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No need to worry any longer - we have released issue 2 of our ‘Internet Informer’ for Amiga users. A leaflet that offers you all the information you require in order to get your Amiga onto the Internet. Modem choices, software that is available, service providers for the Amiga, questions and answers. It also contains information about NetConnect and what we can do to get you onto the Internet. For your free copy, call us or write to us. WELCOME Month Summer may be a traditionally slow time for the industry, but for it seems to be flying by... When you are counting the days, waiting for some news, time seems to drag. If you remember back at the World of Amiga show in London on May 15th, Amiga Inc. said that they would be announcing their partners for the next OS within 30 days. Those 30 days have passed and we still haven’t received any definite news from Amiga Inc., which is a shame, not because we are in any way concerned about their future plans but more because we can’t reveal them more fully to you. You will find, however, that we have nevertheless attempted to dispel some of the more scurrilous rumours regarding the decision, and we inform you of the way Workbench development is likely to proceed in our feature on page 20. But time hasn’t been dragging by for us at all because we have had an unexpected amount of activity to cover. As you may have deduced from the cover, we are revisiting the subject of emulators, with a new version of Fusion, an update to ShapeShifter and the only PC software we have ever covered, Amiga Forever 2.

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Document sans nom THE WORLDWIDE MAGAZINE FOR ALL AMIGA USERS £5.99 ¦ AUGUST 1998 ¦ ISSUE 113 Hfl 28.95 ¦ US $ 15.50 Your complete guide to the most up-to-date emulators Windows logo © Microsoft 1998 Vlac™ OS logo © Apple Macintosh 1998 AFCD29 Golem playable demo Have tun with our exclusive taster of FMV game Golem
- only on our CD.
Doom Editor DEU is THE Amiga utility for gamers
- you can use it to customise Doom!
Your stuff!
A great selection of your contributions this month
- you can even speed up your copy of Quahe!
What to expect from WB4.0 Uke lightning!
The Power Flyer gives your drives some welly!
Settle down!
Foundation reviewed inside!
Deluxe Paint 5 is now available on CD-ROM or Floppy Disk.
Blitz Basic 2.1 is now available on CD-ROM or Floppy Disk.
Subscribe to the Aminet Series and receive each CD for just £8.99 Subscription is FREE and each CD is only charged upon release.
BLITZ BASIC 2.1 £17.99 Full Version available now inc. Networking & Amiga Emulation.
AMINET 24 AND SET 6 IN Lightrom 4 £19.95 Lightrom Gold £14.99 Dem Rom £ 9.99 CygnusEd
imim. Jl umuuiuuLwm '-m. Iviuwiulwuii itJiuiu.i... Siamese RTG
2.1 CD £ 29.99 Elastic Dreams CD £ 49.99 AGA Toolkit £ 9.99
In-To-The-Net CD £ 9.99 The Learning Curve £ 19.95 Miami &
In-To-The-Net CD £ 29.99 Personal Suite CD-ROM £ 4.99
VV1IGA Personal Paint 6.4 & Manual £ 4.99 Imagine 3D PD £
14.99 Fusion (Mac Emulator) £ 49.99 PCX (PC Emulator) £
49.99 Speccy ‘98 £ 14.99 Retro Gold £ 9.99 Epic
Encyclopedia ‘97 £ 19.95 Amiga Desktop Video 2 £ 14.99
Magic Workbench Enhancer £ 9.99 Internet Clipart Ssmmlung
Epic Collection 3 CD £ 14.99 NFA AGA Experience 3 £ 9.99
iBrowse (Full Version) £ 24.99 The Hidden Truth £19.95 Enc.
Of the Paranormal £ 14.99 3D CD 1 Objects £ 9.99 3D CD 2
Images £ 9.99 UPD Gold £ 14.99 ...t.r.vr J*l». T
International Distributor Access all of the PC Drives.
Read & Write to the PC.
Load files directly from the PC.
Up to 49k sec for Amiga PC.
Up to 29k sec for PC Amiga, iasy Installation for Amiga & PC.
Equires WB2.04+ & Windows 95 letwork PC includes a 3m Cable, Installation disks for both computers, detailed manual and a companion CD-ROM.
He CD contains utilities for the Amiga & PC and the Amiga Emulator for Windows 95 with games & demo files.
UAKE The most eagerly awaited game ever for the Amiga is here. All the features of the PC version are present, including the use of game expansions. Go kick some Hundreds of add-ons for Quake and Doom 2 ready to use from the CD. The contents include Bots, CTF, 100’s of Levels, new weapons and game extras.
: Blizzard PPC Cards for the Amiga 1200 603e 160 Mhz with 040 £249.00 or with 060 £489.00 603e 200 Mhz with 040 £309.00 or with 060 £539.00 603e+ 160 Mhz with 040 £299.00 or with 060 £529.00 603e+ 200 Mhz with 040 £369.00 or with 060 £599.00 Oxyron Patcher for 040 & 060 only £14.99 Other Hardware available call for a full price list.
Picasso 4 24 Bit GFX Card £249.99 Two Speed CD-ROM & Squirrel Bundle £79.99 Four Speed CD-ROM & Squirrel Bundle £119.99 Eight Speed CD-ROM & Squirrel Bundle £149.99 Twelve Speed CD-ROM & Squirrel Bundle £169.99 A1200 4Mb Ram £49.99 Viper Mk 2 030 £79.99 ProMidi Amiga Midi Interface £24.99 Squirrel SCSI £54.99 or Surf Squirrel £89.99 560 dpi 3 Button Amiga Mouse £10.99 2 Button Mouse £8.99 or CD32 Joypad £9.99 Competition Pro Amiga Joypad £16.99 External Amiqa Floppy Drive £39.99 THIRD MOON BLME TRAPPED 2 NAPALM £24.99 £14.99 £19.99 £29.99 Amiga 1300 £349.99 Amiga 1400 £469.99 Amiga 1500
£599.99 & PC Keyboard £149.99 or Amiga K B £169.99 Tower Kit £159.99 Zorro 2 £149.99 Zorro 3 £319.99
3. 5” Bay £11.99
5. 25” Bay £29.99 Keyboard Case £39.99 PCMCIA Adp. £29.99 4 Way
IDE £34.99 Int. Scan Doubler £69.99 Ext. Scan Doubler £79.99
SVGA Monitors Available CBUMC ECS) £12.99 UK Postage &
Delivery Rates: CD-ROMs, £1.00 for the 1st item and 50p each
extra item.
GAMES. £2.00 for the 1st item and £1.00 each extra item.
HARDWARE, £6.00 up to £150 value and £10.00 above £150 Overseas rates are double for CD-ROMs and GAMES.
We wl PRICE MATCH on Sortwire *¦%.
Nemac 4 CD Civilisation £
19. 99 Manyk Mayhem £ Street Racer CD Mega Typhoon £ £ 12.99
Minskies £ Ulitmate Gloom Pinball Fantasies AGA £ £12.99 Road
Kill £ Wendetta CD Road Rash £ £16.99 Slamtilt AGA £
Strangers CD Spherical Worlds £ £19.99 Super Skidmarks £ Big
Red Adv. CD Testament £ £19.99 Theme Park AGA £ Civilisation
CD Tile Move £ £ 14.99 Time Keepers £ Gamers Delight Time
Keepers Exp. Disk £ £ 16.99 Tin Toy Adventure AGA £ Games
Room Tiny Troops £ £14.99 Tommy Gun £ Simon the Soceror UFO £
£14.99 Valhalla 1 £ Assassins 2 CD Valhalla 2 £ £9.99
Valhalla 3 £ Assassins 3 CD Virtual Karting AGA £ £14.99
Watch Tower £ Grand Slam Gold XP-8 £ £ 8.99 Zeewolf 2 £
Requires Quake Lemmings £ Cannon Fodder 1 or 2 £ Dog Fight £
Player Manager 2 £ Dune II £ Railroad Tycoon £ Overlord £
Enemy £ Arcade Action £ Acid Attack £ Burnout AGA £ Bograts £
Breathless AGA £ Colossus Chess £ Desert Strike £ Extreme
Racing AGA £ F15 Strike Eagle II £ F19 Stealth Fighter £ F17a
Nighthawk £ Gloom £ Microprose Grand Prix £ Formula 1 Masters
£ Hillsea Lido £ Hugo £ Impossible Mission 2025£ Jet Pilot £
£59.95T high quality modems netconnect v2 Choose from three
high-quality branded modems - the top of the range, award
winning PACE 56K, the new PACE ‘Solo’ 56K or the middle of
the range Dynalink modem.
Both come with a five year warranty. The PACE modem also ships with free lifetime technical support, UK caller ID (only modem available which supports this), a superb speakerphone, conferencing feature, volume slider, easy to understand LED’s and non-technical, easy to read documentation. The PACE is currently the best 56K modem you can buy, virtually winning every single modem review in the PC, Internet and Mac press. All PACE 56K modems are now v90 shipping ready - the agreed standard for 56K connectivity. Why not treat yourself to the brand new PACE ‘Solo’? The ‘Solo’ be used standalone
from your Amiga. Want to go on holiday but need to receive fax and voice messages, but don’t want to leave your Amiga running? The ‘Solo’ is the answer.
NetConnect v2 is the easiest and most comprehensive Internet compilation designed to enable any Amiga user, from novice to expert level, to get onto and use the Internet. Based around 11 commercial programs (including the Contact Manager), and worth over £150 if bought separately, you are given all you will need to get the most from the Internet. By using the new Genesis Wizard, a user should be able connect to the Internet in a matter of minutes. Ideal for both an Internet or local area network connection.
11 Commercial Programs within NetConnect v2!
VOYAGER-NG Voted the best Amiga web browser by CU Amiga - supports SSL for securing ordering, HTTP 1.1 (for the fastest web access) fastmem AGA support (use fast mem to store images) and very soon JAVA™, Javascript and AGA fastmem support!
AMFTP AmFTP is the ultimate Amiga FTP client.
Download upload programs from any FTP site, also supports ADT to allow you to download the latest files from the Aminet and Archie to search FTP sites for files.
MTALK A direct chat client for the Amiga. Acts as an online answerphone service for people to leave messages. You can talk directly realtime’ to friends on the Internet.
QaceExternal 56K Modem The PACE Solo' 56K modem replaces your existing fax, answermachine and modem. It can work independently from your Amiga (so you can turn your computer off to receive messages, if you prefer). It contains the features listed to the left and includes:
• Full specification fax voice answer machine with message
replay, time stamping, remote retrieval of messages all
operational in stand-alone mode.
• Stored messages accompanied by time, date and caller-id where
• On board memory stores any combination of approximately 30
minutes of speech or 30 pages of faxes.
• Group 3, Class 1 and Class 2 FAX (14.4)
• 1 expansion bay with 2 sockets for flash memory expansion
• Memory expansion options upto 32Mbits.
• 5 backlit function keys, 11 function keys
• Quality branded PACE 56 voice modem
• v90 ready (new 56K standard) ¦ 5 year warranty, life time free
technical support
• 56000 bps DATA FAX VOICE modem - true v34+ Throughput to
115,200 (230,400 for internal) BPS
• Group 3, Class 1 send receive FAX (14.4) ¦ V.80 (video
conferencing) capable
• Call Discrimination ¦ UK Caller ID (unique to PACE modems) ¦ 10
LED's for full status monitoring Analogue Simultaneous voice
and data (A.S.V.D.) ¦ Speakerphone for hands-free operation
• Mute button for secrecy Upgradable ROM chip ¦ On Off switch to
rear of unit ¦ Volume slider for speakerphone control ¦
Includes headphones microphones - voice control
• Serial cable included (with 9 & 25pin connectors) AMTELNET-
AMTERM' X-ARC AmTerm is a communications package which allows
you to connect to a BBS, to another user (direct link),
transfer files via a serial connection (AmigaoAmiga, AmigaoPC
X-Arc is the Amiga's answer to WinZIP™ - automatically decode LHA LZX ZIP files, edit the contents of these archives, create your own archives. Full integrates with NetConnect v2!
Plus much more..
• Setup Wizard - makes configuring your ISP a doddle. Choose your
modem, enter some user details and then the rest of the process
is completely automatic! Easy setup of more than one network
interface - use more than one ISP or setup a Local Area Network
(for the Siamese).
• MIME Prefs - Central MIME prefs interface means that you only
need to setup file types once with on nice interface! This
saves masses of time and effort (especially for beginners).
• Control Manager - A central control manager that allows you to
store your favourite web and ftp sites, IRC servers channels,
friends, email addresses, fax numbers and then use them within
various NetConnect modules - Voyager, Microdot-ll, AmFTP and
AmlRC! Also compatible with STFax Pro.
• Multi-User System - Use Genesis NetConnect with more than one
user (a family) and log in on startup, use your own
preferences, your own account(s) within Microdot-ll etc.
• Programs are now keyfile based (can be used with any TCP stack
- Miami etc)
• Extras pre-configured: MIME types (CD only), datatypes (CD
Only), online help files etc
• Dock bar - allows you to create multiple dock bars with point
and click ease - just drag the icons you have created into the
icon bar! NetConnect v2 is pre-setup with its own icon bar for
ease of use.
I PLEASE NOTE: PACE 'Solo' modem available 18th May. Limited UK stock, order early to avoid disappointment ni Dynalink 33.6K External Voice Fax Data Modem £69.95 Dynalink 56K External Voice Fax Data Modem £89.95 PACE 56K External Voice Fax Data Modem £129.95 PACE ‘Solo’ 56K External Voice Fax Data Modem £189.95 modem pack options from..£79.95 Various money saving packs are available. These are all based on the Dynalink 56K modem. Packs based on the 33.6K or PACE 56K or PACE ‘Solo’ 56K modem available.
NetConnect v2 CD [contains many extras: datatypes. MIME types (for www browsing) and much more] NetConneCt v2 Floppy Disks [only contains the core programs & online help documents] NetConnect v2 Upgrade from v1 [registered NetConnect v1 users only] £59.95 £59.95 £call Pack Contents £ Prices
• I* PK01 56K Modem & STFax PK02 56K Modem & NetConnect PK03 56K
Modem & NetConnect & STFax PK04 56K Modem & NetConnect &
Hypercoml & STFax PK05 56K Modem & NetConnect & Hypercom3Z &
STFax DEDUCT £20 for a Dynalink 33.6K Modem (instead of the
Dynalink 56K) ADD £40 for a PACE 56K Modem (instead of the
Dynalink 56K) ADD £100 for a PACE ‘Solo’ 56K Modem (instead of
the Dynalink 56K)
• All packs come with one month free connection to Demon Internet
and or UK Online
• Choose between the CD or Floppy disk version of NetConnect with
your modem pack £ 99.95 £119.95 £129.95 £164.95 £189.95 stfax
professional £29.95 STFax Professional is new commercial fax
and voice mail program which enables you to use your Amiga as a
digital answer machine, send and receive faxes from most Amiga
programs and setup a mini-BBS. Ever wondered who companies
manage to create their voice based operator system? You can do
this at home! ‘Press one to leave a message for Mike or press
two to leave a message for Sue’. STFax is also ideal for the
small business owner: setup a fax on demand service (so
customers can receive information about your products 24 hours
a day), advanced message box system for the employee’s, log
callers via caller-ID, control other programs etc. New v3.2
offers you even more powerful voice features, including:
• Full Fax Features:
- Full Fax Modem Class (1,2,2.0) Support
- Phonebook - store all your fax and telephone numbers
- Scheduler - store fax messages to send at specified times
- Broadcasting - send one fax to more than one recipient
- Reports - quickly see when a fax was sent and received
- Printer Driver - redirect all print-outs to a fax file (print
from Wordworth, Pagestream, Final Writer, a text editor etc!)
- Fax Viewer - view outgoing incoming fax messages
- Fax Forward - forward faxes to another machine
• Advanced Voice Features:
- Advanced Digital Answer Machine - unlimited storage space
- Multiple-User - assign voiceboxes to individual users. A family
could have a voicebox per member and receive their own voice
- Advanced Voice Scripting - create your own voice network fax on
demand service
- Use the Modem as a Telephone - make and receive calls via STFax
Pro and your modem
- Remote Access - listen to your messages from an external
source, ie. From another phone or even country!
- Caller-ID - see who is calling you (number and name of caller),
choose to intercept the call or allow STFax to auto-answer, see
who has left a message and 'reply' to the caller via the modem,
attach a personal greeting to a specific phone number and only
that person hears the message.
- External Program Control - start an arexx script when an
incoming call is detected or when the caller has hungup and
control other programs. A music player could pause for an
incoming call and then continue when call has ended.
- Call Screening - blacklist phone numbers. Sick of sales people
calling after 6pm? Nuisance callers? Blacklist their numbers
(you can even blacklist ‘withheld’, 'unavailable’ and
'international' numbers) so STFax either ignores their call or
simply plays a custom greeting "sorry, this household does not
welcome cold sale calls"! You can also set priorities per
caller - STFax notices an important caller, it plays a warning
I. .la0”* Jii nl [jgjH m_______1 ml miscellaneous By Disk By
Email Miami - TCP IP Stack for the Amiga £28.00 £26.00 Voyager
Next Generation £22.00 £20.00 Microdot-ll £20.00 £18.00 AmlRC
£20.00 £18.00 AmFTP £20.00 £18.00 AmTalk £17.00 £15.00 X-Arc
£14.00 £12.00 AmTelnet + AmTerm Package Deal £20.00 £18.00 5%
Discount when 2-4 Vapor products are bought, 10% Discount for
5+ high speed serial cards £44.95 The Hypercom range of
high-speed serial cards offer your Amiga the fastest
connection to the Internet, for comms and fax transfers.
Available for the Amiga 1200, A1200 Towers and Zorro-I based
machines (Zorro version suitable for A1500 2 3 4000 or a A1200
Hypercoml A1200 1 x 460,800bps highspeed buffered serial port £39.95 Hypercom3 A1200T 2 x 460,800bps highspeed buffered serial, 1 x 500K bytes sec parallel port £79.95 Hypercom3Z Zorro-2 3 2 x 460,800bps highspeed buffered serial, 1 x 500K bytes sec parallel port £74.95 Hypercom4 Zorro-2 3 4 x 460,800bps highspeed buffered serial ports £89.95 DELIVERY CHARGES . mcniM Oval House, 113 Victoria Road, Darlington, DL1 5JH Tel : 01325 460116 Fax: 01325 460117 E-Mail: sales@active-net.co.uk | visa http : www.acti ve-net.co. u k S'Ware - £0.50 for UK delivery
- £1.00 for EU delivery
- £1.50 World delivery H'Ware - £4 for 2-3 day delivery
- £6 for next day delivery
- £call for Saturday delivery internet informer extra information
Still unsure about connecting to the Internet? Want more
information? Confused by all the acronyms such as ‘ISDN’?
Confused about the costs? Wondering whether your Amiga can
access the Internet?
No need to worry any longer - we have released issue 2 of our ‘Internet Informer’ for Amiga users. A leaflet that offers you all the information you require in order to get your Amiga onto the Internet.
Modem choices, software that is available, service providers for the Amiga, questions and answers. It also contains information about NetConnect and what we can do to get you onto the Internet. For your free copy, call us or write to us.
WELCOME Month Summer may be a traditionally slow time for the industry, but for it seems to be flying by... When you are counting the days, waiting for some news, time seems to drag. If you remember back at the World of Amiga show in London on May 15th, Amiga Inc. said that they would be announcing their partners for the next OS within 30 days.
Those 30 days have passed and we still haven’t received any definite news from Amiga Inc., which is a shame, not because we are in any way concerned about their future plans but more because we can’t reveal them more fully to you. You will find, however, that we have nevertheless attempted to dispel some of the more scurrilous rumours regarding the decision, and we inform you of the way Workbench development is likely to proceed in our feature on page 20.
But time hasn’t been dragging by for us at all because we have had an unexpected amount of activity to cover. As you may have deduced from the cover, we are revisiting the subject of emulators, with a new version of Fusion, an update to ShapeShifter and the only PC software we have ever covered, Amiga Forever 2.
I myself have had quite an enlightening experience thanks to another, rather unexpected hardware release - the Power Flyer. This rather excellent piece of hardware plugs into an A1200 and gives it a proper EIDE (or Fast ATA 2, if you want to get pedantic) interface, meaning most people’s hard drives will go at least twice as fast.
The hardware is really cunning and it has to be to replace the built in IDE interface. I urge you to check out the review on page 54.
One of the things it might be useful for is installing the mammoth Foundation, leading off our game reviews this month. ® EMULATORS PAGE 14 Amiga Forever could have a greater significance to the Amiga these days, so emulator guru Simon Goodwin gives version 2 the once over.
AN OS FOR THE FUTURE PAGE 20 Operating system expert Dave Taylor takes a look at the options open to Amiga Inc. and explains the features likely to be in the next version of Workbench.
Biffd-iga ccnmwrHj.dauMaj »«•» B *s tojai Mows »aikaft«5sir HB»!BSDtBa*«as -W-tao* Svik's an* sscsrs FOUNDATION PAGE 34 It has taken many painstaking months to produce, but now is the time for the graphically stunning Foundation to attempt to impress Andy Smith.
POWER FLYER PAGE 54 A small, inexpensive piece of hardware which will more than double the speed of hard drive access on the A1200. Are you interested? You should be... ISSUE 113 AUGUST 1998 SERIOUSLY AMIGA EH POWER FLYER Double the speed of your A1200 hard drives with Nick Veitch.
CD-ROM ROUND-UP Ben Vost looks at two of the latest silver discs to hit the market.
News and views from Canadian Amigans.
Roi 46 IEGULARS YAM 2 The latest version of this Shareware email software, delivered to you by Ben Vost.
Yet Another Mailer 2 - the best Amiga email software ever?
PD SELECT Dave Cusick ventures into the public domain.
BSCRIPTIONS The cheapest and best way to get Amiga Format MUSTEK VDC Ben Vost decides if the balance between high quality and low price has finally been reached.
The new digital camera from Mustek.
The places where you buy your Amiga goods.
Get up and running again with John Kennedy.
JAZ 2 DRIVE 72 Half the size, twice the capacity, twice as good? Ben Vost finds out.
SCAN MAGIC A scandoubler and flicker fixer in one.
Nick Veitch gets the picture.
Now it flixer fixes as well - the all-new Scan Magic from Power Computing.
CROSS DOS Ben Vost looks at the latest version of the Amiga's file handling software.
Get rid of those eight.three filenames once and for all.
66 LONG TERM TEST Jamie Winter explains how he squeezed his Amiga into a tower.
62 PPC PARTNERS SPUT Motorola take over as sole developers of PPC G4 processors after IBM quit the project.
A brand new 'newspaper-style' footy website for Amigans, and is there finally a real rival to SI I OS?
Nick Veitch shows you the best way to display your graphics on a monitor.
C FOR YOURSELF Drawing in windows with John Kennedy.
UNDER THE BONNET Simon Goodwin explains all about SCSI.
Join Dave Cusick's online community spirit.
MAILBAG & GALLERY Share your words and work with the Amiga world.
Now you're ready to draw your own icons.
Ash Thomas presents some handy hints and tips.
CREATIVE 64 59 62 63 54 CD-ROMS AFCD29 A playable demo of Golem, edit your own Doom levels and try out all the usual top notch Amiga utilities.
MICOHIAN 2 Create yoi Create your own customised icons with ease with this easy to use icon editor.
T Since Simon Goodwin's much-acclaimed series on the subject finished, there have been many developments in the field of emulators - a topic which now holds even more significance for the Amiga's future. Join us as we look in detail at Mac emulation on Fusion and ShapeShifter, the PC-hybrid Siamese system and the latest version of the commercial Amiga emulator, Amiga Forever.
501 a PLAYPAC Chuck little arrows in this darts sim or gobble ghosts in our new Pacman clone.
David Taylor reveals what the future operating system of the Amiga will be like.
WHEELS OF FIRE True 3D perspective racing with lightsourced, circuits? Andy Smith wonders how it plays.
It looks different and it works differently, but it could be the future... VIRTUAL KARTING 2 Donning his helmet again and yelling "Brrrm, brrrm", Andy Smith feels the need for speed.
26 PIC PROGRAMMING Use a new keyboard with your Amiga, courtesy of a little chip and Nick You'll be amazed at just how much a tiny little chip like this can do.
Andy Smith finds out if his brain still works as he tries out this top new puzzler.
58 CD WRITER You could win yourself a brand spanking new CDPIus EZWriter system from Eyetech in this easy to enter competition.
A classic-style shoot-em-up or has it shot itself in the foot? Andy Smith is the judge.
You've followed our WIP on this Settlers clone, now find out if it's any good.
Shooting and flying, fighting and pillaging, puzzling and pondering.
There's something for everyone... 38 The latest mixed batch of software from the Amiga community's amateur programmers.
42 Andy Smith makes Myst a lot clearer.
?;:;v WHAT’S UP?
Football news World Cup games and websites.
Toronto show report News and opinions from Canada's foremost Amiga show.
Motorola and IMB split The two long-term PowerPC development partners have separated.
¦ ¦ Motorola take over Branch unit instructions r~[ f Floating-point unit 64-bit Integer unit 32-bit In a shock announcement this month, long-time PowerPC partners Motorola and IBM are to split.
Apparently arguments over the direction that the new AltiVec technology was taking the forthcoming G4 range of processors lead IBM to take their leave from the Austin, Texas-based joint venture.
Set up in 1992 to develop the PowerPC, the Somerset facility in Texas will now be wholly owned by Motorola. Existing IBM- employed engineers at the plant have all been offered jobs with Motorola, enabling them to stay at the plant. IBM will continue to manufacture the current so-called G3 PPC chips up to the copper- based 400MHz version, but they will not be supplying the forthcoming AltiVec- based chips which they claim have little benefit in the server market.
AltiVec takes the form (in part) of a new vector unit added to CPUs.
Vc unit 128-bit f Although IBM manufactured the first PowerPC chips (the PC601 series), nearly all further output has come from Motorola. A further dissatisfaction with the desktop market, following IBM’s abortive efforts with the PreP and CHRP box computers, means that IBM will be pulling out of further development of the processor and looking to build its embedded systems market instead, away from the competition that the Wintel duopoly create.
Motorola have been in the embedded systems market since before there was one established and they are well-known around the world for their consumer technology products, including mobile phones and car stereos.
Their sales of the 68K family and even PowerPC family as central cores for embedded systems far outweigh the number of chips they supply for the desktop computer market, including the .Amiga and Apple Macintosh. In any case, Apple watchers Mac Format were not worried. .Alex Summersby, editor of Mac Fortnat, said, “This whole thing won’t make much of a difference to the Macintosh market for years to come.” Of course, this is all taking place against a backdrop of Intel reducing the price on its Pentium processors, with reductions of as much as 32% on some chips.
On a side note, Motorola’s 68060 chip has been very hard to source, leading Amiga accelerator manufacturers to offer the older and slower ’040 as an alternative, phase 5’s managing director, Wolf Dietrich said that Motorola were claiming a lead time of twelve weeks and asking an increased price per chip that made those that have to wait patiendy for an ’060 grind their teeth.
It is unclear whether the reason for this lack of chips is down to delivery of the 75MHz 68060 we talked about some months ago, and which has since been detailed on Motorola's own website: httpy www.mot.cQm- WHAT THE HECK'S ALTIVEC?
Ithough Intel's MMX (MultiMedia extensions) add-on for the Pentium processor has been well-touted, the popular opinion in hardware circles is that it's not very useful and can even slow down certain operations on a PC. AltiVec is, to some extent, the PowerPC version of these extensions but with many more instructions included, not just image and sound. The new extensions will comprise a hardware part and upgraded system software to deal with them. In addition to the existing integer and floating point execution units that all PPC processors have (and which most '040s and '060s also have - we
know them as separate units for the '030, the CPU and FPU), there will be a new vector unit, presumably designed solely for 3D operations within the computer.
AltiVec adds fatter pipes and a "data engine" inside the PowerPC chip for manipulating large quantities of all sorts of data. Potential applications include speech processing and networking routers which manage Internet traffic. Indeed, the chip is to get its first public airing at a networking conference rather than a multimedia event.
However, there's always the sting in the tale as the new processors using this AltiVec technology will be no faster than existing processors if programmers take no advantage of the new instruction set.
They think Kt all over!
Should you be girding your loins to watch the World Cup final as you read this, you'll be interested to know that Alive Mediasoft are girding theirs to release what they claim is the definitive football game for die Amiga, Samba World Cup. The CD version of the game promises full spoken commentary in English and German and the game should run on ECS, AGA and graphics card-equipped systems.
Included so that you will be able to change the names to protect die innocent. In addition to being able to actually play games of football, Samba World Cup will also offer a full management simulation, such as the one included in Sensible World of Soccer.
For more details, look out for the next issue of Amiga Format, or contact Alive Mediasoft on 01623 467579.
Although news of the game has been around for some time now, it should be on sale before the seats in the St. Denis stadium are cold - look out for the first demo of it on our next CD, AFCD30.
( ) ( ) The game promises different W weather conditions as you play matches in six of Europe's x-n *- best-known leagues... A ) L A lot is promised for Samba World Cup. Let's hope it lives up to its potential.
P y KS Of rH£ DAY .It-•« -»( 4 OC ioutlili.inplon P . Flab I. 1 v I. iverpoo I
J. D.I iOl I t lottoith.in Mol-.p The game promises different
weather conditions as you play matches in six of Europe’s
best-known leagues - the Premier League, Serie A, the
Bundesliga and the French, Dutch and Spanish leagues. You can
also take part in European Cup games and die World Cup itself.
At die moment, it isn’t clear whether the teams and player
names will all actually be accurately transferred from
existing details, but there will be an editor TOP 25 AMIGA-
PRODUCTIVITY today’s newspaper • register • help J football
Playstation Plus ili? ’ nniii "An Absolute Classic FRANCE 98 v
v vio otb all 3 6SC&U k Bieakmg News Today's Paper Register
365 Continued overleaf Sticking with football for the time
being, we have news of a new website called Football365.
This site is devoted to bringing football news from around die world every’ single day of the week. Why have we devoted space to advertising what seems to be just another website? The reason is that it is really more of a newspaper than a static site and they’ll send you an email every morning containing the day’s football news for reading offline.
There’s also an Amiga client written by those boys at AmigaSOC, designed to take apart the attachment so that y Mb you can view it with A your favourite 4 browser, whether jL that’s Voyager, iBrowse or Aweb.
The site itself has some high- 4SIS1 powered names contributing to it, including Channel 4’s Under the Moon presenter, Danny Kelly.
¦ To get your own personalised football paper delivered free to your computer every day, zip along W to http: www.football365.co.uk and get yourself signed up for the Amiga client software.
Football365 is me definitive guide to France 98
- no other website will do ®WOBLD CUP LATEST CHILE I AUSFRIA I m3
Group 6 from Saint Etienne NEWS C9t.QMBA.WCA QVT T1NQ England
boost as Aspnila sent home NEWS CainERWQQP COMING HOME?
CoHn faces k-c after breaking hand SHEARER ft AQAMS IN NEW ftUUBY S£fl8£ Key men sit out training - again Football365 has some great writers working on it and you can read it online or offline.
0 Ityou Sk» wl-Al you see 0 If you want TONS more Dmt»ou want h oalvered dssy ky b And you vent it ABSOIUTEIV TOOAVS HEADLINES AlWE AND MCMNG .Aminet Set 6 ...Aminet 24 .. Amiga Format CD27 Amiga Tools 8 Amiga Forever 2 Aminet 23 . . Amiga Format CD26 ...... Oxyron Patcher .Wordworth 7 Miami v3.x ..... Aminet Set 5 Kara Collection ...Aminet 18 . Siamese System v2.1 ... Scala MM 400 TurboPrint Prof 6 Personal Suite .Aminet Set 4 Elastic Dreams Aminet 22 .Aminet Set 3 Deluxe Paint 5 Eric Schwartz CD .Aminet Set 2 Workbench
Designer 2 GTI are Europe's largest distributor of Amiga CD-ROM titles.
Photogenics l IG AFB IS GO Some of the flyout tools showing the natural media potential.
To make sure you keep up with the latest developments in the Amiga world, Amiga Format is launching a low-volume, announce-only mailing list for our readers called The Amiga Format Bulletin. We aim to send out at least one mail every four weeks containing details of the issue about to hit the streets, rumours floating around, extra net-oriented news stories and various competitions and quizzes.
If there's any important news then we'll send out interim bulletins, but we won't flood your mailbox every day with loads of people saying, "Me too!".
If you want to hear the latest news and get in on extra competitions, feedback for the magazine and more, simply send an email to ' -with "subscribe" in the subject line to subscribe, and "help" to get more information
- any other subject lines will be ignored.
Those of you who attended the WoA show in Hammersmith in May might well have been enthralled by Paul Nolan on our stand as he showed off the work he'd done on the upcoming version of Photogenics - Photogenics Ng. .Although a distributor has not yet been arranged, the Siamese- meister hopes to have the package on sale by the end of the third quarter of this year at a price of around £100.
Here’s a list of what Paul himself considers to be the some of the most important features of the new version of the program: ¦ Brand new, clutter-free user interface.
¦ Unparalleled levels of creativity from being able to modify (in real-time!) The colour, transparency, image processing mode, and even the position of what you have drawn.
¦ Natural Media tools such as AirBrush, Chalk, Pencil, Sponge, Watercolour, Smudge and Smear.
¦ Paint-on Image Processing allows the user to simply apply effects by drawing with any of the media tools.
¦ Exclusive Paint Layer technology, allows mistakes to be rubbed out without having to redo the good bits, simply by fading out with the right mouse button ¦ Unlimited number of easy-to-use layers allow fast image composition.
¦ Powerful new Text handling.
¦ Stunning Paint-on pyrotechnics such as lensflares, fires and explosions, as well as much, much, more... This month we've decided to steer clear of computing and football issues and try to raise a smile with the following sites instead: ..... The Onion is a weekly newspaper-style ¦ ¦ ..¦¦¦---¦-’i1 ¦¦ ¦,. Website that iT SDOOfs news IM .Vstories Although it «=» ' .
¦=» iS Preser,ted m what at first sight Sg I looks like a serious manner, headlines f "donutshaped hkimSSl - La ut. ____ THING ,N kitchen ¦ ------------ ¦¦ ¦: JUNK DRAWER HAS NO DISCERNIBLE PURPOSE WHATSOEVER", immediately indicate the kind of humour involved. Although it's only updated once a week on a Wednesday, there's a huge archive of previous stories to giggle over.
If you love the stories from the Cat in the Hat, you like booing the Grinch and you're willing to try Green Eggs and Ham, there's only one site for you Some of the games on the site require Shockwave, which we obviously don't have yet, but a lot of the others can be printed out for small ones to play with while you carry on browsing and laughing at Theodor Geisel's excellent drawings.
L»LBiaia Hi 1I»«I Orfti Ok Pbcti Yu II to* tofeq welcome to Although we said we weren't going to mention computing in this corner of the news pages, Dilbert does make us laugh, out of recognition as much as anything. Dealing with the trials and tribulations of an engineer in a large company, Dilbert and his chums seem to be the next cartoon characters to get a big marketing push in this country. As well as having a brand new cartoon every day, the site contains plenty of other things to see and do.
Ie Cat in the Hat, Sam-h Am,Horton and the Whos, and the rest of the Seuss characters welcome you Seussville, Dr Seuss’s playground In cyberspace You can play games, chat with the Cat In the Hat, In prizes, find out about new Dr, Seuss books and CD-ROMs, and much, much more! What are you TTOWUTIR v SHOP "I do not like them Sam-I-Am, I will not eat Green Eggs and Ham". If these words give you tingles of nostalgia then you'll love this site.
Feel part of the machine as you join millions of others on the net, starting your working day with Dilbert.
Canada’s premier Amiga show was held on a Friday and Saturday this year, as an experiment to see whether people would rather have their Sundays free of Amiga stuff. However, it didn’t turn out as well as the organisers had hoped, with a much lower attendance than expected and will no doubt be returning to a more traditional weekend-style next year.
Developers for the new Amiga, even though that machine has probably been the biggest source of confusion in the Amiga market since the original A1000 was first available.
Ai x « a a s £ u -I ¦O c (0 ?
In 2 3 ¦ _l 3 t 01 •0 c 0 3 a 01 01 ¦0 01 There was also no organised clarification of the situation regarding the Intel-based November box" machine... Even though Amiga Format didn't actually attend the Toronto show, we have our spies everywhere. Here's what some of them had to sav: CloanTO' “The most impressive software I saw for the first time was Toysoft’s AirMail product. The seminars were top-rate, The event, organised by Randomise, had a wide variety of stands, although the general feeling voiced by people was that it was a bit downmarket.
However, the show itself was possibly the least important part of the weekend as the seminars and informal meetings between Amigans took place until the early hours.
Although .Amiga Inc. were present, they didn’t really offer any more information than that which was presented at the WoA show the fortnight before, and they even kept their announcements very low-key in comparison with their ebullient statements at the London show.
There was also no organised clarification of the situation regarding the Intel-based “November box" machine that is designed for 1 but at a cost of about $ 30CDN per hour, only a few people attended. What a shame.”
- Alan Redhouse, Eyetech Group (EZPC tower inventors).
“Good show with enthusiastic Amigans, well organised by die people from Randomise with public seminars and events. More exhibitors would have been better and the attendance was somewhat down on what one may have expected.”
- Greg Perry, GPSoftware (authors of Directory Opus 5).
“An enthusiasts show, full of Amiga stalwarts on both sides of the counter.
Good business done by Wonder Computers and National Amiga, who were selling all sorts of ‘Classic’ stuff.
Worth being there for die real Amiga Boing Balls.”
- David Link, HiSoft (creators of the National Amiga Squirrel).
Boing balls, boing shoes and the CN tower form the main impressions taken away by visitors to the show.
Below: Joe Torre makes yet another mini boing ball.
Amiga Inc. didn't expand upon their statement from the WoA show in London, except to briefly mention the PPC in conjunction with OS 4.0. s Cheap CD writer package Eyetech have launched the first low-cost IDE CD-R package for the Amiga. This CD- ROM writer, called the CDPIus-Gold EZWriter is available for only £299.95. The unit is a 2x write 8x read drive and tests done by Eyetech show that it is perfectly possible to write a CD at double speed on the fly while multitasking with a moderately expanded Amiga 1200.
The EZWriter supports multisession writing, audio track creation and CD duplication thanks to the supplied copy of MakeCD bundled with the hardware.
Those who don't already have a 4-way buffered IDE interface can take advantage of Eyetech's offer of an EZ-IDE interface complete with cables and software for just £20 and a 10-pack of CD-R discs for £10 at the time of purchase. For more details on the EZWriter, contact Eyetech on 01642 713185, or look out for our review in next month's Amiga Format Also, turn to page 58 for our super competition to win one!
The AmiWest show is shaping up to be quite an event. Confirmed speakers include Carl Sassenrath, who will be presenting a seminar on his newly developed REBOL language, and 1997 AAA Award winner Holger Kruse, the developer of the Miami TCP IP software, which he will be demonstrating at the show.
The Amiga Inc. management team will all be present, including Managing Director Jeff Schindler and the President of Amiga Int., Petro Tyschtschenko, who will be selling copies of his renowned Amiga theme CD, Back for the Future.
Over the course of the weekend, Amiga Int. Will be raffling two A1200 Magic Packs, amongst other prizes. Tickets cost $ 12 for the weekend and $ 8 for a single day.
Check out the website at http: www.sacc.org,'amiwest for more details.
AmigaSoc already have a comprehensive list of user groups on their website and they are inviting anyone who has not yet registered to do so now.
For more details, email chrisl@uk.amigasoc.org or pay a visit to the AmigaSoc website at: http: www.amigasoc.org. Alternatively, take a look at the UGN website at: http: .www.amiga.org usergroups . AmigaSoc UK It's Official AmigaSoc UK are now the official UGN (User Group Network) representatives for the UK. They are aiming to proride support and help to all UK user groups by supplying up-to-date news reports and accurate information about upcoming events.
Ss In typical Teutonic style, the poster says: "What?
Not going to Cologne?!"
If you are having problems with AFCD25 then the chances are that you have either a Sanyo CRD250 2x SCSI CD- ROM or a Compaq 4x model that is otherwise identical to the Sanyo.
The problems with these drives are caused by the fact that they weren’t built to the full ISO 9660 standard. Although wre have changed the way wre make the CD since then, your best option to avoid similar problems in the future is to get a new drive. Power Computing’s current 2x SCSI drive is not affected by this problem, so should prove a decent budget buy for those after SCSI gear.
.Alternatively, the CD-ROM drives we recommended in last month’s Afbv J Eyetech and Power are both very good and should provide you with many years of trouble-free CD-ROM fun.
Contact Eyetech on 01642 713185 or Power Computing on 01234 851500 for further details.
RECYCLING NEWS BIBIC, the British Institute for Brain Injured Children, have told us that they can now recycle inkjet cartridges. This is in addition to their already popular laser print toner cartridge recycling scheme, which last year managed to raise enough money to fully support 12 youngsters on their home-based programme for a year.
This programme includes sensory-motor therapy and parts derived from speech, occupational and physiotherapies, and is intended for children diagnosed as suffering from brain injuries ranging from epilepsy to autism.
For more information on this deserving recycling scheme, call Samantha Hansen at BIBIC on 01278 684060 for a free information pack.
LABELS FOR ZIPS Avery Dennison, the manufacturers of a wide range of labels designed for printing on inkjet and laser printers, have introduced some new labels to their existing wide range.
Jan Philp, Avery’s Marketing Communications Manager, said that the labels for the Zip drive and LS-120 drive were “specifically designed to cater for the latest information storage media needs”.
For details on stockists of all Aver)' labels, contact Aver)' on 0800 805020.
G Kickstart Sale If you can't find that elusive bit of hardware or software in our free Reader Ads section, try the Kickstart User Group's Amiga sale on Sunday, August 23rd. Located at Brook Hall in Ottershaw, Surrey, it could be the best chance for you to grab some bargains and sell some of your unwanted Amiga goods.
The sale starts at 2pm (1pm for sellers, who must book in advance) and the entrance fee is a measly £1 for members or £2 for non members.
For more information, contact Rob Gilbert on 01932 562354 or email o .
INTERNAL £29995 EXTERNAL £34995 160MHz £27 INCLUDES 68040-25, FPU, FAST SCSI 250MHz .... £3!
Don't forget our wide range of software and hardware for
your Amiga, which includes music and midi packages,
accelerator cards, memory, disk tools and |;s, programming
languages, ng software, zip drives and tensive catalogue of
cd-rom at unbeatable prices.
QUOTE REFERENCE: FREEBLANKER (NO. YOUR EYES DO NOT DECEIVE YOU THAT'S NINETY NINE NINETY FIVE) UPGRADE PRICES w EASY-CONNECT INTERNET PACKS SUITABLE FOR A1200 INTERNAL £16995 INCLUDES NET&WEB 2 SOFTWARE INCLUDES FREE 30-DAY INTERNET ACCOUNT Call free (within the UK) to order any HiSOFT product using your credit debit card. We accept Mastercard. Visa. Switch, Delta, American Express etc. at no extra charge. Carriage is £4 (2-3 day service) or £6 for guaranteed next day delivery (for goods in stock). All prices include UK VAT.
We also accept cheques, Pos and official purchase orders.
© 1998 HiSOFT. E&OE.
AURA 16 SAMPLER + SOUNDPROBE C9995 The Old School, Greenfield, Bedford MK45 5DE, UK tel +44 (0) 1525 718181 • fax +44 (0) 1525 713716 www.hisoft.co.uk • www.cinema4d.com Although the Amiga is a very hard machine to emulate, it seems that developers are working at a breakneck pace on various solutions to solve the problem. At the moment, there are two main choices for people wanting to combine the speed of a Pentium with the brilliance of an Amiga. One emulates, the other complements, but they both require that scourge of computing life, the PC, to operate.
Amiga Forever 2.0 comes in a double CD case with a mixed audio and data CD at the front and an Amiga-format 880K startup disk in the back. This is not a review of UAE as we covered that Amiga emulator and its Intel-optimised doppelganger Fellow in AF108. Since then, the ‘preview’ version 1.0 of Amiga Forever has been supplanted by version
2. 0, the real thing, at twice the price.
The minimum configuration is a Pentium PC with 16Mb RAM, 16- or 24- bit colour, Windows 95, 98 or NT4 and Internet access for support and upgrades. Remember, that’s the minimum. You’ll also need a serial or Ethernet Amiga link to transfer genuine disk images as Pcs still regard well- stuffed Amiga floppies as being unformatted.
Besides a collection of recent emulators - Fellow
1. 3and UAE0.7.0B for PPC Mac and Amiga, as well as Microsoft
systems - you get Amiga Explorer networking software to link
Windows and AmigaDOS. This imitates the Mac Finder, akin to
SID or Directory Opus 4, giving the front end of Windows
Explorer to file transfers between the PC and Amiga.
DOCUMENTS Amiga Forever 2’s instructions come as readable HTML hypertext files. It boasts more than 500 pages of documentation, led by four 20 page (A4) sections, covering data sharing, emulation, Amiga tools and an overview of the whole shebang. It’s readable from Aweb, Ibrowse, Netscape or Voyager, if Microsoft Internet Exploiter is not your idea of fun.
TRIVIA Even if you’d rather die than use a PC, you’ll find rare and interesting stuff on the CD. The interview with Jay Miner, supplied three times over as CD audio, text and WAV samples, is less than ten minutes long and unlikely to hold your attention beyond a couple of plays. It was recorded on a cassette machine with fading batteries, so while the editors have done a good job of cleaning it up with AudioLab, the clattering of crockery in the background is a distraction which adaptive filters cannot assuage.
The facsimilies of his original .Amiga patent are intriguing, though relatively opaque to non-technical readers. It’s a fascinating insight into w'hat makes the .Amiga design so unique, with diagrams and details to enable anyone ‘well versed in the art’ of circuit design to appreciate its innovation.
A large part of the documentation is Gareth Hunt’s Amiga Interactive Guide, converted from AmigaGuide to HTML format. It skims over more than Amiga history, including lots of Commodore trivia and gossip, but it’s out of date in places and it’s no substitute for real .Amiga manuals.
TOOLS The pinnacle of Amiga Forever tools is the full version 7.1 of Personal Paint, complete with licensed GIF code, PPC support and other embellishments. It works very nicely with Picasso96 retargetable graphics.
You also get AmiToRTF, an AREXX script for Personal Write which converts files in common Amiga formats into Rich Text, which most PC and Mac word processors can stomach. Like most RTF converters, AmiToRTF does not preserve document formatting. Type sizes, layout and pagination are unlikely to correspond after conversion, but paragraph breaks and style changes like italics are maintained.
AmiToRTFimports IFF FTXT, plain ASCII and ANSI text, decoding Powerpacker or Cloanto compression on the fly. Wordworth, Final Writer and ProWrite proprietary formats are also supported, with character conversions for accents, currency symbols and the like. Going the other way needs ANSI export or the RTF import of recent versions of Wordworth and Final Writer.
Cloanto’s DirDiff is available on Aminet, but is no less useful for all that.
It compares and updates directories, reducing the effort of keeping several sets of files consistent, across partitions, emulators or a network.
ESSENTIALS Many files on the Amiga Forever CD are extensions to give Pcs a standard software interface, regardless of the Frankenstein’s monster of cheap chips beneath its loosely-fitting panels. It’s convenient to find this all in one place, especially as Amiga Forever 1.0was less than comprehensive in this respect.
You get Microsoft’s Service Pack 3 for Windows NT 4, a compendium of recent bug-fixes and extensions, and DirectX 3a for Windows 95 - hardly the latest version of the PC graphics API, but the first guaranteed to work with WinUAE and often more stable than version 5, the current 3D rehash. VESA UBE is the Shareware equivalent for MSDOS, smoothing over the quirks of disparate SuperVGA display cards.
ASSESSMENT Much of the content of Amiga Forever 2 is available elsewhere. Fellow and UAE are freely distributable, AIG, DirDiff and Picasso96 are on Aminet, among other tools on the CD, and a lot of the 7 Not-so helpful advice from Amiga Forever and NT4!
Documentation is in the public domain.
Cloanto have pulled together Amiga- related goodies from all over the place, tidied them up and added a front end.
A miga Forever is the only legal way to obtain disk copies of the Amiga Kickstart and Workbench software if you no longer own the originals. Well- meaning subscribers to comp.sys.amiga.emulation - strictly a group for emulation ON Amigas, not OFAmigas (try alt.emulation.amiga) - will be grateful to have somewhere to send wayward PC owners demanding free copies of the Amiga system.
The CD compendium is extensive, ranging from the primeval Kickstart 1.0 to version 3.0, with system disk images to match, although these were available on Amiga Forever 1.0 at half the price.
The main advance is support for fast IP connections between Amiga and PC, hardware permitting, and an installation process that actually works, give or take the odd error.
The automated installer, Wintel support files, Kickstarts and disk images make Amiga Forever far more approachable than an archived download of UAE or Fellow. The browser-based front end is well presented and is a joy to read, though it lacks a proper index, which would be unforgivable in a printed version.
If you’ve already got most of the bundled software then Amiga Forever is probably not for you. Howrever, if you abandoned the Amiga for Wintel before the advent of AGA, 68040s or faster processors and still hanker after the productive Amiga environment, this is almost sure to tickle your fancy.
Continued overleaf 4 Read Dfiruim ntation q Bioy-se CD-ROM Install to H.ad Disk Home Par[i- and Upgrade j UAE i' 0. Sound) Cloamo 'n UAE 3.0) UAE (Pic-iS3o96. Fiflanuai)'!
UAE i1 Sound) AMIGA UAE (1.3) UAE (1 3. Compatibility a Sill jH,Ca-1 1 -JW** 17K | Amiga Forever's browser-based front end.
AMIGA FOREVER CD 2.0 SUPPLIED BY: Weird Science and others PRICE: £39.95 (upgrade from version
1. 0, £19.95) COMPILED BY: Cloanto OVERALL VERDICT: Attractive if
you own a slow Amiga and a fast PC.
Bargain Siamese _
h. ... i ST* Siamese I Amiga ?
O F orv ard Home Reload images nks- ftT | Vapor [ Amiga W| Webcra | Lycos j Archie | V. Amiga screens on the PC desktop.
You Are Go ,.4ii Esai czai i Be- HS5 he Siamese system does two main things: it allows file sharing between the two computers and it retargets the Amiga’s user interface onto a Microsoft Windows system (95, 98 or NT 4).
Siamese version 2.1 is identical to the current version 2.5, lacking only Ethernet support. It’s intended to give people who own both a Windows PC and an Amiga the chance to try out the combined system, joined at the hip by Siamese software.
Mmm jJSJ*] | Voyager • Voyager 10 Introduction . . . - r, Retargeting Amiga Screens to PC graphics 1 Only the Siamese System makes it possible Workbench Screen 01 s D
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1 Drives j Siamese j Armpa Welcome I PowerStation Phone *49 60
07 93 00 so Fax *49 60 07 75 43 CompuServe; 100654,3133
internet 100654.3 i33 compuserve com World Wide Web
hflpy ourwortt compuserve.com homepages haage_partner SIAMESE
SOFTWARE Siamese comes on CD with PC and Amiga software and
documentation in Microsoft Word format (5.5 Mb) and plain text
(58K). The documentation is of rather poor quality and in need
of proofreading.
