFIBAJLNFS If at first you don’t succeed 2 FI8IJLM0FL Watch out, there’s traps about 3 IBANLMFPFY Heaven can't wait (we hope) 4 BINLVFIOFR Lend a helping hand 5 FAJHLDHBGT
The prison 6 IJHLDHFCGM Compression method one 7 NHLDHFAOGJ Every Lemming tor himself 8 HLDHFINEGS The art gallery 9 LDHFAJLFGL Perseverence 10 LHGMJNLGGT Izzy wizzy Lemmings get busy 11 HFAMLLDHGR The ascending pillar scenario 12 FINLLDHIGK Living on the edge 13 FAJHMOHSGM Upside down world 14 IJHMDHFKGV Hunt the Nessie 15 NHMDHFALGS What an Awesome level 16 HMDHFMNMGP Mary Poppins land 17 MDHFAJLNGU X marks.the spot 18 DHFISLMONGN Tribute to M.C. Esher
1. 9 HFANLMOPGK Bombeozal 20 GINNOLHOGO Walk the web rope 21
FAJHLFHBHW Feel the heat 22 IJHLFHFCHP Come on over to my
place 23 NHLFHFADHM King of the castle 24 HLFHFINEHV Take a
running jump 25 LFHFAJLFHO Follow the leader 26 FHFIJLLGHX
Triple trouble 27 HFEOLLNHHR Call in the bomb squad 28
FINLLFHIHN Poor wee creature 29 FAJHMFHJHP How do I dig up the
HB way’ 30 IJHIVIFHFKHY We all tail down CHUCK ROCK ¦ Prt.n’c
nuirlp to K=i=r.=sr,rr -s;r LEVEL 1 - JUNGLE RUMBLE Always
carry a boulder, large or small.
Even if you don’t throw it at anything you might need it as a stepping stone across the swamp.
On this level are: A Small rock animals which sprout legs and attack you.
B Eggs which hatch, releasing violent birds. .... C Small rhinos which need belly butting twice before you can trample them under foot.
LEVEL 3 - VOYAGE BENEATH THE SEA A Don’t stay underwater tor too long.
When Chuck's face turns blue, he's running out of air.
B Travel overland as much as possible. However, the majority of energy bonus’s are located under the sea.
C Look out for the long-nosed dinosaur. He seems quiet, but he’s really quite dangerous.
D You can jump onto the large blue frogs who will then jump up, propelling you across the platforms.
E Watch out for the little blue frogs which hop randomly across the screen.
Pick up the bolder, lob It onto the croc s neao and get an Instant lilt up to the next platform.
LEVEL 4 - THE ICE AGE A Watch out for the ice cubes. They screech across the screen and reduce Chuck’s energy if they touch him.
B Icicles fall from the roof. Use a boulder for protection.
C Take out the snowball thrower
• immediately. Hithim while he's making a ball.
LEVEL 2 - UP POMPEII A You can’t kill the Mud Monster, so wait until he ducks then run or jump over him.
B A mud shovelling dinosaur scoops a mouthful of trash then spits it at you. Wait until his head is in the ground before smashing him.
C There are avalanches on this level, so you need to carry a boulder to protect yourself.
D The bats can only be destroyed with a boulder; if you don't have one you’d better duck.
E Watch out for the fireflies. They can’t be destroyed.
F Beware the blue dinosaur, he can breathe fire on later levels.
G Avoid the bouncing mushrooms.
WIN Carry this rock with you at all times to protect yourself from coconut- throwing monkeys and other nasties.
D There are two helpful wooly mammoths on this stage. Belly butt the one with large horns to be catapulted up a level.
The mammoth with the large nose snorts you up then spits you out onto another platform.
E The big orange-nosed dinosaur has caught a cold, which means he's constantly sneezing in your direction. Belly butt him as soon as possible.
LEVEL 5 - DINOSAUR bowl you over.
GRAVEYARD A Be careful when belly butting or throwing rocks at the green dinosaurs.
Some of them turn into angels, but some turn into devils and will attack you.
B One of the dinosaurs will throw his false teeth at you. Run away otherwise they’ll come snapping after you.
C The bandaged dinosaur has to be destroyed immediately. Fail to do so and Chuck will suffer the consequences.
THE BAD GUYS Derek Dynolift When Chuck butts him in the tace Derek raises his head. Use it as a lilt.
Tony Tony's a Tasmanian Devil. When Chuck wakes him up he'll follow him faithfully wiping out any dinosaurs who so much as look at Chuck the wrong way.
Clive If Chuck throws a rock at Clive's head while standing on his tail, he gets catapulted up onto a higher platform.
Brian By standing on his back and lobbing a rock at Brian's head. Chuck can earn a free ride across dangerous swamps.
Terry Belly butt Terry and he'll pick Chuck up and dump him further down the level.
Sylvia Sylvia spends most ot her time coiled up, until she's butted when she uncoils to form a handy bridge.
Nessy Nessy s main weapon is her bubbles. These are timed so Chuck can nip in. Get a hit, then swim out. As a back-up weapon Nessy can waggle her tail, causing turbulance which forces Chuck back. Use the air pockets to top up Chuck's oxygen supply Wayne the woolly mammoth Wayne is a mammoth with a serious attitude problem. He starts his attack by divebombing Chuck from the top of the screen, he then sucks snow up his trunk which he blows back at our neaderthal hero. His last form of attack is to suck Chuck towards him then impale him on his tusks.
Tim the Tyranosaurus Rex Tim s attacks vary according to Chuck's position. If he's on the ground Tim will try and whip him with his tail, but on the first platform he'll box him with his gloves. The only way to beat Tim is by butting his head.
Steve the Sabre Toothed Tiger Steve is extraordinarily cool. If Chuck get too close. Steve will savage him then calmly saunter off. When Steve roars Chuck panics and becomes rooted to the spot.
Frank the Tricerotops The safest way to handle Frank is by hurling rocks at him. Unfortunately once a rock's been thrown at him it falls down into Frank's lair. Chuck has to be quick to pick it up. Or else he'll be trampled underfoot.
THE SPY WHO LOVED ME Domark's last (for now) 007 licence was a neat and varied affair, which proved rather tricky on the later levels. To attain infinite lives, though, simply pause the action and enter the legend MISS MONEYPENNY. Voila, infinite lives, and no more shaken and extremely stirred Bonds.
NARC This one's courtesy of Daniel Chambers of Willsdon Green, and grants the two harassed cops with infinite lives. When the game starts, go right until the first dustbin appears.
Kneel down in front it, and keep shooting. It turns blue when the cheat is activated.
HORROR ZOMBIES FROM THE CRYPT Neil Jenkins from Cheam has been playing around with his zombies and has unearthed a couple of cheats. For a level skip option, type CHEATMODE during play, followed by F10 to quit to the next level. If you want to work steadily through it, though, hold down M and . For infinite lives.
TORVAK THE WARRIOR This Rastan-style hack'n'slayer gets extremely tough on the later stages, but Core themselves have revealed its cheat mode. On reaching the high-score table, enter the word CHEAT. Now when the game is loading, hold down the number of the stage you want to skip to. Individual stages are accessed by pressing fire and the relevant numeric key.
CAR-VUP For those of you struggling to depose the game's evil tyrant, here’s a few cheats to guide you through. Enter the following codes and, lo and behold, extra features will be at your disposal. PUSSYCAT grants the little car with nine extra lives, while BUMPER adds infinite bumpers to the little vehicle making it nigh-on invincible. BARMY CAR gives you 100,00 points, WOAAR- RGGH gives infinite fast turns, and WHOOPSIE allows you start on the prehistoric stage.
ST DRAGON Storm's coin-op conversion is extremely playable, but for those of you who have never seen the later stages, then Brian Chase from Dublin can help. As with most Storm Sales Curve games, the cheat is activated by pressing the CAPS LOCK key and typing in a phrase, which this time is DECAFFEINATED.
TOYOTA CELICA RALLY Here’s a neat cheat for all you struggling rally drivers. When you are prompted to start the car's engine, press CTRL and C to freeze the timer and ensure that you can complete the race in seconds.
WIN Bunk beds, like most of the furniture in the game, often obscure important items. Carefully search each room otherwise you might overlook key items such as the uniform and the pass.
CONFINED TO QURRTERS YOU HRUE HUE MINUTES TO RETURN OIL OF YOUR HEN 10 THEIR QUBBIEBSH U S Gold's two-player conversion of the popular coin-op is a tad difficult in its later stages. To see it through to the finish, enter JUSTIFIED ANCIENTS OF MU when the game is paused. 99 credits are now yours for the taking.
Kbuoiea time aatsrtasjj s 87 COLDITZ OPENING DOORS There are hundreds of doors throughout the castle, most of them locked. Low grade security doors require a lock pick to open them, grade one doors need a grade one key, and use a grade two key on a grade two door.
A key disappears once it’s been used. Be careful inside the prison quarters as many locked doors lead to small closets.
AVOIDING GERMANS The castle is regularly patrolled by sentries who walk round on set routes. Some Germans will shoot escaping PoWs on sight and, as most of the guards are skilled marksmen, they rarely miss.
If you do need to run for it, try to go around as many corners as possible. This limits the chances of you being shot.
Small rooms make excellent hiding places as sentries never visit them.
Remember that there is at least two sentries in each courtyard at any time.
EQUIPMENT Most important items are hidden behind walls and furniture, so you should thoroughly investigate each room.
Some of the most important items are:
1. Keys - used to unlock doors;
2. Lock-picks - used to unlock low security doors;
3. Uniforms - dress up as a Nazi;
4. Pass - Use this with the uniform. It will be confiscated if
you’re stopped by a sentry;
5. Papers - Needed to get through the main gates, along with the
pass and the uniform;
6. Pick axe, saw and spade - These are used to reopen abandoned
7. Stone - Throw these to distract suspicious guards.
Never carry too much equipment because when you’re caught all your possessions are confiscated. Stash equipment in areas such as the chapel as it's never searched by the guards.
GENERAL Use the map that comes with the game.
It’s not very accurate but you can use it to work out roughly where you are.
Soldiers won't think twice about shooting you it it looks like your making a run for it. If a soldier stops while he is pursuing you it means he's going to shoot, stop and let him arrest you, otherwise you'll end up in the mortuary.
Don't forget to rest your men. Colditz is a big place and running around raises their fatigue level. Return them to their bunk and hit F9 to make them go to sleep.
FLIMBO'S QUEST Does anyone have a poke for infinite lives for Flimbo's Quest or Strider 27 David Owen, Haverfordwest K1 NARC Can someone tell me a cheat for this great game? I can only get onto the car driving level. I'm also having trouble killing the dogs?
Howard Knibbs, K10 STREET FIGHTER Has anybody got a cheat for Street Fighter or Thundercats?
Cheong Chan, K2 TEENAGE MUTANT NINJA TURTLES Please, oh please, can someone tell me how to shoot rockets? It's been bugging me for ages.
BreU Collins, K11 WRATH OF THE DEMON I've had this game for a month now and I can't get past the third disk. If anyone has a cheat it would be greatly appreciated.