Our test systems were an Amiga 4000 '040, freshly installed with Workbench 3.0, and a homebuilt Pentium 200 PC running Windows NT 4 from the Administrator account. To install the software on the PC you need to copy the SiSys directory into the root of your G partition. It's a mere 350K, almost invisible by PC standards. Installation on the Amiga is similarly painless, using Commodore's Installer. Again, it occupies little disk space.
Configuration of the PC side required editing the SiSys.ini file to tell it which COM port and what speed to use.
Notepad complained that the file was read protected and we had to remove die readonly flag with Explorer's Properties requestor before we could save the changes.
The Amiga side of the link is configured using a GUI. This failed to work properly on a PAL display using the standard Topaz 8 font so we had to change the system fonts to use it.
After this it worked fine and was easy to use.
We rebooted both systems and started to run the configuration program on the Amiga. It suddenly dawned on us that the PC's mouse was controlling the Amiga! It's impressive, though the serial links make it slightly jerky - if it was an Amiga mouse, you'd want to clean it. The PC's keyboard controlled the Amiga too, without disabling the Amiga's own inputs.
Retargeted modes worked first time. Screen Mode prefs offered two extra modes. Selecting a 640x480 pixel, 256- colour mode, Workbench opened up on the PC's display. It seemed a bit sluggish when the serial link was left at the default speed of 38,400 baud, but after this was increased to 115,200 baud at both ends it felt a lot better.
File sharing is simple enough to attract rivals on Aminet, such as PC2Am though Siamese speeds things up substantially by allowing a direct SCSI connection between the machines, interfaces and geography permitting. This is even faster than Ethernet on large files and is supported by the budget version 2.1. This is reason enough to justify the purchase if you already own compatible hardware.
The retargeting of display and control from Amiga to PC is a much more difficult trick. It involves writing a complete simulation of low' levels of the Amiga operating system for the PC, akin to ‘Retargetable Graphics’ but with many other complications, like the need to support PC displays, mice and keyboards in their almost infinite variations, and translate fundamental .Amiga operations into ‘packets’ passed back and forth between the machines.
This communication uses a pair of serial ports in Siamese version 2.1 and that’s the bottleneck between the systems. Serial ports are fine for control information like mouse co-ordinates and positions for lines and windows, but are slow for big icons and glacial for large data objects like animations, backdrops and images of all kinds.
EMULATION ifiTz COMPATIBILITY OPTIONS The PC world has been quick to adopt the disclaiming slogan of auto scammers, "Your mileage may vary", and with good reason. PC components are sold on the strength of superficial benchmarks which may mean little or nothing when you've assembled a loose collection of bits into something resembling a system. The baroque, opaque mass of Microsoft Windoze gums it all together, applying layers of software plaster to hide the cracks.
Siamese takes full advantage of later versions of Windoze to provide a consistent interface for information packets and requests from the Amiga.
This works so well that you can run the Siamese code, without modification, on a DEC Alpha with a current copy of Windows NT. It may not be efficient (it isn't) but the Alpha has power to spare, even if it does dim your lights when you fire it up!
Despite ail this glue, some hardware combinations simply refuse to work in Siamese fashion. Most of the problems are at the PC end - MSDOS, Windows 3.11, NT 3.51 and earlier systems are too crude to support the required re-direction.
A minority of PC serial interfaces refuse to play the game, so a new version of the PC software has recently been released with the intention of solving this problem.
GLITCHES Fortunately, most Amiga applications are fairly sparing with graphics and render quite quickly over the link.
There was no noticeable delay in opening drawers on Workbench, although it took longer for the icons to come off the IDE drive than it took for them to squirt over the serial link.
Serial ports are fine for control information... but are slow for big icons and glacial for large data objects... The Locale prefs program’s large map of the world took ages to send down the link. Other graphics-intensive programs will be just as unuseable.
Still, the map arrived eventually, so it should work fine over Ethernet. This is not just a limitation, though.
SCSI NETS The cheap and nasty, but unfortunately common, S3 TRIO graphics card is not compatible with Siamese RTG, but this is a TRIO rather than an S3 problem - the current S3 ViRGE chip set, often built into PC motherboards or integrated via PCI, works very nicely, although ATI doesn't.
Amiga systems are relatively consistent, despite the difference of a factor of a hundred in performance between low and high-end systems, but they are endlessly extensible and configurable.
Be alert for problems if you run a lot of hacks and enhancements on your Workbench.
As always with a major system extension, cut out all the WBStartup and user-startup magic at first, get things working, THEN add the bells and whistles back in once you're set up with a basic Amiga Workbench.
Known incompatibilities almost inevitably include MCP options and many screen hacks.
Nothing may happen or there may be graphics corruption. Siamese itself installs MagicMenu and Newlcons patches to help with RTG. Standard Amiga menus don't retarget too well, so MagicMenu is used to tame their workings.
Newlcons ensures Workbench icons look right on High Colour displays.
The Unix X Window System can also be retargeted over Ethernet and serial links. Serial X suffers from the same problem with large bitmaps.
Siamese feels just as responsive as X, if not more so, and X manages to produce high performance graphics over Ethernet.
Emulation has gaps, though. When Which is best if you've got a PC and an Amiga: Siamese or Amiga Forever? It really depends on the relative speeds of your machines.
Amiga Forever demands a fast PC and networks happily with a humble A500 or A600.
Siamese makes more demands on the Amiga and less on the PC side. If you own a fast 68030 Amiga or better, you gain more by boosting that than by networking to a PC.
CONCLUSION Siamese RTG is an impressive hack but you’re not going to manage much high resolution or High Colour graphics wrork if data is only dribbling over a serial cable. Take Siamese 2.1 to be proof of concept. You can test that the applications you want to use actually work over RTG before getting an Ethernet card and upgrading to version
2. 5 for bearable speed.
If you just w ant fast bulk file transfers, the SCSI option in Siamese 2.1 works well; otherwise Siamese 2.1 is best seen as a ‘taster’ or a toy for hackers who see interoperability as an end in itself. Even over Ethernet, Siamese cannot compete with the raw speed of local Zorro graphics, but comparable PC video hardware is cheaper and buffers at the PC end minimise delays once data has been uploaded.
The full price of the Siamese software is reasonable in view of the performance boost and the extra expense of getting Ethernet, via Zorro or PCMCIA, at the Amiga end.
It’s recommended if you’re serious about getting real work done on the Amiga PC combination.
Continued overleaf 4 1144 x 813 1824 x 768 1128 x 864 1288 x 1024 640 x 480 800 x 600 1 6b it 8b it 8b it 8b it 8b it 8b i t SIAMESE 2.1 SUPPLIED BY: Siamese Systems Limited (01525 211558) http; w w w. s i a m o s o, i o.nk PRICE: £29.95 REQUIREMENTS: WB3, CD drive, Amiga, PC, serial cable.
OVERALL VERDICT: A neat hack, but needs Ethernet for serious graphics.
% SCSI networking works by connecting the SCSI buses of two computers together. This involves running a cable from the SCSI port of the Amiga, through any external devices, into the PC's SCSI port. You must ensure that the Amiga and PC SCSI controllers have distinct SCSI Ids and that these differ from all your other SCSI devices.
Once this is done, both controllers can share the same devices. In principle, you can transfer files by saving them to the hard disk on one machine and then reading it off on the other, but in practice this can go wrong if done manually so it's safer to let Siamese (and CrossDOS 6+) do it for you, to guarantee your files transfer properly.
SCSI networking requires a controller that can share the bus widi another controller, ruling out phase 5's Blizzard and Cyber-ports which are hard-wired to SCSI ID 7, and some of the nastiest PC SCSI or multi-IO cards. You can change Hie default ID on the internal interface of an A3000 or A4000T with Aminet's SCSIPrefs. Warp Engines and A4091s have their Ids set by configuration jumpers so they work fine.
Commodore's A2091 is also hard-wired to ID 7, but will co-exist with other controllers. It worked fine with a cheap and nasty Adaptec 1510 once the ID of that card was changed. Many cards bundled with SCSI scanners and CD drives appear to be equivalent to this Adaptec.
SCSI is a law unto itself and tying two machines' SCSI buses together can be tricky unless you are aware of the pitfalls. The SCSI link is only good for file transfers and print spooling and will not help the RTG at all.
Extra RTG modes depend on your PC setup.
Dragging icons on the Workbench, the icon disappears until it is dropped again. When selecting multiple icons with the drag-select box, ugly trails appeared as the outline was not being erased properly.
Viewing files by name sometimes caused the directory listing to clobber the right hand edge of the window.
Sometimes text disappears completely from a window too, leaving only the graphics. These can all be interpreted as being signs of imperfect Intuition emulation.
S i aneseRTG S I aneseRTG S I aneseRTG S i aneseRTG S i aneseRTG S i aneseRTG ScreenMode Preferences Display Mode The latest release of Blittersoft’s Mac emulator Fusion is version
3. 1, now selling for just £29.95. Upgrades cost only £7.95.
After a year without an update, Christian Bauer’s ShapeShifter
has recently reached version
3. 9. So what’s changed since our head- to-head back in AFIOF?
For CD-ROMs, hard disk partitions or other SCSI devices. It can use hard files but they’re relatively slow7, even if you add lots of buffers.
Graphics performance lags behind Fusion, especially on AGA, though you can close the gap by adding EVDs (External Video Drivers) to your ShapeShifter directory7. File transfers to and from Amiga partitions are possible, using a MAC: device with access to the emulator’s system disk, but Fusion can share multiple partitions and has sophisticated filetype recognition which simplifies transfers by adding information required by the Mac.
Version 3.1 only opens Amiga devices when the Mac calls for them, leaving ports free for use by Amiga programs... FUSION 3.1 Support for 68060 systems is improved, with control over features like the Store Buffer, from Fusions Workbench control windows Apple never made real 68060 Macs so you may need to tweak these settings for full compatibility.
Version 3 of Fusion is essential if you want to run Apple’s OS 8.1, the latest release, on 68060 systems.
Monitor handling has been refined and Fusion can simulate ejection and insertion of floppies in High Colour and True Colour modes. SCSI booting no longer requires an Emplant board.
There’s an optional delay of three seconds during startup, giving users time to press a key to disable the loading of ‘extensions’ while testing system patches.
Serial and parallel connections can now support add on boards, as well as unit 0, the old Amiga hardware. Version
3. 1 of the software only opens Amiga devices when the Mac calls
for them, _ a zm O [»n Jsl 131 Fusion runs the latest Mac OS
8.1. CONCLUSIONS Like version 3.0, Fusion 3.1 is an
incremental update and most users will not notice much
difference. It does fix some problems with particular .Amiga
configurations, wfiich will justify the upgrade to many users.
Easily available at its new low price, Fusion must be cutting much of the market away from ShapeShifter. Version
3. 9 doesn't quite close the performance gap, but the
similarities outnumber the differences. Microcode Solutions
are now busy finishing their PC version of Fusion and this may
give Bauer the chance to catch up. The next battleground may
be the release of PPC versions, but so far it seems that both
developers have better things to do.
Amiga Workbench ShapeShifter Mac OS corr* * • am- vn -amp. Ik $ 1973-1995 Chriftse bn Is this the best of both worlds?
FUSION Control Window JLCP Control Itideo Control | device Control | £PU Control COMER OFF tlac to Front ShapeShifter leaving ports free for use by .Amiga programs in the meantime.
Minor tweaks improve performance with Retina and GVP SCSI boards, keyboard and CD support. New drivers on Microcode’s Web page can make the PROS AND CONS
• Superior Mac Amiga file transfers
• Good High True Colour on AGA
• Uses newer, better MacOS
• Virtual Memory possibilities
• Blittersoft retail support PROS AND CONS
• Try before you buy
• Better AmigaGuide
• Uses older, cheaper MacOS
• Ready-made hardfiles on Net
• SCSI 2 audio support WEB CONTACTS Apple OS 8.1:
Blittersoffchttp v'Awv.blittersoft.com Fusion support: Tttp
Jfwww. Ctaz.com -- msdei ShapeShifter.
Http: Avww.Unj-Mainz.DE ~bauec0Q2 % iision 3.1 Ws ShapeShifter
3.9 .@(!XD(lkroQDQ tests the updated Mac emulation rivals.
Mac ‘screen’ a scaleable window on your Amiga Workbench, using the 'picture in picture’ feature of Picasso IV and CyberVision, without the ‘screen dragging' feature of CyberGraphX.
SHAPESHIFTER 3.9 Fictional shape shifters are chameleonlike, changing their form by acts of will.
In the real world of the Amiga, Christian Bauer’s ShapeShifter got stuck at version 3.8 for more than a year, while Fusion romped from version 1 to
3. 1. At last, ShapeShifter 3.9 has arrived.
Has it caught up? Will we ever get to see version 4.0?
Version 3.9 improves CD-ROM, Ethernet and serial port performance.
You can now boot from CD, which is currently the standard format for Apple system master disks. Unfortunately, this only works with System 7.6, as 7.5 master Cds are not bootable and ShapeShifter doesn’t yet support versions
8. 0 or 8.1. On a 68K Amiga you don’t miss much by sticking to
version 7. Many of the improvements in System 8 are aimed at
PPC systems and neither Fusion nor ShapeShifter Are yet
available for Amiga PPCs, though Herr Bauer has developed a
PPC ShapeShifter to run under BeOS. ShapeShifter works with
the early system
7. 0.1 and 7.1, whereas Fusion rejects the former, downloadable
from Apple's Website, and turned its nose up at 7.1 when I
tried it.
ShapeShifter is Shareware, with registration priced at $ 40 - close to the new UK price of Fusion - or 50 DM, which is rather cheaper. For that you get a kevfile, only available by email.
The unregistered version lacks support EMULATION Amiga mouse - white cream -with mousemat 6.95 Amiga trackball 3-button replaces std mouse 14.95 10Ow PSU for Amiga (fit your old lead - inc cntrs) 29.95 230 250w replacement PSU for MT DT FT 29.95 A1200 23W PSU (original) 90 days warranty 19.95 16W PMPO speakers w PSU 3.5mm jack 10.95 Internal mounting 60W PMPO speakers amp 24.95 Colour videoconf camera composite video 129.95 PSU for colour video camera 9.95 880KB blank diskettes duplication quality. Pk 50 14.50
4. 95
49. 95
248. 95
448. 95
298. 95
528. 95
368. 95
598. 95
418. 95
648. 95 MOU-WHI
* PSU-100 PSU-230 PSU-A1200
* SPK-16W
6. 95
6. 95
8. 95
8. 95
9. 95
9. 95 FDD power splitter 4pM- 2xFD-F HD CD pwr splitter 4p-M - 2x
4p-F 15cm HD FD pwr splitter HD-M- 2xHD-F 1xFD-F HD power
splitter HD-M - 3xHD-F 4p-M - 4p-F HD CD power cab ext 0.9m
23p-M-floppy - 4p-F HD CD pwr 0.9m The Eyetech Amiga Parts
and Price Index August 1998 issues Interfaces and adapters -
EZ-Key & DIY tower components
39. 95
69. 95
49. 95
11. 95
5. 95
5. 95
5. 95
7. 95
6. 95
12. 95
4. 95
4. 95
89. 95
129. 95
9. 95
6. 95 Amiga PC k b - A1200 kbd ribbon cable A1200 EZKey 6p- 5p
adptr A4000 kbd bundle Amiga PC k b- A1200 rib cab+Win95 kbd
2. 5" 44way - 3.5“ 40w+4w & mtg bracket
3. 5" Zip SyQuest FDD HD brkt pl - 5“ bay Amiga PC k b adapter 5p
din-F - 6p m d-M Amiga PC kbd adapter 6p mindin-F - 5pd-M 5p
DIN M - 5p DIN F k b ex cable 1.2m Tower faceplate adapter for
A1200 int FD 34-34 way cable and faceplate for DFO ADPT-EZKY
ADPT-DFO-TWR Interfaces and adapters - A1200 ethernet
* CD-CP-20X-SE . CD-CP-32X-SE CD-DT-20X CD-DT-32X
* CD-FT-20X CD-FT-32X CD-MT-20X CD-MT-32X CD-PL-20X CD-PL-32X
* ADPT-AUD-CDSE ADPT-CDPL-PWR Internet reference book Cocktel
Amiga videoconferencing s w Accelerators - PowerPC with 680x0
* ACC-PPC-16-4025 Bliz'd PPC603 160MHz+040 25 FPU no SCSI
* ACC-PPC-16-6050 Bliz'd PPC603 160MHz+060 50 FPU no SCSI
ACC-PPC-16S-4025 Bliz'd PPC603 160MHz+040 25 FPU SCSI-2
ACC-PPC-16S-6050 Bliz'd PPC603 160MHZ+060 50 FPU SCSI-2
ACC-PPC-24-4025 Bliz'd PPC603 240MHZ+040 25 FPU no SCSI
ACC-PPC-24-6050 Bliz'd PPC603 240MHZ+060 50 FPU no SCSI
ACC-PPC-24S-4025 Bliz'd PPC603 240MHZ+040 25 FPU SCSI-2
ACC-PPC-24S-6050 Bliz'rd PPC603 240MHZ+060 50 FPU SCSI-2
Accelerators - Apollo 680xx BNC T-piece 2xM + 1xF Ethernet BNC
coax terminator 50R PCMCIA ethernet card with Amiga PC drvrs
Hydra PCMCIA ethernet card with Amiga drvrs Ethernet coax BNC-F
60cm for Siamese Crossed twisted pair RJ45 for Sisys 60cm
CAB-ETH-60C CAB-UPT-X60C CDWriter 2 8x mech w MakeCD for
A4k,Twr 249.95 External CDWriter Gold 2 8x w MakeCD 339.95
Desktop + CDWriter 2 8 speed w MakeCD 299.95 MiniTower +
CDWriter 2 8 speed w MakeCD 299.95 EZ-Tower + CDWriter 2 8
speed w MakeCD 379.90 EZCD-SE+40+44way cabs+CDROMs w w CDR
20.00 EZCDMk4+40+44way cabs +EZIDE s w w CDR 30.00 Recordable
CD media (WORM) 74 mins MakeCD TAO (P) Amiga CD rec s w w ATAPI
Apollo ‘060 MMU FPU 50MHz A1200 accel 268.95 Apollo ‘060
MMU FPU 66MHz A1200 accel 318.95 Apollo 040 MMU FPU 25MHz A1200
accel 128.95 Apollo ‘040 MMU FPU 33MHz A1200 accel 158.95
Apollo ‘040 MMU FPU 40MHz A1200 accel 188.95 Apollo
030 25MHZ MMU FPU (8MBmax) accel 54.95 Apollo 030 25MHZ MMU FPU
+ 4MB (max 8MB) 64.95 Apollo 030 25Mhz MMU FPU w 8MB (max)
74.95 Apollo 030 33MHz MMU FPU (8MBmax) accel 64.95 Apollo
030 33MHZ MMU FPU w 4MB (8MBmax) 74.95 Apollo 030 33MHZ MMU FPU
w 8MB (max) 84.95 Apollo 030EC 33MHz noMMU FPU (8MBmax) 44.95
Apollo 030EC 33MHz noMMU FPUw 4MB(8mx) 54.95 Apollo
030EC 33MHz noMMU FPU w 8MB (mx) 64.95 Apollo 030 33MHZ MMU no
FPU (8MBmax) 54.95 Apollo 030 33MHz MMU no FPU w 4MB(8max)
64.95 Apollo 030 33MHz MMU no FPU w 8MB (max) 74.95 33Mhz PLCC
FPU pur'd with Apollo 30EC 30EM 10.00 Apollo ‘030 MMU FPU 33MHz
A600 acc to 32M 69.95 A600 accel 030 33MHz MMU FPU 4MB 79.95
A600 accel 030 33MHz MMU FPU 8MB 89.95 A600 accel
030 33MHz MMU FPU 16MB 99.95 A600 accel 030 33MHz MMU FPU 32MB
(max) 119.95 Memory - Simms, zip ram & FPU's MEM-16MB-72P 72
pin 16MB 32 bit simm for Amiga 29.95 72 pin 32 MB 32 bit simm
for Amiga 49.95 72 pin 4MB 32 bit simm 70 ns 9.95 72 pin 8MB 32
bit simm for Amiga 19.95 1 MB(2chip)60ns Zip RAM HMS514400-6 Pg
md 14.95 ACC-060-50 ACC-060-66
* ACC-040-25 ACC-040-33 ACC-040-40 ACC-30LC-25 ACC-30LC-25+4
ACC-30LC-25+8 ACC-30LC-33 ACC-30LC-33+4 ACC-30LC-33+8
* ACC-30EC-33 ACC-30EC-33+4 ACC-30EC-33+8 ACC-30EM-33
ACC-30EM-33+4 ACC-30EM-33+8 FPU-EC M-33 ACC-630-33 ACC-630-33+4
ACC-630-33+8 ACC-630-33+16
* ACC-630-33+32
19. 95
38. 95
49. 95
99. 95
39. 95
79. 95
148. 95
39. 95
39. 95
19. 95
19. 95
9. 95 Full PC tower, 250W PSU, modable for A1200 Full A1200 Tower
250WPSU.LED adpt,FD cab EZ-Tower conversion kit - No PC tower
EZTower kit w bkpnl for self conversion Full A1200 EZTWR,
EZKEY i f, Win95 kbd Desktop case with 200W+ psu for HD CDROM
MiniTower case wth 200W+ psu for CD HD EZTwr audio
mixr adapter for A1200 CDROM EZTwr SCSI adpt 30cm 2xCent50F,
1xlDC50F 9pDM- 9pDF SurfSq EZTwr ser extn cab 50cm CASE-FT
9. 95
39. 95
19. 95 SVGA monitors - require scandoubler 8Jor fff to use all
Amiga modes 14" SVGA 0.28DP 1024x768@60Hz - 3yrO.S. 129.95
15" SVGA 0.28DP 1024x768@60Hz - 3yrO.S. 169.95 17" SVGA
0.28DP 1280x1024@60Hz - 3yrO.S. 299.95 17" mon 135MHz, 0.26DP
1600x1280@75Hz 399.95 Ext s doubler 23F-15M non-u g-able w
monitor 45.00 Ext s doubler 23F-15F upgradable w monitor
50.00 Ext s doubler with f rfixer 23F-15F w monitor 80.00
Int EZ-VGA s doubler non-upgrad'le w monitor 45.00
MON-14-.28 MON-15-.28 MON-17-.28 MON-17-.26 ADPT-MON-SDSE
Fuju DS9 cam, psu, LCD disp, mem crd w s w CamControl s w
for Casio QV10 100 300 CamControl s w for Fuji DS5 DS7
CamControl s w for Kodak DC20 DC25 CamControl s w for Minolta
Dimage V CamControl s w for Olympus 420L7820L PortJnr
hi-speed ser i f with CamControl s w
299. 95
39. 95
39. 95
39. 95
39. 95
39. 95
29. 95
19. 95
9. 95
20. 00 MC68882 PGA FPU 40MHz OK for 50MHZ MC68882 PLCC FPU 33MHz
PLCC extractor tool for 33Mhz FPU Apollo 1240 60 2nd simm
socket & fitting WB disks, k s ROMS, manuals etc Amiga WB3.0
disksx5 + Eyetech HD install 14.95 Amiga WB3.0 disks x5 +
Worbench manual 18.95 Amiga Workbench3.1 disks x6 ( w HD
inst) 14.95 A1200 Kickstart 3.1 ROM chips (2 chips) 29.95
A1200 K s 3.1 ROMs & WB3.1 dskx6 (no books) 39.95 EZPC-Tower
& Siamese systems & components CDR-BARE-2 8-SP Internal ATAPI
CD-R 2xw 8x u g with EZPC pkgl 99.95 EZPC
SiSys Ene t3.2 64 32x 32v mpeg A4scnr 999.95
EZTower EZKey kbd u g to EZPC-SIA-CF2 879.95 Windows 95 &
Lotus Smartsuite 97 bundle 99.95 Mustek ScanExpress 6000SP
w PC SCSI card 99.95 Network PC Amiga-PC network s w 19.95
Siamese sys2.5 w PC,Amiga ethernet 189.95 Siamese system
software RTG v2.5 99.95 Miami TCP IP stack for Amiga (Siamese
only) 19.95 Miami TCP IP stack for Amiga (reg'n fee paid)
24.95 CD32, SX32 & accessories ADPT-KBD-SX32P SX32 Pro PC k b
adapter cable 10cm 9.95 CD32-JOY CD32 SX32 joypad 9.95
CD32-PAL CD32 console with 18Wpsu joypad RF lead 149.95
SX32-MK2 SX32 Mk2 Ram Clock FPU expander for CD32 149.95
SX32-P40EC SX32Pro030EC 40Mhz simm to 64MB, FPU Skt 199.95
SX32-P50 SX32 Pro 50MHz 030 MMU Simm. FPU skt A1200 Magic
Packs & accessories SYS-WB3-DSK SYS-WB3-SET SYS-WB3.1-DSK
printer, scanner & video s w EIDE ATAPI
HD CDROM ZIP LS120 SyQst drvr 34.95 P x upgrade to EZIDE from
compet product 19.95 EIDE ATAPI enhancer CDROM s w bundle pri
16.95 P x upgrade to EZIDE from Eye-sup IDEfix 12.50
MakeCD(P.TAO) Amiga CD writing s w 38.95 ScanQuix3 w 1 Amiga
scanner driver 59.95 PhotoScope UMAX-SCSI Amiga scanner driver
59.95 EnPrint. Amiga printer dvr for pre 03 97 Epsons 9.95
TurboPrint 6.x Amiga printer driver English 38.95 SQ3 adapter
Epson scanner- par prt cable 9.95 UMAX award wiiner SCSI A4FB
scanner w s w 179.95 CDROM invt'd T audio cab .6m + 2xRCA pig
RCA(phono)-M - RCA-M+RCA-F mix lead 1.8m
3. 5mm st minijack- 2xphono-M plugs 1.2m RCA(phono)-M - 2xRCA-F
adapter RCA(phono)-M - 2xRCA-F gold plated adapt AC power
cable 13A plug - IEC skt 1.5m AC powerstrip 1xlEC-M -
4x13A-F mains skt Rewirable IEC monitor pig for PSUs MT DT
9. 95
6. 95
5. 95
2. 50
3. 50
2. 95
19. 95
4. 95
7. 95
6. 95
9. 95
9. 95
4. 95
4. 95
9. 95
5. 95
9. 95
9. 95
9. 95
cable adapters - Serial, modem, phone, SCSI, printer DB25-M -
DB25-F RS232 extn cab 2m DB25-M - DB25-F RS232 extn cab 0.5m
Null modem cable w D9F & D25F at each end 9pDM- 9pDF SurfSq
EZTwr ser extn cab 50cm 25p-F to 9pM serial RS232 adapter
25p-M to 9pF serial RS232 adapter 10m BT extn cable + 2 way
phone adapter FCC684 6 to BT4 modem phone lead 1m SCSI cable
DB25-M - Cent50-M 1m CAB-SCS-25M 25M SCSI cable DB25M-DB25M
mac type CAB-SCS-50M 50M SCSI cable Centr50M- Centr50M 1m
CAB-PAR-FULL Bidirectional printer cable all pins connected
Cables & cable adapters - VGA k b switchboxes & cables, Scart
CAB-SCS-25 50
269. 95
189. 95
249. 95
599. 95
329. 95
449. 95
44. 95
59. 95
24. 95
19. 95
34. 95
29. 95
29. 95
69. 95
99. 95
109. 95
149. 95
179. 95
99. 95
109. 95
129. 95
199. 95
139. 95
149. 95
79. 95
14. 95
34. 95
14. 95
34. 95
79. 95
9. 95
19. 95
24. 95
14. 95
4. 95
9. 95
44. 95
24. 95
39. 95
19. 95
FDD-ITL-D C I FDD-ITL-D I HD2-21 HD2-170 HD2-540 HD2-720
HD2-1.4 HD2-1.8 HD3-1.7 HD3-2.1 HD3-2.5 HD3-2.56 HD3-3.2
HD3-4.3 HD3-LS120 HD3-LS120-CT1 HD3-LS120-CT3 HD3-ZIP-CT1
A1200 Magic pack FDD vers w s w as advt Amiga Magic pack
w 170 HD & s w Amiga M P 20xCD 1.7GB7040-25 16MB MT A1200 Mgk
pk 170MB ’030-33 8MB A1200 Mgk pk 170MBf030-33 8MB & EZTW+
A12 EZTwr Pro2 ‘040-33 32mb 3.2 PCkb 20CD 799.95 LS120
120 1.44 .72MB with A12-MGK-PR02 79.95
* A12-MGK-FDD A12-MGK-HD170
HD3-LS120-SP Workshop services FIT-EZ-MAIN A1200 to EZ-Tower
fitting - A1200 +1 drive FIT-EZ-XTRA Fitting per
customer-supplied periph into Eztwr REP-AM-2B 1D4 A1200
motherboard rev 2B or 1D4 fix
30. 00
7. 50
30. 00 Dual monitor & k b switchbox 19.95 5p DIN M - 5p DIN M k b
cable 1.2m 7.95 15p DM-HD -15p DF-HD VGA ext cable 2m 9.95
15p DM-HD -15p DM-HD VGA cable 2m 9.95 Amiga comp video
(RCA)+2xAudio to SCART 12.95 Amiga 23p+2xRCA to RGB TV SCART
ADPT-SCAR-CMP ADPT-SCAR-RGB Eyetech Group Ltd The Old Bank,
12 West Green, Stokesley, N Yorks, TS9 5BB, UK Cables - HD,
CDROM, floppy, clock port data and A1200 HD power
2. 5" (44F) to 3.5" (40F) data cab adapt for A1200 9.95 Power
splitter floppy drive to hard drive + floppy 9.95 44- 40way
3.5" HD data & pwr cabs -A1200 14.95 A1200 full 3.5" hard
drive fitting kit 24.95 22way-Fx2 A1200 dock port cable 9cm
o a 5.00 34way-F x2 FDD ribbon cable for tower 9.95 40 way IDE
cable 2 connector 20cm 5.00 40Way IDE HD CD cable 3 contr 1 m
o a len 9.95 40w-F x3 HD CD IDE cable 20+40=60cm o a 9.95
Custom cable 3x40way IDE up to 1.5m 19.95 A1200 IDE skt adptr
40F-40M with mtgs 15cm 9.95 44way (2.5‘ HD) cable 2 cntr, 13cm
o a 9.95 44way (2.5“ HD) cable 2cntr, 60cm o a 19.95 44way
(2.5" HD) cable 3 cntr, 12cm o a 12.95 44way (2.5" HD)
7+17cm,3 cntr,24cm o a 14.95 44way (2.5" HD) cable sold with
CD HD 13cm 6.00 Cables - HD, CDROM, floppy power splitters for
tower systems CABPW-1W-1F Power converter cab HD-M - FD-F
4.95 CABPW-2W-1H1F HD FD pwr splitter HD-M- 1 xHD-F 1 xFD-F
CAB34-2W-50C CAB40-2W-20C CAB40-3W-1M CAB40-3W-60C CAB40-CUST
CAB40-DDC CAB44-2W-13C CAB44-2W-60C CAB44-3W-12C CAB44-3W-24C
CAB44-CD-13C 07000 4 AMIGA 07000 4 26442 +44 (0)1642 713 634
sales, Info @eyetech.co.uk +44(0)1642 713 185
www.eyetech.co.uk Tel: Fax: Net: UK next day insured delivery
charges: S w, cables. EZCD i f £3; 2.5" drives, accel's;
manuals £7; 3.5- drives. FDD's; PSU's, SX32 £9; CDPIus; Mtwr;
D'top £11; EZTW & EZPC £15.
Worldwide in 2-7 days from receipt of faxed order & payment details.
UK bank BS cheques. Visa*, Mastercard*, Switch, Delta, Connect, Postal Money orders accepted. * A 3% charge applies to c c orders.Due to space limitations some of the specs given are indicitive only - please ring write for further details. Please check prices, specs and availability before ordering. If ordering by post please include a contact phone no. Goods are not supplied on a trial basis. A1200 items are tested with a Rev 1 .D.1 motherboard - other boards may need modification.E&OE. All prices include VAT at 17.5%. Non-EC is VAT-free.
Voted AUI Amiga Company of the Year Keyboards, mice, trackballs, PSU's, misc h w & s w FAN-60MM Cooling fan for A1200 60x60x25mm 5 12v FAN-FG-60 Finger guard for 60mm cooling fan FAN-LP Low profile fan 45x45x11 mm 12v w heatink KBD-A1000 A1000 keyboard with 6-pin mini-Din cntr KBD-A1200 Replacement A1200 k b w ribbon cable KBD-A4000 A4000 keyboard with 6-pin mini-DIN plug KBD-WIN95 Windows 95 keyboard with 5-pin AT DIN plug MOD-EXT-14 Modem AT 14.4dat 14.4 fax+EU psu tel cab Hill 3 hi Hill DVR-EZIDE DVR-EZIDE-CU DVR-EZIDE-SP DVR-EZIDE-UG DVR-MKCDP DVR-SQ3 DVR-PHS DVR-ENPR DVR-TBPR6
ADPT-SQ3-PAR SCN-FBA4-BDL2 Hard & floppy drive, CDROM, LS120 & Zip mechanisms & cases Bare 20 speed CDROM mechanism Bare 32 speed ATAPI CDROM mechanism Replacement A1200 600 int FDD 880KB Bare 1.44 880 FDD for tower (needs i f) Twr int 880Kb FDD(Sony EZDF0 cab bundle) Twr inti 880Kb FDD (Sony EZDFO) No cable 21MB 2.5" hard drive 90 days warranty 170MB 2.5" hard drive 540MB 2.5" Hard Drive 720MB 2.5" hard drive 1,4GB 2.5" hard drive for Amiga
1. 8GB 2.5" Hard Drive 1,7GB 1" x 3.5" IDE drive for tower
2. 11GB 1" x 3.5" IDE drive for tower
2. 56GB 1" x 3.5" IDE drive for tower
2. 564GB 3.5" InstantDrive for Amiga
3. 2GB 1" x 3.5" IDE drive for tower
4. 3GB 1" x 3.5” IDE drive for tower Panasonic LS120
floppy optical 1.4 120MB Single 120 MB cartridge for LS120
drive 3-pack of 120MB (nominal) LS120 carts Single 100MB
(nominal) Zip cartridge 3-Pack of 100MB (nominal) Zip
cartridges Bare ATAPI IDE Zip drive internal Metal slim
case-FDD IDEZip SyQuest LS120 External 3.5" HD case no psu
Removeable drive case for 3.5” HD (metal) Interfaces and
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pn-n.RKPI DiskPlus FDD D H S dens i t A1200clkport 69.95 Mk4
4-dev but IDE i f w AIPU w A1200 CD s w 39.95 Mk4 4-dev buf
IDE i f w 3x40,2x44 1 3cm cabs 49.95 Mk4 4-dev buf IDE i f
w 3x40. 2x44cabs, EZIDE 59.95 Economy 4-dev buf IDE i f
w A1200 CD s w 24.95 . Econ 4-dev buf IDE i f
w 3x40.2x44 13cm cabs 34.95 , INT-12I-EZCDSE CEEcon 4-dev buf
IDE i f w 3x40, 2x44cabs. EZIDE 44.95 Digital cameras and
Amiga digital camera software Interfaces and adapters -
Flickerfixers, VGA adapters, monitor leads ADPT-VGA-SDSE
External Amiga s doubler 23F-15M non-u g-able 59.95 External
Amiga s doubler 23F-15F upgradable 74.95 External Amiga
s doubler with f rfixer 23F-15F 119.95 SDBL2 to
SD-flickerfixer u g 50.00 EZ-VGA internal A1200 s doubler
non-upgrad'le 59.95 Amiga 23 pin(f)-15 pin HD(f) VGA adapter
12.95 ADPT-VGA-15M23M VGA 15pHD-M - 23pD-M Amiga RGB adapter
14.95 ADPT-VGA-15M9F Adapter from 15p HD-M VGA to 9pD-F 9.95
ADPT-VGA-9M15F Monitor adapter 9p D-F to 15p HD-M
ADPT-VGA-AMON Auto Amiga CV643D m sync monitor switch
ADPT-VGA-BUF Amiga 23pin-F to 15pinHD-F VGA adapter
INT-4KI-CD4 4-device EIDE i f for A4000 w CDROM s w 19.95
INT-FDD-DF0 Interface for std Sony FDD for DFO 880KB 14.95
INT-SER-PPL PortPlus 2x 460kb ser + high speed par port 79.95
INT-SER-PTJR PortJunior - 460KB serial i f for A1200 39.95
Zorro 2 3 boards and adapters ADPT-Z2-A12 1 A1200 Zll adapter
with 1 Zll slot 99.95 ADPT-Z2-A12 7 A1200 Zll adapter w 7xZII
+ 5xlSA slots 149.95 ADPT-Z2-A12 7 UG A1200 Zll adapter 1- 7
slot u g (p x) 79.95 1 -slot Z2 +C643D bundle without f fixer
249.95 Auto Amiga CV643D m sync monitor switch 39.95
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cable adapters - audio & mains David Taylor reveals the likely
direction that the next AmigaOS will take. What will the next
generation machine be able to deliver that simply isn't
available anywhere today?
A ?hen you take a tour of the A m web and newsgroups you’ll see all manner of rumours for the next Amiga, but a bit of deductive reasoning can give you quite a clear idea of the direction that will be taken.
The Amiga has always been a strong graphics machine and only the demise of Commodore has let the PC accelerate away through the prolific generation of ever faster graphics hardware. It seems likely therefore that the Amiga will want to recapture this ground and build on its strongest area in video editing, multimedia, rendering and other graphic intensive areas.
The Linux OS is a very competent one, but is not likely to be chosen because there are already Linux machines planned by other companies.
Even these days, few PC users can afford to even consider video editing as it entails costly hardware and software, while .Amiga users have been able to afford mid-level editing for years. It seems unlikely that Amiga Inc. will be looking to develop an entire new OS from scratch, and trying to build on the existing Workbench code would not deliver an OS advanced enough to devastate the competition.
However, it is also unlikely that an out-of-the-box solution will be used either because this would not provide anv of the individuality or advances that m ¦) ...if BeOS is selected then to m w not produce a multi processor machine would be to castrate its most powerful feature. H H are expected. What remains are three possibilities for basic code on which the actual OS will be built.
AVOIDING THE TITANIC The first is a Linux-based machine.
Linux is best known as the free OS because it is not owned by a commercial company. Instead, it has been developed by multiple programmers around the world. The source code is available freely and has been adapted by so many people that it can run on almost any hardware. There are versions of Linux for every platform - the Amiga has one, as does the x8b (PC) and the Mac.
The GUI part of Linux can be supplied by any number of different file program manager interfaces that have been written, so there is no standard look to Linux. However, there are several reasons why this doesn’t seem like a likely route.
The first is that while Linux is flexible, it is a complex operating system based on Unix. This means every GUI operation is interpreted to a command line. While power users love to avoid GUIs, finding them unnecessary and time consuming, mainstream users like to be protected from Shells as much as possible.
Linux has been used by companies for impressive projects like the human gene mapping project, the CGI effects used in Titanic, etc. but it is not something that really fits the idea of the graphics expectations of the next OS.
Another reason for avoiding Linux is the fact that it is already available in so many versions that simply building a machine with the Linux kernel and a new GUI w ould probably not generate that much interest. Corel Computers, the subsidiary of the famous PC software company responsible for CorelDRAW and WordPerfect. Has also announced that it is releasing a set of computers that will run Linux as their OS, which will mean that powerful server and client machines running a Linux variant will already have been brought onto the market. This would make the Amiga look a little too much like a
late-arriving marginal clone.
CAFFEINE FREE The next possibility is some implementation of a Java-based OS. Java is the hot topic in computing. In its pure form it allows code to be written but not compiled. The machine that wishes to run the code then compiles the code in real-time to run the application (what is known as Just In Time Compilation).
The advantage of this is the crossplatform use of code. It only has to be written once and can then be used on any OS on any machine that has a Java virtual machine (JVM). However, there are some obstacles.
The first is that a machine running only Java code is not that attractive to anyone other than businesses who need cheap machines to run their own bespoke or low end programs. As applications have to be compiled by the machine it reduces their speed, so not having any native applications or anv compiled elements would mean an unnecessarilv slower machine that would * contradict the stated aims of Amiga Inc. and common sense.
The second is that because Java is cross platform, there are already mam machines that can run the Java code so a new .Amiga Java machine would have no BEBOX BA-LU-LA, SHE'S OUR BABY This leaves the most likely base for the next OS. A variant based 011 Be Software's self-stvled “media OS*’.
J BeOS. It has been confirmed as a possibility by both .Amiga Inc. and Be.
Who are currently “talking'* to each other. BeOS has been in development for years but was first shown to the w orld back in 1996 in a custom-made machine called the BeBox. A year later the OS had been ported to the Mac and this year it finally made its initial appearance on the PC.
So far it has not made any inroads into the mainstream, but Be have modest expectations of it. They do not unique selling point. .Also, with few Jav a programs currently available, despite all the hype, it wouldn't be able to offer much, especially the classic Amiga emulation expected.
The future of Java is by no means certain either, as Microsoft are setting out to re-write the rules and make Java their own. Their Java dev elopment system. Visual J++, is designed to produce Windows-specific applications, and few Java dev elopment systems create pure Java. This is much to the annoyance of Sun who are currently taking Microsoft to court over their use of the Java compliant logo.
While some Java capacity is TO BE OR NOT TO BE Of all the areas within BeOS, two remain uncompleted. The first is the hardware support which is crippling 011 the PC. But as discussed, is not an issue for the .Amiga. The second is the GUI.
At first glance it seems likely to borrow heavily from the Mac. Focused on a single button mouse, with the look and feel of the windows.
This is a misconception though, born out of the fact that the OS was ported to work on a Mac and has not yet been finished on the PC. Despite the fact it is 011 sale. BeOS does actually have some of the superficial look and feel of the Mac, but has a stronger resemblance to X-Windows under Linux. It was built using the same libraries that were used for one of the Linux GUIs.
There is a Shell in BeOS which is an implementation of B.ASh (Bourne-Again Shell) which supplies Unix command line capabilities, allowing the user to do anything within the OS from the Shell that can be done through the GUI. This is completely alien to Mac users, partly possible on Amigas but completely natural to Unix-variant users.
Continued overleaf expect it to be used instead of Windows, rather as a companion to it.
There are several reasons for this, one of which is the fact that there aren't yet any sophisticated applications under BeOS that people w ould use every day.
It's unrealistic to expect people to use an OS w here they can’t do much.
Also, the hardware support 011 the PC is very lacking, but if BeOS were to be re-engineered for a specific Amiga then this w ould not be an issue. Finally, they do not have the muscle to take on Microsoft. In fact, there were strong rumours that Microsoft would buy the essential in today's Internet world, creating a Java-only machine would be putting all the Amiga’s eggs in a rather precarious basket, so it seems more likely that Java will be implemented as an additional layer of the OS.
Company last year, although this never actually came about.
The real remaining question is what part of BeOS would be used in a future Amiga as it certainly won't be a straight port using the OS as it is. This would not allow Amiga Inc. to build in their ideas, nor leave anything of the Amiga in there, except for the name.
More importantly from a business perspective, it's also already been tried
- this is exactly what the BeBox was.
Like any OS. BeOS is built of layers - the Amiga works upwards from the Kickstart ROMs through Workbench to the layer which sits on top in every OS.
The applications.
.As with Linux. Windows, etc. the core at the very lowest level in BeOS is its kernel. On top of this sits a set of servers for networking, printing, servicing applications, audio, etc. The final layer is the software kit which incorporates the GUI that most people think of as the OS because it is the part they interact with. Applications then sit 011 top of this.
Indeed, there is a Posix integration layer that allows Posix compatible code to be ported and compiled as-is to BeOS to add additional commands to the Shell. The heart of the GUI lies in the windows which operate using the same metaphor we've all become accustomed to.
Important to businesses as network capabilities. You have to be able to share resources between machines and see and access other machines" drives remotely. Telnet allows control of the BeOS remotely, but sharing data is only possible using the ftp server that comes as part of the OS. Some sort of peer-to- peer networking is needed.
A big advantage BeOS has going down this road is the capacity to have file systems added. The OS itself uses a proprietary 64-bit file system. This gets around various technical limits on capacity, though Windows 95 has also worked around the 4Gb limit that is often quoted.
Essentially, the 64-bit system means that you can connect single volumes with terrabytes of capacity (not that any exist yet - 8Gb is about the biggest).
While these amounts seem ridiculous, some companies need them and a media focused OS, as the Amiga will be, will require this sort of volume.
BeOS can also read Mac partitions and, with a third party plug-in, (incorporated in the soon to be released r3.1 ) MS-DOS Windows volumes. This approach means that it could also be quickly made to recognise and read Classic Amiga volumes.
The file system also uses journaling so that a constant track of changes made to the volume is kept, which speeds up recovery in times of data loss or lock up. This stops the problem of the disk validating time that occurs on the Amiga after certain crashes. It's also important with regard to the virtual memory, more of w hich later.
A single “Disks” icon hides all mounted volumes (an implementation of the Windows 95 My Computer idea), and then all files are stored in a directory hierarchy.
As you'd expect, you can open directories in different windows, displav them using different methods (large icons, small, text, etc) and control the files from menus show n on each window (slightly different to the Amiga and Mac, but identical to Windows).
Ww m w syst connect si with terrabyi Other conventions used include a single place where commands are placed so the Shell can find them (the C: directory, in effect), a folder where all user data is stored by default to keep it separate from the OS, and likewise, a single folder where applications are installed to keep them together.
TWO'S BETTER THAN ONE The two most compelling features are symmetric multi-processing and pervasive multi threading. It all sounds very Hash and that’s because it is. These two features are miles ahead of any other OS and show what can be done w hen an OS is engineered from scratch today, without all the baggage of backwards compatibility.
The tw o elements go hand in hand.
Symmetric multi processing means that the machine can use multiple processors for parallel processing. Only a few mainstream boards offer the feature to add two processors and the idea of having more in a home machine is rarely discussed. This is because processors have traditionally been expensive and because the world’s most popular OS doesn’t support it; only its higher end sibling Windows NT does, and even then it doesn’t do so fully.
You may think that adding a second, third or even tenth processor simply multiplies the speed of the machine, but this is not the case. When programs are executed they run a set of threads.
Threads are parts of an application - think of them as mini applications. For example, one thread may draw the the video in the document in your word processor, using the features from the original video editor.
TCP IP is built into the OS so that networking is simply a case of adding a card and entering your address and password. You can then use a network for accessing servers running http or ftp services. PPP is also included so that dial up access is available.
In all honesty, although BeOS is flagged as Internet ready, this is not as There is also a Shell script that is executed at startup and can load applications or execute commands as you define (the S:user-startup file parallel). This is more of an artefact from the Unix influence because the Amiga and Windows systems both have a way of doing this through the GUI. By placing the program in a special directory (WBStartup).
AN OPEN ARCHITECTURE FOR GRAPHICS Perhaps of use to potential killer app developers, graphics hardware directly should they need to so, BeOS includes OpenGL support direct from the OS. In order for the very best performance to be This allows programs to use Direct3D rendering achieved. This is fine if the Amiga comes with using the OpenGL library. OpenGL was going to be specific hardware, but if multiple graphics cards the industry standard to be used by 3D cards for are possible then this could cause problems, rendering, but many proprietary systems have This does allow the OS to make use of
sprung up and Microsoft's Direct3D is more widely specialist graphics co-processors though, which put supported and on the up. Graphics performance through the roof. As we The inclusion of OpenGL might not be have all read the specs that Amiga Inc. have important to the Amiga, but the way it has been released regarding the graphic capabilities of the implemented may be. Direct3D and DirectX are hardware they will be using, it seems very likely designed specifically to take care of calls to the that they will be using some rather unique graphics hardware so that programmers don't go graphics
hardware, and letting programmers directly to it. Exploit it will probably be as important as it was to Be has decided to let programmers address the the Amiga in its infancy.
Pi*I*tt*I Apple *» : bkaAtUulM: j 1 r ¦ nm flmJm* tt*233 *98t.l72 * 72*OS~«***» M. »-,M hwWfc.miwwllgi 1172 72 M) Sw*9 AoeV Oraonog* Typ* wne pT tn*0 htaratm If C . (1 OK l 1 File type actions - launching a program to load a specific file type (GIF, doc, etc) - are dealt with using the same MIME coding used on the Internet.
Window, another the menus, another takes care of disk access, etc. Older programs are designed for single processor machines and so are linear and single threaded. In other words, the program does one task and then moves on to the next. If you add a processor to a machine where software works like this, the single thread is not speeded up at all because it can only use one processor at once. You do get a system-wide performance increase because you may be multi-tasking, but the overall speed increase may not be worth the extra processor.
BeOS is built with the Internet in mind. It has TCP IP built in and can allow your machine to be an FTP or HTTP server, thanks to a simple bundled applications.
BeOS is completely different.
From the ground up it has pervasive multi-threading, which means that all the parts of the OS are split down into threads so they can be executed in parallel. Because of this, it is extremely hard for application developers not to create multi-threaded applications too.
The Replicator parts, like messaging and scripting, are dealt with by Bmessage and allow code threads to be added to other parts or programs.
Here a browser and clock are part of the actual desktop (the small hand icon on the program shows it is a replicant) and yet they are both still fully featured and functioning.
This is because the OS will take care of some things, like window drawing, so hey presto, it's automatically multi threaded. BeOS can work on single processor machines and the multi threading still helps with system performance because, for example, a single thread can't tie up the processor and stop the mouse from responding. .All of this ties in with the pre-emptive multi-tasking, for fast task switching, that Amiga owners have always had but which PC owners still * don’t. The multi-threading is also vital to the Replicator so certain tasks from one program can be used in others.
DUAL PROCESSORS The symmetric part of the multiprocessing refers to the fact that any thread can be executed on any processor. There is no need, as there is on other multi processor platforms, for certain OS threads to be executed on a “primary” processor. In fact, you can actually turn processors on and off within BeOS without any problems or re-booting. The result is that a two processor machine is twice as fast as a single processor machine. Amiga Inc. have not actually announced any plans concerning multi-processor machines, but the speed claims they have made seem to make it extremely
likely. In fact, if BeOS is selected, then to not produce a multi-
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01 *70 *0600 *M processor machine would be to castrate its most
powerful feature.
It also does not make business sense. The cost of the fastest chip available, the 400Mhz PI I. is approaching double that of the slower 300Mhz PII. For the same price you could produce a machine that has double the power of a 300Mhz, as long as the OS has symmetric multiprocessing. Amiga Inc. aren’t looking at Intel chips, but the same principle stands and various combinations of processors can generate a machine that leaves current desktops eating dust.