Kari Hijab, K3 TURRICAN 2 I am finding level 5-1 of this bnlhant shoot 'em up a little difficult. I would appreciate any help in completing the game.
Darren Holmes. K4 NIGHT BREED I need some help with Night Breed (the action game). I cannot find any of the keys as I keep getting killed. Does anyone have any advice?
Avant Kapoor. K5 GHOSTBUSTERS 2 I can get to the third level but I don t know what to do next. How do you destroy the painting? Please help me as I would like to finish this game.
Ben Hamilton. K6 SPEEDBALL 2 As a manager I’m having trouble getting into the first division. Has anyone got any help or a cheat for infinite cash?
David Conkling. K7 BLINKY'S SCARY SCHOOL Can anyone help me? I've been playing this game for ages but I can't get off level one. Does anyone have a cheat for infinite lives or to skip levels?
F Scobie, K8 PRINCE OF PERSIA STRIDER I have had Strider for some time now and I'm stuck on level 4. Can anyone tell me how to complete this or give me a cheat to skip levels.
Mailyn Van Uebergen, K9 I am stuck on the fourth level of Prince Of Persia. I get a couple of screens past the entrance but after that I cant get any further. Could someone please send in a level skip cheat.
Brian Johnson, K18 NEW YORK WARRIORS Has anyone got a cheat for for this game as I’m not very good at it.
Kevin McKenna, K14 TYPHOON THOMPSON I know this game is getting on a bit, but can anyone send in a cheat for infinite lives?
John Smith, K20 RESPONSES VIXEN I desperately need an infinite lives cheat for this game as I can't complete the tenth level. I know it's getting on a bit now, but please help!
FfijTASY WORLD DIZZY To get past the broken bridge you need to be carrying three heavy boulders, which must be thrown into the water to raise the level. They can be found in the dungeon, Armorog's cave and by the snap happy 'gator.
To get past the first dragon you need to get the sleep potion from Dozy.
Mark Prewitt, Dyfed Nuphr Bose, K12 NINJA REMIX I am really stuck on the first level of this game. Can someone tell where to find the apple and how to complete the rest of the level?
Richard Machino, K13 Z-OUT (J6) To kill the guardian at the end of the third level you need to fly into the circle of bullets. Try pressing J and the number corresponding to the level you want to jump to, or press J and H for invincibility.
FORGOTTEN WORLDS I'm so bad at this game it's unbelievable , I can't even get past the first level. Has anybody got a cheat for infinite energy?
Barry Godfrey, K15 DRAGONS LAIR I am desperate for some help with the first Dragons Lair game. I can’t complete the first stage. I'll go mad if I don t do it soon!
Paul Bow. K16 JUDGE DREDD Can somebody please send in a cheat for Judge Dredd? I have no problems completing the first level, but I keep falling off the train on the second stage.
Alan Mitchell. K17 Scot Meldrum, Alloa DRAGON'S LAIR (J7) When the credits have finished hold down ESC, R, I, L and N at the same time, the game will then complete itself.
Cheong Chan AWESOME (J9) When the cargo energy display appears, move the cursor to the top left of the screen, and press the plus key on the keypad simultaneously. The screen should flash and you’ll have infinite lives and shields.
WIN Howard Knibbs, Prestwood ROBOCOP 2 (J10) Type in SERIALINTERFACE on the title screen, the drive will whirr and the computer tells you the cheat mode is active.
During the game F9 will top up Robo's energy and F10 will take you to the next level.
Howard Knibbs. Prestwood EVERYTHING BUT THE KITCHEN SINK 2 (J11) I am writing in response to the 'Fanatical Gamesplayer’ about Ghouls ‘N Ghosts.
Start the game, wait for it to say ready then type in KAREN BROADHURST, this makes Arthur invincible. You can still die by falling in holes, though.
David Owen, Haverfordwest BEACH VOLLY (J1 8) Type in DADDYBRACEY while playing.
The screen will flash momentarily, and you can use F1 to skip levels. This means that you will be able to see the later, more impressive play areas with ease.
Howard Knibbs, Prestwood LAST NINJA 2 (J20) Enter the second room and kill the man there. Quickly run to the far wall and punch the panel. If your punch is accurate, the white square should turn black.
When you return to the first room you will find that a trap door has opened. Go through it and cany on with your quest.
Benjamin Coupe UNREAL (J21) On the screen where the spheres form the dragon, type in ORDILOGICUS, the screen should flash to indicate the cheat mode is active. You should now have infinite energy and lives and be able to skip levels by pressing return.
Howard Knibbs, Prestwood KID GLOVES (J22) Start the game as usual then pause it by pressing F1. Type in RHIANNON then move the joystick left or right to choose the level you want to start on. If that doesn't work, unpause the game and hit F9 to get back to the shop. Now press F8 for loads of money and F9 for invulnerability.
On level 2, stage 11, lose all your lives then press back space for inifinite Cheong Chan HOW TO USE THE HELPLINE IT'S EASY. Just send in your letter, marking your envelope with the appropriate code number if you are sending a response or mark it ‘Enquiry’ if you need some help. Post your letters to : Play to Win Helpline, CU, Priory Court, 30-32 Farringdon Lane, London EC1R 3AU. If you are making an enquiry include a few lines explaining why you need a poke, cheat, help etc. If you are replying to any of these enquiries, don't forget to mark your letter with the reference code for the
person you are responding to. If you send in more than one enquiry, please put each one on a separate sheet of paper. If you send in a response but have an enquiry too include them on separate sheets. That way we can file everything in neat alphabetical order.
DIAL-A-CHEAT-LINE for cheats, tips, pokes and secrets on all computer and console games, ring now on 0898 10 1234 Messages updated weekly Live computer helpline: 0898 338 933 7 days a week 12 noon to midnight PRIZES FOR BEST CHEATS, TIPS, ETC. Send to: PO Box 54, Southwest Manchester M15 4LY Proprietor: Jacqueline Wright.
Please ask permission of the person who pays the bill, calls charged at 33p per min 'Cheap Rale' 44p pecmin at all other times.
CU's adventure and RPG guru, Matt Regan, offers handy tips and advice for hard- pressed game-players everywhere.
INTERACTION Hello! The merry month ot May is rapidly approaching, well known for its connections with adventure and RPG games.
Actually, that's a total lie, but there has been a group of strategy games released on the Amiga from Internecine.
Blitzkrieg reconstructs the battle of the Bulge, the German's major counterattack after the Allies' push into Europe; Action Stations is a naval simulator of conflicts between 1922 and 1945, while White Death deals with a major tank battle on the Russian front at Velikye Luki.
I remember playing White Death as a board game many years ago when it was released by GDW, and it provided many hours of complex fun. The computer version certainly seems to be a faithful reproduction of it, but perhaps a little too faithful! By this I mean that there have been virtually no concessions to the idea of “user friendliness", with all the complicated rules and conditions simply transferred to this format. It seems to me that computer games should be complex in the way that strategies can be used rather than bogAzul? Where do you use the Sun Stone, and what does it do? If
anyone can help him, write in as soon as possible!
Ging down the player with dozens of rules. After all, games like Fire Brigade had clear and concise rules without bogging down the player in technicalities.
What do you think? Should strategy games be complex or complicated? Let me know!
In other news, Virgin have released another Infocom adventure - Zork II.
This is a brilliant game, and will no doubt sell by the van load (the success of the previous budget games in this series took everyone by surprise, including Virgin!). However, there's still no sign of the long-awaited Wonderland. It- came out on PC ages ago, so where's the Amiga version got to?
I’m expecting to be inundated with questions on Beholder soon, so Ive been playing it as much as possible so that I can be of help. Anyway, let's get on with this month's questions and answers. Let’s be careful put there!
Matt Regan BUCK ROGERS David Rock of Wanstead, London (a fine place, I live there myself!) Claims to be a ; likely candidate for the funny farm if he doesn’t get any help with this great SSI RPG. He's managed to reach the RAM asteroid base, and he's got the pass- card. Unfortunately he can’t find the passcode that gives him access to the computers. Where is it?
SPACE QUEST Another adventurer stuck on this Sierra game is Chris Briggs of Bristol. He’s arrived at Kerona and managed to get into the cave. After putting the rock on to the geyser he's found he can get into a room containing two metal units emitting rays of light. The problem is that he doesn't know how to get past these rays of light! Any help would be greatly appreciated, r fern POLICE QUESTf |' SPACE QUEST Who can help E Kwong of Gotders Green, London? He's having trouble in the planet Xenon; he has bought a droid and a spaceship, but he can't get the ship to take off! The droid has
been inserted and asked "which sector?", but that's where the problem occurs! He pleads for some aid.
As well as answering the question below, George Moungos has found himself stuck In the same game. After finding the blood at Cotton Cove Keith comes over and tells him that he’ll call for a diver team. The diver, when he arrives, asks for a sccuba card which george just can’t locate! Please help FAERYTALE ADVENTURE ANTHEADSJ Andy Taylor of Bolton Percy, Yorkshire, has got himself stuck in this sequel to the brilliant It Came From The Desert.
He can’t find the vault in the hospital no This RPG is proving to be something of a problem to Aaron Crockett of Leura, Australia. How on Earth do you get into the Witch’s Castle in Grimwood? Where in the burning waste is the hidden city Gf WIN matter how hard be searches. He knows it is near the morgue, but where exactly? Write in if you know the answer! 5 F MEDUSA ) can help Richard Sharp of York awe? He needs to how to iver cities, to do ne general point* Id up his armies; bs anyone know HOW TO USE THE ADVENTURE HELPLINE Write to me, Matt Regan, at Adventure Helpline, CU Amiga, Priory
Court, 30-32 Farringdon Lane, London EC1R 3AU, with your problems and any useful hints you can give in response to those readers languishing in these pages! Make sure you include your full name and address, and I will do my best to get back to you personally.
Tls old Level 9 adventure is causing jnal Nandi of Harborne, Birmingham no end of problems. He wants to know w to get the beacon in the mountain to the broach. Also, how do you get ’ne out of the bath? He can’t get into wall either, as the sentries keep (f Howdoypu kill i do you free the knights ylurquin’s manor? It’s the st adventute, and would £bny help available.
DUNGEON MASTER Andrew Benn of Mapperly, Nottingham ig frustrated. He’s got to the of the Guardian on level but can’t get past the ‘rather beast that crawls on the floor”, as f|e puts it. Well, Andrew, that's a rock ister, and they are extremely tough, best bet is to make them fall down a jiit or to drop a door on them (they ive very slowly). Another good tactic to use a poison gas cloud spell, which Des Ew if my memory serves me cor- ctly.
POLICE QUEST II George Moungos of South Australia 5has written in aid of Kenneth Larson.
Before you go to the office you must visit Marieis house. Walk up to the ash
- tray on the floor and take the paper inside it. TTSa turns out
to be Bains' hit list. Now exit the building and drive to the
office. When the captain asks if you have any leads on the case
give him the hit list. By the way, Marie’s address is 222 West
FUTURE WARS Aidan MacDonald of Wakefield, W Yorks, is stuck at the beginning of this brilliant game. He's found the typewriter in the office, read the code on it but doesn’t know what to do next. He's got the little flag, insecticide and key. Well, Aidan, simply examine the map on the wall, insert the flag in the little hole, making the secret panel open up. Now comes the difficult bit. You have to enter the code by operating the keypad before you are crushed by the ceiling! I found it easier to enter the code a digit or two at a time, running out of the room to avoid being turned into jelly.
MANHUNTER II Ray Smith of Bletchley has sent in the answer to Tom Skehan's question. Visit the shop on the third day when you have the rat's paw. Then USE RAT'S PAW and play the game and take the mask with eyeholes. You need this and the full flask to enter the private club.
Fill the pipe with four pinches from the second bowl from the left, smake it and watch the vision. Now take the statue and read the scroll message.
LEGEND OF FAERGHAIL Gary Williamson of Whetstone, Leicester has the answer to Kevin Hornsby’s problem with forming the staff. Go to the bottom level of the dwarven mines, and exit on the far side. You then come out in a secluded part of the mountain. Now find the entrance to the volcano and wait until dawn. Put all three items in it to form a key that opens the entrance to the final part of the game. Gary mentions to watch out for the dragon because he's a toughie! Thanks for writing in Gary; if any one else can save the soul of a poor lost adventurer, don't hesitate to drop a line to nje,
Matt, here at CU Amiga... .
u -Q O 5 O § c J2 u o o o 0 1 D "O 1 U o Q CL O O O) A Fiona Keating, locked into a room with an Amiga and 200 PD disks to review, emerges to tell you about this month's essential buys and who to order them from.
PD Soft (Nos 1242A & 1243b) presents The Red Dwarf Slide Show No 1.
Elements of the cult TV series have been transferred to computer screens with great success. Set 3 million years in the future on a mining ship, the characters of Lister. Rimmer and Kryton are brought to life in the form of digitised Images. Red Dwarf has been described as a less sophisticated version of Hitchhiker's Guide to the Galaxy or more flatteringly, a satirical piss-take of modern society. Decide for yourself.
PD Soft has brought out the Dizzy Lizzy game (Disk No L7). The object of the game is to guide Dizzy around the levels. On level 1, you need to collect 272 diamonds. Pick up cherries for extra points and beware of dynamite, bombs and rebounds. Watch out for the key to the safe which, when opened, reveals the fabulous hidden diamond. An amusing, quick-moving game with a fast and lively soundtrack.
Some wonderful graphics and cafchy music in Blues House on Hill Street, trom ABOTS (No 942). You can also play THRUST by manoev- ering the rocket skillfully out of the launch pad. The many commands Include changing gravity, speed and direction. Beware of low-flying aircraft in the immediate vicinity.
SUPPLIERS' GUIDE A Bit On The Side: 8 Thorald Place, Kirk Sandall. Doncaster.
ADS PD: 7 Park Crescent, Worthing, W Sussex BN11 4AH ARC PD: 97 Maytield Ave. North Finchley N12 9HY The Deeper Domain, 128 Portland Crescent. Stanmore, Middlesex, HA7 1NA. 081 204 3954 NBS: 132 Gunville Road, Newport, Isle 01 Wight, P030 5LH.
Seventeen Bit Sottware: PO Box 97. Wakefield, WF11XX.
PCS International: 33 Chapel Green Rd. Hindley, Wiggan WN2 3KLL 0942 521577 PD Soft: 1 Bryant Avenue, Southend - On -Sea, Essex SS1 2YD Softville PD: Unit5. Stratfield Park. Elettra Ave. Waterlooville, Hants, P07 7XN Virus Free PD: 23 Elborough Street, Swindon, SN2 2LS.
DEMO OF THE MONTH TITLE: Dradon Cave AUTHOR: N A SUPPLIER: PD Soft Dragon Cave is a maze adventure game from PD Soft (No 1248). The intro contains a raunchy Rolling Stones style medley to warm up for the battle ahead. Dragon Cave is a game involving skill and knowledge.
Its aim is to arrange the gold-laden treasure chests in such a way that the dragon, who has an allergey to gold(!), doesn't object. As a latter day Mrs Mopp, remove the chests in order to progress around the cave.
The lasting value of the game is considerable as there are 100 different caves to explore.
Fancy a holiday but can’t afford one?
Sooth your fevered brow with scenic landscapes courtesy of Black Dog Productions. Fractal images of snow- covered mountains reminiscent of Twin Peaks or maybe Highlander. Wailing Banshees, weird rhythmic music and the voice-over of a Druid complement the pictures. Any hippy chicks out there? Available from Virus Free PD, Fractal Factory 2, No 989.
Night Thoughts from Brazzle Atkins contains some imaginative and professional-looking graphics and imagery. Atkins has used Deluxe Paint III and Sonix Paint III to create some wonderful pictures. No need to trek to the nearest art gallery; just call up Night Thoughts.
AMAZIHG VALUE BRANDED RD FOR ONLY 99p re made onto Extra Quality TDK ...... SggcasaBt 3 onto Extra Quality TDK. Dyson etc. NOT Bulk Disks') FREE PD DISK ...with every 2 sets ordered' FAST DELIVERY...Nobody does it quicker!
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50283 21274 if ah nnncnii tncCACV 4 ?2 £1.98 ? DISKS PD STARS Amigazer & Starchart PD CARD BOARD GAMES £3.96 ClixM Crfebage. Monopoly 4 DISK SET Mastermind PD GAMES EDITION 1 £4.95 Qiizzard. China Challenge. Moon 5 DISK SET Base, Drip. Escape from Jo*. Paranoid PD GAMES EDITION 2 £4.95 Packman-Space Invaders, Slot Cars, 5 OISK SET Flaschiter Ibarlderdasli Clone), Mission Command PD DEMO'S No 1 £4.95 Juggelte. JuggHr.Umcycle, Cryplo S DISK SET 8urrers Roger Oean Slidesbcw PD DEMO'S No 2 Anarchy. Awesome Previe*. Cod Fridge. CrypBBuirers 2. Hypnoss PD UTILITIESNO 1 CUB Solace Dsk -26 Uskies.
Disk Master V3.0, DarkStar Utls £3 S a PD UTILITIES No 2 Opti Utilities. Up Srunnrg. 3.5 Disk Label Primer What Ever Neit. Rastan Utilities 2 PD UTILITIESNO ST Lister, Printer Driver G PD BEGINNERS £3.96 Cli Tutorial. Qutk Copy, Virus X, a DISK SET Orsk Master V3.0 PD ARTISTS £4.95 DBW Ray Trace. ArenderVS.O. 5 OISK SET Clipt. DelureDraw. ShowPrnt II. • FillerPix. GraplKS males Disk l PD CLIPART FONTS No 1 £4.95 Clipart Disk (lot Pageant). Farcy 5 DISK SET ~ ' u Fonts, Various Forts PD CLIPART FONTS No 2 £4.95 Countatfi Cipan 1.2 « 3. Fonts 5 DtSK SET Disk 2, Cosmopolitan Fonts Dsk PD
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PD ADULTSI No 1 £4.95 5 Dsks ol naughty 'AnmaSons', XXX' 5 DISK SET BUT FOR ADULTS ONLYI PD ADULTS! No 2 £4.95 5 Disks d naughty “Slideshows'. 'XXX15 DISK SET BUT FOR 18 AMD OVER ONLY PD PROGRAMING £4.95 Forth, Modula 2. Lisp. Logo, Pascal, 5 DISK SET A68k Assr. North ’C * Manual Disk PD AMOS £1.98 AMOS Usings 14 2.2 Disks FULL 2 DISK SET Ol AMOS £1.98 2 DISK SET Phone us with your credt card number or make cheques or p H you can buy an identical pack c er elsewhere payable to 'POSTAL PD'. You pay the pxes isted above But please remerrber to add 60p pip per order, where we promse to relund the
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5l2KbMEMORY our nouu pi vji £307 With 2 Years _ Warranty
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With a TWO year guarantee tram Britain’s long established « memory board specialists, who would consider anything else Brand New Production Qron with FREE Modulator HDUU Amiga Price Vet. An aaOoa intfxW
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28. 99P0ST FREE FLETCHER FONTS Please address null to: Paul Brc
Telephone: OBI 609 96 Cheques Pos Eurocheque I-5 Disks
£2.50 6-10 Disks £2.25 II-20 Disks £2.00 21+ Disks £1.75 With
exception lo Ltcenceware and Special Pocks XXX ptaose osk lor
lisl and stale that you ore over 18.
Teed of boring coiologoe dtsks1 Gel the unique, easy Vo uso PO SOFT Database Catalogue Disks They contans details of over 1800 disks available directly from stack kom us A rrxlitude ol op bens including Search & Print 2 Disk Set Onty £1.50. Free updates YOU WANTED IT SO WE GAVE IT!
YESTHATS RIGHT ALL DISKS ARE NOW ONLY 85P INC. P&P Amibase V3.76 Excellent database Workbench plus Workbench replacement Visicalc powerful spreadsheet Master Virus Killer Kills 105 viruses M-CAD Computer Aided Design utility All new Star Trek game 2 disks 512k or 1 meg Star Trek game 3 disks 1 meg 2 drives Pacman 87 Pacman game Boardgames compilation Classics - Cluedo etc Return to Earth Space trading game Amoeba Invaders Space invader game Walker demo 11 1 meg Star Trek fleet manouvers (Animation) T. Richter Puggs in space Cute alien visits Earth !
Probe sequence (Animation) Been on TV !
Budbrain II Superb gfx & music Lost Ark demo (Animation) Indy shoots swordsman Fraxion horror demo Gory over 18 demo Robocop II demo Superb slideshow demo Technotronic megamix What it says !
Digital concert 11 12+ mins of House Sabrina - Boys, boys, boys over 18 I A" SAGITTARIAN PD. 99p pr. ll-k |.« 59p per lnk if you wipply a blank!. Add 5 p PAP per order In cither ease Overseas orders pk*a*r add £2 00 per order CATALOGUE disk 70p (Including Up*, on buying video equipment, plus hand drawn portraits and dlguned pictures. Overseas please add £1.001 GAM 14 TtcncfcalL playable demo of this TLK games release A breakout snooker croMowr with 4 bait corner pockels. And various opt tens.
2 Dr Who dtgtllsed'slideshow I. hires HAW screens featuring aB 7 doctors GRA13 Dr Who digitised slideshow 2. Hires HAW s rerns featuring the 4 most recent doctors.
4 Star Trek. The Next Generation dwtnrd slideshow I. hires HAW screens 5 Star Trek: The Next Generation d*ptl»ed slideshow 2. Hires HAW screens 7 Ulakes Seven ’SiarDRIVE digitised slideshow, hires HAW screens from this final series eplscdr.
8 SamiUr to GRA 12 but cokiumed.
GRAI9 Similar to GRA 13 but cotourMrd GRA20 Suntksr to GRAM but eokmrtsed.