CARRYING PROTECTION The BeOS system works w ith memory in two important ways too. The first is protected memory, which ensures that if one application crashes, it doesn’t bring the system down - only that single application. Goodbye to the guru.
The next is virtual memory, where the OS uses physical RAM as much as possible but swaps data not in use to a hard disk file. This keeps applications running quickly but means that you are not limited bv the amount of RAM.
* This is standard on other Oses and there is VMM 011 the Amiga,
but the THE NEXT OS?
Amiga is not built for virtual memory and a system crash when using it may cause disk validation problems.
Ttz BeOS lias many other features like Unicode for international letters and anti-aliasing, but these are all peripheral to its core features and attraction and may or may not be adopted by the Amiga. Of the GUI and mid-level systems, it seems likely that an AmigaOS would ditch much of the look and feel of the Be GUI - frankly, it's really more of a mish-mash of other systems instead of a proper innovation.
THINGS TO KEEP The Replicator. BASli Shell, TCP IP.
MIME and expandable file system seem like the best elements to be kept. I he hardware support issue shouldn't be a problem because BeOS can be written to run 011 that specific hardware, whether that includes DM) or something not even invented.
Like Windows too. Additional hardware drivers can be added thanks to the extremely easy expandability of the OS, something the Amiga hasn't actually managed yet as far as the hardware is concerned.
I11 fact, because the PC version has such poor hardware support, people have already started writing their own drivers. It is the bottom layer, the kernel, that is going to be the best base 011 which to build up a new version and the multi-tasking, multi threading, virtual and protected memory harness the best features of current Oses and add something completely new.
As to the classic Amiga. UAE (the Amiga emulator) has been ported to BeOS already by Christian Bauer, the person who brought Mac emulation to the Amiga with ShopcShifter. Some sort of software emulation along those lines would not be hampered by poor performance if the machine had the processing power that BeOS could provide. With BeOS applications also starting to appear, the new Amiga wouldn't have a standing start.
What would be needed is a better GUI and additional features like fully integrated Java support, w hich would make it considerably better than a Java- only machine and which would also make the Amiga attractive as a Java solution should it become the preferred programming language.
While the other two options can't be completely dismissed out of hand.
BeOS seems to offer a way forward that could be as revolutionary as the first Amiga was. Time will tell if our predictions are accurate.
If you want any more information J J on BeOS, check out their Website at r which contains many documents, including a full, online version of the BeBook. Which has everything you could possibly want to know’.
PROGRAMMING THE PIC miga keyboards are very nice. I much pr'efer the action on the JL .X A4000 keyboard over anv of the ¦ 4 ¦ * other keyboards I have used, but for many reasons, vou may not want to use J * j j your Amiga keyboard any more.
It may be that your original one is broken (and replacements are expensive), that you have relocated your AI200 into a tower or that you just prefer using a PC-style keyboard.
Resistor and capacitor connected between the power lines and the oscillator pin on the PIC. The resistor allows current through to charge up the capacitor until there is enough stored charge to register as a TTL high signal.
When this happens, the current flows through the oscillator input, clocking the PIC, and the process starts again.
While this is a cheap way of providing an oscillator, it is not terribly reliable. Since this circuit is intended for use in a high speed and “noisy” environment, you should consider using a crystal oscillator.
You may also want to box this project to protect it from accidental damage. In any case, you simply have to make the external connections shown in figure 1. Big fbox Amigas will supply the power required. If W you are connecting this | W f project to an A1200, you will ' 1 either need an external, regulated 5V Supply, or more usefully, take 5V from the floppy power connector inside the A1200.
A A if you are connecting the w w board directly to an A1200; you need to make some a connections to the keyboard.. u m I I Whatever the reason, you can connect a standard, cheap AT or Windovvs-style keyboard to your Amiga, with a little help from some hardware based around the PIC chip. There are commercial versions * around but building the t interface yourself w ill sav e you money (it’ll cost around £10) % and fill your life with excitement J and adventure to boot. .AH you need is the Epic software by Stev e Marsden, which includes this example project.
You’ll find it on the CD or on Aminet in the hard hack drawer. Unfortunately, the listing is just too long to repeat here THE KEYBOARD CONNECTORS All AT keyboards use a standard 5-pin DIN plug. Connecting to them is easy and is best done using a PCB mounting socket which can then be mounted directly on your stripboard. The connections are shown in figure 2.
It's small, fast and cheap. Find your own comparisons.
BUILDING THE HARDWARE The hardware itself is very simple. All you need is a small bit of stripboard to put the PIC and its support components on. And a few connectors. The rest is all handled by the PIC itself.
In fact, as you can see from figure 1, the PIC doesn’t even need many support components. .As iLs outputs are capable of driv ing TTL signals on their own, the board is mercifully free of little transistors cluttering up the place.
All that is required is an oscillator to drive the PIC. The oscillator provides a series of pulses which the PIC chip uses as its clock signal. Each time it receives a pulse it executes the next instruction from its program memory.
The PIC supports the use of a cheap RC oscillator. This is literally just a Our prototype board. The cable on the left leads off to an A4000 Ignore the LEDs, they were just for testing purposes.
Windows keyboards use the Devil’s own mini -- DIN plugs. Once again, the best way to connect these is with a PCB mounting socket. The pinouts are given in figure 3.
Connecting the board to the Amiga is a different matter. The best wav to do it for big box Amigas is to use an appropriate plug (5-pin DIN or 6-pin mini DIN ) with a length of cable attached. You need to solder the cable end directly to the PIC board. The pinouts for both of these are giv en in figures 4 and 5 respectively.
If you are connecting the board directly to an Al 200. You need to make some connections to the keyboard controller (8520). Marked as U7 on the board. Unfortunately, the best way to make these connections is to solder directly onto the legs of this chip, although it is possible to use an upended socket to reduce the risk of damage.
Only attempt to do this if you’re sure you know what you’re doing. The clock line is pin 43 and should be connected in series with a 330 Ohm resistor. The Clock line is pin 44 and should be connected in series with a 47 Ohm resistor. You can also solder the reset line from the PIC to pin 37.
Programming PROGRAMMING THE PIC The program for this circuit is included with Steve Marsden’s Epic 1.2. and a few other Pic programming software packages. The file you want is called IB.V1KEY25.HEX. Then you can simply use the command: pp ibmkey25.hex with Nick Waterman’s AmigaPP software and a suitable programmer (like the one we built last month).
The default settings will work fine unless you are using a crystal oscillator, in which case vou will hav e to set the -x J parameter when programming.
Once the PIC has been programmed, you can slip it into the socket on the stripboard. It makes sense to socket the PIC in case you ever want to re-program it.
Connect a brand new keyboard to your Amiga, with l lick Veitch and a Chip AFCD29:-ln_the_mag- PIC USING THE KEYBOARD When you turn the Amiga on with the keyboard attached, the lights on the keyboard will flash on power up, indicating that all is well. In order to To Keyboard To Amiga +5v +5v Cl GND GND H R1 hj PIC16C84 04 P 9652CBW *P 1 Data Clock Data Clock R1 = 4K7, C1=47pF Reset »1 MW rrr
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irciD£fa97SW) £35 Please note that a buffered IDE interface &
IDE Fix 97 are required to use internal IDE CD-ROM drives in a
tower case.
External CD-ROM Drives Suitable for A1200 & A600. Includes buffered IDE Interface, PSU, and three games, (Chaos Engine & Oscar Diggers) 24 Speed CD-ROM £119 32 Speed CD-ROM £129 Software Hard Drives Internal IDE CD-ROM Internal SCSI CD-ROM Bare drives. Internal Fitting NOT for A1200.
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Aura 8 Bit Sampler Blitz Basic v2.1 Cinema 4D V3 Clarity 16 Directory Opus 5.6 Magellan DiskMAGIC File & Disk Manager Final Calc
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6. 4Gb £206 9.1Gb £899
2. 5" IDE Hard Drives Panasonic 8x Speed Creative Labs 24x speed
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software, screws, and instructions. For A600 A1200 machines
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¦£5.00 off when purchased with a pnnter Example current stocks
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are PCMCIA compatibleJ Only £54 Amiga Surfware Internet Pack
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charges „ Only £10 Or Just £6 With Any Modem
• 24 Bit Colour Realtime Digitiser
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LffSJ fiWnui Floppy V r,re for oil jdovtptti Only £39 £pjr Free printer drivers supplied where possible. M Some printers require additional software. Hi mm mt um See software section above tor discounted ¦ Gil I .1- |; 1 .v All our printers This is only a include a free data small selection, cable worth £5! Please call.
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23 Pin To 15 Pin Multisync Adapter 9 Pin Mouse Joystick Extension Mouse Joystick Switcher Surge Protector 4 Plug Adap.
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1438 23 Pin To 15 Pin D Adap.
Amiga To Scarf Cable (CM8833 Mk1) 9 Pin Extension Cable 3M Amiga to Philips 8833Mk II 25D To Centronics Male Centronics Male To Female 1M Centronics Male To Male 1M SCSI 3 Device Internal Cable SCSI 7 Device Internal Cable Micro D Male To Micro D Male Micro D Male To Centronics Male 25D To Centronics Female Internal 50 Way SCSI To External Amiga A600 A1200 2.5" IDE Cable Dual 3.5° IDE Cable . A600 A1200 2.5" To 3.5" Cable Set Canon Citizen ABC Swift Mono Ribbon ABC Swift Colour Ribbon Projet lie Colour Cart.
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3ppm Colour. 100 Sheet ASF Stylus 600 Colour Inkjet £185 1440 x 720 DPI. 6ppm Black. 4ppm Colour. 100 Sheet ASF Stylus 800 Colour Inkjet £265 1440 x 720 DPI. 8ppm Black, 7ppm Colour. 100 Sheet ASF Whpl HEWLETT® mifLM PACKARD HP-340C Portable Colour £180 500 x 300 DPI Mono. 300 x 300 DPI Colour. 2ppm Mono HP-400L Colour £110 500 x 300 DPI Mono, 300 x 300 DPI Col.
HP-690C Plus Colour £192 300 x 300 DPI Colour Printing. Now Even Faster.
HP-870CXI Colour £256 600 x 600 DPI Mono. To 8PPM. 600x300 Colour To 4PPM HP-6L Mono Laser £279 600 DPI. 1Mb RAM, 6 Pages Per Minute Printing Canon IBC01 BJ10 SJ48 Black BC02 BJ200 Black BC05 BJC210 Black BC06KBJC240 Photo Kit IBC06 BJC240 Photo Cart [BC09F BJC240 Fluores.
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BCI10BJ30 Black 3 Pack BCI11BK BJ70 Black 3 Pk BCI11CBJ70 Colour 3 Pk BCI21BK BJC4000 Black IBCI21C BJC4000 Colour IBJI20B BJC6xO Black IBJI20C BJC6xO Cyan | BJI20M BJC6xO Magenta IBJI20Y BJC6xO Yellow | BJI642 BJ300 330 Black
3. 5” Floppy Disks Bulk DSDD 10x £2.40 100x £21.00 30x £6.90 200x
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10x £2.40 100x £21.00 30x £6.90 200x £40.00 50x £11.00 500x
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£50.00 50x £14.00 500x £115.00 £5 £13 £30 £7 £22 £6 £6 £6 £6
£16 £17 £18 £20 £26 £20 £26 £30 £32 £32 £35 £27 £37 £32 £11 £9
£15 £5 £14 £5 £6 £6 £6 £11 BJC-30 Colour Inkjet £159 720 x 360
DPI Mono Pnnter. 30 Page ASF Built-In BJC-80 Colour Inkjet
£189 720 x 360 DPI Colour Pnnter. 30 Page ASF Built-In BJC-250
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80 Page ASF BJC-4300 Colour Inkjet £132 720 x 360 DPI.
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£26 £24 £26 £5 £9 £13 £25 £11 CITIZEN ABC 24 Pin Dot Matrix
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ABC Tractor Feed Unit £35 Printiva 700C £292 600 DPI Colour, 1200 DPI Mono. Advance Micro Dry Tech.
£109 Refills Re-lnks I Re-Ink Ribbon Spray I Black Ink Cart Refill 50ml 13 Colour Ink Refill 75ml £10 £8 £13 500 Disk Labels 1000 Disk Labels £7 £10.
Dual Parallel Printer Swtchbox £13 Includes cable. Other types & specifications also available, hints and some clever programming from youI CONTENTS hr l at MOH O: Jfa b: BO Under 40% WHAT OUR REVIEW SCORES MEAN Every month we scour the world's software houses for the latest and greatest Amiga games. We try to ensure we keep you as up to date as possible and we'll stop at nothing to bring you the best, definitive, no-nonsense reviews of the games that matter.
90+% The creme de la creme. Only the very best, most playable and original games are awarded an AF Gold - the most highly prized rating there is.
80-89% fiH These games are very good, but due to minor flaws are not the finest examples of their genre.
• HPT 70-79% 3 Good games which are worth buying, especially if
you have a special interest in a game type.
60-69% Average releases with somewhat limited gameplay and appeal. Games in this category tend to be flawed.
- 50-59% Below average games which are unlikely to impress your
mates or your wallet.. 40-49% Overwhelmingly poor quality games
with major flaws and appalling gameplay.
Despite having no new games to preview (they're coming - it's just a little early to show you screenshots), we've got a wealth of new games in for review. Not all of them are of the highest quality though (as you'll see when you read the reviews) which is a shame because this is just the time to follow up the release of great games like Quake and Malice with some entertaining and enjoyable software.
Not all publishers appear to think the same as us on Amiga Format and seem to be under the impression that any game will sell, regardless of quality. Of course we want you to keep supporting the Amiga but we don't want you to waste your money. Enjoy... Andy Smith AMIGA FORMAT'S REVIEW POLICY The absolute pits.
READER GAMES The part of the mag where the Amiga Format readers showcase their game designing talents.
Be inspired. Be amused. Be a part of it.
King of the Castle Bob Hindle Freescape adventuring revisited.
Tanked Up .....R. Strickland No, not booze but tanks. Shock horror.
Keeper of the Crypt...... Terry Belch.
Dungeon Master-style antics.
Card Pro 2 . . Ian Cumberlidge Patience, Patience and more Patience.
BEAMBENDER If high-speed thrills aren't your bag, maybe you'd like a mental workout?
FOUNDATION A couple of years after The Settlers defined a genre comes this clone. Can it steal its crown?
WHEELS ON FIRE The first of this month's brace of driving games is this German offering. Ready to race?
Fourth position on the second lap. Things aren't looking good for the boy Smith at the moment..
U. *.MI I H H . BOL i Hfe
J. SIOME uZ UH VIRTUAL KARTING 2 Two years after the original,
the sequel arri GAMEBUSTERS The final part of the solution to
the enigma that is the world of Myst.
POWDER And you thought the shoot-em-up had died!
Your headquarters in Foundation is of the utmost importance. Do not let the enemy capture it!
Oh yes, get dll that football nonsense out of the way - what you want to be doing, my r | Andy Smith jumps into his car and starts this month’s four-wheeled racing fest... friend, is driving a fast car at a ridiculous speed and shunting I anyone who gets in your way off the I road. Oh yes indeedy. I Enter Iwheels on Fire, the first of I this month's racing games. Right I then, let's put it on the grid and | examine its chassis. I Pay attention now because this gets a little complicated. The game ipl features five divisions of 16 drivers. __ ¦ You start in the lowly first division q (with 15
others... with me so far?)
And then race against three others on a track. Finish the four lap race in " m ” either first or second position and you then race this track again, but ... -- there will only be eight drivers left. JO, SHI TH LHP 1 Finish this race in the top two and EE -gf, . 3 €5m- you can race the track one last time *E cc ‘ ijiWr'l (A as one of the four top drivers. Tmmm ¦ - k-- Now, and here's where it goes a bit funny, fail to finish this race in When the lights go green, hit accelerate and watch as the game. Er. Trundles along. Ahem. Oh dear.
The top two and you still get to race on the next track but you won't be able to score any more points racing on the old track, whereas your competitors will.
The graphics are pretty awful and though they’re Quite zippy (you need an 020 minimum to run this) they’re not the fastest or smoothest around.
After every three races though, the top eight drivers step up a league and the whole process starts again. Did you manage to come out of the other drivers. This is where you'll encounter your first problems.
Going slightly off-line is ok on a lot of courses - in fact it's a lot easier to cut most of the corners if you can as you simply power on and rejoin the track, making sure you drive over the blue chequered lines that dot the course or your lap is not counted.
On some courses though (oddly, snow seems to be the biggest culprit) getting off the track gets you bogged down almost immediately.
Even though you could have been flying to the crest of a hill, you can find yourself coming to a standstill as soon as you stray off the track.
And while we're with tracks, it's worth mentioning that the higher up the divisions you go, the tougher the tracks get, with the introduction of banked corners, jumps and so on.
This is where you'll want to be spending your prize money wisely.
At the end of each race, prize money is given out and you're taken 28
- v. I ip if % p|3 m ISJBB I mp -- ?U Kiv3 -
• MK 3S.!: r : :»• S*:'* : i’ir-L :
* ?iS-U *fe ,C i fuiwll “!i£ ra%:» Ksi L3f; 115 If : !5il • 5tt»;
- S?H 3*2 V3 : "!‘B fti mm UK 1 ri»S» «C : araca V:t: : i toft
«.*.* it:s
- iffiiiK • :;
- : 5 SlRH ME «?;S : t •* »ta «?:«
- MO* ’’:4I . I £«? ?»; I?:?i Hi h MT The seeding process in
action (top left). The results and the players' standings are
displayed at the end of each race (top right). As you progress
through the divisions, the courses get twistier. More hanked
and jumps start to appear (below). Sadly, none ot that makes
the game any more fun to play.
* i x X WAX XrV «iMs '**rjr$ -y ,.
¦ ;i~-: '
- A H: jSST LtfFSWf ' TURB* TfTff' ftKE: 2%m fitjP: 1 ? HEAR:
3 m-- itaain _je i §‘ M w ki. T MS I TYRES: 95s EN63NE: 55s
SkfQISim: 53s MklR: 59S 2S.C-4 LAST LAP 2S.fi I Vili 1ft* The
slightest bump and slide v scrubs a huge amount off one of your
four elements and a m they’re far too expensive... j j si : «
Psil toMMrl to the garage where you can repair and replace
your car's four elements, namely tyres, engine, suspension and
armour. During the race all of these elements take a bit of a
knocking and become worn.
This can be race threatening if it happens to be your engine or your armour because with no engine you're not going anywhere and likewise with regard to armour.
Not surprisingly, the more you spend on an element (and there are half a dozen or so different types of tyre, suspension, engine and so on) the better it's going to perform and the longer it's going to last.
However, should you find that you're down to 10% engine performance and don't have enough money to replace it, when the
D. STONE LRP 3 1:08 H:40 engine conks out, so has your game.
So that's the guts of Wheels On Fire. Let's have a bit of post-race analysis, shall we? For a start it doesn't get off to a good one. The graphics are pretty awful and though they're quite zippy (you need an ‘020 minimum to run this) they're not the fastest or smoothest around.
There's some hills, jumps, dips and stuff, but the designer's claim of 'superfast, very smooth and fluid 3D 'Voxelspace' graphics with a high level of detail' is just what I'd have written if I was trying to think of some good points about an otherwise middling graphics engine.
Let's have a look at the controls.
Decidedly average here. Apparently your car behaves differently on different surfaces like asphalt and snow. Which is true if what they actually mean is you can drive across the asphalt a bit but the snow acts like glue after half a second. Wheels On Fire is losing places.
Let's have a look at being able to upgrade your car then. The slightest bump and slide scrubs a huge amount off one of your four elements and they're far too expensive to keep at 100% (a tip: don't bother replacing anything until it's fallen at least below 50%) so this is not a satisfying part of the game.
Wheels On Fire drops further back.
Finally, the playing experience.
Sadly this is where Wheels On Fire loses most ground. It doesn't manage to get the speed up to generate excitement. The tracks are not very inspired and even the graphic trickery of introducing fog and the like fails to get the adrenaline pumping. The computer drivers do prove to be something of a challenge and you're not likely to make it to division five on your first outing, but then again you're not likely to want to try again after your first outing.
After games like F1GP, the Lotus games and dozens of others, Wheels on Fire shouldn't have bothered to come out of the garage.
1. Sai IB wm
h. aamsa o A
J. SI8SL 6:38 Hit the blue lines to record the lap.
III =- irS Z I: Silm .52 m PUBLISHER: Epic Marketing (01793 490988) PRICE: ETBA VERSIONS: A1200 REQUIREMENTS: 020 CPU. 2Mb Chip. 4Mb fast RAM RELEASE UAH: Out now GRAPHICS: ••OOO Not fast, not detailed and the textures leave a lot be desired. More of a moose than a babe.
SOUND: ••OOO Do an impression of a car squealing round a comer - that's better than the sound in WOF.
ADDICTION: ••OOO Step up a couple of divisions and the races get slightly more interesting.
PLAYABILITY: •••OO Accelerate, brake, comer, curse. Accelerate, brake... it's easy enough to get into.
OVERALL VERDICT: Little going for it apart from a very limited budget management. Not much fun to play.
Boy racer (M® SuhHEq had always fancied himself as something of a speedmeister, until now... e'll deal with what's right with the game first. The designer, programmer, graphic artist, sound effects man, tea boy and hairdresser, Fabio Bizzetti, is obviously into the Amiga. This game does magic tricks with the various processors, making it run at up to 50fps on an unexpanded Amiga.
Impressive stuff if you know your frame rates. Good so far.
Those funny things sticking out of the top of your kart are, in fact, feet. And they move. Accelerate and brake to make ’em wiggle.
...you’ll be amazed how a couple of blades of grass can scrub some 50kph off your speed in a micro-second.
When the forerunner of this game appeared at the back end of '95, a certain Mr. Bradley got to review it and he highlighted that game's biggest failing - its control method. Virtual Karting used the hideous 'push forward on the joystick The further away you view the action, the more of the track ahead you can see. Not that it s going to help you much... to accelerate' method of control and this made the game unnecessarily difficult to manage, especially on the "...particularly tight horseshoe bends". Now we all know he meant hairpins, but the point was that the game lacked the ability to use
the firebutton to accelerate.
VK2 has addressed that problem as well.
Now there is indeed an option to allow you to use the fire button to accelerate and that makes controlling your kart a whole lot easier and a whole lot more fun. There's now even an option to do it from the keyboard, which to my mind is the only real way to play a racing game.
Which apparently has "...a reed valve in the intake and an exhaust valve: this gives less power but better torque and makes it be (sic) a very But, and it's a big BUT, that's about it as far as improvements go.
You've still only got the six tracks (three are available immediately: beginner, advanced and expert) and there's no league or championship to take part in. You've got the same two karts to choose from: a 100cc version (described as 80cc in the manual for a reason best know to the producers) (Top) Backgrounds off. (Above) Backgrounds on.
You pays your money and takes your choice.
Karts one and two were close friends. They would often race around together and ignore the others.
Exoert Track,l25cc class Best Race Lap; Best Raw Tme; * I 4 I *
* * - ; M
* bub® ' •' .-V' ;’v k r-v. I: -v -• w
- - % r iKsfc.-* -V 62
- ¦ •• .* • - ‘ - '¦ 4k "V . 1 ¦' -'•‘t . 7* ~ - ", * ‘ "•';
~ - --J" simple kart to drive", and the 125cc version which
"...has a rotating disc valve in the intake and no exhaust
valve: this gives more power but makes the kart feel very
nervous...". All of this sounds highly technical and sort of
simulationey. The fact is, the 80cc karts (we'll call 'em that,
shall we?) Are, as you might expect, slower than the 125cc
karts. Unless you know all about powerbands and torque ratios,
you're not likely to notice any other differences. I know I
didn't, though I'm prepared to believe that there are some.
There are still two viewing modes. 2D simply puts you in an overhead view (a la Micro Machines; Super Sprint, et al) which is all nice and good. This actually makes it easier to drive the kart, simply because the faster you're going, the further the camera pulls out, which gives you a much better view of the road ahead.
It also seems to be more forgiving when you happen to put a wheel onto any of the dirt at the side of the tracks. If you do that when you're in the 3D mode, you'll be amazed how a couple of blades of grass can scrub some 50kph off your speed in a micro-second.
The 3D mode is much more satisfying to play in though, because you get a much better sense of speed. There are four angles to view the action from in this mode, from low down to high up, and the lower down you go, the faster the game seems to run. The payoff here is that you get to see less of the track and it's harder to judge the corners.
Whatever mode you're racing in, you've got unlimited qualifying laps to mess around on before you're thrown into the five lap race. Each race begins from a rolling start and before you know it you're trolling around in sixth place, desperately trying to finish the lap to give yourself a few more precious seconds to finish the next one with.
The 2D viewing mode gives you the best view of tight comers - use it when you want to do well.
* * It moves fast, it's fun to drive, you can really get into
sliding through corners and it does become more enjoyable when
you learn how to take a corner on the ragged edge, but that's
where the fun ends.
If the other racers don't get you (which is likely), the game's time limit will. You'll be finishing before the full length of the race more than once because there's simply not enough time to get the laps in.
The difficulty tuning on this game is all wrong. OK, so it's supposed to be a realistic simulation (hey everyone, you can slipstream another driver and get a tow from them, just like real life!) But the fact is that unless you drive each and every lap perfectly - that means not only not hitting anything at the side but accelerating and braking at just the right moments and for just the right amount of time - then the other karts will fly past you.
Your only hope of winning is to drive the qualifying laps for about half a day, get into first place and then do your damndest to block the other drivers. However, I'll tell you now that you're on a hiding to nothing because this game just gets too damn hard too damn quickly to keep you playing.
.. .I’ll tell you now that you’re on a hiding to nothing because this game’s just gets too damn hard too damn quickly... The improvements are listed thus: twice as many tracks (sure, but how on earth do you manage to get at the other three?), 2x1 resolution, improved dithering (so minor you'd hardly notice), objects on the road and water reflections (which is a bit of graphic trickery you won't notice when you're driving), easy mode for beginners (the other karts take two seconds longer to overtake you) and there's a slightly deeper engine sound (whoopee-do).
PUBLISHER: Weird Science (0116 2463800) PRICE: £14.99 VERSIONS: A1200 REQUIREMENTS: AGA Amiga RELEASE DATE: Out now GRAPHICS: •••00 They're tevture mapped and look better on screen than they do on the page.
SOUND: • • O 0 0 A deeper engine noise? Now it's not painfully tinny, it's iust tinny ADDICTION: ••000 The competition s too stiff too early. No league + no championship = limited interest.
PLAYABILITY: • • • O O Easy now there's alternative control methods.
OVERALL VERDICT: Better control is not enough to turn this into a thrilling game. It s slightly more playable but no more exciting.
62% Mr. Bradley would be pleased to learn that there have been some improvements to the game's control method. Mr Bradley, like me, would be disheartened to learn that after all this time that's just about the only appreciable improvement.
Mr. Bradley, like me, would therefore find it hard to recommend this game to anyone who enjoys a good driving challenge that's not impossible and yet not baby-easy.
Thankfully, there's FI GP, Micro Machines, Super Skidmarks and a whole host of other driving games that you can turn to that are a lot more fun.
We really can t stress enough how much better this game looks on screen than on paper.
Normally associates benders with weekends on the lager and not with shiny strips of coloured light. Well, not until the weekend’s over... mm * jj mmw mm £M§£Mlm mm mi* mm mm Things start very simply (top) but it doesn’t take long before they become very complicated (above).
What the hell’s going on here?
When you’ve got the things in the right place, you need to test your layout. Green finds things to his satisfaction here.
And after a decent weekend's bender this is one game I wouldn't be playing come Monday morning. All your faculties need to be in tip-top form for a bout of Beambender - your mind must be clear and your hand can't be shaking.
The basic premise of the game is this: you have a cannon (though there could be more, depending on the level) that periodically fires a beam of coloured light, the colour depending on the colour of the cannon. This beam of light needs to be directed towards the colour coded exit through a series of mirrors and other gadgets, and all of this needs to be done within a strict time limit.
The mirrors and other gadgets, including dividers that split the beam ...you’ve got to be swift to click on these little annoyances and there seems to be a never-ending supply of them.
And colour convertors that change the colour of the beam, are all displayed at the bottom of the screen. These tools are essential because there are times you'll find yourself having to get, say, a blue beam into a red exit. In order to do that you're going to have to change the colour of the beam, but actually getting the right tool to do it is not that straightforward.
Your little box of mirrors is constantly changing. You have six little boxes where your mirrors appear and they only hang around for a few seconds before disappearing. They are then replaced by a different mirror or gadget, so you have to constantly keep your eye on the boxes and be ready to click on the one you want before it vanishes.
Life can be made easier by selecting unwanted components and dropping them in the available wastebin, which forces the box to produce a new component, hopefully one you'll want to use.
As well as trying to figure out how to get the beam where you want it to go within the time limit, there are other gremlins to mess you about. Periodically, little smiley faces appear. Some are worse than others but all of them need to be clicked on to make them disappear, otherwise they could render one of the tiles you want to place something on useless.
This is where your steady hand comes in because you've got to be swift to click on these little annoyances and there seems to be a never-ending supply of them.
As well as the smiley faces there's the actual layout of the level to twist your melon as well, as there are tiles that must be avoided at all costs. This is because they either absorb your beam or cause you to re-start the level with the loss of a life. Tricky stuff indeed.
Beambender1 s good fun. Playing usually involves clicking on the pause button immediately so you can get a look at the level, putting down some mirrors and convertors and then testing your layout to see if you've gone wrong somewhere, before making any adjustments.
With some 80 levels this is going to really test you, because they start getting difficult from as early as level three onwards. Be prepared for a serious cerebral workout.
Though it's engrossing, the annoying smiley faces soon really get on your wick. The layouts are usually GRAPMCS: • • • 0 0 People won’t want to watch over your shoulder but all the Icons are adequate.
SOUND. •••00 Some lovely effects, some metfocre ones, and some good music to Interrupt your thoughts.
ADDICTION: • • • • O Crack a level and you! Want to try the next one. Passwords more often would be nice.
PlayabiutY: • • • o o Not as simple to get to grips with as you might imagine but worth persevering with.
OVERALL VERDICT A fine brain tease with plenty of challenge.
Too can even get a mate to loin in on the teamwork mode. Very good, but not a classic.
Don’t hit the skull heads as you lose a life and have to restart the level. Tricky stuff indeed.
Clever enough to give you a good challenge without having to break off and deal with the pests every couple of seconds and this, for me, took some of the shine off an otherwise splendid game.
PUBUSHER: Epic Marketing (01793 490988) PRICE: £14.95 UERSIONS: A1200 REQUIREMENTS: 1Mb RELEASE DATE: Out now la which (M® an® flies through the sky and changes shape. He’s obviously been on the ‘Crazy Shooting Powder’ again... Shoot-em-ups are, fortunately, an addiction that won't generally lose you friends, family and selfesteem. But then again... naw, they're harmless stuff and can be a great blast when you're in the mood.
They've been the backbone games genre since, well, since people started playing games.
This particular little bundle's a sideways-scrolling affair, taking you through six levels of the usual shoot- em-up adversaries - flying baddies, ground baddies, and end of level baddies - where you simply try to survive for as long as possible.
Everything about the game is stunningly average or worse. There are a couple of nice graphic effects, like the shimmering windows on the office blocks you're flying past, but for the most part it looks decidedly home-made. It's worse, because they've made it extremely difficult to see the little red dots that the enemies fire at you in amongst the general background mess.
There you are, that sitting duck in the middle of the screen, just below that crane-like structure.
Powder has no new ideas and only manages to lift itself slightly from mediocrity by allowing the player to change weapons. You start the game with only a three-way gun and two credits. However, by moving left and right on the joystick (which, incredibly, you have to do anyway to avoid the shots fired at you) you can highlight different weapon icons at the bottom of the screen. Then, by either rotating the joystick (!) Or by hitting the space bar, you can change your ship and your weapon.
Some weapons are more effective against certain targets than others so the general idea's to change weapon when you've reached a certain part of the level and then change again when you're onto the next wave or whatever.
Sadly though, you can't just change when you want to because your ability to morph is dictated by the size of your credit balance and that's controlled by the number of points you score.
There's also not a great deal of difference between the weapons.
You might think the one with the small laser and homing missiles is better than the powerful laser but it's not really. By the time your homing missiles have wandered all around the screen, you've probably zipped about and destroyed the target they were aiming for anyway.
The best weapon is the hardest to use, so don’t bother. Shouldn’t you be out in the fresh air anyway?
Shoot-em-ups may be the Everything about the game is stunningly average or worse.. for the most part it looks decidedly home-made.
Mainstay of simple, addictive gaming but they really need to be fun and enjoyable to be worth spending more than the cost of a blank disk on.
Powder just isn't worth spending any money on at all, and about the only thing I could really say about it is to just say 'No'.
PUBLISHER: Epic Marketing (01793 490988) PRICE: £9.95 VERSIONS: A1200 REQUIREMENTS: 1Mb RELEASE DATE: Out now GRAPHICS: 0000 Enemy bullets are lost in a garish mess of background nonsense and the craft are poor.
SOUND: ••000 A run of the mill soundtrack with the odd effect. Not worth plugging into the stereo.
ADDICTION: 9 0 0 0 0 Play it once, get your finger sore, put it away.
PLAYABILITY: ••000 Rubbish.
OVERALL VERDICT: According to my own policy, it s “The absolute pits”. At 41% it would’ve been “Overwhelmingly poor quality... with major flaws and appalling gameplay”. It doesn't deserve 41%.
Building a community, devoting himself to his loyal followers and killing anyone who opposes his rule - Andy Smith’s back on the throne.
Omebody's finally done a Settlers clone! Once more we can have loads of little people running around the place, carrying things and fighting anyone who's not a part of their tribe - oh joy!
Tor dA - ecr.
: £ichor.g« f' gxi o •, sT p~-r % 6 7 O As regular readers will know, because we've been following the progress of this game over the last few months, Foundation has been in the making for a
- 7* b -y 66 And again, like Settlers, there's a chain effect
going on here. You need coal to make steel and you need steel
to make armour and you need the armour to create knights. But
with Foundation, things are slightly more complicated.
Each of your buildings produces certain raw materials, but precisely which of those is produced can be decided by you.
You also have the power to decide how many people work in those buildings and this can be crucial to growing your community because your most Your knights have captured an enemy fortress so it's time to bring down your wizard and get him to make the building vanish. Tee hee!
Couple of years and it's largely the responsibility of one Paul Burkey. Paul was so enamoured with Blue Byte's original kingdom sim The Settlers, he decided to write a similar game but with some brand new additions and improvements.
The Settlers' comparisons are immediate and obvious. Once more you've got an isometric 3D landscape in front of you in which you'll found your settlement and nurture it from a hamlet to a thriving metropolis - well, a bustling market town maybe.
You need coal to make steel w and yoirnegd steel to make armour and you need the Bi armour tfknights. J j ? Cor 6: - "cch Lev cl 5 vm *5-- « i *r-‘ ... %r- - ¦ i *31 ©B4 WS6 ” 47 21 * 30 ?
W r m Setting off surplus resources in exchange for those you lack is I_ necessary to keep things rolling.
You're given a handful of resources with which to start your community off and then it's down to you to rape and pillage... ahem, I mean extract and utilise the natural resources the landscape offers, in order to grow your tribe.
Essentially, this means you can construct a couple of buildings to start with and then you have to make your own building blocks if you want to expand.
A forester's hut is needed if you want to chop down trees and turn them into planks of wood, a mine is needed if you want to dig for coal and so on.
With the enemy base so close you can bet you’re going to have a lot of the enemy peasants trampling through your territory. Get some knights on patrol and enjoy being able to say Trespassers will be killed’ A linie angel floats to heaven, indicating that someone's died. I reckon my knight's to blame... Your headquarters is your most prized possession. Lose it and you've lost the game.
W Hed’dqGorfitr: S'[7 '10 50 FS
- 37 ‘ 50 $ -2 precious resource is your peasants. These lil'
chaps carry everything around the place and go on to be knights
when you're ready to go on the offensive (the game is mission
based and often involves you having to go and eradicate any
tribes that happen to be sharing the landscape with you).
Creating peasants involves building little huts for your & r™
TccFTTcVdir Tf-'- -=3 "car d maidens to live in (bizarrely,
they have no other function in the game - maidens are there to
reproduce) and putting some chaps in there with them.
Eventually, a fully-grown and ready-to-work peasant is created, and so your community grows.
Peasants will go about their business without your interference if you so desire, but as you get more experienced you can start to dictate exactly what is produced and in what Gome. Menu Mission 4 First Battle Destroy Red Team. The Fied Settlement is very small.
Quantities. If your community is lacking food, for example, you can shut down all your mines or whatever and get everyone out into the fields. You can also assign priority levels as to which commodities are carried.
This means that with good management you can grow your town at the optimum rate, but that doesn't mean you have to £ L These IN’ chaps carry everything w w around the place and go on to lie knights when you’re ready a a to go on the offensive... 77 IfF cpair I' 99 !3 6 be some kind of statistics nut to get the most out of Foundation - a lot of the game will just run its course with no interference from you. However, this also means that as you become more familiar with the game world, the more you can meddle around in it, just like in The Settlers.
But there are differences. For a start, your peasants have Repair with :Rc;onrct i 55 ft?
’-37 50 r24 Your buddings are constantly falling apart so you've got to keep repairing them. If you haven't got the gold then you'll have to use your valuable resources to keep them operating (forget and they disappear!).
Continued overleaf 4 AMIGA FORMAT AUGUST 199R different abilities. For example, they can burn down enemy buildings. You also have wizards to play around with, and though they don't actually run around the place making magic, they are essential because they create your buildings - instantly.
If you've got enough wood and stone to make, say, a bakery, select where you want to place it, issue the command and watch as your little wizard strolls along and zaps it into creation. And, as you've probably guessed, you not only need a spare peasant to create a wizard but also a training centre in which to do it.
Foundation also has a simple That dodgy level six. Send everyone out of the building, group 'em together and lead 'em carefully home. It’s as simple as that. Hmm.
But effective shopping system.
You can elect to sell off some of your surplus stocks at any time (unless you've built a warehouse, your main building can only hold 50 units of each item) for a commodity you need. Obviously this isn't an ideal situation but it's very handy for getting you out of a mess or if you're too impatient to wait for whatever it is you're waiting for. There's also a trading system in which you can offer to trade p commodities and then sit back and jf* wait to see if ; , anyone takes you up on the offer.
Foundation has some 40 missions to tj* eo* fe complete and don't expect them to be completed quickly (except for the first one which you can sort of cheat your way through by selling off some goods and buying what's required). It takes a while to build up your community and even longer to get to the point where you've got enough peasants to start turning them into knights.
Combat's a large part of the game and it's also relatively easy to control. You can rubber band a few knights together and tell them to go and attack a certain enemy building. They then troop off and have a pop at any enemy personnel in the building before taking it over themselves (and if you want to destroy the building you either have to call in a wizard or get your technology levels up enough to teach your peasants the noble art of arson).
When you re oil on the rampage, gather together some knights and have them all attack the same target - it makes short work ot most enemies.
Though for the main part the missions are fun to play, they do feel very similar after a while and it's sometimes amazingly easy to complete them.
For example, mission six involves a rescue. You have about a dozen people living in a remote hut that need to be rescued and brought back to your main building. I assume you're supposed to do things the normal way and build up your forces before striving out and making the daring rescue attempt. Erm, except you can just tell everyone to leave the hut immediately and simply lead 'em back to your main building.
This, I'm sure, is more a hiccup than the norm though.
Is Foundation better than The Settlers then? Frankly, no. It's not even as good as The Settlers. Oh, it's an admirable effort and anyone who enjoyed The Settlers will enjoy Foundation, but it's just not as fun to play. There are some very good points - you don't end up worrying more about the transport network than anything else, for instance, but unless you've got an accelerated machine you'll find it dreadfully slow and annoying (it remembers mouse clicks so you can click on one thing, get bored and click on five other things, only to have them all activated when you don't want 'em to be).
The interface is fiddly for the most part and it can be frustratingly difficult to expand your community - all the new peasants seem to be maidens a lot of the time. Although the workers seem to know what they're doing, your knights seem strangely thick and will often allow enemy units standing next to them to steal stuff from you.
Yes, it's slightly more involved that The Settlers, yes, there are loads of missions (most well designed) and yes, it's a lot of fun to play, but sadly, no, it's not as good as The Settlers. O PUBLISHER: Weird Science (0116 2463800) PRICE: £29.99 VERSIONS: A1200 REQUIREMENTS: 2Mb, CD ROM RELEASE DATE: Out now GRAPHICS: •••00 Difficult to see what a lot ot the icons are and hard to tell when some ol them are highlighted.
SOUND: •••00 Nothing special and Quite annoying when the game pauses to load in a noise.
ADDICTION: •••00 You’ll he swamped at tirst but complete a few missions and youTl he keen to see the others.
PLAYABILITY: • • 0 0 0 Tricky at first and cumbersome for the rest of the time. Hard to control and understand.
OVERALL VERDICT: It’s The Seniers without the X factor that made that game such a classic. Sadly.
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'KTz Dip your toes in the cooling pool of home-grown Amiga These are, of course, the... talent.
Although we're living in a world gone mad, it's good to know there are little islands of normality still to be found. Except you won't find 'em here. Welcome to the part of the magazine that gives Amiga Format readers the chance to show their gaming talents.
Reader Games are exactly what they say on the box - games made by you, the AF readers. They don't come in fancy packages, you can't buy them at your nearest Electronics Boutique and they aren't going to win any prizes for their production values.
However, they are the fruits of countless hours of imagination and dedication as our readers try to keep the Amiga games' fires stoked by making their own little floppies of fun.
The idea here's not to actually rate the games, merely to offer help and advice on how they could possibly be improved (though frankly, there's just no hope for some of them). A little tweak here and a little twist there could be just what one of these rough diamonds needs to make it sparkle as it truly could.
This kind of help and advice is invaluable enough and should be all the incentive any budding games designer needs, but in case even that doesn't get your fingers tapping at the keyboard, consider how we also pay out a lovely £50 to the author of the best game each month.
Read through this month's selection, decide how you could spend £50 and get coding the game that'll blow everyone's socks off. Onwards... KING OF THE CASTIi Remember the old game Driller from Incentive that introduced gamers to the world of Freescape? Although it was more impressive on the 8-bit machines, it was still pretty good on the Amiga and went on to become the engine of Incentive's 3D Construction Kit.
Bob certainly remembers it well and by WARRANT When you're sending in your submissions make sure you also give us:
1. An address where you can be contacted.
2. Details of the language used to create the game.
3. A recent photo of yourself.
The address to send your stuff into is: Reader Games • Amiga Format 30 Monmouth St. • Bath • BA1 2BW Everything included on the AFCD must have a reader warrant with it. Just cut it out off this page, sign it and send it in to us with your game and a recent photograph of yourself. A last reminder: if you don't include this warrant we simply won't be able to put your game on the CD - that means you won't be able to have it judged by other readers.
In respect of all material which forms my reader contribution to Future Publishing's Amiga Format, I hereby warrant that:-
1. The material is original and does not infringe any other
material or rights;
2. The material does not contain any material which is
defamatory, obscene or indecent and is exempt from
classification under the Video Recordings Act 1984;
3. That there are no legal claims against the material provided;
4. That I have full power and authority to provide this material
to Future Publishing.
Signature: using that very same construction kit, with a bit of jiggling from Amos, he's created his own first-person 3D adventure.
The object of the exercise is to find and retrieve some sort of scroll from within a castle. Moving around is controlled through a series of icons at the bottom of the screen.
Simply move the cross-hair sight from the main window and it becomes a pointer, making everything very easy to control.
The whole castle is awash with puzzles (even getting into the thing is difficult - head to the left and onto the jetty, then turn round and crawl through the doorway) as you attempt to deactivate traps left, right and centre. You're armed with a laser which is fired by simply pressing the mouse button and you often have to fire at objects to either get them to activate or give you a piece of information.
And, of course, should you come across anything that's hostile, well you'll want to blast away at that too.
This is an excellent game from Bob, it's smooth and fast and will keep puzzlers happy for a goodly amount of time. Possibly the only real criticism (apart from the unreadable !0fl! I. * 4 f r mi ¦ C £ N 3* THE DRRUB5IDGE HRS ROTTED flUflV OVER THE YEHR5 RND ES UNSRFE So that means I've got to Had another way ia. Fortnaatety, I know there's a jetty over oa the left-hand side leading to a door... intro text) is that it's not actually doing a great deal that's new. Switches for this or that trap can always be found after a bit of looking and you can't help feeling you've done this all before.
That aside, this is quality stuff Bob, so here's hoping this month's £50 prize keeps you coding a little bit longer.
If you're going to write a load of background stuff (left), thea at least make it easy to read. Moving cautiously forward (above).
AUTHOR: BdH Hindis LANGUAGE: Amos VERDICT: This is an excellent first-person ad jefiiura* iyJaking ±he zzananz- Text readable at the beginning of the game might have added an extra element of aimosphere, Thodcjh.
Games with tanks in them aren't uncommon here at Reader Games but it's rare that they're as good as this. You're in charge of a little tank trapped in one of a dozen or so mazes. In most cases you've got to reach the exit before the time limit runs out.
Oh yes, and avoid being blown up by the other tanks that trundle around.
Controlling your tank is wonderfully easy as you just point and click the cross hair around the screen and your tank trundles towards it (with the turret impressively following your mouse pointer as you move it around).
Shooting's easy too - simply press the right mouse button when you make contact with an enemy and you'll fire rockets at 'em.
What isn't so easy is getting your tank to go just where you want it. The mazes invariably have several 'rooms' you can go into (to pick up bonus armour, rockets and what have you) and though it's easy to get into them, your tank can have a bit of a problem sometimes.
This isn't a huge hassle because a few more clicks, perhaps giving the corner a bit of a wider berth, should see your tank on its merry way.
This is jolly good stuff and I only have one major problem with it - the time limits are just too mean. You start a level, spend a couple of minutes orientating yourself and collecting that extra armour bonus (on some levels you start with none so the first hit you take kills you) when you're informed that it's game over time. A shame really, as this is quality stuff.
The tank movement is impressive, the graphics are good and the idea is simple but well executed. If only there was more time to play each maze, this would be this month's prize winner. Still, maybe for Tanked Up 2, eh?
Typical, isn't it? You don't see a first-person adventure game for months and then two come at once. Unlike King of the Castle, this is much more your Dungeon Master type of game. You're trapped in a dungeon and move around using the familiar icons at the bottom of the screen. However, instead of it all moving in smooth real-time, you get the old jump forward scenario.
And why are you wandering around this dungeon? Well, to rescue the Book of Souls, or something. And how ya gonna get that? By solving simple riddles, that's how.
You start the game with a silver disk (I'm sure he actually means disc rather than the abbreviation of diskette) and by finding small alcoves and reading their riddles you gain other items. Basically, you find the alcove that wants a silver disc, you shove yours in and get a crystal. Now you find the alcove that wants a crystal and so on and so forth.
There's a whole series of traps that you can't avoid too. You can be walking along when suddenly a spear jabs you in the side and you've lost some health.
There's no way to avoid the traps but you can miss them if the game, randomly, decides you were moving quickly enough to avoid it.
Putting objects in the wrong alcove is also a sure way to lose health so think carefully before trying all your items in an alcove willy- nilly, which is what you'd do if you were playing any other adventure game.
The game doesn't manage to generate much excitement. Plodding around, running into unavoidable traps and looking in alcoves is not a hugely entertaining pastime.
AUTHOR: LANGUAGE: At VERDICT: A wi does everything it should but fire the imagination. Oh, and the spelling's a bit dodgy in places too.
And to round us off this month is ant old fave at Reader Games - the compilation of card games.
Oh yes, we've had dedicated Cribbage games before (Nick's faves) and we've had compilations before but I don't think we've had one that's quite as good as this. Not only have you got Cribbage, Whist, Pairs, Find the Lady and Seven Card Brag but there are a half dozen other card games to play as well.
Some of the games are purely Patience, while the others require an opponent - the There’s got to be some weird Patience variant in this lot to satisfy everyone. And there are even some two player games too!
Computer, so this is ideal for someone who wants to play a decent game of cards and either hasn't got any mates or any cards.
Card Pro 2 does just what a card game should do. None of the designs are hard on the eyes (you can even design your own if you like) and all the text is easy to read.
Control is via the mouse and is simple enough and there's even an on-line help function to get you out of that tricky situation you've got yourself into.
Card games aren't terribly exciting but Ian's done everything right here, making it easy to play and varied enough to keep you plugging away. The version of Tiles is very enjoyable (you know the one, where you have to move things around in a small frame and you've only got one space so you keep having to slide everything around) as is Ian's personal favourite, Calculations.
AUTHOR: LANGUAGE: Known VERDICT: presented and easy to play. There are enough games here to keep any card game fan happy.
SHADOW OF THE 3rd MOON 3D flight-simulator featuring State of the Art graphics, sound and animation.. Highly Rated Worldwide!
It’s like no other game on the Amiga.
01 .Vital Light £2.99
12. Marvins Marvelous Adv.£2.99
14. Gaurdian £2.99
16. Chaos Engine £2.99
17. Alfred Chicken £2.99
19. Chuck Rock £2.99
22. John Barnes Football £2.99
23. Last Ninja 3 £2.99
31. Total Carnage £2.99
34. 0scar & Diggers £2.99
43. Video Creator £2.99
44. lnternational Karate + £2.99
50. Super League Manager £2.99
51. Bubble & Squeak £2.99
53. Naughty Ones £2.99
54. Clockwiser £2.99 CD580. Fields Of Glory £14.99 CD501 .Cannon
Fodder £4.99 CD493.Super Skidmarks £12.99 CD563.Simon the
Sorcerer £14.99 DELUXE PAINT 5 Deluxe Paint as a product is
the envy the the whole PC world, It’s features and ease of
use are not matched by any other graphics package either on
the Amiga or PC. Deluxe Paint 5, the latest release, is no
exception. Deluxe Paint 5 is without a doubt the fastest
paint package available on the Amiga. It’s unique palette
feature supports virtually all the Amiga's graphics modes.
Deluxe Paint 5 includes the most powerful yet simplest to use
animation feature you could imagine. Direct support for all
the Amiga’s animation formats are included as well as of
course the industry standard IFF picture format. Includes
full printed manual.
EXCLUSIVE! Supplied with a free bonus CD containing Colour Fonts, Clipart, Piccys etc. Order: CD499 Only £17.99 This superb easy to use office suite is great for the home and small business, It includes a Word Processor with a spell checker, Database, Spreadsheet and more.
Order: MINIOFFICE £17.99 BLITZ BASIC 2.1 A next generation BASIC with features borrowed from PASCAL, C and others. Program any type of software with more power than ever before.
Complete with full manual.
Includes full manuals.
Order: BLITZ £17.99 DELUXE PAINT 5 Deluxe Paint 5 is without a doubt the fastest paint package available on the Amiga. Deluxe Paint 5 includes the most powerful yet simplest to use animation feature you could imagine.
Includes full manuals.
Order: DPAINT £17.99 di “ SOUND EFFECTS VOL:1 Over 15,000 files. Includes sound effects from all over the place, including Animals, Nature, Horror, House, Crash, Explosions etc, etc. BLITZ BASIC 2.1 A next generation BASIC with features borrowed from PASCAL, C and others. Program any type of software with more power than ever before.
Complete with full manual.
Also available on floppy disk.
The Special CD version also contains the complete series of BUMs (Blitz User Manuals) EXCLUSIVE! Supplied with free bonus CD containing source-code, graphics, fonts & samples.
Order: CD500 £17.99 INTER SPREAD Interspread supports over TEN MILLION cells at once. Data can be represented graphically using pie charts and bar graphs etc. Order: INTERSPREAD £5 AMI-PC LINKUP Network your Amiga upto a PC and make use of ALL it’s drives, Including: CD-ROM, Zip, Hard drive High-Density Floppy etc, etc. Order: AMI-PC LINKUP £17.99 MOUSE-IT Allows connection of virtually any PC mouse, Trackball or pointing device to the Amiga. Plugs into your serial port.
Order: MOUSEIT £7.99 INTER BASE Quick and easy to use, Interbase is the perfect solution when it comes to Amiga databases, easily transfer data from interbase into other supported applications, print labels etc. Order: INTERBASE £5 AVId PROFESSIONAL The fastest and most powerful AVI player for the Amiga. Includes versions for A500+ A600 A1200 A4000 and A5000.
ELASTIC DREAMS Contains both PPC and Amiga versions of the Amiga’s answer to KAI’s Power Goo. Powerful graphics manipulation tool.
See press for review.
GENETIC SPECIES Furiously invigorating and thrilling 3D action with texture mapping speeds never before seen on any Amiga game.
Order: CD482 £27.99 THE GAMES ROOM The Games Room is an original compilation of Gambling games. It covers everything from Fruit Machines to Card Games, including Klondike, Poker, Solitaire, Rummy, Blackjack, and Roulette, Darts, Bingo, Pool, Checkers, Chess, Backgammon, Dominoes, Various Board Games like Monopoly and Cluedo, Mastermind, Pub Quiz’s and a wealth of other Casino related games and far more... Order: CD451 £12.99 ART STUDIO PRO Image cataloguer, converter and processor. Supports IFF, ANIM, AVI, MPEG, MOV, FLC, GIF, TIF, PCX, PHOTO CD and all the rest, including TIM
(Playstation image format).
Full specs are available on request.
Order: CD603 £44.99 100% COLOUR CLIPS 100% Colour Clips fs'a brand new original collection oLthou- sands of high quality GIF and IFF clipart images. Includes cats, birds, office equipment, household items, trees and dozens more.
Order: CD621 £9.99 BUY BOTH CLIPART CD’S FOR JUST £15 NOTHING BUT TETRIS Around 100 variations of the all-time classic game ‘Tetris”.
All the games are runnable from the CD.
Makes a great gift for anyone!
BURN IT V2.1 BurnIT is the Amiga’s most powerful CD-R burning software. Can create audio and data CD’s. Easy to use and supports 60+ CD-R drives.
Order: BURNIT Standard: £34.99 Order: BURNIT Professional: £69.99 100% MONO CLIPS 100% Mono Clips is a brand new original collection of over 10,000 high quality GIF and IFF clipart images. Includes Eye-catchers, Animals, Vehiclas, Symbols, Xmas, Wedding art and more.
Order: CD622 £9.99 jpa. I 1 S- ADULT SENSATION VOL: 2 4000 images, 70's images, a few games, Animations, Adult stories, Adult music and samples and much more.
Order: CD115x £7.99 ADULT SENSATION VOL: 5 Volume 5 consists of dozens of Adult related games like: Strip Poker, Tetris Sex, Adult Fairy Tales, Friday Night Pool and more.
Order: CD567 £19.99 MATHS ALGEBRA upto16 GEOGRAPHY ages5-12 ESSENTIAL MATHS ages5-12 *9.99 ESSENTIAL SCIENCE ages5-12 *** STRUCTURED SPELLING ages3-9 GERMAN ages8-16 MATHS GEOMETRY upto16 MATHS STATISTICS ages6-16 JUNIOR ESSENTIALS ages5-11 EARLY ESSENTIALS ages3-7 lust MATHS NUMBER upto16 J£20 TABLES all ages WORDS ages5-11 other award winning 10 10 titles available!
20,000 WEB GRAPHICS This comprehensive resource has everything you need to help you develop a professional looking web site. Includes over 7,000 animated GIFS, as well as 13,000 fast-loading buttons, flags, banners, dividers, symbols, bullets, arrows, alphabets and more, ALL ROYALTY FREE!.
Order: CD584 £9.99 DESKTOP VIDEO CD VOL:2 Amiga Desktop Video CD volume 2 contains hundreds of megabytes of Video related backdrops, fonts, samples, and clip images. The CD also includes a full version of Scala.
Order: CD404x £9.99 MAGIC WORKBENCH Magic Workbench Enhancer is a stylish Amiga CD-ROM containing not only Magic Workbench but also around 10,000 new Workbench Icons, Backdrops and Desktop tools. Enhance Workbench even more.
SIXTH SENSE Investigations SixthSense Investigations is an amazing new Amiga arcade adventure, featuring 32 locations, full character dialog, 3 different worlds, many interactive characters, puzzles and more. This game sets new standards for Amiga gaming.
Based on the classic style of LucasArts Graphic Adventures.
SIMON THE SORCERER “Simon the Sorcerer” is one of the Amiga’s most loved graphic adventures.“The animation has to be seen to be believed.” CUAmiga The voice of simon is Chris Barrie (Mr Britas). N Suitable for Amiga CD CD32 Order: CD563 £14.99 ANIME BABES SPECIAL EDITION Thousands of high quality Manga style GIF Images. Contains scenes of nudity and sex.
Order: CD491 £19.99 ANIME BABES VOLUME ONE Thousands of high quality Manga style GIF Images.
Order: CD191x £14.99 TURBO PRINT 6.02 The ingenious printer driver system: TurboPrint prints the full colour spectrum directly from your favourite software package. Print at the very best quality! (Supports all the latest printers) Order: TURBOPRINT: £39.99 These “Adult” titles are strictly for purchase by Adults over the age of 18 Only. We hold over 50 different Adult titles in stock. So please call for a cataloaue.
ANY MOUSE OR JOYSTICK: ANY SINGLE ITEM JUST £10 OR ANY TWO FOR JUST £15 SCIENCE PACK Covers Astronomy, Biology, Chemistry, Physics, Fractals, Geography, Mathematics and loads more.
Order: CD620 £19.99 EMULATORS Tons of Emulators covering, C64, Spectrum, Amstrad, Atari ST, BBC, C16 and loads more.
Order: CD117x £14.99 Order: QS09 £9 KIDS RULE OK 2 Includes three more children’s games : Bully’s Sporting Darts, Popeye’s Wrestling and Dinosaur Detective Agency. Rated 90% UFO ENCOUNTERS Thousands of documents and images that you should not see. Covers Rosswell, Abductions, UFO Sightings and much more.
SPECCY CLASSIX ‘98 Play over 3000 Classic Spectrum Games on your Amiga. Includes the latest Spectrum Emulators and thousands of Games.
C64 GAMES ARCHIVE The re-compiled C64 Games CD includes around 15,000 all- time classic Commodore 64 games. It’s very easy to use and the CD has a complete index of every game.
Order: CD182 £29.99 PLAYDAYS The Official Playdays as seen on BBC is available now and includes 13 different children’s activities. It covers : Numbers, Letters, Colours, Shapes, Sounds and more.
Order: QS15 £9 sj EPIC ENCYCLOPEDIA 1996 The first edition of the Amiga’s answer to Encarta, The 1998 versions for more advanced, j but this version will work on I ANY 2mb Amiga.
CRUISER JOYSTICKS ‘Cruiser Black’ (Standard) ‘Cruiser Turbo2 (Auto Fire) ‘Cruiser Multi Coloured3 EPIC ENCYCLOPEDIA OF THE PARANORMAL An exciting new multimedia Amiga based CD-ROM featuring high-res AGA graphics throughout. Covering subjects like: UFOs & Aliens, Strangelife (Bigfoot, Lochness monster etc), Mysticism, Mind over matter, Myths and Legends and more, this CD promises to give you an “experience”. Also for the first time on an Amiga multimedia CD, there SPEEDKING ANALOGUE STICK More comfortable handling, shorter, faster and more precise joystick than any other. The SpeedKing is
also virtually indestructible with its steel shaft.
* Comp. Pro. 5000 MINI2
* Comp. Pro. Clear3 ‘Comp. Pro. Clear MINI4 are true “AVI" files
(Audio & Video). Hundreds of colour images, masses of AVI’s,
and animations, hundreds of voice-overs, over 40 minutes of
presentations 400 subject synopsis’, and hundreds of 'cross
referenced- articles.
Order: CD223x £14.99 QUICKJOY FOOT PEDALS A great novelty for any racing game addict. You simply plug the pedals into your joystick port, and plug your joystick into the back of the pedals. Order: PEDALS EPIC COLLECTION 3 The Epic Collection Volume3 features well over 600mb of the very latest and only best Amiga games, tools, images and music. It also contains over 80 disks of educational software.
Order: CD405x £14.99 NOW AVAILABLE : ROBOSHIFT mk2 £9.99 4 PLAYER ADAPTOR Allows you to use upto 4 joy sticks on your Amiga. Simply plugs into your Parallel port.
Order: 4PLAY £9.99 4MB A1200 RAM BOARD Durable 4 megabyte ram card with clock for the A1200, gives you a total of 6mb ram.
Order: 4MBEXP £39.99 + £7 P&P VGA MONITOR ADAPTOR Plugs into your Monitor port on your Amiga and allows use of any SVGA PC monitor on the Amiga. WB3 recommended.
Order: VGA £14.99 17BIT LEVEL 6 The very latest 17BIT disks specially compiled by Quartz.
All the best titles are here.
Through an easy to use interface you have access to around 600 brand new Amiga disks all categorised into various themes.
AMIGA - AMIGA PARNET £14.99 AMIGA - PHILIPS 8833 mk2 £12.99 AMIGA-1084? £14.99 AMIGA PRINTER CABLE £5.99
3. 5” A1200 HARDDRIVE CABLE £19.99
CABLE) £12.99 CONVERTER SUITE GOLD Hundreds of the very best
tools and applications for converting picture files, animation
files, sound and text files from one format to another.
Tools included for Amiga & PC Order: CD624 £9.99 CANNON FODDER OR LSD COLLECTION 2 Contains demos, tools, applications, pictures samples and more.
Order: FCD501 or FCD78 VARIOUS CABLES IT Huge range of cables available jY for monitors, hard drives, networking etc, etc AMIGA SURVIVER FANZINE £2.99 News, Previews & Reviews!
Around 30 pages with all the latest software and hardware reviewed along with news from around the World! Regular colums include: Website of the Month, Aminet Ramble, The Trashcan (Software to avoid) Magnetic Fiction, Joe & Ami Comic strip and loads more. 1st Issue available 1st June Available Monthly... Order: Surviver issue 1, 2 etc 3D SOUND BOX Gives your Amiga real 3D stereo sound. Complete with input cables, power-supply and demo disk. Works with any program. Order: Soundbox £19.99 MOUSE IT Plug virtually any PC serial mouse, trackball or Pen into Amiga, Order: MouselT £4.99 SOFTWARE
EXPLOSION 600mb of top quality data, Images, over 300 textures, Objects, Samples, Modules, Games, 600 Letters, Demos plus a great deal more.
Printer: Item code: Pnce: Epson Stylus Colour 400 600 800 1520 Epson so 20089, £15.99 Stylus Colour 400 500 600 (Black), Epson so 20093, £8.99 Canon BJC4000 (Black), Canon BCI-21 BK, £5.99 BJC4000 (Colour), Canon BJI-21 C, £8.99 BJC600 Canon BJI-20 BK C M Y, £3.99ea This is just a small example of what we stock.
Call for a complete catalogue of Ink Refills, Photo-Quality Paper and a list of many other Compatible and Original Ink Jet Cartridges, eg: BC01 only £19.99 SOFTWARE EXPLOSION 2 Brand New release includes tons of Midi Files, Images, Colour Fonts, Tutorials, Virtual Computer Pets, and a whole host of other stuff.
ESSENTIAL SOFTWARE AMIGA TOUCH PAD Eliminates the use of a mouse... simply move your finger over the touch sensitive pad.
Comes supplied with MouselT.
Swindon, Wilts, SN2 2PJ. UK +44 0 1793 514187 C3 Fax epicmarketing@dialin.net www.epicmarketing.ltd.net +44 0 1793 514188 &}* Enquiries FREEfone 0500 131 486 or +44 0 1793 490988 Australian Office 36 Forest Road, Heathcote, NSW, 2233 Tel: +61 (0) 29520 9606 German Office Hirschauer Strasse 9 72070 Tubingen Tel: +49 0 7071 Fax: +49 0 7071 THE TOTAL VALUE OF THE GOODS ARE PLUS POSTAGE OF SO THE TOTAL OF MY ORDER IS MY NAME AND DELIVERY ADDRESS IS... £_ £ £ Post 1.
POSTAGE: UK - £1 per title. Overseas: £2 per title - For Prices in Australian SSS simply double the UK £££ prices.
All items are sold subject to our normal terms and conditions and are subject to availability. E&OE All prices include VAT.
• Free CD’s are only offered on Software purchases. All titles
are compatible with all Amiga's unless Stated.
When ordering please state product code, title and price. KS2 3 = Compatible with A500+ A600 A1200 etc Please call for a free upto date catalogue of new and second-hand Amiga titles. Cheques should be made payable to EPIC.
Trade Enquiries Welcome : Fax Trade Sales on : 0 1793 484 097 CflCDIT CARO ORDCflS UICLCOIHC EPIC ENCYCLOPEDIA The Epic Interactive Encyclopedia is a completely updated product to the extent that it now includes around 20,000 subjects*. It features a superb new updated multi- media interface with new colour scheme, online help, hundreds of film clips, images, sound samples and subject information text. It supports a multitude of new features including: Colour images. Full-screen filmclips in anim and AVI formatsA, National anthems and a unique Inter-ACT-' feature which allows you to
interact with certain subjects like: Draughts, etc. A superb reference and educational title for the whole family.
1996 Edition: CD222 £5.00 1997 Edition: CD262c £14.99 A1998 Edition: CD462 £19.99 1996 Edition - A500+ A600 A1200HD, 2mb+ ™e°: 1997 Edition - AGA Amiga with HD, 4mb+ram 1998 Edition - AGA Amiga with HD, 4mb+ram. 030 or better recommended. Graphics Cards Supported through patch.
Ow we've worked through the first four basic puzzles (the tree, the gears, the ship and the spaceship) it's time to start jumping through time and unravelling this convoluted mystery. Let's start with... THE STONESHIP AGE ? Go to the other half of the ship, up the stairs and look through the telescope to find the lighthouse (it's at 135 degrees). Go to the umbrella and push the rightmost button to drain the lighthouse. Go down to the basement now and drain the chest by opening and then closing the valve at Upon awakening, Nelson wondered just how much grog he’d consumed the night before... A
blue page! Pick this up and stick it in the right book to find out a little bit more about the history of Myst.
Go all the way down the tunnel and And the page for either of the brothers and just generally look around for a bit.
Sumptuous graphics, but without our lovely guide you won’t know what you’re supposed to be doing!
The bottom. Go back to the umbrella and let the lighthouse fill up again.
? Unlock the now floating chest and get the key and open the lighthouse.
Crank up the generator and power the battery. Note that it's slightly discharging so move quickly (if the lights go out, go back to the generator and crank it up some more).
M® Mm continues his bare- bones guide through the surreal world that is Ihyst... ? Go to the umbrella again, press the middle button to drain the rock and go inside. Go all the way down the tunnel and find the page for either of the brothers and just generally look around for a bit. You should find half of an important note in the map drawer in Achenar's room (that's the messy one).
And this will turn on the submersible's lights. Drain the ship with the leftmost button and go in.
? Click on the desk in the lower level and the book leading back to Myst will pop up.
? Now go back to the red-lined panel on one of the walls. Inside, you'll find a compass rose, just like the one in the Stoneship book. Push the south east button (the clue's 135 degrees) This lovely ancient sphere resides in the comer of editor Nick Veitch’s luxurious office. He's got absolutely no idea what it’s for.
HINTS & TIPS See. If this was me I wouldn’t be tempted to touch a damn thing. Oh no. I'd leave well alone.
SELENITIC ACE ? Find the five microphones: water, fire (thunder), clock, crystal (flute) and wind, then turn each one on.
You'll also fine the red and blue pages at the crystal and water microphones respectively.
T Go to the microwave tower through the wind tunnel and aim each of the five dishes in the right direction (using sounds, icons and places as a guide, the co-ordinates are: water: 153.4, fire: 130.3, clock:
55. 6, crystal: 15.0, and wind: 212.2). ? Push the sigma button
as this will give you the sound sequence to open the door
near the spaceship (crystal, water, wind, fire, clock). Go in
and get in the underground craft and press forward. At each
station, listen for a sound that will indicate a direction.
If you miss it, press the button on the speaker. The sounds
are 'plink' for north, 'bloop' for west, 'plonk' for south
and 'shhh' for east (yes, well, apologies for the dreadful
sound descriptions there, but when you've heard 'em you'll
Honest). The combination of sounds indicate directions like NW, SE and so on. The sequence of directions to get to the Myst book is: N, W, N, E, E, S, S, W, SW, W, NW, NE, N, SE. Now get out and find the Myst book.
MECHANICAL AGE: ? The pages for the brothers are in the secret rooms accessible from their chambers. Explore next to the 'throne' in each room. Go to the 'tube' and press the button in the hallway. The floor will reveal a lower room. Go down there and rotate the Practise on the simulator until you get the timing right because you won’t be able to see the orientation of the tower... tube until the red icon shows. Be careful not to let the tube rotate past the red icon!
? Go back out and you'll see that the tube held down an elevator.
Press the wall button again to close the floor and enter the elevator.
? Press the up button, then press the middle button and exit the lift before it goes down. The building rotation controls are above the lift.
? Enter the rotation controls and rotate the tower to the next two ir sale: well Ht, characteristic is res in quiet dimension... islands. They have symbols for the control next to where you entered the Age. Use the simulator in Achenar's room to practise how to rotate the tower. The method used here was: Put the left lever up one continued overleaf ~ Bruce Willis lived in this tor a couple of months in twelve Monkeys, didn’t he? During his dribbling phase.
Dear AF, I'm stuck on The Secret of Monkey Island as I can't seem to find the Swordmaster. Can you please help?
Joe Mcllwraith, Notts.
Sure, Joe. Go to the fork in the road and then go north. You should see a plant with yellow flowers. Pick the flowers. Go north, then east east again and then west and north. You should see a signpost Push it to lower the bridge. Cross the bridge and you will find the Swordmaster.
Once she's been found once you can go to her directly from the map screen.
To defeat her, you need to respond correctly to her five insults and once she's beaten she'll give you something to prove her defeat.
Dear AF, I wrote in a couple of month's ago but didn't explain my problem properly. I'm actually stuck on the first section of Monkey Island 2 and need something of the thread.
Thanks for any help.
S. Connor, Liverpool.
Easy peasy, mate. Take the bucket from the laundry and fill it with mud from the swamp. Go back to Largo's room, close the door and use the bucket on the door. Wait for Largo to enter and follow him to the laundry.
The claim ticket you need will be taped to the back of his door. Give this fo Marty to claim Largo's underwear. Now you just have to take all the ingredients to the voodoo lady... m notch and hold the right lever all the way up for about seven seconds. Let go of the right lever and quickly put the left lever back down.
? Practise on the simulator until you get the timing right because you won't be able to see the orientation of the tower, just some motion in the gears. Once the tower stops, it'll make a sound for each of the four compass directions, the same sounds as for the Selenetic age, above.
? The control panel next to where you entered opens the room where the Myst book is. The symbols are: an O with the bottom cut out, a point down triangle, a rectangle, a point up triangle, a circle over three triangles, a left half circle (filled in).
These things are a lot easier to spot than they sound.
More dreamy pictures from Myst that will only make sense when you follow our dreamy guide.
CHANNELWOOD AGE ? Go to the windmill and turn the water on with the tap on the floor.
The pulldown lever is a red herring.
Go back down and use the switches in the pipeline to control the water flow to the first lift (not the one next to the staircase!).
? Climb into the lift and close the door and use the lift to go up.
Jane despaired. No matter how often she told Tarzan, he lust couldn’t keep his room tidy.
? Once you're up here, find the control to open close the staircase.
Go to it and climb down. Open the door and use the pipeline switches to send water to the generator next to it. Climb back up the stairs and use the lift there.
? Find the rooms for both brothers (and Achenar's 'temple') and their pages can be found there. In Sirrus' room (the tidy one), find the other half of the note that you found in the Stoneship age.
? Use the switches to turn on the lonely-looking generator close to where you entered the world. Turn it on and watch the catwalk appear from the water. Walk to the other side, down the other walkway and find the crank to extend the pipeline back to the main line. Use the switches to turn on the elevator there and climb up to find the Myst book.
? If you've having trouble figuring out where the water is going in the pipelines, listen as you walk past them. If you can't hear the noise of water, that section of the pipeline has no water. Alternatively, you could just trace the water from the windmill, checking every Y junction as you pass.
DUNNY AGE ? When you return four pages to either brother he'll give you the same info: go to the library, pick the right- P if] Dear Helping Hands, I'm stuck in Flight of the Amazon Queen. Why can't I find anything in the library?
Elaine Tetley Wakefield Hmm, a bit more detail would help, Elaine. You must be stuck at the Floda camp library, right?
In which case, go to Trader Bob's and give Naomi the perfume. Go outside and use the knife on the coconut. Talk to the witch doctor, tell her about a rash cure and give her die coconut and vacuum cleaner. Go to the Floda camp and pick up the flower.
Go inside and walk past the secretary. She'll stop you so tell her that you're the fumigator.
Go to the kitchen and talk to the cook. Give him the banana and pick up the dog food and the cheese bits. Go right, open the mail bag and look at it Open the foot locker and pick up the squeaky toy.%c Go outside and give the squeaky toy to the dog. Now go to the jungle and give the flower to the sloth. Use the scissors on the sloth and give the hair to the witch doctor. Go to the jungle and give the potion to Bud. Go to Trader Bob's, buy the record, then go to the Floda camp library and look at the couch.
End book in the centre shelf and look up diagram 158.
? Go to the chimney, press the button and enter the diagram below on the plate. Now press the button again and you'll see the green book (Dunny Age), the blue page and the red page.
- Marker Switch f Vault Access Island OtMyst The vault is loc
j ted in very plain view on the island of M yst and access can
be achieved very _ easily if the simple instructions are f ~
ollowed. First locate each of the marker _ switches on the
Turn every one of these switches to the s. Diagram 158 (Click where there is an X.) en go to the dock, and m the marker switch § e off position.
On position. Th as a final step, tu there to th X X X X o o o o o o X o X X X X o X o X o o X X o X X o o X o o o X o X X X o o X X X O X X X X “So, Lola, did I mention that I write captions on Amiga Format magazine?” said Andy. Lola yawned.
UROPA 2 Here are a couple of tippets for Vulcan's excellent droid-em- up. More tips for this game would be appreciated folks, as I'd like to run a complete solution sometime. Meanwhile... General tips Search everywhere and everything. Check for secret doors, access any terminals and buy and use weapon modules when you can. Save the game after every encounter and make sure you use different suffixes (01, 02 etc) as the missions directly follow on from each other.
If you've got some hints, cheats, tips or general good advice on any Amiga games - especially some of the newer ones like Uropa2, Quake or whatever, then don't keep them to yourself - send them in so we can pass 'em on to other gamers out there who might be having more problems than you.
Also, if you've got a Query about a game (and no, I don't really mind people asking about The Secret of Monkey Island), then drop us a line and we might be able to answer ft in Helping Hands.
HELPING HANDS • Amiga Format 30 Monmouth Street • Bath • BA12BW Now surely these mushrooms are supposed to be on the pizzas, not running around next to them?
3. Transport to translink 1, set the T.E.D. to 20 seconds, drop
it next to the red security door and then run away (transport
back to the main transporter).
4. Wait for the explosion and then insert the I.C. into the
transporter and return to translink 1. The red door is now
blue so you can open it.
5. Enter the room and, again, ignore the droids (they think
you're the commander, see) and access the security computer
and unlock the doors and note down the code.
6. The real commander is NW of the second security room.
Blow him up with a T.E.D.
7. Finally, you'll need to get the explosive up in the armoury,
but get it quickly because the Kapones steal it if you're not
fast enough.
Here's a handy cheat for anyone stuck on Mutation's adventure game (now available on the Mutation Gold Compilation along with Tin Toy Adventure, Tommy Gun, Doodlebug and Cyber Punks).
Press P to pause the game and press and hold A, R and C. While still holding these keys, press fire. The screen will flash, letting you know it has worked. You will now have infinite keys and health and can use the F1 to F5 keys to skip to the corresponding levels. Press F6 to skip right to the end.
There are four endings: ? Give the last blue page (Achenar traps you).
? Give the last red page (Sirrus traps you).
T Go to Dunny Age without the yellow page (your stupidity traps you).
? Go to the Dunny Age with the yellow page (Dad goes back, destroys both books, congratulates you and asks you to stick around for some further adventures).
T The yellow page is in the vault. To get to the vault, follow the directions in the two halves of the note (right, complete with tear...). There you go folks - that's it!
1. Visit the workers' quarters and the living quarters first and
make sure the colonists stay put. Search everything.
2. Retrieve the only item in the research stores (transporter
I.C.) and ignore the droid as it will ignore you unless
Blackout Mission PdareJShSaS°stuffS methodical|y throuSh the latest sackful of the best Rites of Hell BY: Ben Wright WARE: Free PD LIBRARY: Roberta Smith DTP NUMBER OF DISKS: One PRICE: 90p plus 50p P&P Ben Wright, who incidentally lives in Portishead, the town near Bristol from which the famous trip-hoppy combo took their name, has produced a fair few music disks of late.
Every few weeks another one seems to pop through the PD Select postbox.
Xot haviueJjeen to Portishead I. wouldn't really know, but I do suspect that there must be something particularly bleak about the place.
Friends I know who have been tell me that it’s quite a pretty little seaside town, but clearly something dark lurks beneath the peaceful facade.
The music produced by the band Portishead, for all its brilliance, could scarcely be described as cheery-, and Ben Wright’s compositions are invariably exceedingly depressing affairs, generally featuring crashing guitar samples and discordant organ effects.
The five modules on this disk are typically capable of driving even the
* 2 • * - - most contented of listeners into a state of deep
Unseen Masters is a four minute amalgam of sorrowful strings and woodwind, whilst Inferno could proride the soundtrack for a horror B-morie, its plaintive marimba rapidly giving way to loud guitars and banging drums.
Devoured By Demons is similarly noisy, with a frantic hi-hat line underpinning some ringing power chords, and the gloriously named Crematorium is hewn from the same cold mountainside of music. Finally, Tranquality meanders back into the lands of melancholia. And that, dark title picture aside, is it. As jriih.
_ JO aiaa iakikm * V JfESTttftxmtp IT C Hilt yts be gptli&j it in’’ I ojn t knw I Cm yiu fuid.wt?"
1 ssjpsse : cesjd Iwk it n»*t uantl's ;uk U 5J• ¦:i 'Siws ntjctly «terj be is.)
CwU »ou 'h-rnr (Ljilii s*fris«4 II,.: WHWSist bjbjVior- f'oe a jh-.'I He tter. Binder* rt. e*es bait five (unites titer, ir-i be-iirs ts serge antrne Use.) Tecuse n*... }i | you find out utetwr or not sw t be getting it ir.’" (looks blank, i lit, eah... do." Hire; arrorf and t«Iks to hi* ¦ate, bio s baying ipideman. ] low n* stop ii 11 SflBt. F , •»« 5riM :o rejsij.? 1 nejn, they all go or abr.it boa there sien t errwh girl* ubc read emits. Anr i jist si dan- or* Ktlpfji ?h n :hrrt- 2 «y cn 5 fab: in, 2nd it Iwki rik* r*r ‘'Wthirq (snurkft ff? Book ittr?:-. Thf Issue nine of "The
international diskmag for Amiga Shareware and PD Authors and the Discerning User", released on 20th April 1998, is a fairly well produced affair. There's an interesting editorial which, although it suffers by virtue of the fact that it was written around a month before Amiga lnc.'s announcement at the World of Amiga convention, nevertheless makes for fascinating reading.
If you're as keen as I am to gauge the opinions of other Amiga users as to the direction in which the platform will go then you'll enjoy reading this piece, especially since we all now know a lot more about Gateway's plans than Carl Read knew at the time he wrote it. He anticipated that new Amiga machines would be PowerPC based, but his ideas on a versatile piece of core hardware with numerous applications are a lot closer to those which Jeff Schindler spelled out to the assembled throng in London. Notable articles by contributors include a superb piece on WebCams, as well as reviews of
BeatBox, a software drum machine, a couple of short story disks and a host of assorted oddities in a section entitled "Other Worlds". Amongst this curious collection you'll find a James Joycean outpouring, articles on primitive man, megalithic structures and dreams and a selection of truly groanworthy jokes.
Strangely, parts of ShareWorld have a disappointingly amateurish feel. For example, there's a piece on copyright law which, as Carl acknowledges at one point, is totally inaccurate in several respects. (You don't need to be an expert on Intellectual Property law in New Zealand to spot the errors!).
This piece also features some pretty appalling spelling mistakes - frequent talk of "procecusions" rather than "prosecutions", that sort of thing - which rapidly become downright annoying to the reader. As Carl admits, the use The amateur looks hide some very interesting stuff.
Of the Magnetic Pages diskmag producer to tie the articles together results in a rather outdated appearance, which is a particular shame given that a considerable portion of the content is concerned with where the Amiga is now and where it might go in the future.
If there is to be another issue of the magazine, Carl intends to write his own front- end. It would be a shame if another decent disk magazine disappeared though, so Carl, if you don't get around to writing your own program, how about considering marking the articles up in HTML so that readers could view them in a browser?
BY: Carl Read and others WARE: Free PD LIBRARY: From Andrew Jackson NUMBER OF DISKS: Two PRICE: Free - send 2 disks and an SAE M PUBLIC DOMAIN Kak is a pre-release demo of what looks like being a really enjoyable arcade adventure. In the mould of classic walky-talky-fighty i' romps like the Zelda series on L-_ the old 8-bit Nintendo I Entertainment System, this 1 highly polished and beautifully 1 presented game should provide I hours of fun for adventurers. B ¦ j You play the eponymous i Kak, who was discovered as a i small child wandering around a i giant dung mountain near the village of
Hat. Taken in and nurtured by a kindly dung warden named Sore, Kak had a ¦¦¦ r, i i :-S!fsfR A 1 ¦¦¦ -MITLLTf LIMEKjiB OH happy upbringing.
Then, one day, whilst playing with his chums on the Bl-BHS dung heap, Kak discovered he had secret powers - he was able I ‘ A to magically manipulate the dung and have it do his bidding ¦- 1- T- (always a useful skill, one r-i- would imagine). I Unfortunately, Kak's mates I ¦ .
Were scared by his newfound 1 H talent, and soon the entire 1 village shunned Kak. When Sore I was killed by a dung avalanche I a mere matter of days later, the 1 village elder, Karp, was forced 1 to take in Kak. But Karp was suspicious of the young man's powers and so leapt at the opportunity to ship Kak off to Paxton Castle to apply for the post of serf-in-waiting.
You must guide Kak to the castle, discovering along the way exactly who he is and what purpose his powers serve.
You control Kak using a joystick, although there are a couple of keyboard commands which you will | ¦¦¦1 occasionally need to ~ use For instanCG' hitting the space bar brings up an inventory of items carrying, and zero and enter on the numeric I keypad enable you to q. Q I cycle between different P •_ - . ¦ objects. The fascinating j gameplay draws you in, and it's impossible to fault Kak in terms of presentation either. The «: ELES ~MVTH
- XJXLLTILIWEK graphics throughout are colourful, well-drawn and
appealing, the screen scrolls beautifully and the sound effects
are crisp and atmospheric. Understandably, Alex is Sonly
prepared to invest his time and effort in finishing Kak if
there wilt be sufficient demand for the full game. Once you've
seen this demo, you're bound to agree that it would be a real
shame If Kak is never completed - it has the potential to be a
really great product.
BY: Alex Smyth WARE: Demo PD LIBRARY: Classic Amiga Software NUMBER OF DISKS: One PRICE: £1 plus 75p P&P Rubicon and The Black Church, this is a music disk and nothing else. Tracker module fans will doubtless glean much enjoyment from wallowing in their own mental mire as their Amiga cranks out one doleful dittv after another.
HomeBank has many original features that lift it above the other accounts management programs available.
HomeBank vl. 11 BY: Maxime Doyen WARE: Share PD LIBRARY: Classic Amiga Software NUMBER OF DISKS: One PRICE: £1 plus 75p P&P There is certainly no shortage of Shareware accounts management software on the .Amiga and, to be honest, an awful lot of it is very similar. Typically, accounts programs will be written in Amos, featuring a clunky and ever so slightly quirky interface, possibly with a garish colour scheme thrown in for good measure, and precious few genuinely useful functions beyond the bare basics.
* hiomeBank is better fhWfrfbst * programs of this type, however.
For a start, it’s not written in Amos, boasting an attractive
MUI interface instead. The program window includes a couple of
rows of icons which are reasonably clear, everyday operations
can be carried out intuitively and there are no pointless
pinging sound effects to accompany*nronse relies on the
Workbench calculator rather than needlessly introducing a
nasty, non-standard one of its own.
The program also has some nice touches I’ve not really come across before. For instance, it includes support for the proposed and possibly forthcoming Euro currency, so by ticking a box on the appropriate options page you can have your financial details displayed in Euros rather than in your national currency.
The Car Cost summary is another welcome feature. In order to obtain a report you need to include special information in some account entries, specifically the mileage on your car odometer on refuelling and the amount of petrol or diesel you put into vour car in litres. You can then find out J exactly how much fuel your car burns for every lOOKm travelled, and how much this has cost you. I didn’t dare Continued overleaf PUBLIC DOMAIN 1 G:9,A:5,F- j Ben Fdotaney * Chape Account 0*01548726354 Brt| |“ Sel:O,«S:23,Hd:0,Tot:23 w|~ Qafe Mb tmui
23. 01.1997 ' 26.01 Bart shoes
- 53.69 Clothes 3Q.0i.1997 f 30,01 Refuel (£92597 Y=!5.41)
- 1538 Car 111
30. 01.1997 J Aniga Technologies Wages nn 07132.1997 J Cash
- 20.00 Cash §1 1 14.021997 f 1402 Refuel (£32788 V=40)
- 3735 Car Hi In 5.02 1997 J Home sveet home
- 436.00 Rent n I 25.02 1997 V Cash
- 2000 Cash 113 1 27.02 1397 A Amiga Technologies wages
II0103.1997 ' 0103 Levis 501
- 7308 Clothes | 14.031337 3 Cash
- 2000 Cash | 14.03 1997 2276548 KorgoSR W
- 538.46 Music | 15.03 1997 A Home sveet home
- 43600 Rent ®| XX.03.t997 A Amiga Technologes Wages 7jra.Q4.1997
A Home sveet home
- 43600 Rent - 1 enter accurate figures for my car... some
things are just too painful to learn.
Transactions can be classified in groups for easy statistical analysis, so you could quickly find out exactly how much you have spent on clothes in a year, or in a particular month of that year, simply by selecting the statistical summary option from the Tools menu.
Another thoughtful inclusion is the operations Archive, a small database in which details of commonly performed operations can be placed.
HomeBank is well designed, user- friendly and sufficiently powerful to fulfil all your home accounting needs.
If you have had enough of digging through piles of papers once a month, you would do well to get hold of a copy and shell out the 100 French Francs registration fee so that your accounts are not limited in length.
Class HD Utilities 31 GET YOUR DISKS FROM BY: Various WARE: Various PD LIBRARY: Classic Amiga Software NUMBER OF DISKS: One PRICE: £1 plus 75p P&P ANDREW JACKSON 7 Nut Tree Close, East Huntspill, Nr Highbridge, Somerset, England, TA9 3PN.
CLASSIC AMIGA SOFTWARE 11 Deansgate, Raddiffe, Manchester, M26 2SH. « 0161 723 1638.
ROBERTA SMITH DTP 190 Falloden Way, Hampstead Garden Suburb, London, NW11 6JE. ® 0181 455 1626.
The latest in this long line of utility compilation disks contains a typically eclectic mix of bits and bobs. ArtecScan is, unsurprisingly, a driver for scanners - the A60000C Plus and Viewstation AT3 models to be precise.
Apparently it outperforms the PC software which is actually bundled with the scanners, although not having an Artec scanner myself I was, of course, unable to test this claim. It’s Shareware, so if you use it you are obliged to send the author the registration fee of US$ 30.
MaxMenu is a utility in the same vein as Toolmanager, but it takes up less space on screen. It’s easily installed and configured and is worth investigating if your Workbench screen is too cluttered to accommodate a Toolmanager dock.
DataType Guide claims to be the most comprehensive guide to datatypes in existence, having now reached its tenth release. It comes with a program called DVC which compares versions of datatypes, libraries and devices installed on your system with ones that other applications require on installation.
With DVC it’s possible to update old system files directly from the Internet, which is quite groovy. There’s also MidiBox, which consists of a couple of text and image files explaining how to construct a MIDI interface for your Amiga; GuruLog which unsurprisingly identifies and logs software failures; LHA2LZX, which equally predictably converts LFIA archives into LZX ones; and finally there’s Head2.
This is a totally useless Blitz Basic program that creates a window' on your Workbench containing an image of a 3D head built up from dots. When you move your mouse pointer around the screen, the head turns to follow it. It’s really cool... for about tw'o minutes.
Class HD Utilities 31, as with so many of its predecessors, is less an essential purchase than an interesting selection of programs which you may or may not like or need. As it only costs a couple of.
Quid, you tnij .s . An Find out how you managed to spend all your money. It'll probably involve copious amounts of Guinness... most certainly not for me is standing next to a flashing box, pumping my hard- earned coins into a slot in the vain hope of actually getting some of them back again.
Like the world and his uncle, I might bet a few quid on the Grand National or stick a pound or two in the Cluedo machine while I'm waiting for my tardy mates to turn up at the local, but quite frankly I've got better things to do than stand watching a fruit machine all night, observing exactly how it is behaving and how much it is prepared to pay out.
Computerised fruit machine simulators are a particularly curious concept too. Presumably fruitie fans must winning some money, because otherwise nobody would even have considered producing a computer game modelled on a fruit machine.
Still, as fruit machine simulators go, Amiga Fruits isn't bad. The graphics are quite nice, the sound effects are realistic (and capable of becoming exceedingly annoying very quickly) and the thing seems to play in a lifelike fashion. In other words, I didn't manage to win much and I went through my notional ten pounds rapidly. Apparently you can win up to £200 on Amiga Fruits, but I can't claim to have got into double figures, let alone triple figures.
As you'll find out when you run out of money, if not before, this is only a demo. If you decide you like Amiga Fruits and want to purchase the full version of the game, you'll have to send the author a cheque for five pounds. Annoyingly, when you are presented with the address to send your money to, there's no way of restarting the game short of rebooting your machine. Still, I suppose that's an effective way of trying to force people to part with their pennies... experience some sort of buzz from the actual playing of the game rather than simply the hope of Gambling, only without spending any
money, no chance of winning any and no pub involved. Hmm.
»«5i OFFICIAL AMIGA PREMIER DISTRIBUTOR A1200 Expansion Cards 16mb 32mb 8mb e64., 74, £10499 e114, eI 74.99 e214, e314.« 354, 4mb e54., c64.99 e94, e104, e164., £204.99 e304., £344, Omb e39.99 e49.w £ 79.99 £89., e149.« cl89, E289.99 e329, CARRIAGE RAM8 RAM8 40mhz FPU 68030 40 68030 40 & FPU 68040 25 & FPU 68040 40 & FPU 68060 50 & FPU 68060 66 & FPU rife.
£139.99 £129,9 eI 49.99 £189.99 £20999 £22999 £249.99 £329.99 £349.99
369. 99 £389.99 PRICES if§ mra nr r MAGNUM d69„ |199.»| 299* mm
WMKERS International, Inc. Amiga 1200 Magic Packs RAM8
Provides a Speed Increase of 2.3 times
- 2.88mips ? Available with 0, 4 or 8mb of 32-bit RAM installed ?
Uses a Standard 72-pin Simm ? Optional PLCC Type FPU (floating
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WITH SQUIRREL etc.) ? Zero Waite State Design.
68020 14.3mhz 2mb RAM No HD prices NCLUDE CARRIAGE' 68030 40mhz I8mb RAM 170mb HD Scala MM300 68020 14.3mhz IombRAM 170mb HD Scala MM300 349 PRICES INCLUDE CARRIAGE* PRICES CARRIAGE 68060 66mhz 34mb RAM
2. 1gb HD Scala MM300 250w PSU 68040 40mhz 34mbRAM
1. 4cb HD Scala MM300 250w PSU MAT3 3 BUTTONS CAN BE USED WITH
MANY or all Amigas s Atari Sts programs such as Directory
Opus 5 Compatible with ALL Amigas ? High Quality SONY Drive ?
Robust Metal Case ? Anti-Cucx as Standard ? Enable Disable
Switch ? Low Power Consumption ? Thru Port for Extra Drives ?
With PowerCopy Hardware Software Backup System ft 3 Games 579«
49, £l Power-Up your Amiga with this 250w Enhanced Amiga PSU FOR LITTLE MORE THAN the price of a normal 25-30w Amiga PSU! Designed for A500 600 & 1200 (CD32 also available). Encased in Steel Subsystem, All Cables Supplied, Whisper Quiet Fan, Illuminated On Off switch, Monitor outlet on back of PSU, Only Quality New PSU’s used 3.5” & 5.25" power cables available to power CD-ROMs. Hard Disks etc. MAT JL OR WITH A MOUSE _ m 250w Arnica Potver Supply
POWERSTRIP - Power 4 normal plugged devices _ (monitor, printer, speakers etc) direct from the back of PowerBox. LO Turn ALL products on off with just ONE switch. *1 MHT & PRICES NCLUDE CARRIAGE' OPUS ZCMlUAlf THE ULTIMATE WORKBENCH REPLACEMENT Amiga Operatmy System Upgrade & FILE MANAGEMENT SYSTEM CALL ABOUT UPGRADES 39 Combines the Easy to use Workbench Environment and the POWER of Opus in one ? Replace and Enhance Workbench ? OpusFTP to open an FTP site as a File Lister ? Internal Multi-Tasking so you can perform MULTIPLE file operations SIMULTANEOUSLY (Workbench can’t!)
? File-Type Specific Pulldown Menus ? Hotkeys ? Scripting ? Extensive Drag V Drop throughout ? Advanced Arexx support ? Picture, Sound & Font Viewer ? MUI & NewIcons Support ? Sort Listers & display Versions and FileTypes ? Full CyberGFX Support i99 Workbench 2+ ft Hard Disk Required INCLUDE CARRIAGE Featuring Advanced 486 software Emulation, Airaaad 486 PC Stftmar, Emulator DYNAMIC COMPIUTION FOR FASTER EMULATION, UP TO 16MB ACCESSIBLE UNDER MS-DOS, MDA, CGA, EGA, VGA & SVGA supported, up TO 256 COLOURS ON AN AGA MACHINE, CYBERGRAPHIC SUPPORT, Multiple hard disk files or partitions Supported,
CD-ROM and High Density drives supported, Run MS-DOS applications in a window on Workbench! Run Windows 3.1 in Enhanced Mode! Many times quicker JkO THAN VERSION 3.1. Req. Kickstart 2 or above ft a 68020 Processor or Better. £.%0 W* VERSION 4.4 NOW SHIPPING CALL ABOUT UPGRADES mmmxssw ORDER HOTLINE mm fx $ Tht Confltft ImAM Prvctssoy Solution for all Amyas ?
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§1 TRACKBALLS JOYSTICKS £9.99 JOYPADS £9.99 AMIGA MOUSE £6.99 TRACKBALL £29.99 A1500. A2000. A4000 7 b wuCC" i £79.00 In-depth revie You may remember a ditty from school that went, "Here I sit, bored as hell, waiting for the..." yes, well. I'm sure you remember how it finished, but it's how I feel sitting here waiting for some news from Amiga Inc. We were all given a new lease of hope at the WoA show because they were telling us something, but they've clammed up good and tight since then, the Website that was heavily touted has hardly changed and Bill McEwen is busy telling newspapers and the
like all sorts of weird stories that anxious readers email me about. Still, there's enough good stuff this month to take your mind off these traumas, for the time being at least... Ben Vost AMIGA FORMAT'S REVIEW POLICY ...is very simple. Amiga Format is staffed by some of the most experienced Amiga users in the world and what we say goes. OK?
WHAT OUR REVIEW SCORES MEAN X u9'y hardware but incredibly fast drives.
Good Shareware often slips through the reviews net, so Ben Vost talks all about YAM.
Emails have no hiding place from YAM's mighty search facility!
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An exclusive look at a contender for the high capacity removable hard drive crown, carefully laiP perused by Ben Vost.
Each one of those cartridges can """ hold up to 2Gb. Cool, eh?
It's hairy, man. The backdrops on BU2 are wild!
A digital camera from Mustek that looks the part, taken into the darkroom of life by Ben Vost.
Click and there's a -' _ 640x480 picture of your loved one on the loo. Nice You want it with a flicker fixer? Nick Veitch examines this flicker-free alternative.
It's a flicker fixer too, you know.
Tde creme de la creme. Only the very best, most versatile and effective products are awarded an AF Cold - the most highly prized rating there is.
90+% Long filenames come as something of a relief to Building your own tower can be fun
- honest, says Jamie Winter.
These products are very good, but there are minor flaws or areas that could be improved upon.
Not a bad product but quite possibly one that needs a serious update.
Dopus: copying long filenames, yesterday.
Average products with somewhat limited features and appeal. Products in this category tend to be flawed.
Below average products which are unlikely to impress your mates or your wallet. Avoid.
Diddy Dave Cusick gets to grips with the Net in his own inimitable style.
Overwhelmingly poor quality products with major flaws.
Under 40% Did you hear the one about the boy at the bottom of the well?
The absolute pits.
John Kennedy approaches your Amiga problems in much the same way as a Cheetah approaches a gazelle.
Ooh! ImageFX. Pretty AMIGA FORMAT AUGUST 1998 Want to dramatically improve the speed of your A1200 hard drives? 03Mi kvsnnn does, and sc cable, which fit over the relevant areas of the motherboard (either in a tower or normal desktop A1200). Catw easel 2 users should note that there is a cutout on the board to allow access to the clock port, and although it is a very going to be properly secure without some support, so Power supply two plastic ties to strap it down well. This certainly seems to do the job. A small fly lead then attaches to the old IDE header and you’re on your way.
A • 12JC -UJI 95ismpfn ft To the right of the main Flyer board, three connectors allow you to add primary (2.5" or 3.5") and secondary
(3. 5") cables. All these interfaces are fully buffered and
cached. Your ROMs will plug into the sockets on the lower
half of the board.
N ‘ H1PCH21S- S2JC -UJI 9SI7fDPm ft RSCH2I0- 12JC -UJI 9503-DPfTl ft
* 00000000000000000000
* *00000000000000000000 What would you give to have all of your
drives suddenly go two, three or even eight times as fast as
they currendy do? What would you give to have four devices
attached to your IDE bus, working in harmony?
Well, thanks to the Power Flyer, it may not have to be an arm and a leg.
The Power Flyer has been designed to update the IDE interface included in the A1200. There is not that much wrong with the Amiga’s IDE interface, except that it was f designed a long time ago. The original IDE specification wasn’t breathtaking (it was p drawn up the year after the Amiga was launched) but it dealt adequately with the technology of the day. As I time has progressed though, 1 flU most of its features have 1 become limitations. FfN These include support for only twro devices, restricted Aj speed and a theoretical limit to drive capacity of 528Mb (which thankfully the Amiga
implementation w asn’t hampered with, though the filesystem’s restriction of 4.2Gb has been a problem for some).
INSTALLATION In order to work, the Power Flyer needs to successfully replace the existing IDE interface in the A1200, something which it can only do by accessing the Gavle and the ROMs on the j motherboard. It should come as no surprise that the Power Flyer comes in the form of two boards, connected with ) In order to work, the Power J Flyer needs to successfully replace the existing s- interface in the A1200... L iL mmmm ImfeasM ersiiHEsSS « snug fit, you can still connect the small IDC cable to it.
The Gayle sub-board uses the time- honoured inverted socket method of attachment, though it has to be said that this seems to work rather well as the socket is fully deep enough to connect solidly, completely enclosing the Gayle. Having secured it tightly to my motherboard, I don’t think I’d be able to remove it in a hurry.
The ROM board is a slightly tighter fit. In order to fit it you’ll first have to remove your ROMs, something which is best done with a chip extractor and a lot of care. The ROMs plug into two sockets on the Power Flyer, which then plugs back into the space left by the ROMs. The board is never The software consists of a driver, which is called from the first line of the startup-sequence, an installer and a prefs program. The driver tricks the Amiga by letting it think it is using the old IDE interface while it boots up, then switches on the Fast ATA mode. From now on, everything is quicker.
There are three types of ATA drives: normal ATA, Fast ATA and Fast ATA 2 (see glossary boxout). Although the theoretical limit is 16.6Mb s (which in CD-ROM drive terms wrould be the equivalent of a 113x drive!) For a Fast- ATA 2 device, the Power Flyer does require CPU time, and quite a bit of it, to get good speeds. Even with an '060, in real use, where the processor is also a quite major increase in drive speed.
To get the best out of the WILL MY DRIVES BE FASTER?
Of course, to take advantage of Fast ATA 2 speeds, you will need a FAST ATA 2-compatible drive. A lot of drives which have been commonly supplied by Amiga dealers to the market in die last couple of years are fully PI04 mechanisms. You should be able to find out for sure by reading the original drive documentation or by contacting the manufacturer. Many of them have websites which will give you the information you require. Any drives which claim PI03 or PI04, or call themselves Fast ATA or Fast ATA 2, will be faster with the Power Flyer.
Examples of drives which are faster include virtually all the Maxtor 80000 series (for example, the 85210); all of the DM2880 family (model numbers 90000+), the Quantum Bigfoot, Fireball Trailblazer, Lightning, Maverick 3.5" EIDE drives; Seagate Medalist drives (and some earlier models); Western Digital Caviar drives and many Fujitsu MPA drives.
Additionally, Quantum Europa and Daytona 2.5" EIDE drives will support Fast ATA (11 Mb s).
Processor you are using, the driver software automatically adjusts itself so you can squeeze ever)7 last bit of bandwidth possible.