GRA2I Sunllu to GRAI5 but ealouctwd GRA22 SantlUr to GRAI7 but c*.urHed GKA23 Doctor Who Gallilreyan slideshow, hires HAW scenes from the Dock** home planel 3RA24 S.mlLu to GKA23 but eoknuUcd UTU11 Includes ST F.MUIATOR that runs loads of non crunched software Inrrds 2 dn.es!. Xcopy 111.
Powerpacker V2 36. Notselracker V2.0. Vvnis X 4 4 137 • The C Manual 11 disk archived or 3 disks unart hived for single dnvr users, please Male) FISH 344 RON Keraal Kefcrancr Manual CiirapanK n FISH DISKS 95. 110. 143. 161. 295. 326. 340 and 347 also In stock TVTORIAL VIDEO "GETTING TO GRIPS WITH YOUR AMIGA FROM SETTING UP AM) PLUGGING IN TO TAR CU. SOLDERING AM) CP.NCOCIIING (In production of going to press Phone or -TUe for av.llabUl before nrdenrtg. May be available on various formats, not jus* VmsI Price £14 99 Intay vary according to tape (omatl tnerurs orders |+asr add £1.00 (As
advertised In The Sporting Lite) If you enjoy a flutter on ihe horses, and own a Amiga, then Compute-A-Race PLUS is an essenbal purchase written specfically 10 predict horse-raong results. CR- not only tips horses, summarises races, weighs up torm and evaluates odds, but also calculates bets, notes horses worth following and keeps a record of its own forecasting performance Featuring on-screen instructions and user-friendly menus. CR- provides a range of information and advice Latest version includes updated Fiat and National Hunt statistics Shorten your odds ot beating the bookies' Sun the
best value around for only £9 99 Ior a limited period only). (Amiga only) CHEQUES PO PAYABLE TO HANDISOFT HANDISOFT 37 Hearsall Lane. Spon End. COVENTRY CV5 6HF FEATURES: Top quality PCB Latest taw power consumption 0-Rams. Enabta'Disable switch Easy fitting Clock version available (Add £4.50) Price incluOes postage and packing 512K MEMORY UPGRADE ONLY COMPUTE-A-RACE +
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BILES BIWIXPS Prescrts(3i 1105 IARRE LNE The Bal Xrre dtsk 1107
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UTWATE STAR TREK Gone 121 Ihelastest 4 Best Stair*Gore, E»*a
Graphks Sound (a !MB Owrers All Orders Dispotched Within 48
HOURS. CLEARED (LMDS ONLY 12 - MR DIG IlMbl: Dig Dug Style 14 -
COMPUTER CONFUCTS Shoot 'em up L5 - SUB CULTURE : R-Type clone.
All 5 Exciting Levels.
L6 - BALLZONE : Arkanoid but with a new twist.
L7 - DIZZY UZZY(lMb): Boulderdash type of gome.
L8 - LIZZY'S FUNTIME 1: 4 Educational Games.
PACK 1 fo 4:6 disks per pack, each disk has 7 to 15 different colour fonts, various sizes buf no repeats. Insfr udions lo lood the 16 colour fonts into DPAINT as fonts. Help. Advice S Support available from PO Sofl.
PACK A or B: Black & White pocks of fonts os above but 10 lo 20 fonts per disk.
£15.00 Per Pock. IDEAL FOR VIDEO & ARTISTIC WORK POSoft.(CU) 1 Bryant Avenue, Southend-on-Sea EssexSS12YD Credit CarcHHotlines CATALOGUE DISK I FRED FISH PAPER I PRICES PER DISK HIGH QUALITY LICENCEWARE GAMES £3.00 each (0702) 466933 612259 Ever wonted a complete description ol oil the Fred Fish dsks on Paper’ Welt ihe entire 1st is ro. ONLY available Irom PO SOFT. 80 Pages revealing ’eventing aboul every program in this ronge os described by Fred Ftsh This Indudes Sorted Index Of Every Progrom! Onty £? 50 Overseas Orders Welcome WE ARE OPEN SATURDAY'S £L25Qpirfl-25 per disk r mKSm per disk
PUBLIC DOMAIN AT ITS BEST!!
MEGA GAMES GALORE PACK Amazing compilation of games!
Othello, Jumpy, Cosmo, Mazeman. Sky-Fllght, Dad, Car, Ping Pong, SB, Bally, Drip, Tic-tac-toe, Cat & Mouse, Asteroids, Welltrix, Air Traffic Controller, King, Mutants, Yahzee, Tiles, Tron, Chess, Five-in-line, Egyptain, Run, Jackland, Amoeba, Orbit 3D, Trek Trivia, Raps, Step Z, C Robots, Larn, Roll-on, Blue Moon, MM, Wordsearch, SYS, Gravattack, Backgammon, Mr Munk, Death, Bouncer, Monopoly, Pharoah, Gravity Wars, IFF2PCS, Kap-Othello, Miniblast, Diplomacy and game - cheats.
ALL these for £15.00 incl P&P DEMOS D007 AH Demo D184 Annie Jones Slideshow.
D179 Antitrax demo 1 D215 Alcatraz mega demo D207 Amaze Revolutions D204 Animation demo 1991 D222 Bowie demo D211 Bunsen Burner anim. (1MB) D015 Budbram Demo (2 disks) D173 Budbrain 2 D225 Cheap-o-produclions.
D231 Colour Cycling D228 Crusaders freaked out D017 Car and Unicycie Animation D021 Charon (1Mb-2 disks) D180 Cokeman Smurf Anim D023 Comic Strip Presents D171 Desert Island Sideshow DO35 Elvira Demo D185 Elvira Activities Disk D132 Enterprise Leaving Dry Dock D216 Fashion mega demo D190 Flood Impact D150 Fillit The Fish D186 Fraxion Fantasy 0036 Fraxion Horror D037 Fractal Flight (1 Mb) D040 Garfield Demo D170 Girls of Sport D210 Good Morning Vietnam D169 Home and Away D200 Iraq demo D208 IT Megademo D197 It came from the desert D172 Indy 500 Demo D182 Japan culture slideshow D202 Jamies
mega mix one D046 Jasper Carrott D047 Jarre Docklands Demo D154 Jarre The Revolutions D104 Kick Off 3 D128 Kylie Demo (2 disks) D175 Kylie: Locomotion D221 Loadsamoney D053 Luxo Teenager D213 Machine anima D054 Madness Demo D168 Madonna Cartoon D055 Madonna Demo D164 Madonna 2 Slideshow (2 disk) D129 Maria Whitaker D148 Mkte Tyson D062 Monty Python (2 disks • 2 drives) DO63 Monty Python’s Nudge Nudge I!
(2 disks) D188 Napalm Death D162 Neighbours D166 Nightbreed D071 Popeye Meets The Beach Boys D074 Probe Sequence D075 Puggs In Space D176 Red Sector megademo (2 disks) D187 Roger Dean slideshow D149 Sabrina D083 Safe Sex Demo D130 Sam Fox (nice!)
D084 Sculpt 3D Animations D117 Shadow Of The Beast D177 Space Bubbles D163 Space Chase Animation (1Meg) D088 Space Fighter (1Mb) D089 Star Trek Animations D121 Star Trek Animations V17 D112 Stealthy 11 (1Mb) D233 Subway clapping world D091 Sun Slideshow 3 D174 Tecnobali game demo D092 The Run (1Mb) D212 The Dream goes berserk D226 The last sun D201 Total Recall D093 Tomsoft Trip To Mars D227 Ugly mag goes for a spin D097 Viz Slideshow D098 Walker Demo 1 (1Mb) D099 Walker Demon (1Mb) D196 Web demo compilation UTILITIES U083 APDL 37 U041 Amibase U085 Art of virus killing U063 Amigazer
(astronomy) U054 Business card-maker U006 Business Pack (3 disks: Wordprocessor.
Spreadsheet .Database) U073 C - Light (1 meg) U007 C Manual (3 disks) U065 Chet solace extravaganza U056 DTP clip-art (2 disks) U010 Dark Star 5 U012 Dope Intro Maker U075 Electrocad U068 Font disks (4 disks) U051 Future Composer U043 Geography (Educ. 11 yrs * U062 Iconmania U015 Jazz Bench U044 Learn About Weather (Education 11 yrs *) U042 Learn German (Basic Knowledge) U017 Mandel Moutains U066 Mandlebrot explorer U057 Med V2.13 U058 North C U036 Noise Tracker U067 Programming disk U081 Rabid Rita’s utilities 1 U084 Speech toy(good fun) U026 TV Graflix (2 disks) U082 Voices U061 Workbench
Fun U077 XL's disk 1 MUSIC M128 Amazing tunes (3 disks) M130 Bachbusters M116 Back to-base M092 Betty Boo M137 Crusaders project beat M006 Depeche Mode M010 Digital Concert V M011 Digital Concert V1 M141 Dirty dancing M106 E&L: Get up Ml35 Electric Youth (2 disks) M101 Feel the Rhythm M139 Flesh for fantasy M012 Games Music Creator M015 Genesis M096 Groove in the heart M118 Helloween (2 disks) M044 Human League M093 Iron Maiden M108 Jamcracker M136 Jester Brothers International M042 Kim Wilde M097 Madonna: Vogue (4 disks) M103 Megabyte mixes disk M018 Miami Vice Remix M120 Original rips 1
(compilation of best PD music) M121 Original rips 2 M122 Original rips 3 M107 Pet Shop Boys: Suburbia M126 Powerpack prodns. Weird attack 1 M091 Queen: Flash (2 disks) M131 Simpsons; Bartman (3 disks) M029 Van Gelis Demo (1Mb) Ml24 The Power remix M031 The Wall PinkFloyd M094 Technotromc megamix M032 Walk This Way M123 What time is love ? (1 meg) .} M0338Channel Soundtracker M133 Zee’s hip-hop disk GAMES G058 2-player soccer league G001 All New Star Trek Game (2 disk) G102 Adventure games G043 Arcade Games G073 Autobahn 3000 GO39 Breakout G077 Cave runner G006 Collosus-The Adventure Game G008
Eat Mine G063 Electric Train set G069 Escape from jovi G009 Flaschbier G051 Frantic Freddy G012 Gravattack G013 Golden Fleece Adventure G078 Lame ST-Ports G054 Jeoppard (iMeg) G016 Larn • The Adventure Game G075 Lettrix G066 Learn and Play 1 G067 Learn and Play 2 G059 Marathon mine G074 Master of the town (great) G072 Mastermind G055 Mayhem G052 Mech Forth G017 Mega Games 2 (2 disk) G071 Metagaliactic llamas G040 Monopoly - Cluedo G019 Pacman Go23 Pseudocop G065 Quizmaster G060 Snakepit G025 Starfleet G064 Star Trek (US) (2 disks) G070 S.E.U.C.K game G076 The lost occrest G037 The Holy Grail
GO56 The Turn G053 Treasure Hunt G041 Trek Trivia G062 Wet Beaver (bat & ball) G068 Wordsearch
S. P.D TOP FIVE (March Sales) U006 Business pack (3 disks) D200
Iraq demo M061808 State D174 Technoball demo G058 2-Player
soccer league ALL 7 DISKS ONLY E8.00 !!
STAR TREKKERS All New Star Trek, Trek Trivia, US Star Trek, Star Trek ONLV £7.00 incl !! BLANK DISKS 49P EACH !!
OVERSEAS ORDERS WELCOME Extra 25p per disk for Postage.
Please add 70p for post and packing.
Send SAE for full catalogue.
Cheques po’s to: £1.25 per disk STRICTLY P.D. 11 York Place, Brandon Hill, Hotwells, Bristol BS1 5UT.
DEMOS PRB The Galactic Food Fight from PD Soft (No 1246), is a battle against the flab. You are a turbo-powered hamburger endeavouring to combat the evil forces of cholesterol. Destroy hot dogs, mustard, ketchup and chicken legs. You even have to kill your own kind, other hamburgers. Hard cheese, ehrteeware of the end of level guardian which is an enormous whopper, who will squash the faint-hearted and those lacking the stomach for battle.
Seventeen Bit has produced a disk entitled The Drifters (No 873), although there is very little resemblence with the seventies smoochie soul band. There are five tunes to choose from, which are well worth listening to. The music may be too up tempo for those who favour white tuxedos and sequin bow ties.
PD TOP TEN A-Animation S-Sound U-Utility G-Game M-Miscellaneous 1 Share and Enjoy Amazing Tunes 2 (3 disks. 1 meg) M 2 Blues House (2 disks) M & G 3 Learn and Play (2 disks) E 4 Star Trek Megademo (2 disks, 1 meg) A 5 Chaos Rock (1 Meg) M 6 Budbrain Megademo 2 M 7 Probe Demo A 8 Ultimate Icon disk U 9 Bloodsports Slideshow A Wizzcat from PD Soft (No 1190) is a fine example of just how sick some people’s sense of humour can get. The dark side of Mickey Mouse is explored and somebody should tell him it's time to visit the dentist. A horror story sends chills up the spine with a gruesome
encounter involving felines. And just so we don't feel too bad about the animal kingdom, a picture of a sea turtle that David Attenborough would be proud of.
10 The Simpsons A Compiled by ABOTS VIRUS FREE PD Amiga Public Domain Software OVER 1400 PD DISKS AVAILABLE PD SOFTWARE HELPLINE THOUSANDS OF SATISFIED CUSTOMERS OVER 100 DISKS ADDED EVERY MONTH MOST ORDERS SENT WITHIN 24 HOURS ALL DISKS DISTRIBUTED VIRUS FREE 15 PD DISKS = £20.00 inc 5 FREE ONLY £1.00 FOR EACH SUCCESSIVE DISK. EG: 16 PD DISKS = £21.00 17 PD DISKS = £22.00 20 PD DISKS = £25.00 CALL FOR DETAILS OF DISCOUNTS ON BULK ORDERS.
PD STARTER PACK 2MtR ONLY £5.00 inc P&P TENNIS RSI DEMO MAKER MVK 2.1 5 COOL DEMOS VOGUE MUSIC COMP OVER 1400 PD DISKS CATALOGUED Official AMOS PD Disks Now Available AMOS Licenceware £3.50 a disks AMAZING TUNES 2 20 FANTASTIC TUNES 3 DISKS. 1 MEG.
BLANK DISKS Branded 3.5" Disks Only 35p each.
With any other purchase OVER 18 s ONLY Send for interesting and varied catalogue GAMES 843 METAGALACTIC LLAMAS 1064LETTRIX (GREAT) 1020MASTER OF TOWN 1204WET BEAVER TENNIS 849 THE HOLY GRAIL 850 BREAKOUT CON KIT 830 QUIZMASTER 670 MONOPOLY 595 CAVE RUNNER 1209WACKO IN WONDERLAND 832 AGATRON GAMES 531 BLIZZARD 530 PACMAN 525 TENNIS 1 MEG 509 PARADRIOD 1207FRANTIC FREDDY 505 DRIP 255 FLASCHBIER 856 XENON 3 ETC 117 MORIA RPG 154 TRACK RECORD 1 MEG 534 GAMES DISK 1 1179 CHESS ETC 1184 MASTER MIND ETC IIOAIVIMOILn minui.lv ---- FOR JUST £1.00 YOU CAN RECEIVE OUR HIGHLY GIVING DETAILS OF OVER 1000
PUBLIC DOMAIN MORE OF THE ABOVE AND RECEIVE IT FREE OF UTILITIES 659 ESSENTIAL UTILS 1 1206MANDLEBROT MAKER 1208DATABASE WIZARD 1078 ESSENTIAL UTILS 2 1099PRO TRACKER 1.1a 1202RSI DEMO MAKER 1146 ICON MAGIC 1151 C- LIGHT 1156 DRIVER GENERATOR 1368SPECCY EMULATOR 1310MVK 21 MUSIC 1181 TRUE ENERGY 1320SLABYS MUSIC 1317-19" 1308VOGUE MUSIC COMP 1303 IMAGINATION 1322 FLASHING BYTES 13190RIGINAL RIPS 3 1323MATRIX MUSIC 3 1324BL00D SUCKERS 1327TRIUMPH MUSIC 11 1333AMIGADEUS 1334THE BEATLES HITS 1338TURN UP THE BASS 1347CLASSIX 2 1353THE BEST OF RAF 1348HOT WIRED 1217EOUAMANIA 2 DEMOS 1365PORKY PIG
AINM 1339COPPER DEMO 2 1318SYS VIOLATION 1307MAJOR DELIGHT 1306EVOLUTION 76 1305PHENOMINA 1300FART S BELCH 1297CLOTHS PEG 1173 PANIC 1180 DISASTER 1167 MOVIE DEMO 1172 ENFORCEMENTS 1185 THUNDER CHILD PRAISED CATALOGUE DISK, DISKS, OR ORDER 3 OR CHARGE.
EXCLUSIVE WARE CROSSED SYSTEM MEGA FAST SHOOT EM UP SILKY SMOOTH SCROLLING DIGITIZED SFX & SPEECH MULTIPLE WEAPONS AND MORE.
EXCLUSIVE TO US ONLY £3.99 inc PSP CROSSED SYSTEM IS NOT PD DO THE BART MAN A 3 DISK VERSION OF THE NO.1 HIT SINGLE ONLY £3.00inc PSP MASTER VIRUS KILLER 21 Can now detect 124 Viruses Bootblocks RED SECTOR DEMO MAKER Available Now NOW AVAILABLE CLIP - ART VOLUME 2. 3 DISKS, ONLY £3.00 me Catalogue Disk Available at £1.00 sent FREE with all orders Send cheque, or Postal order to: VIRUS FREE PD (Dept CU05) 23 Elborough Rd, Moredon, Swindon, Wilts, SN2 2LS, ENGLAND.
Tel: 0793 512321 Fax: 0793 512075 ALL PRICES INCLUDE P&P IN UK. MINIMUM ORDER OF 3 DISKS, OVER SEAS ORDERS WELCOME, BUT PLEASE SEND EURO CHEQUE OR BANKERS DRAFT WITH ORDER. PLEASE ADD £3.00 TOWARDS P&P.
HAM Imagination from NBS provides some fabulous digitised images and hand drawings make this a very comprehensive disk. Taking nautical theme with Angel fish and ocean waves the disk is a real treat.
What is so amusing about killing poor, wee, defenceless creatures?
Obviously NBS (No 2590) find this pastime a great rib-tickler. The cute furry animals are literally made mince meat of. Others hang from meat hooks, pleading for mercy. Death to all cuddly mammals! Another ‘goodie' included on the disk is Top Gun Chuck.
Dizzy Fun Time is an educational disk which contains games most suitable for children. It teaches how to give the correct change in coins when buying different items like books, sweets and fruit. There is also instruction with addition and subtraction. This seems like an effective way to teach basic skills and could also be used by adults who want to appear smart. Available from PD Soft (No 9B).
A BIT ON THE SIDE OFFICIAI. AMOS LICENCKWARE SUPPLIERS PUBLIC DOMAIN SOFTWARE ACCESS VISA FAX : 0302 887332 TEL : 0302 887332 8 THOROLD PLACE WELCOME KIRK SANDALL DONCASTER DN3 1NU We are devoted only to the AMIGA and can offer you the following:
* ALL disks used are top quality branded disks and are
* ALL postage used is first-class, same day despatch.
* NO hidden costs, no minimum order, NO commitment.
* Only £1.75 per disk.
* Nearly 950 titles and over 1800 members are now in ABOTS.
* Our monthly updated catalogue disk which is auto-booting (no
messing about with workbench) contains full list and
descriptions, 2 demos and a PD game. Competition and special
pack offers also on catalogue disk.
OFFER A CATALOGUE DISK PLUS FREE MEMBERSHIP PRICE £1.75 OFFER B CATALOGUE DISK PLUS 5 DISKS CONTAINING DEMOS UTILITIES. GAMES + MUSIC. FREE MEMBERSHIP. ALL 6 DISKS PRICE £9.00 OFFER C AS OFFER B BUT FOR 1 MEG AMIGA OWNERS....AGAIN ALL 6 DISKS PRICE £9.00 NEW ! ! ! AMICiA JUNIOR Ft) CLUB AMICiA NEW ! ! !
Over the last few months we have wondered how parents felt about their children and indeed themselves joining a PD library and possibly receiving unsuitable material... ie Glamour Pics Offensive language etc... so we decided to set up a subsiduary club where all the disks have been carefully vetted as suitable for all. It is simply going to be called THE JUNIOR PD CLUB and is for any age although the club will be orientated towards the younger end. We have specially compiled a catalogue containing about 200 PD titles, 2 demos and a PD game. We also have some Pens and Badges with the club name
on them, we will send a Pen FREE to all new members. For the under 16s we will send a Pen and Badge FREE of charge.
What we have to offer is the following:
* Only top quality branded disks used.
* Again no commitment. No minimum order.
J * First-class postage same day despatch.
* All disks £1.75 each.
We have the following joining offers: OFFER A OFFER B CATALOGUE DISK CATALOGUE DISK + PLUS 5 EXTRA DISKS FREE MEMBERSHIP CONTAINING DEMOS.
PLUS FREE GAMES & ANIMATIONS PEN AND BADGE + FREE PEN AND BADGE PRICE £1.75 PRICE £9.00 I would like to join ABOTS PD Library and would like to order: '( ) OFFER A ( ) OFFER B ( ) OFFER C Please make all cheques payable to A BIT ON THE SIDE. Thanks.
I would like to join THE JUNIOR PD CLUB and would like to order: ( (OFFER A ( ) OFFER B Please make cheques payable to JUNIOR PD CLUB. Thanks._ MR MRS MISS MS : ADDRESS : POSTCODE: PLEASE PRINT ABOVE INFORMATION CLEARLY AND SEND ALL CHEQUES POSTAL ORDERS TO : 8 THOROLD PLACE, KIRK SANDALL, DONCASTER, DN3 1NU.
A couple of months ago we teamed up with top developers.
Bullfrog, in an amazing demo comp. The response has been superb - and we haven't even told you what the prize is going to be yet!