For comparison, I tested the Maxtor 85120 drive from the office A4000 PPC, in a Flyered-up A1200 tower. In the A4000, according to the venerable SCSISpeed, the SCSI read speed on the Maxtor reached a peak of
1. 3Mb s (and very slightly slower speeds on a standard A1200).
Using the Power Flyer on the A1200 this doubled. With an '030, the read speed w7ent up to over 6.5Mb s, and it went up to nearly 8Mb s oi equipped machine.
Of course, these speeds were achieved in tests, and you probably know7 bv now what we think of benchmarks. In real use, the data transfer speed plays a major factor in the overall speed of the drive, but it’s not the only one. Different drives, and indeed different accelerator cards (Power Computing say that the best results they achieved were using Apollo '060 cards), will behave differendy.
In everyday use, you will certainly notice the speed increase, especially when opening windows, reading directories, loading large images and other drive intensive work.
OTHER FIXES The Power Flyer also incorporates a primary and secondary ATA bus, which means that you can have four devices connected to the bus, all going as fast as they can, so there’s no more need for IDE Fix or IDE splitters.
The Flyer includes a fully buffered and properly cached interface, in compliance with the ATA specifications. The primary bus and secondary bus can even be accessed at different speeds if necessary7, so just because one of your drives is a slowcoach doesn’t mean they all have to be.
This could be particularly important for non-disk devices such as CD-ROM drives, and removable drives like the Zip.
Continued overleaf required for other tasks, you are not likely to see speeds this high.
The Fast ATA specification uses the fact that in modern computers the local bus and processor are much faster than they used to be. This means that some Amiga Workbench 1,6804 28 grapfacs mem 72,214,152 other mem wammam ¦ ¦ ¦¦¦¦¦¦¦¦¦bmwbwwww
- “ SYSS.t , ¦ 1 o| MKSoft CfekSpeed 4.2 Copyright © 1389-92
MKSoft Deyefc __J Dn--Laj~t Sc3iSp«4_Prop * Device: [work:
Connents: [DiskSpeed 4 .2~ 3 Dk*3pe«W« CPU: 68840 RnigaOS
Version: 39.106 Device: work: Buffers: 30 Connents: DiskSpeed
4.2 o CPU Calibration shows that CPU aval I* , would be
inaccurate in the current systen state.
Ho CPU Speed Rating CPU K not available.
Testing with a 4096 byte, HEHF_Ff»ST, LONG-atigned buffer.
Create file: 300737 bytes sec To get the best out of the processor you are using the driver software automatically adjusts itself... Start Test I Stop Test I ? | MKSoft ScaSpeed 42 Copyright 8 1989-92 MCSoft Development" Device: [scsi.device:8~ ts: |ScsiSpeed 4.2 Started fron Project Icon- Ho CPU Speed Rating CPU * not available.
Testing with a 4096 byte, HEHF.FRST, LOHG-aligned buffer.
Read fron SCSI: 2296832 bvtes sec Testing with a 32768 byte. HD1F_FRST, LOHG-aligned buffer.
Read fron SCSI: 2300313 bytes sec Testing with a 262144 byte, HEHF_FRST, LOHG-aligned buffer.
Read fron SCSI: 2267545 bytes sec CPU time is occupied in dealing with the drive and, to an extent, the speed of your processor will have an effect on how fast your drives perform, but even an unexpanded A1200 will benefit from Start Test I Stop Test I Save Results!
FURTHER INFO GLOSSARY IDE - (Integrated Drive Electronics). This is a standard of peripherals, initially hard drives, which was invented in 1986 Essentially, the manufacturers moved much of the control electronics to the drives themselves, making the interfaces simpler and cheaper.
EIDE - (Enhanced Integrated Drive Electronics). This standard developed from the above in 1994, designed to reflect the changes in drive technology. Unfortunately, it is not so much of a standard as some manufacturers support some parts of it and not others.
See Fast ATA for more information.
For the Web oriented, the following sites may yield some useful information.
Http: www.quantum.com src - This site contains a lot of background data on ATA, EIDE and basic storage technology. There is also a FAQ and a list of Quantum-made drives which support the various standards.
Http: www.seaqate,com - This site doesn't have so much background information, but it does include the specs on Conner and Seagate devices so you can check which are Fast ATA2 compatible.
Http: www.wdc.com products - This site has some EIDE related info, but again, it has a full list and specification of current Western Digital mechanisms.
Http: www.maxtor.com technoloqv IPE cmos.html - Maxtor's drive information area.
ATA - (AT Attachment). Just to confuse things, ATA is, in fact the same as the original IDE specification. The term has been introduced to get rid of some of the confusion surrounding EIDE drives. These drives are limited to maximum speeds of around 2Mb s on the Amiga.
Fast ATA- (Fast AT attachment). This is the first level of speed enhanced drives. Using new methods of addressing the drives, (PI03), it allows transfer speeds of a maximum of just over 11 Mb second. Paradoxically, the FAST-ATA includes support for larger capacity drives, a Dual ATA bus (meaning four drives can be attached) and support for non-disk peripherals like CD-ROMs.
These extra features are not necessarily to be assumed from EIDE.
BIOS (CMOS) Settings Table Jumper Information: Cick on the drive model number to access sperifkations for that particular drive. There is a junper degram at the bottom of each spec sheet Fast ATA 2- (Fast AT Attachment 2). To take account of further advances, this standard currently supports a further way of addressing the drive (PI04), which allows for data transfers of up to 16.6Mb second 91008D: IDE-based CD-ROM drives are usually ATAPI devices (if they were made in the last few years, anyway), and hence fully compatible with ATA and the Power Flyer. The faster CD-ROMs also support data
transfer rates comparable with PI03 or PI04, but, obviously, the CD-ROM drive’s speed is going to be controlled by the mechanism it is using, not the interface it supports. It is only useful in that they shouldn’t slowr dowrn other faster devices connected to them.
Check your jumper settings and drive type online!
)( ) ... no matter whatA1200you v- might have, this is probably the most significant hardware release of the year. £ )k The other issue surrounding the Amiga's old IDE interface is its capacity limit. Although not as restrictive as the limitations imposed on the PC (which could originally only handle 528Mb drives, then 2.1Gb ones and now 8.4Gb, if you’re interested), the interface in conjunction with the fastfilesystem imposed a 4.2Gb limit on drive size because of the way data was addressed.
A patched filesystem (which is available for download on the Amiga Inc. Website ( ) is available, but it certainly doesn’t cure the problem. The Power Flyer, because it effectively replaces the old IDE interface, is able to correct this problem entirely, so larger drives should no longer be a worry.
CONCLUSION The concept of this board is great. Not only can you add four devices at once without being locked into any proprietary software, but everything is much faster too. The Power Fiver does j make a great difference to even a lowly, unexpanded A1200, but you’ll be surprised by just how much faster an accelerated machine can make your drives go.
The board seems well constructed and is very reliable in use. I’m not usually a great fan of connecting sockets over the top of chips and installing extra boards. However, there isn’t any other way of achieving this modification of the old A1200 so I suppose it is excusable.
Those of a nervous disposition may not be too enthusiastic about ripping their ROMs out, but as long as you’re careful there is no real danger. If you can manage to install an internal hard drive then should be able to manage this as well.
Probably the best thing is that the hard drive you already have is likely to work much better, so it isn’t as if you have to go out and spend any more money on a new drive to take advantage of the extra speed.
It therefore seems rather unlikely that for such a fundamentally life- changing bit of kit, your limbs will be left intact - the asking price is an extremely reasonable £69.95. Given the price and the immediacy of the benefit, no matter what A1200 you own, this is probably the most significant hardware release of the year.
SUPPLIED BY: Power Computing PRICE: £69.95 REQUIREMENTS: A1200, hard drive TESTED ON: A1200 tower, Maxtor 85120A8, various accelerators, version 1.5 of the ATA software.
SPEED: ••••• Simply the fastest your drives are going to get in an A1200.
MANUAL: •••00 The manual is being updated but it includes what you need to know.
ACCESSIBILITY: • • • • 0 You may be nervous about extracting ROMs but it's a doddle really.
FEATURES: • • • • • Not missing anything.
VALUE: • • • • • Exceptional value.
OVERALL VERDICT: Your drives will thank you for it.
Rr Nr i if) g s o AGA or ECS - £4.99+£2p&p Any Amiga - £2.99 ANY AMIGA (1.5mb ram) ANY AMIGA ANY AMIGA - (2mb+ram) ANY AMIGA AGA AMIGA’S g 2 - Z Pinball Illusions Fun, Fun. Fun!
Pinball Obsession Excellent Pinball Siulation CANNON FODDEll o CJ cr o X if) Q if) S3 2 o Testament 3D Doom style action. Rated 92% J ' - '» • m_ Worms DC The most addictive game ever!
I “Monkey Island 1 & 2" - All time classic adventures!
* Eye-gouging 3D graphics. Ooooh!
'Ear-piercing reggae music. Yeah man....
* Simple “point'h’click" interface.
‘Relentless jabs, and cryptic in-jokes only smart people will understand.
'Optional easy mode for beginners.
'Over 60hours of play.
Not available separately.
Suitable for any Amiga.
Only £24.99 for both!
“Simon the Sorcerer” is one of the Amiga’s most loved graphic adventures.
“A British Adventure that’s taken the world by Storm.” The One. ‘The animation...has to be seen to be believed.” CU Amiga .
“You really shouldn’t miss it.” AC. H The voice of simon is Chris Barrie (Mr Brittas).
Available on: ‘Amiga CD CD32,
* ECS Disk & AGA Disk.
Requires 1 mb ram, (CD for Speech). Only £14.99 “Virual Karting2” - The Ultimate Karting Simulation has finally hit the Amiga. Includes six gruelling tracks! Some of the fastest AGA textured mapped 3D graphics you’ll see, even on a standard A1200. This game really moves.
Available on: AGA Amiga CD & Disk.
Only £14.99 “Sixth Sense Investigations” is a new graphics adventure for the Amiga, based on the classic LucasArts style games. The base storyboard tells of a crazy guy who has the ability to with the spirit of a sarcastic man. A friend, who thinks of himself as a detective, profits from the psychic abilities of his friend (the psychic guy), by using his skills to solve the most bizarre problems of the rich.
Available on: AGA Amiga CD CD32 and Disk.
Requires 2mb ram, 4mb for speech.
Only £29.99 “Shadow of the 3rd Moon” A flight simulator like no other.
* 6 different campaigns
* Upto 48 missions ‘Digital soundtrack ‘Realistic Fog, Fire,
Smoke etc ‘Fantastic landscapes Available on: AGA Amiga, 68030,
CD Only £19.99 Call: 0 1793 432176 Fax: 0 1793 484097 Islona
Entertainment (Epic) • BSS House, Area50. Cheney Manor,
Swindon, UK. SN2 2PJ CITV ¦ The Original.,. Only £2 with any
order, tunned & norrmall but iumpmg U on±r S*w» °* iiiJb Base
Jumpers Mega Addictive!!!
- -V_ •Q E in 1 O 2 - m-.
o -* ____ XP-8 Addictive vertical sboot'em up “THE BEST AMIGA GAME Three Worlds - With 30 huge locations.
Full spoken dialogue on the CD Version.
Superb 256 Colour Cartoon Graphics.
50 frame second animations throughout.
Full animated intro, sequence on CD.
Load and save at any point in the game.
Hundreds of items to pickup and use.
Massively complex enigmas.
Month’s of Gameplay. The biggest Graphics Adventure ever.
V1 X', V Sensible World Of Soccer: 97 98 '95 SC WUItl II Of of Eyetech COMPETITION RULES
1. Employees of Future Publishing and the Eyetech Group are
ineligible for entry to this competition.
2. No correspondence will be entered into.
3. Winners will be selected at random from all correct entries
received by the closing date.
4. Closing date for this competition is August 17th, 1998.
Send your completed entry form to: CDPlus EZWriter Competition • Eyetech Group Ltd
• The Old Bank *12 West Green • Stokesley • North Yorks • TS9 5BB
fhat's right. Von can win one of Kvctecli’s new internal KZCD
writers which are 2x write, 8x read AT.-YP1 CD-R drives,
complete with AtakcC'D l'AO software and cables, worth £249.95.
just submit vour completed entrv form below when purchasing am
goods trom Kvetech worth 120 or more.
I ven if von don't w in, order the CDPlus EZWriter including this voucher and get a box of 10 blank Cds free (worth i'10)!
Best of all. If you buv one w ithin the time span of the competition and vou’re lucky enough to win, Kvetech will refund the nionev von paid for the drive!
Just answer these simple questions: |
1. What does IDE stand for?
2. What does AT API stand for?
3. What does TAO stand for?
4. How much space is them on five g Please include me in your
draw to win a CDPlus EZWriter. I accept and understand the
rules and conditions specified.
Name:.. Address.
AUGUST 1998 AMIGA FORMAT Round up .,»on earth can they be for?
More shiny discs come Imagine this moving at 25fps with a thumping house track behind it as objects swirl on and off the screen. Now you're getting it!
Rr0 Cast your mind back to our May issue this year. That's the one with the gold woman on the cover and the freebie copy of Personal Paint 7. Remember? Anyway, in that issue on pages 66 and 67, we reviewed Backgrounds Unlimited from EMComputergraphic and the Scene Archive Cds (volumes 1-4) from Tony Hasselbacher in Australia.
Funnily enough, this month we received Backgrounds Unlimited 2 from EMC and Scene Archive Cds 5 Cf 6 from Mr. Hasslebacher. We simply couldn’t resist putting them back together again.
The Amiga “scene” is almost as vibrant... no wait, I said that last time.
You get more of what you expect with Tony’s new Cds (he hopes to have volume 7 by the end of the year) - a CD absolutely filled with DMS archives of floppy disks. Exactly the same pros and cons exist for these Cds as for the previous volumes. The main problem is that it’s hard to know w’hat individual disks are, even with the benefit of the laboriously compiled AmigaGuide files that index the CD by group, demo name and category.
As we mentioned before, it would be better to have a huge AmigaGuide file that detailed all the demos on all the Cds, rather than forcing the user to go through each one individually, trying to find what they are looking for.
Also, because these discs are based on Tony’s own collection, they aren’t numbered in any recognisable format from 17-bit or the like.
Even if you wish to use them on a BBS, it’s not easy since the DMS files are all referred to simply by number, Scene Archive Cds forcing the caller to download the guide files first, rather than giving them some idea of what sort of demo they are downloading. Again, it might have w'orked better to pick a method of categorisation and subdivided the disc accordingly, although thinking of a method of categorisation that would suit everybody might be difficult.
SUPPLIED BY: Tony Hasselbacher, 96 Robinson Road, Morley, WA 6062, Australia. Email hweiql i t@iinet,ne t.au PRICE: S15US or $ 25AU for each CD, S80US S130AU for all six, P&P included . Mention our review and get a discount!
OVERALL VERDICT: Again, it's very comprehensive but hard to use.
% nn L Like the original Backgrounds Unlimited, this CD is designed for the discerning Scala user, but it breaks with the previous tradition of offering 24-bit JPEG versions and images in the correct size and aspect for NTSC screens. Instead, it has over 700 256-colour backdrops for video and multimedia production.
The CD divides up into 26 “sets” of complementary backdrops that are designed to give your presentation a coherent feel. Some of the textures are very “lively” but all have their uses - there’s no wasted material on the CD.
Mawi SfgggggijiBg You’ll often find that if one colour scheme doesn’t work particularly well with what you are planning to do, you can find similar images somewhere else on the CD which have a better feel for what you have planned .
. ' V ’ .... ||gjps|, "Stills v : Of particular use are the world maps, done in a variety of styles that will suit budding multimedia hounds looking to get that multinational corporation presentation contract. On the other hand, some of the other images lean much more towards the whimsical end of things.
Backgrounds Unlimited Overall, this CD is an ideal complement to the already existing BUI and Phase series of Cds. If you’re involved in video production or multimedia, you owe it to yourself to get a copy of this CD.
All the backdrops on the CD are beautifully indexed and organised, so it's easy to find what you want.
SI© p::r
• SSste life i WmM Sally si® SUPPLIED BY: EMComputergraphic
(01255)431389 PRICE: £34.99 + £1.50 P&P OVERALL VERDICT: If
anything, BU2 improves on the previous CD by offering a greater
variety of images, rather than just duplicating them in other
% Shareware doesn't often get a look-in in the Seriously Amiga section, but when a piece of software is this good... googoo-eyed.
T Another Mailer Nick and I were having a discussion the other day about the fact that the Amiga probably has more Shareware of commercial quality than it actually has commercial software right now.
As an example, take MUI, ScalOS, Voyager, AmiBroker and YAM2p4. What’s even stranger about YAM2p4 is that its author, Marcel Beck, doesn’t even class it as Shareware, where the perceived implication is that you are supposed to pay for it if you like it.
If you like YAM2p4, Marcel would love to hear from you. He’ll probably even accept a bar of chocolate, but there’s no onus on the user to pay up - it’s just the satisfaction of a job well done for Marcel.
HI oral EHEZH __ First steps ; tcp ip J NevmaJ LfFokters j Fitters 4 Read Write J* Reply Signature Ssfc lists Security Start Quit t MIME Arexx Hfpwiur* Amiga Angei DopusMl Neva PressML ICO AM.
AFCD23 AFCDSurve Reader Requ AFB Use signature To field Search in Edt in external editor Default signature h mm.... ben ,uost»futur*n t. ©o. I, uSy Iditor 9* Formal ] Case sensitive _ J Subatrrg search Insert candom tagBne ~| ] Insert EtjV:Signature T ijUlnf ?J TagSneflle TagSne separator Ul I %% Use Cancel Save Use _. . YAM gives you complete control over your environment, from making sure your signature looks right to ensuring that mail ends up in the correct place.
It’s certainly worth moving over to now.
At the time of writing this piece, version 2 is still at preview 4. This means that while v2 hasn’t officially been released yet, there’s a preview available that’s somewhere between beta status and official release, mainly because of the fact that Yammers all over the world were clamouring for something to play with (and YAM2 was originally planned for autumn last year).
While the previous previews weren’t stable enough to cope with the demanding amounts of email I receive every day, this one is not only stable enough but it provides enough incentive to make sure that people still using 1.3.4 or .5 won’t go back to it, even though that version takes less memory, is faster to load and seems marginally more stable.
In case you hadn’t worked out whether you were simply going to turn ...in all that mail package writing experience, no-one has managed to beat this one chap living in Switzerland... But let’s start at the beginning.
YAM2p4 is the second incarnation of YAM, or Yet Another Mailer. It was pretty good at version 1.3.4 5, the version that most people are probably still using, but for those with beefier machines, the newer version offers so much more that WALKING INTO THE WIND?
_ No, not that sort of MIME. What we're talking about is Multimedia Internet Mail Extensions. YAM can attach any kind of file to an email when you send it and so can become as much a person-to-person file transfer program as an email package. Best of all, YAM can actually automatically archive the files you attach to make the email smaller and thus faster to send.
Obviously, it is also adept at receiving MIME encoded emails and offers you the ability to display or save them as you desire. If you're unsure what MIME actually is, it's pretty much anything that you can't type into an email or is too long for you to want to. MIME attachments can be anything from pictures to sound files, AmigaGuides and word processor files.
MIME MIME Display Addnte(j) Back & add Delete imv-Jiriy P 8ase64 QP _J Uuencode tdlMEtype |app8cation x-lzx Description bold Cancel Send nov Send later
- sSJ ___1__ ___ Adding files to your emails couldn't be
easier. You can click on the "Add file(s)" button, and
multiselect in the file requestor, drag and drop into the
window or even make your own LZX archive by clicking on the
"Pack & Add" button.
The page or not yet, based on the fact that you don’t have Internet access, don’t go just yet. Yes, YAM2p4 is a POP3 email client (to give it its technical name) but it’s also a stunning piece of software in its own right. It uses MUI for its interface, which I know will turn off that minority who have access to the Internet but still refuse to use MUI, but that can’t be helped. It’s certainly a better-looking, better-performing, easier-to-use piece of email software than any of the Class Act- or Gadtools- based packages like Thor or Eucalyptus.
YAM IN ACTION Very few Amiga users have knowledge of using an Amiga on a “proper” network with Internet gateways and the like, but YAM2p4 performs flawlessly on it (as, admittedly, does most Amiga Internet software). I come in in the morning, boot my machine up and YAM goes and gets my email once Miami is up and running. I can respond instandy to anyone who sends me mail and I can receive mail as soon as they send it.
Having an Amiga online really shows you how good an Amiga can be.
Anyway, I’m sure you still want more details about YAM2p4 (referred to as simply YAM from now because it’s easier) to convince you of its worth.
YAM is a POP3 email client which uses MUI for its interface. Nearly all ISPs I have experience of offer POP3 mail as standard and even those that don’t, like Demon, offer it as an option.
You need to have POP3 access before you can use YAM as SMTP won’t do.
When receiving new mail, YAM allows you to choose whether to download it based on the mail’s size so you can wait until after 6pm to download those 100K pictures while getting all your other mail as normal.
• jt-rst steps ; ; tcp ip I Nev mail dFoWers J Fltors 3 Read Py
Write ¦J Reply Signature Lists £ Security j Start Quit 2 MthC
Arexx V-) MisceBaneous tisv Delete Save _ f I RETURN TO SENDER
An email package isn't much good without an address book of all
the email addresses you have. These address books tend to vary
from a simple text file with the user's name and his or her
email address, to more elaborate ones that hold the user's
address and phone number to boot.
YAM’s goes even further by allowing you to input people's names, addresses, phone numbers, PGP key Ids, homepages and a short description, as well as the ability to enter their date of birth in order to get reminded of their birthday when YAM notices it and even their picture so you can have it glowering at you while you read email from them. Having their homepage included in the address book makes it very easy to find - simply click on the button beside the entry and whatever browser you are currently running automatically starts loading that page, thanks to the wonder of Arexx.
Si _ ft A _ _ Once downloaded, you can sort your email into folders to separate out those mailing list messages, or just ones you have to deal with separately, such as email for other household members.
YAM’s filtering is very comprehensive, allowing two matches to various criteria in order to be able to tell the difference between two similar emails.
Additionally, you can always use MUI’s drag and drop facility to move messages to other folders, simply by grabbing hold of them and then _j
- Ml A UrMe J f Cmfif Folder total St From febjoct J Incasing
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Perry Re BelSI - Stuff to change .. ) 16-Ji**-9 Angels e Dr
Greg Perry Be Hore Cqpus compatibility for 16-Jun-9 hews 2 Dr
Greg Perry Re I thought you said?
16-Jun-9 AFB 0 Dr Greg Perry Re Returned aa I -- User unknown 16-Jun-9 Press ft.
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E _i Jon Ward Re Re123: editorial- Dopus font 16-Jirt~9 ICOA ft.
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|fM)r Hills Re South West Amiga Grocp t5- Jw*-9 j ,
- S3 Small and neat and incredibly powerful.
You can navigate through YAM's interface by using either the mouse or the keyboard.
J | Add as oev fitter | fern's Folder From Stffject Inooeing Alexander Petrovic Re: Nyst review Incoming Alexander Petrovic Hyst review Incoming Alexander Petrovic Re: NAPALM RULES : Incoming Alexander Petrovic Re: Screens Incoaing Rlexander Petrovic Re: NAPALM RULES : + ¦ Incoming file.* ander Petrowie Re: News Incoming Alexander Petrovic Re: Artwork Incoming Alexander Petrovic Re: flapat* ideas Incoaing Rlexander Petrovic Re: Napala ideas Incoming Alexander Petrovic files Incoming Alexander Petrovic Re: files Incoming Alexander Petrovic Re: Quake Incoming Alexander Petrovic Hapala preview
Incoming Alexander Petrovic 12 Incoming Alexander Petrovic Napa la saaples Incoming Alexander Petrovic Re: Nice packaging!
Incoming Alexander Petrovic Issue out?
Incoming Alexander Petrovic Re: Napa la preview and deao Al Incoming Alexander Petroyic Re- Issue out?
Start search Select matched Bead message YAM's find facility allows you to look for that email you've lost, based on the person's name or many other criteria.
Dropping them over the folder name.
The reading writing replying part of YAM is very well thought out too.
Using Allan Odgaard’s TextEditor.mcc MUI custom class gives the user the ability to set up keyboard shortcuts so that they are the same as other favoured text editors, and an unlimited undo On 46-Juft-9B 18-29:48 Ben Vast wrote facility makes it incredibly useful, so much so that it would be nice to see a standalone text editor written by Allan.
You can also have various styles applied to the text and signatures are treated as separate objects wrhich are automatically removed when replying.
Talking of signatures, you no longer need a separate piece of software to apply a random tagline to your emails as YAM can do that automatically. It can also reply differently to emails from other parts of the world. For instance, if I get emails from Australia, the greeting when I reply is automatically changed from “Hi” to “G’Day”. The only downside is that it seems that you can only have one of these.
Further options wrhen you write your emails include the ability to PGP encrypt it and even send it via a remailer make your email anonymous.
This version of YAM supports message importance rating, so your emails can be of low, normal or high importance.
CONCLUSION All in all, YAM is the nicest email package I’ve ever used and we haven’t even touched on its ability to use an external spell checker in the editor, a search facility that can use the filters you set up for folders, the fact that it can reply to or forward multiple emails as one or “bounce” messages (send them on as though they had been addressed correctly in the first place), the comprehensive .ARexx port and loads more. Just for comparison I counted up the number of packages I have used - Elm, Metamail, AirMail, Eudora (Pro and Lite), Netscape, QuickMail, Lotus Notes (which is
more than an email package really), and more - and realised that in all that mail package writing expertise, no-one has beaten this one chap living in Switzerland, writing on his own (with help from beta testers and MUI custom class authors) and charging nothing for his creation. Beat that you PC and Mac owners!
DISTRIBUTOR: On AFCD28 or from http: www.yarn.cli PRICE: Absolutely free!
REQUIREMENTS: MUI, 6Mb fast RAM min. ('030 or higher recommended.)
SPEED: • • • • 0 Not as fast as YAM 1.3.5, but it's doing a lot more.
MANUAL: • • • • 0 Comprehensive AmigaGuide docs.
ACCESSIBILITY: • • • • • Much easier than many others.
FEATURES: • • • • O Just needs some form of security.
VALUE: • • • • • At this price, how can you not?
OVERALL VERDICT: A glorious application that is very hard to beat indeed.
% VDC200 While digital cameras are all the rage, they still aren't easy on the pocket if you want quality. [I3©oq examines the latest compromise.
Mustek’s name was familiar to Amiga owners only as a manufacturer of cheap flatbed scanners, until the last issue of Amiga Format where we looked at Mustek’s mediocre-quality digital camera, the VDC100. Now we have its bigger and altogether more useful brother, the VDC200. This camera looks much more like a “proper” digital camera with its LCD panel and more solid controls, rather than the VDClOO’s disposable camera looks, but it still gives the same resolution images as its smaller sibling.
However, although the same quality of pictures can be taken size wise, you'll notice that the colour quality is better and that the camera lets in a lot more light in its large aperture mode (yes, it still has a switch to determine how much light falls on the CCD).
The camera also has facilities common on other digital cameras, such as the ability to view all the taken pictures, protect them, delete one or all and the like. Like other digital cameras, the LCD panel takes up more battery power than your favourite remote controlled car and so is best only used when necessity dictates, like for Macro shots or where you’re worried about the The VDC200 comes with Power's PowerDC software from Oliver Roberts. In essence it's identical to the version that came with the VDC100 (apart from the addition of the progress bars that Nick wanted), but it does offer
some extra controls from a new button in the bottom left-hand corner of the interface. This opens up a new window which gives you access to controlling the camera, such as being able to remotely turn on the LCD panel, adjust the camera's brightness and the like. My only quibble would be that it would be nice to have all of the similar commands grouped together, such as "Mode: Camera" and "Mode: Playback" instead of "Camera Mode" and "Playback Mode", so they're alphabetically grouped together rather than being apart.
Like other digital cameras, the LCD panel takes up more battery power than your favourite remote controlled car.
Framing of your subject because the viewfinder doesn’t look through the lens. But most importantly of all, the camera also has the facility to take a flash memory card to allow you to take a THE SOFTWARE lot more than the standard 20 640x480 shots. The VDC200 will take them all, up to the very expensive 32Mb cards, giving you the ability to hold a huge range of pictures. The camera itself is fairly fast “to boot up", but there's a noticeable lag of around eight seconds between being able to take pictures.
At £200, the VDC200 is twice the price of its smaller sibling, with no better quality in terms of image size. So why would you want it? The answer is simple. Like the Kodak DC-20 camera we reviewed last year, the VDC100 is very cheap, but the downside of this means that it isn’t very good - neither is expandable, neither has a flash, neither has an LCD panel to check your images.
Sure, you can take digital pictures with them both, but they aren’t really a patch on their more expensive stablemates. This is definitely a case of where the more money you spend, the better quality you get.
This much is also true of the VDC200, but for your two hundred quid you are getting a useable system. Other cameras, like the new Fuji Mx7, are much nicer, much higher resolution, but also much more expensive. I would say that buying the T)C200 will give DISTRIBUTOR: Power Computing (01234)851500 PRICE: £199.95 REQUIREMENTS: None TESTED ON: A4000 040 SPEED: •••0 0 That eight second lag between photos really catches you out.
MANUAL: •••00 The docs for PowerDC are OK, but the Mustek manual isn't so good.
ACCESSIBILITY: • • • • • Point and click at its best.
FEATURES: • • • • O Much better than the VDC100, but could we have higher resolution?
VALUE: • • • • • The best way to get into digicams.
OVERALL VERDICT: A cheap and reasonable digicam, making it ideal for most people.
You an adequate introduction into a hobby that’s currently even more expensive than computing!
It's twice as big and a lot prettier, but is the Jaz 2 twice as good?
W( he original Jaz drive blew the competition away. Never had we had such easy-to-use and such high capacity removable media before.
Sure, some of the MO drives had as large a capacity, but they were much slowrer to write than hard drives.
... it has also doubled in size (internally) and can now save up to 2Gb of your data on a single cartridge.
Cartridges, aren’t much more expensive than the original.
With the Zip you got software and there’s plenty on Aminet too, but as far as I know, no-one has written suitable drivers for the Jaz 2 yet, so I tested it on the basis of formatting it as an RDB disk.
I think you’re far more likely to want to format one of these drives as an RDB device because of its huge size, certainly more so than with the Zip, where you might have two or three in use for a particular project.
With a SCSI controller, but there is an additional cost if vou don’t have either a 50-w7ay microD output on the back of your controller, or a 25-way D-sub. The Jaz 2 comes with microD ports (two of them) on the back and a microD cable.
It does have a 25-way D-sub adaptor with it, but having to buy a 50-way centronics type, or other adaptor, could prove a costly business. However, I’ve found it to be fast and reliable in use, and it’s also quiet enough, so it gets the thumbs up from me.
The only problem with the Jaz drive, in our experience, was one of overheating. We actually lost two Jaz drives and several cartridges because of this, but this new drive should suffer none of these problems, thanks to a new design which puts the powder supply outside the case, in much the same way as the new Zip Plus works. In addition to this newrJaz drive's cooler exterior, it has also doubled in size (internally) and can now save up to 2Gb of your data on a single cartridge.
In a smaller, Zip-style case, the new Jaz has twice the capacity.
DISTRIBUTOR: imoega corp ( r.c,: jjjjjjornec.a.cz rn ) PRICE: £399 (£99 per 2Gb cartridge) REQUIREMENTS: SCSI controller with 50-way microD or 25-way D-sub connector, or adaptor However, due to the economies of scale that the Zip drive has introduced iomega to, the new7 drive, and it’s TWO INTO ONE WON'T GO Although the current Jaz drive is fully backwardly compatible, able to read original Jaz 1Gb cartridges on its hardware, there's a dire warning on the box for the media that states that you should never, under any circumstances whatsoever, insert a 2Gb cartridge into a Jaz 1Gb drive. I'm
sure that this won't affect very many people, but it does seem odd that iomega haven't relied on any kind of mechanical intervention to prevent this from happening. Comparing a 1Gb cartridge to a 2Gb one, I can see no differences between the casings and only a colour change where one says 2Gb.
Surely a raised bump on the 2Gb cartridge (and an appropriate notch on the Jaz 2's casing) would mean that while a 1Gb cartridge would fit happily into the 2Gb drive, the same was not true the other way around. Even if they made tfie cartridges from a different colour plastic it would be some help. Most Amiga owners are unlikely to have the two different formats, or need to swap that amount of data between people, but for those individuals who already have an existing Jaz and feel the need for the 2Gb version, be careful not to apply your own labels to the cartridges unless you can make it
more obvious which is which.
As a hard drive (because that’s how the Amiga sees it), it performs very well, at least on the A4091 I have installed in my machine. As it’s unlikely you’ll have such high powered hardware, you’re more likely to try it on a Squirrel, Oktagon or similar SCSI controller, and on these you'll find it works as well as any of your existing hard drives.
Formatting it under HDToolbox, I would give it at least 500 buffers (if you can afford the memory), but leave the block size at the default of 512 to save problems if you have to use more than one cartridge per boot session.
Once you’ve DOS-formatted it, you should have just over 1.9Gb of useable space on each cartridge.
The Jaz 2 is a very nice drive which can be used on pretty much any Amiga SPEED: • • • • • Much faster than the original drive.
MANUAL: • • O 0 O Kind of irrelevant to Amiga owners.
ACCESSIBILITY: • • • • • Plug and play at its best.
FEATURES: • • • • • Auto termination, on-off switch, universal power supply. Excellent.
VALUE: • • • • O Gets cheaper every time you buy a new cartridge.
OVERALL VERDICT: Fast, easy and you don't need to keep swapping the cartridges over.
We reviewed Power Computing's internal scandoubler a few issues ago (AF111, 88%), so it should be no surprise to find that this version works in a more or less identical way.
Attaching internally to your Amiga’s Lisa chip (thus making it A1200 A4000 only), the unit takes the video signal directly from the Amiga’s chips and runs it through some circuitry, bringing the vertical scan rate up to 31kHz.
While it works and is technically a good solution, it does seem to be a bit exposed and vulnerable... This means that it will be possible to display all your screenmodes, including the lo-res ones used for old games and similar software, on a standard VGA monitor or similar. Since VGA monitors are pretty cheap and offer good picture quality, this is a very good thing.
The new addition to this model is flicker fixing. If you have ever used an interlaced screen mode, modes, mostly video titlers and some older applications and games, and depending on your monitor, these may be the only way you can get a decent sized screen (724x576 on a standard PAL display).
I did refer to the previously reviewed scandoubler as “ugly”. This might have been a bit harsh. Perhaps I should have said simply, “less than elegant” or perhaps, “aesthetically challenged”. It is a neat solution, with a ribbon cable coming out of the back of the case, joining a connector which plugs into the Amiga's video port. Output is via a VGA- style D-plug, the type which is also used on the Microvitec and some Commodore monitors, such as the 1942.
While it works and is technically a good solution, it does seem to be a bit exposed and vulnerable and RGB in order to flicker fix the signals. At the sort of speeds this conversion has to take place, some signal loss is inevitable.
The only limitations to the flicker fixing ability of this device seem to be the inability to handle Super72 modes properly, but as these screenmodes are not all that widely used, this is hardly much to worry about.
Once installed, the flicker fixer unit is transparent in use and you’ll never know that you have it, except, you’ll know what a headache inducing, eye-straining, pain in the retinas it actually is to use. Unless you select a cunning palette, everything on the screen will be all but illegible.
You can always avoid the problem by simply not using flicker fixed screenmodes. Unfortunately, some programs require you to use these benefited from being rehoused inside a socket shell, perhaps like the old Commodore “silver- box” VGA adaptor.
Another minor concern is the internal connection.
Using upended PLCC sockets seems to be the popular way to attach add-on boards to existing chips. While this is fine most of the time, you should still be very careful when attaching the unit as a short across some of the pins could cause damage. When the machine heats up, these connectors have also been known to pop off, which can be a bit disconcerting. This isn’t really a fault of this unit as, bar soldering on the connections directly to the motherboard, there isn’t really another way to achieve the desired goals - just remember that you need to fit the board correctly and securely.
It's not particularly pretty but this scandoubler and flicker fixer provides impressive results.
So why not just produce an external flicker fixer? As the flicker fixer uses video signals direct from the chip, there is no degradation in quality. This is likely to be an issue for external devices, which will have to convert to and from of course, you will be able to display screenmodes without flicker on your A1200. Quite a result and, at the price, it is certainly worth considering over the scandoubler.
(T- ITS HELL HAVING ALL YOUR FILENAME.S TRUNCATED TO EIGHT.THR, AFCD29:-ln_the_Mag- CrossDOS HAS THE SOLUTION We all take CrossDOSfor granted. It probably came with your machine and you can read standard MS-DOS disks with no problems, but now7 that Window7s95 is on the scene, there is an added difficulty - that of long filenames.
Window7s95, for all its faults, will allow you to have filenames up to 256 characters in length, whereas in the past you were limited to eight.three, the well-known mnemonic to remember that all MS-DOS filenames had to have eight characters, a full stop and then a three character extension. Not only that, but all names were also forced into upper case. This new version of There isn't much more to tell you, other than the disk still comes with horrible icons and an insane installation script... CrossDOS allows access to “proper” Windows95 filenames with mixed case, spaces, foreign characters...
the whole shebang, basically.
And that’s really it. There isn’t much more to tell you, other than the disk still comes with horrible icons and I CAN USE PC DISKS?!
Yes, you can. You really need to have a hard drive for this to work properly, but with WB2 and above, all you need to do is drag the PCO icon from Storage DOSDrivers in to Devs DOSDrivers and the next time you reboot you'll be able to read MS-DOS formatted disks. Since you probably have an A1200, you'll be limited to reading PC 720K disks and writing to them, but if you've got a high density floppy drive you can then have access to proper 1.44Mb high density MS-DOS- formatted floppy disks. Unless you get CrossDOS 7 you'll still have the problem of the 8.3 filename, but you can always use the
Zip program that you'll find on this month's CD in order to compress files (which you can give an 8.3 compliant filename) and then expand them again on the PC using WinZip to keep the full filenames that you had on the Amiga.
Yes, the CrossDOS you already have can mount Zips or even hard drives, but you'll need to know how to generate a mountlist for the drive. CrossDOS 7 actually comes with a program that can generate mountlists automatically for you.
Doesn't matter. All CD-ROMs (for whatever platform) should comply with the ISO 9660 standard or the Rock Ridge one, which all modern Amiga CD-ROM filesystems can recognise.
An insane installation script, the manual is as helpful as it always was but contains details of programs that haven’t been available for years and has problems in the typesetting department (can you make sense of the mountlist?).
However, installation couldn’t be easier. All you need to do, ignoring the dire warning that Consultron give about using the installation procedure, is copy the CrossDOSFileSystem to your L: directory, overwriting the existing one that’s in there, and voila! You now have full long filename access to devices that you previously had mounted with CrossDOS before.
The file system works with floppies (both high and double density7) and hard drives (it’s great for Siamese System owners using a shared drive), taking in removable drives like Zips and SyQuests along the way.
It would be nice to see CrossDOS support the Mac way of doing things as well, since the Mac (running System
7. 5.3) can’t cope with Windows95 long filenames by default, and
so litters the disk with translation tables and the like.
Not even if you have CrossMAC installed can you make easy sense of those files, but then I guess that not everyone will need translation between all three formats at once. Even so, it’s my leading suggestion for CrossDOS 8.
At the end of the day, CrossDOS 7 does exactly what it’s supposed to do.
People with Siamese Systems will be praising Consultron to the heavens now that their shared drives don’t have to have archives on them any longer, and users w ho are forced to deal with Microsoft at work but want the flexibility of their .Amiga at home will find it makes their lives even easier.
If you come into contact with Pcs regularly, for whatever reason, make sure that this is on your hard drive.
SUPPLIER: Weird Science 0116 2463800 PRICE: £49.95 REQUIREMENTS: Any Amiga, hard drive recommended SPEED: ••••0 General floppy access could be faster.
MANUAL: • • • • • Covers all eventualities, good index.
ACCESSIBILITY: • • • • • Simple for the user once set up.
FEATURES: • • • • • Now with tools to create mountlists, etc, it's even better than ever.
VALUE: •••00 A bit expensive for less than a disk full, but if you need it, invaluable.
OVERALL VERDICT: One in the eye for those who criticise the Amiga's file system handling.
% of strength now available, DIY option.
£57 but prompdy ran into a problem.
The PSU which came with the tower was designed for an ATX-style motherboard. My conversion instructions (from an old Amiga magazine) were for an AT unit. Luckily, a call to the dealer with pleas of ignorance resulted in a replacement AT-style PSU.
The case required some serious hacksawing to remove struts that wrere in the way and to turn the PSU 90 degrees so it stood upright. However, this was worth the effort as it allowed the motherboard to fit into the case vertically with the ports sticking out the back. This meant I avoided having to buy loads of extension leads.
I measured up the motherboard and glued in some Although I’d considered putting my A1200 into a tower for some time, I'd been put off commercial solutions, not so much by the cost of the towers themselves but by the “hidden” costs of setting up an external keyboard and fitting my addon devices adequately. The solution came when I bought an old A1500 for £50. This came with a Philips monitor and an external keyboard. Bargain!
I had already come across Sean Curtin’s hack to replace the A1200 keyboard with an external unit, so out came the soldering iron and I was away.
I’m no electronics wizard and indeed I’d only used a soldering iron once before in anger. The hack involves desoldering and bending out a couple of very small legs from one keyboard chip and then soldering on three wires to three other legs. This wras scary stuff, so I’d recommend you only undertake this if you’re confident or can afford to destroy your machine.
I used the wires from some old telephone cable and bought a 5-pin DIN socket from Maplin for 50p. After much fiddling and a few crossed wires (dangerous mistakes those) I got the keyboard working, and all without burning the house down.
Now it was time to put the motherboard into the case. I bought the full tower from a local PC dealer for The end result of all this is a towered up Amiga which won't suffer any power supply problems... BEN'S VERDICT It seems that towering up your Amiga is a craze that's sweeping the nation. More and more of you are either doing- it-yourselves or buying kits from the likes of Power Computing, Eyetech and Blittersoft to put your A1200s into monolithic blocks of metal and plastic. So, let's now hear from some of you who've bought ready-made solutions about how you're getting on with your
shop-bought towers.
Power, HDD and floppy drive lights from the small PCB in the A1200.
After cutting the wires from the tower case, I soldered them into the holes left on the PCB by the lights.
The PCB was then mounted inside the tower. This meant I had active power and hard drive lights, but alas the PC case had no equivalent for the floppy light. Still, no great loss as no-one uses floppies anyway, do they?
Once all this was done I screwed the motherboard into the case against one of the wooden struts. It's not as secure as I'd like but I don't plan to move the case about much anyway. I bought two extension cables from Maplin (£3.99 each) so the hard and floppy drives would fit into their appropriate bays in the case. I also fitted my old SCSI CD-ROM and connected it up to the Squirrel, with a spare SCSI socket trailing out of the back of the case for other devices. All these bits are powered from the standard cables attached to the PSU.
The end result of all this is a towered up Amiga which won't suffer any power supply problems and leaves plenty of room for further device expansion. The number of cables hanging out has been reduced because the PSU has a monitor pass-through and there’s no external PSU required for the CD-ROM. Some parts of this process were, er, tense to say the least, but I think the final product was worth it. Now, where are those ads for backplanes and Zorro boards?
Assuming you’ve got the tools, this process is remarkably cheap. I did it for less than £120 and that included buying the A1500 with a monitor. Even if you can't source an Amiga keyboard cheaply, Eyetech are currendy advertising A4000 keyboards for £39.95, so you could do a conversion for around £110.
Remember that commercial solutions are easier but start at £150 and are likely to cost considerably more when you realise you can't fit your Squirrel or your accelerator card without expensive adaptors.
Have you got any software or hardware you couldn't live without?
Got any that you'd happily chuck in the bin? Write a fair and accurate review of about 750 words and you could see your work appear in AF!
We will also need some good photographs of the hardware under review and a passport photo of you.
Send your reviews to: Amiga Format • Long Term Review • 30 Monmouth Street • Bath • Somerset * BA1 2BW YOUR REVIEWS Aiong with our free Reader 9f Ads service, this is the best place to find someone who's got that elusive piece of hardware or software you need... AMIGA RETAILERS The ShopWatch entries have been steadily coming in from all over the world, proving that the Amiga is far from dead.
However, we’ve still been very disappointed with the number of UK nominations, so fill in the form on this page now and let us know about your local dealer!
There’s even a chance of winning some goodies too...
m. . AUSTRALIA Amiga Innovations, 111 Cambridge Street, West
Leederville, WA, 6007. » +61 (08) 93881665.
Provides Amiga software and hardware support.
BELGIUM Amiga Service, Rue Du Nord, 93, 6180 Courcelles. * 32 71 458244.
Public domain, CD-ROM, software, hardware and services like scanning, hard drive recovery and laser printing.
AFI (Applications Formations Informatiques), Place des Deportes, 7 (ancienne place Maguin), 4000 Liege, Belgium. 32 4227 6588.
Full .Amiga range, used to specialise in video solutions but can help on most subjects. Lots of second-hand stuff.
CANADA RR 1 (Hwy 552 E), Goulais River, ON Canada, P0S 1E0. » (705) 2560225.
H FRANCE DeltaGraph’X, 13 cours Blaise Pascal, 91000 Evry. ® fax +33 0 160 871617.
.Amiga reseller.
GERMANY ADX Datentechnik. Haldesdorfer Str. 119, 22179 Hamburg, w 040 642 02656.
.Amiga hardware and software reseller in Hamburg.
Softwarevertrieb Kanzmeier, Senator-Balcke-Sm 85, 28279 Bremen. ® fax 04 218 31682, email | ITALY Robvmax, Via Varvariana, 14, 00133, Rome, Italy. « 06 2042 7234, email robymaxemdink.it .Amiga CD-ROMs, games and hardware for sale.
Non Solo Soft, Casella Postale 63, 10023, Chieri, Italy. * 011 9415237, email solo3Qchierinet.it Full range of Amiga software and hardware.
NETHERLANDS Barlage-Denhaag, Rabarberstraat 142a, 2563 RP Den Haag, Holland.
* 070 448 0282, email bariageQmailbQXihQLni Hardware and software
Computer City, Zebrastraat 7-9, NL 3064 LR, Rotterdam. » 31 10 4517722, email infoQcompcity.nl Nearly all Amiga products and helpful staff too.
Amigis, Spanjaardstraat 53, 4331 Ep, Middelburg. « 0110 625632, email infoQamigin.nl Amiga hardware and software.
PORTUGAL Audiovisual. Rua Maria Matos, 6 - C V Dta, 2675 Ramada, Portugal.
« 351 1943264, email infoQ udipyisuai.-net Portuguese dealer and distributor, promises best prices for hardware and software.
AmigaLine, Moscow, Zorge 6. * 7095 943 3941 or 7095 943 3871, email amb.artsymJanQglgs.apc.prg An Amiga-oriented computer shop located in Moscow.
Club Byte, C D. Juan de Mena, 21 bajo Izq, 46008 Valencia, w fax
(96) 3921567.
Amiga Service, Office 309, Bumazhnaya Str 3, Sankt- Peterburg, 198020. * 812 1868842.
A1200 hardware.
- |- SWITZERLAND Applimatic SA, Rte-de-Montreux 49, CH-1618
Chatel-St-Denis, Switzerland. « +41 21 931431.
Lr UK Bolan Computing, 37A High Street, Staple Hill, Bristol, BS16 5HD. ® fax 0117 9140047.
Sells Amiga hardware and software, as well as offering repairs and upgrades. There is a selection of software on the shelf ready to buy and a load of Amiga and Siamese systems that are on display as well.
Classic, 11 Deansgate, Radcliffe, Manchester, « 0161 7231638.
PD, commercial games, CD32, CD- ROMs, hard drives, CD-ROM drives, A1200s, floppy drives, disks, modems. Free fitting service on hard drives.
Level 7, 113 Victoria Road West, Cleveleys. « 01253 859004.
Planet Games, 3 Royal Oak Buildings, Waterloo Road, Blackpool. » 01253 348738.
Game, Sheffield Town Centre.
* 0114 2729300.
Sells games and utility disks, and it is also possible for customers to reserve games.
Swops, Corner of Bold Street, Fleetwood. » 0123 776977.
Electronics Boutique, 30 The Mall, Golden Square, Warrington, Cheshire. « 01925 240731.
Selection of software and peripherals.
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Write to: Workbench • Amiga Format • 30 Monmouth Street • Bath • Somerset • BA12BW.
DRIVE IT HOME I have recently bought an IBM 344Mb hard drive for my Amiga 1200. To start with, each time I turn it on I have to reboot it before it boots up. This would be alright if all the software I install to it would work, but some doesn’t.
I have found that any software I drag across to hard drive will not work.
When I try to load it a requestor comes up saying “Unable to open your tool” and then whatever program it is.
This happens with Ppaint, Dpaint, Dopus, Movie setter and some others.
Please could you tell me how to get these programs running?
Philip Williams Essex What is it with IBM hard drives ? It always seems to be smaller IBM drives which don’t cold boot and have problems with certain programs. OK, the standard response is to recommend you try cutting pin one on the IDE ribbon cable. This sometimes cures the booting problems, but not always.
Secondly, the “Unable to open your tool” error with those programs is a problem with the MaxTransfer setting. You can twiddle with this value using the HDToolbox utility. Select Partition Drive, Advanced Options, File System change and enter a new value into the MaxTransfer box (try deleting a single “f” to start with).
GET HIM STUFFED I have just received the May issue of AF and I was interested to see letters to Workbench concerning the use of the Kodak DC25 digital camera. I too have one of these cameras and I must admit that I decided to purchase one after readingjohn Kennedy’s article and because Afgave away his program to download the photos into my A1200.
Even though John said the program didn’t always work and was possibly bugged, I have had a good success rate of downloading pictures into my Amiga using this software.
My setup is an A1200 with an old GVP Zorro II accelerator board with FPU. The serial port preferences are set as follows: Baud rate set at 31,250. Input buffer set at 1,024. Hand shaking set at none. Parity set at even Bits char set at stop bits set at
1. The only problem I have is that I can only seem to download
one picture at a time. If I try a multiple downloading then
the program crashes.
Like your correspondents, the program tells me I am using standard mode when I know I am using hi-res mode, but unlike your correspondents I don’t suffer any colour loss.
This is because I don’t use Dpaint or Ppaint to print my pictures. I use Turboprint Graphics Publisher because this program easily accepts 16 million colours. I find that if I use Dpaint 5 or Ppaint 6.4 then they reduce the amount of colours to 256 which can have a strange effect on the photos.
When I print them, I always use the proper paper, glossy on one side, and the results I get with Turboprint and my Canon 4100 printer are excellent.
One tip I must give people is this - because the lithium batteries that the camera uses are very expensive (£13 for two) get yourself an AC DC adaptor with multiple settings and tips for about £7. Don’t even think about getting a Kodak one because they cost about £50 and the cheap one works just as well.