If you followed our series of excellent tutorials by top UK development team. Bullfrog, you’ll already know how to construct your very own 2001 demo. The majority of enteries we've received so far have been incredibly good and make the matchstick-like offerings of the CU staff look decidedly puny. The best offering so far comes from Philip Plunkett, who hails from County Dublin in Ireland. So impressed are we with Phil's work that we've decided to give you a bit of a sneak preview.
Phil also sent a number of other graphics, including redrawn versions of our Rotox and Robogirl covers from last year and several animations. He's only had his Amiga for a little over a year, trading up after flogging his old C64 to a pal. Although he couldn’t paint to save his life, Phil finds the digital palette offered by EA's D-Paint III a doddle. Working on an A500 with a half-meg expansion, his original 2001 demo took up over 2 megabytes of memory so he's not actually seen it run himselfl Only 19, Phil is currently studying a two-year course in CAD design but would ultimately like to
pursue a career in the software industry. He's already got a couple of ideas for a game design, but desperately needs to get in touch with a programmer who lives nearby to help him stitch it all together.
Drop him a line via CU if you're interested in helping Phil out.
BRITAIN'S BEST SELLING AMIGA MAGAZINE ROBO FUTl ROBOTS FOF WORK, WAR AND BEDROr ROBOCOP 2 EXCLUSIVE Remember the truly wonderful Robogirl illustration that graced the front cover of CU's September issue last year? Phil Plunkett was so impressed by Japanese artist Hajima Surayama's work that he set about recreating the air- brushed picture on his Amiga. We think the excellent results speak for themselves, but if anyone else would like to have a bash, here's how it was done...
1. The entire picture was put together using EA's D-Palnt III,
although its predecessor D-Paint II would have been an
acceptable substitute. After selecting low-resolution and 32
colours from the options screen, Phil then drew a rough
outline of the source material in black and white.
Next stage Involved fleshing out the body detail and making sure everything was in correct proportion. In this instance, Phil chose to start work on the robot's head, working his way gradually down her body. The figure was then picked up as a brush and repositioned in the centre of the screen. To give himself a bit more room to play with, Phil decided to use the overscan facility.
3. After he’s happy with everything, Phil then accessed the
palette requester to select the most important colours and
distribute the range of shading for each one. This takes a
lot of time - obviously blue and purple are more dominant than
brown in the picture so they get more colours allocated to
4. Each colour is applied separately. Phil started with the head
to get some idea how the colours would mesh and then applied
the results to the rest of the body. Remember: each time a
significant change is made to the picture, it's best to save
the alteration. The Robogirl picture took about 36 saves in
5. Once all the colours have been selected and placed, Phil used
the smooth option to graduate them into an even spread. To
further enhance the quality of his picture, Phil used a lot of
cross- hatching which is necessary when you’ve only got 32
colours to work with.
6. Left To get the metallic glow which surrounds the original
sexy robot, Phil retraced the outline with very dark shades of
Even Ready-Brek' would have been pleased with this effect!
7. Right The spare screen was used for a simple background
design which was then merged with the robot screen. And there
you have It, a DIY guide to Phil’s stunning picture. Can
anyone do better? Let us know.
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Walker continues his wander through the world of Amiga music
utilities, and this time puts Trilogic’s Audiomaster III
through its paces.
This month's column completes a trilogy ot recent sampler reviews with a look at the latest and greatest version ol the Audiomaster package.
Alter reviewing a budget software hardware package (Technosound) and a high-end hardware package (Trilogic), the idea ol a software only package may sound a little strange; surely you need hardware to do anything useful? However, many companies will sell their hardware and software separately to enable you to put together a system with the features you really want, and Audiomaster is widely regarded as the ultimate software option. If you've never seen it in the flesh and wonder what all the fuss is about, or what extra features the latest MKIII version offers then read on... Audiomaster
III is on two disks (the program itself and a samples disk) along with an excellent manual containing about 100 pages of instructions and examples, including five extensive appendices and a full index. The program doesn't have the fashionable icon-filled bas-relief screen favoured by many samplers, relying instead on a more traditional selection of drop down menu bars. This results in two things: firstly, the main window showing the current sample is large enough to see the waveform very clearly, and secondly the 56th(!)
Options on the menu bars are easily chosen without needing to use a microscope or having to learn a new set of icons. Along with this, many of the menu commands have keyboard shortcuts which are great time-savers when you're more familiar wilh the package.
Any hardware that uses either the parallel or joystick ports can be used. As well as the general purpose HiSpeed option, Audiomaster supports six specific makes of sampler (including AMAS) that can take advantage of special features of hardware. Also, if you Amiga has an accelerator board using a 68020 30 40 processor then different routines can be selected which allow sampling up to 56 Kilohertz if your sampler hardware is up to itl And, if your hardware doesn't zero properly (the output with no signal isn't in the centre of the window) then Audiomaster can calculate a bias to correct for
Extensive user options are provided which can be saved as a configuration file which is then loaded automatically on subsequent occasions. Apart from basic things like choosing a colour scheme that suits your monitor (or TV) this remembers which hardware options you chose, current sampling and playback rates, as well as which of the many options you have selected from the menus (OK prompts enabled etc.). This means that every time you boot up the software, everything is set up exactly the way you like to work.
Most other samplers are memory based, ie. They show all of the available memory within the display window, and any sound is loaded into memory starting at the current cursor position. This allows many samples to be loaded into different parts of memory and then zoom facilities allow smaller parts of the memory to be viewed. Audiomaster uses a rather different sample based system - the viewing window only shows the current sample (whether loaded from disk or sampled through the hardware).
This means that all the editing operations are concerned with sounds rather than memory, so that the window will shrink or expand ' „ automatically as you cut and paste.
Since most sampling sessions are likely to be aimed towards getting one particular sound this approach can save a lot of time, and once you’re used to the new system it can also make a lot more sense.
Sampling in mono or stereo is simplicity itself. As with many other selections, the sample rate and maximum size to consider can be set either by pointing and clicking the mouse along bar displays or by clicking on a numerical box and entering the figures directly from the keyboard, Monitoring of the input signal for setting up levels is shown by an oscilloscope type display, and sampling itself can be initiated by hand or triggered once a threshold (again user set) level is exceeded. Once the sample is in memory, it can be edited with an extensive set of cut copy paste options. Loop
points can be adjusted whilst the sample is playing (hooray!), and a powerful ‘Seek Loop' command is available to speed things even further.
Effects are extremely flexible and sophisticated. Although echo, flange, reverse, mix, fade in out and filtering are often provided in other packages, AudiomastSr sets new standards. For example, instead of offering fade in out, the 'Change Volume’ command is provided. This allows the start and end volumes of any selecled section to be set anywhere between 0 and 200%, enabling any sort of fate or simple increase decrease in overall level to be carried out, along with a Ramp Pre-Scan' option which does a dummy run, and will then scale down the actual result if any point on the resulting
waveform would otherwise exceed normal limits and cause distortion. This sort of attention to detail makes working with Audiomaster a joy.
Retuning a sound can be selected from three bar graph displays, or by numerically entering a new sample rate, period or note. Resampling allows any sound to be converted to any other sample rate (e.g. for including a sound in another music package).
A whole new menu for creating song sequences from a siring of samples has been added, and this is extremely flexible and easy to use, especially since a 3.5 minute example is included on the samples disk for you to study.
If you are used to Audiomaster II then the new version is like finding someone’s resprayed your car and added a new engine. You've probably guessed that I'm a convert - this is the most flexible and easy to use sampler that I've yet used on any computer, and is obviously designed by someone who knows the difference between frills and features. Nothing ever gets in the way of sampling, and apart from a few slight omissions in the manual and the absence of crossfade looping, it would be perfect. Try it and buy it!
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utility 29.99 49.99 QUARTERBACK 4.2-hard disk 39.99 59.99
QUARTERBACK TOOLS 49.99 69.99 ULTRA 4 19.99 29.99 WORKBENCH
1.3 + MANUAL 14.99 19.99 X COPY PROFESSIONAL 39.99 49.99
WORLD ATLAS 29.99 49.99 MEMBER RRP AUDIOMASTER III
89. 99 BARS & PIPES
199. 99 BARS* PIPES PRO
249. 99 COPYIST APPRENTICE
89. 99 COPYIST PROFESSIONAL
239. 99 DELUXE MUSIC CONSTR SET
69. 99 MIDI RECORDING STUDIO
59. 99 MUSICX 1.1
149. 99 MUSIC X JUNIOR
79. 99 QUARTET
49. 99 SONIX 2.0
69. 99 TIGER CLUB
69. 99 t d iMilJ ,'Uli AMIGA 500 HARD PUSTIC DUSTCOVER f 6.99
AMIGA 2000 HARD PLASTIC DUSTCOVER £ 6.99 A590 HARD DISK
£259.99 AMTRAC TRACKBALL £ 49.99 APROTEK MODEM A500 2400 Baud
£ 69.99 A500 POWER SUPPLY £ 39.99 ATONCEPCEMUUTOR £169.99
BOOT SELECTOR DF0:-DF1 £ 6.99 CLEANING KIT 3.5" DISK £ 1.99
CLEANING KIT 5.25" DISK £ 1.99 CONTRIVER FIVE IN ONE MOUSE £
24.99 CONTRIVER TRACKBALL £ 24.99 DISKS: 3.5'DSDD (Box dt 10)
£ 4.99 DISKS: 5.25'DSDD (Box o(10) £ 2.99 DISKBOX: 80 x 3.5'
£ 3.99 DISKBOX: 80x5.25" £ 3.99 DISK DRIVE TRACK DISPUY *
VIRUS PROTECTOR £ 24.99 ELECTRONIC BOOT SELECTOR DFO - DF3 £
19.99 ELECTRONIC MOUSE JOYSTICK SWITCHER £ 14.99 FLICKER
MASTER For 1084S MONITOR £ 9.99 JOYSTICKS: COMPETITION PRO £
8.99 JOYSTICKS: OUICKJOY SUPERCHARGER £ 9.99 JOYSTICKS:
QUICKJOY JETFIGHTER £ 11.99 JOYSTICKS: OUICKJOY TOPSTAR £
14,99 JOYSTICKS: QUICKJOY SUPERBOARD £ 19.99 JOYSTICKS:
CONTRIVER INFA RED £ 24.99 KICKSTART CARD *1.3 ROM £ 49.99
1048S STEREO MONITOR £219.99 MOUSEPAD-TOP QUALITY £ 1.99
PRINTER CABLE 1.8M £ 4.99 PRINTER RIBBONS: STAR LC10 20 £
2.99 PRINTER RIBBONS: STAR LC24 10 £ 3.99 PRINTER RIBBONS:
CITIZEN SWIFT £ 2.99 PRINTER RIBBONS: NEC P2200 £ 3.99
PRINTER RIBBONS: NEC P6- P7* £ 4.99 PRINTER RIBBONS:
PANASONIC £ 2.99 SCART MONITOR CABLE £ 7.99 STAR LC-20
PRINTER £169.99 ZYDEC DUAL MOUSE - AMIGA ATARI £ 14.99.
• VIOI AMIGA VIDEO COLOUR SOLUTION £199.99 £149.99
- VIDI AMIGA FRAME GRABBER
- VIDI CHROME
- PHOTON PAINT
- RGB SPLITTER
• HITACHI HV 720 BRVCamera £249.99 £199.99
• RENDALE 8802 GENLOCK £299.99 £149.99
• RGB SPUTTER £ 79.99 £59.99
• ROCTEC GENLOCK £149.99 89.99 J DIGMEW 4.0 VIDEO DIGITIZER AMIGA
DIRECT INTRODUCTORY OFFER Mail to AMIGA DIRECT 4 WHITTON ROAD,
TWICKENHAM, MIDDLESEX TW1 1BJ, ENGLAND Our Telephone No.: (44)
081-891 6704 Fax: (44) 081-892 8127 Please send me £ £ £ £ Type
ot Computer total post and packing £ Total £ Software: Post &
packing within the UK £2.00. Overseas £3.00. Hardware: UK £Z50.
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• Cheque enclosed • Visa Mastercard Name: Tel No.
* Membership only Total enclosed E 10.00 f
• Postal Order Address:
• Credit Card no Fxp Date Pnst Code: re: ADDITIONS 70 With a
bewildering array of Amiga peripherals and software packages
avadable, it’s often difficult to decide on that all
important new joystick or printer. Help is now at hand with the
definitive CU guide to help you get more out of your Amiga.
Each month Chris Jenkins reviews the best in books, disk
copiers, stereo speakers, disk drives, and other important
Cises, and a Progress Recorder chart which can be printed out allows you to monitor the student's progress. The comprehensive Parent Teacher display lets you adjust the program to concentrate on the student's weak areas.
EDUCATION HOORAY FOR HENRIETTA Despite being landed with possibly the worst title ever for an educational package (or anything else for that matter), Hooray For Henrietta has proved itself on the PC and ST and is a welcome addition to the growing market for Amiga edusoft.
The program is designed for 5- to 12- year-olds, and introduces “fun maths", which I would have thought is a contradiction in terms. Still, HFH manages to bring a lot of colour and excitement to a series of exercises which are cunningly disguised as arcade games, so the tinies don't know what they've let themselves in The “arcade games" use simple graphics, placing Henrietta, her groom-to-be Henry and John the naughty parrot in various awkward positions. In the first, Henrietta has to climb a rope to save Henry from falling into a vat of custard (realism isn't the program's strong
point...) As maths problems appear on the screen, each correct answer raises Henrietta a step up the rope, each mistake drops her a step.
Despite its cartoonish packaging and gamesy feel, HFH is a sound education program with a good deal of flexibility.
For until it's too late.
There are eight levels of difficulty, each with a low, medium and high setting and an adjustable time limit, so the student or teacher can choose the most suitable ability level. The problems are randomly generated, so you never run out of exer- FACILITIES 7 EASE OF USE 8 VALUE FOR MONEY 7 OVERALL 7 An amusing and welt-designed program takes the pain out of arithmetic which Scetlander Ltd, 74 Victoria Crescent Road, Glasgow, G12 9JN, Tel. 041-357_ 5034 HARDWARE MINI VAC We were tempted to invent a new category to cover Mini Vac, but had to give up faced with the difficulty of categoris
ing a clip-on vacuum cleaner extension set. Basically Mini Vac allows you to probe gently into those delicate bits of your Amiga - or for that matter any other computer, hi-fi unit, model airplane, flower arrangement or plaster model of Prince Philip - which you can't reach with a duster or a conventional vacuum cleaner.
The 10.95 kit includes a coupler which should fit over the nozzle of any standard mains powered vacuum cleaner, connected to a 36-inch flexible plastic tube. At the other end is a socket into which you can attach a straight or angled extender, and to the end of this you fix a crevice-cleaning tool, wide brush or narrow brush. Now you can apply mega-suction to the dusty crevices of your keyboard, preventing damaging dust build-up.
The advantages of Mini Vac over other hand-held battery-operated vacuum cleaners or air-blowers are obvious; it's more powerful, has no batteries to go flat, and gets rid of dust properly instead of blowing it around.
File under "strange but useful”.
FACILITIES 8 EASE OF USE 9 VALUE FOB MONEY 8 OVERALL 8 Nothing sucks like an Electrolux, hut Mini Vac comes a close second Mabbott & Griffin, 9 High Street, Penrhyndeudraeth, Gwynedd, LL48 6BN, Tel. 0766 771 398 CONTROL DEVICES LOGIMOUSE PILOT A mouse is a mouse is a mouse - isn’t it?
Not according to Logitech, whose LogiMouse Pilot is claimed to be the best of the breed. Well, we all know that the Commodore mouse is famous for its unreliability and short lifespan, but will you want to spend £27 on a replacement?
The LogiMouse Pilot certainly looks good, with a curvaceous case which wouldn't be out of place on the bridge of the Starship Enterprise, ergonomically designed to feel comfortable in the hand.
Inside, the opto-mechanical technology used is of a familiar type, but is Logitech's own design, boasting a “self-cleaning ball cage” which keeps the mechanism free of dust.
One of the most attractive features is the two-year guarantee, so if your Commodore mouse finally bites the dust, you know the LogiMouse Pilot will give you at least a couple of years’ hard rolling for your money.
FACILITIES 8 EASE OF USE 8 VALUE FOR MONEY 8 OVERALL 8 A smart design which should provide long, reliable service Logi UK Ltd, Broadley Business Centre, Unit 9 Kingfisher Court, 281 Farnham Road, Slough, SL2 1JF, Tel.
0753 37222 APPLICATIONS GB ROUTE Complex Computers, appropriately enough located in “Bacup Road", has come up with the first Amiga route planning package I have seen, although I’m aware that there is at least one available for PC compatibles. The idea is so useful, it’s amazing no-one has done it before.
If you have ever had to plan a long journey, you will realise that knowing where you are and where you are going doesn’t automatically make it easy to navigate from point A to point B - and useful roadsigns don't crop up much when you’re 200 miles from your destination.
GB Route operates on unexpanded Amigas, but since it loads all its data into memory for fast access, you should boot from the program disk rather than from Workbench if you have less than 1 MEG. The program comes on a single disk which can be backed up or transferred to hard disk. The plastic folder also contains a 15-page handbook.
The display features two windows, one showing the British Isles map, the other various data. Operation is simple.
Select New from the pull-down Route menu, and type your origin into the From window, press return, type your destination into the To window. Click on the GO gadget, and after a few seconds a line indicating the fastest route appears on the map. The distance, time and fuel costs appears in the control window.
You can find the shortest possible route (not necessarily the same as the fastest) by clicking on SHORTEST, insert breaks in the journey by entering stopping-off points in the VIA boxes, and zoom in for a closer look at any section of the map. New data for departure time, fuel cost and average speed can also be entered into the input windows.
Although the map presents roads as straight lines between points, which isn't of course accurate, you can calculate a more precise idea of your route by checking the information in the display window. Entire maps or routes can be printed out, preferences saved as defaults and nonroute roads toggled on and off.
At £39.95, GB Route might be a good investment if you do a lot of driving.
However, due to memory limitations it covers only motorways and A roads, so serious road warriors may want to wait for the more comprehensive upgrade available in midsummer, though it will inevitably require 1 MEG plus and be more expensive.
FACILITIES EASE OF USE VALUE FOR MONEY OVERALL A good idea well implemented, but you may want to wait for the more comprehensive update Complex Computers, 221 Bacup Road, Rossendale, Lancashire, BB4 7PA, Tel. 0706 224531 GRAPHICS REAL THINGS, VOLS 1,2, & 3 The Real Things series from RGB Studios has carved a little niche for itself in the world of graphic animation. There are plenty of "clip art" collections available for use with desktop publishing packages, but this is the only series I know of which caters to the needs of animators. Volumes 1, Horses, and 2, Birds, have been available for
some months, but we'll take a quick look at them in conjunction with the new release, the ambitious Vol 3 - Humans.
Since the Real Things files are in the ANIM format, they will normally be used by Deluxe Paint III owners using 1MEG Amigas, though other packages such as Deluxe Video, AniMagic and CanDo will also work.
Each volume costs 29.95, not much considering the amount of work which has gone into them, and comes in a ADDmOHALS sturdy plastic file box with two disks, a comprehensive user guide which explains how to use the files in D-Paint, and tutorial documents covering subjects such as basic anatomy.
The fundamental idea of the Real Things series is that you should use the sequences of images in the ANIM files as a basis for your own animations, overlaying them on title sequences, recolouring them, or simply using them as a frame-by- frame basis for whole new sequences. On the Birds and Horses disks, sequences of animals flying, running and jumping are often accompanies by suitable backgrounds.
On the Humans disks, backgrounds are ignored in favour of more and more detailed animations, including artistically unclad males and females walking, running, jumping, and talking in head-and-shoulders views.
The range, accuracy and usefulness of the files are generally very high, and on the Humans disks you're also given a set of "cut-and-paste" items of clothing so you can experiment with dressing up your figures.
I’ll certainly look forward to seeing the forthcoming volumes in this excellent series, which include butterflies, insects, and fish and marine mammals.
FACILITIES EASE OF USE VALUE FOR MONEY OVERALL & Beautiful and useful animations ideal for the ambitious computer artist BUSINESS digita accounts PACKAGES For small businesses, keeping accurate accounts can mean the difference between success and failure, so software packages have to be chosen carefully. In most cases, the tired-and- tested PC-compatible is the chosen platform for financial software, but the Amiga’s potential for PC-emulation has allowed it to infiltrate some businesses. It will be interesting to see whether companies like Digita continue to find the Amiga worth supporting
in this market.
S3® Of the four programs here, three - Cashbook Controller Final Accounts and System 3, are definitely for small businesses, while the fourth. Home Accounts, is also aimed at domestic users. Home Accounts (£29.95) comes on a single disk with a 40-page manual.
It runs under Workbench and can be backed-up or transferred to hard disk.
The program allows you to control up to 10 accounts, normally for a period of one year. After setting the correct date you create your account details, entering basic details such as the type (savings, current, credit and so on), then the terms of expenditure you want to cover (income, rent, housekeeping, transport and so on). The program functions like a mini-spreadsheet, automatically carrying out regular
- transactions and presenting the year- end results.
For each account you can set upper and lower limits (if, for instance, you don’t want to go overdrawn, or have too much money in a current account), enter individual transactions, enter memos, search for keywords, perform various sorting operations, and so on.
Home Accounts is a very comprehensive and worthy program, but for serious business use you would need something more professional, like System 3. This £49.95 package has three main routines; sales invoicing, stock control and cashflow control. Features include invoice generation, VAT summaries, debtro control sales reports, project summaries, invoicing non-stock items such as labour, and so on. An extended version offers customer control and stock item facilities.