Roy Lacey Bristol Hurrah! At least one person got the program to work! The good news is that an improved version of AmiDC, and an ImageFX plug-in, is nearly ready. You should check my web site (http vyww.sticky.net) to see if it's there yet, ready to be downloaded. It 11 also be on the AF coverdisc this month.
Good tip about the PSU, but please be careful when buying the non-Kodak variety and check the output voltage polarity and the supply current. Obviously we can1 accept responsibility if you fry your DC25, but Ive been using a Uniross UNI1200R adaptor, which cost a few quid at the local Argos shop, for months. My own tip is to look out for the special camera batteries that look like two lithium batteries joined together because they ARE two batteries joined together, and a swift blow with a screwdriver and a hammer separates them. The twin batteries are cheaper tha n a pa ir of single ones.
MARRIAGE WITH CONVENIENCE Last year I purchased an A1200 and have since installed a hard drive. I now wish to install a CD-ROM drive and put my whole kit into a PC-tower system.
This PC-tower seems to be the cheapest option open to me. I have been assured that it is possible to marry the two systems. Please could you tell me how to go about this?
Alan Semple Millom Well yes, it's possible, although if you just nip out and buy the first PC case you find then it won 1 be easy. PC and Amiga motherboards are entirely different shapes and sizes, and fitting the Amiga into the case is no easy task - have a look at back issue AF99 to get an idea of what is involved.
You 11 have to sort out the power supply connections, but more importantly, what are you going to do ivith the keyboard? The cheapest option would really be a SCSI CD-ROM drive connected to the PCMCIA slot. HiSoft sell a double speed drive (which is adequate) for £79.95. For all the details on towers, see AF99 - call our back issues department on 01458 271102.
LIMITED COLOURS On using the excellent ImageFX 1.51 have been largely impressed with the power of the Amiga, especially on the standard A1200 up to my own 68030, 50MHz, 10Mb system.
My problem is with the render control. Every time I render my creations it comes out with a horrible 4 16 colour version of my picture, whatever the resolution. How do you get 256 Ham8 renders?
I am planning to get an IDE CD- ROM, but how long will an IDE cable go, as I would like to put it into a Midi tower? Not meaning to squeeze every penny out of my first class stamp, but could you also give the pin requirements for a Parnet lead?
DEAD DRIVE on the drive to connect it - or is there? One other irritating problem is the clock.
Before I solved the power problem, the clock battery had run down and it now frequently loses date and time, reverting to the date I formatted the internal drive. When it does maintain the date it never keeps the time. Would a new battery solve this or do I have to replace both clock and battery?
Rab Dingwall Rainham I would really put the malfunctioning SCSI hard drive out to pasture as it seems to be past its best.
As soon as a hard drive starts to show signs of failure, it's usually not worth persevering as you could lose a lot of work. You have terminated the SCSI chain correctly, and if the cabling is a-ok then you've done all you can. The only thing I'd suggest is swapping the order of the drives (and applying the termination where necessary) as this can sometimes make a difference. SCSI is a fickle beast.
It is possible to use the LED light from the hard drive, if you're still willing to put up with it that is, because there should be two pins on the drive.
Unfortunately, the pins will look exactly like standard jumper pins, so you might have trouble trying to find them. The time problem should be resolved by a new battery. Change it as soon as possible in case it leaks all over your Amiga.
I got a second-hand A1200 in September 1996 and fitted a Maxtor 3.5, 850Mb HD internally and an Apollo 1230 Turbo accelerator running at 50MHz fitted with 8Mb of fast RAM (now 16Mb) and an FPU but no MMU. A Squirrel was also added to enable continued use of my Reno CD.
I initially ran into power problems but solved them with a mini tower PSU from Eyetech into which I have fitted a Sony 4x CD-ROM, my second floppy drive and a 540Mb Quantum Fireball HD, which for some reason often failed to mount.
I could hear it spin up when the power was switched on but it spun down after only a second or two. When the main drive startup-sequence mounted the DOS drivers it span up but died again.
I've put up with this for some time as it was only used as a backup system and it always boots from the Squirrel floppy boot disk I prepared.
However, after failing to get one at the World of Amiga event I visited Tottenham Court Road and acquired an internal SCSI Zip drive, also fitted in the tower, and since then it has been increasingly difficult to get the SCSI HD to mount.
Unit numbers are: CD - 0, Zip - 2, HD - 5. The CD is the last unit on the ribbon cable and the only one terminated. Any ideas?
I would also like to use the hard drive activity LED on the tower front but while there is a lead marked HD LED there doesn't seem to be anywhere Unknown Lancashire When you select the Ren deiing option from ImageFX, you can choose the screen mode to use to display your images. Make sure you haven 1 got it configured to render to your Workbench screen, but to open a new screen of its oum instead. Then set the number of pens to 256. If you want to use a HAM mode, you II have to set the Render screen to be in HAM mode.
IDE cables are really designed for internal use only (thats inside a computer, not you) and so their recommended range is only 30cm. This distance is probably less on the Amiga as its IDE interface is unbuffered.
If you want to use a longer cable to house drives in an external casing, please consider getting an IDE buffer card.
In order- to save my fingers from typing and risking inserting a typing mistake, you can check the pin details for the Parnet cable in the documentation which comes with the Parnet software.
POCKET POWER Please tell me if you know of any Amiga programs that can convert and manipulate Psion .Pic files to Amiga .iff or .gif and back to .Pic, etc, and if so, what are they?
What makes it worse is that I know such items have existed but to date I have drawn a total blank trying to track them to their lair. A program I would kill for would be a Psion emulator for the Amiga (I do own the comms program Amiga NCP, the next best thing) then such problems as this would not arise. I know such beasties exist on the PC so why not on the Amiga?
Why should the devil have all the best programs? I own a Psion Siena with 512K memory and a non-Windows 16-bit true multi-tasking OS. Does that sound familiar to anyone?
Bill Power Portadown You're in luck: there appears to be a Psion .pic program on Aminet We've included it and the AmigaNCP program on our cover CD this month for the convenience of any Psion- owning Amigans.
You'll find them both in the AFCD29:-ln the mag- Iworkbench drawer, along with the latest version of AmiDC.
I can't seem to find a Psion emulator for the Amiga. The PC versions are probably for registered developers and are probably officially sanctioned, but as far as I know, there is no sign of an Amiga version. Sure, I'm a Windows CE fan so I don't really care much for Psions anyway!
AMIGA ON THE NET I have an A1200 with a 540Mb hard drive and a Dynamode Superspeed 56K bps modem. I would like to go on the Internet but I wandered if I could get something like the Internet Explorer 4, and can I get into Paddvnet (http: www.paddvnet.com)?
I go on the PC Internet but it is costing me too much money (£3 per hour) and it will be cheaper for me to go on the Net at home.
Jamie Riley Skegness While you can1 use Internet Explorer on your Amiga, you can use programs such as Voyager and Aweb which do a similar thing. Your Amiga is more than adequate for the task - all you need is the right softzuare.
Rush out and buy the NetConnect v2 pack from Active Software (01325 460116) which contains all you need. Then find a local ISP and promise to pay them about £10 a month. You'll soon be on the Internet.
Paddynet appears to be a Wreb-based chat system (insulting name aside) and so any Amiga Web browser should enable you to take part in the drink-company sponsored stereotyping as much as you want.
Thanks to Eyetech for this bit of info. I have an A1200 tower, Apollo '040 40, 18Mb RAM, Squirrel, SCSI CD-ROM, two SCSI Hds, SCSI tape streamer and IDE hard drive. After adding the Apollo, I discovered that my system would hang randomly. After contacting Eyetech, they advised me that this was probably due to my revision of motherboard (ID4) not keeping in sync with my fast system. £40 re-syncs it.
Mark Sudlow Winsford In answer to Graphical gripes by K. Blythe (AF110), K. mentioned the problem with JPEG images, saved on Photoshop or similar PC software. I'm resolving this problem by loading the file into some text processor which is capable of loading binary files, like EdWordPro. Now you should search (option FIND) sequence: yOyaJFIF in file, and delete everything before it.
Some JPEGs have two or more JFIF appearances in the file body. The second one is the right one. Then just save the changed file. So-called progressive or animated JPEGs are viewable with Visage. However, if you have some stubborn pics, attach them to an email and send them to me at TOO MUCH MEMORY?
I have an A1200, Viper Mk V '030 50 with 16Mb and a 2x CD. My problem is with Myst, which crashes every time I input a date and time into the Planetarium machine and press a button. The software failure code is Continued overleaf ¦ I A 8000000B. Using Identify, I get the report: Type - Deadend, Subsystem - CPU, General fault Line 1111 Emulator error. Can you translate?
I have found a patch, Myst 1.1, which the readme says corrects some bugs but this doesn’t help. I have removed all programs from WB Startup.
Is this a software fault, which I would have thought unlikely with a CD? Please help as I cannot get the ship up!
Finally, I have just upgraded my memory SIMM from 8Mb to 16Mb but the WB screen says 16,200,576 other memory. How is it possible for there to be more than 16Mb on a 16Mb SIMM?
Phil Egerton Dukinfield 11 Have you Myst the fact that your copy of the game might need a different SetPatch? Ho ho.
I’d swear that was an FPU error, but its more likely that you aren't running the version of SetPatch that clickBOOM recommend for Myst. We have included both Setpatch 40.16 (in the c: dir) and 43.6b (in the -In_the_mag- Workbench dir) on this
CD. All you need do is replace the one in your C: dir.
Now about that 16Mb SIMM. You forget we live in an age of binary numbers and although it's 16Mb, that actually means 16 times 1,024 times 1,024 bytes of data, which is 16,777216 bytes. Your Amiga’s OS takes up some, which leaves 16,200,576for you.
ZIPPY Idoes the Zip Plus have built-in termination?
2 Does termination of a SCSI chain have to be the last physical device (the one furthest from the controller) or the device with the highest ID?
3 My Squirrel transfers data at about
1. 2 to 1.4Mb per second but takes up 100% CPU time (AIBB). Is
this because it is not DMA (Direct Memory Access)? If I fit a
SCSI interface to my Apollo will this hog less CPU time?
4 A suggestion for the CD-ROM - I downloaded a Quake port for the Amiga (100k) from a BBS. Then I found out that I needed the PC Shareware version as well. This was around 8Mb and I didn’t fancy spending two hours online.
51 read somewhere, many moons ago, that the reset button on towers cases should be soldered to the Amiga motherboard and used as a Use a monitor rather than an old television set. Monitors are designed to show crisp text and they make a marked improvement.
If you have to use a telly don't use the UHF or composite video signals, if possible, use your TV with a SCART plug wired for red, green and blue signals. This also makes an improvement to image quality.
Obviously the best quality images are obtained using a graphics card and a gigantic SVGA monitor, but save your pennies because neither one is cheap.
To get images onto your Amiga takes extra hardware, and there several ways of doing it. Firstly, you can buy a scanner (preferably a flatbed scanner) and scan photographs into your favourite art program.
Secondly you can use a video-digitiser to grab stills from the output of a video recorder or camcorder.
“hands off’ soft reboot. Any advice about this?
6 Finally, do you have any idea if there is a patch available that will allow Worms: The Director's Cut to access the music on the CD DA CD-ROM?
Mark Sudlow Winsford THE TWO R'S I have a very annoying problem with an A1200. It has a 2Gb hard disk, 6Mb RAM, 12x CD-ROM and an extra floppy drive.
The problem is when we are doing anything on it (games, word processing, etc) as it will suddenly, without warning, reset itself for no reason.
Sometimes it will come up with software failure, but very rarely. I have never found any pattern to this at all. Sometimes if it's left to itself it resets then as well. When it resets it starts to boot from the hard drive, but resets again then tries to boot again and hangs again. It keeps doing this until we turn it off for about a minute, then it works normally. Workbench 3.0 has never been installed properly as I did it by hand. Could this be the trouble? Can you help?
Nick Lockyear Chichester I'm afraid your Amiga is suffering what we call “Random Resets". These are usually hardware related, especially if you don't have to be doing i ¦ i - fiJgS How about a digital camera? There's a growing number of support cameras, including one from Amiga hardware favourites Power Computing.
Finally, don't forget you can draw your own pictures. Forget using the mouse though, and use a graphics tablet instead. They let you draw using a familiar pen instrument which is much easier to use.
Your choice of software is important too. If you want to concentrate on high quality image processing tools then imageFX really is the bee's knees.
For drawing, Art Effect is an excellent program, borrowing many features from the well-known Photoshop software.
If you're looking for a good in-between then don't forget Personal Paint. Easy to use and yet powerful, few programs make the most of the Amiga like good old Ppaint.
2 Yes. There’s a switch at the back to switch the termination on and off.
2 The termination must be the last device in the chain - the device numbers have nothing to do with it. Termination is required to stop reflections and data corruption of the signals winging their way along the cable.
Applying termination to a device not at the end of the chain will only cause problems.
5 If a device uses DMA then yes, it should use dramatically less processing time. If the Apollo in terface makes use of DMA then it should run faster.
Anything for the system to crash. The first thing to check is'the lead from the PSU into the Amiga.
Sometimes the plug appears to be fitted properly when it's not, and the slightly knock can cause a bad connection and a crash.
The second thing to watch out for is the PSU itself. As you have really added a lot of kit to the At200, there's a very good chance you are overloading the PSU. All those extra drives take power, and the poor A1200 PSU was really only designed to cope with the basic system, some extra memory and a low-powered 2.5” disk drive. I'd strongly recommend you invest in a new, bigger power supply.
Lastly, try using the Amiga with no hardware present at all. Take out everything: hard drive, memory, extra floppy - the lot. Now leave it alone and see if it crashes. If it does then it's possible the At200 itself has a problem. One of the chips on the motherboard could be failing or overheating. If so, it's time for a visit to the repair shop. If it works then it's definitely a power problem.
«¦ I * * II I I have a few questions about the Zorro 2 adaptor article in the January 1998 issue. Firstly, the system in question is my old A500 tower with a Viper 520CD (68030 33, 8Mb fast RAM, 68882 FPU), 200Mb 3.5" IDE hard drive and 8x IDE CD-ROM, Kickstart version 39.106, WB version 39.29,1Mb chip RAM and ECS.
In the above-mentioned article the text mentions that the DOE line is wired from pins 5 to 93 on the Zorro connector. However, when studying the diagram this is shown to be wired from pins 3 to 93. As I have no technical data on Zorro 2, please could you clarify which is correct as I would hate it if something were to go bang!
Secondly, the adaptor that I have created is on a PCB so I can expand the amount of Zorro connectors in the future. In the text you say that the configuration lines should be wired in series between the slots, so pin 11 is connected to pin 12 and so on. Does this mean I connect all the pins straight through and add these lines later, ie. Pin II on the first slot to pins 11 and 12 on the second?
Finally, the main reason for constructing this adaptor is to add a graphics card. However, the Viper 520 does not allow cards to use DMA, such as my old GVP Impact Series II controller.
Do any graphics cards use DMA and, if so, could you list any I should avoid? I would also appreciate any advice you could offer on any cheap graphics cards that can retarget standard Amiga screens using software such as Modepro.
Garry Childs Colchester Well spotted! The text is right and the right-most wire in Figure 1 should go to pin 5 (+5V) rather than pin 3 (GND) to switch the DOE enable line correctly. It's not actually an issue in most cases as there are rarely any buffers to be switchedf, unless you've already got a full Zorro adaptor, but the clarification is nonetheless appreciated.
The use of a PCB is very wise, especially as you're planning to fit more than one connector. No, you should not link pins 11 and 12 on the second slot, or any other, as one is an output and one’s an input so if you link them the board will talk to itself and nothing else. The pins are connected in a A Putting copyrighted software on the CD- T ROM cannot be done without the owner's consent, Pm afraid. Why not contact Weird Science (0116 246 3800) and buy it ?
It’s not essential that the buttons should be wired to anything. Personally, I’d rather not do it as I prefer the warm-reset, three-fingered salute approach. I can’t help pressing buttons. Especially ones which say things like “Danger: Do Not Press This Button ”.
6 Sorry, I’ve really got no idea. Perhaps one of our readers knows the answer.
POWER DOWN What I would like to know is if it is possible to attach a switch onto an Amiga somewhere to turn the HD off ZORRO PUZZLE chain, so pin 11 goes to pin 12 on the next slot and so on. No other connections should be made to the A500 apart from pin 12 of the first slot which gets the initial CONFIG_IN signal from the A500.
Autoconfiguration proceeds as follows: The Amiga asserts Config on the 86-way connector, pin 12, telling the first board to configure itself. That board's Config-Out signal (11) is not asserted until the board is configured and it's time for the next board to set itself up. At this point the first board asserts Config-Out on its pin 11 and your PCB carries this to pin 12 on the next board, and so on to the end of the chain, when all boards are configured. You could connect an LED to the last pin 11 if you wanted to know that the message had got all the way, but that's hardly necessary as
autoconfig is very quick and the machine will come to life as soon as it's done anyway.
The point to note is that pin 12 tells a board to wake up and configure itself. Pin 11 signals that this has been done so that the next board can wake up. The A500 was not designed for multiple boards so it's a matter of luck, and signal timing, whether it works first time. If you find one board configures over and over without passing on the signal, some users recommend installing faster buffers on the motherboard (74F series instead of 74LS). It really depends on the cards themselves.
I know people who've used a 32-bit CPU, Prelude and MFC3 together, and graphics cards with hard disk controllers, but your mileage may vary. One MFC I tried kept re onfiguring, while another, on the office Amiga, worked fine. The result depends on the speed and noise immunity of the parts on your system. A PCB, faster buffers and good power will help, but ultimately the only way to be sure what's going on is to check out the signals with an oscilloscope.
As regards the choice of graphics cards, I suggest Picasso 2+, because that's what I've used, but other cards compatible with Zorro 2 should work fine. These boards do not perform DMA - they just sit in the memory map and wait for the processor at the other end of the Zorro bus to stuff things into their willing memory and control registers. Most are based on PC chips, and ISA cards are too dumb to originate DMA anyway.
In general, DMA (bus mastering) is only used by up-market disk controllers, like your Viper or Commodore's 2091, so your planned set-up should be fine.
Simon Goodwin.
When it’s not in use? Is this possible? If not, could you suggest anything else as for some games I don’t need the HD switched on.
Tony Fowler Cambridge Sorry, but trying to mechanically disconnect the hard drive from a running Amiga is fraught with danger and is not recommended.
Having the hard drive switched on does little more than make a noise, so there’s no harm in having it running.
There may be some hacks out there which can trigger the hard drive’s automatic low power mode, but the Amiga isn’t designed to support this kind of operation and I certainly wouldn ’t recommended it.
IF YOU HAVE A QUERY... At Amiga Format we aim to answer as many questions as possible. Unlike some magazines, we don't just concentrate on our H I areas of expertise U I - we take on all I your problems (as long as an Amiga wF is involved).
Here are a few tips on sending in John Kennedy. Questions:
• Be concise.
• Detail the problem as best as you
• Describe the events that caused the problem.
• Give full details of your equipment.
• Make sure your question is relevant and wouldn't be more easily
solved by contacting the dealer from whom you bought the goods.
YOUR AMIGA ONLINE ifiTz QtosQgOs comes over all theoretical about online communities... CONTACT POINT I can be reached with comments, suggestions and feedback at dave@dcus.demon.co.uk, or via my Web site at http: www.dcus.demon.co.uk Ask most online computer buffs what they like about the Internet and their answer will probably be along the lines of: “It allows you access to all sorts of information and lots of free software.” But perhaps, just perhaps, if pressed for something extra, they might allude to feeling a sense of community online. They might not - after all, many Net users never
venture beyond the Web and the opportunities for social interaction are still pretty’ limited there.
A long-term Internet user could well confess to feeling like they belong to something just a little bit special, though. I certainly would. There are parts of the Net in which a real sense of community exists. Perhaps the most obvious places are the Internet Relay Chat networks, such as Undernet, Efnet and Amiganet (no relation).
IRC regulars hang around in the same few channels nearlv all the time, fostering relationships with those around them. These relationships are, of course, nothing like real-life relationships. IRCers cannot see one another and so they do not have body language or even vocal inflections to help give meaning and context to phrases. Interaction on IRC is by the Despite the peculiar nature of IRC relationships, there is still a strons sense of ng.
Community within channels... written word alone, and often by a shorthand form of the written word at that. You can chat to someone on IRC for a very long time and yet learn very little about them. This characteristic of online relationships is beautifully sent up by Melanie McGrath in her book Hard, Soft & Wet: The Digital Generation Comes of Age, which I'd recommended.
Despite the peculiar nature of IRC relationships, there is still a strong sense of community within channels, a fact which anyone who has found themselves pouring out their troubles to someone thev’ve never met in real life will appreciate immediately.
If you take a step back from an IRC session and just watch what goes on, it’s incredible observing the way in which members of the community rally around one another and object to the actions of those w ho break the rules that the community has established.
In an interesting thesis entitled Electropolis: Communication and Community on Internet Relay Chat, written as long ago as 1991, Australian Elizabeth Reid explores in some detail the particular characteristics of IRC which galvanise its users into such strong communities. One factor she PEOPLE POWER On May 13th, Opera Software announced that they intended to produce an Amiga version of their Web browser, to be available by Christmas
1998. The announcement represents the culmination of a concerted
effort by the Amiga online community to persuade Opera
Software, whose intention has always been to produce
versions of their software for as wide a range of platforms
as possible, that there would be sufficient interest in
Amiga Opera to make the project worthwhile. Opera's Project
Magic, which encouraged users of non-Wintel platforms to
pledge their support for potential conversions, attracted
thousands of responses from Amiga netizens. As a
consequence. Opera Software enlisted UK company RamJam
Consultants to produce a port of the ultra-efficient
Unfortunately, at the time of writing things aren't going quite as well on some other campaign fronts. Brian Gilbert's ongoing crusade to bring ICQ to the Amiga, on which this column has focused more than once in the past, seems to have hit a brick wall, with ICQ producers Mirabilis stating that no third parties will be allowed access to their source code.
Since Mirabilis still have no plans to produce AmigaICQ themselves, it seems as though we'll have to make do with Java ICQ - when a functional JVM eventually appears for the Amiga. Elsewhere, the campaign continues for an Amiga version of RealNetworks' Real Player software, which has become something of a standard for online audio and video streaming. RealNetworks have not ruled out an Amiga version of the software, but for the time being they have no plans to produce one either. If you'd like to register your support for the campaign, pay a visit to the site soon.
The Opera browser running on Windows. With the installation taking up less than 2.5Mb of hard drive space and the distribution archive weighing in at just
1. 1Mb, it's darned efficient by PC standards and should work
well on the Amiga.
YOUR AMIGA ONLINE k ELECTROPOLIS: Communication and Community on Internet Relay Chat: http: www.ee.mu.oz.au paDers emr electropolis.html Esther Dyson's Release 2.0 Site: http: www.release2-0.com The Well: http: www.weli.oro Opera Software: http: www.operasoftware.com Amiga RA Campaign: http: www.horus.ch AmiaaRA Electropolis: Communication and Community On Internet Relay Chat Elizabeth M. Reid 1991 University of Melbourne Department of History Email: emr@rmir,edu.3.u emr@ee.mu.oz.au IRC: Ireshi, emr Copyright € 1991 by Elizabeth Reid, all rigfrts reserved. Ibis text may be freely
redistributed among mdrvidoals in any Discounting for our purposes conversations about Geri Spice’s latest frock dowm at the local drinking hole, few people would honesdy claim that these other elements of modern life genuinely encourage people to communicate with each other.
Commentators who talk, starry-eyed, about a Utopian future where everyone happily co-exists in an online alternative world that complements the real world are being a little over-optimistic, but some of what they say is correct.
The Internet has given new strength to notional real-w'orld communities (see the People Power box for an example of how) and has facilitated the creation of many new communities, and it will continue to do so in years to come.
I U licc«iiiBj124341 byte*) T H E W( LL In other words, because all users have to adapt to the text-only nature of IRC, they have something in common from the word go. If you choose to chat in an Amiga-related channel, of course, you've got another thing in common!
Reid’s thesis goes on to talk about the nature of IRC communities. Because users are often spread across the world, national and cultural differences necessarily tend to be broken down. As Esther Dyson notes in a fascinating chapter on communities in her book Release 2.0, the Internet “allows the formation of communities independent of geography. People need only share interests or goals and find one another”.
Of course, IRC isn’t the only part of the Net in which a genuine sense of community exists. For the same reasons, email mailing lists and discussion groups also foster this sense amongst their regulars, as New Yorker columnistjohn Seabrook relates in Deeper, the entertaining story of his first two years online. Reading the accounts of his early experiences of online discussion on San Francisco’s WELL, every Net user will find themselves identifying with his emotions.
Being a newbie in an online discussion is identical to being a stranger entering a real-life community for the first time. There are those, of course, who believe that the entire online experience has a homogenising effect, destroying culture and identity.
It has the potential to do this, certainly, but so do imported films and television programmes; so does so-called popular culture with its bland minor celebrities; and so do the manufactured musical groups who proliferate in singles charts the world over. In contrast with all those things, the Internet has the potential to actually get people communicating with one another.
ESTHER DYSO - Release 2.0 (1997) MELANIE MCGRAP - Hard, Soft & Wet: The Digital Generation Comes Of Age (1998) JOHN 5EABRO - Deeper: A Two-Year Odyssey In Cyberspace (1997) S - The Rise of the Network Society (Vol 1. Of The Information Age: Economy, Society and Culture) Communities in Cyberspace (to be published in September 1998) HEAVIER THEORETICAL BOOKS OF INTEREST HIGHLY READABLE BOOKS OF INTEREST Hot: Summer Sole!
Like for like, we will price match any items in stock Amiga Mice PC Serial AlfaTrack Trackball for use in Workbench ...*£20.00 PC Serial AlfaCrystal Crystal Trackball for use in Wbtkbench... *£25.00 MouselT adapter and Software .....£9.00
* For Amiga MouselT adapter and Software supplied Ram Boards Best
pricing on CD ROM Drives & Hard Drives.
We can supply CD ROM solutions for ALL Amigas from A1500 to A4000. Four top AGA titles free: Nick Faldo's Championship Golf; Syndicate; Pinball Fantasies & The Chaos Engine.
All our External IDE CD ROM Drives have built in power supplies (they do not draw power from your Amiga) Gl-Quatro buffered interface allows you to connect 2.5" or 3.5“ drives with full registered version software (not a demo) All CD ROM drives have play CD facility. ff -. ! I I 8 I RAM CARDS A1200 A1200 with clock and 4Mb (not upgradeable) .-£40.00 A1200 with clock 33MHz FPU and 4Mb ..£50.00 A1200 with clock and 8Mb £55.00 A1200 with dock, 33MHz FPU and 8Mb £65.00 33MHz plcc FPU inc. Crystal
.....£15.00 40MHz PGA FPU for Blizzard ..£25.00 External Internal Internal Bare 1 A600 A1200 A1500 A2000 A6000 mechanism 16 Speed CD ROM for £120.00 £95.00 £89.00 £69.00 26 Speed CD ROM for £130.00 £105.00 £99.00 £59.00 1 A1500 A2000 supplied with IDE controller & software. MOOO supplied with AlfaQuatro interface & Full IDEFIX software.
Bare CD-ROM suitable for internal fitting requires IDE interface and software.
New Products Controllers IDE 3.5" Hard Drives for A1200 4000 8Mb Simms ..£20.00 32Mb Simms ..£60.00 Catweasel MKII for A1200 - allows you to connect High Density' Disk Drive fits on to clock adapter leaving IDE interface free for our 4 way buffered interface ..£49.00 Buddha IDE Controller for A1500 2000 4000 ..£49.00 Catw easel plus Buddha for A1500 2000 4000 ......£69.00 Oktagon 2008 4008 SCSI Controller ......£89.00 To clear: Catwreasel MKI for A4000 Only .....£40.00 Buffered interface
for A1200 with full IDEFIX’97 software allows you to connect 4 ATAPI devices to A1200 Comes with two 40 pin IDE cables and one 44 pin IDE cable ......£39.95 Buffered Interface only ...£24.95 "Amiga Health Warning" Fear not with our Buffered Interface External Floppy Drive for all Amigas .£39.95 Internal Floppy Drive A500 500+ ...£28.00 Internal Floppy Drive A600 1200 ...£28.00 Internal Floppy Drive A1500 2000 (DFO only) £30.00 Internal Floppy Drive for Tower user with face plate...£30.00 New
interface: use a HDD drive as Catweasel drive and or as an internal drive .£15.00 Specially made hardware and software. Includes IDEFix '97 software Allows 4 ATAPI devices, ie, 2 IDE hard disk & 2 IDE CD Rom to Amiga 4000 internal IDE controller .£39.95 Interface only ......£24.95 Amiga Joysticks £9.95 Amiga Jovpads £9.95 CD 32 Jovpad
..£14.00 Analogue Alfa Alien Joystick with analogue joystick adapter £14.95 Programmable Arcade Style Joystick .£15.00 New Gl-Quatro Buffered Interface for A1200 98 with full software Joysticks & Joypads AlfaQuatro Interface Floppy Drives
2. 1Gig ....£115.00
4.3Gig ..£155.00
3. 2 Gig .....£139.00
*5.0Gig £219.99 We will partition and format
Hard drives and install Workbench. *5.0Gig will fit and work
on Amiga Computers contrary to warnings given (Amiga Format
Gold Award winner August 1997) (Amiga Format Gold Award for
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170Mb (please check for availability) £59.00 Starbuy 340Mb .. ..£79.00 Starbuy 510Mb ... .£89.00 Starbuy 810Mb ... .£89.00 Starbuy
l. OGig .... ......£139.00 Starbuy
External Scandoubler with TV tuner ’A brilliant piece of
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monitor; but wans to watch re m it too?
Ben Tfcr jfir best ef both worlds mth the rather oddly named box "AF Jan 1998 TV Amazing external Scandoubler with TV tuner, SVHS input, composite input and VGA input output with infrared controller ...£89.00 Hard Drives plus Buddha IDE Controller
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& FPU with 8Mb plus MMU ...£99.00 1240-25MHz
& FPU with 8Mb £130.00
1240-40MHz with MMU 8c FPU with 16Mb £200.00
1260-66MHz with MMU 8c FPU with 16Mb .£340.00 IDE 2.5" Hard
Drives for A600 1200 IDE Hard Drives for A1500 2000
Accelerator for A1200 Philips monitor to Amiga
cable ._£6.00 Printer
cable ......£5.00
PC Kevboard Adapter
.....-£19.95 SCSI
case with
PSU ..£49.00
Boot selector switch for A500 2000
.£10.00 44pin 3 connector
cable ......£8.00
44pin 2 connector
cable ....._£5.00
40pin 3 connector cable 80cm for CD-ROM & 3.5"
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AlfaQuatro 3x40pin Interface 8c IDE
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Diskbox to hold 10
discs ...£1.00 Animal
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Scanner Mouse Pad Can be used as a memo pad
£3.00 VGA Adaptor
Amiga Power Supply 4.5 amp ..£15.00
Plain Wristrest
Gl-Quatro buffered interface without cables or software
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A500+ 1Mb ram
card £20.00 CDROM
Drives (Bare) For internal fitting.
Requires interface and softw are IDE 8speed .....£39.00 IDE 16speed ..£49.00 IDE 24speed ..£59.00 Chaos pack AGA: 4 great games (on disks) (The Chaos Engine, Syndicate, Pinball Fantasies, and Nick Faldos Golf). All Amiga Format Gold winners .....£5.00 Audio Cables for CD ROM's Stereo jack (3.5mm) plug to 2 x RCA phono plugs 1.2 metre long ...£5.00 Audio mixer 2 x RCA phono plugs to 2 x RCA phono
plugs sockets 1.8 metre long ......£6.00 2x RCA phono plugs to 2x RCA phono plugs 1.2 metre long ...£5.00 Multipass OCR Software suitable for all scanners and direct scanning support for hand scanners by Migraph, Golden Image, AlfaData and Power ..£40.00 Highpovver powder box PSU ....£49.00 Turbo Print Software .£39.00 Just in: 4-Way 4 player Adapter allows up to 4 joysticks connects to Parallel port
....£5.00 Scart Cable connect Amiga to any TV with Scart connection .£5.00 Philips Scart (CM8833 MKI monitor) to Amiga cable £8.00 Philips (8833 MKII monitor) to Amiga cable £8.00 Accelerators for Amiga A1500 2000 2030 Turbo - 25MHz with SCSI option ....from £99.00 2030 Turbo - 50MHz with SCSI option _£159.00 SCSI Hard Drive 4.3Gig .£259.00 Best Price SCSI Hard Drive 2.1Gig ... £189.00
Requires SCSI Controller Oktagon SCSI Controller plus 2.1Gig ....-£250.00 Miscellaneous Products All prices include VAT. Please add £3.50 P&P for items under £30.00, £5.00 for items over £30.00, £8.00 P&P for CD ROM Drives & Hard Drives, £10.00 courier for next day. Tax Free Export Orders Welcome.
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Golden Image (UK) Ltd V SA 1 MBEfBMMi 1 J 1 SWITCH H Unit 65, Hallmark Trading Estate, Fourth Way, Wembley, Middx HA9 OLB Sales Hotline No: 0181 900 9291 Fax: oisi 900 9281 http: www.Goldenimage.co.uk Talking Pages: 0800 600900 Ou st idarc ermsandcon mioii j jly avsrilabl iwetpiest i iOi u| jjl) i aJtri J asis CONTENTS
- » A 111 uide to getting ¦ of your Amiga the most out The
indispensable Our recent survey revealed that more Amiga owners
than ever count a hard drive amongst their various peripherals.
It's hardly surprising, as drives have got so cheap and the
Amiga is difficult to use properly without one. But how many of
those people are using their drives ineffectively or are having
strange problems with them they don't understand?
Quite a few we suspect, which is why Simon Goodwin is making it his special mission to enlighten you all.
In other tutorials. Ash Thomas teaches you how to draw, I waffle on for a bit about displaying graphics and John Kennedy has finally got around to opening a window.
Have fun!
ICONS BbdaBss=BgflS Making great icons can be a simple matter of having great templates.
AMIGA GRAPHICS You may have the nicest pictures in the world, but you need to know how to display them... Ash Thomas has some guidelines, tricks, tips and techniques on how to go about actually drawing your own icons from scratch.
It could be some strange fractals or Colin sunning himself - get the best out of your artwork by knowing how to show it.
- Nick Veitch SEND IT IN!
Is there something that you would like to see covered in one of the current tutorial series?
Why not send your suggestion to us at the magazine. Here are some things you might like to think about: PROGRAMMING is there a language you can't get to grips with?
Or maybe you want to know how to do a specific thing in C or Arexx? You might never find the answer unless you write in and tell us about it!
UNDER THE BONNET Unsure of how how your Amiga really works.
Not sure if you are getting the best from your hardware - write to us.
GRAPHICS is there something you desperately want to be able to draw? Drop us a line! Contact us at: AF Creative • 30 Monmouth Street Bath • Somerset BA1 2BW Or email: amformat@futurenet.co.uk putting "Creative" in the subject line.
!j c for yourself The irrepressible John Kennedy explains how to go about opening a window with C, and then proceed to make a mess in it.
UNDER THE BONNET Do you know what makes your drive whirr? Simon Goodwin does and in the last of two tutorials on them, he takes a penetrating look at SCSI.
If you want to know what all this means, you'd better read the tutorial.
Although I should probably save this for Tutorial 6, I ’ve just got back from the World of Amiga show where I was working with Greg Perry on the GPSoft stall, showing off the latest version of Director) Opus.
Now that you're ready to draw your own icons, Mti gives you some useful hints and tips.
S ER THREE I had brought my Amiga to the show, running an 800x600 PicassoIV screen with 16,000 colours and had it set up in its full glory, with banks of w?ell-drawrn icons, backdrops and some great patterns. Many people came over to see the colourful Workbench and ended up seeing how good Opus was. It shows just how7 important appearances are, even though it’s ultimately what is below the surface that counts.
| Chapter 3.
Drawing methods | Chapter 4.
Advanced drawing methods Chapter 5.
Development Chapter 6.
Not just icons Missed a tutorial in this series? Call our hack issue hotline on 01458 271102 or see page 51.
It’s like chatting someone up in the pub - you go over to them from first appearances and only then do you start to find out their personality. I’m going to be showing you some techniques to create some well-drawm icons to improve the look of your Workbench.
CYLINDERS Many icons have cylindrical shapes in the picture; these cylinders are rounded in shape, and so must reflect light and have proper shading. Cylinders can be used for handles of paintbrushes, magnifying glasses and pens.
The cvlinder needs to have j definition to separate it from the background so a black (or dark) outline is essential. Once you have drawn the basic shape you need to decide on the position of the light source.
The tube will be shaded through a number of darkening colours, with the lightest shade being wiiere the light has caught the object. To look realistic, I think the best position is slightly off- centre. This also reduces the number of colours needed for the shading, wiiich is essential for a MWB tube. The place wiiere the light catches the image is & & 0 & & It shows just how important appearances are, even though its ultimately what is below the surface that counts.
Often best drawn in bright white, though this does depend on how reflective the surface of the object is.
Once you’ve drawrn the outline and the lightest area, darker lines going out from the light source will make the cylinder look very 3D.
DROP SHADOWS Shadows are mainly used with Newlcons as they have a platform underneath each icon, and so a drop shadow makes the object appear to have more depth.
Drawing the shadow7 can be quite tricky as the light source is always from Seven coloured platforms and their shadows. This is also on the CD so you can see the intermediate colour.
A definite point. The best description of where this ‘virtual torch’ is located would be directly above the icon, but pulled back towards the screen and moved left slighdv. This is tricky to imagine, but if you look at some of Phil’s icons you can start to see w'here the shadow7 should be placed.
Drawing a shadow for flat objects is easy and you can use Ppain f s tools to get a perfect result. Cut out the image using the brush and then protect all the colours apart from the platform colour.
Select the shadow colour and hit F2, turning the brush into a shadow, then draw the brush roughly one pixel to the right and three to four pixels dowrn from its original position. If the shadow doesn’t look quite right, edit it manually until it looks like it fits the object.
Doing a shadow for a tall object can be hard and it is best to just draw the shadow by hand. You will have to keep Remember that your eye is always a better judge than counting pixels, even if it doesn’t follow these “rules”. Always do what looks right to the eye, even if it doesn't look right when zoomed in - after all, it won't be seen zoomed in!
A few7 of the selected icons animate as well as being ‘pushed down’. This catches the eye much more than a simple button effect and will make your icon look more professional.
TEXT As a rule, you should do your best to avoid using text on an icon as the text underneath the icon should suffice. An icon is supposed to present a graphical representation of the object and so text As a rule, you should do your best to avoid using text on an icon as the text underneath the icon should suffice.
Here are some fills with the light source in different places.
There is also a blurred drop shadow to make the text stand out more.
Defeats the point. However, sometimes it is necessary and can improve the icon.
In this case you can still use art skills to improve the text on the icon because you can make it look better than just a plain topaz font. I w7ould recommend Xhelvetica for the font, with outlining to make it stand out.
A standard outlining is where you have cut the brush out, hit f2 to select an outlining colour and pasted the brush onto four compass points, followed by once in the centre with the font colour. To make the outline heavier you can draw it on all eight compass points. This outlines the corners to make it stand out more. You can add a drop shadow to the outlined text that can be removed when the icon is selected, giving the impression of the How the light is projected on Newicons - the top icon is a good representation of where the light source is. The two bottom icons show how to deal with a
flat and a tall object.
M You can still create a colour gradient with only eight colours. Note how the darker part appears to be further away.
Three types of font outlining, depending on how much you want the text to stand out.
Imagining the way the light hits the object and projects a shadow onto the platform. This is a little tricky but with experience you'll find it easy to do.
There are darker colours which can be used for the shadows and you can make some interesting combinations by experimenting. An intermediate colour can be used to oudine the shadow which gives it a hazy effect so it looks less solid.
There are some examples on the CD.
EIGHT-COLOUR TECHNIQUES If you’re drawing a MWB icon, the object you draw- will go onto a gradient background. The same goes for both program icons and drawer icons - they share a grey backdrop. This can cause the object to blend in with the background, rather than standing out.
To avoid this, a subtle outlining can be done to make the object appear to be more separated from the background.
The oudining can be done using the opposite colour to the object, so for the dark brush on the Dock-Brushes drawer the author has used a light grey around the brush head and the same technique has been used for the utilities drawer.
When you draw7 the selected MWB icon, you don’t have to do very much as many of the icons just move one pixel down and one to the right.
Drawer icons are slightly different as they range from 0 to one pixels right and one to three pixels dow7n. This is dependent on the location of the image on the drawer - if it’s towards the centre of the drawer it won't move as much.
The best way to decide which is right is to try them and see which looks best.
If you decide to opt for a completely new style of your own (be it in the MagicWorkbench, Newlcon or your own colour scheme) you could have your own button system. Here are some examples. The first is the MWB-style, with a simple raised look and a light grey in the corners. The second is the style (ahem) Windows95 uses, a vast improvement on the old Windows3.11 'clunky' button style.
The third has a double border, which gives a greater illusion of depth, and the last one has a black outline that makes the button stand out more.
BUTTON STYLE text being pushed in. A gradient colour fill on the font will make it look more like a part of the icon and the fill can have its light source at the bottom, centre or top. You can even have a blurred drop shadow to improve the look of the text. The shadow is easily achieved using Ppainfs filters.
Cut out the text, hit f2, select the darkest colour you want the shadow to be and paste the brush onto the screen.
Now7 select the “Blur low” filter and apply it to the shadow7. Put the original text over this (slightly off-centre) and you have a blurred shadow, similar to some of the titles used in Amiga Format.
If you use Dopus you will have found that copynewicon doesn't work across 2 listers. Each lister is a separate process so clicking on a source icon, clicking on a destination icon and running copynewicon doesn’t work.
I got together with Andrew Rooney and I designed and he programmed a tool which makes copying newicons much easier. The result is NlconFace which also makes it easy to create a default icon. NlconFace is on the CD and it hasn't even been released yet, so you lucky AF readers are the first to use it.
Next month I’ll be covering interesting methods such as dithering, anti-aliasing, movement and textures.
The more you draw the better you get, so if you keep pratising you will soon notice a definite improvement.
If you have any comments about the program or about this tutorial, email me at: ash@absurd.demon.co.uk. I can also be found on IRC (ANet and IRCNet) as Abstruse.
CONTACTS What's the best way to view _ conscious KDQdte WaOfeGo knows.
Your files? The ever image- AFCD29:-ln_the_mag- Graphics Although it’s all very well obtaining or creating the best images you can, in order to do them justice you need to be able to output them properly as well. We’ll be UU 1LCI lib Getting a decent display depends on both your hardware and software.
Chapter f. Ptyeli resel
• chapter 2, Fil Ferma Fife Formats converting Chapter 2,
Structured Display screenmodes Chapter 4.
'(Chapters. Printing (Chapter 6. Video Graphic cards Missed a tutorial in this series? Call our back issue hotline on 01458 271102 or see [jage 51.
Covering printing in the next issue, but this month we’ll be taking a look at a (supposedly) simpler form of output - your monitor.
When I say monitor, I am referring to whatever you use as a screen display.
It could even be a TV, although I hope vou will have realised by now that this really isn’t an ideal method of getting a good picture from your Amiga. The very least you could do is get a TV with a composite or RGB SGVRT input, which would dramatically improve the picture quality.
MODEPRO ModePro is a utility slightly related to displaying graphics. Basically, it can be used to force a change in screenmodes - your software may request a particular screen, but ModePro intercepts it and requests a different screenmode, one which you have specified.
This is most useful when dealing with old software that doesn't let you select a screenmode and wants to make you use some interlaced nonsense when you are quite capable of opening a flicker-free screenmode using the DblPAL drivers.
And, of course, if you are using a VGA monitor, you can automatically promote all non-VGA modes to something that you can actually display.
ModePro can open specific screens for specific programs or redirect specific screenmodes to other modes, so it is quite easy to set up. I have used it quite a bit, most usefully to convince Lightwave that it can open an 800x600 window that I can actually see, thank you very much.
VISAGE Visage, by Magnus Holmgren, is probably the fastest multi-purpose viewer around at the moment. The good news is that it employs a feature rather like the intuition BestModelDO function introduced in WB3, which means it can always make a good guess at the best mode to display your image in, even if you have a graphics card.
Definitely the fastest JPEG viewer I have used on the office A4000 anyway.
As with Viewtek, there are loads of command line options you can specify, which not only means that you can do pretty much what you want with it but they also make it ideal to use as a viewer in conjunction with Directory Opus or other file manager utilities. I would strongly recommend that you try it out.
It also comes with an optimsed version for '020+FPU, which means it is pretty fast. It is MODES The Amiga is different to many other popular computers in that it still uses the concept of screenmodes. These were quite popular on the old 8-bit micros and on the ST. These modes are used for specifying the colour depth, dimensions, refresh rate and sometimes the device to be used to display data on the screen. The advantage of having a lot of them is that you can use the one that most suits your needs.
The Amiga identifies screenmodes by looking them up in the display database. A few modes are always available and the rest are defined by drivers when Workbench is loaded (these are the files which are contained in the devs monitors drawer).
By using this system, it means that future monitor types, as well as different display devices such as graphics cards, are supported directly through the operating system.
The display database entry has a hex value which denotes the type of screen and what particular attributes it has. For example, bit three in the ID number indicates an interlaced mode.
Of course, it is much easier for us to deal with actual names, so the associated screen names are shown in Graphics Cards Although there were once many types of graphics cards, these days you will generally find that they are pretty much of a muchness. Only two main graphics cards are still available, the Picasso IV and the Cybervision 64 3D.
Virtually every graphics card is now supported by either the CyberGraphX system or the Picasso96 software, and the differences between them are no longer as significant as they once were.
Graphics cards generally give faster displays in greater resolutions and colour depth. The actual resolutions you can achieve will depend on your monitor. It is pointless having a graphics card and anything less than a proper monitor. The Commodore 1942 isn't ideal but it will suffice for lower resolutions. An old 1084 isn't going to cut it. If you are going to buy a graphics card, you might as well get a decent monitor to go with it.
Incidentally, the creator of Visage has also written a rather helpful guide on generating screenmodes for graphics cards, which you can find on the Internet at: http: www.algonet.se ~lear modes modes-html again, this can be very slow with HAM displays. Check that the 24-bit image you are viewing actually is 24-bit. Many JPEGs on the Internet are not 24-bit images, they’re really 8-bit images which have been converted to JPEGs to save space. In these cases you will not be losing a great deal of quality by displaying them on a 256-colour screen (apart from the quality already lost in the JPEG
compression process).
Paradoxicallv, a small amount of 7 colour reduction dithering can make low-quality JPEG images look better, as the dithering masks the block artifacts of the compression process. If your selected image is HAM-6, those of you with AGA Amigas would be w'ell advised programs that allow you to select screenmodes. The Screenmode program found in your Prefs drawer on Workbench is probably one of the best examples of this.
RESOLUTION Obviously, the higher the resolution (x, y and colour depth), the better the resulting display. The resolution on an AGA machine is usually limited by the amount of chip RAM that is available (see part one of the series for a more detailed explanation).
The actual resolution you can use is determined by your monitor, display hardware and, to some extent, which version of Workbench you are using.
Obviously, choosing what resolution to use to display an image depends an awful lot on the resolution of the image itself. If you have a lo-res, 8-bit picture, that’s the kind of screen you'll want to display it on. The real decisions come with higher resolution images.
If you don't have a graphics card then you will have to display 24-bit graphics on a lower resolution screen.
HAM screen modes will give the best range of colours, but they are also slow to generate. If the selected image is larger than your maximum screen, most viewers will display the image at a 1:1 pixel ratio, allowing you to scroll the visible display around the images, but ... choosing what resolution to use to display an image depends an awful lot on the resolution of the image itself.
To convert it to HAM-8 format for viewing. Ham-8 is faster and doesn't suffer from the same resolution restrictions of the original HAM mode.
Permanently converting a 24-bit image to a HAM mode will reduce the amount of time taken to display the image, but scrolling around the image will still be slow. It may be worth reducing the width and height of the image in order to get it to fit on the display area. Many utilities can do this for you, from the image manipulation magnificence that is Image FX, down to paint packages like Ppaint (although Ppaint doesn't deal with HAM images).
VIEWERS Workbench 3 included a utility called Multiview. The purpose of this tool was to allow any document or image format to be viewed simply, just by calling one utility. It was able to do this because it An image processor like Image FX can be useful for converting images for display.
Supports datatypes, a method that WB3+ uses to define common file formats so that all software can access them.
The only problem with Multiview is that it is slow. It isn't really all Multiview's fault either, as the datatype system is inherently slow. The system has to check J the file to see what type of file you are trying to access, check to see if there is a corresponding datatype, execute the datatype and then convert the data into an image. Viewers with built in file recognition are always going to be faster.
However, some of the datatypes around these days, such as akJFIF, are so streamlined that it’s actually faster to use them rather than the built-in loaders for older viewer software.
Probably the most commonly used picture viewer is Viewtek. It achieved notoriety not just for its speed and filetype support, but also for its ease of use. It is simply a matter of running Viewtek and selecting which file you want to view. The program automatically works out the filetype, resolution and depth, then displays the image in the most appropriate screenmode it can find. You can also specify a filename to save the file as a JPEG, so it has uses for file conversion too.
Viewtek has its limitations too, the major one being a lack of graphics card support. There are versions of Viewtek for CyberGraphX and Picasso, but it takes away a lot of the ease of use if you have to select a specific viewer depending on how you want it displayed. Also, it isn't as fast as some more modern viewers, which can be a factor if, say, you're planning to display a slideshow from CD. Probably the best all round viewer currently is Visage (see boxout). It’s certainly the one we use.
I hope this has answered some of your questions about the best way to view files. If you have any queries, just send them to the Workbench section of the mag. I'll see you next month for some fun with printers.
C PROGRAMMING CHAPTER FIVE (T- AFCD29:-ln_the_mag- C_for_ Yourself Chapter 1 Chapter 2 Chapter 3 Chapter 4 works The anatomy of a C program Structures, pointers and memory Opening an AmigaDos window I Chapter 5. Simple (OS legal) graphics Chapters 6-9. More to come Missed a tutorial in this series? Call our back issue hotline on 01458 271102 or see page 51 We’ve already mastered the hardest part of programming the Amiga: the concept of using Intuition, the .Amiga's window- based operating system. Here's the next hardest part - making the mental transition from a program that works on a
line-by-line basis to one which is “event driven”. This is a complicated thing to grasp, so have a think about it.
If you have ever written a program in a language such as Basic or .-ARexx you are probably used to your program starting at the top and working down the listing until the end. In between there will be loops and conditional sections, but essentially the “flow of control" in your program trickles down from the top to the bottom.