The last of Digita's offerings is the even more abstruse Cashbook Controller, also £49.95. This is an accounting package, but intended to supplement rather than replace your accountant (unfortunately). Features include double entry transactions for cash and sales accounts, account listing, monthly transaction summaries, VAT information, net movements on individual accounts and so on. A supplementary program, Final Account II (sounds like a Schwarzenegger movie), allows you to produce year-end accounts tor a further £29.95. As you would expect, none of these packages are particularly easy
or fun to use, but speaking as someone who can’t even make his chequebook balance they seem very powerful and comprehensive.
The Most AUTHENTIC MULTI-MANAGER Football Game Has Finally Arrived. After 2 Years Research 8 Development The Ultimate Game Is Ready And Waiting To Test Your Skills. FEATURES INCLUDE:- Multi-Manager Game for 1 lo 4 Players.
Full UK and European Cup itinaiy including FA, League, Zenith Data, Leyland Dal, European, Cup Winners and UEFA Cups. All Cup matches are played to the precise rules, eg. 2 Leg Ties. Extra Time, Away Goal Rule, Seeded Draws, Penalties, etc. Complete league line up with 201 st division teams and 24 in the 2nd, 3rd and 4th.
End ot season Play-offs with expulsions.
All team surnames are the real ones for all 92 clubs (CURRENT 89,90 SEASON).
Historic Records are maintained for 6 seasons with the ability to call up all previous results against your next opponent.
A Lively Transfer Market to Buy and Sell Players with an end of season deadline.
Player Loans, Free Transfers with Approach 8 Otters on players or trainees.
Managers can be sacked or offered jobs at better teams.
All screens are displayed in a pleasant format, which is easy to use and comfortable to read. PRINTER facilities also exist.
Complete Instructions, for Ihe beginner, are provided in a 16 page booklet.
...and would you believe it doesn't stop there! We have included many other tine details which are just impossible to list in this space. They include all the regular features you would expect like loading 8 saving your game, player injuries plus much, much more. The most genuine implementation ol a Football Managers hectic season awaits you for only £19.95. Take Your Team To The Top And Win The Double.
Or Are You Good Enough To Win The Quadruple Crown. Never Yet Achieved By A League Team Manager.
FACILITIES 9 EASE OF USE 6 VALUE FOR MONEY 7 OVERALL 7 Powerfill if intimidating financial software packages for home and small businesses Digita International Ltd, Black Horse House, Exmouth, Devon, EX8 1JL, Tel. 0395 270273 Available lor the Amiga & All Atari ST's. PC Version Coming Soon.
MAIL ORDERS Send £19.95, Guaranteed Cheque Postal Order Credit Card Details to: 32D Southchurch Road, AVAILABLE FOR IMMEDIATE DISPATCH Southend-on-Sea ( Essex SS1 2ND .V.J.nr-.'A IlK orders outside the UK please add £1.00 extra.
TELEPHONE ORDERS (0702) 6005570;Sn P3 ?
10-12 MAY 1991 FRIDAY, SATURDAY SUNDAY 10am-6pm An Aladdins cave for Computer Buyers... Just imagine the world’s biggest megastore dedicated to offering every type of popular computer, peripheral and software package at unbeatable prices.
That is what you have in the Spring Computer Shopper Show.
No matter what you are looking for, you are guaranteed to find it here and SAVE MONEY.
Not sure what to buy when you are confronted with such a choice?
Don't worry. V fe have experts on hand to help you make the right choice whether you are a first time buyer or a committed enthusiast Step into this Aladdin's cave of the computer world and you'll find -
• More than £2 million of special offers.
• Up to 120 stands offering every possible permutation of
• A major advice centre staffed by experts drawn from all machine
• The Shopper Business Theatre where you can watch leading
software houses put their products through their paces.
• A PC Village where you can see the complete range of IBM PC
If Aladdin had owned a computer - or wanted to buy one - he'd have been the first in the queue.
Sponsored by MAGAZINE J TICKET HOTLINE 051-3571736 Only one voucher per person Photocopies not valid £1 OFF VALID ON ENTRY TO THE SHOW ONLY Or alternatively worth £4 off a family ticket Friday 10am-6pm Saturday 10am-6pm, Sunday 10am-6pm Lb mm warn mm mm mm mm mm Hi wmm mm hi mm mm mm mm ¦"•AND Finally... TEN FAMOUS PEOPLE WHO OWN COMPUTERS (PROBABLY)... When I Grow Up I Wanna Be... Steve James: A Spy (he even sent the Queen 10p for his outfit and gun!), Dr Who (Patrick Troughton), Harold Wilson, Jacques Cousteau.
Dan Slingsby: A spaceman, A Clanger, A mad Axeman, one of the Hairbear Bunch. ** Mark Patterson: Old enough to get into pubs (he still can’t), Guitarist, A Jedi Knight.
Steve Merrett: Clinically insane, Dr Who (Jon Pertwee), West Ham’s goalie, Wonder Woman’s bra.
A little odd this, but fascinating nonetheless. By placing what appears to be one of those multi-faceted disco balls between two infra-red sensors, the ball is apparently held suspended in mid-air and, providing it isn't walloped too hard, it can be made to spin and revolve on its axis. It's supposed to be used to impress your friends and elderly relatives, and is also thought to be very thera- putic and relaxing.
Sign Of The Times For those of you addicted to the likes of Russell Grant and the countless other ‘star gazers', then this gadget is for you. Using a series of complex charts, this little device can predict your future up to the year 2020 on its tiny LCD screen. It will indicate your luck with money, girls, and life in general, and also helps to see whether it is worth getting out of bed each morning.
Quite what happens to your life when the batteries start to go is a little worrying, but there you go... tains mini-versions of Roulette, Backgammon, Casino Craps, Chess, Draughts, Pool, Black Jack, Cribbage, Dominoes, Chinese Checkers, Straight (Mill) and Surround. The pool set even comes complete with a tiny triangle to round the balls up with and miniscule cues - but what about the chalk, that's what we want to know!
1. Super Monaco Guppy
- U.S. Gold TOP TEN
2. Turrican 2
3. Speedball 2
5. Fantasy World Dizzy
7. Final Whistle
8. Little Puff
9. F19 Stealth Fighter
10. A10 Tank Killer
2. Cods - Renegade
3. Rick Danger-Huss - MicroProse
4. Atomic Robo-Squid Activision
5. Skate Or Die - Electronic Arts
6. Elvira: Mistress Of The Shark - Accolade
7. Z-Trout - Rainbow Arts
8. Carp-oon - PSS Mirrorsoft
9. Wrath Of The Bream-on
- Readysoft 10 Sole-o Flight U S Gold WHAT THE TEAM ARE PLAYING
THIS MONTH ... Steve James: PGA Tour Golf, Centurion, SWIV Dan
Slingsby: Hill Street Blues, PGA Tour Golf, 'Nam Mark
Patterson: Bard's Tale III, PGA Tour Golf, F-15II Steve
Merrett: Chuck Rock, Toki, SWIV Andy Beswick: PGA Tour Golf,
SWIV, Full Contact Ten Machines That Are Gone But Not
1. The Mattel Aquarius
2. The Vektrex System
3. The Sord M5
4. The Jupiter Ace
5. The Oric Atmos
6. The Dragon 64
7. The Vic 20
8. The Commodore PET
9. The ZX80
10. The MSX VIDEO VIEW HALLOWEEN 5 Guild Available lo rent now
Old Michael Myers, that perennial slasher who seems to have
out-lived Friday The 13th's Jason Voorhees, * returns tor
another bout of slashing, killing and. Er... more killing. As
in the first two and the fourth film in the series (Halloween
III was Myers- less), Michael has escaped his certain death
and is once again being chased by his old Doctor, Loomis
(Donald Pleasance). However, his main target is the sole
remaining member ot his family, his niece Jamie, but to get
to her he must systematically butcher anyone who gets in
his way. Now this may not sound particularly innovative, but
Halloween 5 still delivers the odd shock, and Michael finally
takes his mask off.
Fives Years Ago... Exclusive C64 reviews of Green Beret, Fairlight, PSI-5 Trading Co., and Bomb Jack.
Massive feature on the Amiga - Is it a gamers dream?
Amiga Marble Madness scrutinised - is it as good as the coin-op?
News: Sam Fox's Strip Poker arrives, courtesy of Martech. Wild Bill Steely arrives in London. Argus announce a range of productivity software for the ill- feted Cl 28.
EXORCIST III CBS Home Video Available to rent now William Peter Blatty returns to helm this second sequel, which has very little to do with the original two films.
A serial killer is tracing people who apparently had things to do with the first exorcism. The lastest victim, a priest who performed the rites, has been found decapitated.
Investigations lead to Patient X (genre vet, Brad Doutif) who appears to be possessed. The main problem, though, is that X is locked up all day and that there is no way he could possibly get out to commit the atrocities. Despite a good scenario, Exorcist III is bloodless, slow and just a tad boring - it doesn't really warrant a rental.
DARKMAN cic To Rent From April 22nd After his brilliant but low budget Evil Dead films. Sam Raimi's Darkman proves that he can survive the leap from small movie to blockbuster easily. A professor is hideously disfigured when a band of crooks break in and try to kill him. With everyone thinking he is dead.
Whitesnake (the Doc) creates a plastic skin which can be grafted on to his face to make him look normal, but it can only last a short while before it starts to decay. As he starts his life as a vigilante and tries to avenge his disfigurement, he eventually meets up with his ex-girlfriend, and despite his wrecked face, they are still in love (aaaaahl). Darkman is Raimi's most adventurous film, but he pulls it off admirably. It is perfectly paced and extremely enjoyable. Rent it now!
Whilst on an archeological dig. A young boy sees his parents brutally killed. The film then picks up a few years later, with the obviously disturbed bloke out to find out what happened. Thanks to a paying girlfriend, he manages to return to the place where the incident took place, and it transpires that something odd is still occurring there. Much chasing follows, and the story starts to unfold. Not particularly taxing or new, Schizo is worth a look if both Darkman and Hardware are out.
¦ f you have enjoyed reading this issue ol CU IMAGE WORKS - a FREE software gift I AMIGA you are bound to be interested in Subscribing to CU AMIGA tor only £29.95 our fantastic new subscriptions otter. The has so man, benefits ter the sell oiler aims to give you value lur money, an enthusiast el computer enlerta nment. He e easy way to regularly receive your favourite are a lew points to consider whilst pondering magazine, and ¦ thanks to our Iriends at this small but worthwhile investment: SUBSCRIBE TO CU AND
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rights reserved IMAGE WORKS. Irwin House. 118 Southwark Street.
London SE1 OSW Tel 071-928 1454 Fax: 071 583 3494 ~No ugly
wart-nose is t rR «k gonna make a monkey out K of me! But
that's just l||| what that witch has done - mL one minute I'm
the mighty , Toki and the next I'm having breakfast debusing my
armpits, I can't walk a step without tripping over my A
knuckles and, oh, there's an overhanging vine - time to swing
out sister! But my broken heart is going ape. My beloved Miho
(I can't wait to share a banana with her) has been kidnapped
and somehow I’ve got to regain my manhood - until then Mj) I'm
just swingin' in the rain! Ky The arcagiguj . Sensation by
- V .. * is now available .
Jy*1 * • VfTs for your micro.