1 The OS and all the programs J running communicate with each other by sending each s- other little messages. K ) k Now we’re moving into the world of multi-tasking, and here things work differently. The core of last month's listing was a function call which didn't do anything but wait. This is exceptionally important: as w7e said then, you don't want your program to be performing an empty action such as a giant loop, sucking up processing Workbench Screen time and slowing down the entire computer. Ideally, you want your program to go into suspended animation until it’s needed. This is
what that Wait function does, with help from the operating system. The OS runs all the time in the background, looking after all the programs and utilities which are running on your computer.
If your program wants to wait, it tells the OS and the OS stops giving it a slice of the available CPU time until it needs some again. The program only gets some processing time and can carry on when the OS decides.
How the OS looks after these things is due to a technique called “messages”.
The OS and all the programs running communicate with each other by sending each other little messages.
Here’s how it works in practice.
Imagine your program is menu driven and is currently doing nothing because it's waiting for you to select an option from the menu. At this point, the CPU tells it to go to sleep and gets on with looking after other processes.
Now you select a menu option from your program. Instantly, the OS sends your program a message (called an IDCMP message) and the message effectively says: “A menu option has been activated, and here's which one.” Now your program wakes up. It takes the menu option number given to it by the OS, performs the required action and then goes back to sleep.
That’s how a multi-tasking operating system allows dozens of programs to run at once.
Program and start to make it do something useful. One of the most elementary tasks you will need to do is display words, numbers or images inside the window. As you'll know, when you drag an Amiga window around the screen, the contents are maintained for you. Vou can even overlap the window and the .-Amiga still looks after everything.
It does this by effectively creating a unique display for each open window7.
Each window has a bitmap to store the contents and a special structure to keep track of it called a “RastPort”. Yes, it’s a nasty piece of jargon, but it needs to be called something after all.
.As the OS is looking after the window and its contents, you have to ask the OS to help write to this display as you cannot simply use the standard printf function. Intuition provides the instruction PrintlTextQ for displaying text. PrintlTextQ is quite complicated because it’s very flexible.
If you like, it’s close to the top of the Amiga’s functions and it can sometimes be simpler to drop dowm to a more basic level. To prove that this is true, let's start by drawing a few lines in our window.
Drawing a line is such a basic thing that it's called a graphics primitive.
There are several functions involved and here's a list of some of them. You'll notice that the first parameter they all take is the address of the window’s RastPort structure.
DRAWING ON THE WINDOW We’re getting a little ahead of ourselves here. Let’s get back to our window All that work for a little window with lines in it!
AUGUST 1998 AMIGA FORMAT SWAPPING VALUES Listing 1 You might remember back in part three when I described a function which could swap the values in two variables. It was all done using pointers, using a third value to store the intermediate value. Loyal AF reader David Bateman wrote in answer to the question "How does it work?" With the correct solution. Feeling smug, I asked if he could re-write it so it didn't use the third variable for storage.
I was extremely surprised to get back an email explaining exactly how it could be done using only the two variables and no hint of a temporary storage variable. Top marks to David for his ingenuity, and if you want to know how he did it... well, you'd better email me at af@sticky.net and ask. I'll give you a clue: David used plus and minus signs to write his function.
FINDING THE RASTPORT When Intuition opens a window for us it automatically creates a RastPort structure so it can look after it. If we can determine the location of this RastPort in memory, the way is clear for us to use the functions above to access the window.
Remember that the Amiga is multitasking, and so the RastPort won't appear in the same place in memory every time. Also, every window that is open has its own RastPort so we must pick the correct one.
Before we can ask the operating system for the RastPort’s location, we J have to create a variable to store it.
Here’s how we do that: struct RastPort *rastport; This defines a variable called “rastport”, which is a pointer to a RastPort structure. In other words, it's a variable designed to store the address location of a RastPort. Of course, just because we declare the variable doesn't mean we know the address, but we can find it using the command: rastport = window- RPort; This magic spell accesses an element of a window structure called “RPort”. This is a pointer to the window’s RastPort and Intuition keeps it up to date. Once we’ve got this value we can start drawing.
MAKING A MESS What we actually draw on the window will depend on the purpose of the program, of course. Let’s not aim too high and start by simply drawing a mess of lines. Now we can return to the sort of C programming that we all know and love, with for loops, variables and so on.
To draw a series of lines, we can use a loop like this: for (x=20;x 200;x++) Move(rastport,x,200); Draw(rastport,20,20); } Feel free to change this totally - it’s your program, after all. Try experimenting with the circle and ellipse drawing tools too. The complete source code is in include exec types.h include intuitian intuition h include intuition intuitionbase.h include intuit ian screens. H include graphics gfxmacros.h include graphics gfxbase.h include clib exec_protos. H finclude clib dos_protos.h include cllb intui t ian_protos.h struct Library
*IntuitianBase; struct GfxBase *gfxba.se; Open the graphics library!
Struct Tagltem win_tags[] = WA Left, 20}, WA Top, 20}, WA Width, 200}, WA_Height, 160}, WA CloseGadget, TRUE}, WA IDCMF, IDCMP an=EWINDOW}, TAG_D0NE, NULL}, }; void »ain() struct Window *vin; struct RastPdrt *rastpart; int x; IntuitionBase = Openlibrary( "intuition, library", 37); if (IntuitionBase!=NULL) gf xbase=(struct GfxBase *)OpenLibrary("graphics.1lfarary",3 31); if (gfxbase! =NULL) win=OpenWindowTagList(NULL,win_tags); if (win!=NULL) Window open, find the Rport draw your stuff!
Rastport=win- RPort; for (x=20;x 2GQ;x+=2) Move(rastport,x,150); Draw(rastport,20,20); Now wait to quit Wai tPort(win- UserPdrt); Wait around CloseWindow(win); CloseLibrary((struct Library *)gfxbase); CloseLibrary( (struct Library *) IntuitionBase); } } the screen. And, of course, we need to close the window and libraries when we’ve finished.
Listing One (the new parts are highlighted in yellow), and the result of the program is shown as well. It seems a lot of work just to draw some squiggles in the window, doesn’t it?
First of all, we need to include the new functions for working with graphics.
Then we need to open the graphics library up so we can use the graphics routines. We must check that this has worked, and only then can we draw to Pretty soon you'll get used to all these extra bits and pieces, and you'll even think about moving them away into their functions so you can quickly include them in all the programs you write, without having to retype them every time. Now you’re starting to think like a programmer!
DEVELOPER TOOLKIT CD-ROM Some excellent news: the official Amiga development CD-ROM is being re-issued.
The Amiga Developer CD version 1.2 contains all the information that has traditionally has been so difficult to find. All the function headers, include files, official documentation on using the libraries and IFF files have been collected and placed on one CD for easy access. We'll let you know of a UK dealer and try to get some kind of special deal together for AF readers.
Underthe Beyond IDE... qdddcddq @®®d1000Q waxes lyrical about SCSI.
7” AFCD29:-ln_the_mag- Under_the_bonnet We compared SCSI and IDE last month. Despite ATAPI, SCSI runs rings around IDE because every SCSI device is a distinct computer with standard commands, capable of independent communication with any other device over a shared cable.
ChapterT Staijfcups - getting more than one in a box Chapter 2. Processor Caches - speed and compatibility Chapter 3. Floating Point - mathematical optimisation Chapter 4. SCSI and IDE part 1 - drives and interfaces I Chapter 5. SCSI and IDE part 2 - more about SCSI Groups of drives can work in ‘RAIDs’ (Redundant . rravs of Inexpensive Drives) giving vast capacity, reliability and high speed - you can even swap drives as a RAID array works, without losing any data!
Chapter 6 File Systems - disk storage allocation chapters 7 -12 to follow, if you've missed any so far, call our back issue hotline on 01458 271102 SCSI drives can search for data or copy blocks around, without processor intervention. Block transfers work the same for any device, scanner, disk or tape, and special commands for each from IDE, you may he annoyed by the wait as the Amiga scans for non-existent devices... are accessible through Kickstart’s SCSI- Direct facility. SCSI 2 augments these special commands; it’s purely a software change, so any SCSI interface can support SCSI 2
standards with suitable SEE THE LIGHT Most drives and some interfaces have connectors for LEDs which light when the drive is used. These are useful for status reports and to warn against switching off and resetting with the drive in action.
The best arrangement, as on the A4091, daisy-chains the signal from the motherboard interface so that the front LED flashes whichever interface is busy. Alternatively, you can fit a light for each interface or one for each drive. Most drives have a built-in light which you can move or connect across, or a two-pin connector for an external LED. The D stands for Diode; LEDs only conduct electricity one way, so if it doesn't work one way round, swap the legs over and try again.
DriveLED is a neat program that patches the Amiga to give you simulated LEDs for each interface on your desktop.
You specify the device names for it to monitor, such as scsi.device, or even trackdisk.device for the floppies, and it blinks a box when the device is accessed.
DriveLED can't distinguish between drives, or 'units' in AmigaOS jargon, and it's not font adaptive, so I've put two patched versions on AFCD29 for those using tall fonts. It works fine but crashes my A4000 if closed down, so I leave it on all the time.
Drives, though it may be no faster than the SCSI 1 subset.
‘Reselection' lets drives get out of the way during lengthy operations such as searches, signalling the controller w-hen ready. This fits in wrell with the .Amiga’s multi-tasking, but some drives get it wrong so HDToolbox senses this and then lets you switch it off.
SCSI IDS Each SCSI device has its own ID number and uses a unique data line to request attention. Standard SCSI uses eight data lines, allowing eight drives numbered from 0 to 7. The highest has priority so cheap controllers are fixed at 7 - the interface is a device like any other. Switchable controller Ids are essential to use SCSI as a network interface as you can’t have two controllers on ID 7.
LUNs (logical units) allow sections of drives to be selected, but rarely appear except in multi-CD drives.
SCSI Zip drives only allow Ids 5 or 6, but most SCSI devices have three jumpers to set the ID number, a binary pattern from 000 (zero) to 111 (seven).
Amigas scan from the lowest first and can stop after a ‘last ID’, so low numbers are best for quick-booting hard drives.
GVP ExpertPrep Page 1 HfiL 3 CABLES Standard SCSI uses a 50-way cable: nine data, nine control lines, plus lots of earths for speed and stability. Apple and Commodore slashed this to 25 pins, allowing cheap connectors at a risk of misplugging and blowing up printer ports or parallel scanners, as well as incompatibility with Fast SCSI or long cables. SCSI devices are strung out along a ‘chain’, nominally up to 6 metres long. Differential SCSI adaptors use two wires for each bit, allowing 25 metre cables.
Fast SCSI allowrs several bytes to be on their way before they need to be acknowledged. ‘Fast synchronous mode' boosts top speed from 5Mb to 10Mb per second on SCSI 2 interfaces by stacking data in the cable - long connections have several bytes strung out along the line as they work.
TERMINATION The classic cause of SCSI problems is incorrect termination. To stop the cable working like an aerial, bouncing signals confusingly along its length, resistors anchor each end of the SCSI chain. It’s vital that termination is at both ends of the chain and not in the middle.
SCSI-1 termination wras ‘passive’, a set of resistors tying signals to earth.
LowCyl HtCvl Heads Sectors Low Level Format Bad Block Re-Map II n I Drivel inht 1 ?
RnigaPOS Fornat SilPl UnPrep Hard Prive Wmm "J 'I..".' I've patched DriveLED, on the AFCD, to stop ft scrunching its title.
If you dislike HDToolbox, GVP's ExpertPrep supports up to 8 partitions.
Drive Data x 4,7 K Pin 3 & 5 SCSI-LIST presents SCSI information in a MUI window.
Old drives often implement this as a row of holes for two or three thin resistor packs. Remove these if a drive is not at the end of a chain, noting w'hich way round they go as you may need to replace them later.
SCSI-2’s ‘active termination* uses a voltage regulator to hold the ends of the chain mid-way between low and high logic levels for increased speed and reliability. Most modern drives and interfaces have built-in active termination which can be switched or jumpered on or off.
The alternative is an external plugin terminator. This is a small board similar to a SIMM but which has 50 connections for the end of your SCSI chain. These take power from pin 26 of the cable via ‘TermPower* jumpers on manv derices.
Internal cables use cheap two-row 50-way IDC’ Insulation Displacement Connectors, scaled up from the 40-way IDE equivalent or the 34-way connector at the back of a 3.5” floppy drive.
External cables use a D-shaped 50- way plug, scaled up from the 36-way ‘Centronics’ printer socket, or a modern latching mini-D connector which is favoured for SCSI-2.
STARTING UP If you’ve switched to SCSI from IDE, you may be annoyed by the wait as the Amiga scans for non-existent derices, especially on Workbench 3.1 which has an extended delay to suit sluggish drives.
Cures include NoIDE, a resident software patch that skips the IDE test on subsequent resets, or KilllDE, a little adaptor that’s just two 4.7K resistors on a 40-wav header, connecting pins 3 and 5 to earth (pin 39), provoking the .Amiga into giving up at once. Both have saved me many hours over the years of my .Amiga SCSI activities.
If your drive or combination is slow', the Amiga gives up prematurely and presents the ‘feed me’ disk animation when started from cold. If you get sick of resetting then patches allow more time, or you can shuffle drives so scanning stops before slow drives, like DATs and CD burners, which you won’t want to boot from anyway.
Many hard drives have jumpers which delay spin-up until they’re first accessed. These minimise the start-up load on the power supply but also delay booting. You can reduce noise and perhaps spindle wear with software to turn off inactive drives after a predetermined delay, but you have to wait while it re-starts, and the strain may be counterproductive on a drive designed to spin continuously.
WIDE SCSI CyberStorm PPC's ‘Wide* SCSI interfaces use a 68-pin cable with 16 data lines, allowing speeds up to 20Mb per second (Fast and Wide) and up to 15 drives. You need an adaptor to terminate the top eight unused data lines before you can connect ‘narrow’ drives, phase 5’s PPC does not come with adaptors or terminators, although Maplin stock adaptors and relevant circuits can be found on the CD.
The SCSI standard breaks down after SCSI 2 FAST, with unratified ‘SCSI 3’ and ‘Ultra SCSI’ ports using a mixture of 50, 68 and 80-pin connectors in IDC, mini D and rarer formats.
A drive is only as good as its software and so far I've concentrated on the hardware. Next month I'll take a look at the devices and handlers that bring SCSI and IDE drives to life. As usual, the AFCD includes useful programs and information in the 'Under The Bonnet' drawer.
Http: w3.teaser.fr ~pravnaud HD http: web.idirect.com ~frank http: www.seaQate.com http: www.quantum.com http: www.wdc.com ...etc!
- gTV?
P 9 I'- f DIFFERENT STROKES As you always talk about the j j Zorro II or III bus being connected to a graphics card (you even recognised that it was quite expensive) Concepts Catalogue complet sur simple demande Tel : fax : E-Mail: infof- ateo-concepts.com Web : http: wvjw.ateo-concepts.com Adresse : Le Plessis, 44220 - Coueron ( a proximite de Nantes ) I wondered if you knew about the Pixel 64 graphics card and Ateo bus sold here in France.
The Ateo expansion unit is supposed to be very good, but we haven't received any for review yet - hint hint... The bus seems to be powerful enough (9Mb s) compared to Zorro III, but really is cheaper, costing about £200 for both the bus and the card.
The bus should be useful for other cards as well (sound, Ethernet, etc) and, even if I'm still waiting for the review in a French magazine, I know it was released a few weeks ago.
Michael Chatelain France We have had a number of comments about the Ateo expansion system. Unfortunately, we can’t do a review until we have one, and the manufacturers still haven V sent us one... POTS AND KETTLES It was amusing to read Gareth Murfin’s Long Term Review of Ultimate Blitz Basic CD in AF110. He criticised the product because of how the CD was put together. I quote: “The CD should be arranged for ease of use and stability and the booklet should be supplied in SPARE US SEND US t Complaints about review scores Requests for various bits of old software and games Emails addressed to
the wrong department or not addressed at all Letters claiming some bloke down the pub said the Amiga was dead Complaints about backward compatibility Your reviews!
Reader Ads, which is a whole section devoted to this sort of request Ones which are properly addressed, which we might read His name and address so we can teach him otherwise New Amigas • hard copy like it was with the floppy disk release a few years ago.” Send your letters to: imssc-© ;pj|2 Tto© Amiga Format • 30 Monmouth Street Somerset • BA12BW or email: amformat@futurenet.co.uk
- putting 'Mailbag' in the subject line.
IN THE BOX, AND ON IT Your BoXeR review' really had the juices flowing. It seemed to be the perfect replacement for my ageing A2000 with an 060, Picasso IV and a nasty, external, half-speed HD floppy - Catweasel won’t work with a Picasso IV in the house.
Then the penny dropped. No SCSI. No SCSI? What?
Give up mvJAZ for some cramped and clanking JIF and my SCSI CD-ROM for a rotten, junky, IDE-type, not to Anyone who has bought Mr. Murfin’s game Ultimate Gloom will have experienced exactly the same faults that he described in this review' (I hope it’s the same Gareth Murfin or this letter is completely pointless).
The CD is supposed to include Gloom, Gloom Deluxe and Gloom 3.
However, I could only get Gloom 3 to run with minimal effort and it took hours of persevering before I managed to get the original Gloom running with Gloom 3 baddies and home-made levels.
I do recognise and applaud Mr. Murfin’s efforts in the Amiga community, but I feel he should concentrate on getting his own products right before he starts criticising others.
Jonathan Openshaw Bromley We await Gareth s comments... ftAME DRAIN Carrington from pricey. My downstairs telly is now based on the cheap SVGA monitor that serves my 50Mb CD32 second setup, that is quite happy working ir multiscan productivity and is Parnetted to the main machine to save buying another floppy (the CD32 boots from the - urgh! - IDE internal hard drive).
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going to help - y°l PORTABLE PAL mention all hopes of
converting my flatbed scanner to SCSI to improve its transfer
speed? I'd be no better off than the A4000 boys with their
grotty little chocolate boxes, all IDE drives and no room to
Having bought a laptop (PC) 166 and watching it depreciate in value week by week, I am now back with the Amiga. I found the emulation of the Amiga far too slow, although I was very impressed with the Amiga emulating the PC for such a slow machine. Surely with the advent of the PPC it's really going to kick some serious PC and Mac butt.
This would also be a very fast way of getting some seriously good software to the Amiga and PPC. Are phase 5 going to produce a motherboard (PPC) to fit in laptops as this would be the best route?
R. J. Scott We don't yet have any information on anyone producing
a portable Amiga, but if it were to be done, I'd suspect Index
(the people who are behind the BoXeR) would be the most likely
A Zorro III SCSI board would cost nearly as much as the BoXeR itself and use one of the none too plentiful expansion slots. Forget it!
Something to add to your TV- Amazing review (silly name, lovely gear). It also converts SECAM to PAL. I bought two and can now watch the French satellite channels in colour, upstairs and down. Stand-alone SECAM RAL converters are quite al hard drive).
The TV-Amazing with the main machine provides the perfect full-colour, full-size monitor, FULL SPEED screen when I’m using V- Lab, as it's easy to switch between computer and video, and V-Lab can be Arexx driven blind from the keyboard.
K. J. West Deal You could, of course, get a much cheaper
ISA-based SCSI card and use that. I think the idea of not
including SCSI is to keep the costs and complexity of the
motherboard down. As many people now make use of fast (well,
faster anyway) IDE drives, this isn’t really such a terrible
Tha nks for the extra info on the Grand TV Amazing box. I'm sure there may be a few people arou nd the world who will be glad to know that.
SMALL BOYS I would like to express my sincere thanks to all the kind and helpful gentlemen who called me with offers of help and advice following my recent appeal for assistance with installing my Zip drive.
The response was fantastic and it endorsed my impression that the .Amiga community consists of a lot of very nice guys indeed.
They were not all experts by any means. In fact, one gentleman was a comparative novice himself but was thrilled to be able to help someone else. I made the mistake of referring on one occasion to the majority of .Amiga buffs as “little lads”, but was corrected by one of my contacts as he was in his forties.
However, as I am a grandmother and (just about) old enough to be his grandmother, I stick to the “litde lads”, but what a grand lot of little lads!
I took particular note of the fact that my contacts were all male. .Are there no female .Amiga adherents out there? Or could it be that because the .Amiga has always been seen as a gaming machine, an image which (to my mind, wrongly) continues to be promoted, the female, being a busier, more serious minded creature, is not attracted to it? The Amiga has some excellent serious applications which would now be the norm in the office environment had Commodore got its act right in the first place, instead of going for the games image.
In the time during which I have been using and gradually upgrading the original 1500 which I took over from my husband when he deserted to the PC camp, he has worked his way through no less than four new' versions of the PC. I think this speaks for itself.
Mrs Irene Hooker Minchinhampton I’m glad that you have experienced first hand how helpful the Amiga community can be. We do have some female readers, but they don V often unite in, sadly. Maybe they are just more adept at using their Amigas and never need any help... Continued overleaf 4 "Not Quite Aftermath" 0, +*hecf wasn'T So V had. He's h odd led in kbe aiyufcll!
Thomas dONby 'rrx ivihhOlZr bajoy SflbrlnA Online by8 he probably Josf pan,clce 1 wouldn't* osjo rr y, khe’N be back..
• • I*-*-** « WHATEVER programmers. You 11 find a version of it
in the libs: drawer on the CD, so simply copy this to the libs
drawer of Workbench and try again.
If that doesn 1 work, check that you have the right system requirements. It does require WB2 and 2MB of RAM. If you are running on an unexpanded A1200 you might not have enough RAM left if you waste it on Newlcons, 256- colour Workbench screens and so on.
Bradford leftAjr from thT oflor SpaWned Da * Bradford. So hi I'm sure I don't stand alone when I wish to voice my opinion about Amiga International's decision to switch to the x86 processor. It's a slightly different story for me, though. At one time I had both a Pentium system as well as my A3000.
I fell on tough times and had to make a decision to sell one of them to make my rent. Well, being the loyal Amigan I am, full of hope for a brighter future, I sold off the Pentium system. When I heard the news recently, I got quite depressed. You see, with WinUAE already installed on the Pentium, I already HAD what the future seems to hold for my beloved Amiga. I feel betrayed by empty words. OS3.5 anyone? I applaud companies like phase 5 for doing their part to ensure the continuation of the 680x0 processor, but just how long can they feed our dreams?
I mean, the PPC board costs three times what it costs to own a fully loaded Pentium 233 compatible system. Let's see... buy one board for $ 1,500 for an ageing machine or get a new, complete system that can easily emulate and run my old, tired software for a third of the cost. Not a hard choice, but a hard one to swallow all the same. Even Joe Torre suggests we should "keep the Amiga in our hearts", as if he has already come to conclusion that within a year or two the Amiga as we know it will no longer exist.
Goodbye Amiga, the best graphics, multi-tasking, mod making, etc, machine.
Jonathan Hodges Crackerjak@measinet.com No, quite a few people have expressed more or less the same sentiments, but I suspect these are just initial reactions to Amiga Inc.'s announcements which we commented on in the last issue. The NEW Amiga is NOT a PC. The OS for the new Amiga is going to be developed on an Intel processor until the new hardware is available. There will be a new version of Workbench for the PPC. The new OS will not be just a WB3 emulation for the current Amigas.
I have been trying for some time to start AmiBroker 2.5 on your subscriber’s disk 101, with no success. I loaded AmiBroker to RAM, then to disk, only to find a disk full error. Then I tried dragging the RAM disk to the work partition. When I try to start the program from work it reports an error and I can't open Req tool.library. Could you help, either by providing some instructions or the author’s name and address for help and registration?
George F. Avery Coventry A LONE VOICE?
Well, this excellent program does actually work, and was the subject of a feature in Amiga Format. It sounds like you don't have a version of the reqtools. Library, which is a third-party library used by many PC NEWS After seeing vour J comments about Bill Gates in your June issue, regarding Windows 98 crashing on him, I felt compelled to tell you about Microsoft’s plans for the future.
First up is the news that Microsoft are to scrap the ageing AVI (Audio Video Interleaved) file format and replace it with two new formats, ASF (Advanced Streaming Format) and AAF (Advanced Authoring Format).
ASF will handle streaming media on the Internet while AAF will allow the interchange of media between AAF compliant applications such as Adobe Premiere and Photoshop. The AVI format will be phased out by early next year.
The second piece of new's is that both Intel and Microsoft are planning to phase out the use of ISA sound card devices in all Pcs by replacing them with PCI cards instead. The main reason for this is support for 3D Audio and Dolby Surround Sound, which is the true hi-fi quality sound supported by Windows 98 and the DVD format.
Of course, this may not actually damage .Amiga companies (yet) but it is something that should be taken into consideration with regard to future designs or developments.
I’d also like you to thank John Kennedy for his advice in Workbench (AF111) about Anim 5 files. His words of wisdom have helped me to be much more creative. Finally, is it okay to photocopy the free Reader Ads form and w'hat is the limit on the amount of forms that may be sent?
Chris Hindley Deeside Thanks for the information. I don 1 really think the introduction of two new file formats is anything to be concerned with, as Vm sure these can be supported by the relevant Amiga software when the standards are published.
As for the move to PCI for soundcards, that is more likely to be dictated by the aims and ambitions of the people who actually manufacture them. I hope you continue to find the magazine a good source of advice.
Bill Gates. Some people claim he's in league with the Devil, but he's probably a very nice chap, really. No, really.
SHOWTIME What a great show, eh? I saw all you guys there. So what was best? Was it the Novotel? It really is a good venue and even the security men managed to smile at you and be friendly while remaining reassuringly vigilant. Was it the demonstrations or perhaps the bargains?
For my money, it was the seminars and presentations. I'm not particularly well informed when it comes to computers and programming, but the couple of seminars I went to wrere very interesting and gave me an insight into some of the thinking in the .Amiga world and some of the problems that programmers are facing now that development is on the move again.
Of course, I had to wait until I got my programme at the door to find out what talks were planned. Maybe next time, some publication or other (like SHARE YOUR VIEWS rfT: Aft*® yours?) Could print details in advance so punters have a better idea about which day they should attend. You may even get some folk going on both days.
L~ ** *1 . * I'll see If I can get Colin to iron them out a bit for your ease of reading.
Firstly, I feel that I must congratulate you on a rather spiffingly excellent magazine. Well done. Next, I feel that your wisdom, beyond any that I have witnessed previously, despite many travels across the globe, is to be the subject of relatively non-taxing questions from a mere mortal such as I. I have just started gaining an interest in programming (specifically for games) and wonder what is best for a novice like me. I have some (but quite little) knowledge of the rather PC Qbasic, but I'm more interested in programming with my Amiga.
My second question concerns the upgrading of my computer, which is rather ancient. I have an A600 with a hard drive and a 1Mb RAM upgrade and not much else. My dad is trying to persuade me to upgrade this present system, but I turn to you for educated, wizened and almost poetically philosophical guidance on my not really taxing question.
Is it worth it to get a CD-ROM drive as well and, if so, what's a decent one to get, what speed, etc? I trust that your advice is good and will try to follow truly.
Nick Minns Darlington Blitz Basic is the best version of Basic for the Amiga, and if you are new to programming it would probably be the ideal start.
Although no longer in development, there is a lot of developer material available for Blitz. Consider buying the Ultimate Blitz CD, available from Weird Science.
Depending on the type of game you wish to develop, it may be well worth starting off with C. It isn't difficult to learn (especially if your head isn't full of the junk that Basic teaches you) and is more portable.
There isn't an awful lot you can do to upgrade an A600.
You would be better off buying a new machine. Consider getting a second hand A1200 which you can install in a tower. And PLEASE make sure you address such queries to Workbench in future.
BASIC PROGRAMMING At least the future looks reasonably bright now, although some people I spoke to were a bit dismayed at the thought of the Amiga becoming just another PC expansion card, particularly those interested in selling me hardware.
Can an Amiga community, market or concept exist without there being an Amiga-specific machine somewhere out there? Surely it takes more than an operating system to grab the imagination of anyone other than the most dedicated programmers.
Not that I am against the PC .Amiga expansion card. It could be a very useful ploy. .As the chap on the Siamese stand said, it could be the thing that brings the .Amiga to the attention of all those PC and Mac owners and persuades them to return to using a really useful computer again. But there has to be an .Amiga-specific machine around somewhere so I hope those rumours about Amiga Inc. restricting the licensing of Workbench four and above are just that - rumours.
If people like phase 5 and Haage & Partner are assured of being able to continue their developments well into the future, then the .Amiga world will indeed remain an exciting place.
Ian Heams via email In answer to your first point, we would love to be able to give you advanced notice of all the events to look forward to at the WOA show, but unfortunately it simply wasn’t possible this year because much of it was organised at the last moment. In order to have stuff in the magazine out before the show, we need at least three week s notice, and the timetable of seminars simply wasn Y finalised then. I hope you found the rest of our show guide useful though.
I am afraid you seem to have missed the point of the whole Gateway announcement, which may possibly be because you have inadvei tently given credence to some of the ill-informed rumours and half-reported facts circulating in the Amiga community.
• FACT: The Bridge system is going to be based on an Intel
• FACT: THIS IS NOT THE NEW AMIGA. It is a platform enabling the
development of the OS and software until the new hardware is
• FACT: Amiga Inc intend to license the new Amiga technology -
that is how they will make their money.
Anybody who tells you anything else is either• misinformed or simply lying. The backwards compatibility offered on the Bridge system will be in the form of an ‘Amiga on a card ”. THIS IS NOT THE NEW AMIGA EITHER! Unfortunately, in situations like this, there are far too many people with opinions based on things they have heard that may have been said by some distant relation who works for Gateway. Basically, most of these people probably know less tha n you and most of them weren Y even at the show. So, don Y believe them, believe us. ® Burst a Marble, a jolly addictive and fine game. Check
out the review in AF110.
Thank you for the exposure that the review gave. I'm sure many other Amiga programmers appreciate Readers Games bringing their games to such a wide audience.
I have just finished Burst a Marble v7, with a three player mode and an enhanced one player mode and a level designer. If anyone is interested in supporting Amiga programmers and wants to get a hold of my two player Dune II game then they can contact me at the above web address.
Thank you again and all the best with the mag.
David Ball via email Thanks for submitting your work to us in the first place. I hope you get a lot of response for both of your projects and we'll look forward to seeing more of your work in the future.
Thank you for the very kind review of my game Burst a Marble in issue 110's reader's games. It was a great encouragement for me as a programmer to have a positive response. It has encouraged me to produce another game, a two player Dune II-style game. There is a screen shot on of it on my Website at: http: www.aeocities.com capecanaveral 5849 bam.html
• A. -VI SHOl Robi nvons Requi em for my A»____ Anyone qot it?
Must be virusfr ee ¦6pm) lour printer 'rdworth
• £35.
Since my PCMOm.
Later revisonspreferred with OS 3.1 ROMs fitted weekends) ® Scroller 2 titler. Reasonable price
* ? V-Lab motion video card and Toccatto sound card for A4000
Budda card for the A4000, or similar to make a 32 speed IDE
CD-ROM work. Email £ctoniFileSafe Pro wi the uW version Will
pay Please fteip. Or does anyc whereto qet the upqrad
Am ileSafe ro? *0174 foreverythinq. Cano £150 * Peter 01502
Amiqa Com;
• 3? CD» games: UFO, Bo 206$ Jetstrike * Gary 0J between 9-12,
Monday t Amiqa Shopper, AUI and CU Amiqa.
Will pay handsomely wdivec after 730pm weekdays, anv The best place to buy, sell and swap your hardware and software in the Amiga community... for free!
FOR SALE A1200,10Mb with new ProGrab digitiser 24RT Plus, Workbench, Deluxe Paint, Wordworth, games. No monitor.
£100. V Gabriele 0181 3480751 (evenings), 0171 8137372 (day).
5 A4000 30 FPU 14Mb RAM, CD- ROM, KRP Editor, GVP Genlock, ProGrab 24, 450Mb HD, 1.5Gb HD, Picasso IV board. Opal board, ImageFX 2.0, MorphPlus, lots of software, £650.
W 01643 702335.
O External 33.6 modem, Net Web software. Classic Squirrel interface, 2 internal SCSI CD-ROMs, 4x 8x. 44 pin
2. 5" IDE cable. All open to offers, best secures. 01436
£ 2x SCSI external CD-ROM with SCSI lead and 11 Cds. £100. * 0121 7444727.
2 A1200 with '020 accelerator and 4Mb extra RAM. CD drive, CD32 compatible. Additional 3.5" floppy drive and colour monitor. Joystick, controls, loads of games, software and manuals. £250 ono. ® 0191 2657980.
5 Viper Mk 2 68030 28MHz accelerator with FPU and SIMM, only £30. « 0161 7247348 (ask for Mark).
5 ABTA, Xenon II, ABSE, Syndicate, Chaos Engine, Blasteroids, War in the Gulf, AB3D, Worlds at War, Uridium 2, Cannon Fodder, Clockwiser, Mean Arenas, ABII, Civilization, Stormlord, E- Motion, Elite, Dyna-Blaster, Populous, Welltris. ® 01709 814926.
O Amiga 4000 40, 1.5Gb hard drive, multisync monitor, 14Mb RAM, Lightwave, ImageFX, Brilliance, Wordworth, too much software to mention. Must go. £800 ono. « 01279 722302.
® Amiga magazines, 1993 -96, various titles, most with coverdisks, over 90 issues, £30. Buyer collects (Bristol).
* 0117 9245226.
® A500+, GVP A530 accelerator, 120Mb HD, 2Mb chip RAM, 8 Mb fast RAM, Star LC24-20 printer, hardware, PC emulator, Pace modem, monitor, sound sampler, loads of software and more. £500 ono. » Chris 0973 541290.
& Amiga 1200, 18Mb, Blizzard 1230 Mk IV 50MHz, 4x CD-ROM, 170Mb HD, Amiga monitor, external drive, all leads and manuals, tons of mag Cds and games. £170 ono. ® Allen 01702 290833 (evenings).
O Onescapee £19, The Strangers £15, Lemmings, Crystal Kingdom Dizzy, Chicago 90 £5 each, Minskies Abduction £6, Curse of Enchantia, Legends, Sabre Team AGA, Operation Stealth, Police Quest 2 £8 each. « 0161 3049471.
£ Graphic adventure games, including Monkey Island 1, Lure of the Temptress, Fascination, Curse of Enchantia, Nippon Safes and lots more games available, w Mike 01784 885914.
® Philips CM8833 Mk II colour monitor. Excellent for Amiga, game consoles, VCR, etc. In good condition, comes with RGB lead for Amiga or SNES (you choose which). £45. W Mark 01380 818023.
® PC-Task PC emulator for Amiga.
Unregistered. Cost £69.99, yours for £49.99. A1200 with HD plus paint, anim, text, titling programs, £100. « 0113 2930758.
& Attention Amiga users! I will buy your Blizzard ,030 '040 '060 accelerator boards for £89 £229 £319. Send your cards by cash on delivery to: V. Kosztadinovszki, 12 Szvorenyi Street, Eger, H-3300.
BUY AND SELL HARDWARE 8r SOFTWARE... FOR FREE The editor reserves the right to refuse or amend ads.
We accept no responsibility for typographical errors or losses arising from the use of this service.
Trade ads, including PD advertising will not be accepted.
Name: ... Address: (Not for publication) .....Postcode. Telephone: ...Date: . Please tick to show required heading Q For Sale Q Wanted Q Personal Q User Groups Return to: Reader Ads • Amiga Format • 30 Monmouth Street Bath • BA1 2BW Unfortunately we cannot guarantee insertion in a particular issue.
I have read and understood the conditions for the inclusion of my ad Signature: .. Use one space for each word. Only the words in this section will be printed ® Amiga Quake. Sell for £15 or swap for Genetic Species. ® 01768 885287.
& Games, all boxed originals.
Addams Family, Desert Strike, Magic Boy, European Champs, Planetfall, Enchanter, Hook, War in the Gulf.
« Richard 01834 813800.
5 A1200 HD, 170Mb, 10Mb RAM, Blizzard 1230Mk IV 50MHz, FPU 50MHz Blizzard SCSI board, CD-ROM, extra floppy, high density, Amiga 1438S monitor, joystick, many games, some Cds. Loads of software, 300+ disks, inkjet Olivetti printer, all for £700.
B 01980 602868 (8am - 5pm).
& Cinema 4D v3. Boxed, perfect condition, includes disks, manual, box, unused registration card. £100 plus postage. « 0121 7470540 after 7pm or email rom@amideu.u-net.com. © Miracle midi keyboard and piano tutor system, £120 ono. Technosound Turbo sampler and software, £15.
Rombo Vidi-12 image capture system, £25. Manuals and original packaging for all items. B 01733 756401.
& Catweasel and clockport adaptor (A1200), £25. PC HD disk drive, £3.
Games, £2.50 to £5. '030 card in need of attention, £10. 4Mb SIMM, £8. B 01908 676536.
3? A600, 2Mb, mint. Will sell for any reasonable offer or swap for a printer.
® Jeff 0191 5108230.
2* GVP 1230 Turbo+ accelerator card 40MHz 68030 processor, 4Mb fast RAM, 40MHz FPU, two SIMM sockets, £95.
120Mb Maxtor 2.5" hard drive with software and cables, £50. « 0161 3049471.
® Cheat disk with over 1,000 cheats.
Full version, £3. David Lerwill, 25 Dorset Road, Leeds, W. Yorks, LS8 3QL. » 0113 2174121 after 6pm.
2* A1200 Desktop Magic pack, 68040 25, 250Mb HD, 6Mb RAM, 2x CD- ROM, extra floppy, 200W PSU, 8833 monitor, loads of software, games, Epic Encyclopedia, Learning Curve, All mags and AFCDs. £600 ono for quick sale.
* Paul 01933 389833.
Tandburg SCSI tape streamer (internal). Uses Amiback Quarterback.
Includes sixteen 250Mb tapes. Sale due to Zip purchase. Excellent condition.
£80. B Mark 01606 863217 (evenings).
€? A1200, 6Mb RAM, 170Mb HD, external floppy, lots of games. £250 ono. 0181 5958288 or 0966 398172 (evenings or weekends only).
Emulator, PC-Task 4.0 4.3 for Amiga 4000 30 owner, b 01922 693558.
2S CD-ROM with C64 software in D64 form (image disk). Will pay up to £10 or same value in your currency. Email hibisch@hotmail.com. O Has anyone got a manual for Combat Classics 1? I bought a second hand copy and no paperwork was present. Will pay postage. B 01476 401298.
® Printer driver for Olivetti DM124C.
Also manual for same. Will cover all postage costs if anybody can help.
B Eddie 01733 320490 (evenings).
© Desperately wanted: full version of Piles 'o' Tiles. Programmer has moved to unknown address. If you can help me, please contact: Steven Pestridge, 37 Jefferson Road, Sheerness, Kent, ME12 2PU.
5 Drivers disk for Wordworth 7 and Turboprint 6. B 01268 583814 (evenings, ask for Ray). Both of these urgently needed.
Help! I am 15 and have accidentally deleted my copy of Dopus 5.0 from my hard disk and my original disks are corrupt. Please can a kind-hearted Amigan help me? ® Paul 01484 644692.
A1200 Accelerator, 8Mb RAM and ‘030 a must. Swap for A600 '030 and 4Mb accelerator worth £115. Ross Whiteford, Cordon Mains, Abernethy, Perthshire, Scotland, PH2 9LN.
Copy of BSB book. Mastering Amiga AMOS, preferably with support disk (or other AMOS manuals). D. Barugh, 27 Toronto Crescent, Middlesbrough, TS4 2LZ. B 01642 272285.
Floppy disk version of Syd Mead's Maelstrom for the Amiga. Robert Parkins, 40 The Rundels, Thundersley, Essex, SS7 3QJ.
Project X. Looking for disk 1 as mine is dead. Can anyone help? B Kevin 01352 757732 (after 6pm, Monday to Friday).
£p Amiga standard case (shell) wanted, and Sabre Team CD. « John 01900 63568.
2 Adventure games for A500 and A1200. Also instructions for Cruise for a Corpse, and hard drive for A500. B 01702 316146 (after 6.30pm). Also see the AmigaAngels document on our CD.
® Contacts wanted for swapping tips and ideas and games. Contact Mr. Garry Emery, 3 Scott Avenue, St. Budeaux, Plymouth, Devon, PL5 1HQ orb 01752 361254.
5 A programmer from Egypt needs friends sharing AMOS and Blitz Basic programming. Contact Maher Fahmy Farag, Al Thawra Street, 22718, Al Behira, Egypt.
® Contacts wanted for swapping tips and ideas and games. Contact Mr. Garry Emery, 3 Scott Avenue, St. Budeaux, Plymouth, Devon, PL5 1HQ or® 01752 361254.
£ Absolute beginner needs help with startup sequences, icons. Any help at all with 80Mb hard drive, i.e. changing colours, fonts, also help with partitioning appreciated. B Paul Glossop 0161 7279516.
'S5 Amiga penpal wanted. Preferred age 14-16, male female. I have an A1200 '030. Mark Wadham, 25 Roslyn Close, St. Austell, Cornwall, PL25 3UN.
® Amiga helpline, send two 20p pieces along with your questions, name and address to: Amiga Helpline, G. Station St, Wakefield, West Yorks, WF1 5AF.
© Contact with amateur games programmers in the West Sussex area wanted to turn our original Amiga concepts into Amiga originated games.
No time wasters please. B Dave 01243 864596 or 0961 985925 (mobile).
® A1200 500 contacts wanted to swap software and books. Write to: George Lederer, 3 b Dunaduld Street, 1212 Budapest, Hungary.
Amiga contacts wanted to swap ideas and talk Amiga. Write or send disk to: Jury Mikheev, Naumova 30-1, Kirensk 2, Izkutskaya, OBL 666710, Russia.
£5 I would like to thank the people who emailed me following my advert (April issue). Sorry, I haven't had the time to reply yet! Email chindley@usa.net. ® Amiga novice needs old hand for guidance on many problems. Not looking for charity, willing to give in return, just what TBA. « Roger 01928 718504 (after 6pm).
® Send us details of your local user group and your ad will be printed for three issues.
& New user group starting up in Bodmin, Newquay, St. Austell and Truro.
B Clive on 01726 822061 after 7.30pm on weekdays or at any time on weekends.
XCAD users group want to attract as many XCAD users as possible.
Interested in joining and receiving the "XCAD User" newsletter and tutorials?
B Tony 01662 250320 after 6pm.
® Are you interested in helping other Amiga users? If you want to join the Amiga free helpline, « Terry 01709 814296.
O Power Amiga - New Amiga group in Portsmouth. Internet, video graphics, scanning, digitising, word processing, desktop publishing, animations, CD- ROM, games, support, etc. Monthly newsletter. B Richard 01705 829541.
£ Edinburgh Amiga Club. Meets every second Tuesday at Gilmerton Miners Welfare Club, 7pm - 11pm.
Tutorials for beginners, information at all levels, hardware and software help.
Email jim@eac.ednet.co.uk. % Maidenhead Computer Club. One of Berkshire's longest established computer clubs, new members welcome. Meet every second Thursday of the month, 7.45pm, Community Centre, Highfield Lane, Cox Green, Maidenhead. B Alan Everett 0118 9453420.
Coventry and Warwickshire Commodore Computer Club. Meet first Wednesday of every month at Earlsdon Methodist Church, Coventry, 8pm - 10pm. « Will Light 01203 413511, Ed Freeman 01788 812138. Email istowe@coventry.ac.uk. Deal Amiga Club. Meet every Friday, 7pm - 11 pm, St. Johns Ambulance Hall, Mill Hill, Deal. B 01304 367992 379857 or email amiga.dub@centrenet.co.uk. Amiga Design Workshop, UK.
New group in Kent. Anyone in the SE welcome. Monthly newsletter, run by readers, database, stored lists of animations, art, music, etc which are sent to software houses Websites, competitions, discounts on Amiga Energy mag. Write to: 18 Gull Close, Roundshaw, Wallington, Surrey, SM6 9EU.
SHARE YOUR TALENTS j c 1 f , f _ | j D ) 1 ll 1 There's a definite flying theme this month as presents the largest selection of Amiga artwork around.
Ground, Conan & Wave All by Steve Clark Steve's grasp of the software at his disposal is obvious, and having a faster machine (he has a Cyberstorm Mk II
* 060 in his A4000T) means that he can tweak his models more
carefully, resulting in the gloriously curvy Wave and the
beautiful Conan.
SHARE YOUR TALENTS (T- Chain of Command by Robert Simmonds It's a bit of a computer 3D cliche to have something reflective sitting on a shiny floor, but we liked the composition of this one a lot. Notice how the shapes involved are still only simple primitives but that the image is much better than the ball-bearing on the chequered floor.
Insectica by David Crane David uses a digital camera to capture the backgrounds on which he overlays his 3D creations. These are all very nice, but you should watch where the light comes from in the scene and make sure that your models are lit similarly so that they blend in more.
Masterpiece by Samuel Brookes Out of Samuel's cheesy joke pictures. We picked this one as being the most colourful. Keep 'em coming Sam, you'll do a really funny one soon!
Kunst7bi by Piet Driessen Piet seems firmly based in the abstract if his pictures are anything to go by. We liked the colours used in this one and the obvious reliance on drawing rather than preset effects to get the image desired.
Tennis-24 by Nick Milligan I have the feeling that Nick is obsessed with Lego. His lego bee was in the gallery a couple of months ago and now he's sent us this lego tennis match. It's also very nice to see that Nick's sent us an image suitable for print, not just for the screen, by rendering at a large size.
ds9pic001 by David Hinchcliffe It's another Deep Space 9 render using a model that David doesn't say he did himself, so it's perhaps Dave Charnow's one? Anyway, although this is a nice picture, it wouldn't have won the Gallery because we want something a bit more original, and spaceship models from TV shows and movies are two a penny these days.
Spaceship ?
& Submarine Both by Adam Cope These pictures are a bit odd.
Submarine has a beautifully modelled object in it but the composition isn't great, whereas Spaceship is beautifully composed but the modelling isn't so hot (particularly where the cockpit comes down to the nose of the ship). Other than that, these are two images which again show off the power of Imagine 4.
Bird2 by Colin Meggit It's a shame Colin hasn't included a readme file to say what these pictures are about, how he created them or any other information. Maybe next time, eh Colin?
A bumper bonanza of eleven excellent Amiga utilities this month, headlined by the complete version of Iconian, the icon editor. yfcc3 gives you a guided tour.
Icon an Drawer, Tool, Project, Trashcan, Device, Kick and Applcon. (The Project type is the type you require for data files with tooltvpes and a Default Tool.) There’s also a Save mode for choosing how to save the icon in the most space efficient manner. Some of the other menu items include Iconify and About.
Those of you who have been following our series on creating your own icons will knowr about Iconian. It’s one of the Amiga’s best known icon editors and it makes life much easier w hen you want to create a unique icon and you’re not the best artist in the world.
It does this by bringing the power of a paint package to the icon painting arena, but before you can use the package you’ll need to install it. The program uses the standard installer, so it couldn’t be simpler.
ICON IF YOU CAN Iconian is actually very easy to get to grips with and it should be intuitive for anyone who’s used a paint package.
See our guide to the interface to find out how to get started. You must also take a tour of the menus because many of Iconian s advanced editing features are only available from there: FILE MENU: The usual file options, including New, Clear and Restore.
However, this menu also contains options that control parts of the icon that can’t be done from the main interface. This includes the Buffer Size which is the height and width of the icon. There is also a Highlight item with sub-menus for the different ways in which an icon is selected when you click on it, such as whether it uses the same picture but different colours or swaps to a different image.
There is also the vital Icon Type menu item, with a sub-menu to allow' you to choose what type of icon it is you are editing. You cannot simply draw an icon and give it the same name as the file you want to use it with
- it has to be an appropriate type. A tick tells you w'hether you
have Disk, As well as the fine Iconian package, there are
another ten utilities!
This starts with the Tooltype Manager program, which is a new version we've included to complement the Iconian package. It allows you even easier and more advanced control over the tooltypes of icons so you can set up defaults for icons and copy parameters from other icons.
There's ButtonBank, a simple launcher that uses icons to show the programs. It's easy to use and when the default settings open up, you can edit an icon by right clicking on it. Different programs can be dropped onto the requestor to add them. Dayprogs and Sizeprogs are a set of CLI commands that can copy, move or delete files depending on their size or date stamp. Envelope is a simple utility that lets you use a database of addresses and print them out without having to use a full word processor. Formation is one of the most interesting utilities. It allows you to create groups and add
programs or files into them. You can then launch them from the Formation Ul. The great thing is that you can set up groups according to subjects, but the entries can be from different directories, so it's like a filing cabinet (similar to directory structure) except the contents can be stored in different places. Also, you can have the same file in different groups.
SinED is a program for music fanatics, claiming to be the most powerful Shareware sample editor ever released. You can certainly apply a lot of effects.
Skimmer is a fascinating utility that scans your drive to find out which libraries in your Libs: are actually used. This takes a while, but if your Libs: has got out of control then this is excellent. Register and it can even be used to manage the libs: for you.
Swipe is a CLI command that deletes the files and drawers and also any assign that would otherwise prohibit its deletion. WarpWB is a small hack that can keep your Workbench less cluttered by closing a parent folder as you open its child. The amount of space available here can't possibly do justice to all of these programs, so check them out for yourself and read the documentation that comes EDIT MENU: Many of the cut paste features are available on screen, but you'll also see there are two items near the bottom that are unique. These are Exchange, which will transpose the images from selected
and unselected icon state, and Paste from Other, which will copy the image from the selected or unselected icon state (depending which is the “other”) into the workspace.
IMAGE: This menu is one of the most important as it offers features that you don’t get in anything other than an advanced icon editor. These are not available from the main interface.
There is a Load menu item that is a OTHER PROGRAMS ICONIAN'S INTERFACE EXPLAINED Here is an at-a-glance guide to the interface for Iconian: Ias well as the tools available directly from the interface, there are also many menu items that perform additional functions.
2The project window which shows an overview of the icon you are working on. Click on the unselected or selected icon type to make it appear in the workspace.
3 The preview of the whole icon as it would appear when it has not been selected.
4The preview of the whole icon as it would appear when it has been selected.
5This allows you to select the tool type to be used. Most of the common paint tools are here, from filled boxes and continuous lines to more unique tools like the raised icon effect.
6The workspace. This is the part of the program where you actually edit the physical icon. Use the tools down the side to decide how you will edit it. To cycle through to the next tool in the menu, click on the left of the tools' icons, but to see the pop-up menu, click and hold down on the main part of the tool icon.
7 This is the colour for the left mouse button.
8This is the colour for the right mouse button.
9Chooses the dither type, whether the fill should be solid or graduated.
4k Selected colour for the left I w mouse button.
4k 4k Selected colour for the right I mouse button.
Sub-menu. From this you can load a bitmap picture into the workspace. You can also load in a picture and its palette.
You can load in a Normal or Selected icon image from an existing icon (or both) or you can re-load the default images. From here you can also save the icon out as a picture.
There is another sub-menu for moving the image within the workspace.
The Auto Topleft item will move the image up to the top left so you crop the icon and make it as small as possible.
Open up your icons and edit them to show off your artistic flair.
Newicons are even shown as both the real and default one, for those of you without Newicons installed.
You can also move the image through the two dimensions.
There is a Flip Image menu item with a sub menu for flipping the entire image either horizontally or vertically. Similarly, the Scale Image has a sub-menu to either half or double the horizontal or vertical. Finally, there is a re-colour option so you can increase or decrease the icon’s colour depth.
BRUSHES: This allows you to change the type of brush, from round to filled or hollow to square. You can also choose Enter Text to add text into the buffer to apply to the image. The Select Font menu item obviously chooses the font from Fonts: for this. You can also choose Flip Brush and Scale Brush to perform the same operations as in the Image menu to the brush.
There’s also the Handle Position with sub-menu to decide where the handle is on the brush, as it may not always be convenient to have the brush obscured by crosshairs in the middle.
PAINT: This allows you to change the paint mode type in the same way as the tools’ icons on the main interface. You can also change the Bevel Box Type, which is the way in which the raised icon effect is applied (see interface guide).
There is also the choice of size for the airbrush, if you use that tool.
COLOR: Control over the palette is accessed here. This can load palettes and should be used in conjunction with the palette options from the Image menu.
SETTINGS: As well as allowing you to change all the options for the program, from Screenmode to Font, it also has a sub-menu with other Icon Information and Tooltypes, which are very7 important parts of the icon. These control what the icon actually does when a user double clicks on it (for example, which program is used to open the file). See our Icon tutorial for more information.
USER: Define and play back macros to make repetitive tasks quicker and to process multiple icons in the same way.
HELP: Access to the help file.
A hat trick for the Amiga Format games disk this month as it scores three full games.
Lets you know the score.
Down to zero before all the other players. If you don’t already know them, here’s a quick guide to the rules before we go into the control system.
Each player has three darts and takes it in turns to throw their set. The numbers where each dart hits are added together to give a score for the turn. There are three sets of rings on the board: one around the edge (anything landing outside this ring is ignored), one halfway into the board and one around the centre circle. Darts Not a pair of jeans, but instead the name of this complete darts simulation. Yes, no need to pop down the local now for a swift game of arrows. Just pop on your Amiga and indulge in the great British tradition.
The game allows you to play 501, 301 or even Round the Clock. In each case, the aim is to reduce your score Th& HiShBSt SCOTB 0055 0*0 with a single set of darts is 180- all three darts in the midpoint ring in the 20 zone.
Landing in the first ring score double the number of the zone and ones in the next ring in score tripe the number.
.Anywhere in the inner ring scores 25 and hitting the bullseye (the centre point) scores 50. The highest score possible with a single set of darts is 180
- all three darts in the midpoint ring in the 20 zone. When your
score starts getting towards zero near the end of the game, you
must finish by hitting a double (outside ring).
If you accidentally score more than the number remaining the score is discounted, and if you accidentally reduce the number to one, so you can’t finish on a double, your score is left at two and you simply have to hit the double one to finish.
If your score remaining is 50 you can also end on a bullseye. These are the rules for either 501 or 301, but Round the Clock is a much simpler game. All you need to do is get a single dart in each number in order from one to twenty in numerical order. This is played against the clock, not against the .Amiga or another player.
TETRISPRO This is a Tetris clone that requires you to fill in the lines by rotating the falling shapes using the fire button so you can fit them together. Each line you complete reveals another part of a picture behind the wall. You need to complete the picture to move onto the next level.
Along the way, different bonus blocks will fall. If you use these to complete a line then you'll get the special bonus feature as shown on the face of the falling block.
There's a high score table so you can record your successes.
LET 'EM FLY When the game loads you’ll see a main menu with six options. To change them, simply click on the menu item and the choices will cycle through. The first one determines the level of player you are.
If you are playing against the Amiga, this doesn't make it any better at the game. Instead it increases the difficulty of making a shot. When you play the game you control a cross hair with the mouse in order to aim your darts. To simulate the unsteadiness of a hand, the cross hairs move around slightly, juddering. You need to react when the cross hairs are exactly where you want them to be and press the left button to throw your dart.
The difficulty level set here determines how much the cross hair judders when you are attempting to throw. You can choose from Beginner (lowest), Amateur and Professional (highest). If you choose Professional you enter into a league where you play against all eleven Amiga players.
The next menu, Game, decides which of the three games you want to play. Both 501 and 301 can be played against a friend or against the Amiga.
Round the Clock is single player timed.
The next two menus decide the length of the game and refer only to the 501 and 301 games. You can change the number of sets in a match (how MT a mm Shell Fornat Rexxfilst SJ JE.i Type in the following line (with a zero, not the letter O), taking care to put the spaces in the correct places: skcopy fron dfR: to df8: to copy.fron (SOURCE djsk) in device DFR
o begin copying or CTRL-C to abort: many times you play the same
player to win that match). The number of legs determines how
many matches are played to win the game.
The final two options are simply for determining if Player One and Player Two are human or .Amiga players.
At the bottom of the menu you have the names of the players, their colours and the Start button. You can click on the name and type in a new name so you don’t have to be referred to as Player One. The player colours, which refer to the colour of your darts and the colour disk) in device Dfi CTRL-C to abort: in device DF * % m PlayPac is a simple Pacman clone with random levels and a number of options for customising the game. As always, the idea is to move your character around the maze on the screen, eating all the dots until the maze is empty. Trying to stop you are the ghosts who will eat
up your shield and take one of your lives if you collide with them. If a ghost spots you it will chase you, but you can outrun and lose them. Bonuses will appear along the way and eating these will either give you bonus points, restore your shield or even give you the chance to attack the ghosts. This powerpill changes the colour of the ghosts so you know you can eat them and, if you do, they will disappear and return to the middle of the maze and start out again. Eating ghosts scores points, but remember that the effect is time limited so the special pill may wear off before you catch a
You can see when the time is coming up as the ghosts will flash. In most Pacman games there is always a powerpill on a level, but with PlayPac you have to wait for one to appear, so making sure you avoid the ghosts is more important than ever. When the game starts you first choose your screen resolution (low-res is the best for full screen). You then arrive at the title screen where you can press the Help key to go to the Options screen. The Options screen contains a set of sliders. These set the width of the maze and the height of the maze walls, the number of lives you have and the number of
ghosts chasing you. Under these are cycling menus to choose certain game options. The first decides whether to add extra ghosts chasing you as you complete levels. The next chooses whether to enable Blackouts, which is where one of the bonuses will temporarily turn out the lights so you can't see the maze and avoiding the ghosts becomes very difficult! Then there is the speed of movement and under this the method of control. By default you use the keyboard but most people will want to change this to joystick.
Finally, there are two tick boxes: one to save the high score table and one to enable your autoshield (the shield provides some protection against ghosts, but reduces while it is turned on - with manual control you need to turn it on when a ghost threatens).
When you have the settings as you want you can save them.
You can then choose F1 or F2 for a single player or two player game.
Two players compete on the same maze to score the most points.
Of the Amiga players, can also be changed by clicking on them.
Press the Start button and if you are playing the computer, an opponent will be picked for you at random. Their skill level will then be shown in a bar - each player has a different ability level.
If you want to quit a game halfway through, press the Escape button.
Finally7, if you want a tip on which number to aim for, press the T button.
This complete game has been given away as an enticement to check out the author's other game, Odds On Favourite, available from FI Software. To get a copy, call them on 01709 888127 or visit http: www.ware5d.demon.co.uk. PLAYPAC 5 On an unexpanded machine, the Amiga may ask for the source disk again, because it copies in chunks.
Finally, type enddi to close down the Shell.
We take every care to test the Coverdisk software, but Future Publishing cannot accept any responsibility for any damage occurring during its use. If your disk is faulty, send it back, with 2x26p stamps and an SAE to: Amiga Format (insert name of disk) TIB PLC • TIB House 11 Edward Street Bradford *BD4 7BH If there is a manufacturing error then the stamps will be returned with a replacement disk.
3 When asked for the Source disk, insert your write-protected Coverdisk and press Return. All of the info on this disk will then be copied from the disk into memory.
OI worKoencn i a I BnigaSheli 4 Once your Amiga has read the info, it will ask for the Destination disk.
Insert it and press Return. All information on this disk will be destroyed.
• leu She it process 4 ».HB3.0: diskcopy fron dff: to dff: nsert
disk to copy fron (SOURCE disk) ress RETURN to begin copying or
ading cylinder 79, 8 to go nsert disk to copy to (DESTINATION
disk) in device DFO ress RETURN to continue or CTRL-C to abort:
UN to begin copying or CTKL-t to a eading cylinder 79, 0 to go
nsert disk to copy to (DESTINATION disk) in ress RETURN to
continue or CTRL-C to abort: erifying cylinder 79, 0 to go
.UB3,0: endcIi Iboot up with your Workbench disk and find
the Shell icon, in your system drawer.
Double-click on this to go into the Shell.
Leu Shell process 4
4. WB3.0: diskcopv fron df8: to df8: MB | RnigaSheU Inse «*t
disk to Press RETURN t o| HorkDencn 2 I BnigaShell ew Shell
process 4 .HB3.8: diskcopy fron df8: to df8: nsert disk to
copy fron (SOURCE disk) in device DFO ress RETURN to begin
copying or CTRL-C to abort: Copying your Coverdisk is really
very simple. Just follow the stages below... DISKCOPY FROM
DFO: TO DFO: id I HorKoencn DI flwigaShell lew Shell process
4' 4,WB3,e: diMn : ixFonts NoFastHffi i„T TTT7ont BACKING UP
Golem demo * F1 Software v PEU Let's get busy with another crammed AFCD.
You a helping nudge in the right direction THINGS YOU MAY HAVE MISSED Your responses to the AFCDSurvey we have (always in +System+ Info) indicate that the CD is coming closer and closer to matching exacdy what you want every month. Sure, there’s the crossover between fans of MagicWB and Newlcons, but the MWB users still outnumber the Nifanatics by a comfortable margin, so we’ll stick with that icon system for the time being. Other than that, you’re coming up with fewer and fewer suggestions for how' to make the CD even better. Now, this means one of three things. Firstly, it’s that the CD is
nigh on perfect, and as much as I’d like that to be true, I’m not certain that it is.
Keep sending those surveys in. Every bit of feedback helps!
The second is that the features that you’d like to have are out of our technical reach (w'hich basically means that they are impossible on the Amiga), and thirdly, that you aren’t coming up with any new suggestions.
Please keep sending in your AFCDSurveys. It really means a lot to us and every one gets read and pondered upon without fail.
- SereeaPlay- e9iBnercial 60lea_DeM0 Although you saw' the intro
last month and you w’ere probably amazed by the fact that a
full-screen animation can You can even die gorgeously in Go em!
DRAWSTUDIO 2 LTTE If you didn't notice the fact that we had DrawStudio 2 Lite on the CD last month, you'll be pleased to note that it's on the Amiga Format CD every month. You'll find it in the +System+ Tools Graphics DrawStudio drawer.
It's not always wise to copy libraries and the like from our CD onto your hard drive in the vain hope that we'll have the latest stuff on our CD. Quite often we are forced to use older versions of software to ensure compatibility for users of Workbench
2. x. Make sure you always check version numbers before you copy,
and remember to use the command template "aversion x file
full" to get the full info.
Play back with sound at full speed (given a fast enough CD-ROM drive), you’ll be ¦" astounded at the fact that J C C this system is flexible I enough to allow' you to I play a game too (this demo I has no sound though).
Make sure you use the ¦ w w assigns script before you K start the demo (and you 8" can double click on it again to remove the assigns so you don’t end up with the CD locked and the icon remaining on the screen when you remove the disc).
You should also make sure that you have a joystick plugged in to control the Golem, but other than that, you’re on your own. There’s not much to this demo, admittedly, and the graphics are only rough versions for the purposes of checking that the game is feasible, but I expect that you’ll be able to look forward to this multi-CD game hitting the shops by Christmas this year.
We hope that next month we can have the software used to create the XFL files that Golem uses for you to play with, so stay tuned.
Soupa72 * quickrom * Reader Requests * Foundation updates * HD Installers* Micropaint IM1MW We have sixteen hopeful entries this month, all straining to get that £50 prize money, but which of them will it be? Bernard Cain's back with another version of his Business Card Maker package and Sam Webb offers a very pretty Website about the Amiga, SF, horror and more (why don't more of you submit your Websites as reader contributions?).
S’--' * Nick Gravgaard's offering is slightly more mysterious - a Bomberman clone that would doubtless win a prize if it wasn't for the fact that he handed it to us on a blank disk at last year's WOA show and hasn't been in contact since. Danny Shephard's FileMagic is pretty good, although All The Mixed Case In The Docs File gets tiring very quickly.
No, the winner this month has to be Ian Greenway for his Quake patch, a small tool for ’040 or ‘060 owners that should speed up those FPU commands that these processors lack and that Quake makes use of. You could use OxyPatcher if you have that instead, but for those of you who don't want the outlay which is involved in " that. Quake Patch is an I ideal substitute for this DEU
- ScreenPlay- OtherStuff DEU For months now we’ve been flooded
with Doom ports of all descriptions. It seems that the furore
over Doom has died down somewhat, especially since it seems
that you lot can only play what other people have done, and we
know that Afreaders (and Amigans in general) like to be able to
make their own levels, characters and the like, but there
aren’t the plethora of editors that the PC has. Until now, at
Zdzislaw Now we have DEU, or Doom Editing Utility. It’s a tool that allows you to edit the sprites in the game, make up your own levels and much more. It’s a port from the Unix port of the MS-DOS version, so it doesn't have the same level of friendliness that vou’re used to in j Amiga programs, but it works well enough. Expect to see lots of .Amiga- related Doom WADs surfacing soon.
- Seriously_Amiga- Misc Soupa72 Getting away from games for a
bit, we have the latest version of this monitor package here
for you. Soupa72gives you what was previously unavailable to
.Amiga owners - a useable 800x600 resolution. I know it’s
useable because I’ve actually been using it since it came out,
and although it definitely slows your machine down slightly,
that extra width and height are well worth it. Try it out for
yourself and see if you don’t agree, especially for things like
web browsing.
- SeriouslyAmiga- Emulation It’s a good month for emulator buffs
this month. To start with, we have a new Continued overleaf
You will need a multiscan monitor to make use of it and it is
interlaced, although not so you can’t use it.
- ScreenP!ay- Siiareiiirare zbg-3d This demo of a Polish version
of Time Crisis is great fun, if somewhat tricky. It works with
the mouse because most Amiga owners won't have a light gun of
any description, but the gameplay's the same frenetic,
bullet-pumping action as its inspiration.
¥ c 3 q£-: ' Bohater Galaktyki 3d
- St
- % M r.i I dare say you can learn all sorts of rude things to
say in Polish since the men you shoot all shout as they die...
- Senously_Amiga- ProgramiH!ng MUI WCC_NUsi If you use MUI you
should get the latest version of Nlist from our CD. Not only
will you get the latest version of Nlistview, useful if you use
YAM 2 or one of the many other MUI programs that make use of
this custom class, but you also get the opportunity to replace
the MUI Floattext class with a newer one that allows copying
and pasting directly.
- SerioHsly_Amiga- 6rapmcs iwpa LWPA won't appeal to everyone
because it's only of any use to Lightwave owners, who'll love
it. It's a free particle animator that allows you to create
smoke trails, fountains and more of the same - basically, the
things that you can't do directly in Lightwavel It's not
particularly easy to use, but. I'll say it again - it's free.
- $ erieu$ !y_Amiga- Are&i¥ers PeperonM.5e If you haven't seen the
wisdom of Directory Opus yet, and you hate having to deal with
the Shell for archivers like LHA, LZX and Zip, then Peperoni
should be a godsend. A pair of Appicons sit on your Workbench
and simply allow you to drag files to them - one packs
archives, the other unpacks archives. Easy!
Version of the seminal Commodore 64 emulator Frodo. This one has been compiled for PPC and has RTGMaster support, but still no sound.
V2600PPC is, obviously, a PowerPC implementadon of the console that started the home computer gaming craze, the x tari 2600 (otherwise known as the VCS). This version also makes use of the RTGMaster API and, unlike Frodo, it includes all those great sounds that the Atari made, such as beep, boop and the classic brarrp.
Not really an emulator but useful all the same, there’s AtoZ, a file transfer utility for Cambridge Z88 portable computers, and for Atari fans who want something newer than the 2600, there’s the attractivelv named atari800-0.8.6. Again, this is designed for the PPC (and WarpOS) and has no sound, but it emulates an Atari 800XL (also designed by Jay Miner, et al.). Finally, for that tiniest of computers to emulate, the GameBoy, there’s a new version of WzonkaLad for you.
- ScreenPlay- Commerclal VK2_flemo We’ve reviewed it this month
and now you can try it for yourself to see if you agree with
what Andy Smith says. Is it the greatest racing game ever, or
just a pile of dross? Check out our review' on page 30, then
try the demo for yourself.
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© Future Publishing Limited 1998.
FORMAT SAVE Member of the Audit Bureau of Circulations.
Registered Circulation ABC AF 113-AUG 1998 Editor: Nick Veitch Deputy Editor: Ben Vost Production Editor: Mark Wheatley Games Editor: Andy Smith Art Editor: Colin Nightingale Contributors: John Kennedy, Simon Goodwin, Dave Cusick, Dave Taylor, Ash Thomas, Ursula Morgan CD Compilers: EMComputergraphic 01255 431389 Publisher: Dominic Beaven Publishing Director: Jane Ingham Public Relations: Jennifer Press Tel: 0171 331 3920 Overseas Licensing enquiries: Chris Power Fax: +44 (0) 1225 446019, cpower@futurenet.co.uk Group ad manager: Simon Moss Deputy ad manager: Helen Watkins,
hwatkins@futurenet.co.uk Senior Sales Executive: Ian Jones, ijones@futurenet.co.uk Classified Executive: Marie Brewer Marketing: Georgina Sanders Production Manager: Charlotte Brock Production Co-ordinator: Craig Broadbridge Print Services: Amy Miller Ad Design Supervisor: Sarah Orchard Group Production Assistant: Lorraine Ford Colour Scanning & Imagesetting: Jon Moore, Mark Gover, Brett Caines, Matthew Rogers, Jason Hudson Colour Originators: Phoenix Repro Printed in the UK by GSM and Southern Print.
AMIGA FORMAT - CONTACTS 30 Monmouth St, Bath, Somerset BA1 2BW Telephone 01225 442244 Fax 01225 732341 Subscriptions (see p.50) 01458 271102 Customer Services 01225 822510 Email: amformat@futurenet.co.uk (INCLUDE DEPARTMENT IN SUBJECT TEXT OR YOUR MAIL WILL NOT BE READ) If you have a feature idea, a long term test, a reader request or you want to be in the Amiga Angels list, send an email to bvost@futurenet.co.uk, with "Features", "Long Term Tests", "Reader Request" or "Amiga Angels" in the subject line accordingly. If you don't have email, a letter to the Amiga Format address with the same
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Reviews of Netconnect 2, Elastic Dreams, Tornado 3D and Quake Resurrection Plus all the usual Indispensable tutorials, news and advice youd expect from the best Amiga mag around.
Don't know your ICOA from your elbow? Next month we lift the lid on the decision makers planning the future.
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22,175 July - December 1997 £6 £31 £9 £6 £10 £40 £15 £10 flg Jl Credit Cards 01709 888465 website http: www.ware5d.demon.co.uk FI SOFTWARE 1 Lower Mill Close. Goldthorpe. Rotherham.
S Yorks. S63 9BY
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Amiga CDTV or CD32 with SX1 i will swap for PlayStation or buy for cash Tel: 01204 434 960 0374 140 272 Chris 01709 530569 1 or 2 free disks with every ten • B Highest quality DO disks • Same day service • 18,000 titles Inc. Aminet • For branded disks add 1 Op • l-9=50p 10-39=45p 40+=40p JO FREE DISKS voucher with 3 disk catalogue (free with any order, or send 3 x 1 st class stamps) 12 Ranworth Road, Bramley, Rotherham S66 2SN PD POWER Dept (AF2),P0 Box 1219, Aston, Sheffield S26 2XZ feiTax 0114 2877261 60P PER DISK, 1 FREE WITH EVERY 10 add 75p to total for P&P FOR FREE CATALOGUE DISK + FREE
GAME + FREE COPIER AND MORE! Send SAE to the above address Adults Cds now available 100’s of New & Used commercial titles available from £4.99 ilQ ON PHONE FOR YOUR FREE Branded & Unbranded Quality 74min 650mb Blank CD-R Media SECOND HAND AMIGA CENTRE TEL: 01983 290003 0410 067 525 A1200's FROM £l 19.99, SOFTWARE SALE: SPEND £15 OR MORE AND GET ONE TITLE FREE UP TO £5 ALSO DISK DRIVES, HARD DRIVES, RAM EXPANSIONS ETC HARDWARE PERIPHERALS PURCHASED POA SEND S.A.E. FOR LATEST LIST TO: SHAC, DEPT AF, 69 KINGS ROAD, EAST COWES, ISLE OF WIGHT, P032 6SE MAIL ORDER ONLY Please make all cheques
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Inc Vat 10 £7.80 £9.17 50 £36.50 £42.89 100 £68.00 £79.90 200
£126.00 £148.05 We handle all F1 Software 8t 5D Licenceware FI
UCEMQMME aHOIA600 A1200 (Very popular, get it while you can!)
This is the offirial Fl CD containing the first 100 Fl
licenceware titles in ready-to-run & as DMS archives.
To buy these titles separately would cost you well over £50Q All this for only 059 (Recommended price £M5SJ UTUTB 2 (Double CD Set) Fantastic collection of Utils, Games, Mods, GFX, etc... Over 13MB of software packed onto 2 CD's Very good bargain buy at just 059 ADUU SENSATIONS 3D Over 3000 pictures. £659 (When ordering this CD please state that you are over 18 years of age) The Following CD-ROMS are £459 eadl MSIGHT TECHNOLOGY Amiga 1200 CD-32... Brilliant!
GOLDEN GAMES A1200 A600 Over 500MB of PD, Shareware Games.
DEMOS MS FOREVER A1200 A600 Over 500MB of Demos AGA, ECS, etc OCBMED SOUW) STUDIO CD A1200 A600 nNMifMroSES SLEEFWMXBl (Double title) A1200 CD-32 The following CD-ROMS are 059 evil SCENE STORM A1200 A600 FBEFOftCE CD-ROM A1200 CD-32 GUARDIAN A1200 CD-32 (CD-32 JOYPAD RECOMMENDED)
• ALSO AVAILABLE • KYST £2759 RRP £29.99 8MB Fast Ram & HD
Required UROM 2 £2759 RRP £29.99 ONESCAPB £2759 RRP £29.99
FOUNDATION £2759 RRP £29.99 TEL: (01704) 834335 or 834583 OR
SEND 39p SAE Cd AMIGA hardware, software & accessories New or
used, ESI Fax BBS: (01704) 834583 Prices and stock can change
on a regular basis so please ring for full details of
availability Please be aware of imitation brand CD-R‘S. Exiled
buy in straight from the manufacturer not 3rd party
distributors so you can be assured of a quality product Graphic
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+ Vat Music Masters from £10 +Vat Media provided can oe ether
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PO's&cash 75pp«p’ per PD order'
* Good selection of games * 75 p I V IpD' Upgrades repairs P.D,
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2, Mill Lane Mews, Ashby De La Zouch, Leics.
LE651HP Tel. (01530) 412983 & 413519 x Every 10 disks choose 1 FREE Online PD, Dept. AF8, Unit 5, Embassy Building, 51A Piercefield Road, Formby, Liverpool L37 7DG tiq SUITABLE FOR ALL AMIGAS £8.99 PLEASE PHONE FIRST TO CHECK AVAILABILITY BEFORE ORDERING CD ROMS Please add 80p P&P per order.
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E -MATT Home Computing AF, PO Box 835, Wootton Bassett, Wilts SN4 8RX USED AMIGA BARGAINS POSTAGE FREE FROAEKmE ADULT CD-ROM’s & 5UE DISH Tel 01793 853802 PO • Commercial • CD-ROM _____ v - Amiga 1200 with tf B 3.0, mouse, joystick, manuals and 4 Original Games ...... Amiga 600 with WB 2, mouse 6 joystick ...£69 Amiga 500+ with WB 2, mouse & AJ 200 Motherboard (Kickstart 3.0J A1200 Keyboard AI200 600 500 60 watt Power supply .£28 A1200 Internal Floppy ...... CALL OR SEND SAE. FOR FREE CATALOGUE DISK PO Shsreware from only If lj per disk ROM THE
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I--------------------------------------1 To: IMAGE SETTERS PO Box 44, Bodmin, Cornwall, PL31 2YX CD HUM Akira (+ free T-Shirt) Alfred Chicken Bubble & Squeak Chaos Engine Chuck Rock Clockwiser Computer Pets Guardian Gulp International Karate + J Barnes Euro Football Last Ninja 3 Marvins Marv Adventure Naughty Ones Skeleton Krew per League Manager ital Carnage Vita! Light DISK 9 Lives Badlands Pete Base Jumpers Centrefold Squares (18) Colossus Chess X Daily Double Horseracing Gloom Deluxe (020) Guardian AGA foNexus 2 File Manager :er Base 2.0 r Spread 2.0 idkill Ruffian jleton Krew AGA Carnage
AGA Id of War I Worlds at War Nt HOT ADULT SOFTWARE CD ROM TITLES Send for your FREE CATALOGUE g Today!
Rq Over 18s Only £4 99 £4 99 £4 99 £4 99 £4-99 £4-99 £4 99 £4-99 £4-99 £4 99 £4 99 £4 99 £4 99 £4 99 £4-99 £4 99 £4.99 £4-99 £4 99 £4 99 £4-99 £4 99 £4 99 £4 99 £4-99 £4 99 £4 99 £4-99 £4-99 £4-99 £4 99 £499 £4-99 £4 99 £4.99 .1 A600 Motherboard (Kickstart 2.0( .....,...„;...£35 A600 A500+ A500 Keyboard Tim ird (1 meg Kickstart 2.0). v v&n?
(! 2 meg Kickstart 1.3}'
• m.. -a.» »,* ** * ifH We have a large range of used games,
software, parts and add-ons, •’ many at less than half price -
all postage free For a complete list simply send your name and
address to: AMIGA DEALS, PO BOX 505, NEWPORT, NP9 6XJ All used
equipment comes with a 60 day exchange warranty.
Sorry no credit or debit cards.
We don't sell used accelei Mail order only Tef:(0163 Please send me the following CD-ROMS.
Name . Address Postcode.
.Signed ,_J CONn_KMTHAT_ I -MOV E£ |8 j 91% of Amiga Format’s readers regularly read this classified section.
93% have bought something after seeing it advertised in Amiga Format... (Reader Survey 1998) To find out how to reachsell to 32,988 Hard Core Amiga Enthusiasts call _MARIE BREWER on 01225 442244 ext. 2837J WANT TO WOB* M THE GAMES INDUSTRY? WE SHOW TOO HOW!
STAR WARS: SUPREMACY Feel die Force: the trst Jedi-galaxy strategy game COOL MUTHAS!
We test six of the best, new motherboards LYNDA A PLANTE AGTnteniew: TV crime a oo her series. Killer H It's Command & Conquerin the Star Wars universe!
£1,000 of stuff!
The world’s best-selling PC leisure magazine.
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The essential guide for anyone who wants to make the most of theiT PC.
We guarantee you II get more from the Net with our 10-page guide! PAGE 28 X-STRMM
3. 0. H?w PfMs Oot s-CK 98 and :3«r-kicK 96, hard disk*.
JftrW '-nd 5. BeOS, 3Com jS-Ti-, |,l, p3ian 3c software.
Tin t Mors, and much mora ¦ 1C.OOO dei-art mages from Ha Gatary of Csp Art colleefor mdudmq gras pnctsv ten drawings original iems and fonts.
ON TEST The cutting edge of PC leisure.
The authority in personal computing.
Everything you and your family need to know about your PC.
Future Publishing, Beauford Court, 30 Monmouth St, Bath Bai 2BW Telephone 01225 442244 Fax 01225 446019 WWW: http: www.futurenet.co.uk luiure ¦ PL BLISHIJVG Your guarantee of value every issue with dual-format CD-ROM Britain’s best-selling creative magazine ? Mac and PC Packed with tutorials ? Painter Classic, Amapi, Beyond Press 4 and Web-authoring tutorials - plus 3D and Photoshop tips Full of images ? V23 profiled - seven pages of beautiful work from legendary art director Vaughan Oliver and gf his design trio W Stacks of reviews Inspire 3D, Premieres, CyberStudio 3, Wright Design plus
3D Studio MAX hardware reviewed Packed CD Every month the dual-for- j mat Computer Arts CO is g packed with the latest creative software, plus More from www.com uterarts.co.uk tutorial elements images and movies.. ?
Z h ?
Q. I ?
A. u ?
* Memory: 2MB, stores up to 50 images (standard mode)
* Compact flash memory slot
* Built-in flash
* Real Time Video in colour (Pal)
* Shutter Speed: 1 60 to 1 4000 Focus Range: 250mm to infinity
http: www.powerc.com sales@powerc.demon.co.uk VDC200 Camera
VDC100 Camera ..... .£99.95 VDC200 Camera £199.95 2MB Flash RAM
(VDC200) £49.95 4MB Flash RAM (VDC200) .£TBA 50 Alkaline
Batteries . . .£25.95 ¦ ot Power strikes back again with a
faster E-IDE Controller for the Amiga
1200. If you have recently bought a Hard Drive and you've
probably realised that it is slower on your Amiga than on
compatibles. Power can now solve that problem, thanks to
the Power Flyer, a software and hardware solution which
completely replaces the IDE controller of your Amiga 1200.
In PIO-4 mode it is possible to reach a maximum speed of
16. 6MB sec. Most drives will increase their transfer speed from
2. 5MB sec. to 7MB sec.
Tested with most accelerator cards, we found that the best performance is achieved with Apollo cards, (especially the 68060 66MHz ones) 'The World of Amiga' show saw the launch of our most recent innovative product, Power Movie.
This product is a long awaited tool for easy Full Motion Video editing.
We anticipate that it will be popular with the developers of Multimedia projects or videogames and whoever needs to put together thousand-frame-long 3D rendered animations with synchronised soundtrack sound F X and in need of playing the resulting animation in real time straight from a hard drive or CD- ROM. Each frame can be in 256 or HAM-8 colours and have a different palette.
Power Computing is in the process of licensing PowerMovie according to its final use in order to keep its price down. Amiga enthusiasts will be able to buy the software with a cheaper licence for personal, strictly noncommercial use. Commercial usage requires a business licence for companies planning to use the software and the files it creates for commercial products i.e. video games, Multimedia, Info-Points, etc. Up tp 4 E-IDE and ATAPI devices can be connected Supports mode PIO-O, PIO-3 and PIO-4 (A1200 standard controller supports PIO-O) Meets specifications for ATA-3 and FastATA-2
£69.95 Power Movie Power Flyer fdveriferi* £34.95 Commercial Use £TBA A scan doubler works by doubling the vertical frequency of the Video compatible Amiga modes (15KHz, Pal, NTSC and Euro36). The signal generated will then be displayed by any standard SVGA monitor.
The more expensive flickerfixer adds one extra feature to the Scan Magic.
It eliminates the flickering from all interlaced Video compatible Amiga modes.
Nobody can stop you anymore from buying a nice, inexpensive, PC compatible monitor (check our prices and models, all sizes are available).
- . W .. Oliver Roberts, of F1GP Editor's fame, is the author of
the Power DC, the software for Power's Digital cameras.
VDC-100 Technical specifications » Image Video: 250,000 pixel CCD 24-bit colour
* Resolution: 320 x 240 (standard), 640 x 480 (high resolution)
* Memory Stores up to 20 images (20 standard, 10 high or a
mixture of both) Real Time Video in Black & White (NTSC)
* Shutter Speed: 1 60 to 1 16000
* Focus Range: 10cm to infinity » Power Supply: 4 A4 1.5V
batteries or DC Power adaptor VDC-200 Technical Specifications
B Image Video: 470,000 pixel CCD 24-bit col ¦ Resolution 320 x
240 (standard), 640 x 480 (high resolution) 45mm Colour TFT LCD
monitor Doubles the Vertical frequency of the Amiga PAL, NTSC
and Euro36 video modes Allows you to use any standard VGA
monitor with your Amiga 1200 and 4000 Fits internally-easy
installation VGA Adaptor included Pass through of all other
modes Internal ... £54.95 Internal inc. Flicker Fixer .
. £99.95 External with Flicker Fixer . £99.95 Scan Magic
External......£69.95 VGA Adaptor ....£15.00 New software
vl.2, existing owners send SAE for free upgrade!
Power VDC100 and VDC200 Digital Cameras Phone Fax D1234 B554DD power computing ltd UNIT 82A SINGER WAY ? 1234 S 51 500 KEMPSTON MK42 7PU
56. 6 Modem and cables Net and Web software iBrowse software One
month free with Demon Modem Bundle 1 .....£99.?
A500 Internal Drive . . .£34.95 A600 A12000 Int Drive .£34.95 A2000 Internal Drive . .£39.95 PC880E External Drive .£39.95 XL 1.76MB Ext. Drive . .£65.95 XL 1.76MB Int. A4000 . .£60.95 Inc. Whippet serial interface for A600 1200 Modem Bundle 2 . . . .£119.95 Backup 520MB onto a 4Hr tape Video Backup Phono £20 Video Backup Scart......£20 Inc. Surf Squirrel SCSI-2 serial interface for Al 200 PCMCIA Modem Bundle 3 ... .£169.95 Hi-res 64-bit graphic card 4MB of display memory ' For the A2000 3000 4000 ~ Inc. ScanDoubler Flicker Fixer Picasso .....£249.95 Inc. cable and software
3. 5" 2.1GB ..£119.95
3. 5" 3.2GB ..£149.95
3. 5" 4.3GB ..£169.95
3. 5" HD Stack Cable . . .£12.95 External SCSI 2.1GB . .£249.95
Internal SCSI 2.1GB . .£199.95 Inc. cable, Zip tools cartridge
Zip 100MB SCSI* ____£135.95 Zip lOOMB Squirrel . .£169.95 Zip
100MB Internal .. .£149.95 Zip 100MB Disk ......£14.00
‘Requires Squirrel interface Includes Turbo Print LE & cable
Epson 600 1440Dpi col £225.95 Epson 800 1440Dpi col £289.95
Turbo Print 6 .£39.95 Turbo Print LE .£25.95
Power Graphic Tablet .£159.95 Zip RAM per MB......£16.95
Breathless 3D game . . .£15.95 Big Red Adventure CD .£19.95
Heavy Duty PSU 200 w .£65.95 Official Amiga Mouse .. .£9.95
Games joypad .£14.95 A4000 1200 High density drive
controller Allows you to connect any PC drive Catweasel Mk2
(Zorro) .£49.95 PC Floppy Drive £20.00 Award Winning I x high
speed serial Power Port junior £39.95 1 x parallel, 2 x serial
Power Port Plus ......£69.95 2 xparailel, 1 x serial Power
Port Z3 £65.95 A2000 4000 only Zorro ll lll Epson A4
flatbed scanner 24-bit colour scanning Greyscale and line art
modes OCR software available £20 Epson GT-5000 ......£219.95
Epson GT-5000 + s w .£249.95 http: www.powerc.com
sales@powerc.demon.co.uk Includes interface and software
Colour scanner is AGA 24-bit 400dpi Powerscan b w £59.95
Powerscan colour OCR .£99.95 Scanner OCR software ... .£20
Inc. ROM chip, software and manual Al 200 3000 3.1 OS £45.95
A500 600 2000 3.1 OS .£39.95 A4000 3.1 OS ..£45.95
A500 600 2000 3.1 chip £25.95 Al 200 4000 3.1 chip . .£29.95
GVP HC-8 SCSI int £99.95 GVP Guru ROM v6 £49.95 DSS 8 sound
sampler . .£59.95 4MB RAM module ____£59.95 16MB RAM module .
. .£99.95 A1200 SCSI interface . .£59.95 Original keyboard and
interface Original Keyboard .. . .£40.00 Phone Fax U1234
- - .
Includes 200 watt PSU
- PC Keyboard PC Keyboard Interface Floppy Drive facia floppy
cable All screws, port labels and leads Power Tower 1
......£149.95 ¦ “
- -_ . .
Power Tower and keyboard A1200 main board 1230 33MHz, 8MB RAM, 33MHz FPU accelerator card Floppy disk drive
3. 1 Workbench
- 3.1 Manuals Wordworth 4.5SE Turbocalc 3.5 Spreadsheet Datastore
1.1 Database Photogenic 1.2SE Personal Paint 6.4 Organiser 1.1
Pinball Mania Wizz games Power Tower 2......£399.95 ¦ ;s 4 Way
IDE Buffered Interface
- IDE Fix 97 Software ~ Fully Registered Interface+IDE Fix
.....£30.95 Interface+A4000 IDE Fix £25.95 I- ?
1 I ?
- :
2. 5" Cable
3. 5" 3-Way 40-pin IDE Cables ...... Power Tower and keyboard
- A1200 main board
- 1230 40MHz- 16MB RAM accelerator card 24x IDE CD-ROM
2. 1GB hard drive 4 way IDE interface IDE Fix 97 Floppy disk
3. 1 Workbench
3. 1 Manuals Wordworth 4.5SE Turbocalc 3.5 Spreadsheet Datastore
1.1 Database Photogenic 1.2SE Personal Paint 6.4 Organiser 1.1
Pinball Mania Wizz games Power Tower 3......£629.95 As above
but with 1240 16MB RAM accelerator card add . . . .£149.95
.£9.95 xT, ACArTD R r: E ?
CL For the Power Tower Suitable for ext. Connection Up to 7 devices internal Fits Viper Mk5 or any other SCSI device for int. Connection Internal ZIP Drive Cable, IDE Fix 97
- Power Zip Tools 100MB Zip disk 4 Way IDE buffered interface
Internal Zip Drive .. . .£149.95 External Zip Drive . . .
.£169.95 120MB Floppy drive Cable, IDE Fix 97, 120MB disk 4 Way
IDE buffered interface LSI 20 External ......£149.95 LSI 20
Internal ......£129.95 LSI20 Internal no IDE . .£95.95 LSI 20
Disk ...£12.95 Int SCSI adaptor £19.95 C o E ¦s V. Zorro
(Please call for information) ...£CALL Zorro
III (Please call for information) £CALL
PCMCIA V adaptor (allows Squirrel to be fitted internally) .
.£19.95 External audio port (for internal CD-ROM)
......£15.95 SCSI-1 adaptor (internal 50-way pin header,
ext. 25 way) . . .£19.95 SCSI-II (micro high density connector,
int. 50-way header external micro HD connector)
.....£25.95 SCSI-Ill (3-way ultra wide int.
Connector, ext. Micro HD con) £45.95 SCSI-Ill (7-way
connector) .£69.95 SCSI-Ill
Terminator ......£39.95 3-Way IDE
ribbon cable (suitable for HD's, CD-ROM) £9.95 3-Way SCSI
50 pin header (for HD's, SCSI CD-ROM)......£15.95 PC Keyboard
interface ...£29.95 Printer switches -
in stock £call 25 Watt Speakers (inc. Adaptor
cable) ...£19.95 260 Watt Speakers (inc. Adaptor
cable) ..£49.95 200 Watt Subwoofer (inc. Control
box) ..£55.95 A1200 2MB 020 14.3MHz
- AGA Chipset Software Amiga 1200 Magic Pack 4MB RAM Card
included Amiga Bundle £239.95 Hard CriVDB Inc. cable and
3. 5" 2.1GB ..£119.95
3. 5" 3.2GB ..£149.95
3. 5 " 4.3GB ..£169.95
3. 5" HD Stack Cable . . .£12.95 Ideal for the Power Tower 4- T5
« 2 2 "O c z wn a £ •- Q a
SINGER WAY KEMPSTON MK42 7PU Phone ? 1234 B515DD A2000
68030-50MHZ Upto 64MB RAM FPU optional Inc. FPU ...
.£169.95 .£199.95 P L'j " E E D E V A1200 68040 Accelerator
Apollo 1240 25MHz . . .£129.95 Apollo 1240 40MHz . . .£189.95
¦-£P J JC2 A1200 68030 40MHz
- Full MMU Viper MK2 Bare £79.95 Viper MK2 8MB
£94.95 Viper MK2 16MB .....£104.95 Viper MK2 32MB
.....£119.95 Viper MK2 64MB .....£199.95 A500 Accelerator Card
68020EC 33MHz without MMU PGA FPU Socket 33MHz Only Space for
IDE 2.5" Hard Drive 2 x 40-Pin CD-ROM HD Socket 8MB RAM
3. 0 ROM inc. software Fat Agnus slot to fit mini-chip Viper
520CD ......£99.95 4MB 72-pin SIMM ......£9.95 8MB 72-pin SIMM
£15.00 16MB 72-pin SIMM £25.00 32MB 72-pin SIMM .... .£40.00
32MB Single side Blizzard£89.95 A1200 68060 Accelerator Apollo
1260 50MHz £269.95 Apollo 1260 66MHz £319.95 66MHz is clocked
up i i. UIPER 520 CD m m&r? Exsz jTz ¦If
- v* - hi: _a wl • n
* * .
Not PCMCIA friendly IDE Buffered compatible 33MHz inc. 33MHz FPU Compatible with IDE CD-ROM 1230 Turbo 4MB £59.95 1230 Turbo 8MB £69.95 A1200 PowerPC Card 603e PowerPC with 68K CPU No SCSI, cannot be upgraded Up to 128MB RAM 160MHz with 68040 25 £249.95 160MHz with 68060 50 £469.95 200MHz with 68040 25 £299.95 200MHz with 68060 50 £539.95 240MHz with 68040 25 £359.95 240MHz with 68060 50 £609.95 Same specs as above Includes DMA SCSI-2 interface 160MHz with 68040 25 £299.95 160MHz with 68060 50 £539.95 200MHz with 68040 25 £359.95 200MHz with 68060 50 £569.95 240MHz with 68040 25
£399.95 240MHz with 68060 50 £629.95 A3000 4000(T) PowerPC Card 604e PowerPC with 68K CPU Ultra wide SCSI-3, inc. FPU MMU 200MHz with 68040 25 £619.95 200MHz with 68060 50 £779.95 233MHz with 68040 25 £629.95 233MHz with 68060 50 £839.95 Special Offer Special FPU prices when purchased with any accelerator card.
20MHZ (PLCC) £10 33MHZ (PLCC) £15 40MHZ (PGA)......£20 SOM HZ (PGA)......£29 E , E A. Ft SZ* EE, ££
- Complete with 2.5" IDE cable Install Software, Fitting Screws
Partitioned and Formatted ~ For the A1200 Computer
1. 3GB Hard Drive £129.95
1. 6GB Hard Drive £169.95
2. 1GB Hard Drive £189.95 lyear on-site 2 year return to base
warranty 14" Digital ...£124.95 15" Digital .
.£155.95 17" Digital ...£319.95 Official 1084s inc.
speakers 1084s Amiga Monitor . .£119.95 (Monitor not shown)
A600 Accelerator Card 68030 33MHz Processor
- Up to 32MB RAM (1 x SIMM)
- FPU Included, PCMCIA friendly A600 0MB 33MHz......£75.95 A600
4MB 33MHz......£85.95 A600 8MB 33MHz......£95.95 A600 16MB
33MHz £115.95 A600 32MB 33MHz £150.95 The outcome of two years
development of a brand new game, which is going to be the
first of a new breed of software, using interactive Full Motion
Video at a high quality.
Minimum Requirements: ¦ x6 CD-ROM Drive required
* 68020 and FAST Memory
* 50MHz 68030 inc. 8MB RAM (recommended) Graphic Card versions
in development Game Features:
• Full Motion Video
* Rendered in Lightwave » Several sub-games
* Huge game on 2 CD-ROMS PHONE ORDERS We accept most major credit
cards and are happy to help you with any queries.
CHEQUES POSTAL ORDERS Ordering by cheque PO please make payable
to POWER COMPUTING LTD and specify which delivery is required.
WARRANTY All Power products come with a 12 month warranty
unless otherwise specified. TECHNICAL SUPPORT Help is on hand
with a full Technical Backup service which is provided for
Power customers. MAIL ORDER PRICES All prices listed are for
the month of publication only, call to confirm prices before
ordering. EXPORT ORDERS Most items are available at Tax Free
Prices to non-EC residents. Call to confirm prices. BFPO orders
welcome. MAIL ORDER TERMS All prices include VAT.
Specifications and prices are subject to change without notice.
All trademarks are acknowledged. All orders in writing or by
telephone will be accepted only subject to our terms and
conditions of trade, copies of which are available on request.
Please allow up to 7 days for cheques to clear before
dispatching of the goods.
External CD-ROM Drive Squirrel PCMCIA SCSI Interface Chaos Engine CD-ROM Oscar Diggers CD-ROM 24x External CD-ROM . .£169.95 32x External CD-ROM . .£189.95 For Al 200 600, A500 call 4Way buffered interface + IDE'97* Chaos Engine* Oscar Diggers CD-ROM* Power Supply Unit* 24x Internal ...£49.95 32x Internal ...£59.95 32x External ...£99.95
* Only comes with External CD-ROM drives. Internal drive is also
suitable for the Power Tower system - requires IDE interface
and IDE Fix '97 24x Internal CD-ROM . . .£89.95 32x Internal
CD-ROM . . .£99.95 CD-ROM comes with 3 way SCSI cable Slimline
Ext CD Squirrel PCMCIA SCSI Interface External Power Supply
Unit Chaos Engine CD-ROM Oscar Diggers CD-ROM 4MB only not
upgradable A1200 4MB RAM ...... 40MHZ FPU ... Factory
installed 2MB RAM Auto-recharge battery clock Fully
auto-configuring RAM Works with all A500's WB1.3 and above A500
2MB RAM £49.95 Mbyte 32-bit zero wait state Fast-RAM
Auto-recharge battery clock Socket for PGA FPU 68882 up to
50MHz Fully auto-configuring Chip-RAM Fits easily into the
trapdoor 4MB PCMCIA compatible (not 8MB) 4MB
RAM .....£45.95 8MB RAM .....£55.95 40MHZ FPU
...£15.00 1MB CHIP RAM Fits into the A500+ trapdoor
Fully auto-configuring Chip RAM Works with all A500+ A500 1MB
CHIP RAM ...£19.95 1MB CHIP RAM Auto-recharging battery clock
Fits into the A600 trapdoor Fully auto-configuring Chip RAM
Works with all A600 & A600HD A600 1MB CHIP RAM . . .£24.95
lnc.2MB zero wait state Fast RAM Auto-recharge battery clock
Fits easliy into the CPU socket Fully Auto-configuring RAM
Increases the speed of your CDTV CDTV 2MB RAM £49.95
TOTAL (INC.DELIVERY) £ SIGNATURE ..EXPIRY ISSUE No ...... DELIVERY (UK Mainland Only) 2-3 DAYS £5.00 O NEXT DAY £8 Q SAT £15 Q] Northern Ireland £15 Q Monitor & Tower £8.00 ?
Tec inJSto AMIGA Vo a Wes £10.00 EXTRA CHARGE FOR WHILE-U-WAIT SERVICE PICKUP & DELIVERY CHARGES £7.05 EACH WAY A500, A1200 A1500 A2000 A500+ &A600 £39.95 £49.95 & A4000 Quotation MONITORS 14" DIGITAL SVGA £99.95 External SCANDOUBLER £75.00 INTERNAL FLOPPY DRIVES A500 A500+ A600 A1200 ....£24.95 These drives work as High Density in A1200 MODEMS BABT APPROVED + NCOMM SOFTWARE + CABLES
33. 6k .....£69.00 56k £89 OO SCSI CD-ROMS QUAD SPEED SCSI
+ SQUIRREL......£119.95 IDE CD-ROMS 20
SPEED ......£49.95 LOLA GENLOCKS L1500 .£169.95
L2000S .....£349.95 APOLLO ACCELERATORS SIMMS 4Mb......
£9.95 8Mb...... .....£19.95 16Mb.... .....£39.95
32Mb.... .....£69.95 1230 Lite 1230 50.. 1240 25.. 1240 40.
1260 50 .. 1260 66.. ..£68.00 ..£119.95 .£128.00 .£188.00 £268.00 .£309.95 SIMPLY THE BEST AFTER-SALES SE RYICE m GUARANTEED SAME DAY DESPATCH (Subject to availability.
IOMEGA ZIP drives I HARD DRIVES SALE Zip Drive 100Mb SCSI .....£135.00 Zip Drive including Squirrel Interface .£169.95 100Mb Zip Cartridge ..£15.95 2*5" IDE HARD DRIVES All hard drives are pre-formatted, partitioned with Workbench loaded and include cable & software 80Mb £49.95 540Mb .....£89.95 1.08Gig ..£109.95 120Mb .....£54.95
720Mb .....£94.95 2.10Gig ..£169.95 340Mb .....£79.95 810Mb .....£99.95
2. 5" IDE Cable & Software (if bought
separately) .£9.95
2. 1 Gig ..£119.95
4.3Gig ..£179.95
540Mb ...£99.95
2.1Gig ..£175.00
1. 08Gig £120.00
4.3Gig ..£225.00
Please call for other capacities AMIGA COMPUTERS A500 With PSU
+ Mouse + Mat .....£79.95 A500+ With PSU + Mouse +
Mat ...£89.95 A600 With PSU + Mouse +
Mat .....£99.95 A1200 Magic
pack ...£199.95 A1200 With 80Mb Hard
Drive .....£249.95 A1200 With 340Mb Hard
Drive ...£269.95 A1200 With 810Mb Hard
Drive ...£299.95 A1200 With 2.1 Gig Hard
Drive ...£369.95 A2000
(Available) ...£Call A4000
(Available) ...£Call CHIPS -I-
....£18.00 ROM 2.05
....£19.00 A500 A500+
MAT ..£14.95 A500 A600 A1 200
CIA .....£12.00 A500 A600 A1 200 POWER
SUPPLY ..£24.95
A1 500 A2000 A3000 A4000 POWER
* All spares are available ex-stock
* Please call for any chip or spare not listed here A600 A1 200
....£14.95 SQUIRREL
SQUIRREL .....£89.00 A520
BUY DEAD OR ALIVE A1200 AND A4000 Ring us for a reasonable
offer for your A12001A4000 computer (or just motherboard) - in
any condition £N£!-2§!1 Analogic Computers (UK) Ltd “S
iSrSKS’SjISS UK@Compuservc.com ANALOGIC unit 6, Ashway Centre,
Elm Crescent, fUl EilC RPW
- i LOGIC Kingston-upon-Thames, Surrey KT2 6HH ( I 8 5 ? All
prices include VAT ? All prices & specifications subject to
chanse without notice ? Fixed charge for repair does not
include disk drive keyboard ? We reserve the right to refuse
any repair ? P&P charges £3.50 by Royal Mail or £7.05 for
courier ? Please allow 5 working days for cheque clearance ?
All sales repairs are only as per our terms and conditions,
copy available on request. ? Please ring for latest prices.
1 cial Offers 6ames Contests Events Catalogue More Fob Ask tfce Cat 2
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